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-rw-r--r--make/142-packages/package-list135
-rw-r--r--make/README-zip-bundles.txt45
-rw-r--r--make/build-common.xml374
-rw-r--r--make/build-gluegen.xml181
-rw-r--r--make/build-jogl.xml1880
-rw-r--r--make/build-junit.xml280
-rw-r--r--make/build-nativewindow.xml880
-rw-r--r--make/build-newt.xml831
-rw-r--r--make/build-staticglgen.xml93
-rw-r--r--make/build.xml270
-rw-r--r--make/config/intptr.cfg17
-rw-r--r--make/config/jogl/cg-common-CustomJavaCode.java48
-rw-r--r--make/config/jogl/cg-common.cfg129
-rw-r--r--make/config/jogl/cgl-macosx.cfg43
-rw-r--r--make/config/jogl/cglext.cfg46
-rw-r--r--make/config/jogl/egl-common.cfg45
-rw-r--r--make/config/jogl/egl.cfg50
-rw-r--r--make/config/jogl/eglext.cfg58
-rw-r--r--make/config/jogl/gdi-CustomCCode.c48
-rw-r--r--make/config/jogl/gdi-win32.cfg26
-rw-r--r--make/config/jogl/gl-common-extensions.cfg125
-rw-r--r--make/config/jogl/gl-common.cfg745
-rw-r--r--make/config/jogl/gl-desktop-tracker.cfg38
-rw-r--r--make/config/jogl/gl-desktop.cfg62
-rw-r--r--make/config/jogl/gl-es1.cfg100
-rw-r--r--make/config/jogl/gl-es2.cfg89
-rw-r--r--make/config/jogl/gl-gl4bc.cfg104
-rw-r--r--make/config/jogl/gl-headers.cfg37
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl.java65
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java46
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java8
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gles2.java3
-rw-r--r--make/config/jogl/gl-if-gl-ignores.cfg553
-rw-r--r--make/config/jogl/gl-if-gl.cfg38
-rw-r--r--make/config/jogl/gl-if-gl2.cfg43
-rw-r--r--make/config/jogl/gl-if-gl2_es1.cfg117
-rw-r--r--make/config/jogl/gl-if-gl2_es2.cfg83
-rw-r--r--make/config/jogl/gl-if-gl2_gl3.cfg54
-rw-r--r--make/config/jogl/gl-if-gl3-ignores.cfg21
-rw-r--r--make/config/jogl/gl-if-gl3-subset.cfg15
-rw-r--r--make/config/jogl/gl-if-gl3.cfg39
-rw-r--r--make/config/jogl/gl-if-gl3bc.cfg46
-rw-r--r--make/config/jogl/gl-if-gl4-ignores.cfg13
-rw-r--r--make/config/jogl/gl-if-gl4.cfg33
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gl4bc.c39
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gles1.c25
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gles2.c25
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-common.java58
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-desktop.java191
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-embedded.java42
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java61
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java394
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles1.java331
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles2.java312
-rw-r--r--make/config/jogl/gl-macosx-nsig.cfg2
-rw-r--r--make/config/jogl/gl-win32-nsig.cfg2
-rw-r--r--make/config/jogl/gl-x11-nsig.cfg2
-rw-r--r--make/config/jogl/gl2_es2-common.cfg23
-rw-r--r--make/config/jogl/gl3-desktop.cfg58
-rw-r--r--make/config/jogl/gl3-headers.cfg25
-rw-r--r--make/config/jogl/gl3ext-headers.cfg5
-rw-r--r--make/config/jogl/gl4-desktop-tracker.cfg38
-rw-r--r--make/config/jogl/glu-CustomJavaCode-base.java1468
-rw-r--r--make/config/jogl/glu-CustomJavaCode-gl2.java553
-rw-r--r--make/config/jogl/glu-CustomJavaCode-gl2es1.java227
-rw-r--r--make/config/jogl/glu-base.cfg28
-rw-r--r--make/config/jogl/glu-common.cfg178
-rw-r--r--make/config/jogl/glu-gl2.cfg80
-rw-r--r--make/config/jogl/glu-gl2es1.cfg26
-rw-r--r--make/config/jogl/glx-CustomCCode.c167
-rw-r--r--make/config/jogl/glx-CustomJavaCode.java58
-rw-r--r--make/config/jogl/glx-x11.cfg100
-rw-r--r--make/config/jogl/glxext.cfg135
-rw-r--r--make/config/jogl/make-glextension-depignore.sh70
-rw-r--r--make/config/jogl/nsig.cfg22
-rw-r--r--make/config/jogl/wgl-win32.cfg64
-rw-r--r--make/config/jogl/wglext.cfg59
-rw-r--r--make/config/nativewindow/jawt-CustomJavaCode.java27
-rw-r--r--make/config/nativewindow/jawt-DrawingSurfaceInfo-CustomJavaCode.java38
-rw-r--r--make/config/nativewindow/jawt-common.cfg26
-rw-r--r--make/config/nativewindow/jawt-macosx.cfg14
-rw-r--r--make/config/nativewindow/jawt-win32.cfg15
-rw-r--r--make/config/nativewindow/jawt-x11.cfg15
-rw-r--r--make/config/nativewindow/x11-CustomJavaCode.java35
-rw-r--r--make/config/nativewindow/x11-lib.cfg45
-rw-r--r--make/doc/jogl/spec-overview.html600
-rw-r--r--make/jogl.compiler.xml14
-rw-r--r--make/jogl.properties11
-rw-r--r--make/joglRIversion9
-rw-r--r--make/joglRIversion-cdc9
-rw-r--r--make/jogl_wince6_vs9/gluegen-rt/gluegen-rt.vcproj1307
-rw-r--r--make/jogl_wince6_vs9/jogl_es1/jogl_es1.vcproj1319
-rw-r--r--make/jogl_wince6_vs9/jogl_es2/jogl_es2.vcproj1329
-rw-r--r--make/jogl_wince6_vs9/jogl_wince6.sln202
-rw-r--r--make/jogl_wince6_vs9/jogl_wince6.suobin0 -> 18944 bytes
-rw-r--r--make/jogl_wince6_vs9/newt/newt.vcproj1331
-rw-r--r--make/joglversion9
-rw-r--r--make/joglversion-cdc9
-rw-r--r--make/lib/gluegen.compiler.intelgdl.xml43
-rw-r--r--make/lib/wince/arm/nvap/libEGL.libbin0 -> 9314 bytes
-rw-r--r--make/lib/wince/arm/nvap/libGLESv1_CM.libbin0 -> 32500 bytes
-rw-r--r--make/lib/wince/arm/nvap/libGLESv2.libbin0 -> 30670 bytes
-rw-r--r--make/lib/wince/arm/nvap/libKD.libbin0 -> 34346 bytes
-rw-r--r--make/lib/wince/arm/nvap/libnvkdmain.libbin0 -> 3036 bytes
-rw-r--r--make/lib/wince/arm/nvap/libnvomx.libbin0 -> 5962 bytes
-rw-r--r--make/native-taglet.properties355
-rw-r--r--make/nativewindow.compiler.xml14
-rw-r--r--make/nativewindowRIversion9
-rw-r--r--make/nativewindowRIversion-cdc9
-rw-r--r--make/nativewindowversion9
-rw-r--r--make/nativewindowversion-cdc9
-rw-r--r--make/newt.compiler.xml14
-rw-r--r--make/newtRIversion9
-rw-r--r--make/newtRIversion-cdc9
-rw-r--r--make/newtversion9
-rw-r--r--make/newtversion-cdc9
-rwxr-xr-xmake/scripts/all-deploy-webstarttest.sh57
-rwxr-xr-xmake/scripts/check-junit.sh27
-rw-r--r--make/scripts/cmpOld2New.sh22
-rwxr-xr-xmake/scripts/count-edt-start.sh11
-rw-r--r--make/scripts/count-lock.sh17
-rwxr-xr-xmake/scripts/deploy-jar-sign.sh36
-rwxr-xr-xmake/scripts/deploy-jars-pack200.sh33
-rwxr-xr-xmake/scripts/deploy-jars-repack200.sh30
-rwxr-xr-xmake/scripts/deploy-jars-sign.sh47
-rwxr-xr-xmake/scripts/deploy-jars-webstarttest.sh50
-rwxr-xr-xmake/scripts/deploy-jars_external-webstarttest.sh26
-rwxr-xr-xmake/scripts/deploy-jnlp-webstarttest-filter.sh25
-rwxr-xr-xmake/scripts/deploy-jnlp-webstarttest.sh79
-rwxr-xr-xmake/scripts/hudson-archive-jars-latest.sh149
-rwxr-xr-xmake/scripts/java-run-all.sh74
-rwxr-xr-xmake/scripts/java-run-allall.sh41
-rwxr-xr-xmake/scripts/java-run-newt.sh45
-rwxr-xr-xmake/scripts/java-win32-dbg.bat26
-rwxr-xr-xmake/scripts/java-win32.bat16
-rwxr-xr-xmake/scripts/java-win64-dbg.bat26
-rwxr-xr-xmake/scripts/java-win64.bat17
-rwxr-xr-xmake/scripts/jogl-cp-dll.sh26
-rwxr-xr-xmake/scripts/jogl-rm-builds.sh16
-rwxr-xr-xmake/scripts/lsGL23_commons.sh18
-rwxr-xr-xmake/scripts/lsGL23_unique.sh18
-rwxr-xr-xmake/scripts/lsGL23toGL2ES1_commons.sh18
-rwxr-xr-xmake/scripts/lsGL2_GL3_commons.sh18
-rwxr-xr-xmake/scripts/lsGLES2toGL3_commons.sh16
-rwxr-xr-xmake/scripts/lsGLtoES1ES2_commons.sh16
-rwxr-xr-xmake/scripts/lsGLtoES1_commons.sh17
-rwxr-xr-xmake/scripts/lsGLtoES2_commons.sh16
-rwxr-xr-xmake/scripts/lsGLtoGL3_commons.sh16
-rwxr-xr-xmake/scripts/lstjars.sh155
-rw-r--r--make/scripts/make-runtime-properties.sh59
-rwxr-xr-xmake/scripts/make.jogl.all.linux-x86.sh65
-rwxr-xr-xmake/scripts/make.jogl.all.linux-x86_64.sh64
-rwxr-xr-xmake/scripts/make.jogl.all.macosx.sh15
-rwxr-xr-xmake/scripts/make.jogl.all.win32.bat17
-rwxr-xr-xmake/scripts/make.jogl.all.win64.bat17
-rwxr-xr-xmake/scripts/make.jogl.cdcfp.linux-x86.sh38
-rwxr-xr-xmake/scripts/make.jogl.cdcfp.macosx.sh27
-rwxr-xr-xmake/scripts/make.jogl.doc.all.x86_64.sh11
-rwxr-xr-xmake/scripts/make.jogl.doc.x86_64.sh11
-rwxr-xr-xmake/scripts/rsync2here.sh28
-rwxr-xr-xmake/scripts/setenv-jogl.sh103
-rwxr-xr-xmake/scripts/setvc9-jogl.bat9
-rwxr-xr-xmake/scripts/strip-c-comments.awk59
-rw-r--r--make/scripts/tests.bat25
-rw-r--r--make/scripts/tests.sh93
-rw-r--r--make/stub_includes/cg/CG/cg.h542
-rw-r--r--make/stub_includes/cg/CG/cgGL.h378
-rw-r--r--make/stub_includes/cg/CG/cgGL_profiles.h64
-rw-r--r--make/stub_includes/cg/CG/cg_bindlocations.h339
-rw-r--r--make/stub_includes/cg/CG/cg_datatypes.h192
-rw-r--r--make/stub_includes/cg/CG/cg_enums.h97
-rw-r--r--make/stub_includes/cg/CG/cg_errors.h352
-rw-r--r--make/stub_includes/cg/CG/cg_profiles.h97
-rw-r--r--make/stub_includes/egl/EGL/egl.h330
-rw-r--r--make/stub_includes/egl/EGL/eglext.h328
-rw-r--r--make/stub_includes/egl/EGL/eglplatform.h121
-rw-r--r--make/stub_includes/egl/egl-64bit-types.h11
-rw-r--r--make/stub_includes/egl/window-system-ext.c9
-rw-r--r--make/stub_includes/egl/window-system1.c4
-rw-r--r--make/stub_includes/embedded/IntelGDL/gdl.h1329
-rw-r--r--make/stub_includes/embedded/IntelGDL/gdl_pd.h938
-rw-r--r--make/stub_includes/embedded/IntelGDL/gdl_types.h1579
-rw-r--r--make/stub_includes/embedded/IntelGDL/gdl_version.h119
-rw-r--r--make/stub_includes/gluegen/gluegen_types.h44
-rw-r--r--make/stub_includes/gluegen/stddef.h6
-rw-r--r--make/stub_includes/gluegen/stdint.h7
-rw-r--r--make/stub_includes/jni/classfile_constants.h523
-rw-r--r--make/stub_includes/jni/jawt.h278
-rw-r--r--make/stub_includes/jni/jdwpTransport.h237
-rw-r--r--make/stub_includes/jni/jni.h1944
-rw-r--r--make/stub_includes/jni/jvmti.h2504
-rw-r--r--make/stub_includes/jni/macosx/AWTCocoaComponent.h15
-rw-r--r--make/stub_includes/jni/macosx/JDWP.h53
-rw-r--r--make/stub_includes/jni/macosx/JDWPCommands.h238
-rw-r--r--make/stub_includes/jni/macosx/jawt_md.h27
-rw-r--r--make/stub_includes/jni/macosx/jni_md.h23
-rw-r--r--make/stub_includes/jni/macosx/jvmdi.h1012
-rw-r--r--make/stub_includes/jni/macosx/jvmpi.h642
-rw-r--r--make/stub_includes/jni/win32/jawt_md.h44
-rw-r--r--make/stub_includes/jni/win32/jni_md.h19
-rw-r--r--make/stub_includes/jni/x11/jawt_md.h43
-rw-r--r--make/stub_includes/jni/x11/jni_md.h24
-rw-r--r--make/stub_includes/khr/KD/kd.h991
-rw-r--r--make/stub_includes/khr/KD/kdplatform.h39
-rw-r--r--make/stub_includes/khr/KHR/khrplatform.h291
-rw-r--r--make/stub_includes/macosx/AppKit/NSView.h1
-rw-r--r--make/stub_includes/macosx/OpenGL/OpenGL.h127
-rw-r--r--make/stub_includes/macosx/cglext.c1
-rw-r--r--make/stub_includes/macosx/jni.h78
-rw-r--r--make/stub_includes/macosx/jni_md.h15
-rw-r--r--make/stub_includes/macosx/window-system1.c47
-rw-r--r--make/stub_includes/opengl/GL/cglext.h13
-rw-r--r--make/stub_includes/opengl/GL/gl.h1356
-rw-r--r--make/stub_includes/opengl/GL/glext.h10991
-rw-r--r--make/stub_includes/opengl/GL/glplatform.h67
-rw-r--r--make/stub_includes/opengl/GL/glu.h417
-rw-r--r--make/stub_includes/opengl/GL/glx.h467
-rw-r--r--make/stub_includes/opengl/GL/glxext.h906
-rw-r--r--make/stub_includes/opengl/GL/wglext.h756
-rw-r--r--make/stub_includes/opengl/GL3/gl3.h3241
-rw-r--r--make/stub_includes/opengl/GL3/gl3ext.h325
-rw-r--r--make/stub_includes/opengl/GL3/glplatform.h63
-rw-r--r--make/stub_includes/opengl/GLES/gl.h788
-rw-r--r--make/stub_includes/opengl/GLES/glext.h1066
-rw-r--r--make/stub_includes/opengl/GLES/glplatform.h30
-rw-r--r--make/stub_includes/opengl/GLES/glu.h1
-rw-r--r--make/stub_includes/opengl/GLES2/gl2.h629
-rw-r--r--make/stub_includes/opengl/GLES2/gl2ext.h996
-rw-r--r--make/stub_includes/opengl/GLES2/gl2platform.h30
-rw-r--r--make/stub_includes/opengl/cg.c26
-rw-r--r--make/stub_includes/opengl/gl-64bit-types.h21
-rw-r--r--make/stub_includes/opengl/gl2.c8
-rw-r--r--make/stub_includes/opengl/gl2es12.c9
-rw-r--r--make/stub_includes/opengl/gl3.c13
-rw-r--r--make/stub_includes/opengl/gl3bc.c19
-rw-r--r--make/stub_includes/opengl/gl4.c12
-rw-r--r--make/stub_includes/opengl/gl4bc.c19
-rw-r--r--make/stub_includes/opengl/gles1.c9
-rw-r--r--make/stub_includes/opengl/gles2.c9
-rw-r--r--make/stub_includes/opengl/glu.c2
-rw-r--r--make/stub_includes/opengl/macosx-window-system.h59
-rw-r--r--make/stub_includes/openmax/OMX_Audio.h1263
-rw-r--r--make/stub_includes/openmax/OMX_Component.h567
-rw-r--r--make/stub_includes/openmax/OMX_ContentPipe.h202
-rw-r--r--make/stub_includes/openmax/OMX_Core.h1390
-rw-r--r--make/stub_includes/openmax/OMX_IVCommon.h896
-rw-r--r--make/stub_includes/openmax/OMX_Image.h318
-rw-r--r--make/stub_includes/openmax/OMX_Index.h256
-rw-r--r--make/stub_includes/openmax/OMX_Other.h325
-rw-r--r--make/stub_includes/openmax/OMX_Types.h359
-rw-r--r--make/stub_includes/openmax/OMX_Video.h1025
-rw-r--r--make/stub_includes/win32/jni.h78
-rw-r--r--make/stub_includes/win32/jni_md.h10
-rw-r--r--make/stub_includes/win32/wglext.c13
-rw-r--r--make/stub_includes/win32/window-system0.c2
-rw-r--r--make/stub_includes/win32/window-system1.c2
-rw-r--r--make/stub_includes/win32/windows.h41
-rw-r--r--make/stub_includes/win32/wingdi.h193
-rw-r--r--make/stub_includes/win32/winwgl.h72
-rw-r--r--make/stub_includes/x11/X11/Intrinsic.h1
-rw-r--r--make/stub_includes/x11/X11/X.h35
-rw-r--r--make/stub_includes/x11/X11/Xlib.h1
-rw-r--r--make/stub_includes/x11/X11/Xutil.h37
-rw-r--r--make/stub_includes/x11/glxext.c14
-rw-r--r--make/stub_includes/x11/jni.h78
-rw-r--r--make/stub_includes/x11/jni_md.h15
-rw-r--r--make/stub_includes/x11/window-lib.c78
-rw-r--r--make/stub_includes/x11/window-system1.c14
-rw-r--r--make/validate-properties.xml52
-rw-r--r--make/versions.xml46
270 files changed, 67364 insertions, 0 deletions
diff --git a/make/142-packages/package-list b/make/142-packages/package-list
new file mode 100644
index 000000000..fecd4d4ff
--- /dev/null
+++ b/make/142-packages/package-list
@@ -0,0 +1,135 @@
+java.applet
+java.awt
+java.awt.color
+java.awt.datatransfer
+java.awt.dnd
+java.awt.event
+java.awt.font
+java.awt.geom
+java.awt.im
+java.awt.im.spi
+java.awt.image
+java.awt.image.renderable
+java.awt.print
+java.beans
+java.beans.beancontext
+java.io
+java.lang
+java.lang.ref
+java.lang.reflect
+java.math
+java.net
+java.nio
+java.nio.channels
+java.nio.channels.spi
+java.nio.charset
+java.nio.charset.spi
+java.rmi
+java.rmi.activation
+java.rmi.dgc
+java.rmi.registry
+java.rmi.server
+java.security
+java.security.acl
+java.security.cert
+java.security.interfaces
+java.security.spec
+java.sql
+java.text
+java.util
+java.util.jar
+java.util.logging
+java.util.prefs
+java.util.regex
+java.util.zip
+javax.accessibility
+javax.crypto
+javax.crypto.interfaces
+javax.crypto.spec
+javax.imageio
+javax.imageio.event
+javax.imageio.metadata
+javax.imageio.plugins.jpeg
+javax.imageio.spi
+javax.imageio.stream
+javax.naming
+javax.naming.directory
+javax.naming.event
+javax.naming.ldap
+javax.naming.spi
+javax.net
+javax.net.ssl
+javax.print
+javax.print.attribute
+javax.print.attribute.standard
+javax.print.event
+javax.rmi
+javax.rmi.CORBA
+javax.security.auth
+javax.security.auth.callback
+javax.security.auth.kerberos
+javax.security.auth.login
+javax.security.auth.spi
+javax.security.auth.x500
+javax.security.cert
+javax.sound.midi
+javax.sound.midi.spi
+javax.sound.sampled
+javax.sound.sampled.spi
+javax.sql
+javax.swing
+javax.swing.border
+javax.swing.colorchooser
+javax.swing.event
+javax.swing.filechooser
+javax.swing.plaf
+javax.swing.plaf.basic
+javax.swing.plaf.metal
+javax.swing.plaf.multi
+javax.swing.table
+javax.swing.text
+javax.swing.text.html
+javax.swing.text.html.parser
+javax.swing.text.rtf
+javax.swing.tree
+javax.swing.undo
+javax.transaction
+javax.transaction.xa
+javax.xml.parsers
+javax.xml.transform
+javax.xml.transform.dom
+javax.xml.transform.sax
+javax.xml.transform.stream
+org.ietf.jgss
+org.omg.CORBA
+org.omg.CORBA.DynAnyPackage
+org.omg.CORBA.ORBPackage
+org.omg.CORBA.TypeCodePackage
+org.omg.CORBA.portable
+org.omg.CORBA_2_3
+org.omg.CORBA_2_3.portable
+org.omg.CosNaming
+org.omg.CosNaming.NamingContextExtPackage
+org.omg.CosNaming.NamingContextPackage
+org.omg.Dynamic
+org.omg.DynamicAny
+org.omg.DynamicAny.DynAnyFactoryPackage
+org.omg.DynamicAny.DynAnyPackage
+org.omg.IOP
+org.omg.IOP.CodecFactoryPackage
+org.omg.IOP.CodecPackage
+org.omg.Messaging
+org.omg.PortableInterceptor
+org.omg.PortableInterceptor.ORBInitInfoPackage
+org.omg.PortableServer
+org.omg.PortableServer.CurrentPackage
+org.omg.PortableServer.POAManagerPackage
+org.omg.PortableServer.POAPackage
+org.omg.PortableServer.ServantLocatorPackage
+org.omg.PortableServer.portable
+org.omg.SendingContext
+org.omg.stub.java.rmi
+org.w3c.dom
+org.xml.sax
+org.xml.sax.ext
+org.xml.sax.helpers
diff --git a/make/README-zip-bundles.txt b/make/README-zip-bundles.txt
new file mode 100644
index 000000000..3fc9424b9
--- /dev/null
+++ b/make/README-zip-bundles.txt
@@ -0,0 +1,45 @@
+
+Java (TM) Binding for the OpenGL (r) API, version @VERSION@
+-------------------------------------------------------
+
+This software is licensed by Sun Microsystems, as specified
+in the LICENSE.txt file. You must use this software
+in accordance with the terms under which the code is licensed.
+
+
+
+Instructions for unzipping Java Binding for the OpenGL API, version @VERSION@
+--------------------------------------------------------------------
+
+After downloading and unzipping the zip file containing the
+JOGL release for your target platform, you will see the
+following files in the top directory:
+
+ COPYRIGHT.txt
+ LICENSE.txt
+ Userguide.html
+ README.txt README file (you are reading it now)
+
+and the following subdirectory:
+
+ lib contains JOGL implementation
+
+All of the JOGL implementation files (jar files and native
+libraries) are in the lib subdirectory. For instructions on
+how to use these implementation files to build or run a JOGL
+program see the enclosed JOGL user guide (Userguide.html).
+
+
+
+Project source code and getting assistance
+------------------------------------------
+
+JOGL source code and project information can be found at:
+
+ https://jogl.dev.java.net/
+
+
+Numerous answers to common questions can be found on the JOGL
+forum:
+
+ http://www.javagaming.org/index.php/board,25.0.html
diff --git a/make/build-common.xml b/make/build-common.xml
new file mode 100644
index 000000000..ab2c9df32
--- /dev/null
+++ b/make/build-common.xml
@@ -0,0 +1,374 @@
+<?xml version="1.0" encoding="UTF-8"?>
+
+<project name="JOGLCommonStuff" basedir="." default="common.init">
+
+ <description>Common JOGL Stuff</description>
+
+ <fail message="Please build using Ant 1.8.0 or higher.">
+ <condition>
+ <not>
+ <antversion atleast="1.8.0"/>
+ </not>
+ </condition>
+ </fail>
+
+ <!-- Pull in GlueGen cpptasks build file -->
+ <property name="gluegen.root" value="../../gluegen" />
+ <import file="${gluegen.root}/make/gluegen-cpptasks.xml" />
+
+ <property name="ant-contrib.jar" value="${gluegen.root}/make/lib/ant-contrib-1.0b3.jar" />
+
+ <condition property="rootrel.build" value="build">
+ <not>
+ <isset property="rootrel.build"/>
+ </not>
+ </condition>
+
+ <import file="versions.xml" />
+
+ <tstamp>
+ <format property="version.timestamp" pattern="yyyyMMdd"/>
+ </tstamp>
+
+ <target name="nativewindow.setup-version-RI" if="nativewindow.ri">
+ <property name="nativewindow.version" value="${nativewindow_base_version}" />
+ </target>
+
+ <target name="nativewindow.setup-version-non-RI" unless="nativewindow.ri">
+ <property name="nativewindow.version" value="${nativewindow_base_version}-pre-${version.timestamp}" />
+ </target>
+ <target name="jogl.setup-version-RI" if="jogl.ri">
+ <property name="jogl.version" value="${jogl_base_version}" />
+ </target>
+
+ <target name="jogl.setup-version-non-RI" unless="jogl.ri">
+ <property name="jogl.version" value="${jogl_base_version}-pre-${version.timestamp}" />
+ </target>
+
+ <target name="newt.setup-version-RI" if="newt.ri">
+ <property name="newt.version" value="${newt_base_version}" />
+ </target>
+
+ <target name="newt.setup-version-non-RI" unless="newt.ri">
+ <property name="newt.version" value="${newt_base_version}-pre-${version.timestamp}" />
+ </target>
+
+ <target name="setup-versions" depends="nativewindow.setup-version-RI, nativewindow.setup-version-non-RI, jogl.setup-version-RI, jogl.setup-version-non-RI, newt.setup-version-RI, newt.setup-version-non-RI"/>
+
+ <!-- ================================================================== -->
+ <!--
+ - Base initialization of properties and detection of operating system.
+ -->
+ <target name="common.init" depends="gluegen.cpptasks.detect.os,setup-versions" unless="common.init.done">
+ <property name="common.init.done" value="true" />
+
+ <!-- Set the project root directory to be up one directory. -->
+ <property name="project.root" value=".." />
+ <property name="build" value="${project.root}/${rootrel.build}" />
+ <property name="src" value="${project.root}/src" />
+ <property name="lib" value="${build}/lib" />
+ <property name="jar" value="${build}/jar" />
+
+ <property name="archive.name" value="jogl-${jogl.version}-${os.and.arch}" />
+ <property name="archive" value="${build}/${archive.name}" />
+
+ <property name="all.srcj.path" value="${src}/nativewindow/classes;${src}/jogl/classes;${src}/newt/classes" />
+ <!-- No generated classes for Newt at the present time -->
+ <property name="all.genj.path" value="${build}/nativewindow/gensrc/classes;${build}/jogl/gensrc/classes" />
+
+ <!-- Set the configuration and build files to this directory. -->
+ <property name="make" value="." />
+ <property name="config" value="${make}/config" />
+ <property name="stub.includes" value="stub_includes" /> <!-- NOTE: this MUST be relative for FileSet -->
+ <property name="stub.includes.common" value="${stub.includes}/gluegen" />
+
+ <property file="${build}/artifact.properties"/>
+ <property name="jogl.build.number" value="manual-build"/>
+
+ <condition property="setup.nodesktop">
+ <and>
+ <isfalse value="${isWindows}" />
+ <isfalse value="${isOSX}" />
+ <isfalse value="${isX11}" />
+ </and>
+ </condition>
+
+ <echo message="setup.nodesktop: ${setup.nodesktop}" />
+ <echo message="setup.noAWT: ${setup.noAWT}" />
+ <echo message="setup.noCDC: ${setup.noCDC}" />
+
+ <!-- Load the user specified properties file that defines various host
+ - specific paths. The user will be notified if this is does not
+ - exist. -->
+ <property name="user.properties.file" value="${user.home}/jogl.properties" />
+ <property file="${user.properties.file}" />
+ <echo message="Loaded ${user.properties.file}." />
+ <property file="${user.home}/gluegen.properties" />
+ <echo message="Loaded ${user.home}/gluegen.properties." />
+ <echo message="antlr.jar=${antlr.jar}" />
+ <echo message="junit.jar=${junit.jar}" />
+
+ <property name="target.sourcelevel" value="1.4" />
+ <property name="host.sourcelevel" value="1.5" />
+
+ <!-- NOTE: the value of the debug and optimise attributes will not be overridden if already set externally -->
+ <property name="javacdebug" value="true" />
+ <property name="javacdebuglevel" value="source,lines" />
+ <!-- property name="javac.memorymax" value="128m" /--> <!-- I ran out of memory with these .. linux x86_64 6u14 -->
+ <property name="javac.memorymax" value="512m" />
+
+ <!-- Names of directories relative to the project root.
