summaryrefslogtreecommitdiffstats
path: root/make
diff options
context:
space:
mode:
Diffstat (limited to 'make')
-rw-r--r--make/build-common.xml3
-rw-r--r--make/build-jogl.xml80
-rw-r--r--make/config/jogl/gl-gl2es12.cfg80
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gl2es12.c24
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java403
5 files changed, 6 insertions, 584 deletions
diff --git a/make/build-common.xml b/make/build-common.xml
index bbb42ee67..059243101 100644
--- a/make/build-common.xml
+++ b/make/build-common.xml
@@ -275,8 +275,6 @@
<property name="jogl.os.win.jar" value="${build.jogl}/jogl.os.win.jar" />
<property name="jogl.os.osx.jar" value="${build.jogl}/jogl.os.osx.jar" />
- <property name="jogl.gl2es12.jar" value="${build.jogl}/jogl.gl2es12.jar" />
-
<property name="jogl.gldesktop.jar" value="${build.jogl}/jogl.gldesktop.jar" />
<property name="jogl.gldesktop.dbg.jar" value="${build.jogl}/jogl.gldesktop.dbg.jar" />
@@ -313,7 +311,6 @@
<property name="jogl.os.x11.cdc.jar" value="${build.jogl}/jogl.os.x11.cdc.jar" />
<property name="jogl.os.win.cdc.jar" value="${build.jogl}/jogl.os.win.cdc.jar" />
<property name="jogl.os.osx.cdc.jar" value="${build.jogl}/jogl.os.osx.cdc.jar" />
- <property name="jogl.gl2es12.cdc.jar" value="${build.jogl}/jogl.gl2es12.cdc.jar" />
<property name="jogl.util.cdc.jar" value="${build.jogl}/jogl.util.cdc.jar" />
<property name="jogl.util.fixedfuncemu.cdc.jar" value="${build.jogl}/jogl.util.fixedfuncemu.cdc.jar" />
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index c9fe30f5f..27fcc55ac 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -101,9 +101,6 @@
<property name="java.part.cgl"
value="com/jogamp/opengl/impl/macosx/cgl/*"/>
- <property name="java.part.gl2es12"
- value="com/jogamp/opengl/impl/gl2es12/**"/>
-
<property name="java.part.gldesktop"
value="com/jogamp/opengl/impl/**/gl2/** com/jogamp/opengl/impl/**/gl3/** com/jogamp/opengl/impl/**/gl4/**"/>
@@ -515,18 +512,6 @@
</gluegen>
</target>
- <target name="java.generate.gl2es12">
- <echo message="Generating GL2ES12 implementation" />
- <antcall target="java.generate.copy2temp" inheritRefs="true" />
- <gluegen src="${stub.includes.opengl}/gl2es12.c"
- outputRootDir="${build.jogl}"
- config="${config.jogl}/gl-gl2es12.cfg"
- includeRefid="stub.includes.fileset.all.gldesktop"
- emitter="com.sun.gluegen.opengl.GLEmitter">
- <classpath refid="gluegen.classpath" />
- </gluegen>
- </target>
-
<target name="java.generate.gles1">
<echo message="Generating GLES1 interface and implementation" />
<antcall target="java.generate.copy2temp" inheritRefs="true" />
@@ -551,7 +536,7 @@
</gluegen>
</target>
- <target name="java.generate.gl.all" depends="java.generate.gl_if, java.generate.gl2_es1_if, java.generate.gl2_es2_if, java.generate.gl2_gl3_if, java.generate.gl2, java.generate.gl3, java.generate.gl3bc, java.generate.gl4, java.generate.gl4bc, java.generate.gl2es12, java.generate.gles1, java.generate.gles2"/>
+ <target name="java.generate.gl.all" depends="java.generate.gl_if, java.generate.gl2_es1_if, java.generate.gl2_es2_if, java.generate.gl2_gl3_if, java.generate.gl2, java.generate.gl3, java.generate.gl3bc, java.generate.gl4, java.generate.gl4bc, java.generate.gles1, java.generate.gles2"/>
<!-- target name="java.generate.gl.nsig" if="gluegen.nsig">
<echo message="Generating GL interface and implementation" />
@@ -802,21 +787,6 @@
</target>
- <target name="java.generate.composable.pipeline.check.gl2es12">
- <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
