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-rw-r--r--make/stub_includes/macosx/AppKit/NSView.h1
-rw-r--r--make/stub_includes/macosx/OpenGL/OpenGL.h127
-rw-r--r--make/stub_includes/macosx/cglext.c1
-rw-r--r--make/stub_includes/macosx/jni.h78
-rw-r--r--make/stub_includes/macosx/jni_md.h15
-rw-r--r--make/stub_includes/macosx/window-system1.c47
6 files changed, 269 insertions, 0 deletions
diff --git a/make/stub_includes/macosx/AppKit/NSView.h b/make/stub_includes/macosx/AppKit/NSView.h
new file mode 100644
index 000000000..5d3acf658
--- /dev/null
+++ b/make/stub_includes/macosx/AppKit/NSView.h
@@ -0,0 +1 @@
+typedef struct _NSView NSView;
diff --git a/make/stub_includes/macosx/OpenGL/OpenGL.h b/make/stub_includes/macosx/OpenGL/OpenGL.h
new file mode 100644
index 000000000..afb11efea
--- /dev/null
+++ b/make/stub_includes/macosx/OpenGL/OpenGL.h
@@ -0,0 +1,127 @@
+/* Typedefs, enums and function prototypes extracted from Apple's
+ OpenGL.h to expose portions of the low-level CGL API to Java */
+
+/* Typedefs to get things working */
+typedef struct _cglObj* CGLContextObj;
+typedef struct _cglObj* CGLPBufferObj;
+typedef struct _cglObj* CGLPixelFormatObj;
+
+/*
+** Attribute names for CGLChoosePixelFormat and CGLDescribePixelFormat.
+*/
+typedef enum _CGLPixelFormatAttribute {
+ kCGLPFAAllRenderers = 1, /* choose from all available renderers */
+ kCGLPFADoubleBuffer = 5, /* choose a double buffered pixel format */
+ kCGLPFAStereo = 6, /* stereo buffering supported */
+ kCGLPFAAuxBuffers = 7, /* number of aux buffers */
+ kCGLPFAColorSize = 8, /* number of color buffer bits */
+ kCGLPFAAlphaSize = 11, /* number of alpha component bits */
+ kCGLPFADepthSize = 12, /* number of depth buffer bits */
+ kCGLPFAStencilSize = 13, /* number of stencil buffer bits */
+ kCGLPFAAccumSize = 14, /* number of accum buffer bits */
+ kCGLPFAMinimumPolicy = 51, /* never choose smaller buffers than requested */
+ kCGLPFAMaximumPolicy = 52, /* choose largest buffers of type requested */
+ kCGLPFAOffScreen = 53, /* choose an off-screen capable renderer */
+ kCGLPFAFullScreen = 54, /* choose a full-screen capable renderer */
+ kCGLPFASampleBuffers = 55, /* number of multi sample buffers */
+ kCGLPFASamples = 56, /* number of samples per multi sample buffer */
+ kCGLPFAAuxDepthStencil = 57, /* each aux buffer has its own depth stencil */
+ kCGLPFAColorFloat = 58, /* color buffers store floating point pixels */
+ kCGLPFAMultisample = 59, /* choose multisampling */
+ kCGLPFASupersample = 60, /* choose supersampling */
+ kCGLPFASampleAlpha = 61, /* request alpha filtering */
+
+ kCGLPFARendererID = 70, /* request renderer by ID */
+ kCGLPFASingleRenderer = 71, /* choose a single renderer for all screens */
+ kCGLPFANoRecovery = 72, /* disable all failure recovery systems */
+ kCGLPFAAccelerated = 73, /* choose a hardware accelerated renderer */
+ kCGLPFAClosestPolicy = 74, /* choose the closest color buffer to request */
+ kCGLPFARobust = 75, /* renderer does not need failure recovery */
+ kCGLPFABackingStore = 76, /* back buffer contents are valid after swap */
+ kCGLPFAMPSafe = 78, /* renderer is multi-processor safe */
+ kCGLPFAWindow = 80, /* can be used to render to an onscreen window */
+ kCGLPFAMultiScreen = 81, /* single window can span multiple screens */
+ kCGLPFACompliant = 83, /* renderer is opengl compliant */
+ kCGLPFADisplayMask = 84, /* mask limiting supported displays */
+ kCGLPFAPBuffer = 90, /* can be used to render to a pbuffer */
+ kCGLPFARemotePBuffer = 91, /* can be used to render offline to a pbuffer */
+ kCGLPFAVirtualScreenCount = 128 /* number of virtual screens in this format */
+} CGLPixelFormatAttribute;
+
+/*
+** Error return values from CGLGetError.
