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Diffstat (limited to 'make/jogl.properties')
-rw-r--r-- | make/jogl.properties | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/make/jogl.properties b/make/jogl.properties new file mode 100644 index 000000000..ce7f4be13 --- /dev/null +++ b/make/jogl.properties @@ -0,0 +1,56 @@ +############################################################################### +# The host specific properties. The build will inform you of required +# properties. This file must be copied into your home directory (pointed +# to by the Java system property user.home) and the copy modified appropriately. +############################################################################### +# +# java.home.dir is usually inferred from the java.home variable. +# If it appears the build is failing because of an inability to +# find e.g. JAWT or JNI headers, override this to point to the +# root directory of your JDK. +# +# java.home.dir=C:/jdk1.4.2 + +# +# The required antlr.jar property that is the full path to the antlr.jar +# including the name of the jar +# +# Windows +# antlr.jar=C:/Users/kbr/ANTLR/antlr-2.7.2/antlr.jar +# Linux +# antlr.jar=/home/kbr/antlr-2.7.2/antlr.jar +# Mac OS X +# antlr.jar=/Users/kbr/antlr-2.7.2/antlr.jar +# Solaris +# antlr.jar=/export/kbr/ANTLR/antlr-2.7.2/antlr.jar + +# +# Force the use of jikes in +E (emacs) mode +# NOTE: this is optional +# +#build.compiler=jikes +#build.compiler.emacs=true + +# +# If you are building on Windows with Visual C++ 6.0 and have installed +# the compiler in somewhere other than the default location, modify this +# to point to the absolute path of the VC98 directory +# +vc6.root=C:/Program Files/Microsoft Visual Studio/VC98 + +# +# If you are building on Windows with Visual C++ 7.0 and have installed +# the compiler in somewhere other than the default location, modify this +# to point to the absolute path of the VC98 directory +# +vc7.root=C:/Program Files/Microsoft Visual Studio .NET/Vc7 + +# +# If you are building the Cg binding (by specifying -Djogl.cg=1 to the +# Ant build) and have installed the Cg SDK in somewhere other than the +# default location, modify the appropriate variable to point to the +# absolute path of the lib directory +# +windows.cg.lib=C:/Program Files/Nvidia Corporation/Cg/lib +x11.cg.lib=FIXME: install Cg toolkit and enter default path +macosx.cg.lib=FIXME: install Cg toolkit and enter default path |