+ Some of these are used in FileMappers later for dependence information
+ and need exact string matching, which is why they use file.separator
+ instead of "/". -->
+
+ <property name="javac.bootclasspath-cdc.jar" value="${gluegen.root}/make/lib/cdc_fp.jar"/>
+ <echo message="javac.bootclasspath-cdc.jar: ${javac.bootclasspath-cdc.jar}" />
+
+ <!-- NOTE that these require a checked-out GlueGen, etc workspace as a -->
+ <!-- sibling of the JOGL workspace. -->
+ <property name="gluegen.make" value="${gluegen.root}/make" />
+ <property name="gluegen.build.xml" value="${gluegen.make}/build.xml" />
+ <property name="build.gluegen" value="${gluegen.root}/${rootrel.build}" />
+ <property name="obj.gluegen" value="${build.gluegen}/obj"/>
+ <property name="gluegen.jar" value="${build.gluegen}/gluegen.jar" />
+ <property name="ant.jar" value="${ant.home}/lib/ant.jar" />
+ <property name="ant-junit.jar" value="${ant.home}/lib/ant-junit.jar" />
+
+ <property name="nativewindow.make" value="." />
+ <property name="nativewindow.build.xml" value="${nativewindow.make}/build-nativewindow.xml" />
+ <property name="build.nativewindow" value="${build}/nativewindow" />
+ <property name="obj.nativewindow" value="${build.nativewindow}/obj"/>
+
+ <property name="jogl.make" value="." />
+ <property name="jogl.build.xml" value="${jogl.make}/build-jogl.xml" />
+ <property name="build.jogl" value="${build}/jogl" />
+ <property name="obj.jogl" value="${build.jogl}/obj"/>
+
+ <property name="newt.make" value="." />
+ <property name="newt.build.xml" value="${newt.make}/build-newt.xml" />
+ <property name="build.newt" value="${build}/newt" />
+ <property name="obj.newt" value="${build.newt}/obj"/>
+
+ <property name="junit.make" value="." />
+ <property name="junit.build.xml" value="${junit.make}/build-junit.xml" />
+ <property name="results.junit" value="${build}/test/results" />
+ <property name="build.junit" value="${build}/test/build" />
+ <property name="obj.junit" value="${build.junit}/obj"/>
+
+ <condition property="obj.custom" value="${custom.libdir}${path.separator}" else="">
+ <isset property="custom.libdir"/>
+ </condition>
+
+ <property name="obj.all.paths" value="${obj.custom}${obj.gluegen}${path.separator}${obj.nativewindow}${path.separator}${obj.jogl}${path.separator}${obj.newt}${path.separator}${obj.junit}" />
+
+ <path id="gluegen.classpath">
+ <pathelement location="${gluegen.jar}" />
+ <pathelement location="${antlr.jar}" />
+ </path>
+
+ <!-- JavaSE combinations -->
+ <property name="gluegen-rt.jar" value="${build.gluegen}/gluegen-rt.jar" />
+ <property name="jogl.test.jar" value="${build.jogl}/jogl.test.jar"/>
+
+ <!-- JavaSE combinations . AWT -->
+ <property name="nativewindow.all.jar" value="${build.nativewindow}/nativewindow.all.jar" />
+ <property name="jogl.all.jar" value="${build.jogl}/jogl.all.jar" />
+ <property name="newt.all.jar" value="${build.newt}/newt.all.jar" />
+ <property name="newt.event.jar" value="${build.newt}/newt.event.jar" />
+
+ <!-- JavaSE combinations . NO.AWT -->
+ <property name="nativewindow.all-noawt.jar" value="${build.nativewindow}/nativewindow.all-noawt.jar" />
+ <property name="jogl.all-noawt.jar" value="${build.jogl}/jogl.all-noawt.jar" />
+ <property name="newt.all-noawt.jar" value="${build.newt}/newt.all-noawt.jar" />
+
+ <path id="nativewindow_gluegen.classpath">
+ <pathelement location="${gluegen-rt.jar}" />
+ <pathelement location="${nativewindow.all.jar}" />
+ </path>
+
+ <path id="nativewindow_gluegen_jogl.classpath">
+ <pathelement location="${gluegen-rt.jar}" />
+ <pathelement location="${nativewindow.all.jar}" />
+ <pathelement location="${jogl.all.jar}" />
+ </path>
+
+ <path id="jogl_newt_all.classpath">
+ <pathelement location="${gluegen-rt.jar}" />
+ <pathelement location="${nativewindow.all.jar}" />
+ <pathelement location="${jogl.all.jar}" />
+ <pathelement location="${newt.all.jar}" />
+ </path>
+
+ <path id="junit_jogl_newt.compile.classpath">
+ <pathelement location="${junit.jar}" />
+ <pathelement location="${ant.jar}" />
+ <pathelement location="${ant-junit.jar}" />
+ <pathelement location="${gluegen-rt.jar}" />
+ <pathelement location="${nativewindow.all.jar}" />
+ <pathelement location="${jogl.all.jar}" />
+ <pathelement location="${newt.all.jar}" />
+ </path>
+
+ <path id="junit_jogl_awt.run.classpath">
+ <pathelement location="${junit.jar}" />
+ <pathelement location="${ant.jar}" />
+ <pathelement location="${ant-junit.jar}" />
+ <pathelement location="${gluegen-rt.jar}" />
+ <pathelement location="${nativewindow.all.jar}" />
+ <pathelement location="${jogl.all.jar}" />
+ <pathelement location="${newt.event.jar}" />
+ <pathelement location="${jogl.test.jar}" />
+ </path>
+
+ <path id="junit_jogl_newt.run.classpath">
+ <pathelement location="${junit.jar}" />
+ <pathelement location="${ant.jar}" />
+ <pathelement location="${ant-junit.jar}" />
+ <pathelement location="${gluegen-rt.jar}" />
+ <pathelement location="${nativewindow.all-noawt.jar}" />
+ <pathelement location="${jogl.all-noawt.jar}" />
+ <pathelement location="${newt.all-noawt.jar}" />
+ <pathelement location="${jogl.test.jar}" />
+ </path>
+ <property name="junit_jogl_newt.run.jars"
+ value="${junit.jar}${path.separator}${ant.jar}${path.separator}${ant-junit.jar}${path.separator}${gluegen-rt.jar}${path.separator}${nativewindow.all-noawt.jar}${path.separator}${jogl.all-noawt.jar}${path.separator}${newt.all-noawt.jar}${path.separator}${jogl.test.jar}"/>
+
+ <path id="junit_jogl_newt_awt.run.classpath">
+ <pathelement location="${junit.jar}" />
+ <pathelement location="${ant.jar}" />
+ <pathelement location="${ant-junit.jar}" />
+ <pathelement location="${gluegen-rt.jar}" />
+ <pathelement location="${nativewindow.all.jar}" />
+ <pathelement location="${jogl.all.jar}" />
+ <pathelement location="${newt.all.jar}" />
+ <pathelement location="${jogl.test.jar}" />
+ </path>
+
+ <path id="jogl_newt_all-noawt.classpath">
+ <pathelement location="${gluegen-rt.jar}" />
+ <pathelement location="${nativewindow.all-noawt.jar}" />
+ <pathelement location="${jogl.all-noawt.jar}" />
+ <pathelement location="${newt.all-noawt.jar}" />
+ </path>
+
+ <!-- CDC combinations . NO.AWT -->
+ <property name="gluegen-rt-cdc.jar" value="${build.gluegen}/gluegen-rt-cdc.jar" />
+
+ <property name="nativewindow.all.cdc.jar" value="${build.nativewindow}/nativewindow.all.cdc.jar" />
+ <property name="jogl.all.cdc.jar" value="${build.jogl}/jogl.all.cdc.jar" />
+ <property name="newt.all.cdc.jar" value="${build.newt}/newt.all.cdc.jar" />
+
+ <path id="nativewindow_gluegen.classpath-cdc">
+ <pathelement location="${gluegen-rt-cdc.jar}" />
+ <pathelement location="${nativewindow.all.cdc.jar}" />
+ </path>
+
+ <path id="nativewindow_gluegen_jogl.classpath-cdc">
+ <pathelement location="${gluegen-rt-cdc.jar}" />
+ <pathelement location="${nativewindow.all.cdc.jar}" />
+ <pathelement location="${jogl.all.cdc.jar}" />
+ </path>
+
+ <path id="jogl_newt_all.classpath-cdc">
+ <pathelement location="${gluegen-rt-cdc.jar}" />
+ <pathelement location="${nativewindow.all.cdc.jar}" />
+ <pathelement location="${jogl.all.cdc.jar}" />
+ <pathelement location="${newt.all.cdc.jar}" />
+ </path>
+
+ <!-- Atomic JavaSE JARS -->
+
+ <property name="nativewindow.core.jar" value="${build.nativewindow}/nativewindow.core.jar" />
+ <property name="nativewindow.awt.jar" value="${build.nativewindow}/nativewindow.awt.jar" />
+ <property name="nativewindow.os.x11.jar" value="${build.nativewindow}/nativewindow.os.x11.jar" />
+
+ <property name="jogl.core.jar" value="${build.jogl}/jogl.core.jar" />
+ <property name="jogl.cg.jar" value="${build.jogl}/jogl.cg.jar" />
+ <property name="jogl.gles1.jar" value="${build.jogl}/jogl.gles1.jar" />
+ <property name="jogl.gles1.dbg.jar" value="${build.jogl}/jogl.gles1.dbg.jar" />
+ <property name="jogl.gles2.jar" value="${build.jogl}/jogl.gles2.jar" />
+ <property name="jogl.gles2.dbg.jar" value="${build.jogl}/jogl.gles2.dbg.jar" />
+ <property name="jogl.egl.jar" value="${build.jogl}/jogl.egl.jar" />
+ <property name="jogl.glutess.jar" value="${build.jogl}/jogl.glu.tess.jar" />
+ <property name="jogl.glumipmap.jar" value="${build.jogl}/jogl.glu.mipmap.jar" />
+ <property name="jogl.glugldesktop.jar" value="${build.jogl}/jogl.glu.gldesktop.jar" />
+
+ <property name="jogl.os.x11.jar" value="${build.jogl}/jogl.os.x11.jar" />
+ <property name="jogl.os.win.jar" value="${build.jogl}/jogl.os.win.jar" />
+ <property name="jogl.os.osx.jar" value="${build.jogl}/jogl.os.osx.jar" />
+
+ <property name="jogl.gldesktop.jar" value="${build.jogl}/jogl.gldesktop.jar" />
+ <property name="jogl.gldesktop.dbg.jar" value="${build.jogl}/jogl.gldesktop.dbg.jar" />
+
+ <property name="jogl.omx.jar" value="${build.jogl}/jogl.omx.jar" />
+
+ <property name="jogl.awt.jar" value="${build.jogl}/jogl.awt.jar" />
+ <property name="jogl.util.jar" value="${build.jogl}/jogl.util.jar" />
+ <property name="jogl.util.gldesktop.jar" value="${build.jogl}/jogl.util.gldesktop.jar" />
+ <property name="jogl.util.awt.jar" value="${build.jogl}/jogl.util.awt.jar" />
+ <property name="jogl.util.fixedfuncemu.jar" value="${build.jogl}/jogl.util.fixedfuncemu.jar" />
+ <property name="jogl.sdk.jar" value="${build.jogl}/jogl.sdk.jar" />
+
+ <property name="newt.core.jar" value="${build.newt}/newt.core.jar" />
+ <property name="newt.awt.jar" value="${build.newt}/newt.awt.jar" />
+ <property name="newt.os.x11.jar" value="${build.newt}/newt.os.x11.jar" />
+ <property name="newt.os.win.jar" value="${build.newt}/newt.os.win.jar" />
+ <property name="newt.os.osx.jar" value="${build.newt}/newt.os.osx.jar" />
+ <property name="newt.ogl.jar" value="${build.newt}/newt.ogl.jar" />
+ <property name="newt.broadcomegl.jar" value="${build.newt}/newt.broadcomegl.jar" />
+ <property name="newt.intelgdl.jar" value="${build.newt}/newt.intelgdl.jar" />
+
+ <!-- Atomic CDC JARS -->
+ <property name="nativewindow.core.cdc.jar" value="${build.nativewindow}/nativewindow.core.cdc.jar" />
+ <property name="nativewindow.os.x11.cdc.jar" value="${build.nativewindow}/nativewindow.os.x11.cdc.jar" />
+
+ <property name="jogl.core.cdc.jar" value="${build.jogl}/jogl.core.cdc.jar" />
+ <property name="jogl.gles1.cdc.jar" value="${build.jogl}/jogl.gles1.cdc.jar" />
+ <property name="jogl.gles1.dbg.cdc.jar" value="${build.jogl}/jogl.gles1.dbg.cdc.jar" />
+ <property name="jogl.gles2.cdc.jar" value="${build.jogl}/jogl.gles2.cdc.jar" />
+ <property name="jogl.gles2.dbg.cdc.jar" value="${build.jogl}/jogl.gles2.dbg.cdc.jar" />
+ <property name="jogl.egl.cdc.jar" value="${build.jogl}/jogl.egl.cdc.jar" />
+ <property name="jogl.glutess.cdc.jar" value="${build.jogl}/jogl.glu.tess.cdc.jar" />
+ <property name="jogl.glumipmap.cdc.jar" value="${build.jogl}/jogl.glu.mipmap.cdc.jar" />
+ <property name="jogl.os.x11.cdc.jar" value="${build.jogl}/jogl.os.x11.cdc.jar" />
+ <property name="jogl.os.win.cdc.jar" value="${build.jogl}/jogl.os.win.cdc.jar" />
+ <property name="jogl.os.osx.cdc.jar" value="${build.jogl}/jogl.os.osx.cdc.jar" />
+ <property name="jogl.util.cdc.jar" value="${build.jogl}/jogl.util.cdc.jar" />
+ <property name="jogl.util.fixedfuncemu.cdc.jar" value="${build.jogl}/jogl.util.fixedfuncemu.cdc.jar" />
+
+ <property name="newt.core.cdc.jar" value="${build.newt}/newt.core.cdc.jar" />
+ <property name="newt.os.x11.cdc.jar" value="${build.newt}/newt.os.x11.cdc.jar" />
+ <property name="newt.os.win.cdc.jar" value="${build.newt}/newt.os.win.cdc.jar" />
+ <property name="newt.os.osx.cdc.jar" value="${build.newt}/newt.os.osx.cdc.jar" />
+ <property name="newt.ogl.cdc.jar" value="${build.newt}/newt.ogl.cdc.jar" />
+ <property name="newt.broadcomegl.cdc.jar" value="${build.newt}/newt.broadcomegl.cdc.jar" />
+ <property name="newt.intelgdl.cdc.jar" value="${build.newt}/newt.intelgdl.cdc.jar" />
+
+ <!-- The location and name of the configuration ANT file that will
+ - validate to ensure that all user-define variables are set. -->
+ <property name="validate.user.properties" value="${make}/validate-properties.xml" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!-- GlueGen and BuildStaticGLInfo creation, task setup and Java file generation -->
+ <!--
+ - Build GlueGen
+ -->
+ <target name="common.gluegen.build" depends="common.init" unless="common.gluegen.build.done">
+ <property name="common.gluegen.build.done" value="true" />
+
+ <!-- Run the GlueGen build to ensure that the GlueGen ANT task
+ - has been built. -->
+ <!-- FIXME: remove passing down of antlr.jar when gluegen.properties is on all
+ nightly build machines -->
+ <ant antfile="${gluegen.build.xml}" dir="${gluegen.make}" target="all" inheritAll="false">
+ <propertyset>
+ <propertyref name="antlr.jar" />
+ <!--propertyref name="gluegen.nsig" /-->
+ </propertyset>
+ </ant>
+ </target>
+
+
+</project>
diff --git a/make/build-gluegen.xml b/make/build-gluegen.xml
new file mode 100644
index 000000000..cac29362c
--- /dev/null
+++ b/make/build-gluegen.xml
@@ -0,0 +1,181 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!--
+ - Ant build for JOGL's GlueGen and corresponding ANT task. This build
+ - should not be called directly. It is invoked from the main "build.xml"
+ - file and relies on the properties set therein.
+ -
+ - The optional.jar that contains the optional ANT tasks must be in the ANT
+ - classpath (typically the ant/lib directory).
+ -
+ - This build has been tested with ANT 1.5.3 and JOGL 1.1.1.1.
+ -
+ - Public targets:
+ - all: clean and build GlueGen and GlueGen Ant task
+ - clean: clean all built
+ -->
+<project name="JOGL.GlueGen" default="all">
+ <!-- ================================================================== -->
+ <!--
+ - Declare all paths and user defined variables.
+ -->
+ <target name="declare" description="Declare properties">
+
+ <!-- Create the classpath for ANTLR. This requires the user-defined
+ - "antlr.jar" property. -->
+ <path id="antlr.classpath">
+ <pathelement location="${antlr.jar}" />
+ </path>
+
+ <!-- The location of the GlueGen source and the C grammar files. -->
+ <property name="gluegen" value="${src.java}/com/sun/gluegen" />
+ <property name="c.grammar" value="${gluegen}/cgram" />
+
+ <!-- The resulting location of the generated Java files from the
+ - C grammar via ANTLR. -->
+ <property name="gluegen.build" value="${src.generated.java}/com/sun/gluegen" />
+ <property name="generated.java.from.grammar" value="${gluegen.build}/cgram" />
+
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build GlueGen.
+ -->
+ <target name="build.gluegen" depends="declare">
+
+ <!-- Because ANTLR looks for importVocab files in the current
+ working directory, it likes to have all of its files,
+ including supergrammars, in one place, so copy all of the
+ grammars to the output directory up front so we don't put
+ temporary files into the source tree -->
+ <mkdir dir="${generated.java.from.grammar}" />
+ <copy todir="${generated.java.from.grammar}">
+ <fileset dir="${c.grammar}">
+ <include name="*.g" />
+ </fileset>
+ </copy>
+
+ <!-- Generate the Java files from the C grammar using ANTLR. -->
+ <antcall target="generate.c.grammar">
+ <param name="output.dir" value="${generated.java.from.grammar}" />
+ <param name="target" value="StdCParser.g" />
+ </antcall>
+ <antcall target="generate.c.grammar.glib">
+ <param name="output.dir" value="${generated.java.from.grammar}" />
+ <param name="target" value="GnuCParser.g" />
+ <param name="glib" value="StdCParser.g" />
+ </antcall>
+ <antcall target="generate.c.grammar">
+ <param name="output.dir" value="${generated.java.from.grammar}" />
+ <param name="target" value="GnuCTreeParser.g" />
+ </antcall>
+ <antcall target="generate.c.grammar.glib">
+ <param name="output.dir" value="${generated.java.from.grammar}" />
+ <param name="target" value="GnuCEmitter.g" />
+ <param name="glib" value="GnuCTreeParser.g" />
+ </antcall>
+ <antcall target="generate.c.grammar.glib">
+ <param name="output.dir" value="${generated.java.from.grammar}" />
+ <param name="target" value="HeaderParser.g" />
+ <param name="glib" value="GnuCTreeParser.g" />
+ </antcall>
+
+ <!-- Ensure that the output classes directory exists. -->
+ <mkdir dir="${classes}" />
+
+ <!-- Build GlueGen using the generated Java files along with the
+ - original source.
+ - NOTE: GlueGenTask is NOT built at this time. It is done in
+ - a separate task. -->
+ <javac destdir="${classes}" includes="**/gluegen/**" excludes="**/GlueGenTask.java"
+ includeAntRuntime="false"
+ source="1.4" debug="true" debuglevel="${javacdebuglevel}">
+ <src path="${src.java}" />
+ <src path="${src.generated.java}" />
+ <classpath refid="antlr.classpath" />
+ </javac>
+
+ <!-- Inform the user that GlueGen has been successfully built. -->
+ <echo message="" />
+ <echo message="GlueGen has been built successfully." />
+ </target>
+
+ <!--
+ - Using ANTLR generate the specified Java files.
+ -
+ - @param target the grammar file to process
+ - @param output.dir the directory to write the generated files to. If
+ - the directory does not exist, it will be created.
+ -->
+ <target name="generate.c.grammar" depends="declare">
+ <!-- Generate the Java files -->
+ <antlr target="${output.dir}/${target}" outputdirectory="${output.dir}">
+ <classpath refid="antlr.classpath" />
+ </antlr>
+ </target>
+
+ <!--
+ - Using ANTLR generate the specified Java files with an overridden
+ - grammar file.
+ -
+ - @param target the grammar file to process
+ - @param glib the overridding grammar file
+ - @param output.dir the directory to write the generated files to. If
+ - the directory does not exist, it will be created.
+ -->
+ <target name="generate.c.grammar.glib" depends="declare">
+ <!-- Generate the Java files -->
+ <antlr target="${output.dir}/${target}" glib="${output.dir}/${glib}" outputdirectory="${output.dir}">
+ <classpath refid="antlr.classpath" />
+ </antlr>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build the GlueGen ANT task.
+ -->
+ <target name="build.gluegen.task" depends="declare">
+ <!-- Ensure that the output classes directory exists. -->
+ <mkdir dir="${classes}" />
+
+ <!-- Build the GlueGen ANT task.
+ - NOTE: ONLY the GlueGenTask is built at this time. GlueGen
+ - itself is built in a separate task. -->
+ <javac destdir="${classes}" includes="**/GlueGenTask.java" source="1.4" debug="true" debuglevel="source,lines"
+ includeAntRuntime="false">
+ <src path="${src.java}" />
+ <classpath refid="antlr.classpath" />
+ </javac>
+
+ <!-- Inform the user that the GlueGen ANT task has been successfully
+ built. -->
+ <echo message="" />
+ <echo message="GlueGen ANT task has been built successfully." />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Clean up all that is built.
+ - NOTE: this is a bit heavy-handed as it may delete more than just
+ - what is built with this build.
+ -->
+ <target name="clean" depends="declare">
+ <delete includeEmptyDirs="true" quiet="true">
+ <fileset dir="${src.generated.java}" />
+ <fileset dir="${classes}" />
+ </delete>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build GlueGen and the GlueGen ANT task.
+ -->
+ <target name="all" depends="declare">
+ <!-- Build GlueGen -->
+ <antcall target="build.gluegen" />
+
+ <!-- Build the GlueGen ANT task -->
+ <antcall target="build.gluegen.task" />
+ </target>
+
+</project>
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
new file mode 100644
index 000000000..6c1996503
--- /dev/null
+++ b/make/build-jogl.xml
@@ -0,0 +1,1880 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!--
+ - Ant build for JOGL. This build has been tested with ANT 1.7.0. The
+ - optional.jar that contains the optional ANT tasks must be in the ANT
+ - classpath (typically the ant/lib directory).
+ -
+ - A clean download of JOGL is required for this build.
+ -
+ - This build has no dependence on environment variables; the needed
+ - ones (e.g. java.home, ANT_HOME) are all set by the Ant wrapper shell
+ - script, by the virtual machine, or elsewhere. However, on all platforms,
+ - the C compiler and linker should be in the path. All other paths that
+ - need to be set are in host.properties.
+ -
+ - NOTE: because the GlueGen config files have their own relative paths
+ - which cannot be overridden by GlueGen, GlueGen MUST be run from
+ - the "make" directory. This also means that this build-jogl.xml MUST
+ - be run from the "make" directory.
+ -
+ - Public targets:
+ - all: (default; autodetects OS and chooses C compiler from gluegen.properties)
+ - clean: clean all built
+ - javadoc: create the standard developer Javadoc (recommended)
+ - (Note: should build all first - may be dependence in the future)
+ - javadoc.spec: create the standard developer Javadoc but exclude com.sun.* classes
+ - javadoc.dev.all: create the internal developer Javadoc. This includes the
+ - Java and C file generators. Note that it is only supported
+ - to create the Javadoc for the platform on which you are
+ - currently running.
+ -
+ - Note: on Windows the "win32.c.compiler" property in gluegen.properties
+ - is required to select the appropriate C compiler. See the example
+ - gluegen.properties in this directory for valid values. On Mac OS X
+ - universal binaries may also be built by setting the "macosxfat"
+ - property in gluegen.properties; again see the example file in this
+ - directory.
+ -
+ - Optional properties:
+ - -Djogl.cg=1 when combined with the build or javadoc targets will cause
+ - the experimental binding to NVidia's Cg language to be built.
+ -
+ - Thanks to Rob Grzywinski and Artur Biesiadowski for the bulk of the
+ - ANT build, including the GlueGen and StaticGLInfo tasks, the building of
+ - the Java generated sources, the first and second phase Java compiles, and
+ - the building of the jar file. Thanks to Alex Radeski for the bulk of the
+ - port to the ant-contrib CPPTask framework. Thanks to Athomas Goldberg for
+ - the original OS detection code.
+ -
+ - Some environment defs affecting compilation
+
+ - setup.nodesktop is set iff:
+ !isWindows && !isOSX && !isX11
+
+ - Internal settings, may not be necessary to set them manually,
+ since all JAR archives are orthogonal.
+ setup.noAWT
+ setup.noCDC
+
+ - Skip gluegen: java.generate.skip
+ -->
+<project name="JOGL" basedir="." default="all">
+
+ <import file="build-common.xml"/>
+
+ <!-- ================================================================== -->
+ <!--
+ - Base initialization and detection of operating system.
