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-rw-r--r--make/stub_includes/opengl/macosx-window-system.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index 47b51a509..c627f67de 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -13,6 +13,7 @@
#include <AppKit/NSOpenGLLayer.h>
#include <OpenGL/CGLDevice.h>
#include <OpenGL/OpenGL.h>
+#include <gluegen_stdint.h>
typedef int Bool;
@@ -51,12 +52,13 @@ NSOpenGLPixelBuffer* createPBuffer(int renderTarget, int internalFormat, int wid
Bool destroyPBuffer(NSOpenGLPixelBuffer* pBuffer);
void setContextPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer);
void setContextTextureImageToPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer, GLenum colorBuffer);
+Bool isNSOpenGLPixelBuffer(uint64_t object);
-// NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSView* view, Bool opaque);
-NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* pbuffer, Bool opaque, int texWidth, int texHeight);
+NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* p, uint32_t texID, Bool opaque, int texWidth, int texHeight);
void setNSOpenGLLayerSwapInterval(NSOpenGLLayer* layer, int interval);
void waitUntilNSOpenGLLayerIsReady(NSOpenGLLayer* layer, long to_micros);
-void setNSOpenGLLayerNeedsDisplay(NSOpenGLLayer* glLayer);
+void flushNSOpenGLLayerPBuffer(NSOpenGLLayer* layer);
+void setNSOpenGLLayerNeedsDisplay(NSOpenGLLayer* layer, NSOpenGLPixelBuffer* p, uint32_t texID, int texWidth, int texHeight);
void releaseNSOpenGLLayer(NSOpenGLLayer *glLayer);
void* getProcAddress(const char *procName);
@@ -67,6 +69,3 @@ void setSwapInterval(NSOpenGLContext* ctx, int interval);
Bool setGammaRamp(int tableSize, float* redRamp, float* greenRamp, float* blueRamp);
void resetGammaRamp();
-/* returns the screen refresh rate in Hz */
-int getScreenRefreshRate(int scrn_idx);
-