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-rw-r--r--make/stub_includes/jni/macosx/jawt_md.h20
-rw-r--r--make/stub_includes/macosx/AppKit/NSOpenGL.h3
-rw-r--r--make/stub_includes/macosx/AppKit/NSOpenGLLayer.h1
-rw-r--r--make/stub_includes/macosx/AppKit/NSOpenGLView.h1
-rw-r--r--make/stub_includes/macosx/OpenGL/CGLDevice.h2
-rw-r--r--make/stub_includes/macosx/OpenGL/OpenGL.h33
-rw-r--r--make/stub_includes/macosx/QuartzCore/CALayer.h1
-rw-r--r--make/stub_includes/opengl/macosx-window-system.h70
-rw-r--r--make/stub_includes/win32/windows.h10
-rw-r--r--make/stub_includes/win32/wingdi.h167
-rw-r--r--make/stub_includes/win32/wingdi_types.h166
-rw-r--r--make/stub_includes/win32/winwgl.h11
12 files changed, 269 insertions, 216 deletions
diff --git a/make/stub_includes/jni/macosx/jawt_md.h b/make/stub_includes/jni/macosx/jawt_md.h
index aca47f66e..3a371af0d 100644
--- a/make/stub_includes/jni/macosx/jawt_md.h
+++ b/make/stub_includes/jni/macosx/jawt_md.h
@@ -9,17 +9,35 @@
#include <jawt.h>
#include <AppKit/NSView.h>
+#include <QuartzCore/CALayer.h>
#ifdef __cplusplus
extern "C" {
#endif
+/**
+ * JAWT_DrawingSurfaceInfo.getPlatformInfo()
+ *
+ * Only if not JAWT_SurfaceLayers, see below!
+ */
typedef struct JAWT_MacOSXDrawingSurfaceInfo
{
- NSView *cocoaViewRef; // the view is guaranteed to be valid only for the duration of Component.paint method
+ /** the view is guaranteed to be valid only for the duration of Component.paint method */
+ NSView *cocoaViewRef;
}
JAWT_MacOSXDrawingSurfaceInfo;
+/**
+ * JAWT_DrawingSurfaceInfo.getPlatformInfo()
+ *
+ * >= 10.6.4 if JAWT_MACOSX_USE_CALAYER is set in JAWT version
+ */
+typedef struct JAWT_SurfaceLayers
+{
+ CALayer *layer;
+}
+JAWT_SurfaceLayers;
+
#ifdef __cplusplus
}
#endif
diff --git a/make/stub_includes/macosx/AppKit/NSOpenGL.h b/make/stub_includes/macosx/AppKit/NSOpenGL.h
new file mode 100644
index 000000000..1b7656dc1
--- /dev/null
+++ b/make/stub_includes/macosx/AppKit/NSOpenGL.h
@@ -0,0 +1,3 @@
+typedef struct _NSOpenGLPixelFormat NSOpenGLPixelFormat;
+typedef struct _NSOpenGLContext NSOpenGLContext;
+typedef struct _NSOpenGLPixelBuffer NSOpenGLPixelBuffer;
diff --git a/make/stub_includes/macosx/AppKit/NSOpenGLLayer.h b/make/stub_includes/macosx/AppKit/NSOpenGLLayer.h
new file mode 100644
index 000000000..2e5e81a68
--- /dev/null
+++ b/make/stub_includes/macosx/AppKit/NSOpenGLLayer.h
@@ -0,0 +1 @@
+typedef struct _NSOpenGLLayer NSOpenGLLayer;
diff --git a/make/stub_includes/macosx/AppKit/NSOpenGLView.h b/make/stub_includes/macosx/AppKit/NSOpenGLView.h
new file mode 100644
index 000000000..6492287df
--- /dev/null
+++ b/make/stub_includes/macosx/AppKit/NSOpenGLView.h
@@ -0,0 +1 @@
+typedef struct _NSOpenGLView NSOpenGLView;
diff --git a/make/stub_includes/macosx/OpenGL/CGLDevice.h b/make/stub_includes/macosx/OpenGL/CGLDevice.h
new file mode 100644
index 000000000..1d4170975
--- /dev/null
