diff options
Diffstat (limited to 'make')
-rw-r--r-- | make/glu-common.cfg | 28 | ||||
-rw-r--r-- | make/glu-impl-common-CustomCCode.c | 831 | ||||
-rw-r--r-- | make/glu-impl-common-CustomJavaCode.java | 892 | ||||
-rw-r--r-- | make/glu-impl-common.cfg | 1 | ||||
-rw-r--r-- | make/glu-impl-win32.cfg | 6 | ||||
-rw-r--r-- | make/glu-interface-common-CustomJavaCode.java | 112 |
6 files changed, 1852 insertions, 18 deletions
diff --git a/make/glu-common.cfg b/make/glu-common.cfg index 65919e410..917a95a62 100644 --- a/make/glu-common.cfg +++ b/make/glu-common.cfg @@ -176,3 +176,31 @@ ManuallyImplement gluOrtho2D ManuallyImplement gluPerspective ManuallyImplement gluLookAt ManuallyImplement gluPickMatrix + +# +# ------------------------ +# Mipmaps +# ------------------------ +# +# Ignore the mipmap routines and use GKW's Java port instead. +# Currently the Java and native code have fallback paths to the +# C code, but this will be removed in a future release. + +Ignore gluBuild1DMipmapLevels +Ignore gluBuild1DMipmaps +Ignore gluBuild2DMipmapLevels +Ignore gluBuild2DMipmaps +Ignore gluBuild3DMipmapLevels +Ignore gluBuild3DMipmaps +Ignore gluScaleImage + +# Must force proc address generation for these routines, though, since +# we still fall back on the C implementations + +ForceProcAddressGen gluBuild1DMipmapLevels +ForceProcAddressGen gluBuild1DMipmaps +ForceProcAddressGen gluBuild2DMipmapLevels +ForceProcAddressGen gluBuild2DMipmaps +ForceProcAddressGen gluBuild3DMipmapLevels +ForceProcAddressGen gluBuild3DMipmaps +ForceProcAddressGen gluScaleImage diff --git a/make/glu-impl-common-CustomCCode.c b/make/glu-impl-common-CustomCCode.c index 9a6a8d2ab..5a3f645c5 100644 --- a/make/glu-impl-common-CustomCCode.c +++ b/make/glu-impl-common-CustomCCode.c @@ -1,2 +1,833 @@ /* Include the OpenGL GLU header */ #include <GL/glu.h> + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, byte[] data) + * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jbyteArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels; + void * _ptr8 = NULL; + GLint _res; + ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmapLevels != NULL); + if (data != NULL) { + _ptr8 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, short[] data) + * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jshortArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels; + void * _ptr8 = NULL; + GLint _res; + ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmapLevels != NULL); + if (data != NULL) { + _ptr8 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, int[] data) + * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jintArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels; + void * _ptr8 = NULL; + GLint _res; + ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmapLevels != NULL); + if (data != NULL) { + _ptr8 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, float[] data) + * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jfloatArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels; + void * _ptr8 = NULL; + GLint _res; + ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmapLevels != NULL); + if (data != NULL) { + _ptr8 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.ByteBuffer data) + * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jobject data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels; + void * _ptr8 = NULL; + GLint _res; + if (data != NULL) { + _ptr8 = (void *) (*env)->GetDirectBufferAddress(env, data); + } else { + _ptr8 = NULL; + } + ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmapLevels != NULL); + _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8); + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, byte[] data) + * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jbyteArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps; + void * _ptr5 = NULL; + GLint _res; + ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmaps != NULL); + if (data != NULL) { + _ptr5 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr5, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, short[] data) + * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jshortArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps; + void * _ptr5 = NULL; + GLint _res; + ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmaps != NULL); + if (data != NULL) { + _ptr5 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr5, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, int[] data) + * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jintArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps; + void * _ptr5 = NULL; + GLint _res; + ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmaps != NULL); + if (data != NULL) { + _ptr5 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr5, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, float[] data) + * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jfloatArray data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps; + void * _ptr5 = NULL; + GLint _res; + ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmaps != NULL); + if (data != NULL) { + _ptr5 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr5, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, java.nio.ByteBuffer data) + * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jobject data, jlong glProcAddress) { + PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps; + void * _ptr5 = NULL; + GLint _res; + if (data != NULL) { + _ptr5 = (void *) (*env)->GetDirectBufferAddress(env, data); + } else { + _ptr5 = NULL; + } + ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild1DMipmaps != NULL); + _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5); + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, byte[] data) + * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jbyteArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels; + void * _ptr9 = NULL; + GLint _res; + ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmapLevels != NULL); + if (data != NULL) { + _ptr9 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr9, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, short[] data) + * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jshortArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels; + void * _ptr9 = NULL; + GLint _res; + ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmapLevels != NULL); + if (data != NULL) { + _ptr9 