diff options
Diffstat (limited to 'make')
-rw-r--r-- | make/build-common.xml | 3 | ||||
-rw-r--r-- | make/build-jogl.xml | 80 | ||||
-rw-r--r-- | make/config/jogl/gl-gl2es12.cfg | 80 | ||||
-rw-r--r-- | make/config/jogl/gl-impl-CustomCCode-gl2es12.c | 24 | ||||
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java | 403 |
5 files changed, 6 insertions, 584 deletions
diff --git a/make/build-common.xml b/make/build-common.xml index bbb42ee67..059243101 100644 --- a/make/build-common.xml +++ b/make/build-common.xml @@ -275,8 +275,6 @@ <property name="jogl.os.win.jar" value="${build.jogl}/jogl.os.win.jar" /> <property name="jogl.os.osx.jar" value="${build.jogl}/jogl.os.osx.jar" /> - <property name="jogl.gl2es12.jar" value="${build.jogl}/jogl.gl2es12.jar" /> - <property name="jogl.gldesktop.jar" value="${build.jogl}/jogl.gldesktop.jar" /> <property name="jogl.gldesktop.dbg.jar" value="${build.jogl}/jogl.gldesktop.dbg.jar" /> @@ -313,7 +311,6 @@ <property name="jogl.os.x11.cdc.jar" value="${build.jogl}/jogl.os.x11.cdc.jar" /> <property name="jogl.os.win.cdc.jar" value="${build.jogl}/jogl.os.win.cdc.jar" /> <property name="jogl.os.osx.cdc.jar" value="${build.jogl}/jogl.os.osx.cdc.jar" /> - <property name="jogl.gl2es12.cdc.jar" value="${build.jogl}/jogl.gl2es12.cdc.jar" /> <property name="jogl.util.cdc.jar" value="${build.jogl}/jogl.util.cdc.jar" /> <property name="jogl.util.fixedfuncemu.cdc.jar" value="${build.jogl}/jogl.util.fixedfuncemu.cdc.jar" /> diff --git a/make/build-jogl.xml b/make/build-jogl.xml index c9fe30f5f..27fcc55ac 100644 --- a/make/build-jogl.xml +++ b/make/build-jogl.xml @@ -101,9 +101,6 @@ <property name="java.part.cgl" value="com/jogamp/opengl/impl/macosx/cgl/*"/> - <property name="java.part.gl2es12" - value="com/jogamp/opengl/impl/gl2es12/**"/> - <property name="java.part.gldesktop" value="com/jogamp/opengl/impl/**/gl2/** com/jogamp/opengl/impl/**/gl3/** com/jogamp/opengl/impl/**/gl4/**"/> @@ -515,18 +512,6 @@ </gluegen> </target> - <target name="java.generate.gl2es12"> - <echo message="Generating GL2ES12 implementation" /> - <antcall target="java.generate.copy2temp" inheritRefs="true" /> - <gluegen src="${stub.includes.opengl}/gl2es12.c" - outputRootDir="${build.jogl}" - config="${config.jogl}/gl-gl2es12.cfg" - includeRefid="stub.includes.fileset.all.gldesktop" - emitter="com.sun.gluegen.opengl.GLEmitter"> - <classpath refid="gluegen.classpath" /> - </gluegen> - </target> - <target name="java.generate.gles1"> <echo message="Generating GLES1 interface and implementation" /> <antcall target="java.generate.copy2temp" inheritRefs="true" /> @@ -551,7 +536,7 @@ </gluegen> </target> - <target name="java.generate.gl.all" depends="java.generate.gl_if, java.generate.gl2_es1_if, java.generate.gl2_es2_if, java.generate.gl2_gl3_if, java.generate.gl2, java.generate.gl3, java.generate.gl3bc, java.generate.gl4, java.generate.gl4bc, java.generate.gl2es12, java.generate.gles1, java.generate.gles2"/> + <target name="java.generate.gl.all" depends="java.generate.gl_if, java.generate.gl2_es1_if, java.generate.gl2_es2_if, java.generate.gl2_gl3_if, java.generate.gl2, java.generate.gl3, java.generate.gl3bc, java.generate.gl4, java.generate.gl4bc, java.generate.gles1, java.generate.gles2"/> <!-- target name="java.generate.gl.nsig" if="gluegen.nsig"> <echo message="Generating GL interface and implementation" /> @@ -802,21 +787,6 @@ </target> - <target name="java.generate.composable.pipeline.check.gl2es12"> - <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed - (the uptodate element doesn't support arbitrary source and destination files) --> - <dependset> - <srcfilelist dir="${classes}/javax/media/opengl" files="GL2ES12.class" /> - <targetfileset dir="${src.generated.java}/javax/media/opengl" - includes="DebugGL2ES12.java,TraceGL2ES12.java" /> - </dependset> - - <!