+++ b/make/stub_includes/macosx/OpenGL/CGLDevice.h
@@ -0,0 +1,2 @@
+typedef struct _cglShareGroupObj* CGLShareGroupObj;
+
diff --git a/make/stub_includes/macosx/OpenGL/OpenGL.h b/make/stub_includes/macosx/OpenGL/OpenGL.h
index 1a3ddf203..3347209b3 100644
--- a/make/stub_includes/macosx/OpenGL/OpenGL.h
+++ b/make/stub_includes/macosx/OpenGL/OpenGL.h
@@ -2,10 +2,13 @@
OpenGL.h to expose portions of the low-level CGL API to Java */
/* Typedefs to get things working */
-typedef struct _cglObj* CGLContextObj;
-typedef struct _cglObj* CGLShareGroupObj;
-typedef struct _cglObj* CGLPBufferObj;
-typedef struct _cglObj* CGLPixelFormatObj;
+typedef struct _cglContextObj* CGLContextObj;
+typedef struct _cglPBufferObj* CGLPBufferObj;
+typedef struct _cglPixelFormatObj* CGLPixelFormatObj;
+
+typedef int GLint; /* 4-byte signed */
+typedef unsigned int GLenum;
+typedef int GLsizei; /* 4-byte signed */
/*
** Attribute names for CGLChoosePixelFormat and CGLDescribePixelFormat.
@@ -105,7 +108,7 @@ typedef enum _CGLContextParameter {
/* Pixel format manipulation */
CGLError CGLChoosePixelFormat(const CGLPixelFormatAttribute *attribs,
CGLPixelFormatObj *pix,
- long *npix);
+ GLint *npix);
CGLError CGLDestroyPixelFormat(CGLPixelFormatObj pix);
CGLPixelFormatObj CGLGetPixelFormat ( CGLContextObj ctx );
@@ -115,6 +118,8 @@ CGLError CGLCreateContext(CGLPixelFormatObj pix,
CGLContextObj* ctx);
void CGLReleaseContext(CGLContextObj ctx);
CGLError CGLDestroyContext(CGLContextObj ctx);
+CGLError CGLLockContext (CGLContextObj ctx);
+CGLError CGLUnlockContext (CGLContextObj ctx);
CGLError CGLSetCurrentContext(CGLContextObj ctx);
CGLContextObj CGLGetCurrentContext (void);
CGLError CGLFlushDrawable ( CGLContextObj ctx);
@@ -123,16 +128,16 @@ CGLError CGLCopyContext ( CGLContextObj src, CGLContextObj dst, int mask );
CGLShareGroupObj CGLGetShareGroup(CGLContextObj ctx);
-/* PBuffer manipulation */
-CGLError CGLCreatePBuffer(long width,
- long height,
- unsigned long target,
- unsigned long internalFormat,
- long max_level,
+/* PBuffer manipulation (deprecated in 10.7) */
+CGLError CGLCreatePBuffer(GLsizei width,
+ GLsizei height,
+ GLenum target,
+ GLenum internalFormat,
+ GLint max_level,
CGLPBufferObj* pbuffer);
CGLError CGLDestroyPBuffer(CGLPBufferObj pbuffer);
CGLError CGLSetPBuffer(CGLContextObj ctx,
CGLPBufferObj pbuffer,
- unsigned long face,
- long level,
- long screen);
+ GLenum face,
+ GLint level,
+ GLint screen);
diff --git a/make/stub_includes/macosx/QuartzCore/CALayer.h b/make/stub_includes/macosx/QuartzCore/CALayer.h
new file mode 100644
index 000000000..a5a6579a6
--- /dev/null
+++ b/make/stub_includes/macosx/QuartzCore/CALayer.h
@@ -0,0 +1 @@
+typedef struct _CALayer CALayer;
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index 65d8e41f7..347de6299 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -7,55 +7,63 @@
compilation then the build fails.