+*/
+typedef enum _CGLError {
+ kCGLNoError = 0, /* no error */
+ kCGLBadAttribute = 10000, /* invalid pixel format attribute */
+ kCGLBadProperty = 10001, /* invalid renderer property */
+ kCGLBadPixelFormat = 10002, /* invalid pixel format */
+ kCGLBadRendererInfo = 10003, /* invalid renderer info */
+ kCGLBadContext = 10004, /* invalid context */
+ kCGLBadDrawable = 10005, /* invalid drawable */
+ kCGLBadDisplay = 10006, /* invalid graphics device */
+ kCGLBadState = 10007, /* invalid context state */
+ kCGLBadValue = 10008, /* invalid numerical value */
+ kCGLBadMatch = 10009, /* invalid share context */
+ kCGLBadEnumeration = 10010, /* invalid enumerant */
+ kCGLBadOffScreen = 10011, /* invalid offscreen drawable */
+ kCGLBadFullScreen = 10012, /* invalid offscreen drawable */
+ kCGLBadWindow = 10013, /* invalid window */
+ kCGLBadAddress = 10014, /* invalid pointer */
+ kCGLBadCodeModule = 10015, /* invalid code module */
+ kCGLBadAlloc = 10016, /* invalid memory allocation */
+ kCGLBadConnection = 10017 /* invalid CoreGraphics connection */
+} CGLError;
+
+typedef enum _CGLContextParameter {
+ kCGLCPSwapRectangle = 200,
+ kCGLCPSwapInterval = 222,
+ kCGLCPDispatchTableSize = 224,
+ kCGLCPClientStorage = 226,
+ kCGLCPSurfaceTexture = 228,
+ kCGLCPSurfaceOrder = 235,
+ kCGLCPSurfaceOpacity = 236,
+ kCGLCPSurfaceBackingSize = 304,
+ kCGLCPSurfaceSurfaceVolatile = 306,
+ kCGLCPReclaimResources = 308,
+ kCGLCPCurrentRendererID = 309,
+ kCGLCPGPUVertexProcessing = 310,
+ kCGLCPGPUFragmentProcessing = 311,
+ kCGLCPHasDrawable = 314,
+ kCGLCPMPSwapsInFlight = 315,
+} CGLContextParameter;
+
+/* Pixel format manipulation */
+CGLError CGLChoosePixelFormat(const CGLPixelFormatAttribute *attribs,
+ CGLPixelFormatObj *pix,
+ long *npix);
+CGLError CGLDestroyPixelFormat(CGLPixelFormatObj pix);
+CGLPixelFormatObj CGLGetPixelFormat ( CGLContextObj ctx );
+
+/* Context manipulation */
+CGLError CGLCreateContext(CGLPixelFormatObj pix,
+ CGLContextObj share,
+ CGLContextObj* ctx);
+void CGLReleaseContext(CGLContextObj ctx);
+CGLError CGLDestroyContext(CGLContextObj ctx);
+CGLError CGLSetCurrentContext(CGLContextObj ctx);
+CGLContextObj CGLGetCurrentContext (void);
+CGLError CGLFlushDrawable ( CGLContextObj ctx);
+CGLError CGLSetParameter ( CGLContextObj ctx, CGLContextParameter pname, const int *params );
+CGLError CGLCopyContext ( CGLContextObj src, CGLContextObj dst, int mask );
+
+
+
+/* PBuffer manipulation */
+CGLError CGLCreatePBuffer(long width,
+ long height,
+ unsigned long target,
+ unsigned long internalFormat,
+ long max_level,
+ CGLPBufferObj* pbuffer);
+CGLError CGLDestroyPBuffer(CGLPBufferObj pbuffer);
+CGLError CGLSetPBuffer(CGLContextObj ctx,
+ CGLPBufferObj pbuffer,
+ unsigned long face,
+ long level,
+ long screen);
diff --git a/make/stub_includes/macosx/cglext.c b/make/stub_includes/macosx/cglext.c
new file mode 100644
