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-rw-r--r--make/stub_includes/opengl/gl2.c1
-rw-r--r--make/stub_includes/opengl/gl3bc.c1
-rw-r--r--make/stub_includes/opengl/gl4bc.c1
-rw-r--r--make/stub_includes/opengl/gles1.c1
-rw-r--r--make/stub_includes/opengl/gles2.c4
-rw-r--r--make/stub_includes/opengl/gles3.c8
6 files changed, 12 insertions, 4 deletions
diff --git a/make/stub_includes/opengl/gl2.c b/make/stub_includes/opengl/gl2.c
index 1d2a67ae7..037d67d0b 100644
--- a/make/stub_includes/opengl/gl2.c
+++ b/make/stub_includes/opengl/gl2.c
@@ -4,5 +4,6 @@
// "glext.h" are parsed.
#define GL_GLEXT_PROTOTYPES
+#include <GL/glext-supplement.h>
#include <GL/gl.h>
#include <GL/glext.h>
diff --git a/make/stub_includes/opengl/gl3bc.c b/make/stub_includes/opengl/gl3bc.c
index a40fe13c1..81f7a50d6 100644
--- a/make/stub_includes/opengl/gl3bc.c
+++ b/make/stub_includes/opengl/gl3bc.c
@@ -3,6 +3,7 @@
// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed.
#define GL_GLEXT_PROTOTYPES
+#include <GL/glext-supplement.h>
#include <GL/gl.h>
#include <GL/glext.h>
diff --git a/make/stub_includes/opengl/gl4bc.c b/make/stub_includes/opengl/gl4bc.c
index a40fe13c1..81f7a50d6 100644
--- a/make/stub_includes/opengl/gl4bc.c
+++ b/make/stub_includes/opengl/gl4bc.c
@@ -3,6 +3,7 @@
// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed.
#define GL_GLEXT_PROTOTYPES
+#include <GL/glext-supplement.h>
#include <GL/gl.h>
#include <GL/glext.h>
diff --git a/make/stub_includes/opengl/gles1.c b/make/stub_includes/opengl/gles1.c
index ff6056ce8..f8ae02f44 100644
--- a/make/stub_includes/opengl/gles1.c
+++ b/make/stub_includes/opengl/gles1.c
@@ -5,5 +5,6 @@
// "glext.h" are parsed.
#define GL_GLEXT_PROTOTYPES
+#include <GLES/glext-supplement.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
diff --git a/make/stub_includes/opengl/gles2.c b/make/stub_includes/opengl/gles2.c
index cbc5cf847..a1e108803 100644
--- a/make/stub_includes/opengl/gles2.c
+++ b/make/stub_includes/opengl/gles2.c
@@ -2,8 +2,10 @@
#define GL_APIENTRY
// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
+// "gl2ext.h" are parsed.
#define GL_GLEXT_PROTOTYPES
+#include <GLES2/gl2ext-supplement.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
+
diff --git a/make/stub_includes/opengl/gles3.c b/make/stub_includes/opengl/gles3.c
index 3d2ad8c75..437d61a60 100644
--- a/make/stub_includes/opengl/gles3.c
+++ b/make/stub_includes/opengl/gles3.c
@@ -2,11 +2,13 @@
#define GL_APIENTRY
// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
+// "gl2ext.h" and "gl3ext.h" are parsed.
#define GL_GLEXT_PROTOTYPES
-#include <GLES3/gl3.h>
+#include <GLES3/gl31.h>
#include <GLES3/gl3ext.h>
-/** We assume ES2 extensions maybe avail on ES3 .. */
+/** Shared between ES2 and ES3 .. */
+#include <GLES2/gl2ext-supplement.h>
#include <GLES2/gl2ext.h>
+