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-rw-r--r--make/build-common.xml43
-rw-r--r--make/build-jogl.xml21
-rw-r--r--make/build-nativewindow.xml34
-rw-r--r--make/build-newt.xml58
-rw-r--r--make/build-oculusvr.xml17
-rw-r--r--make/config/jogl/es3-headers.cfg2
-rw-r--r--make/config/jogl/gl-common-extensions.cfg5
-rw-r--r--make/config/jogl/gl-common.cfg69
-rw-r--r--make/config/jogl/gl-es1.cfg10
-rw-r--r--make/config/jogl/gl-es3-impl.cfg17
-rw-r--r--make/config/jogl/gl-gl4bc.cfg25
-rw-r--r--make/config/jogl/gl-if-es3.cfg2
-rw-r--r--make/config/jogl/gl-if-gl-ignores.cfg25
-rw-r--r--make/config/jogl/gl-if-gl2_es2-ignores.cfg20
-rw-r--r--make/config/jogl/gl-if-gl2_es3-ignores.cfg27
-rw-r--r--make/config/jogl/gl-if-gl2es3-subset.cfg2
-rw-r--r--make/config/jogl/gl-if-gl3-ignores.cfg3
-rw-r--r--make/config/jogl/gl-if-gl3_es3.cfg2
-rw-r--r--make/config/jogl/gl-if-gl4-ignores.cfg15
-rw-r--r--make/config/jogl/gl-if-gl4_es3.cfg2
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java5
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles1.java5
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles3.java8
-rw-r--r--make/config/jogl/glu-CustomJavaCode-gl2.java2
-rw-r--r--make/config/nativewindow/win32-lib.cfg7
-rw-r--r--make/config/nativewindow/x11-CustomJavaCode.java16
-rw-r--r--make/config/nativewindow/x11-lib.cfg9
-rw-r--r--make/doc/jogl/spec-overview.html4
-rw-r--r--make/lib/swt/README.txt4
-rw-r--r--make/lib/swt/cocoa-macosx-x86_64/.classpath12
-rw-r--r--make/lib/swt/cocoa-macosx-x86_64/.project17
-rw-r--r--make/lib/swt/cocoa-macosx-x86_64/about.html23
-rw-r--r--make/lib/swt/cocoa-macosx-x86_64/about_files/mpl-v20.txt373
-rw-r--r--make/lib/swt/cocoa-macosx-x86_64/swt-debug.jarbin2566315 -> 0 bytes
-rw-r--r--make/lib/swt/cocoa-macosx-x86_64/swt.jarbin0 -> 2072069 bytes
-rw-r--r--make/lib/swt/cocoa-macosx/about.html218
-rw-r--r--make/lib/swt/cocoa-macosx/about_files/IJG_README385
-rw-r--r--make/lib/swt/cocoa-macosx/about_files/mpl-v11.txt470
-rw-r--r--make/lib/swt/cocoa-macosx/swt-debug.jarbin2660537 -> 0 bytes
-rw-r--r--make/lib/swt/gtk-freebsd-x86_64/README.txt1
-rw-r--r--make/lib/swt/gtk-freebsd-x86_64/swt.jarbin2247543 -> 0 bytes
-rw-r--r--make/lib/swt/gtk-linux-x86/about.html297
-rw-r--r--make/lib/swt/gtk-linux-x86/about_files/IJG_README385
-rw-r--r--make/lib/swt/gtk-linux-x86/about_files/lgpl-v21.txt506
-rw-r--r--make/lib/swt/gtk-linux-x86/about_files/mpl-v11.txt470
-rw-r--r--make/lib/swt/gtk-linux-x86/about_files/webkit-bsd.txt20
-rw-r--r--make/lib/swt/gtk-linux-x86/swt-debug.jarbin2276642 -> 0 bytes
-rw-r--r--make/lib/swt/gtk-linux-x86_64/.classpath12
-rw-r--r--make/lib/swt/gtk-linux-x86_64/.project17
-rw-r--r--make/lib/swt/gtk-linux-x86_64/about.html64
-rw-r--r--make/lib/swt/gtk-linux-x86_64/about_files/mpl-v20.txt373
-rw-r--r--make/lib/swt/gtk-linux-x86_64/src.zipbin0 -> 1900339 bytes
-rw-r--r--make/lib/swt/gtk-linux-x86_64/swt-debug.jarbin2545938 -> 0 bytes
-rw-r--r--make/lib/swt/gtk-linux-x86_64/swt.jarbin0 -> 2114708 bytes
-rw-r--r--make/lib/swt/gtk-solaris-sparc/about.html211
-rw-r--r--make/lib/swt/gtk-solaris-sparc/about_files/IJG_README385
-rw-r--r--make/lib/swt/gtk-solaris-sparc/about_files/lgpl-v21.txt506
-rw-r--r--make/lib/swt/gtk-solaris-sparc/about_files/mpl-v11.txt470
-rw-r--r--make/lib/swt/gtk-solaris-sparc/swt-debug.jarbin2357568 -> 0 bytes
-rw-r--r--make/lib/swt/gtk-solaris-x86/README.txt9
-rw-r--r--make/lib/swt/gtk-solaris-x86/about.html198
-rw-r--r--make/lib/swt/gtk-solaris-x86/about_files/IJG_README385
-rw-r--r--make/lib/swt/gtk-solaris-x86/about_files/lgpl-v21.txt506
-rw-r--r--make/lib/swt/gtk-solaris-x86/about_files/mpl-v11.txt470
-rw-r--r--make/lib/swt/gtk-solaris-x86/swt-debug.jarbin2276780 -> 0 bytes
-rw-r--r--make/lib/swt/win32-win32-x86/about.html184
-rw-r--r--make/lib/swt/win32-win32-x86/about_files/IJG_README385
-rw-r--r--make/lib/swt/win32-win32-x86/about_files/mpl-v11.txt470
-rw-r--r--make/lib/swt/win32-win32-x86/swt-debug.jarbin2681006 -> 0 bytes
-rw-r--r--make/lib/swt/win32-win32-x86_64/.classpath12
-rw-r--r--make/lib/swt/win32-win32-x86_64/.project17
-rw-r--r--make/lib/swt/win32-win32-x86_64/about.html19
-rw-r--r--make/lib/swt/win32-win32-x86_64/swt-debug.jarbin2671619 -> 0 bytes
-rw-r--r--make/lib/swt/win32-win32-x86_64/swt.jarbin0 -> 2394751 bytes
-rw-r--r--make/lib/v2.3.2/jogl-all.jarbin0 -> 3414448 bytes
-rwxr-xr-xmake/scripts/make.jogl.all.android-aarch64-cross.sh2
-rwxr-xr-xmake/scripts/make.jogl.all.android-armv6-cross.sh2
-rwxr-xr-xmake/scripts/make.jogl.all.android-x86-cross.sh2
-rwxr-xr-xmake/scripts/make.jogl.all.linux-aarch64-cross.sh40
-rwxr-xr-xmake/scripts/make.jogl.all.linux-armv6-cross.sh56
-rwxr-xr-xmake/scripts/make.jogl.all.linux-armv6.sh30
-rwxr-xr-xmake/scripts/make.jogl.all.linux-armv6hf-cross.sh7
-rwxr-xr-xmake/scripts/make.jogl.all.linux-armv6hf.sh12
-rwxr-xr-xmake/scripts/make.jogl.all.macosx.sh4
-rwxr-xr-xmake/scripts/make.jogl.all.win32.bat6
-rwxr-xr-xmake/scripts/make.jogl.all.win64.bat6
-rwxr-xr-xmake/scripts/test-win32-smb_share.bat10
-rwxr-xr-xmake/scripts/tests-javaws-x64.bat4
-rwxr-xr-xmake/scripts/tests-osx-x64-custom.sh2
-rw-r--r--make/scripts/tests-osx-x64-mainthread.sh2
-rwxr-xr-xmake/scripts/tests-osx-x64.sh8
-rwxr-xr-xmake/scripts/tests-win.bat6
-rwxr-xr-xmake/scripts/tests-x32-dbg.bat8
-rwxr-xr-xmake/scripts/tests-x32.bat8
-rwxr-xr-xmake/scripts/tests-x32.sh2
-rwxr-xr-xmake/scripts/tests-x64-dbg.bat11
-rwxr-xr-xmake/scripts/tests-x64.bat8
-rwxr-xr-xmake/scripts/tests-x64.sh5
-rw-r--r--make/scripts/tests.sh100
-rw-r--r--make/stub_includes/egl/EGL/egl.h6
-rw-r--r--make/stub_includes/egl/EGL/eglext.h111
-rw-r--r--make/stub_includes/opengl/GL/glcorearb.h29
-rw-r--r--make/stub_includes/opengl/GL/glext.h294
-rw-r--r--make/stub_includes/opengl/GL/glxext.h6
-rw-r--r--make/stub_includes/opengl/GL/wglext.h6
-rw-r--r--make/stub_includes/opengl/GLES2/gl2ext-supplement.h4
-rw-r--r--make/stub_includes/opengl/GLES2/gl2ext.h247
-rw-r--r--make/stub_includes/opengl/GLES3/gl3x.h (renamed from make/stub_includes/opengl/GLES3/gl31.h)651
-rw-r--r--make/stub_includes/opengl/gles3.c2
-rw-r--r--make/stub_includes/win32/WindowsDWM.h91
-rw-r--r--make/stub_includes/win32/gluegen/windows.h (renamed from make/stub_includes/win32/windows.h)13
-rw-r--r--make/stub_includes/win32/gluegen/wingdi.h (renamed from make/stub_includes/win32/wingdi.h)8
-rw-r--r--make/stub_includes/win32/gluegen/wingdi_types.h (renamed from make/stub_includes/win32/wingdi_types.h)8
-rw-r--r--make/stub_includes/win32/gluegen/winwgl.h (renamed from make/stub_includes/win32/winwgl.h)8
114 files changed, 2768 insertions, 7386 deletions
diff --git a/make/build-common.xml b/make/build-common.xml
index 88c876e5d..7ba8f74fc 100644
--- a/make/build-common.xml
+++ b/make/build-common.xml
@@ -124,28 +124,31 @@
<!-- Set swt.jar to the correct file for this platform. We point to the debug JARs to allow
stepping into SWT calls using the accompanying source code zip archives. -->
- <condition property="swt.jar" value="${project.root}/make/lib/swt/win32-win32-x86_64/swt-debug.jar">
+ <condition property="swt.jar" value="${project.root}/make/lib/swt/win32-win32-x86_64/swt.jar">
<istrue value="${isWindowsAMD64}" />
</condition>
- <condition property="swt.jar" value="${project.root}/make/lib/swt/win32-win32-x86/swt-debug.jar">
- <istrue value="${isWindowsX86}" />
+ <condition property="swt.jar" value="${project.root}/make/lib/swt/win32-win32-x86/swt.jar">
+ <istrue value="${isWindowsX86}" /> <!-- no more supported since SWT 4.10 -->
</condition>
<condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-freebsd-x86_64/swt.jar">
<istrue value="${isFreeBSDAMD64}" />
</condition>
- <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-linux-x86_64/swt-debug.jar">
+ <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-linux-x86_64/swt.jar">
<istrue value="${isLinuxAMD64}" />
</condition>
- <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-linux-x86/swt-debug.jar">
- <istrue value="${isLinuxX86}" />
+ <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-linux-x86/swt.jar">
+ <istrue value="${isLinuxX86}" /> <!-- no more supported since SWT 4.10 -->
</condition>
- <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-linux-x86/swt-debug.jar">
+ <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-linux-x86_64/swt.jar">
+ <istrue value="${isLinuxARM64}" /> <!-- FIXME JAU .. hack -->
+ </condition>
+ <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-linux-x86_64/swt.jar">
<istrue value="${isLinuxARMv6}" /> <!-- FIXME JAU .. hack -->
</condition>
- <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-linux-x86/swt-debug.jar">
+ <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-linux-x86_64/swt.jar">
<istrue value="${isAndroid}" /> <!-- FIXME JAU .. hack -->
</condition>
- <property name="swt-cocoa-macosx-x86_64.jar" value="${project.root}/make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar"/>
+ <property name="swt-cocoa-macosx-x86_64.jar" value="${project.root}/make/lib/swt/cocoa-macosx-x86_64/swt.jar"/>
<condition property="swt.jar" value="${swt-cocoa-macosx-x86_64.jar}">
<and>
<istrue value="${isOSX}" />
@@ -155,8 +158,8 @@
</or>
</and>
</condition>
- <property name="swt-cocoa-macosx-x86_32.jar" value="${project.root}/make/lib/swt/cocoa-macosx/swt-debug.jar"/>
- <condition property="swt.jar" value="${swt-cocoa-macosx-x86_32.jar}">
+ <property name="swt-cocoa-macosx-x86_32.jar" value="${project.root}/make/lib/swt/cocoa-macosx/swt.jar"/>
+ <condition property="swt.jar" value="${swt-cocoa-macosx-x86_32.jar}"> <!-- no more supported since SWT 4.10 -->
<and>
<istrue value="${isOSX}" />
<or>
@@ -165,17 +168,17 @@
</or>
</and>
</condition>
- <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-solaris-x86/swt-debug.jar">
- <istrue value="${isSolarisX86}" />
+ <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-solaris-x86/swt.jar">
+ <istrue value="${isSolarisX86}" /> <!-- no more supported -->
</condition>
- <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-solaris-x86/swt-debug.jar">
- <istrue value="${isSolarisAMD64}" /> <!-- FIXME JAU .. hack -->
+ <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-solaris-x86_64/swt.jar">
+ <istrue value="${isSolarisAMD64}" /> <!-- no more supported -->
</condition>
- <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-solaris-sparc/swt-debug.jar">
- <istrue value="${isSolarisSparc}" />
+ <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-solaris-sparc/swt.jar">
+ <istrue value="${isSolarisSparc}" /> <!-- no more supported -->
</condition>
- <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-solaris-sparc/swt-debug.jar">
- <istrue value="${isSolarisSparcv9}" /> <!-- FIXME JAU .. hack -->
+ <condition property="swt.jar" value="${project.root}/make/lib/swt/gtk-solaris-sparcv9/swt.jar">
+ <istrue value="${isSolarisSparcv9}" /> <!-- no more supported -->
</condition>
<echo message="swt.jar=${swt.jar}" />
@@ -388,6 +391,7 @@
<property name="newt-ogl.jar" value="${build.newt}/newt-ogl.jar" />
<property name="newt-awt.jar" value="${build.newt}/newt-awt.jar" />
<property name="newt-swt.jar" value="${build.newt}/newt-swt.jar" />
+ <property name="newt-javafx.jar" value="${build.newt}/newt-javafx.jar" />
<property name="newt-event.jar" value="${build.newt}/newt-event.jar" /> <!-- using NEWT events w/o NEWT -->
<property name="newt-driver-linux.jar" value="${build.newt}/newt-driver-linux.jar" />
<property name="newt-driver-x11.jar" value="${build.newt}/newt-driver-x11.jar" />
@@ -403,6 +407,7 @@
<pathelement location="${newt-ogl.jar}" />
<pathelement location="${newt-awt.jar}" />
<pathelement location="${newt-swt.jar}" />
+ <pathelement location="${newt-javafx.jar}" />
<pathelement location="${newt-driver-linux.jar}" />
<pathelement location="${newt-driver-x11.jar}" />
<pathelement location="${newt-driver-win.jar}" />
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index 0f1b435c2..1d867c56b 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -1224,11 +1224,11 @@
</linker>
<linker id="linker.cfg.linux.armv6.jogl.x11" extends="linker.cfg.linux.armv6">
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="X11"/>
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="X11"/>
</linker>
<linker id="linker.cfg.linux.aarch64.jogl.x11" extends="linker.cfg.linux.aarch64">
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="X11"/>
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="X11"/>
</linker>
<linker id="linker.cfg.android.jogl" extends="linker.cfg.android">
@@ -1435,10 +1435,6 @@
<move file="${src}" tofile="${dest}" />
</target>
- <target name="rename.dylib" if="isOSX">
- <move file="${src}" tofile="${dest}" />
- </target>
-
<!-- Only compile the ffmpeg version depending source files
against their respective header files!
We do not use the resulting static libraries directly,
@@ -1473,7 +1469,7 @@
<targetfiles>
<fileset dir="${obj.joglsub}" includes="lib@{output.lib.name}.so"/>
<fileset dir="${obj.joglsub}" includes="@{output.lib.name}.dll"/>
- <fileset dir="${obj.joglsub}" includes="lib@{output.lib.name}.jnilib"/>
+ <fileset dir="${obj.joglsub}" includes="lib@{output.lib.name}.dylib"/>
</targetfiles>
<sequential>
<cc outtype="shared"
@@ -1595,7 +1591,7 @@
<targetfiles>
<fileset dir="${obj.jogl}" includes="lib@{output.lib.name}.so"/>
<fileset dir="${obj.jogl}" includes="@{output.lib.name}.dll"/>
- <fileset dir="${obj.jogl}" includes="lib@{output.lib.name}.jnilib"/>
+ <fileset dir="${obj.jogl}" includes="lib@{output.lib.name}.dylib"/>
</targetfiles>
<sequential>
<cc outtype="shared"
@@ -1643,14 +1639,7 @@
</cc>
<!-- FIXME: this is a hack; the cpptask should have an option to change the
- suffix or at least understand the override from dylib to jnilib -->
- <antcall target="rename.dylib" inheritRefs="true">
- <param name="src" value="${obj.jogl}/lib@{output.lib.name}.dylib" />
- <param name="dest" value="${obj.jogl}/lib@{output.lib.name}.jnilib" />
- </antcall>
-
- <!-- FIXME: this is a hack; the cpptask should have an option to change the
- suffix or at least understand the override from dylib to jnilib -->
+ suffix or at least understand the override from so to dll -->
<antcall target="rename.mingw.dll" inheritRefs="true">
<param name="src" value="${obj.jogl}/lib@{output.lib.name}.so" />
<param name="dest" value="${obj.jogl}/@{output.lib.name}.dll" />
diff --git a/make/build-nativewindow.xml b/make/build-nativewindow.xml
index b3a02b9b9..d13ca09b8 100644
--- a/make/build-nativewindow.xml
+++ b/make/build-nativewindow.xml
@@ -67,7 +67,7 @@
<!-- partitioning -->
<property name="java.part.core"
- value="com/jogamp/nativewindow/* com/jogamp/nativewindow/util/* com/jogamp/nativewindow/egl/* com/jogamp/nativewindow/swt/** jogamp/nativewindow/*"/>
+ value="com/jogamp/nativewindow/* com/jogamp/nativewindow/util/* com/jogamp/nativewindow/egl/* com/jogamp/nativewindow/swt/** com/jogamp/nativewindow/javafx/** jogamp/nativewindow/*"/>
<property name="java.part.awt"
value="com/jogamp/nativewindow/awt/* jogamp/nativewindow/jawt/** jogamp/nativewindow/**/awt/**"/>
@@ -227,7 +227,7 @@
outputRootDir="${build.nativewindow}"
config="${windowlib.os.cfg}"
includeRefid="stub.includes.fileset.platform"
- literalInclude="${stub.includes.gluegen.gg}, ${src.c}/${window.os.system}"
+ literalInclude="${stub.includes.gluegen.gg}, ${stub.includes}/${window.os.system}/gluegen, ${src.c}/${window.os.system}"
emitter="com.jogamp.gluegen.JavaEmitter"
debug="false"
dumpCPP="false">
@@ -246,7 +246,7 @@
outputRootDir="${build.nativewindow}"
config="${jawt.cfg}"
includeRefid="stub.includes.fileset.platform"
- literalInclude="${stub.includes.gluegen.gg}, ${stub.includes.gluegen}/jni, ${stub.includes.gluegen}/jni/${jni.platform.sub}"
+ literalInclude="${stub.includes.gluegen.gg}, ${stub.includes.gluegen}/jni, ${stub.includes.gluegen}/jni/${jni.platform.sub}, ${stub.includes}/${window.os.system}/gluegen"
emitter="com.jogamp.gluegen.JavaEmitter"
debug="false"
dumpCPP="false">
@@ -404,15 +404,15 @@
</linker>
<linker id="linker.cfg.linux.armv6.nativewindow.x11" extends="linker.cfg.linux.armv6">
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="X11" />
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="Xxf86vm" />
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="Xrender" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="X11" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="Xxf86vm" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="Xrender" />
</linker>
<linker id="linker.cfg.linux.aarch64.nativewindow.x11" extends="linker.cfg.linux.aarch64">
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="X11" />
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="Xxf86vm" />
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="Xrender" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="X11" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="Xxf86vm" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="Xrender" />
</linker>
<linker id="linker.cfg.solaris.nativewindow.x11" extends="linker.cfg.solaris">
@@ -616,10 +616,6 @@
<move file="${src}" tofile="${dest}" />
</target>
- <target name="rename.dylib" if="isOSX">
- <move file="${src}" tofile="${dest}" />
- </target>
-
<macrodef name="c.build">
<attribute name="c.compiler.src.files" />
<attribute name="compiler.cfg.id" />
@@ -688,7 +684,7 @@
<targetfiles>
<fileset dir="${obj.nativewindow}" includes="lib@{output.lib.name}.so"/>
<fileset dir="${obj.nativewindow}" includes="@{output.lib.name}.dll"/>
- <fileset dir="${obj.nativewindow}" includes="lib@{output.lib.name}.jnilib"/>
+ <fileset dir="${obj.nativewindow}" includes="lib@{output.lib.name}.dylib"/>
</targetfiles>
<sequential>
<cc outtype="shared"
@@ -710,6 +706,7 @@
<includepath path="${src.generated.c}" />
<includepath path="${src.generated.c}/X11" if="isX11"/>
<includepath path="${src.generated.c}/MacOSX" if="isOSX"/>
+ <includepath path="stub_includes/win32" if="isWindows"/>
<includepath path="${src.generated.c}/Windows" if="isWindows"/>
<includepath path="${src.c}/x11" if="isX11"/>
<includepath path="${src.c}/macosx" if="isOSX"/>
@@ -727,14 +724,7 @@
</cc>
<!-- FIXME: this is a hack; the cpptask should have an option to change the
- suffix or at least understand the override from dylib to jnilib -->
- <antcall target="rename.dylib" inheritRefs="true">
- <param name="src" value="${obj.nativewindow}/lib@{output.lib.name}.dylib" />
- <param name="dest" value="${obj.nativewindow}/lib@{output.lib.name}.jnilib" />
- </antcall>
-
- <!-- FIXME: this is a hack; the cpptask should have an option to change the
- suffix or at least understand the override from dylib to jnilib -->
+ suffix or at least understand the override from so to dll -->
<antcall target="rename.mingw.dll" inheritRefs="true">
<param name="src" value="${obj.nativewindow}/lib@{output.lib.name}.so" />
<param name="dest" value="${obj.nativewindow}/@{output.lib.name}.dll" />
diff --git a/make/build-newt.xml b/make/build-newt.xml
index ec7a8a789..d0dfdcf32 100644
--- a/make/build-newt.xml
+++ b/make/build-newt.xml
@@ -114,6 +114,9 @@
<property name="java.part.swt"
value="com/jogamp/newt/swt/** jogamp/newt/swt/**"/>
+ <property name="java.part.javafx"
+ value="com/jogamp/newt/javafx/** jogamp/newt/javafx/**"/>
+
<property name="java.part.applet3"
value="com/jogamp/newt/util/applet3/**"/>
@@ -156,6 +159,11 @@
<isset property="setup.noSWT"/>
</condition>
+ <condition property="java.excludes.javafx"
+ value="${java.part.javafx}">
+ <isset property="setup.noJFX"/>
+ </condition>
+
<condition property="java.excludes.applet3"
value="${java.part.applet3}">
<not>
@@ -167,7 +175,7 @@
<isset property="setup.noOpenGL"/>
</condition>
- <property name="java.excludes.all" value="${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.applet3}, ${java.excludes.opengl}" />
+ <property name="java.excludes.all" value="${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.javafx}, ${java.excludes.applet3}, ${java.excludes.opengl}" />
<echo message="java.excludes.all: ${java.excludes.all}" />
</target>
@@ -294,6 +302,7 @@
<syslibset libs="X11"/>
<syslibset libs="Xrandr"/>
<syslibset libs="Xcursor"/>
+ <syslibset libs="Xi"/>
</linker>
<linker id="linker.cfg.freebsd.amd64.newt.x11" extends="linker.cfg.freebsd.amd64">
@@ -301,6 +310,7 @@
<syslibset libs="X11"/>
<syslibset libs="Xrandr"/>
<syslibset libs="Xcursor"/>
+ <syslibset libs="Xi"/>
</linker>
<linker id="linker.cfg.linux.newt.bcm_egl" extends="linker.cfg.linux">
@@ -321,6 +331,7 @@
<syslibset libs="X11"/>
<syslibset libs="Xrandr"/>
<syslibset libs="Xcursor"/>
+ <syslibset libs="Xi"/>
<!--syslibset libs="xcb" /-->
<!--syslibset libs="X11-xcb" /-->
</linker>
@@ -329,6 +340,7 @@
<syslibset libs="X11"/>
<syslibset libs="Xrandr"/>
<syslibset libs="Xcursor"/>
+ <syslibset libs="Xi"/>
<!--syslibset libs="xcb" /-->
<!--syslibset libs="X11-xcb" /-->
</linker>
@@ -337,30 +349,34 @@
<syslibset libs="X11"/>
<syslibset libs="Xrandr"/>
<syslibset libs="Xcursor"/>
+ <syslibset libs="Xi"/>
<!--syslibset libs="xcb" /-->
<!--syslibset libs="X11-xcb" /-->
</linker>
<linker id="linker.cfg.linux.armv6.newt.x11" extends="linker.cfg.linux.armv6">
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="X11" />
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="Xrandr" />
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="Xcursor" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="X11" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="Xrandr" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="Xcursor" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="Xi" />
</linker>
<linker id="linker.cfg.linux.aarch64.newt.x11" extends="linker.cfg.linux.aarch64">
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="X11" />
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="Xrandr" />
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="Xcursor" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="X11" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="Xrandr" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="Xcursor" />
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}" libs="Xi" />
</linker>
<linker id="linker.cfg.android.newt" extends="linker.cfg.android">
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib" libs="android" />
+ <syslibset dir="${TARGET_PLATFORM_SYSROOT}/usr/lib" libs="android" />
</linker>
<linker id="linker.cfg.solaris.newt.x11" extends="linker.cfg.solaris">
<syslibset libs="X11"/>
<syslibset libs="Xrandr"/>
<syslibset libs="Xcursor"/>
+ <syslibset libs="Xi"/>
</linker>
<linker id="linker.cfg.solaris.sparcv9.newt.x11" extends="linker.cfg.solaris.sparcv9">
@@ -368,6 +384,7 @@
<syslibset libs="X11"/>
<syslibset libs="Xrandr"/>
<syslibset libs="Xcursor"/>
+ <syslibset libs="Xi"/>
</linker>
<linker id="linker.cfg.solaris.amd64.newt.x11" extends="linker.cfg.solaris.amd64">
@@ -375,6 +392,7 @@
<syslibset libs="X11"/>
<syslibset libs="Xrandr"/>
<syslibset libs="Xcursor"/>
+ <syslibset libs="Xi"/>
</linker>
<linker id="linker.cfg.win32.mingw.newt" extends="linker.cfg.win32.mingw">
@@ -602,10 +620,6 @@
<move file="${src}" tofile="${dest}" />
</target>
- <target name="rename.dylib" if="isOSX">
- <move file="${src}" tofile="${dest}" />
- </target>
-
<macrodef name="c.build">
<attribute name="c.compiler.src.files" />
<attribute name="compiler.cfg.id" />
@@ -654,7 +668,7 @@
<targetfiles>
<fileset dir="${obj.newt}" includes="lib@{output.lib.name}.so"/>
<fileset dir="${obj.newt}" includes="@{output.lib.name}.dll"/>
- <fileset dir="${obj.newt}" includes="lib@{output.lib.name}.jnilib"/>
+ <fileset dir="${obj.newt}" includes="lib@{output.lib.name}.dylib"/>
</targetfiles>
<sequential>
<cc outtype="shared"
@@ -699,14 +713,7 @@
</cc>
<!-- FIXME: this is a hack; the cpptask should have an option to change the
- suffix or at least understand the override from dylib to jnilib -->
- <antcall target="rename.dylib" inheritRefs="true">
- <param name="src" value="${obj.newt}/lib@{output.lib.name}.dylib" />
- <param name="dest" value="${obj.newt}/lib@{output.lib.name}.jnilib" />
- </antcall>
-
- <!-- FIXME: this is a hack; the cpptask should have an option to change the
- suffix or at least understand the override from dylib to jnilib -->
+ suffix or at least understand the override from so to dll -->
<antcall target="rename.mingw.dll" inheritRefs="true">
<param name="src" value="${obj.newt}/lib@{output.lib.name}.so" />
<param name="dest" value="${obj.newt}/@{output.lib.name}.dll" />
@@ -806,6 +813,13 @@
</jar>
</target>
+ <target name="build-jars-javafx" depends="setup-manifestfile" unless="setup.noJFX">
+ <jar manifest="${build.newt}/manifest.mf" destfile="${newt-javafx.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.javafx}"/>
+ </jar>
+ </target>
+
<target name="build-jars-opengl" depends="setup-manifestfile" unless="setup.noOpenGL">
<jar manifest="${build.newt}/manifest.mf" destfile="${newt-ogl.jar}" filesonly="true">
<fileset dir="${classes}"
@@ -848,7 +862,7 @@
</jar>
</target>
- <target name="build-jars-javase" depends="setup-manifestfile,build-jars-opengl,build-jars-awt,build-jars-swt,build-jars-driver">
+ <target name="build-jars-javase" depends="setup-manifestfile,build-jars-opengl,build-jars-awt,build-jars-swt,build-jars-javafx,build-jars-driver">
<jar manifest="${build.newt}/manifest.mf" destfile="${newt.jar}" filesonly="true">
<fileset dir="${classes}"
includes="${java.part.core}"/>
diff --git a/make/build-oculusvr.xml b/make/build-oculusvr.xml
index b89b66fb7..2fa7b16fa 100644
--- a/make/build-oculusvr.xml
+++ b/make/build-oculusvr.xml
@@ -411,10 +411,6 @@
<move file="${src}" tofile="${dest}" />
</target>
- <target name="rename.dylib" if="isOSX">
- <move file="${src}" tofile="${dest}" />
- </target>
-
<macrodef name="c.build">
<attribute name="compiler.cfg.id" />
<attribute name="linker.cfg.id" />
@@ -530,7 +526,7 @@
<targetfiles>
<fileset dir="${obj.oculusvr}" includes="lib@{output.lib.name}.so"/>
<fileset dir="${obj.oculusvr}" includes="@{output.lib.name}.dll"/>
- <fileset dir="${obj.oculusvr}" includes="lib@{output.lib.name}.jnilib"/>
+ <fileset dir="${obj.oculusvr}" includes="lib@{output.lib.name}.dylib"/>
</targetfiles>
<sequential>
<!-- C Compilation -->
@@ -637,7 +633,7 @@
<syslibset libs="ws2_32" if="isWindows"/>
<syslibset libs="X11 Xrandr udev m" if="isLinux" unless="isLinuxARMv6" />
- <syslibset dir="${env.TARGET_PLATFORM_ROOT}/usr/lib"
+ <syslibset dir="${TARGET_PLATFORM_USRLIBS}"
libs="X11 Xrandr udev m" if="isLinuxARMv6" />
<syslibset dir="/usr/local/lib" libs="X11 Xrandr udev m" if="isFreeBSD"/>
@@ -660,14 +656,7 @@
</cc>
<!-- FIXME: this is a hack; the cpptask should have an option to change the
- suffix or at least understand the override from dylib to jnilib -->
- <antcall target="rename.dylib" inheritRefs="true">
- <param name="src" value="${obj.oculusvr}/lib@{output.lib.name}.dylib" />
- <param name="dest" value="${obj.oculusvr}/lib@{output.lib.name}.jnilib" />
- </antcall>
-
- <!-- FIXME: this is a hack; the cpptask should have an option to change the
- suffix or at least understand the override from dylib to jnilib -->
+ suffix or at least understand the override from so to dll -->
<antcall target="rename.mingw.dll" inheritRefs="true">
<param name="src" value="${obj.oculusvr}/lib@{output.lib.name}.so" />
<param name="dest" value="${obj.oculusvr}/@{output.lib.name}.dll" />
diff --git a/make/config/jogl/es3-headers.cfg b/make/config/jogl/es3-headers.cfg
index 41f6d5a6b..d9d5ea77e 100644
--- a/make/config/jogl/es3-headers.cfg
+++ b/make/config/jogl/es3-headers.cfg
@@ -3,7 +3,7 @@ CustomCCode #include <GLES2/gl2platform.h>
CustomCCode // Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
CustomCCode // "gl2ext.h" and "gl3ext.h" are parsed.
CustomCCode #define GL_GLEXT_PROTOTYPES
-CustomCCode #include <GLES3/gl31.h>
+CustomCCode #include <GLES3/gl3x.h>
CustomCCode #include <GLES3/gl3ext.h>
CustomCCode /** Shared between ES2 and ES3 .. */
CustomCCode #include <GLES2/gl2ext.h>
diff --git a/make/config/jogl/gl-common-extensions.cfg b/make/config/jogl/gl-common-extensions.cfg
index f3bd08fe7..b9d4b0fc4 100644
--- a/make/config/jogl/gl-common-extensions.cfg
+++ b/make/config/jogl/gl-common-extensions.cfg
@@ -63,7 +63,7 @@ IgnoreExtension GLX_NV_vertex_array_range
IgnoreExtension GL_NV_vertex_array_range
IgnoreExtension GL_NV_vertex_array_range2
-IgnoreExtension GL_KHR_blend_equation_advanced
+#IgnoreExtension GL_KHR_blend_equation_advanced
IgnoreExtension GL_OES_fixed_point
IgnoreExtension GL_OES_compressed_paletted_texture
@@ -106,6 +106,9 @@ RenameExtensionIntoCore GL_ANGLE_framebuffer_multisample
RenameExtensionIntoCore GL_NV_fbo_color_attachments
RenameExtensionIntoCore GL_NV_draw_buffers
+# ES 3.2 compatibility
+RenameExtensionIntoCore GL_ARB_ES3_2_compatibility
+RenameExtensionIntoCore GL_KHR_blend_equation_advanced
# GL_EXT_texture_storage == GL_ARB_texture_storage
# If subsuming, the DSA related part, i.e. 'glTextureStorage[123]DEXT' collides w/ OpenGL 4.5,
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
index f22730472..be4d9c44e 100644
--- a/make/config/jogl/gl-common.cfg
+++ b/make/config/jogl/gl-common.cfg
@@ -29,7 +29,7 @@ GLDocHeader GLES/glext.h
GLDocHeader GLES2/gl2.h
GLDocHeader GLES2/gl2ext-supplement.h
GLDocHeader GLES2/gl2ext.h
-GLDocHeader GLES3/gl31.h
+GLDocHeader GLES3/gl3x.h
GLDocHeader GLES3/gl3ext.h
# Imports needed by all glue code
@@ -762,12 +762,22 @@ BufferObjectKind UnpackPixel glPixelMapuiv
BufferObjectKind UnpackPixel glPixelMapusv
BufferObjectKind UnpackPixel glPolygonStipple
BufferObjectKind UnpackPixel glSeparableFilter2D
+
BufferObjectKind UnpackPixel glTexImage1D
+BufferObjectKind UnpackPixel glTextureImage1DEXT
BufferObjectKind UnpackPixel glTexImage2D
+BufferObjectKind UnpackPixel glTextureImage2DEXT
BufferObjectKind UnpackPixel glTexImage3D
+BufferObjectKind UnpackPixel glTextureImage3DEXT
BufferObjectKind UnpackPixel glTexSubImage1D
+BufferObjectKind UnpackPixel glTextureSubImage1D
+BufferObjectKind UnpackPixel glTextureSubImage1DEXT
BufferObjectKind UnpackPixel glTexSubImage2D
+BufferObjectKind UnpackPixel glTextureSubImage2D
+BufferObjectKind UnpackPixel glTextureSubImage2DEXT
BufferObjectKind UnpackPixel glTexSubImage3D
+BufferObjectKind UnpackPixel glTextureSubImage3D
+BufferObjectKind UnpackPixel glTextureSubImage3DEXT
BufferObjectKind PackPixel glGetColorTable
BufferObjectKind PackPixel glGetCompressedTexImage
@@ -832,20 +842,49 @@ JavaPrologue glGetTexImage depth = tmp[0];
JavaPrologue glGetTexImage }
# Range check directives for various image-related routines
-RangeCheckBytes glColorTable 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1 , false)
-RangeCheckBytes glColorTableEXT 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1 , false)
-RangeCheckBytes glConvolutionFilter1D 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1 , false)
-RangeCheckBytes glConvolutionFilter2D 6 imageSizeInBytes({4}, {5}, {2} , {3} , 1 , false)
-RangeCheckBytes glDrawPixels 4 imageSizeInBytes({2}, {3}, {0} , {1} , 1 , false)
-RangeCheckBytes glReadPixels 6 imageSizeInBytes({4}, {5}, {2} , {3} , 1 , true)
-RangeCheckBytes glTexImage1D 7 imageSizeInBytes({5}, {6}, {3} , 1 , 1 , false)
-RangeCheckBytes glTexImage2D 8 imageSizeInBytes({6}, {7}, {3} , {4} , 1 , false)
-RangeCheckBytes glTexImage3D 9 imageSizeInBytes({7}, {8}, {3} , {4} , {5} , false)
-RangeCheckBytes glTexSubImage1D 6 imageSizeInBytes({4}, {5}, {3} , 1 , 1 , false)
-RangeCheckBytes glTexSubImage2D 8 imageSizeInBytes({6}, {7}, {4} , {5} , 1 , false)
-RangeCheckBytes glTexSubImage3D 10 imageSizeInBytes({8}, {9}, {5} , {6} , {7} , false)
+# glTexImage1D( int target, int level, int internalFormat, int width, int border, int format, int type, Buffer pixels)
+# glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, Buffer pixels)
+# glTexImage2D( int target, int level, int internalFormat, int width, int height, int border, int format, int type, Buffer pixels)
+# glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
+# glTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
+# glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
+#
+# glTexSubImage1D( int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
+# glTextureSubImage1D( int texture, int level, int xoffset, int width, int format, int type, Buffer pixels)
+# glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
+# glTexSubImage2D( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
+# glTextureSubImage2D( int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
+# glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
+# glTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
+# glTextureSubImage3D( int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
+# glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
+#
+# imageSizeInBytes(int format, int type, int width, int height, int depth, boolean pack)
+#
+RangeCheckBytes glColorTable 5 imageSizeInBytes({3}, {4}, {2}, 1 , 1 , false)
+RangeCheckBytes glColorTableEXT 5 imageSizeInBytes({3}, {4}, {2}, 1 , 1 , false)
+RangeCheckBytes glConvolutionFilter1D 5 imageSizeInBytes({3}, {4}, {2}, 1 , 1 , false)
+RangeCheckBytes glConvolutionFilter2D 6 imageSizeInBytes({4}, {5}, {2}, {3}, 1 , false)
+RangeCheckBytes glDrawPixels 4 imageSizeInBytes({2}, {3}, {0}, {1}, 1 , false)
+RangeCheckBytes glReadPixels 6 imageSizeInBytes({4}, {5}, {2}, {3}, 1 , true)
+RangeCheckBytes glTexImage1D 7 imageSizeInBytes({5}, {6}, {3}, 1 , 1 , false)
+RangeCheckBytes glTextureImage1DEXT 8 imageSizeInBytes({6}, {7}, {4}, 1 , 1 , false)
+RangeCheckBytes glTexImage2D 8 imageSizeInBytes({6}, {7}, {3}, {4}, 1 , false)
+RangeCheckBytes glTextureImage2DEXT 9 imageSizeInBytes({7}, {8}, {4}, {5}, 1 , false)
+RangeCheckBytes glTexImage3D 9 imageSizeInBytes({7}, {8}, {3}, {4}, {5}, false)
+RangeCheckBytes glTextureImage3DEXT 10 imageSizeInBytes({8}, {9}, {4}, {5}, {6}, false)
+RangeCheckBytes glTexSubImage1D 6 imageSizeInBytes({4}, {5}, {3}, 1 , 1 , false)
+RangeCheckBytes glTextureSubImage1D 6 imageSizeInBytes({4}, {5}, {3}, 1 , 1 , false)
+RangeCheckBytes glTextureSubImage1DEXT 7 imageSizeInBytes({5}, {6}, {4}, 1 , 1 , false)
+RangeCheckBytes glTexSubImage2D 8 imageSizeInBytes({6}, {7}, {4}, {5}, 1 , false)
+RangeCheckBytes glTextureSubImage2D 8 imageSizeInBytes({6}, {7}, {4}, {5}, 1 , false)
+RangeCheckBytes glTextureSubImage2DEXT 9 imageSizeInBytes({7}, {8}, {5}, {6}, 1 , false)
+RangeCheckBytes glTexSubImage3D 10 imageSizeInBytes({8}, {9}, {5}, {6}, {7}, false)
+RangeCheckBytes glTextureSubImage3D 10 imageSizeInBytes({8}, {9}, {5}, {6}, {7}, false)
+RangeCheckBytes glTextureSubImage3DEXT 11 imageSizeInBytes({9}, {10}, {6}, {7}, {8}, false)
+
# This may produce wrong answers for 1D textures
-RangeCheckBytes glGetTexImage 4 imageSizeInBytes({2}, {3}, width , height , depth, true)
+RangeCheckBytes glGetTexImage 4 imageSizeInBytes({2}, {3}, width, height, depth, true)
# Note we don't support glTexImage4DSGIS / glTexSubImage4DSGIS
# FIXME: add the following unpack operations:
# glBitmap, glPolygonStipple
@@ -979,7 +1018,7 @@ ClassJavadoc GLES2 * as well as most of it's extensions defined at the time of
ClassJavadoc GLES2 */
ClassJavadoc GLES3 /**
-ClassJavadoc GLES3 * <p>This interface contains all OpenGL ES [ 3.0 .. 3.1 ] methods,
+ClassJavadoc GLES3 * <p>This interface contains all OpenGL ES [ 3.0 .. 3.2 ] methods,
ClassJavadoc GLES3 * as well as most of it's extensions defined at the time of this specification.</p>
ClassJavadoc GLES3 */
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
index 6ce59770e..ad565d883 100644
--- a/make/config/jogl/gl-es1.cfg
+++ b/make/config/jogl/gl-es1.cfg
@@ -26,9 +26,10 @@ JavaClass GLES1
Extends GLES1 GL2ES1
ImplPackage jogamp.opengl.es1
ImplJavaClass GLES1Impl
-Implements GLES1Impl GLBase
-Implements GLES1Impl GL
-Implements GLES1Impl GL2ES1
+#Implements GLES1Impl GLBase
+#Implements GLES1Impl GL
+#Implements GLES1Impl GL2ES1
+#Implements GLES1Impl GLES1 implicit
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
@@ -39,6 +40,9 @@ ProcAddressTableClassName GLES1ProcAddressTable
GetProcAddressTableExpr _pat
# GetProcAddressTableExpr ((GLES1ProcAddressTable)_context.getGLProcAddressTable())
+# Manual implement glDebugMessageCallback* using the proc address resolver
+ForceProcAddressGen glDebugMessageCallbackKHR
+
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
# depend on the presence of an import library for a particular device
diff --git a/make/config/jogl/gl-es3-impl.cfg b/make/config/jogl/gl-es3-impl.cfg
index 01ef034f6..98ed74c03 100644
--- a/make/config/jogl/gl-es3-impl.cfg
+++ b/make/config/jogl/gl-es3-impl.cfg
@@ -5,7 +5,7 @@ NativeOutputDir gensrc/native/jogl/es3
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES3/gl31.h
+GLSemHeader GLES3/gl3x.h
GLSemHeader GLES3/gl3ext.h
GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2ext.h
@@ -22,13 +22,13 @@ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/com/jogamp/opengl/GLBase.java
Style ImplOnly
ImplPackage jogamp.opengl.es3
ImplJavaClass GLES3Impl
-Implements GLES3Impl GLBase
-Implements GLES3Impl GL
-Implements GLES3Impl GL2ES2
+#Implements GLES3Impl GLBase
+#Implements GLES3Impl GL
+#Implements GLES3Impl GL2ES2
Implements GLES3Impl GLES2
-Implements GLES3Impl GL2ES3
-Implements GLES3Impl GL3ES3
-Implements GLES3Impl GL4ES3
+#Implements GLES3Impl GL2ES3
+#Implements GLES3Impl GL3ES3
+#Implements GLES3Impl GL4ES3
Implements GLES3Impl GLES3
HierarchicalNativeOutput false
Include gl-common.cfg
@@ -44,6 +44,9 @@ ProcAddressTableClassName GLES3ProcAddressTable
GetProcAddressTableExpr _pat
# GetProcAddressTableExpr ((GLES3ProcAddressTable)_context.getGLProcAddressTable())
+# Manual implement glDebugMessageCallback* using the proc address resolver
+ForceProcAddressGen glDebugMessageCallbackKHR
+
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
# depend on the presence of an import library for a particular device
diff --git a/make/config/jogl/gl-gl4bc.cfg b/make/config/jogl/gl-gl4bc.cfg
index e3e706688..2f35c8c76 100644
--- a/make/config/jogl/gl-gl4bc.cfg
+++ b/make/config/jogl/gl-gl4bc.cfg
@@ -45,18 +45,19 @@ Extends GL4bc GL3bc
Extends GL4bc GL4
ImplPackage jogamp.opengl.gl4
ImplJavaClass GL4bcImpl
-Implements GL4bcImpl GLBase
-Implements GL4bcImpl GL
-Implements GL4bcImpl GL2ES1
-Implements GL4bcImpl GL2ES2
-Implements GL4bcImpl GL2ES3
-Implements GL4bcImpl GL3ES3
-Implements GL4bcImpl GL4ES3
-Implements GL4bcImpl GL2GL3
-Implements GL4bcImpl GL2
-Implements GL4bcImpl GL3
-Implements GL4bcImpl GL3bc
+#Implements GL4bcImpl GLBase
+#Implements GL4bcImpl GL
+#Implements GL4bcImpl GL2ES1
+#Implements GL4bcImpl GL2ES2
+#Implements GL4bcImpl GL2ES3
+#Implements GL4bcImpl GL3ES3
+#Implements GL4bcImpl GL4ES3
+#Implements GL4bcImpl GL2GL3
+#Implements GL4bcImpl GL2
+#Implements GL4bcImpl GL3
+#Implements GL4bcImpl GL3bc
Implements GL4bcImpl GL4
+#Implements GL4bcImpl GL4bc implicit
Include gl-common.cfg
Include gl-common-extensions.cfg
@@ -180,7 +181,7 @@ MethodJavadoc glMapNamedBufferRangeEXT * </p>
DelegateImplementation glUnmapNamedBuffer glUnmapNamedBufferDelegate
DelegateImplementation glUnmapNamedEXTBuffer glUnmapNamedEXTBufferDelegate
-# Manuall implement glDebugMessageCallback* using the proc address resolver
+# Manual implement glDebugMessageCallback* using the proc address resolver
ForceProcAddressGen glDebugMessageCallback
ForceProcAddressGen glDebugMessageCallbackAMD
diff --git a/make/config/jogl/gl-if-es3.cfg b/make/config/jogl/gl-if-es3.cfg
index 573a79f85..14cfce55c 100644
--- a/make/config/jogl/gl-if-es3.cfg
+++ b/make/config/jogl/gl-if-es3.cfg
@@ -4,7 +4,7 @@ JavaOutputDir gensrc/classes
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES3/gl31.h
+GLSemHeader GLES3/gl3x.h
GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES3/gl3ext.h
GLSemHeader GLES2/gl2ext.h
diff --git a/make/config/jogl/gl-if-gl-ignores.cfg b/make/config/jogl/gl-if-gl-ignores.cfg
index d6d71e09f..ad7677e9a 100644
--- a/make/config/jogl/gl-if-gl-ignores.cfg
+++ b/make/config/jogl/gl-if-gl-ignores.cfg
@@ -10,9 +10,10 @@ DropUniqVendorExtensions APPLE
DropUniqVendorExtensions ATI
DropUniqVendorExtensions FJ
DropUniqVendorExtensions HP
-DropUniqVendorExtensions IMG
DropUniqVendorExtensions IBM
+DropUniqVendorExtensions IMG
DropUniqVendorExtensions INGR
+DropUniqVendorExtensions INTEL
DropUniqVendorExtensions MESA
DropUniqVendorExtensions MESAX
DropUniqVendorExtensions NV
@@ -94,7 +95,6 @@ IgnoreExtension GL_EXT_texture_cube_map_array
IgnoreExtension GL_EXT_texture_norm16
IgnoreExtension GL_EXT_texture_sRGB_decode
IgnoreExtension GL_EXT_texture_view
-IgnoreExtension GL_INTEL_performance_query
IgnoreExtension GL_KHR_blend_equation_advanced
IgnoreExtension GL_KHR_blend_equation_advanced_coherent
IgnoreExtension GL_KHR_context_flush_control
@@ -137,6 +137,27 @@ IgnoreExtension GL_OES_texture_stencil8
IgnoreExtension GL_OES_texture_storage_multisample_2d_array
IgnoreExtension GL_OES_texture_view
+#
+# Ignored new extensions added in gl2ext.h 2015-10-06
+# see jogl/make/scripts/diff-gl2ext.sh
+# FIXME: Refine for 2.4.0
+#
+IgnoreExtension GL_KHR_no_error
+IgnoreExtension GL_EXT_YUV_target
+IgnoreExtension GL_EXT_blend_func_extended
+IgnoreExtension GL_EXT_buffer_storage
+IgnoreExtension GL_EXT_color_buffer_float
+IgnoreExtension GL_EXT_float_blend
+IgnoreExtension GL_EXT_multisampled_compatibility
+IgnoreExtension GL_EXT_post_depth_coverage
+IgnoreExtension GL_EXT_raster_multisample
+IgnoreExtension GL_EXT_sparse_texture
+IgnoreExtension GL_EXT_texture_filter_minmax
+IgnoreExtension GL_EXT_texture_sRGB_R8
+IgnoreExtension GL_EXT_texture_sRGB_RG8
+IgnoreExtension GL_OVR_multiview
+IgnoreExtension GL_OVR_multiview2
+
# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
IgnoreExtension GL_QCOM_extended_get
Ignore GL_STATE_RESTORE
diff --git a/make/config/jogl/gl-if-gl2_es2-ignores.cfg b/make/config/jogl/gl-if-gl2_es2-ignores.cfg
index e34ff1fe2..fe9938175 100644
--- a/make/config/jogl/gl-if-gl2_es2-ignores.cfg
+++ b/make/config/jogl/gl-if-gl2_es2-ignores.cfg
@@ -117,6 +117,26 @@ IgnoreExtension GL_OES_texture_cube_map_array
IgnoreExtension GL_OES_texture_stencil8
IgnoreExtension GL_OES_texture_storage_multisample_2d_array
+#
+# Ignored new extensions added in gl2ext.h 2015-10-06
+# see jogl/make/scripts/diff-gl2ext.sh
+# FIXME: Refine for 2.4.0
+#
+IgnoreExtension GL_KHR_no_error
+IgnoreExtension GL_EXT_YUV_target
+IgnoreExtension GL_EXT_blend_func_extended
+IgnoreExtension GL_EXT_buffer_storage
+IgnoreExtension GL_EXT_color_buffer_float
+IgnoreExtension GL_EXT_float_blend
+IgnoreExtension GL_EXT_multisampled_compatibility
+IgnoreExtension GL_EXT_post_depth_coverage
+IgnoreExtension GL_EXT_raster_multisample
+IgnoreExtension GL_EXT_sparse_texture
+IgnoreExtension GL_EXT_texture_filter_minmax
+IgnoreExtension GL_EXT_texture_sRGB_R8
+IgnoreExtension GL_EXT_texture_sRGB_RG8
+IgnoreExtension GL_OVR_multiview
+IgnoreExtension GL_OVR_multiview2
# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
IgnoreExtension GL_QCOM_extended_get
diff --git a/make/config/jogl/gl-if-gl2_es3-ignores.cfg b/make/config/jogl/gl-if-gl2_es3-ignores.cfg
index e3e843771..bd9a30cf1 100644
--- a/make/config/jogl/gl-if-gl2_es3-ignores.cfg
+++ b/make/config/jogl/gl-if-gl2_es3-ignores.cfg
@@ -118,6 +118,33 @@ IgnoreExtension GL_OES_texture_stencil8
IgnoreExtension GL_OES_texture_storage_multisample_2d_array
IgnoreExtension GL_OES_texture_view
+#
+# Ignored new extensions added in gl2ext.h 2015-10-06
+# see jogl/make/scripts/diff-gl2ext.sh
+# FIXME: Refine for 2.4.0
+#
+IgnoreExtension GL_KHR_no_error
+IgnoreExtension GL_EXT_YUV_target
+IgnoreExtension GL_EXT_blend_func_extended
+IgnoreExtension GL_EXT_buffer_storage
+IgnoreExtension GL_EXT_color_buffer_float
+IgnoreExtension GL_EXT_float_blend
+IgnoreExtension GL_EXT_multisampled_compatibility
+IgnoreExtension GL_EXT_post_depth_coverage
+IgnoreExtension GL_EXT_raster_multisample
+IgnoreExtension GL_EXT_sparse_texture
+IgnoreExtension GL_EXT_texture_filter_minmax
+IgnoreExtension GL_EXT_texture_sRGB_R8
+IgnoreExtension GL_EXT_texture_sRGB_RG8
+IgnoreExtension GL_OVR_multiview
+IgnoreExtension GL_OVR_multiview2
+
+#
+# as added in GLES2/gl2ext.h
+#
+IgnoreExtension GL_EXT_blend_func_extended
+IgnoreExtension GL_EXT_gpu_shader4
+
# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
IgnoreExtension GL_QCOM_extended_get
Ignore GL_STATE_RESTORE
diff --git a/make/config/jogl/gl-if-gl2es3-subset.cfg b/make/config/jogl/gl-if-gl2es3-subset.cfg
index f7c46e859..9f91102a0 100644
--- a/make/config/jogl/gl-if-gl2es3-subset.cfg
+++ b/make/config/jogl/gl-if-gl2es3-subset.cfg
@@ -4,7 +4,7 @@ JavaOutputDir ../../build-temp/gluegen-set
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES3/gl31.h
+GLSemHeader GLES3/gl3x.h
GLSemHeader GLES3/gl3ext.h
GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2ext.h
diff --git a/make/config/jogl/gl-if-gl3-ignores.cfg b/make/config/jogl/gl-if-gl3-ignores.cfg
index 7838ef082..549d684ba 100644
--- a/make/config/jogl/gl-if-gl3-ignores.cfg
+++ b/make/config/jogl/gl-if-gl3-ignores.cfg
@@ -57,4 +57,5 @@ IgnoreExtension GL_KHR_robust_buffer_access_behavior
IgnoreExtension GL_KHR_robustness
# Ignore extensions requiring GL 3.3
IgnoreExtension GL_ARB_explicit_uniform_location
-
+IgnoreExtension GL_ARB_texture_filter_minmax
+IgnoreExtension GL_ARB_shader_image_load_store
diff --git a/make/config/jogl/gl-if-gl3_es3.cfg b/make/config/jogl/gl-if-gl3_es3.cfg
index 86823a3f4..2f593abb0 100644
--- a/make/config/jogl/gl-if-gl3_es3.cfg
+++ b/make/config/jogl/gl-if-gl3_es3.cfg
@@ -5,7 +5,7 @@ NativeOutputDir gensrc/native/jogl
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES3/gl31.h
+GLSemHeader GLES3/gl3x.h
GLSemHeader GLES3/gl3ext.h
GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2ext.h
diff --git a/make/config/jogl/gl-if-gl4-ignores.cfg b/make/config/jogl/gl-if-gl4-ignores.cfg
index 2f00cc6c1..7de570557 100644
--- a/make/config/jogl/gl-if-gl4-ignores.cfg
+++ b/make/config/jogl/gl-if-gl4-ignores.cfg
@@ -25,6 +25,11 @@ IgnoreExtension GL_ARB_shader_precision
IgnoreExtension GL_ARB_shader_storage_buffer_object
IgnoreExtension GL_ARB_bindless_texture
IgnoreExtension GL_ARB_derivative_control
+IgnoreExtension GL_ARB_gpu_shader_int64
+IgnoreExtension GL_ARB_shader_ballot
+IgnoreExtension GL_ARB_shader_clock
+# Ignore extensions requiring GL 4.1
+IgnoreExtension GL_ARB_shader_viewport_layer_array
# Ignore extensions written against GL 4.2
IgnoreExtension GL_ARB_vertex_attrib_binding
IgnoreExtension GL_ARB_program_interface_query
@@ -37,9 +42,19 @@ IgnoreExtension GL_ARB_indirect_parameters
IgnoreExtension GL_ARB_texture_view
IgnoreExtension GL_EXT_texture_view
IgnoreExtension GL_OES_texture_view
+IgnoreExtension GL_ARB_shader_atomic_counter_ops
+IgnoreExtension GL_ARB_fragment_shader_interlock
# Ignore extensions requiring GL 4.3
IgnoreExtension GL_ARB_shader_texture_image_samples
# Ignore extensions requiring GL 4.4
IgnoreExtension GL_ARB_ES3_1_compatibility
# Ignore extensions requiring GL 4.5
+# Ignore extensions written against GL 4.5
+IgnoreExtension GL_ARB_parallel_shader_compile
+IgnoreExtension GL_ARB_ES3_2_compatibility
+IgnoreExtension GL_ARB_sparse_texture2
+IgnoreExtension GL_ARB_sparse_texture_clamp
+IgnoreExtension GL_ARB_sample_locations
+IgnoreExtension GL_ARB_fragment_shader_interlock
+IgnoreExtension GL_ARB_post_depth_coverage
diff --git a/make/config/jogl/gl-if-gl4_es3.cfg b/make/config/jogl/gl-if-gl4_es3.cfg
index 776e82921..65e383135 100644
--- a/make/config/jogl/gl-if-gl4_es3.cfg
+++ b/make/config/jogl/gl-if-gl4_es3.cfg
@@ -5,7 +5,7 @@ NativeOutputDir gensrc/native/jogl
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES3/gl31.h
+GLSemHeader GLES3/gl3x.h
GLSemHeader GLES3/gl3ext.h
GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2ext.h
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
index f46f08a94..0db1b4a6e 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
@@ -123,6 +123,11 @@ public final boolean isGLES31Compatible() {
}
@Override
+public final boolean isGLES32Compatible() {
+ return _context.isGLES32Compatible();
+}
+
+@Override
public final boolean isGL2GL3() {
return _context.isGL2GL3();
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index 5300a1e3b..c9dafc419 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -119,6 +119,11 @@ public final boolean isGLES31Compatible() {
}
@Override
+public final boolean isGLES32Compatible() {
+ return false;
+}
+
+@Override
public final boolean isGL2GL3() {
return false;
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles3.java b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
index 1e9082330..16a6b9c08 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
@@ -120,6 +120,11 @@ public final boolean isGLES31Compatible() {
}
@Override
+public final boolean isGLES32Compatible() {
+ return _context.isGLES32Compatible();
+}
+
+@Override
public final boolean isGL2GL3() {
return false;
}
@@ -171,6 +176,9 @@ public final GLES2 getGLES2() throws GLException {
@Override
public final GLES3 getGLES3() throws GLException {
+ if(!_isES3) {
+ throw new GLException("Not a GLES3 implementation");
+ }
return this;
}
diff --git a/make/config/jogl/glu-CustomJavaCode-gl2.java b/make/config/jogl/glu-CustomJavaCode-gl2.java
index d7ba58de4..2ade45c0e 100644
--- a/make/config/jogl/glu-CustomJavaCode-gl2.java
+++ b/make/config/jogl/glu-CustomJavaCode-gl2.java
@@ -538,7 +538,7 @@ private static final GLUgl2ProcAddressTable getGLUProcAddressTable() {
if (curContext == null) {
throw new GLException("No OpenGL context current on this thread");
}
- GLDynamicLookupHelper glLookupHelper = ((GLDrawableImpl) curContext.getGLDrawable()).getGLDynamicLookupHelper();
+ GLDynamicLookupHelper glLookupHelper = ((GLContextImpl) curContext).getGLDynamicLookupHelper();
glLookupHelper.loadGLULibrary();
GLUgl2ProcAddressTable tmp = new GLUgl2ProcAddressTable(new GLProcAddressResolver());
tmp.reset(glLookupHelper);
diff --git a/make/config/nativewindow/win32-lib.cfg b/make/config/nativewindow/win32-lib.cfg
index 3a8fdd66a..da91f6944 100644
--- a/make/config/nativewindow/win32-lib.cfg
+++ b/make/config/nativewindow/win32-lib.cfg
@@ -13,6 +13,13 @@ Opaque long HANDLE
Opaque long PROC
Opaque long void **
+NIODirectOnly DwmEnableBlurBehindWindow
+NIODirectOnly DwmExtendFrameIntoClientArea
+NIODirectOnly DwmGetWindowAttribute
+NIODirectOnly DwmSetWindowAttribute
+NIODirectOnly GetWindowCompositionAccentPolicy
+NIODirectOnly SetWindowCompositionAccentPolicy
+
Import com.jogamp.nativewindow.util.Point
Import com.jogamp.nativewindow.NativeWindowException
Import jogamp.nativewindow.NWJNILibLoader
diff --git a/make/config/nativewindow/x11-CustomJavaCode.java b/make/config/nativewindow/x11-CustomJavaCode.java
index d1e011184..7b5d617b5 100644
--- a/make/config/nativewindow/x11-CustomJavaCode.java
+++ b/make/config/nativewindow/x11-CustomJavaCode.java
@@ -24,14 +24,20 @@
if (_res == null) return null;
Buffers.nativeOrder(_res);
- XVisualInfo[] _retarray = new XVisualInfo[getFirstElement(arg3, arg3_offset)];
- for (int _count = 0; _count < getFirstElement(arg3, arg3_offset); _count++) {
- _res.position(_count * XVisualInfo.size());
- _res.limit ((1 + _count) * XVisualInfo.size());
+ final int count = getFirstElement(arg3, arg3_offset);
+ if (count <= 0) return null;
+ final int esize = _res.capacity() / count;
+ if( esize < XVisualInfo.size() ) {
+ throw new RuntimeException("element-size "+_res.capacity()+"/"+count+"="+esize+" < "+XVisualInfo.size());
+ }
+ XVisualInfo[] _retarray = new XVisualInfo[count];
+ for (int i = 0; i < count; i++) {
+ _res.position(i * esize); // XVisualInfo.size());
+ _res.limit ((1 + i) * esize); // XVisualInfo.size());
java.nio.ByteBuffer _tmp = _res.slice();
_res.position(0);
_res.limit(_res.capacity());
- _retarray[_count] = XVisualInfo.create(_tmp);
+ _retarray[i] = XVisualInfo.create(_tmp);
}
return _retarray;
}
diff --git a/make/config/nativewindow/x11-lib.cfg b/make/config/nativewindow/x11-lib.cfg
index 66bd19362..0bbe1c420 100644
--- a/make/config/nativewindow/x11-lib.cfg
+++ b/make/config/nativewindow/x11-lib.cfg
@@ -13,6 +13,7 @@ NativeOutputDir gensrc/native/X11
Import java.nio.*
Import java.util.*
Import com.jogamp.nativewindow.util.Point
+Import com.jogamp.common.util.Bitfield
# XID needs to be treated as a long for 32/64 bit compatibility
Opaque long XID
@@ -31,6 +32,7 @@ ReturnValueCapacity XRenderFindVisualFormat sizeof(XRenderPictFormat)
# We have Custom code for the following
Ignore XGetVisualInfo
+Ignore XRenderFindVisualFormat
ManuallyImplement XCloseDisplay
ManuallyImplement XUnlockDisplay
@@ -40,7 +42,12 @@ ManuallyImplement XLockDisplay
CustomJavaCode X11Lib private static int getFirstElement(IntBuffer buf) { return buf.get(buf.position()); }
CustomJavaCode X11Lib private static int getFirstElement(int[] arr, int offset) { return arr[offset]; }
-CustomJavaCode XVisualInfo public static XVisualInfo create(XVisualInfo s) { XVisualInfo d = XVisualInfo.create(); d.getBuffer().put(s.getBuffer()); d.getBuffer().rewind(); s.getBuffer().rewind(); return d; }
+CustomJavaCode XVisualInfo public static XVisualInfo create(XVisualInfo s) { final ByteBuffer bb = Buffers.newDirectByteBuffer(s.getBuffer().capacity()); final XVisualInfo d = XVisualInfo.create(bb); d.getBuffer().put(s.getBuffer()); d.getBuffer().rewind(); s.getBuffer().rewind(); return d; }
+CustomJavaCode XVisualInfo public String toString() {
+CustomJavaCode XVisualInfo return "XVisualInfo[size "+size()+"/"+getBuffer().capacity()+", visual 0x"+Long.toHexString(getVisual())+
+CustomJavaCode XVisualInfo ", visual-id 0x"+Long.toHexString(getVisualid())+", c-class "+getC_class()+", cmap-size "+getColormap_size()+", depth "+getDepth()+
+CustomJavaCode XVisualInfo ", rgb["+Bitfield.Util.bitCount((int)getRed_mask())+", "+Bitfield.Util.bitCount((int)getRed_mask())+", "+Bitfield.Util.bitCount((int)getRed_mask())+" - "+getBits_per_rgb()+"]]";
+CustomJavaCode XVisualInfo }
CustomCCode #include <gluegen_stdint.h>
CustomCCode #include <gluegen_stddef.h>
diff --git a/make/doc/jogl/spec-overview.html b/make/doc/jogl/spec-overview.html
index b4f5e1631..879eda170 100644
--- a/make/doc/jogl/spec-overview.html
+++ b/make/doc/jogl/spec-overview.html
@@ -12,7 +12,7 @@
bindings to the native OpenGL(R) 3D graphics library profiles:
<ul>
<li> OpenGL [ 1.0 .. 4.5 ], compatibility- and core profiles</li>
- <li> OpenGL ES [ 1.0 .. 3.1 ]</li>
+ <li> OpenGL ES [ 1.0 .. 3.2 ]</li>
<li> EGL [ 1.0 .. 1.5 ]</li>
</ul>
<p><a href="#GLAPIInclusionCriteria">Inclusion Criteria</a> explains the OpenGL profile separation.</p>
@@ -117,7 +117,7 @@ bindings to the native OpenGL(R) 3D graphics library profiles:
</li>
<li> {@link com.jogamp.opengl.GLES3 com.jogamp.opengl.GLES3} interface
- <p>This interface contains all OpenGL ES [ 3.0 .. 3.1 ] methods,
+ <p>This interface contains all OpenGL ES [ 3.0 .. 3.2 ] methods,
as well as most of it's extensions defined at the time of this specification.</p>
<p>Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></p>
</li>
diff --git a/make/lib/swt/README.txt b/make/lib/swt/README.txt
index 102b14913..3dbc09edb 100644
--- a/make/lib/swt/README.txt
+++ b/make/lib/swt/README.txt
@@ -1,3 +1,3 @@
-Version 4.3.0 M3 201210312000
+Version 4.11.0
-http://download.eclipse.org/eclipse/downloads/drops4/S-4.3M3-201210312000/
+https://download.eclipse.org/eclipse/downloads/drops4/R-4.11-201903070500/
diff --git a/make/lib/swt/cocoa-macosx-x86_64/.classpath b/make/lib/swt/cocoa-macosx-x86_64/.classpath
new file mode 100644
index 000000000..e1225d413
--- /dev/null
+++ b/make/lib/swt/cocoa-macosx-x86_64/.classpath
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<classpath>
+ <classpathentry kind="src" path=""/>
+ <classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
+ <classpathentry exported="true" sourcepath="src.zip" kind="lib" path="swt.jar">
+ <attributes>
+ <attribute value="http://help.eclipse.org/stable/nftopic/org.eclipse.platform.doc.isv/reference/api/" name="javadoc_location"/>
+ <attribute value="org.eclipse.swt" name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY"/>
+ </attributes>
+ </classpathentry>
+ <classpathentry kind="output" path=""/>
+</classpath>
diff --git a/make/lib/swt/cocoa-macosx-x86_64/.project b/make/lib/swt/cocoa-macosx-x86_64/.project
new file mode 100644
index 000000000..961502f4f
--- /dev/null
+++ b/make/lib/swt/cocoa-macosx-x86_64/.project
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<projectDescription>
+ <name>org.eclipse.swt</name>
+ <comment></comment>
+ <projects>
+ </projects>
+ <buildSpec>
+ <buildCommand>
+ <name>org.eclipse.jdt.core.javabuilder</name>
+ <arguments>
+ </arguments>
+ </buildCommand>
+ </buildSpec>
+ <natures>
+ <nature>org.eclipse.jdt.core.javanature</nature>
+ </natures>
+</projectDescription> \ No newline at end of file
diff --git a/make/lib/swt/cocoa-macosx-x86_64/about.html b/make/lib/swt/cocoa-macosx-x86_64/about.html
index ce8ad29fa..87f4de287 100644
--- a/make/lib/swt/cocoa-macosx-x86_64/about.html
+++ b/make/lib/swt/cocoa-macosx-x86_64/about.html
@@ -7,8 +7,8 @@
</head>
<body lang="EN-US">
<h2>About This Content</h2>
-
-<p>August 17, 2006</p>
+
+<p>January 2, 2014</p>
<h3>License</h3>
<p>The Eclipse Foundation makes available all content in this plug-in (&quot;Content&quot;). Unless otherwise
@@ -65,25 +65,6 @@ limiting the generality of the foregoing, you understand that it is not Apple's
bindings into Apple's original Cocoa.h header files.