index 000000000..14010fcc4
--- /dev/null
+++ b/make/stub_includes/macosx/cglext.c
@@ -0,0 +1 @@
+#include <cglext.h>
diff --git a/make/stub_includes/macosx/jni.h b/make/stub_includes/macosx/jni.h
new file mode 100644
index 000000000..be01d0187
--- /dev/null
+++ b/make/stub_includes/macosx/jni.h
@@ -0,0 +1,78 @@
+/* Stub header for JNI which provides needed declarations without more
+ complicated and unnecessary constructs */
+
+/*
+ * JNI Types
+ */
+
+#include "jni_md.h"
+
+typedef unsigned char jboolean;
+typedef unsigned short jchar;
+typedef short jshort;
+typedef float jfloat;
+typedef double jdouble;
+
+typedef jint jsize;
+
+struct _jobject;
+
+typedef struct _jobject *jobject;
+typedef jobject jclass;
+typedef jobject jthrowable;
+typedef jobject jstring;
+typedef jobject jarray;
+typedef jarray jbooleanArray;
+typedef jarray jbyteArray;
+typedef jarray jcharArray;
+typedef jarray jshortArray;
+typedef jarray jintArray;
+typedef jarray jlongArray;
+typedef jarray jfloatArray;
+typedef jarray jdoubleArray;
+typedef jarray jobjectArray;
+typedef jobject jweak;
+
+typedef union jvalue {
+ jboolean z;
+ jbyte b;
+ jchar c;
+ jshort s;
+ jint i;
+ jlong j;
+ jfloat f;
+ jdouble d;
+ jobject l;
+} jvalue;
+
+struct _jfieldID;
+typedef struct _jfieldID *jfieldID;
+
+struct _jmethodID;
+typedef struct _jmethodID *jmethodID;
+
+/*
+ * jboolean constants
+ */
+
+#define JNI_FALSE 0
+#define JNI_TRUE 1
+
+/*
+ * possible return values for JNI functions.
+ */
+
+#define JNI_OK 0 /* success */
+#define JNI_ERR (-1) /* unknown error */
+#define JNI_EDETACHED (-2) /* thread detached from the VM */
+#define JNI_EVERSION (-3) /* JNI version error */
+#define JNI_ENOMEM (-4) /* not enough memory */
+#define JNI_EEXIST (-5) /* VM already created */
+#define JNI_EINVAL (-6) /* invalid arguments */
+
+/*
+ * used in ReleaseScalarArrayElements
+ */
+
+#define JNI_COMMIT 1
+#define JNI_ABORT 2
diff --git a/make/stub_includes/macosx/jni_md.h b/make/stub_includes/macosx/jni_md.h
new file mode 100644
index 000000000..449786272
--- /dev/null
+++ b/make/stub_includes/macosx/jni_md.h
@@ -0,0 +1,15 @@
+#define _JNI_IMPORT_OR_EXPORT_
+#define JNIEXPORT
+#define JNIIMPORT
+#define JNICALL
+
+typedef int jint;
+#ifdef _LP64 /* 64-bit Solaris */
+typedef long jlong;
+#else
+typedef long long jlong;
+#endif
+
+typedef signed char jbyte;
+
+typedef long JNIEnv;
diff --git a/make/stub_includes/macosx/window-system1.c b/make/stub_includes/macosx/window-system1.c
new file mode 100644
index 000000000..787d265ed
--- /dev/null
+++ b/make/stub_includes/macosx/window-system1.c
@@ -0,0 +1,47 @@
+#include "macosx-window-system.h"
+
+/* These can not show up in the header file above because they must not be visible during the real build */
+
+/*
+** Attribute names for [NSOpenGLPixelFormat initWithAttributes]
+** and [NSOpenGLPixelFormat getValues:forAttribute:forVirtualScreen].