- (the uptodate element doesn't support arbitrary source and destination files) -->
- <dependset>
- <srcfilelist dir="${classes}/javax/media/opengl" files="GL2ES12.class" />
- <targetfileset dir="${src.generated.java}/javax/media/opengl"
- includes="DebugGL2ES12.java,TraceGL2ES12.java" />
- </dependset>
-
- <!-- Now choose one of the two to test to see if we have to regenerate -->
- <uptodate property="java.generate.composable.pipeline.skip.gl2es12"
- srcfile="${classes}/javax/media/opengl/GL2ES12.class"
- targetfile="${src.generated.java}/javax/media/opengl/DebugGL2ES12.java" />
- </target>
-
<target name="java.generate.composable.pipeline.check.gl2">
<!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
(the uptodate element doesn't support arbitrary source and destination files) -->
@@ -1313,22 +1283,6 @@
<include name="${rootrel.generated.c.jogl}/Windows/WGL*.c" if="isWindows"/>
</patternset>
- <patternset id="c.src.files.jogl.gl2es12">
- <include name="${rootrel.src.c}/macosx/MacOSXCustomCGLCode.c" if="isOSX"/>
- <include name="${rootrel.src.c}/macosx/MacOSXWindowSystemInterface.m" if="isOSX"/>
- <include name="${rootrel.src.c}/macosx/ContextUpdater.m" if="isOSX"/>
- <include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/>
- <include name="${rootrel.src.c.openmax}/omx_tool.c" if="useOpenMAX"/>
- <include name="${rootrel.src.c.openmax}/com_jogamp_openmax_OMXInstance.c" if="useOpenMAX"/>
-
- <include name="${rootrel.generated.c.jogl}/gl2es12/GL2ES12Impl_JNI.c"/>
- <!--include name="${rootrel.generated.c.jogl}/GLU_JNI.c"/ EMPTY -->
- <!--include name="${rootrel.generated.c.jogl}/gl2es12/GLUgl2es12_JNI.c"/ SKIPPED -->
- <include name="${rootrel.generated.c.jogl}/X11/GLX*.c" if="isX11"/>
- <include name="${rootrel.generated.c.jogl}/MacOSX/CGL*.c" if="isOSX"/>
- <include name="${rootrel.generated.c.jogl}/Windows/WGL*.c" if="isWindows"/>
- </patternset>
-
<patternset id="c.src.files.jogl.es2">
<include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/>
<include name="${rootrel.src.c.openmax}/omx_tool.c" if="useOpenMAX"/>
@@ -1435,13 +1389,6 @@
linker.cfg.id="${linker.cfg.id.os}"/>
</target>
- <target name="c.build.jogl.gl2es12" unless="setup.nodesktop">
- <c.build c.compiler.src.files="c.src.files.jogl.gl2es12"
- output.lib.name="jogl_gl2es12"
- compiler.cfg.id="${compiler.cfg.id}"
- linker.cfg.id="${linker.cfg.id.os}"/>
- </target>
-
<target name="c.build.jogl.es2">
<c.build c.compiler.src.files="c.src.files.jogl.es2"
output.lib.name="jogl_es2"
@@ -1471,12 +1418,11 @@
<!-- exec mt, the Microsoft Manifest Tool, to include DLL manifests in order to resolve the location of msvcr80.dll -->
<msvc.manifest objdir="${obj.jogl}" dllname="jogl_es1" />
<msvc.manifest objdir="${obj.jogl}" dllname="jogl_es2" />
- <msvc.manifest objdir="${obj.jogl}" dllname="jogl_gl2es12" />
<msvc.manifest objdir="${obj.jogl}" dllname="jogl_desktop" />
<antcall target="c.manifest.cg" inheritRefs="true" />
</target>
- <target name="c.build.jogl" depends="c.configure,c.build.jogl.prepare,c.build.jogl.gl2es12,c.build.jogl.desktop,c.build.jogl.es2,c.build.jogl.es1,c.build.jogl.cg">
+ <target name="c.build.jogl" depends="c.configure,c.build.jogl.prepare,c.build.jogl.desktop,c.build.jogl.es2,c.build.jogl.es1,c.build.jogl.cg">
<antcall target="gluegen.cpptasks.striplibs" inheritRefs="true">
<param name="libdir" value="${obj.jogl}"/>
</antcall>
@@ -1595,15 +1541,7 @@
</jar>
</target>
- <target name="build-jars-es-desktop-cdc" depends="setup-manifestfile-cdc,build-jars-os-desktop-cdc" unless="setup.nodesktop">