+ -->
+ <target name="partitioning.setup" depends="common.init">
+ <property name="java.part.core"
+ value="javax/media/opengl/* javax/media/opengl/fixedfunc/* javax/media/opengl/glu/* javax/media/opengl/glu/gl2es1/* com/jogamp/opengl/impl/* com/jogamp/opengl/impl/glu/* com/jogamp/opengl/impl/glu/error/*"/>
+ <property name="java.part.core.exclude" value="javax/media/opengl/Debug* javax/media/opengl/Trace*"/>
+
+ <property name="java.part.nv-cg"
+ value="com/jogamp/opengl/cg com/jogamp/opengl/cg/*"/>
+
+ <property name="java.part.egl"
+ value="com/jogamp/opengl/impl/egl/*"/>
+
+ <property name="java.part.glutess"
+ value="com/jogamp/opengl/impl/glu/tessellator/**"/>
+
+ <property name="java.part.glumipmap"
+ value="com/jogamp/opengl/impl/glu/mipmap/**"/>
+
+ <property name="java.part.glugldesktop"
+ value="com/jogamp/opengl/impl/glu/gl2/** com/jogamp/opengl/impl/glu/nurbs/** com/jogamp/opengl/impl/glu/registry/** javax/media/opengl/glu/gl2/**"/>
+
+ <property name="java.part.openmax"
+ value="com/jogamp/openmax/**"/>
+
+ <property name="java.part.sdk"
+ value="com/jogamp/opengl/util/glsl/sdk/**"/>
+
+ <property name="java.part.glx"
+ value="com/jogamp/opengl/impl/x11/glx/*"/>
+
+ <property name="java.part.wgl"
+ value="com/jogamp/opengl/impl/windows/wgl/*"/>
+
+ <property name="java.part.cgl"
+ value="com/jogamp/opengl/impl/macosx/cgl/*"/>
+
+ <property name="java.part.gldesktop"
+ value="com/jogamp/opengl/impl/**/gl2/** com/jogamp/opengl/impl/**/gl3/** com/jogamp/opengl/impl/**/gl4/**"/>
+
+ <property name="java.part.gldesktop.dbg"
+ value="javax/media/opengl/TraceGL2.* javax/media/opengl/DebugGL2.* javax/media/opengl/TraceGL2GL3.* javax/media/opengl/DebugGL2GL3.* javax/media/opengl/TraceGL3.* javax/media/opengl/DebugGL3.* javax/media/opengl/TraceGL3bc.* javax/media/opengl/DebugGL3bc.* javax/media/opengl/TraceGL4.* javax/media/opengl/DebugGL4.* javax/media/opengl/TraceGL4bc.* javax/media/opengl/DebugGL4bc.*"/>
+
+ <property name="java.part.es1"
+ value="javax/media/opengl/**/es1/** com/jogamp/opengl/**/es1/**"/>
+
+ <property name="java.part.es1.dbg"
+ value="javax/media/opengl/TraceGLES1.* javax/media/opengl/DebugGLES1.* javax/media/opengl/TraceGL2ES1.* javax/media/opengl/DebugGL2ES1.*"/>
+
+ <property name="java.part.es2"
+ value="javax/media/opengl/**/es2/** com/jogamp/opengl/**/es2/**"/>
+
+ <property name="java.part.es2.dbg"
+ value="javax/media/opengl/TraceGLES2.* javax/media/opengl/DebugGLES2.* javax/media/opengl/TraceGL2ES2.* javax/media/opengl/DebugGL2ES2.*"/>
+
+ <property name="java.part.awt"
+ value="javax/media/opengl/awt/** com/jogamp/opengl/impl/**/awt/**"/>
+
+ <property name="java.part.util"
+ value="com/jogamp/opengl/util/* com/jogamp/opengl/util/texture/** com/jogamp/opengl/util/packrect/**"/>
+
+ <property name="java.part.util.awt"
+ value="com/jogamp/opengl/util/**/awt/** com/jogamp/opengl/util/AWTAnimatorImpl*"/>
+
+ <property name="java.part.util.gldesktop"
+ value="com/jogamp/opengl/util/**/gl2/**"/>
+
+ <property name="java.part.util.glsl"
+ value="com/jogamp/opengl/util/glsl/* com/jogamp/opengl/util/glsl/fixedfunc/*"/>
+
+ <property name="java.part.util.fixedfuncemu"
+ value="com/jogamp/opengl/util/glsl/fixedfunc/impl/**"/>
+
+ <property name="java.part.util.fixedfuncemu.shadercode"
+ value="com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/* com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/**"/>
+
+ <!-- condition excludes -->
+
+ <condition property="java.excludes.nv-cg"
+ value="${java.part.nv-cg}">
+ <not>
+ <isset property="jogl.cg"/>
+ </not>
+ </condition>
+
+ <condition property="java.excludes.awt"
+ value="${java.part.awt} ${java.part.util.awt}">
+ <isset property="setup.noAWT"/>
+ </condition>
+
+ <property name="java.excludes.javadoc.packagenames"
+ value="com.jogamp.opengl.impl.gl2.fixme.*,com.jogamp.audio.windows.waveout.TestSpatialization"/>
+
+ <property name="java.excludes.fixme"
+ value="com/jogamp/opengl/impl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java" />
+
+ <property name="java.excludes.cdcfp"
+ value="${java.excludes.fixme} ${java.part.nv-cg} ${java.part.gldesktop} ${java.part.gldesktop.dbg} ${java.part.awt} ${java.part.glugldesktop} ${java.part.util.awt} ${java.part.util.gldesktop} com/jogamp/opengl/util/TGAWriter.java"/>
+
+ <condition property="java.excludes.desktop"
+ value="${java.part.glx} ${java.excludes.cdcfp}">
+ <isset property="setup.nodesktop"/>
+ </condition>
+
+ <property name="java.excludes.all" value="${java.excludes.fixme} ${java.excludes.nv-cg} ${java.excludes.awt} ${java.excludes.desktop}" />
+ <echo message="java.excludes.all: ${java.excludes.all}" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Declare all paths and user defined variables.
+ -->
+ <target name="declare.common" description="Declare properties" depends="partitioning.setup">
+ <property name="config.jogl" value="${config}/jogl" />
+
+ <property name="rootrel.src.java" value="src/jogl/classes" />
+ <property name="rootrel.src.c" value="src/jogl/native" />
+ <property name="rootrel.src.c.openmax" value="src/jogl/native/openmax" />
+
+ <property name="rootrel.src.generated" value="${rootrel.build}/jogl/gensrc" />
+ <property name="rootrel.generated.c.jogl" value="${rootrel.src.generated}/native/jogl" />
+ <property name="rootrel.generated.c.cg" value="${rootrel.src.generated}/native/jogl_cg" />
+
+ <!-- The source directories. -->
+ <property name="src.java" value="${project.root}/${rootrel.src.java}" />
+ <property name="src.c" value="${project.root}/${rootrel.src.c}" />
+ <property name="tempdir" value="${project.root}/build-temp" />
+
+ <!-- The generated source directories. -->
+ <property name="src.generated" value="${build.jogl}/gensrc" />
+ <property name="src.generated.java" value="${src.generated}/classes" />
+ <property name="src.generated.java-cdc" value="${src.generated}/classes-cdc" />
+ <property name="src.generated.java.cg" value="${src.generated.java}/com/jogamp/opengl/cg" />
+ <property name="src.generated.c" value="${src.generated}/native/jogl" />
+ <property name="src.generated.c.openmax" value="${src.generated}/native/openmax" />
+ <property name="src.generated.c.cg" value="${src.generated}/native/jogl_cg" />
+
+ <!-- The compiler output directories. -->
+ <property name="classes" value="${build.jogl}/classes" />
+ <property name="classes-cdc" value="${build.jogl}/classes-cdc" />
+ <property name="obj.joglsub" value="${obj.jogl}/jogl" />
+ <property name="obj.cgsub" value="${obj.jogl}/cg" />
+
+ <!-- The GL headers from which Java files are generated -->
+ <property name="stub.includes.opengl" value="${stub.includes}/opengl" />
+
+ <dirset id="stub.includes.fileset.all.gldesktop" dir=".">
+ <include name="${stub.includes}/opengl/**" />
+ <include name="${stub.includes}/macosx/**" />
+ <include name="${stub.includes}/win32/**" />
+ <include name="${stub.includes}/x11/**" />
+ <include name="${stub.includes}/gluegen/**" />
+ <include name="${stub.includes}/khr/**" />
+ <include name="${stub.includes}/jni/**" />
+ </dirset>
+ <fileset id="stub.includes.dependencies.fileset.1" dir="${stub.includes}">
+ <include name="opengl/**" />
+ <include name="macosx/**" />
+ <include name="win32/**" />
+ <include name="x11/**" />
+ <include name="common/**" />
+ <include name="jni/**" />
+ </fileset>
+ <fileset id="stub.includes.dependencies.fileset.2" file="${gluegen.jar}" />
+ <fileset id="stub.includes.dependencies.fileset.3" dir="${config.jogl}">
+ <include name="*.cfg" />
+ <include name="gl*.java" />
+ <include name="*.c" />
+ <exclude name="cg-common.cfg" />
+ </fileset>
+ <dirset id="stub.includes.cg.fileset.all" dir=".">
+ <include name="${stub.includes}/opengl/**" />
+ <include name="${stub.includes}/cg/**" />
+ <include name="${stub.includes}/macosx/**" />
+ <include name="${stub.includes}/win32/**" />
+ <include name="${stub.includes}/x11/**" />
+ <include name="${stub.includes}/gluegen/**" />
+ <include name="${stub.includes}/khr/**" />
+ </dirset>
+ <fileset id="stub.includes.cg.dependencies.fileset" dir=".">
+ <include name="${stub.includes}/cg/**" />
+ <include name="${config.jogl}/cg-common.cfg" />
+ <include name="${config.jogl}/cg-common-CustomJavaCode.java" />
+ </fileset>
+
+ <!-- Create the classpath that includes GlueGen and
+ - the current classes for building the composable pipelines.
+ -->
+ <path id="pipeline.classpath">
+ <pathelement location="${gluegen.jar}" />
+ <pathelement location="${classes}" />
+ </path>
+
+ <!-- The javadoc dirs. -->
+ <property name="javadoc" value="${project.root}/javadoc_jogl_public" />
+ <property name="javadoc.spec" value="${project.root}/javadoc_jogl_spec" />
+ <property name="javadoc.dev" value="${project.root}/javadoc_jogl_dev" />
+ <property name="javadoc.link" value="http://java.sun.com/j2se/1.4.2/docs/api/" />
+ <property name="javadoc.windowtitle" value="JOGL API -- JSR-231 ${jogl_base_version} Specification" />
+ <property name="javadoc.overview" value="doc/jogl/spec-overview.html" />
+ <property name="javadoc.spec.packagenames" value="javax.media.opengl.*" />
+
+ <property name="javadoc.packagenames" value="${javadoc.spec.packagenames},com.jogamp.opengl.util.*" />
+
+ <property name="javadoc.dev.packagenames" value="${javadoc.packagenames},com.jogamp.opengl.impl.*,com.sun.gluegen,com.jogamp.gluegen.runtime" />
+ <property name="javadoc.bottom" value="Copyright 2005 Sun Microsystems, Inc. All rights reserved. Use is subject to &lt;a href=&quot;http://jcp.org/en/jsr/detail?id=231&quot;&gt;license terms&lt;/a&gt;." />
+ </target>
+
+ <target name="declare.gl.gles1">
+ <property name="gles1.headers" value="${stub.includes}/opengl/GLES/*.h" /> <!-- NOTE: this MUST be relative for FileSet --> <!-- CHECK: this may need to be pruned for each platform -->
+ </target>
+
+ <target name="declare.gl.gles2">
+ <property name="gles2.headers" value="${stub.includes}/opengl/GLES2/*.h" /> <!-- NOTE: this MUST be relative for FileSet --> <!-- CHECK: this may need to be pruned for each platform -->
+ </target>
+
+ <target name="declare.gl.gles" depends="declare.gl.gles1, declare.gl.gles2">
+ <!-- Prepare to build the EGL interface -->
+ <property name="window.es.cfg" value="${config.jogl}/egl.cfg" />
+ <property name="window.es.ext.cfg" value="${config.jogl}/eglext.cfg" />
+ <property name="window.es.system" value="egl"/>
+ </target>
+
+ <target name="declare.gl.gl2">
+ <property name="gl2.headers" value="${stub.includes}/opengl/GL/*.h" /> <!-- NOTE: this MUST be relative for FileSet --> <!-- CHECK: this may need to be pruned for each platform -->
+ </target>
+
+ <target name="setup.javacdc">
+ <copy file="../src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/impl/SystemUtil.java" />
+ <copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/util/texture/TextureIO.java" />
+ <copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/util/texture/spi/DDSImage.java" />
+ <copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/util/texture/spi/TGAImage.java" />
+ </target>
+
+ <target name="setup.javase">
+ <copy file="../src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/impl/SystemUtil.java" />
+ <copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/util/texture/TextureIO.java" />
+ <copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/util/texture/spi/DDSImage.java" />
+ <copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/util/texture/spi/TGAImage.java" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Initialize all parameters required for the build and create any
+ - required directories.
+ -->
+ <target name="init" depends="declare.common, declare.gl.gles, declare.gl.gl2">
+ <!-- Create the required output directories. -->
+ <mkdir dir="${src.generated.java}" />
+ <mkdir dir="${src.generated.java-cdc}" />
+ <mkdir dir="${src.generated.c}" />
+ <mkdir dir="${src.generated.c}/MacOSX" />
+ <mkdir dir="${src.generated.c}/Windows" />
+ <mkdir dir="${src.generated.c}/X11" />
+ <mkdir dir="${src.generated.c.openmax}" />
+ <mkdir dir="${classes}" />
+ <mkdir dir="${classes-cdc}" />
+ <mkdir dir="${obj.jogl}" />
+ <mkdir dir="${obj.joglsub}" />
+ <mkdir dir="${obj.cgsub}" />
+
+ <!-- Set up Java SE and Java CDC files -->
+ <antcall target="setup.javase" inheritRefs="true" />
+ <antcall target="setup.javacdc" inheritRefs="true" />
+ </target>
+
+ <!--
+ - Check to see whether we need to rebuild the generated sources.
+ -->
+ <target name="java.generate.check">
+ <!-- Blow away all target files if any dependencies are violated
+ (the uptodate task doesn't allow arbitrary source and target filesets but should) -->
+ <!--
+ <dependset>
+ <srcfileset refid="stub.includes.dependencies.fileset.1" />
+ <srcfileset refid="stub.includes.dependencies.fileset.2" />
+ <srcfileset refid="stub.includes.dependencies.fileset.3" />
+ <targetfileset dir="${src.generated}">
+ <include name="**/*.java" />
+ <include name="**/*.c" />
+ </targetfileset>
+ </dependset>
+ -->
+
+ <!-- Now check for the presence of one well-known file -->
+ <uptodate property="java.generate.skip.es1"
+ targetfile="${src.generated.java}/javax/media/opengl/GLES1.java">
+ <srcfiles refid="stub.includes.dependencies.fileset.1" />
+ <srcfiles refid="stub.includes.dependencies.fileset.2" />
+ <srcfiles refid="stub.includes.dependencies.fileset.3" />
+ </uptodate>
+ <uptodate property="java.generate.skip.es2"
+ targetfile="${src.generated.java}/javax/media/opengl/GLES2.java">
+ <srcfiles refid="stub.includes.dependencies.fileset.1" />
+ <srcfiles refid="stub.includes.dependencies.fileset.2" />
+ <srcfiles refid="stub.includes.dependencies.fileset.3" />
+ </uptodate>
+ <uptodate property="java.generate.skip.gl2"
+ targetfile="${src.generated.java}/javax/media/opengl/GL2.java">
+ <srcfiles refid="stub.includes.dependencies.fileset.1" />
+ <srcfiles refid="stub.includes.dependencies.fileset.2" />
+ <srcfiles refid="stub.includes.dependencies.fileset.3" />
+ </uptodate>
+ <uptodate property="java.generate.skip.glu"
+ targetfile="${src.generated.java}/javax/media/opengl/glu/GLU.java">
+ <srcfiles refid="stub.includes.dependencies.fileset.1" />
+ <srcfiles refid="stub.includes.dependencies.fileset.2" />
+ <srcfiles refid="stub.includes.dependencies.fileset.3" />
+ </uptodate>
+
+ <condition property="java.generate.skip">
+ <and>
+ <isset property="java.generate.skip.es1"/>
+ <isset property="java.generate.skip.es2"/>
+ <isset property="java.generate.skip.gl2"/>
+ <isset property="java.generate.skip.glu"/>
+ </and>
+ </condition>
+
+ <!--property name="java.generate.skip" value="true"/-->
+ </target>
+
+ <target name="java.generate.cleantemp">
+ <delete includeEmptyDirs="true" quiet="true">
+ <fileset dir="${tempdir}/gensrc" />
+ </delete>
+ </target>
+
+ <target name="java.generate.copy2temp">
+ <copy todir="${tempdir}">
+ <fileset dir="${build.jogl}"
+ includes="gensrc/classes/**" />
+ </copy>
+ </target>
+
+ <target name="java.generate.gl_if">
+ <echo message="Generating GL interface" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/gles2.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/gl-if-gl.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter"
+ debug="false">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.gl2_es1_if">
+ <echo message="Generating GL2_ES1 interface" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/gles1.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/gl-if-gl2_es1.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.gl2_es2_if">
+ <echo message="Generating GL2_ES2 interface" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/gles2.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/gl-if-gl2_es2.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.gl2_gl3_if">
+ <echo message="Generating GL2_GL3 interface" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/gl3.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/gl-if-gl3-subset.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter"
+ debug="false">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ <gluegen src="${stub.includes.opengl}/gl2.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/gl-if-gl2_gl3.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.gl2">
+ <echo message="Generating GL2 interface and implementation" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/gl2.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/gl-if-gl2.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.gl3">
+ <echo message="Generating GL3 interface and implementation" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/gl3.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/gl-if-gl3.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.gl3bc">
+ <echo message="Generating GL3bc implementation" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/gl3bc.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/gl-if-gl3bc.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.gl4">
+ <echo message="Generating GL4 interface and implementation" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/gl4.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/gl-if-gl4.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.gl4bc">
+ <echo message="Generating GL4bc implementation" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/gl4bc.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/gl-gl4bc.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter"
+ debug="false">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.gles1">
+ <echo message="Generating GLES1 interface and implementation" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/gles1.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/gl-es1.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter"
+ debug="false">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.gles2">
+ <echo message="Generating GLES2 interface and implementation" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/gles2.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/gl-es2.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.gl.all" depends="java.generate.gl_if, java.generate.gl2_es1_if, java.generate.gl2_es2_if, java.generate.gl2_gl3_if, java.generate.gl2, java.generate.gl3, java.generate.gl3bc, java.generate.gl4, java.generate.gl4bc, java.generate.gles1, java.generate.gles2"/>
+
+ <!-- target name="java.generate.gl.nsig" if="gluegen.nsig">
+ <echo message="Generating GL interface and implementation" />
+ <gluegen src="${gl.c}"
+ config="${gl.cfg.nsig}"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.nativesig.NativeSignatureEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target> -->
+
+ <target name="java.generate.glu.base">
+ <echo message="Generating GLU class" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/glu.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/glu-base.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.glu.GL2ES1">
+ <echo message="Generating GLU class" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/glu.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/glu-gl2es1.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.glu.GL2">
+ <echo message="Generating GLU class" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes.opengl}/glu.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/glu-gl2.cfg"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.platform.glext">
+ <echo message="Generating platform-specific OpenGL extension class: ${window.os.system}" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${glext.platform.header}"
+ outputRootDir="${build.jogl}"
+ config="${glext.platform.cfg}"
+ includeRefid="stub.includes.fileset.all.gldesktop"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.window.system.es" if="window.es.cfg">
+ <echo message="Generating EGL implementation class" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes}/${window.es.system}/** ${stub.includes}/gluegen/** ${stub.includes}/khr/**" />
+ <gluegen src="${stub.includes}/${window.es.system}/window-system1.c"
+ outputRootDir="${build.jogl}"
+ config="${window.es.cfg}"
+ includeRefid="stub.includes.fileset.platform"
+ emitter="com.sun.gluegen.opengl.GLEmitter"
+ debug="false">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.window.system.es.ext" if="window.es.ext.cfg">
+ <echo message="Generating EGLExt implementation class" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes}/${window.es.system}/** ${stub.includes}/gluegen/** ${stub.includes}/khr/**" />
+ <gluegen src="${stub.includes}/${window.es.system}/window-system-ext.c"
+ outputRootDir="${build.jogl}"
+ config="${window.es.ext.cfg}"
+ includeRefid="stub.includes.fileset.platform"
+ emitter="com.sun.gluegen.opengl.GLEmitter"
+ debug="false">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.window.system.os0" if="window.os0.cfg">
+ <echo message="Generating window system glue impl: ${window.os.system}" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes}/${window.os.system}/window-system0.c"
+ outputRootDir="${build.jogl}"
+ config="${window.os0.cfg}"
+ includeRefid="stub.includes.fileset.platform"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.window.system.os1" if="window.os1.cfg">
+ <echo message="Generating window system glue impl: ${window.os.system}" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes}/${window.os.system}/window-system1.c"
+ outputRootDir="${build.jogl}"
+ config="${window.os1.cfg}"
+ includeRefid="stub.includes.fileset.platform"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.gl.platforms" >
+ <dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes}/${window.os.system}/** ${stub.includes}/${window.es.system}/** ${stub.includes}/gluegen/** ${stub.includes}/khr/** ${stub.includes}/opengl/**" />
+
+ <antcall target="java.generate.window.system.os0" inheritRefs="true" />
+ <antcall target="java.generate.window.system.os1" inheritRefs="true" />
+ <antcall target="java.generate.platform.glext" inheritRefs="true" />
+ </target>
+
+ <!--
+ - Setup the generating ANT tasks and use it to generate the Java files
+ - from the C GL headers. This involves setting the taskdef and creating
+ - the classpath reference id then running the task on each header.
+ -->
+ <target name="java.generate" depends="init, common.gluegen.build, java.generate.check" unless="java.generate.skip">
+
+ <!-- Add the GlueGen and BuildStaticGLInfo tasks to ANT -->
+ <taskdef name="gluegen" classname="com.sun.gluegen.ant.GlueGenTask"
+ classpathref="gluegen.classpath" />
+ <taskdef name="staticglgen" classname="com.sun.gluegen.ant.StaticGLGenTask"
+ classpathref="gluegen.classpath" />
+
+ <!-- Use the GlueGen and BuildStaticGLInfo tasks to generate the
+ - Java files -->
+
+ <!-- Just to have a fast test of single interfaces ..
+ <antcall target="java.generate.gl_if" inheritRefs="true" />
+ <antcall target="java.generate.gl2_es1_if" inheritRefs="true" />
+ <antcall target="java.generate.gl2_es2_if" inheritRefs="true" />
+ <antcall target="java.generate.gl2_gl3_if" inheritRefs="true" />
+ <antcall target="java.generate.gles1" inheritRefs="true"/>
+ <antcall target="java.generate.window.system.es" inheritRefs="true" />
+ <antcall target="java.generate.window.system.es.ext" inheritRefs="true" />
+ <antcall target="java.generate.gl4bc" inheritRefs="true"/>
+ <fail/> -->
+
+ <echo message="Generating GL interface and implementation" />
+ <antcall target="java.generate.gl.all" inheritRefs="true" />
+ <!--antcall target="java.generate.gl.nsig" inheritRefs="true" /-->
+
+ <antcall target="java.generate.window.system.es" inheritRefs="true" />
+ <antcall target="java.generate.window.system.es.ext" inheritRefs="true" />
+
+ <antcall target="java.generate.gl.platforms" inheritRefs="true">
+ <param name="window.os.system" value="x11"/>
+ <param name="window.os1.cfg" value="${config.jogl}/glx-x11.cfg" />
+ <param name="glext.platform.cfg" value="${config.jogl}/glxext.cfg" />
+ <param name="glext.platform.header" value="${stub.includes}/x11/glxext.c" />
+ </antcall>
+
+ <antcall target="java.generate.gl.platforms" inheritRefs="true">
+ <param name="window.os.system" value="win32"/>
+ <param name="window.os0.cfg" value="${config.jogl}/gdi-win32.cfg" />
+ <param name="window.os1.cfg" value="${config.jogl}/wgl-win32.cfg" />
+ <param name="glext.platform.cfg" value="${config.jogl}/wglext.cfg" />
+ <param name="glext.platform.header" value="${stub.includes}/win32/wglext.c" />
+ </antcall>
+
+ <antcall target="java.generate.gl.platforms" inheritRefs="true">
+ <param name="window.os.system" value="macosx"/>
+ <param name="window.os1.cfg" value="${config.jogl}/cgl-macosx.cfg" />
+ <param name="glext.platform.cfg" value="${config.jogl}/cglext.cfg" />
+ <param name="glext.platform.header" value="${stub.includes}/macosx/cglext.c" />
+ </antcall>
+
+ <!-- Generate GLU class -->
+ <antcall target="java.generate.glu.base" inheritrefs="true" />
+ <antcall target="java.generate.glu.GL2ES1" inheritrefs="true" />
+ <antcall target="java.generate.glu.GL2" inheritrefs="true" />
+
+ <!-- Inform the user that the generators have successfully created
+ - the necessary Java files -->
+ <echo message="" />
+ <echo message="GlueGen and BuildStaticGLInfo have successfully generated files." />
+
+ </target>
+
+ <target name="java.generate.cg.check">
+ <!-- Blow away all target files if any dependencies are violated
+ (the uptodate task doesn't allow arbitrary source and target filesets but should) -->
+ <dependset>
+ <srcfileset refid="stub.includes.cg.dependencies.fileset" />
+ <targetfileset dir=".">
+ <include name="${src.generated.java.cg}/**/*.java" />
+ <include name="${src.generated.c.cg}/**/*.c" />
+ </targetfileset>
+ </dependset>
+
+ <!-- Now check for the presence of one well-known file -->
+ <uptodate property="java.generate.cg.skip">
+ <srcfiles refid="stub.includes.cg.dependencies.fileset" />
+ <mapper type="merge" to="${src.generated.java}/com/jogamp/opengl/cg/CgGL.java" />
+ </uptodate>
+ </target>
+
+ <!--
+ - Setup the generating ANT tasks and use it to generate the Java files
+ - from the C GL headers. This involves setting the taskdef and creating
+ - the classpath reference id then running the task on each header.
