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-rwxr-xr-xmake/glxext.cfg133
1 files changed, 0 insertions, 133 deletions
diff --git a/make/glxext.cfg b/make/glxext.cfg
deleted file mode 100755
index 88e6ba63d..000000000
--- a/make/glxext.cfg
+++ /dev/null
@@ -1,133 +0,0 @@
-# This .cfg file is used to generate the interface and implementing
-# class for the GLX extensions.
-Package com.sun.opengl.impl.x11
-Style InterfaceAndImpl
-JavaClass GLXExt
-ImplPackage com.sun.opengl.impl.x11
-ImplJavaClass GLXExtImpl
-Include gl-common-x11.cfg
-
-EmitProcAddressTable true
-ProcAddressTableClassName GLXExtProcAddressTable
-GetProcAddressTableExpr _context.getGLXExtProcAddressTable()
-
-# Ignore everything that doesn't start with glX or GLX
-IgnoreNot ^(glX|GLX).+
-
-CustomCCode #include <inttypes.h>
-CustomCCode #include <stdlib.h>
-CustomCCode #include <X11/Xlib.h>
-
-CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glext.h" are parsed. */
-CustomCCode #define GL_GLEXT_PROTOTYPES
-
-CustomCCode /* Define GLX_GLXEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glxext.h" are parsed. */
-CustomCCode #define GLX_GLXEXT_PROTOTYPES
-
-CustomCCode /* Include the OpenGL headers */
-CustomCCode #include <GL/gl.h>
-CustomCCode #include <GL/glx.h>
-CustomCCode #include <GL/glxext.h>
-
-CustomCCode /* Provide Windows typedefs */
-CustomCCode typedef void* LPVOID;
-CustomCCode typedef unsigned int* PUINT;
-
-CustomJavaCode GLXExt public boolean isFunctionAvailable(String glFunctionName);
-CustomJavaCode GLXExt public boolean isExtensionAvailable(String glExtensionName);
-
-CustomJavaCode GLXExtImpl public GLXExtImpl(X11GLContext context) {
-CustomJavaCode GLXExtImpl this._context = context;
-CustomJavaCode GLXExtImpl }
-
-CustomJavaCode GLXExtImpl public boolean isFunctionAvailable(String glFunctionName)
-CustomJavaCode GLXExtImpl {
-CustomJavaCode GLXExtImpl return _context.isFunctionAvailable(glFunctionName);
-CustomJavaCode GLXExtImpl }
-
-CustomJavaCode GLXExtImpl public boolean isExtensionAvailable(String glExtensionName)
-CustomJavaCode GLXExtImpl {
-CustomJavaCode GLXExtImpl return _context.isExtensionAvailable(glExtensionName);
-CustomJavaCode GLXExtImpl }
-
-CustomJavaCode GLXExtImpl private X11GLContext _context;
-
-
-# These Ignores cause the core GLX routines to be ignored from the
-# GLXExt interface and GLXExtImpl implementing class.
-Ignore glXChooseVisual
-Ignore glXCreateContext
-Ignore glXDestroyContext
-Ignore glXMakeCurrent
-Ignore glXCopyContext
-Ignore glXSwapBuffers
-Ignore glXCreateGLXPixmap
-Ignore glXDestroyGLXPixmap
-Ignore glXQueryExtension
-Ignore glXQueryVersion
-Ignore glXIsDirect
-Ignore glXGetConfig
-Ignore glXGetCurrentContext
-Ignore glXGetCurrentDrawable
-Ignore glXWaitGL
-Ignore glXWaitX
-Ignore glXUseXFont
-Ignore glXQueryExtensionsString
-Ignore glXQueryServerString
-Ignore glXGetClientString
-Ignore glXGetCurrentDisplay
-Ignore glXChooseFBConfig
-Ignore glXGetFBConfigAttrib
-Ignore glXGetFBConfigs
-Ignore glXGetVisualFromFBConfig
-Ignore glXCreateWindow
-Ignore glXDestroyWindow
-Ignore glXCreatePixmap
-Ignore glXDestroyPixmap
-Ignore glXCreatePbuffer
-Ignore glXDestroyPbuffer
-Ignore glXQueryDrawable
-Ignore glXCreateNewContext
-Ignore glXMakeContextCurrent
-Ignore glXGetCurrentReadDrawable
-Ignore glXQueryContext
-Ignore glXSelectEvent
-Ignore glXGetSelectedEvent
-Ignore glXGetProcAddress
-
-# Ignore a few extensions that bring in data types we don't want to
-# expose in the public API (and that are useless anyway without
-# exposing more of the implementation)
-Ignore glXGetFBConfigAttribSGIX
-Ignore glXChooseFBConfigSGIX
-Ignore glXCreateGLXPixmapWithConfigSGIX
-Ignore glXCreateContextWithConfigSGIX
-Ignore glXGetVisualFromFBConfigSGIX
-Ignore glXGetFBConfigFromVisualSGIX
-Ignore glXCreateGLXPbufferSGIX
-Ignore glXDestroyGLXPbufferSGIX
-Ignore glXQueryGLXPbufferSGIX
-Ignore glXSelectEventSGIX
-Ignore glXGetSelectedEventSGIX
-Ignore glXCreateGLXPixmapMESA
-
-# Now we can ignore the GLXFBConfig and XVisualInfo data types
-Ignore GLXFBConfig
-Ignore XVisualInfo
-
-# Ignore the SGI hyperpipe extension, which will require more GlueGen
-# work to expose the pipeName fields in the various structs
-Ignore glXQueryHyperpipeNetworkSGIX
-Ignore glXHyperpipeConfigSGIX
-Ignore glXQueryHyperpipeConfigSGIX
-Ignore glXDestroyHyperpipeConfigSGIX
-Ignore glXBindHyperpipeSGIX
-Ignore glXQueryHyperpipeBestAttribSGIX
-Ignore glXHyperpipeAttribSGIX
-Ignore glXQueryHyperpipeAttribSGIX
-Ignore GLXHyperpipeNetworkSGIX
-Ignore GLXHyperpipeConfigSGIX
-Ignore GLXPipeRect
-Ignore GLXPipeRectLimits