-- Now choose one of the two to test to see if we have to regenerate --> - <uptodate property="java.generate.composable.pipeline.skip.gl2es12" - srcfile="${classes}/javax/media/opengl/GL2ES12.class" - targetfile="${src.generated.java}/javax/media/opengl/DebugGL2ES12.java" /> - </target> - <target name="java.generate.composable.pipeline.check.gl2"> <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed (the uptodate element doesn't support arbitrary source and destination files) --> @@ -1313,22 +1283,6 @@ <include name="${rootrel.generated.c.jogl}/Windows/WGL*.c" if="isWindows"/> </patternset> - <patternset id="c.src.files.jogl.gl2es12"> - <include name="${rootrel.src.c}/macosx/MacOSXCustomCGLCode.c" if="isOSX"/> - <include name="${rootrel.src.c}/macosx/MacOSXWindowSystemInterface.m" if="isOSX"/> - <include name="${rootrel.src.c}/macosx/ContextUpdater.m" if="isOSX"/> - <include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/> - <include name="${rootrel.src.c.openmax}/omx_tool.c" if="useOpenMAX"/> - <include name="${rootrel.src.c.openmax}/com_jogamp_openmax_OMXInstance.c" if="useOpenMAX"/> - - <include name="${rootrel.generated.c.jogl}/gl2es12/GL2ES12Impl_JNI.c"/> - <!--include name="${rootrel.generated.c.jogl}/GLU_JNI.c"/ EMPTY --> - <!--include name="${rootrel.generated.c.jogl}/gl2es12/GLUgl2es12_JNI.c"/ SKIPPED --> - <include name="${rootrel.generated.c.jogl}/X11/GLX*.c" if="isX11"/> - <include name="${rootrel.generated.c.jogl}/MacOSX/CGL*.c" if="isOSX"/> - <include name="${rootrel.generated.c.jogl}/Windows/WGL*.c" if="isWindows"/> - </patternset> - <patternset id="c.src.files.jogl.es2"> <include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/> <include name="${rootrel.src.c.openmax}/omx_tool.c" if="useOpenMAX"/> @@ -1435,13 +1389,6 @@ linker.cfg.id="${linker.cfg.id.os}"/> </target> - <target name="c.build.jogl.gl2es12" unless="setup.nodesktop"> - <c.build c.compiler.src.files="c.src.files.jogl.gl2es12" - output.lib.name="jogl_gl2es12" - compiler.cfg.id="${compiler.cfg.id}" - linker.cfg.id="${linker.cfg.id.os}"/> - </target> - <target name="c.build.jogl.es2"> <c.build c.compiler.src.files="c.src.files.jogl.es2" output.lib.name="jogl_es2" @@ -1471,12 +1418,11 @@ <!-- exec mt, the Microsoft Manifest Tool, to include DLL manifests in order to resolve the location of msvcr80.dll --> <msvc.manifest objdir="${obj.jogl}" dllname="jogl_es1" /> <msvc.manifest objdir="${obj.jogl}" dllname="jogl_es2" /> - <msvc.manifest objdir="${obj.jogl}" dllname="jogl_gl2es12" /> <msvc.manifest objdir="${obj.jogl}" dllname="jogl_desktop" /> <antcall target="c.manifest.cg" inheritRefs="true" /> </target> - <target name="c.build.jogl" depends="c.configure,c.build.jogl.prepare,c.build.jogl.gl2es12,c.build.jogl.desktop,c.build.jogl.es2,c.build.jogl.es1,c.build.jogl.cg"> + <target name="c.build.jogl" depends="c.configure,c.build.jogl.prepare,c.build.jogl.desktop,c.build.jogl.es2,c.build.jogl.es1,c.build.jogl.cg"> <antcall target="gluegen.cpptasks.striplibs" inheritRefs="true"> <param name="libdir" value="${obj.jogl}"/> </antcall> @@ -1595,15 +1541,7 @@ </jar> </target> - <target name="build-jars-es-desktop-cdc" depends="setup-manifestfile-cdc,build-jars-os-desktop-cdc" unless="setup.nodesktop"> - <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.gl2es12.cdc.jar}" filesonly="true"> - <fileset dir="${classes-cdc}" - includes="${java.part.gl2es12}, ${java.part.openmax}" - excludes="${java.part.glugldesktop}"/> - </jar> - </target> - - <target name="build-jars-es-cdc" depends="setup-manifestfile-cdc, build-jars-es-desktop-cdc" unless="setup.noCDC"> + <target name="build-jars-es-cdc" depends="setup-manifestfile-cdc" unless="setup.noCDC"> <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.egl.cdc.jar}" filesonly="true"> <fileset dir="${classes-cdc}" includes="${java.part.egl}" @@ -1649,7 +1587,6 @@ <include name="${java.part.openmax}" /> <!