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-rw-r--r--make/stub_includes/win32/wingdi.h216
1 files changed, 216 insertions, 0 deletions
diff --git a/make/stub_includes/win32/wingdi.h b/make/stub_includes/win32/wingdi.h
new file mode 100644
index 000000000..4d980755b
--- /dev/null
+++ b/make/stub_includes/win32/wingdi.h
@@ -0,0 +1,216 @@
+/*
+ * Essential wgl and supporting routines and data structures extracted
+ * from WINGDI.H.
+ *
+ * Copyright (c) 1985-1997, Microsoft Corp. All rights reserved.
+ *
+ */
+
+typedef struct tagRGBQUAD {
+ BYTE rgbBlue;
+ BYTE rgbGreen;
+ BYTE rgbRed;
+ BYTE rgbReserved;
+} RGBQUAD;
+typedef RGBQUAD FAR* LPRGBQUAD;
+
+typedef struct tagBITMAPINFOHEADER{
+ DWORD biSize;
+ LONG biWidth;
+ LONG biHeight;
+ WORD biPlanes;
+ WORD biBitCount;
+ DWORD biCompression;
+ DWORD biSizeImage;
+ LONG biXPelsPerMeter;
+ LONG biYPelsPerMeter;
+ DWORD biClrUsed;
+ DWORD biClrImportant;
+} BITMAPINFOHEADER, FAR *LPBITMAPINFOHEADER, *PBITMAPINFOHEADER;
+
+typedef struct tagBITMAPINFO {
+ BITMAPINFOHEADER bmiHeader;
+ RGBQUAD bmiColors[1];
+} BITMAPINFO, FAR *LPBITMAPINFO, *PBITMAPINFO;
+
+/* constants for the biCompression field */
+#define BI_RGB 0
+#define BI_RLE8 1
+#define BI_RLE4 2
+#define BI_BITFIELDS 3
+
+/* DIB color table identifiers */
+
+#define DIB_RGB_COLORS 0 /* color table in RGBs */
+#define DIB_PAL_COLORS 1 /* color table in palette indices */
+
+/* Pixel format descriptor */
+typedef struct tagPIXELFORMATDESCRIPTOR
+{
+ WORD nSize;
+ WORD nVersion;
+ DWORD dwFlags;
+ BYTE iPixelType;
+ BYTE cColorBits;
+ BYTE cRedBits;
+ BYTE cRedShift;
+ BYTE cGreenBits;
+ BYTE cGreenShift;
+ BYTE cBlueBits;
+ BYTE cBlueShift;
+ BYTE cAlphaBits;
+ BYTE cAlphaShift;
+ BYTE cAccumBits;
+ BYTE cAccumRedBits;
+ BYTE cAccumGreenBits;
+ BYTE cAccumBlueBits;
+ BYTE cAccumAlphaBits;
+ BYTE cDepthBits;
+ BYTE cStencilBits;
+ BYTE cAuxBuffers;
+ BYTE iLayerType;
+ BYTE bReserved;
+ DWORD dwLayerMask;
+ DWORD dwVisibleMask;
+ DWORD dwDamageMask;
+} PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, FAR *LPPIXELFORMATDESCRIPTOR;
+
+/* pixel types */
+#define PFD_TYPE_RGBA 0
+#define PFD_TYPE_COLORINDEX 1
+
+/* layer types */
+#define PFD_MAIN_PLANE 0
+#define PFD_OVERLAY_PLANE 1
+#define PFD_UNDERLAY_PLANE (-1)
+#define WGL_SWAP_MAIN_PLANE 1
+#define WGL_SWAP_OVERLAY1 2
+#define WGL_SWAP_OVERLAY2 4
+#define WGL_SWAP_OVERLAY3 8
+#define WGL_SWAP_OVERLAY4 16
+#define WGL_SWAP_OVERLAY5 32
+#define WGL_SWAP_OVERLAY6 64
+#define WGL_SWAP_OVERLAY7 128
+#define WGL_SWAP_OVERLAY8 256
+#define WGL_SWAP_OVERLAY9 512
+#define WGL_SWAP_OVERLAY10 1024
+#define WGL_SWAP_OVERLAY11 2048
+#define WGL_SWAP_OVERLAY12 4096
+#define WGL_SWAP_OVERLAY13 8192
+#define WGL_SWAP_OVERLAY14 16384
+#define WGL_SWAP_OVERLAY15 32768
+#define WGL_SWAP_UNDERLAY1 65536
+#define WGL_SWAP_UNDERLAY2 0x20000
+#define WGL_SWAP_UNDERLAY3 0x40000
+#define WGL_SWAP_UNDERLAY4 0x80000
+#define WGL_SWAP_UNDERLAY5 0x100000
+#define WGL_SWAP_UNDERLAY6 0x200000
+#define WGL_SWAP_UNDERLAY7 0x400000
+#define WGL_SWAP_UNDERLAY8 0x800000
+#define WGL_SWAP_UNDERLAY9 0x1000000
+#define WGL_SWAP_UNDERLAY10 0x2000000
+#define WGL_SWAP_UNDERLAY11 0x4000000
+#define WGL_SWAP_UNDERLAY12 0x8000000
+#define WGL_SWAP_UNDERLAY13 0x10000000
+#define WGL_SWAP_UNDERLAY14 0x20000000
+#define WGL_SWAP_UNDERLAY15 0x40000000
+
+/* PIXELFORMATDESCRIPTOR flags */
+#define PFD_DOUBLEBUFFER 0x00000001
+#define PFD_STEREO 0x00000002
+#define PFD_DRAW_TO_WINDOW 0x00000004
+#define PFD_DRAW_TO_BITMAP 0x00000008
+#define PFD_SUPPORT_GDI 0x00000010
+#define PFD_SUPPORT_OPENGL 0x00000020