</blockquote>
-<h4>Mozilla Binding</h4>
-
-<p>The &quot;Mozilla Binding&quot; is a binding to the Mozilla API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the Mozilla Binding:</p>
-<ul>
- <li>libswt-xulrunner-cocoa-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
- <li>libswt-xpcominit-cocoa-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the Mozilla Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/mozilla (but not including any sub-directories)</li>
-</ul>
-
-<p>The Mozilla Binding contains portions of Mozilla (&quot;Mozilla&quot;). Mozilla is made available by Mozilla.org. Use of Mozilla is governed by the terms and
-conditions of the Mozilla Public License Version 1.1 (&quot;MPL&quot;). A copy of the MPL is provided with the Content (<a href="about_files/mpl-v11.txt" target="_blank">mpl-v11.txt</a>) and is also available at
-<a href="http://www.mozilla.org/MPL/MPL-1.1.html" target="_blank">http://www.mozilla.org/MPL/MPL-1.1.html</a>.</p>
-
<h4>Independent JPEG Group's JPEG software release 6b</h4>
<p>This software is based in part on the work of the Independent JPEG Group's JPEG software release 6b (&quot;LIBJPEG&quot;).
diff --git a/make/lib/swt/cocoa-macosx-x86_64/about_files/mpl-v20.txt b/make/lib/swt/cocoa-macosx-x86_64/about_files/mpl-v20.txt
new file mode 100644
index 000000000..197b2ffdb
--- /dev/null
+++ b/make/lib/swt/cocoa-macosx-x86_64/about_files/mpl-v20.txt
@@ -0,0 +1,373 @@
+Mozilla Public License Version 2.0
+==================================
+
+1. Definitions
+--------------
+
+1.1. "Contributor"
+ means each individual or legal entity that creates, contributes to
+ the creation of, or owns Covered Software.
+
+1.2. "Contributor Version"
+ means the combination of the Contributions of others (if any) used
+ by a Contributor and that particular Contributor's Contribution.
+
+1.3. "Contribution"
+ means Covered Software of a particular Contributor.
+
+1.4. "Covered Software"
+ means Source Code Form to which the initial Contributor has attached
+ the notice in Exhibit A, the Executable Form of such Source Code
+ Form, and Modifications of such Source Code Form, in each case
+ including portions thereof.
+
+1.5. "Incompatible With Secondary Licenses"
+ means
+
+ (a) that the initial Contributor has attached the notice described
+ in Exhibit B to the Covered Software; or
+
+ (b) that the Covered Software was made available under the terms of
+ version 1.1 or earlier of the License, but not also under the
+ terms of a Secondary License.
+
+1.6. "Executable Form"
+ means any form of the work other than Source Code Form.
+
+1.7. "Larger Work"
+ means a work that combines Covered Software with other material, in
+ a separate file or files, that is not Covered Software.
+
+1.8. "License"
+ means this document.
+
+1.9. "Licensable"
+ means having the right to grant, to the maximum extent possible,
+ whether at the time of the initial grant or subsequently, any and
+ all of the rights conveyed by this License.
+
+1.10. "Modifications"
+ means any of the following:
+
+ (a) any file in Source Code Form that results from an addition to,
+ deletion from, or modification of the contents of Covered
+ Software; or
+
+ (b) any new file in Source Code Form that contains any Covered
+ Software.
+
+1.11. "Patent Claims" of a Contributor
+ means any patent claim(s), including without limitation, method,
+ process, and apparatus claims, in any patent Licensable by such
+ Contributor that would be infringed, but for the grant of the
+ License, by the making, using, selling, offering for sale, having
+ made, import, or transfer of either its Contributions or its
+ Contributor Version.
+
+1.12. "Secondary License"
+ means either the GNU General Public License, Version 2.0, the GNU
+ Lesser General Public License, Version 2.1, the GNU Affero General
+ Public License, Version 3.0, or any later versions of those
+ licenses.
+
+1.13. "Source Code Form"
+ means the form of the work preferred for making modifications.
+
+1.14. "You" (or "Your")
+ means an individual or a legal entity exercising rights under this
+ License. For legal entities, "You" includes any entity that
+ controls, is controlled by, or is under common control with You. For
+ purposes of this definition, "control" means (a) the power, direct
+ or indirect, to cause the direction or management of such entity,
+ whether by contract or otherwise, or (b) ownership of more than
+ fifty percent (50%) of the outstanding shares or beneficial
+ ownership of such entity.
+
+2. License Grants and Conditions
+--------------------------------
+
+2.1. Grants
+
+Each Contributor hereby grants You a world-wide, royalty-free,
+non-exclusive license:
+
+(a) under intellectual property rights (other than patent or trademark)
+ Licensable by such Contributor to use, reproduce, make available,
+ modify, display, perform, distribute, and otherwise exploit its
+ Contributions, either on an unmodified basis, with Modifications, or
+ as part of a Larger Work; and
+
+(b) under Patent Claims of such Contributor to make, use, sell, offer
+ for sale, have made, import, and otherwise transfer either its
+ Contributions or its Contributor Version.
+
+2.2. Effective Date
+
+The licenses granted in Section 2.1 with respect to any Contribution
+become effective for each Contribution on the date the Contributor first
+distributes such Contribution.
+
+2.3. Limitations on Grant Scope
+
+The licenses granted in this Section 2 are the only rights granted under
+this License. No additional rights or licenses will be implied from the
+distribution or licensing of Covered Software under this License.
+Notwithstanding Section 2.1(b) above, no patent license is granted by a
+Contributor:
+
+(a) for any code that a Contributor has removed from Covered Software;
+ or
+
+(b) for infringements caused by: (i) Your and any other third party's
+ modifications of Covered Software, or (ii) the combination of its
+ Contributions with other software (except as part of its Contributor
+ Version); or
+
+(c) under Patent Claims infringed by Covered Software in the absence of
+ its Contributions.
+
+This License does not grant any rights in the trademarks, service marks,
+or logos of any Contributor (except as may be necessary to comply with
+the notice requirements in Section 3.4).
+
+2.4. Subsequent Licenses
+
+No Contributor makes additional grants as a result of Your choice to
+distribute the Covered Software under a subsequent version of this
+License (see Section 10.2) or under the terms of a Secondary License (if
+permitted under the terms of Section 3.3).
+
+2.5. Representation
+
+Each Contributor represents that the Contributor believes its
+Contributions are its original creation(s) or it has sufficient rights
+to grant the rights to its Contributions conveyed by this License.
+
+2.6. Fair Use
+
+This License is not intended to limit any rights You have under
+applicable copyright doctrines of fair use, fair dealing, or other
+equivalents.
+
+2.7. Conditions
+
+Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
+in Section 2.1.
+
+3. Responsibilities
+-------------------
+
+3.1. Distribution of Source Form
+
+All distribution of Covered Software in Source Code Form, including any
+Modifications that You create or to which You contribute, must be under
+the terms of this License. You must inform recipients that the Source
+Code Form of the Covered Software is governed by the terms of this
+License, and how they can obtain a copy of this License. You may not
+attempt to alter or restrict the recipients' rights in the Source Code
+Form.
+
+3.2. Distribution of Executable Form
+
+If You distribute Covered Software in Executable Form then:
+
+(a) such Covered Software must also be made available in Source Code
+ Form, as described in Section 3.1, and You must inform recipients of
+ the Executable Form how they can obtain a copy of such Source Code
+ Form by reasonable means in a timely manner, at a charge no more
+ than the cost of distribution to the recipient; and
+
+(b) You may distribute such Executable Form under the terms of this
+ License, or sublicense it under different terms, provided that the
+ license for the Executable Form does not attempt to limit or alter
+ the recipients' rights in the Source Code Form under this License.
+
+3.3. Distribution of a Larger Work
+
+You may create and distribute a Larger Work under terms of Your choice,
+provided that You also comply with the requirements of this License for
+the Covered Software. If the Larger Work is a combination of Covered
+Software with a work governed by one or more Secondary Licenses, and the
+Covered Software is not Incompatible With Secondary Licenses, this
+License permits You to additionally distribute such Covered Software
+under the terms of such Secondary License(s), so that the recipient of
+the Larger Work may, at their option, further distribute the Covered
+Software under the terms of either this License or such Secondary
+License(s).
+
+3.4. Notices
+
+You may not remove or alter the substance of any license notices
+(including copyright notices, patent notices, disclaimers of warranty,
+or limitations of liability) contained within the Source Code Form of
+the Covered Software, except that You may alter any license notices to
+the extent required to remedy known factual inaccuracies.
+
+3.5. Application of Additional Terms
+
+You may choose to offer, and to charge a fee for, warranty, support,
+indemnity or liability obligations to one or more recipients of Covered
+Software. However, You may do so only on Your own behalf, and not on
+behalf of any Contributor. You must make it absolutely clear that any
+such warranty, support, indemnity, or liability obligation is offered by
+You alone, and You hereby agree to indemnify every Contributor for any
+liability incurred by such Contributor as a result of warranty, support,
+indemnity or liability terms You offer. You may include additional
+disclaimers of warranty and limitations of liability specific to any
+jurisdiction.
+
+4. Inability to Comply Due to Statute or Regulation
+---------------------------------------------------
+
+If it is impossible for You to comply with any of the terms of this
+License with respect to some or all of the Covered Software due to
+statute, judicial order, or regulation then You must: (a) comply with
+the terms of this License to the maximum extent possible; and (b)
+describe the limitations and the code they affect. Such description must
+be placed in a text file included with all distributions of the Covered
+Software under this License. Except to the extent prohibited by statute
+or regulation, such description must be sufficiently detailed for a
+recipient of ordinary skill to be able to understand it.
+
+5. Termination
+--------------
+
+5.1. The rights granted under this License will terminate automatically
+if You fail to comply with any of its terms. However, if You become
+compliant, then the rights granted under this License from a particular
+Contributor are reinstated (a) provisionally, unless and until such
+Contributor explicitly and finally terminates Your grants, and (b) on an
+ongoing basis, if such Contributor fails to notify You of the
+non-compliance by some reasonable means prior to 60 days after You have
+come back into compliance. Moreover, Your grants from a particular
+Contributor are reinstated on an ongoing basis if such Contributor
+notifies You of the non-compliance by some reasonable means, this is the
+first time You have received notice of non-compliance with this License
+from such Contributor, and You become compliant prior to 30 days after
+Your receipt of the notice.
+
+5.2. If You initiate litigation against any entity by asserting a patent
+infringement claim (excluding declaratory judgment actions,
+counter-claims, and cross-claims) alleging that a Contributor Version
+directly or indirectly infringes any patent, then the rights granted to
+You by any and all Contributors for the Covered Software under Section
+2.1 of this License shall terminate.
+
+5.3. In the event of termination under Sections 5.1 or 5.2 above, all
+end user license agreements (excluding distributors and resellers) which
+have been validly granted by You or Your distributors under this License
+prior to termination shall survive termination.
+
+************************************************************************
+* *
+* 6. Disclaimer of Warranty *
+* ------------------------- *
+* *
+* Covered Software is provided under this License on an "as is" *
+* basis, without warranty of any kind, either expressed, implied, or *
+* statutory, including, without limitation, warranties that the *
+* Covered Software is free of defects, merchantable, fit for a *
+* particular purpose or non-infringing. The entire risk as to the *
+* quality and performance of the Covered Software is with You. *
+* Should any Covered Software prove defective in any respect, You *
+* (not any Contributor) assume the cost of any necessary servicing, *
+* repair, or correction. This disclaimer of warranty constitutes an *
+* essential part of this License. No use of any Covered Software is *
+* authorized under this License except under this disclaimer. *
+* *
+************************************************************************
+
+************************************************************************
+* *
+* 7. Limitation of Liability *
+* -------------------------- *
+* *
+* Under no circumstances and under no legal theory, whether tort *
+* (including negligence), contract, or otherwise, shall any *
+* Contributor, or anyone who distributes Covered Software as *
+* permitted above, be liable to You for any direct, indirect, *
+* special, incidental, or consequential damages of any character *
+* including, without limitation, damages for lost profits, loss of *
+* goodwill, work stoppage, computer failure or malfunction, or any *
+* and all other commercial damages or losses, even if such party *
+* shall have been informed of the possibility of such damages. This *
+* limitation of liability shall not apply to liability for death or *
+* personal injury resulting from such party's negligence to the *
+* extent applicable law prohibits such limitation. Some *
+* jurisdictions do not allow the exclusion or limitation of *
+* incidental or consequential damages, so this exclusion and *
+* limitation may not apply to You. *
+* *
+************************************************************************
+
+8. Litigation
+-------------
+
+Any litigation relating to this License may be brought only in the
+courts of a jurisdiction where the defendant maintains its principal
+place of business and such litigation shall be governed by laws of that
+jurisdiction, without reference to its conflict-of-law provisions.
+Nothing in this Section shall prevent a party's ability to bring
+cross-claims or counter-claims.
+
+9. Miscellaneous
+----------------
+
+This License represents the complete agreement concerning the subject
+matter hereof. If any provision of this License is held to be
+unenforceable, such provision shall be reformed only to the extent
+necessary to make it enforceable. Any law or regulation which provides
+that the language of a contract shall be construed against the drafter
+shall not be used to construe this License against a Contributor.
+
+10. Versions of the License
+---------------------------
+
+10.1. New Versions
+
+Mozilla Foundation is the license steward. Except as provided in Section
+10.3, no one other than the license steward has the right to modify or
+publish new versions of this License. Each version will be given a
+distinguishing version number.
+
+10.2. Effect of New Versions
+
+You may distribute the Covered Software under the terms of the version
+of the License under which You originally received the Covered Software,
+or under the terms of any subsequent version published by the license
+steward.
+
+10.3. Modified Versions
+
+If you create software not governed by this License, and you want to
+create a new license for such software, you may create and use a
+modified version of this License if you rename the license and remove
+any references to the name of the license steward (except to note that
+such modified license differs from this License).
+
+10.4. Distributing Source Code Form that is Incompatible With Secondary
+Licenses
+
+If You choose to distribute Source Code Form that is Incompatible With
+Secondary Licenses under the terms of this version of the License, the
+notice described in Exhibit B of this License must be attached.
+
+Exhibit A - Source Code Form License Notice
+-------------------------------------------
+
+ This Source Code Form is subject to the terms of the Mozilla Public
+ License, v. 2.0. If a copy of the MPL was not distributed with this
+ file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+If it is not possible or desirable to put the notice in a particular
+file, then You may include the notice in a location (such as a LICENSE
+file in a relevant directory) where a recipient would be likely to look
+for such a notice.
+
+You may add additional accurate notices of copyright ownership.
+
+Exhibit B - "Incompatible With Secondary Licenses" Notice
+---------------------------------------------------------
+
+ This Source Code Form is "Incompatible With Secondary Licenses", as
+ defined by the Mozilla Public License, v. 2.0.
diff --git a/make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar b/make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar
deleted file mode 100644
index c5de052bb..000000000
--- a/make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar
+++ /dev/null
Binary files differ
diff --git a/make/lib/swt/cocoa-macosx-x86_64/swt.jar b/make/lib/swt/cocoa-macosx-x86_64/swt.jar
new file mode 100644
index 000000000..3e1809d35
--- /dev/null
+++ b/make/lib/swt/cocoa-macosx-x86_64/swt.jar
Binary files differ
diff --git a/make/lib/swt/cocoa-macosx/about.html b/make/lib/swt/cocoa-macosx/about.html
deleted file mode 100644
index 9d520304f..000000000
--- a/make/lib/swt/cocoa-macosx/about.html
+++ /dev/null
@@ -1,218 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
- "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/>
-<title>About</title>
-</head>
-<body lang="EN-US">
-<h2>About This Content</h2>
-
-<p>August 17, 2006</p>
-<h3>License</h3>
-
-<p>The Eclipse Foundation makes available all content in this plug-in (&quot;Content&quot;). Unless otherwise
-indicated below, the Content is provided to you under the terms and conditions of the
-Eclipse Public License Version 1.0 (&quot;EPL&quot;). A copy of the EPL is available
-at <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a>.
-For purposes of the EPL, &quot;Program&quot; will mean the Content.</p>
-
-<p>If you did not receive this Content directly from the Eclipse Foundation, the Content is
-being redistributed by another party (&quot;Redistributor&quot;) and different terms and conditions may
-apply to your use of any object code in the Content. Check the Redistributor's license that was
-provided with the Content. If no such license exists, contact the Redistributor. Unless otherwise
-indicated below, the terms and conditions of the EPL still apply to any source code in the Content
-and such source code may be obtained at <a href="http://www.eclipse.org">http://www.eclipse.org</a>.</p>
-
-<h3>Third Party Content</h3>
-
-<p>The Content includes items that have been sourced from third parties as set out below. If you
-did not receive this Content directly from the Eclipse Foundation, the following is provided
-for informational purposes only, and you should look to the Redistributor&rsquo;s license for
-terms and conditions of use.</p>
-
-<h4>Cocoa Binding</h4>
-
-<p>The &quot;Cocoa Binding&quot; is a binding to the Cocoa API. The Content may include any or all of three portions of the Cocoa Binding:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the Cocoa Binding:</p>
-<ul>
- <li>libswt-pi-cocoa-xxxx.jnilib (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the Cocoa Binding:</p>
-
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/cocoa (but not including any sub-directories)</li>
-</ul>
-
-<p>The Cocoa Binding contains portions of Apple Computer's Cocoa API header files which are:</p>
-
-<blockquote>Copyright &copy; 1983-2002 Apple Computer, Inc.</blockquote>
-
-<p>In addition to the terms and conditions of the EPL, the following notice applies to your use of the Cocoa Binding and must be retained and reproduced in its entirety with all redistributions of the
-Cocoa Binding:</p>
-
-<blockquote>
-Copyright &copy; 2004 Apple Computer, Inc.<br>
-This text and the following notice must be retained and reproduced in their entirety with all redistributions of this project:<br><br>
-<strong>IMPORTANT NOTICE</strong>: This project, which consists of certain Java bindings, includes or otherwise makes references to application programming interfaces
-(APIs) that are owned by Apple Computer, Inc., including but not limited to certain Apple Cocoa APIs. While you may use, copy, modify and redistribute
-this Java bindings project in accordance with the terms of the Eclipse Public License (EPL) version 1.0, you are not granted any rights under any Apple or
-third party intellectual property rights (including without limitation, patent, copyright, trademark and trade secret rights) to Apple's Cocoa API header files
-themselves, nor to any underlying implementations of any Apple Cocoa APIs or to any functionality that is invoked by calling any of those APIs. Without
-limiting the generality of the foregoing, you understand that it is not Apple's intention by way of this project to authorize the reverse engineering of the Java
-bindings into Apple's original Cocoa.h header files.
-</blockquote>
-
-<h4>Mozilla Binding</h4>
-
-<p>The &quot;Mozilla Binding&quot; is a binding to the Mozilla API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the Mozilla Binding:</p>
-<ul>
- <li>libswt-xulrunner-cocoa-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
- <li>libswt-xpcominit-cocoa-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the Mozilla Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/mozilla (but not including any sub-directories)</li>
-</ul>
-
-<p>The Mozilla Binding contains portions of Mozilla (&quot;Mozilla&quot;). Mozilla is made available by Mozilla.org. Use of Mozilla is governed by the terms and
-conditions of the Mozilla Public License Version 1.1 (&quot;MPL&quot;). A copy of the MPL is provided with the Content (<a href="about_files/mpl-v11.txt" target="_blank">mpl-v11.txt</a>) and is also available at
-<a href="http://www.mozilla.org/MPL/MPL-1.1.html" target="_blank">http://www.mozilla.org/MPL/MPL-1.1.html</a>.</p>
-
-<h4>XULRunner 1.9 (subset, derivative work)</h4>
-
-The library libswt-xulrunner-cocoa-xxxx.jnilib (where &quot;xxxx&quot; is the version number) contains a small portion of XULRunner 1.9 content (header files) that have
-been modified from the Original Code provided by mozilla.org, and whose Initial Developer is Netscape Communications Corporation. Use of this code is governed by
-the terms and conditions of the Mozilla Public License Version 1.1 ("MPL"). A copy of the MPL is provided with the Content (<a href="./about_files/mpl-v11.txt">mpl-v11.txt</a>)
-and is also available at <a href="http://www.mozilla.org/MPL/MPL-1.1.html">http://www.mozilla.org/MPL/MPL-1.1.html</a>.
-<p>The changed files are:
-<ul>
- <li>org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptContext.h</code>
- <li>org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptGlobalObject.h</code>
-</ul>
-Changes to the original files were made by SWT on April 7, 2009 and are marked with trailing comment <em>&quot;//SWT-20090407&quot;</em>.
-
-<h4>Independent JPEG Group's JPEG software release 6b</h4>
-
-<p>This software is based in part on the work of the Independent JPEG Group's JPEG software release 6b (&quot;LIBJPEG&quot;).
-LIBJPEG was used to implement the decoding of JPEG format files in Java (TM). The Content does NOT include any portion of the LIBJPEG file ansi2knr.c.</p>
-
-<p>Your use of LIBJPEG is subject to the terms and conditions located in the <a href="about_files/IJG_README">about_files/IJG_README</a> file which is included
-with the Content.</p>
-
-<p>The IJG's website is located at <a href="http://ijg.org/" target="_blank">http://ijg.org</a>.</p>
-
-<p>The class org.eclipse.swt.internal.image.JPEGFileFormat is based on following files from LIBJPEG:</p>
-
-<ul>
- <li>cderror.h</li>
- <li>cdjpeg.h</li>
- <li>jchuff.h</li>
- <li>jdcolor.c</li>
- <li>jdct.h</li>
- <li>jdhuff.h</li>
- <li>jerror.h</li>
- <li>jidctint.c</li>
- <li>jinclude.h</li>
- <li>jmemsys.h</li>
- <li>jmorecfg.h</li>
- <li>jpegint.h</li>
- <li>jpeglib.h</li>
- <li>jversion.h</li>
- <li>transupp.h</li>
-</ul>
-
-<p>The class org.eclipse.swt.internal.image.JPEGDecoder is based on the following files from LIBJPEG:</p>
-
-<ul>
- <li>jcapimin.c</li>
- <li>jcapistd.c</li>
- <li>jccoefct.c</li>
- <li>jccolor.c</li>
- <li>jcdctmgr.c</li>
- <li>jchuff.c</li>
- <li>jcinit.c</li>
- <li>jcmainct.c</li>
- <li>jcmarker.c</li>
- <li>jcmaster.c</li>
- <li>jcomapi.c</li>
- <li>jcparam.c</li>
- <li>jcphuff.c</li>
- <li>jcprepct.c</li>
- <li>jcsample.c</li>
- <li>jctrans.c</li>
- <li>jdapimin.c</li>
- <li>jdapistd.c</li>
- <li>jdatadst.c</li>
- <li>jdatasrc.c</li>
- <li>jdcoefct.c</li>
- <li>jdcolor.c</li>
- <li>jddctmgr.c</li>
- <li>jdhuff.c</li>
- <li>jdinput.c</li>
- <li>jdmainct.c</li>
- <li>jdmarker.c</li>
- <li>jdmaster.c</li>
- <li>jdmerge.c</li>
- <li>jdphuff.c</li>
- <li>jdpostct.c</li>
- <li>jdsample.c</li>
- <li>jdtrans.c</li>
- <li>jerror.c</li>
- <li>jfdctflt.c</li>
- <li>jfdctfst.c</li>
- <li>jfdctint.c</li>
- <li>jidctflt.c</li>
- <li>jidctfst.c</li>
- <li>jidctint.c</li>
- <li>jidctred.c</li>
- <li>jpegtran.c</li>
- <li>jquant1.c</li>
- <li>jquant2.c</li>
- <li>jutils.c</li>
- <li>cderror.h</li>
- <li>cdjpeg.h</li>
- <li>jchuff.h</li>
- <li>jconfig.h</li>
- <li>jdct.h</li>
- <li>jdhuff.h</li>
- <li>jerror.h</li>
- <li>jinclude.h</li>
- <li>jmorecfg.h</li>
- <li>jpegint.h</li>
- <li>jpeglib.h</li>
- <li>jversion.h</li>
- <li>transupp.h</li>
-</ul>
-
-<p>The following changes were made to the LIBJPEG code in the Content:</p>
-
-<ol>
- <li>In Java, pointer math is not allowed so indexing was used instead.</li>
- <li>Function pointers were replaced with switch statements.</li>
- <li>The virtual memory, tracing and progress monitoring were removed.</li>
- <li>The error handling was simplified and now uses Java exceptions.</li>
-</ol>
-
-<h4>PuTTY 0.58 (derivative work)</h4>
-
-<p>Portions of the SWT class org/eclipse/swt/internal/image/PngDeflater are based on PuTTY's sshzlib.c. PuTTY is made available by Mozilla.org. Use of PuTTY is governed by the terms and
-conditions of the the following MIT-style license: </p>
-<blockquote>
- <p><em>PuTTY is copyright 1997-2007 Simon Tatham.</em> </p>
- <p><em>Portions copyright Robert de Bath, Joris van Rantwijk, Delian Delchev, Andreas Schultz, Jeroen Massar, Wez Furlong, Nicolas Barry, Justin Bradford, Ben Harris, Malcolm Smith, Ahmad Khalifa, Markus Kuhn, and CORE SDI S.A.</em> </p>
- <p><em>Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the &quot;Software&quot;), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</em> </p>
- <p><em>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</em> </p>
- <p><em>THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL SIMON TATHAM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</em> </p>
-</blockquote>
-<p>A copy of the license is also available at <a href="http://www.chiark.greenend.org.uk/~sgtatham/putty/licence.html" target="_blank">http://www.chiark.greenend.org.uk/~sgtatham/putty/licence.html</a>.</p>
-
-<p><small>Java and all Java-based trademarks and logos are trademarks or registered trademarks of Sun Microsystems, Inc. in the United States and other countries.</small></p>
-
-</body>
-</html> \ No newline at end of file
diff --git a/make/lib/swt/cocoa-macosx/about_files/IJG_README b/make/lib/swt/cocoa-macosx/about_files/IJG_README
deleted file mode 100644
index 86cc20669..000000000
--- a/make/lib/swt/cocoa-macosx/about_files/IJG_README
+++ /dev/null
@@ -1,385 +0,0 @@
-The Independent JPEG Group's JPEG software
-==========================================
-
-README for release 6b of 27-Mar-1998
-====================================
-
-This distribution contains the sixth public release of the Independent JPEG
-Group's free JPEG software. You are welcome to redistribute this software and
-to use it for any purpose, subject to the conditions under LEGAL ISSUES, below.
-
-Serious users of this software (particularly those incorporating it into
-larger programs) should contact IJG at [email protected] to be added to
-our electronic mailing list. Mailing list members are notified of updates
-and have a chance to participate in technical discussions, etc.
-
-This software is the work of Tom Lane, Philip Gladstone, Jim Boucher,
-Lee Crocker, Julian Minguillon, Luis Ortiz, George Phillips, Davide Rossi,
-Guido Vollbeding, Ge' Weijers, and other members of the Independent JPEG
-Group.
-
-IJG is not affiliated with the official ISO JPEG standards committee.
-
-
-DOCUMENTATION ROADMAP
-=====================
-
-This file contains the following sections:
-
-OVERVIEW General description of JPEG and the IJG software.
-LEGAL ISSUES Copyright, lack of warranty, terms of distribution.
-REFERENCES Where to learn more about JPEG.
-ARCHIVE LOCATIONS Where to find newer versions of this software.
-RELATED SOFTWARE Other stuff you should get.
-FILE FORMAT WARS Software *not* to get.
-TO DO Plans for future IJG releases.
-
-Other documentation files in the distribution are:
-
-User documentation:
- install.doc How to configure and install the IJG software.
- usage.doc Usage instructions for cjpeg, djpeg, jpegtran,
- rdjpgcom, and wrjpgcom.
- *.1 Unix-style man pages for programs (same info as usage.doc).
- wizard.doc Advanced usage instructions for JPEG wizards only.
- change.log Version-to-version change highlights.
-Programmer and internal documentation:
- libjpeg.doc How to use the JPEG library in your own programs.
- example.c Sample code for calling the JPEG library.
- structure.doc Overview of the JPEG library's internal structure.
- filelist.doc Road map of IJG files.
- coderules.doc Coding style rules --- please read if you contribute code.
-
-Please read at least the files install.doc and usage.doc. Useful information
-can also be found in the JPEG FAQ (Frequently Asked Questions) article. See
-ARCHIVE LOCATIONS below to find out where to obtain the FAQ article.
-
-If you want to understand how the JPEG code works, we suggest reading one or
-more of the REFERENCES, then looking at the documentation files (in roughly
-the order listed) before diving into the code.
-
-
-OVERVIEW
-========
-
-This package contains C software to implement JPEG image compression and
-decompression. JPEG (pronounced "jay-peg") is a standardized compression
-method for full-color and gray-scale images. JPEG is intended for compressing
-"real-world" scenes; line drawings, cartoons and other non-realistic images
-are not its strong suit. JPEG is lossy, meaning that the output image is not
-exactly identical to the input image. Hence you must not use JPEG if you
-have to have identical output bits. However, on typical photographic images,
-very good compression levels can be obtained with no visible change, and
-remarkably high compression levels are possible if you can tolerate a
-low-quality image. For more details, see the references, or just experiment
-with various compression settings.
-
-This software implements JPEG baseline, extended-sequential, and progressive
-compression processes. Provision is made for supporting all variants of these
-processes, although some uncommon parameter settings aren't implemented yet.
-For legal reasons, we are not distributing code for the arithmetic-coding
-variants of JPEG; see LEGAL ISSUES. We have made no provision for supporting
-the hierarchical or lossless processes defined in the standard.
-
-We provide a set of library routines for reading and writing JPEG image files,
-plus two sample applications "cjpeg" and "djpeg", which use the library to
-perform conversion between JPEG and some other popular image file formats.
-The library is intended to be reused in other applications.
-
-In order to support file conversion and viewing software, we have included
-considerable functionality beyond the bare JPEG coding/decoding capability;
-for example, the color quantization modules are not strictly part of JPEG
-decoding, but they are essential for output to colormapped file formats or
-colormapped displays. These extra functions can be compiled out of the
-library if not required for a particular application. We have also included
-"jpegtran", a utility for lossless transcoding between different JPEG
-processes, and "rdjpgcom" and "wrjpgcom", two simple applications for
-inserting and extracting textual comments in JFIF files.
-
-The emphasis in designing this software has been on achieving portability and
-flexibility, while also making it fast enough to be useful. In particular,
-the software is not intended to be read as a tutorial on JPEG. (See the
-REFERENCES section for introductory material.) Rather, it is intended to
-be reliable, portable, industrial-strength code. We do not claim to have
-achieved that goal in every aspect of the software, but we strive for it.
-
-We welcome the use of this software as a component of commercial products.
-No royalty is required, but we do ask for an acknowledgement in product
-documentation, as described under LEGAL ISSUES.
-
-
-LEGAL ISSUES
-============
-
-In plain English:
-
-1. We don't promise that this software works. (But if you find any bugs,
- please let us know!)
-2. You can use this software for whatever you want. You don't have to pay us.
-3. You may not pretend that you wrote this software. If you use it in a
- program, you must acknowledge somewhere in your documentation that
- you've used the IJG code.
-
-In legalese:
-
-The authors make NO WARRANTY or representation, either express or implied,
-with respect to this software, its quality, accuracy, merchantability, or
-fitness for a particular purpose. This software is provided "AS IS", and you,
-its user, assume the entire risk as to its quality and accuracy.
-
-This software is copyright (C) 1991-1998, Thomas G. Lane.
-All Rights Reserved except as specified below.
-
-Permission is hereby granted to use, copy, modify, and distribute this
-software (or portions thereof) for any purpose, without fee, subject to these
-conditions:
-(1) If any part of the source code for this software is distributed, then this
-README file must be included, with this copyright and no-warranty notice
-unaltered; and any additions, deletions, or changes to the original files
-must be clearly indicated in accompanying documentation.
-(2) If only executable code is distributed, then the accompanying
-documentation must state that "this software is based in part on the work of
-the Independent JPEG Group".
-(3) Permission for use of this software is granted only if the user accepts
-full responsibility for any undesirable consequences; the authors accept
-NO LIABILITY for damages of any kind.
-
-These conditions apply to any software derived from or based on the IJG code,
-not just to the unmodified library. If you use our work, you ought to
-acknowledge us.
-
-Permission is NOT granted for the use of any IJG author's name or company name
-in advertising or publicity relating to this software or products derived from
-it. This software may be referred to only as "the Independent JPEG Group's
-software".
-
-We specifically permit and encourage the use of this software as the basis of
-commercial products, provided that all warranty or liability claims are
-assumed by the product vendor.
-
-
-ansi2knr.c is included in this distribution by permission of L. Peter Deutsch,
-sole proprietor of its copyright holder, Aladdin Enterprises of Menlo Park, CA.
-ansi2knr.c is NOT covered by the above copyright and conditions, but instead
-by the usual distribution terms of the Free Software Foundation; principally,
-that you must include source code if you redistribute it. (See the file
-ansi2knr.c for full details.) However, since ansi2knr.c is not needed as part
-of any program generated from the IJG code, this does not limit you more than
-the foregoing paragraphs do.
-
-The Unix configuration script "configure" was produced with GNU Autoconf.
-It is copyright by the Free Software Foundation but is freely distributable.
-The same holds for its supporting scripts (config.guess, config.sub,
-ltconfig, ltmain.sh). Another support script, install-sh, is copyright
-by M.I.T. but is also freely distributable.
-
-It appears that the arithmetic coding option of the JPEG spec is covered by
-patents owned by IBM, AT&T, and Mitsubishi. Hence arithmetic coding cannot
-legally be used without obtaining one or more licenses. For this reason,
-support for arithmetic coding has been removed from the free JPEG software.
-(Since arithmetic coding provides only a marginal gain over the unpatented
-Huffman mode, it is unlikely that very many implementations will support it.)
-So far as we are aware, there are no patent restrictions on the remaining
-code.
-
-The IJG distribution formerly included code to read and write GIF files.
-To avoid entanglement with the Unisys LZW patent, GIF reading support has
-been removed altogether, and the GIF writer has been simplified to produce
-"uncompressed GIFs". This technique does not use the LZW algorithm; the
-resulting GIF files are larger than usual, but are readable by all standard
-GIF decoders.
-
-We are required to state that
- "The Graphics Interchange Format(c) is the Copyright property of
- CompuServe Incorporated. GIF(sm) is a Service Mark property of
- CompuServe Incorporated."
-
-
-REFERENCES
-==========
-
-We highly recommend reading one or more of these references before trying to
-understand the innards of the JPEG software.
-
-The best short technical introduction to the JPEG compression algorithm is
- Wallace, Gregory K. "The JPEG Still Picture Compression Standard",
- Communications of the ACM, April 1991 (vol. 34 no. 4), pp. 30-44.
-(Adjacent articles in that issue discuss MPEG motion picture compression,
-applications of JPEG, and related topics.) If you don't have the CACM issue
-handy, a PostScript file containing a revised version of Wallace's article is
-available at ftp://ftp.uu.net/graphics/jpeg/wallace.ps.gz. The file (actually
-a preprint for an article that appeared in IEEE Trans. Consumer Electronics)
-omits the sample images that appeared in CACM, but it includes corrections
-and some added material. Note: the Wallace article is copyright ACM and IEEE,
-and it may not be used for commercial purposes.
-
-A somewhat less technical, more leisurely introduction to JPEG can be found in
-"The Data Compression Book" by Mark Nelson and Jean-loup Gailly, published by
-M&T Books (New York), 2nd ed. 1996, ISBN 1-55851-434-1. This book provides
-good explanations and example C code for a multitude of compression methods
-including JPEG. It is an excellent source if you are comfortable reading C
-code but don't know much about data compression in general. The book's JPEG
-sample code is far from industrial-strength, but when you are ready to look
-at a full implementation, you've got one here...
-
-The best full description of JPEG is the textbook "JPEG Still Image Data
-Compression Standard" by William B. Pennebaker and Joan L. Mitchell, published
-by Van Nostrand Reinhold, 1993, ISBN 0-442-01272-1. Price US$59.95, 638 pp.
-The book includes the complete text of the ISO JPEG standards (DIS 10918-1
-and draft DIS 10918-2). This is by far the most complete exposition of JPEG
-in existence, and we highly recommend it.
-
-The JPEG standard itself is not available electronically; you must order a
-paper copy through ISO or ITU. (Unless you feel a need to own a certified
-official copy, we recommend buying the Pennebaker and Mitchell book instead;
-it's much cheaper and includes a great deal of useful explanatory material.)
-In the USA, copies of the standard may be ordered from ANSI Sales at (212)
-642-4900, or from Global Engineering Documents at (800) 854-7179. (ANSI
-doesn't take credit card orders, but Global does.) It's not cheap: as of
-1992, ANSI was charging $95 for Part 1 and $47 for Part 2, plus 7%
-shipping/handling. The standard is divided into two parts, Part 1 being the
-actual specification, while Part 2 covers compliance testing methods. Part 1
-is titled "Digital Compression and Coding of Continuous-tone Still Images,
-Part 1: Requirements and guidelines" and has document numbers ISO/IEC IS
-10918-1, ITU-T T.81. Part 2 is titled "Digital Compression and Coding of
-Continuous-tone Still Images, Part 2: Compliance testing" and has document
-numbers ISO/IEC IS 10918-2, ITU-T T.83.
-
-Some extensions to the original JPEG standard are defined in JPEG Part 3,
-a newer ISO standard numbered ISO/IEC IS 10918-3 and ITU-T T.84. IJG
-currently does not support any Part 3 extensions.
-
-The JPEG standard does not specify all details of an interchangeable file
-format. For the omitted details we follow the "JFIF" conventions, revision
-1.02. A copy of the JFIF spec is available from:
- Literature Department
- C-Cube Microsystems, Inc.
- 1778 McCarthy Blvd.
- Milpitas, CA 95035
- phone (408) 944-6300, fax (408) 944-6314
-A PostScript version of this document is available by FTP at
-ftp://ftp.uu.net/graphics/jpeg/jfif.ps.gz. There is also a plain text
-version at ftp://ftp.uu.net/graphics/jpeg/jfif.txt.gz, but it is missing
-the figures.
-
-The TIFF 6.0 file format specification can be obtained by FTP from
-ftp://ftp.sgi.com/graphics/tiff/TIFF6.ps.gz. The JPEG incorporation scheme
-found in the TIFF 6.0 spec of 3-June-92 has a number of serious problems.
-IJG does not recommend use of the TIFF 6.0 design (TIFF Compression tag 6).
-Instead, we recommend the JPEG design proposed by TIFF Technical Note #2
-(Compression tag 7). Copies of this Note can be obtained from ftp.sgi.com or
-from ftp://ftp.uu.net/graphics/jpeg/. It is expected that the next revision
-of the TIFF spec will replace the 6.0 JPEG design with the Note's design.
-Although IJG's own code does not support TIFF/JPEG, the free libtiff library
-uses our library to implement TIFF/JPEG per the Note. libtiff is available
-from ftp://ftp.sgi.com/graphics/tiff/.
-
-
-ARCHIVE LOCATIONS
-=================
-
-The "official" archive site for this software is ftp.uu.net (Internet
-address 192.48.96.9). The most recent released version can always be found
-there in directory graphics/jpeg. This particular version will be archived
-as ftp://ftp.uu.net/graphics/jpeg/jpegsrc.v6b.tar.gz. If you don't have
-direct Internet access, UUNET's archives are also available via UUCP; contact
[email protected] for information on retrieving files that way.
-
-Numerous Internet sites maintain copies of the UUNET files. However, only
-ftp.uu.net is guaranteed to have the latest official version.
-
-You can also obtain this software in DOS-compatible "zip" archive format from
-the SimTel archives (ftp://ftp.simtel.net/pub/simtelnet/msdos/graphics/), or
-on CompuServe in the Graphics Support forum (GO CIS:GRAPHSUP), library 12
-"JPEG Tools". Again, these versions may sometimes lag behind the ftp.uu.net
-release.
-
-The JPEG FAQ (Frequently Asked Questions) article is a useful source of
-general information about JPEG. It is updated constantly and therefore is
-not included in this distribution. The FAQ is posted every two weeks to
-Usenet newsgroups comp.graphics.misc, news.answers, and other groups.
-It is available on the World Wide Web at http://www.faqs.org/faqs/jpeg-faq/
-and other news.answers archive sites, including the official news.answers
-archive at rtfm.mit.edu: ftp://rtfm.mit.edu/pub/usenet/news.answers/jpeg-faq/.
-If you don't have Web or FTP access, send e-mail to [email protected]
-with body
- send usenet/news.answers/jpeg-faq/part1
- send usenet/news.answers/jpeg-faq/part2
-
-
-RELATED SOFTWARE
-================
-
-Numerous viewing and image manipulation programs now support JPEG. (Quite a
-few of them use this library to do so.) The JPEG FAQ described above lists
-some of the more popular free and shareware viewers, and tells where to
-obtain them on Internet.
-
-If you are on a Unix machine, we highly recommend Jef Poskanzer's free
-PBMPLUS software, which provides many useful operations on PPM-format image
-files. In particular, it can convert PPM images to and from a wide range of
-other formats, thus making cjpeg/djpeg considerably more useful. The latest
-version is distributed by the NetPBM group, and is available from numerous
-sites, notably ftp://wuarchive.wustl.edu/graphics/graphics/packages/NetPBM/.
-Unfortunately PBMPLUS/NETPBM is not nearly as portable as the IJG software is;
-you are likely to have difficulty making it work on any non-Unix machine.
-
-A different free JPEG implementation, written by the PVRG group at Stanford,
-is available from ftp://havefun.stanford.edu/pub/jpeg/. This program
-is designed for research and experimentation rather than production use;
-it is slower, harder to use, and less portable than the IJG code, but it
-is easier to read and modify. Also, the PVRG code supports lossless JPEG,
-which we do not. (On the other hand, it doesn't do progressive JPEG.)
-
-
-FILE FORMAT WARS
-================
-
-Some JPEG programs produce files that are not compatible with our library.
-The root of the problem is that the ISO JPEG committee failed to specify a
-concrete file format. Some vendors "filled in the blanks" on their own,
-creating proprietary formats that no one else could read. (For example, none
-of the early commercial JPEG implementations for the Macintosh were able to
-exchange compressed files.)
-
-The file format we have adopted is called JFIF (see REFERENCES). This format
-has been agreed to by a number of major commercial JPEG vendors, and it has
-become the de facto standard. JFIF is a minimal or "low end" representation.
-We recommend the use of TIFF/JPEG (TIFF revision 6.0 as modified by TIFF
-Technical Note #2) for "high end" applications that need to record a lot of
-additional data about an image. TIFF/JPEG is fairly new and not yet widely
-supported, unfortunately.
-
-The upcoming JPEG Part 3 standard defines a file format called SPIFF.
-SPIFF is interoperable with JFIF, in the sense that most JFIF decoders should
-be able to read the most common variant of SPIFF. SPIFF has some technical
-advantages over JFIF, but its major claim to fame is simply that it is an
-official standard rather than an informal one. At this point it is unclear
-whether SPIFF will supersede JFIF or whether JFIF will remain the de-facto
-standard. IJG intends to support SPIFF once the standard is frozen, but we
-have not decided whether it should become our default output format or not.
-(In any case, our decoder will remain capable of reading JFIF indefinitely.)
-
-Various proprietary file formats incorporating JPEG compression also exist.
-We have little or no sympathy for the existence of these formats. Indeed,
-one of the original reasons for developing this free software was to help
-force convergence on common, open format standards for JPEG files. Don't
-use a proprietary file format!
-
-
-TO DO
-=====
-
-The major thrust for v7 will probably be improvement of visual quality.
-The current method for scaling the quantization tables is known not to be
-very good at low Q values. We also intend to investigate block boundary
-smoothing, "poor man's variable quantization", and other means of improving
-quality-vs-file-size performance without sacrificing compatibility.
-
-In future versions, we are considering supporting some of the upcoming JPEG
-Part 3 extensions --- principally, variable quantization and the SPIFF file
-format.
-
-As always, speeding things up is of great interest.
-
-Please send bug reports, offers of help, etc. to [email protected].
diff --git a/make/lib/swt/cocoa-macosx/about_files/mpl-v11.txt b/make/lib/swt/cocoa-macosx/about_files/mpl-v11.txt
deleted file mode 100644
index 7714141d1..000000000
--- a/make/lib/swt/cocoa-macosx/about_files/mpl-v11.txt
+++ /dev/null
@@ -1,470 +0,0 @@
- MOZILLA PUBLIC LICENSE
- Version 1.1
-
- ---------------
-
-1. Definitions.
-
- 1.0.1. "Commercial Use" means distribution or otherwise making the
- Covered Code available to a third party.
-
- 1.1. "Contributor" means each entity that creates or contributes to
- the creation of Modifications.
-
- 1.2. "Contributor Version" means the combination of the Original
- Code, prior Modifications used by a Contributor, and the Modifications
- made by that particular Contributor.
-
- 1.3. "Covered Code" means the Original Code or Modifications or the
- combination of the Original Code and Modifications, in each case
- including portions thereof.
-
- 1.4. "Electronic Distribution Mechanism" means a mechanism generally
- accepted in the software development community for the electronic
- transfer of data.
-
- 1.5. "Executable" means Covered Code in any form other than Source
- Code.
-
- 1.6. "Initial Developer" means the individual or entity identified
- as the Initial Developer in the Source Code notice required by Exhibit
- A.
-
- 1.7. "Larger Work" means a work which combines Covered Code or
- portions thereof with code not governed by the terms of this License.
-
- 1.8. "License" means this document.
-
- 1.8.1. "Licensable" means having the right to grant, to the maximum
- extent possible, whether at the time of the initial grant or
- subsequently acquired, any and all of the rights conveyed herein.
-
- 1.9. "Modifications" means any addition to or deletion from the
- substance or structure of either the Original Code or any previous
- Modifications. When Covered Code is released as a series of files, a
- Modification is:
- A. Any addition to or deletion from the contents of a file
- containing Original Code or previous Modifications.
-
- B. Any new file that contains any part of the Original Code or
- previous Modifications.
-
- 1.10. "Original Code" means Source Code of computer software code
- which is described in the Source Code notice required by Exhibit A as
- Original Code, and which, at the time of its release under this
- License is not already Covered Code governed by this License.
-
- 1.10.1. "Patent Claims" means any patent claim(s), now owned or
- hereafter acquired, including without limitation, method, process,
- and apparatus claims, in any patent Licensable by grantor.
-
- 1.11. "Source Code" means the preferred form of the Covered Code for
- making modifications to it, including all modules it contains, plus
- any associated interface definition files, scripts used to control
- compilation and installation of an Executable, or source code
- differential comparisons against either the Original Code or another
- well known, available Covered Code of the Contributor's choice. The
- Source Code can be in a compressed or archival form, provided the
- appropriate decompression or de-archiving software is widely available
- for no charge.
-
- 1.12. "You" (or "Your") means an individual or a legal entity
- exercising rights under, and complying with all of the terms of, this
- License or a future version of this License issued under Section 6.1.
- For legal entities, "You" includes any entity which controls, is
- controlled by, or is under common control with You. For purposes of
- this definition, "control" means (a) the power, direct or indirect,
- to cause the direction or management of such entity, whether by
- contract or otherwise, or (b) ownership of more than fifty percent
- (50%) of the outstanding shares or beneficial ownership of such
- entity.
-
-2. Source Code License.
-
- 2.1. The Initial Developer Grant.
- The Initial Developer hereby grants You a world-wide, royalty-free,
- non-exclusive license, subject to third party intellectual property
- claims:
- (a) under intellectual property rights (other than patent or
- trademark) Licensable by Initial Developer to use, reproduce,
- modify, display, perform, sublicense and distribute the Original
- Code (or portions thereof) with or without Modifications, and/or
- as part of a Larger Work; and
-
- (b) under Patents Claims infringed by the making, using or
- selling of Original Code, to make, have made, use, practice,
- sell, and offer for sale, and/or otherwise dispose of the
- Original Code (or portions thereof).
-
- (c) the licenses granted in this Section 2.1(a) and (b) are
- effective on the date Initial Developer first distributes
- Original Code under the terms of this License.
-
- (d) Notwithstanding Section 2.1(b) above, no patent license is
- granted: 1) for code that You delete from the Original Code; 2)
- separate from the Original Code; or 3) for infringements caused
- by: i) the modification of the Original Code or ii) the
- combination of the Original Code with other software or devices.
-
- 2.2. Contributor Grant.
- Subject to third party intellectual property claims, each Contributor
- hereby grants You a world-wide, royalty-free, non-exclusive license
-
- (a) under intellectual property rights (other than patent or
- trademark) Licensable by Contributor, to use, reproduce, modify,
- display, perform, sublicense and distribute the Modifications
- created by such Contributor (or portions thereof) either on an
- unmodified basis, with other Modifications, as Covered Code
- and/or as part of a Larger Work; and
-
- (b) under Patent Claims infringed by the making, using, or
- selling of Modifications made by that Contributor either alone
- and/or in combination with its Contributor Version (or portions
- of such combination), to make, use, sell, offer for sale, have
- made, and/or otherwise dispose of: 1) Modifications made by that
- Contributor (or portions thereof); and 2) the combination of
- Modifications made by that Contributor with its Contributor
- Version (or portions of such combination).
-
- (c) the licenses granted in Sections 2.2(a) and 2.2(b) are
- effective on the date Contributor first makes Commercial Use of
- the Covered Code.
-
- (d) Notwithstanding Section 2.2(b) above, no patent license is
- granted: 1) for any code that Contributor has deleted from the
- Contributor Version; 2) separate from the Contributor Version;
- 3) for infringements caused by: i) third party modifications of
- Contributor Version or ii) the combination of Modifications made
- by that Contributor with other software (except as part of the
- Contributor Version) or other devices; or 4) under Patent Claims
- infringed by Covered Code in the absence of Modifications made by
- that Contributor.
-
-3. Distribution Obligations.
-
- 3.1. Application of License.
- The Modifications which You create or to which You contribute are
- governed by the terms of this License, including without limitation
- Section 2.2. The Source Code version of Covered Code may be
- distributed only under the terms of this License or a future version
- of this License released under Section 6.1, and You must include a
- copy of this License with every copy of the Source Code You
- distribute. You may not offer or impose any terms on any Source Code
- version that alters or restricts the applicable version of this
- License or the recipients' rights hereunder. However, You may include
- an additional document offering the additional rights described in
- Section 3.5.
-
- 3.2. Availability of Source Code.