- <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.gl2es12.cdc.jar}" filesonly="true">
- <fileset dir="${classes-cdc}"
- includes="${java.part.gl2es12}, ${java.part.openmax}"
- excludes="${java.part.glugldesktop}"/>
- </jar>
- </target>
-
- <target name="build-jars-es-cdc" depends="setup-manifestfile-cdc, build-jars-es-desktop-cdc" unless="setup.noCDC">
+ <target name="build-jars-es-cdc" depends="setup-manifestfile-cdc" unless="setup.noCDC">
<jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.egl.cdc.jar}" filesonly="true">
<fileset dir="${classes-cdc}"
includes="${java.part.egl}"
@@ -1649,7 +1587,6 @@
<include name="${java.part.openmax}" />
<!-- FIXME: this is temporary until we move these classes to another workspace -->
<include name="com/jogamp/**" />
- <exclude name="${java.part.gl2es12}"/>
</fileset>
<fileset dir="${src.java}"
includes="${java.part.util.fixedfuncemu.shadercode}"/>
@@ -1659,7 +1596,7 @@
<jar manifest="${build.jogl}/tempversion" destfile="${jogl.all-noawt.jar}" filesonly="true">
<fileset dir="${classes}"
includes="javax/media/opengl/** com/jogamp/gluegen/runtime/** com/jogamp/opengl/** ${java.part.openmax} com/jogamp/**"
- excludes="${java.part.awt} ${java.part.util.awt} ${java.part.gl2es12}">
+ excludes="${java.part.awt} ${java.part.util.awt}">
</fileset>
<fileset dir="${src.java}"
includes="${java.part.util.fixedfuncemu.shadercode}"/>
@@ -1668,7 +1605,7 @@
<target name="build-jars-all-cdc" depends="setup-manifestfile">
<jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.all.cdc.jar}" filesonly="true">
<fileset dir="${classes-cdc}"
- includes="${java.part.core} ${java.part.egl} ${java.part.glutess} ${java.part.glumipmap} ${java.part.openmax} ${java.part.sdk} ${java.part.glx} ${java.part.cgl} ${java.part.wgl} ${java.part.es1} ${java.part.es1.dbg} ${java.part.es2} ${java.part.es2.dbg} ${java.part.gl2es12} ${java.part.util} ${java.part.util.glsl} ${java.part.util.fixedfuncemu}"
+ includes="${java.part.core} ${java.part.egl} ${java.part.glutess} ${java.part.glumipmap} ${java.part.openmax} ${java.part.sdk} ${java.part.glx} ${java.part.cgl} ${java.part.wgl} ${java.part.es1} ${java.part.es1.dbg} ${java.part.es2} ${java.part.es2.dbg} ${java.part.util} ${java.part.util.glsl} ${java.part.util.fixedfuncemu}"
excludes="${java.excludes.cdcfp}"/>
<fileset dir="${src.java}"
includes="${java.part.util.fixedfuncemu.shadercode}"/>
@@ -1705,7 +1642,6 @@
<fileset dir="${obj.jogl}">
<include name="*_es1.${native.library.suffix-cdc}" />
<include name="*_es2.${native.library.suffix-cdc}" />
- <include name="*_gl2es12.${native.library.suffix-cdc}" />
</fileset>
</jar>
</target>
@@ -1715,11 +1651,7 @@
<jar manifest="${build.jogl}/tempversion" destfile="${jogl.gldesktop.jar}" filesonly="true">
<fileset dir="${classes}"
includes="${java.part.gldesktop}, ${java.part.openmax}"
- excludes="${java.part.gldesktop.dbg}, ${java.part.glugldesktop}, ${java.part.gl2es12}"/>
- </jar>
- <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gl2es12.jar}" filesonly="true">
- <fileset dir="${classes}" includes="${java.part.gl2es12}, ${java.part.openmax}"
- excludes="${java.part.glugldesktop}"/>
+ excludes="${java.part.gldesktop.dbg}, ${java.part.glugldesktop}"/>
</jar>
<!-- misc -->
diff --git a/make/config/jogl/gl-gl2es12.cfg b/make/config/jogl/gl-gl2es12.cfg
deleted file mode 100644
index 0d04a0725..000000000
--- a/make/config/jogl/gl-gl2es12.cfg
+++ /dev/null
@@ -1,80 +0,0 @@
-# This .cfg file is used to generate the GL interface and implementing class.