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr9, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, int[] data) + * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jintArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels; + void * _ptr9 = NULL; + GLint _res; + ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmapLevels != NULL); + if (data != NULL) { + _ptr9 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr9, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, float[] data) + * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jfloatArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels; + void * _ptr9 = NULL; + GLint _res; + ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmapLevels != NULL); + if (data != NULL) { + _ptr9 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr9, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.ByteBuffer data) + * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jobject data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels; + void * _ptr9 = NULL; + GLint _res; + if (data != NULL) { + _ptr9 = (void *) (*env)->GetDirectBufferAddress(env, data); + } else { + _ptr9 = NULL; + } + ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmapLevels != NULL); + _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9); + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, byte[] data) + * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jbyteArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps; + void * _ptr6 = NULL; + GLint _res; + ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmaps != NULL); + if (data != NULL) { + _ptr6 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr6, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, short[] data) + * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jshortArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps; + void * _ptr6 = NULL; + GLint _res; + ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmaps != NULL); + if (data != NULL) { + _ptr6 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr6, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, int[] data) + * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jintArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps; + void * _ptr6 = NULL; + GLint _res; + ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmaps != NULL); + if (data != NULL) { + _ptr6 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr6, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, float[] data) + * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jfloatArray data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps; + void * _ptr6 = NULL; + GLint _res; + ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmaps != NULL); + if (data != NULL) { + _ptr6 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr6, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.ByteBuffer data) + * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jobject data, jlong glProcAddress) { + PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps; + void * _ptr6 = NULL; + GLint _res; + if (data != NULL) { + _ptr6 = (void *) (*env)->GetDirectBufferAddress(env, data); + } else { + _ptr6 = NULL; + } + ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild2DMipmaps != NULL); + _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6); + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, byte[] data) + * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jbyteArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels; + void * _ptr10 = NULL; + GLint _res; + ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmapLevels != NULL); + if (data != NULL) { + _ptr10 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr10, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, short[] data) + * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jshortArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels; + void * _ptr10 = NULL; + GLint _res; + ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmapLevels != NULL); + if (data != NULL) { + _ptr10 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr10, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, int[] data) + * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jintArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels; + void * _ptr10 = NULL; + GLint _res; + ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmapLevels != NULL); + if (data != NULL) { + _ptr10 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr10, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, float[] data) + * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jfloatArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels; + void * _ptr10 = NULL; + GLint _res; + ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmapLevels != NULL); + if (data != NULL) { + _ptr10 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr10, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.ByteBuffer data) + * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jobject data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels; + void * _ptr10 = NULL; + GLint _res; + if (data != NULL) { + _ptr10 = (void *) (*env)->GetDirectBufferAddress(env, data); + } else { + _ptr10 = NULL; + } + ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmapLevels != NULL); + _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10); + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, byte[] data) + * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jbyteArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps; + void * _ptr7 = NULL; + GLint _res; + ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmaps != NULL); + if (data != NULL) { + _ptr7 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr7, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, short[] data) + * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jshortArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps; + void * _ptr7 = NULL; + GLint _res; + ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmaps != NULL); + if (data != NULL) { + _ptr7 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr7, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, int[] data) + * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jintArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps; + void * _ptr7 = NULL; + GLint _res; + ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmaps != NULL); + if (data != NULL) { + _ptr7 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr7, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, float[] data) + * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jfloatArray data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps; + void * _ptr7 = NULL; + GLint _res; + ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmaps != NULL); + if (data != NULL) { + _ptr7 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL); + } + _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7); + if (data != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr7, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.ByteBuffer data) + * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jobject data, jlong glProcAddress) { + PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps; + void * _ptr7 = NULL; + GLint _res; + if (data != NULL) { + _ptr7 = (void *) (*env)->GetDirectBufferAddress(env, data); + } else { + _ptr7 = NULL; + } + ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress; + assert(ptr_gluBuild3DMipmaps != NULL); + _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7); + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, byte[] dataIn, int wOut, int hOut, int typeOut, byte[] dataOut) + * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIII_3BIII_3BJ(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jbyteArray dataIn, jint wOut, jint hOut, jint typeOut, jbyteArray dataOut, jlong glProcAddress) { + PFNGLUSCALEIMAGEPROC ptr_gluScaleImage; + void * _ptr4 = NULL; + GLvoid * _ptr8 = NULL; + GLint _res; + ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress; + assert(ptr_gluScaleImage != NULL); + if (dataIn != NULL) { + _ptr4 = (void *) (*env)->GetPrimitiveArrayCritical(env, dataIn, NULL); + } + if (dataOut != NULL) { + _ptr8 = (GLvoid *) (*env)->GetPrimitiveArrayCritical(env, dataOut, NULL); + } + _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8); + if (dataIn != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataIn, _ptr4, JNI_ABORT); + } + if (dataOut != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataOut, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, short[] dataIn, int wOut, int hOut, int typeOut, short[] dataOut) + * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIII_3SIII_3SJ(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jshortArray dataIn, jint wOut, jint hOut, jint typeOut, jshortArray dataOut, jlong glProcAddress) { + PFNGLUSCALEIMAGEPROC ptr_gluScaleImage; + void * _ptr4 = NULL; + GLvoid * _ptr8 = NULL; + GLint _res; + ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress; + assert(ptr_gluScaleImage != NULL); + if (dataIn != NULL) { + _ptr4 = (void *) (*env)->GetPrimitiveArrayCritical(env, dataIn, NULL); + } + if (dataOut != NULL) { + _ptr8 = (GLvoid *) (*env)->GetPrimitiveArrayCritical(env, dataOut, NULL); + } + _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8); + if (dataIn != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataIn, _ptr4, JNI_ABORT); + } + if (dataOut != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataOut, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, int[] dataIn, int wOut, int hOut, int typeOut, int[] dataOut) + * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIII_3IIII_3IJ(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jintArray dataIn, jint wOut, jint hOut, jint typeOut, jintArray dataOut, jlong glProcAddress) { + PFNGLUSCALEIMAGEPROC ptr_gluScaleImage; + void * _ptr4 = NULL; + GLvoid * _ptr8 = NULL; + GLint _res; + ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress; + assert(ptr_gluScaleImage != NULL); + if (dataIn != NULL) { + _ptr4 = (void *) (*env)->GetPrimitiveArrayCritical(env, dataIn, NULL); + } + if (dataOut != NULL) { + _ptr8 = (GLvoid *) (*env)->GetPrimitiveArrayCritical(env, dataOut, NULL); + } + _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8); + if (dataIn != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataIn, _ptr4, JNI_ABORT); + } + if (dataOut != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataOut, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, float[] dataIn, int wOut, int hOut, int typeOut, float[] dataOut) + * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIII_3FIII_3FJ(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jfloatArray dataIn, jint wOut, jint hOut, jint typeOut, jfloatArray dataOut, jlong glProcAddress) { + PFNGLUSCALEIMAGEPROC ptr_gluScaleImage; + void * _ptr4 = NULL; + GLvoid * _ptr8 = NULL; + GLint _res; + ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress; + assert(ptr_gluScaleImage != NULL); + if (dataIn != NULL) { + _ptr4 = (void *) (*env)->GetPrimitiveArrayCritical(env, dataIn, NULL); + } + if (dataOut != NULL) { + _ptr8 = (GLvoid *) (*env)->GetPrimitiveArrayCritical(env, dataOut, NULL); + } + _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8); + if (dataIn != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataIn, _ptr4, JNI_ABORT); + } + if (dataOut != NULL) { + (*env)->ReleasePrimitiveArrayCritical(env, dataOut, _ptr8, JNI_ABORT); + } + return _res; +} + + +/* Java->C glue code: + * Java package: net.java.games.jogl.impl.GLUImpl + * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.ByteBuffer dataIn, int wOut, int hOut, int typeOut, java.nio.ByteBuffer dataOut) + * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); + */ +JNIEXPORT jint JNICALL +Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIIILjava_nio_Buffer_2IIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jobject dataIn, jint wOut, jint hOut, jint typeOut, jobject dataOut, jlong glProcAddress) { + PFNGLUSCALEIMAGEPROC ptr_gluScaleImage; + void * _ptr4 = NULL; + GLvoid * _ptr8 = NULL; + GLint _res; + if (dataIn != NULL) { + _ptr4 = (void *) (*env)->GetDirectBufferAddress(env, dataIn); + } else { + _ptr4 = NULL; + } + if (dataOut != NULL) { + _ptr8 = (GLvoid *) (*env)->GetDirectBufferAddress(env, dataOut); + } else { + _ptr8 = NULL; + } + ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress; + assert(ptr_gluScaleImage != NULL); + _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8); + return _res; +} diff --git a/make/glu-impl-common-CustomJavaCode.java b/make/glu-impl-common-CustomJavaCode.java index 0f8da7de9..e9cadfc0d 100644 --- a/make/glu-impl-common-CustomJavaCode.java +++ b/make/glu-impl-common-CustomJavaCode.java @@ -1,3 +1,17 @@ +private static boolean useJavaMipmapCode = true; + +static { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + String val = System.getProperty("jogl.glu.nojava"); + if (val != null && !val.toLowerCase().equals("false")) { + useJavaMipmapCode = false; + } + return null; + } + }); +} + /** Indicates whether the given GLU routine is available to be called. */ public boolean isFunctionAvailable(String gluFunctionName) { @@ -206,9 +220,8 @@ public void gluPickMatrix(double x, double y, double delX, double delY, int[] vi project.gluPickMatrix(gl, x, y, delX, delY, viewport); } - //---------------------------------------------------------------------- -// Mimpmap and image scaling functionality +// Mipmap and image scaling functionality // Boolean @@ -420,27 +433,27 @@ public int gluScaleImageJava( int format, int widthin, int heightin, } else { throw new IllegalArgumentException( "Input data must be a primitive array or a ByteBuffer" ); } - if( datain instanceof ByteBuffer ) { - out = (ByteBuffer)datain; - } else if( datain instanceof byte[] ) { - out = ByteBuffer.wrap( ((byte[])datain) ); - } else if( datain instanceof short[] ) { - out = ByteBuffer.allocate( ((short[])datain).length * 2 ); - } else if( datain instanceof int[] ) { - out = ByteBuffer.allocate( ((int[])datain).length * 4 ); - } else if( datain instanceof float[] ) { - out = ByteBuffer.allocate( ((float[])datain).length * 4 ); + if( dataout instanceof ByteBuffer ) { + out = (ByteBuffer)dataout; + } else if( dataout instanceof byte[] ) { + out = ByteBuffer.wrap( ((byte[])dataout) ); + } else if( dataout instanceof short[] ) { + out = ByteBuffer.allocate( ((short[])dataout).length * 2 ); + } else if( dataout instanceof int[] ) { + out = ByteBuffer.allocate( ((int[])dataout).length * 4 ); + } else if( dataout instanceof float[] ) { + out = ByteBuffer.allocate( ((float[])dataout).length * 4 ); } else { throw new IllegalArgumentException( "Output data must be a primitive array or a ByteBuffer" ); } int errno = Mipmap.gluScaleImage( gl, format, widthin, heightin, typein, in, widthout, heightout, typeout, out ); if( errno == 0 ) { - if( datain instanceof short[] ) { + if( dataout instanceof short[] ) { out.asShortBuffer().get( (short[])dataout ); - } else if( datain instanceof int[] ) { + } else if( dataout instanceof int[] ) { out.asIntBuffer().get( (int[])dataout ); - } else if( datain instanceof float[] ) { + } else if( dataout instanceof float[] ) { out.asFloatBuffer().get( (float[])dataout ); } } @@ -558,3 +571,852 @@ public int gluBuild3DMipmapsJava( int target, int internalFormat, int width, depth, format, type, buffer ) ); } + +//---------------------------------------------------------------------- +// Wrappers for mipmap and image scaling entry points which dispatch either +// to the Java or C versions. +// + + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, byte[] data) { + if (useJavaMipmapCode) { + return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data); + } else { + return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data); + } +} + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, short[] data) { + if (useJavaMipmapCode) { + return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data); + } else { + return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data); + } +} + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, int[] data) { + if (useJavaMipmapCode) { + return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data); + } else { + return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data); + } +} + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, float[] data) { + if (useJavaMipmapCode) { + return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data); + } else { + return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data); + } +} + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data) { + if (useJavaMipmapCode) { + return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data); + } else { + return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data); + } +} + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, byte[] data) { + if (useJavaMipmapCode) { + return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data); + } else { + return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data); + } +} + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, short[] data) { + if (useJavaMipmapCode) { + return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data); + } else { + return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, int[] data) { + if (useJavaMipmapCode) { + return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data); + } else { + return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, float[] data) { + if (useJavaMipmapCode) { + return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data); + } else { + return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, byte[] data) { + if (useJavaMipmapCode) { + return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data); + } else { + return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data); + } +} + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, short[] data) { + if (useJavaMipmapCode) { + return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data); + } else { + return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, int[] data) { + if (useJavaMipmapCode) { + return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data); + } else { + return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, float[] data) { + if (useJavaMipmapCode) { + return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data); + } else { + return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data) { + if (useJavaMipmapCode) { + return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data); + } else { + return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, byte[] data) { + if (useJavaMipmapCode) { + return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data); + } else { + return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, short[] data) { + if (useJavaMipmapCode) { + return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data); + } else { + return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, int[] data) { + if (useJavaMipmapCode) { + return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data); + } else { + return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, float[] data) { + if (useJavaMipmapCode) { + return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data); + } else { + return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data) { + if (useJavaMipmapCode) { + return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data); + } else { + return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, byte[] data) { + if (useJavaMipmapCode) { + return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data); + } else { + return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, short[] data) { + if (useJavaMipmapCode) { + return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data); + } else { + return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, int[] data) { + if (useJavaMipmapCode) { + return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data); + } else { + return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, float[] data) { + if (useJavaMipmapCode) { + return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data); + } else { + return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data) { + if (useJavaMipmapCode) { + return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data); + } else { + return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, byte[] data) { + if (useJavaMipmapCode) { + return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data); + } else { + return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, short[] data) { + if (useJavaMipmapCode) { + return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data); + } else { + return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, int[] data) { + if (useJavaMipmapCode) { + return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data); + } else { + return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, float[] data) { + if (useJavaMipmapCode) { + return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data); + } else { + return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data) { + if (useJavaMipmapCode) { + return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data); + } else { + return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data); + } +} + + +/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ +public int gluScaleImage(int format, int wIn, int hIn, int typeIn, byte[] dataIn, int wOut, int hOut, int typeOut, byte[] dataOut) { + if (useJavaMipmapCode) { + return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); + } else { + return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); + } +} + + +/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ +public int gluScaleImage(int format, int wIn, int hIn, int typeIn, short[] dataIn, int wOut, int hOut, int typeOut, short[] dataOut) { + if (useJavaMipmapCode) { + return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); + } else { + return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); + } +} + + +/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ +public int gluScaleImage(int format, int wIn, int hIn, int typeIn, int[] dataIn, int wOut, int hOut, int typeOut, int[] dataOut) { + if (useJavaMipmapCode) { + return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); + } else { + return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); + } +} + + +/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ +public int gluScaleImage(int format, int wIn, int hIn, int typeIn, float[] dataIn, int wOut, int hOut, int typeOut, float[] dataOut) { + if (useJavaMipmapCode) { + return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); + } else { + return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); + } +} + + +/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ +public int gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut) { + if (useJavaMipmapCode) { + return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); + } else { + return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); + } +} + + + +//---------------------------------------------------------------------- +// Wrappers for C entry points for mipmap and scaling functionality. +// (These are only used as a fallback and will be removed in a future release) + + /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild1DMipmapLevelsC(int target, int internalFormat, int width, int format, int type, int level, int base, int max, byte[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild1DMipmapLevels\" not available"); + } + return dispatch_gluBuild1DMipmapLevels(target, internalFormat, width, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + private native int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, byte[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild1DMipmapLevelsC(int target, int internalFormat, int width, int format, int type, int level, int base, int max, short[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild1DMipmapLevels\" not available"); + } + return dispatch_gluBuild1DMipmapLevels(target, internalFormat, width, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + private native int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, short[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild1DMipmapLevelsC(int target, int internalFormat, int width, int format, int type, int level, int base, int max, int[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild1DMipmapLevels\" not available"); + } + return dispatch_gluBuild1DMipmapLevels(target, internalFormat, width, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + private native int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, int[] data, long glProcAddress); + + /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild1DMipmapLevelsC(int target, int internalFormat, int width, int format, int type, int level, int base, int max, float[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild1DMipmapLevels\" not available"); + } + return dispatch_gluBuild1DMipmapLevels(target, internalFormat, width, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + private native int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, float[] data, long glProcAddress); + + /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild1DMipmapLevelsC(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data) + { + if (!BufferFactory.isDirect(data)) + throw new GLException("Argument \"data\" was not a direct buffer"); + final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild1DMipmapLevels\" not available"); + } + return dispatch_gluBuild1DMipmapLevels(target, internalFormat, width, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + native private int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data, long glProcAddress); + + /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild1DMipmapsC(int