aboutsummaryrefslogtreecommitdiffstats
path: root/make/stub_includes/macosx/OpenGL/OpenGL.h
diff options
context:
space:
mode:
Diffstat (limited to 'make/stub_includes/macosx/OpenGL/OpenGL.h')
-rw-r--r--make/stub_includes/macosx/OpenGL/OpenGL.h31
1 files changed, 17 insertions, 14 deletions
diff --git a/make/stub_includes/macosx/OpenGL/OpenGL.h b/make/stub_includes/macosx/OpenGL/OpenGL.h
index 1a3ddf203..33cfa46b6 100644
--- a/make/stub_includes/macosx/OpenGL/OpenGL.h
+++ b/make/stub_includes/macosx/OpenGL/OpenGL.h
@@ -2,10 +2,13 @@
OpenGL.h to expose portions of the low-level CGL API to Java */
/* Typedefs to get things working */
-typedef struct _cglObj* CGLContextObj;
-typedef struct _cglObj* CGLShareGroupObj;
-typedef struct _cglObj* CGLPBufferObj;
-typedef struct _cglObj* CGLPixelFormatObj;
+typedef struct _cglContextObj* CGLContextObj;
+typedef struct _cglPBufferObj* CGLPBufferObj;
+typedef struct _cglPixelFormatObj* CGLPixelFormatObj;
+
+typedef int GLint; /* 4-byte signed */
+typedef unsigned int GLenum;
+typedef int GLsizei; /* 4-byte signed */
/*
** Attribute names for CGLChoosePixelFormat and CGLDescribePixelFormat.
@@ -105,7 +108,7 @@ typedef enum _CGLContextParameter {
/* Pixel format manipulation */
CGLError CGLChoosePixelFormat(const CGLPixelFormatAttribute *attribs,
CGLPixelFormatObj *pix,
- long *npix);
+ GLint *npix);
CGLError CGLDestroyPixelFormat(CGLPixelFormatObj pix);
CGLPixelFormatObj CGLGetPixelFormat ( CGLContextObj ctx );
@@ -123,16 +126,16 @@ CGLError CGLCopyContext ( CGLContextObj src, CGLContextObj dst, int mask );
CGLShareGroupObj CGLGetShareGroup(CGLContextObj ctx);
-/* PBuffer manipulation */
-CGLError CGLCreatePBuffer(long width,
- long height,
- unsigned long target,
- unsigned long internalFormat,
- long max_level,
+/* PBuffer manipulation (deprecated in 10.7) */
+CGLError CGLCreatePBuffer(GLsizei width,
+ GLsizei height,
+ GLenum target,
+ GLenum internalFormat,
+ GLint max_level,
CGLPBufferObj* pbuffer);
CGLError CGLDestroyPBuffer(CGLPBufferObj pbuffer);
CGLError CGLSetPBuffer(CGLContextObj ctx,
CGLPBufferObj pbuffer,
- unsigned long face,
- long level,
- long screen);
+ GLenum face,
+ GLint level,
+ GLint screen);