- Any Modification which You create or to which You contribute must be
- made available in Source Code form under the terms of this License
- either on the same media as an Executable version or via an accepted
- Electronic Distribution Mechanism to anyone to whom you made an
- Executable version available; and if made available via Electronic
- Distribution Mechanism, must remain available for at least twelve (12)
- months after the date it initially became available, or at least six
- (6) months after a subsequent version of that particular Modification
- has been made available to such recipients. You are responsible for
- ensuring that the Source Code version remains available even if the
- Electronic Distribution Mechanism is maintained by a third party.
-
- 3.3. Description of Modifications.
- You must cause all Covered Code to which You contribute to contain a
- file documenting the changes You made to create that Covered Code and
- the date of any change. You must include a prominent statement that
- the Modification is derived, directly or indirectly, from Original
- Code provided by the Initial Developer and including the name of the
- Initial Developer in (a) the Source Code, and (b) in any notice in an
- Executable version or related documentation in which You describe the
- origin or ownership of the Covered Code.
-
- 3.4. Intellectual Property Matters
- (a) Third Party Claims.
- If Contributor has knowledge that a license under a third party's
- intellectual property rights is required to exercise the rights
- granted by such Contributor under Sections 2.1 or 2.2,
- Contributor must include a text file with the Source Code
- distribution titled "LEGAL" which describes the claim and the
- party making the claim in sufficient detail that a recipient will
- know whom to contact. If Contributor obtains such knowledge after
- the Modification is made available as described in Section 3.2,
- Contributor shall promptly modify the LEGAL file in all copies
- Contributor makes available thereafter and shall take other steps
- (such as notifying appropriate mailing lists or newsgroups)
- reasonably calculated to inform those who received the Covered
- Code that new knowledge has been obtained.
-
- (b) Contributor APIs.
- If Contributor's Modifications include an application programming
- interface and Contributor has knowledge of patent licenses which
- are reasonably necessary to implement that API, Contributor must
- also include this information in the LEGAL file.
-
- (c) Representations.
- Contributor represents that, except as disclosed pursuant to
- Section 3.4(a) above, Contributor believes that Contributor's
- Modifications are Contributor's original creation(s) and/or
- Contributor has sufficient rights to grant the rights conveyed by
- this License.
-
- 3.5. Required Notices.
- You must duplicate the notice in Exhibit A in each file of the Source
- Code. If it is not possible to put such notice in a particular Source
- Code file due to its structure, then You must include such notice in a
- location (such as a relevant directory) where a user would be likely
- to look for such a notice. If You created one or more Modification(s)
- You may add your name as a Contributor to the notice described in
- Exhibit A. You must also duplicate this License in any documentation
- for the Source Code where You describe recipients' rights or ownership
- rights relating to Covered Code. You may choose to offer, and to
- charge a fee for, warranty, support, indemnity or liability
- obligations to one or more recipients of Covered Code. However, You
- may do so only on Your own behalf, and not on behalf of the Initial
- Developer or any Contributor. You must make it absolutely clear than
- any such warranty, support, indemnity or liability obligation is
- offered by You alone, and You hereby agree to indemnify the Initial
- Developer and every Contributor for any liability incurred by the
- Initial Developer or such Contributor as a result of warranty,
- support, indemnity or liability terms You offer.
-
- 3.6. Distribution of Executable Versions.
- You may distribute Covered Code in Executable form only if the
- requirements of Section 3.1-3.5 have been met for that Covered Code,
- and if You include a notice stating that the Source Code version of
- the Covered Code is available under the terms of this License,
- including a description of how and where You have fulfilled the
- obligations of Section 3.2. The notice must be conspicuously included
- in any notice in an Executable version, related documentation or
- collateral in which You describe recipients' rights relating to the
- Covered Code. You may distribute the Executable version of Covered
- Code or ownership rights under a license of Your choice, which may
- contain terms different from this License, provided that You are in
- compliance with the terms of this License and that the license for the
- Executable version does not attempt to limit or alter the recipient's
- rights in the Source Code version from the rights set forth in this
- License. If You distribute the Executable version under a different
- license You must make it absolutely clear that any terms which differ
- from this License are offered by You alone, not by the Initial
- Developer or any Contributor. You hereby agree to indemnify the
- Initial Developer and every Contributor for any liability incurred by
- the Initial Developer or such Contributor as a result of any such
- terms You offer.
-
- 3.7. Larger Works.
- You may create a Larger Work by combining Covered Code with other code
- not governed by the terms of this License and distribute the Larger
- Work as a single product. In such a case, You must make sure the
- requirements of this License are fulfilled for the Covered Code.
-
-4. Inability to Comply Due to Statute or Regulation.
-
- If it is impossible for You to comply with any of the terms of this
- License with respect to some or all of the Covered Code due to
- statute, judicial order, or regulation then You must: (a) comply with
- the terms of this License to the maximum extent possible; and (b)
- describe the limitations and the code they affect. Such description
- must be included in the LEGAL file described in Section 3.4 and must
- be included with all distributions of the Source Code. Except to the
- extent prohibited by statute or regulation, such description must be
- sufficiently detailed for a recipient of ordinary skill to be able to
- understand it.
-
-5. Application of this License.
-
- This License applies to code to which the Initial Developer has
- attached the notice in Exhibit A and to related Covered Code.
-
-6. Versions of the License.
-
- 6.1. New Versions.
- Netscape Communications Corporation ("Netscape") may publish revised
- and/or new versions of the License from time to time. Each version
- will be given a distinguishing version number.
-
- 6.2. Effect of New Versions.
- Once Covered Code has been published under a particular version of the
- License, You may always continue to use it under the terms of that
- version. You may also choose to use such Covered Code under the terms
- of any subsequent version of the License published by Netscape. No one
- other than Netscape has the right to modify the terms applicable to
- Covered Code created under this License.
-
- 6.3. Derivative Works.
- If You create or use a modified version of this License (which you may
- only do in order to apply it to code which is not already Covered Code
- governed by this License), You must (a) rename Your license so that
- the phrases "Mozilla", "MOZILLAPL", "MOZPL", "Netscape",
- "MPL", "NPL" or any confusingly similar phrase do not appear in your
- license (except to note that your license differs from this License)
- and (b) otherwise make it clear that Your version of the license
- contains terms which differ from the Mozilla Public License and
- Netscape Public License. (Filling in the name of the Initial
- Developer, Original Code or Contributor in the notice described in
- Exhibit A shall not of themselves be deemed to be modifications of
- this License.)
-
-7. DISCLAIMER OF WARRANTY.
-
- COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS,
- WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
- WITHOUT LIMITATION, WARRANTIES THAT THE COVERED CODE IS FREE OF
- DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE OR NON-INFRINGING.
- THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED CODE
- IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT,
- YOU (NOT THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE
- COST OF ANY NECESSARY SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER
- OF WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS LICENSE. NO USE OF
- ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER THIS DISCLAIMER.
-
-8. TERMINATION.
-
- 8.1. This License and the rights granted hereunder will terminate
- automatically if You fail to comply with terms herein and fail to cure
- such breach within 30 days of becoming aware of the breach. All
- sublicenses to the Covered Code which are properly granted shall
- survive any termination of this License. Provisions which, by their
- nature, must remain in effect beyond the termination of this License
- shall survive.
-
- 8.2. If You initiate litigation by asserting a patent infringement
- claim (excluding declatory judgment actions) against Initial Developer
- or a Contributor (the Initial Developer or Contributor against whom
- You file such action is referred to as "Participant") alleging that:
-
- (a) such Participant's Contributor Version directly or indirectly
- infringes any patent, then any and all rights granted by such
- Participant to You under Sections 2.1 and/or 2.2 of this License
- shall, upon 60 days notice from Participant terminate prospectively,
- unless if within 60 days after receipt of notice You either: (i)
- agree in writing to pay Participant a mutually agreeable reasonable
- royalty for Your past and future use of Modifications made by such
- Participant, or (ii) withdraw Your litigation claim with respect to
- the Contributor Version against such Participant. If within 60 days
- of notice, a reasonable royalty and payment arrangement are not
- mutually agreed upon in writing by the parties or the litigation claim
- is not withdrawn, the rights granted by Participant to You under
- Sections 2.1 and/or 2.2 automatically terminate at the expiration of
- the 60 day notice period specified above.
-
- (b) any software, hardware, or device, other than such Participant's
- Contributor Version, directly or indirectly infringes any patent, then
- any rights granted to You by such Participant under Sections 2.1(b)
- and 2.2(b) are revoked effective as of the date You first made, used,
- sold, distributed, or had made, Modifications made by that
- Participant.
-
- 8.3. If You assert a patent infringement claim against Participant
- alleging that such Participant's Contributor Version directly or
- indirectly infringes any patent where such claim is resolved (such as
- by license or settlement) prior to the initiation of patent
- infringement litigation, then the reasonable value of the licenses
- granted by such Participant under Sections 2.1 or 2.2 shall be taken
- into account in determining the amount or value of any payment or
- license.
-
- 8.4. In the event of termination under Sections 8.1 or 8.2 above,
- all end user license agreements (excluding distributors and resellers)
- which have been validly granted by You or any distributor hereunder
- prior to termination shall survive termination.
-
-9. LIMITATION OF LIABILITY.
-
- UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL THEORY, WHETHER TORT
- (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE, SHALL YOU, THE INITIAL
- DEVELOPER, ANY OTHER CONTRIBUTOR, OR ANY DISTRIBUTOR OF COVERED CODE,
- OR ANY SUPPLIER OF ANY OF SUCH PARTIES, BE LIABLE TO ANY PERSON FOR
- ANY INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY
- CHARACTER INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF GOODWILL,
- WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER
- COMMERCIAL DAMAGES OR LOSSES, EVEN IF SUCH PARTY SHALL HAVE BEEN
- INFORMED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION OF
- LIABILITY SHALL NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY
- RESULTING FROM SUCH PARTY'S NEGLIGENCE TO THE EXTENT APPLICABLE LAW
- PROHIBITS SUCH LIMITATION. SOME JURISDICTIONS DO NOT ALLOW THE
- EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO
- THIS EXCLUSION AND LIMITATION MAY NOT APPLY TO YOU.
-
-10. U.S. GOVERNMENT END USERS.
-
- The Covered Code is a "commercial item," as that term is defined in
- 48 C.F.R. 2.101 (Oct. 1995), consisting of "commercial computer
- software" and "commercial computer software documentation," as such
- terms are used in 48 C.F.R. 12.212 (Sept. 1995). Consistent with 48
- C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995),
- all U.S. Government End Users acquire Covered Code with only those
- rights set forth herein.
-
-11. MISCELLANEOUS.
-
- This License represents the complete agreement concerning subject
- matter hereof. If any provision of this License is held to be
- unenforceable, such provision shall be reformed only to the extent
- necessary to make it enforceable. This License shall be governed by
- California law provisions (except to the extent applicable law, if
- any, provides otherwise), excluding its conflict-of-law provisions.
- With respect to disputes in which at least one party is a citizen of,
- or an entity chartered or registered to do business in the United
- States of America, any litigation relating to this License shall be
- subject to the jurisdiction of the Federal Courts of the Northern
- District of California, with venue lying in Santa Clara County,
- California, with the losing party responsible for costs, including
- without limitation, court costs and reasonable attorneys' fees and
- expenses. The application of the United Nations Convention on
- Contracts for the International Sale of Goods is expressly excluded.
- Any law or regulation which provides that the language of a contract
- shall be construed against the drafter shall not apply to this
- License.
-
-12. RESPONSIBILITY FOR CLAIMS.
-
- As between Initial Developer and the Contributors, each party is
- responsible for claims and damages arising, directly or indirectly,
- out of its utilization of rights under this License and You agree to
- work with Initial Developer and Contributors to distribute such
- responsibility on an equitable basis. Nothing herein is intended or
- shall be deemed to constitute any admission of liability.
-
-13. MULTIPLE-LICENSED CODE.
-
- Initial Developer may designate portions of the Covered Code as
- "Multiple-Licensed". "Multiple-Licensed" means that the Initial
- Developer permits you to utilize portions of the Covered Code under
- Your choice of the NPL or the alternative licenses, if any, specified
- by the Initial Developer in the file described in Exhibit A.
-
-EXHIBIT A -Mozilla Public License.
-
- ``The contents of this file are subject to the Mozilla Public License
- Version 1.1 (the "License"); you may not use this file except in
- compliance with the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS"
- basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
- License for the specific language governing rights and limitations
- under the License.
-
- The Original Code is ______________________________________.
-
- The Initial Developer of the Original Code is ________________________.
- Portions created by ______________________ are Copyright (C) ______
- _______________________. All Rights Reserved.
-
- Contributor(s): ______________________________________.
-
- Alternatively, the contents of this file may be used under the terms
- of the _____ license (the "[___] License"), in which case the
- provisions of [______] License are applicable instead of those
- above. If you wish to allow use of your version of this file only
- under the terms of the [____] License and not to allow others to use
- your version of this file under the MPL, indicate your decision by
- deleting the provisions above and replace them with the notice and
- other provisions required by the [___] License. If you do not delete
- the provisions above, a recipient may use your version of this file
- under either the MPL or the [___] License."
-
- [NOTE: The text of this Exhibit A may differ slightly from the text of
- the notices in the Source Code files of the Original Code. You should
- use the text of this Exhibit A rather than the text found in the
- Original Code Source Code for Your Modifications.]
-
diff --git a/make/lib/swt/cocoa-macosx/swt-debug.jar b/make/lib/swt/cocoa-macosx/swt-debug.jar
deleted file mode 100644
index 89e3719cd..000000000
--- a/make/lib/swt/cocoa-macosx/swt-debug.jar
+++ /dev/null
Binary files differ
diff --git a/make/lib/swt/gtk-freebsd-x86_64/README.txt b/make/lib/swt/gtk-freebsd-x86_64/README.txt
deleted file mode 100644
index 9380cdd00..000000000
--- a/make/lib/swt/gtk-freebsd-x86_64/README.txt
+++ /dev/null
@@ -1 +0,0 @@
-version 3.7.1
diff --git a/make/lib/swt/gtk-freebsd-x86_64/swt.jar b/make/lib/swt/gtk-freebsd-x86_64/swt.jar
deleted file mode 100644
index fb683c9a2..000000000
--- a/make/lib/swt/gtk-freebsd-x86_64/swt.jar
+++ /dev/null
Binary files differ
diff --git a/make/lib/swt/gtk-linux-x86/about.html b/make/lib/swt/gtk-linux-x86/about.html
deleted file mode 100644
index a6c15196b..000000000
--- a/make/lib/swt/gtk-linux-x86/about.html
+++ /dev/null
@@ -1,297 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
- "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/>
-<title>About</title>
-</head>
-<body lang="EN-US">
-<h2>About This Content</h2>
-
-<p>August 17, 2006</p>
-<h3>License</h3>
-
-<p>The Eclipse Foundation makes available all content in this plug-in (&quot;Content&quot;). Unless otherwise
-indicated below, the Content is provided to you under the terms and conditions of the
-Eclipse Public License Version 1.0 (&quot;EPL&quot;). A copy of the EPL is available
-at <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a>.
-For purposes of the EPL, &quot;Program&quot; will mean the Content.</p>
-
-<p>If you did not receive this Content directly from the Eclipse Foundation, the Content is
-being redistributed by another party (&quot;Redistributor&quot;) and different terms and conditions may
-apply to your use of any object code in the Content. Check the Redistributor's license that was
-provided with the Content. If no such license exists, contact the Redistributor. Unless otherwise
-indicated below, the terms and conditions of the EPL still apply to any source code in the Content
-and such source code may be obtained at <a href="http://www.eclipse.org">http://www.eclipse.org</a>.</p>
-
-<h3>Third Party Content</h3>
-
-<p>The Content includes items that have been sourced from third parties as set out below. If you
-did not receive this Content directly from the Eclipse Foundation, the following is provided
-for informational purposes only, and you should look to the Redistributor&rsquo;s license for
-terms and conditions of use.</p>
-
-<h4>Gnome Binding</h4>
-
-<p>The &quot;Gnome Binding&quot; is a binding to the Gnome API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the Gnome Binding:</p>
-<ul>
- <li>libswt-gnome-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the Gnome Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/gnome (but not including any sub-directories)</li>
-</ul>
-
-<p>The Gnome Binding contains portions of Gnome (&quot;Library&quot;). Gnome is made available by The Free Software Foundation. Use of the Library is governed by the terms and
-conditions of the GNU Lesser General Public License Version 2.1 (&quot;LGPL&quot;). Use of the Gnome Binding on a standalone
-basis, is also governed by the terms and conditions of the LGPL. A copy of the LGPL is provided with the Content (<a href="about_files/lgpl-v21.txt" target="_blank">lgpl-v21.txt</a>) and is also available at
-<a href="http://www.gnu.org/licenses/lgpl.html" target="_blank">http://www.gnu.org/licenses/lgpl.html</a>.</p>
-
-<p>In accordance with Section 6 of the LGPL, you may combine or link a "work that uses the Library" (e.g. the SWT) with the Library to produce a work
-containing portions of the Library (e.g. the Gnome Binding) and distribute that work under the terms of your choice (e.g. the EPL) provided you comply with all
-other terms and conditions of Section 6 as well as other Sections of the LGPL. Please note, if you modify the Gnome Binding such modifications shall be
-governed by the terms and conditions of the LGPL. Also note, the terms of the EPL permit you to modify the combined work and the source code of the combined
-work is provided for debugging purposes so there is no need to reverse engineer the combined work.</p>
-
-<h4>GTK+ Binding</h4>
-
-<p>The &quot;GTK+ Binding&quot; is a binding to the GTK+ API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the GTK+ Binding:</p>
-<ul>
- <li>libswt-atk-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
- <li>libswt-pi-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the GTK+ Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/accessibility/gtk (but not including any sub-directories)</li>
- <li>The contents of the directory org/eclipse/swt/internal/cde (but not including any sub-directories)</li>
- <li>The contents of the directory org/eclipse/swt/internal/gtk (but not including any sub-directories)</li>
-</ul>
-
-<p>The GTK+ Binding contains portions of GTK+ (&quot;Library&quot;). GTK+ is made available by The Free Software Foundation. Use of the Library is governed by the terms and
-conditions of the GNU Lesser General Public License Version 2.1 (&quot;LGPL&quot;). Use of the GTK+ Binding on a standalone
-basis, is also governed by the terms and conditions of the LGPL. A copy of the LGPL is provided with the Content (<a href="about_files/lgpl-v21.txt" target="_blank">lgpl-v21.txt</a>) and is also available at
-<a href="http://www.gnu.org/licenses/lgpl.html" target="_blank">http://www.gnu.org/licenses/lgpl.html</a>.</p>
-
-<p>In accordance with Section 6 of the LGPL, you may combine or link a "work that uses the Library" (e.g. the SWT) with the Library to produce a work
-containing portions of the Library (e.g. the GTK+ Binding) and distribute that work under the terms of your choice (e.g. the EPL) provided you comply with all
-other terms and conditions of Section 6 as well as other Sections of the LGPL. Please note, if you modify the GTK+ Binding such modifications shall be
-governed by the terms and conditions of the LGPL. Also note, the terms of the EPL permit you to modify the combined work and the source code of the combined
-work is provided for debugging purposes so there is no need to reverse engineer the combined work.</p>
-
-<h4>WebKitGTK+ Binding</h4>
-
-<p>The &quot;WebKitGTK+ Binding&quot; is a binding to the WebKitGTK+ API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the WebKitGTK+ Binding:</p>
-
-<ul>
- <li>libswt-webkit-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the WebKitGTK+ Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/webkit (but not including any sub-directories)</li>
-</ul>
-
-<p>
-The WebKitGTK+ Binding contains portions of WebKitGTK+ (&quot;Library&quot;). WebKitGTK+ is made available by the WebKitGTK+ open source project (<a href="http://webkitgtk.org/" target="_blank">http://webkit.org/</a>). Use of the Library is governed by the terms and conditions of the GNU Lesser General Public License Version 2.1 (&quot;LGPL&quot;). Use of the WebKitGTK+ Binding on a standalone basis, is also governed by the terms and conditions of the LGPL. A copy of the LGPL is provided with the Content (<a href="about_files/lgpl-v21.txt" target="_blank">lgpl-v21.txt</a>) and is also available at <a href="http://www.gnu.org/licenses/lgpl.html" target="_blank">http://www.gnu.org/licenses/lgpl.html</a>. </p>
-
-<p>
-In accordance with Section 6 of the LGPL, you may combine or link a &quot;work that uses the Library&quot; (e.g. the SWT) with the Library to produce a work containing portions of the Library (e.g. the WebKitGTK+ Binding) and distribute that work under the terms of your choice (e.g. the EPL) provided you comply with all other terms and conditions of Section 6 as well as other Sections of the LGPL. Please note, if you modify the WebKitGTK+ Binding such modifications shall be governed by the terms and conditions of the LGPL. Also note, the terms of the EPL permit you to modify the combined work and the source code of the combined work is provided for debugging purposes so there is no need to reverse engineer the combined work.<p>
-
-<p>The WebKitGTK+ Binding also contains portions of the WebKit JavaScriptCore code which is made available by the WebKit open source project (<a href="http://webkit.org/" target="_blank">http://webkit.org/</a>). The WebKit JavaScriptCore code was obtained under the terms of the BSD license. A copy of the BSD license is provided (<a href="about_files/webkit-bsd.txt"target="_blank">webkit-bsd.txt</a>) and is also available at <a href="http://webkit.org/coding/bsd-license.html" target="_blank">http://webkit.org/coding/bsd-license.html</a>. </p>
-
-<h4>libsoup</h4>
-
-<p>The &quot;WebKitGTK+ Binding&quot; also includes a binding to the libsoup API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the WebKitGTK+ Binding:</p>
-<ul>
- <li>libswt-webkit-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the WebKitGTK+ Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/webkit (but not including any sub-directories)</li>
-</ul>
-
-<p>The WebKitGTK+ Binding contains portions of libsoup (&quot;Library&quot;). libsoup is made available by The GNOME Project (<a href="http://live.gnome.org/LibSoup" target="_blank">http://live.gnome.org/LibSoup/</a>). Use of the Library is governed by the terms and conditions of the GNU Lesser General Public License Version 2.1 (&quot;LGPL&quot;). Use of the WebKitGTK+ Binding on a standalone basis, is also governed by the terms and conditions of the LGPL. A copy of the LGPL is provided with the Content (<a href="about_files/lgpl-v21.txt" target="_blank">lgpl-v21.txt</a>) and is also available at <a href="http://www.gnu.org/licenses/lgpl.html" target="_blank">http://www.gnu.org/licenses/lgpl.html</a>. </p>
-
-<h4>Mozilla Binding</h4>
-
-<p>The &quot;Mozilla Binding&quot; is a binding to the Mozilla API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the Mozilla Binding:</p>
-<ul>
- <li>libswt-mozilla-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
- <li>libswt-mozilla-gcc3-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
- <li>libswt-xulrunner-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
- <li>libswt-xpcominit-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the Mozilla Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/mozilla (but not including any sub-directories)</li>
-</ul>
-
-<p>The Mozilla Binding contains portions of Mozilla (&quot;Mozilla&quot;). Mozilla is made available by Mozilla.org. Use of Mozilla is governed by the terms and
-conditions of the Mozilla Public License Version 1.1 (&quot;MPL&quot;). A copy of the MPL is provided with the Content (<a href="about_files/mpl-v11.txt" target="_blank">mpl-v11.txt</a>) and is also available at
-<a href="http://www.mozilla.org/MPL/MPL-1.1.html" target="_blank">http://www.mozilla.org/MPL/MPL-1.1.html</a>.</p>
-
-<h4>XULRunner 1.9 (subset, derivative work)</h4>
-
-The libraries libswt-xulrunner-gtk-xxxx.so, libswt-mozilla-gtk-xxxx.so, and libswt-mozilla-gcc3-gtk-xxxx.so (where &quot;xxxx&quot; is the version number) contain a small portion of XULRunner 1.9 content (header files)
-that have been modified from the Original Code provided by mozilla.org, and whose Initial Developer is Netscape Communications Corporation. Use of this code is governed by
-the terms and conditions of the Mozilla Public License Version 1.1 ("MPL"). A copy of the MPL is provided with the Content (<a href="./about_files/mpl-v11.txt">mpl-v11.txt</a>)
-and is also available at <a href="http://www.mozilla.org/MPL/MPL-1.1.html">http://www.mozilla.org/MPL/MPL-1.1.html</a>.
-<p>The changed files are:
-<ul>
- <li>org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptContext.h</code>
- <li>org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptGlobalObject.h</code>
-</ul>
-Changes to the original files were made by SWT on April 7, 2009 and are marked with trailing comment <em>&quot;//SWT-20090407&quot;</em>.
-
-<h4>Cairo Binding</h4>
-
-<p>The &quot;Cairo Binding&quot; is a binding to the Cairo API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the Cairo Binding:</p>
-<ul>
- <li>libswt-cairo-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the Cairo Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/cairo (but not including any sub-directories)</li>
-</ul>
-
-<p>The Cairo Binding contains portions of Cairo (&quot;Cairo&quot;). Cairo is made available by the Cairo project at
-<a href="http://www.cairographics.org" target="_blank">http://www.cairographics.org</a>. Use of Cairo by the Cairo Binding is governed by the terms and
-conditions of the Mozilla Public License Version 1.1 (&quot;MPL&quot;). A copy of the MPL is
-provided with the Content (<a href="about_files/mpl-v11.txt" target="_blank">mpl-v11.txt</a>) and is also available at <a href="http://www.mozilla.org/MPL/MPL-1.1.html">http://www.mozilla.org/MPL/MPL-1.1.html</a>.</p>
-
-<h4>Independent JPEG Group's JPEG software release 6b</h4>
-
-<p>This software is based in part on the work of the Independent JPEG Group's JPEG software release 6b (&quot;LIBJPEG&quot;).
-LIBJPEG was used to implement the decoding of JPEG format files in Java (TM). The Content does NOT include any portion of the LIBJPEG file ansi2knr.c.</p>
-
-<p>Your use of LIBJPEG is subject to the terms and conditions located in the <a href="about_files/IJG_README">about_files/IJG_README</a> file which is included
-with the Content.</p>
-
-<p>The IJG's website is located at <a href="http://ijg.org/" target="_blank">http://ijg.org</a>.</p>
-
-<p>The class org.eclipse.swt.internal.image.JPEGFileFormat is based on following files from LIBJPEG:</p>
-
-<ul>
- <li>cderror.h</li>
- <li>cdjpeg.h</li>
- <li>jchuff.h</li>
- <li>jdcolor.c</li>
- <li>jdct.h</li>
- <li>jdhuff.h</li>
- <li>jerror.h</li>
- <li>jidctint.c</li>
- <li>jinclude.h</li>
- <li>jmemsys.h</li>
- <li>jmorecfg.h</li>
- <li>jpegint.h</li>
- <li>jpeglib.h</li>
- <li>jversion.h</li>
- <li>transupp.h</li>
-</ul>
-
-<p>The class org.eclipse.swt.internal.image.JPEGDecoder is based on the following files from LIBJPEG:</p>
-
-<ul>
- <li>jcapimin.c</li>
- <li>jcapistd.c</li>
- <li>jccoefct.c</li>
- <li>jccolor.c</li>
- <li>jcdctmgr.c</li>
- <li>jchuff.c</li>
- <li>jcinit.c</li>
- <li>jcmainct.c</li>
- <li>jcmarker.c</li>
- <li>jcmaster.c</li>
- <li>jcomapi.c</li>
- <li>jcparam.c</li>
- <li>jcphuff.c</li>
- <li>jcprepct.c</li>
- <li>jcsample.c</li>
- <li>jctrans.c</li>
- <li>jdapimin.c</li>
- <li>jdapistd.c</li>
- <li>jdatadst.c</li>
- <li>jdatasrc.c</li>
- <li>jdcoefct.c</li>
- <li>jdcolor.c</li>
- <li>jddctmgr.c</li>
- <li>jdhuff.c</li>
- <li>jdinput.c</li>
- <li>jdmainct.c</li>
- <li>jdmarker.c</li>
- <li>jdmaster.c</li>
- <li>jdmerge.c</li>
- <li>jdphuff.c</li>
- <li>jdpostct.c</li>
- <li>jdsample.c</li>
- <li>jdtrans.c</li>
- <li>jerror.c</li>
- <li>jfdctflt.c</li>
- <li>jfdctfst.c</li>
- <li>jfdctint.c</li>
- <li>jidctflt.c</li>
- <li>jidctfst.c</li>
- <li>jidctint.c</li>
- <li>jidctred.c</li>
- <li>jpegtran.c</li>
- <li>jquant1.c</li>
- <li>jquant2.c</li>
- <li>jutils.c</li>
- <li>cderror.h</li>
- <li>cdjpeg.h</li>
- <li>jchuff.h</li>
- <li>jconfig.h</li>
- <li>jdct.h</li>
- <li>jdhuff.h</li>
- <li>jerror.h</li>
- <li>jinclude.h</li>
- <li>jmorecfg.h</li>
- <li>jpegint.h</li>
- <li>jpeglib.h</li>
- <li>jversion.h</li>
- <li>transupp.h</li>
-</ul>
-
-<p>The following changes were made to the LIBJPEG code in the Content:</p>
-
-<ol>
- <li>In Java, pointer math is not allowed so indexing was used instead.</li>
- <li>Function pointers were replaced with switch statements.</li>
- <li>The virtual memory, tracing and progress monitoring were removed.</li>
- <li>The error handling was simplified and now uses Java exceptions.</li>
-</ol>
-
-<h4>PuTTY 0.58 (derivative work)</h4>
-
-<p>Portions of the SWT class org/eclipse/swt/internal/image/PngDeflater are based on PuTTY's sshzlib.c. PuTTY is made available by Mozilla.org. Use of PuTTY is governed by the terms and
-conditions of the the following MIT-style license: </p>
-<blockquote>
- <p><em>PuTTY is copyright 1997-2007 Simon Tatham.</em> </p>
- <p><em>Portions copyright Robert de Bath, Joris van Rantwijk, Delian Delchev, Andreas Schultz, Jeroen Massar, Wez Furlong, Nicolas Barry, Justin Bradford, Ben Harris, Malcolm Smith, Ahmad Khalifa, Markus Kuhn, and CORE SDI S.A.</em> </p>
- <p><em>Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the &quot;Software&quot;), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</em> </p>
- <p><em>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</em> </p>
- <p><em>THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL SIMON TATHAM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</em> </p>
-</blockquote>
-<p>A copy of the license is also available at <a href="http://www.chiark.greenend.org.uk/~sgtatham/putty/licence.html" target="_blank">http://www.chiark.greenend.org.uk/~sgtatham/putty/licence.html</a>.</p>
-
-<p><small>Java and all Java-based trademarks and logos are trademarks or registered trademarks of Sun Microsystems, Inc. in the United States and other countries.</small></p>
-
-</body>
-</html> \ No newline at end of file
diff --git a/make/lib/swt/gtk-linux-x86/about_files/IJG_README b/make/lib/swt/gtk-linux-x86/about_files/IJG_README
deleted file mode 100644
index 86cc20669..000000000
--- a/make/lib/swt/gtk-linux-x86/about_files/IJG_README
+++ /dev/null
@@ -1,385 +0,0 @@
-The Independent JPEG Group's JPEG software
-==========================================
-
-README for release 6b of 27-Mar-1998
-====================================
-
-This distribution contains the sixth public release of the Independent JPEG
-Group's free JPEG software. You are welcome to redistribute this software and
-to use it for any purpose, subject to the conditions under LEGAL ISSUES, below.
-
-Serious users of this software (particularly those incorporating it into
-larger programs) should contact IJG at [email protected] to be added to
-our electronic mailing list. Mailing list members are notified of updates
-and have a chance to participate in technical discussions, etc.
-
-This software is the work of Tom Lane, Philip Gladstone, Jim Boucher,
-Lee Crocker, Julian Minguillon, Luis Ortiz, George Phillips, Davide Rossi,
-Guido Vollbeding, Ge' Weijers, and other members of the Independent JPEG
-Group.
-
-IJG is not affiliated with the official ISO JPEG standards committee.
-
-
-DOCUMENTATION ROADMAP
-=====================
-
-This file contains the following sections:
-
-OVERVIEW General description of JPEG and the IJG software.
-LEGAL ISSUES Copyright, lack of warranty, terms of distribution.
-REFERENCES Where to learn more about JPEG.
-ARCHIVE LOCATIONS Where to find newer versions of this software.
-RELATED SOFTWARE Other stuff you should get.
-FILE FORMAT WARS Software *not* to get.
-TO DO Plans for future IJG releases.
-
-Other documentation files in the distribution are:
-
-User documentation:
- install.doc How to configure and install the IJG software.
- usage.doc Usage instructions for cjpeg, djpeg, jpegtran,
- rdjpgcom, and wrjpgcom.
- *.1 Unix-style man pages for programs (same info as usage.doc).
- wizard.doc Advanced usage instructions for JPEG wizards only.
- change.log Version-to-version change highlights.
-Programmer and internal documentation:
- libjpeg.doc How to use the JPEG library in your own programs.
- example.c Sample code for calling the JPEG library.
- structure.doc Overview of the JPEG library's internal structure.
- filelist.doc Road map of IJG files.
- coderules.doc Coding style rules --- please read if you contribute code.
-
-Please read at least the files install.doc and usage.doc. Useful information
-can also be found in the JPEG FAQ (Frequently Asked Questions) article. See
-ARCHIVE LOCATIONS below to find out where to obtain the FAQ article.
-
-If you want to understand how the JPEG code works, we suggest reading one or
-more of the REFERENCES, then looking at the documentation files (in roughly
-the order listed) before diving into the code.
-
-
-OVERVIEW
-========
-
-This package contains C software to implement JPEG image compression and
-decompression. JPEG (pronounced "jay-peg") is a standardized compression
-method for full-color and gray-scale images. JPEG is intended for compressing
-"real-world" scenes; line drawings, cartoons and other non-realistic images
-are not its strong suit. JPEG is lossy, meaning that the output image is not
-exactly identical to the input image. Hence you must not use JPEG if you
-have to have identical output bits. However, on typical photographic images,
-very good compression levels can be obtained with no visible change, and
-remarkably high compression levels are possible if you can tolerate a
-low-quality image. For more details, see the references, or just experiment
-with various compression settings.
-
-This software implements JPEG baseline, extended-sequential, and progressive
-compression processes. Provision is made for supporting all variants of these
-processes, although some uncommon parameter settings aren't implemented yet.
-For legal reasons, we are not distributing code for the arithmetic-coding
-variants of JPEG; see LEGAL ISSUES. We have made no provision for supporting
-the hierarchical or lossless processes defined in the standard.
-
-We provide a set of library routines for reading and writing JPEG image files,
-plus two sample applications "cjpeg" and "djpeg", which use the library to
-perform conversion between JPEG and some other popular image file formats.
-The library is intended to be reused in other applications.
-
-In order to support file conversion and viewing software, we have included
-considerable functionality beyond the bare JPEG coding/decoding capability;
-for example, the color quantization modules are not strictly part of JPEG
-decoding, but they are essential for output to colormapped file formats or
-colormapped displays. These extra functions can be compiled out of the
-library if not required for a particular application. We have also included
-"jpegtran", a utility for lossless transcoding between different JPEG
-processes, and "rdjpgcom" and "wrjpgcom", two simple applications for
-inserting and extracting textual comments in JFIF files.
-
-The emphasis in designing this software has been on achieving portability and
-flexibility, while also making it fast enough to be useful. In particular,
-the software is not intended to be read as a tutorial on JPEG. (See the
-REFERENCES section for introductory material.) Rather, it is intended to
-be reliable, portable, industrial-strength code. We do not claim to have
-achieved that goal in every aspect of the software, but we strive for it.
-
-We welcome the use of this software as a component of commercial products.
-No royalty is required, but we do ask for an acknowledgement in product
-documentation, as described under LEGAL ISSUES.
-
-
-LEGAL ISSUES
-============
-
-In plain English:
-
-1. We don't promise that this software works. (But if you find any bugs,
- please let us know!)
-2. You can use this software for whatever you want. You don't have to pay us.
-3. You may not pretend that you wrote this software. If you use it in a
- program, you must acknowledge somewhere in your documentation that
- you've used the IJG code.
-
-In legalese:
-
-The authors make NO WARRANTY or representation, either express or implied,
-with respect to this software, its quality, accuracy, merchantability, or
-fitness for a particular purpose. This software is provided "AS IS", and you,
-its user, assume the entire risk as to its quality and accuracy.
-
-This software is copyright (C) 1991-1998, Thomas G. Lane.
-All Rights Reserved except as specified below.
-
-Permission is hereby granted to use, copy, modify, and distribute this
-software (or portions thereof) for any purpose, without fee, subject to these
-conditions:
-(1) If any part of the source code for this software is distributed, then this
-README file must be included, with this copyright and no-warranty notice
-unaltered; and any additions, deletions, or changes to the original files
-must be clearly indicated in accompanying documentation.
-(2) If only executable code is distributed, then the accompanying
-documentation must state that "this software is based in part on the work of
-the Independent JPEG Group".
-(3) Permission for use of this software is granted only if the user accepts
-full responsibility for any undesirable consequences; the authors accept
-NO LIABILITY for damages of any kind.
-
-These conditions apply to any software derived from or based on the IJG code,
-not just to the unmodified library. If you use our work, you ought to
-acknowledge us.
-
-Permission is NOT granted for the use of any IJG author's name or company name
-in advertising or publicity relating to this software or products derived from
-it. This software may be referred to only as "the Independent JPEG Group's
-software".
-
-We specifically permit and encourage the use of this software as the basis of
-commercial products, provided that all warranty or liability claims are
-assumed by the product vendor.
-
-
-ansi2knr.c is included in this distribution by permission of L. Peter Deutsch,
-sole proprietor of its copyright holder, Aladdin Enterprises of Menlo Park, CA.
-ansi2knr.c is NOT covered by the above copyright and conditions, but instead
-by the usual distribution terms of the Free Software Foundation; principally,
-that you must include source code if you redistribute it. (See the file
-ansi2knr.c for full details.) However, since ansi2knr.c is not needed as part
-of any program generated from the IJG code, this does not limit you more than
-the foregoing paragraphs do.
-
-The Unix configuration script "configure" was produced with GNU Autoconf.
-It is copyright by the Free Software Foundation but is freely distributable.
-The same holds for its supporting scripts (config.guess, config.sub,
-ltconfig, ltmain.sh). Another support script, install-sh, is copyright
-by M.I.T. but is also freely distributable.
-
-It appears that the arithmetic coding option of the JPEG spec is covered by
-patents owned by IBM, AT&T, and Mitsubishi. Hence arithmetic coding cannot
-legally be used without obtaining one or more licenses. For this reason,
-support for arithmetic coding has been removed from the free JPEG software.
-(Since arithmetic coding provides only a marginal gain over the unpatented
-Huffman mode, it is unlikely that very many implementations will support it.)
-So far as we are aware, there are no patent restrictions on the remaining
-code.
-
-The IJG distribution formerly included code to read and write GIF files.
-To avoid entanglement with the Unisys LZW patent, GIF reading support has
-been removed altogether, and the GIF writer has been simplified to produce
-"uncompressed GIFs". This technique does not use the LZW algorithm; the
-resulting GIF files are larger than usual, but are readable by all standard
-GIF decoders.
-
-We are required to state that
- "The Graphics Interchange Format(c) is the Copyright property of
- CompuServe Incorporated. GIF(sm) is a Service Mark property of
- CompuServe Incorporated."
-
-
-REFERENCES
-==========
-
-We highly recommend reading one or more of these references before trying to
-understand the innards of the JPEG software.
-
-The best short technical introduction to the JPEG compression algorithm is
- Wallace, Gregory K. "The JPEG Still Picture Compression Standard",
- Communications of the ACM, April 1991 (vol. 34 no. 4), pp. 30-44.
-(Adjacent articles in that issue discuss MPEG motion picture compression,
-applications of JPEG, and related topics.) If you don't have the CACM issue
-handy, a PostScript file containing a revised version of Wallace's article is
-available at ftp://ftp.uu.net/graphics/jpeg/wallace.ps.gz. The file (actually
-a preprint for an article that appeared in IEEE Trans. Consumer Electronics)
-omits the sample images that appeared in CACM, but it includes corrections
-and some added material. Note: the Wallace article is copyright ACM and IEEE,
-and it may not be used for commercial purposes.
-
-A somewhat less technical, more leisurely introduction to JPEG can be found in
-"The Data Compression Book" by Mark Nelson and Jean-loup Gailly, published by
-M&T Books (New York), 2nd ed. 1996, ISBN 1-55851-434-1. This book provides
-good explanations and example C code for a multitude of compression methods
-including JPEG. It is an excellent source if you are comfortable reading C
-code but don't know much about data compression in general. The book's JPEG
-sample code is far from industrial-strength, but when you are ready to look
-at a full implementation, you've got one here...
-
-The best full description of JPEG is the textbook "JPEG Still Image Data
-Compression Standard" by William B. Pennebaker and Joan L. Mitchell, published
-by Van Nostrand Reinhold, 1993, ISBN 0-442-01272-1. Price US$59.95, 638 pp.
-The book includes the complete text of the ISO JPEG standards (DIS 10918-1
-and draft DIS 10918-2). This is by far the most complete exposition of JPEG
-in existence, and we highly recommend it.
-
-The JPEG standard itself is not available electronically; you must order a
-paper copy through ISO or ITU. (Unless you feel a need to own a certified
-official copy, we recommend buying the Pennebaker and Mitchell book instead;
-it's much cheaper and includes a great deal of useful explanatory material.)
-In the USA, copies of the standard may be ordered from ANSI Sales at (212)
-642-4900, or from Global Engineering Documents at (800) 854-7179. (ANSI
-doesn't take credit card orders, but Global does.) It's not cheap: as of
-1992, ANSI was charging $95 for Part 1 and $47 for Part 2, plus 7%
-shipping/handling. The standard is divided into two parts, Part 1 being the
-actual specification, while Part 2 covers compliance testing methods. Part 1
-is titled "Digital Compression and Coding of Continuous-tone Still Images,
-Part 1: Requirements and guidelines" and has document numbers ISO/IEC IS
-10918-1, ITU-T T.81. Part 2 is titled "Digital Compression and Coding of
-Continuous-tone Still Images, Part 2: Compliance testing" and has document
-numbers ISO/IEC IS 10918-2, ITU-T T.83.
-
-Some extensions to the original JPEG standard are defined in JPEG Part 3,
-a newer ISO standard numbered ISO/IEC IS 10918-3 and ITU-T T.84. IJG
-currently does not support any Part 3 extensions.
-
-The JPEG standard does not specify all details of an interchangeable file
-format. For the omitted details we follow the "JFIF" conventions, revision
-1.02. A copy of the JFIF spec is available from:
- Literature Department
- C-Cube Microsystems, Inc.
- 1778 McCarthy Blvd.
- Milpitas, CA 95035
- phone (408) 944-6300, fax (408) 944-6314
-A PostScript version of this document is available by FTP at
-ftp://ftp.uu.net/graphics/jpeg/jfif.ps.gz. There is also a plain text
-version at ftp://ftp.uu.net/graphics/jpeg/jfif.txt.gz, but it is missing
-the figures.
-
-The TIFF 6.0 file format specification can be obtained by FTP from
-ftp://ftp.sgi.com/graphics/tiff/TIFF6.ps.gz. The JPEG incorporation scheme
-found in the TIFF 6.0 spec of 3-June-92 has a number of serious problems.
-IJG does not recommend use of the TIFF 6.0 design (TIFF Compression tag 6).
-Instead, we recommend the JPEG design proposed by TIFF Technical Note #2
-(Compression tag 7). Copies of this Note can be obtained from ftp.sgi.com or
-from ftp://ftp.uu.net/graphics/jpeg/. It is expected that the next revision
-of the TIFF spec will replace the 6.0 JPEG design with the Note's design.
-Although IJG's own code does not support TIFF/JPEG, the free libtiff library
-uses our library to implement TIFF/JPEG per the Note. libtiff is available
-from ftp://ftp.sgi.com/graphics/tiff/.
-
-
-ARCHIVE LOCATIONS
-=================
-
-The "official" archive site for this software is ftp.uu.net (Internet
-address 192.48.96.9). The most recent released version can always be found
-there in directory graphics/jpeg. This particular version will be archived
-as ftp://ftp.uu.net/graphics/jpeg/jpegsrc.v6b.tar.gz. If you don't have
-direct Internet access, UUNET's archives are also available via UUCP; contact
[email protected] for information on retrieving files that way.
-
-Numerous Internet sites maintain copies of the UUNET files. However, only
-ftp.uu.net is guaranteed to have the latest official version.
-
-You can also obtain this software in DOS-compatible "zip" archive format from
-the SimTel archives (ftp://ftp.simtel.net/pub/simtelnet/msdos/graphics/), or
-on CompuServe in the Graphics Support forum (GO CIS:GRAPHSUP), library 12
-"JPEG Tools". Again, these versions may sometimes lag behind the ftp.uu.net
-release.
-
-The JPEG FAQ (Frequently Asked Questions) article is a useful source of
-general information about JPEG. It is updated constantly and therefore is
-not included in this distribution. The FAQ is posted every two weeks to
-Usenet newsgroups comp.graphics.misc, news.answers, and other groups.
-It is available on the World Wide Web at http://www.faqs.org/faqs/jpeg-faq/
-and other news.answers archive sites, including the official news.answers
-archive at rtfm.mit.edu: ftp://rtfm.mit.edu/pub/usenet/news.answers/jpeg-faq/.
-If you don't have Web or FTP access, send e-mail to [email protected]
-with body
- send usenet/news.answers/jpeg-faq/part1
- send usenet/news.answers/jpeg-faq/part2
-
-
-RELATED SOFTWARE
-================
-
-Numerous viewing and image manipulation programs now support JPEG. (Quite a
-few of them use this library to do so.) The JPEG FAQ described above lists
-some of the more popular free and shareware viewers, and tells where to
-obtain them on Internet.
-
-If you are on a Unix machine, we highly recommend Jef Poskanzer's free
-PBMPLUS software, which provides many useful operations on PPM-format image
-files. In particular, it can convert PPM images to and from a wide range of
-other formats, thus making cjpeg/djpeg considerably more useful. The latest
-version is distributed by the NetPBM group, and is available from numerous
-sites, notably ftp://wuarchive.wustl.edu/graphics/graphics/packages/NetPBM/.
-Unfortunately PBMPLUS/NETPBM is not nearly as portable as the IJG software is;
-you are likely to have difficulty making it work on any non-Unix machine.
-
-A different free JPEG implementation, written by the PVRG group at Stanford,
-is available from ftp://havefun.stanford.edu/pub/jpeg/. This program
-is designed for research and experimentation rather than production use;
-it is slower, harder to use, and less portable than the IJG code, but it
-is easier to read and modify. Also, the PVRG code supports lossless JPEG,
-which we do not. (On the other hand, it doesn't do progressive JPEG.)
-
-
-FILE FORMAT WARS
-================
-
-Some JPEG programs produce files that are not compatible with our library.
-The root of the problem is that the ISO JPEG committee failed to specify a
-concrete file format. Some vendors "filled in the blanks" on their own,
-creating proprietary formats that no one else could read. (For example, none
-of the early commercial JPEG implementations for the Macintosh were able to
-exchange compressed files.)
-
-The file format we have adopted is called JFIF (see REFERENCES). This format
-has been agreed to by a number of major commercial JPEG vendors, and it has
-become the de facto standard. JFIF is a minimal or "low end" representation.
-We recommend the use of TIFF/JPEG (TIFF revision 6.0 as modified by TIFF
-Technical Note #2) for "high end" applications that need to record a lot of
-additional data about an image. TIFF/JPEG is fairly new and not yet widely
-supported, unfortunately.
-
-The upcoming JPEG Part 3 standard defines a file format called SPIFF.
-SPIFF is interoperable with JFIF, in the sense that most JFIF decoders should
-be able to read the most common variant of SPIFF. SPIFF has some technical
-advantages over JFIF, but its major claim to fame is simply that it is an
-official standard rather than an informal one. At this point it is unclear
-whether SPIFF will supersede JFIF or whether JFIF will remain the de-facto
-standard. IJG intends to support SPIFF once the standard is frozen, but we
-have not decided whether it should become our default output format or not.
-(In any case, our decoder will remain capable of reading JFIF indefinitely.)
-
-Various proprietary file formats incorporating JPEG compression also exist.
-We have little or no sympathy for the existence of these formats. Indeed,
-one of the original reasons for developing this free software was to help
-force convergence on common, open format standards for JPEG files. Don't
-use a proprietary file format!
-
-
-TO DO
-=====
-
-The major thrust for v7 will probably be improvement of visual quality.
-The current method for scaling the quantization tables is known not to be
-very good at low Q values. We also intend to investigate block boundary
-smoothing, "poor man's variable quantization", and other means of improving
-quality-vs-file-size performance without sacrificing compatibility.
-
-In future versions, we are considering supporting some of the upcoming JPEG
-Part 3 extensions --- principally, variable quantization and the SPIFF file
-format.
-
-As always, speeding things up is of great interest.
-
-Please send bug reports, offers of help, etc. to [email protected].
diff --git a/make/lib/swt/gtk-linux-x86/about_files/lgpl-v21.txt b/make/lib/swt/gtk-linux-x86/about_files/lgpl-v21.txt
deleted file mode 100644
index 807db7916..000000000
--- a/make/lib/swt/gtk-linux-x86/about_files/lgpl-v21.txt
+++ /dev/null
@@ -1,506 +0,0 @@
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-possible use to the public, we recommend making it free software that
-everyone can redistribute and change. You can do so by permitting
-redistribution under these terms (or, alternatively, under the terms of the
-ordinary General Public License).
-
- To apply these terms, attach the following notices to the library. It is
-safest to attach them to the start of each source file to most effectively
-convey the exclusion of warranty; and each file should have at least the
-"copyright" line and a pointer to where the full notice is found.
-
- <one line to give the library's name and a brief idea of what it does.>
- Copyright (C) <year> <name of author>
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
-Also add information on how to contact you by electronic and paper mail.
-
-You should also get your employer (if you work as a programmer) or your
-school, if any, to sign a "copyright disclaimer" for the library, if
-necessary. Here is a sample; alter the names:
-
- Yoyodyne, Inc., hereby disclaims all copyright interest in the
- library `Frob' (a library for tweaking knobs) written by James Random Hacker.
-
- <signature of Ty Coon>, 1 April 1990
- Ty Coon, President of Vice
-
-That's all there is to it!
-
-
-
-
diff --git a/make/lib/swt/gtk-linux-x86/about_files/mpl-v11.txt b/make/lib/swt/gtk-linux-x86/about_files/mpl-v11.txt
deleted file mode 100644
index 7714141d1..000000000
--- a/make/lib/swt/gtk-linux-x86/about_files/mpl-v11.txt
+++ /dev/null
@@ -1,470 +0,0 @@
- MOZILLA PUBLIC LICENSE
- Version 1.1
-
- ---------------
-
-1. Definitions.
-
- 1.0.1. "Commercial Use" means distribution or otherwise making the
- Covered Code available to a third party.
-
- 1.1. "Contributor" means each entity that creates or contributes to
- the creation of Modifications.
-
- 1.2. "Contributor Version" means the combination of the Original
- Code, prior Modifications used by a Contributor, and the Modifications
- made by that particular Contributor.
-
- 1.3. "Covered Code" means the Original Code or Modifications or the
- combination of the Original Code and Modifications, in each case
- including portions thereof.
-
- 1.4. "Electronic Distribution Mechanism" means a mechanism generally
- accepted in the software development community for the electronic
- transfer of data.
-
- 1.5. "Executable" means Covered Code in any form other than Source
- Code.
-
- 1.6. "Initial Developer" means the individual or entity identified
- as the Initial Developer in the Source Code notice required by Exhibit
- A.
-
- 1.7. "Larger Work" means a work which combines Covered Code or
- portions thereof with code not governed by the terms of this License.
-
- 1.8. "License" means this document.
-
- 1.8.1. "Licensable" means having the right to grant, to the maximum
- extent possible, whether at the time of the initial grant or
- subsequently acquired, any and all of the rights conveyed herein.
-
- 1.9. "Modifications" means any addition to or deletion from the
- substance or structure of either the Original Code or any previous
- Modifications. When Covered Code is released as a series of files, a
- Modification is:
- A. Any addition to or deletion from the contents of a file
- containing Original Code or previous Modifications.
-
- B. Any new file that contains any part of the Original Code or
- previous Modifications.
-
- 1.10. "Original Code" means Source Code of computer software code
- which is described in the Source Code notice required by Exhibit A as
- Original Code, and which, at the time of its release under this
- License is not already Covered Code governed by this License.
-
- 1.10.1. "Patent Claims" means any patent claim(s), now owned or
- hereafter acquired, including without limitation, method, process,
- and apparatus claims, in any patent Licensable by grantor.
-
- 1.11. "Source Code" means the preferred form of the Covered Code for
- making modifications to it, including all modules it contains, plus
- any associated interface definition files, scripts used to control
- compilation and installation of an Executable, or source code
- differential comparisons against either the Original Code or another
- well known, available Covered Code of the Contributor's choice. The
- Source Code can be in a compressed or archival form, provided the
- appropriate decompression or de-archiving software is widely available
- for no charge.
-
- 1.12. "You" (or "Your") means an individual or a legal entity
- exercising rights under, and complying with all of the terms of, this
- License or a future version of this License issued under Section 6.1.
- For legal entities, "You" includes any entity which controls, is
- controlled by, or is under common control with You. For purposes of
- this definition, "control" means (a) the power, direct or indirect,
- to cause the direction or management of such entity, whether by
- contract or otherwise, or (b) ownership of more than fifty percent
- (50%) of the outstanding shares or beneficial ownership of such
- entity.
-
-2. Source Code License.
-
- 2.1. The Initial Developer Grant.
- The Initial Developer hereby grants You a world-wide, royalty-free,
- non-exclusive license, subject to third party intellectual property
- claims:
- (a) under intellectual property rights (other than patent or
- trademark) Licensable by Initial Developer to use, reproduce,
- modify, display, perform, sublicense and distribute the Original
- Code (or portions thereof) with or without Modifications, and/or
- as part of a Larger Work; and
-
- (b) under Patents Claims infringed by the making, using or
- selling of Original Code, to make, have made, use, practice,
- sell, and offer for sale, and/or otherwise dispose of the
- Original Code (or portions thereof).
-
- (c) the licenses granted in this Section 2.1(a) and (b) are
- effective on the date Initial Developer first distributes
- Original Code under the terms of this License.
-
- (d) Notwithstanding Section 2.1(b) above, no patent license is
- granted: 1) for code that You delete from the Original Code; 2)
- separate from the Original Code; or 3) for infringements caused
- by: i) the modification of the Original Code or ii) the
- combination of the Original Code with other software or devices.
-
- 2.2. Contributor Grant.
- Subject to third party intellectual property claims, each Contributor
- hereby grants You a world-wide, royalty-free, non-exclusive license
-
- (a) under intellectual property rights (other than patent or
- trademark) Licensable by Contributor, to use, reproduce, modify,
- display, perform, sublicense and distribute the Modifications
- created by such Contributor (or portions thereof) either on an
- unmodified basis, with other Modifications, as Covered Code
- and/or as part of a Larger Work; and
-
- (b) under Patent Claims infringed by the making, using, or
- selling of Modifications made by that Contributor either alone
- and/or in combination with its Contributor Version (or portions
- of such combination), to make, use, sell, offer for sale, have
- made, and/or otherwise dispose of: 1) Modifications made by that
- Contributor (or portions thereof); and 2) the combination of
- Modifications made by that Contributor with its Contributor
- Version (or portions of such combination).
-
- (c) the licenses granted in Sections 2.2(a) and 2.2(b) are
- effective on the date Contributor first makes Commercial Use of
- the Covered Code.
-
- (d) Notwithstanding Section 2.2(b) above, no patent license is
- granted: 1) for any code that Contributor has deleted from the
- Contributor Version; 2) separate from the Contributor Version;
- 3) for infringements caused by: i) third party modifications of
- Contributor Version or ii) the combination of Modifications made
- by that Contributor with other software (except as part of the
- Contributor Version) or other devices; or 4) under Patent Claims
- infringed by Covered Code in the absence of Modifications made by
- that Contributor.
-
-3. Distribution Obligations.
-
- 3.1. Application of License.
- The Modifications which You create or to which You contribute are
- governed by the terms of this License, including without limitation
- Section 2.2. The Source Code version of Covered Code may be
- distributed only under the terms of this License or a future version
- of this License released under Section 6.1, and You must include a
- copy of this License with every copy of the Source Code You
- distribute. You may not offer or impose any terms on any Source Code
- version that alters or restricts the applicable version of this
- License or the recipients' rights hereunder. However, You may include
- an additional document offering the additional rights described in
- Section 3.5.
-
- 3.2. Availability of Source Code.
- Any Modification which You create or to which You contribute must be
- made available in Source Code form under the terms of this License
- either on the same media as an Executable version or via an accepted
- Electronic Distribution Mechanism to anyone to whom you made an
- Executable version available; and if made available via Electronic
- Distribution Mechanism, must remain available for at least twelve (12)
- months after the date it initially became available, or at least six
- (6) months after a subsequent version of that particular Modification
- has been made available to such recipients. You are responsible for
- ensuring that the Source Code version remains available even if the
- Electronic Distribution Mechanism is maintained by a third party.
-
- 3.3. Description of Modifications.
- You must cause all Covered Code to which You contribute to contain a
- file documenting the changes You made to create that Covered Code and
- the date of any change. You must include a prominent statement that
- the Modification is derived, directly or indirectly, from Original
- Code provided by the Initial Developer and including the name of the
- Initial Developer in (a) the Source Code, and (b) in any notice in an
- Executable version or related documentation in which You describe the
- origin or ownership of the Covered Code.
-
- 3.4. Intellectual Property Matters
- (a) Third Party Claims.
- If Contributor has knowledge that a license under a third party's
- intellectual property rights is required to exercise the rights
- granted by such Contributor under Sections 2.1 or 2.2,
- Contributor must include a text file with the Source Code
- distribution titled "LEGAL" which describes the claim and the
- party making the claim in sufficient detail that a recipient will
- know whom to contact. If Contributor obtains such knowledge after
- the Modification is made available as described in Section 3.2,
- Contributor shall promptly modify the LEGAL file in all copies
- Contributor makes available thereafter and shall take other steps
- (such as notifying appropriate mailing lists or newsgroups)
- reasonably calculated to inform those who received the Covered
- Code that new knowledge has been obtained.
-
- (b) Contributor APIs.
- If Contributor's Modifications include an application programming
- interface and Contributor has knowledge of patent licenses which
- are reasonably necessary to implement that API, Contributor must
- also include this information in the LEGAL file.
-
- (c) Representations.
- Contributor represents that, except as disclosed pursuant to
- Section 3.4(a) above, Contributor believes that Contributor's
- Modifications are Contributor's original creation(s) and/or
- Contributor has sufficient rights to grant the rights conveyed by
- this License.
-
- 3.5. Required Notices.
- You must duplicate the notice in Exhibit A in each file of the Source
- Code. If it is not possible to put such notice in a particular Source
- Code file due to its structure, then You must include such notice in a
- location (such as a relevant directory) where a user would be likely
- to look for such a notice. If You created one or more Modification(s)
- You may add your name as a Contributor to the notice described in
- Exhibit A. You must also duplicate this License in any documentation
- for the Source Code where You describe recipients' rights or ownership
- rights relating to Covered Code. You may choose to offer, and to
- charge a fee for, warranty, support, indemnity or liability
- obligations to one or more recipients of Covered Code. However, You
- may do so only on Your own behalf, and not on behalf of the Initial
- Developer or any Contributor. You must make it absolutely clear than
- any such warranty, support, indemnity or liability obligation is
- offered by You alone, and You hereby agree to indemnify the Initial
- Developer and every Contributor for any liability incurred by the
- Initial Developer or such Contributor as a result of warranty,
- support, indemnity or liability terms You offer.
-
- 3.6. Distribution of Executable Versions.
