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-rw-r--r--make/glu-common.cfg28
-rw-r--r--make/glu-impl-common-CustomCCode.c831
-rw-r--r--make/glu-impl-common-CustomJavaCode.java892
-rw-r--r--make/glu-impl-common.cfg1
-rw-r--r--make/glu-impl-win32.cfg6
-rw-r--r--make/glu-interface-common-CustomJavaCode.java112
6 files changed, 1852 insertions, 18 deletions
diff --git a/make/glu-common.cfg b/make/glu-common.cfg
index 65919e410..917a95a62 100644
--- a/make/glu-common.cfg
+++ b/make/glu-common.cfg
@@ -176,3 +176,31 @@ ManuallyImplement gluOrtho2D
ManuallyImplement gluPerspective
ManuallyImplement gluLookAt
ManuallyImplement gluPickMatrix
+
+#
+# ------------------------
+# Mipmaps
+# ------------------------
+#
+# Ignore the mipmap routines and use GKW's Java port instead.
+# Currently the Java and native code have fallback paths to the
+# C code, but this will be removed in a future release.
+
+Ignore gluBuild1DMipmapLevels
+Ignore gluBuild1DMipmaps
+Ignore gluBuild2DMipmapLevels
+Ignore gluBuild2DMipmaps
+Ignore gluBuild3DMipmapLevels
+Ignore gluBuild3DMipmaps
+Ignore gluScaleImage
+
+# Must force proc address generation for these routines, though, since
+# we still fall back on the C implementations
+
+ForceProcAddressGen gluBuild1DMipmapLevels
+ForceProcAddressGen gluBuild1DMipmaps
+ForceProcAddressGen gluBuild2DMipmapLevels
+ForceProcAddressGen gluBuild2DMipmaps
+ForceProcAddressGen gluBuild3DMipmapLevels
+ForceProcAddressGen gluBuild3DMipmaps
+ForceProcAddressGen gluScaleImage
diff --git a/make/glu-impl-common-CustomCCode.c b/make/glu-impl-common-CustomCCode.c
index 9a6a8d2ab..5a3f645c5 100644
--- a/make/glu-impl-common-CustomCCode.c
+++ b/make/glu-impl-common-CustomCCode.c
@@ -1,2 +1,833 @@
/* Include the OpenGL GLU header */
#include <GL/glu.h>
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, byte[] data)
+ * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jbyteArray data, jlong glProcAddress) {
+ PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels;
+ void * _ptr8 = NULL;
+ GLint _res;
+ ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild1DMipmapLevels != NULL);
+ if (data != NULL) {
+ _ptr8 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr8, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, short[] data)
+ * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jshortArray data, jlong glProcAddress) {
+ PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels;
+ void * _ptr8 = NULL;
+ GLint _res;
+ ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild1DMipmapLevels != NULL);
+ if (data != NULL) {
+ _ptr8 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr8, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, int[] data)
+ * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jintArray data, jlong glProcAddress) {
+ PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels;
+ void * _ptr8 = NULL;
+ GLint _res;
+ ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild1DMipmapLevels != NULL);
+ if (data != NULL) {
+ _ptr8 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr8, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, float[] data)
+ * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jfloatArray data, jlong glProcAddress) {
+ PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels;
+ void * _ptr8 = NULL;
+ GLint _res;
+ ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild1DMipmapLevels != NULL);
+ if (data != NULL) {
+ _ptr8 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr8, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.ByteBuffer data)
+ * C function: GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmapLevels__IIIIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jint level, jint base, jint max, jobject data, jlong glProcAddress) {
+ PFNGLUBUILD1DMIPMAPLEVELSPROC ptr_gluBuild1DMipmapLevels;
+ void * _ptr8 = NULL;
+ GLint _res;
+ if (data != NULL) {
+ _ptr8 = (void *) (*env)->GetDirectBufferAddress(env, data);
+ } else {
+ _ptr8 = NULL;
+ }
+ ptr_gluBuild1DMipmapLevels = (PFNGLUBUILD1DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild1DMipmapLevels != NULL);
+ _res = (* ptr_gluBuild1DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr8);
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, byte[] data)
+ * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jbyteArray data, jlong glProcAddress) {
+ PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps;
+ void * _ptr5 = NULL;
+ GLint _res;
+ ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild1DMipmaps != NULL);
+ if (data != NULL) {
+ _ptr5 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr5, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, short[] data)
+ * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jshortArray data, jlong glProcAddress) {
+ PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps;
+ void * _ptr5 = NULL;
+ GLint _res;
+ ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild1DMipmaps != NULL);
+ if (data != NULL) {