-- FIXME: this is temporary until we move these classes to another workspace --> <include name="com/jogamp/**" /> - <exclude name="${java.part.gl2es12}"/> </fileset> <fileset dir="${src.java}" includes="${java.part.util.fixedfuncemu.shadercode}"/> @@ -1659,7 +1596,7 @@ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.all-noawt.jar}" filesonly="true"> <fileset dir="${classes}" includes="javax/media/opengl/** com/jogamp/gluegen/runtime/** com/jogamp/opengl/** ${java.part.openmax} com/jogamp/**" - excludes="${java.part.awt} ${java.part.util.awt} ${java.part.gl2es12}"> + excludes="${java.part.awt} ${java.part.util.awt}"> </fileset> <fileset dir="${src.java}" includes="${java.part.util.fixedfuncemu.shadercode}"/> @@ -1668,7 +1605,7 @@ <target name="build-jars-all-cdc" depends="setup-manifestfile"> <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.all.cdc.jar}" filesonly="true"> <fileset dir="${classes-cdc}" - includes="${java.part.core} ${java.part.egl} ${java.part.glutess} ${java.part.glumipmap} ${java.part.openmax} ${java.part.sdk} ${java.part.glx} ${java.part.cgl} ${java.part.wgl} ${java.part.es1} ${java.part.es1.dbg} ${java.part.es2} ${java.part.es2.dbg} ${java.part.gl2es12} ${java.part.util} ${java.part.util.glsl} ${java.part.util.fixedfuncemu}" + includes="${java.part.core} ${java.part.egl} ${java.part.glutess} ${java.part.glumipmap} ${java.part.openmax} ${java.part.sdk} ${java.part.glx} ${java.part.cgl} ${java.part.wgl} ${java.part.es1} ${java.part.es1.dbg} ${java.part.es2} ${java.part.es2.dbg} ${java.part.util} ${java.part.util.glsl} ${java.part.util.fixedfuncemu}" excludes="${java.excludes.cdcfp}"/> <fileset dir="${src.java}" includes="${java.part.util.fixedfuncemu.shadercode}"/> @@ -1705,7 +1642,6 @@ <fileset dir="${obj.jogl}"> <include name="*_es1.${native.library.suffix-cdc}" /> <include name="*_es2.${native.library.suffix-cdc}" /> - <include name="*_gl2es12.${native.library.suffix-cdc}" /> </fileset> </jar> </target> @@ -1715,11 +1651,7 @@ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gldesktop.jar}" filesonly="true"> <fileset dir="${classes}" includes="${java.part.gldesktop}, ${java.part.openmax}" - excludes="${java.part.gldesktop.dbg}, ${java.part.glugldesktop}, ${java.part.gl2es12}"/> - </jar> - <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gl2es12.jar}" filesonly="true"> - <fileset dir="${classes}" includes="${java.part.gl2es12}, ${java.part.openmax}" - excludes="${java.part.glugldesktop}"/> + excludes="${java.part.gldesktop.dbg}, ${java.part.glugldesktop}"/> </jar> <!-- misc --> diff --git a/make/config/jogl/gl-gl2es12.cfg b/make/config/jogl/gl-gl2es12.cfg deleted file mode 100644 index 0d04a0725..000000000 --- a/make/config/jogl/gl-gl2es12.cfg +++ /dev/null @@ -1,80 +0,0 @@ -# This .cfg file is used to generate the GL interface and implementing class. -JavaOutputDir gensrc/classes -NativeOutputDir gensrc/native/jogl/gl2es12 - -ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL.java -ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java -ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/GLBase.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java - -Style ImplOnly -ImplPackage com.jogamp.opengl.impl.gl2es12 -ImplJavaClass GL2ES12Impl -Implements GL2ES12Impl GLBase -Implements GL2ES12Impl GL -Implements GL2ES12Impl GL2ES1 -Implements GL2ES12Impl GL2ES2 - -Include gl-common.cfg -Include gl-common-extensions.cfg -Include gl-desktop.cfg -Include gl2_es2-common.cfg - -# Force all of the methods to be emitted using dynamic linking so we -# don't need to link against any emulation library on the desktop or -# depend on the presence of an import library for a particular device -ForceProcAddressGen __ALL__ - -# Also force the calling conventions of the locally generated function -# pointer typedefs for these routines to APIENTRY -LocalProcAddressCallingConvention __ALL__ APIENTRY - -EmitProcAddressTable true -ProcAddressTableClassName GL2ES12ProcAddressTable -GetProcAddressTableExpr ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable()) - -# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums -TagNativeBinding true - -# There seem to be some errors in the glue code generation where we are not ignoring -# enough routines from desktop GL in GL2ES12Impl. For now manually ignore those which -# we know shouldn't be in there -Ignore glGetTexImage -Ignore glPixelStoref - -# Add PixelStorei StateTracker -# -# Add input validation to glPixelStorei to make sure that, even if we -# are running on top of desktop OpenGL, parameters not exposed in -# OpenGL ES can not be changed -CustomJavaCode GL2ES12Impl private static final int params_offset = 0; // just a helper for JavaPrologue .. - -JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) { -JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname)); -JavaPrologue glPixelStorei } -JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); - -JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } - -CustomJavaCode GL2ES12Impl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL2ES12Impl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -CustomJavaCode GL2ES12Impl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL2ES12Impl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -Include gl-headers.cfg -Include ../intptr.cfg - -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-common.java -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2es12.java -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-embedded.java -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2_es2.java -IncludeAs CustomCCode gl-impl-CustomCCode-gl2es12.c - -Import javax.media.opengl.GLES1 -Import javax.media.opengl.GLES2 -Import com.jogamp.common.nio.Buffers; -Import java.io.PrintStream diff --git a/make/config/jogl/gl-impl-CustomCCode-gl2es12.c b/make/config/jogl/gl-impl-CustomCCode-gl2es12.c deleted file mode 100644 index 07b821802..000000000 --- a/make/config/jogl/gl-impl-CustomCCode-gl2es12.c +++ /dev/null @@ -1,24 +0,0 @@ -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl - * Java method: long dispatch_glMapBuffer(int target, int access) - * C function: void * glMapBuffer(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_com_jogamp_opengl_impl_gl2es12_GL2ES12Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { - PFNGLMAPBUFFERPROC ptr_glMapBuffer; - void * _res; - ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBuffer != NULL); - _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} - -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl - * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); - * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); - */ -JNIEXPORT jobject JNICALL -Java_com_jogamp_opengl_impl_gl2es12_GL2ES12Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) { - return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity); -} diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java deleted file mode 100644 index bcfa64e95..000000000 --- a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java +++ /dev/null @@ -1,403 +0,0 @@ -// Tracks glBegin/glEnd calls to determine whether it is legal to -// query Vertex Buffer Object state -private boolean inBeginEndPair; - -/* FIXME: refactor dependence on Java 2D / JOGL bridge - -// Tracks creation and destruction of server-side OpenGL objects when -// the Java2D/OpenGL pipeline is enabled and it is using frame buffer -// objects (FBOs) to do its rendering -private GLObjectTracker tracker; - -public