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-rw-r--r--make/wingdi-win32.cfg24
1 files changed, 24 insertions, 0 deletions
diff --git a/make/wingdi-win32.cfg b/make/wingdi-win32.cfg
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+++ b/make/wingdi-win32.cfg
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+# This .cfg file is used to generate the interface to the wgl routines
+# used internally by the WindowsGLContext implementation.
+Package net.java.games.jogl.impl.windows
+JavaOutputDir ..\build\gensrc\classes
+NativeOutputDir ..\build\gensrc\native\jogl
+JavaClass WGL
+Style allstatic
+Include gl-common-win32.cfg
+
+# Implement the first argument to wglGetProcAddress as String instead
+# of byte[]
+ArgumentIsString wglGetProcAddress 0
+
+CustomCCode #define WIN32_LEAN_AND_MEAN
+CustomCCode #include <windows.h>
+CustomCCode #undef WIN32_LEAN_AND_MEAN
+
+CustomCCode #include <wingdi.h>
+CustomCCode #include <stddef.h>
+
+CustomCCode /* This typedef is only needed for VC6 */
+CustomCCode #if _MSC_VER <= 1200
+CustomCCode typedef int intptr_t;
+CustomCCode #endif