+ _ptr5 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr5, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, int[] data)
+ * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jintArray data, jlong glProcAddress) {
+ PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps;
+ void * _ptr5 = NULL;
+ GLint _res;
+ ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild1DMipmaps != NULL);
+ if (data != NULL) {
+ _ptr5 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr5, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, float[] data)
+ * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jfloatArray data, jlong glProcAddress) {
+ PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps;
+ void * _ptr5 = NULL;
+ GLint _res;
+ ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild1DMipmaps != NULL);
+ if (data != NULL) {
+ _ptr5 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr5, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, java.nio.ByteBuffer data)
+ * C function: GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild1DMipmaps__IIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint format, jint type, jobject data, jlong glProcAddress) {
+ PFNGLUBUILD1DMIPMAPSPROC ptr_gluBuild1DMipmaps;
+ void * _ptr5 = NULL;
+ GLint _res;
+ if (data != NULL) {
+ _ptr5 = (void *) (*env)->GetDirectBufferAddress(env, data);
+ } else {
+ _ptr5 = NULL;
+ }
+ ptr_gluBuild1DMipmaps = (PFNGLUBUILD1DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild1DMipmaps != NULL);
+ _res = (* ptr_gluBuild1DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLenum) format, (GLenum) type, (void *) _ptr5);
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, byte[] data)
+ * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jbyteArray data, jlong glProcAddress) {
+ PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels;
+ void * _ptr9 = NULL;
+ GLint _res;
+ ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild2DMipmapLevels != NULL);
+ if (data != NULL) {
+ _ptr9 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr9, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, short[] data)
+ * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jshortArray data, jlong glProcAddress) {
+ PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels;
+ void * _ptr9 = NULL;
+ GLint _res;
+ ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild2DMipmapLevels != NULL);
+ if (data != NULL) {
+ _ptr9 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr9, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, int[] data)
+ * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jintArray data, jlong glProcAddress) {
+ PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels;
+ void * _ptr9 = NULL;
+ GLint _res;
+ ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild2DMipmapLevels != NULL);
+ if (data != NULL) {
+ _ptr9 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr9, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, float[] data)
+ * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jfloatArray data, jlong glProcAddress) {
+ PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels;
+ void * _ptr9 = NULL;
+ GLint _res;
+ ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild2DMipmapLevels != NULL);
+ if (data != NULL) {
+ _ptr9 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr9, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.ByteBuffer data)
+ * C function: GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmapLevels__IIIIIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jint level, jint base, jint max, jobject data, jlong glProcAddress) {
+ PFNGLUBUILD2DMIPMAPLEVELSPROC ptr_gluBuild2DMipmapLevels;
+ void * _ptr9 = NULL;
+ GLint _res;
+ if (data != NULL) {
+ _ptr9 = (void *) (*env)->GetDirectBufferAddress(env, data);
+ } else {
+ _ptr9 = NULL;
+ }
+ ptr_gluBuild2DMipmapLevels = (PFNGLUBUILD2DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild2DMipmapLevels != NULL);
+ _res = (* ptr_gluBuild2DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr9);
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, byte[] data)
+ * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jbyteArray data, jlong glProcAddress) {
+ PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps;
+ void * _ptr6 = NULL;
+ GLint _res;
+ ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild2DMipmaps != NULL);
+ if (data != NULL) {
+ _ptr6 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr6, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, short[] data)
+ * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jshortArray data, jlong glProcAddress) {
+ PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps;
+ void * _ptr6 = NULL;
+ GLint _res;
+ ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild2DMipmaps != NULL);
+ if (data != NULL) {
+ _ptr6 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr6, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, int[] data)
+ * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jintArray data, jlong glProcAddress) {
+ PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps;
+ void * _ptr6 = NULL;
+ GLint _res;
+ ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild2DMipmaps != NULL);
+ if (data != NULL) {
+ _ptr6 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr6, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, float[] data)
+ * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jfloatArray data, jlong glProcAddress) {
+ PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps;
+ void * _ptr6 = NULL;
+ GLint _res;
+ ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild2DMipmaps != NULL);
+ if (data != NULL) {
+ _ptr6 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr6, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.ByteBuffer data)
+ * C function: GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild2DMipmaps__IIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint format, jint type, jobject data, jlong glProcAddress) {
+ PFNGLUBUILD2DMIPMAPSPROC ptr_gluBuild2DMipmaps;
+ void * _ptr6 = NULL;
+ GLint _res;
+ if (data != NULL) {
+ _ptr6 = (void *) (*env)->GetDirectBufferAddress(env, data);
+ } else {
+ _ptr6 = NULL;
+ }
+ ptr_gluBuild2DMipmaps = (PFNGLUBUILD2DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild2DMipmaps != NULL);
+ _res = (* ptr_gluBuild2DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (void *) _ptr6);
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, byte[] data)
+ * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jbyteArray data, jlong glProcAddress) {
+ PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels;
+ void * _ptr10 = NULL;
+ GLint _res;
+ ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild3DMipmapLevels != NULL);
+ if (data != NULL) {
+ _ptr10 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr10, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, short[] data)
+ * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jshortArray data, jlong glProcAddress) {
+ PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels;
+ void * _ptr10 = NULL;
+ GLint _res;
+ ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild3DMipmapLevels != NULL);
+ if (data != NULL) {
+ _ptr10 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr10, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, int[] data)
+ * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jintArray data, jlong glProcAddress) {
+ PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels;
+ void * _ptr10 = NULL;
+ GLint _res;
+ ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild3DMipmapLevels != NULL);
+ if (data != NULL) {
+ _ptr10 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr10, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, float[] data)
+ * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jfloatArray data, jlong glProcAddress) {
+ PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels;
+ void * _ptr10 = NULL;
+ GLint _res;
+ ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild3DMipmapLevels != NULL);
+ if (data != NULL) {
+ _ptr10 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr10, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.ByteBuffer data)
+ * C function: GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmapLevels__IIIIIIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jint level, jint base, jint max, jobject data, jlong glProcAddress) {
+ PFNGLUBUILD3DMIPMAPLEVELSPROC ptr_gluBuild3DMipmapLevels;
+ void * _ptr10 = NULL;
+ GLint _res;
+ if (data != NULL) {
+ _ptr10 = (void *) (*env)->GetDirectBufferAddress(env, data);
+ } else {
+ _ptr10 = NULL;
+ }
+ ptr_gluBuild3DMipmapLevels = (PFNGLUBUILD3DMIPMAPLEVELSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild3DMipmapLevels != NULL);
+ _res = (* ptr_gluBuild3DMipmapLevels) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (GLint) level, (GLint) base, (GLint) max, (void *) _ptr10);
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, byte[] data)
+ * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIII_3BJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jbyteArray data, jlong glProcAddress) {
+ PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps;
+ void * _ptr7 = NULL;
+ GLint _res;
+ ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild3DMipmaps != NULL);
+ if (data != NULL) {
+ _ptr7 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr7, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, short[] data)
+ * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIII_3SJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jshortArray data, jlong glProcAddress) {
+ PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps;
+ void * _ptr7 = NULL;
+ GLint _res;
+ ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild3DMipmaps != NULL);
+ if (data != NULL) {
+ _ptr7 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr7, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, int[] data)
+ * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIII_3IJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jintArray data, jlong glProcAddress) {
+ PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps;
+ void * _ptr7 = NULL;
+ GLint _res;
+ ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild3DMipmaps != NULL);
+ if (data != NULL) {
+ _ptr7 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr7, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, float[] data)
+ * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIII_3FJ(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jfloatArray data, jlong glProcAddress) {
+ PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps;
+ void * _ptr7 = NULL;
+ GLint _res;
+ ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild3DMipmaps != NULL);
+ if (data != NULL) {
+ _ptr7 = (void *) (*env)->GetPrimitiveArrayCritical(env, data, NULL);
+ }
+ _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7);
+ if (data != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _ptr7, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.ByteBuffer data)
+ * C function: GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluBuild3DMipmaps__IIIIIIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint target, jint internalFormat, jint width, jint height, jint depth, jint format, jint type, jobject data, jlong glProcAddress) {
+ PFNGLUBUILD3DMIPMAPSPROC ptr_gluBuild3DMipmaps;
+ void * _ptr7 = NULL;
+ GLint _res;
+ if (data != NULL) {
+ _ptr7 = (void *) (*env)->GetDirectBufferAddress(env, data);
+ } else {
+ _ptr7 = NULL;
+ }
+ ptr_gluBuild3DMipmaps = (PFNGLUBUILD3DMIPMAPSPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluBuild3DMipmaps != NULL);
+ _res = (* ptr_gluBuild3DMipmaps) ((GLenum) target, (GLint) internalFormat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLenum) format, (GLenum) type, (void *) _ptr7);
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, byte[] dataIn, int wOut, int hOut, int typeOut, byte[] dataOut)
+ * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIII_3BIII_3BJ(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jbyteArray dataIn, jint wOut, jint hOut, jint typeOut, jbyteArray dataOut, jlong glProcAddress) {
+ PFNGLUSCALEIMAGEPROC ptr_gluScaleImage;
+ void * _ptr4 = NULL;
+ GLvoid * _ptr8 = NULL;
+ GLint _res;
+ ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluScaleImage != NULL);
+ if (dataIn != NULL) {
+ _ptr4 = (void *) (*env)->GetPrimitiveArrayCritical(env, dataIn, NULL);
+ }
+ if (dataOut != NULL) {
+ _ptr8 = (GLvoid *) (*env)->GetPrimitiveArrayCritical(env, dataOut, NULL);
+ }
+ _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8);
+ if (dataIn != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, dataIn, _ptr4, JNI_ABORT);
+ }
+ if (dataOut != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, dataOut, _ptr8, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, short[] dataIn, int wOut, int hOut, int typeOut, short[] dataOut)
+ * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIII_3SIII_3SJ(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jshortArray dataIn, jint wOut, jint hOut, jint typeOut, jshortArray dataOut, jlong glProcAddress) {
+ PFNGLUSCALEIMAGEPROC ptr_gluScaleImage;
+ void * _ptr4 = NULL;
+ GLvoid * _ptr8 = NULL;
+ GLint _res;
+ ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluScaleImage != NULL);
+ if (dataIn != NULL) {
+ _ptr4 = (void *) (*env)->GetPrimitiveArrayCritical(env, dataIn, NULL);
+ }
+ if (dataOut != NULL) {
+ _ptr8 = (GLvoid *) (*env)->GetPrimitiveArrayCritical(env, dataOut, NULL);
+ }
+ _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8);
+ if (dataIn != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, dataIn, _ptr4, JNI_ABORT);
+ }
+ if (dataOut != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, dataOut, _ptr8, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, int[] dataIn, int wOut, int hOut, int typeOut, int[] dataOut)
+ * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIII_3IIII_3IJ(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jintArray dataIn, jint wOut, jint hOut, jint typeOut, jintArray dataOut, jlong glProcAddress) {
+ PFNGLUSCALEIMAGEPROC ptr_gluScaleImage;
+ void * _ptr4 = NULL;
+ GLvoid * _ptr8 = NULL;
+ GLint _res;
+ ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluScaleImage != NULL);
+ if (dataIn != NULL) {
+ _ptr4 = (void *) (*env)->GetPrimitiveArrayCritical(env, dataIn, NULL);
+ }
+ if (dataOut != NULL) {
+ _ptr8 = (GLvoid *) (*env)->GetPrimitiveArrayCritical(env, dataOut, NULL);
+ }
+ _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8);
+ if (dataIn != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, dataIn, _ptr4, JNI_ABORT);
+ }
+ if (dataOut != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, dataOut, _ptr8, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, float[] dataIn, int wOut, int hOut, int typeOut, float[] dataOut)
+ * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIII_3FIII_3FJ(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jfloatArray dataIn, jint wOut, jint hOut, jint typeOut, jfloatArray dataOut, jlong glProcAddress) {
+ PFNGLUSCALEIMAGEPROC ptr_gluScaleImage;
+ void * _ptr4 = NULL;
+ GLvoid * _ptr8 = NULL;
+ GLint _res;
+ ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluScaleImage != NULL);
+ if (dataIn != NULL) {
+ _ptr4 = (void *) (*env)->GetPrimitiveArrayCritical(env, dataIn, NULL);
+ }
+ if (dataOut != NULL) {
+ _ptr8 = (GLvoid *) (*env)->GetPrimitiveArrayCritical(env, dataOut, NULL);
+ }
+ _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8);
+ if (dataIn != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, dataIn, _ptr4, JNI_ABORT);
+ }
+ if (dataOut != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, dataOut, _ptr8, JNI_ABORT);
+ }
+ return _res;
+}
+
+
+/* Java->C glue code:
+ * Java package: net.java.games.jogl.impl.GLUImpl
+ * Java method: int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.ByteBuffer dataIn, int wOut, int hOut, int typeOut, java.nio.ByteBuffer dataOut)
+ * C function: GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut);
+ */
+JNIEXPORT jint JNICALL
+Java_net_java_games_jogl_impl_GLUImpl_dispatch_1gluScaleImage__IIIILjava_nio_Buffer_2IIILjava_nio_Buffer_2J(JNIEnv *env, jobject _unused, jint format, jint wIn, jint hIn, jint typeIn, jobject dataIn, jint wOut, jint hOut, jint typeOut, jobject dataOut, jlong glProcAddress) {
+ PFNGLUSCALEIMAGEPROC ptr_gluScaleImage;
+ void * _ptr4 = NULL;
+ GLvoid * _ptr8 = NULL;
+ GLint _res;
+ if (dataIn != NULL) {
+ _ptr4 = (void *) (*env)->GetDirectBufferAddress(env, dataIn);
+ } else {
+ _ptr4 = NULL;
+ }
+ if (dataOut != NULL) {
+ _ptr8 = (GLvoid *) (*env)->GetDirectBufferAddress(env, dataOut);
+ } else {
+ _ptr8 = NULL;
+ }
+ ptr_gluScaleImage = (PFNGLUSCALEIMAGEPROC) (intptr_t) glProcAddress;
+ assert(ptr_gluScaleImage != NULL);
+ _res = (* ptr_gluScaleImage) ((GLenum) format, (GLsizei) wIn, (GLsizei) hIn, (GLenum) typeIn, (void *) _ptr4, (GLsizei) wOut, (GLsizei) hOut, (GLenum) typeOut, (GLvoid *) _ptr8);
+ return _res;
+}
diff --git a/make/glu-impl-common-CustomJavaCode.java b/make/glu-impl-common-CustomJavaCode.java
index 0f8da7de9..e9cadfc0d 100644
--- a/make/glu-impl-common-CustomJavaCode.java
+++ b/make/glu-impl-common-CustomJavaCode.java
@@ -1,3 +1,17 @@
+private static boolean useJavaMipmapCode = true;
+
+static {
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ String val = System.getProperty("jogl.glu.nojava");
+ if (val != null && !val.toLowerCase().equals("false")) {
+ useJavaMipmapCode = false;
+ }
+ return null;
+ }
+ });
+}
+
/** Indicates whether the given GLU routine is available to be called. */
public boolean isFunctionAvailable(String gluFunctionName)
{
@@ -206,9 +220,8 @@ public void gluPickMatrix(double x, double y, double delX, double delY, int[] vi
project.gluPickMatrix(gl, x, y, delX, delY, viewport);
}
-
//----------------------------------------------------------------------
-// Mimpmap and image scaling functionality
+// Mipmap and image scaling functionality
// Boolean
@@ -420,27 +433,27 @@ public int gluScaleImageJava( int format, int widthin, int heightin,
} else {
throw new IllegalArgumentException( "Input data must be a primitive array or a ByteBuffer" );
}
- if( datain instanceof ByteBuffer ) {
- out = (ByteBuffer)datain;
- } else if( datain instanceof byte[] ) {
- out = ByteBuffer.wrap( ((byte[])datain) );
- } else if( datain instanceof short[] ) {
- out = ByteBuffer.allocate( ((short[])datain).length * 2 );
- } else if( datain instanceof int[] ) {
- out = ByteBuffer.allocate( ((int[])datain).length * 4 );
- } else if( datain instanceof float[] ) {
- out = ByteBuffer.allocate( ((float[])datain).length * 4 );
+ if( dataout instanceof ByteBuffer ) {
+ out = (ByteBuffer)dataout;
+ } else if( dataout instanceof byte[] ) {
+ out = ByteBuffer.wrap( ((byte[])dataout) );
+ } else if( dataout instanceof short[] ) {
+ out = ByteBuffer.allocate( ((short[])dataout).length * 2 );
+ } else if( dataout instanceof int[] ) {
+ out = ByteBuffer.allocate( ((int[])dataout).length * 4 );
+ } else if( dataout instanceof float[] ) {
+ out = ByteBuffer.allocate( ((float[])dataout).length * 4 );
} else {
throw new IllegalArgumentException( "Output data must be a primitive array or a ByteBuffer" );
}
int errno = Mipmap.gluScaleImage( gl, format, widthin, heightin, typein, in,
widthout, heightout, typeout, out );
if( errno == 0 ) {
- if( datain instanceof short[] ) {
+ if( dataout instanceof short[] ) {
out.asShortBuffer().get( (short[])dataout );
- } else if( datain instanceof int[] ) {
+ } else if( dataout instanceof int[] ) {
out.asIntBuffer().get( (int[])dataout );
- } else if( datain instanceof float[] ) {
+ } else if( dataout instanceof float[] ) {
out.asFloatBuffer().get( (float[])dataout );
}
}
@@ -558,3 +571,852 @@ public int gluBuild3DMipmapsJava( int target, int internalFormat, int width,
depth, format, type, buffer ) );
}
+
+//----------------------------------------------------------------------
+// Wrappers for mipmap and image scaling entry points which dispatch either
+// to the Java or C versions.