void setObjectTracker(GLObjectTracker tracker) { - this.tracker = tracker; -} - -*/ - -public GL2ES12Impl(GLProfile glp, GLContextImpl context) { - this._context = context; - this.bufferSizeTracker = context.getBufferSizeTracker(); - this.bufferStateTracker = context.getBufferStateTracker(); - this.glStateTracker = context.getGLStateTracker(); - this.isGL2ES2 = glp.isGL2ES2(); - this.glProfile = glp; -} - -private boolean isGL2ES2; - -public final boolean isGL4bc() { - return false; -} - -public final boolean isGL4() { - return false; -} - -public final boolean isGL3bc() { - return false; -} - -public final boolean isGL3() { - return false; -} - -public final boolean isGL2() { - return false; -} - -public final boolean isGLES1() { - return false; -} - -public final boolean isGLES2() { - return false; -} - -public final boolean isGLES() { - return false; -} - -public final boolean isGL2ES1() { - return !isGL2ES2; -} - -public final boolean isGL2ES2() { - return isGL2ES2; -} - -public final boolean isGL2GL3() { - return false; -} - -public final boolean hasGLSL() { - return isGL2ES2; -} - -public final GL4bc getGL4bc() throws GLException { - throw new GLException("Not a GL4bc implementation"); -} - -public final GL4 getGL4() throws GLException { - throw new GLException("Not a GL4 implementation"); -} - -public final GL3bc getGL3bc() throws GLException { - throw new GLException("Not a GL3bc implementation"); -} - -public final GL3 getGL3() throws GLException { - throw new GLException("Not a GL3 implementation"); -} - -public final GL2 getGL2() throws GLException { - throw new GLException("Not a GL2 implementation"); -} - -public final GLES1 getGLES1() throws GLException { - throw new GLException("Not a GLES1 implementation"); -} - -public final GLES2 getGLES2() throws GLException { - throw new GLException("Not a GLES2 implementation"); -} - -public final GL2ES1 getGL2ES1() throws GLException { - if (isGL2ES1()) { - return this; - } - throw new GLException("Not a GL2ES1 implementation"); -} - -public final GL2ES2 getGL2ES2() throws GLException { - if (isGL2ES2()) { - return this; - } - throw new GLException("Not a GL2ES2 implementation"); -} - -public final GL2GL3 getGL2GL3() throws GLException { - throw new GLException("Not a GL2GL3 implementation"); -} - -// -// Helpers for ensuring the correct amount of texture data -// - -/** Returns the number of bytes required to fill in the appropriate - texture. This is computed as closely as possible based on the - pixel pack or unpack parameters. The logic in this routine is - based on code in the SGI OpenGL sample implementation. */ - -private int imageSizeInBytes(int format, int type, int w, int h, int d, - boolean pack) { - int elements = 0; - int esize = 0; - - if (w < 0) return 0; - if (h < 0) return 0; - if (d < 0) return 0; - switch (format) { - case GL_STENCIL_INDEX: - elements = 1; - break; - case GL_ALPHA: - case GL_LUMINANCE: - case GL_DEPTH_COMPONENT: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - elements = 4; - break; - /* FIXME ?? - case GL_HILO_NV: - elements = 2; - break; */ - default: - return 0; - } - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_5_5_5_1: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - default: - return 0; - } - return imageSizeInBytes(elements * esize, w, h, d, pack); -} - -private GLBufferSizeTracker bufferSizeTracker; -private GLBufferStateTracker bufferStateTracker; -private GLStateTracker glStateTracker; - -private boolean bufferObjectExtensionsInitialized = false; -private boolean haveGL15; -private boolean haveGL21; -private boolean haveARBVertexBufferObject; - -private void initBufferObjectExtensionChecks() { - if (bufferObjectExtensionsInitialized) - return; - bufferObjectExtensionsInitialized = true; - haveGL15 = isExtensionAvailable("GL_VERSION_1_5"); - haveGL21 = isExtensionAvailable("GL_VERSION_2_1"); - haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); -} - -private boolean checkBufferObject(boolean extension1, - boolean extension2, - boolean extension3, - boolean enabled, - int state, - String kind, boolean throwException) { - if (inBeginEndPair) { - throw new GLException("May not call this between glBegin and glEnd"); - } - boolean avail = (extension1 || extension2 || extension3); - if (!avail) { - if (!enabled) - return true; - if(throwException) { - throw new GLException("Required extensions not available to call this function"); - } - return false; - } - int buffer = bufferStateTracker.getBoundBufferObject(state, this); - if (enabled) { - if (buffer == 0) { - if(throwException) { - throw new GLException(kind + " must be enabled to call this method"); - } - return false; - } - } else { - if (buffer != 0) { - if(throwException) { - throw new GLException(kind + " must be disabled to call this method"); - } - return false; - } - } - return true; -} - -private boolean checkArrayVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkArrayVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkElementVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkElementVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkUnpackPBODisabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return true; -} - -private boolean checkUnpackPBOEnabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return false; -} - -private boolean checkPackPBODisabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return true; -} - -private boolean checkPackPBOEnabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return false; -} - -// Attempt to return the same ByteBuffer object from glMapBuffer if -// the vertex buffer object's base address and size haven't changed -private static class ARBVBOKey { - private long addr; - private int capacity; - - ARBVBOKey(long addr, int capacity) { - this.addr = addr; - this.capacity = capacity; - } - - public int hashCode() { - return (int) addr; - } - - public boolean equals(Object o) { - if ((o == null) || (!(o instanceof ARBVBOKey))) { - return false; - } - - ARBVBOKey other = (ARBVBOKey) o; - return ((addr == other.addr) && (capacity == other.capacity)); - } -} - -private Map/*<ARBVBOKey, ByteBuffer>*/ arbVBOCache = new HashMap(); - -/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -public java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; - if (__addr_ == 0) { - throw new GLException("Method \"glMapBuffer\" not available"); - } - int sz = bufferSizeTracker.getBufferSize(bufferStateTracker, - target, - this); - if (0 == sz) { - return null; - } - long addr; - addr = dispatch_glMapBuffer(target, access, __addr_); - if (0 == addr) { - return null; - } - ARBVBOKey key = new ARBVBOKey(addr, sz); - ByteBuffer _res = (ByteBuffer) arbVBOCache.get(key); - if (_res == null) { - _res = newDirectByteBuffer(addr, sz); - Buffers.nativeOrder(_res); - arbVBOCache.put(key, _res); - } - _res.position(0); - return _res; -} - -/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -native private long dispatch_glMapBuffer(int target, int access, long glProcAddress); - -native private ByteBuffer newDirectByteBuffer(long addr, int capacity); - - public void glVertexPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - public void glColorPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - - } - public void glNormalPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.getComponentNumber()!=3) { - throw new GLException("Only 3 components per normal allowed"); - } - if(array.isVBO()) { - glNormalPointer(array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - public void glTexCoordPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - - |