diff options
Diffstat (limited to 'make/stub_includes/opengl/GL/wglext.h')
-rw-r--r-- | make/stub_includes/opengl/GL/wglext.h | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/make/stub_includes/opengl/GL/wglext.h b/make/stub_includes/opengl/GL/wglext.h index 8541f4a47..03895ea65 100644 --- a/make/stub_includes/opengl/GL/wglext.h +++ b/make/stub_includes/opengl/GL/wglext.h @@ -24,7 +24,7 @@ extern "C" { ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2002 Silicon Graphics, Inc. +** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** @@ -52,9 +52,9 @@ extern "C" { /*************************************************************/ /* Header file version number */ -/* wglext.h last updated 2002/03/22 */ +/* wglext.h last updated 2004/07/26 */ /* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */ -#define WGL_WGLEXT_VERSION 4 +#define WGL_WGLEXT_VERSION 5 #ifndef WGL_ARB_buffer_region #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 @@ -299,6 +299,10 @@ extern "C" { #define WGL_TEXTURE_RECTANGLE_NV 0x20A2 #endif +#ifndef WGL_ATI_pixel_format_float +#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 +#endif + #ifndef WGL_NV_float_buffer #define WGL_FLOAT_COMPONENTS_NV 0x20B0 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 @@ -609,6 +613,11 @@ typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); #endif +#ifndef WGL_ATI_pixel_format_float +#define WGL_ATI_pixel_format_float 1 +#endif + + /* * ----------------------------------------------------------- * Everything here and below was added manually @@ -629,13 +638,6 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWO #define WGL_NV_render_depth_texture 1 #endif -#ifndef WGL_ATI_pixel_format_float -#define WGL_ATI_pixel_format_float 1 -#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 -#define GL_TYPE_RGBA_FLOAT_ATI 0x8820 -#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 -#endif - #ifdef __cplusplus } |