- You may distribute Covered Code in Executable form only if the
- requirements of Section 3.1-3.5 have been met for that Covered Code,
- and if You include a notice stating that the Source Code version of
- the Covered Code is available under the terms of this License,
- including a description of how and where You have fulfilled the
- obligations of Section 3.2. The notice must be conspicuously included
- in any notice in an Executable version, related documentation or
- collateral in which You describe recipients' rights relating to the
- Covered Code. You may distribute the Executable version of Covered
- Code or ownership rights under a license of Your choice, which may
- contain terms different from this License, provided that You are in
- compliance with the terms of this License and that the license for the
- Executable version does not attempt to limit or alter the recipient's
- rights in the Source Code version from the rights set forth in this
- License. If You distribute the Executable version under a different
- license You must make it absolutely clear that any terms which differ
- from this License are offered by You alone, not by the Initial
- Developer or any Contributor. You hereby agree to indemnify the
- Initial Developer and every Contributor for any liability incurred by
- the Initial Developer or such Contributor as a result of any such
- terms You offer.
-
- 3.7. Larger Works.
- You may create a Larger Work by combining Covered Code with other code
- not governed by the terms of this License and distribute the Larger
- Work as a single product. In such a case, You must make sure the
- requirements of this License are fulfilled for the Covered Code.
-
-4. Inability to Comply Due to Statute or Regulation.
-
- If it is impossible for You to comply with any of the terms of this
- License with respect to some or all of the Covered Code due to
- statute, judicial order, or regulation then You must: (a) comply with
- the terms of this License to the maximum extent possible; and (b)
- describe the limitations and the code they affect. Such description
- must be included in the LEGAL file described in Section 3.4 and must
- be included with all distributions of the Source Code. Except to the
- extent prohibited by statute or regulation, such description must be
- sufficiently detailed for a recipient of ordinary skill to be able to
- understand it.
-
-5. Application of this License.
-
- This License applies to code to which the Initial Developer has
- attached the notice in Exhibit A and to related Covered Code.
-
-6. Versions of the License.
-
- 6.1. New Versions.
- Netscape Communications Corporation ("Netscape") may publish revised
- and/or new versions of the License from time to time. Each version
- will be given a distinguishing version number.
-
- 6.2. Effect of New Versions.
- Once Covered Code has been published under a particular version of the
- License, You may always continue to use it under the terms of that
- version. You may also choose to use such Covered Code under the terms
- of any subsequent version of the License published by Netscape. No one
- other than Netscape has the right to modify the terms applicable to
- Covered Code created under this License.
-
- 6.3. Derivative Works.
- If You create or use a modified version of this License (which you may
- only do in order to apply it to code which is not already Covered Code
- governed by this License), You must (a) rename Your license so that
- the phrases "Mozilla", "MOZILLAPL", "MOZPL", "Netscape",
- "MPL", "NPL" or any confusingly similar phrase do not appear in your
- license (except to note that your license differs from this License)
- and (b) otherwise make it clear that Your version of the license
- contains terms which differ from the Mozilla Public License and
- Netscape Public License. (Filling in the name of the Initial
- Developer, Original Code or Contributor in the notice described in
- Exhibit A shall not of themselves be deemed to be modifications of
- this License.)
-
-7. DISCLAIMER OF WARRANTY.
-
- COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS,
- WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
- WITHOUT LIMITATION, WARRANTIES THAT THE COVERED CODE IS FREE OF
- DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE OR NON-INFRINGING.
- THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED CODE
- IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT,
- YOU (NOT THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE
- COST OF ANY NECESSARY SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER
- OF WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS LICENSE. NO USE OF
- ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER THIS DISCLAIMER.
-
-8. TERMINATION.
-
- 8.1. This License and the rights granted hereunder will terminate
- automatically if You fail to comply with terms herein and fail to cure
- such breach within 30 days of becoming aware of the breach. All
- sublicenses to the Covered Code which are properly granted shall
- survive any termination of this License. Provisions which, by their
- nature, must remain in effect beyond the termination of this License
- shall survive.
-
- 8.2. If You initiate litigation by asserting a patent infringement
- claim (excluding declatory judgment actions) against Initial Developer
- or a Contributor (the Initial Developer or Contributor against whom
- You file such action is referred to as "Participant") alleging that:
-
- (a) such Participant's Contributor Version directly or indirectly
- infringes any patent, then any and all rights granted by such
- Participant to You under Sections 2.1 and/or 2.2 of this License
- shall, upon 60 days notice from Participant terminate prospectively,
- unless if within 60 days after receipt of notice You either: (i)
- agree in writing to pay Participant a mutually agreeable reasonable
- royalty for Your past and future use of Modifications made by such
- Participant, or (ii) withdraw Your litigation claim with respect to
- the Contributor Version against such Participant. If within 60 days
- of notice, a reasonable royalty and payment arrangement are not
- mutually agreed upon in writing by the parties or the litigation claim
- is not withdrawn, the rights granted by Participant to You under
- Sections 2.1 and/or 2.2 automatically terminate at the expiration of
- the 60 day notice period specified above.
-
- (b) any software, hardware, or device, other than such Participant's
- Contributor Version, directly or indirectly infringes any patent, then
- any rights granted to You by such Participant under Sections 2.1(b)
- and 2.2(b) are revoked effective as of the date You first made, used,
- sold, distributed, or had made, Modifications made by that
- Participant.
-
- 8.3. If You assert a patent infringement claim against Participant
- alleging that such Participant's Contributor Version directly or
- indirectly infringes any patent where such claim is resolved (such as
- by license or settlement) prior to the initiation of patent
- infringement litigation, then the reasonable value of the licenses
- granted by such Participant under Sections 2.1 or 2.2 shall be taken
- into account in determining the amount or value of any payment or
- license.
-
- 8.4. In the event of termination under Sections 8.1 or 8.2 above,
- all end user license agreements (excluding distributors and resellers)
- which have been validly granted by You or any distributor hereunder
- prior to termination shall survive termination.
-
-9. LIMITATION OF LIABILITY.
-
- UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL THEORY, WHETHER TORT
- (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE, SHALL YOU, THE INITIAL
- DEVELOPER, ANY OTHER CONTRIBUTOR, OR ANY DISTRIBUTOR OF COVERED CODE,
- OR ANY SUPPLIER OF ANY OF SUCH PARTIES, BE LIABLE TO ANY PERSON FOR
- ANY INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY
- CHARACTER INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF GOODWILL,
- WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER
- COMMERCIAL DAMAGES OR LOSSES, EVEN IF SUCH PARTY SHALL HAVE BEEN
- INFORMED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION OF
- LIABILITY SHALL NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY
- RESULTING FROM SUCH PARTY'S NEGLIGENCE TO THE EXTENT APPLICABLE LAW
- PROHIBITS SUCH LIMITATION. SOME JURISDICTIONS DO NOT ALLOW THE
- EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO
- THIS EXCLUSION AND LIMITATION MAY NOT APPLY TO YOU.
-
-10. U.S. GOVERNMENT END USERS.
-
- The Covered Code is a "commercial item," as that term is defined in
- 48 C.F.R. 2.101 (Oct. 1995), consisting of "commercial computer
- software" and "commercial computer software documentation," as such
- terms are used in 48 C.F.R. 12.212 (Sept. 1995). Consistent with 48
- C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995),
- all U.S. Government End Users acquire Covered Code with only those
- rights set forth herein.
-
-11. MISCELLANEOUS.
-
- This License represents the complete agreement concerning subject
- matter hereof. If any provision of this License is held to be
- unenforceable, such provision shall be reformed only to the extent
- necessary to make it enforceable. This License shall be governed by
- California law provisions (except to the extent applicable law, if
- any, provides otherwise), excluding its conflict-of-law provisions.
- With respect to disputes in which at least one party is a citizen of,
- or an entity chartered or registered to do business in the United
- States of America, any litigation relating to this License shall be
- subject to the jurisdiction of the Federal Courts of the Northern
- District of California, with venue lying in Santa Clara County,
- California, with the losing party responsible for costs, including
- without limitation, court costs and reasonable attorneys' fees and
- expenses. The application of the United Nations Convention on
- Contracts for the International Sale of Goods is expressly excluded.
- Any law or regulation which provides that the language of a contract
- shall be construed against the drafter shall not apply to this
- License.
-
-12. RESPONSIBILITY FOR CLAIMS.
-
- As between Initial Developer and the Contributors, each party is
- responsible for claims and damages arising, directly or indirectly,
- out of its utilization of rights under this License and You agree to
- work with Initial Developer and Contributors to distribute such
- responsibility on an equitable basis. Nothing herein is intended or
- shall be deemed to constitute any admission of liability.
-
-13. MULTIPLE-LICENSED CODE.
-
- Initial Developer may designate portions of the Covered Code as
- "Multiple-Licensed". "Multiple-Licensed" means that the Initial
- Developer permits you to utilize portions of the Covered Code under
- Your choice of the NPL or the alternative licenses, if any, specified
- by the Initial Developer in the file described in Exhibit A.
-
-EXHIBIT A -Mozilla Public License.
-
- ``The contents of this file are subject to the Mozilla Public License
- Version 1.1 (the "License"); you may not use this file except in
- compliance with the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS"
- basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
- License for the specific language governing rights and limitations
- under the License.
-
- The Original Code is ______________________________________.
-
- The Initial Developer of the Original Code is ________________________.
- Portions created by ______________________ are Copyright (C) ______
- _______________________. All Rights Reserved.
-
- Contributor(s): ______________________________________.
-
- Alternatively, the contents of this file may be used under the terms
- of the _____ license (the "[___] License"), in which case the
- provisions of [______] License are applicable instead of those
- above. If you wish to allow use of your version of this file only
- under the terms of the [____] License and not to allow others to use
- your version of this file under the MPL, indicate your decision by
- deleting the provisions above and replace them with the notice and
- other provisions required by the [___] License. If you do not delete
- the provisions above, a recipient may use your version of this file
- under either the MPL or the [___] License."
-
- [NOTE: The text of this Exhibit A may differ slightly from the text of
- the notices in the Source Code files of the Original Code. You should
- use the text of this Exhibit A rather than the text found in the
- Original Code Source Code for Your Modifications.]
-
diff --git a/make/lib/swt/gtk-linux-x86/about_files/webkit-bsd.txt b/make/lib/swt/gtk-linux-x86/about_files/webkit-bsd.txt
deleted file mode 100644
index b3b07c626..000000000
--- a/make/lib/swt/gtk-linux-x86/about_files/webkit-bsd.txt
+++ /dev/null
@@ -1,20 +0,0 @@
-BSD License
-
-Copyright (C) 2009 Apple Inc. All rights reserved.
-
-Redistribution and use in source and binary forms, with or without modification, are permitted provided
-that the following conditions are met:
-
-1. Redistributions of source code must retain the above copyright notice, this list of conditions and
-the following disclaimer.
-
-2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and
-the following disclaimer in the documentation and/or other materials provided with the distribution.
-
-THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS �AS IS� AND ANY EXPRESS OR IMPLIED WARRANTIES,
-INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
-USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/make/lib/swt/gtk-linux-x86/swt-debug.jar b/make/lib/swt/gtk-linux-x86/swt-debug.jar
deleted file mode 100644
index f99e4f424..000000000
--- a/make/lib/swt/gtk-linux-x86/swt-debug.jar
+++ /dev/null
Binary files differ
diff --git a/make/lib/swt/gtk-linux-x86_64/.classpath b/make/lib/swt/gtk-linux-x86_64/.classpath
new file mode 100644
index 000000000..e1225d413
--- /dev/null
+++ b/make/lib/swt/gtk-linux-x86_64/.classpath
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<classpath>
+ <classpathentry kind="src" path=""/>
+ <classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
+ <classpathentry exported="true" sourcepath="src.zip" kind="lib" path="swt.jar">
+ <attributes>
+ <attribute value="http://help.eclipse.org/stable/nftopic/org.eclipse.platform.doc.isv/reference/api/" name="javadoc_location"/>
+ <attribute value="org.eclipse.swt" name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY"/>
+ </attributes>
+ </classpathentry>
+ <classpathentry kind="output" path=""/>
+</classpath>
diff --git a/make/lib/swt/gtk-linux-x86_64/.project b/make/lib/swt/gtk-linux-x86_64/.project
new file mode 100644
index 000000000..961502f4f
--- /dev/null
+++ b/make/lib/swt/gtk-linux-x86_64/.project
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<projectDescription>
+ <name>org.eclipse.swt</name>
+ <comment></comment>
+ <projects>
+ </projects>
+ <buildSpec>
+ <buildCommand>
+ <name>org.eclipse.jdt.core.javabuilder</name>
+ <arguments>
+ </arguments>
+ </buildCommand>
+ </buildSpec>
+ <natures>
+ <nature>org.eclipse.jdt.core.javanature</nature>
+ </natures>
+</projectDescription> \ No newline at end of file
diff --git a/make/lib/swt/gtk-linux-x86_64/about.html b/make/lib/swt/gtk-linux-x86_64/about.html
index a6c15196b..bfedbf997 100644
--- a/make/lib/swt/gtk-linux-x86_64/about.html
+++ b/make/lib/swt/gtk-linux-x86_64/about.html
@@ -7,8 +7,8 @@
</head>
<body lang="EN-US">
<h2>About This Content</h2>
-
-<p>August 17, 2006</p>
+
+<p>January 2, 2014</p>
<h3>License</h3>
<p>The Eclipse Foundation makes available all content in this plug-in (&quot;Content&quot;). Unless otherwise
@@ -31,31 +31,6 @@ did not receive this Content directly from the Eclipse Foundation, the following
for informational purposes only, and you should look to the Redistributor&rsquo;s license for
terms and conditions of use.</p>
-<h4>Gnome Binding</h4>
-
-<p>The &quot;Gnome Binding&quot; is a binding to the Gnome API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the Gnome Binding:</p>
-<ul>
- <li>libswt-gnome-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the Gnome Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/gnome (but not including any sub-directories)</li>
-</ul>
-
-<p>The Gnome Binding contains portions of Gnome (&quot;Library&quot;). Gnome is made available by The Free Software Foundation. Use of the Library is governed by the terms and
-conditions of the GNU Lesser General Public License Version 2.1 (&quot;LGPL&quot;). Use of the Gnome Binding on a standalone
-basis, is also governed by the terms and conditions of the LGPL. A copy of the LGPL is provided with the Content (<a href="about_files/lgpl-v21.txt" target="_blank">lgpl-v21.txt</a>) and is also available at
-<a href="http://www.gnu.org/licenses/lgpl.html" target="_blank">http://www.gnu.org/licenses/lgpl.html</a>.</p>
-
-<p>In accordance with Section 6 of the LGPL, you may combine or link a "work that uses the Library" (e.g. the SWT) with the Library to produce a work
-containing portions of the Library (e.g. the Gnome Binding) and distribute that work under the terms of your choice (e.g. the EPL) provided you comply with all
-other terms and conditions of Section 6 as well as other Sections of the LGPL. Please note, if you modify the Gnome Binding such modifications shall be
-governed by the terms and conditions of the LGPL. Also note, the terms of the EPL permit you to modify the combined work and the source code of the combined
-work is provided for debugging purposes so there is no need to reverse engineer the combined work.</p>
-
<h4>GTK+ Binding</h4>
<p>The &quot;GTK+ Binding&quot; is a binding to the GTK+ API. The Content may include any or all of the following files:</p>
@@ -69,7 +44,6 @@ work is provided for debugging purposes so there is no need to reverse engineer
<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the GTK+ Binding:</p>
<ul>
<li>The contents of the directory org/eclipse/swt/internal/accessibility/gtk (but not including any sub-directories)</li>
- <li>The contents of the directory org/eclipse/swt/internal/cde (but not including any sub-directories)</li>
<li>The contents of the directory org/eclipse/swt/internal/gtk (but not including any sub-directories)</li>
</ul>
@@ -123,40 +97,6 @@ In accordance with Section 6 of the LGPL, you may combine or link a &quot;work t
<p>The WebKitGTK+ Binding contains portions of libsoup (&quot;Library&quot;). libsoup is made available by The GNOME Project (<a href="http://live.gnome.org/LibSoup" target="_blank">http://live.gnome.org/LibSoup/</a>). Use of the Library is governed by the terms and conditions of the GNU Lesser General Public License Version 2.1 (&quot;LGPL&quot;). Use of the WebKitGTK+ Binding on a standalone basis, is also governed by the terms and conditions of the LGPL. A copy of the LGPL is provided with the Content (<a href="about_files/lgpl-v21.txt" target="_blank">lgpl-v21.txt</a>) and is also available at <a href="http://www.gnu.org/licenses/lgpl.html" target="_blank">http://www.gnu.org/licenses/lgpl.html</a>. </p>
-<h4>Mozilla Binding</h4>
-
-<p>The &quot;Mozilla Binding&quot; is a binding to the Mozilla API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the Mozilla Binding:</p>
-<ul>
- <li>libswt-mozilla-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
- <li>libswt-mozilla-gcc3-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
- <li>libswt-xulrunner-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
- <li>libswt-xpcominit-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the Mozilla Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/mozilla (but not including any sub-directories)</li>
-</ul>
-
-<p>The Mozilla Binding contains portions of Mozilla (&quot;Mozilla&quot;). Mozilla is made available by Mozilla.org. Use of Mozilla is governed by the terms and
-conditions of the Mozilla Public License Version 1.1 (&quot;MPL&quot;). A copy of the MPL is provided with the Content (<a href="about_files/mpl-v11.txt" target="_blank">mpl-v11.txt</a>) and is also available at
-<a href="http://www.mozilla.org/MPL/MPL-1.1.html" target="_blank">http://www.mozilla.org/MPL/MPL-1.1.html</a>.</p>
-
-<h4>XULRunner 1.9 (subset, derivative work)</h4>
-
-The libraries libswt-xulrunner-gtk-xxxx.so, libswt-mozilla-gtk-xxxx.so, and libswt-mozilla-gcc3-gtk-xxxx.so (where &quot;xxxx&quot; is the version number) contain a small portion of XULRunner 1.9 content (header files)
-that have been modified from the Original Code provided by mozilla.org, and whose Initial Developer is Netscape Communications Corporation. Use of this code is governed by
-the terms and conditions of the Mozilla Public License Version 1.1 ("MPL"). A copy of the MPL is provided with the Content (<a href="./about_files/mpl-v11.txt">mpl-v11.txt</a>)
-and is also available at <a href="http://www.mozilla.org/MPL/MPL-1.1.html">http://www.mozilla.org/MPL/MPL-1.1.html</a>.
-<p>The changed files are:
-<ul>
- <li>org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptContext.h</code>
- <li>org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptGlobalObject.h</code>
-</ul>
-Changes to the original files were made by SWT on April 7, 2009 and are marked with trailing comment <em>&quot;//SWT-20090407&quot;</em>.
-
<h4>Cairo Binding</h4>
<p>The &quot;Cairo Binding&quot; is a binding to the Cairo API. The Content may include any or all of the following files:</p>
diff --git a/make/lib/swt/gtk-linux-x86_64/about_files/mpl-v20.txt b/make/lib/swt/gtk-linux-x86_64/about_files/mpl-v20.txt
new file mode 100644
index 000000000..197b2ffdb
--- /dev/null
+++ b/make/lib/swt/gtk-linux-x86_64/about_files/mpl-v20.txt
@@ -0,0 +1,373 @@
+Mozilla Public License Version 2.0
+==================================
+
+1. Definitions
+--------------
+
+1.1. "Contributor"
+ means each individual or legal entity that creates, contributes to
+ the creation of, or owns Covered Software.
+
+1.2. "Contributor Version"
+ means the combination of the Contributions of others (if any) used
+ by a Contributor and that particular Contributor's Contribution.
+
+1.3. "Contribution"
+ means Covered Software of a particular Contributor.
+
+1.4. "Covered Software"
+ means Source Code Form to which the initial Contributor has attached
+ the notice in Exhibit A, the Executable Form of such Source Code
+ Form, and Modifications of such Source Code Form, in each case
+ including portions thereof.
+
+1.5. "Incompatible With Secondary Licenses"
+ means
+
+ (a) that the initial Contributor has attached the notice described
+ in Exhibit B to the Covered Software; or
+
+ (b) that the Covered Software was made available under the terms of
+ version 1.1 or earlier of the License, but not also under the
+ terms of a Secondary License.
+
+1.6. "Executable Form"
+ means any form of the work other than Source Code Form.
+
+1.7. "Larger Work"
+ means a work that combines Covered Software with other material, in
+ a separate file or files, that is not Covered Software.
+
+1.8. "License"
+ means this document.
+
+1.9. "Licensable"
+ means having the right to grant, to the maximum extent possible,
+ whether at the time of the initial grant or subsequently, any and
+ all of the rights conveyed by this License.
+
+1.10. "Modifications"
+ means any of the following:
+
+ (a) any file in Source Code Form that results from an addition to,
+ deletion from, or modification of the contents of Covered
+ Software; or
+
+ (b) any new file in Source Code Form that contains any Covered
+ Software.
+
+1.11. "Patent Claims" of a Contributor
+ means any patent claim(s), including without limitation, method,
+ process, and apparatus claims, in any patent Licensable by such
+ Contributor that would be infringed, but for the grant of the
+ License, by the making, using, selling, offering for sale, having
+ made, import, or transfer of either its Contributions or its
+ Contributor Version.
+
+1.12. "Secondary License"
+ means either the GNU General Public License, Version 2.0, the GNU
+ Lesser General Public License, Version 2.1, the GNU Affero General
+ Public License, Version 3.0, or any later versions of those
+ licenses.
+
+1.13. "Source Code Form"
+ means the form of the work preferred for making modifications.
+
+1.14. "You" (or "Your")
+ means an individual or a legal entity exercising rights under this
+ License. For legal entities, "You" includes any entity that
+ controls, is controlled by, or is under common control with You. For
+ purposes of this definition, "control" means (a) the power, direct
+ or indirect, to cause the direction or management of such entity,
+ whether by contract or otherwise, or (b) ownership of more than
+ fifty percent (50%) of the outstanding shares or beneficial
+ ownership of such entity.
+
+2. License Grants and Conditions
+--------------------------------
+
+2.1. Grants
+
+Each Contributor hereby grants You a world-wide, royalty-free,
+non-exclusive license:
+
+(a) under intellectual property rights (other than patent or trademark)
+ Licensable by such Contributor to use, reproduce, make available,
+ modify, display, perform, distribute, and otherwise exploit its
+ Contributions, either on an unmodified basis, with Modifications, or
+ as part of a Larger Work; and
+
+(b) under Patent Claims of such Contributor to make, use, sell, offer
+ for sale, have made, import, and otherwise transfer either its
+ Contributions or its Contributor Version.
+
+2.2. Effective Date
+
+The licenses granted in Section 2.1 with respect to any Contribution
+become effective for each Contribution on the date the Contributor first
+distributes such Contribution.
+
+2.3. Limitations on Grant Scope
+
+The licenses granted in this Section 2 are the only rights granted under
+this License. No additional rights or licenses will be implied from the
+distribution or licensing of Covered Software under this License.
+Notwithstanding Section 2.1(b) above, no patent license is granted by a
+Contributor:
+
+(a) for any code that a Contributor has removed from Covered Software;
+ or
+
+(b) for infringements caused by: (i) Your and any other third party's
+ modifications of Covered Software, or (ii) the combination of its
+ Contributions with other software (except as part of its Contributor
+ Version); or
+
+(c) under Patent Claims infringed by Covered Software in the absence of
+ its Contributions.
+
+This License does not grant any rights in the trademarks, service marks,
+or logos of any Contributor (except as may be necessary to comply with
+the notice requirements in Section 3.4).
+
+2.4. Subsequent Licenses
+
+No Contributor makes additional grants as a result of Your choice to
+distribute the Covered Software under a subsequent version of this
+License (see Section 10.2) or under the terms of a Secondary License (if
+permitted under the terms of Section 3.3).
+
+2.5. Representation
+
+Each Contributor represents that the Contributor believes its
+Contributions are its original creation(s) or it has sufficient rights
+to grant the rights to its Contributions conveyed by this License.
+
+2.6. Fair Use
+
+This License is not intended to limit any rights You have under
+applicable copyright doctrines of fair use, fair dealing, or other
+equivalents.
+
+2.7. Conditions
+
+Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
+in Section 2.1.
+
+3. Responsibilities
+-------------------
+
+3.1. Distribution of Source Form
+
+All distribution of Covered Software in Source Code Form, including any
+Modifications that You create or to which You contribute, must be under
+the terms of this License. You must inform recipients that the Source
+Code Form of the Covered Software is governed by the terms of this
+License, and how they can obtain a copy of this License. You may not
+attempt to alter or restrict the recipients' rights in the Source Code
+Form.
+
+3.2. Distribution of Executable Form
+
+If You distribute Covered Software in Executable Form then:
+
+(a) such Covered Software must also be made available in Source Code
+ Form, as described in Section 3.1, and You must inform recipients of
+ the Executable Form how they can obtain a copy of such Source Code
+ Form by reasonable means in a timely manner, at a charge no more
+ than the cost of distribution to the recipient; and
+
+(b) You may distribute such Executable Form under the terms of this
+ License, or sublicense it under different terms, provided that the
+ license for the Executable Form does not attempt to limit or alter
+ the recipients' rights in the Source Code Form under this License.
+
+3.3. Distribution of a Larger Work
+
+You may create and distribute a Larger Work under terms of Your choice,
+provided that You also comply with the requirements of this License for
+the Covered Software. If the Larger Work is a combination of Covered
+Software with a work governed by one or more Secondary Licenses, and the
+Covered Software is not Incompatible With Secondary Licenses, this
+License permits You to additionally distribute such Covered Software
+under the terms of such Secondary License(s), so that the recipient of
+the Larger Work may, at their option, further distribute the Covered
+Software under the terms of either this License or such Secondary
+License(s).
+
+3.4. Notices
+
+You may not remove or alter the substance of any license notices
+(including copyright notices, patent notices, disclaimers of warranty,
+or limitations of liability) contained within the Source Code Form of
+the Covered Software, except that You may alter any license notices to
+the extent required to remedy known factual inaccuracies.
+
+3.5. Application of Additional Terms
+
+You may choose to offer, and to charge a fee for, warranty, support,
+indemnity or liability obligations to one or more recipients of Covered
+Software. However, You may do so only on Your own behalf, and not on
+behalf of any Contributor. You must make it absolutely clear that any
+such warranty, support, indemnity, or liability obligation is offered by
+You alone, and You hereby agree to indemnify every Contributor for any
+liability incurred by such Contributor as a result of warranty, support,
+indemnity or liability terms You offer. You may include additional
+disclaimers of warranty and limitations of liability specific to any
+jurisdiction.
+
+4. Inability to Comply Due to Statute or Regulation
+---------------------------------------------------
+
+If it is impossible for You to comply with any of the terms of this
+License with respect to some or all of the Covered Software due to
+statute, judicial order, or regulation then You must: (a) comply with
+the terms of this License to the maximum extent possible; and (b)
+describe the limitations and the code they affect. Such description must
+be placed in a text file included with all distributions of the Covered
+Software under this License. Except to the extent prohibited by statute
+or regulation, such description must be sufficiently detailed for a
+recipient of ordinary skill to be able to understand it.
+
+5. Termination
+--------------
+
+5.1. The rights granted under this License will terminate automatically
+if You fail to comply with any of its terms. However, if You become
+compliant, then the rights granted under this License from a particular
+Contributor are reinstated (a) provisionally, unless and until such
+Contributor explicitly and finally terminates Your grants, and (b) on an
+ongoing basis, if such Contributor fails to notify You of the
+non-compliance by some reasonable means prior to 60 days after You have
+come back into compliance. Moreover, Your grants from a particular
+Contributor are reinstated on an ongoing basis if such Contributor
+notifies You of the non-compliance by some reasonable means, this is the
+first time You have received notice of non-compliance with this License
+from such Contributor, and You become compliant prior to 30 days after
+Your receipt of the notice.
+
+5.2. If You initiate litigation against any entity by asserting a patent
+infringement claim (excluding declaratory judgment actions,
+counter-claims, and cross-claims) alleging that a Contributor Version
+directly or indirectly infringes any patent, then the rights granted to
+You by any and all Contributors for the Covered Software under Section
+2.1 of this License shall terminate.
+
+5.3. In the event of termination under Sections 5.1 or 5.2 above, all
+end user license agreements (excluding distributors and resellers) which
+have been validly granted by You or Your distributors under this License
+prior to termination shall survive termination.
+
+************************************************************************
+* *
+* 6. Disclaimer of Warranty *
+* ------------------------- *
+* *
+* Covered Software is provided under this License on an "as is" *
+* basis, without warranty of any kind, either expressed, implied, or *
+* statutory, including, without limitation, warranties that the *
+* Covered Software is free of defects, merchantable, fit for a *
+* particular purpose or non-infringing. The entire risk as to the *
+* quality and performance of the Covered Software is with You. *
+* Should any Covered Software prove defective in any respect, You *
+* (not any Contributor) assume the cost of any necessary servicing, *
+* repair, or correction. This disclaimer of warranty constitutes an *
+* essential part of this License. No use of any Covered Software is *
+* authorized under this License except under this disclaimer. *
+* *
+************************************************************************
+
+************************************************************************
+* *
+* 7. Limitation of Liability *
+* -------------------------- *
+* *
+* Under no circumstances and under no legal theory, whether tort *
+* (including negligence), contract, or otherwise, shall any *
+* Contributor, or anyone who distributes Covered Software as *
+* permitted above, be liable to You for any direct, indirect, *
+* special, incidental, or consequential damages of any character *
+* including, without limitation, damages for lost profits, loss of *
+* goodwill, work stoppage, computer failure or malfunction, or any *
+* and all other commercial damages or losses, even if such party *
+* shall have been informed of the possibility of such damages. This *
+* limitation of liability shall not apply to liability for death or *
+* personal injury resulting from such party's negligence to the *
+* extent applicable law prohibits such limitation. Some *
+* jurisdictions do not allow the exclusion or limitation of *
+* incidental or consequential damages, so this exclusion and *
+* limitation may not apply to You. *
+* *
+************************************************************************
+
+8. Litigation
+-------------
+
+Any litigation relating to this License may be brought only in the
+courts of a jurisdiction where the defendant maintains its principal
+place of business and such litigation shall be governed by laws of that
+jurisdiction, without reference to its conflict-of-law provisions.
+Nothing in this Section shall prevent a party's ability to bring
+cross-claims or counter-claims.
+
+9. Miscellaneous
+----------------
+
+This License represents the complete agreement concerning the subject
+matter hereof. If any provision of this License is held to be
+unenforceable, such provision shall be reformed only to the extent
+necessary to make it enforceable. Any law or regulation which provides
+that the language of a contract shall be construed against the drafter
+shall not be used to construe this License against a Contributor.
+
+10. Versions of the License
+---------------------------
+
+10.1. New Versions
+
+Mozilla Foundation is the license steward. Except as provided in Section
+10.3, no one other than the license steward has the right to modify or
+publish new versions of this License. Each version will be given a
+distinguishing version number.
+
+10.2. Effect of New Versions
+
+You may distribute the Covered Software under the terms of the version
+of the License under which You originally received the Covered Software,
+or under the terms of any subsequent version published by the license
+steward.
+
+10.3. Modified Versions
+
+If you create software not governed by this License, and you want to
+create a new license for such software, you may create and use a
+modified version of this License if you rename the license and remove
+any references to the name of the license steward (except to note that
+such modified license differs from this License).
+
+10.4. Distributing Source Code Form that is Incompatible With Secondary
+Licenses
+
+If You choose to distribute Source Code Form that is Incompatible With
+Secondary Licenses under the terms of this version of the License, the
+notice described in Exhibit B of this License must be attached.
+
+Exhibit A - Source Code Form License Notice
+-------------------------------------------
+
+ This Source Code Form is subject to the terms of the Mozilla Public
+ License, v. 2.0. If a copy of the MPL was not distributed with this
+ file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+If it is not possible or desirable to put the notice in a particular
+file, then You may include the notice in a location (such as a LICENSE
+file in a relevant directory) where a recipient would be likely to look
+for such a notice.
+
+You may add additional accurate notices of copyright ownership.
+
+Exhibit B - "Incompatible With Secondary Licenses" Notice
+---------------------------------------------------------
+
+ This Source Code Form is "Incompatible With Secondary Licenses", as
+ defined by the Mozilla Public License, v. 2.0.
diff --git a/make/lib/swt/gtk-linux-x86_64/src.zip b/make/lib/swt/gtk-linux-x86_64/src.zip
new file mode 100644
index 000000000..c3f42c9b5
--- /dev/null
+++ b/make/lib/swt/gtk-linux-x86_64/src.zip
Binary files differ
diff --git a/make/lib/swt/gtk-linux-x86_64/swt-debug.jar b/make/lib/swt/gtk-linux-x86_64/swt-debug.jar
deleted file mode 100644
index 35ce87d95..000000000
--- a/make/lib/swt/gtk-linux-x86_64/swt-debug.jar
+++ /dev/null
Binary files differ
diff --git a/make/lib/swt/gtk-linux-x86_64/swt.jar b/make/lib/swt/gtk-linux-x86_64/swt.jar
new file mode 100644
index 000000000..7bbf7a2b2
--- /dev/null
+++ b/make/lib/swt/gtk-linux-x86_64/swt.jar
Binary files differ
diff --git a/make/lib/swt/gtk-solaris-sparc/about.html b/make/lib/swt/gtk-solaris-sparc/about.html
deleted file mode 100644
index 59b1450e7..000000000
--- a/make/lib/swt/gtk-solaris-sparc/about.html
+++ /dev/null
@@ -1,211 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
- "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/>
-<title>About</title>
-</head>
-<body lang="EN-US">
-<h2>About This Content</h2>
-
-<p>August 17, 2006</p>
-<h3>License</h3>
-
-<p>The Eclipse Foundation makes available all content in this plug-in (&quot;Content&quot;). Unless otherwise
-indicated below, the Content is provided to you under the terms and conditions of the
-Eclipse Public License Version 1.0 (&quot;EPL&quot;). A copy of the EPL is available
-at <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a>.
-For purposes of the EPL, &quot;Program&quot; will mean the Content.</p>
-
-<p>If you did not receive this Content directly from the Eclipse Foundation, the Content is
-being redistributed by another party (&quot;Redistributor&quot;) and different terms and conditions may
-apply to your use of any object code in the Content. Check the Redistributor's license that was
-provided with the Content. If no such license exists, contact the Redistributor. Unless otherwise
-indicated below, the terms and conditions of the EPL still apply to any source code in the Content
-and such source code may be obtained at <a href="http://www.eclipse.org">http://www.eclipse.org</a>.</p>
-
-<h3>Third Party Content</h3>
-
-<p>The Content includes items that have been sourced from third parties as set out below. If you
-did not receive this Content directly from the Eclipse Foundation, the following is provided
-for informational purposes only, and you should look to the Redistributor&rsquo;s license for
-terms and conditions of use.</p>
-
-<h4>GTK+ Binding</h4>
-
-<p>The &quot;GTK+ Binding&quot; is a binding to the GTK+ API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the GTK+ Binding:</p>
-<ul>
- <li>libswt-atk-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
- <li>libswt-pi-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the GTK+ Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/accessibility/gtk (but not including any sub-directories)</li>
- <li>The contents of the directory org/eclipse/swt/internal/cde (but not including any sub-directories)</li>
- <li>The contents of the directory org/eclipse/swt/internal/gtk (but not including any sub-directories)</li>
-</ul>
-
-<p>The GTK+ Binding contains portions of GTK+ (&quot;Library&quot;). GTK+ is made available by The Free Software Foundation. Use of the Library is governed by the terms and
-conditions of the GNU Lesser General Public License Version 2.1 (&quot;LGPL&quot;). Use of the GTK+ Binding on a standalone
-basis, is also governed by the terms and conditions of the LGPL. A copy of the LGPL is provided with the Content (<a href="about_files/lgpl-v21.txt" target="_blank">lgpl-v21.txt</a>) and is also available at
-<a href="http://www.gnu.org/licenses/lgpl.html" target="_blank">http://www.gnu.org/licenses/lgpl.html</a>.</p>
-
-<p>In accordance with Section 6 of the LGPL, you may combine or link a "work that uses the Library" (e.g. the SWT) with the Library to produce a work
-containing portions of the Library (e.g. the GTK+ Binding) and distribute that work under the terms of your choice (e.g. the EPL) provided you comply with all
-other terms and conditions of Section 6 as well as other Sections of the LGPL. Please note, if you modify the GTK+ Binding such modifications shall be
-governed by the terms and conditions of the LGPL. Also note, the terms of the EPL permit you to modify the combined work and the source code of the combined
-work is provided for debugging purposes so there is no need to reverse engineer the combined work.</p>
-
-<h4>Mozilla Binding</h4>
-
-<p>The &quot;Mozilla Binding&quot; is a binding to the Mozilla API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the Mozilla Binding:</p>
-<ul>
- <li>libswt-mozilla-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the Mozilla Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/mozilla (but not including any sub-directories)</li>
-</ul>
-
-<p>The Mozilla Binding contains portions of Mozilla (&quot;Mozilla&quot;). Mozilla is made available by Mozilla.org. Use of Mozilla is governed by the terms and
-conditions of the Mozilla Public License Version 1.1 (&quot;MPL&quot;). A copy of the MPL is provided with the Content (<a href="about_files/mpl-v11.txt" target="_blank">mpl-v11.txt</a>) and is also available at
-<a href="http://www.mozilla.org/MPL/MPL-1.1.html" target="_blank">http://www.mozilla.org/MPL/MPL-1.1.html</a>.</p>
-
-<h4>XULRunner 1.9 (subset, derivative work)</h4>
-
-The library libswt-mozilla-gtk-xxxx.so (where &quot;xxxx&quot; is the version number) contains a small portion of XULRunner 1.9 content (header files)
-that have been modified from the Original Code provided by mozilla.org, and whose Initial Developer is Netscape Communications Corporation. Use of this code is governed by
-the terms and conditions of the Mozilla Public License Version 1.1 ("MPL"). A copy of the MPL is provided with the Content (<a href="./about_files/mpl-v11.txt">mpl-v11.txt</a>)
-and is also available at <a href="http://www.mozilla.org/MPL/MPL-1.1.html">http://www.mozilla.org/MPL/MPL-1.1.html</a>.
-<p>The changed files are:
-<ul>
- <li>org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptContext.h</code>
- <li>org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptGlobalObject.h</code>
-</ul>
-Changes to the original files were made by SWT on April 7, 2009 and are marked with trailing comment <em>&quot;//SWT-20090407&quot;</em>.
-
-<h4>Independent JPEG Group's JPEG software release 6b</h4>
-
-<p>This software is based in part on the work of the Independent JPEG Group's JPEG software release 6b (&quot;LIBJPEG&quot;).
-LIBJPEG was used to implement the decoding of JPEG format files in Java (TM). The Content does NOT include any portion of the LIBJPEG file ansi2knr.c.</p>
-
-<p>Your use of LIBJPEG is subject to the terms and conditions located in the <a href="about_files/IJG_README">about_files/IJG_README</a> file which is included
-with the Content.</p>
-
-<p>The IJG's website is located at <a href="http://ijg.org/" target="_blank">http://ijg.org</a>.</p>
-
-<p>The class org.eclipse.swt.internal.image.JPEGFileFormat is based on following files from LIBJPEG:</p>
-
-<ul>
- <li>cderror.h</li>
- <li>cdjpeg.h</li>
- <li>jchuff.h</li>
- <li>jdcolor.c</li>
- <li>jdct.h</li>
- <li>jdhuff.h</li>
- <li>jerror.h</li>
- <li>jidctint.c</li>
- <li>jinclude.h</li>
- <li>jmemsys.h</li>
- <li>jmorecfg.h</li>
- <li>jpegint.h</li>
- <li>jpeglib.h</li>
- <li>jversion.h</li>
- <li>transupp.h</li>
-</ul>
-
-<p>The class org.eclipse.swt.internal.image.JPEGDecoder is based on the following files from LIBJPEG:</p>
-
-<ul>
- <li>jcapimin.c</li>
- <li>jcapistd.c</li>
- <li>jccoefct.c</li>
- <li>jccolor.c</li>
- <li>jcdctmgr.c</li>
- <li>jchuff.c</li>
- <li>jcinit.c</li>
- <li>jcmainct.c</li>
- <li>jcmarker.c</li>
- <li>jcmaster.c</li>
- <li>jcomapi.c</li>
- <li>jcparam.c</li>
- <li>jcphuff.c</li>
- <li>jcprepct.c</li>
- <li>jcsample.c</li>
- <li>jctrans.c</li>
- <li>jdapimin.c</li>
- <li>jdapistd.c</li>
- <li>jdatadst.c</li>
- <li>jdatasrc.c</li>
- <li>jdcoefct.c</li>
- <li>jdcolor.c</li>
- <li>jddctmgr.c</li>
- <li>jdhuff.c</li>
- <li>jdinput.c</li>
- <li>jdmainct.c</li>
- <li>jdmarker.c</li>
- <li>jdmaster.c</li>
- <li>jdmerge.c</li>
- <li>jdphuff.c</li>
- <li>jdpostct.c</li>
- <li>jdsample.c</li>
- <li>jdtrans.c</li>
- <li>jerror.c</li>
- <li>jfdctflt.c</li>
- <li>jfdctfst.c</li>
- <li>jfdctint.c</li>
- <li>jidctflt.c</li>
- <li>jidctfst.c</li>
- <li>jidctint.c</li>
- <li>jidctred.c</li>
- <li>jpegtran.c</li>
- <li>jquant1.c</li>
- <li>jquant2.c</li>
- <li>jutils.c</li>
- <li>cderror.h</li>
- <li>cdjpeg.h</li>
- <li>jchuff.h</li>
- <li>jconfig.h</li>
- <li>jdct.h</li>
- <li>jdhuff.h</li>
- <li>jerror.h</li>
- <li>jinclude.h</li>
- <li>jmorecfg.h</li>
- <li>jpegint.h</li>
- <li>jpeglib.h</li>
- <li>jversion.h</li>
- <li>transupp.h</li>
-</ul>
-
-<p>The following changes were made to the LIBJPEG code in the Content:</p>
-
-<ol>
- <li>In Java, pointer math is not allowed so indexing was used instead.</li>
- <li>Function pointers were replaced with switch statements.</li>
- <li>The virtual memory, tracing and progress monitoring were removed.</li>
- <li>The error handling was simplified and now uses Java exceptions.</li>
-</ol>
-
-<h4>PuTTY 0.58 (derivative work)</h4>
-
-<p>Portions of the SWT class org/eclipse/swt/internal/image/PngDeflater are based on PuTTY's sshzlib.c. PuTTY is made available by Mozilla.org. Use of PuTTY is governed by the terms and
-conditions of the the following MIT-style license: </p>
-<blockquote>
- <p><em>PuTTY is copyright 1997-2007 Simon Tatham.</em> </p>
- <p><em>Portions copyright Robert de Bath, Joris van Rantwijk, Delian Delchev, Andreas Schultz, Jeroen Massar, Wez Furlong, Nicolas Barry, Justin Bradford, Ben Harris, Malcolm Smith, Ahmad Khalifa, Markus Kuhn, and CORE SDI S.A.</em> </p>
- <p><em>Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the &quot;Software&quot;), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</em> </p>
- <p><em>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</em> </p>
- <p><em>THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL SIMON TATHAM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</em> </p>
-</blockquote>
-<p>A copy of the license is also available at <a href="http://www.chiark.greenend.org.uk/~sgtatham/putty/licence.html" target="_blank">http://www.chiark.greenend.org.uk/~sgtatham/putty/licence.html</a>.</p>
-
-<p><small>Java and all Java-based trademarks and logos are trademarks or registered trademarks of Sun Microsystems, Inc. in the United States and other countries.</small></p>
-
-</body>
-</html> \ No newline at end of file
diff --git a/make/lib/swt/gtk-solaris-sparc/about_files/IJG_README b/make/lib/swt/gtk-solaris-sparc/about_files/IJG_README
deleted file mode 100644
index 86cc20669..000000000
--- a/make/lib/swt/gtk-solaris-sparc/about_files/IJG_README
+++ /dev/null
@@ -1,385 +0,0 @@
-The Independent JPEG Group's JPEG software
-==========================================
-
-README for release 6b of 27-Mar-1998
-====================================
-
-This distribution contains the sixth public release of the Independent JPEG
-Group's free JPEG software. You are welcome to redistribute this software and
-to use it for any purpose, subject to the conditions under LEGAL ISSUES, below.
-
-Serious users of this software (particularly those incorporating it into
-larger programs) should contact IJG at [email protected] to be added to
-our electronic mailing list. Mailing list members are notified of updates
-and have a chance to participate in technical discussions, etc.
-
-This software is the work of Tom Lane, Philip Gladstone, Jim Boucher,
-Lee Crocker, Julian Minguillon, Luis Ortiz, George Phillips, Davide Rossi,
-Guido Vollbeding, Ge' Weijers, and other members of the Independent JPEG
-Group.
-
-IJG is not affiliated with the official ISO JPEG standards committee.
-
-
-DOCUMENTATION ROADMAP
-=====================
-
-This file contains the following sections:
-
-OVERVIEW General description of JPEG and the IJG software.
-LEGAL ISSUES Copyright, lack of warranty, terms of distribution.
-REFERENCES Where to learn more about JPEG.
-ARCHIVE LOCATIONS Where to find newer versions of this software.
-RELATED SOFTWARE Other stuff you should get.
-FILE FORMAT WARS Software *not* to get.
-TO DO Plans for future IJG releases.
-
-Other documentation files in the distribution are:
-
-User documentation:
- install.doc How to configure and install the IJG software.
- usage.doc Usage instructions for cjpeg, djpeg, jpegtran,
- rdjpgcom, and wrjpgcom.
- *.1 Unix-style man pages for programs (same info as usage.doc).
- wizard.doc Advanced usage instructions for JPEG wizards only.
- change.log Version-to-version change highlights.
-Programmer and internal documentation:
- libjpeg.doc How to use the JPEG library in your own programs.
- example.c Sample code for calling the JPEG library.
- structure.doc Overview of the JPEG library's internal structure.
- filelist.doc Road map of IJG files.
- coderules.doc Coding style rules --- please read if you contribute code.
-
-Please read at least the files install.doc and usage.doc. Useful information
-can also be found in the JPEG FAQ (Frequently Asked Questions) article. See
-ARCHIVE LOCATIONS below to find out where to obtain the FAQ article.
-
-If you want to understand how the JPEG code works, we suggest reading one or
-more of the REFERENCES, then looking at the documentation files (in roughly
-the order listed) before diving into the code.
-
-
-OVERVIEW
-========
-
-This package contains C software to implement JPEG image compression and
-decompression. JPEG (pronounced "jay-peg") is a standardized compression
-method for full-color and gray-scale images. JPEG is intended for compressing
-"real-world" scenes; line drawings, cartoons and other non-realistic images
-are not its strong suit. JPEG is lossy, meaning that the output image is not
-exactly identical to the input image. Hence you must not use JPEG if you
-have to have identical output bits. However, on typical photographic images,
-very good compression levels can be obtained with no visible change, and
-remarkably high compression levels are possible if you can tolerate a
-low-quality image. For more details, see the references, or just experiment
-with various compression settings.
-
-This software implements JPEG baseline, extended-sequential, and progressive
-compression processes. Provision is made for supporting all variants of these
-processes, although some uncommon parameter settings aren't implemented yet.
-For legal reasons, we are not distributing code for the arithmetic-coding
-variants of JPEG; see LEGAL ISSUES. We have made no provision for supporting
-the hierarchical or lossless processes defined in the standard.
-
-We provide a set of library routines for reading and writing JPEG image files,
-plus two sample applications "cjpeg" and "djpeg", which use the library to
-perform conversion between JPEG and some other popular image file formats.
-The library is intended to be reused in other applications.
-
-In order to support file conversion and viewing software, we have included
-considerable functionality beyond the bare JPEG coding/decoding capability;
-for example, the color quantization modules are not strictly part of JPEG
-decoding, but they are essential for output to colormapped file formats or
-colormapped displays. These extra functions can be compiled out of the
-library if not required for a particular application. We have also included
-"jpegtran", a utility for lossless transcoding between different JPEG
-processes, and "rdjpgcom" and "wrjpgcom", two simple applications for
-inserting and extracting textual comments in JFIF files.
-
-The emphasis in designing this software has been on achieving portability and
-flexibility, while also making it fast enough to be useful. In particular,
-the software is not intended to be read as a tutorial on JPEG. (See the
-REFERENCES section for introductory material.) Rather, it is intended to
-be reliable, portable, industrial-strength code. We do not claim to have
-achieved that goal in every aspect of the software, but we strive for it.
-
-We welcome the use of this software as a component of commercial products.
-No royalty is required, but we do ask for an acknowledgement in product
-documentation, as described under LEGAL ISSUES.
-
-
-LEGAL ISSUES
-============
-
-In plain English:
-
-1. We don't promise that this software works. (But if you find any bugs,
- please let us know!)
-2. You can use this software for whatever you want. You don't have to pay us.
-3. You may not pretend that you wrote this software. If you use it in a
- program, you must acknowledge somewhere in your documentation that
- you've used the IJG code.
-
-In legalese:
-
-The authors make NO WARRANTY or representation, either express or implied,
-with respect to this software, its quality, accuracy, merchantability, or
-fitness for a particular purpose. This software is provided "AS IS", and you,
-its user, assume the entire risk as to its quality and accuracy.
-
-This software is copyright (C) 1991-1998, Thomas G. Lane.
-All Rights Reserved except as specified below.
-
-Permission is hereby granted to use, copy, modify, and distribute this
-software (or portions thereof) for any purpose, without fee, subject to these
-conditions:
-(1) If any part of the source code for this software is distributed, then this
-README file must be included, with this copyright and no-warranty notice
-unaltered; and any additions, deletions, or changes to the original files
-must be clearly indicated in accompanying documentation.
-(2) If only executable code is distributed, then the accompanying
-documentation must state that "this software is based in part on the work of
-the Independent JPEG Group".
-(3) Permission for use of this software is granted only if the user accepts
-full responsibility for any undesirable consequences; the authors accept
-NO LIABILITY for damages of any kind.
-
-These conditions apply to any software derived from or based on the IJG code,
-not just to the unmodified library. If you use our work, you ought to
-acknowledge us.
-
-Permission is NOT granted for the use of any IJG author's name or company name
-in advertising or publicity relating to this software or products derived from
-it. This software may be referred to only as "the Independent JPEG Group's
-software".
-
-We specifically permit and encourage the use of this software as the basis of
-commercial products, provided that all warranty or liability claims are
-assumed by the product vendor.
-
-
-ansi2knr.c is included in this distribution by permission of L. Peter Deutsch,
-sole proprietor of its copyright holder, Aladdin Enterprises of Menlo Park, CA.
-ansi2knr.c is NOT covered by the above copyright and conditions, but instead
-by the usual distribution terms of the Free Software Foundation; principally,
-that you must include source code if you redistribute it. (See the file
-ansi2knr.c for full details.) However, since ansi2knr.c is not needed as part
-of any program generated from the IJG code, this does not limit you more than
-the foregoing paragraphs do.
-
-The Unix configuration script "configure" was produced with GNU Autoconf.
-It is copyright by the Free Software Foundation but is freely distributable.
-The same holds for its supporting scripts (config.guess, config.sub,
-ltconfig, ltmain.sh). Another support script, install-sh, is copyright
-by M.I.T. but is also freely distributable.
-
-It appears that the arithmetic coding option of the JPEG spec is covered by
-patents owned by IBM, AT&T, and Mitsubishi. Hence arithmetic coding cannot
-legally be used without obtaining one or more licenses. For this reason,
-support for arithmetic coding has been removed from the free JPEG software.
-(Since arithmetic coding provides only a marginal gain over the unpatented
-Huffman mode, it is unlikely that very many implementations will support it.)
-So far as we are aware, there are no patent restrictions on the remaining
-code.
-
-The IJG distribution formerly included code to read and write GIF files.
-To avoid entanglement with the Unisys LZW patent, GIF reading support has
-been removed altogether, and the GIF writer has been simplified to produce
-"uncompressed GIFs". This technique does not use the LZW algorithm; the
-resulting GIF files are larger than usual, but are readable by all standard
-GIF decoders.
-
-We are required to state that
- "The Graphics Interchange Format(c) is the Copyright property of
- CompuServe Incorporated. GIF(sm) is a Service Mark property of
- CompuServe Incorporated."
-
-
-REFERENCES
-==========
-
-We highly recommend reading one or more of these references before trying to
-understand the innards of the JPEG software.
-
-The best short technical introduction to the JPEG compression algorithm is
- Wallace, Gregory K. "The JPEG Still Picture Compression Standard",
- Communications of the ACM, April 1991 (vol. 34 no. 4), pp. 30-44.
-(Adjacent articles in that issue discuss MPEG motion picture compression,
-applications of JPEG, and related topics.) If you don't have the CACM issue
-handy, a PostScript file containing a revised version of Wallace's article is
-available at ftp://ftp.uu.net/graphics/jpeg/wallace.ps.gz. The file (actually
-a preprint for an article that appeared in IEEE Trans. Consumer Electronics)
-omits the sample images that appeared in CACM, but it includes corrections
-and some added material. Note: the Wallace article is copyright ACM and IEEE,
-and it may not be used for commercial purposes.
-
-A somewhat less technical, more leisurely introduction to JPEG can be found in
-"The Data Compression Book" by Mark Nelson and Jean-loup Gailly, published by
-M&T Books (New York), 2nd ed. 1996, ISBN 1-55851-434-1. This book provides
-good explanations and example C code for a multitude of compression methods
-including JPEG. It is an excellent source if you are comfortable reading C
-code but don't know much about data compression in general. The book's JPEG
-sample code is far from industrial-strength, but when you are ready to look
-at a full implementation, you've got one here...
-
-The best full description of JPEG is the textbook "JPEG Still Image Data
-Compression Standard" by William B. Pennebaker and Joan L. Mitchell, published
-by Van Nostrand Reinhold, 1993, ISBN 0-442-01272-1. Price US$59.95, 638 pp.
-The book includes the complete text of the ISO JPEG standards (DIS 10918-1
-and draft DIS 10918-2). This is by far the most complete exposition of JPEG
-in existence, and we highly recommend it.
-
-The JPEG standard itself is not available electronically; you must order a
-paper copy through ISO or ITU. (Unless you feel a need to own a certified
-official copy, we recommend buying the Pennebaker and Mitchell book instead;
-it's much cheaper and includes a great deal of useful explanatory material.)
-In the USA, copies of the standard may be ordered from ANSI Sales at (212)
-642-4900, or from Global Engineering Documents at (800) 854-7179. (ANSI
-doesn't take credit card orders, but Global does.) It's not cheap: as of
-1992, ANSI was charging $95 for Part 1 and $47 for Part 2, plus 7%
-shipping/handling. The standard is divided into two parts, Part 1 being the
-actual specification, while Part 2 covers compliance testing methods. Part 1
-is titled "Digital Compression and Coding of Continuous-tone Still Images,
-Part 1: Requirements and guidelines" and has document numbers ISO/IEC IS
-10918-1, ITU-T T.81. Part 2 is titled "Digital Compression and Coding of
-Continuous-tone Still Images, Part 2: Compliance testing" and has document
-numbers ISO/IEC IS 10918-2, ITU-T T.83.
-
-Some extensions to the original JPEG standard are defined in JPEG Part 3,
-a newer ISO standard numbered ISO/IEC IS 10918-3 and ITU-T T.84. IJG
-currently does not support any Part 3 extensions.
-
-The JPEG standard does not specify all details of an interchangeable file
-format. For the omitted details we follow the "JFIF" conventions, revision
-1.02. A copy of the JFIF spec is available from:
- Literature Department
- C-Cube Microsystems, Inc.
- 1778 McCarthy Blvd.
- Milpitas, CA 95035
- phone (408) 944-6300, fax (408) 944-6314
-A PostScript version of this document is available by FTP at
-ftp://ftp.uu.net/graphics/jpeg/jfif.ps.gz. There is also a plain text
-version at ftp://ftp.uu.net/graphics/jpeg/jfif.txt.gz, but it is missing
-the figures.
-
-The TIFF 6.0 file format specification can be obtained by FTP from
-ftp://ftp.sgi.com/graphics/tiff/TIFF6.ps.gz. The JPEG incorporation scheme
-found in the TIFF 6.0 spec of 3-June-92 has a number of serious problems.
-IJG does not recommend use of the TIFF 6.0 design (TIFF Compression tag 6).
-Instead, we recommend the JPEG design proposed by TIFF Technical Note #2
-(Compression tag 7). Copies of this Note can be obtained from ftp.sgi.com or
-from ftp://ftp.uu.net/graphics/jpeg/. It is expected that the next revision
-of the TIFF spec will replace the 6.0 JPEG design with the Note's design.
-Although IJG's own code does not support TIFF/JPEG, the free libtiff library
-uses our library to implement TIFF/JPEG per the Note. libtiff is available
-from ftp://ftp.sgi.com/graphics/tiff/.
-
-
-ARCHIVE LOCATIONS
-=================
-
-The "official" archive site for this software is ftp.uu.net (Internet
-address 192.48.96.9). The most recent released version can always be found
-there in directory graphics/jpeg. This particular version will be archived
-as ftp://ftp.uu.net/graphics/jpeg/jpegsrc.v6b.tar.gz. If you don't have
-direct Internet access, UUNET's archives are also available via UUCP; contact
[email protected] for information on retrieving files that way.
-
-Numerous Internet sites maintain copies of the UUNET files. However, only
-ftp.uu.net is guaranteed to have the latest official version.
-
-You can also obtain this software in DOS-compatible "zip" archive format from
-the SimTel archives (ftp://ftp.simtel.net/pub/simtelnet/msdos/graphics/), or
-on CompuServe in the Graphics Support forum (GO CIS:GRAPHSUP), library 12
-"JPEG Tools". Again, these versions may sometimes lag behind the ftp.uu.net
-release.
-
-The JPEG FAQ (Frequently Asked Questions) article is a useful source of
-general information about JPEG. It is updated constantly and therefore is
-not included in this distribution. The FAQ is posted every two weeks to
-Usenet newsgroups comp.graphics.misc, news.answers, and other groups.
-It is available on the World Wide Web at http://www.faqs.org/faqs/jpeg-faq/
-and other news.answers archive sites, including the official news.answers
-archive at rtfm.mit.edu: ftp://rtfm.mit.edu/pub/usenet/news.answers/jpeg-faq/.
-If you don't have Web or FTP access, send e-mail to [email protected]
-with body
- send usenet/news.answers/jpeg-faq/part1
- send usenet/news.answers/jpeg-faq/part2
-
-
-RELATED SOFTWARE
-================
-
-Numerous viewing and image manipulation programs now support JPEG. (Quite a
-few of them use this library to do so.) The JPEG FAQ described above lists
-some of the more popular free and shareware viewers, and tells where to
-obtain them on Internet.
-
-If you are on a Unix machine, we highly recommend Jef Poskanzer's free
-PBMPLUS software, which provides many useful operations on PPM-format image
-files. In particular, it can convert PPM images to and from a wide range of
-other formats, thus making cjpeg/djpeg considerably more useful. The latest
-version is distributed by the NetPBM group, and is available from numerous
-sites, notably ftp://wuarchive.wustl.edu/graphics/graphics/packages/NetPBM/.
-Unfortunately PBMPLUS/NETPBM is not nearly as portable as the IJG software is;
-you are likely to have difficulty making it work on any non-Unix machine.
-
-A different free JPEG implementation, written by the PVRG group at Stanford,
-is available from ftp://havefun.stanford.edu/pub/jpeg/. This program
-is designed for research and experimentation rather than production use;
-it is slower, harder to use, and less portable than the IJG code, but it
-is easier to read and modify. Also, the PVRG code supports lossless JPEG,
-which we do not. (On the other hand, it doesn't do progressive JPEG.)
-
-
-FILE FORMAT WARS
-================
-
-Some JPEG programs produce files that are not compatible with our library.
-The root of the problem is that the ISO JPEG committee failed to specify a
-concrete file format. Some vendors "filled in the blanks" on their own,
-creating proprietary formats that no one else could read. (For example, none
-of the early commercial JPEG implementations for the Macintosh were able to
-exchange compressed files.)
-
-The file format we have adopted is called JFIF (see REFERENCES). This format
-has been agreed to by a number of major commercial JPEG vendors, and it has
-become the de facto standard. JFIF is a minimal or "low end" representation.
