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-rw-r--r--make/build-common.xml8
-rw-r--r--make/build-jogl.xml4
-rw-r--r--make/build-nativewindow.xml2
-rw-r--r--make/build-oculusvr.xml2
4 files changed, 9 insertions, 7 deletions
diff --git a/make/build-common.xml b/make/build-common.xml
index 84a2e3014..a17b7ca6f 100644
--- a/make/build-common.xml
+++ b/make/build-common.xml
@@ -270,8 +270,6 @@
<pathelement location="${gluegen.jar}" />
<pathelement location="${antlr.jar}" />
</path>
- <taskdef name="gluegen" classname="com.jogamp.gluegen.ant.GlueGenTask"
- classpathref="gluegen.classpath" />
<property name="gluegen-gl.jar" value="${build.jogl}/gluegen-gl.jar" />
@@ -667,7 +665,11 @@
<!--
- Build GlueGen
-->
- <target name="common.gluegen.build" depends="common.init" unless="common.gluegen.build.done">
+ <target name="common.gluegen.init" depends="common.init, common.gluegen.build">
+ <taskdef name="gluegen" classname="com.jogamp.gluegen.ant.GlueGenTask"
+ classpathref="gluegen.classpath" />
+ </target>
+ <target name="common.gluegen.build" unless="common.gluegen.build.done">
<property name="common.gluegen.build.done" value="true" />
<!-- Run the GlueGen build to ensure that the GlueGen ANT task
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index 49d6f8d5d..60c1e58ea 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -790,7 +790,7 @@
- from the C GL headers. This involves setting the taskdef and creating
- the classpath reference id then running the task on each header.
-->
- <target name="build.gluegen-gl.jar" depends="init, common.gluegen.build, setup-manifestfile">
+ <target name="build.gluegen-gl.jar" depends="init, common.gluegen.init, setup-manifestfile">
<javac destdir="${classes}"
includes="${java.part.gluegen-gl-rt}"
fork="yes"
@@ -1068,7 +1068,7 @@
<classpath refid="pipeline.classpath" />
</java>
</target>
- <target name="java.generate.composable.pipeline.custom" depends="init, common.gluegen.build, java.generate.composable.pipeline.custom.glfixfunc">
+ <target name="java.generate.composable.pipeline.custom" depends="init, common.gluegen.init, java.generate.composable.pipeline.custom.glfixfunc">
</target>
<!-- ================================================================== -->
diff --git a/make/build-nativewindow.xml b/make/build-nativewindow.xml
index 46eab57ba..f1b5cd4a9 100644
--- a/make/build-nativewindow.xml
+++ b/make/build-nativewindow.xml
@@ -269,7 +269,7 @@
- from the C GL headers. This involves setting the taskdef and creating
- the classpath reference id then running the task on each header.
-->
- <target name="java.generate" depends="init, common.gluegen.build, java.generate.check" unless="java.generate.skip">
+ <target name="java.generate" depends="init, common.gluegen.init, java.generate.check" unless="java.generate.skip">
<!-- Use the GlueGen task to generate the Java files -->
diff --git a/make/build-oculusvr.xml b/make/build-oculusvr.xml
index 2fa7b16fa..8466f9203 100644
--- a/make/build-oculusvr.xml
+++ b/make/build-oculusvr.xml
@@ -163,7 +163,7 @@
<!--property name="java.generate.skip" value="true"/-->
</target>
- <target name="java.generate" depends="init, common.gluegen.build, java.generate.check" unless="java.generate.skip">
+ <target name="java.generate" depends="init, common.gluegen.init, java.generate.check" unless="java.generate.skip">
<echo message="Generating OVR" />
<gluegen src="${config.oculusvr}/oculusvr.c"
outputRootDir="${build.oculusvr}"