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-rwxr-xr-xmake/stub_includes/egl/EGL/egl.h8
-rw-r--r--make/stub_includes/opengl/gl3-64bit-types.h2
-rw-r--r--make/stub_includes/opengl/gl4.c11
-rw-r--r--make/stub_includes/opengl/gl4bc.c18
-rw-r--r--make/stub_includes/win32/wingdi.h2
-rw-r--r--make/stub_includes/x11/window-lib.c3
6 files changed, 36 insertions, 8 deletions
diff --git a/make/stub_includes/egl/EGL/egl.h b/make/stub_includes/egl/EGL/egl.h
index fc6cc4c87..a384bab48 100755
--- a/make/stub_includes/egl/EGL/egl.h
+++ b/make/stub_includes/egl/EGL/egl.h
@@ -20,13 +20,7 @@ extern "C" {
typedef int32_t EGLint;
typedef unsigned int EGLBoolean;
typedef unsigned int EGLenum;
-#ifdef USE_GLUEGEN
- /* GlueGen currently needs this form of typedef to produce distinct
- types for each of these pointer types */
- typedef struct {} _EGLConfig, *EGLConfig;
-#else
- typedef void *EGLConfig;
-#endif
+typedef void *EGLConfig;
typedef void *EGLContext;
typedef void *EGLDisplay;
typedef void *EGLSurface;
diff --git a/make/stub_includes/opengl/gl3-64bit-types.h b/make/stub_includes/opengl/gl3-64bit-types.h
index fc8b4ce05..64f12398a 100644
--- a/make/stub_includes/opengl/gl3-64bit-types.h
+++ b/make/stub_includes/opengl/gl3-64bit-types.h
@@ -25,12 +25,14 @@
#include <stdint.h>
#elif defined(__UNIXOS2__) || defined(__SOL64__)
typedef long int int32_t;
+ typedef unsigned long int uint32_t;
typedef long long int int64_t;
typedef unsigned long long int uint64_t;
#elif defined(WIN32) && defined(__GNUC__)
#include <stdint.h>
#elif defined(_WIN32)
typedef __int32 int32_t;
+ typedef unsigned __int32 uint32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#else
diff --git a/make/stub_includes/opengl/gl4.c b/make/stub_includes/opengl/gl4.c
new file mode 100644
index 000000000..5e9d87ccd
--- /dev/null
+++ b/make/stub_includes/opengl/gl4.c
@@ -0,0 +1,11 @@
+#define GLAPI
+
+// Define GL3_PROTOTYPES so that the OpenGL prototypes in
+// "gl3.h" are parsed.
+#define GL3_PROTOTYPES
+
+// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "gl3ext.h" are parsed.
+#define GL_GL3EXT_PROTOTYPES
+
+#include <GL3/gl3.h>
diff --git a/make/stub_includes/opengl/gl4bc.c b/make/stub_includes/opengl/gl4bc.c
new file mode 100644
index 000000000..262e005f7
--- /dev/null
+++ b/make/stub_includes/opengl/gl4bc.c
@@ -0,0 +1,18 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+
+// Define GL3_PROTOTYPES so that the OpenGL prototypes in
+// "gl3.h" are parsed.
+#define GL3_PROTOTYPES
+
+// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "gl3ext.h" are parsed.
+#define GL_GL3EXT_PROTOTYPES
+
+#include <GL3/gl3ext.h>
+
diff --git a/make/stub_includes/win32/wingdi.h b/make/stub_includes/win32/wingdi.h
index 46aeec2b6..fbf2ec5ec 100644
--- a/make/stub_includes/win32/wingdi.h
+++ b/make/stub_includes/win32/wingdi.h
@@ -212,7 +212,7 @@ WINGDIAPI HGDIOBJ WINAPI SelectObject(HDC, HGDIOBJ);
// Routines for creation of a dummy window, device context and OpenGL
// context for the purposes of getting wglChoosePixelFormatARB and
// associated routines
-HDC CreateDummyWindow(int,int,int,int);
+HWND CreateDummyWindow( int x, int y, int width, int height ) ;
WINUSERAPI BOOL WINAPI ShowWindow(HWND hWnd, int nCmdShow);
WINUSERAPI HDC WINAPI GetDC(HWND);
WINUSERAPI int WINAPI ReleaseDC(HWND hWnd, HDC hDC);
diff --git a/make/stub_includes/x11/window-lib.c b/make/stub_includes/x11/window-lib.c
index 3096cde4c..8fca86263 100644
--- a/make/stub_includes/x11/window-lib.c
+++ b/make/stub_includes/x11/window-lib.c
@@ -17,6 +17,9 @@ extern void XLockDisplay(Display *display);
extern void XUnlockDisplay(Display *display);
+extern Window RootWindow(Display *display, int screen_number);
+extern int DefaultScreen(Display *display);
+
extern XVisualInfo *XGetVisualInfo(
Display* /* display */,
long /* vinfo_mask */,