-JavaOutputDir gensrc/classes
-NativeOutputDir gensrc/native/jogl/gl2es12
-
-ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
-ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
-ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
-ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
-
-Style ImplOnly
-ImplPackage com.jogamp.opengl.impl.gl2es12
-ImplJavaClass GL2ES12Impl
-Implements GL2ES12Impl GLBase
-Implements GL2ES12Impl GL
-Implements GL2ES12Impl GL2ES1
-Implements GL2ES12Impl GL2ES2
-
-Include gl-common.cfg
-Include gl-common-extensions.cfg
-Include gl-desktop.cfg
-Include gl2_es2-common.cfg
-
-# Force all of the methods to be emitted using dynamic linking so we
-# don't need to link against any emulation library on the desktop or
-# depend on the presence of an import library for a particular device
-ForceProcAddressGen __ALL__
-
-# Also force the calling conventions of the locally generated function
-# pointer typedefs for these routines to APIENTRY
-LocalProcAddressCallingConvention __ALL__ APIENTRY
-
-EmitProcAddressTable true
-ProcAddressTableClassName GL2ES12ProcAddressTable
-GetProcAddressTableExpr ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable())
-
-# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
-TagNativeBinding true
-
-# There seem to be some errors in the glue code generation where we are not ignoring
-# enough routines from desktop GL in GL2ES12Impl. For now manually ignore those which
-# we know shouldn't be in there
-Ignore glGetTexImage
-Ignore glPixelStoref
-
-# Add PixelStorei StateTracker
-#
-# Add input validation to glPixelStorei to make sure that, even if we
-# are running on top of desktop OpenGL, parameters not exposed in
-# OpenGL ES can not be changed
-CustomJavaCode GL2ES12Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
-
-JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) {
-JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname));
-JavaPrologue glPixelStorei }
-JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
-
-JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
-
-CustomJavaCode GL2ES12Impl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
-CustomJavaCode GL2ES12Impl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
-
-CustomJavaCode GL2ES12Impl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
-CustomJavaCode GL2ES12Impl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
-
-Include gl-headers.cfg
-Include ../intptr.cfg
-
-IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-common.java
-IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2es12.java
-IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-embedded.java
-IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2_es2.java
-IncludeAs CustomCCode gl-impl-CustomCCode-gl2es12.c
-
-Import javax.media.opengl.GLES1
-Import javax.media.opengl.GLES2
-Import com.jogamp.common.nio.Buffers;
-Import java.io.PrintStream
diff --git a/make/config/jogl/gl-impl-CustomCCode-gl2es12.c b/make/config/jogl/gl-impl-CustomCCode-gl2es12.c
deleted file mode 100644
index 07b821802..000000000
--- a/make/config/jogl/gl-impl-CustomCCode-gl2es12.c
+++ /dev/null
@@ -1,24 +0,0 @@
-/* Java->C glue code:
- * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl
- * Java method: long dispatch_glMapBuffer(int target, int access)
- * C function: void * glMapBuffer(GLenum target, GLenum access);
- */
-JNIEXPORT jlong JNICALL
-Java_com_jogamp_opengl_impl_gl2es12_GL2ES12Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
- PFNGLMAPBUFFERPROC ptr_glMapBuffer;
- void * _res;
- ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
- assert(ptr_glMapBuffer != NULL);
- _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
- return (jlong) (intptr_t) _res;
-}
-
-/* Java->C glue code:
- * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl
- * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity);