+ -->
+ <target name="java.generate.cg" depends="java.generate.cg.check" if="jogl.cg" unless="java.generate.cg.skip">
+ <!-- Add the GlueGen and BuildStaticGLInfo tasks to ANT -->
+ <taskdef name="gluegen" classname="com.sun.gluegen.ant.GlueGenTask"
+ classpathref="gluegen.classpath" />
+ <taskdef name="staticglgen" classname="com.sun.gluegen.ant.StaticGLGenTask"
+ classpathref="gluegen.classpath" />
+
+ <!-- Generate CgGL interface class -->
+ <gluegen src="${stub.includes.opengl}/cg.c"
+ outputRootDir="${build.jogl}"
+ config="${config.jogl}/cg-common.cfg"
+ includeRefid="stub.includes.cg.fileset.all"
+ emitter="com.sun.gluegen.procaddress.ProcAddressEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build and dependency rules for the composable pipeline
+ -->
+ <target name="java.generate.composable.pipeline.check.es1">
+ <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+ (the uptodate element doesn't support arbitrary source and destination files) -->
+ <dependset>
+ <srcfilelist dir="${classes}/javax/media/opengl" files="GLES1.class" />
+ <targetfileset dir="${src.generated.java}/javax/media/opengl"
+ includes="DebugGLES1.java,TraceGLES1.java" />
+ </dependset>
+
+ <!-- Now choose one of the two to test to see if we have to regenerate -->
+ <uptodate property="java.generate.composable.pipeline.skip.es1"
+ srcfile="${classes}/javax/media/opengl/GLES1.class"
+ targetfile="${src.generated.java}/javax/media/opengl/DebugGLES1.java" />
+
+ </target>
+
+ <target name="java.generate.composable.pipeline.check.es2">
+ <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+ (the uptodate element doesn't support arbitrary source and destination files) -->
+ <dependset>
+ <srcfilelist dir="${classes}/javax/media/opengl" files="GLES2.class" />
+ <targetfileset dir="${src.generated.java}/javax/media/opengl"
+ includes="DebugGLES2.java,TraceGLES2.java" />
+ </dependset>
+
+ <!-- Now choose one of the two to test to see if we have to regenerate -->
+ <uptodate property="java.generate.composable.pipeline.skip.es2"
+ srcfile="${classes}/javax/media/opengl/GLES2.class"
+ targetfile="${src.generated.java}/javax/media/opengl/DebugGLES2.java" />
+
+ </target>
+
+ <target name="java.generate.composable.pipeline.check.gl2">
+ <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+ (the uptodate element doesn't support arbitrary source and destination files) -->
+ <dependset>
+ <srcfilelist dir="${classes}/javax/media/opengl" files="GL2.class" />
+ <targetfileset dir="${src.generated.java}/javax/media/opengl"
+ includes="DebugGL2.java,TraceGL2.java" />
+ </dependset>
+
+ <!-- Now choose one of the two to test to see if we have to regenerate -->
+ <uptodate property="java.generate.composable.pipeline.skip.gl2"
+ srcfile="${classes}/javax/media/opengl/GL2.class"
+ targetfile="${src.generated.java}/javax/media/opengl/DebugGL2.java" />
+ </target>
+
+ <target name="java.generate.composable.pipeline.check.gl3">
+ <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+ (the uptodate element doesn't support arbitrary source and destination files) -->
+ <dependset>
+ <srcfilelist dir="${classes}/javax/media/opengl" files="GL3.class" />
+ <targetfileset dir="${src.generated.java}/javax/media/opengl"
+ includes="DebugGL3.java,TraceGL3.java,DebugGL3bc.java,TraceGL3bc.java" />
+ </dependset>
+
+ <!-- Now choose one of the two to test to see if we have to regenerate -->
+ <uptodate property="java.generate.composable.pipeline.skip.gl3"
+ srcfile="${classes}/javax/media/opengl/GL3.class"
+ targetfile="${src.generated.java}/javax/media/opengl/DebugGL3.java" />
+ </target>
+
+ <target name="java.generate.composable.pipeline.check.gl4">
+ <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+ (the uptodate element doesn't support arbitrary source and destination files) -->
+ <dependset>
+ <srcfilelist dir="${classes}/javax/media/opengl" files="GL4.class" />
+ <targetfileset dir="${src.generated.java}/javax/media/opengl"
+ includes="DebugGL4.java,TraceGL4.java,DebugGL4bc.java,TraceGL4bc.java" />
+ </dependset>
+
+ <!-- Now choose one of the two to test to see if we have to regenerate -->
+ <uptodate property="java.generate.composable.pipeline.skip.gl4"
+ srcfile="${classes}/javax/media/opengl/GL4.class"
+ targetfile="${src.generated.java}/javax/media/opengl/DebugGL4.java" />
+ </target>
+
+ <target name="java.generate.composable.pipeline.es1" depends="java.generate.composable.pipeline.check.es1" unless="java.generate.composable.pipeline.skip.es1">
+ <java classname="com.sun.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+ <arg value="javax.media.opengl.GLES1" />
+ <arg value="${src.generated.java}/javax/media/opengl" />
+ <classpath refid="pipeline.classpath" />
+ </java>
+ <java classname="com.sun.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+ <arg value="javax.media.opengl.GL2ES1" />
+ <arg value="${src.generated.java}/javax/media/opengl" />
+ <classpath refid="pipeline.classpath" />
+ </java>
+ <copy todir="${src.generated.java-cdc}">
+ <fileset dir="${src.generated.java}"
+ includes="javax/media/opengl/DebugGLES1.java javax/media/opengl/TraceGLES1.java javax/media/opengl/DebugGL2ES1.java javax/media/opengl/TraceGL2ES1.java" />
+ </copy>
+ </target>
+
+ <target name="java.generate.composable.pipeline.es2" depends="java.generate.composable.pipeline.check.es2" unless="java.generate.composable.pipeline.skip.es2">
+ <java classname="com.sun.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+ <arg value="javax.media.opengl.GLES2" />
+ <arg value="${src.generated.java}/javax/media/opengl" />
+ <classpath refid="pipeline.classpath" />
+ </java>
+ <java classname="com.sun.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+ <arg value="javax.media.opengl.GL2ES2" />
+ <arg value="${src.generated.java}/javax/media/opengl" />
+ <classpath refid="pipeline.classpath" />
+ </java>
+ <copy todir="${src.generated.java-cdc}">
+ <fileset dir="${src.generated.java}"
+ includes="javax/media/opengl/DebugGLES2.java javax/media/opengl/TraceGLES2.java javax/media/opengl/DebugGL2ES2.java javax/media/opengl/TraceGL2ES2.java" />
+ </copy>
+ </target>
+
+ <target name="java.generate.composable.pipeline.gl2" depends="java.generate.composable.pipeline.check.gl2" unless="java.generate.composable.pipeline.skip.gl2">
+ <java classname="com.sun.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+ <arg value="javax.media.opengl.GL2" />
+ <arg value="${src.generated.java}/javax/media/opengl" />
+ <classpath refid="pipeline.classpath" />
+ </java>
+ <java classname="com.sun.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+ <arg value="javax.media.opengl.GL2GL3" />
+ <arg value="${src.generated.java}/javax/media/opengl" />
+ <classpath refid="pipeline.classpath" />
+ </java>
+ <copy todir="${src.generated.java-cdc}">
+ <fileset dir="${src.generated.java}"
+ includes="javax/media/opengl/DebugGL2.java javax/media/opengl/TraceGL2.java javax/media/opengl/DebugGL2GL3.java javax/media/opengl/TraceGL2GL3.java" />
+ </copy>
+ </target>
+
+ <target name="java.generate.composable.pipeline.gl3" depends="java.generate.composable.pipeline.check.gl3" unless="java.generate.composable.pipeline.skip.gl3">
+ <java classname="com.sun.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+ <arg value="javax.media.opengl.GL3" />
+ <arg value="${src.generated.java}/javax/media/opengl" />
+ <classpath refid="pipeline.classpath" />
+ </java>
+ <copy todir="${src.generated.java-cdc}">
+ <fileset dir="${src.generated.java}"
+ includes="javax/media/opengl/DebugGL3.java javax/media/opengl/TraceGL3.java" />
+ </copy>
+
+ <java classname="com.sun.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+ <arg value="javax.media.opengl.GL3bc" />
+ <arg value="${src.generated.java}/javax/media/opengl" />
+ <classpath refid="pipeline.classpath" />
+ </java>
+ <copy todir="${src.generated.java-cdc}">
+ <fileset dir="${src.generated.java}"
+ includes="javax/media/opengl/DebugGL3bc.java javax/media/opengl/TraceGL3bc.java" />
+ </copy>
+ </target>
+
+ <target name="java.generate.composable.pipeline.gl4" depends="java.generate.composable.pipeline.check.gl4" unless="java.generate.composable.pipeline.skip.gl4">
+ <java classname="com.sun.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+ <arg value="javax.media.opengl.GL4" />
+ <arg value="${src.generated.java}/javax/media/opengl" />
+ <classpath refid="pipeline.classpath" />
+ </java>
+ <copy todir="${src.generated.java-cdc}">
+ <fileset dir="${src.generated.java}"
+ includes="javax/media/opengl/DebugGL4.java javax/media/opengl/TraceGL4.java" />
+ </copy>
+
+ <java classname="com.sun.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+ <arg value="javax.media.opengl.GL4bc" />
+ <arg value="${src.generated.java}/javax/media/opengl" />
+ <classpath refid="pipeline.classpath" />
+ </java>
+ <copy todir="${src.generated.java-cdc}">
+ <fileset dir="${src.generated.java}"
+ includes="javax/media/opengl/DebugGL4bc.java javax/media/opengl/TraceGL4bc.java" />
+ </copy>
+ </target>
+
+ <target name="java.generate.composable.pipeline" depends="java.generate.composable.pipeline.es1, java.generate.composable.pipeline.es2, java.generate.composable.pipeline.gl2, java.generate.composable.pipeline.gl3, java.generate.composable.pipeline.gl4">
+ </target>
+
+ <target name="java.generate.composable.pipeline.custom.check.glfixfunc">
+ <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+ (the uptodate element doesn't support arbitrary source and destination files) -->
+ <dependset>
+ <srcfilelist dir="${classes}/com/jogamp/opengl/util/glsl/fixedfunc" files="FixedFuncHook.class" />
+ <srcfilelist dir="${classes}/javax/media/opengl" files="GL2ES1.class" />
+ <srcfilelist dir="${classes}/javax/media/opengl" files="GL2ES2.class" />
+ <targetfileset dir="${src.generated.java}/com/jogamp/opengl/util/glsl/fixedfunc/impl"
+ includes="FixedFuncImpl.java" />
+ </dependset>
+
+ <!-- Now choose one of the two to test to see if we have to regenerate -->
+ <uptodate property="java.generate.composable.pipeline.custom.skip.glfixfunc"
+ srcfile="${classes}/javax/media/opengl/GL2ES1.class"
+ targetfile="${src.generated.java}/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncImpl.java" />
+ </target>
+ <target name="java.generate.composable.pipeline.custom.glfixfunc" depends="java.generate.composable.pipeline.custom.check.glfixfunc" unless="java.generate.composable.pipeline.custom.skip.glfixfunc">
+ <java classname="com.sun.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+ <arg value="javax.media.opengl.GL2ES1" />
+ <arg value="${src.generated.java}/com/jogamp/opengl/util/glsl/fixedfunc/impl" />
+ <arg value="com.jogamp.opengl.util.glsl.fixedfunc.impl.FixedFuncImpl" />
+ <arg value="com.jogamp.opengl.util.glsl.fixedfunc.impl.FixedFuncHook" />
+ <arg value="javax.media.opengl.GL2ES2" />
+ <arg value="prolog_xor_downstream" />
+ <classpath refid="pipeline.classpath" />
+ </java>
+ <copy todir="${src.generated.java-cdc}">
+ <fileset dir="${src.generated.java}"
+ includes="com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncImpl.java" />
+ </copy>
+ </target>
+ <target name="java.generate.composable.pipeline.custom" depends="init, common.gluegen.build, java.generate.composable.pipeline.custom.glfixfunc">
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Compile the original and generated source. The composable pipelines
+ - will be generated.
+ -->
+ <target name="java.compile.firstpass" depends="java.generate,java.generate.cg">
+ <antcall target="java.generate.cleantemp" inheritRefs="true" />
+
+ <!-- Perform the first pass Java compile. -->
+ <javac destdir="${classes}"
+ includes="javax/media/opengl/fixedfunc/** javax/media/opengl/GLDrawableFactory.java javax/media/opengl/GLDrawable.java javax/media/opengl/GLContext.java javax/media/opengl/GL.java javax/media/opengl/GL2ES1.java javax/media/opengl/GL2ES2.java javax/media/opengl/GL2GL3.java javax/media/opengl/GL2.java javax/media/opengl/GLES1.java javax/media/opengl/GLES2.java javax/media/opengl/GL3.java javax/media/opengl/GL3bc.java javax/media/opengl/GL4.java javax/media/opengl/GL4bc.java"
+ fork="yes"
+ memoryMaximumSize="${javac.memorymax}"
+ includeAntRuntime="false"
+ source="1.4" debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+ <classpath refid="nativewindow_gluegen.classpath"/>
+ <src path="${src.java}" />
+ <src path="${src.generated.java}" />
+ </javac>
+
+ <copy todir="${src.generated.java-cdc}">
+ <fileset dir="${src.generated.java}"
+ includes="**"
+ excludes="com/jogamp/opengl/cg/** com/jogamp/opengl/impl/gl2/** com/jogamp/opengl/impl/gl3/** com/jogamp/opengl/impl/gl4/** com/jogamp/opengl/impl/glu/gl2/** javax/media/opengl/glu/gl2/**"/>
+ </copy>
+ <copy todir="${classes-cdc}">
+ <fileset dir="${classes}"
+ includes="**" />
+ </copy>
+ </target>
+
+ <target name="java.compile.secondpass.javase">
+ <!-- Perform the second pass Java compile; everything except portion of fixed function emulation depending on generated code. -->
+ <javac destdir="${classes}"
+ excludes="com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java,${java.excludes.all}"
+ source="${target.sourcelevel}"
+ fork="yes"
+ memoryMaximumSize="${javac.memorymax}"
+ includeAntRuntime="false"
+ debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+ <classpath refid="nativewindow_gluegen.classpath"/>
+ <src path="${src.java}" />
+ <src path="${src.generated.java}" />
+ </javac>
+ </target>
+
+ <!-- bootclasspath="${javac.bootclasspath-cdc.jar}" -->
+ <target name="java.compile.secondpass.javacdc" unless="setup.noCDC">
+ <!-- Perform the second pass Java compile; everything except portion of fixed function emulation depending on generated code. -->
+ <javac destdir="${classes-cdc}"
+ excludes="com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java,${java.excludes.all},${java.excludes.cdcfp}"
+ source="${target.sourcelevel}"
+ fork="yes"
+ memoryMaximumSize="${javac.memorymax}"
+ includeAntRuntime="false"
+ debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+ <classpath refid="nativewindow_gluegen.classpath-cdc"/>
+ <src path="${src.java}" />
+ <src path="${src.generated.java-cdc}" />
+ </javac>
+ </target>
+
+ <target name="java.compile.secondpass" depends="java.generate.composable.pipeline, java.compile.secondpass.javase, java.compile.secondpass.javacdc" />
+
+ <target name="java.compile.thirdpass.javase">
+ <!-- Perform the third pass Java compile; everything including fixed function emulation. -->
+ <javac destdir="${classes}"
+ excludes="${java.excludes.all}"
+ source="${target.sourcelevel}"
+ fork="yes"
+ memoryMaximumSize="${javac.memorymax}"
+ includeAntRuntime="false"
+ debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+ <classpath refid="nativewindow_gluegen.classpath"/>
+ <src path="${src.java}" />
+ <src path="${src.generated.java}" />
+ </javac>
+ </target>
+
+ <target name="java.compile.thirdpass.javacdc" unless="setup.noCDC">
+ <!-- Perform the third pass Java compile; everything including fixed function emulation. -->
+ <javac destdir="${classes-cdc}"
+ excludes="${java.excludes.all},${java.excludes.cdcfp}"
+ source="${target.sourcelevel}"
+ bootclasspath="${javac.bootclasspath-cdc.jar}"
+ fork="yes"
+ memoryMaximumSize="${javac.memorymax}"
+ includeAntRuntime="false"
+ debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+ <classpath refid="nativewindow_gluegen.classpath-cdc"/>
+ <src path="${src.java}" />
+ <src path="${src.generated.java-cdc}" />
+ </javac>
+ </target>
+
+ <target name="java.compile.thirdpass" depends="java.generate.composable.pipeline.custom, java.compile.thirdpass.javase, java.compile.thirdpass.javacdc" />
+
+ <target name="java.compile" depends="java.compile.firstpass,java.compile.secondpass,java.compile.thirdpass" />
+
+ <!-- ================================================================== -->
+ <!--
+ - Compile the native C code for JOGL (and optionally the Cg binding).
+ -->
+
+ <target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler">
+ <!-- compiler configuration -->
+ <!-- Note that we can use the base setups in the gluegen-cpptasks for most of these -->
+
+ <compiler id="compiler.cfg.freebsd.jogl" extends="compiler.cfg.freebsd">
+ <!-- Need to force X11R6 headers on to include path after stub_includes -->
+ <includepath path="stub_includes/opengl"/>
+ <includepath path="/usr/local/include" />
+ </compiler>
+
+ <!-- linker configuration -->
+
+ <linker id="linker.cfg.freebsd.jogl.x11" extends="linker.cfg.freebsd">
+ <syslibset dir="/usr/local/lib" libs="X11"/>
+ <syslibset dir="/usr/local/lib" libs="Xxf86vm" />
+ </linker>
+
+ <linker id="linker.cfg.freebsd.amd64.jogl.x11" extends="linker.cfg.freebsd.amd64">
+ <syslibset dir="/usr/local/lib" libs="X11"/>
+ <syslibset dir="/usr/local/lib" libs="Xxf86vm" />
+ </linker>
+
+ <linker id="linker.cfg.linux.jogl.x11" extends="linker.cfg.linux">
+ <syslibset libs="X11"/>
+ <syslibset libs="Xxf86vm" />
+ </linker>
+
+ <linker id="linker.cfg.linux.amd64.jogl.x11" extends="linker.cfg.linux.amd64">
+ <syslibset libs="X11"/>
+ <syslibset libs="Xxf86vm" />
+ </linker>
+
+ <linker id="linker.cfg.solaris.jogl.x11" extends="linker.cfg.solaris">
+ <syslibset libs="X11"/>
+ </linker>
+
+ <linker id="linker.cfg.solaris.sparcv9.jogl.x11" extends="linker.cfg.solaris.sparcv9">
+ <linkerarg value="-xarch=v9a" />
+ <syslibset dir="/usr/lib/sparcv9" libs="X11"/>
+ </linker>
+
+ <linker id="linker.cfg.solaris.amd64.jogl.x11" extends="linker.cfg.solaris.amd64">
+ <linkerarg value="-xarch=amd64" />
+ <syslibset dir="/usr/lib/amd64" libs="X11"/>
+ </linker>
+
+ <linker id="linker.cfg.win32.mingw.jogl" extends="linker.cfg.win32.mingw">
+ <linkerarg value="-Wl,--kill-at" /> <!-- remove @ from function names -->
+ <syslibset libs="gdi32, kernel32"/>
+ </linker>
+
+ <linker id="linker.cfg.win64.mingw.jogl" extends="linker.cfg.win64.mingw">
+ <linkerarg value="-Wl,--kill-at" /> <!-- remove @ from function names -->
+ <syslibset libs="gdi32, kernel32"/>
+ </linker>
+
+ <linker id="linker.cfg.win32.msvc.jogl" extends="linker.cfg.win32.msvc">
+ <syslibset libs="user32, kernel32" />
+ <!-- This is temporary -->
+ <syslibset libs="winmm" />
+ </linker>
+
+ <linker id="linker.cfg.macosx.jogl" extends="linker.cfg.macosx">
+ <linkerarg value="-framework" />
+ <linkerarg value="Cocoa" />
+ <linkerarg value="-framework" />
+ <linkerarg value="OpenGL" />
+ </linker>
+
+ <!--linker id="linker.cfg.macosx.jogl.cg" extends="linker.cfg.macosx.jogl">
+ <linkerarg value="-framework"/>
+ <linkerarg value="Cg"/>
+ </linker-->
+
+ <linker id="linker.cfg.hpux.jogl" extends="linker.cfg.hpux">
+ <syslibset dir="/opt/graphics/OpenGL/lib" libs="GL, GLU"/>
+ <syslibset dir="/usr/lib" libs="X11"/>
+ </linker>
+ </target>
+
+ <target name="c.configure.win32.vc" if="isVCFamily">
+ <echo message="Win32.VC" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" />
+ <property name="linker.cfg.id.os" value="linker.cfg.win32.msvc.jogl" />
+ </target>
+
+ <target name="c.configure.win32.mingw" if="isMingW32">
+ <echo message="Win32.MingW" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.mingw" />
+ <property name="linker.cfg.id.os" value="linker.cfg.win32.mingw.jogl" />
+ </target>
+
+ <target name="c.configure.win64.mingw" if="isMingW64">
+ <echo message="Win64.MingW" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win64.mingw" />
+ <property name="linker.cfg.id.os" value="linker.cfg.win64.mingw.jogl" />
+ </target>
+
+ <target name="c.configure.linux.x86" if="isLinuxX86">
+ <echo message="Linux.x86" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux" />
+ <property name="linker.cfg.id.os" value="linker.cfg.linux.jogl.x11" />
+ </target>
+
+ <target name="c.configure.linux.amd64" if="isLinuxAMD64">
+ <echo message="Linux.AMD64" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux.amd64" />
+ <property name="linker.cfg.id.os" value="linker.cfg.linux.amd64.jogl.x11" />
+ </target>
+
+ <target name="c.configure.linux.ia64" if="isLinuxIA64">
+ <echo message="Linux.IA64" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux" />
+ <property name="linker.cfg.id.os" value="linker.cfg.linux.jogl.x11" />
+ </target>
+
+ <target name="c.configure.linux" depends="c.configure.linux.x86,c.configure.linux.amd64,c.configure.linux.ia64,c.configure.x11" if="isLinux" />
+
+ <target name="c.configure.solaris32" depends="c.configure.x11" if="isSolaris32Bit">
+ <echo message="Solaris" />
+ <property name="compiler.cfg.id" value="compiler.cfg.solaris" />
+ <property name="linker.cfg.id.os" value="linker.cfg.solaris.jogl.x11" />
+ </target>
+
+
+ <target name="c.configure.solaris.sparcv9" depends="c.configure.x11" if="isSolarisSparcv9">
+ <echo message="SolarisSparcv9" />
+ <property name="compiler.cfg.id" value="compiler.cfg.solaris.sparcv9" />
+ <property name="linker.cfg.id.os" value="linker.cfg.solaris.sparcv9.jogl.x11" />
+ </target>
+
+
+ <target name="c.configure.solaris.amd64" depends="c.configure.x11" if="isSolarisAMD64">
+ <echo message="SolarisAMD64" />
+ <property name="compiler.cfg.id" value="compiler.cfg.solaris.amd64" />
+ <property name="linker.cfg.id.os" value="linker.cfg.solaris.amd64.jogl.x11" />
+ </target>
+
+ <target name="c.configure.freebsd.x86" depends="c.configure.x11" if="isFreeBSDX86">
+ <echo message="FreeBSD" />
+ <property name="compiler.cfg.id" value="compiler.cfg.freebsd.jogl" />
+ <property name="linker.cfg.id.os" value="linker.cfg.freebsd.jogl.x11" />
+ </target>
+
+ <target name="c.configure.freebsd.amd64" depends="c.configure.x11" if="isFreeBSDAMD64">
+ <echo message="FreeBSD" />
+ <property name="compiler.cfg.id" value="compiler.cfg.freebsd.jogl" />
+ <property name="linker.cfg.id.os" value="linker.cfg.freebsd.amd64.jogl.x11" />
+ </target>
+
+ <target name="c.configure.freebsd" depends="c.configure.freebsd.x86,c.configure.freebsd.amd64,c.configure.x11" if="isFreeBSD" />
+
+ <target name="c.configure.hpux" depends="c.configure.x11" if="isHPUX">
+ <echo message="HP-UX" />
+ <property name="compiler.cfg.id" value="compiler.cfg.hpux" />
+ <property name="linker.cfg.id.os" value="linker.cfg.hpux.jogl.x11" />
+ </target>
+
+ <target name="c.configure.win32" depends="c.configure.win32.vc,c.configure.win32.mingw,c.configure.win64.mingw" if="isWindows" />
+
+ <target name="c.configure.x11" if="isX11" />
+
+ <target name="c.configure.macosx" if="isOSX">
+ <property name="compiler.cfg.id" value="compiler.cfg.macosx" />
+ <property name="linker.cfg.id.os" value="linker.cfg.macosx.jogl" />
+ </target>
+
+ <target name="c.configure.2" depends="c.configure.win32,c.configure.linux,c.configure.solaris32,c.configure.solaris.sparcv9,c.configure.solaris.amd64,c.configure.macosx,c.configure.freebsd,c.configure.hpux" />
+
+ <target name="c.configure" depends="c.configure.1,c.configure.2" />
+
+ <target name="rename.mingw.dll" if="isMingW">
+ <move file="${src}" tofile="${dest}" />
+ </target>
+
+ <target name="rename.dylib" if="isOSX">
+ <move file="${src}" tofile="${dest}" />
+ <copy file="${dest}" tofile="${dest-cdc}" />
+ </target>
+
+ <macrodef name="c.build">
+ <attribute name="c.compiler.src.files" />
+ <attribute name="compiler.cfg.id" />
+ <attribute name="linker.cfg.id" />
+ <attribute name="output.lib.name" />
+ <attribute name="c.compiler.use-jawt" default="false"/>
+ <sequential>
+ <echo message="Output lib name = @{output.lib.name}" />
+
+ <!-- NOTE: the value of the debug and optimise attributes will not be overridden if already set externally -->
+ <property name="c.compiler.debug" value="false" />
+ <!-- Optimise flags one of { none, size, speed, minimal, full, aggressive, extreme, unsafe } -->
+ <property name="c.compiler.optimise" value="none" />
+
+ <condition property="c.compiler.use-debug"><istrue value="${c.compiler.debug}"/></condition>
+
+ <patternset id="c.src.files.jogl.desktop">
+ <include name="${rootrel.src.c}/macosx/MacOSXCustomCGLCode.c" if="isOSX"/>
+ <include name="${rootrel.src.c}/macosx/MacOSXWindowSystemInterface.m" if="isOSX"/>
+ <include name="${rootrel.src.c}/macosx/ContextUpdater.m" if="isOSX"/>
+ <include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/>
+ <!-- FIXME: the Mixer should be moved to another library -->
+ <!--include name="${rootrel.src.c}/Mixer.cpp" if="isWindows"/-->
+ <include name="${rootrel.src.c.openmax}/omx_tool.c" if="useOpenMAX"/>
+ <include name="${rootrel.src.c.openmax}/com_jogamp_openmax_OMXInstance.c" if="useOpenMAX"/>
+
+ <include name="${rootrel.generated.c.jogl}/gl4/GL4bcImpl_JNI.c"/>
+ <!--include name="${rootrel.generated.c.jogl}/GLU_JNI.c"/ EMPTY -->
+ <include name="${rootrel.generated.c.jogl}/gl2/GLUgl2_JNI.c"/>
+ <include name="${rootrel.generated.c.jogl}/X11/GLX*.c" if="isX11"/>
+ <include name="${rootrel.generated.c.jogl}/MacOSX/CGL*.c" if="isOSX"/>
+ <include name="${rootrel.generated.c.jogl}/Windows/GDI*.c" if="isWindows"/>
+ <include name="${rootrel.generated.c.jogl}/Windows/WGL*.c" if="isWindows"/>
+ </patternset>
+
+ <patternset id="c.src.files.jogl.es2">
+ <include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/>
+ <include name="${rootrel.src.c.openmax}/omx_tool.c" if="useOpenMAX"/>
+ <include name="${rootrel.src.c.openmax}/com_jogamp_openmax_OMXInstance.c" if="useOpenMAX"/>
+
+ <include name="${rootrel.generated.c.jogl}/egl/EGL_JNI.c"/>
+ <include name="${rootrel.generated.c.jogl}/egl/EGLExtImpl_JNI.c"/>
+ <include name="${rootrel.generated.c.jogl}/es2/GLES2Impl_JNI.c"/>
+ </patternset>
+
+ <patternset id="c.src.files.jogl.es1">
+ <include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/>
+ <include name="${rootrel.src.c.openmax}/omx_tool.c" if="useOpenMAX"/>
+ <include name="${rootrel.src.c.openmax}/com_jogamp_openmax_OMXInstance.c" if="useOpenMAX"/>
+
+ <include name="${rootrel.generated.c.jogl}/egl/EGL_JNI.c"/>
+ <include name="${rootrel.generated.c.jogl}/egl/EGLExtImpl_JNI.c"/>
+ <include name="${rootrel.generated.c.jogl}/es1/GLES1Impl_JNI.c"/>
+ <!--include name="${rootrel.generated.c.jogl}/GLU_JNI.c"/ EMPTY -->
+ <!--include name="${rootrel.generated.c.jogl}/es1/GLUes1_JNI.c" EMPTY /-->
+ </patternset>
+
+ <patternset id="c.src.files.cg">
+ <include name="${rootrel.generated.c.cg}/*.c"/>
+ </patternset>
+
+ <echo message="Compiling @{output.lib.name}" />
+
+ <cc outtype="shared"
+ objdir="${obj.joglsub}"
+ outfile="${obj.jogl}/@{output.lib.name}"
+ optimize="${c.compiler.optimise}"
+ debug="${c.compiler.debug}"
+ multithreaded="true"
+ exceptions="false"
+ rtti="false">
+
+ <!-- TODO: versioninfo companyname="java.net"
+ legalcopyright="Copyright"
+ productname="JOGL"
+ productversion="x.y.z"
+ description="Description"
+ fileversion="x.y.z"
+ filecomments="File Comment" /-->
+
+ <fileset dir="${project.root}"><patternset refid="@{c.compiler.src.files}"/></fileset>
+
+ <compiler extends="@{compiler.cfg.id}" >
+ <sysincludepath path="${java.includes.dir}"/>
+ <sysincludepath path="${java.includes.dir.platform}"/>
+ <includepath path="stub_includes/khr"/>
+ <includepath path="stub_includes/egl"/>
+ <includepath path="stub_includes/opengl"/>
+ <includepath path="stub_includes/openmax" if="useOpenMAX"/>
+ <includepath path="stub_includes/cg" if="jogl.cg"/>
+
+ <!-- This is for the generated headers for handwritten C code -->
+ <includepath path="${src.generated.c}" />
+ <includepath path="${src.generated.c}/X11" if="isX11"/>
+ <includepath path="${src.generated.c}/MacOSX" if="isOSX"/>
+ <includepath path="${src.generated.c}/Windows" if="isWindows"/>
+ <includepath path="${src.generated.c.openmax}" if="useOpenMAX"/>
+
+ <!-- This must come last to not override real include paths -->
+ <!-- includepath path="stub_includes/macosx" if="isOSX" / -->
+ </compiler>
+
+ <linker extends="@{linker.cfg.id}">
+ <syslibset dir="${java.lib.platform}" libs="jawt" if="@{output.lib.name}.useLibJAWT"/>
+ <syslibset dir="${java.lib.platform}/server" libs="jvm" if="@{output.lib.name}.useLibJVM"/>
+ </linker>
+ </cc>
+
+ <!-- FIXME: this is a hack; the cpptask should have an option to change the
+ suffix or at least understand the override from dylib to jnilib -->
+ <antcall target="rename.dylib" inheritRefs="true">
+ <param name="src" value="${build.jogl}/obj/lib@{output.lib.name}.dylib" />
+ <param name="dest" value="${build.jogl}/obj/lib@{output.lib.name}.jnilib" />
+ <param name="dest-cdc" value="${build.jogl}/obj/lib@{output.lib.name}.so" />
+ </antcall>
+
+ <!-- FIXME: this is a hack; the cpptask should have an option to change the
+ suffix or at least understand the override from dylib to jnilib -->
+ <antcall target="rename.mingw.dll" inheritRefs="true">
+ <param name="src" value="${build.jogl}/obj/lib@{output.lib.name}.so" />
+ <param name="dest" value="${build.jogl}/obj/@{output.lib.name}.dll" />
+ </antcall>
+ </sequential>
+ </macrodef>
+
+ <target name="c.build.jogl.prepare.openMAX" if="useOpenMAX">
+ <javah destdir="${src.generated.c.openmax}" classpath="${classes-cdc}" class="com.jogamp.openmax.OMXInstance" />
+ </target>
+
+ <target name="c.build.jogl.prepare" depends="c.build.jogl.prepare.openMAX">
+ <!-- Generate the waveout Mixer header -->
+ <!-- FIXME: this is temporary until we move this to another workspace -->
+ <!--javah destdir="${build.jogl}/gensrc/native/jogl" classpath="${classes}" class="com.jogamp.audio.windows.waveout.Mixer" /-->
+ </target>
+
+ <target name="c.build.jogl.desktop" unless="setup.nodesktop">
+ <c.build c.compiler.src.files="c.src.files.jogl.desktop"
+ output.lib.name="jogl_desktop"
+ compiler.cfg.id="${compiler.cfg.id}"
+ linker.cfg.id="${linker.cfg.id.os}"/>
+ </target>
+
+ <target name="c.build.jogl.es2">
+ <c.build c.compiler.src.files="c.src.files.jogl.es2"
+ output.lib.name="jogl_es2"
+ compiler.cfg.id="${compiler.cfg.id}"
+ linker.cfg.id="${linker.cfg.id.base}"/>
+ </target>
+
+ <target name="c.build.jogl.es1">
+ <c.build c.compiler.src.files="c.src.files.jogl.es1"
+ output.lib.name="jogl_es1"
+ compiler.cfg.id="${compiler.cfg.id}"
+ linker.cfg.id="${linker.cfg.id.base}"/>
+ </target>
+
+ <target name="c.build.jogl.cg" if="jogl.cg">
+ <c.build c.compiler.src.files="c.src.files.cg"
+ output.lib.name="jogl_cg"
+ compiler.cfg.id="${compiler.cfg.id}"
+ linker.cfg.id="${linker.cfg.id.os}"/>
+ </target>
+
+ <target name="c.manifest.cg" if="jogl.cg">
+ <msvc.manifest objdir="${obj.jogl}" dllname="jogl_cg" />
+ </target>
+
+ <target name="c.manifest" if="isVC8Family">
+ <!-- exec mt, the Microsoft Manifest Tool, to include DLL manifests in order to resolve the location of msvcr80.dll -->
+ <msvc.manifest objdir="${obj.jogl}" dllname="jogl_es1" />
+ <msvc.manifest objdir="${obj.jogl}" dllname="jogl_es2" />
+ <msvc.manifest objdir="${obj.jogl}" dllname="jogl_desktop" />
+ <antcall target="c.manifest.cg" inheritRefs="true" />
+ </target>
+
+ <target name="c.build.jogl" depends="c.configure,c.build.jogl.prepare,c.build.jogl.desktop,c.build.jogl.es2,c.build.jogl.es1,c.build.jogl.cg">
+ <antcall target="gluegen.cpptasks.striplibs" inheritRefs="true">
+ <param name="libdir" value="${obj.jogl}"/>
+ </antcall>
+
+ <antcall target="c.manifest" inheritRefs="true" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build the jogl.jar files.