*/
+#include <AppKit/NSView.h>
+#include <AppKit/NSOpenGL.h>
+#include <AppKit/NSOpenGLView.h>
+#include <AppKit/NSOpenGLLayer.h>
+#include <OpenGL/CGLDevice.h>
+#include <OpenGL/OpenGL.h>
+
typedef int Bool;
// CGL ..
-void CGLQueryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues);
+void CGLQueryPixelFormat(CGLPixelFormatObj fmt, int* iattrs, int niattrs, int* ivalues);
// NS ..
-void* createPixelFormat(int* iattrs, int niattrs, int* ivalues);
-void queryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues);
-void deletePixelFormat(void* pixelFormat);
+NSOpenGLPixelFormat* createPixelFormat(int* iattrs, int niattrs, int* ivalues);
+void queryPixelFormat(NSOpenGLPixelFormat* fmt, int* iattrs, int niattrs, int* ivalues);
+void deletePixelFormat(NSOpenGLPixelFormat* fmt);
// NS ..
-void *getCurrentContext(void);
-void *getNSView(void* nsContext);
+NSOpenGLContext* getCurrentContext(void);
+CGLContextObj getCGLContext(NSOpenGLContext* ctx);
+NSView* getNSView(NSOpenGLContext* ctx);
-void* createContext(void* shareContext,
- void* nsView,
- void* pixelFormat,
+NSOpenGLContext* createContext(NSOpenGLContext* shareContext,
+ NSView* nsView,
+ Bool isBackingLayerView,
+ NSOpenGLPixelFormat* pixelFormat,
Bool opaque,
int* viewNotReady);
-void *getCGLContext(void* nsContext);
-Bool makeCurrentContext(void* nsContext);
-Bool clearCurrentContext(void *nsContext);
-Bool deleteContext(void* nsContext, Bool releaseOnMainThread);
-Bool flushBuffer(void* nsContext);
-void setContextOpacity(void* nsContext, int opacity);
-void updateContext(void* nsContext);
-void copyContext(void* destContext, void* srcContext, int mask);
-
-void* updateContextRegister(void* nsContext, void* nsView);
+Bool makeCurrentContext(NSOpenGLContext* ctx);
+Bool clearCurrentContext(NSOpenGLContext *ctx);
+Bool deleteContext(NSOpenGLContext* ctx, Bool releaseOnMainThread);
+Bool flushBuffer(NSOpenGLContext* ctx);
+void setContextOpacity(NSOpenGLContext* ctx, int opacity);
+void updateContext(NSOpenGLContext* ctx);
+void copyContext(NSOpenGLContext* dest, NSOpenGLContext* src, int mask);
+
+void* updateContextRegister(NSOpenGLContext* ctx, NSView* view);
Bool updateContextNeedsUpdate(void* updater);
void updateContextUnregister(void* updater);
-void* createPBuffer(int renderTarget, int internalFormat, int width, int height);
-Bool destroyPBuffer(void* pBuffer);
-void setContextPBuffer(void* nsContext, void* pBuffer);
-void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer);
+NSOpenGLPixelBuffer* createPBuffer(int renderTarget, int internalFormat, int width, int height);
+Bool destroyPBuffer(NSOpenGLPixelBuffer* pBuffer);
+void setContextPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer);
+void setContextTextureImageToPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer, GLenum colorBuffer);
+
+// NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSView* view, Bool opaque);
+NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* pbuffer, Bool opaque, int texWidth, int texHeight);
+void setNSOpenGLLayerSwapInterval(NSOpenGLLayer* layer, int interval);
+void waitUntilNSOpenGLLayerIsReady(NSOpenGLLayer* layer, long to_ms);
+void setNSOpenGLLayerNeedsDisplay(NSOpenGLLayer* glLayer);
+void releaseNSOpenGLLayer(NSOpenGLLayer *glLayer);
void* getProcAddress(const char *procName);
-void setSwapInterval(void* nsContext, int interval);
+void setSwapInterval(NSOpenGLContext* ctx, int interval);
/* Gamma-related functionality */
Bool setGammaRamp(int tableSize, float* redRamp, float* greenRamp, float* blueRamp);
void resetGammaRamp();
-/****************************************************************************************/
-/* Java2D/JOGL bridge support; need to be able to create pbuffers and
- contexts using the CGL APIs to be able to share textures, etc. with
- contexts created by Java2D/JOGL bridge, which are CGLContextObjs */
-
-/* Pick up copies of CGL signatures from Mac OS X stub_includes/window-system-build directory */
-#include <OpenGL/OpenGL.h>
diff --git a/make/stub_includes/win32/windows.h b/make/stub_includes/win32/windows.h
index f2f3900ba..51ebbdcce 100644
--- a/make/stub_includes/win32/windows.h
+++ b/make/stub_includes/win32/windows.h
@@ -47,13 +47,3 @@ typedef HANDLE HPBUFFERARB;
typedef HANDLE HPBUFFEREXT;
typedef HANDLE HGPUNV;
-typedef struct tagRECT {
- LONG left;
- LONG top;
- LONG right;
- LONG bottom;
-} RECT;
-
-typedef RECT* PRECT;
-typedef RECT* LPRECT;
-
diff --git a/make/stub_includes/win32/wingdi.h b/make/stub_includes/win32/wingdi.h
index 23ac428ca..2d3e33275 100644
--- a/make/stub_includes/win32/wingdi.h
+++ b/make/stub_includes/win32/wingdi.h
@@ -6,177 +6,24 @@
* This file has no copyright assigned and is placed in the Public Domain.
* No warranty is given; refer to the file DISCLAIMER.PD within this package.
*
- * Editions / Removals and a split (wingdi.h -> wingdi.h + winwgl.h) were made by the JogAmp Community, 2010
+ * Editions / Removals and a split (wingdi.h -> wingdi.h + wingdi_types.h + winwgl.h) were made by the JogAmp Community, 2010, 2012
*/
-#ifndef WGL_GDI_VERSION_1_X
+#include "wingdi_types.h"
-typedef struct tagRGBQUAD {
- BYTE rgbBlue;
- BYTE rgbGreen;
- BYTE rgbRed;
- BYTE rgbReserved;
-} RGBQUAD;
-
-typedef RGBQUAD *LPRGBQUAD;
-
-typedef struct tagBITMAPINFOHEADER {
- DWORD biSize;
- LONG biWidth;
- LONG biHeight;
- WORD biPlanes;
- WORD biBitCount;
- DWORD biCompression;
- DWORD biSizeImage;
- LONG biXPelsPerMeter;
- LONG biYPelsPerMeter;
- DWORD biClrUsed;
- DWORD biClrImportant;