- * C function: jobject newDirectByteBuffer(jlong addr, jint capacity);
- */
-JNIEXPORT jobject JNICALL
-Java_com_jogamp_opengl_impl_gl2es12_GL2ES12Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) {
- return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
-}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
deleted file mode 100644
index bcfa64e95..000000000
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
+++ /dev/null
@@ -1,403 +0,0 @@
-// Tracks glBegin/glEnd calls to determine whether it is legal to
-// query Vertex Buffer Object state
-private boolean inBeginEndPair;
-
-/* FIXME: refactor dependence on Java 2D / JOGL bridge
-
-// Tracks creation and destruction of server-side OpenGL objects when
-// the Java2D/OpenGL pipeline is enabled and it is using frame buffer
-// objects (FBOs) to do its rendering
-private GLObjectTracker tracker;
-
-public void setObjectTracker(GLObjectTracker tracker) {
- this.tracker = tracker;
-}
-
-*/
-
-public GL2ES12Impl(GLProfile glp, GLContextImpl context) {
- this._context = context;
- this.bufferSizeTracker = context.getBufferSizeTracker();
- this.bufferStateTracker = context.getBufferStateTracker();
- this.glStateTracker = context.getGLStateTracker();
- this.isGL2ES2 = glp.isGL2ES2();
- this.glProfile = glp;
-}
-
-private boolean isGL2ES2;
-
-public final boolean isGL4bc() {
- return false;
-}
-
-public final boolean isGL4() {
- return false;
-}
-
-public final boolean isGL3bc() {
- return false;
-}
-
-public final boolean isGL3() {
- return false;
-}
-
-public final boolean isGL2() {
- return false;
-}
-
-public final boolean isGLES1() {
- return false;
-}
-
-public final boolean isGLES2() {
- return false;
-}
-
-public final boolean isGLES() {
- return false;
-}
-
-public final boolean isGL2ES1() {
- return !isGL2ES2;
-}
-
-public final boolean isGL2ES2() {
- return isGL2ES2;
-}
-
-public final boolean isGL2GL3() {
- return false;
-}
-
-public final boolean hasGLSL() {
- return isGL2ES2;
-}
-
-public final GL4bc getGL4bc() throws GLException {
- throw new GLException("Not a GL4bc implementation");
-}
-
-public final GL4 getGL4() throws GLException {
- throw new GLException("Not a GL4 implementation");
-}
-
-public final GL3bc getGL3bc() throws GLException {
- throw new GLException("Not a GL3bc implementation");
-}
-
-public final GL3 getGL3() throws GLException {
- throw new GLException("Not a GL3 implementation");
-}
-
-public final GL2 getGL2() throws GLException {
- throw new GLException("Not a GL2 implementation");
-}
-
-public final GLES1 getGLES1() throws GLException {
- throw new GLException("Not a GLES1 implementation");
-}
-
-public final GLES2 getGLES2() throws GLException {
- throw new GLException("Not a GLES2 implementation");
-}
-
-public final GL2ES1 getGL2ES1() throws GLException {
- if (isGL2ES1()) {
- return this;
- }
- throw new GLException("Not a GL2ES1 implementation");
-}
-
-public final GL2ES2 getGL2ES2() throws GLException {
- if (isGL2ES2()) {
- return this;
- }
- throw new GLException("Not a GL2ES2 implementation");
-}
-
-public final GL2GL3 getGL2GL3() throws GLException {
- throw new GLException("Not a GL2GL3 implementation");
-}
-
-//
-// Helpers for ensuring the correct amount of texture data
-//
-
-/** Returns the number of bytes required to fill in the appropriate
- texture. This is computed as closely as possible based on the
- pixel pack or unpack parameters. The logic in this routine is
- based on code in the SGI OpenGL sample implementation. */
-
-private int imageSizeInBytes(int format, int type, int w, int h, int d,
- boolean pack) {
- int elements = 0;
- int esize = 0;
-
- if (w < 0) return 0;
- if (h < 0) return 0;
- if (d < 0) return 0;
- switch (format) {
- case GL_STENCIL_INDEX:
- elements = 1;
- break;
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_DEPTH_COMPONENT:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- elements = 4;
- break;
- /* FIXME ??
