diff options
Diffstat (limited to 'make/stub_includes/opengl/macosx-window-system.h')
-rw-r--r-- | make/stub_includes/opengl/macosx-window-system.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h new file mode 100644 index 000000000..46ee1c45d --- /dev/null +++ b/make/stub_includes/opengl/macosx-window-system.h @@ -0,0 +1,46 @@ +/* C routines encapsulating small amounts of Objective C code to allow + nsContext creation and manipulation to occur from Java + + It's unfortunate this couldn't be placed in the macosx + stub_includes directory, but due to the presence of the jni.h stub + headers in that directory, if that is in the include path during + compilation then the build fails. +*/ + +typedef int Bool; + +void* createContext(void* shareContext, void* nsView, + int doubleBuffer, + int stereo, + int redBits, + int greenBits, + int blueBits, + int alphaBits, + int depthBits, + int stencilBits, + int accumRedBits, + int accumGreenBits, + int accumBlueBits, + int accumAlphaBits, + int sampleBuffers, + int numSamples, + int pbuffer, + int floatingPoint, + int* viewNotReady); +Bool makeCurrentContext(void* nsContext, void* nsView); +Bool clearCurrentContext(void* nsContext, void* nsView); +Bool deleteContext(void* nsContext, void* nsView); +Bool flushBuffer(void* nsContext, void* nsView); +void updateContext(void* nsContext, void* nsView); + +void* updateContextRegister(void* nsContext, void* nsView); +void updateContextUnregister(void* nsContext, void* nsView, void* updater); + +void* createPBuffer(int renderTarget, int internalFormat, int width, int height); +Bool destroyPBuffer(void* nsContext, void* pBuffer); +void setContextPBuffer(void* nsContext, void* pBuffer); +void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer); + +void* getProcAddress(const char *procName); + +void setSwapInterval(void* nsContext, int interval); |