-} BITMAPINFOHEADER,*LPBITMAPINFOHEADER,*PBITMAPINFOHEADER;
-
-typedef struct tagBITMAPINFO {
- BITMAPINFOHEADER bmiHeader;
- RGBQUAD bmiColors[1];
-} BITMAPINFO,*LPBITMAPINFO,*PBITMAPINFO;
-
-/* constants for the biCompression field */
-#define BI_RGB 0
-#define BI_RLE8 1
-#define BI_RLE4 2
-#define BI_BITFIELDS 3
-
-/* DIB color table identifiers */
-
-#define DIB_RGB_COLORS 0 /* color table in RGBs */
-#define DIB_PAL_COLORS 1 /* color table in palette indices */
-
-typedef struct tagPIXELFORMATDESCRIPTOR {
- WORD nSize;
- WORD nVersion;
- DWORD dwFlags;
- BYTE iPixelType;
- BYTE cColorBits;
- BYTE cRedBits;
- BYTE cRedShift;
- BYTE cGreenBits;
- BYTE cGreenShift;
- BYTE cBlueBits;
- BYTE cBlueShift;
- BYTE cAlphaBits;
- BYTE cAlphaShift;
- BYTE cAccumBits;
- BYTE cAccumRedBits;
- BYTE cAccumGreenBits;
- BYTE cAccumBlueBits;
- BYTE cAccumAlphaBits;
- BYTE cDepthBits;
- BYTE cStencilBits;
- BYTE cAuxBuffers;
- BYTE iLayerType;
- BYTE bReserved;
- DWORD dwLayerMask;
- DWORD dwVisibleMask;
- DWORD dwDamageMask;
-} PIXELFORMATDESCRIPTOR,*PPIXELFORMATDESCRIPTOR,*LPPIXELFORMATDESCRIPTOR;
-
-#define PFD_TYPE_RGBA 0
-#define PFD_TYPE_COLORINDEX 1
-
-#define PFD_MAIN_PLANE 0
-#define PFD_OVERLAY_PLANE 1
-#define PFD_UNDERLAY_PLANE (-1)
-
-#define PFD_DOUBLEBUFFER 0x00000001
-#define PFD_STEREO 0x00000002
-#define PFD_DRAW_TO_WINDOW 0x00000004
-#define PFD_DRAW_TO_BITMAP 0x00000008
-#define PFD_SUPPORT_GDI 0x00000010
-#define PFD_SUPPORT_OPENGL 0x00000020
-#define PFD_GENERIC_FORMAT 0x00000040
-#define PFD_NEED_PALETTE 0x00000080
-#define PFD_NEED_SYSTEM_PALETTE 0x00000100
-#define PFD_SWAP_EXCHANGE 0x00000200
-#define PFD_SWAP_COPY 0x00000400
-#define PFD_SWAP_LAYER_BUFFERS 0x00000800
-#define PFD_GENERIC_ACCELERATED 0x00001000
-#define PFD_SUPPORT_DIRECTDRAW 0x00002000
-
-#define PFD_DEPTH_DONTCARE 0x20000000
-#define PFD_DOUBLEBUFFER_DONTCARE 0x40000000
-#define PFD_STEREO_DONTCARE 0x80000000
-
-/* error codes (from winerror.h) */
-/* FIXME: these should have a trailing "L" but apparently PCPP doesn't handle that syntax */
-#define ERROR_SUCCESS 0
-#define ERROR_INVALID_PIXEL_FORMAT 2000
-#define ERROR_NO_SYSTEM_RESOURCES 1450
-#define ERROR_INVALID_DATA 13
-#define ERROR_PROC_NOT_FOUND 127
-#define ERROR_INVALID_WINDOW_HANDLE 1400
-
-/*
- * ShowWindow() Commands
- */
-#define SW_HIDE 0
-#define SW_SHOWNORMAL 1
-#define SW_NORMAL 1
-#define SW_SHOWMINIMIZED 2
-#define SW_SHOWMAXIMIZED 3
-#define SW_MAXIMIZE 3
-#define SW_SHOWNOACTIVATE 4
-#define SW_SHOW 5
-#define SW_MINIMIZE 6
-#define SW_SHOWMINNOACTIVE 7
-#define SW_SHOWNA 8
-#define SW_RESTORE 9
-#define SW_SHOWDEFAULT 10
-#define SW_FORCEMINIMIZE 11
-#define SW_MAX 11
-
-/**
- * GetObjectType() Command
- */
-#define OBJ_PEN 1
-#define OBJ_BRUSH 2
