diff options
Diffstat (limited to 'make/gl-win32.cfg')
-rw-r--r-- | make/gl-win32.cfg | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/make/gl-win32.cfg b/make/gl-win32.cfg deleted file mode 100644 index 96234241c..000000000 --- a/make/gl-win32.cfg +++ /dev/null @@ -1,36 +0,0 @@ -# This .cfg file is used to generate the GL interface and implementing class. -Package javax.media.opengl -Style InterfaceAndImpl -JavaClass GL -ImplPackage com.sun.opengl.impl -ImplJavaClass GLImpl -Include gl-common-win32.cfg - -EmitProcAddressTable true -ProcAddressTableClassName GLProcAddressTable -GetProcAddressTableExpr _context.getGLProcAddressTable() - -# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums -TagNativeBinding true - -CustomCCode #define WIN32_LEAN_AND_MEAN -CustomCCode #include <windows.h> -CustomCCode #undef WIN32_LEAN_AND_MEAN -CustomCCode #include <stdlib.h> -CustomCCode #include <stddef.h> -CustomCCode #include <malloc.h> - -CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in -CustomCCode "glext.h" are parsed. */ -CustomCCode #define GL_GLEXT_PROTOTYPES - -CustomCCode /* Include the OpenGL headers */ -CustomCCode #include <GL/gl.h> - -CustomCCode /* This typedef is apparently needed for compilers before VC8 */ -CustomCCode #if _MSC_VER < 1400 -CustomCCode typedef int intptr_t; -CustomCCode #endif - -IncludeAs CustomJavaCode GLImpl gl-impl-CustomJavaCode.java -IncludeAs CustomCCode gl-impl-CustomCCode.c |