+*/
+typedef enum {
+ NSOpenGLPFAAllRenderers = 1, /* choose from all available renderers */
+ NSOpenGLPFADoubleBuffer = 5, /* choose a double buffered pixel format */
+ NSOpenGLPFAStereo = 6, /* stereo buffering supported */
+ NSOpenGLPFAAuxBuffers = 7, /* number of aux buffers */
+ NSOpenGLPFAColorSize = 8, /* number of color buffer bits */
+ NSOpenGLPFAAlphaSize = 11, /* number of alpha component bits */
+ NSOpenGLPFADepthSize = 12, /* number of depth buffer bits */
+ NSOpenGLPFAStencilSize = 13, /* number of stencil buffer bits */
+ NSOpenGLPFAAccumSize = 14, /* number of accum buffer bits */
+ NSOpenGLPFAMinimumPolicy = 51, /* never choose smaller buffers than requested */
+ NSOpenGLPFAMaximumPolicy = 52, /* choose largest buffers of type requested */
+ NSOpenGLPFAOffScreen = 53, /* choose an off-screen capable renderer */
+ NSOpenGLPFAFullScreen = 54, /* choose a full-screen capable renderer */
+ NSOpenGLPFASampleBuffers = 55, /* number of multi sample buffers */
+ NSOpenGLPFASamples = 56, /* number of samples per multi sample buffer */
+ NSOpenGLPFAAuxDepthStencil = 57, /* each aux buffer has its own depth stencil */
+ NSOpenGLPFAColorFloat = 58, /* color buffers store floating point pixels */
+
+ NSOpenGLPFAMultisample = 59, /* choose multisampling */
+ NSOpenGLPFASupersample = 60, /* choose supersampling */
+ NSOpenGLPFASampleAlpha = 61, /* request alpha filtering */
+
+ NSOpenGLPFARendererID = 70, /* request renderer by ID */
+ NSOpenGLPFASingleRenderer = 71, /* choose a single renderer for all screens */
+ NSOpenGLPFANoRecovery = 72, /* disable all failure recovery systems */
+ NSOpenGLPFAAccelerated = 73, /* choose a hardware accelerated renderer */
+ NSOpenGLPFAClosestPolicy = 74, /* choose the closest color buffer to request */
+ NSOpenGLPFARobust = 75, /* renderer does not need failure recovery */
+ NSOpenGLPFABackingStore = 76, /* back buffer contents are valid after swap */
+ NSOpenGLPFAMPSafe = 78, /* renderer is multi-processor safe */
+ NSOpenGLPFAWindow = 80, /* can be used to render to an onscreen window */
+ NSOpenGLPFAMultiScreen = 81, /* single window can span multiple screens */
+ NSOpenGLPFACompliant = 83, /* renderer is opengl compliant */
+ NSOpenGLPFAScreenMask = 84, /* bit mask of supported physical screens */
+ NSOpenGLPFAPixelBuffer = 90, /* can be used to render to a pbuffer */
+ NSOpenGLPFAVirtualScreenCount = 128 /* number of virtual screens in this format */
+} NSOpenGLPixelFormatAttribute;
+