diff options
Diffstat (limited to 'make/stub_includes/cg/CG/cg_profiles.h')
-rw-r--r-- | make/stub_includes/cg/CG/cg_profiles.h | 97 |
1 files changed, 0 insertions, 97 deletions
diff --git a/make/stub_includes/cg/CG/cg_profiles.h b/make/stub_includes/cg/CG/cg_profiles.h deleted file mode 100644 index 8217a569a..000000000 --- a/make/stub_includes/cg/CG/cg_profiles.h +++ /dev/null @@ -1,97 +0,0 @@ -/* - * This is a modified version of the original header as provided by - * NVidia; original copyright appears below. - * - * Modified by Christopher Kline, May 2003: Stripped down and hacked to get - * around macro interpretation problems. - */ - -/* - * - * Copyright (c) 2002, NVIDIA Corporation. - * - * - * - * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration - * of your agreement to the following terms, and your use, installation, - * modification or redistribution of this NVIDIA software constitutes - * acceptance of these terms. If you do not agree with these terms, please do - * not use, install, modify or redistribute this NVIDIA software. - * - * - * - * In consideration of your agreement to abide by the following terms, and - * subject to these terms, NVIDIA grants you a personal, non-exclusive license, - * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA - * Software"), to use, reproduce, modify and redistribute the NVIDIA - * Software, with or without modifications, in source and/or binary forms; - * provided that if you redistribute the NVIDIA Software, you must retain the - * copyright notice of NVIDIA, this notice and the following text and - * disclaimers in all such redistributions of the NVIDIA Software. Neither the - * name, trademarks, service marks nor logos of NVIDIA Corporation may be used - * to endorse or promote products derived from the NVIDIA Software without - * specific prior written permission from NVIDIA. Except as expressly stated - * in this notice, no other rights or licenses express or implied, are granted - * by NVIDIA herein, including but not limited to any patent rights that may be - * infringed by your derivative works or by other works in which the NVIDIA - * Software may be incorporated. No hardware is licensed hereunder. - * - * - * - * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT - * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING - * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION - * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. - * - * - * - * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, - * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST - * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, - * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, - * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING - * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED - * OF THE POSSIBILITY OF SUCH DAMAGE. - * - */ - -/* - * The following macro invocations define the supported CG profiles. - * - * The macros have the form : - * - * CG_PROFILE_MACRO(name, compiler_id, compiler_opt) - * - * name : The name of the profile. Used consistently with the API. - * compiler_id : The identifier string for the profile used by the compiler. - * compiler_id_caps : compiler_id in caps. - * compiler_opt : The command-line switch used to force compilation into - * the profile. - * int_id : Integer enumerant associated with this bind location. - * vertex_profile : Non-zero if this is a vertex profile, otherwise it - * is considered to be a fragment profile. - * - * - */ - -#define CG_IN_PROFILES_INCLUDE - -#include <CG/cgGL_profiles.h> - - -/*CG_PROFILE_MACRO(DX9Vertex11,vs_1_1,*/CG_PROFILE_VS_1_1=/*,"vs_1_1",*/6153,//1) -/*CG_PROFILE_MACRO(DX9Vertex20,vs_2_0,*/CG_PROFILE_VS_2_0=/*,"vs_2_0",*/6154,//1) -/*CG_PROFILE_MACRO(DX9Vertex2x,vs_2_x,*/CG_PROFILE_VS_2_X=/*,"vs_2_x",*/6155,//1) - -/*CG_PROFILE_MACRO(DX9Pixel11,ps_1_1,*/CG_PROFILE_PS_1_1=/*,"ps_1_1",*/6159,//0) -/*CG_PROFILE_MACRO(DX9Pixel12,ps_1_2,*/CG_PROFILE_PS_1_2=/*,"ps_1_2",*/6160,//0) -/*CG_PROFILE_MACRO(DX9Pixel13,ps_1_3,*/CG_PROFILE_PS_1_3=/*,"ps_1_3",*/6161,//0) -/*CG_PROFILE_MACRO(DX9Pixel20,ps_2_0,*/CG_PROFILE_PS_2_0=/*,"ps_2_0",*/6162,//0) -/*CG_PROFILE_MACRO(DX9Pixel2x,ps_2_x,*/CG_PROFILE_PS_2_X=/*,"ps_2_x",*/6163,//0) - -/*CG_PROFILE_MACRO(Generic, generic,*/ GENERIC=/*, "generic",*/ 7002,//0) - -//#undef CG_PROFILE_MACRO -#undef CG_IN_PROFILES_INCLUDE |