+ -->
+ <target name="build-jars" depends="gluegen.cpptasks.detect.os,build-jars-javase,build-jars-cdc" />
+
+ <target name="setup-manifestfile">
+ <condition property="manifestfile" value="joglRIversion">
+ <isset property="jogl.ri" />
+ </condition>
+ <condition property="manifestfile" value="joglversion">
+ <not>
+ <isset property="jogl.ri" />
+ </not>
+ </condition>
+ <tstamp>
+ <format property="timestamp" pattern="yyyyMMdd-HH:mm:ss"/>
+ </tstamp>
+ <copy file="${manifestfile}"
+ tofile="${build.jogl}/tempversion"
+ overwrite="true">
+ <filterset>
+ <!-- This token only exists in the non-RI version of the manifest -->
+ <filter token="VERSION" value="${jogl_base_version}-pre-${timestamp}"/>
+ <!-- This token exists in both the RI and non-RI versions of the manifest -->
+ <filter token="BASEVERSION" value="${jogl_base_version}"/>
+ </filterset>
+ </copy>
+ </target>
+
+ <target name="setup-manifestfile-cdc" unless="setup.noCDC">
+ <condition property="manifestfile" value="joglRIversion-cdc">
+ <isset property="jogl.ri" />
+ </condition>
+ <condition property="manifestfile" value="joglversion-cdc">
+ <not>
+ <isset property="jogl.ri" />
+ </not>
+ </condition>
+ <tstamp>
+ <format property="timestamp" pattern="yyyyMMdd-HH:mm:ss"/>
+ </tstamp>
+ <copy file="${manifestfile}"
+ tofile="${build.jogl}/tempversion-cdc"
+ overwrite="true">
+ <filterset>
+ <!-- This token only exists in the non-RI version of the manifest -->
+ <filter token="VERSION" value="${jogl_base_version}-pre-${timestamp}"/>
+ <!-- This token exists in both the RI and non-RI versions of the manifest -->
+ <filter token="BASEVERSION" value="${jogl_base_version}"/>
+ </filterset>
+ </copy>
+ </target>
+
+ <target name="build-cg-jar-javase" depends="setup-manifestfile" if="jogl.cg">
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.cg.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.nv-cg}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-os-desktop-javase" depends="setup-manifestfile" unless="setup.nodesktop">
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.os.x11.jar}" filesonly="true">
+ <fileset dir="${classes}" includes="${java.part.glx}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.os.win.jar}" filesonly="true">
+ <fileset dir="${classes}" includes="${java.part.wgl}" />
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.os.osx.jar}" filesonly="true">
+ <fileset dir="${classes}" includes="${java.part.cgl}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-es-javase" depends="setup-manifestfile">
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.egl.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.egl}"
+ excludes="${java.part.awt}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gles1.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.es1}"
+ excludes="${java.part.es1.dbg}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gles1.dbg.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.es1.dbg}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gles2.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.es2}, ${java.part.openmax}"
+ excludes="${java.part.es2.dbg}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gles2.dbg.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.es2.dbg}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-os-desktop-cdc" depends="setup-manifestfile" unless="setup.nodesktop">
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.os.x11.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}" includes="${java.part.glx}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.os.win.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}" includes="${java.part.wgl}" />
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.os.osx.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}" includes="${java.part.cgl}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-es-cdc" depends="setup-manifestfile-cdc" unless="setup.noCDC">
+ <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.egl.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.egl}"
+ excludes="${java.part.awt}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.gles1.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.es1}"
+ excludes="${java.part.es1.dbg}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.gles1.dbg.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.es1.dbg}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.gles2.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.es2}, ${java.part.openmax}"
+ excludes="${java.part.es2.dbg}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.gles2.dbg.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.es2.dbg}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-awt-javase" depends="setup-manifestfile" unless="setup.noAWT">
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.awt.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.awt}" />
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.util.awt.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.util.awt}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-all-awt-javase" depends="setup-manifestfile" unless="setup.noAWT">
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.all.jar}" filesonly="true">
+ <fileset dir="${classes}">
+ <include name="javax/media/opengl/**" />
+ <include name="com/jogamp/gluegen/runtime/**" />
+ <include name="com/jogamp/opengl/**" />
+ <include name="${java.part.openmax}" />
+ <!-- FIXME: this is temporary until we move these classes to another workspace -->
+ <include name="com/jogamp/**" />
+ </fileset>
+ <fileset dir="${src.java}"
+ includes="${java.part.util.fixedfuncemu.shadercode}"/>
+ </jar>
+ </target>
+ <target name="build-jars-all-noawt-javase" depends="setup-manifestfile">
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.all-noawt.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="javax/media/opengl/** com/jogamp/gluegen/runtime/** com/jogamp/opengl/** ${java.part.openmax} com/jogamp/**"
+ excludes="${java.part.awt} ${java.part.util.awt}">
+ </fileset>
+ <fileset dir="${src.java}"
+ includes="${java.part.util.fixedfuncemu.shadercode}"/>
+ </jar>
+ </target>
+ <target name="build-jars-all-cdc" depends="setup-manifestfile">
+ <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.all.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.core} ${java.part.egl} ${java.part.glutess} ${java.part.glumipmap} ${java.part.openmax} ${java.part.sdk} ${java.part.glx} ${java.part.cgl} ${java.part.wgl} ${java.part.es1} ${java.part.es1.dbg} ${java.part.es2} ${java.part.es2.dbg} ${java.part.util} ${java.part.util.glsl} ${java.part.util.fixedfuncemu}"
+ excludes="${java.excludes.cdcfp}"/>
+ <fileset dir="${src.java}"
+ includes="${java.part.util.fixedfuncemu.shadercode}"/>
+ </jar>
+ </target>
+
+
+ <target name="build-jars-cdc" depends="setup-manifestfile-cdc, build-jars-es-cdc, build-jars-all-cdc" unless="setup.noCDC">
+ <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.core.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.core}"
+ excludes="${java.part.core.exclude}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.glutess.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.glutess}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.glumipmap.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.glumipmap}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.util.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.util} ${java.part.util.glsl}"
+ excludes="${java.part.util.awt} ${java.part.util.gldesktop} ${java.part.util.fixedfuncemu}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.util.fixedfuncemu.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.util.fixedfuncemu}"/>
+ <fileset dir="${src.java}"
+ includes="${java.part.util.fixedfuncemu.shadercode}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion-cdc" destfile="${build.jogl}/jogl-natives-${os.and.arch}-cdc.jar" filesonly="true">
+ <fileset dir="${obj.jogl}">
+ <include name="*_es1.${native.library.suffix-cdc}" />
+ <include name="*_es2.${native.library.suffix-cdc}" />
+ </fileset>
+ </jar>
+ </target>
+
+ <target name="build-jars-desktop-javase" depends="setup-manifestfile,build-jars-os-desktop-javase" unless="setup.nodesktop">
+ <!--os specific gldesktop-->
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gldesktop.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.gldesktop}, ${java.part.openmax}"
+ excludes="${java.part.gldesktop.dbg}, ${java.part.glugldesktop}"/>
+ </jar>
+
+ <!-- misc -->
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gldesktop.dbg.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.gldesktop.dbg}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.glugldesktop.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.glugldesktop}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.util.gldesktop.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.util.gldesktop}"
+ excludes="com/jogamp/opengl/**/awt/**"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-javase" depends="setup-manifestfile, build-jars-es-javase, build-jars-awt-javase, build-cg-jar-javase, build-jars-all-awt-javase, build-jars-all-noawt-javase, build-jars-desktop-javase">
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.core.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.core}"
+ excludes="${java.part.core.exclude}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.sdk.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.sdk}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.glutess.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.glutess}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.glumipmap.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.glumipmap}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.util.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.util} ${java.part.util.glsl}"
+ excludes="${java.part.util.awt} ${java.part.util.gldesktop} ${java.part.util.fixedfuncemu}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${jogl.util.fixedfuncemu.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.util.fixedfuncemu}"/>
+ <fileset dir="${src.java}"
+ includes="${java.part.util.fixedfuncemu.shadercode}"/>
+ </jar>
+ <jar manifest="${build.jogl}/tempversion" destfile="${build.jogl}/jogl-natives-${os.and.arch}.jar" filesonly="true">
+ <fileset dir="${obj.jogl}">
+ <include name="*.${native.library.suffix}" />
+ </fileset>
+ </jar>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build the Javadocs for the sources.
+ - NOTE: these are not entirely correct as the javadocs targets depend
+ - on the platform specific build targets. To circumvent any
+ - errors, ensure that the source is built first.
+ -->
+ <target name="javadoc.nocg" depends="init" unless="jogl.cg">
+ <!-- Build the general public Javadoc -->
+ <javadoc packagenames="${javadoc.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${src.java};${src.generated.java}"
+ destdir="${javadoc}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ maxmemory="512m"
+ linkoffline="${javadoc.link} 142-packages"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="nativewindow_gluegen.classpath"/>
+ <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+ </javadoc>
+ </target>
+
+ <!-- Same as above but with Cg directories added -->
+ <target name="javadoc.cg" depends="init" if="jogl.cg">
+ <!-- Build the general public Javadoc with CG -->
+ <javadoc packagenames="${javadoc.packagenames},com.jogamp.opengl.cg"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${src.java};${src.generated.java}"
+ destdir="${javadoc}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ maxmemory="512m"
+ linkoffline="${javadoc.link} 142-packages"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="nativewindow_gluegen.classpath"/>
+ <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+ </javadoc>
+ </target>
+
+ <target name="javadoc" depends="javadoc.nocg,javadoc.cg" />
+
+ <target name="javadoc.spec.nocg" depends="init" unless="jogl.cg">
+ <!-- Build the specification Javadoc -->
+ <javadoc packagenames="${javadoc.spec.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${src.java};${src.generated.java}"
+ destdir="${javadoc.spec}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ maxmemory="512m"
+ linkoffline="${javadoc.link} 142-packages"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="nativewindow_gluegen.classpath"/>
+ <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+ </javadoc>
+ </target>
+
+ <!-- Same as above since Cg directories are not part of spec -->
+ <target name="javadoc.spec.cg" depends="init" if="jogl.cg">
+ <!-- Build the specification Javadoc with CG -->
+ <javadoc packagenames="${javadoc.spec.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${src.java};${src.generated.java}"
+ destdir="${javadoc.spec}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ maxmemory="512m"
+ linkoffline="${javadoc.link} 142-packages"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="nativewindow_gluegen.classpath"/>
+ <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+ </javadoc>
+ </target>
+
+ <target name="javadoc.spec" depends="javadoc.spec.nocg,javadoc.spec.cg" />
+
+ <target name="javadoc.dev.nocg" unless="jogl.cg">
+ <!-- Build the internal developer Javadoc -->
+ <javadoc packagenames="${javadoc.dev.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${src.java};${src.generated.java}"
+ destdir="${javadoc.dev}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ maxmemory="512m"
+ linkoffline="${javadoc.link} 142-packages"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="nativewindow_gluegen.classpath"/>
+ <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+ </javadoc>
+ </target>
+
+ <!-- Same as above but with Cg directories added -->
+ <target name="javadoc.dev.cg" if="jogl.cg">
+ <!-- Build the internal developer Javadoc -->
+ <javadoc packagenames="${javadoc.dev.packagenames},com.jogamp.opengl.cg"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${src.java};${src.generated.java}"
+ destdir="${javadoc.dev}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ maxmemory="512m"
+ linkoffline="${javadoc.link} 142-packages"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="nativewindow_gluegen.classpath"/>
+ <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+ </javadoc>
+ </target>
+
+ <target name="javadoc.dev.all" depends="init,javadoc.dev.nocg,javadoc.dev.cg" />
+
+ <target name="all.doc" description="Build JOGL docs" depends="init,javadoc,javadoc.spec,javadoc.dev.all" />
+
+ <!-- ================================================================== -->
+ <!--
+ - Clean up all that is built.
+ -->
+ <target name="clean" description="Remove all build products" depends="declare.common">
+ <delete includeEmptyDirs="true" quiet="true">
+ <fileset dir="${tempdir}" />
+ <fileset dir="${build.jogl}" />
+ <fileset dir="${javadoc}" />
+ <fileset dir="${javadoc.spec}" />
+ <fileset dir="${javadoc.dev}" />
+ </delete>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build everything.
+ -->
+ <target name="all" description="Build JOGL JAR file(s) and native libraries." depends="init,java.compile,c.build.jogl,build-jars,generate.version.txt" />
+
+ <target name="generate.version.txt" depends="init">
+ <!-- Create a version.txt file indicating which version we just built -->
+ <echo message="${jogl.version}" file="${build.jogl}/version.txt" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build everything and use Sun's Implementation tag in the manifest to
+ - indicate this is the Reference Implementation.
+ -->
+ <target name="RI">
+ <!-- Set property for using the RI manifest file so jogl.jar is versioned
+ - properly
+ -->
+ <property name="jogl.ri" value="true" />
+ <antcall target="all" inheritRefs="true" />
+ </target>
+</project>
diff --git a/make/build-junit.xml b/make/build-junit.xml
new file mode 100644
index 000000000..2536d56ab
--- /dev/null
+++ b/make/build-junit.xml
@@ -0,0 +1,280 @@
+<?xml version="1.0" encoding="UTF-8"?>
+
+<project name="JOGLTest" basedir="." default="all">
+
+ <description>JUNIT Tests JOGL</description>
+
+ <import file="build-common.xml"/>
+
+ <taskdef resource="net/sf/antcontrib/antlib.xml">
+ <classpath> <pathelement location="${ant-contrib.jar}"/> </classpath>
+ </taskdef>
+
+ <!-- ================================================================== -->
+ <!--
+ - Declare all paths and user defined variables.
+ -->
+ <target name="declare.common" description="Declare properties" depends="common.init">
+ <property name="rootrel.src.junit" value="src/junit" />
+ <property name="src.junit" value="${project.root}/${rootrel.src.junit}" />
+
+ <property name="classes" value="${build.junit}/classes" />
+ <property name="classes.path" location="${classes}"/> <!-- absolute path -->
+
+ <property name="java.dir.test" value="com/jogamp/test"/>
+ <property name="java.part.test" value="${java.dir.test}/**"/>
+
+ <property name="batchtest.timeout" value="1800000"/> <!-- 30 min -->
+
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Initialize all parameters required for the build and create any
+ - required directories.
+ -->
+ <target name="init" depends="declare.common">
+ <!-- Create the required output directories. -->
+ <mkdir dir="${obj.junit}" />
+ <mkdir dir="${classes}" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Clean up all that is built.
+ -->
+ <target name="clean" description="Remove all build products" depends="declare.common">
+ <delete includeEmptyDirs="true" quiet="true">
+ <fileset dir="${build.junit}" />
+ </delete>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build/run junit.
+ -->
+ <target name="junit.compile.check" depends="init">
+ <property name="jogl.test.jar.path" location="${jogl.test.jar}"/> <!-- absolute path -->
+ <echo message="jogl.test.jar ${jogl.test.jar.path}"/>
+ <uptodate property="junit.compile.skip">
+ <srcfiles dir= "." includes="*.xml"/>
+ <srcfiles dir= "${src.junit}" includes="**"/>
+ <srcfiles file="${nativewindow.all.jar}" />
+ <srcfiles file="${jogl.all.jar}" />
+ <srcfiles file="${newt.all.jar}" />
+ <srcfiles file="${gluegen.jar}" />
+ <mapper type="merge" to="${jogl.test.jar.path}"/>
+ </uptodate>
+ </target>
+
+ <target name="junit.compile" depends="junit.compile.check" unless="junit.compile.skip">
+ <!-- Perform the junit pass Java compile -->
+ <javac destdir="${classes}"
+ source="${host.sourcelevel}"
+ fork="yes"
+ memoryMaximumSize="${javac.memorymax}"
+ includeAntRuntime="false"
+ debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+ <classpath refid="junit_jogl_newt.compile.classpath"/>
+ <src path="${src.junit}" />
+ </javac>
+ <delete includeEmptyDirs="true" quiet="true">
+ <fileset file="${jogl.test.jar}" />
+ </delete>
+ <jar destfile="${jogl.test.jar}" filesonly="true">
+ <fileset dir="${classes}">
+ <include name="${java.part.test}"/>
+ </fileset>
+ </jar>
+ </target>
+
+ <target name="junit.run.setup" depends="junit.compile">
+ <mkdir dir="${results.junit}" />
+ <delete quiet="true">
+ <fileset dir="${results.junit}" includes="**"/>
+ </delete>
+
+ <condition property="jvmarg.newt.headless" value="-XstartOnFirstThread -Djava.awt.headless=true"><isset property="isOSX"/></condition>
+ <condition property="jvmarg.newt.headless" value="-Djava.awt.headless=true"><not><isset property="isOSX"/></not></condition>
+ </target>
+
+ <!-- NEWT is currently not supported on OSX -->
+ <target name="junit.run.newt.headless" depends="junit.run.setup" unless="isOSX">
+ <!-- Test*NEWT*
+
+ Emulation of junit task,
+ due to the fact that we have to place invoke our MainThread class first (-> MacOSX).
+
+ Utilizing Ant-1.8.0 and ant-contrib-1.0b3 (loops, mutable properties).
+ -->
+ <for param="test.class.path.m" keepgoing="true">
+ <!-- results in absolute path -->
+ <fileset dir="${classes}">
+ <include name="${java.dir.test}/**/Test*NEWT*"/>
+ <exclude name="**/*$$*"/>
+ </fileset>
+ <sequential>
+ <var name="test.class.path" unset="true"/>
+ <property name="test.class.path" basedir="${classes}" relative="true" location="@{test.class.path.m}"/>
+ <var name="test.class.fqn" unset="true"/>
+ <pathconvert property="test.class.fqn">
+ <fileset file="${classes}${file.separator}${test.class.path}"/>
+ <chainedmapper>
+ <globmapper from="${classes.path}${file.separator}*" to="*"/> <!-- rel. -->
+ <packagemapper from="*.class" to="*"/> <!-- FQCN -->
+ </chainedmapper>
+ </pathconvert>
+ <var name="test.class.result.file" value="${results.junit}/TEST-${test.class.fqn}.xml"/>
+ <echo message="Testing ${test.class.fqn} -> ${test.class.result.file}"/>
+ <apply dir="." executable="${java.home}/bin/java"
+ parallel="false"
+ timeout="${batchtest.timeout}"
+ vmlauncher="false"
+ relative="true"
+ failonerror="false">
+ <env key="${system.env.library.path}" path="${obj.all.paths}"/>
+ <env key="CLASSPATH" value="${junit_jogl_newt.run.jars}"/>
+ <arg value="-Djava.library.path=${obj.all.paths}"/>
+ <arg line="${jvmarg.newt.headless}"/>
+ <!--
+ <arg line="-Dnewt.debug.EDT"/>
+ -->
+ <arg line="com.jogamp.newt.util.MainThread"/>
+ <arg line="org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner"/>
+ <srcfile/>
+ <arg line="filtertrace=true"/>
+ <arg line="haltOnError=false"/>
+ <arg line="haltOnFailure=false"/>
+ <arg line="showoutput=true"/>
+ <arg line="outputtoformatters=true"/>
+ <arg line="logfailedtests=true"/>
+ <arg line="logtestlistenerevents=true"/>
+ <arg line="formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter"/>
+ <arg line="formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,${test.class.result.file}"/>
+ <mappedresources>
+ <fileset dir="${classes}" includes="${test.class.path}"/>
+ <packagemapper from="*.class" to="*"/>
+ </mappedresources>
+ </apply>
+ </sequential>
+ </for>
+ </target>
+
+ <!-- junit.run.newt is covered by junit.run.newt.headless, disable it for now, but may be checked manually.
+ This test target would also overwrite the test result XML files, we would also need a solution here for hudson,
+ if run in parallel.
+ NEWT is currently not supported on OSX
+ -->
+ <target name="junit.run.newt" depends="junit.run.setup" unless="isOSX">
+ <!-- Test*NEWT* -->
+ <junit forkmode="perTest" showoutput="true" fork="true" haltonerror="off" timeout="${batchtest.timeout}">
+ <env key="${system.env.library.path}" path="${obj.all.paths}"/>
+ <jvmarg value="-Djava.library.path=${obj.all.paths}"/>
+
+ <!--
+ <jvmarg value="-Dnewt.debug.EDT"/>
+ <jvmarg value="-Djogl.debug=all"/>
+ <jvmarg value="-Dgluegen.debug.NativeLibrary=true"/>
+ <jvmarg value="-Dgluegen.debug.ProcAddressHelper=true"/>
+ <jvmarg value="-Djogl.debug.GLSLState"/>
+ <jvmarg value="-Dnativewindow.debug=all"/>
+ <jvmarg value="-Dnewt.debug=all"/>
+ <jvmarg value="-verbose:jni"/>
+ <jvmarg value="-client"/>
+ <jvmarg value="-d32"/>
+ -->
+
+ <formatter usefile="false" type="plain"/>
+ <formatter usefile="true" type="xml"/>
+ <classpath refid="junit_jogl_newt.run.classpath"/>
+
+ <batchtest todir="${results.junit}">
+ <fileset dir="${classes}">
+ <include name="${java.dir.test}/**/Test*NEWT*"/>
+ <exclude name="**/*$$*"/>
+ </fileset>
+ <formatter usefile="false" type="brief"/>
+ <formatter usefile="true" type="xml"/>
+ </batchtest>
+ </junit>
+ </target>
+
+ <target name="junit.run.awt" depends="junit.run.setup">
+ <!-- Test*AWT* -->
+ <junit forkmode="perTest" showoutput="true" fork="true" haltonerror="off" timeout="${batchtest.timeout}">
+ <env key="${system.env.library.path}" path="${obj.all.paths}"/>
+ <jvmarg value="-Djava.library.path=${obj.all.paths}"/>
+
+ <!--
+ <jvmarg value="-Dnewt.debug.EDT"/>
+ <jvmarg value="-Djogl.debug=all"/>
+ <jvmarg value="-Dgluegen.debug.NativeLibrary=true"/>
+ <jvmarg value="-Dgluegen.debug.ProcAddressHelper=true"/>
+ <jvmarg value="-Djogl.debug.GLSLState"/>
+ <jvmarg value="-Dnativewindow.debug=all"/>
+ <jvmarg value="-Dnewt.debug=all"/>
+ <jvmarg value="-verbose:jni"/>
+ <jvmarg value="-client"/>
+ <jvmarg value="-d32"/>
+ -->
+
+ <formatter usefile="false" type="plain"/>
+ <formatter usefile="true" type="xml"/>
+ <classpath refid="junit_jogl_awt.run.classpath"/>
+
+ <batchtest todir="${results.junit}">
+ <fileset dir="${classes}">
+ <include name="${java.dir.test}/**/Test*AWT*"/>
+ <exclude name="**/*$$*"/>
+ <exclude name="**/newt/**"/>
+ </fileset>
+ <formatter usefile="false" type="brief"/>
+ <formatter usefile="true" type="xml"/>
+ </batchtest>
+ </junit>
+ </target>
+
+ <!-- NEWT is currently not supported on OSX -->
+ <target name="junit.run.newt.awt" depends="junit.run.setup" unless="isOSX">
+ <!-- Test*AWT* -->
+ <junit forkmode="perTest" showoutput="true" fork="true" haltonerror="off" timeout="${batchtest.timeout}">
+ <env key="${system.env.library.path}" path="${obj.all.paths}"/>
+ <jvmarg value="-Djava.library.path=${obj.all.paths}"/>
+
+ <!--
+ <jvmarg value="-Dnewt.debug.EDT"/>
+ <jvmarg value="-Djogl.debug=all"/>
+ <jvmarg value="-Dgluegen.debug.NativeLibrary=true"/>
+ <jvmarg value="-Dgluegen.debug.ProcAddressHelper=true"/>
+ <jvmarg value="-Djogl.debug.GLSLState"/>
+ <jvmarg value="-Dnativewindow.debug=all"/>
+ <jvmarg value="-Dnewt.debug=all"/>
+ <jvmarg value="-verbose:jni"/>
+ <jvmarg value="-client"/>
+ <jvmarg value="-d32"/>
+ -->
+
+ <formatter usefile="false" type="plain"/>
+ <formatter usefile="true" type="xml"/>
+ <classpath refid="junit_jogl_newt_awt.run.classpath"/>
+
+ <batchtest todir="${results.junit}">
+ <fileset dir="${classes}">
+ <include name="${java.dir.test}/**/newt/**/Test*AWT*"/>
+ <exclude name="**/*$$*"/>
+ </fileset>
+ <formatter usefile="false" type="brief"/>
+ <formatter usefile="true" type="xml"/>
+ </batchtest>
+ </junit>
+ </target>
+
+ <target name="junit.run" depends="junit.run.newt.headless,junit.run.awt,junit.run.newt.awt"/>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build everything.
+ -->
+ <target name="all" description="Build JOGL JUNIT tests and run them." depends="junit.compile, junit.run" />
+
+</project>
diff --git a/make/build-nativewindow.xml b/make/build-nativewindow.xml
new file mode 100644
index 000000000..ede1f0f2d
--- /dev/null
+++ b/make/build-nativewindow.xml
@@ -0,0 +1,880 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!--
+ - Ant build for the NativeWindow package. This build has been tested with ANT 1.7.0. The
+ - optional.jar that contains the optional ANT tasks must be in the ANT
+ - classpath (typically the ant/lib directory).
+ -
+ - A clean download of the NativeWindow sources is required for this build.
+ -
+ - This build has no dependence on environment variables; the needed
+ - ones (e.g. java.home, ANT_HOME) are all set by the Ant wrapper shell
+ - script, by the virtual machine, or elsewhere. However, on all platforms,
+ - the C compiler and linker should be in the path. All other paths that
+ - need to be set are in host.properties.
+ -
+ - NOTE: because the GlueGen config files have their own relative paths
+ - which cannot be overridden by GlueGen, GlueGen MUST be run from
+ - the "make" directory. This also means that this build.xml MUST
+ - be run from the "make" directory.
+ -
+ - Public targets:
+ - all: (default; autodetects OS and chooses C compiler from gluegen.properties)
+ - clean: clean all built
+ - javadoc: create the standard developer Javadoc (recommended)
+ - (Note: should build all first - may be dependence in the future)
+ - javadoc.spec: create the standard developer Javadoc but exclude com.sun.* classes
+ - javadoc.dev: create the internal developer Javadoc. This includes the
+ - Java and C file generators. Note that it is only supported
+ - to create the Javadoc for the platform on which you are
+ - currently running.