+//
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, byte[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data);
+ } else {
+ return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data);
+ }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, short[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data);
+ } else {
+ return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data);
+ }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, int[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data);
+ } else {
+ return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data);
+ }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, float[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data);
+ } else {
+ return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data);
+ }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data) {
+ if (useJavaMipmapCode) {
+ return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data);
+ } else {
+ return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data);
+ }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, byte[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data);
+ } else {
+ return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data);
+ }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, short[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data);
+ } else {
+ return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, int[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data);
+ } else {
+ return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, float[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data);
+ } else {
+ return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, byte[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data);
+ } else {
+ return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data);
+ }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, short[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data);
+ } else {
+ return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, int[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data);
+ } else {
+ return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, float[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data);
+ } else {
+ return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data) {
+ if (useJavaMipmapCode) {
+ return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data);
+ } else {
+ return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, byte[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data);
+ } else {
+ return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, short[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data);
+ } else {
+ return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, int[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data);
+ } else {
+ return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, float[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data);
+ } else {
+ return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data) {
+ if (useJavaMipmapCode) {
+ return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data);
+ } else {
+ return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, byte[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+ } else {
+ return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, short[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+ } else {
+ return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, int[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+ } else {
+ return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, float[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+ } else {
+ return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data) {
+ if (useJavaMipmapCode) {
+ return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+ } else {
+ return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, byte[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data);
+ } else {
+ return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, short[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data);
+ } else {
+ return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, int[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data);
+ } else {
+ return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, float[] data) {
+ if (useJavaMipmapCode) {
+ return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data);
+ } else {
+ return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data) {
+ if (useJavaMipmapCode) {
+ return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data);
+ } else {
+ return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+public int gluScaleImage(int format, int wIn, int hIn, int typeIn, byte[] dataIn, int wOut, int hOut, int typeOut, byte[] dataOut) {
+ if (useJavaMipmapCode) {
+ return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+ } else {
+ return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+public int gluScaleImage(int format, int wIn, int hIn, int typeIn, short[] dataIn, int wOut, int hOut, int typeOut, short[] dataOut) {
+ if (useJavaMipmapCode) {
+ return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+ } else {
+ return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+public int gluScaleImage(int format, int wIn, int hIn, int typeIn, int[] dataIn, int wOut, int hOut, int typeOut, int[] dataOut) {
+ if (useJavaMipmapCode) {
+ return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+ } else {
+ return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+public int gluScaleImage(int format, int wIn, int hIn, int typeIn, float[] dataIn, int wOut, int hOut, int typeOut, float[] dataOut) {
+ if (useJavaMipmapCode) {
+ return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+ } else {
+ return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+public int gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut) {
+ if (useJavaMipmapCode) {
+ return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+ } else {
+ return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+ }
+}
+
+
+
+//----------------------------------------------------------------------
+// Wrappers for C entry points for mipmap and scaling functionality.
+// (These are only used as a fallback and will be removed in a future release)
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild1DMipmapLevelsC(int target, int internalFormat, int width, int format, int type, int level, int base, int max, byte[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild1DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild1DMipmapLevels(target, internalFormat, width, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ private native int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, byte[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild1DMipmapLevelsC(int target, int internalFormat, int width, int format, int type, int level, int base, int max, short[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild1DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild1DMipmapLevels(target, internalFormat, width, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ private native int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, short[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild1DMipmapLevelsC(int target, int internalFormat, int width, int format, int type, int level, int base, int max, int[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild1DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild1DMipmapLevels(target, internalFormat, width, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ private native int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, int[] data, long glProcAddress);
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild1DMipmapLevelsC(int target, int internalFormat, int width, int format, int type, int level, int base, int max, float[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild1DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild1DMipmapLevels(target, internalFormat, width, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ private native int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, float[] data, long glProcAddress);
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild1DMipmapLevelsC(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data)
+ {
+ if (!BufferFactory.isDirect(data))
+ throw new GLException("Argument \"data\" was not a direct buffer");
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild1DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild1DMipmapLevels(target, internalFormat, width, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ native private int dispatch_gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data, long glProcAddress);
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild1DMipmapsC(int target, int internalFormat, int width, int format, int type, byte[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild1DMipmaps\" not available");
+ }
+ return dispatch_gluBuild1DMipmaps(target, internalFormat, width, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+ private native int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, byte[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild1DMipmapsC(int target, int internalFormat, int width, int format, int type, short[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild1DMipmaps\" not available");