-We recommend the use of TIFF/JPEG (TIFF revision 6.0 as modified by TIFF
-Technical Note #2) for "high end" applications that need to record a lot of
-additional data about an image. TIFF/JPEG is fairly new and not yet widely
-supported, unfortunately.
-
-The upcoming JPEG Part 3 standard defines a file format called SPIFF.
-SPIFF is interoperable with JFIF, in the sense that most JFIF decoders should
-be able to read the most common variant of SPIFF. SPIFF has some technical
-advantages over JFIF, but its major claim to fame is simply that it is an
-official standard rather than an informal one. At this point it is unclear
-whether SPIFF will supersede JFIF or whether JFIF will remain the de-facto
-standard. IJG intends to support SPIFF once the standard is frozen, but we
-have not decided whether it should become our default output format or not.
-(In any case, our decoder will remain capable of reading JFIF indefinitely.)
-
-Various proprietary file formats incorporating JPEG compression also exist.
-We have little or no sympathy for the existence of these formats. Indeed,
-one of the original reasons for developing this free software was to help
-force convergence on common, open format standards for JPEG files. Don't
-use a proprietary file format!
-
-
-TO DO
-=====
-
-The major thrust for v7 will probably be improvement of visual quality.
-The current method for scaling the quantization tables is known not to be
-very good at low Q values. We also intend to investigate block boundary
-smoothing, "poor man's variable quantization", and other means of improving
-quality-vs-file-size performance without sacrificing compatibility.
-
-In future versions, we are considering supporting some of the upcoming JPEG
-Part 3 extensions --- principally, variable quantization and the SPIFF file
-format.
-
-As always, speeding things up is of great interest.
-
-Please send bug reports, offers of help, etc. to [email protected].
diff --git a/make/lib/swt/gtk-solaris-sparc/about_files/lgpl-v21.txt b/make/lib/swt/gtk-solaris-sparc/about_files/lgpl-v21.txt
deleted file mode 100644
index 807db7916..000000000
--- a/make/lib/swt/gtk-solaris-sparc/about_files/lgpl-v21.txt
+++ /dev/null
@@ -1,506 +0,0 @@
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diff --git a/make/lib/swt/gtk-solaris-sparc/about_files/mpl-v11.txt b/make/lib/swt/gtk-solaris-sparc/about_files/mpl-v11.txt
deleted file mode 100644
index 7714141d1..000000000
--- a/make/lib/swt/gtk-solaris-sparc/about_files/mpl-v11.txt
+++ /dev/null
@@ -1,470 +0,0 @@
- MOZILLA PUBLIC LICENSE
- Version 1.1
-
- ---------------
-
-1. Definitions.
-
- 1.0.1. "Commercial Use" means distribution or otherwise making the
- Covered Code available to a third party.
-
- 1.1. "Contributor" means each entity that creates or contributes to
- the creation of Modifications.
-
- 1.2. "Contributor Version" means the combination of the Original
- Code, prior Modifications used by a Contributor, and the Modifications
- made by that particular Contributor.
-
- 1.3. "Covered Code" means the Original Code or Modifications or the
- combination of the Original Code and Modifications, in each case
- including portions thereof.
-
- 1.4. "Electronic Distribution Mechanism" means a mechanism generally
- accepted in the software development community for the electronic
- transfer of data.
-
- 1.5. "Executable" means Covered Code in any form other than Source
- Code.
-
- 1.6. "Initial Developer" means the individual or entity identified
- as the Initial Developer in the Source Code notice required by Exhibit
- A.
-
- 1.7. "Larger Work" means a work which combines Covered Code or
- portions thereof with code not governed by the terms of this License.
-
- 1.8. "License" means this document.
-
- 1.8.1. "Licensable" means having the right to grant, to the maximum
- extent possible, whether at the time of the initial grant or
- subsequently acquired, any and all of the rights conveyed herein.
-
- 1.9. "Modifications" means any addition to or deletion from the
- substance or structure of either the Original Code or any previous
- Modifications. When Covered Code is released as a series of files, a
- Modification is:
- A. Any addition to or deletion from the contents of a file
- containing Original Code or previous Modifications.
-
- B. Any new file that contains any part of the Original Code or
- previous Modifications.
-
- 1.10. "Original Code" means Source Code of computer software code
- which is described in the Source Code notice required by Exhibit A as
- Original Code, and which, at the time of its release under this
- License is not already Covered Code governed by this License.
-
- 1.10.1. "Patent Claims" means any patent claim(s), now owned or
- hereafter acquired, including without limitation, method, process,
- and apparatus claims, in any patent Licensable by grantor.
-
- 1.11. "Source Code" means the preferred form of the Covered Code for
- making modifications to it, including all modules it contains, plus
- any associated interface definition files, scripts used to control
- compilation and installation of an Executable, or source code
- differential comparisons against either the Original Code or another
- well known, available Covered Code of the Contributor's choice. The
- Source Code can be in a compressed or archival form, provided the
- appropriate decompression or de-archiving software is widely available
- for no charge.
-
- 1.12. "You" (or "Your") means an individual or a legal entity
- exercising rights under, and complying with all of the terms of, this
- License or a future version of this License issued under Section 6.1.
- For legal entities, "You" includes any entity which controls, is
- controlled by, or is under common control with You. For purposes of
- this definition, "control" means (a) the power, direct or indirect,
- to cause the direction or management of such entity, whether by
- contract or otherwise, or (b) ownership of more than fifty percent
- (50%) of the outstanding shares or beneficial ownership of such
- entity.
-
-2. Source Code License.
-
- 2.1. The Initial Developer Grant.
- The Initial Developer hereby grants You a world-wide, royalty-free,
- non-exclusive license, subject to third party intellectual property
- claims:
- (a) under intellectual property rights (other than patent or
- trademark) Licensable by Initial Developer to use, reproduce,
- modify, display, perform, sublicense and distribute the Original
- Code (or portions thereof) with or without Modifications, and/or
- as part of a Larger Work; and
-
- (b) under Patents Claims infringed by the making, using or
- selling of Original Code, to make, have made, use, practice,
- sell, and offer for sale, and/or otherwise dispose of the
- Original Code (or portions thereof).
-
- (c) the licenses granted in this Section 2.1(a) and (b) are
- effective on the date Initial Developer first distributes
- Original Code under the terms of this License.
-
- (d) Notwithstanding Section 2.1(b) above, no patent license is
- granted: 1) for code that You delete from the Original Code; 2)
- separate from the Original Code; or 3) for infringements caused
- by: i) the modification of the Original Code or ii) the
- combination of the Original Code with other software or devices.
-
- 2.2. Contributor Grant.
- Subject to third party intellectual property claims, each Contributor
- hereby grants You a world-wide, royalty-free, non-exclusive license
-
- (a) under intellectual property rights (other than patent or
- trademark) Licensable by Contributor, to use, reproduce, modify,
- display, perform, sublicense and distribute the Modifications
- created by such Contributor (or portions thereof) either on an
- unmodified basis, with other Modifications, as Covered Code
- and/or as part of a Larger Work; and
-
- (b) under Patent Claims infringed by the making, using, or
- selling of Modifications made by that Contributor either alone
- and/or in combination with its Contributor Version (or portions
- of such combination), to make, use, sell, offer for sale, have
- made, and/or otherwise dispose of: 1) Modifications made by that
- Contributor (or portions thereof); and 2) the combination of
- Modifications made by that Contributor with its Contributor
- Version (or portions of such combination).
-
- (c) the licenses granted in Sections 2.2(a) and 2.2(b) are
- effective on the date Contributor first makes Commercial Use of
- the Covered Code.
-
- (d) Notwithstanding Section 2.2(b) above, no patent license is
- granted: 1) for any code that Contributor has deleted from the
- Contributor Version; 2) separate from the Contributor Version;
- 3) for infringements caused by: i) third party modifications of
- Contributor Version or ii) the combination of Modifications made
- by that Contributor with other software (except as part of the
- Contributor Version) or other devices; or 4) under Patent Claims
- infringed by Covered Code in the absence of Modifications made by
- that Contributor.
-
-3. Distribution Obligations.
-
- 3.1. Application of License.
- The Modifications which You create or to which You contribute are
- governed by the terms of this License, including without limitation
- Section 2.2. The Source Code version of Covered Code may be
- distributed only under the terms of this License or a future version
- of this License released under Section 6.1, and You must include a
- copy of this License with every copy of the Source Code You
- distribute. You may not offer or impose any terms on any Source Code
- version that alters or restricts the applicable version of this
- License or the recipients' rights hereunder. However, You may include
- an additional document offering the additional rights described in
- Section 3.5.
-
- 3.2. Availability of Source Code.
- Any Modification which You create or to which You contribute must be
- made available in Source Code form under the terms of this License
- either on the same media as an Executable version or via an accepted
- Electronic Distribution Mechanism to anyone to whom you made an
- Executable version available; and if made available via Electronic
- Distribution Mechanism, must remain available for at least twelve (12)
- months after the date it initially became available, or at least six
- (6) months after a subsequent version of that particular Modification
- has been made available to such recipients. You are responsible for
- ensuring that the Source Code version remains available even if the
- Electronic Distribution Mechanism is maintained by a third party.
-
- 3.3. Description of Modifications.
- You must cause all Covered Code to which You contribute to contain a
- file documenting the changes You made to create that Covered Code and
- the date of any change. You must include a prominent statement that
- the Modification is derived, directly or indirectly, from Original
- Code provided by the Initial Developer and including the name of the
- Initial Developer in (a) the Source Code, and (b) in any notice in an
- Executable version or related documentation in which You describe the
- origin or ownership of the Covered Code.
-
- 3.4. Intellectual Property Matters
- (a) Third Party Claims.
- If Contributor has knowledge that a license under a third party's
- intellectual property rights is required to exercise the rights
- granted by such Contributor under Sections 2.1 or 2.2,
- Contributor must include a text file with the Source Code
- distribution titled "LEGAL" which describes the claim and the
- party making the claim in sufficient detail that a recipient will
- know whom to contact. If Contributor obtains such knowledge after
- the Modification is made available as described in Section 3.2,
- Contributor shall promptly modify the LEGAL file in all copies
- Contributor makes available thereafter and shall take other steps
- (such as notifying appropriate mailing lists or newsgroups)
- reasonably calculated to inform those who received the Covered
- Code that new knowledge has been obtained.
-
- (b) Contributor APIs.
- If Contributor's Modifications include an application programming
- interface and Contributor has knowledge of patent licenses which
- are reasonably necessary to implement that API, Contributor must
- also include this information in the LEGAL file.
-
- (c) Representations.
- Contributor represents that, except as disclosed pursuant to
- Section 3.4(a) above, Contributor believes that Contributor's
- Modifications are Contributor's original creation(s) and/or
- Contributor has sufficient rights to grant the rights conveyed by
- this License.
-
- 3.5. Required Notices.
- You must duplicate the notice in Exhibit A in each file of the Source
- Code. If it is not possible to put such notice in a particular Source
- Code file due to its structure, then You must include such notice in a
- location (such as a relevant directory) where a user would be likely
- to look for such a notice. If You created one or more Modification(s)
- You may add your name as a Contributor to the notice described in
- Exhibit A. You must also duplicate this License in any documentation
- for the Source Code where You describe recipients' rights or ownership
- rights relating to Covered Code. You may choose to offer, and to
- charge a fee for, warranty, support, indemnity or liability
- obligations to one or more recipients of Covered Code. However, You
- may do so only on Your own behalf, and not on behalf of the Initial
- Developer or any Contributor. You must make it absolutely clear than
- any such warranty, support, indemnity or liability obligation is
- offered by You alone, and You hereby agree to indemnify the Initial
- Developer and every Contributor for any liability incurred by the
- Initial Developer or such Contributor as a result of warranty,
- support, indemnity or liability terms You offer.
-
- 3.6. Distribution of Executable Versions.
- You may distribute Covered Code in Executable form only if the
- requirements of Section 3.1-3.5 have been met for that Covered Code,
- and if You include a notice stating that the Source Code version of
- the Covered Code is available under the terms of this License,
- including a description of how and where You have fulfilled the
- obligations of Section 3.2. The notice must be conspicuously included
- in any notice in an Executable version, related documentation or
- collateral in which You describe recipients' rights relating to the
- Covered Code. You may distribute the Executable version of Covered
- Code or ownership rights under a license of Your choice, which may
- contain terms different from this License, provided that You are in
- compliance with the terms of this License and that the license for the
- Executable version does not attempt to limit or alter the recipient's
- rights in the Source Code version from the rights set forth in this
- License. If You distribute the Executable version under a different
- license You must make it absolutely clear that any terms which differ
- from this License are offered by You alone, not by the Initial
- Developer or any Contributor. You hereby agree to indemnify the
- Initial Developer and every Contributor for any liability incurred by
- the Initial Developer or such Contributor as a result of any such
- terms You offer.
-
- 3.7. Larger Works.
- You may create a Larger Work by combining Covered Code with other code
- not governed by the terms of this License and distribute the Larger
- Work as a single product. In such a case, You must make sure the
- requirements of this License are fulfilled for the Covered Code.
-
-4. Inability to Comply Due to Statute or Regulation.
-
- If it is impossible for You to comply with any of the terms of this
- License with respect to some or all of the Covered Code due to
- statute, judicial order, or regulation then You must: (a) comply with
- the terms of this License to the maximum extent possible; and (b)
- describe the limitations and the code they affect. Such description
- must be included in the LEGAL file described in Section 3.4 and must
- be included with all distributions of the Source Code. Except to the
- extent prohibited by statute or regulation, such description must be
- sufficiently detailed for a recipient of ordinary skill to be able to
- understand it.
-
-5. Application of this License.
-
- This License applies to code to which the Initial Developer has
- attached the notice in Exhibit A and to related Covered Code.
-
-6. Versions of the License.
-
- 6.1. New Versions.
- Netscape Communications Corporation ("Netscape") may publish revised
- and/or new versions of the License from time to time. Each version
- will be given a distinguishing version number.
-
- 6.2. Effect of New Versions.
- Once Covered Code has been published under a particular version of the
- License, You may always continue to use it under the terms of that
- version. You may also choose to use such Covered Code under the terms
- of any subsequent version of the License published by Netscape. No one
- other than Netscape has the right to modify the terms applicable to
- Covered Code created under this License.
-
- 6.3. Derivative Works.
- If You create or use a modified version of this License (which you may
- only do in order to apply it to code which is not already Covered Code
- governed by this License), You must (a) rename Your license so that
- the phrases "Mozilla", "MOZILLAPL", "MOZPL", "Netscape",
- "MPL", "NPL" or any confusingly similar phrase do not appear in your
- license (except to note that your license differs from this License)
- and (b) otherwise make it clear that Your version of the license
- contains terms which differ from the Mozilla Public License and
- Netscape Public License. (Filling in the name of the Initial
- Developer, Original Code or Contributor in the notice described in
- Exhibit A shall not of themselves be deemed to be modifications of
- this License.)
-
-7. DISCLAIMER OF WARRANTY.
-
- COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS,
- WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
- WITHOUT LIMITATION, WARRANTIES THAT THE COVERED CODE IS FREE OF
- DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE OR NON-INFRINGING.
- THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED CODE
- IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT,
- YOU (NOT THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE
- COST OF ANY NECESSARY SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER
- OF WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS LICENSE. NO USE OF
- ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER THIS DISCLAIMER.
-
-8. TERMINATION.
-
- 8.1. This License and the rights granted hereunder will terminate
- automatically if You fail to comply with terms herein and fail to cure
- such breach within 30 days of becoming aware of the breach. All
- sublicenses to the Covered Code which are properly granted shall
- survive any termination of this License. Provisions which, by their
- nature, must remain in effect beyond the termination of this License
- shall survive.
-
- 8.2. If You initiate litigation by asserting a patent infringement
- claim (excluding declatory judgment actions) against Initial Developer
- or a Contributor (the Initial Developer or Contributor against whom
- You file such action is referred to as "Participant") alleging that:
-
- (a) such Participant's Contributor Version directly or indirectly
- infringes any patent, then any and all rights granted by such
- Participant to You under Sections 2.1 and/or 2.2 of this License
- shall, upon 60 days notice from Participant terminate prospectively,
- unless if within 60 days after receipt of notice You either: (i)
- agree in writing to pay Participant a mutually agreeable reasonable
- royalty for Your past and future use of Modifications made by such
- Participant, or (ii) withdraw Your litigation claim with respect to
- the Contributor Version against such Participant. If within 60 days
- of notice, a reasonable royalty and payment arrangement are not
- mutually agreed upon in writing by the parties or the litigation claim
- is not withdrawn, the rights granted by Participant to You under
- Sections 2.1 and/or 2.2 automatically terminate at the expiration of
- the 60 day notice period specified above.
-
- (b) any software, hardware, or device, other than such Participant's
- Contributor Version, directly or indirectly infringes any patent, then
- any rights granted to You by such Participant under Sections 2.1(b)
- and 2.2(b) are revoked effective as of the date You first made, used,
- sold, distributed, or had made, Modifications made by that
- Participant.
-
- 8.3. If You assert a patent infringement claim against Participant
- alleging that such Participant's Contributor Version directly or
- indirectly infringes any patent where such claim is resolved (such as
- by license or settlement) prior to the initiation of patent
- infringement litigation, then the reasonable value of the licenses
- granted by such Participant under Sections 2.1 or 2.2 shall be taken
- into account in determining the amount or value of any payment or
- license.
-
- 8.4. In the event of termination under Sections 8.1 or 8.2 above,
- all end user license agreements (excluding distributors and resellers)
- which have been validly granted by You or any distributor hereunder
- prior to termination shall survive termination.
-
-9. LIMITATION OF LIABILITY.
-
- UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL THEORY, WHETHER TORT
- (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE, SHALL YOU, THE INITIAL
- DEVELOPER, ANY OTHER CONTRIBUTOR, OR ANY DISTRIBUTOR OF COVERED CODE,
- OR ANY SUPPLIER OF ANY OF SUCH PARTIES, BE LIABLE TO ANY PERSON FOR
- ANY INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY
- CHARACTER INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF GOODWILL,
- WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER
- COMMERCIAL DAMAGES OR LOSSES, EVEN IF SUCH PARTY SHALL HAVE BEEN
- INFORMED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION OF
- LIABILITY SHALL NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY
- RESULTING FROM SUCH PARTY'S NEGLIGENCE TO THE EXTENT APPLICABLE LAW
- PROHIBITS SUCH LIMITATION. SOME JURISDICTIONS DO NOT ALLOW THE
- EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO
- THIS EXCLUSION AND LIMITATION MAY NOT APPLY TO YOU.
-
-10. U.S. GOVERNMENT END USERS.
-
- The Covered Code is a "commercial item," as that term is defined in
- 48 C.F.R. 2.101 (Oct. 1995), consisting of "commercial computer
- software" and "commercial computer software documentation," as such
- terms are used in 48 C.F.R. 12.212 (Sept. 1995). Consistent with 48
- C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995),
- all U.S. Government End Users acquire Covered Code with only those
- rights set forth herein.
-
-11. MISCELLANEOUS.
-
- This License represents the complete agreement concerning subject
- matter hereof. If any provision of this License is held to be
- unenforceable, such provision shall be reformed only to the extent
- necessary to make it enforceable. This License shall be governed by
- California law provisions (except to the extent applicable law, if
- any, provides otherwise), excluding its conflict-of-law provisions.
- With respect to disputes in which at least one party is a citizen of,
- or an entity chartered or registered to do business in the United
- States of America, any litigation relating to this License shall be
- subject to the jurisdiction of the Federal Courts of the Northern
- District of California, with venue lying in Santa Clara County,
- California, with the losing party responsible for costs, including
- without limitation, court costs and reasonable attorneys' fees and
- expenses. The application of the United Nations Convention on
- Contracts for the International Sale of Goods is expressly excluded.
- Any law or regulation which provides that the language of a contract
- shall be construed against the drafter shall not apply to this
- License.
-
-12. RESPONSIBILITY FOR CLAIMS.
-
- As between Initial Developer and the Contributors, each party is
- responsible for claims and damages arising, directly or indirectly,
- out of its utilization of rights under this License and You agree to
- work with Initial Developer and Contributors to distribute such
- responsibility on an equitable basis. Nothing herein is intended or
- shall be deemed to constitute any admission of liability.
-
-13. MULTIPLE-LICENSED CODE.
-
- Initial Developer may designate portions of the Covered Code as
- "Multiple-Licensed". "Multiple-Licensed" means that the Initial
- Developer permits you to utilize portions of the Covered Code under
- Your choice of the NPL or the alternative licenses, if any, specified
- by the Initial Developer in the file described in Exhibit A.
-
-EXHIBIT A -Mozilla Public License.
-
- ``The contents of this file are subject to the Mozilla Public License
- Version 1.1 (the "License"); you may not use this file except in
- compliance with the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS"
- basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
- License for the specific language governing rights and limitations
- under the License.
-
- The Original Code is ______________________________________.
-
- The Initial Developer of the Original Code is ________________________.
- Portions created by ______________________ are Copyright (C) ______
- _______________________. All Rights Reserved.
-
- Contributor(s): ______________________________________.
-
- Alternatively, the contents of this file may be used under the terms
- of the _____ license (the "[___] License"), in which case the
- provisions of [______] License are applicable instead of those
- above. If you wish to allow use of your version of this file only
- under the terms of the [____] License and not to allow others to use
- your version of this file under the MPL, indicate your decision by
- deleting the provisions above and replace them with the notice and
- other provisions required by the [___] License. If you do not delete
- the provisions above, a recipient may use your version of this file
- under either the MPL or the [___] License."
-
- [NOTE: The text of this Exhibit A may differ slightly from the text of
- the notices in the Source Code files of the Original Code. You should
- use the text of this Exhibit A rather than the text found in the
- Original Code Source Code for Your Modifications.]
-
diff --git a/make/lib/swt/gtk-solaris-sparc/swt-debug.jar b/make/lib/swt/gtk-solaris-sparc/swt-debug.jar
deleted file mode 100644
index ece219f89..000000000
--- a/make/lib/swt/gtk-solaris-sparc/swt-debug.jar
+++ /dev/null
Binary files differ
diff --git a/make/lib/swt/gtk-solaris-x86/README.txt b/make/lib/swt/gtk-solaris-x86/README.txt
deleted file mode 100644
index bee0fbcb4..000000000
--- a/make/lib/swt/gtk-solaris-x86/README.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-Version 4.2.0
- Note: Version 4.3.0 M3 201210312000 fails to work on OpenIndiana,
- OS.GTK_WIDGET_WINDOW (handle) returns 0 !
- javax.media.nativewindow.NativeWindowException: Null gtk-window-handle of SWT handle 0x8490000
- at com.jogamp.nativewindow.swt.SWTAccessor.gdk_widget_get_window(SWTAccessor.java:308)
- at com.jogamp.nativewindow.swt.SWTAccessor.getDevice(SWTAccessor.java:335)
- at com.jogamp.newt.swt.NewtCanvasSWT.<init>(NewtCanvasSWT.java:124)
- at com.jogamp.newt.swt.NewtCanvasSWT$1.run(NewtCanvasSWT.java:99)
-
diff --git a/make/lib/swt/gtk-solaris-x86/about.html b/make/lib/swt/gtk-solaris-x86/about.html
deleted file mode 100644
index e87786389..000000000
--- a/make/lib/swt/gtk-solaris-x86/about.html
+++ /dev/null
@@ -1,198 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
- "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/>
-<title>About</title>
-</head>
-<body lang="EN-US">
-<h2>About This Content</h2>
-
-<p>August 17, 2006</p>
-<h3>License</h3>
-
-<p>The Eclipse Foundation makes available all content in this plug-in (&quot;Content&quot;). Unless otherwise
-indicated below, the Content is provided to you under the terms and conditions of the
-Eclipse Public License Version 1.0 (&quot;EPL&quot;). A copy of the EPL is available
-at <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a>.
-For purposes of the EPL, &quot;Program&quot; will mean the Content.</p>
-
-<p>If you did not receive this Content directly from the Eclipse Foundation, the Content is
-being redistributed by another party (&quot;Redistributor&quot;) and different terms and conditions may
-apply to your use of any object code in the Content. Check the Redistributor's license that was
-provided with the Content. If no such license exists, contact the Redistributor. Unless otherwise
-indicated below, the terms and conditions of the EPL still apply to any source code in the Content
-and such source code may be obtained at <a href="http://www.eclipse.org">http://www.eclipse.org</a>.</p>
-
-<h3>Third Party Content</h3>
-
-<p>The Content includes items that have been sourced from third parties as set out below. If you
-did not receive this Content directly from the Eclipse Foundation, the following is provided
-for informational purposes only, and you should look to the Redistributor&rsquo;s license for
-terms and conditions of use.</p>
-
-<h4>GTK+ Binding</h4>
-
-<p>The &quot;GTK+ Binding&quot; is a binding to the GTK+ API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the GTK+ Binding:</p>
-<ul>
- <li>libswt-atk-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
- <li>libswt-pi-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the GTK+ Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/accessibility/gtk (but not including any sub-directories)</li>
- <li>The contents of the directory org/eclipse/swt/internal/cde (but not including any sub-directories)</li>
- <li>The contents of the directory org/eclipse/swt/internal/gtk (but not including any sub-directories)</li>
-</ul>
-
-<p>The GTK+ Binding contains portions of GTK+ (&quot;Library&quot;). GTK+ is made available by The Free Software Foundation. Use of the Library is governed by the terms and
-conditions of the GNU Lesser General Public License Version 2.1 (&quot;LGPL&quot;). Use of the GTK+ Binding on a standalone
-basis, is also governed by the terms and conditions of the LGPL. A copy of the LGPL is provided with the Content (<a href="about_files/lgpl-v21.txt" target="_blank">lgpl-v21.txt</a>) and is also available at
-<a href="http://www.gnu.org/licenses/lgpl.html" target="_blank">http://www.gnu.org/licenses/lgpl.html</a>.</p>
-
-<p>In accordance with Section 6 of the LGPL, you may combine or link a "work that uses the Library" (e.g. the SWT) with the Library to produce a work
-containing portions of the Library (e.g. the GTK+ Binding) and distribute that work under the terms of your choice (e.g. the EPL) provided you comply with all
-other terms and conditions of Section 6 as well as other Sections of the LGPL. Please note, if you modify the GTK+ Binding such modifications shall be
-governed by the terms and conditions of the LGPL. Also note, the terms of the EPL permit you to modify the combined work and the source code of the combined
-work is provided for debugging purposes so there is no need to reverse engineer the combined work.</p>
-
-<h4>Mozilla Binding</h4>
-
-<p>The &quot;Mozilla Binding&quot; is a binding to the Mozilla API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the Mozilla Binding:</p>
-<ul>
- <li>libswt-mozilla-gtk-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the Mozilla Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/mozilla (but not including any sub-directories)</li>
-</ul>
-
-<p>The Mozilla Binding contains portions of Mozilla (&quot;Mozilla&quot;). Mozilla is made available by Mozilla.org. Use of Mozilla is governed by the terms and
-conditions of the Mozilla Public License Version 1.1 (&quot;MPL&quot;). A copy of the MPL is provided with the Content (<a href="about_files/mpl-v11.txt" target="_blank">mpl-v11.txt</a>) and is also available at
-<a href="http://www.mozilla.org/MPL/MPL-1.1.html" target="_blank">http://www.mozilla.org/MPL/MPL-1.1.html</a>.</p>
-
-<h4>XULRunner 1.9 (subset, derivative work)</h4>
-
-The library libswt-mozilla-gtk-xxxx.so (where &quot;xxxx&quot; is the version number) contains a small portion of XULRunner 1.9 content (header files) that have
-been modified from the Original Code provided by mozilla.org, and whose Initial Developer is Netscape Communications Corporation. Use of this code is governed by
-the terms and conditions of the Mozilla Public License Version 1.1 ("MPL"). A copy of the MPL is provided with the Content (<a href="./about_files/mpl-v11.txt">mpl-v11.txt</a>)
-and is also available at <a href="http://www.mozilla.org/MPL/MPL-1.1.html">http://www.mozilla.org/MPL/MPL-1.1.html</a>.
-<p>The changed files are:
-<ul>
- <li>org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptContext.h</code>
- <li>org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptGlobalObject.h</code>
-</ul>
-Changes to the original files were made by SWT on April 7, 2009 and are marked with trailing comment <em>&quot;//SWT-20090407&quot;</em>.
-
-<h4>Independent JPEG Group's JPEG software release 6b</h4>
-
-<p>This software is based in part on the work of the Independent JPEG Group's JPEG software release 6b (&quot;LIBJPEG&quot;).
-LIBJPEG was used to implement the decoding of JPEG format files in Java (TM). The Content does NOT include any portion of the LIBJPEG file ansi2knr.c.</p>
-
-<p>Your use of LIBJPEG is subject to the terms and conditions located in the <a href="about_files/IJG_README">about_files/IJG_README</a> file which is included
-with the Content.</p>
-
-<p>The IJG's website is located at <a href="http://ijg.org/" target="_blank">http://ijg.org</a>.</p>
-
-<p>The class org.eclipse.swt.internal.image.JPEGFileFormat is based on following files from LIBJPEG:</p>
-
-<ul>
- <li>cderror.h</li>
- <li>cdjpeg.h</li>
- <li>jchuff.h</li>
- <li>jdcolor.c</li>
- <li>jdct.h</li>
- <li>jdhuff.h</li>
- <li>jerror.h</li>
- <li>jidctint.c</li>
- <li>jinclude.h</li>
- <li>jmemsys.h</li>
- <li>jmorecfg.h</li>
- <li>jpegint.h</li>
- <li>jpeglib.h</li>
- <li>jversion.h</li>
- <li>transupp.h</li>
-</ul>
-
-<p>The class org.eclipse.swt.internal.image.JPEGDecoder is based on the following files from LIBJPEG:</p>
-
-<ul>
- <li>jcapimin.c</li>
- <li>jcapistd.c</li>
- <li>jccoefct.c</li>
- <li>jccolor.c</li>
- <li>jcdctmgr.c</li>
- <li>jchuff.c</li>
- <li>jcinit.c</li>
- <li>jcmainct.c</li>
- <li>jcmarker.c</li>
- <li>jcmaster.c</li>
- <li>jcomapi.c</li>
- <li>jcparam.c</li>
- <li>jcphuff.c</li>
- <li>jcprepct.c</li>
- <li>jcsample.c</li>
- <li>jctrans.c</li>
- <li>jdapimin.c</li>
- <li>jdapistd.c</li>
- <li>jdatadst.c</li>
- <li>jdatasrc.c</li>
- <li>jdcoefct.c</li>
- <li>jdcolor.c</li>
- <li>jddctmgr.c</li>
- <li>jdhuff.c</li>
- <li>jdinput.c</li>
- <li>jdmainct.c</li>
- <li>jdmarker.c</li>
- <li>jdmaster.c</li>
- <li>jdmerge.c</li>
- <li>jdphuff.c</li>
- <li>jdpostct.c</li>
- <li>jdsample.c</li>
- <li>jdtrans.c</li>
- <li>jerror.c</li>
- <li>jfdctflt.c</li>
- <li>jfdctfst.c</li>
- <li>jfdctint.c</li>
- <li>jidctflt.c</li>
- <li>jidctfst.c</li>
- <li>jidctint.c</li>
- <li>jidctred.c</li>
- <li>jpegtran.c</li>
- <li>jquant1.c</li>
- <li>jquant2.c</li>
- <li>jutils.c</li>
- <li>cderror.h</li>
- <li>cdjpeg.h</li>
- <li>jchuff.h</li>
- <li>jconfig.h</li>
- <li>jdct.h</li>
- <li>jdhuff.h</li>
- <li>jerror.h</li>
- <li>jinclude.h</li>
- <li>jmorecfg.h</li>
- <li>jpegint.h</li>
- <li>jpeglib.h</li>
- <li>jversion.h</li>
- <li>transupp.h</li>
-</ul>
-
-<p>The following changes were made to the LIBJPEG code in the Content:</p>
-
-<ol>
- <li>In Java, pointer math is not allowed so indexing was used instead.</li>
- <li>Function pointers were replaced with switch statements.</li>
- <li>The virtual memory, tracing and progress monitoring were removed.</li>
- <li>The error handling was simplified and now uses Java exceptions.</li>
-</ol>
-
-<small>Java and all Java-based trademarks and logos are trademarks or registered trademarks of Sun Microsystems, Inc. in the United States and other countries.</small>
-
-</body>
-</html> \ No newline at end of file
diff --git a/make/lib/swt/gtk-solaris-x86/about_files/IJG_README b/make/lib/swt/gtk-solaris-x86/about_files/IJG_README
deleted file mode 100644
index 86cc20669..000000000
--- a/make/lib/swt/gtk-solaris-x86/about_files/IJG_README
+++ /dev/null
@@ -1,385 +0,0 @@
-The Independent JPEG Group's JPEG software
-==========================================
-
-README for release 6b of 27-Mar-1998
-====================================
-
-This distribution contains the sixth public release of the Independent JPEG
-Group's free JPEG software. You are welcome to redistribute this software and
-to use it for any purpose, subject to the conditions under LEGAL ISSUES, below.
-
-Serious users of this software (particularly those incorporating it into
-larger programs) should contact IJG at [email protected] to be added to
-our electronic mailing list. Mailing list members are notified of updates
-and have a chance to participate in technical discussions, etc.
-
-This software is the work of Tom Lane, Philip Gladstone, Jim Boucher,
-Lee Crocker, Julian Minguillon, Luis Ortiz, George Phillips, Davide Rossi,
-Guido Vollbeding, Ge' Weijers, and other members of the Independent JPEG
-Group.
-
-IJG is not affiliated with the official ISO JPEG standards committee.
-
-
-DOCUMENTATION ROADMAP
-=====================
-
-This file contains the following sections:
-
-OVERVIEW General description of JPEG and the IJG software.
-LEGAL ISSUES Copyright, lack of warranty, terms of distribution.
-REFERENCES Where to learn more about JPEG.
-ARCHIVE LOCATIONS Where to find newer versions of this software.
-RELATED SOFTWARE Other stuff you should get.
-FILE FORMAT WARS Software *not* to get.
-TO DO Plans for future IJG releases.
-
-Other documentation files in the distribution are:
-
-User documentation:
- install.doc How to configure and install the IJG software.
- usage.doc Usage instructions for cjpeg, djpeg, jpegtran,
- rdjpgcom, and wrjpgcom.
- *.1 Unix-style man pages for programs (same info as usage.doc).
- wizard.doc Advanced usage instructions for JPEG wizards only.
- change.log Version-to-version change highlights.
-Programmer and internal documentation:
- libjpeg.doc How to use the JPEG library in your own programs.
- example.c Sample code for calling the JPEG library.
- structure.doc Overview of the JPEG library's internal structure.
- filelist.doc Road map of IJG files.
- coderules.doc Coding style rules --- please read if you contribute code.
-
-Please read at least the files install.doc and usage.doc. Useful information
-can also be found in the JPEG FAQ (Frequently Asked Questions) article. See
-ARCHIVE LOCATIONS below to find out where to obtain the FAQ article.
-
-If you want to understand how the JPEG code works, we suggest reading one or
-more of the REFERENCES, then looking at the documentation files (in roughly
-the order listed) before diving into the code.
-
-
-OVERVIEW
-========
-
-This package contains C software to implement JPEG image compression and
-decompression. JPEG (pronounced "jay-peg") is a standardized compression
-method for full-color and gray-scale images. JPEG is intended for compressing
-"real-world" scenes; line drawings, cartoons and other non-realistic images
-are not its strong suit. JPEG is lossy, meaning that the output image is not
-exactly identical to the input image. Hence you must not use JPEG if you
-have to have identical output bits. However, on typical photographic images,
-very good compression levels can be obtained with no visible change, and
-remarkably high compression levels are possible if you can tolerate a
-low-quality image. For more details, see the references, or just experiment
-with various compression settings.
-
-This software implements JPEG baseline, extended-sequential, and progressive
-compression processes. Provision is made for supporting all variants of these
-processes, although some uncommon parameter settings aren't implemented yet.
-For legal reasons, we are not distributing code for the arithmetic-coding
-variants of JPEG; see LEGAL ISSUES. We have made no provision for supporting
-the hierarchical or lossless processes defined in the standard.
-
-We provide a set of library routines for reading and writing JPEG image files,
-plus two sample applications "cjpeg" and "djpeg", which use the library to
-perform conversion between JPEG and some other popular image file formats.
-The library is intended to be reused in other applications.
-
-In order to support file conversion and viewing software, we have included
-considerable functionality beyond the bare JPEG coding/decoding capability;
-for example, the color quantization modules are not strictly part of JPEG
-decoding, but they are essential for output to colormapped file formats or
-colormapped displays. These extra functions can be compiled out of the
-library if not required for a particular application. We have also included
-"jpegtran", a utility for lossless transcoding between different JPEG
-processes, and "rdjpgcom" and "wrjpgcom", two simple applications for
-inserting and extracting textual comments in JFIF files.
-
-The emphasis in designing this software has been on achieving portability and
-flexibility, while also making it fast enough to be useful. In particular,
-the software is not intended to be read as a tutorial on JPEG. (See the
-REFERENCES section for introductory material.) Rather, it is intended to
-be reliable, portable, industrial-strength code. We do not claim to have
-achieved that goal in every aspect of the software, but we strive for it.
-
-We welcome the use of this software as a component of commercial products.
-No royalty is required, but we do ask for an acknowledgement in product
-documentation, as described under LEGAL ISSUES.
-
-
-LEGAL ISSUES
-============
-
-In plain English:
-
-1. We don't promise that this software works. (But if you find any bugs,
- please let us know!)
-2. You can use this software for whatever you want. You don't have to pay us.
-3. You may not pretend that you wrote this software. If you use it in a
- program, you must acknowledge somewhere in your documentation that
- you've used the IJG code.
-
-In legalese:
-
-The authors make NO WARRANTY or representation, either express or implied,
-with respect to this software, its quality, accuracy, merchantability, or
-fitness for a particular purpose. This software is provided "AS IS", and you,
-its user, assume the entire risk as to its quality and accuracy.
-
-This software is copyright (C) 1991-1998, Thomas G. Lane.
-All Rights Reserved except as specified below.
-
-Permission is hereby granted to use, copy, modify, and distribute this
-software (or portions thereof) for any purpose, without fee, subject to these
-conditions:
-(1) If any part of the source code for this software is distributed, then this
-README file must be included, with this copyright and no-warranty notice
-unaltered; and any additions, deletions, or changes to the original files
-must be clearly indicated in accompanying documentation.
-(2) If only executable code is distributed, then the accompanying
-documentation must state that "this software is based in part on the work of
-the Independent JPEG Group".
-(3) Permission for use of this software is granted only if the user accepts
-full responsibility for any undesirable consequences; the authors accept
-NO LIABILITY for damages of any kind.
-
-These conditions apply to any software derived from or based on the IJG code,
-not just to the unmodified library. If you use our work, you ought to
-acknowledge us.
-
-Permission is NOT granted for the use of any IJG author's name or company name
-in advertising or publicity relating to this software or products derived from
-it. This software may be referred to only as "the Independent JPEG Group's
-software".
-
-We specifically permit and encourage the use of this software as the basis of
-commercial products, provided that all warranty or liability claims are
-assumed by the product vendor.
-
-
-ansi2knr.c is included in this distribution by permission of L. Peter Deutsch,
-sole proprietor of its copyright holder, Aladdin Enterprises of Menlo Park, CA.
-ansi2knr.c is NOT covered by the above copyright and conditions, but instead
-by the usual distribution terms of the Free Software Foundation; principally,
-that you must include source code if you redistribute it. (See the file
-ansi2knr.c for full details.) However, since ansi2knr.c is not needed as part
-of any program generated from the IJG code, this does not limit you more than
-the foregoing paragraphs do.
-
-The Unix configuration script "configure" was produced with GNU Autoconf.
-It is copyright by the Free Software Foundation but is freely distributable.
-The same holds for its supporting scripts (config.guess, config.sub,
-ltconfig, ltmain.sh). Another support script, install-sh, is copyright
-by M.I.T. but is also freely distributable.
-
-It appears that the arithmetic coding option of the JPEG spec is covered by
-patents owned by IBM, AT&T, and Mitsubishi. Hence arithmetic coding cannot
-legally be used without obtaining one or more licenses. For this reason,
-support for arithmetic coding has been removed from the free JPEG software.
-(Since arithmetic coding provides only a marginal gain over the unpatented
-Huffman mode, it is unlikely that very many implementations will support it.)
-So far as we are aware, there are no patent restrictions on the remaining
-code.
-
-The IJG distribution formerly included code to read and write GIF files.
-To avoid entanglement with the Unisys LZW patent, GIF reading support has
-been removed altogether, and the GIF writer has been simplified to produce
-"uncompressed GIFs". This technique does not use the LZW algorithm; the
-resulting GIF files are larger than usual, but are readable by all standard
-GIF decoders.
-
-We are required to state that
- "The Graphics Interchange Format(c) is the Copyright property of
- CompuServe Incorporated. GIF(sm) is a Service Mark property of
- CompuServe Incorporated."
-
-
-REFERENCES
-==========
-
-We highly recommend reading one or more of these references before trying to
-understand the innards of the JPEG software.
-
-The best short technical introduction to the JPEG compression algorithm is
- Wallace, Gregory K. "The JPEG Still Picture Compression Standard",
- Communications of the ACM, April 1991 (vol. 34 no. 4), pp. 30-44.
-(Adjacent articles in that issue discuss MPEG motion picture compression,
-applications of JPEG, and related topics.) If you don't have the CACM issue
-handy, a PostScript file containing a revised version of Wallace's article is
-available at ftp://ftp.uu.net/graphics/jpeg/wallace.ps.gz. The file (actually
-a preprint for an article that appeared in IEEE Trans. Consumer Electronics)
-omits the sample images that appeared in CACM, but it includes corrections
-and some added material. Note: the Wallace article is copyright ACM and IEEE,
-and it may not be used for commercial purposes.
-
-A somewhat less technical, more leisurely introduction to JPEG can be found in
-"The Data Compression Book" by Mark Nelson and Jean-loup Gailly, published by
-M&T Books (New York), 2nd ed. 1996, ISBN 1-55851-434-1. This book provides
-good explanations and example C code for a multitude of compression methods
-including JPEG. It is an excellent source if you are comfortable reading C
-code but don't know much about data compression in general. The book's JPEG
-sample code is far from industrial-strength, but when you are ready to look
-at a full implementation, you've got one here...
-
-The best full description of JPEG is the textbook "JPEG Still Image Data
-Compression Standard" by William B. Pennebaker and Joan L. Mitchell, published
-by Van Nostrand Reinhold, 1993, ISBN 0-442-01272-1. Price US$59.95, 638 pp.
-The book includes the complete text of the ISO JPEG standards (DIS 10918-1
-and draft DIS 10918-2). This is by far the most complete exposition of JPEG
-in existence, and we highly recommend it.
-
-The JPEG standard itself is not available electronically; you must order a
-paper copy through ISO or ITU. (Unless you feel a need to own a certified
-official copy, we recommend buying the Pennebaker and Mitchell book instead;
-it's much cheaper and includes a great deal of useful explanatory material.)
-In the USA, copies of the standard may be ordered from ANSI Sales at (212)
-642-4900, or from Global Engineering Documents at (800) 854-7179. (ANSI
-doesn't take credit card orders, but Global does.) It's not cheap: as of
-1992, ANSI was charging $95 for Part 1 and $47 for Part 2, plus 7%
-shipping/handling. The standard is divided into two parts, Part 1 being the
-actual specification, while Part 2 covers compliance testing methods. Part 1
-is titled "Digital Compression and Coding of Continuous-tone Still Images,
-Part 1: Requirements and guidelines" and has document numbers ISO/IEC IS
-10918-1, ITU-T T.81. Part 2 is titled "Digital Compression and Coding of
-Continuous-tone Still Images, Part 2: Compliance testing" and has document
-numbers ISO/IEC IS 10918-2, ITU-T T.83.
-
-Some extensions to the original JPEG standard are defined in JPEG Part 3,
-a newer ISO standard numbered ISO/IEC IS 10918-3 and ITU-T T.84. IJG
-currently does not support any Part 3 extensions.
-
-The JPEG standard does not specify all details of an interchangeable file
-format. For the omitted details we follow the "JFIF" conventions, revision
-1.02. A copy of the JFIF spec is available from:
- Literature Department
- C-Cube Microsystems, Inc.
- 1778 McCarthy Blvd.
- Milpitas, CA 95035
- phone (408) 944-6300, fax (408) 944-6314
-A PostScript version of this document is available by FTP at
-ftp://ftp.uu.net/graphics/jpeg/jfif.ps.gz. There is also a plain text
-version at ftp://ftp.uu.net/graphics/jpeg/jfif.txt.gz, but it is missing
-the figures.
-
-The TIFF 6.0 file format specification can be obtained by FTP from
-ftp://ftp.sgi.com/graphics/tiff/TIFF6.ps.gz. The JPEG incorporation scheme
-found in the TIFF 6.0 spec of 3-June-92 has a number of serious problems.
-IJG does not recommend use of the TIFF 6.0 design (TIFF Compression tag 6).
-Instead, we recommend the JPEG design proposed by TIFF Technical Note #2
-(Compression tag 7). Copies of this Note can be obtained from ftp.sgi.com or
-from ftp://ftp.uu.net/graphics/jpeg/. It is expected that the next revision
-of the TIFF spec will replace the 6.0 JPEG design with the Note's design.
-Although IJG's own code does not support TIFF/JPEG, the free libtiff library
-uses our library to implement TIFF/JPEG per the Note. libtiff is available
-from ftp://ftp.sgi.com/graphics/tiff/.
-
-
-ARCHIVE LOCATIONS
-=================
-
-The "official" archive site for this software is ftp.uu.net (Internet
-address 192.48.96.9). The most recent released version can always be found
-there in directory graphics/jpeg. This particular version will be archived
-as ftp://ftp.uu.net/graphics/jpeg/jpegsrc.v6b.tar.gz. If you don't have
-direct Internet access, UUNET's archives are also available via UUCP; contact
[email protected] for information on retrieving files that way.
-
-Numerous Internet sites maintain copies of the UUNET files. However, only
-ftp.uu.net is guaranteed to have the latest official version.
-
-You can also obtain this software in DOS-compatible "zip" archive format from
-the SimTel archives (ftp://ftp.simtel.net/pub/simtelnet/msdos/graphics/), or
-on CompuServe in the Graphics Support forum (GO CIS:GRAPHSUP), library 12
-"JPEG Tools". Again, these versions may sometimes lag behind the ftp.uu.net
-release.
-
-The JPEG FAQ (Frequently Asked Questions) article is a useful source of
-general information about JPEG. It is updated constantly and therefore is
-not included in this distribution. The FAQ is posted every two weeks to
-Usenet newsgroups comp.graphics.misc, news.answers, and other groups.
-It is available on the World Wide Web at http://www.faqs.org/faqs/jpeg-faq/
-and other news.answers archive sites, including the official news.answers
-archive at rtfm.mit.edu: ftp://rtfm.mit.edu/pub/usenet/news.answers/jpeg-faq/.
-If you don't have Web or FTP access, send e-mail to [email protected]
-with body
- send usenet/news.answers/jpeg-faq/part1
- send usenet/news.answers/jpeg-faq/part2
-
-
-RELATED SOFTWARE
-================
-
-Numerous viewing and image manipulation programs now support JPEG. (Quite a
-few of them use this library to do so.) The JPEG FAQ described above lists
-some of the more popular free and shareware viewers, and tells where to
-obtain them on Internet.
-
-If you are on a Unix machine, we highly recommend Jef Poskanzer's free
-PBMPLUS software, which provides many useful operations on PPM-format image
-files. In particular, it can convert PPM images to and from a wide range of
-other formats, thus making cjpeg/djpeg considerably more useful. The latest
-version is distributed by the NetPBM group, and is available from numerous
-sites, notably ftp://wuarchive.wustl.edu/graphics/graphics/packages/NetPBM/.
-Unfortunately PBMPLUS/NETPBM is not nearly as portable as the IJG software is;
-you are likely to have difficulty making it work on any non-Unix machine.
-
-A different free JPEG implementation, written by the PVRG group at Stanford,
-is available from ftp://havefun.stanford.edu/pub/jpeg/. This program
-is designed for research and experimentation rather than production use;
-it is slower, harder to use, and less portable than the IJG code, but it
-is easier to read and modify. Also, the PVRG code supports lossless JPEG,
-which we do not. (On the other hand, it doesn't do progressive JPEG.)
-
-
-FILE FORMAT WARS
-================
-
-Some JPEG programs produce files that are not compatible with our library.
-The root of the problem is that the ISO JPEG committee failed to specify a
-concrete file format. Some vendors "filled in the blanks" on their own,
-creating proprietary formats that no one else could read. (For example, none
-of the early commercial JPEG implementations for the Macintosh were able to
-exchange compressed files.)
-
-The file format we have adopted is called JFIF (see REFERENCES). This format
-has been agreed to by a number of major commercial JPEG vendors, and it has
-become the de facto standard. JFIF is a minimal or "low end" representation.
-We recommend the use of TIFF/JPEG (TIFF revision 6.0 as modified by TIFF
-Technical Note #2) for "high end" applications that need to record a lot of
-additional data about an image. TIFF/JPEG is fairly new and not yet widely
-supported, unfortunately.
-
-The upcoming JPEG Part 3 standard defines a file format called SPIFF.
-SPIFF is interoperable with JFIF, in the sense that most JFIF decoders should
-be able to read the most common variant of SPIFF. SPIFF has some technical
-advantages over JFIF, but its major claim to fame is simply that it is an
-official standard rather than an informal one. At this point it is unclear
-whether SPIFF will supersede JFIF or whether JFIF will remain the de-facto
-standard. IJG intends to support SPIFF once the standard is frozen, but we
-have not decided whether it should become our default output format or not.
-(In any case, our decoder will remain capable of reading JFIF indefinitely.)
-
-Various proprietary file formats incorporating JPEG compression also exist.
-We have little or no sympathy for the existence of these formats. Indeed,
-one of the original reasons for developing this free software was to help
-force convergence on common, open format standards for JPEG files. Don't
-use a proprietary file format!
-
-
-TO DO
-=====
-
-The major thrust for v7 will probably be improvement of visual quality.
-The current method for scaling the quantization tables is known not to be
-very good at low Q values. We also intend to investigate block boundary
-smoothing, "poor man's variable quantization", and other means of improving
-quality-vs-file-size performance without sacrificing compatibility.
-
-In future versions, we are considering supporting some of the upcoming JPEG
-Part 3 extensions --- principally, variable quantization and the SPIFF file
-format.
-
-As always, speeding things up is of great interest.
-
-Please send bug reports, offers of help, etc. to [email protected].
diff --git a/make/lib/swt/gtk-solaris-x86/about_files/lgpl-v21.txt b/make/lib/swt/gtk-solaris-x86/about_files/lgpl-v21.txt
deleted file mode 100644
index 807db7916..000000000
--- a/make/lib/swt/gtk-solaris-x86/about_files/lgpl-v21.txt
+++ /dev/null
@@ -1,506 +0,0 @@
- GNU LESSER GENERAL PUBLIC LICENSE
- Version 2.1, February 1999
-
- Copyright (C) 1991, 1999 Free Software Foundation, Inc.
- 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
-[This is the first released version of the Lesser GPL. It also counts
- as the successor of the GNU Library Public License, version 2, hence
- the version number 2.1.]
-
- Preamble
-
- The licenses for most software are designed to take away your
-freedom to share and change it. By contrast, the GNU General Public
-Licenses are intended to guarantee your freedom to share and change
-free software--to make sure the software is free for all its users.
-
- This license, the Lesser General Public License, applies to some
-specially designated software packages--typically libraries--of the
-Free Software Foundation and other authors who decide to use it. You
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diff --git a/make/lib/swt/gtk-solaris-x86/about_files/mpl-v11.txt b/make/lib/swt/gtk-solaris-x86/about_files/mpl-v11.txt
deleted file mode 100644
index 7714141d1..000000000
--- a/make/lib/swt/gtk-solaris-x86/about_files/mpl-v11.txt
+++ /dev/null
@@ -1,470 +0,0 @@
- MOZILLA PUBLIC LICENSE
- Version 1.1
-
- ---------------
-
-1. Definitions.
-
- 1.0.1. "Commercial Use" means distribution or otherwise making the
- Covered Code available to a third party.
-
- 1.1. "Contributor" means each entity that creates or contributes to
- the creation of Modifications.
-
- 1.2. "Contributor Version" means the combination of the Original
- Code, prior Modifications used by a Contributor, and the Modifications
- made by that particular Contributor.
-
- 1.3. "Covered Code" means the Original Code or Modifications or the
- combination of the Original Code and Modifications, in each case
- including portions thereof.
-
- 1.4. "Electronic Distribution Mechanism" means a mechanism generally
- accepted in the software development community for the electronic
- transfer of data.
-
- 1.5. "Executable" means Covered Code in any form other than Source
- Code.
-
- 1.6. "Initial Developer" means the individual or entity identified
- as the Initial Developer in the Source Code notice required by Exhibit
- A.
-
- 1.7. "Larger Work" means a work which combines Covered Code or
- portions thereof with code not governed by the terms of this License.
-
- 1.8. "License" means this document.
-
- 1.8.1. "Licensable" means having the right to grant, to the maximum
- extent possible, whether at the time of the initial grant or
- subsequently acquired, any and all of the rights conveyed herein.
-
- 1.9. "Modifications" means any addition to or deletion from the
- substance or structure of either the Original Code or any previous
- Modifications. When Covered Code is released as a series of files, a
- Modification is:
- A. Any addition to or deletion from the contents of a file
- containing Original Code or previous Modifications.
-
- B. Any new file that contains any part of the Original Code or
- previous Modifications.
-
- 1.10. "Original Code" means Source Code of computer software code
- which is described in the Source Code notice required by Exhibit A as
- Original Code, and which, at the time of its release under this
- License is not already Covered Code governed by this License.
-
- 1.10.1. "Patent Claims" means any patent claim(s), now owned or
- hereafter acquired, including without limitation, method, process,
- and apparatus claims, in any patent Licensable by grantor.
-
- 1.11. "Source Code" means the preferred form of the Covered Code for
- making modifications to it, including all modules it contains, plus
- any associated interface definition files, scripts used to control
- compilation and installation of an Executable, or source code
- differential comparisons against either the Original Code or another
- well known, available Covered Code of the Contributor's choice. The
- Source Code can be in a compressed or archival form, provided the
- appropriate decompression or de-archiving software is widely available
- for no charge.
-
- 1.12. "You" (or "Your") means an individual or a legal entity
- exercising rights under, and complying with all of the terms of, this
- License or a future version of this License issued under Section 6.1.
- For legal entities, "You" includes any entity which controls, is
- controlled by, or is under common control with You. For purposes of
- this definition, "control" means (a) the power, direct or indirect,
- to cause the direction or management of such entity, whether by
- contract or otherwise, or (b) ownership of more than fifty percent
- (50%) of the outstanding shares or beneficial ownership of such
- entity.
-
-2. Source Code License.
-
- 2.1. The Initial Developer Grant.
- The Initial Developer hereby grants You a world-wide, royalty-free,
- non-exclusive license, subject to third party intellectual property
- claims:
- (a) under intellectual property rights (other than patent or
- trademark) Licensable by Initial Developer to use, reproduce,
- modify, display, perform, sublicense and distribute the Original
- Code (or portions thereof) with or without Modifications, and/or
- as part of a Larger Work; and
-
- (b) under Patents Claims infringed by the making, using or
- selling of Original Code, to make, have made, use, practice,
- sell, and offer for sale, and/or otherwise dispose of the
- Original Code (or portions thereof).
-
- (c) the licenses granted in this Section 2.1(a) and (b) are
- effective on the date Initial Developer first distributes
- Original Code under the terms of this License.
-
- (d) Notwithstanding Section 2.1(b) above, no patent license is
- granted: 1) for code that You delete from the Original Code; 2)
- separate from the Original Code; or 3) for infringements caused
- by: i) the modification of the Original Code or ii) the
- combination of the Original Code with other software or devices.
-
- 2.2. Contributor Grant.
- Subject to third party intellectual property claims, each Contributor
- hereby grants You a world-wide, royalty-free, non-exclusive license
-
- (a) under intellectual property rights (other than patent or
- trademark) Licensable by Contributor, to use, reproduce, modify,
- display, perform, sublicense and distribute the Modifications
- created by such Contributor (or portions thereof) either on an
- unmodified basis, with other Modifications, as Covered Code
- and/or as part of a Larger Work; and
-
- (b) under Patent Claims infringed by the making, using, or
- selling of Modifications made by that Contributor either alone
- and/or in combination with its Contributor Version (or portions
- of such combination), to make, use, sell, offer for sale, have
- made, and/or otherwise dispose of: 1) Modifications made by that
- Contributor (or portions thereof); and 2) the combination of
- Modifications made by that Contributor with its Contributor
- Version (or portions of such combination).
-
- (c) the licenses granted in Sections 2.2(a) and 2.2(b) are
- effective on the date Contributor first makes Commercial Use of
- the Covered Code.
-
- (d) Notwithstanding Section 2.2(b) above, no patent license is
- granted: 1) for any code that Contributor has deleted from the
- Contributor Version; 2) separate from the Contributor Version;
- 3) for infringements caused by: i) third party modifications of
- Contributor Version or ii) the combination of Modifications made
- by that Contributor with other software (except as part of the
- Contributor Version) or other devices; or 4) under Patent Claims
- infringed by Covered Code in the absence of Modifications made by
- that Contributor.
-
-3. Distribution Obligations.
-
- 3.1. Application of License.
- The Modifications which You create or to which You contribute are
- governed by the terms of this License, including without limitation
- Section 2.2. The Source Code version of Covered Code may be
- distributed only under the terms of this License or a future version
- of this License released under Section 6.1, and You must include a
- copy of this License with every copy of the Source Code You
- distribute. You may not offer or impose any terms on any Source Code
- version that alters or restricts the applicable version of this
- License or the recipients' rights hereunder. However, You may include
- an additional document offering the additional rights described in
- Section 3.5.
-
- 3.2. Availability of Source Code.
- Any Modification which You create or to which You contribute must be
- made available in Source Code form under the terms of this License
- either on the same media as an Executable version or via an accepted
- Electronic Distribution Mechanism to anyone to whom you made an
- Executable version available; and if made available via Electronic
- Distribution Mechanism, must remain available for at least twelve (12)
- months after the date it initially became available, or at least six
- (6) months after a subsequent version of that particular Modification
- has been made available to such recipients. You are responsible for
- ensuring that the Source Code version remains available even if the
- Electronic Distribution Mechanism is maintained by a third party.
-
- 3.3. Description of Modifications.
- You must cause all Covered Code to which You contribute to contain a
- file documenting the changes You made to create that Covered Code and
- the date of any change. You must include a prominent statement that
- the Modification is derived, directly or indirectly, from Original
- Code provided by the Initial Developer and including the name of the
- Initial Developer in (a) the Source Code, and (b) in any notice in an
- Executable version or related documentation in which You describe the
- origin or ownership of the Covered Code.
-
- 3.4. Intellectual Property Matters
- (a) Third Party Claims.
- If Contributor has knowledge that a license under a third party's
- intellectual property rights is required to exercise the rights
- granted by such Contributor under Sections 2.1 or 2.2,
- Contributor must include a text file with the Source Code
- distribution titled "LEGAL" which describes the claim and the
- party making the claim in sufficient detail that a recipient will
- know whom to contact. If Contributor obtains such knowledge after
- the Modification is made available as described in Section 3.2,
- Contributor shall promptly modify the LEGAL file in all copies
- Contributor makes available thereafter and shall take other steps
- (such as notifying appropriate mailing lists or newsgroups)
- reasonably calculated to inform those who received the Covered
- Code that new knowledge has been obtained.
-
- (b) Contributor APIs.
- If Contributor's Modifications include an application programming
- interface and Contributor has knowledge of patent licenses which
- are reasonably necessary to implement that API, Contributor must
- also include this information in the LEGAL file.
-
- (c) Representations.