+ -
+ - Note: on Windows the "win32.c.compiler" property in gluegen.properties
+ - is required to select the appropriate C compiler. See the example
+ - gluegen.properties in the gluegen workspace for valid values. On Mac OS X
+ - universal binaries may also be built by setting the "macosxfat"
+ - property in gluegen.properties; again see the example file in this
+ - directory.
+ -
+ - Thanks to Rob Grzywinski and Artur Biesiadowski for the bulk of the
+ - ANT build, including the GlueGen and StaticGLInfo tasks, the building of
+ - the Java generated sources, the first and second phase Java compiles, and
+ - the building of the jar file. Thanks to Alex Radeski for the bulk of the
+ - port to the ant-contrib CPPTask framework. Thanks to Athomas Goldberg for
+ - the original OS detection code.
+ -
+ - Some environment defs affecting compilation
+
+ - setup.nodesktop is set iff:
+ !isWindows && !isOSX && !isX11
+
+ - Internal settings, may not be necessary to set them manually,
+ since all JAR archives are orthogonal.
+ setup.noAWT
+ -->
+<project name="NativeWindow" basedir="." default="all">
+
+ <import file="build-common.xml"/>
+
+ <!-- ================================================================== -->
+ <!--
+ - Base initialization and detection of operating system.
+ -->
+ <target name="base.init" depends="common.init">
+
+ <condition property="setup.noNativeAWT">
+ <or>
+ <isset property="setup.noAWT"/>
+ <isset property="setup.nodesktop"/>
+ </or>
+ </condition>
+
+ <echo message="setup.noNativeAWT: ${setup.noNativeAWT}" />
+
+ <!-- partitioning -->
+
+ <property name="java.part.core"
+ value="javax/media/nativewindow/*, javax/media/nativewindow/util/*, javax/media/nativewindow/egl/*, javax/media/nativewindow/macosx/*, javax/media/nativewindow/windows/*, com/jogamp/nativewindow/impl/*, com/jogamp/nativewindow/impl/jvm/*"/>
+
+ <property name="java.part.awt"
+ value="javax/media/nativewindow/awt/*, com/jogamp/nativewindow/impl/jawt/**, com/jogamp/nativewindow/impl/**/awt/**"/>
+
+ <property name="java.part.x11"
+ value="com/jogamp/nativewindow/impl/x11/** javax/media/nativewindow/x11/*" />
+
+ <!-- condition excludes -->
+
+ <condition property="java.excludes.awt"
+ value="${java.part.awt}">
+ <isset property="setup.noAWT"/>
+ </condition>
+
+ <property name="java.excludes.all" value="${java.excludes.awt}" />
+ <echo message="java.excludes.all: ${java.excludes.all}" />
+ </target>
+
+
+ <!-- ================================================================== -->
+ <!--
+ - Declare all paths and user defined variables.
+ -->
+ <target name="declare.common" description="Declare properties" depends="base.init">
+
+ <property name="config.nativewindow" value="${config}/nativewindow" />
+
+ <property name="rootrel.src" value="src/nativewindow" />
+ <property name="rootrel.src.java" value="${rootrel.src}/classes" />
+ <property name="rootrel.src.c" value="${rootrel.src}/native" />
+
+ <property name="rootrel.src.generated" value="${rootrel.build}/nativewindow/gensrc" />
+ <property name="rootrel.generated.c" value="${rootrel.src.generated}/native" />
+
+ <!-- The source directories. -->
+ <property name="src.java" value="${project.root}/${rootrel.src.java}" />
+ <property name="src.c" value="${project.root}/${rootrel.src.c}" />
+
+ <!-- The generated source directories. -->
+ <property name="src.generated" value="${build.nativewindow}/gensrc" />
+ <property name="src.generated.java" value="${src.generated}/classes" />
+ <property name="src.generated.java-cdc" value="${src.generated}/classes-cdc" />
+ <property name="src.generated.c" value="${src.generated}/native" />
+
+ <!-- The compiler output directories. -->
+ <property name="classes" value="${build.nativewindow}/classes" />
+ <property name="classes-cdc" value="${build.nativewindow}/classes-cdc" />
+
+ <!-- The headers from which Java files are generated -->
+ <dirset id="stub.includes.fileset.all" dir=".">
+ <include name="${stub.includes}/macosx/**" />
+ <include name="${stub.includes}/win32/**" />
+ <include name="${stub.includes}/x11/**" />
+ <include name="${stub.includes}/gluegen/**" />
+ <include name="${stub.includes}/khr/**" />
+ <include name="${stub.includes}/jni/**" />
+ </dirset>
+ <fileset id="stub.includes.dependencies.fileset.1" dir="${stub.includes}">
+ <include name="macosx/**" />
+ <include name="win32/**" />
+ <include name="x11/**" />
+ <include name="common/**" />
+ <include name="jni/**" />
+ </fileset>
+ <fileset id="stub.includes.dependencies.fileset.2" file="${gluegen.jar}" />
+ <fileset id="stub.includes.dependencies.fileset.3" dir="${config.nativewindow}">
+ <include name="*.cfg" />
+ <include name="*.java" />
+ <include name="*.c" />
+ </fileset>
+
+ <!-- The javadoc dirs. -->
+ <property name="javadoc" value="${project.root}/javadoc_nativewindow_public" />
+ <property name="javadoc.spec" value="${project.root}/javadoc_nativewindow_spec" />
+ <property name="javadoc.dev" value="${project.root}/javadoc_nativewindow_dev" />
+ <property name="javadoc.link" value="http://java.sun.com/j2se/1.4.2/docs/api/" />
+ <property name="javadoc.windowtitle" value="Native Windowing Interface (NativeWindow) API -- ${nativewindow_base_version} Specification" />
+ <property name="javadoc.overview" value="../src/nativewindow/classes/javax/media/nativewindow/package.html" />
+ <property name="javadoc.spec.packagenames" value="javax.media.nativewindow.*" />
+
+ <property name="javadoc.packagenames" value="${javadoc.spec.packagenames}" />
+
+ <property name="javadoc.dev.packagenames" value="${javadoc.packagenames},com.jogamp.nativewindow.util.*,com.jogamp.nativewindow.impl.*,com.sun.gluegen,com.jogamp.gluegen.runtime" />
+ <property name="javadoc.bottom" value="Copyright 2005 Sun Microsystems, Inc. All rights reserved. Use is subject to &lt;a href=&quot;http://jcp.org/en/jsr/detail?id=231&quot;&gt;license terms&lt;/a&gt;." />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Initialize all parameters required for the build and create any
+ - required directories.
+ -->
+ <target name="init" depends="declare.common">
+ <!-- Create the required output directories. -->
+ <mkdir dir="${src.generated.java}" />
+ <mkdir dir="${src.generated.java-cdc}" />
+ <mkdir dir="${src.generated.c}" />
+ <mkdir dir="${src.generated.c}/MacOSX" />
+ <mkdir dir="${src.generated.c}/Windows" />
+ <mkdir dir="${src.generated.c}/X11" />
+ <mkdir dir="${classes}" />
+ <mkdir dir="${classes-cdc}" />
+ <mkdir dir="${obj.nativewindow}" />
+ </target>
+
+ <!--
+ - Check to see whether we need to rebuild the generated sources.
+ -->
+ <target name="java.generate.check">
+ <!-- Blow away all target files if any dependencies are violated
+ (the uptodate task doesn't allow arbitrary source and target filesets but should) -->
+ <!--
+ <dependset>
+ <srcfileset refid="stub.includes.dependencies.fileset.1" />
+ <srcfileset refid="stub.includes.dependencies.fileset.2" />
+ <srcfileset refid="stub.includes.dependencies.fileset.3" />
+ <targetfileset dir="${src.generated}">
+ <include name="**/*.java" />
+ <include name="**/*.c" />
+ </targetfileset>
+ </dependset>
+ -->
+
+ <!-- Now check for the presence of one well-known file -->
+ <uptodate property="java.generate.skip.x11windowlib"
+ targetfile="${src.generated.java}/com/jogamp/nativewindow/impl/x11/X11Lib.java">
+ <srcfiles refid="stub.includes.dependencies.fileset.1" />
+ <srcfiles refid="stub.includes.dependencies.fileset.2" />
+ <srcfiles refid="stub.includes.dependencies.fileset.3" />
+ </uptodate>
+ <uptodate property="java.generate.skip.jawt"
+ targetfile="${src.generated.java}/com/jogamp/nativewindow/impl/jawt/JAWT.java">
+ <srcfiles refid="stub.includes.dependencies.fileset.1" />
+ <srcfiles refid="stub.includes.dependencies.fileset.2" />
+ <srcfiles refid="stub.includes.dependencies.fileset.3" />
+ </uptodate>
+
+ <condition property="java.generate.skip">
+ <and>
+ <isset property="java.generate.skip.x11windowlib"/>
+ <isset property="java.generate.skip.jawt"/>
+ </and>
+ </condition>
+
+ <!--property name="java.generate.skip" value="true"/-->
+ </target>
+
+ <target name="java.generate.windowlib" if="windowlib.os.cfg">
+ <echo message="Generating Windowing Lib implementation class" />
+ <gluegen src="${stub.includes}/${window.os.system}/window-lib.c"
+ outputRootDir="${build.nativewindow}"
+ config="${windowlib.os.cfg}"
+ includeRefid="stub.includes.fileset.platform"
+ emitter="com.sun.gluegen.JavaEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ <copy todir="${src.generated.java-cdc}">
+ <fileset dir="${src.generated.java}"
+ includes="com/jogamp/nativewindow/impl/x11/**" />
+ </copy>
+ </target>
+
+ <target name="java.generate.jawt" unless="setup.noAWT">
+ <!-- NOTE: the "literalInclude" in this GlueGen call is simply to
+ - get around the fact that neither FileSet nor DirSet can
+ - handle different drives in an effective manner. -->
+ <echo message="Generating JAWT interface class" />
+ <echo message="java.home.dir=${java.home.dir}" />
+ <gluegen src="${jawt.platform.header}"
+ outputRootDir="${build.nativewindow}"
+ config="${jawt.cfg}"
+ literalInclude="${stub.includes}/jni"
+ includeRefid="stub.includes.fileset.platform"
+ emitter="com.sun.gluegen.JavaEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ <copy todir="${src.generated.java-cdc}">
+ <fileset dir="${src.generated.java}"
+ includes="com/jogamp/nativewindow/impl/jawt/**" />
+ </copy>
+ </target>
+
+ <target name="java.generate.platforms" >
+ <echo message="Generating platform-specifics: os: ${window.os.system}, cfgs: ${windowlib.os.cfg}, ${jawt.cfg}" />
+ <dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes}/${window.os.system}/** ${stub.includes}/gluegen/** ${stub.includes}/khr/**" />
+ <antcall target="java.generate.windowlib" inheritRefs="true" />
+ <antcall target="java.generate.jawt" inheritRefs="true" />
+ </target>
+
+ <!--
+ - Setup the generating ANT tasks and use it to generate the Java files
+ - from the C GL headers. This involves setting the taskdef and creating
+ - the classpath reference id then running the task on each header.
+ -->
+ <target name="java.generate" depends="init, common.gluegen.build, java.generate.check" unless="java.generate.skip">
+
+ <!-- Add the GlueGen and BuildStaticGLInfo tasks to ANT -->
+ <taskdef name="gluegen" classname="com.sun.gluegen.ant.GlueGenTask"
+ classpathref="gluegen.classpath" />
+ <taskdef name="staticglgen" classname="com.sun.gluegen.ant.StaticGLGenTask"
+ classpathref="gluegen.classpath" />
+
+ <!-- Use the GlueGen and BuildStaticGLInfo tasks to generate the
+ - Java files -->
+
+ <echo message="Generating platform-specifics: X11" />
+ <antcall target="java.generate.platforms" inheritRefs="true">
+ <param name="window.os.system" value="x11"/>
+ <param name="windowlib.os.cfg" value="${config.nativewindow}/x11-lib.cfg" />
+ <param name="jawt.cfg" value="${config.nativewindow}/jawt-x11.cfg" />
+ <param name="jawt.platform.header" value="${stub.includes}/jni/x11/jawt_md.h" />
+ </antcall>
+
+ <echo message="Generating platform-specifics: Win32" />
+ <antcall target="java.generate.platforms" inheritRefs="true">
+ <param name="window.os.system" value="win32"/>
+ <param name="jawt.cfg" value="${config.nativewindow}/jawt-win32.cfg" />
+ <param name="jawt.platform.header" value="${stub.includes}/jni/win32/jawt_md.h" />
+ </antcall>
+
+ <echo message="Generating platform-specifics: MaxOsX" />
+ <antcall target="java.generate.platforms" inheritRefs="true">
+ <param name="window.os.system" value="macosx"/>
+ <param name="jawt.cfg" value="${config.nativewindow}/jawt-macosx.cfg" />
+ <param name="jawt.platform.header" value="${stub.includes}/jni/macosx/jawt_md.h" />
+ </antcall>
+
+ <!-- Inform the user that the generators have successfully created
+ - the necessary Java files -->
+ <echo message="" />
+ <echo message="GlueGen and BuildStaticGLInfo have successfully generated files." />
+
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Compile the original and generated source. The composable pipelines
+ - will be generated.
+ -->
+ <target name="java.compile.javacdc" depends="java.generate" unless="setup.noCDC">
+ <!-- Perform the first pass Java compile; everything -->
+ <javac destdir="${classes-cdc}"
+ excludes="${java.part.awt} ${java.excludes.all}"
+ source="${target.sourcelevel}"
+ classpath="${gluegen-rt-cdc.jar}"
+ bootclasspath="${javac.bootclasspath-cdc.jar}"
+ fork="yes"
+ includeAntRuntime="false"
+ memoryMaximumSize="${javac.memorymax}"
+ debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+ <src path="${src.java}" />
+ <src path="${src.generated.java-cdc}" />
+ </javac>
+ </target>
+
+ <target name="java.compile.javase" depends="java.generate">
+ <!-- Perform the second pass Java compile; everything. -->
+ <javac destdir="${classes}"
+ excludes="${java.excludes.all}"
+ source="${target.sourcelevel}"
+ classpath="${gluegen-rt.jar}"
+ fork="yes"
+ includeAntRuntime="false"
+ memoryMaximumSize="${javac.memorymax}"
+ debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+ <src path="${src.java}" />
+ <src path="${src.generated.java}" />
+ </javac>
+ </target>
+
+ <target name="java.compile" depends="java.compile.javase,java.compile.javacdc" />
+
+ <!-- ================================================================== -->
+ <!--
+ - Compile the native C code for JOGL (and optionally the Cg binding).
+ -->
+
+ <target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler">
+ <!-- compiler configuration -->
+ <!-- Note that we can use the base setups in the gluegen-cpptasks for most of these -->
+ <compiler id="compiler.cfg.freebsd.nativewindow" extends="compiler.cfg.freebsd">
+ <!-- Need to force X11R6 headers on to include path after stub_includes -->
+ <includepath path="/usr/local/include" />
+ </compiler>
+
+ <!-- linker configuration -->
+
+ <linker id="linker.cfg.freebsd.nativewindow.x11" extends="linker.cfg.freebsd">
+ <syslibset dir="/usr/local/lib" libs="X11"/>
+ <syslibset dir="/usr/local/lib" libs="Xxf86vm" />
+ <syslibset dir="/usr/local/lib" libs="Xinerama"/>
+ </linker>
+
+ <linker id="linker.cfg.freebsd.amd64.nativewindow.x11" extends="linker.cfg.freebsd.amd64">
+ <syslibset dir="/usr/local/lib" libs="X11" />
+ <syslibset dir="/usr/local/lib" libs="Xxf86vm" />
+ <syslibset dir="/usr/local/lib" libs="Xinerama"/>
+ </linker>
+
+ <linker id="linker.cfg.linux.nativewindow.x11" extends="linker.cfg.linux">
+ <syslibset libs="X11"/>
+ <syslibset libs="Xxf86vm" />
+ <syslibset libs="Xinerama"/>
+ </linker>
+
+ <linker id="linker.cfg.linux.amd64.nativewindow.x11" extends="linker.cfg.linux.amd64">
+ <syslibset libs="X11"/>
+ <syslibset libs="Xxf86vm" />
+ <syslibset libs="Xinerama"/>
+ </linker>
+
+ <linker id="linker.cfg.solaris.nativewindow.x11" extends="linker.cfg.solaris">
+ <syslibset libs="X11"/>
+ </linker>
+
+ <linker id="linker.cfg.solaris.sparcv9.nativewindow.x11" extends="linker.cfg.solaris.sparcv9">
+ <syslibset dir="/usr/lib/sparcv9" libs="X11"/>
+ </linker>
+
+ <linker id="linker.cfg.solaris.amd64.nativewindow.x11" extends="linker.cfg.solaris.amd64">
+ <syslibset dir="/usr/lib/amd64" libs="X11"/>
+ </linker>
+
+ <linker id="linker.cfg.win32.mingw.nativewindow" extends="linker.cfg.win32.mingw">
+ <linkerarg value="-Wl,--kill-at" /> <!-- remove @ from function names -->
+ <syslibset libs="gdi32, kernel32"/>
+ </linker>
+
+ <linker id="linker.cfg.win64.mingw.nativewindow" extends="linker.cfg.win64.mingw">
+ <linkerarg value="-Wl,--kill-at" /> <!-- remove @ from function names -->
+ <syslibset libs="gdi32, kernel32"/>
+ </linker>
+
+ <linker id="linker.cfg.win32.msvc.nativewindow" extends="linker.cfg.win32.msvc">
+ <syslibset libs="gdi32, user32, kernel32" />
+ </linker>
+
+ <linker id="linker.cfg.macosx.nativewindow" extends="linker.cfg.macosx">
+ <linkerarg value="-framework" />
+ <linkerarg value="Cocoa" />
+ </linker>
+
+ <linker id="linker.cfg.hpux.nativewindow" extends="linker.cfg.hpux">
+ <syslibset dir="/usr/lib" libs="X11"/>
+ <syslibset dir="/usr/lib" libs="Xinerama"/>
+ </linker>
+ </target>
+
+ <target name="c.configure.win32.vc" if="isVCFamily">
+ <echo message="Win32.VC" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.win32.msvc.nativewindow" />
+ </target>
+
+ <target name="c.configure.win32.mingw" if="isMingW32">
+ <echo message="Win32.MingW" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.mingw" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.win32.mingw.nativewindow" />
+ </target>
+
+ <target name="c.configure.win64.mingw" if="isMingW64">
+ <echo message="Win64.MingW" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win64.mingw" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.win64.mingw.nativewindow" />
+ </target>
+
+ <target name="c.configure.linux.x86" if="isLinuxX86">
+ <echo message="Linux.x86" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.linux.nativewindow.x11" />
+ </target>
+
+ <target name="c.configure.linux.amd64" if="isLinuxAMD64">
+ <echo message="Linux.AMD64" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux.amd64" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.linux.amd64.nativewindow.x11" />
+ </target>
+
+ <target name="c.configure.linux.ia64" if="isLinuxIA64">
+ <echo message="Linux.IA64" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.linux.nativewindow.x11" />
+ </target>
+
+ <target name="c.configure.linux" depends="c.configure.linux.x86,c.configure.linux.amd64,c.configure.linux.ia64,c.configure.x11" if="isLinux" />
+
+ <target name="c.configure.solaris32" depends="c.configure.x11" if="isSolaris32Bit">
+ <echo message="Solaris" />
+ <property name="compiler.cfg.id" value="compiler.cfg.solaris" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.solaris.nativewindow.x11" />
+ </target>
+
+
+ <target name="c.configure.solaris.sparcv9" depends="c.configure.x11" if="isSolarisSparcv9">
+ <echo message="SolarisSparcv9" />
+ <property name="compiler.cfg.id" value="compiler.cfg.solaris.sparcv9" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.solaris.sparcv9.nativewindow.x11" />
+ </target>
+
+
+ <target name="c.configure.solaris.amd64" depends="c.configure.x11" if="isSolarisAMD64">
+ <echo message="SolarisAMD64" />
+ <property name="compiler.cfg.id" value="compiler.cfg.solaris.amd64" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.solaris.amd64.nativewindow.x11" />
+ </target>
+
+ <target name="c.configure.freebsd.x86" if="isFreeBSDX86">
+ <echo message="FreeBSD.x86" />
+ <property name="compiler.cfg.id" value="compiler.cfg.freebsd.nativewindow" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.freebsd.nativewindow.x11" />
+ </target>
+
+ <target name="c.configure.freebsd.amd64" if="isFreeBSDAMD64">
+ <echo message="FreeBSD.AMD64" />
+ <property name="compiler.cfg.id" value="compiler.cfg.freebsd.nativewindow" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.freebsd.amd64.nativewindow.x11" />
+ </target>
+
+ <target name="c.configure.freebsd" depends="c.configure.freebsd.x86,c.configure.freebsd.amd64,c.configure.x11" if="isFreeBSD" />
+
+ <target name="c.configure.hpux" depends="c.configure.x11" if="isHPUX">
+ <echo message="HP-UX" />
+ <property name="compiler.cfg.id" value="compiler.cfg.hpux" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.hpux.nativewindow.x11" />
+ </target>
+
+ <target name="c.configure.win32" depends="c.configure.win32.vc,c.configure.win32.mingw,c.configure.win64.mingw" if="isWindows" />
+
+ <target name="c.configure.x11" if="isX11" />
+
+ <target name="c.configure.macosx" if="isOSX">
+ <property name="compiler.cfg.id" value="compiler.cfg.macosx" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.macosx.nativewindow" />
+ </target>
+
+ <target name="c.configure.2" depends="c.configure.win32,c.configure.linux,c.configure.solaris32,c.configure.solaris.sparcv9,c.configure.solaris.amd64,c.configure.macosx,c.configure.freebsd,c.configure.hpux" />
+
+ <target name="c.configure" depends="c.configure.1,c.configure.2" />
+
+ <target name="rename.mingw.dll" if="isMingW">
+ <move file="${src}" tofile="${dest}" />
+ </target>
+
+ <target name="rename.dylib" if="isOSX">
+ <move file="${src}" tofile="${dest}" />
+ <copy file="${dest}" tofile="${dest-cdc}" />
+ </target>
+
+ <macrodef name="c.build">
+ <attribute name="c.compiler.src.files" />
+ <attribute name="compiler.cfg.id" />
+ <attribute name="linker.cfg.id" />
+ <attribute name="output.lib.name" />
+ <attribute name="c.compiler.use-jawt" default="false"/>
+ <sequential>
+ <echo message="Output lib name = @{output.lib.name}" />
+
+ <!-- NOTE: the value of the debug and optimise attributes will not be overridden if already set externally -->
+ <property name="c.compiler.debug" value="false" />
+ <!-- Optimise flags one of { none, size, speed, minimal, full, aggressive, extreme, unsafe } -->
+ <property name="c.compiler.optimise" value="none" />
+
+ <condition property="c.compiler.use-debug"><istrue value="${c.compiler.debug}"/></condition>
+
+ <!-- since properties are immutable, we need one for each target -->
+ <condition property="@{output.lib.name}.useLibJAWT">
+ <istrue value="@{c.compiler.use-jawt}" />
+ </condition>
+ <echo message="c.compiler.use-jawt @{c.compiler.use-jawt}"/>
+ <echo message="@{output.lib.name}.useLibJAWT ${@{output.lib.name}.useLibJAWT}"/>
+
+ <condition property="@{output.lib.name}.useLibJVM">
+ <and>
+ <isset property="isHPUX"/>
+ <isset property="@{output.lib.name}.useLibJAWT"/>
+ </and>
+ </condition>
+
+ <patternset id="c.src.files.awt">
+ <include name="${rootrel.src.c}/JAWT*.c"/>
+ <include name="${rootrel.generated.c}/X11/JAWT*.c" if="isX11"/>
+ <include name="${rootrel.generated.c}/MacOSX/JAWT*.c" if="isOSX"/>
+ <include name="${rootrel.generated.c}/Windows/JAWT*.c" if="isWindows"/>
+ </patternset>
+
+ <patternset id="c.src.files.x11">
+ <include name="${rootrel.generated.c}/X11/X11*.c" if="isX11"/>
+ <include name="${rootrel.src.c}/x11/Xmisc.c" if="isX11"/>
+ <include name="${rootrel.src.c}/x11/XineramaHelper.c" if="isX11"/>
+ </patternset>
+
+ <echo message="Compiling @{output.lib.name}" />
+
+ <cc outtype="shared"
+ objdir="${obj.nativewindow}"
+ outfile="${obj.nativewindow}/@{output.lib.name}"
+ optimize="${c.compiler.optimise}"
+ debug="${c.compiler.debug}"
+ multithreaded="true"
+ exceptions="false"
+ rtti="false">
+
+ <!-- TODO: versioninfo companyname="java.net"
+ legalcopyright="Copyright"
+ productname="JOGL"
+ productversion="x.y.z"
+ description="Description"
+ fileversion="x.y.z"
+ filecomments="File Comment" /-->
+
+ <fileset dir="${project.root}"><patternset refid="@{c.compiler.src.files}"/></fileset>
+
+ <compiler extends="@{compiler.cfg.id}" >
+ <sysincludepath path="${java.includes.dir}"/>
+ <sysincludepath path="${java.includes.dir.platform}"/>
+ <!-- This is for the generated headers for handwritten C code -->
+ <includepath path="${src.generated.c}" />
+ <includepath path="${src.generated.c}/X11" if="isX11"/>
+ <includepath path="${src.generated.c}/MacOSX" if="isOSX"/>
+ <includepath path="${src.generated.c}/Windows" if="isWindows"/>
+
+ <!-- This must come last to not override real include paths -->
+ <!-- includepath path="stub_includes/macosx" if="isOSX" / -->
+ </compiler>
+
+ <linker extends="@{linker.cfg.id}">
+ <syslibset dir="${java.lib.dir.platform}" libs="jawt" if="@{output.lib.name}.useLibJAWT"/>
+ <syslibset dir="${java.lib.dir.platform}/server" libs="jvm" if="@{output.lib.name}.useLibJVM"/>
+ </linker>
+ </cc>
+
+ <!-- FIXME: this is a hack; the cpptask should have an option to change the
+ suffix or at least understand the override from dylib to jnilib -->
+ <antcall target="rename.dylib" inheritRefs="true">
+ <param name="src" value="${build.nativewindow}/obj/lib@{output.lib.name}.dylib" />
+ <param name="dest" value="${build.nativewindow}/obj/lib@{output.lib.name}.jnilib" />
+ <param name="dest-cdc" value="${build.nativewindow}/obj/lib@{output.lib.name}.so" />
+ </antcall>
+
+ <!-- FIXME: this is a hack; the cpptask should have an option to change the
+ suffix or at least understand the override from dylib to jnilib -->
+ <antcall target="rename.mingw.dll" inheritRefs="true">
+ <param name="src" value="${build.nativewindow}/obj/lib@{output.lib.name}.so" />
+ <param name="dest" value="${build.nativewindow}/obj/@{output.lib.name}.dll" />
+ </antcall>
+ </sequential>
+ </macrodef>
+
+ <target name="c.fixup.jawt.version.macosx" if="isOSX" unless="setup.noNativeAWT">
+ <!-- Edit the link to the JAWT version in the resulting jnilib
+ file; this isn't strictly needed but seems to allow the
+ universal binaries to work on 10.3 machines as well, which
+ is desirable for some end users -->
+ <apply executable="install_name_tool">
+ <arg value="-change" />
+ <arg value="/System/Library/Frameworks/JavaVM.framework/Versions/1.5.0/Libraries/libjawt.dylib" />
+ <arg value="/System/Library/Frameworks/JavaVM.framework/Libraries/libjawt.dylib" />
+ <srcfile />
+ <fileset dir="${obj.nativewindow}" includes="libnativewindow_awt.jnilib" />
+ </apply>
+ </target>
+
+ <target name="c.build.nativewindow.awt" unless="setup.noNativeAWT">
+ <c.build c.compiler.src.files="c.src.files.awt"
+ c.compiler.use-jawt="true"
+ output.lib.name="nativewindow_awt"
+ compiler.cfg.id="${compiler.cfg.id}"
+ linker.cfg.id="${linker.cfg.id.oswin}"/>
+ </target>
+
+ <target name="c.build.nativewindow.windowlib.x11" if="isX11">
+ <javah destdir="${src.generated.c}/X11" classpath="${classes}" class="com.jogamp.nativewindow.impl.x11.X11Lib" />
+
+ <c.build c.compiler.src.files="c.src.files.x11"
+ output.lib.name="nativewindow_x11"
+ compiler.cfg.id="${compiler.cfg.id}"
+ linker.cfg.id="${linker.cfg.id.oswin}"/>
+ </target>
+
+ <target name="c.build.nativewindow.windowlib" depends="c.build.nativewindow.windowlib.x11"/>
+
+ <target name="c.manifest" if="isVC8Family">
+ <!-- exec mt, the Microsoft Manifest Tool, to include DLL manifests in order to resolve the location of msvcr80.dll -->
+ <msvc.manifest objdir="${obj.nativewindow}" dllname="nativewindow_awt" />
+ </target>
+
+ <target name="c.build.nativewindow" depends="c.configure,c.build.nativewindow.windowlib,c.build.nativewindow.awt">
+ <antcall target="gluegen.cpptasks.striplibs" inheritRefs="true">
+ <param name="libdir" value="${obj.nativewindow}"/>
+ </antcall>
+
+ <antcall target="c.fixup.jawt.version.macosx" inheritrefs="true" />
+ <antcall target="c.manifest" inheritRefs="true" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build the nativewindow.jar files.
