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-rw-r--r--make/stub_includes/cg/CG/cg_profiles.h97
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diff --git a/make/stub_includes/cg/CG/cg_profiles.h b/make/stub_includes/cg/CG/cg_profiles.h
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--- a/make/stub_includes/cg/CG/cg_profiles.h
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-/*
- * This is a modified version of the original header as provided by
- * NVidia; original copyright appears below.
- *
- * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
- * around macro interpretation problems.
- */
-
-/*
- *
- * Copyright (c) 2002, NVIDIA Corporation.
- *
- *
- *
- * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
- * of your agreement to the following terms, and your use, installation,
- * modification or redistribution of this NVIDIA software constitutes
- * acceptance of these terms. If you do not agree with these terms, please do
- * not use, install, modify or redistribute this NVIDIA software.
- *
- *
- *
- * In consideration of your agreement to abide by the following terms, and
- * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
- * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA
- * Software"), to use, reproduce, modify and redistribute the NVIDIA
- * Software, with or without modifications, in source and/or binary forms;
- * provided that if you redistribute the NVIDIA Software, you must retain the
- * copyright notice of NVIDIA, this notice and the following text and
- * disclaimers in all such redistributions of the NVIDIA Software. Neither the
- * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
- * to endorse or promote products derived from the NVIDIA Software without
- * specific prior written permission from NVIDIA. Except as expressly stated
- * in this notice, no other rights or licenses express or implied, are granted
- * by NVIDIA herein, including but not limited to any patent rights that may be
- * infringed by your derivative works or by other works in which the NVIDIA
- * Software may be incorporated. No hardware is licensed hereunder.
- *
- *
- *
- * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
- * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
- * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
- * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
- *
- *
- *
- * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
- * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
- * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
- * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
- * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
- * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
- * OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
-
-/*
- * The following macro invocations define the supported CG profiles.
- *
- * The macros have the form :
- *
- * CG_PROFILE_MACRO(name, compiler_id, compiler_opt)
- *
- * name : The name of the profile. Used consistently with the API.
- * compiler_id : The identifier string for the profile used by the compiler.
- * compiler_id_caps : compiler_id in caps.
- * compiler_opt : The command-line switch used to force compilation into
- * the profile.
- * int_id : Integer enumerant associated with this bind location.
- * vertex_profile : Non-zero if this is a vertex profile, otherwise it
- * is considered to be a fragment profile.
- *
- *
- */
-
-#define CG_IN_PROFILES_INCLUDE
-
-#include <CG/cgGL_profiles.h>
-
-
-/*CG_PROFILE_MACRO(DX9Vertex11,vs_1_1,*/CG_PROFILE_VS_1_1=/*,"vs_1_1",*/6153,//1)
-/*CG_PROFILE_MACRO(DX9Vertex20,vs_2_0,*/CG_PROFILE_VS_2_0=/*,"vs_2_0",*/6154,//1)
-/*CG_PROFILE_MACRO(DX9Vertex2x,vs_2_x,*/CG_PROFILE_VS_2_X=/*,"vs_2_x",*/6155,//1)
-
-/*CG_PROFILE_MACRO(DX9Pixel11,ps_1_1,*/CG_PROFILE_PS_1_1=/*,"ps_1_1",*/6159,//0)
-/*CG_PROFILE_MACRO(DX9Pixel12,ps_1_2,*/CG_PROFILE_PS_1_2=/*,"ps_1_2",*/6160,//0)
-/*CG_PROFILE_MACRO(DX9Pixel13,ps_1_3,*/CG_PROFILE_PS_1_3=/*,"ps_1_3",*/6161,//0)
-/*CG_PROFILE_MACRO(DX9Pixel20,ps_2_0,*/CG_PROFILE_PS_2_0=/*,"ps_2_0",*/6162,//0)
-/*CG_PROFILE_MACRO(DX9Pixel2x,ps_2_x,*/CG_PROFILE_PS_2_X=/*,"ps_2_x",*/6163,//0)
-
-/*CG_PROFILE_MACRO(Generic, generic,*/ GENERIC=/*, "generic",*/ 7002,//0)
-
-//#undef CG_PROFILE_MACRO
-#undef CG_IN_PROFILES_INCLUDE