diff options
Diffstat (limited to 'make/stub_includes/opengl/GL3/gl3.h')
-rw-r--r-- | make/stub_includes/opengl/GL3/gl3.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/make/stub_includes/opengl/GL3/gl3.h b/make/stub_includes/opengl/GL3/gl3.h index 460d38b15..a4109badf 100644 --- a/make/stub_includes/opengl/GL3/gl3.h +++ b/make/stub_includes/opengl/GL3/gl3.h @@ -1762,7 +1762,7 @@ GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *par GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap); -GLAPI void APIENTRY glDepthRange (GLclampd near, GLclampd far); +GLAPI void APIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); #endif /* GL3_PROTOTYPES */ typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); @@ -2900,8 +2900,8 @@ typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index GLAPI void APIENTRY glReleaseShaderCompiler (void); GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); -GLAPI void APIENTRY glDepthRangef (GLclampf n, GLclampf f); -GLAPI void APIENTRY glClearDepthf (GLclampf d); +GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); +GLAPI void APIENTRY glClearDepthf (GLclampf depth); #endif /* GL3_PROTOTYPES */ typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); |