+ -->
+ <target name="build-jars" depends="gluegen.cpptasks.detect.os,build-jars-javase,build-jars-cdc" />
+
+ <target name="setup-manifestfile">
+ <condition property="manifestfile" value="nativewindowRIversion">
+ <isset property="nativewindow.ri" />
+ </condition>
+ <condition property="manifestfile" value="nativewindowversion">
+ <not>
+ <isset property="nativewindow.ri" />
+ </not>
+ </condition>
+ <tstamp>
+ <format property="timestamp" pattern="yyyyMMdd-HH:mm:ss"/>
+ </tstamp>
+ <copy file="${manifestfile}"
+ tofile="tempversion"
+ overwrite="true">
+ <filterset>
+ <filter token="VERSION" value="${nativewindow_base_version}-pre-${timestamp}"/>
+ <filter token="BASEVERSION" value="${nativewindow_base_version}"/>
+ </filterset>
+ </copy>
+ </target>
+
+ <target name="setup-manifestfile-cdc">
+ <condition property="manifestfile" value="nativewindowRIversion-cdc">
+ <isset property="nativewindow.ri" />
+ </condition>
+ <condition property="manifestfile" value="nativewindowversion-cdc">
+ <not>
+ <isset property="nativewindow.ri" />
+ </not>
+ </condition>
+ <tstamp>
+ <format property="timestamp" pattern="yyyyMMdd-HH:mm:ss"/>
+ </tstamp>
+ <copy file="${manifestfile}"
+ tofile="tempversion-cdc"
+ overwrite="true">
+ <filterset>
+ <filter token="VERSION" value="${nativewindow_base_version}-pre-${timestamp}"/>
+ <filter token="BASEVERSION" value="${nativewindow_base_version}"/>
+ </filterset>
+ </copy>
+ </target>
+
+
+ <target name="build-jars-awt" depends="setup-manifestfile" unless="setup.noAWT">
+ <jar manifest="tempversion" destfile="${nativewindow.awt.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.awt}"
+ excludes="${java.excludes.awt}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-x11" depends="setup-manifestfile">
+ <jar manifest="tempversion" destfile="${nativewindow.os.x11.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.x11}" />
+ </jar>
+ </target>
+ <target name="build-jars-x11-cdc" depends="setup-manifestfile-cdc">
+ <jar manifest="tempversion-cdc" destfile="${nativewindow.os.x11.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.x11}" />
+ </jar>
+ </target>
+
+ <target name="build-jars-all" depends="setup-manifestfile" unless="setup.noAWT">
+ <jar manifest="tempversion" destfile="${nativewindow.all.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="javax/media/nativewindow/** com/jogamp/nativewindow/**" />
+ </jar>
+ </target>
+ <target name="build-jars-all-noawt" depends="setup-manifestfile">
+ <jar manifest="tempversion" destfile="${nativewindow.all-noawt.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="javax/media/nativewindow/**, com/jogamp/nativewindow/**"
+ excludes="${java.part.awt}"/>
+ </jar>
+ </target>
+ <target name="build-jars-all-cdc" depends="setup-manifestfile-cdc">
+ <jar manifest="tempversion-cdc" destfile="${nativewindow.all.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="javax/media/nativewindow/** com/jogamp/nativewindow/**" />
+ </jar>
+ </target>
+
+ <target name="build-jars-javase" depends="setup-manifestfile,build-jars-awt,build-jars-x11,build-jars-all,build-jars-all-noawt">
+ <jar manifest="tempversion" destfile="${nativewindow.core.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.core}"
+ excludes="${java.part.awt} ${java.part.x11}"/>
+ </jar>
+ <jar manifest="tempversion" destfile="${build.nativewindow}/nativewindow-natives-${os.and.arch}.jar" filesonly="true">
+ <fileset dir="${obj.nativewindow}">
+ <include name="*.${native.library.suffix}" />
+ </fileset>
+ </jar>
+ <delete file="tempversion"/>
+ </target>
+
+ <target name="build-jars-cdc" depends="setup-manifestfile-cdc,build-jars-x11-cdc,build-jars-all-cdc">
+ <jar manifest="tempversion-cdc" destfile="${nativewindow.core.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.core}"
+ excludes="${java.part.awt} ${java.part.x11}"/>
+ </jar>
+ <jar manifest="tempversion-cdc" destfile="${build.nativewindow}/nativewindow-natives-${os.and.arch}-cdc.jar" filesonly="true">
+ <fileset dir="${obj.nativewindow}">
+ <include name="*_jvm.${native.library.suffix-cdc}" />
+ <include name="*_x11.${native.library.suffix-cdc}" />
+ </fileset>
+ </jar>
+
+ <delete file="tempversion-cdc"/>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build the Javadocs for the sources.
+ - NOTE: these are not entirely correct as the javadoc targets depend
+ - on the platform specific build targets. To circumvent any
+ - errors, ensure that the source is built first.
+ -->
+ <target name="javadoc" depends="init">
+ <!-- Build the general public Javadoc -->
+ <javadoc packagenames="${javadoc.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${src.java};${src.generated.java}"
+ classpath="${gluegen-rt-cdc.jar}"
+ destdir="${javadoc}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ linkoffline="${javadoc.link} 142-packages"
+ bottom="${javadoc.bottom}" >
+ </javadoc>
+ </target>
+
+ <target name="javadoc.spec" depends="init">
+ <!-- Build the specification Javadoc -->
+ <javadoc packagenames="${javadoc.spec.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${src.java};${src.generated.java}"
+ classpath="${gluegen-rt-cdc.jar}"
+ destdir="${javadoc.spec}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ linkoffline="${javadoc.link} 142-packages"
+ bottom="${javadoc.bottom}" >
+ </javadoc>
+ </target>
+
+ <target name="javadoc.dev" depends="init">
+ <!-- Build the internal developer Javadoc -->
+ <javadoc packagenames="${javadoc.dev.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${src.java};${src.generated.java}"
+ classpath="${gluegen-rt-cdc.jar}"
+ destdir="${javadoc.dev}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ linkoffline="${javadoc.link} 142-packages"
+ bottom="${javadoc.bottom}" >
+ </javadoc>
+ </target>
+
+ <target name="all.doc" description="Build NativeWindow docs" depends="init,javadoc,javadoc.spec,javadoc.dev" />
+
+ <!-- ================================================================== -->
+ <!--
+ - Clean up all that is built.
+ -->
+ <target name="clean" description="Remove all build products" depends="declare.common">
+ <delete includeEmptyDirs="true" quiet="true">
+ <fileset dir="${build.nativewindow}" />
+ <fileset dir="${javadoc}" />
+ <fileset dir="${javadoc.spec}" />
+ <fileset dir="${javadoc.dev}" />
+ </delete>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build everything.
+ -->
+ <target name="all" description="Build NativeWindow JAR file(s) and native libraries." depends="init,java.compile,c.build.nativewindow,build-jars,generate.version.txt" />
+
+ <target name="generate.version.txt" depends="init">
+ <!-- Create a version.txt file indicating which version we just built -->
+ <echo message="${nativewindow.version}" file="${build.nativewindow}/version.txt" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build everything and use Sun's Implementation tag in the manifest to
+ - indicate this is the Reference Implementation.
+ -->
+ <target name="RI">
+ <!-- Set property for using the RI manifest file so nativewindow.jar is versioned
+ - properly
+ -->
+ <property name="nativewindow.ri" value="true" />
+ <antcall target="all" inheritRefs="true" />
+ </target>
+</project>
diff --git a/make/build-newt.xml b/make/build-newt.xml
new file mode 100644
index 000000000..2946084f8
--- /dev/null
+++ b/make/build-newt.xml
@@ -0,0 +1,831 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!--
+ - Ant build for NEWT. This build has been tested with ANT 1.7.0. The
+ - optional.jar that contains the optional ANT tasks must be in the ANT
+ - classpath (typically the ant/lib directory).
+ -
+ - A clean download of NEWT is required for this build.
+ -
+ - This build has no dependence on environment variables; the needed
+ - ones (e.g. java.home, ANT_HOME) are all set by the Ant wrapper shell
+ - script, by the virtual machine, or elsewhere. However, on all platforms,
+ - the C compiler and linker should be in the path. All other paths that
+ - need to be set are in host.properties.
+ -
+ - NOTE: because the GlueGen config files have their own relative paths
+ - which cannot be overridden by GlueGen, GlueGen MUST be run from
+ - the "make" directory. This also means that this build.xml MUST
+ - be run from the "make" directory.
+ -
+ - Public targets:
+ - all: (default; autodetects OS and chooses C compiler from newt.properties)
+ - clean: clean all built
+ - javadoc: create the standard developer Javadoc (recommended)
+ - (Note: should build all first - may be dependence in the future)
+ - javadoc.spec: create the standard developer Javadoc but exclude com.sun.* classes
+ - javadoc.dev: create the internal developer Javadoc. This includes the
+ - Java and C file generators. Note that it is only supported
+ - to create the Javadoc for the platform on which you are
+ - currently running.
+ -
+ - Note: on Windows the "win32.c.compiler" property in newt.properties
+ - is required to select the appropriate C compiler. See the example
+ - newt.properties in this directory for valid values. On Mac OS X
+ - universal binaries may also be built by setting the "macosxfat"
+ - property in newt.properties; again see the example file in this
+ - directory.
+ -
+ - Thanks to Rob Grzywinski and Artur Biesiadowski for the bulk of the
+ - ANT build, including the GlueGen and StaticGLInfo tasks, the building of
+ - the Java generated sources, the first and second phase Java compiles, and
+ - the building of the jar file. Thanks to Alex Radeski for the bulk of the
+ - port to the ant-contrib CPPTask framework. Thanks to Athomas Goldberg for
+ - the original OS detection code.
+ -
+ - Some environment defs affecting compilation
+
+ - Internal settings, may not be necessary to set them manually,
+ since all JAR archives are orthogonal.
+ setup.noCDC
+ setup.noAWT
+ setup.noOpenGL
+
+ - setup.nodesktop is set iff:
+ !isWindows && !isOSX && !isX11
+
+ -->
+<project name="NEWT" basedir="." default="all">
+
+ <import file="build-common.xml"/>
+
+ <!-- ================================================================== -->
+ <!--
+ - Base initialization and detection of operating system.
+ -->
+ <target name="base.init" depends="common.init">
+
+ <condition property="setup.nonatives">
+ <and>
+ <isfalse value="${isWindows}" />
+ <isfalse value="${isOSX}" />
+ <isfalse value="${isX11}" />
+ <isfalse value="${useKD}" />
+ <isfalse value="${useIntelGDL}" />
+ <isfalse value="${useBroadcomEGL}" />
+ </and>
+ </condition>
+
+ <echo message="setup.noOpenGL: ${setup.noOpenGL}" />
+ <echo message="isWindows: ${isWindows}" />
+ <echo message="isOSX: ${isOSX}" />
+ <echo message="isX11: ${isX11}" />
+ <echo message="useKD: ${useKD}" />
+ <echo message="useIntelGDL: ${useIntelGDL}" />
+ <echo message="useBroadcomEGL: ${useBroadcomEGL}" />
+ <echo message="setup.nonatives: ${setup.nonatives}" />
+
+ <!-- partitioning -->
+
+ <property name="java.part.core"
+ value="com/jogamp/newt/*, com/jogamp/newt/event/*, com/jogamp/newt/util/*, com/jogamp/newt/impl/*, com/jogamp/newt/impl/event/*"/>
+
+ <property name="java.part.awt"
+ value="com/jogamp/newt/impl/awt/*, com/jogamp/newt/awt/*, com/jogamp/newt/event/awt/*"/>
+
+ <property name="java.part.x11"
+ value="com/jogamp/newt/impl/x11/*"/>
+
+ <property name="java.part.windows"
+ value="com/jogamp/newt/impl/windows/*"/>
+
+ <property name="java.part.macosx"
+ value="com/jogamp/newt/impl/macosx/*"/>
+
+ <property name="java.part.opengl"
+ value="com/jogamp/newt/opengl/*, com/jogamp/newt/impl/opengl/kd/*"/>
+
+ <property name="java.part.broadcomegl"
+ value="com/jogamp/newt/impl/opengl/broadcom/egl/*"/>
+
+ <property name="java.part.intelgdl"
+ value="com/jogamp/newt/impl/intel/gdl/*"/>
+
+ <!-- condition excludes -->
+
+ <condition property="java.excludes.awt"
+ value="${java.part.awt}">
+ <isset property="setup.noAWT"/>
+ </condition>
+
+ <condition property="java.excludes.opengl"
+ value="${java.part.opengl} ${java.part.broadcomegl}">
+ <isset property="setup.noOpenGL"/>
+ </condition>
+
+ <property name="java.excludes.cdcfp" value="${java.part.awt}"/>
+
+ <condition property="java.excludes.desktop"
+ value="${java.part.x11} ${java.part.windows}, ${java.part.macosx}, ${java.part.awt}">
+ <isset property="setup.nodesktop"/>
+ </condition>
+
+ <property name="java.excludes.all" value="${java.excludes.awt}, ${java.excludes.opengl} ${java.excludes.desktop}" />
+ <echo message="java.excludes.all: ${java.excludes.all}" />
+
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Declare all paths and user defined variables.
+ -->
+ <target name="declare.common" description="Declare properties" depends="base.init">
+ <property name="rootrel.src" value="src/newt" />
+ <property name="rootrel.src.java" value="${rootrel.src}/classes" />
+ <property name="rootrel.src.c" value="${rootrel.src}/native" />
+
+ <!-- The source directories. -->
+ <property name="src.java" value="${project.root}/${rootrel.src.java}" />
+ <property name="src.c" value="${project.root}/${rootrel.src.c}" />
+
+ <!-- The generated source directories. -->
+ <property name="src.generated" value="${build.newt}/gensrc" />
+ <property name="src.generated.c" value="${src.generated}/native/newt" />
+
+ <!-- The compiler output directories. -->
+ <property name="classes" value="${build.newt}/classes" />
+ <property name="classes-cdc" value="${build.newt}/classes-cdc" />
+
+ <!-- The javadoc dirs. -->
+ <property name="javadoc" value="${project.root}/javadoc_newt_public" />
+ <property name="javadoc.spec" value="${project.root}/javadoc_newt_spec" />
+ <property name="javadoc.dev" value="${project.root}/javadoc_newt_dev" />
+ <property name="javadoc.link" value="http://java.sun.com/j2se/1.4.2/docs/api/" />
+ <property name="javadoc.windowtitle" value="NEWT API -- ${newt_base_version} Specification" />
+ <property name="javadoc.overview" value="spec-overview.html" />
+ <property name="javadoc.spec.packagenames" value="com.jogamp.newt, com.jogamp.newt.event.*, com.jogamp.newt.opengl" />
+
+ <property name="javadoc.packagenames" value="${javadoc.spec.packagenames}" />
+
+ <property name="javadoc.dev.packagenames" value="${javadoc.packagenames},com.jogamp.newt.*" />
+ <property name="javadoc.bottom" value="Copyright 2005 Sun Microsystems, Inc. All rights reserved. Use is subject to &lt;a href=&quot;http://jcp.org/en/jsr/detail?id=231&quot;&gt;license terms&lt;/a&gt;." />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Initialize all parameters required for the build and create any
+ - required directories.
+ -->
+ <target name="init" depends="declare.common">
+ <mkdir dir="${src.generated.c}" />
+ <mkdir dir="${src.generated.c}/X11" />
+ <mkdir dir="${src.generated.c}/MacOSX" />
+ <mkdir dir="${src.generated.c}/Windows" />
+ <mkdir dir="${src.generated.c}/KD" />
+ <mkdir dir="${src.generated.c}/IntelGDL" />
+ <mkdir dir="${src.generated.c}/BroadcomEGL" />
+ <mkdir dir="${classes}" />
+ <mkdir dir="${classes-cdc}" />
+ <mkdir dir="${obj.newt}" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Compile the original and generated source.
+ -->
+ <target name="java.compile.javase">
+ <!-- Perform the second pass Java compile; everything. -->
+ <javac destdir="${classes}"
+ excludes="${java.excludes.all}"
+ source="${target.sourcelevel}"
+ fork="yes"
+ includeAntRuntime="false"
+ memoryMaximumSize="${javac.memorymax}"
+ debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+ <src path="${src.java}" />
+ <classpath refid="nativewindow_gluegen_jogl.classpath"/>
+ </javac>
+ </target>
+
+ <target name="java.compile.javacdc" unless="setup.noCDC">
+ <!-- Perform the first pass Java compile; everything -->
+ <javac destdir="${classes-cdc}"
+ excludes="${java.excludes.all} ${java.excludes.cdcfp}"
+ source="${target.sourcelevel}"
+ bootclasspath="${javac.bootclasspath-cdc.jar}"
+ fork="yes"
+ includeAntRuntime="false"
+ memoryMaximumSize="${javac.memorymax}"
+ debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+ <classpath refid="nativewindow_gluegen_jogl.classpath-cdc"/>
+ <src path="${src.java}" />
+ </javac>
+ </target>
+
+ <target name="java.compile" depends="java.compile.javase,java.compile.javacdc" />
+
+ <!-- ================================================================== -->
+ <!--
+ - Compile the native C code for JOGL (and optionally the Cg binding).
+ -->
+
+ <target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler">
+ <!-- compiler configuration -->
+ <!-- Note that we can use the base setups in the gluegen-cpptasks for most of these -->
+ <compiler id="compiler.cfg.freebsd.newt" extends="compiler.cfg.freebsd">
+ <includepath path="/usr/local/include" />
+ </compiler>
+
+ <!-- linker configuration -->
+
+ <linker id="linker.cfg.freebsd.newt.x11" extends="linker.cfg.freebsd">
+ <syslibset dir="/usr/local/lib" libs="X11"/>
+ <syslibset libs="Xrandr"/>
+ <syslibset dir="/usr/local/lib" libs="Xxf86vm" />
+ </linker>
+
+ <linker id="linker.cfg.freebsd.amd64.newt.x11" extends="linker.cfg.freebsd.amd64">
+ <syslibset dir="/usr/local/lib" libs="X11"/>
+ <syslibset libs="Xrandr"/>
+ <syslibset dir="/usr/local/lib" libs="Xxf86vm" />
+ </linker>
+
+ <linker id="linker.cfg.linux.newt.broadcom_egl" extends="linker.cfg.linux">
+ <syslibset libs="EGL"/>
+ <syslibset libs="GLES_CM"/>
+ </linker>
+
+ <linker id="linker.cfg.linux.newt.x11" extends="linker.cfg.linux">
+ <syslibset libs="X11"/>
+ <syslibset libs="Xrandr"/>
+ <syslibset libs="Xxf86vm" />
+ </linker>
+
+ <linker id="linker.cfg.linux.amd64.newt.x11" extends="linker.cfg.linux.amd64">
+ <syslibset libs="X11"/>
+ <syslibset libs="Xrandr"/>
+ <syslibset libs="Xxf86vm" />
+ </linker>
+
+ <linker id="linker.cfg.solaris.newt.x11" extends="linker.cfg.solaris">
+ <syslibset libs="X11"/>
+ </linker>
+
+ <linker id="linker.cfg.solaris.sparcv9.newt.x11" extends="linker.cfg.solaris.sparcv9">
+ <syslibset dir="/usr/lib/sparcv9" libs="X11"/>
+ </linker>
+
+ <linker id="linker.cfg.solaris.amd64.newt.x11" extends="linker.cfg.solaris.amd64">
+ <syslibset dir="/usr/lib/amd64" libs="X11"/>
+ </linker>
+
+ <linker id="linker.cfg.win32.mingw.newt" extends="linker.cfg.win32.mingw">
+ <linkerarg value="-Wl,--kill-at" /> <!-- remove @ from function names -->
+ <syslibset libs="gdi32, kernel32"/>
+ </linker>
+
+ <linker id="linker.cfg.win64.mingw.newt" extends="linker.cfg.win64.mingw">
+ <linkerarg value="-Wl,--kill-at" /> <!-- remove @ from function names -->
+ <syslibset libs="gdi32, kernel32"/>
+ </linker>
+
+ <linker id="linker.cfg.win32.msvc.newt" extends="linker.cfg.win32.msvc">
+ <syslibset libs="gdi32, user32, kernel32" />
+ </linker>
+
+ <linker id="linker.cfg.macosx.newt" extends="linker.cfg.macosx">
+ <linkerarg value="-framework" />
+ <linkerarg value="Cocoa" />
+ </linker>
+
+ <linker id="linker.cfg.hpux.newt" extends="linker.cfg.hpux">
+ <syslibset dir="/usr/lib" libs="X11"/>
+ </linker>
+ </target>
+
+ <target name="c.configure.win32.vc" if="isVCFamily">
+ <echo message="Win32.VC" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" />
+ <property name="linker.cfg.id.core" value="linker.cfg.win32.msvc" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.win32.msvc.newt" />
+ </target>
+
+ <target name="c.configure.win32.mingw" if="isMingW32">
+ <echo message="Win32.MingW" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.mingw" />
+ <property name="linker.cfg.id.core" value="linker.cfg.win32.mingw" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.win32.mingw.newt" />
+ </target>
+
+ <target name="c.configure.win64.mingw" if="isMingW64">
+ <echo message="Win64.MingW" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win64.mingw" />
+ <property name="linker.cfg.id.core" value="linker.cfg.win64.mingw" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.win64.mingw.newt" />
+ </target>
+
+ <target name="c.configure.linux.x86" if="isLinuxX86">
+ <echo message="Linux.x86" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux" />
+ <property name="linker.cfg.id.core" value="linker.cfg.linux" />
+ <condition property="linker.cfg.id.oswin" value="linker.cfg.linux.newt.x11"
+ else="linker.cfg.linux">
+ <isset property="isX11" />
+ </condition>
+ <echo message="linker.cfg.id.oswin ${linker.cfg.id.oswin}" />
+ </target>
+
+ <target name="c.configure.linux.amd64" if="isLinuxAMD64">
+ <echo message="Linux.AMD64" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux.amd64" />
+ <property name="linker.cfg.id.core" value="linker.cfg.linux.amd64" />
+ <condition property="linker.cfg.id.oswin" value="linker.cfg.linux.amd64.newt.x11"
+ else="linker.cfg.linux.amd64">
+ <isset property="isX11" />
+ </condition>
+ <echo message="linker.cfg.id.oswin ${linker.cfg.id.oswin}" />
+ </target>
+
+ <target name="c.configure.linux.ia64" if="isLinuxIA64">
+ <echo message="Linux.IA64" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux" />
+ <property name="linker.cfg.id.core" value="linker.cfg.linux" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.linux.newt.x11" />
+ </target>
+
+ <target name="c.configure.linux" depends="c.configure.linux.x86,c.configure.linux.amd64,c.configure.linux.ia64,c.configure.x11" if="isLinux"/>
+
+ <target name="c.configure.solaris32" depends="c.configure.x11" if="isSolaris32Bit">
+ <echo message="Solaris" />
+ <property name="compiler.cfg.id" value="compiler.cfg.solaris" />
+ <property name="linker.cfg.id.core" value="linker.cfg.solaris" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.solaris.newt.x11" />
+ </target>
+
+
+ <target name="c.configure.solaris.sparcv9" depends="c.configure.x11" if="isSolarisSparcv9">
+ <echo message="SolarisSparcv9" />
+ <property name="compiler.cfg.id" value="compiler.cfg.solaris.sparcv9" />
+ <property name="linker.cfg.id.core" value="linker.cfg.solaris.sparcv9" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.solaris.sparcv9.newt.x11" />
+ </target>
+
+
+ <target name="c.configure.solaris.amd64" depends="c.configure.x11" if="isSolarisAMD64">
+ <echo message="SolarisAMD64" />
+ <property name="compiler.cfg.id" value="compiler.cfg.solaris.amd64" />
+ <property name="linker.cfg.id.core" value="linker.cfg.solaris.amd64" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.solaris.amd64.newt.x11" />
+ </target>
+
+ <target name="c.configure.freebsd.x86" if="isFreeBSDX86">
+ <echo message="FreeBSD.x86" />
+ <property name="compiler.cfg.id" value="compiler.cfg.freebsd.newt" />
+ <property name="linker.cfg.id.core" value="linker.cfg.freebsd" />
+ <condition property="linker.cfg.id.oswin" value="linker.cfg.freebsd.newt.x11"
+ else="linker.cfg.freebsd">
+ <isset property="isX11" />
+ </condition>
+ <echo message="linker.cfg.id.oswin ${linker.cfg.id.oswin}" />
+ </target>
+
+ <target name="c.configure.freebsd.amd64" if="isFreeBSDAMD64">
+ <echo message="FreeBSD.AMD64" />
+ <property name="compiler.cfg.id" value="compiler.cfg.freebsd.newt" />
+ <property name="linker.cfg.id.core" value="linker.cfg.freebsd.amd64" />
+ <condition property="linker.cfg.id.oswin" value="linker.cfg.freebsd.amd64.newt.x11"
+ else="linker.cfg.freebsd.amd64">
+ <isset property="isX11" />
+ </condition>
+ <echo message="linker.cfg.id.oswin ${linker.cfg.id.oswin}" />
+ </target>
+
+ <target name="c.configure.freebsd" depends="c.configure.freebsd.x86,c.configure.freebsd.amd64,c.configure.x11" if="isFreeBSD"/>
+
+ <target name="c.configure.hpux" depends="c.configure.x11" if="isHPUX">
+ <echo message="HP-UX" />
+ <property name="compiler.cfg.id" value="compiler.cfg.hpux" />
+ <property name="linker.cfg.id.core" value="linker.cfg.hpux" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.hpux.newt.x11" />
+ </target>
+
+ <target name="c.configure.win32" depends="c.configure.win32.vc,c.configure.win32.mingw,c.configure.win64.mingw" if="isWindows" />
+
+ <target name="c.configure.x11" if="isX11" />
+
+ <target name="c.configure.macosx" if="isOSX">
+ <property name="compiler.cfg.id" value="compiler.cfg.macosx" />
+ <property name="linker.cfg.id.core" value="linker.cfg.macosx" />
+ <property name="linker.cfg.id.oswin" value="linker.cfg.macosx.newt" />
+ </target>
+
+ <target name="c.configure.2" depends="c.configure.win32,c.configure.linux,c.configure.solaris32,c.configure.solaris.sparcv9,c.configure.solaris.amd64,c.configure.macosx,c.configure.freebsd,c.configure.hpux" />
+
+ <target name="c.configure" depends="c.configure.1,c.configure.2" />
+
+ <target name="rename.mingw.dll" if="isMingW">
+ <move file="${src}" tofile="${dest}" />
+ </target>
+
+ <target name="rename.dylib" if="isOSX">
+ <move file="${src}" tofile="${dest}" />
+ <copy file="${dest}" tofile="${dest-cdc}" />
+ </target>
+
+ <macrodef name="c.build">
+ <attribute name="c.compiler.src.files" />
+ <attribute name="compiler.cfg.id" />
+ <attribute name="linker.cfg.id" />
+ <attribute name="output.lib.name" />
+ <attribute name="c.compiler.use-jawt" default="false"/>
+ <sequential>
+ <echo message="Output lib name = @{output.lib.name}" />
+
+ <!-- NOTE: the value of the debug and optimise attributes will not be overridden if already set externally -->
+ <property name="c.compiler.debug" value="false" />
+ <!-- Optimise flags one of { none, size, speed, minimal, full, aggressive, extreme, unsafe } -->
+ <property name="c.compiler.optimise" value="none" />
+
+ <condition property="c.compiler.use-debug"><istrue value="${c.compiler.debug}"/></condition>
+
+ <patternset id="c.src.files.newt">
+ <include name="${rootrel.src.c}/NewtCommon.c" />
+ <include name="${rootrel.src.c}/WindowsWindow.c" if="isWindows"/>
+ <include name="${rootrel.src.c}/*.m" if="isOSX"/>
+ <include name="${rootrel.src.c}/X11Window.c" if="isX11"/>
+ <include name="${rootrel.src.c}/KDWindow.c" if="useKD"/>
+ <include name="${rootrel.src.c}/IntelGDL.c" if="useIntelGDL"/>
+ <include name="${rootrel.src.c}/BroadcomEGL.c" if="useBroadcomEGL"/>
+ </patternset>
+
+ <echo message="Compiling @{output.lib.name}" />
+
+ <cc outtype="shared"
+ objdir="${obj.newt}"
+ outfile="${obj.newt}/@{output.lib.name}"
+ optimize="${c.compiler.optimise}"
+ debug="${c.compiler.debug}"
+ multithreaded="true"
+ exceptions="false"
+ rtti="false">
+
+ <!-- TODO: versioninfo companyname="java.net"
+ legalcopyright="Copyright"
+ productname="JOGL"
+ productversion="x.y.z"
+ description="Description"
+ fileversion="x.y.z"
+ filecomments="File Comment" /-->
+
+ <fileset dir="${project.root}"><patternset refid="@{c.compiler.src.files}"/></fileset>
+
+ <compiler extends="@{compiler.cfg.id}" >
+ <sysincludepath path="${java.includes.dir}"/>
+ <sysincludepath path="${java.includes.dir.platform}"/>
+ <includepath path="stub_includes/khr"/>
+ <includepath path="stub_includes/egl"/>
+ <!-- This is for the generated headers for handwritten C code -->
+ <includepath path="${src.generated.c}" />
+ <includepath path="${src.generated.c}/X11" if="isX11"/>
+ <includepath path="${src.generated.c}/MacOSX" if="isOSX"/>
+ <includepath path="${src.generated.c}/Windows" if="isWindows"/>
+ <includepath path="${src.generated.c}/KD" if="useKD" />
+ <includepath path="${src.generated.c}/IntelGDL" if="useIntelGDL" />
+ <includepath path="stub_includes/embedded/IntelGDL" if="useIntelGDL" />
+ <includepath path="${src.generated.c}/BroadcomEGL" if="useBroadcomEGL" />
+
+ <!-- This must come last to not override real include paths -->
+ <!-- includepath path="stub_includes/macosx" if="isOSX" / -->
+ </compiler>
+
+ <linker extends="@{linker.cfg.id}">
+ <syslibset dir="${java.lib.platform}" libs="jawt" if="@{output.lib.name}.useLibJAWT"/>
+ <syslibset dir="${java.lib.platform}/server" libs="jvm" if="@{output.lib.name}.useLibJVM"/>
+ </linker>
+ </cc>
+
+ <!-- FIXME: this is a hack; the cpptask should have an option to change the
+ suffix or at least understand the override from dylib to jnilib -->
+ <antcall target="rename.dylib" inheritRefs="true">
+ <param name="src" value="${obj.newt}/lib@{output.lib.name}.dylib" />
+ <param name="dest" value="${obj.newt}/lib@{output.lib.name}.jnilib" />
+ <param name="dest-cdc" value="${obj.newt}/lib@{output.lib.name}.so" />
+ </antcall>
+
+ <!-- FIXME: this is a hack; the cpptask should have an option to change the
+ suffix or at least understand the override from dylib to jnilib -->
+ <antcall target="rename.mingw.dll" inheritRefs="true">
+ <param name="src" value="${obj.newt}/lib@{output.lib.name}.so" />
+ <param name="dest" value="${obj.newt}/@{output.lib.name}.dll" />
+ </antcall>
+ </sequential>
+ </macrodef>
+
+ <target name="c.build.newt.prepare.KD" if="useKD">
+ <javah destdir="${src.generated.c}/KD" classpath="${classes}" class="com.jogamp.newt.impl.opengl.kd.KDWindow" />
+ </target>
+
+ <target name="c.build.newt.prepare.IntelGDL" if="useIntelGDL">
+ <javah destdir="${src.generated.c}/IntelGDL" classpath="${classes}" class="com.jogamp.newt.impl.intel.gdl.Display" />
+ <javah destdir="${src.generated.c}/IntelGDL" classpath="${classes}" class="com.jogamp.newt.impl.intel.gdl.Screen" />
+ <javah destdir="${src.generated.c}/IntelGDL" classpath="${classes}" class="com.jogamp.newt.impl.intel.gdl.Window" />
+ </target>
+
+ <target name="c.build.newt.prepare.BroadcomEGL" if="useBroadcomEGL">
+ <javah destdir="${src.generated.c}/BroadcomEGL" classpath="${classes}" class="com.jogamp.newt.impl.opengl.broadcom.egl.Window" />
+ </target>
+
+ <target name="c.build.newt.prepare.desktop" unless="setup.nodesktop">
+ <javah destdir="${src.generated.c}/Windows" classpath="${classes}" class="com.jogamp.newt.impl.windows.WindowsWindow" />
+ <javah destdir="${src.generated.c}/Windows" classpath="${classes}" class="com.jogamp.newt.impl.windows.WindowsScreen" />
+ <javah destdir="${src.generated.c}/Windows" classpath="${classes}" class="com.jogamp.newt.impl.windows.WindowsDisplay" />
+ <javah destdir="${src.generated.c}/MacOSX" classpath="${classes}" class="com.jogamp.newt.impl.macosx.MacWindow" />
+ <javah destdir="${src.generated.c}/MacOSX" classpath="${classes}" class="com.jogamp.newt.impl.macosx.MacScreen" />
+ <javah destdir="${src.generated.c}/MacOSX" classpath="${classes}" class="com.jogamp.newt.impl.macosx.MacDisplay" />
+ <javah destdir="${src.generated.c}/X11" classpath="${classes}" class="com.jogamp.newt.impl.x11.X11Window" />
+ <javah destdir="${src.generated.c}/X11" classpath="${classes}" class="com.jogamp.newt.impl.x11.X11Screen" />
+ <javah destdir="${src.generated.c}/X11" classpath="${classes}" class="com.jogamp.newt.impl.x11.X11Display" />
+ </target>
+
+ <target name="c.build.newt.prepare" depends="c.build.newt.prepare.KD,c.build.newt.prepare.IntelGDL,c.build.newt.prepare.BroadcomEGL,c.build.newt.prepare.desktop" />
+
+ <target name="c.build.newt.windowlib" unless="setup.nonatives">
+ <c.build c.compiler.src.files="c.src.files.newt"
+ output.lib.name="newt"
+ compiler.cfg.id="${compiler.cfg.id}"
+ linker.cfg.id="${linker.cfg.id.oswin}"/>
+ </target>
+
+ <target name="c.manifest" if="isVC8Family">
+ <!-- exec mt, the Microsoft Manifest Tool, to include DLL manifests in order to resolve the location of msvcr80.dll -->
+ <msvc.manifest objdir="${obj.newt}" dllname="newt" />
+ </target>
+
+ <target name="c.build.newt.natives" depends="c.build.newt.windowlib" unless="setup.nonatives">
+ </target>
+
+ <target name="c.build.newt" depends="c.configure,c.build.newt.prepare,c.build.newt.natives">
+ <antcall target="gluegen.cpptasks.striplibs" inheritRefs="true">
+ <param name="libdir" value="${obj.newt}"/>
+ </antcall>
+
+ <antcall target="c.manifest" inheritRefs="true" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build the newt.jar files.