- Contributor represents that, except as disclosed pursuant to
- Section 3.4(a) above, Contributor believes that Contributor's
- Modifications are Contributor's original creation(s) and/or
- Contributor has sufficient rights to grant the rights conveyed by
- this License.
-
- 3.5. Required Notices.
- You must duplicate the notice in Exhibit A in each file of the Source
- Code. If it is not possible to put such notice in a particular Source
- Code file due to its structure, then You must include such notice in a
- location (such as a relevant directory) where a user would be likely
- to look for such a notice. If You created one or more Modification(s)
- You may add your name as a Contributor to the notice described in
- Exhibit A. You must also duplicate this License in any documentation
- for the Source Code where You describe recipients' rights or ownership
- rights relating to Covered Code. You may choose to offer, and to
- charge a fee for, warranty, support, indemnity or liability
- obligations to one or more recipients of Covered Code. However, You
- may do so only on Your own behalf, and not on behalf of the Initial
- Developer or any Contributor. You must make it absolutely clear than
- any such warranty, support, indemnity or liability obligation is
- offered by You alone, and You hereby agree to indemnify the Initial
- Developer and every Contributor for any liability incurred by the
- Initial Developer or such Contributor as a result of warranty,
- support, indemnity or liability terms You offer.
-
- 3.6. Distribution of Executable Versions.
- You may distribute Covered Code in Executable form only if the
- requirements of Section 3.1-3.5 have been met for that Covered Code,
- and if You include a notice stating that the Source Code version of
- the Covered Code is available under the terms of this License,
- including a description of how and where You have fulfilled the
- obligations of Section 3.2. The notice must be conspicuously included
- in any notice in an Executable version, related documentation or
- collateral in which You describe recipients' rights relating to the
- Covered Code. You may distribute the Executable version of Covered
- Code or ownership rights under a license of Your choice, which may
- contain terms different from this License, provided that You are in
- compliance with the terms of this License and that the license for the
- Executable version does not attempt to limit or alter the recipient's
- rights in the Source Code version from the rights set forth in this
- License. If You distribute the Executable version under a different
- license You must make it absolutely clear that any terms which differ
- from this License are offered by You alone, not by the Initial
- Developer or any Contributor. You hereby agree to indemnify the
- Initial Developer and every Contributor for any liability incurred by
- the Initial Developer or such Contributor as a result of any such
- terms You offer.
-
- 3.7. Larger Works.
- You may create a Larger Work by combining Covered Code with other code
- not governed by the terms of this License and distribute the Larger
- Work as a single product. In such a case, You must make sure the
- requirements of this License are fulfilled for the Covered Code.
-
-4. Inability to Comply Due to Statute or Regulation.
-
- If it is impossible for You to comply with any of the terms of this
- License with respect to some or all of the Covered Code due to
- statute, judicial order, or regulation then You must: (a) comply with
- the terms of this License to the maximum extent possible; and (b)
- describe the limitations and the code they affect. Such description
- must be included in the LEGAL file described in Section 3.4 and must
- be included with all distributions of the Source Code. Except to the
- extent prohibited by statute or regulation, such description must be
- sufficiently detailed for a recipient of ordinary skill to be able to
- understand it.
-
-5. Application of this License.
-
- This License applies to code to which the Initial Developer has
- attached the notice in Exhibit A and to related Covered Code.
-
-6. Versions of the License.
-
- 6.1. New Versions.
- Netscape Communications Corporation ("Netscape") may publish revised
- and/or new versions of the License from time to time. Each version
- will be given a distinguishing version number.
-
- 6.2. Effect of New Versions.
- Once Covered Code has been published under a particular version of the
- License, You may always continue to use it under the terms of that
- version. You may also choose to use such Covered Code under the terms
- of any subsequent version of the License published by Netscape. No one
- other than Netscape has the right to modify the terms applicable to
- Covered Code created under this License.
-
- 6.3. Derivative Works.
- If You create or use a modified version of this License (which you may
- only do in order to apply it to code which is not already Covered Code
- governed by this License), You must (a) rename Your license so that
- the phrases "Mozilla", "MOZILLAPL", "MOZPL", "Netscape",
- "MPL", "NPL" or any confusingly similar phrase do not appear in your
- license (except to note that your license differs from this License)
- and (b) otherwise make it clear that Your version of the license
- contains terms which differ from the Mozilla Public License and
- Netscape Public License. (Filling in the name of the Initial
- Developer, Original Code or Contributor in the notice described in
- Exhibit A shall not of themselves be deemed to be modifications of
- this License.)
-
-7. DISCLAIMER OF WARRANTY.
-
- COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS,
- WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
- WITHOUT LIMITATION, WARRANTIES THAT THE COVERED CODE IS FREE OF
- DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE OR NON-INFRINGING.
- THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED CODE
- IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT,
- YOU (NOT THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE
- COST OF ANY NECESSARY SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER
- OF WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS LICENSE. NO USE OF
- ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER THIS DISCLAIMER.
-
-8. TERMINATION.
-
- 8.1. This License and the rights granted hereunder will terminate
- automatically if You fail to comply with terms herein and fail to cure
- such breach within 30 days of becoming aware of the breach. All
- sublicenses to the Covered Code which are properly granted shall
- survive any termination of this License. Provisions which, by their
- nature, must remain in effect beyond the termination of this License
- shall survive.
-
- 8.2. If You initiate litigation by asserting a patent infringement
- claim (excluding declatory judgment actions) against Initial Developer
- or a Contributor (the Initial Developer or Contributor against whom
- You file such action is referred to as "Participant") alleging that:
-
- (a) such Participant's Contributor Version directly or indirectly
- infringes any patent, then any and all rights granted by such
- Participant to You under Sections 2.1 and/or 2.2 of this License
- shall, upon 60 days notice from Participant terminate prospectively,
- unless if within 60 days after receipt of notice You either: (i)
- agree in writing to pay Participant a mutually agreeable reasonable
- royalty for Your past and future use of Modifications made by such
- Participant, or (ii) withdraw Your litigation claim with respect to
- the Contributor Version against such Participant. If within 60 days
- of notice, a reasonable royalty and payment arrangement are not
- mutually agreed upon in writing by the parties or the litigation claim
- is not withdrawn, the rights granted by Participant to You under
- Sections 2.1 and/or 2.2 automatically terminate at the expiration of
- the 60 day notice period specified above.
-
- (b) any software, hardware, or device, other than such Participant's
- Contributor Version, directly or indirectly infringes any patent, then
- any rights granted to You by such Participant under Sections 2.1(b)
- and 2.2(b) are revoked effective as of the date You first made, used,
- sold, distributed, or had made, Modifications made by that
- Participant.
-
- 8.3. If You assert a patent infringement claim against Participant
- alleging that such Participant's Contributor Version directly or
- indirectly infringes any patent where such claim is resolved (such as
- by license or settlement) prior to the initiation of patent
- infringement litigation, then the reasonable value of the licenses
- granted by such Participant under Sections 2.1 or 2.2 shall be taken
- into account in determining the amount or value of any payment or
- license.
-
- 8.4. In the event of termination under Sections 8.1 or 8.2 above,
- all end user license agreements (excluding distributors and resellers)
- which have been validly granted by You or any distributor hereunder
- prior to termination shall survive termination.
-
-9. LIMITATION OF LIABILITY.
-
- UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL THEORY, WHETHER TORT
- (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE, SHALL YOU, THE INITIAL
- DEVELOPER, ANY OTHER CONTRIBUTOR, OR ANY DISTRIBUTOR OF COVERED CODE,
- OR ANY SUPPLIER OF ANY OF SUCH PARTIES, BE LIABLE TO ANY PERSON FOR
- ANY INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY
- CHARACTER INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF GOODWILL,
- WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER
- COMMERCIAL DAMAGES OR LOSSES, EVEN IF SUCH PARTY SHALL HAVE BEEN
- INFORMED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION OF
- LIABILITY SHALL NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY
- RESULTING FROM SUCH PARTY'S NEGLIGENCE TO THE EXTENT APPLICABLE LAW
- PROHIBITS SUCH LIMITATION. SOME JURISDICTIONS DO NOT ALLOW THE
- EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO
- THIS EXCLUSION AND LIMITATION MAY NOT APPLY TO YOU.
-
-10. U.S. GOVERNMENT END USERS.
-
- The Covered Code is a "commercial item," as that term is defined in
- 48 C.F.R. 2.101 (Oct. 1995), consisting of "commercial computer
- software" and "commercial computer software documentation," as such
- terms are used in 48 C.F.R. 12.212 (Sept. 1995). Consistent with 48
- C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995),
- all U.S. Government End Users acquire Covered Code with only those
- rights set forth herein.
-
-11. MISCELLANEOUS.
-
- This License represents the complete agreement concerning subject
- matter hereof. If any provision of this License is held to be
- unenforceable, such provision shall be reformed only to the extent
- necessary to make it enforceable. This License shall be governed by
- California law provisions (except to the extent applicable law, if
- any, provides otherwise), excluding its conflict-of-law provisions.
- With respect to disputes in which at least one party is a citizen of,
- or an entity chartered or registered to do business in the United
- States of America, any litigation relating to this License shall be
- subject to the jurisdiction of the Federal Courts of the Northern
- District of California, with venue lying in Santa Clara County,
- California, with the losing party responsible for costs, including
- without limitation, court costs and reasonable attorneys' fees and
- expenses. The application of the United Nations Convention on
- Contracts for the International Sale of Goods is expressly excluded.
- Any law or regulation which provides that the language of a contract
- shall be construed against the drafter shall not apply to this
- License.
-
-12. RESPONSIBILITY FOR CLAIMS.
-
- As between Initial Developer and the Contributors, each party is
- responsible for claims and damages arising, directly or indirectly,
- out of its utilization of rights under this License and You agree to
- work with Initial Developer and Contributors to distribute such
- responsibility on an equitable basis. Nothing herein is intended or
- shall be deemed to constitute any admission of liability.
-
-13. MULTIPLE-LICENSED CODE.
-
- Initial Developer may designate portions of the Covered Code as
- "Multiple-Licensed". "Multiple-Licensed" means that the Initial
- Developer permits you to utilize portions of the Covered Code under
- Your choice of the NPL or the alternative licenses, if any, specified
- by the Initial Developer in the file described in Exhibit A.
-
-EXHIBIT A -Mozilla Public License.
-
- ``The contents of this file are subject to the Mozilla Public License
- Version 1.1 (the "License"); you may not use this file except in
- compliance with the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS"
- basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
- License for the specific language governing rights and limitations
- under the License.
-
- The Original Code is ______________________________________.
-
- The Initial Developer of the Original Code is ________________________.
- Portions created by ______________________ are Copyright (C) ______
- _______________________. All Rights Reserved.
-
- Contributor(s): ______________________________________.
-
- Alternatively, the contents of this file may be used under the terms
- of the _____ license (the "[___] License"), in which case the
- provisions of [______] License are applicable instead of those
- above. If you wish to allow use of your version of this file only
- under the terms of the [____] License and not to allow others to use
- your version of this file under the MPL, indicate your decision by
- deleting the provisions above and replace them with the notice and
- other provisions required by the [___] License. If you do not delete
- the provisions above, a recipient may use your version of this file
- under either the MPL or the [___] License."
-
- [NOTE: The text of this Exhibit A may differ slightly from the text of
- the notices in the Source Code files of the Original Code. You should
- use the text of this Exhibit A rather than the text found in the
- Original Code Source Code for Your Modifications.]
-
diff --git a/make/lib/swt/gtk-solaris-x86/swt-debug.jar b/make/lib/swt/gtk-solaris-x86/swt-debug.jar
deleted file mode 100644
index cec0b9ed1..000000000
--- a/make/lib/swt/gtk-solaris-x86/swt-debug.jar
+++ /dev/null
Binary files differ
diff --git a/make/lib/swt/win32-win32-x86/about.html b/make/lib/swt/win32-win32-x86/about.html
deleted file mode 100644
index c787c6b31..000000000
--- a/make/lib/swt/win32-win32-x86/about.html
+++ /dev/null
@@ -1,184 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
- "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/>
-<title>About</title>
-</head>
-<body lang="EN-US">
-<h2>About This Content</h2>
-
-<p>August 17, 2006</p>
-<h3>License</h3>
-
-<p>The Eclipse Foundation makes available all content in this plug-in (&quot;Content&quot;). Unless otherwise
-indicated below, the Content is provided to you under the terms and conditions of the
-Eclipse Public License Version 1.0 (&quot;EPL&quot;). A copy of the EPL is available
-at <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a>.
-For purposes of the EPL, &quot;Program&quot; will mean the Content.</p>
-
-<p>If you did not receive this Content directly from the Eclipse Foundation, the Content is
-being redistributed by another party (&quot;Redistributor&quot;) and different terms and conditions may
-apply to your use of any object code in the Content. Check the Redistributor's license that was
-provided with the Content. If no such license exists, contact the Redistributor. Unless otherwise
-indicated below, the terms and conditions of the EPL still apply to any source code in the Content
-and such source code may be obtained at <a href="http://www.eclipse.org">http://www.eclipse.org</a>.</p>
-
-<h3>Third Party Content</h3>
-
-<p>The Content includes items that have been sourced from third parties as set out below. If you
-did not receive this Content directly from the Eclipse Foundation, the following is provided
-for informational purposes only, and you should look to the Redistributor&rsquo;s license for
-terms and conditions of use.</p>
-
-<h4>Mozilla Binding</h4>
-
-<p>The &quot;Mozilla Binding&quot; is a binding to the Mozilla API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the Mozilla Binding:</p>
-<ul>
- <li>swt-xulrunner-win32-xxxx.dll (where &quot;xxxx&quot; is the version number)</li>
- <li>swt-xpcominit-win32-xxxx.dll (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the Mozilla Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/mozilla (but not including any sub-directories)</li>
-</ul>
-
-<p>The Mozilla Binding contains portions of Mozilla (&quot;Mozilla&quot;). Mozilla is made available by Mozilla.org. Use of Mozilla is governed by the terms and
-conditions of the Mozilla Public License Version 1.1 (&quot;MPL&quot;). A copy of the MPL is provided with the Content (<a href="about_files/mpl-v11.txt" target="_blank">mpl-v11.txt</a>) and is also available at
-<a href="http://www.mozilla.org/MPL/MPL-1.1.html" target="_blank">http://www.mozilla.org/MPL/MPL-1.1.html</a>.</p>
-
-<h4>XULRunner 1.9 (subset, derivative work)</h4>
-
-The library swt-xulrunner-win32-xxxx.dll (where &quot;xxxx&quot; is the version number) contains a small portion of XULRunner 1.9 content (header files) that have
-been modified from the Original Code provided by mozilla.org, and whose Initial Developer is Netscape Communications Corporation. Use of this code is governed by
-the terms and conditions of the Mozilla Public License Version 1.1 ("MPL"). A copy of the MPL is provided with the Content (<a href="./about_files/mpl-v11.txt">mpl-v11.txt</a>)
-and is also available at <a href="http://www.mozilla.org/MPL/MPL-1.1.html">http://www.mozilla.org/MPL/MPL-1.1.html</a>.
-<p>The changed files are:
-<ul>
- <li>org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptContext.h</code>
- <li>org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptGlobalObject.h</code>
-</ul>
-Changes to the original files were made by SWT on April 7, 2009 and are marked with trailing comment <em>&quot;//SWT-20090407&quot;</em>.
-
-<h4>Independent JPEG Group's JPEG software release 6b</h4>
-
-<p>This software is based in part on the work of the Independent JPEG Group's JPEG software release 6b (&quot;LIBJPEG&quot;).
-LIBJPEG was used to implement the decoding of JPEG format files in Java (TM). The Content does NOT include any portion of the LIBJPEG file ansi2knr.c.</p>
-
-<p>Your use of LIBJPEG is subject to the terms and conditions located in the <a href="about_files/IJG_README">about_files/IJG_README</a> file which is included
-with the Content.</p>
-
-<p>The IJG's website is located at <a href="http://ijg.org/" target="_blank">http://ijg.org</a>.</p>
-
-<p>The class org.eclipse.swt.internal.image.JPEGFileFormat is based on following files from LIBJPEG:</p>
-
-<ul>
- <li>cderror.h</li>
- <li>cdjpeg.h</li>
- <li>jchuff.h</li>
- <li>jdcolor.c</li>
- <li>jdct.h</li>
- <li>jdhuff.h</li>
- <li>jerror.h</li>
- <li>jidctint.c</li>
- <li>jinclude.h</li>
- <li>jmemsys.h</li>
- <li>jmorecfg.h</li>
- <li>jpegint.h</li>
- <li>jpeglib.h</li>
- <li>jversion.h</li>
- <li>transupp.h</li>
-</ul>
-
-<p>The class org.eclipse.swt.internal.image.JPEGDecoder is based on the following files from LIBJPEG:</p>
-
-<ul>
- <li>jcapimin.c</li>
- <li>jcapistd.c</li>
- <li>jccoefct.c</li>
- <li>jccolor.c</li>
- <li>jcdctmgr.c</li>
- <li>jchuff.c</li>
- <li>jcinit.c</li>
- <li>jcmainct.c</li>
- <li>jcmarker.c</li>
- <li>jcmaster.c</li>
- <li>jcomapi.c</li>
- <li>jcparam.c</li>
- <li>jcphuff.c</li>
- <li>jcprepct.c</li>
- <li>jcsample.c</li>
- <li>jctrans.c</li>
- <li>jdapimin.c</li>
- <li>jdapistd.c</li>
- <li>jdatadst.c</li>
- <li>jdatasrc.c</li>
- <li>jdcoefct.c</li>
- <li>jdcolor.c</li>
- <li>jddctmgr.c</li>
- <li>jdhuff.c</li>
- <li>jdinput.c</li>
- <li>jdmainct.c</li>
- <li>jdmarker.c</li>
- <li>jdmaster.c</li>
- <li>jdmerge.c</li>
- <li>jdphuff.c</li>
- <li>jdpostct.c</li>
- <li>jdsample.c</li>
- <li>jdtrans.c</li>
- <li>jerror.c</li>
- <li>jfdctflt.c</li>
- <li>jfdctfst.c</li>
- <li>jfdctint.c</li>
- <li>jidctflt.c</li>
- <li>jidctfst.c</li>
- <li>jidctint.c</li>
- <li>jidctred.c</li>
- <li>jpegtran.c</li>
- <li>jquant1.c</li>
- <li>jquant2.c</li>
- <li>jutils.c</li>
- <li>cderror.h</li>
- <li>cdjpeg.h</li>
- <li>jchuff.h</li>
- <li>jconfig.h</li>
- <li>jdct.h</li>
- <li>jdhuff.h</li>
- <li>jerror.h</li>
- <li>jinclude.h</li>
- <li>jmorecfg.h</li>
- <li>jpegint.h</li>
- <li>jpeglib.h</li>
- <li>jversion.h</li>
- <li>transupp.h</li>
-</ul>
-
-<p>The following changes were made to the LIBJPEG code in the Content:</p>
-
-<ol>
- <li>In Java, pointer math is not allowed so indexing was used instead.</li>
- <li>Function pointers were replaced with switch statements.</li>
- <li>The virtual memory, tracing and progress monitoring were removed.</li>
- <li>The error handling was simplified and now uses Java exceptions.</li>
-</ol>
-
-<h4>PuTTY 0.58 (derivative work)</h4>
-
-<p>Portions of the SWT class org/eclipse/swt/internal/image/PngDeflater are based on PuTTY's sshzlib.c. PuTTY is made available by Mozilla.org. Use of PuTTY is governed by the terms and
-conditions of the the following MIT-style license: </p>
-<blockquote>
- <p><em>PuTTY is copyright 1997-2007 Simon Tatham.</em> </p>
- <p><em>Portions copyright Robert de Bath, Joris van Rantwijk, Delian Delchev, Andreas Schultz, Jeroen Massar, Wez Furlong, Nicolas Barry, Justin Bradford, Ben Harris, Malcolm Smith, Ahmad Khalifa, Markus Kuhn, and CORE SDI S.A.</em> </p>
- <p><em>Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the &quot;Software&quot;), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:</em> </p>
- <p><em>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</em> </p>
- <p><em>THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL SIMON TATHAM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</em> </p>
-</blockquote>
-<p>A copy of the license is also available at <a href="http://www.chiark.greenend.org.uk/~sgtatham/putty/licence.html" target="_blank">http://www.chiark.greenend.org.uk/~sgtatham/putty/licence.html</a>.</p>
-
-<p><small>Java and all Java-based trademarks and logos are trademarks or registered trademarks of Sun Microsystems, Inc. in the United States and other countries.</small></p>
-
-</body>
-</html> \ No newline at end of file
diff --git a/make/lib/swt/win32-win32-x86/about_files/IJG_README b/make/lib/swt/win32-win32-x86/about_files/IJG_README
deleted file mode 100644
index 86cc20669..000000000
--- a/make/lib/swt/win32-win32-x86/about_files/IJG_README
+++ /dev/null
@@ -1,385 +0,0 @@
-The Independent JPEG Group's JPEG software
-==========================================
-
-README for release 6b of 27-Mar-1998
-====================================
-
-This distribution contains the sixth public release of the Independent JPEG
-Group's free JPEG software. You are welcome to redistribute this software and
-to use it for any purpose, subject to the conditions under LEGAL ISSUES, below.
-
-Serious users of this software (particularly those incorporating it into
-larger programs) should contact IJG at [email protected] to be added to
-our electronic mailing list. Mailing list members are notified of updates
-and have a chance to participate in technical discussions, etc.
-
-This software is the work of Tom Lane, Philip Gladstone, Jim Boucher,
-Lee Crocker, Julian Minguillon, Luis Ortiz, George Phillips, Davide Rossi,
-Guido Vollbeding, Ge' Weijers, and other members of the Independent JPEG
-Group.
-
-IJG is not affiliated with the official ISO JPEG standards committee.
-
-
-DOCUMENTATION ROADMAP
-=====================
-
-This file contains the following sections:
-
-OVERVIEW General description of JPEG and the IJG software.
-LEGAL ISSUES Copyright, lack of warranty, terms of distribution.
-REFERENCES Where to learn more about JPEG.
-ARCHIVE LOCATIONS Where to find newer versions of this software.
-RELATED SOFTWARE Other stuff you should get.
-FILE FORMAT WARS Software *not* to get.
-TO DO Plans for future IJG releases.
-
-Other documentation files in the distribution are:
-
-User documentation:
- install.doc How to configure and install the IJG software.
- usage.doc Usage instructions for cjpeg, djpeg, jpegtran,
- rdjpgcom, and wrjpgcom.
- *.1 Unix-style man pages for programs (same info as usage.doc).
- wizard.doc Advanced usage instructions for JPEG wizards only.
- change.log Version-to-version change highlights.
-Programmer and internal documentation:
- libjpeg.doc How to use the JPEG library in your own programs.
- example.c Sample code for calling the JPEG library.
- structure.doc Overview of the JPEG library's internal structure.
- filelist.doc Road map of IJG files.
- coderules.doc Coding style rules --- please read if you contribute code.
-
-Please read at least the files install.doc and usage.doc. Useful information
-can also be found in the JPEG FAQ (Frequently Asked Questions) article. See
-ARCHIVE LOCATIONS below to find out where to obtain the FAQ article.
-
-If you want to understand how the JPEG code works, we suggest reading one or
-more of the REFERENCES, then looking at the documentation files (in roughly
-the order listed) before diving into the code.
-
-
-OVERVIEW
-========
-
-This package contains C software to implement JPEG image compression and
-decompression. JPEG (pronounced "jay-peg") is a standardized compression
-method for full-color and gray-scale images. JPEG is intended for compressing
-"real-world" scenes; line drawings, cartoons and other non-realistic images
-are not its strong suit. JPEG is lossy, meaning that the output image is not
-exactly identical to the input image. Hence you must not use JPEG if you
-have to have identical output bits. However, on typical photographic images,
-very good compression levels can be obtained with no visible change, and
-remarkably high compression levels are possible if you can tolerate a
-low-quality image. For more details, see the references, or just experiment
-with various compression settings.
-
-This software implements JPEG baseline, extended-sequential, and progressive
-compression processes. Provision is made for supporting all variants of these
-processes, although some uncommon parameter settings aren't implemented yet.
-For legal reasons, we are not distributing code for the arithmetic-coding
-variants of JPEG; see LEGAL ISSUES. We have made no provision for supporting
-the hierarchical or lossless processes defined in the standard.
-
-We provide a set of library routines for reading and writing JPEG image files,
-plus two sample applications "cjpeg" and "djpeg", which use the library to
-perform conversion between JPEG and some other popular image file formats.
-The library is intended to be reused in other applications.
-
-In order to support file conversion and viewing software, we have included
-considerable functionality beyond the bare JPEG coding/decoding capability;
-for example, the color quantization modules are not strictly part of JPEG
-decoding, but they are essential for output to colormapped file formats or
-colormapped displays. These extra functions can be compiled out of the
-library if not required for a particular application. We have also included
-"jpegtran", a utility for lossless transcoding between different JPEG
-processes, and "rdjpgcom" and "wrjpgcom", two simple applications for
-inserting and extracting textual comments in JFIF files.
-
-The emphasis in designing this software has been on achieving portability and
-flexibility, while also making it fast enough to be useful. In particular,
-the software is not intended to be read as a tutorial on JPEG. (See the
-REFERENCES section for introductory material.) Rather, it is intended to
-be reliable, portable, industrial-strength code. We do not claim to have
-achieved that goal in every aspect of the software, but we strive for it.
-
-We welcome the use of this software as a component of commercial products.
-No royalty is required, but we do ask for an acknowledgement in product
-documentation, as described under LEGAL ISSUES.
-
-
-LEGAL ISSUES
-============
-
-In plain English:
-
-1. We don't promise that this software works. (But if you find any bugs,
- please let us know!)
-2. You can use this software for whatever you want. You don't have to pay us.
-3. You may not pretend that you wrote this software. If you use it in a
- program, you must acknowledge somewhere in your documentation that
- you've used the IJG code.
-
-In legalese:
-
-The authors make NO WARRANTY or representation, either express or implied,
-with respect to this software, its quality, accuracy, merchantability, or
-fitness for a particular purpose. This software is provided "AS IS", and you,
-its user, assume the entire risk as to its quality and accuracy.
-
-This software is copyright (C) 1991-1998, Thomas G. Lane.
-All Rights Reserved except as specified below.
-
-Permission is hereby granted to use, copy, modify, and distribute this
-software (or portions thereof) for any purpose, without fee, subject to these
-conditions:
-(1) If any part of the source code for this software is distributed, then this
-README file must be included, with this copyright and no-warranty notice
-unaltered; and any additions, deletions, or changes to the original files
-must be clearly indicated in accompanying documentation.
-(2) If only executable code is distributed, then the accompanying
-documentation must state that "this software is based in part on the work of
-the Independent JPEG Group".
-(3) Permission for use of this software is granted only if the user accepts
-full responsibility for any undesirable consequences; the authors accept
-NO LIABILITY for damages of any kind.
-
-These conditions apply to any software derived from or based on the IJG code,
-not just to the unmodified library. If you use our work, you ought to
-acknowledge us.
-
-Permission is NOT granted for the use of any IJG author's name or company name
-in advertising or publicity relating to this software or products derived from
-it. This software may be referred to only as "the Independent JPEG Group's
-software".
-
-We specifically permit and encourage the use of this software as the basis of
-commercial products, provided that all warranty or liability claims are
-assumed by the product vendor.
-
-
-ansi2knr.c is included in this distribution by permission of L. Peter Deutsch,
-sole proprietor of its copyright holder, Aladdin Enterprises of Menlo Park, CA.
-ansi2knr.c is NOT covered by the above copyright and conditions, but instead
-by the usual distribution terms of the Free Software Foundation; principally,
-that you must include source code if you redistribute it. (See the file
-ansi2knr.c for full details.) However, since ansi2knr.c is not needed as part
-of any program generated from the IJG code, this does not limit you more than
-the foregoing paragraphs do.
-
-The Unix configuration script "configure" was produced with GNU Autoconf.
-It is copyright by the Free Software Foundation but is freely distributable.
-The same holds for its supporting scripts (config.guess, config.sub,
-ltconfig, ltmain.sh). Another support script, install-sh, is copyright
-by M.I.T. but is also freely distributable.
-
-It appears that the arithmetic coding option of the JPEG spec is covered by
-patents owned by IBM, AT&T, and Mitsubishi. Hence arithmetic coding cannot
-legally be used without obtaining one or more licenses. For this reason,
-support for arithmetic coding has been removed from the free JPEG software.
-(Since arithmetic coding provides only a marginal gain over the unpatented
-Huffman mode, it is unlikely that very many implementations will support it.)
-So far as we are aware, there are no patent restrictions on the remaining
-code.
-
-The IJG distribution formerly included code to read and write GIF files.
-To avoid entanglement with the Unisys LZW patent, GIF reading support has
-been removed altogether, and the GIF writer has been simplified to produce
-"uncompressed GIFs". This technique does not use the LZW algorithm; the
-resulting GIF files are larger than usual, but are readable by all standard
-GIF decoders.
-
-We are required to state that
- "The Graphics Interchange Format(c) is the Copyright property of
- CompuServe Incorporated. GIF(sm) is a Service Mark property of
- CompuServe Incorporated."
-
-
-REFERENCES
-==========
-
-We highly recommend reading one or more of these references before trying to
-understand the innards of the JPEG software.
-
-The best short technical introduction to the JPEG compression algorithm is
- Wallace, Gregory K. "The JPEG Still Picture Compression Standard",
- Communications of the ACM, April 1991 (vol. 34 no. 4), pp. 30-44.
-(Adjacent articles in that issue discuss MPEG motion picture compression,
-applications of JPEG, and related topics.) If you don't have the CACM issue
-handy, a PostScript file containing a revised version of Wallace's article is
-available at ftp://ftp.uu.net/graphics/jpeg/wallace.ps.gz. The file (actually
-a preprint for an article that appeared in IEEE Trans. Consumer Electronics)
-omits the sample images that appeared in CACM, but it includes corrections
-and some added material. Note: the Wallace article is copyright ACM and IEEE,
-and it may not be used for commercial purposes.
-
-A somewhat less technical, more leisurely introduction to JPEG can be found in
-"The Data Compression Book" by Mark Nelson and Jean-loup Gailly, published by
-M&T Books (New York), 2nd ed. 1996, ISBN 1-55851-434-1. This book provides
-good explanations and example C code for a multitude of compression methods
-including JPEG. It is an excellent source if you are comfortable reading C
-code but don't know much about data compression in general. The book's JPEG
-sample code is far from industrial-strength, but when you are ready to look
-at a full implementation, you've got one here...
-
-The best full description of JPEG is the textbook "JPEG Still Image Data
-Compression Standard" by William B. Pennebaker and Joan L. Mitchell, published
-by Van Nostrand Reinhold, 1993, ISBN 0-442-01272-1. Price US$59.95, 638 pp.
-The book includes the complete text of the ISO JPEG standards (DIS 10918-1
-and draft DIS 10918-2). This is by far the most complete exposition of JPEG
-in existence, and we highly recommend it.
-
-The JPEG standard itself is not available electronically; you must order a
-paper copy through ISO or ITU. (Unless you feel a need to own a certified
-official copy, we recommend buying the Pennebaker and Mitchell book instead;
-it's much cheaper and includes a great deal of useful explanatory material.)
-In the USA, copies of the standard may be ordered from ANSI Sales at (212)
-642-4900, or from Global Engineering Documents at (800) 854-7179. (ANSI
-doesn't take credit card orders, but Global does.) It's not cheap: as of
-1992, ANSI was charging $95 for Part 1 and $47 for Part 2, plus 7%
-shipping/handling. The standard is divided into two parts, Part 1 being the
-actual specification, while Part 2 covers compliance testing methods. Part 1
-is titled "Digital Compression and Coding of Continuous-tone Still Images,
-Part 1: Requirements and guidelines" and has document numbers ISO/IEC IS
-10918-1, ITU-T T.81. Part 2 is titled "Digital Compression and Coding of
-Continuous-tone Still Images, Part 2: Compliance testing" and has document
-numbers ISO/IEC IS 10918-2, ITU-T T.83.
-
-Some extensions to the original JPEG standard are defined in JPEG Part 3,
-a newer ISO standard numbered ISO/IEC IS 10918-3 and ITU-T T.84. IJG
-currently does not support any Part 3 extensions.
-
-The JPEG standard does not specify all details of an interchangeable file
-format. For the omitted details we follow the "JFIF" conventions, revision
-1.02. A copy of the JFIF spec is available from:
- Literature Department
- C-Cube Microsystems, Inc.
- 1778 McCarthy Blvd.
- Milpitas, CA 95035
- phone (408) 944-6300, fax (408) 944-6314
-A PostScript version of this document is available by FTP at
-ftp://ftp.uu.net/graphics/jpeg/jfif.ps.gz. There is also a plain text
-version at ftp://ftp.uu.net/graphics/jpeg/jfif.txt.gz, but it is missing
-the figures.
-
-The TIFF 6.0 file format specification can be obtained by FTP from
-ftp://ftp.sgi.com/graphics/tiff/TIFF6.ps.gz. The JPEG incorporation scheme
-found in the TIFF 6.0 spec of 3-June-92 has a number of serious problems.
-IJG does not recommend use of the TIFF 6.0 design (TIFF Compression tag 6).
-Instead, we recommend the JPEG design proposed by TIFF Technical Note #2
-(Compression tag 7). Copies of this Note can be obtained from ftp.sgi.com or
-from ftp://ftp.uu.net/graphics/jpeg/. It is expected that the next revision
-of the TIFF spec will replace the 6.0 JPEG design with the Note's design.
-Although IJG's own code does not support TIFF/JPEG, the free libtiff library
-uses our library to implement TIFF/JPEG per the Note. libtiff is available
-from ftp://ftp.sgi.com/graphics/tiff/.
-
-
-ARCHIVE LOCATIONS
-=================
-
-The "official" archive site for this software is ftp.uu.net (Internet
-address 192.48.96.9). The most recent released version can always be found
-there in directory graphics/jpeg. This particular version will be archived
-as ftp://ftp.uu.net/graphics/jpeg/jpegsrc.v6b.tar.gz. If you don't have
-direct Internet access, UUNET's archives are also available via UUCP; contact
[email protected] for information on retrieving files that way.
-
-Numerous Internet sites maintain copies of the UUNET files. However, only
-ftp.uu.net is guaranteed to have the latest official version.
-
-You can also obtain this software in DOS-compatible "zip" archive format from
-the SimTel archives (ftp://ftp.simtel.net/pub/simtelnet/msdos/graphics/), or
-on CompuServe in the Graphics Support forum (GO CIS:GRAPHSUP), library 12
-"JPEG Tools". Again, these versions may sometimes lag behind the ftp.uu.net
-release.
-
-The JPEG FAQ (Frequently Asked Questions) article is a useful source of
-general information about JPEG. It is updated constantly and therefore is
-not included in this distribution. The FAQ is posted every two weeks to
-Usenet newsgroups comp.graphics.misc, news.answers, and other groups.
-It is available on the World Wide Web at http://www.faqs.org/faqs/jpeg-faq/
-and other news.answers archive sites, including the official news.answers
-archive at rtfm.mit.edu: ftp://rtfm.mit.edu/pub/usenet/news.answers/jpeg-faq/.
-If you don't have Web or FTP access, send e-mail to [email protected]
-with body
- send usenet/news.answers/jpeg-faq/part1
- send usenet/news.answers/jpeg-faq/part2
-
-
-RELATED SOFTWARE
-================
-
-Numerous viewing and image manipulation programs now support JPEG. (Quite a
-few of them use this library to do so.) The JPEG FAQ described above lists
-some of the more popular free and shareware viewers, and tells where to
-obtain them on Internet.
-
-If you are on a Unix machine, we highly recommend Jef Poskanzer's free
-PBMPLUS software, which provides many useful operations on PPM-format image
-files. In particular, it can convert PPM images to and from a wide range of
-other formats, thus making cjpeg/djpeg considerably more useful. The latest
-version is distributed by the NetPBM group, and is available from numerous
-sites, notably ftp://wuarchive.wustl.edu/graphics/graphics/packages/NetPBM/.
-Unfortunately PBMPLUS/NETPBM is not nearly as portable as the IJG software is;
-you are likely to have difficulty making it work on any non-Unix machine.
-
-A different free JPEG implementation, written by the PVRG group at Stanford,
-is available from ftp://havefun.stanford.edu/pub/jpeg/. This program
-is designed for research and experimentation rather than production use;
-it is slower, harder to use, and less portable than the IJG code, but it
-is easier to read and modify. Also, the PVRG code supports lossless JPEG,
-which we do not. (On the other hand, it doesn't do progressive JPEG.)
-
-
-FILE FORMAT WARS
-================
-
-Some JPEG programs produce files that are not compatible with our library.
-The root of the problem is that the ISO JPEG committee failed to specify a
-concrete file format. Some vendors "filled in the blanks" on their own,
-creating proprietary formats that no one else could read. (For example, none
-of the early commercial JPEG implementations for the Macintosh were able to
-exchange compressed files.)
-
-The file format we have adopted is called JFIF (see REFERENCES). This format
-has been agreed to by a number of major commercial JPEG vendors, and it has
-become the de facto standard. JFIF is a minimal or "low end" representation.
-We recommend the use of TIFF/JPEG (TIFF revision 6.0 as modified by TIFF
-Technical Note #2) for "high end" applications that need to record a lot of
-additional data about an image. TIFF/JPEG is fairly new and not yet widely
-supported, unfortunately.
-
-The upcoming JPEG Part 3 standard defines a file format called SPIFF.
-SPIFF is interoperable with JFIF, in the sense that most JFIF decoders should
-be able to read the most common variant of SPIFF. SPIFF has some technical
-advantages over JFIF, but its major claim to fame is simply that it is an
-official standard rather than an informal one. At this point it is unclear
-whether SPIFF will supersede JFIF or whether JFIF will remain the de-facto
-standard. IJG intends to support SPIFF once the standard is frozen, but we
-have not decided whether it should become our default output format or not.
-(In any case, our decoder will remain capable of reading JFIF indefinitely.)
-
-Various proprietary file formats incorporating JPEG compression also exist.
-We have little or no sympathy for the existence of these formats. Indeed,
-one of the original reasons for developing this free software was to help
-force convergence on common, open format standards for JPEG files. Don't
-use a proprietary file format!
-
-
-TO DO
-=====
-
-The major thrust for v7 will probably be improvement of visual quality.
-The current method for scaling the quantization tables is known not to be
-very good at low Q values. We also intend to investigate block boundary
-smoothing, "poor man's variable quantization", and other means of improving
-quality-vs-file-size performance without sacrificing compatibility.
-
-In future versions, we are considering supporting some of the upcoming JPEG
-Part 3 extensions --- principally, variable quantization and the SPIFF file
-format.
-
-As always, speeding things up is of great interest.
-
-Please send bug reports, offers of help, etc. to [email protected].
diff --git a/make/lib/swt/win32-win32-x86/about_files/mpl-v11.txt b/make/lib/swt/win32-win32-x86/about_files/mpl-v11.txt
deleted file mode 100644
index 7714141d1..000000000
--- a/make/lib/swt/win32-win32-x86/about_files/mpl-v11.txt
+++ /dev/null
@@ -1,470 +0,0 @@
- MOZILLA PUBLIC LICENSE
- Version 1.1
-
- ---------------
-
-1. Definitions.
-
- 1.0.1. "Commercial Use" means distribution or otherwise making the
- Covered Code available to a third party.
-
- 1.1. "Contributor" means each entity that creates or contributes to
- the creation of Modifications.
-
- 1.2. "Contributor Version" means the combination of the Original
- Code, prior Modifications used by a Contributor, and the Modifications
- made by that particular Contributor.
-
- 1.3. "Covered Code" means the Original Code or Modifications or the
- combination of the Original Code and Modifications, in each case
- including portions thereof.
-
- 1.4. "Electronic Distribution Mechanism" means a mechanism generally
- accepted in the software development community for the electronic
- transfer of data.
-
- 1.5. "Executable" means Covered Code in any form other than Source
- Code.
-
- 1.6. "Initial Developer" means the individual or entity identified
- as the Initial Developer in the Source Code notice required by Exhibit
- A.
-
- 1.7. "Larger Work" means a work which combines Covered Code or
- portions thereof with code not governed by the terms of this License.
-
- 1.8. "License" means this document.
-
- 1.8.1. "Licensable" means having the right to grant, to the maximum
- extent possible, whether at the time of the initial grant or
- subsequently acquired, any and all of the rights conveyed herein.
-
- 1.9. "Modifications" means any addition to or deletion from the
- substance or structure of either the Original Code or any previous
- Modifications. When Covered Code is released as a series of files, a
- Modification is:
- A. Any addition to or deletion from the contents of a file
- containing Original Code or previous Modifications.
-
- B. Any new file that contains any part of the Original Code or
- previous Modifications.
-
- 1.10. "Original Code" means Source Code of computer software code
- which is described in the Source Code notice required by Exhibit A as
- Original Code, and which, at the time of its release under this
- License is not already Covered Code governed by this License.
-
- 1.10.1. "Patent Claims" means any patent claim(s), now owned or
- hereafter acquired, including without limitation, method, process,
- and apparatus claims, in any patent Licensable by grantor.
-
- 1.11. "Source Code" means the preferred form of the Covered Code for
- making modifications to it, including all modules it contains, plus
- any associated interface definition files, scripts used to control
- compilation and installation of an Executable, or source code
- differential comparisons against either the Original Code or another
- well known, available Covered Code of the Contributor's choice. The
- Source Code can be in a compressed or archival form, provided the
- appropriate decompression or de-archiving software is widely available
- for no charge.
-
- 1.12. "You" (or "Your") means an individual or a legal entity
- exercising rights under, and complying with all of the terms of, this
- License or a future version of this License issued under Section 6.1.
- For legal entities, "You" includes any entity which controls, is
- controlled by, or is under common control with You. For purposes of
- this definition, "control" means (a) the power, direct or indirect,
- to cause the direction or management of such entity, whether by
- contract or otherwise, or (b) ownership of more than fifty percent
- (50%) of the outstanding shares or beneficial ownership of such
- entity.
-
-2. Source Code License.
-
- 2.1. The Initial Developer Grant.
- The Initial Developer hereby grants You a world-wide, royalty-free,
- non-exclusive license, subject to third party intellectual property
- claims:
- (a) under intellectual property rights (other than patent or
- trademark) Licensable by Initial Developer to use, reproduce,
- modify, display, perform, sublicense and distribute the Original
- Code (or portions thereof) with or without Modifications, and/or
- as part of a Larger Work; and
-
- (b) under Patents Claims infringed by the making, using or
- selling of Original Code, to make, have made, use, practice,
- sell, and offer for sale, and/or otherwise dispose of the
- Original Code (or portions thereof).
-
- (c) the licenses granted in this Section 2.1(a) and (b) are
- effective on the date Initial Developer first distributes
- Original Code under the terms of this License.
-
- (d) Notwithstanding Section 2.1(b) above, no patent license is
- granted: 1) for code that You delete from the Original Code; 2)
- separate from the Original Code; or 3) for infringements caused
- by: i) the modification of the Original Code or ii) the
- combination of the Original Code with other software or devices.
-
- 2.2. Contributor Grant.
- Subject to third party intellectual property claims, each Contributor
- hereby grants You a world-wide, royalty-free, non-exclusive license
-
- (a) under intellectual property rights (other than patent or
- trademark) Licensable by Contributor, to use, reproduce, modify,
- display, perform, sublicense and distribute the Modifications
- created by such Contributor (or portions thereof) either on an
- unmodified basis, with other Modifications, as Covered Code
- and/or as part of a Larger Work; and
-
- (b) under Patent Claims infringed by the making, using, or
- selling of Modifications made by that Contributor either alone
- and/or in combination with its Contributor Version (or portions
- of such combination), to make, use, sell, offer for sale, have
- made, and/or otherwise dispose of: 1) Modifications made by that
- Contributor (or portions thereof); and 2) the combination of
- Modifications made by that Contributor with its Contributor
- Version (or portions of such combination).
-
- (c) the licenses granted in Sections 2.2(a) and 2.2(b) are
- effective on the date Contributor first makes Commercial Use of
- the Covered Code.
-
- (d) Notwithstanding Section 2.2(b) above, no patent license is
- granted: 1) for any code that Contributor has deleted from the
- Contributor Version; 2) separate from the Contributor Version;
- 3) for infringements caused by: i) third party modifications of
- Contributor Version or ii) the combination of Modifications made
- by that Contributor with other software (except as part of the
- Contributor Version) or other devices; or 4) under Patent Claims
- infringed by Covered Code in the absence of Modifications made by
- that Contributor.
-
-3. Distribution Obligations.
-
- 3.1. Application of License.
- The Modifications which You create or to which You contribute are
- governed by the terms of this License, including without limitation
- Section 2.2. The Source Code version of Covered Code may be
- distributed only under the terms of this License or a future version
- of this License released under Section 6.1, and You must include a
- copy of this License with every copy of the Source Code You
- distribute. You may not offer or impose any terms on any Source Code
- version that alters or restricts the applicable version of this
- License or the recipients' rights hereunder. However, You may include
- an additional document offering the additional rights described in
- Section 3.5.
-
- 3.2. Availability of Source Code.
- Any Modification which You create or to which You contribute must be
- made available in Source Code form under the terms of this License
- either on the same media as an Executable version or via an accepted
- Electronic Distribution Mechanism to anyone to whom you made an
- Executable version available; and if made available via Electronic
- Distribution Mechanism, must remain available for at least twelve (12)
- months after the date it initially became available, or at least six
- (6) months after a subsequent version of that particular Modification
- has been made available to such recipients. You are responsible for
- ensuring that the Source Code version remains available even if the
- Electronic Distribution Mechanism is maintained by a third party.
-
- 3.3. Description of Modifications.
- You must cause all Covered Code to which You contribute to contain a
- file documenting the changes You made to create that Covered Code and
- the date of any change. You must include a prominent statement that
- the Modification is derived, directly or indirectly, from Original
- Code provided by the Initial Developer and including the name of the
- Initial Developer in (a) the Source Code, and (b) in any notice in an
- Executable version or related documentation in which You describe the
- origin or ownership of the Covered Code.
-
- 3.4. Intellectual Property Matters
- (a) Third Party Claims.
- If Contributor has knowledge that a license under a third party's
- intellectual property rights is required to exercise the rights
- granted by such Contributor under Sections 2.1 or 2.2,
- Contributor must include a text file with the Source Code
- distribution titled "LEGAL" which describes the claim and the
- party making the claim in sufficient detail that a recipient will
- know whom to contact. If Contributor obtains such knowledge after
- the Modification is made available as described in Section 3.2,
- Contributor shall promptly modify the LEGAL file in all copies
- Contributor makes available thereafter and shall take other steps
- (such as notifying appropriate mailing lists or newsgroups)
- reasonably calculated to inform those who received the Covered
- Code that new knowledge has been obtained.
-
- (b) Contributor APIs.
- If Contributor's Modifications include an application programming
- interface and Contributor has knowledge of patent licenses which
- are reasonably necessary to implement that API, Contributor must
- also include this information in the LEGAL file.
-
- (c) Representations.
- Contributor represents that, except as disclosed pursuant to
- Section 3.4(a) above, Contributor believes that Contributor's
- Modifications are Contributor's original creation(s) and/or
- Contributor has sufficient rights to grant the rights conveyed by
- this License.
-
- 3.5. Required Notices.
- You must duplicate the notice in Exhibit A in each file of the Source
- Code. If it is not possible to put such notice in a particular Source
- Code file due to its structure, then You must include such notice in a
- location (such as a relevant directory) where a user would be likely
- to look for such a notice. If You created one or more Modification(s)
- You may add your name as a Contributor to the notice described in
- Exhibit A. You must also duplicate this License in any documentation
- for the Source Code where You describe recipients' rights or ownership
- rights relating to Covered Code. You may choose to offer, and to
- charge a fee for, warranty, support, indemnity or liability
- obligations to one or more recipients of Covered Code. However, You
- may do so only on Your own behalf, and not on behalf of the Initial
- Developer or any Contributor. You must make it absolutely clear than
- any such warranty, support, indemnity or liability obligation is
- offered by You alone, and You hereby agree to indemnify the Initial
- Developer and every Contributor for any liability incurred by the
- Initial Developer or such Contributor as a result of warranty,
- support, indemnity or liability terms You offer.
-
- 3.6. Distribution of Executable Versions.
- You may distribute Covered Code in Executable form only if the
- requirements of Section 3.1-3.5 have been met for that Covered Code,
- and if You include a notice stating that the Source Code version of
- the Covered Code is available under the terms of this License,
- including a description of how and where You have fulfilled the
- obligations of Section 3.2. The notice must be conspicuously included
- in any notice in an Executable version, related documentation or
- collateral in which You describe recipients' rights relating to the
- Covered Code. You may distribute the Executable version of Covered
- Code or ownership rights under a license of Your choice, which may
- contain terms different from this License, provided that You are in
- compliance with the terms of this License and that the license for the
- Executable version does not attempt to limit or alter the recipient's
- rights in the Source Code version from the rights set forth in this
- License. If You distribute the Executable version under a different
- license You must make it absolutely clear that any terms which differ
- from this License are offered by You alone, not by the Initial
- Developer or any Contributor. You hereby agree to indemnify the
- Initial Developer and every Contributor for any liability incurred by
- the Initial Developer or such Contributor as a result of any such
- terms You offer.
-
- 3.7. Larger Works.
- You may create a Larger Work by combining Covered Code with other code
- not governed by the terms of this License and distribute the Larger
- Work as a single product. In such a case, You must make sure the
- requirements of this License are fulfilled for the Covered Code.
-
-4. Inability to Comply Due to Statute or Regulation.
-
- If it is impossible for You to comply with any of the terms of this
- License with respect to some or all of the Covered Code due to
- statute, judicial order, or regulation then You must: (a) comply with
- the terms of this License to the maximum extent possible; and (b)
- describe the limitations and the code they affect. Such description
- must be included in the LEGAL file described in Section 3.4 and must
- be included with all distributions of the Source Code. Except to the
- extent prohibited by statute or regulation, such description must be
- sufficiently detailed for a recipient of ordinary skill to be able to
- understand it.
-
-5. Application of this License.
-
- This License applies to code to which the Initial Developer has
- attached the notice in Exhibit A and to related Covered Code.
-
-6. Versions of the License.
-
- 6.1. New Versions.
- Netscape Communications Corporation ("Netscape") may publish revised
- and/or new versions of the License from time to time. Each version
- will be given a distinguishing version number.
-
- 6.2. Effect of New Versions.
- Once Covered Code has been published under a particular version of the
- License, You may always continue to use it under the terms of that
- version. You may also choose to use such Covered Code under the terms
- of any subsequent version of the License published by Netscape. No one
- other than Netscape has the right to modify the terms applicable to
- Covered Code created under this License.
-
- 6.3. Derivative Works.
- If You create or use a modified version of this License (which you may
- only do in order to apply it to code which is not already Covered Code
- governed by this License), You must (a) rename Your license so that
- the phrases "Mozilla", "MOZILLAPL", "MOZPL", "Netscape",
- "MPL", "NPL" or any confusingly similar phrase do not appear in your
- license (except to note that your license differs from this License)
- and (b) otherwise make it clear that Your version of the license
- contains terms which differ from the Mozilla Public License and
- Netscape Public License. (Filling in the name of the Initial
- Developer, Original Code or Contributor in the notice described in
- Exhibit A shall not of themselves be deemed to be modifications of
- this License.)
-
-7. DISCLAIMER OF WARRANTY.
-
- COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS,
- WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
- WITHOUT LIMITATION, WARRANTIES THAT THE COVERED CODE IS FREE OF
- DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE OR NON-INFRINGING.
- THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED CODE
- IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT,
- YOU (NOT THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE
- COST OF ANY NECESSARY SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER
- OF WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS LICENSE. NO USE OF
- ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER THIS DISCLAIMER.
-
-8. TERMINATION.
-
- 8.1. This License and the rights granted hereunder will terminate
- automatically if You fail to comply with terms herein and fail to cure
- such breach within 30 days of becoming aware of the breach. All
- sublicenses to the Covered Code which are properly granted shall
- survive any termination of this License. Provisions which, by their
- nature, must remain in effect beyond the termination of this License
- shall survive.
-
- 8.2. If You initiate litigation by asserting a patent infringement
- claim (excluding declatory judgment actions) against Initial Developer
- or a Contributor (the Initial Developer or Contributor against whom
- You file such action is referred to as "Participant") alleging that:
-
- (a) such Participant's Contributor Version directly or indirectly
- infringes any patent, then any and all rights granted by such
- Participant to You under Sections 2.1 and/or 2.2 of this License
- shall, upon 60 days notice from Participant terminate prospectively,
- unless if within 60 days after receipt of notice You either: (i)
- agree in writing to pay Participant a mutually agreeable reasonable
- royalty for Your past and future use of Modifications made by such
- Participant, or (ii) withdraw Your litigation claim with respect to
- the Contributor Version against such Participant. If within 60 days
- of notice, a reasonable royalty and payment arrangement are not
- mutually agreed upon in writing by the parties or the litigation claim
- is not withdrawn, the rights granted by Participant to You under
- Sections 2.1 and/or 2.2 automatically terminate at the expiration of
- the 60 day notice period specified above.
-
- (b) any software, hardware, or device, other than such Participant's
- Contributor Version, directly or indirectly infringes any patent, then
- any rights granted to You by such Participant under Sections 2.1(b)
- and 2.2(b) are revoked effective as of the date You first made, used,
- sold, distributed, or had made, Modifications made by that
- Participant.
-
- 8.3. If You assert a patent infringement claim against Participant
- alleging that such Participant's Contributor Version directly or
- indirectly infringes any patent where such claim is resolved (such as
- by license or settlement) prior to the initiation of patent
- infringement litigation, then the reasonable value of the licenses
- granted by such Participant under Sections 2.1 or 2.2 shall be taken
- into account in determining the amount or value of any payment or
- license.
-
- 8.4. In the event of termination under Sections 8.1 or 8.2 above,
- all end user license agreements (excluding distributors and resellers)
- which have been validly granted by You or any distributor hereunder
- prior to termination shall survive termination.
-
-9. LIMITATION OF LIABILITY.
-
- UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL THEORY, WHETHER TORT
- (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE, SHALL YOU, THE INITIAL
- DEVELOPER, ANY OTHER CONTRIBUTOR, OR ANY DISTRIBUTOR OF COVERED CODE,
- OR ANY SUPPLIER OF ANY OF SUCH PARTIES, BE LIABLE TO ANY PERSON FOR
- ANY INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY
- CHARACTER INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF GOODWILL,
- WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER
- COMMERCIAL DAMAGES OR LOSSES, EVEN IF SUCH PARTY SHALL HAVE BEEN
- INFORMED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION OF
- LIABILITY SHALL NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY
- RESULTING FROM SUCH PARTY'S NEGLIGENCE TO THE EXTENT APPLICABLE LAW
- PROHIBITS SUCH LIMITATION. SOME JURISDICTIONS DO NOT ALLOW THE
- EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO
- THIS EXCLUSION AND LIMITATION MAY NOT APPLY TO YOU.
-
-10. U.S. GOVERNMENT END USERS.
-
- The Covered Code is a "commercial item," as that term is defined in
- 48 C.F.R. 2.101 (Oct. 1995), consisting of "commercial computer
- software" and "commercial computer software documentation," as such
- terms are used in 48 C.F.R. 12.212 (Sept. 1995). Consistent with 48
- C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995),
- all U.S. Government End Users acquire Covered Code with only those
- rights set forth herein.
-
-11. MISCELLANEOUS.
-
- This License represents the complete agreement concerning subject
- matter hereof. If any provision of this License is held to be
- unenforceable, such provision shall be reformed only to the extent
- necessary to make it enforceable. This License shall be governed by
- California law provisions (except to the extent applicable law, if
- any, provides otherwise), excluding its conflict-of-law provisions.
- With respect to disputes in which at least one party is a citizen of,
- or an entity chartered or registered to do business in the United
- States of America, any litigation relating to this License shall be
- subject to the jurisdiction of the Federal Courts of the Northern
- District of California, with venue lying in Santa Clara County,
- California, with the losing party responsible for costs, including
- without limitation, court costs and reasonable attorneys' fees and
- expenses. The application of the United Nations Convention on
- Contracts for the International Sale of Goods is expressly excluded.
- Any law or regulation which provides that the language of a contract
- shall be construed against the drafter shall not apply to this
- License.
-
-12. RESPONSIBILITY FOR CLAIMS.
-
- As between Initial Developer and the Contributors, each party is
- responsible for claims and damages arising, directly or indirectly,
- out of its utilization of rights under this License and You agree to
- work with Initial Developer and Contributors to distribute such
- responsibility on an equitable basis. Nothing herein is intended or
- shall be deemed to constitute any admission of liability.
-
-13. MULTIPLE-LICENSED CODE.
-
- Initial Developer may designate portions of the Covered Code as
- "Multiple-Licensed". "Multiple-Licensed" means that the Initial
- Developer permits you to utilize portions of the Covered Code under
- Your choice of the NPL or the alternative licenses, if any, specified
- by the Initial Developer in the file described in Exhibit A.
-
-EXHIBIT A -Mozilla Public License.
-
- ``The contents of this file are subject to the Mozilla Public License
- Version 1.1 (the "License"); you may not use this file except in
- compliance with the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS"
- basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
- License for the specific language governing rights and limitations
- under the License.
-
- The Original Code is ______________________________________.
-
- The Initial Developer of the Original Code is ________________________.
- Portions created by ______________________ are Copyright (C) ______
- _______________________. All Rights Reserved.
-
- Contributor(s): ______________________________________.
-
- Alternatively, the contents of this file may be used under the terms
- of the _____ license (the "[___] License"), in which case the
- provisions of [______] License are applicable instead of those
- above. If you wish to allow use of your version of this file only
- under the terms of the [____] License and not to allow others to use
- your version of this file under the MPL, indicate your decision by
- deleting the provisions above and replace them with the notice and
- other provisions required by the [___] License. If you do not delete
- the provisions above, a recipient may use your version of this file
- under either the MPL or the [___] License."
-
- [NOTE: The text of this Exhibit A may differ slightly from the text of
- the notices in the Source Code files of the Original Code. You should
- use the text of this Exhibit A rather than the text found in the
- Original Code Source Code for Your Modifications.]