-#define OBJ_DC 3
-#define OBJ_METADC 4
-#define OBJ_PAL 5
-#define OBJ_FONT 6
-#define OBJ_BITMAP 7
-#define OBJ_REGION 8
-#define OBJ_METAFILE 9
-#define OBJ_MEMDC 10
-#define OBJ_EXTPEN 11
-#define OBJ_ENHMETADC 12
-#define OBJ_ENHMETAFILE 13
-#define OBJ_COLORSPACE 14
-
-#endif /* WGL_GDI_VERSION_1_X */
-
-#ifndef WGL_GDI_VERSION_1_X
-#define WGL_GDI_VERSION_1_X
+#ifndef GDI_VERSION_1_X
+#define GDI_VERSION_1_X
// Windows routines
WINBASEAPI DWORD WINAPI GetLastError(VOID);
-// OpenGL-related routines
+// GDI / ICD OpenGL-related routines
WINGDIAPI int WINAPI ChoosePixelFormat(HDC, CONST PIXELFORMATDESCRIPTOR *);
WINGDIAPI int WINAPI DescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
WINGDIAPI int WINAPI GetPixelFormat(HDC);
WINGDIAPI BOOL WINAPI SetPixelFormat(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
WINGDIAPI BOOL WINAPI SwapBuffers(HDC);
-/* --- FIXME: need to handle these entry points!
-WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
-WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
-WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);
-#ifdef UNICODE
-#define wglUseFontBitmaps wglUseFontBitmapsW
-#else
-#define wglUseFontBitmaps wglUseFontBitmapsA
-#endif // !UNICODE
-*/
-
// Routines related to bitmap creation for off-screen rendering
WINGDIAPI HDC WINAPI CreateCompatibleDC(HDC);
WINGDIAPI HBITMAP WINAPI CreateDIBSection(HDC, CONST BITMAPINFO *, UINT, VOID **, HANDLE, DWORD);
@@ -195,6 +42,8 @@ WINUSERAPI HWND WINAPI WindowFromDC(HDC hDC); // avail in >= Win2k
WINUSERAPI BOOL WINAPI GetClientRect(HWND hwnd, LPRECT lpRect);
WINUSERAPI BOOL WINAPI DestroyWindow(HWND hWnd);
WINUSERAPI DWORD WINAPI GetObjectType(HGDIOBJ h);
+WINUSERAPI BOOL WINAPI IsWindowVisible(HWND hWnd);
+WINUSERAPI BOOL WINAPI IsWindow(HWND hWnd);
WINUSERAPI HANDLE WINAPI GetCurrentProcess(void);
WINUSERAPI BOOL WINAPI GetProcessAffinityMask(HANDLE hProcess,PDWORD_PTR lpProcessAffinityMask,PDWORD_PTR lpSystemAffinityMask);
@@ -205,5 +54,5 @@ WINUSERAPI BOOL WINAPI SetProcessAffinityMask(HANDLE hProcess,DWORD_PTR dwProces
WINGDIAPI BOOL WINAPI GetDeviceGammaRamp(HDC,LPVOID);
WINGDIAPI BOOL WINAPI SetDeviceGammaRamp(HDC,LPVOID);
-#endif /* WGL_GDI_VERSION_1_X */
+#endif /* GDI_VERSION_1_X */
diff --git a/make/stub_includes/win32/wingdi_types.h b/make/stub_includes/win32/wingdi_types.h
new file mode 100644
index 000000000..d23502cad
--- /dev/null
+++ b/make/stub_includes/win32/wingdi_types.h
@@ -0,0 +1,166 @@
+/**
+ *
+ * This file is derived from w64 mingw-runtime package's mingw64/x86_64-w64-mingw32/include/wingdi.h file
+ * and states:
+ *
+ * This file has no copyright assigned and is placed in the Public Domain.
+ * No warranty is given; refer to the file DISCLAIMER.PD within this package.