+ }
+ return dispatch_gluBuild1DMipmaps(target, internalFormat, width, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+ private native int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, short[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild1DMipmapsC(int target, int internalFormat, int width, int format, int type, int[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild1DMipmaps\" not available");
+ }
+ return dispatch_gluBuild1DMipmaps(target, internalFormat, width, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+ private native int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, int[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild1DMipmapsC(int target, int internalFormat, int width, int format, int type, float[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild1DMipmaps\" not available");
+ }
+ return dispatch_gluBuild1DMipmaps(target, internalFormat, width, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+ private native int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, float[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild1DMipmapsC(int target, int internalFormat, int width, int format, int type, java.nio.Buffer data)
+ {
+ if (!BufferFactory.isDirect(data))
+ throw new GLException("Argument \"data\" was not a direct buffer");
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild1DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild1DMipmaps\" not available");
+ }
+ return dispatch_gluBuild1DMipmaps(target, internalFormat, width, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+ native private int dispatch_gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, java.nio.Buffer data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild2DMipmapLevelsC(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, byte[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild2DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild2DMipmapLevels(target, internalFormat, width, height, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ private native int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, byte[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild2DMipmapLevelsC(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, short[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild2DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild2DMipmapLevels(target, internalFormat, width, height, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ private native int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, short[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild2DMipmapLevelsC(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, int[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild2DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild2DMipmapLevels(target, internalFormat, width, height, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ private native int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, int[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild2DMipmapLevelsC(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, float[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild2DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild2DMipmapLevels(target, internalFormat, width, height, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ private native int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, float[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild2DMipmapLevelsC(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data)
+ {
+ if (!BufferFactory.isDirect(data))
+ throw new GLException("Argument \"data\" was not a direct buffer");
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild2DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild2DMipmapLevels(target, internalFormat, width, height, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ native private int dispatch_gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild2DMipmapsC(int target, int internalFormat, int width, int height, int format, int type, byte[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild2DMipmaps\" not available");
+ }
+ return dispatch_gluBuild2DMipmaps(target, internalFormat, width, height, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+ private native int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, byte[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild2DMipmapsC(int target, int internalFormat, int width, int height, int format, int type, short[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild2DMipmaps\" not available");
+ }
+ return dispatch_gluBuild2DMipmaps(target, internalFormat, width, height, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+ private native int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, short[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild2DMipmapsC(int target, int internalFormat, int width, int height, int format, int type, int[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild2DMipmaps\" not available");
+ }
+ return dispatch_gluBuild2DMipmaps(target, internalFormat, width, height, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+ private native int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, int[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild2DMipmapsC(int target, int internalFormat, int width, int height, int format, int type, float[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild2DMipmaps\" not available");
+ }
+ return dispatch_gluBuild2DMipmaps(target, internalFormat, width, height, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+ private native int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, float[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild2DMipmapsC(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data)
+ {
+ if (!BufferFactory.isDirect(data))
+ throw new GLException("Argument \"data\" was not a direct buffer");
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild2DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild2DMipmaps\" not available");
+ }
+ return dispatch_gluBuild2DMipmaps(target, internalFormat, width, height, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+ native private int dispatch_gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild3DMipmapLevelsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, byte[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild3DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild3DMipmapLevels(target, internalFormat, width, height, depth, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ private native int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, byte[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild3DMipmapLevelsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, short[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild3DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild3DMipmapLevels(target, internalFormat, width, height, depth, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ private native int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, short[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild3DMipmapLevelsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, int[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild3DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild3DMipmapLevels(target, internalFormat, width, height, depth, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ private native int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, int[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild3DMipmapLevelsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, float[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild3DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild3DMipmapLevels(target, internalFormat, width, height, depth, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ private native int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, float[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ public int gluBuild3DMipmapLevelsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data)
+ {
+ if (!BufferFactory.isDirect(data))
+ throw new GLException("Argument \"data\" was not a direct buffer");
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmapLevels;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild3DMipmapLevels\" not available");
+ }
+ return dispatch_gluBuild3DMipmapLevels(target, internalFormat, width, height, depth, format, type, level, base, max, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+ native private int dispatch_gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild3DMipmapsC(int target, int internalFormat, int width, int height, int depth, int format, int type, byte[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild3DMipmaps\" not available");
+ }
+ return dispatch_gluBuild3DMipmaps(target, internalFormat, width, height, depth, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+ private native int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, byte[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild3DMipmapsC(int target, int internalFormat, int width, int height, int depth, int format, int type, short[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild3DMipmaps\" not available");