- case GL_HILO_NV:
- elements = 2;
- break; */
- default:
- return 0;
- }
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- default:
- return 0;
- }
- return imageSizeInBytes(elements * esize, w, h, d, pack);
-}
-
-private GLBufferSizeTracker bufferSizeTracker;
-private GLBufferStateTracker bufferStateTracker;
-private GLStateTracker glStateTracker;
-
-private boolean bufferObjectExtensionsInitialized = false;
-private boolean haveGL15;
-private boolean haveGL21;
-private boolean haveARBVertexBufferObject;
-
-private void initBufferObjectExtensionChecks() {
- if (bufferObjectExtensionsInitialized)
- return;
- bufferObjectExtensionsInitialized = true;
- haveGL15 = isExtensionAvailable("GL_VERSION_1_5");
- haveGL21 = isExtensionAvailable("GL_VERSION_2_1");
- haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
-}
-
-private boolean checkBufferObject(boolean extension1,
- boolean extension2,
- boolean extension3,
- boolean enabled,
- int state,
- String kind, boolean throwException) {
- if (inBeginEndPair) {
- throw new GLException("May not call this between glBegin and glEnd");
- }
- boolean avail = (extension1 || extension2 || extension3);
- if (!avail) {
- if (!enabled)
- return true;
- if(throwException) {
- throw new GLException("Required extensions not available to call this function");
- }
- return false;
- }
- int buffer = bufferStateTracker.getBoundBufferObject(state, this);
- if (enabled) {
- if (buffer == 0) {
- if(throwException) {
- throw new GLException(kind + " must be enabled to call this method");
- }
- return false;
- }
- } else {
- if (buffer != 0) {
- if(throwException) {
- throw new GLException(kind + " must be disabled to call this method");
- }
- return false;
- }
- }
- return true;
-}
-
-private boolean checkArrayVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveGL15,
- haveARBVertexBufferObject,
- false,
- false,
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private boolean checkArrayVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveGL15,
- haveARBVertexBufferObject,
- false,
- true,
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private boolean checkElementVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveGL15,
- haveARBVertexBufferObject,
- false,
- false,
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private boolean checkElementVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveGL15,
- haveARBVertexBufferObject,
- false,
- true,
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private boolean checkUnpackPBODisabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return true;
-}
-
-private boolean checkUnpackPBOEnabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return false;
-}
-
-private boolean checkPackPBODisabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return true;
-}
-
-private boolean checkPackPBOEnabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return false;
-}
-
-// Attempt to return the same ByteBuffer object from glMapBuffer if
-// the vertex buffer object's base address and size haven't changed
-private static class ARBVBOKey {
- private long addr;
- private int capacity;
-
- ARBVBOKey(long addr, int capacity) {
- this.addr = addr;
- this.capacity = capacity;
- }
-
- public int hashCode() {
- return (int) addr;
- }
-
- public boolean equals(Object o) {
- if ((o == null) || (!(o instanceof ARBVBOKey))) {
- return false;
- }
-
- ARBVBOKey other = (ARBVBOKey) o;
- return ((addr == other.addr) && (capacity == other.capacity));
- }
-}
-
-private Map/*<ARBVBOKey, ByteBuffer>*/ arbVBOCache = new HashMap();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-public java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- int sz = bufferSizeTracker.getBufferSize(bufferStateTracker,
- target,
- this);
- if (0 == sz) {
- return null;
- }
- long addr;
- addr = dispatch_glMapBuffer(target, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ARBVBOKey key = new ARBVBOKey(addr, sz);
- ByteBuffer _res = (ByteBuffer) arbVBOCache.get(key);
- if (_res == null) {
- _res = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(_res);
- arbVBOCache.put(key, _res);
- }
- _res.position(0);
- return _res;
-}
-
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, int capacity);
-
- public void glVertexPointer(GLArrayData array) {
- if(array.getComponentNumber()==0) return;
- if(array.isVBO()) {
- glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
- } else {
- glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
- }
- }
- public void glColorPointer(GLArrayData array) {
- if(array.getComponentNumber()==0) return;
- if(array.isVBO()) {
- glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
- } else {
- glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
- }
-
- }
- public void glNormalPointer(GLArrayData array) {
- if(array.getComponentNumber()==0) return;
- if(array.getComponentNumber()!=3) {
- throw new GLException("Only 3 components per normal allowed");
- }
- if(array.isVBO()) {
- glNormalPointer(array.getComponentType(), array.getStride(), array.getOffset());
- } else {
- glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer());
- }
- }
- public void glTexCoordPointer(GLArrayData array) {
- if(array.getComponentNumber()==0) return;
- if(array.isVBO()) {
- glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
- } else {
- glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
- }
- }
-
-