target, int internalFormat, int width, int format, int type, byte[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild1DMipmaps\" not available"); + } + return dispatch_gluBuild1DMipmaps(target, internalFormat, width, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ + private native int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, byte[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild1DMipmapsC(int target, int internalFormat, int width, int format, int type, short[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild1DMipmaps\" not available"); + } + return dispatch_gluBuild1DMipmaps(target, internalFormat, width, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ + private native int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, short[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild1DMipmapsC(int target, int internalFormat, int width, int format, int type, int[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild1DMipmaps\" not available"); + } + return dispatch_gluBuild1DMipmaps(target, internalFormat, width, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ + private native int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, int[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild1DMipmapsC(int target, int internalFormat, int width, int format, int type, float[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild1DMipmaps\" not available"); + } + return dispatch_gluBuild1DMipmaps(target, internalFormat, width, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ + private native int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, float[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild1DMipmapsC(int target, int internalFormat, int width, int format, int type, java.nio.Buffer data) + { + if (!BufferFactory.isDirect(data)) + throw new GLException("Argument \"data\" was not a direct buffer"); + final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild1DMipmaps\" not available"); + } + return dispatch_gluBuild1DMipmaps(target, internalFormat, width, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ + native private int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, java.nio.Buffer data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild2DMipmapLevelsC(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, byte[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild2DMipmapLevels\" not available"); + } + return dispatch_gluBuild2DMipmapLevels(target, internalFormat, width, height, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + private native int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, byte[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild2DMipmapLevelsC(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, short[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild2DMipmapLevels\" not available"); + } + return dispatch_gluBuild2DMipmapLevels(target, internalFormat, width, height, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + private native int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, short[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild2DMipmapLevelsC(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, int[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild2DMipmapLevels\" not available"); + } + return dispatch_gluBuild2DMipmapLevels(target, internalFormat, width, height, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + private native int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, int[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild2DMipmapLevelsC(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, float[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild2DMipmapLevels\" not available"); + } + return dispatch_gluBuild2DMipmapLevels(target, internalFormat, width, height, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + private native int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, float[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild2DMipmapLevelsC(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data) + { + if (!BufferFactory.isDirect(data)) + throw new GLException("Argument \"data\" was not a direct buffer"); + final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild2DMipmapLevels\" not available"); + } + return dispatch_gluBuild2DMipmapLevels(target, internalFormat, width, height, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + native private int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild2DMipmapsC(int target, int internalFormat, int width, int height, int format, int type, byte[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild2DMipmaps\" not available"); + } + return dispatch_gluBuild2DMipmaps(target, internalFormat, width, height, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ + private native int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, byte[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild2DMipmapsC(int target, int internalFormat, int width, int height, int format, int type, short[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild2DMipmaps\" not available"); + } + return dispatch_gluBuild2DMipmaps(target, internalFormat, width, height, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ + private native int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, short[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild2DMipmapsC(int target, int internalFormat, int width, int height, int format, int type, int[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild2DMipmaps\" not available"); + } + return dispatch_gluBuild2DMipmaps(target, internalFormat, width, height, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ + private native int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, int[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild2DMipmapsC(int target, int internalFormat, int width, int height, int format, int type, float[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild2DMipmaps\" not available"); + } + return dispatch_gluBuild2DMipmaps(target, internalFormat, width, height, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ + private native int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, float[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild2DMipmapsC(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data) + { + if (!BufferFactory.isDirect(data)) + throw new GLException("Argument \"data\" was not a direct