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-rw-r--r--make/gl-impl-CustomJavaCode.java2
-rw-r--r--make/gl-impl-macosx.cfg15
-rw-r--r--make/gl-impl-win32.cfg9
3 files changed, 14 insertions, 12 deletions
diff --git a/make/gl-impl-CustomJavaCode.java b/make/gl-impl-CustomJavaCode.java
index 31bb91bc1..86fac5b5c 100644
--- a/make/gl-impl-CustomJavaCode.java
+++ b/make/gl-impl-CustomJavaCode.java
@@ -1,6 +1,6 @@
/** Entry point to C language function: <br> <code> LPVOID glMapBufferARB(GLenum target, GLenum access); </code> */
public java.nio.ByteBuffer glMapBufferARB(int target, int access) {
- final long __addr_ = context.getGLProcAddressTable()._addressof_glMapBufferARB;
+ final long __addr_ = _context.getGLProcAddressTable()._addressof_glMapBufferARB;
if (__addr_ == 0) {
throw new GLException("Method \"glMapBufferARB\" not available");
}
diff --git a/make/gl-impl-macosx.cfg b/make/gl-impl-macosx.cfg
index c5a0ade2f..fad4ac4f9 100644
--- a/make/gl-impl-macosx.cfg
+++ b/make/gl-impl-macosx.cfg
@@ -10,6 +10,7 @@ Include gl-glx-common.cfg
EmitProcAddressTable true
ProcAddressTableClassName GLProcAddressTable
+ContextVariableName _context
CustomCCode #include <inttypes.h>
@@ -26,24 +27,24 @@ CustomCCode typedef unsigned int* PUINT;
CustomJavaCode MacOSXGLImpl public MacOSXGLImpl(MacOSXGLContext context)
CustomJavaCode MacOSXGLImpl {
-CustomJavaCode MacOSXGLImpl this.context = context;
+CustomJavaCode MacOSXGLImpl this._context = context;
CustomJavaCode MacOSXGLImpl }
CustomJavaCode MacOSXGLImpl /** This constructor should be used manually in order to
CustomJavaCode MacOSXGLImpl create a GL object that can be used with the Cocoa NSOpenGLView. */
CustomJavaCode MacOSXGLImpl public MacOSXGLImpl()
CustomJavaCode MacOSXGLImpl {
-CustomJavaCode MacOSXGLImpl this.context = new MacOSXDummyGLContext(this);
+CustomJavaCode MacOSXGLImpl this._context = new MacOSXDummyGLContext(this);
CustomJavaCode MacOSXGLImpl }
CustomJavaCode MacOSXGLImpl public boolean isFunctionAvailable(String glFunctionName)
CustomJavaCode MacOSXGLImpl {
-CustomJavaCode MacOSXGLImpl return context.isFunctionAvailable(glFunctionName);
+CustomJavaCode MacOSXGLImpl return _context.isFunctionAvailable(glFunctionName);
CustomJavaCode MacOSXGLImpl }
CustomJavaCode MacOSXGLImpl public boolean isExtensionAvailable(String glExtensionName)
CustomJavaCode MacOSXGLImpl {
-CustomJavaCode MacOSXGLImpl return context.isExtensionAvailable(glExtensionName);
+CustomJavaCode MacOSXGLImpl return _context.isExtensionAvailable(glExtensionName);
CustomJavaCode MacOSXGLImpl }
CustomJavaCode MacOSXGLImpl /** Forces a recomputation of which extensions are available.
@@ -51,13 +52,13 @@ CustomJavaCode MacOSXGLImpl Should only be called if this MacOSXGLImpl is b
CustomJavaCode MacOSXGLImpl in conjunction with an NSOpenGLView instead of a GLCanvas. */
CustomJavaCode MacOSXGLImpl public void resetGLFunctionAvailability()
CustomJavaCode MacOSXGLImpl {
-CustomJavaCode MacOSXGLImpl if (!(context instanceof MacOSXDummyGLContext)) {
+CustomJavaCode MacOSXGLImpl if (!(_context instanceof MacOSXDummyGLContext)) {
CustomJavaCode MacOSXGLImpl throw new GLException("Should only be called if being used with NSOpenGLView");
CustomJavaCode MacOSXGLImpl }
-CustomJavaCode MacOSXGLImpl ((MacOSXDummyGLContext) context).resetGLFunctionAvailability();
+CustomJavaCode MacOSXGLImpl ((MacOSXDummyGLContext) _context).resetGLFunctionAvailability();
CustomJavaCode MacOSXGLImpl }
-CustomJavaCode MacOSXGLImpl private MacOSXGLContext context;
+CustomJavaCode MacOSXGLImpl private MacOSXGLContext _context;
CustomJavaCode MacOSXGLImpl /**
CustomJavaCode MacOSXGLImpl * Provides platform-independent access to the wglAllocateMemoryNV /
diff --git a/make/gl-impl-win32.cfg b/make/gl-impl-win32.cfg
index 18c213769..ef23cc13f 100644
--- a/make/gl-impl-win32.cfg
+++ b/make/gl-impl-win32.cfg
@@ -10,6 +10,7 @@ Include gl-glx-common.cfg
EmitProcAddressTable true
ProcAddressTableClassName GLProcAddressTable
+ContextVariableName _context
CustomCCode #define WIN32_LEAN_AND_MEAN
CustomCCode #include <windows.h>
@@ -35,20 +36,20 @@ CustomCCode typedef int intptr_t;
CustomCCode #endif
CustomJavaCode WindowsGLImpl public WindowsGLImpl(WindowsGLContext context) {
-CustomJavaCode WindowsGLImpl this.context = context;
+CustomJavaCode WindowsGLImpl this._context = context;
CustomJavaCode WindowsGLImpl }
CustomJavaCode WindowsGLImpl public boolean isFunctionAvailable(String glFunctionName)
CustomJavaCode WindowsGLImpl {
-CustomJavaCode WindowsGLImpl return context.isFunctionAvailable(glFunctionName);
+CustomJavaCode WindowsGLImpl return _context.isFunctionAvailable(glFunctionName);
CustomJavaCode WindowsGLImpl }
CustomJavaCode WindowsGLImpl public boolean isExtensionAvailable(String glExtensionName)
CustomJavaCode WindowsGLImpl {
-CustomJavaCode WindowsGLImpl return context.isExtensionAvailable(glExtensionName);
+CustomJavaCode WindowsGLImpl return _context.isExtensionAvailable(glExtensionName);
CustomJavaCode WindowsGLImpl }
-CustomJavaCode WindowsGLImpl private WindowsGLContext context;
+CustomJavaCode WindowsGLImpl private WindowsGLContext _context;
CustomJavaCode WindowsGLImpl /**
CustomJavaCode WindowsGLImpl * Provides platform-independent access to the wglAllocateMemoryNV /