+ *
+ * Editions / Removals and a split (wingdi.h -> wingdi.h + wingdi_types.h + winwgl.h) were made by the JogAmp Community, 2010, 2012
+ */
+
+#ifndef GDI_VERSION_1_X
+
+typedef struct tagRECT {
+ LONG left;
+ LONG top;
+ LONG right;
+ LONG bottom;
+} RECT;
+
+typedef RECT* PRECT;
+typedef RECT* LPRECT;
+
+typedef struct tagRGBQUAD {
+ BYTE rgbBlue;
+ BYTE rgbGreen;
+ BYTE rgbRed;
+ BYTE rgbReserved;
+} RGBQUAD;
+
+typedef RGBQUAD *LPRGBQUAD;
+
+typedef struct tagBITMAPINFOHEADER {
+ DWORD biSize;
+ LONG biWidth;
+ LONG biHeight;
+ WORD biPlanes;
+ WORD biBitCount;
+ DWORD biCompression;
+ DWORD biSizeImage;
+ LONG biXPelsPerMeter;
+ LONG biYPelsPerMeter;
+ DWORD biClrUsed;
+ DWORD biClrImportant;
+} BITMAPINFOHEADER,*LPBITMAPINFOHEADER,*PBITMAPINFOHEADER;
+
+typedef struct tagBITMAPINFO {
+ BITMAPINFOHEADER bmiHeader;
+ RGBQUAD bmiColors[1];
+} BITMAPINFO,*LPBITMAPINFO,*PBITMAPINFO;
+
+/* constants for the biCompression field */
+#define BI_RGB 0
+#define BI_RLE8 1
+#define BI_RLE4 2
+#define BI_BITFIELDS 3
+
+/* DIB color table identifiers */
+
+#define DIB_RGB_COLORS 0 /* color table in RGBs */
+#define DIB_PAL_COLORS 1 /* color table in palette indices */
+
+typedef struct tagPIXELFORMATDESCRIPTOR {
+ WORD nSize;
+ WORD nVersion;
+ DWORD dwFlags;
+ BYTE iPixelType;
+ BYTE cColorBits;
+ BYTE cRedBits;
+ BYTE cRedShift;
+ BYTE cGreenBits;
+ BYTE cGreenShift;
+ BYTE cBlueBits;
+ BYTE cBlueShift;
+ BYTE cAlphaBits;
+ BYTE cAlphaShift;
+ BYTE cAccumBits;
+ BYTE cAccumRedBits;
+ BYTE cAccumGreenBits;
+ BYTE cAccumBlueBits;
+ BYTE cAccumAlphaBits;
+ BYTE cDepthBits;
+ BYTE cStencilBits;
+ BYTE cAuxBuffers;
+ BYTE iLayerType;
+ BYTE bReserved;
+ DWORD dwLayerMask;
+ DWORD dwVisibleMask;
+ DWORD dwDamageMask;
+} PIXELFORMATDESCRIPTOR,*PPIXELFORMATDESCRIPTOR,*LPPIXELFORMATDESCRIPTOR;
+
+#define PFD_TYPE_RGBA 0
+#define PFD_TYPE_COLORINDEX 1
+
+#define PFD_MAIN_PLANE 0
+#define PFD_OVERLAY_PLANE 1
+#define PFD_UNDERLAY_PLANE (-1)
+
+#define PFD_DOUBLEBUFFER 0x00000001
+#define PFD_STEREO 0x00000002
+#define PFD_DRAW_TO_WINDOW 0x00000004
+#define PFD_DRAW_TO_BITMAP 0x00000008
+#define PFD_SUPPORT_GDI 0x00000010
+#define PFD_SUPPORT_OPENGL 0x00000020
+#define PFD_GENERIC_FORMAT 0x00000040
+#define PFD_NEED_PALETTE 0x00000080
+#define PFD_NEED_SYSTEM_PALETTE 0x00000100
+#define PFD_SWAP_EXCHANGE 0x00000200
+#define PFD_SWAP_COPY 0x00000400
+#define PFD_SWAP_LAYER_BUFFERS 0x00000800
+#define PFD_GENERIC_ACCELERATED 0x00001000
+#define PFD_SUPPORT_DIRECTDRAW 0x00002000
+
+#define PFD_DEPTH_DONTCARE 0x20000000