buffer"); + final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild2DMipmaps\" not available"); + } + return dispatch_gluBuild2DMipmaps(target, internalFormat, width, height, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ + native private int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild3DMipmapLevelsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, byte[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild3DMipmapLevels\" not available"); + } + return dispatch_gluBuild3DMipmapLevels(target, internalFormat, width, height, depth, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + private native int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, byte[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild3DMipmapLevelsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, short[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild3DMipmapLevels\" not available"); + } + return dispatch_gluBuild3DMipmapLevels(target, internalFormat, width, height, depth, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + private native int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, short[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild3DMipmapLevelsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, int[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild3DMipmapLevels\" not available"); + } + return dispatch_gluBuild3DMipmapLevels(target, internalFormat, width, height, depth, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + private native int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, int[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild3DMipmapLevelsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, float[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild3DMipmapLevels\" not available"); + } + return dispatch_gluBuild3DMipmapLevels(target, internalFormat, width, height, depth, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + private native int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, float[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + public int gluBuild3DMipmapLevelsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data) + { + if (!BufferFactory.isDirect(data)) + throw new GLException("Argument \"data\" was not a direct buffer"); + final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmapLevels; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild3DMipmapLevels\" not available"); + } + return dispatch_gluBuild3DMipmapLevels(target, internalFormat, width, height, depth, format, type, level, base, max, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ + native private int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild3DMipmapsC(int target, int internalFormat, int width, int height, int depth, int format, int type, byte[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild3DMipmaps\" not available"); + } + return dispatch_gluBuild3DMipmaps(target, internalFormat, width, height, depth, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ + private native int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, byte[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild3DMipmapsC(int target, int internalFormat, int width, int height, int depth, int format, int type, short[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild3DMipmaps\" not available"); + } + return dispatch_gluBuild3DMipmaps(target, internalFormat, width, height, depth, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ + private native int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, short[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild3DMipmapsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild3DMipmaps\" not available"); + } + return dispatch_gluBuild3DMipmaps(target, internalFormat, width, height, depth, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ + private native int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, int[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild3DMipmapsC(int target, int internalFormat, int width, int height, int depth, int format, int type, float[] data) + { + final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild3DMipmaps\" not available"); + } + return dispatch_gluBuild3DMipmaps(target, internalFormat, width, height, depth, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ + private native int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, float[] data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ + public int gluBuild3DMipmapsC(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data) + { + if (!BufferFactory.isDirect(data)) + throw new GLException("Argument \"data\" was not a direct buffer"); + final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmaps; + if (__addr_ == 0) { + throw new GLException("Method \"gluBuild3DMipmaps\" not available"); + } + return dispatch_gluBuild3DMipmaps(target, internalFormat, width, height, depth, format, type, data, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ + native private int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ + public int gluScaleImageC(int format, int wIn, int hIn, int typeIn, byte[] dataIn, int wOut, int hOut, int typeOut, byte[] dataOut) + { + final long __addr_ = gluProcAddressTable._addressof_gluScaleImage; + if (__addr_ == 0) { + throw new GLException("Method \"gluScaleImage\" not available"); + } + return dispatch_gluScaleImage(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ + private native int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, byte[] dataIn, int wOut, int hOut, int typeOut, byte[] dataOut, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ + public int gluScaleImageC(int format, int wIn, int hIn, int typeIn, short[] dataIn, int wOut, int hOut, int typeOut, short[] dataOut) + { + final long __addr_ = gluProcAddressTable._addressof_gluScaleImage; + if (__addr_ == 0) { + throw new GLException("Method \"gluScaleImage\" not available"); + } + return dispatch_gluScaleImage(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ + private native int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, short[] dataIn, int wOut, int hOut, int typeOut, short[] dataOut, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ + public int gluScaleImageC(int format, int wIn, int hIn, int typeIn, int[] dataIn, int wOut, int hOut, int typeOut, int[] dataOut) + { + final long __addr_ = gluProcAddressTable._addressof_gluScaleImage; + if (__addr_ == 0) { + throw new GLException("Method \"gluScaleImage\" not available"); + } + return dispatch_gluScaleImage(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ + private native int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, int[] dataIn, int wOut, int hOut, int typeOut, int[] dataOut, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ + public int gluScaleImageC(int format, int wIn, int hIn, int typeIn, float[] dataIn, int wOut, int hOut, int typeOut, float[] dataOut) + { + final long __addr_ = gluProcAddressTable._addressof_gluScaleImage; + if (__addr_ == 0) { + throw new GLException("Method \"gluScaleImage\" not available"); + } + return dispatch_gluScaleImage(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ + private native int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, float[] dataIn, int wOut, int hOut, int typeOut, float[] dataOut, long glProcAddress); + + + /** Entry point to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ + public int gluScaleImageC(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut) + { + if (!BufferFactory.isDirect(dataIn)) + throw new GLException("Argument \"dataIn\" was not a direct buffer"); + if (!BufferFactory.isDirect(dataOut)) + throw new GLException("Argument \"dataOut\" was not a direct buffer"); + final long __addr_ = gluProcAddressTable._addressof_gluScaleImage; + if (__addr_ == 0) { + throw new GLException("Method \"gluScaleImage\" not available"); + } + return dispatch_gluScaleImage(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut, __addr_); + } + + /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ + native private int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut, long glProcAddress); + + + diff --git a/make/glu-impl-common.cfg b/make/glu-impl-common.cfg index 13a7cfead..6710d0369 100644 --- a/make/glu-impl-common.cfg +++ b/make/glu-impl-common.cfg @@ -13,6 +13,7 @@ GetProcAddressTableExpr gluProcAddressTable # and to the Mipmap class for scaling and mipmap generation Import net.java.games.jogl.impl.tesselator.GLUtesselatorImpl Import net.java.games.jogl.impl.mipmap.Mipmap +Import java.security.* # Custom Java code for GLUImpl class IncludeAs CustomJavaCode GLUImpl glu-impl-common-CustomJavaCode.java diff --git a/make/glu-impl-win32.cfg b/make/glu-impl-win32.cfg index cc6b13a72..983513712 100644 --- a/make/glu-impl-win32.cfg +++ b/make/glu-impl-win32.cfg @@ -1,7 +1,5 @@ # This .cfg file is used to generate the GLU implementation on Windows. -Include glu-impl-common.cfg - CustomCCode #define WIN32_LEAN_AND_MEAN CustomCCode #include <windows.h> CustomCCode #undef WIN32_LEAN_AND_MEAN @@ -13,7 +11,9 @@ CustomCCode #if _MSC_VER <= 1200 CustomCCode typedef int intptr_t; CustomCCode #endif +Include glu-impl-common.cfg + # FIXME!!!! # Include some hacks to get around the fact that GLU1.3 is not yet # supported in Windows distributions. -Include glu-impl-win32-GLU13Hacks.cfg +# Include glu-impl-win32-GLU13Hacks.cfg diff --git a/make/glu-interface-common-CustomJavaCode.java b/make/glu-interface-common-CustomJavaCode.java index 0019046c5..8be08f0a6 100644 --- a/make/glu-interface-common-CustomJavaCode.java +++ b/make/glu-interface-common-CustomJavaCode.java @@ -803,6 +803,118 @@ public void gluTessProperty(GLUtesselator tesselator, int which, double value); public void gluTessVertex(GLUtesselator tesselator, double[] coords, Object data); +//---------------------------------------------------------------------- +// Mipmap and scaling routines +// + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, byte[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, short[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, int[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, float[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data); + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, byte[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, short[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, int[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, float[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, byte[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, short[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, int[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, float[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data); + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, byte[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, short[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, int[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, float[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data); + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, byte[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, short[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, int[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, float[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */ +public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data); + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, byte[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, short[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, int[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, float[] data); + +/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */ +public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data); + +/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ +public int gluScaleImage(int format, int wIn, int hIn, int typeIn, byte[] dataIn, int wOut, int hOut, int typeOut, byte[] dataOut); + +/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ +public int gluScaleImage(int format, int wIn, int hIn, int typeIn, short[] dataIn, int wOut, int hOut, int typeOut, short[] dataOut); + +/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ +public int gluScaleImage(int format, int wIn, int hIn, int typeIn, int[] dataIn, int wOut, int hOut, int typeOut, int[] dataOut); + +/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ +public int gluScaleImage(int format, int wIn, int hIn, int typeIn, float[] dataIn, int wOut, int hOut, int typeOut, float[] dataOut); + +/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */ +public int gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut); + + +//---------------------------------------------------------------------- +// Function availability routines +// + + /** * Returns true if the specified GLU core- or extension-function can be * successfully used through this GLU instance. By "successfully" we mean |