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-rw-r--r--make/stub_includes/macosx/window-system.c41
1 files changed, 1 insertions, 40 deletions
diff --git a/make/stub_includes/macosx/window-system.c b/make/stub_includes/macosx/window-system.c
index e53300830..f2738b454 100644
--- a/make/stub_includes/macosx/window-system.c
+++ b/make/stub_includes/macosx/window-system.c
@@ -1,40 +1 @@
-/* C routines encapsulating small amounts of Objective C code to allow
- nsContext creation and manipulation to occur from Java */
-
-typedef int Bool;
-
-void* createContext(void* shareContext, void* nsView,
- int doubleBuffer,
- int stereo,
- int redBits,
- int greenBits,
- int blueBits,
- int alphaBits,
- int depthBits,
- int stencilBits,
- int accumRedBits,
- int accumGreenBits,
- int accumBlueBits,
- int accumAlphaBits,
- int sampleBuffers,
- int numSamples,
- int pbuffer,
- int floatingPoint,
- int* viewNotReady);
-Bool makeCurrentContext(void* nsContext, void* nsView);
-Bool clearCurrentContext(void* nsContext, void* nsView);
-Bool deleteContext(void* nsContext, void* nsView);
-Bool flushBuffer(void* nsContext, void* nsView);
-void updateContext(void* nsContext, void* nsView);
-
-void* updateContextRegister(void* nsContext, void* nsView);
-void updateContextUnregister(void* nsContext, void* nsView, void* updater);
-
-void* createPBuffer(int renderTarget, int internalFormat, int width, int height);
-Bool destroyPBuffer(void* nsContext, void* pBuffer);
-void setContextPBuffer(void* nsContext, void* pBuffer);
-void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer);
-
-void* getProcAddress(const char *procName);
-
-void setSwapInterval(void* nsContext, int interval);
+#include "macosx-window-system.h"