-
diff --git a/make/lib/swt/win32-win32-x86/swt-debug.jar b/make/lib/swt/win32-win32-x86/swt-debug.jar
deleted file mode 100644
index c23e7583d..000000000
--- a/make/lib/swt/win32-win32-x86/swt-debug.jar
+++ /dev/null
Binary files differ
diff --git a/make/lib/swt/win32-win32-x86_64/.classpath b/make/lib/swt/win32-win32-x86_64/.classpath
new file mode 100644
index 000000000..e1225d413
--- /dev/null
+++ b/make/lib/swt/win32-win32-x86_64/.classpath
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<classpath>
+ <classpathentry kind="src" path=""/>
+ <classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
+ <classpathentry exported="true" sourcepath="src.zip" kind="lib" path="swt.jar">
+ <attributes>
+ <attribute value="http://help.eclipse.org/stable/nftopic/org.eclipse.platform.doc.isv/reference/api/" name="javadoc_location"/>
+ <attribute value="org.eclipse.swt" name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY"/>
+ </attributes>
+ </classpathentry>
+ <classpathentry kind="output" path=""/>
+</classpath>
diff --git a/make/lib/swt/win32-win32-x86_64/.project b/make/lib/swt/win32-win32-x86_64/.project
new file mode 100644
index 000000000..961502f4f
--- /dev/null
+++ b/make/lib/swt/win32-win32-x86_64/.project
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<projectDescription>
+ <name>org.eclipse.swt</name>
+ <comment></comment>
+ <projects>
+ </projects>
+ <buildSpec>
+ <buildCommand>
+ <name>org.eclipse.jdt.core.javabuilder</name>
+ <arguments>
+ </arguments>
+ </buildCommand>
+ </buildSpec>
+ <natures>
+ <nature>org.eclipse.jdt.core.javanature</nature>
+ </natures>
+</projectDescription> \ No newline at end of file
diff --git a/make/lib/swt/win32-win32-x86_64/about.html b/make/lib/swt/win32-win32-x86_64/about.html
index 7a5cfd1d2..0973f7012 100644
--- a/make/lib/swt/win32-win32-x86_64/about.html
+++ b/make/lib/swt/win32-win32-x86_64/about.html
@@ -31,25 +31,6 @@ did not receive this Content directly from the Eclipse Foundation, the following
for informational purposes only, and you should look to the Redistributor&rsquo;s license for
terms and conditions of use.</p>
-<h4>Mozilla Binding</h4>
-
-<p>The &quot;Mozilla Binding&quot; is a binding to the Mozilla API. The Content may include any or all of the following files:</p>
-
-<p>The following files in the plug-in JAR shall be defined as the native code portion of the Mozilla Binding:</p>
-<ul>
- <li>swt-xulrunner-win32-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
- <li>swt-xpcominit-win32-xxxx.so (where &quot;xxxx&quot; is the version number)</li>
-</ul>
-
-<p>The following files in both the plug-in JAR and the src.zip shall be defined respectively as the bytecode and source code portions of the Mozilla Binding:</p>
-<ul>
- <li>The contents of the directory org/eclipse/swt/internal/mozilla (but not including any sub-directories)</li>
-</ul>
-
-<p>The Mozilla Binding contains portions of Mozilla (&quot;Mozilla&quot;). Mozilla is made available by Mozilla.org. Use of Mozilla is governed by the terms and
-conditions of the Mozilla Public License Version 1.1 (&quot;MPL&quot;). A copy of the MPL is provided with the Content (<a href="about_files/mpl-v11.txt" target="_blank">mpl-v11.txt</a>) and is also available at
-<a href="http://www.mozilla.org/MPL/MPL-1.1.html" target="_blank">http://www.mozilla.org/MPL/MPL-1.1.html</a>.</p>
-
<h4>Independent JPEG Group's JPEG software release 6b</h4>
<p>This software is based in part on the work of the Independent JPEG Group's JPEG software release 6b (&quot;LIBJPEG&quot;).
diff --git a/make/lib/swt/win32-win32-x86_64/swt-debug.jar b/make/lib/swt/win32-win32-x86_64/swt-debug.jar
deleted file mode 100644
index 83d7485d1..000000000
--- a/make/lib/swt/win32-win32-x86_64/swt-debug.jar
+++ /dev/null
Binary files differ
diff --git a/make/lib/swt/win32-win32-x86_64/swt.jar b/make/lib/swt/win32-win32-x86_64/swt.jar
new file mode 100644
index 000000000..32ef66bd1
--- /dev/null
+++ b/make/lib/swt/win32-win32-x86_64/swt.jar
Binary files differ
diff --git a/make/lib/v2.3.2/jogl-all.jar b/make/lib/v2.3.2/jogl-all.jar
new file mode 100644
index 000000000..f73174f9e
--- /dev/null
+++ b/make/lib/v2.3.2/jogl-all.jar
Binary files differ
diff --git a/make/scripts/make.jogl.all.android-aarch64-cross.sh b/make/scripts/make.jogl.all.android-aarch64-cross.sh
index 96d369ecc..7f85b4e1a 100755
--- a/make/scripts/make.jogl.all.android-aarch64-cross.sh
+++ b/make/scripts/make.jogl.all.android-aarch64-cross.sh
@@ -37,7 +37,7 @@ HOST_ARCH=linux-x86_64
export TARGET_TRIPLE=aarch64-linux-android
export NDK_TOOLCHAIN_ROOT=$NDK_ROOT/toolchains/${TARGET_TRIPLE}-${GCC_VERSION}/prebuilt/${HOST_ARCH}
-export TARGET_PLATFORM_ROOT=${NDK_ROOT}/platforms/android-${ANDROID_VERSION}/arch-arm64
+export TARGET_PLATFORM_SYSROOT=${NDK_ROOT}/platforms/android-${ANDROID_VERSION}/arch-arm64
# Need to add toolchain bins to the PATH.
# May need to create symbolic links within $NDK_TOOLCHAIN_ROOT/$TARGET_TRIPLE/bin
diff --git a/make/scripts/make.jogl.all.android-armv6-cross.sh b/make/scripts/make.jogl.all.android-armv6-cross.sh
index ad7255aad..e9f8cc8b5 100755
--- a/make/scripts/make.jogl.all.android-armv6-cross.sh
+++ b/make/scripts/make.jogl.all.android-armv6-cross.sh
@@ -37,7 +37,7 @@ HOST_ARCH=linux-x86_64
export TARGET_TRIPLE=arm-linux-androideabi
export NDK_TOOLCHAIN_ROOT=$NDK_ROOT/toolchains/${TARGET_TRIPLE}-${GCC_VERSION}/prebuilt/${HOST_ARCH}
-export TARGET_PLATFORM_ROOT=${NDK_ROOT}/platforms/android-${ANDROID_VERSION}/arch-arm
+export TARGET_PLATFORM_SYSROOT=${NDK_ROOT}/platforms/android-${ANDROID_VERSION}/arch-arm
# Need to add toolchain bins to the PATH.
export PATH="$NDK_TOOLCHAIN_ROOT/$TARGET_TRIPLE/bin:$ANDROID_HOME/platform-tools:$ANDROID_HOME/build-tools/$ANDROID_BUILD_TOOLS_VERSION:$PATH"
diff --git a/make/scripts/make.jogl.all.android-x86-cross.sh b/make/scripts/make.jogl.all.android-x86-cross.sh
index 8824c82ae..79c3af29a 100755
--- a/make/scripts/make.jogl.all.android-x86-cross.sh
+++ b/make/scripts/make.jogl.all.android-x86-cross.sh
@@ -81,7 +81,7 @@ export TARGET_TRIPLE=i686-linux-android
export TOOLCHAIN_NAME=x86
export NDK_TOOLCHAIN_ROOT=$NDK_ROOT/toolchains/${TOOLCHAIN_NAME}-${GCC_VERSION}/prebuilt/${HOST_ARCH}
-export TARGET_PLATFORM_ROOT=${NDK_ROOT}/platforms/android-${ANDROID_VERSION}/arch-x86
+export TARGET_PLATFORM_SYSROOT=${NDK_ROOT}/platforms/android-${ANDROID_VERSION}/arch-x86
# Need to add toolchain bins to the PATH.
export PATH="$NDK_TOOLCHAIN_ROOT/$TARGET_TRIPLE/bin:$ANDROID_HOME/platform-tools:$PATH"
diff --git a/make/scripts/make.jogl.all.linux-aarch64-cross.sh b/make/scripts/make.jogl.all.linux-aarch64-cross.sh
new file mode 100755
index 000000000..a688044fe
--- /dev/null
+++ b/make/scripts/make.jogl.all.linux-aarch64-cross.sh
@@ -0,0 +1,40 @@
+#! /bin/sh
+
+SDIR=`dirname $0`
+
+if [ -e $SDIR/../../../gluegen/make/scripts/setenv-build-jogl-x86_64.sh ] ; then
+ . $SDIR/../../../gluegen/make/scripts/setenv-build-jogl-x86_64.sh
+fi
+
+# aarch64-linux-gnueabi == aarch64 triplet
+PATH=`pwd`/../../gluegen/make/lib/toolchain/aarch64-linux-gnueabi/bin:$PATH
+export PATH
+
+# -Dc.compiler.debug=true
+# -Dgluegen.cpptasks.detected.os=true \
+# -DisUnix=true \
+# -DisLinux=true \
+# -DisLinuxARM64=true \
+# -DisX11=true \
+
+export TARGET_PLATFORM_SYSROOT=`gcc --print-sysroot`
+export TARGET_PLATFORM_USRROOT=/opt-linux-arm64
+export TARGET_PLATFORM_USRLIBS=$TARGET_PLATFORM_USRROOT/usr/lib
+export TARGET_JAVA_LIBS=$TARGET_PLATFORM_USRROOT/jre/lib/aarch64
+
+export GLUEGEN_CPPTASKS_FILE="../../gluegen/make/lib/gluegen-cpptasks-linux-aarch64.xml"
+
+#export JUNIT_DISABLED="true"
+#export JUNIT_RUN_ARG0="-Dnewt.test.Screen.disableScreenMode"
+
+export SOURCE_LEVEL=1.6
+export TARGET_LEVEL=1.6
+export TARGET_RT_JAR=/opt-share/jre1.6.0_30/lib/rt.jar
+
+#export JOGAMP_JAR_CODEBASE="Codebase: *.jogamp.org"
+export JOGAMP_JAR_CODEBASE="Codebase: *.goethel.localnet"
+
+ant \
+ -Drootrel.build=build-linux-aarch64 \
+ $* 2>&1 | tee make.jogl.all.linux-aarch64-cross.log
+
diff --git a/make/scripts/make.jogl.all.linux-armv6-cross.sh b/make/scripts/make.jogl.all.linux-armv6-cross.sh
deleted file mode 100755
index acfc9642e..000000000
--- a/make/scripts/make.jogl.all.linux-armv6-cross.sh
+++ /dev/null
@@ -1,56 +0,0 @@
-#! /bin/sh
-
-SDIR=`dirname $0`
-
-if [ -e $SDIR/../../../gluegen/make/scripts/setenv-build-jogl-x86_64.sh ] ; then
- . $SDIR/../../../gluegen/make/scripts/setenv-build-jogl-x86_64.sh
-fi
-
-# arm-linux-gnueabi == armel triplet
-PATH=`pwd`/../../gluegen/make/lib/toolchain/armsf-linux-gnueabi/bin:$PATH
-export PATH
-
-# -Dc.compiler.debug=true
-# -Dgluegen.cpptasks.detected.os=true \
-# -DisUnix=true \
-# -DisLinux=true \
-# -DisLinuxARMv6=true \
-# -DisX11=false \
-
-export NODE_LABEL=.
-
-export HOST_UID=jogamp
-export HOST_IP=jogamp02
-export HOST_RSYNC_ROOT=PROJECTS/JOGL
-
-export TARGET_UID=jogamp
-export TARGET_IP=panda01
-#export TARGET_IP=jautab02
-export TARGET_ROOT=/home/jogamp/projects-cross
-export TARGET_ANT_HOME=/usr/share/ant
-
-export TARGET_PLATFORM_ROOT=/opt-linux-armv6-armel
-export TARGET_PLATFORM_LIBS=$TARGET_PLATFORM_ROOT/usr/lib
-export TARGET_JAVA_LIBS=$TARGET_PLATFORM_ROOT/jre/lib/arm
-
-export GLUEGEN_CPPTASKS_FILE="../../gluegen/make/lib/gluegen-cpptasks-linux-armv6.xml"
-
-#export JUNIT_DISABLED="true"
-export JUNIT_RUN_ARG0="-Dnewt.test.Screen.disableScreenMode"
-
-export SOURCE_LEVEL=1.6
-export TARGET_LEVEL=1.6
-export TARGET_RT_JAR=/opt-share/jre1.6.0_30/lib/rt.jar
-
-#export JOGAMP_JAR_CODEBASE="Codebase: *.jogamp.org"
-export JOGAMP_JAR_CODEBASE="Codebase: *.goethel.localnet"
-
-ant \
- -Drootrel.build=build-linux-armv6 \
- \
- -Dsetup.addNativeKD=true \
- -Dsetup.addNativeOpenMAX=true \
- -Dsetup.addNativeBroadcom=true \
- $* 2>&1 | tee make.jogl.all.linux-armv6-cross.log
-
-
diff --git a/make/scripts/make.jogl.all.linux-armv6.sh b/make/scripts/make.jogl.all.linux-armv6.sh
deleted file mode 100755
index 561da2336..000000000
--- a/make/scripts/make.jogl.all.linux-armv6.sh
+++ /dev/null
@@ -1,30 +0,0 @@
-#! /bin/sh
-
-# arm-linux-gnueabi == armel triplet
-PATH=`pwd`/../../gluegen/make/lib/toolchain/armsf-linux-gnueabi/bin:$PATH
-export PATH
-
-# -Dc.compiler.debug=true
-# -Dgluegen.cpptasks.detected.os=true \
-# -DisUnix=true \
-# -DisLinux=true \
-# -DisLinuxARMv6=true \
-# -DisX11=false \
-
-export TARGET_PLATFORM_ROOT=/
-export TARGET_PLATFORM_LIBS=/usr/lib/arm-linux-gnueabi
-export TARGET_JAVA_LIBS=/usr/lib/jvm/default-java/jre/lib/arm
-
-export GLUEGEN_CPPTASKS_FILE="../../gluegen/make/lib/gluegen-cpptasks-linux-armv6.xml"
-
-#export JOGAMP_JAR_CODEBASE="Codebase: *.jogamp.org"
-export JOGAMP_JAR_CODEBASE="Codebase: *.goethel.localnet"
-
-ant \
- -Drootrel.build=build-linux-armv6 \
- -Dsetup.addNativeKD=true \
- -Dsetup.addNativeOpenMAX=true \
- -Dsetup.addNativeBroadcom=true \
- -Djunit.run.arg0="-Dnewt.test.Screen.disableScreenMode" \
- $* 2>&1 | tee make.jogl.all.linux-armv6.log
-
diff --git a/make/scripts/make.jogl.all.linux-armv6hf-cross.sh b/make/scripts/make.jogl.all.linux-armv6hf-cross.sh
index 0592f9a25..8f12a6863 100755
--- a/make/scripts/make.jogl.all.linux-armv6hf-cross.sh
+++ b/make/scripts/make.jogl.all.linux-armv6hf-cross.sh
@@ -29,9 +29,10 @@ export TARGET_IP=panda02
export TARGET_ROOT=/home/jogamp/projects-cross
export TARGET_ANT_HOME=/usr/share/ant
-export TARGET_PLATFORM_ROOT=/opt-linux-armv6-armhf
-export TARGET_PLATFORM_LIBS=$TARGET_PLATFORM_ROOT/usr/lib
-export TARGET_JAVA_LIBS=$TARGET_PLATFORM_ROOT/jre/lib/arm
+export TARGET_PLATFORM_SYSROOT=`gcc --print-sysroot`
+export TARGET_PLATFORM_USRROOT=/opt-linux-armv6-armhf
+export TARGET_PLATFORM_USRLIBS=$TARGET_PLATFORM_USRROOT/usr/lib
+export TARGET_JAVA_LIBS=$TARGET_PLATFORM_USRROOT/jre/lib/arm
export GLUEGEN_CPPTASKS_FILE="../../gluegen/make/lib/gluegen-cpptasks-linux-armv6hf.xml"
diff --git a/make/scripts/make.jogl.all.linux-armv6hf.sh b/make/scripts/make.jogl.all.linux-armv6hf.sh
index aeaea03ed..bc3cea9e6 100755
--- a/make/scripts/make.jogl.all.linux-armv6hf.sh
+++ b/make/scripts/make.jogl.all.linux-armv6hf.sh
@@ -1,9 +1,5 @@
#! /bin/sh
-# arm-linux-gnueabihf == armhf triplet
-PATH=`pwd`/../../gluegen/make/lib/toolchain/armhf-linux-gnueabi/bin:$PATH
-export PATH
-
# -Dc.compiler.debug=true
# -Dgluegen.cpptasks.detected.os=true \
# -DisUnix=true \
@@ -11,11 +7,11 @@ export PATH
# -DisLinuxARMv6=true \
# -DisX11=false \
-export TARGET_PLATFORM_ROOT=/
-export TARGET_PLATFORM_LIBS=/usr/lib/arm-linux-gnueabihf
-export TARGET_JAVA_LIBS=/usr/lib/jvm/java-6-openjdk-armhf/jre/lib/arm
+export TARGET_PLATFORM_USRROOT=
+export TARGET_PLATFORM_USRLIBS=$TARGET_PLATFORM_USRROOT/usr/lib/arm-linux-gnueabihf
+export TARGET_JAVA_LIBS=$TARGET_PLATFORM_USRROOT/usr/lib/jvm/java-8-openjdk-armhf/jre/lib/arm
-export GLUEGEN_CPPTASKS_FILE="../../gluegen/make/lib/gluegen-cpptasks-linux-armv6hf.xml"
+export GLUEGEN_CPPTASKS_FILE="../../gluegen/make/lib/gluegen-cpptasks-linux-armv6hf-ontarget.xml"
#export JOGAMP_JAR_CODEBASE="Codebase: *.jogamp.org"
export JOGAMP_JAR_CODEBASE="Codebase: *.goethel.localnet"
diff --git a/make/scripts/make.jogl.all.macosx.sh b/make/scripts/make.jogl.all.macosx.sh
index aa85b9213..94b7f13b3 100755
--- a/make/scripts/make.jogl.all.macosx.sh
+++ b/make/scripts/make.jogl.all.macosx.sh
@@ -7,7 +7,9 @@ fi
# Force OSX SDK 10.6, if desired
# export SDKROOT=macosx10.6
-JAVA_HOME=`/usr/libexec/java_home -version 1.8`
+JAVA_HOME=`/usr/libexec/java_home`
+#JAVA_HOME=`/usr/libexec/java_home -version 1.8`
+#JAVA_HOME=`/usr/libexec/java_home -version 1.7`
#JAVA_HOME=`/usr/libexec/java_home -version 1.6`
PATH=$JAVA_HOME/bin:$PATH
export JAVA_HOME PATH
diff --git a/make/scripts/make.jogl.all.win32.bat b/make/scripts/make.jogl.all.win32.bat
index 0f1198c10..fde4a19e5 100755
--- a/make/scripts/make.jogl.all.win32.bat
+++ b/make/scripts/make.jogl.all.win32.bat
@@ -1,10 +1,10 @@
set THISDIR="C:\JOGL"
-set J2RE_HOME=c:\jre1.8.0_25_x32
-set JAVA_HOME=c:\jdk1.8.0_25_x32
+set J2RE_HOME=c:\jre1.8.0_121_x32
+set JAVA_HOME=c:\jdk1.8.0_121_x32
set ANT_PATH=C:\apache-ant-1.9.4
-set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
+set PATH=%J2RE_HOME%\bin;%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
REM set LIB_GEN=%THISDIR%\lib
REM set CLASSPATH=.;%THISDIR%\build-win32\classes
diff --git a/make/scripts/make.jogl.all.win64.bat b/make/scripts/make.jogl.all.win64.bat
index 6b20a710d..a647466c1 100755
--- a/make/scripts/make.jogl.all.win64.bat
+++ b/make/scripts/make.jogl.all.win64.bat
@@ -1,10 +1,10 @@
set THISDIR="C:\JOGL"
-set J2RE_HOME=c:\jre1.8.0_25_x64
-set JAVA_HOME=c:\jdk1.8.0_25_x64
+set J2RE_HOME=c:\jre1.8.0_121_x64
+set JAVA_HOME=c:\jdk1.8.0_121_x64
set ANT_PATH=C:\apache-ant-1.9.4
-set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw64\bin;%PATH%
+set PATH=%J2RE_HOME%\bin;%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw64\bin;%PATH%
REM set LIB_GEN=%THISDIR%\lib
REM set CLASSPATH=.;%THISDIR%\build-win64\classes
diff --git a/make/scripts/test-win32-smb_share.bat b/make/scripts/test-win32-smb_share.bat
index d0166768a..58f37e243 100755
--- a/make/scripts/test-win32-smb_share.bat
+++ b/make/scripts/test-win32-smb_share.bat
@@ -2,9 +2,9 @@
set SMB_ROOT=\\risa.goethel.localnet\deployment\test\jogamp
set BLD_SUB=build-win32
-set J2RE_HOME=c:\jre1.7.0_45_x32
-set JAVA_HOME=c:\jdk1.7.0_45_x32
-set ANT_PATH=C:\apache-ant-1.8.2
+set J2RE_HOME=c:\jre1.8.0_121_x32
+set JAVA_HOME=c:\jdk1.8.0_121_x32
+set ANT_PATH=C:\apache-ant-1.9.4
set PROJECT_ROOT=%SMB_ROOT%\jogl
set BLD_DIR=%PROJECT_ROOT%\%BLD_SUB%
@@ -17,14 +17,14 @@ REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PATH%
REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PROJECT_ROOT%\make\lib\external\angle\win32\20120127;%PATH%
REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PROJECT_ROOT%\make\lib\external\angle\win32\20121010-chrome;%PATH%
REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PROJECT_ROOT%\make\lib\external\PVRVFrame\OGLES-2.0\Windows_x86_32;%PATH%
-set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%FFMPEG_LIB%;%PATH%
+set PATH=%J2RE_HOME%\bin;%JAVA_HOME%\bin;%ANT_PATH%\bin;%FFMPEG_LIB%;%PATH%
set D_ARGS="-Djogamp.debug=all"
REM set LIB_DIR=..\..\gluegen\%BLD_SUB%\obj;%BLD_DIR%\lib
set LIB_DIR=
-set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\jogl-test.jar;%SMB_ROOT%\gluegen\%BLD_SUB%\gluegen-rt.jar;%SMB_ROOT%\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar;%BLD_DIR%\..\make\lib\swt\win32-win32-x86\swt-debug.jar
+set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\jogl-test.jar;%SMB_ROOT%\gluegen\%BLD_SUB%\gluegen-rt.jar;%SMB_ROOT%\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar;%BLD_DIR%\..\make\lib\swt\win32-win32-x86\swt.jar
echo CP_ALL %CP_ALL%
diff --git a/make/scripts/tests-javaws-x64.bat b/make/scripts/tests-javaws-x64.bat
index 11e15754e..428d9ad6d 100755
--- a/make/scripts/tests-javaws-x64.bat
+++ b/make/scripts/tests-javaws-x64.bat
@@ -1,4 +1,4 @@
-set JRE_PATH=C:\jre1.7.0_67_x64\bin
+set JRE_HOME=c:\jre1.8.0_121_x64
set LOG_PATH=%USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\log
%JRE_PATH%\javaws -uninstall
@@ -14,5 +14,5 @@ REM set X_FLAGS="-J-Dsun.java2d.noddraw=true" "-J-Dsun.awt.noerasebackground=tru
REM set X_FLAGS="-J-verbose:jni"
set X_FLAGS=
-%JRE_PATH%\javaws %X_FLAGS% %D_FLAGS% http://risa/deployment/test/jau01s/jogl-demos/%JNLP% > tests-javaws.log 2>&1
+%JRE_HOME%\bin\javaws %X_FLAGS% %D_FLAGS% http://risa/deployment/test/jau01s/jogl-demos/%JNLP% > tests-javaws.log 2>&1
diff --git a/make/scripts/tests-osx-x64-custom.sh b/make/scripts/tests-osx-x64-custom.sh
index 16a56285b..201c36f41 100755
--- a/make/scripts/tests-osx-x64-custom.sh
+++ b/make/scripts/tests-osx-x64-custom.sh
@@ -2,6 +2,8 @@
export DYLD_LIBRARY_PATH=/usr/local/libav:$DYLD_LIBRARY_PATH
+export SWT_CLASSPATH=`pwd`/lib/swt/cocoa-macosx-x86_64/swt.jar
+
spath=`dirname $0`
. $spath/tests.sh "`which java`" -d64 ../build-macosx $*
diff --git a/make/scripts/tests-osx-x64-mainthread.sh b/make/scripts/tests-osx-x64-mainthread.sh
index bf95a9b67..e21449887 100644
--- a/make/scripts/tests-osx-x64-mainthread.sh
+++ b/make/scripts/tests-osx-x64-mainthread.sh
@@ -1,5 +1,5 @@
-export CLASSPATH=.:../../gluegen/make/../build-macosx/gluegen-rt.jar:../build-macosx/jar/jogl-all-noawt.jar:../build-macosx/jar/jogl-test.jar:../build-macosx/../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar:../../gluegen/make/../make/lib/junit.jar:/opt-share/apache-ant/lib/ant.jar:/opt-share/apache-ant/lib/ant-junit.jar:../build-macosx/jar/atomic/jogl-swt.jar:../build-macosx/jar/jogl-test.jar
+export CLASSPATH=.:../../gluegen/make/../build-macosx/gluegen-rt.jar:../build-macosx/jar/jogl-all-noawt.jar:../build-macosx/jar/jogl-test.jar:../build-macosx/../make/lib/swt/cocoa-macosx-x86_64/swt.jar:../../gluegen/make/../make/lib/junit.jar:/opt-share/apache-ant/lib/ant.jar:/opt-share/apache-ant/lib/ant-junit.jar:../build-macosx/jar/atomic/jogl-swt.jar:../build-macosx/jar/jogl-test.jar
/usr/bin/java -d64 -XstartOnFirstThread -Djava.awt.headless=true com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn
#/usr/bin/java -d64 -XstartOnFirstThread -Djava.awt.headless=false com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn
diff --git a/make/scripts/tests-osx-x64.sh b/make/scripts/tests-osx-x64.sh
index c95c69bed..f0d8ffacf 100755
--- a/make/scripts/tests-osx-x64.sh
+++ b/make/scripts/tests-osx-x64.sh
@@ -1,15 +1,19 @@
#! /bin/bash
#export DYLD_LIBRARY_PATH=$HOME/ffmpeg-0.8_0.9/lib:$DYLD_LIBRARY_PATH
-export DYLD_LIBRARY_PATH=$HOME/ffmpeg-2.2.3/lib:$DYLD_LIBRARY_PATH
+#export DYLD_LIBRARY_PATH=$HOME/ffmpeg-2.2.3/lib:$DYLD_LIBRARY_PATH
+export DYLD_LIBRARY_PATH=/usr/local/Cellar/ffmpeg/2.8/lib:$DYLD_LIBRARY_PATH
-JAVA_HOME=`/usr/libexec/java_home -version 1.8`
+JAVA_HOME=`/usr/libexec/java_home`
+#JAVA_HOME=`/usr/libexec/java_home -version 1.8`
#JAVA_HOME=`/usr/libexec/java_home -version 1.7`
#JAVA_HOME=`/usr/libexec/java_home -version 1.7.0_25`
#JAVA_HOME=`/usr/libexec/java_home -version 1.6.0`
PATH=$JAVA_HOME/bin:$PATH
export JAVA_HOME PATH
+export SWT_CLASSPATH=`pwd`/lib/swt/cocoa-macosx-x86_64/swt.jar
+
spath=`dirname $0`
. $spath/tests.sh $JAVA_HOME/bin/java -d64 ../build-macosx $*
diff --git a/make/scripts/tests-win.bat b/make/scripts/tests-win.bat
index d468fdb2e..fe9098523 100755
--- a/make/scripts/tests-win.bat
+++ b/make/scripts/tests-win.bat
@@ -7,7 +7,7 @@ REM scripts\java-win.bat com.jogamp.oculusvr.OVRVersion %*
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper %*
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -time 30000
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT %*
-scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT %*
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -vsync -time 4000 -x 10 -y 10 -width 100 -height 100 -screen 0
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -vsync -time 40000 -width 100 -height 100 -screen 0 %*
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT %*
@@ -124,6 +124,7 @@ REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitP
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT %*
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelResize01AWT %*
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.awt.TestBug1225EventQueueInterruptedAWT %*
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
@@ -169,6 +170,7 @@ REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.swt.TestBug672NewtCan
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.swt.TestBug672NewtCanvasSWTSashFormComposite %*
REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestWindows01NEWT
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestWindows02NEWT %*
REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated
REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT %*
@@ -208,6 +210,8 @@ REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn %*
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn %*
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn %*
+scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.javafx.TestNewtCanvasJFXGLn %*
+
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -time 5000
REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT
diff --git a/make/scripts/tests-x32-dbg.bat b/make/scripts/tests-x32-dbg.bat
index c89eee449..2b3e851b1 100755
--- a/make/scripts/tests-x32-dbg.bat
+++ b/make/scripts/tests-x32-dbg.bat
@@ -5,8 +5,8 @@ REM set TEMP=C:\Documents and Settings\jogamp\temp
REM set TMP=C:\Documents and Settings\jogamp\temp
set BLD_SUB=build-win32
-set J2RE_HOME=c:\jre1.7.0_67_x32
-set JAVA_HOME=c:\jdk1.7.0_67_x32
+set J2RE_HOME=c:\jre1.8.0_121_x32
+set JAVA_HOME=c:\jdk1.8.0_121_x32
set ANT_PATH=C:\apache-ant-1.9.4
set PROJECT_ROOT=D:\projects\jogamp\jogl
@@ -20,12 +20,12 @@ REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PATH%
REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PROJECT_ROOT%\make\lib\external\angle\win32\20120127;%PATH%
REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PROJECT_ROOT%\make\lib\external\angle\win32\20121010-chrome;%PATH%
REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PROJECT_ROOT%\make\lib\external\PVRVFrame\OGLES-2.0\Windows_x86_32;%PATH%
-set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%FFMPEG_LIB%;%PATH%
+set PATH=%J2RE_HOME%\bin;%JAVA_HOME%\bin;%ANT_PATH%\bin;%FFMPEG_LIB%;%PATH%
REM set LIB_DIR=%BLD_DIR%\lib;..\..\gluegen\%BLD_SUB%\obj
set LIB_DIR=
-set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\atomic\oculusvr.jar;%BLD_DIR%\jar\jogl-test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\%BLD_SUB%\gluegen-test-util.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar;%BLD_DIR%\..\make\lib\swt\win32-win32-x86\swt-debug.jar
+set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\atomic\oculusvr.jar;%BLD_DIR%\jar\jogl-test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\%BLD_SUB%\gluegen-test-util.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar;%BLD_DIR%\..\make\lib\swt\win32-win32-x86\swt.jar
echo CP_ALL %CP_ALL%
diff --git a/make/scripts/tests-x32.bat b/make/scripts/tests-x32.bat
index 893215fce..900c27ba1 100755
--- a/make/scripts/tests-x32.bat
+++ b/make/scripts/tests-x32.bat
@@ -1,7 +1,7 @@
set BLD_SUB=build-win32
-set J2RE_HOME=c:\jre1.7.0_67_x32
-set JAVA_HOME=c:\jdk1.7.0_67_x32
+set J2RE_HOME=c:\jre1.8.0_121_x32
+set JAVA_HOME=c:\jdk1.8.0_121_x32
set ANT_PATH=C:\apache-ant-1.9.4
REM set TEMP=C:\Documents and Settings\jogamp\temp
@@ -20,13 +20,13 @@ REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PATH%
REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PROJECT_ROOT%\make\lib\external\angle\win32\20120127;%PATH%
REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PROJECT_ROOT%\make\lib\external\angle\win32\20121010-chrome;%PATH%
REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PROJECT_ROOT%\make\lib\external\PVRVFrame\OGLES-2.0\Windows_x86_32;%PATH%
-set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%FFMPEG_LIB%;%PATH%
+set PATH=%J2RE_HOME%\bin;%JAVA_HOME%\bin;%ANT_PATH%\bin;%FFMPEG_LIB%;%PATH%
set BLD_DIR=..\%BLD_SUB%
REM set LIB_DIR=..\..\gluegen\%BLD_SUB%\obj;%BLD_DIR%\lib
set LIB_DIR=
-set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\atomic\oculusvr.jar;%BLD_DIR%\jar\jogl-test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\%BLD_SUB%\gluegen-test-util.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar;%BLD_DIR%\..\make\lib\swt\win32-win32-x86\swt-debug.jar
+set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\atomic\oculusvr.jar;%BLD_DIR%\jar\jogl-test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\%BLD_SUB%\gluegen-test-util.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar;%BLD_DIR%\..\make\lib\swt\win32-win32-x86\swt.jar
echo CP_ALL %CP_ALL%
diff --git a/make/scripts/tests-x32.sh b/make/scripts/tests-x32.sh
index 858ed5fd8..0d4644f4f 100755
--- a/make/scripts/tests-x32.sh
+++ b/make/scripts/tests-x32.sh
@@ -6,7 +6,7 @@ if [ -e $SDIR/../../../gluegen/make/scripts/setenv-build-jogl-x86.sh ] ; then
. $SDIR/../../../gluegen/make/scripts/setenv-build-jogl-x86.sh
fi
-export SWT_CLASSPATH=`pwd`/lib/swt/gtk-linux-x86/swt-debug.jar
+export SWT_CLASSPATH=`pwd`/lib/swt/gtk-linux-x86/swt.jar
. $SDIR/tests.sh `which java` -d32 ../build-x86 $*
diff --git a/make/scripts/tests-x64-dbg.bat b/make/scripts/tests-x64-dbg.bat
index 5b522672a..438b1ae07 100755
--- a/make/scripts/tests-x64-dbg.bat
+++ b/make/scripts/tests-x64-dbg.bat
@@ -5,8 +5,8 @@ REM set TEMP=C:\Documents and Settings\jogamp\temp
REM set TMP=C:\Documents and Settings\jogamp\temp
set BLD_SUB=build-win64
-set J2RE_HOME=c:\jre1.7.0_67_x64
-set JAVA_HOME=c:\jdk1.7.0_67_x64
+set J2RE_HOME=c:\jre1.8.0_121_x64
+set JAVA_HOME=c:\jdk1.8.0_121_x64
set ANT_PATH=C:\apache-ant-1.9.4
set PROJECT_ROOT=D:\projects\jogamp\jogl
@@ -19,9 +19,9 @@ REM set FFMPEG_LIB=C:\ffmpeg_libav\lavc54_lavf54_lavu52_lavr01-libav\x64
REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PROJECT_ROOT%\make\lib\external\PVRVFrame\OGLES-2.0\Windows_x86_64;%PATH%
-set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%FFMPEG_LIB%;%PATH%
+set PATH=%J2RE_HOME%\bin;%JAVA_HOME%\bin;%ANT_PATH%\bin;%FFMPEG_LIB%;%PATH%
-set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\atomic\oculusvr.jar;%BLD_DIR%\jar\jogl-test.jar;..\..\joal\%BLD_SUB%\joal.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\%BLD_SUB%\gluegen-test-util.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar;%BLD_DIR%\..\make\lib\swt\win32-win32-x86_64\swt-debug.jar
+set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\atomic\oculusvr.jar;%BLD_DIR%\jar\jogl-test.jar;..\..\joal\%BLD_SUB%\joal.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\%BLD_SUB%\gluegen-test-util.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar;%BLD_DIR%\..\make\lib\swt\win32-win32-x86_64\swt.jar
echo CP_ALL %CP_ALL%
@@ -70,7 +70,8 @@ REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.GLJPanel" "-Djogl.debug.Til
REM set D_ARGS="-Djogl.debug.GLContext" "-Djogl.debug.GLJPanel"
REM set D_ARGS="-Djogl.gljpanel.noverticalflip"
REM set D_ARGS="-Dnewt.debug=all"
-set D_ARGS="-Dnewt.debug.Window"
+REM set D_ARGS="-Dnewt.debug.Window"
+set D_ARGS="-Dnativewindow.debug.JFX" "-Dnewt.debug.Window"
REM set D_ARGS="-Dnewt.debug.Window.KeyEvent"
REM set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Window.KeyEvent" "-Dnewt.debug.EDT"
REM set D_ARGS="-Dnewt.debug.Window.MouseEvent"
diff --git a/make/scripts/tests-x64.bat b/make/scripts/tests-x64.bat
index 049dc1d99..7404529df 100755
--- a/make/scripts/tests-x64.bat
+++ b/make/scripts/tests-x64.bat
@@ -1,7 +1,7 @@
set BLD_SUB=build-win64
-set J2RE_HOME=c:\jre1.7.0_67_x64
-set JAVA_HOME=c:\jdk1.7.0_67_x64
+set J2RE_HOME=c:\jre1.8.0_121_x64
+set JAVA_HOME=c:\jdk1.8.0_121_x64
set ANT_PATH=C:\apache-ant-1.9.4
REM set TEMP=C:\Documents and Settings\jogamp\temp
@@ -15,13 +15,13 @@ set FFMPEG_LIB=C:\ffmpeg_libav\lavc55_lavf55_lavu52-ffmpeg-2013-10-09\x64
REM set FFMPEG_LIB=C:\ffmpeg_libav\lavc54_lavf54_lavu52_lavr01-libav\x64
REM set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PROJECT_ROOT%\make\lib\external\PVRVFrame\OGLES-2.0\Windows_x86_64;%PATH%
-set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%FFMPEG_LIB%;%PATH%
+set PATH=%J2RE_HOME%\bin;%JAVA_HOME%\bin;%ANT_PATH%\bin;%FFMPEG_LIB%;%PATH%
set BLD_DIR=..\%BLD_SUB%
REM set LIB_DIR=%BLD_DIR%\lib;..\..\gluegen\%BLD_SUB%\obj
set LIB_DIR=
-set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\atomic\oculusvr.jar;%BLD_DIR%\jar\jogl-test.jar;..\..\joal\%BLD_SUB%\joal.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\%BLD_SUB%\gluegen-test-util.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar;%BLD_DIR%\..\make\lib\swt\win32-win32-x86_64\swt-debug.jar
+set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\atomic\oculusvr.jar;%BLD_DIR%\jar\jogl-test.jar;..\..\joal\%BLD_SUB%\joal.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\%BLD_SUB%\gluegen-test-util.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar;%BLD_DIR%\..\make\lib\swt\win32-win32-x86_64\swt.jar
echo CP_ALL %CP_ALL%
set X_ARGS="-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true"
diff --git a/make/scripts/tests-x64.sh b/make/scripts/tests-x64.sh
index 8102c011f..52216502f 100755
--- a/make/scripts/tests-x64.sh
+++ b/make/scripts/tests-x64.sh
@@ -15,6 +15,8 @@ SDIR=`dirname $0`
#export LD_LIBRARY_PATH=$HOME/libav-11.2/lib:$LD_LIBRARY_PATH
#export LD_LIBRARY_PATH=$HOME/ffmpeg-2.5/lib:$LD_LIBRARY_PATH
+#export LD_LIBRARY_PATH=$HOME/ffmpeg-2.8/lib:$LD_LIBRARY_PATH
+
#J2RE_HOME=/opt-linux-x86_64/jre1.7.0_45
#JAVA_HOME=/opt-linux-x86_64/jdk1.7.0_45
#J2RE_HOME=/opt-linux-x86_64/jre7
@@ -25,5 +27,8 @@ if [ -e $SDIR/../../../gluegen/make/scripts/setenv-build-jogl-x86_64.sh ] ; then
. $SDIR/../../../gluegen/make/scripts/setenv-build-jogl-x86_64.sh
fi
+export SWT_CLASSPATH=`pwd`/lib/swt/gtk-linux-x86_64/swt.jar
+#export SWT_CLASSPATH=/usr/local/projects/JOGL/SWT/swt-4.3.0/gtk-linux-x86_64/swt-debug.jar
+
. $SDIR/tests.sh `which java` -d64 ../build-x86_64 $*
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index d19631f02..bad31647a 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -42,9 +42,14 @@ if [ $MOSX -eq 1 ] ; then
MOSX_MT=1
fi
-# We use TempJarCache per default now!
-#export LD_LIBRARY_PATH=$JOGAMP_LD_LIBRARY_PATH
-#export DYLD_LIBRARY_PATH=$JOGAMP_DYLD_LIBRARY_PATH
+# We use TempJarCache and JAR files per default now!
+export USE_BUILDDIR=0
+#export USE_BUILDDIR=1
+
+if [ $USE_BUILDDIR -eq 1 ] ; then
+ export LD_LIBRARY_PATH=$JOGAMP_LD_LIBRARY_PATH
+ export DYLD_LIBRARY_PATH=$JOGAMP_DYLD_LIBRARY_PATH
+fi
#export LD_LIBRARY_PATH=$spath/../../EXTERNAL/PVRVFrame/OGLES-2.0/Linux_x86_64:$LD_LIBRARY_PATH
#export LD_LIBRARY_PATH=$spath/../../EXTERNAL/PVRVFrame/OGLES-2.0/Linux_x86_32:$LD_LIBRARY_PATH
@@ -113,6 +118,8 @@ function jrun() {
#D_ARGS="-Djogamp.debug.ProcAddressHelper -Djogamp.debug.NativeLibrary -Djogamp.debug.NativeLibrary.Lookup -Djogamp.debug.JNILibLoader -Djogamp.debug.TempJarCache -Djogamp.debug.JarUtil -Djogl.glu.nojava=true"
#D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
+ #D_ARGS="-Dnativewindow.debug.SWT"
+ #D_ARGS="-Dnativewindow.debug.SWT -Dnativewindow.debug.X11Util -Dnewt.debug.Window"
#D_ARGS="-Dnativewindow.debug=all -Dnewt.debug.Window"
#D_ARGS="-Djogl.debug=all -Dnativewindow.debug=all -Dnewt.debug=all -Djogamp.debug.Lock"
@@ -121,6 +128,8 @@ function jrun() {
#D_ARGS="-Dnativewindow.debug.X11Util.ATI_HAS_NO_XCLOSEDISPLAY_BUG"
#D_ARGS="-Dnativewindow.debug.X11Util.ATI_HAS_NO_MULTITHREADING_BUG"
+ #D_ARGS="-Dnativewindow.debug.JFX -Dnewt.debug.Window -Djogamp.newt.javafx.UseJFXEDT=false"
+ #D_ARGS="-Dnativewindow.debug.JFX -Dnewt.debug.Window"
#D_ARGS="-Djogl.disable.opengldesktop"
#D_ARGS="-Djogl.disable.opengles"
#D_ARGS="-Djogl.disable.openglcore"
@@ -138,6 +147,7 @@ function jrun() {
#D_ARGS="-Djogl.debug.GLSLCode -Djogl.debug.TraceGL"
#D_ARGS="-Djogl.debug.GLSLCode -Djogl.debug.DebugGL"
#D_ARGS="-Djogl.debug.GLContext -Dnativewindow.debug.JAWT -Dnewt.debug.Window"
+ #D_ARGS="-Dnativewindow.debug.SWT -Djogl.debug.GLCanvas"
#D_ARGS="-Dnativewindow.debug.JAWT -Djogl.debug.GLCanvas"
#D_ARGS="-Dnativewindow.debug.JAWT -Djogamp.debug.TaskBase.TraceSource"
#D_ARGS="-Dnativewindow.debug.JAWT"
@@ -153,10 +163,16 @@ function jrun() {
#D_ARGS="-Djogl.debug.DebugGL -Djogl.debug.FBObject -Djogl.debug.GLContext -Djogl.debug.GLDrawable -Djogl.debug.GLCanvas -Dnewt.debug.Window"
#D_ARGS="-Djogl.debug.DebugGL -Djogl.debug.GLContext -Djogl.debug.GLContext.TraceSwitch -Djogl.debug.GLDrawable"
#D_ARGS="-Dnativewindow.debug.GraphicsConfiguration -Djogl.debug.GLDrawable -Djogl.debug.GLContext -Djogl.debug.FBObject"
- #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnativewindow.debug.GraphicsConfiguration"
+ #D_ARGS="-Djogl.debug.GLContext"
+ #D_ARGS="-Djogl.debug.GLContext -Dnativewindow.debug.GraphicsConfiguration"
+ #D_ARGS="-Djogl.debug.GLContext -Dnativewindow.debug.X11Util.XSync"
#D_ARGS="-Dnativewindow.debug.GraphicsConfiguration"
+ #D_ARGS="-Djogl.debug.GLDrawable -Djogl.debug.GLContext -Djogl.debug.GLProfile"
+ #D_ARGS="-Djogamp.debug.ProcAddressHelper -Djogamp.debug.NativeLibrary -Djogl.debug.GLContext -Djogl.debug.GLProfile"
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLProfile"
+ #D_ARGS="-Djogl.debug=all"
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLDrawable"
+ #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnativewindow.debug.GraphicsConfiguration"
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLDrawable -Djogl.debug.GLProfile -Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock"
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnativewindow.debug.ProxySurface -Djogl.debug.GLProfile -Djogl.disable.opengldesktop"
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnativewindow.debug.ProxySurface -Djogl.debug.GLProfile"
@@ -175,6 +191,7 @@ function jrun() {
#D_ARGS="-Djogl.debug.GLEventListenerState"
#D_ARGS="-Djogl.debug.GLDebugMessageHandler"
#D_ARGS="-Djogl.debug.GLDebugMessageHandler -Djogl.debug.DebugGL"
+ #D_ARGS="-Djogl.debug.GLDebugMessageHandler -Djogl.debug.DebugGL -Djogl.debug.GLContext"
#D_ARGS="-Djogl.debug.GLDebugMessageHandler -Djogl.debug.TraceGL -Djogl.debug.DebugGL -Djogl.debug.GLSLCode -Djogl.debug.GLSLState"
#D_ARGS="-Djogl.debug.GLDebugMessageHandler -Djogl.debug.DebugGL -Djogl.debug.TraceGL"
#D_ARGS="-Djogl.1thread=false -Djogl.debug.Threading"
@@ -182,13 +199,16 @@ function jrun() {
#D_ARGS="-Djogl.debug.DebugGL -Djogl.debug.TraceGL -Djogl.debug.GLContext.TraceSwitch -Djogl.debug=all"
#D_ARGS="-Djogl.debug.GLArrayData"
#D_ARGS="-Dnewt.debug.Screen -Dnewt.debug.Window"
- D_ARGS="-Dnewt.debug.Window"
+ #D_ARGS="-Dnewt.debug.Window"
#D_ARGS="-Dnewt.debug.Screen"
+ #D_ARGS="-Dnewt.window.icons=null,null"
+ #D_ARGS="-Dnewt.window.icons=../src/test/com/jogamp/opengl/test/junit/jogl/util/texture/test-ntscI_4-01-160x90.png,../src/test/com/jogamp/opengl/test/junit/jogl/util/texture/cross-grey-alpha-16x16.png -Djogamp.debug.IOUtil"
#D_ARGS="-Dnewt.test.Screen.disableRandR13"
#D_ARGS="-Dnewt.test.Screen.disableScreenMode -Dnewt.debug.Screen"
#D_ARGS="-Dnewt.debug.Screen -Djogl.debug.Animator"
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLProfile"
#D_ARGS="-Djogl.debug.GLProfile"
+ #D_ARGS="-Djogl.debug.EGLDisplayUtil -Djogl.debug.GLContext"
#D_ARGS="-Dnewt.debug.MainThread"
#D_ARGS="-Dnativewindow.debug.GraphicsConfiguration -Dnativewindow.debug.NativeWindow"
#D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Animator -Djogl.debug.GLDrawable -Djogl.debug.GLContext -Djogl.debug.GLContext.TraceSwitch"
@@ -209,7 +229,6 @@ function jrun() {
#D_ARGS="-Dnativewindow.debug.X11Util -Dnativewindow.debug.X11Util.XSync"
#D_ARGS="-Dnativewindow.debug.X11Util.XSync -Dnativewindow.debug.X11Util.TraceDisplayLifecycle"
#D_ARGS="-Dnativewindow.debug.X11Util.XSync -Dnewt.debug.Window"
- #D_ARGS="-Djogl.debug.GLDrawable -Djogl.debug.GLContext"
#D_ARGS="-Dnativewindow.debug.NativeWindow -Dnativewindow.debug.X11Util"
#D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=3000 -Djogamp.debug.Lock"
#D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=3000 -Djogamp.debug.Lock -Djogl.debug.GLContext.TraceSwitch"
@@ -224,11 +243,8 @@ function jrun() {
#D_ARGS="-Dnewt.debug=all -Djogamp.common.utils.locks.Lock.timeout=600000"
#D_ARGS="-Djogl.debug.Animator -Dnewt.debug=all"
#D_ARGS="-Dnewt.debug.EDT -Dnewt.debug.Display -Dnativewindow.debug.X11Util -Djogl.debug.GLDrawable -Djogl.debug.GLCanvas"
- #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLContext.TraceSwitch"
- #D_ARGS="-Djogl.debug.GLContext"
#D_ARGS="-Dnativewindow.debug.GraphicsConfiguration -Djogl.debug.CapabilitiesChooser -Djogl.debug.GLDrawable -Djogl.debug.GLProfile"
#D_ARGS="-Dnewt.debug.Screen -Dnewt.debug.EDT -Djogamp.debug.Lock"
- #D_ARGS="-Djogl.debug.GLContext -Dnativewindow.debug.GraphicsConfiguration"
#D_ARGS="-Dnewt.debug.EDT"
#D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT -Djogl.debug.GLContext"
#D_ARGS="-Dnewt.debug.Window -Djogl.debug.Animator -Dnewt.debug.Screen"
@@ -242,6 +258,7 @@ function jrun() {
#D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Window.KeyEvent"
#D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Window.MouseEvent -Dnewt.debug.Window.KeyEvent"
#D_ARGS="-Dnewt.debug.Window"
+ #D_ARGS="-Dnewt.debug.Window.visibility.failure.freeze"
#D_ARGS="-Xprof"
#D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
#D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel"
@@ -258,7 +275,6 @@ function jrun() {
#D_ARGS="-Djogl.debug.GLJPanel -Djogl.debug.DebugGL"
#D_ARGS="-Djogl.gljpanel.noverticalflip"
#D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Animator"
- #D_ARGS="-Djogl.debug.GLContext -Dnativewindow.debug.X11Util.XSync"
#D_ARGS="-Dnativewindow.debug.X11Util.XSync -Dnativewindow.debug.ToolkitLock.TraceLock"
#D_ARGS="-Dnativewindow.debug.NativeWindow"
#D_ARGS="-Dnativewindow.osx.calayer.bugfree"
@@ -281,6 +297,7 @@ function jrun() {
#D_ARGS="-Djogamp.debug.JNILibLoader -Djogamp.debug.TempJarCache -Djogamp.debug.JarUtil -Djogamp.debug.IOUtil"
#D_ARGS="-Djogamp.debug.JNILibLoader -Djogamp.debug.TempFileCache -Djogamp.debug.TempJarCache -Djogamp.debug.JarUtil"
#D_ARGS="-Djogamp.debug.JNILibLoader -Djogamp.debug.TempFileCache -Djogamp.debug.TempJarCache -Djogamp.debug.JarUtil -Djogamp.gluegen.UseTempJarCache=false"
+ #D_ARGS="-Djogamp.debug.JNILibLoader.Perf"
#D_ARGS="-Dnewt.test.EDTMainThread -Dnewt.debug.MainThread"
#C_ARG="com.jogamp.newt.util.MainThread"
#D_ARGS="-Dnewt.debug.MainThread"
@@ -305,7 +322,9 @@ function jrun() {
#D_ARGS="-Djogamp.debug.IOUtil -Djogl.debug.GLSLCode -Djogl.debug.GLMediaPlayer"
#D_ARGS="-Djogl.debug.AudioSink -Djoal.openal.lib=system"
#D_ARGS="-Djogl.debug.AudioSink -Djogl.debug.AudioSink.trace"
- #D_ARGS="-Djogl.debug.AudioSink -Djogl.debug.GLMediaPlayer"
+ #D_ARGS="-Djogamp.debug.NativeLibrary -Djogamp.debug.NativeLibrary.Lookup -Djogamp.debug.JNILibLoader -Djogl.debug.AudioSink -Djogl.debug.GLMediaPlayer"
+ #D_ARGS="-Djogamp.debug.NativeLibrary -Djogl.debug.AudioSink"
+ #D_ARGS="-Djogamp.debug.NativeLibrary -Djogl.debug.AudioSink -Djoal.openal.lib=system"
#D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.GLMediaPlayer.Native"
#D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.GLSLCode"
#D_ARGS="-Djogl.debug.GLMediaPlayer.StreamWorker.delay=25 -Djogl.debug.GLMediaPlayer"
@@ -330,9 +349,14 @@ function jrun() {
#export USE_CLASSPATH=$JOGAMP_ALL_AWT_CLASSPATH
export USE_CLASSPATH=$JOGAMP_ALL_NOAWT_CLASSPATH
#export USE_CLASSPATH=$JOGAMP_MOBILE_CLASSPATH
- #export USE_CLASSPATH=.:$GLUEGEN_JAR:$JOGL_BUILD_DIR/jar/atomic/jogl.jar:$JOGL_BUILD_DIR/jar/atomic/jogl-gldesktop.jar:$JOGL_BUILD_DIR/jar/atomic/jogl-os-x11.jar:$JOGL_BUILD_DIR/jar/atomic/jogl-util.jar:$JOGL_BUILD_DIR/jar/atomic/nativewindow.jar:$JOGL_BUILD_DIR/jar/atomic/nativewindow-os-x11.jar:$JOGL_BUILD_DIR/jar/atomic/newt.jar:$JOGL_BUILD_DIR/jar/atomic/newt-driver-x11.jar:$JOGL_BUILD_DIR/jar/atomic/newt-ogl.jar:$JOGL_BUILD_DIR/jar/jogl-test.jar:$SWT_CLASSPATH:$JUNIT_JAR:$ANT_JARS
+ #export USE_CLASSPATH=.:$GLUEGEN_JAR:$JOGL_BUILDDIR/jar/atomic/jogl.jar:$JOGL_BUILDDIR/jar/atomic/jogl-gldesktop.jar:$JOGL_BUILDDIR/jar/atomic/jogl-os-x11.jar:$JOGL_BUILDDIR/jar/atomic/jogl-util.jar:$JOGL_BUILDDIR/jar/atomic/nativewindow.jar:$JOGL_BUILDDIR/jar/atomic/nativewindow-os-x11.jar:$JOGL_BUILDDIR/jar/atomic/newt.jar:$JOGL_BUILDDIR/jar/atomic/newt-driver-x11.jar:$JOGL_BUILDDIR/jar/atomic/newt-ogl.jar:$JOGL_BUILDDIR/jar/jogl-test.jar:$JUNIT_JAR:$ANT_JARS
X_ARGS="-Djava.awt.headless=true $X_ARGS"
fi
+
+ if [ $USE_BUILDDIR -eq 1 ] ; then
+ export USE_CLASSPATH=.:$GLUEGEN_BUILDDIR/classes:$GLUEGEN_BUILDDIR/test/build/classes:$JOAL_BUILDDIR/classes:$JOGL_BUILDDIR/nativewindow/classes:$JOGL_BUILDDIR/jogl/classes:$JOGL_BUILDDIR/newt/classes:$JOGL_BUILDDIR/oculusvr/classes:$JOGL_BUILDDIR/test/build/classes:$JUNIT_JAR:$ANT_JARS
+ fi
+
if [ $swton -eq 1 ] ; then
export USE_CLASSPATH=$USE_CLASSPATH:$JOGL_SWT_CLASSPATH
fi
@@ -340,8 +364,9 @@ function jrun() {
export USE_CLASSPATH=$CUSTOM_CLASSPATH:$USE_CLASSPATH
fi
#Test NEWT Broadcom ..