+ }
+ return dispatch_gluBuild3DMipmaps(target, internalFormat, width, height, depth, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+ private native int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, short[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild3DMipmapsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild3DMipmaps\" not available");
+ }
+ return dispatch_gluBuild3DMipmaps(target, internalFormat, width, height, depth, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+ private native int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, int[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild3DMipmapsC(int target, int internalFormat, int width, int height, int depth, int format, int type, float[] data)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild3DMipmaps\" not available");
+ }
+ return dispatch_gluBuild3DMipmaps(target, internalFormat, width, height, depth, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+ private native int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, float[] data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+ public int gluBuild3DMipmapsC(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data)
+ {
+ if (!BufferFactory.isDirect(data))
+ throw new GLException("Argument \"data\" was not a direct buffer");
+ final long __addr_ = gluProcAddressTable._addressof_gluBuild3DMipmaps;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluBuild3DMipmaps\" not available");
+ }
+ return dispatch_gluBuild3DMipmaps(target, internalFormat, width, height, depth, format, type, data, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+ native private int dispatch_gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+ public int gluScaleImageC(int format, int wIn, int hIn, int typeIn, byte[] dataIn, int wOut, int hOut, int typeOut, byte[] dataOut)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluScaleImage;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluScaleImage\" not available");
+ }
+ return dispatch_gluScaleImage(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+ private native int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, byte[] dataIn, int wOut, int hOut, int typeOut, byte[] dataOut, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+ public int gluScaleImageC(int format, int wIn, int hIn, int typeIn, short[] dataIn, int wOut, int hOut, int typeOut, short[] dataOut)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluScaleImage;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluScaleImage\" not available");
+ }
+ return dispatch_gluScaleImage(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+ private native int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, short[] dataIn, int wOut, int hOut, int typeOut, short[] dataOut, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+ public int gluScaleImageC(int format, int wIn, int hIn, int typeIn, int[] dataIn, int wOut, int hOut, int typeOut, int[] dataOut)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluScaleImage;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluScaleImage\" not available");
+ }
+ return dispatch_gluScaleImage(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+ private native int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, int[] dataIn, int wOut, int hOut, int typeOut, int[] dataOut, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+ public int gluScaleImageC(int format, int wIn, int hIn, int typeIn, float[] dataIn, int wOut, int hOut, int typeOut, float[] dataOut)
+ {
+ final long __addr_ = gluProcAddressTable._addressof_gluScaleImage;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluScaleImage\" not available");
+ }
+ return dispatch_gluScaleImage(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+ private native int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, float[] dataIn, int wOut, int hOut, int typeOut, float[] dataOut, long glProcAddress);
+
+
+ /** Entry point to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+ public int gluScaleImageC(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut)
+ {
+ if (!BufferFactory.isDirect(dataIn))
+ throw new GLException("Argument \"dataIn\" was not a direct buffer");
+ if (!BufferFactory.isDirect(dataOut))
+ throw new GLException("Argument \"dataOut\" was not a direct buffer");
+ final long __addr_ = gluProcAddressTable._addressof_gluScaleImage;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"gluScaleImage\" not available");
+ }
+ return dispatch_gluScaleImage(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut, __addr_);
+ }
+
+ /** Encapsulates function pointer for OpenGL function <br>: <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+ native private int dispatch_gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut, long glProcAddress);
+
+
+
diff --git a/make/glu-impl-common.cfg b/make/glu-impl-common.cfg
index 13a7cfead..6710d0369 100644
--- a/make/glu-impl-common.cfg
+++ b/make/glu-impl-common.cfg
@@ -13,6 +13,7 @@ GetProcAddressTableExpr gluProcAddressTable
# and to the Mipmap class for scaling and mipmap generation
Import net.java.games.jogl.impl.tesselator.GLUtesselatorImpl
Import net.java.games.jogl.impl.mipmap.Mipmap
+Import java.security.*
# Custom Java code for GLUImpl class
IncludeAs CustomJavaCode GLUImpl glu-impl-common-CustomJavaCode.java
diff --git a/make/glu-impl-win32.cfg b/make/glu-impl-win32.cfg
index cc6b13a72..983513712 100644
--- a/make/glu-impl-win32.cfg
+++ b/make/glu-impl-win32.cfg
@@ -1,7 +1,5 @@
# This .cfg file is used to generate the GLU implementation on Windows.
-Include glu-impl-common.cfg
-
CustomCCode #define WIN32_LEAN_AND_MEAN
CustomCCode #include <windows.h>
CustomCCode #undef WIN32_LEAN_AND_MEAN
@@ -13,7 +11,9 @@ CustomCCode #if _MSC_VER <= 1200
CustomCCode typedef int intptr_t;
CustomCCode #endif
+Include glu-impl-common.cfg
+
# FIXME!!!!
# Include some hacks to get around the fact that GLU1.3 is not yet
# supported in Windows distributions.
-Include glu-impl-win32-GLU13Hacks.cfg
+# Include glu-impl-win32-GLU13Hacks.cfg
diff --git a/make/glu-interface-common-CustomJavaCode.java b/make/glu-interface-common-CustomJavaCode.java
index 0019046c5..8be08f0a6 100644
--- a/make/glu-interface-common-CustomJavaCode.java
+++ b/make/glu-interface-common-CustomJavaCode.java
@@ -803,6 +803,118 @@ public void gluTessProperty(GLUtesselator tesselator, int which, double value);
public void gluTessVertex(GLUtesselator tesselator, double[] coords, Object data);
+//----------------------------------------------------------------------
+// Mipmap and scaling routines
+//
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, byte[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, short[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, int[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, float[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, byte[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, short[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, int[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, float[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, byte[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, short[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, int[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, float[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, byte[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, short[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, int[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, float[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, byte[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, short[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, int[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, float[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, byte[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, short[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, int[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, float[] data);
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data);
+
+/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+public int gluScaleImage(int format, int wIn, int hIn, int typeIn, byte[] dataIn, int wOut, int hOut, int typeOut, byte[] dataOut);
+
+/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+public int gluScaleImage(int format, int wIn, int hIn, int typeIn, short[] dataIn, int wOut, int hOut, int typeOut, short[] dataOut);
+
+/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+public int gluScaleImage(int format, int wIn, int hIn, int typeIn, int[] dataIn, int wOut, int hOut, int typeOut, int[] dataOut);
+
+/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+public int gluScaleImage(int format, int wIn, int hIn, int typeIn, float[] dataIn, int wOut, int hOut, int typeOut, float[] dataOut);
+
+/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+public int gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut);
+
+
+//----------------------------------------------------------------------
+// Function availability routines
+//
+
+
/**
* Returns true if the specified GLU core- or extension-function can be
* successfully used through this GLU instance. By "successfully" we mean