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diff --git a/make/stub_includes/egl/EGL/eglplatform.h b/make/stub_includes/egl/EGL/eglplatform.h
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+/*
+ * Copyright (c) 2007 NVIDIA Corporation. All rights reserved.
+ *
+ * NVIDIA Corporation and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA Corporation is strictly prohibited.
+ */
+
+#ifndef EGLPLATFORM_H
+#define EGLPLATFORM_H
+
+/*
+** eglplatform.h is platform dependent. It defines:
+**
+** - Native types
+** - EGL and native handle values
+**
+** EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType are to be
+** replaced with corresponding types of the native window system in egl.h.
+**
+** EGL and native handle values must match their types.
+**
+** This version of eglplatform.h is used to generate the glue code for the Java-side
+** EGL class, and is intended to be platform-independent.
+**
+*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Define storage class specifiers
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+
+#ifndef EGLAPIENTRY
+#define EGLAPIENTRY
+#endif
+#ifndef EGLAPIENTRYP
+#define EGLAPIENTRYP EGLAPIENTRY *
+#endif
+
+#define EGLAPI
+
+// Define native window system types
+typedef int EGLNativeDisplayType;
+typedef void* EGLNativeWindowType;
+typedef void* EGLNativePixmapType;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* EGLPLATFORM_H */