- #export USE_CLASSPATH=$JOGL_BUILD_DIR/jar/atomic/newt.driver.broadcomegl.jar::$USE_CLASSPATH
+ #export USE_CLASSPATH=$JOGL_BUILDDIR/jar/atomic/newt.driver.broadcomegl.jar::$USE_CLASSPATH
#X_ARGS="-Dnativewindow.ws.name=jogamp.newt.driver.broadcom.egl $X_ARGS"
+ echo USE_BUILDDIR $USE_BUILDDIR
echo USE_CLASSPATH $USE_CLASSPATH
if [ $MOSX_MT -eq 1 ] ; then
if [ $awton -eq 0 -a $swton -eq 0 ] ; then
@@ -378,6 +403,11 @@ function testnoawt() {
jrun 0 0 $* 2>&1 | tee -a java-run.log
}
+function testjfx() {
+ MOSX_MT=0
+ jrun 1 0 $* 2>&1 | tee -a java-run.log
+}
+
function testawt() {
MOSX_MT=0
jrun 1 0 $* 2>&1 | tee -a java-run.log
@@ -411,16 +441,17 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile03NEWTOffscreen $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile04NEWTOffscreenNoARBCtx $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestVersionSemanticsNOUI $*
+#
#
# Stereo
#
#testnoawt com.jogamp.opengl.test.junit.jogl.stereo.StereoDemo01 $*
-
+#
#
# HiDPI
#
-testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2SimpleNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
@@ -567,6 +598,7 @@ testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLProfileDeviceNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT $*
@@ -616,14 +648,17 @@ testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.TestWindows01NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.TestWindows02NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.TestWindowAndPointerIconNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated $*
#testnoawt com.jogamp.opengl.test.junit.newt.TestGLWindows03NEWTAnimResize $*
#testnoawt com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
#testnoawt com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
+#testnoawt com.jogamp.opengl.test.junit.newt.TestBug1211IRQ00NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00bNEWT $*
@@ -687,6 +722,7 @@ testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
# <END>
#
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug1245JTabbedPanelCrashAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT $*
@@ -708,6 +744,7 @@ testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelResize01AWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug1225EventQueueInterruptedAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.Bug818GLJPanelAndGLCanvasApplet $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.GLJPanelsAndGLCanvasDemoGL2Applet $*
@@ -721,11 +758,16 @@ testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#
# SWT (testswt)
#
-#testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn $*
-#testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
+#testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor01 $*
+#testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02NewtGLWindow $*
#testswt com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn $*
+#testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
+testswt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT $*
+#testswt com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT $*
+#testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn $*
#testswt com.jogamp.opengl.test.junit.jogl.swt.TestBug672NewtCanvasSWTSashForm $*
#testswt com.jogamp.opengl.test.junit.jogl.swt.TestBug672NewtCanvasSWTSashFormComposite $*
+#testswt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2SWT3 $*
#
# awtswt (testawtswt)
@@ -782,6 +824,15 @@ testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT $*
#
+# Bug 1249 - NEWT X11:
+# - setVisible(false) IconicState not listening to _NET_WM_STATE_HIDDEN;
+# - setVisible(true) not restoring from _NET_WM_STATE_HIDDEN
+#testnoawt com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
+#testnoawt com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
+
+#
# NEWT Parenting (w/ NEWT, AWT or SWT)
#
#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT $*
@@ -800,6 +851,15 @@ testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT $*
#
+# JavaFX (testjfx)
+#
+#testjfx com.jogamp.opengl.test.junit.jogl.javafx.JFXStageGLChild01 $*
+#testjfx com.jogamp.opengl.test.junit.jogl.javafx.TestNewtCanvasJFXGLn $*
+#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
+
+#
# Misc Utils
#
#testnoawt com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT $*
@@ -812,6 +872,8 @@ testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestImageTypeNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureIONEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT $*
@@ -890,6 +952,10 @@ testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02bNEWT $*
+# caused a freeze/crash on OSX
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.perf.TestPerf001GLJPanelInit02AWT $*
+
# NEW
$spath/count-edt-start.sh java-run.log
diff --git a/make/stub_includes/egl/EGL/egl.h b/make/stub_includes/egl/EGL/egl.h
index 5a2729121..efe39ee6f 100644
--- a/make/stub_includes/egl/EGL/egl.h
+++ b/make/stub_includes/egl/EGL/egl.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -33,12 +33,12 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
-** Khronos $Revision: 29318 $ on $Date: 2015-01-02 03:16:10 -0800 (Fri, 02 Jan 2015) $
+** Khronos $Revision: 32075 $ on $Date: 2015-09-30 10:36:35 -0700 (Wed, 30 Sep 2015) $
*/
#include <EGL/eglplatform.h>
-/* Generated on date 20150102 */
+/* Generated on date 20150930 */
/* Generated C header for:
* API: egl
diff --git a/make/stub_includes/egl/EGL/eglext.h b/make/stub_includes/egl/EGL/eglext.h
index c8c93773b..2a950e3cc 100644
--- a/make/stub_includes/egl/EGL/eglext.h
+++ b/make/stub_includes/egl/EGL/eglext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -33,12 +33,12 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
-** Khronos $Revision: 29318 $ on $Date: 2015-01-02 03:16:10 -0800 (Fri, 02 Jan 2015) $
+** Khronos $Revision: 32074 $ on $Date: 2015-09-30 10:36:02 -0700 (Wed, 30 Sep 2015) $
*/
#include <EGL/eglplatform.h>
-#define EGL_EGLEXT_VERSION 20150102
+#define EGL_EGLEXT_VERSION 20150930
/* Generated C header for:
* API: egl
@@ -94,12 +94,55 @@ EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type,
#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
#endif /* EGL_KHR_create_context */
+#ifndef EGL_KHR_create_context_no_error
+#define EGL_KHR_create_context_no_error 1
+#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3
+#endif /* EGL_KHR_create_context_no_error */
+
+#ifndef EGL_KHR_debug
+#define EGL_KHR_debug 1
+typedef void *EGLLabelKHR;
+typedef void *EGLObjectKHR;
+// typedef void (EGLAPIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
+#define EGL_OBJECT_THREAD_KHR 0x33B0
+#define EGL_OBJECT_DISPLAY_KHR 0x33B1
+#define EGL_OBJECT_CONTEXT_KHR 0x33B2
+#define EGL_OBJECT_SURFACE_KHR 0x33B3
+#define EGL_OBJECT_IMAGE_KHR 0x33B4
+#define EGL_OBJECT_SYNC_KHR 0x33B5
+#define EGL_OBJECT_STREAM_KHR 0x33B6
+#define EGL_DEBUG_MSG_CRITICAL_KHR 0x33B9
+#define EGL_DEBUG_MSG_ERROR_KHR 0x33BA
+#define EGL_DEBUG_MSG_WARN_KHR 0x33BB
+#define EGL_DEBUG_MSG_INFO_KHR 0x33BC
+#define EGL_DEBUG_CALLBACK_KHR 0x33B8
+// typedef EGLint (EGLAPIENTRYP PFNEGLDEBUGMESSAGECONTROLKHRPROC) (EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEBUGKHRPROC) (EGLint attribute, EGLAttrib *value);
+typedef EGLint (EGLAPIENTRYP PFNEGLLABELOBJECTKHRPROC) (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label);
+#ifdef EGL_EGLEXT_PROTOTYPES
+// EGLAPI EGLint EGLAPIENTRY eglDebugMessageControlKHR (EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryDebugKHR (EGLint attribute, EGLAttrib *value);
+EGLAPI EGLint EGLAPIENTRY eglLabelObjectKHR (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label);
+#endif
+#endif /* EGL_KHR_debug */
+
#ifndef EGL_KHR_fence_sync
#define EGL_KHR_fence_sync 1
+typedef khronos_utime_nanoseconds_t EGLTimeKHR;
#ifdef KHRONOS_SUPPORT_INT64
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
#define EGL_SYNC_CONDITION_KHR 0x30F8
#define EGL_SYNC_FENCE_KHR 0x30F9
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#endif
#endif /* KHRONOS_SUPPORT_INT64 */
#endif /* EGL_KHR_fence_sync */
@@ -239,7 +282,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglSetDamageRegionKHR (EGLDisplay dpy, EGLSurface
#ifndef EGL_KHR_reusable_sync
#define EGL_KHR_reusable_sync 1
-typedef khronos_utime_nanoseconds_t EGLTimeKHR;
#ifdef KHRONOS_SUPPORT_INT64
#define EGL_SYNC_STATUS_KHR 0x30F1
#define EGL_SIGNALED_KHR 0x30F2
@@ -251,17 +293,9 @@ typedef khronos_utime_nanoseconds_t EGLTimeKHR;
#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001
#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
-typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync);
-EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
#endif
#endif /* KHRONOS_SUPPORT_INT64 */
#endif /* EGL_KHR_reusable_sync */
@@ -427,6 +461,12 @@ EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR
#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
+#ifndef EGL_ANGLE_device_d3d
+#define EGL_ANGLE_device_d3d 1
+#define EGL_D3D9_DEVICE_ANGLE 0x33A0
+#define EGL_D3D11_DEVICE_ANGLE 0x33A1
+#endif /* EGL_ANGLE_device_d3d */
+
#ifndef EGL_ANGLE_query_surface_pointer
#define EGL_ANGLE_query_surface_pointer 1
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
@@ -489,11 +529,19 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint a
#define EGL_DRM_DEVICE_FILE_EXT 0x3233
#endif /* EGL_EXT_device_drm */
+#ifndef EGL_EXT_device_enumeration
+#define EGL_EXT_device_enumeration 1
+#endif /* EGL_EXT_device_enumeration */
+
#ifndef EGL_EXT_device_openwf
#define EGL_EXT_device_openwf 1
#define EGL_OPENWF_DEVICE_ID_EXT 0x3237
#endif /* EGL_EXT_device_openwf */
+#ifndef EGL_EXT_device_query
+#define EGL_EXT_device_query 1
+#endif /* EGL_EXT_device_query */
+
#ifndef EGL_EXT_image_dma_buf_import
#define EGL_EXT_image_dma_buf_import 1
#define EGL_LINUX_DMA_BUF_EXT 0x3270
@@ -616,6 +664,35 @@ EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSu
#endif
#endif /* EGL_EXT_swap_buffers_with_damage */
+#ifndef EGL_EXT_yuv_surface
+#define EGL_EXT_yuv_surface 1
+#define EGL_YUV_ORDER_EXT 0x3301
+#define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311
+#define EGL_YUV_SUBSAMPLE_EXT 0x3312
+#define EGL_YUV_DEPTH_RANGE_EXT 0x3317
+#define EGL_YUV_CSC_STANDARD_EXT 0x330A
+#define EGL_YUV_PLANE_BPP_EXT 0x331A
+#define EGL_YUV_BUFFER_EXT 0x3300
+#define EGL_YUV_ORDER_YUV_EXT 0x3302
+#define EGL_YUV_ORDER_YVU_EXT 0x3303
+#define EGL_YUV_ORDER_YUYV_EXT 0x3304
+#define EGL_YUV_ORDER_UYVY_EXT 0x3305
+#define EGL_YUV_ORDER_YVYU_EXT 0x3306
+#define EGL_YUV_ORDER_VYUY_EXT 0x3307
+#define EGL_YUV_ORDER_AYUV_EXT 0x3308
+#define EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313
+#define EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314
+#define EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315
+#define EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318
+#define EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319
+#define EGL_YUV_CSC_STANDARD_601_EXT 0x330B
+#define EGL_YUV_CSC_STANDARD_709_EXT 0x330C
+#define EGL_YUV_CSC_STANDARD_2020_EXT 0x330D
+#define EGL_YUV_PLANE_BPP_0_EXT 0x331B
+#define EGL_YUV_PLANE_BPP_8_EXT 0x331C
+#define EGL_YUV_PLANE_BPP_10_EXT 0x331D
+#endif /* EGL_EXT_yuv_surface */
+
#ifndef EGL_HI_clientpixmap
#define EGL_HI_clientpixmap 1
struct EGLClientPixmapHI {
@@ -664,6 +741,16 @@ EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR
#endif
#endif /* EGL_MESA_drm_image */
+#ifndef EGL_MESA_image_dma_buf_export
+#define EGL_MESA_image_dma_buf_export 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageQueryMESA (EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers);
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageMESA (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets);
+#endif
+#endif /* EGL_MESA_image_dma_buf_export */
+
#ifndef EGL_MESA_platform_gbm
#define EGL_MESA_platform_gbm 1
#define EGL_PLATFORM_GBM_MESA 0x31D7
diff --git a/make/stub_includes/opengl/GL/glcorearb.h b/make/stub_includes/opengl/GL/glcorearb.h
index e5df49155..2f921fd92 100644
--- a/make/stub_includes/opengl/GL/glcorearb.h
+++ b/make/stub_includes/opengl/GL/glcorearb.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -33,7 +33,7 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
-** Khronos $Revision: 29735 $ on $Date: 2015-02-02 19:00:01 -0800 (Mon, 02 Feb 2015) $
+** Khronos $Revision: 31597 $ on $Date: 2015-06-25 16:32:35 -0400 (Thu, 25 Jun 2015) $
*/
/* Function declaration macros - to move into gl-platform.h */
@@ -1146,6 +1146,22 @@ typedef unsigned short GLhalf;
#define GL_COLOR_ATTACHMENT13 0x8CED
#define GL_COLOR_ATTACHMENT14 0x8CEE
#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_COLOR_ATTACHMENT16 0x8CF0
+#define GL_COLOR_ATTACHMENT17 0x8CF1
+#define GL_COLOR_ATTACHMENT18 0x8CF2
+#define GL_COLOR_ATTACHMENT19 0x8CF3
+#define GL_COLOR_ATTACHMENT20 0x8CF4
+#define GL_COLOR_ATTACHMENT21 0x8CF5
+#define GL_COLOR_ATTACHMENT22 0x8CF6
+#define GL_COLOR_ATTACHMENT23 0x8CF7
+#define GL_COLOR_ATTACHMENT24 0x8CF8
+#define GL_COLOR_ATTACHMENT25 0x8CF9
+#define GL_COLOR_ATTACHMENT26 0x8CFA
+#define GL_COLOR_ATTACHMENT27 0x8CFB
+#define GL_COLOR_ATTACHMENT28 0x8CFC
+#define GL_COLOR_ATTACHMENT29 0x8CFD
+#define GL_COLOR_ATTACHMENT30 0x8CFE
+#define GL_COLOR_ATTACHMENT31 0x8CFF
#define GL_DEPTH_ATTACHMENT 0x8D00
#define GL_STENCIL_ATTACHMENT 0x8D20
#define GL_FRAMEBUFFER 0x8D40
@@ -3364,9 +3380,9 @@ GLAPI void APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offs
#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
-typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
+typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
+GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
#endif
#endif /* GL_ARB_sparse_texture */
@@ -3530,6 +3546,11 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo
#define GL_KHR_debug 1
#endif /* GL_KHR_debug */
+#ifndef GL_KHR_no_error
+#define GL_KHR_no_error 1
+#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
+#endif /* GL_KHR_no_error */
+
#ifndef GL_KHR_robust_buffer_access_behavior
#define GL_KHR_robust_buffer_access_behavior 1
#endif /* GL_KHR_robust_buffer_access_behavior */
diff --git a/make/stub_includes/opengl/GL/glext.h b/make/stub_includes/opengl/GL/glext.h
index 4222b20f4..578c748b5 100644
--- a/make/stub_includes/opengl/GL/glext.h
+++ b/make/stub_includes/opengl/GL/glext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -33,13 +33,13 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
-** Khronos $Revision: 29735 $ on $Date: 2015-02-02 19:00:01 -0800 (Mon, 02 Feb 2015) $
+** Khronos $Revision: 31903 $ on $Date: 2015-09-03 18:45:17 -0400 (Thu, 03 Sep 2015) $
*/
/* Function declaration macros - to move into gl-platform.h */
#include "gl-platform.h"
-#define GL_GLEXT_VERSION 20150202
+#define GL_GLEXT_VERSION 20150903
/* Generated C header for:
* API: gl
@@ -1027,6 +1027,22 @@ typedef unsigned short GLhalf;
#define GL_COLOR_ATTACHMENT13 0x8CED
#define GL_COLOR_ATTACHMENT14 0x8CEE
#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_COLOR_ATTACHMENT16 0x8CF0
+#define GL_COLOR_ATTACHMENT17 0x8CF1
+#define GL_COLOR_ATTACHMENT18 0x8CF2
+#define GL_COLOR_ATTACHMENT19 0x8CF3
+#define GL_COLOR_ATTACHMENT20 0x8CF4
+#define GL_COLOR_ATTACHMENT21 0x8CF5
+#define GL_COLOR_ATTACHMENT22 0x8CF6
+#define GL_COLOR_ATTACHMENT23 0x8CF7
+#define GL_COLOR_ATTACHMENT24 0x8CF8
+#define GL_COLOR_ATTACHMENT25 0x8CF9
+#define GL_COLOR_ATTACHMENT26 0x8CFA
+#define GL_COLOR_ATTACHMENT27 0x8CFB
+#define GL_COLOR_ATTACHMENT28 0x8CFC
+#define GL_COLOR_ATTACHMENT29 0x8CFD
+#define GL_COLOR_ATTACHMENT30 0x8CFE
+#define GL_COLOR_ATTACHMENT31 0x8CFF
#define GL_DEPTH_ATTACHMENT 0x8D00
#define GL_STENCIL_ATTACHMENT 0x8D20
#define GL_FRAMEBUFFER 0x8D40
@@ -2845,6 +2861,17 @@ GLAPI void APIENTRY glTextureBarrier (void);
#define GL_ARB_ES3_1_compatibility 1
#endif /* GL_ARB_ES3_1_compatibility */
+#ifndef GL_ARB_ES3_2_compatibility
+#define GL_ARB_ES3_2_compatibility 1
+#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
+#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
+#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
+typedef void (APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+#endif
+#endif /* GL_ARB_ES3_2_compatibility */
+
#ifndef GL_ARB_ES3_compatibility
#define GL_ARB_ES3_compatibility 1
#endif /* GL_ARB_ES3_compatibility */
@@ -3258,6 +3285,10 @@ GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
#endif /* GL_ARB_fragment_shader */
+#ifndef GL_ARB_fragment_shader_interlock
+#define GL_ARB_fragment_shader_interlock 1
+#endif /* GL_ARB_fragment_shader_interlock */
+
#ifndef GL_ARB_framebuffer_no_attachments
#define GL_ARB_framebuffer_no_attachments 1
#endif /* GL_ARB_framebuffer_no_attachments */
@@ -3318,6 +3349,91 @@ GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachmen
#define GL_ARB_gpu_shader_fp64 1
#endif /* GL_ARB_gpu_shader_fp64 */
+#ifndef GL_ARB_gpu_shader_int64
+#define GL_ARB_gpu_shader_int64 1
+#define GL_INT64_ARB 0x140E
+#define GL_INT64_VEC2_ARB 0x8FE9
+#define GL_INT64_VEC3_ARB 0x8FEA
+#define GL_INT64_VEC4_ARB 0x8FEB
+#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
+typedef void (APIENTRYP PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x);
+typedef void (APIENTRYP PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y);
+typedef void (APIENTRYP PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z);
+typedef void (APIENTRYP PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
+typedef void (APIENTRYP PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64 *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1i64ARB (GLint location, GLint64 x);
+GLAPI void APIENTRY glUniform2i64ARB (GLint location, GLint64 x, GLint64 y);
+GLAPI void APIENTRY glUniform3i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z);
+GLAPI void APIENTRY glUniform4i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
+GLAPI void APIENTRY glUniform1i64vARB (GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glUniform2i64vARB (GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glUniform3i64vARB (GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glUniform4i64vARB (GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glUniform1ui64ARB (GLint location, GLuint64 x);
+GLAPI void APIENTRY glUniform2ui64ARB (GLint location, GLuint64 x, GLuint64 y);
+GLAPI void APIENTRY glUniform3ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
+GLAPI void APIENTRY glUniform4ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
+GLAPI void APIENTRY glUniform1ui64vARB (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glUniform2ui64vARB (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glUniform3ui64vARB (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glUniform4ui64vARB (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glGetUniformi64vARB (GLuint program, GLint location, GLint64 *params);
+GLAPI void APIENTRY glGetUniformui64vARB (GLuint program, GLint location, GLuint64 *params);
+GLAPI void APIENTRY glGetnUniformi64vARB (GLuint program, GLint location, GLsizei bufSize, GLint64 *params);
+GLAPI void APIENTRY glGetnUniformui64vARB (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params);
+GLAPI void APIENTRY glProgramUniform1i64ARB (GLuint program, GLint location, GLint64 x);
+GLAPI void APIENTRY glProgramUniform2i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y);
+GLAPI void APIENTRY glProgramUniform3i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
+GLAPI void APIENTRY glProgramUniform4i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
+GLAPI void APIENTRY glProgramUniform1i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glProgramUniform2i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glProgramUniform3i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glProgramUniform4i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glProgramUniform1ui64ARB (GLuint program, GLint location, GLuint64 x);
+GLAPI void APIENTRY glProgramUniform2ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y);
+GLAPI void APIENTRY glProgramUniform3ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
+GLAPI void APIENTRY glProgramUniform4ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
+GLAPI void APIENTRY glProgramUniform1ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniform2ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniform3ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniform4ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+#endif
+#endif /* GL_ARB_gpu_shader_int64 */
+
#ifndef GL_ARB_half_float_pixel
#define GL_ARB_half_float_pixel 1
typedef unsigned short GLhalfARB;
@@ -3697,6 +3813,16 @@ GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *par
#define GL_ARB_occlusion_query2 1
#endif /* GL_ARB_occlusion_query2 */
+#ifndef GL_ARB_parallel_shader_compile
+#define GL_ARB_parallel_shader_compile 1
+#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
+#define GL_COMPLETION_STATUS_ARB 0x91B1
+typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMaxShaderCompilerThreadsARB (GLuint count);
+#endif
+#endif /* GL_ARB_parallel_shader_compile */
+
#ifndef GL_ARB_pipeline_statistics_query
#define GL_ARB_pipeline_statistics_query 1
#define GL_VERTICES_SUBMITTED_ARB 0x82EE
@@ -3739,6 +3865,10 @@ GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
#define GL_COORD_REPLACE_ARB 0x8862
#endif /* GL_ARB_point_sprite */
+#ifndef GL_ARB_post_depth_coverage
+#define GL_ARB_post_depth_coverage 1
+#endif /* GL_ARB_post_depth_coverage */
+
#ifndef GL_ARB_program_interface_query
#define GL_ARB_program_interface_query 1
#endif /* GL_ARB_program_interface_query */
@@ -3812,6 +3942,26 @@ GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum form
#define GL_ARB_robustness_isolation 1
#endif /* GL_ARB_robustness_isolation */
+#ifndef GL_ARB_sample_locations
+#define GL_ARB_sample_locations 1
+#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
+#define GL_SAMPLE_LOCATION_ARB 0x8E50
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
+#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
+#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
+typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLEVALUATEDEPTHVALUESARBPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFramebufferSampleLocationsfvARB (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvARB (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glEvaluateDepthValuesARB (void);
+#endif
+#endif /* GL_ARB_sample_locations */
+
#ifndef GL_ARB_sample_shading
#define GL_ARB_sample_shading 1
#define GL_SAMPLE_SHADING_ARB 0x8C36
@@ -3838,14 +3988,26 @@ GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
#define GL_ARB_separate_shader_objects 1
#endif /* GL_ARB_separate_shader_objects */
+#ifndef GL_ARB_shader_atomic_counter_ops
+#define GL_ARB_shader_atomic_counter_ops 1
+#endif /* GL_ARB_shader_atomic_counter_ops */
+
#ifndef GL_ARB_shader_atomic_counters
#define GL_ARB_shader_atomic_counters 1
#endif /* GL_ARB_shader_atomic_counters */
+#ifndef GL_ARB_shader_ballot
+#define GL_ARB_shader_ballot 1
+#endif /* GL_ARB_shader_ballot */
+
#ifndef GL_ARB_shader_bit_encoding
#define GL_ARB_shader_bit_encoding 1
#endif /* GL_ARB_shader_bit_encoding */
+#ifndef GL_ARB_shader_clock
+#define GL_ARB_shader_clock 1
+#endif /* GL_ARB_shader_clock */
+
#ifndef GL_ARB_shader_draw_parameters
#define GL_ARB_shader_draw_parameters 1
#endif /* GL_ARB_shader_draw_parameters */
@@ -4010,6 +4172,10 @@ GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GL
#define GL_ARB_shader_texture_lod 1
#endif /* GL_ARB_shader_texture_lod */
+#ifndef GL_ARB_shader_viewport_layer_array
+#define GL_ARB_shader_viewport_layer_array 1
+#endif /* GL_ARB_shader_viewport_layer_array */
+
#ifndef GL_ARB_shading_language_100
#define GL_ARB_shading_language_100 1
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
@@ -4083,12 +4249,20 @@ GLAPI void APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offs
#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
-typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
+typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
+GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
#endif
#endif /* GL_ARB_sparse_texture */
+#ifndef GL_ARB_sparse_texture2
+#define GL_ARB_sparse_texture2 1
+#endif /* GL_ARB_sparse_texture2 */
+
+#ifndef GL_ARB_sparse_texture_clamp
+#define GL_ARB_sparse_texture_clamp 1
+#endif /* GL_ARB_sparse_texture_clamp */
+
#ifndef GL_ARB_stencil_texturing
#define GL_ARB_stencil_texturing 1
#endif /* GL_ARB_stencil_texturing */
@@ -4241,6 +4415,12 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void
#define GL_DOT3_RGBA_ARB 0x86AF
#endif /* GL_ARB_texture_env_dot3 */
+#ifndef GL_ARB_texture_filter_minmax
+#define GL_ARB_texture_filter_minmax 1
+#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
+#define GL_WEIGHTED_AVERAGE_ARB 0x9367
+#endif /* GL_ARB_texture_filter_minmax */
+
#ifndef GL_ARB_texture_float
#define GL_ARB_texture_float 1
#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
@@ -4735,6 +4915,11 @@ GLAPI void APIENTRY glBlendBarrierKHR (void);
#define GL_KHR_debug 1
#endif /* GL_KHR_debug */
+#ifndef GL_KHR_no_error
+#define GL_KHR_no_error 1
+#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
+#endif /* GL_KHR_no_error */
+
#ifndef GL_KHR_robust_buffer_access_behavior
#define GL_KHR_robust_buffer_access_behavior 1
#endif /* GL_KHR_robust_buffer_access_behavior */
@@ -4877,7 +5062,6 @@ typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfix
typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
typedef void (APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEOESPROC) (GLfixed value, GLboolean invert);
typedef void (APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
typedef void (APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
typedef void (APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
@@ -4982,7 +5166,6 @@ GLAPI void APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
GLAPI void APIENTRY glPointSizexOES (GLfixed size);
GLAPI void APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
GLAPI void APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-GLAPI void APIENTRY glSampleCoverageOES (GLfixed value, GLboolean invert);
GLAPI void APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
GLAPI void APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
GLAPI void APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
@@ -6696,7 +6879,7 @@ typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaob
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
-typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
+typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
@@ -6952,7 +7135,7 @@ GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint at
GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
-GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
+GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
GLAPI void APIENTRY glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor);
#endif
#endif /* GL_EXT_direct_state_access */
@@ -8616,6 +8799,14 @@ GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRG
#define GL_INTEL_fragment_shader_ordering 1
#endif /* GL_INTEL_fragment_shader_ordering */
+#ifndef GL_INTEL_framebuffer_CMAA
+#define GL_INTEL_framebuffer_CMAA 1
+typedef void (APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
+#endif
+#endif /* GL_INTEL_framebuffer_CMAA */
+
#ifndef GL_INTEL_map_texture
#define GL_INTEL_map_texture 1
#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
@@ -8920,6 +9111,65 @@ GLAPI void APIENTRY glBlendBarrierNV (void);
#define GL_NV_blend_square 1
#endif /* GL_NV_blend_square */
+#ifndef GL_NV_command_list
+#define GL_NV_command_list 1
+#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
+#define GL_NOP_COMMAND_NV 0x0001
+#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
+#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
+#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
+#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
+#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
+#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
+#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
+#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
+#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A
+#define GL_BLEND_COLOR_COMMAND_NV 0x000B
+#define GL_STENCIL_REF_COMMAND_NV 0x000C
+#define GL_LINE_WIDTH_COMMAND_NV 0x000D
+#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
+#define GL_ALPHA_REF_COMMAND_NV 0x000F
+#define GL_VIEWPORT_COMMAND_NV 0x0010
+#define GL_SCISSOR_COMMAND_NV 0x0011
+#define GL_FRONT_FACE_COMMAND_NV 0x0012
+typedef void (APIENTRYP PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint *states);
+typedef void (APIENTRYP PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint *states);
+typedef GLboolean (APIENTRYP PFNGLISSTATENVPROC) (GLuint state);
+typedef void (APIENTRYP PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode);
+typedef GLuint (APIENTRYP PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size);
+typedef GLushort (APIENTRYP PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype);
+typedef void (APIENTRYP PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count);
+typedef void (APIENTRYP PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count);
+typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count);
+typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count);
+typedef void (APIENTRYP PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint *lists);
+typedef void (APIENTRYP PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint *lists);
+typedef GLboolean (APIENTRYP PFNGLISCOMMANDLISTNVPROC) (GLuint list);
+typedef void (APIENTRYP PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count);
+typedef void (APIENTRYP PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments);
+typedef void (APIENTRYP PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list);
+typedef void (APIENTRYP PFNGLCALLCOMMANDLISTNVPROC) (GLuint list);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCreateStatesNV (GLsizei n, GLuint *states);
+GLAPI void APIENTRY glDeleteStatesNV (GLsizei n, const GLuint *states);
+GLAPI GLboolean APIENTRY glIsStateNV (GLuint state);
+GLAPI void APIENTRY glStateCaptureNV (GLuint state, GLenum mode);
+GLAPI GLuint APIENTRY glGetCommandHeaderNV (GLenum tokenID, GLuint size);
+GLAPI GLushort APIENTRY glGetStageIndexNV (GLenum shadertype);
+GLAPI void APIENTRY glDrawCommandsNV (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count);
+GLAPI void APIENTRY glDrawCommandsAddressNV (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count);
+GLAPI void APIENTRY glDrawCommandsStatesNV (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count);
+GLAPI void APIENTRY glDrawCommandsStatesAddressNV (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count);
+GLAPI void APIENTRY glCreateCommandListsNV (GLsizei n, GLuint *lists);
+GLAPI void APIENTRY glDeleteCommandListsNV (GLsizei n, const GLuint *lists);
+GLAPI GLboolean APIENTRY glIsCommandListNV (GLuint list);
+GLAPI void APIENTRY glListDrawCommandsStatesClientNV (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count);
+GLAPI void APIENTRY glCommandListSegmentsNV (GLuint list, GLuint segments);
+GLAPI void APIENTRY glCompileCommandListNV (GLuint list);
+GLAPI void APIENTRY glCallCommandListNV (GLuint list);
+#endif
+#endif /* GL_NV_command_list */
+
#ifndef GL_NV_compute_program5
#define GL_NV_compute_program5 1
#define GL_COMPUTE_PROGRAM_NV 0x90FB
@@ -8952,6 +9202,17 @@ GLAPI void APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
#endif
#endif /* GL_NV_conservative_raster */
+#ifndef GL_NV_conservative_raster_dilate
+#define GL_NV_conservative_raster_dilate 1
+#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
+#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
+#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
+typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, GLfloat value);
+#endif
+#endif /* GL_NV_conservative_raster_dilate */
+
#ifndef GL_NV_copy_depth_to_color
#define GL_NV_copy_depth_to_color 1
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
@@ -10831,6 +11092,21 @@ GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot
#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
#endif /* GL_OML_subsample */
+#ifndef GL_OVR_multiview
+#define GL_OVR_multiview 1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
+#define GL_MAX_VIEWS_OVR 0x9631
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+#endif
+#endif /* GL_OVR_multiview */
+
+#ifndef GL_OVR_multiview2
+#define GL_OVR_multiview2 1
+#endif /* GL_OVR_multiview2 */
+
#ifndef GL_PGI_misc_hints
#define GL_PGI_misc_hints 1
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
diff --git a/make/stub_includes/opengl/GL/glxext.h b/make/stub_includes/opengl/GL/glxext.h
index 2f73bcd39..227045ad9 100644
--- a/make/stub_includes/opengl/GL/glxext.h
+++ b/make/stub_includes/opengl/GL/glxext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -33,10 +33,10 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
-** Khronos $Revision: 28198 $ on $Date: 2014-09-18 07:42:14 -0700 (Thu, 18 Sep 2014) $
+** Khronos $Revision: 31597 $ on $Date: 2015-06-25 16:32:35 -0400 (Thu, 25 Jun 2015) $
*/
-#define GLX_GLXEXT_VERSION 20140918
+#define GLX_GLXEXT_VERSION 20150623
/* Generated C header for:
* API: glx
diff --git a/make/stub_includes/opengl/GL/wglext.h b/make/stub_includes/opengl/GL/wglext.h
index daba41091..912e31c64 100644
--- a/make/stub_includes/opengl/GL/wglext.h
+++ b/make/stub_includes/opengl/GL/wglext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -33,7 +33,7 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
-** Khronos $Revision: 27684 $ on $Date: 2014-08-11 01:21:35 -0700 (Mon, 11 Aug 2014) $
+** Khronos $Revision: 31597 $ on $Date: 2015-06-25 16:32:35 -0400 (Thu, 25 Jun 2015) $
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -41,7 +41,7 @@ extern "C" {
#include <windows.h>
#endif
-#define WGL_WGLEXT_VERSION 20140810
+#define WGL_WGLEXT_VERSION 20150623
/* Generated C header for:
* API: wgl
diff --git a/make/stub_includes/opengl/GLES2/gl2ext-supplement.h b/make/stub_includes/opengl/GLES2/gl2ext-supplement.h
index 812f6abcd..c43261f3f 100644
--- a/make/stub_includes/opengl/GLES2/gl2ext-supplement.h
+++ b/make/stub_includes/opengl/GLES2/gl2ext-supplement.h
@@ -120,13 +120,17 @@ GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
GL_APICALL void GL_APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+#ifndef GL_ES_VERSION_3_1
GL_APICALL void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
GL_APICALL void GL_APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
+#endif /* GL_ES_VERSION_3_1 */
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+#ifndef GL_ES_VERSION_3_1
typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
+#endif /* GL_ES_VERSION_3_1 */
#endif
#ifdef __cplusplus
diff --git a/make/stub_includes/opengl/GLES2/gl2ext.h b/make/stub_includes/opengl/GLES2/gl2ext.h
index 4d99d2ba8..a878bcff6 100644
--- a/make/stub_includes/opengl/GLES2/gl2ext.h
+++ b/make/stub_includes/opengl/GLES2/gl2ext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -33,14 +33,14 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
-** Khronos $Revision: 29588 $ on $Date: 2015-01-26 16:42:32 -0800 (Mon, 26 Jan 2015) $
+** Khronos $Revision: 31902 $ on $Date: 2015-09-03 15:44:53 -0700 (Thu, 03 Sep 2015) $
*/
#ifndef GL_APIENTRYP
#define GL_APIENTRYP GL_APIENTRY*
#endif
-/* Generated on date 20150126 */
+/* Generated on date 20150903 */
/* Generated C header for:
* API: gles2
@@ -117,6 +117,7 @@ typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,
#define GL_PROGRAM_KHR 0x82E2
#define GL_VERTEX_ARRAY_KHR 0x8074
#define GL_QUERY_KHR 0x82E3
+#define GL_PROGRAM_PIPELINE_KHR 0x82E4
#define GL_SAMPLER_KHR 0x82E6
#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
@@ -155,6 +156,11 @@ GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
#endif
#endif /* GL_KHR_debug */
+#ifndef GL_KHR_no_error
+#define GL_KHR_no_error 1
+#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
+#endif /* GL_KHR_no_error */
+
#ifndef GL_KHR_robust_buffer_access_behavior
#define GL_KHR_robust_buffer_access_behavior 1
#endif /* GL_KHR_robust_buffer_access_behavior */
@@ -1015,6 +1021,11 @@ GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei
#define GL_SHADER_BINARY_DMP 0x9250
#endif /* GL_DMP_shader_binary */
+#ifndef GL_EXT_YUV_target
+#define GL_EXT_YUV_target 1
+#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
+#endif /* GL_EXT_YUV_target */
+
#ifndef GL_EXT_base_instance
#define GL_EXT_base_instance 1
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
@@ -1027,12 +1038,54 @@ GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GL
#endif
#endif /* GL_EXT_base_instance */
+#ifndef GL_EXT_blend_func_extended
+#define GL_EXT_blend_func_extended 1
+#define GL_SRC1_COLOR_EXT 0x88F9
+#define GL_SRC1_ALPHA_EXT 0x8589
+#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB
+#define GL_SRC_ALPHA_SATURATE_EXT 0x0308
+#define GL_LOCATION_INDEX_EXT 0x930F
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
+typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
+GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name);
+GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name);
+#endif
+#endif /* GL_EXT_blend_func_extended */
+
#ifndef GL_EXT_blend_minmax
#define GL_EXT_blend_minmax 1
#define GL_MIN_EXT 0x8007
#define GL_MAX_EXT 0x8008
#endif /* GL_EXT_blend_minmax */
+#ifndef GL_EXT_buffer_storage
+#define GL_EXT_buffer_storage 1
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_PERSISTENT_BIT_EXT 0x0040
+#define GL_MAP_COHERENT_BIT_EXT 0x0080
+#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
+#define GL_CLIENT_STORAGE_BIT_EXT 0x0200
+#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
+#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F
+#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220
+typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
+#endif
+#endif /* GL_EXT_buffer_storage */
+
+#ifndef GL_EXT_color_buffer_float
+#define GL_EXT_color_buffer_float 1
+#endif /* GL_EXT_color_buffer_float */
+
#ifndef GL_EXT_color_buffer_half_float
#define GL_EXT_color_buffer_half_float 1
#define GL_RGBA16F_EXT 0x881A
@@ -1214,6 +1267,10 @@ GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei cou
#endif
#endif /* GL_EXT_draw_instanced */
+#ifndef GL_EXT_float_blend
+#define GL_EXT_float_blend 1
+#endif /* GL_EXT_float_blend */
+
#ifndef GL_EXT_geometry_point_size
#define GL_EXT_geometry_point_size 1
#endif /* GL_EXT_geometry_point_size */
@@ -1308,6 +1365,12 @@ GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum
#endif
#endif /* GL_EXT_multi_draw_indirect */
+#ifndef GL_EXT_multisampled_compatibility
+#define GL_EXT_multisampled_compatibility 1
+#define GL_MULTISAMPLE_EXT 0x809D
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
+#endif /* GL_EXT_multisampled_compatibility */
+
#ifndef GL_EXT_multisampled_render_to_texture
#define GL_EXT_multisampled_render_to_texture 1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
@@ -1345,6 +1408,10 @@ GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLi
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
#endif /* GL_EXT_occlusion_query_boolean */
+#ifndef GL_EXT_post_depth_coverage
+#define GL_EXT_post_depth_coverage 1
+#endif /* GL_EXT_post_depth_coverage */
+
#ifndef GL_EXT_primitive_bounding_box
#define GL_EXT_primitive_bounding_box 1
#define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE
@@ -1364,6 +1431,20 @@ GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat min
#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
#endif /* GL_EXT_pvrtc_sRGB */
+#ifndef GL_EXT_raster_multisample
+#define GL_EXT_raster_multisample 1
+#define GL_RASTER_MULTISAMPLE_EXT 0x9327
+#define GL_RASTER_SAMPLES_EXT 0x9328
+#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
+#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
+#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
+#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
+typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations);
+#endif
+#endif /* GL_EXT_raster_multisample */
+
#ifndef GL_EXT_read_format_bgra
#define GL_EXT_read_format_bgra 1
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
@@ -1550,6 +1631,27 @@ GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLin
#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
#endif /* GL_EXT_shadow_samplers */
+#ifndef GL_EXT_sparse_texture
+#define GL_EXT_sparse_texture 1
+#define GL_TEXTURE_SPARSE_EXT 0x91A6
+#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7
+#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA
+#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8
+#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195
+#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196
+#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_TEXTURE_3D 0x806F
+#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198
+#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
+#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
+#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
+typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+#endif
+#endif /* GL_EXT_sparse_texture */
+
#ifndef GL_EXT_tessellation_point_size
#define GL_EXT_tessellation_point_size 1
#endif /* GL_EXT_tessellation_point_size */
@@ -1684,6 +1786,10 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#endif /* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_minmax
+#define GL_EXT_texture_filter_minmax 1
+#endif /* GL_EXT_texture_filter_minmax */
+
#ifndef GL_EXT_texture_format_BGRA8888
#define GL_EXT_texture_format_BGRA8888 1
#endif /* GL_EXT_texture_format_BGRA8888 */
@@ -1705,6 +1811,16 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
#define GL_RG8_EXT 0x822B
#endif /* GL_EXT_texture_rg */
+#ifndef GL_EXT_texture_sRGB_R8
+#define GL_EXT_texture_sRGB_R8 1
+#define GL_SR8_EXT 0x8FBD
+#endif /* GL_EXT_texture_sRGB_R8 */
+
+#ifndef GL_EXT_texture_sRGB_RG8
+#define GL_EXT_texture_sRGB_RG8 1
+#define GL_SRG8_EXT 0x8FBE
+#endif /* GL_EXT_texture_sRGB_RG8 */
+
#ifndef GL_EXT_texture_sRGB_decode
#define GL_EXT_texture_sRGB_decode 1
#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
@@ -1817,6 +1933,14 @@ GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target,
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
#endif /* GL_IMG_texture_compression_pvrtc2 */
+#ifndef GL_INTEL_framebuffer_CMAA
+#define GL_INTEL_framebuffer_CMAA 1
+typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
+#endif
+#endif /* GL_INTEL_framebuffer_CMAA */
+
#ifndef GL_INTEL_performance_query
#define GL_INTEL_performance_query 1
#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
@@ -1973,6 +2097,18 @@ GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void);
#endif
#endif /* GL_NV_conditional_render */
+#ifndef GL_NV_conservative_raster
+#define GL_NV_conservative_raster 1
+#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
+#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
+#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
+#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
+typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
+#endif
+#endif /* GL_NV_conservative_raster */
+
#ifndef GL_NV_copy_buffer
#define GL_NV_copy_buffer 1
#define GL_COPY_READ_BUFFER_NV 0x8F36
@@ -2090,6 +2226,25 @@ GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
#endif
#endif /* GL_NV_fence */
+#ifndef GL_NV_fill_rectangle
+#define GL_NV_fill_rectangle 1
+#define GL_FILL_RECTANGLE_NV 0x933C
+#endif /* GL_NV_fill_rectangle */
+
+#ifndef GL_NV_fragment_coverage_to_color
+#define GL_NV_fragment_coverage_to_color 1
+#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
+#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
+typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color);
+#endif
+#endif /* GL_NV_fragment_coverage_to_color */
+
+#ifndef GL_NV_fragment_shader_interlock
+#define GL_NV_fragment_shader_interlock 1
+#endif /* GL_NV_fragment_shader_interlock */
+
#ifndef GL_NV_framebuffer_blit
#define GL_NV_framebuffer_blit 1
#define GL_READ_FRAMEBUFFER_NV 0x8CA8
@@ -2102,6 +2257,26 @@ GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint
#endif
#endif /* GL_NV_framebuffer_blit */
+#ifndef GL_NV_framebuffer_mixed_samples
+#define GL_NV_framebuffer_mixed_samples 1
+#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
+#define GL_COLOR_SAMPLES_NV 0x8E20
+#define GL_DEPTH_SAMPLES_NV 0x932D
+#define GL_STENCIL_SAMPLES_NV 0x932E
+#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
+#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
+#define GL_COVERAGE_MODULATION_NV 0x9332
+#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v);
+GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components);
+#endif
+#endif /* GL_NV_framebuffer_mixed_samples */
+
#ifndef GL_NV_framebuffer_multisample
#define GL_NV_framebuffer_multisample 1
#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
@@ -2117,6 +2292,10 @@ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, G
#define GL_NV_generate_mipmap_sRGB 1
#endif /* GL_NV_generate_mipmap_sRGB */
+#ifndef GL_NV_geometry_shader_passthrough
+#define GL_NV_geometry_shader_passthrough 1
+#endif /* GL_NV_geometry_shader_passthrough */
+
#ifndef GL_NV_image_formats
#define GL_NV_image_formats 1
#endif /* GL_NV_image_formats */
@@ -2441,6 +2620,25 @@ GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum pro
#endif
#endif /* GL_NV_path_rendering */
+#ifndef GL_NV_path_rendering_shared_edge
+#define GL_NV_path_rendering_shared_edge 1
+#define GL_SHARED_EDGE_NV 0xC0
+#endif /* GL_NV_path_rendering_shared_edge */
+
+#ifndef GL_NV_polygon_mode
+#define GL_NV_polygon_mode 1
+#define GL_POLYGON_MODE_NV 0x0B40
+#define GL_POLYGON_OFFSET_POINT_NV 0x2A01
+#define GL_POLYGON_OFFSET_LINE_NV 0x2A02
+#define GL_POINT_NV 0x1B00
+#define GL_LINE_NV 0x1B01
+#define GL_FILL_NV 0x1B02
+typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode);
+#endif
+#endif /* GL_NV_polygon_mode */
+
#ifndef GL_NV_read_buffer
#define GL_NV_read_buffer 1
#define GL_READ_BUFFER_NV 0x0C02
@@ -2480,6 +2678,30 @@ GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
#define GL_ETC1_SRGB8_NV 0x88EE
#endif /* GL_NV_sRGB_formats */
+#ifndef GL_NV_sample_locations
+#define GL_NV_sample_locations 1
+#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
+#define GL_SAMPLE_LOCATION_NV 0x8E50
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
+#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
+#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
+#endif
+#endif /* GL_NV_sample_locations */
+
+#ifndef GL_NV_sample_mask_override_coverage
+#define GL_NV_sample_mask_override_coverage 1
+#endif /* GL_NV_sample_mask_override_coverage */
+
#ifndef GL_NV_shader_noperspective_interpolation
#define GL_NV_shader_noperspective_interpolation 1
#endif /* GL_NV_shader_noperspective_interpolation */
@@ -2542,6 +2764,25 @@ GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index);
#endif
#endif /* GL_NV_viewport_array */
+#ifndef GL_NV_viewport_array2
+#define GL_NV_viewport_array2 1
+#endif /* GL_NV_viewport_array2 */
+
+#ifndef GL_OVR_multiview
+#define GL_OVR_multiview 1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
+#define GL_MAX_VIEWS_OVR 0x9631
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+#endif
+#endif /* GL_OVR_multiview */
+
+#ifndef GL_OVR_multiview2
+#define GL_OVR_multiview2 1
+#endif /* GL_OVR_multiview2 */
+
#ifndef GL_QCOM_alpha_test
#define GL_QCOM_alpha_test 1
#define GL_ALPHA_TEST_QCOM 0x0BC0
diff --git a/make/stub_includes/opengl/GLES3/gl31.h b/make/stub_includes/opengl/GLES3/gl3x.h
index 4fe3c7805..2975a6f4e 100644
--- a/make/stub_includes/opengl/GLES3/gl31.h
+++ b/make/stub_includes/opengl/GLES3/gl3x.h
@@ -1,12 +1,12 @@
-#ifndef __gl31_h_
-#define __gl31_h_ 1
+#ifndef __gl32_h_
+#define __gl32_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -38,12 +38,16 @@ extern "C" {
#include <GLES3/gl3platform.h>
-/* Generated on date 20150122 */
+#ifndef GL_APIENTRYP
+#define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/* Generated on date 20150809 */
/* Generated C header for:
* API: gles2
* Profile: common
- * Versions considered: 2.[0-9]|3.[01]
+ * Versions considered: 2\.[0-9]|3\.[012]
* Versions emitted: .*
* Default extensions included: None
* Additional extensions included: _nomatch_^
@@ -374,6 +378,149 @@ typedef khronos_uint8_t GLubyte;
#define GL_RENDERBUFFER_BINDING 0x8CA7
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
+typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
+typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
+typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
+typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
+typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
+typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
+typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
+typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
+typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
+typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
+typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
+typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
+typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
+typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
+typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
+typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
+typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
+typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
+typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
+typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
@@ -516,6 +663,7 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
#endif /* GL_ES_VERSION_2_0 */
#ifndef GL_ES_VERSION_3_0
@@ -705,6 +853,22 @@ typedef unsigned short GLhalf;
#define GL_COLOR_ATTACHMENT13 0x8CED
#define GL_COLOR_ATTACHMENT14 0x8CEE
#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_COLOR_ATTACHMENT16 0x8CF0
+#define GL_COLOR_ATTACHMENT17 0x8CF1
+#define GL_COLOR_ATTACHMENT18 0x8CF2
+#define GL_COLOR_ATTACHMENT19 0x8CF3
+#define GL_COLOR_ATTACHMENT20 0x8CF4
+#define GL_COLOR_ATTACHMENT21 0x8CF5
+#define GL_COLOR_ATTACHMENT22 0x8CF6
+#define GL_COLOR_ATTACHMENT23 0x8CF7
+#define GL_COLOR_ATTACHMENT24 0x8CF8
+#define GL_COLOR_ATTACHMENT25 0x8CF9
+#define GL_COLOR_ATTACHMENT26 0x8CFA
+#define GL_COLOR_ATTACHMENT27 0x8CFB
+#define GL_COLOR_ATTACHMENT28 0x8CFC
+#define GL_COLOR_ATTACHMENT29 0x8CFD
+#define GL_COLOR_ATTACHMENT30 0x8CFE
+#define GL_COLOR_ATTACHMENT31 0x8CFF
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
#define GL_MAX_SAMPLES 0x8D57
#define GL_HALF_FLOAT 0x140B
@@ -826,6 +990,111 @@ typedef unsigned short GLhalf;
#define GL_MAX_ELEMENT_INDEX 0x8D6B
#define GL_NUM_SAMPLE_COUNTS 0x9380
#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
+typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src);
+typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params);
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+typedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
+typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
+typedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+typedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
+typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
+typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
@@ -930,6 +1199,7 @@ GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei n
GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
#endif /* GL_ES_VERSION_3_0 */
#ifndef GL_ES_VERSION_3_1
@@ -1107,6 +1377,75 @@ GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum interna
#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
+typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+typedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
+typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
+typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
+typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
+typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
+#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect);
GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
@@ -1175,8 +1514,310 @@ GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size
GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
+#endif
#endif /* GL_ES_VERSION_3_1 */
+#ifndef GL_ES_VERSION_3_2
+#define GL_ES_VERSION_3_2 1
+typedef void (GL_APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+#define GL_MULTISAMPLE_LINE_WIDTH_RANGE 0x9381
+#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382
+#define GL_MULTIPLY 0x9294
+#define GL_SCREEN 0x9295
+#define GL_OVERLAY 0x9296
+#define GL_DARKEN 0x9297
+#define GL_LIGHTEN 0x9298
+#define GL_COLORDODGE 0x9299
+#define GL_COLORBURN 0x929A
+#define GL_HARDLIGHT 0x929B
+#define GL_SOFTLIGHT 0x929C
+#define GL_DIFFERENCE 0x929E
+#define GL_EXCLUSION 0x92A0
+#define GL_HSL_HUE 0x92AD
+#define GL_HSL_SATURATION 0x92AE
+#define GL_HSL_COLOR 0x92AF
+#define GL_HSL_LUMINOSITY 0x92B0
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
+#define GL_DEBUG_SOURCE_API 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION 0x824A
+#define GL_DEBUG_SOURCE_OTHER 0x824B
+#define GL_DEBUG_TYPE_ERROR 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
+#define GL_DEBUG_TYPE_OTHER 0x8251
+#define GL_DEBUG_TYPE_MARKER 0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
+#define GL_DEBUG_TYPE_POP_GROUP 0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
+#define GL_BUFFER 0x82E0
+#define GL_SHADER 0x82E1
+#define GL_PROGRAM 0x82E2
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_QUERY 0x82E3
+#define GL_PROGRAM_PIPELINE 0x82E4
+#define GL_SAMPLER 0x82E6
+#define GL_MAX_LABEL_LENGTH 0x82E8
+#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES 0x9145
+#define GL_DEBUG_SEVERITY_HIGH 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
+#define GL_DEBUG_SEVERITY_LOW 0x9148
+#define GL_DEBUG_OUTPUT 0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_GEOMETRY_SHADER 0x8DD9
+#define GL_GEOMETRY_SHADER_BIT 0x00000004
+#define GL_GEOMETRY_VERTICES_OUT 0x8916
+#define GL_GEOMETRY_INPUT_TYPE 0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
+#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
+#define GL_LAYER_PROVOKING_VERTEX 0x825E
+#define GL_LINES_ADJACENCY 0x000A
+#define GL_LINE_STRIP_ADJACENCY 0x000B
+#define GL_TRIANGLES_ADJACENCY 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
+#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION 0x8E4E
+#define GL_UNDEFINED_VERTEX 0x8260
+#define GL_PRIMITIVES_GENERATED 0x8C87
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
+#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
+#define GL_PRIMITIVE_BOUNDING_BOX 0x92BE
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
+#define GL_CONTEXT_FLAGS 0x821E
+#define GL_LOSE_CONTEXT_ON_RESET 0x8252
+#define GL_GUILTY_CONTEXT_RESET 0x8253
+#define GL_INNOCENT_CONTEXT_RESET 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET 0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
+#define GL_NO_RESET_NOTIFICATION 0x8261
+#define GL_CONTEXT_LOST 0x0507
+#define GL_SAMPLE_SHADING 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+#define GL_PATCHES 0x000E
+#define GL_PATCH_VERTICES 0x8E72
+#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
+#define GL_TESS_GEN_MODE 0x8E76
+#define GL_TESS_GEN_SPACING 0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
+#define GL_TESS_GEN_POINT_MODE 0x8E79
+#define GL_ISOLINES 0x8E7A
+#define GL_QUADS 0x0007
+#define GL_FRACTIONAL_ODD 0x8E7B
+#define GL_FRACTIONAL_EVEN 0x8E7C
+#define GL_MAX_PATCH_VERTICES 0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
+#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
+#define GL_IS_PER_PATCH 0x92E7
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
+#define GL_TESS_CONTROL_SHADER 0x8E88
+#define GL_TESS_EVALUATION_SHADER 0x8E87
+#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
+#define GL_TEXTURE_BORDER_COLOR 0x1004
+#define GL_CLAMP_TO_BORDER 0x812D
+#define GL_TEXTURE_BUFFER 0x8C2A
+#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
+#define GL_SAMPLER_BUFFER 0x8DC2
+#define GL_INT_SAMPLER_BUFFER 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
+#define GL_IMAGE_BUFFER 0x9051
+#define GL_INT_IMAGE_BUFFER 0x905C
+#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
+#define GL_TEXTURE_BUFFER_OFFSET 0x919D
+#define GL_TEXTURE_BUFFER_SIZE 0x919E
+#define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0
+#define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1
+#define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2
+#define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3
+#define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4
+#define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5
+#define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6
+#define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7
+#define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8
+#define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9
+#define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA
+#define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB
+#define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC
+#define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
+#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+typedef void (GL_APIENTRYP PFNGLBLENDBARRIERPROC) (void);
+typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
+typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
+typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
+typedef void (GL_APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (GL_APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void);
+typedef void (GL_APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
+typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlendBarrier (void);
+GL_APICALL void GL_APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
+GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
+GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
+GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
+GL_APICALL void GL_APIENTRY glEnablei (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glDisablei (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
+GL_APICALL void GL_APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void GL_APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GL_APICALL GLboolean GL_APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+GL_APICALL void GL_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GL_APICALL void GL_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatus (void);
+GL_APICALL void GL_APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+GL_APICALL void GL_APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GL_APICALL void GL_APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GL_APICALL void GL_APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GL_APICALL void GL_APIENTRY glMinSampleShading (GLfloat value);
+GL_APICALL void GL_APIENTRY glPatchParameteri (GLenum pname, GLint value);
+GL_APICALL void GL_APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GL_APICALL void GL_APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GL_APICALL void GL_APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GL_APICALL void GL_APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
+GL_APICALL void GL_APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
+GL_APICALL void GL_APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
+GL_APICALL void GL_APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GL_APICALL void GL_APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+#endif
+#endif /* GL_ES_VERSION_3_2 */
+
#ifdef __cplusplus
}
#endif
diff --git a/make/stub_includes/opengl/gles3.c b/make/stub_includes/opengl/gles3.c
index 437d61a60..94728cd9c 100644
--- a/make/stub_includes/opengl/gles3.c
+++ b/make/stub_includes/opengl/gles3.c
@@ -5,7 +5,7 @@
// "gl2ext.h" and "gl3ext.h" are parsed.
#define GL_GLEXT_PROTOTYPES
-#include <GLES3/gl31.h>
+#include <GLES3/gl3x.h>
#include <GLES3/gl3ext.h>
/** Shared between ES2 and ES3 .. */
diff --git a/make/stub_includes/win32/WindowsDWM.h b/make/stub_includes/win32/WindowsDWM.h
index 2115a5908..247464afd 100644
--- a/make/stub_includes/win32/WindowsDWM.h
+++ b/make/stub_includes/win32/WindowsDWM.h
@@ -1,3 +1,6 @@
+#include <windows.h>
+#include <stdint.h>
+
#ifndef WGL_DWM_VERSION_1_X
#define DWM_BB_ENABLE 0x00000001
@@ -6,19 +9,44 @@
#define DWM_EC_DISABLECOMPOSITION 0
#define DWM_EC_ENABLECOMPOSITION 1
+typedef enum _DWMWINDOWATTRIBUTE {
+ DWMWA_NCRENDERING_ENABLED = 1,
+ DWMWA_NCRENDERING_POLICY,
+ DWMWA_TRANSITIONS_FORCEDISABLED,
+ DWMWA_ALLOW_NCPAINT,
+ DWMWA_CAPTION_BUTTON_BOUNDS,
+ DWMWA_NONCLIENT_RTL_LAYOUT,
+ DWMWA_FORCE_ICONIC_REPRESENTATION,
+ DWMWA_FLIP3D_POLICY,
+ DWMWA_EXTENDED_FRAME_BOUNDS,
+ DWMWA_HAS_ICONIC_BITMAP,
+ DWMWA_DISALLOW_PEEK,
+ DWMWA_EXCLUDED_FROM_PEEK,
+ DWMWA_CLOAK,
+ DWMWA_CLOAKED,
+ DWMWA_FREEZE_REPRESENTATION,
+ DWMWA_LAST
+} DWMWINDOWATTRIBUTE;
+
+typedef enum _DWMNCRENDERINGPOLICY {
+ DWMNCRP_USEWINDOWSTYLE = 0,
+ DWMNCRP_DISABLED,
+ DWMNCRP_ENABLED,
+ DWMNCRP_LAST
+} DWMNCRENDERINGPOLICY;
typedef struct tagDWM_BLURBEHIND {
DWORD dwFlags;
- int fEnable; /* BOOL */
+ int32_t fEnable; /* BOOL */
HRGN hRgnBlur;
- int fTransitionOnMaximized; /* BOOL */
+ int32_t fTransitionOnMaximized; /* BOOL */
} DWM_BLURBEHIND, *PDWM_BLURBEHIND;
typedef struct tagMARGINS {
- int cxLeftWidth;
- int cxRightWidth;
- int cyTopHeight;
- int cyBottomHeight;
+ int32_t cxLeftWidth;
+ int32_t cxRightWidth;
+ int32_t cyTopHeight;
+ int32_t cyBottomHeight;
} MARGINS, *PMARGINS;
#endif /* WGL_DWM_VERSION_1_X */
@@ -31,6 +59,57 @@ BOOL DwmIsCompositionEnabled();
BOOL DwmEnableComposition( UINT uCompositionAction );
BOOL DwmEnableBlurBehindWindow(HWND, CONST DWM_BLURBEHIND *);
BOOL DwmExtendFrameIntoClientArea(HWND, CONST MARGINS *);
+HRESULT DwmGetWindowAttribute(HWND hwnd, DWORD dwAttribute, PVOID pvAttribute, DWORD cbAttribute);
+HRESULT DwmSetWindowAttribute(HWND hwnd, DWORD dwAttribute, LPCVOID pvAttribute, DWORD cbAttribute);
#endif /* WGL_DWM_VERSION_1_X */
+#ifndef WGL_WINCOMP_VERSION_0_X
+
+typedef enum _AccentState {
+ ACCENT_DISABLED = 0,
+ ACCENT_ENABLE_GRADIENT = 1,
+ ACCENT_ENABLE_TRANSPARENTGRADIENT = 2,
+ ACCENT_ENABLE_BLURBEHIND = 3,
+ ACCENT_INVALID_STATE = 4
+} AccentState;
+
+typedef struct _AccentPolicy {
+ AccentState AccentState;
+ int32_t AccentFlags;
+ int32_t GradientColor;
+ int32_t AnimationId;
+} AccentPolicy;
+
+
+#ifndef __GLUEGEN__
+
+typedef enum _WindowCompositionAttribute {
+ WCA_ACCENT_POLICY = 19
+} WindowCompositionAttribute;
+
+typedef struct _WINCOMPATTRDATA {
+ /** The attribute to query */
+ WindowCompositionAttribute attribute;
+ /** result storage */
+ PVOID pData;
+ /** size of the result storage */
+ ULONG dataSize;
+} WINCOMPATTRDATA;
+
+#endif
+
+#endif /* WGL_WINCOMP_VERSION_0_X */
+
+#ifndef WGL_WINCOMP_VERSION_0_X
+#define WGL_WINCOMP_VERSION_0_X
+
+BOOL IsWindowCompositionExtensionAvailable();
+BOOL GetWindowCompositionAccentPolicy(HWND hwnd, AccentPolicy* pAccentPolicy);
+BOOL SetWindowCompositionAccentPolicy(HWND hwnd, const AccentPolicy* pAccentPolicy);
+#if 0
+ BOOL GetWindowCompositionAttribute(HWND hwnd, WINCOMPATTRDATA* pAttrData);
+ BOOL SetWindowCompositionAttribute(HWND hwnd, WINCOMPATTRDATA* pAttrData);
+#endif
+
+#endif /* WGL_WINCOMP_VERSION_0_X */
diff --git a/make/stub_includes/win32/windows.h b/make/stub_includes/win32/gluegen/windows.h
index 9958e6d3a..46a560767 100644
--- a/make/stub_includes/win32/windows.h
+++ b/make/stub_includes/win32/gluegen/windows.h
@@ -1,6 +1,14 @@
/* Windows #defines and typedefs required for processing of extracts
from WINGDI.H and jawt_md.h */
+/**
+ * These are standard include replacement files
+ * for gluegen processing only!
+ */
+#ifndef __GLUEGEN__
+ #error "This file is intended to be used for GlueGen code generation, not native compilation.
+#endif
+
#ifndef _WINDOWS_
#define _WINDOWS_
@@ -30,9 +38,12 @@ typedef HANDLE HINSTANCE;
typedef HANDLE HPALETTE;
typedef HANDLE HWND;
typedef HANDLE HRGN;
-typedef __int32 LONG;
typedef const char* LPCSTR;
+typedef void* PVOID;
typedef void* LPVOID;
+typedef const void* LPCVOID;
+typedef __int32 LONG;
+typedef unsigned __int32 ULONG;
typedef unsigned __int64 ULONG_PTR;
typedef struct _proc* PROC;
typedef unsigned int* PUINT;
diff --git a/make/stub_includes/win32/wingdi.h b/make/stub_includes/win32/gluegen/wingdi.h
index 0fb042eb1..5914c708c 100644
--- a/make/stub_includes/win32/wingdi.h
+++ b/make/stub_includes/win32/gluegen/wingdi.h
@@ -9,6 +9,14 @@
* Editions / Removals and a split (wingdi.h -> wingdi.h + wingdi_types.h + winwgl.h) were made by the JogAmp Community, 2010, 2012
*/
+/**
+ * These are standard include replacement files
+ * for gluegen processing only!
+ */
+#ifndef __GLUEGEN__
+ #error "This file is intended to be used for GlueGen code generation, not native compilation.
+#endif
+
#ifndef GDI_VERSION_1_X
#define GDI_VERSION_1_X
diff --git a/make/stub_includes/win32/wingdi_types.h b/make/stub_includes/win32/gluegen/wingdi_types.h
index 14210bf2f..659b39e8b 100644
--- a/make/stub_includes/win32/wingdi_types.h
+++ b/make/stub_includes/win32/gluegen/wingdi_types.h
@@ -9,6 +9,14 @@
* Editions / Removals and a split (wingdi.h -> wingdi.h + wingdi_types.h + winwgl.h) were made by the JogAmp Community, 2010, 2012
*/
+/**
+ * These are standard include replacement files
+ * for gluegen processing only!
+ */
+#ifndef __GLUEGEN__
+ #error "This file is intended to be used for GlueGen code generation, not native compilation.
+#endif
+
#ifndef GDI_TYPES_1_X
#define GDI_TYPES_1_X
diff --git a/make/stub_includes/win32/winwgl.h b/make/stub_includes/win32/gluegen/winwgl.h
index cc0589574..ca743c9fe 100644
--- a/make/stub_includes/win32/winwgl.h
+++ b/make/stub_includes/win32/gluegen/winwgl.h
@@ -9,6 +9,14 @@
* Editions / Removals and a split (wingdi.h -> wingdi.h + wingdi_types.h + winwgl.h) were made by the JogAmp Community, 2010, 2012
*/
+/**
+ * These are standard include replacement files
+ * for gluegen processing only!
+ */
+#ifndef __GLUEGEN__
+ #error "This file is intended to be used for GlueGen code generation, not native compilation.
+#endif
+
#ifndef WGL_GDI_VERSION_1_X
#include "wingdi_types.h"