+#define PFD_DOUBLEBUFFER_DONTCARE 0x40000000
+#define PFD_STEREO_DONTCARE 0x80000000
+
+/* error codes (from winerror.h) */
+/* FIXME: these should have a trailing "L" but apparently PCPP doesn't handle that syntax */
+#define ERROR_SUCCESS 0
+#define ERROR_INVALID_PIXEL_FORMAT 2000
+#define ERROR_NO_SYSTEM_RESOURCES 1450
+#define ERROR_INVALID_DATA 13
+#define ERROR_PROC_NOT_FOUND 127
+#define ERROR_INVALID_WINDOW_HANDLE 1400
+
+/*
+ * ShowWindow() Commands
+ */
+#define SW_HIDE 0
+#define SW_SHOWNORMAL 1
+#define SW_NORMAL 1
+#define SW_SHOWMINIMIZED 2
+#define SW_SHOWMAXIMIZED 3
+#define SW_MAXIMIZE 3
+#define SW_SHOWNOACTIVATE 4
+#define SW_SHOW 5
+#define SW_MINIMIZE 6
+#define SW_SHOWMINNOACTIVE 7
+#define SW_SHOWNA 8
+#define SW_RESTORE 9
+#define SW_SHOWDEFAULT 10
+#define SW_FORCEMINIMIZE 11
+#define SW_MAX 11
+
+/**
+ * GetObjectType() Command
+ */
+#define OBJ_PEN 1
+#define OBJ_BRUSH 2
+#define OBJ_DC 3
+#define OBJ_METADC 4
+#define OBJ_PAL 5
+#define OBJ_FONT 6
+#define OBJ_BITMAP 7
+#define OBJ_REGION 8
+#define OBJ_METAFILE 9
+#define OBJ_MEMDC 10
+#define OBJ_EXTPEN 11
+#define OBJ_ENHMETADC 12
+#define OBJ_ENHMETAFILE 13
+#define OBJ_COLORSPACE 14
+
+#endif /* GDI_VERSION_1_X */
+
+
diff --git a/make/stub_includes/win32/winwgl.h b/make/stub_includes/win32/winwgl.h
index 5e9cc2fa0..c0dfb9bdb 100644
--- a/make/stub_includes/win32/winwgl.h
+++ b/make/stub_includes/win32/winwgl.h
@@ -6,9 +6,11 @@
* This file has no copyright assigned and is placed in the Public Domain.
* No warranty is given; refer to the file DISCLAIMER.PD within this package.
*
- * Editions / Removals and a split (wingdi.h -> wingdi.h + winwgl.h) were made by the JogAmp Community, 2010
+ * Editions / Removals and a split (wingdi.h -> wingdi.h + wingdi_types.h + winwgl.h) were made by the JogAmp Community, 2010, 2012
*/
+#include "wingdi_types.h"
+
#ifndef WGL_GDI_VERSION_1_X
/* layer types */
@@ -59,6 +61,13 @@ WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC);
WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT);
+// Runtime Link GDI/OpenGL-related routines
+WINGDIAPI int WINAPI wglChoosePixelFormat(HDC, CONST PIXELFORMATDESCRIPTOR *);
+WINGDIAPI int WINAPI wglDescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
+WINGDIAPI int WINAPI wglGetPixelFormat(HDC);
+WINGDIAPI BOOL WINAPI wglSetPixelFormat(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
+WINGDIAPI BOOL WINAPI wglSwapBuffers(HDC);
+
/* --- FIXME: need to handle these entry points!
WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);