+#define PFD_GENERIC_FORMAT 0x00000040
+#define PFD_NEED_PALETTE 0x00000080
+#define PFD_NEED_SYSTEM_PALETTE 0x00000100
+#define PFD_SWAP_EXCHANGE 0x00000200
+#define PFD_SWAP_COPY 0x00000400
+#define PFD_SWAP_LAYER_BUFFERS 0x00000800
+#define PFD_GENERIC_ACCELERATED 0x00001000
+#define PFD_SUPPORT_DIRECTDRAW 0x00002000
+
+/* PIXELFORMATDESCRIPTOR flags for use in ChoosePixelFormat only */
+#define PFD_DEPTH_DONTCARE 0x20000000
+#define PFD_DOUBLEBUFFER_DONTCARE 0x40000000
+#define PFD_STEREO_DONTCARE 0x80000000
+
+/* OpenGL error codes (from winerror.h) */
+/* FIXME: these should have a trailing "L" but apparently PCPP doesn't handle that syntax */
+#define ERROR_INVALID_PIXEL_FORMAT 2000
+#define ERROR_NO_SYSTEM_RESOURCES 1450
+#define ERROR_INVALID_DATA 13
+#define ERROR_PROC_NOT_FOUND 127
+#define ERROR_INVALID_WINDOW_HANDLE 1400
+
+/*
+ * ShowWindow() Commands
+ */
+#define SW_HIDE 0
+#define SW_SHOWNORMAL 1
+#define SW_NORMAL 1
+#define SW_SHOWMINIMIZED 2
+#define SW_SHOWMAXIMIZED 3
+#define SW_MAXIMIZE 3
+#define SW_SHOWNOACTIVATE 4
+#define SW_SHOW 5
+#define SW_MINIMIZE 6
+#define SW_SHOWMINNOACTIVE 7
+#define SW_SHOWNA 8
+#define SW_RESTORE 9
+#define SW_SHOWDEFAULT 10
+#define SW_FORCEMINIMIZE 11
+#define SW_MAX 11
+
+// Windows routines
+WINBASEAPI DWORD WINAPI GetLastError(VOID);
+WINBASEAPI HMODULE WINAPI LoadLibraryA(LPCSTR lpLibFileName);
+WINBASEAPI PROC WINAPI GetProcAddress(HMODULE hModule, LPCSTR lpProcName);
+
+// OpenGL-related routines
+WINGDIAPI int WINAPI ChoosePixelFormat(HDC, CONST PIXELFORMATDESCRIPTOR *);
+WINGDIAPI int WINAPI DescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
+WINGDIAPI int WINAPI GetPixelFormat(HDC);
+WINGDIAPI BOOL WINAPI SetPixelFormat(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
+WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT);
+WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
+WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC);
+WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID);
+WINGDIAPI HDC WINAPI wglGetCurrentDC(VOID);
+WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC);
+WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC);
+WINGDIAPI BOOL WINAPI SwapBuffers(HDC);
+WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
+WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT);
+
+/* --- FIXME: need to handle these entry points!
+WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
+WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
+WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);
+#ifdef UNICODE
+#define wglUseFontBitmaps wglUseFontBitmapsW
+#else
+#define wglUseFontBitmaps wglUseFontBitmapsA
+#endif // !UNICODE
+*/
+
+// Routines related to bitmap creation for off-screen rendering
+WINGDIAPI HDC WINAPI CreateCompatibleDC(HDC);
+WINGDIAPI HBITMAP WINAPI CreateDIBSection(HDC, CONST BITMAPINFO *, UINT, VOID **, HANDLE, DWORD);
+WINGDIAPI BOOL WINAPI DeleteDC(HDC);
+WINGDIAPI BOOL WINAPI DeleteObject(HGDIOBJ);
+WINGDIAPI HGDIOBJ WINAPI SelectObject(HDC, HGDIOBJ);
+
+// Routines for creation of a dummy window, device context and OpenGL
+// context for the purposes of getting wglChoosePixelFormatARB and
+// associated routines
+HDC CreateDummyWindow(int,int,int,int);
+WINUSERAPI BOOL WINAPI ShowWindow(HWND hWnd, int nCmdShow);
+WINUSERAPI HDC WINAPI GetDC(HWND);
+WINUSERAPI int WINAPI ReleaseDC(HWND hWnd, HDC hDC);
+WINUSERAPI BOOL WINAPI DestroyWindow(HWND hWnd);
+
+// Routines for changing gamma ramp of display device
+WINGDIAPI BOOL WINAPI GetDeviceGammaRamp(HDC,LPVOID);
+WINGDIAPI BOOL WINAPI SetDeviceGammaRamp(HDC,LPVOID);