+ -->
+ <target name="build-jars" depends="gluegen.cpptasks.detect.os,build-jars-javase,build-jars-cdc" />
+
+ <target name="setup-manifestfile">
+ <condition property="manifestfile" value="newtRIversion">
+ <isset property="newt.ri" />
+ </condition>
+ <condition property="manifestfile" value="newtversion">
+ <not>
+ <isset property="newt.ri" />
+ </not>
+ </condition>
+ <copy file="${manifestfile}"
+ tofile="tempversion"
+ overwrite="true">
+ <filterset>
+ <filter token="VERSION" value="${newt.version}"/>
+ <filter token="BASEVERSION" value="${newt_base_version}"/>
+ </filterset>
+ </copy>
+ </target>
+
+ <target name="setup-manifestfile-cdc">
+ <condition property="manifestfile" value="newtRIversion-cdc">
+ <isset property="newt.ri" />
+ </condition>
+ <condition property="manifestfile" value="newtversion-cdc">
+ <not>
+ <isset property="newt.ri" />
+ </not>
+ </condition>
+ <copy file="${manifestfile}"
+ tofile="tempversion-cdc"
+ overwrite="true">
+ <filterset>
+ <filter token="VERSION" value="${newt.version}"/>
+ <filter token="BASEVERSION" value="${newt_base_version}"/>
+ </filterset>
+ </copy>
+ </target>
+
+ <target name="build-jars-awt" depends="setup-manifestfile" unless="setup.noAWT">
+ <jar manifest="tempversion" destfile="${newt.awt.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.awt}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-opengl" depends="setup-manifestfile" unless="setup.noOpenGL">
+ <jar manifest="tempversion" destfile="${newt.ogl.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.opengl}"/>
+ </jar>
+ <jar manifest="tempversion" destfile="${newt.broadcomegl.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.broadcomegl}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-driver" depends="setup-manifestfile">
+ <jar manifest="tempversion" destfile="${newt.intelgdl.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.intelgdl}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-opengl-cdc" depends="setup-manifestfile-cdc" unless="setup.noOpenGL">
+ <jar manifest="tempversion-cdc" destfile="${newt.ogl.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.opengl}"/>
+ </jar>
+ <jar manifest="tempversion-cdc" destfile="${newt.broadcomegl.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.broadcomegl}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-driver-cdc" depends="setup-manifestfile-cdc">
+ <jar manifest="tempversion-cdc" destfile="${newt.intelgdl.cdc.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.intelgdl}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-desktop" depends="setup-manifestfile" unless="setup.nodesktop">
+ <jar manifest="tempversion" destfile="${newt.os.x11.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.x11}"/>
+ </jar>
+ <jar manifest="tempversion" destfile="${newt.os.win.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.windows}"/>
+ </jar>
+ <jar manifest="tempversion" destfile="${newt.os.osx.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.macosx}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-desktop-cdc" depends="setup-manifestfile-cdc" unless="setup.nodesktop">
+ <jar manifest="tempversion-cdc" destfile="${newt.os.x11.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.x11}"/>
+ </jar>
+ <jar manifest="tempversion-cdc" destfile="${newt.os.win.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.windows}"/>
+ </jar>
+ <jar manifest="tempversion-cdc" destfile="${newt.os.osx.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.macosx}"/>
+ </jar>
+ </target>
+
+ <target name="build-jars-all-awt" depends="setup-manifestfile" unless="setup.noAWT">
+ <jar manifest="tempversion" destfile="${newt.all.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="com/jogamp/newt/**" />
+ </jar>
+ <jar manifest="tempversion" destfile="${newt.event.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="com/jogamp/newt/Display* com/jogamp/newt/Screen* com/jogamp/newt/Window* com/jogamp/newt/ScreenMode* com/jogamp/newt/event/** com/jogamp/newt/impl/Debug*" />
+ </jar>
+ </target>
+
+ <target name="build-jars-all-noawt" depends="setup-manifestfile">
+ <jar manifest="tempversion" destfile="${newt.all-noawt.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="com/jogamp/newt/**"
+ excludes="${java.part.awt}" />
+ </jar>
+ </target>
+
+ <target name="build-jars-all-cdc" depends="setup-manifestfile-cdc">
+ <jar manifest="tempversion-cdc" destfile="${newt.all.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="com/jogamp/newt/**"
+ excludes="${java.excludes.cdcfp}" />
+ </jar>
+ </target>
+
+ <target name="build-jars-javase" depends="setup-manifestfile,build-jars-awt,build-jars-opengl,build-jars-all-noawt,build-jars-all-awt,build-jars-desktop,build-jars-driver">
+ <jar manifest="tempversion" destfile="${newt.core.jar}" filesonly="true">
+ <fileset dir="${classes}"
+ includes="${java.part.core}"/>
+ </jar>
+ <jar manifest="tempversion" destfile="${build.newt}/newt-natives-${os.and.arch}.jar" filesonly="true">
+ <fileset dir="${obj.newt}">
+ <include name="*.${native.library.suffix}" />
+ </fileset>
+ </jar>
+ <delete file="tempversion"/>
+ </target>
+
+ <target name="build-jars-cdc" depends="setup-manifestfile-cdc,build-jars-opengl-cdc,build-jars-all-cdc,build-jars-desktop-cdc,build-jars-driver-cdc" unless="setup.noCDC">
+ <jar manifest="tempversion-cdc" destfile="${newt.core.cdc.jar}" filesonly="true">
+ <fileset dir="${classes-cdc}"
+ includes="${java.part.core}"/>
+ </jar>
+ <jar manifest="tempversion-cdc" destfile="${build.newt}/newt-natives-${os.and.arch}-cdc.jar" filesonly="true">
+ <fileset dir="${obj.newt}">
+ <include name="*.${native.library.suffix-cdc}" />
+ </fileset>
+ </jar>
+ <delete file="tempversion-cdc"/>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build the Javadocs for the sources.
+ - NOTE: these are not entirely correct as the javadocs targets depend
+ - on the platform specific build targets. To circumvent any
+ - errors, ensure that the source is built first.
+ -->
+ <target name="javadoc" depends="init">
+ <!-- Build the general Javadoc -->
+ <javadoc packagenames="${javadoc.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${src.java};${src.generated.java}"
+ destdir="${javadoc}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ linkoffline="${javadoc.link} 142-packages"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="nativewindow_gluegen_jogl.classpath"/>
+ </javadoc>
+ </target>
+
+ <target name="javadoc.spec" depends="init">
+ <!-- Build the general Javadoc -->
+ <javadoc packagenames="${javadoc.spec.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${src.java};${src.generated.java}"
+ destdir="${javadoc.spec}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ linkoffline="${javadoc.link} 142-packages"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="nativewindow_gluegen_jogl.classpath"/>
+ </javadoc>
+ </target>
+
+ <target name="javadoc.dev" depends="init">
+ <!-- Build the internal developer Javadoc -->
+ <javadoc packagenames="${javadoc.dev.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${src.java};${src.generated.java}"
+ destdir="${javadoc.dev}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ linkoffline="${javadoc.link} 142-packages"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="nativewindow_gluegen_jogl.classpath"/>
+ </javadoc>
+ </target>
+
+ <target name="all.doc" description="Build NEWT docs" depends="init,javadoc,javadoc.spec,javadoc.dev" />
+
+ <!-- ================================================================== -->
+ <!--
+ - Clean up all that is built.
+ -->
+ <target name="clean" description="Remove all build products" depends="declare.common">
+ <delete includeEmptyDirs="true" quiet="true">
+ <fileset dir="${build.newt}" />
+ <fileset dir="${javadoc}" />
+ <fileset dir="${javadoc.spec}" />
+ <fileset dir="${javadoc.dev}" />
+ </delete>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build everything.
+ -->
+ <target name="all" description="Build NEWT JAR file(s) and native libraries." depends="init,java.compile,c.build.newt,build-jars,generate.version.txt" />
+
+ <target name="generate.version.txt" depends="init">
+ <!-- Create a version.txt file indicating which version we just built -->
+ <echo message="${newt.version}" file="${build.newt}/version.txt" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build everything and use Sun's Implementation tag in the manifest to
+ - indicate this is the Reference Implementation.
+ -->
+ <target name="RI">
+ <!-- Set property for using the RI manifest file so newt.jar is versioned
+ - properly
+ -->
+ <property name="newt.ri" value="true" />
+ <antcall target="all" inheritRefs="true" />
+ </target>
+</project>
diff --git a/make/build-staticglgen.xml b/make/build-staticglgen.xml
new file mode 100644
index 000000000..968e3501b
--- /dev/null
+++ b/make/build-staticglgen.xml
@@ -0,0 +1,93 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!--
+ - Ant build for JOGL's BuildStaticGLInfo and corresponding ANT task. This
+ - build should not be called directly. It is invoked from the main
+ - "build.xml" file and relies on the properties set therein.
+ -
+ - This build has been tested with ANT 1.5.3 and JOGL 1.1.1.1.
+ -
+ - Public targets:
+ - all: clean and build BuildStaticGLInfo and StaticGLGen Ant task
+ - clean: clean all built
+ -->
+<project name="JOGL.BuildStaticGLInfo" default="all">
+ <!-- ================================================================== -->
+ <!--
+ - Declare all paths and user defined variables.
+ -->
+ <target name="declare" description="Declare properties">
+ <!-- The location of the BuildStaticGLInfo source. -->
+ <property name="static.gl.src" value="${src.java}/com/jogamp/gluegen/opengl" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build BuildStaticGLInfo.
+ -->
+ <target name="build.static.gl" depends="declare">
+ <!-- Ensure that the output classes directory exists. -->
+ <mkdir dir="${classes}" />
+
+ <!-- Compile BuildStaticGLInfo -->
+ <javac srcdir="${src.java}" destdir="${classes}" includes="**/BuildStaticGLInfo.java" source="1.4" debug="true" debuglevel="${javacdebuglevel}"
+ includeAntRuntime="false">
+ <classpath refid="antlr.classpath" />
+ </javac>
+
+ <!-- Inform the user that BuildStaticGLInfo has been successfully built. -->
+ <echo message="" />
+ <echo message="BuildStaticGLInfo has been built successfully." />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build the StaticGLGen ANT task.
+ -->
+ <target name="build.static.gl.task" depends="declare">
+ <!-- Ensure that the output classes directory exists. -->
+ <mkdir dir="${classes}" />
+
+ <!-- Build the BuildStaticGLInfo ANT task.
+ - NOTE: ONLY the StaticGLGen is built at this time. BuildStaticGLInfo
+ - itself is built in a separate task. -->
+ <javac destdir="${classes}" includes="**/StaticGLGenTask.java" source="1.4" debug="true" debuglevel="${javacdebuglevel}"
+ includeAntRuntime="false">
+ <src path="${src.java}" />
+ <classpath refid="classpath" />
+ </javac>
+
+ <!-- Inform the user that the BuildStaticGLInfo ANT task has been
+ - successfully built. -->
+ <echo message="" />
+ <echo message="StaticGLGen ANT task has been built successfully." />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Clean up all that is built.
+ - NOTE: this is a bit heavy-handed as it may delete more than just
+ - what is built with this build.
+ -->
+ <target name="clean" depends="declare">
+ <!-- Create the directory before attempting to delete it. Deleting
+ - non-existant dirs will cause an error. -->
+ <mkdir dir="${classes}" />
+
+ <delete includeEmptyDirs="true">
+ <fileset dir="${classes}" />
+ </delete>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build BuildStaticGLInfo and the BuildStaticGLInfo ANT task.
+ -->
+ <target name="all" depends="declare">
+ <!-- Build BuildStaticGLInfo -->
+ <antcall target="build.static.gl" />
+
+ <!-- Build the BuildStaticGLInfo ANT task -->
+ <antcall target="build.static.gl.task" />
+ </target>
+
+</project>
diff --git a/make/build.xml b/make/build.xml
new file mode 100644
index 000000000..c4ee35091
--- /dev/null
+++ b/make/build.xml
@@ -0,0 +1,270 @@
+
+<project name="JOGL_ALL" basedir="." default="all">
+
+ <import file="build-common.xml"/>
+
+ <target name="init" depends="common.init">
+ <!-- The javadoc dirs. -->
+ <property name="javadoc" value="${build}/javadoc_public" />
+ <property name="javadoc.link" value="http://java.sun.com/j2se/1.4.2/docs/api/" />
+ <property name="javadoc.overview" value="doc/jogl/spec-overview.html" />
+
+ <property name="javadoc.nw.overview" value="../src/nativewindow/classes/javax/media/nativewindow/package.html" />
+ <property name="javadoc.nw.spec" value="${build}/javadoc_nativewindow_spec" />
+ <property name="javadoc.nw.spec.windowtitle" value="NativeWindow API -- ${nativewindow_base_version} Specification" />
+ <property name="javadoc.nw.spec.packagenames" value="javax.media.nativewindow.*" />
+
+ <property name="javadoc.spec" value="${build}/javadoc_jogl_spec" />
+ <property name="javadoc.spec.windowtitle" value="JOGL API -- JSR-231 ${jogl_base_version} Specification" />
+ <property name="javadoc.spec.packagenames" value="javax.media.opengl.*" />
+
+ <property name="javadoc.windowtitle" value="JOGL, NativeWindow and NEWT APIs" />
+ <property name="javadoc.packagenames" value="${javadoc.nw.spec.packagenames},${javadoc.spec.packagenames},com.jogamp.opengl.util.*,com.jogamp.newt, com.jogamp.newt.event.*, com.jogamp.newt.opengl" />
+
+ <property name="javadoc.dev" value="${build}/javadoc_dev" />
+ <property name="javadoc.dev.packagenames" value="${javadoc.packagenames},com.jogamp.opengl.impl.*,com.jogamp.nativewindow.impl.*,com.jogamp.newt.*,com.sun.gluegen,com.jogamp.gluegen.runtime" />
+
+ <property name="java.excludes.javadoc.packagenames" value="com.jogamp.opengl.impl.gl2.fixme.*,com.jogamp.audio.windows.waveout.TestSpatialization"/>
+ <property name="javadoc.bottom" value="Copyright 2010 JogAmp Community." />
+
+ </target>
+
+ <target name="build.nativewindow" depends="init">
+ <ant antfile="${nativewindow.build.xml}" dir="${nativewindow.make}" target="all" inheritRefs="true" inheritAll="true"/>
+ </target>
+
+ <target name="build.jogl" depends="init">
+ <ant antfile="${jogl.build.xml}" dir="${jogl.make}" target="all" inheritRefs="true" inheritAll="true"/>
+ </target>
+
+ <target name="build.newt" depends="init">
+ <ant antfile="${newt.build.xml}" dir="${newt.make}" target="all" inheritRefs="true" inheritAll="true"/>
+ </target>
+
+ <target name="one-lib-dir" depends="init,gluegen.cpptasks.detect.os">
+ <delete includeEmptyDirs="true" quiet="true" dir="${lib}" failonerror="false" />
+ <mkdir dir="${lib}" />
+ <copy todir="${lib}">
+ <fileset dir="${gluegen.root}/${rootrel.build}/obj" includes="*.${native.library.suffix} *.${native.library.suffix-cdc}" />
+ <fileset dir="${build}/jogl/obj" includes="*.${native.library.suffix} *.${native.library.suffix-cdc}" />
+ <fileset dir="${build}/nativewindow/obj" includes="*.${native.library.suffix} *.${native.library.suffix-cdc}" />
+ <fileset dir="${build}/newt/obj" includes="*.${native.library.suffix} *.${native.library.suffix-cdc}" />
+ </copy>
+ </target>
+
+ <target name="one-jar-dir" depends="init,gluegen.cpptasks.detect.os">
+ <delete includeEmptyDirs="true" quiet="true" dir="${jar}" failonerror="false" />
+ <mkdir dir="${jar}" />
+ <copy todir="${jar}">
+ <fileset dir="${gluegen.root}/${rootrel.build}" includes="gluegen-rt*.jar" />
+ <fileset dir="${build}/jogl" includes="*.jar" />
+ <fileset dir="${build}/nativewindow" includes="*.jar" />
+ <fileset dir="${build}/newt" includes="*.jar" />
+ </copy>
+ </target>
+
+ <target name="one-dir" depends="one-lib-dir,one-jar-dir"/>
+
+ <target name="repack-jars" depends="one-jar-dir">
+ <!-- Re-pack jars we have the intent to compress later, after signing -->
+ <mkdir dir="${jar}/orig" />
+ <copy todir="${jar}/orig">
+ <fileset dir="${jar}" includes="*.jar" />
+ </copy>
+ <apply dir="${jar}" executable="${java.home}/bin/pack200"
+ parallel="false"
+ vmlauncher="false"
+ relative="true"
+ failonerror="false">
+ <arg line="--repack"/>
+ <srcfile/>
+ <fileset dir="${jar}" includes="*.jar" />
+ </apply>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build the per-platform binary zip archive for developers.
+ - This must be called after all of the build targets complete.
+ -->
+
+ <target name="developer-zip-archive" depends="init" unless="build.noarchives">
+ <delete includeEmptyDirs="true" quiet="true" dir="${archive}" failonerror="false" />
+ <mkdir dir="${archive}" />
+ <!-- Copy the appropriate pieces into the archive directory -->
+ <copy file="../CHANGELOG.txt" todir="${archive}" />
+ <copy file="../LICENSE.txt" todir="${archive}" />
+ <copy file="../doc/userguide/index.html" tofile="${archive}/Userguide.html" />
+ <copy file="README-zip-bundles.txt"
+ tofile="${archive}/README.txt"
+ overwrite="true">
+ <filterset>
+ <filter token="VERSION" value="${jogl.version}"/>
+ </filterset>
+ </copy>
+ <mkdir dir="${archive}/lib" />
+ <copy todir="${archive}/lib">
+ <fileset dir="${gluegen.root}/${rootrel.build}" includes="gluegen-rt.jar gluegen-rt-cdc.jar" />
+ <fileset dir="${gluegen.root}/${rootrel.build}/obj" includes="*.${native.library.suffix} *.${native.library.suffix-cdc}" />
+ <fileset dir="${build}/jogl" includes="*.jar" excludes="*natives*.jar" />
+ <fileset dir="${build}/jogl/obj" includes="*.${native.library.suffix} *.${native.library.suffix-cdc}" />
+ <fileset dir="${build}/nativewindow" includes="*.jar" excludes="*natives*.jar" />
+ <fileset dir="${build}/nativewindow/obj" includes="*.${native.library.suffix} *.${native.library.suffix-cdc}" />
+ <fileset dir="${build}/newt" includes="*.jar" excludes="*natives*.jar" />
+ <fileset dir="${build}/newt/obj" includes="*.${native.library.suffix} *.${native.library.suffix-cdc}" />
+ </copy>
+ <mkdir dir="${archive}/etc" />
+ <copy todir="${archive}/etc">
+ <fileset dir="${project.root}/etc" includes="*" />
+ </copy>
+ <delete quiet="true" file="${build}/${archive.name}.zip"/>
+ <zip destfile="${build}/${archive.name}.zip"
+ basedir="${build}"
+ includes="${archive.name}/**" />
+ <!-- Clean up after ourselves -->
+ <delete includeEmptyDirs="true" quiet="true" dir="${archive}" failonerror="false" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Build the source archive for developers.
+ - This must be called after all of the build targets complete.
+ -->
+
+ <target name="source-archive" depends="init" unless="build.noarchives">
+ <!-- NOTE that if you are using multiple rootrel.build directories within the same
+ repository, the exclude lists here won't work well enough and you will wind up
+ archiving binary bits from other rootrel.build settings in the source archive.
+ This is inevitable given that we don't want to specialize this target to
+ explicitly include top level files and directories, to make it future-proof. -->
+ <delete quiet="true" file="${build}/jogl-${jogl.version}-src.zip"/>
+ <zip destfile="${build}/jogl-${jogl.version}-src.zip"
+ basedir="${project.root}/.."
+ excludes="${gluegen.root}/${rootrel.build}/**,${gluegen.root}/build/**${gluegen.root}/build-temp/**,jogl/${rootrel.build}/**,jogl/build/**,jogl/build-temp/**,jogl/www/**"
+ includes="${gluegen.root}/**, jogl/**" />
+ <!-- Now add in certain portions of the generated source code for developers -->
+ <zip update="true"
+ destfile="${build}/jogl-${jogl.version}-src.zip"
+ basedir="${project.root}/.."
+ includes="jogl/${rootrel.build}/jogl/gensrc/classes/javax/media/opengl/**" />
+ </target>
+
+ <target name="tag.build" depends="init">
+ <copy file="${build.gluegen}/artifact.properties" todir="${build}" overwrite="true"/>
+ <echo file="${build}/artifact.properties" message='jogl.build.number=${jogl.build.number}${line.separator}' append="true"/>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Main build target.
+ -->
+
+ <target name="all" description="Build nativewindow, jogl and newt projects, incl. all junit tests " depends="init,build.nativewindow,build.jogl,build.newt,junit.compile,one-dir,tag.build,developer-zip-archive,source-archive" />
+
+ <target name="all.but-archives" description="Build nativewindow, jogl and newt projects, incl. all junit tests " depends="init,build.nativewindow,build.jogl,build.newt,junit.compile,one-dir" />
+
+ <target name="junit.compile">
+ <ant antfile="build-junit.xml" target="junit.compile" inheritRefs="true" inheritAll="true"/>
+ </target>
+
+ <target name="test" depends="junit.run"/>
+ <target name="junit.run" description="Run JUNIT tests in nativewindow, jogl and newt projects">
+ <ant antfile="build-junit.xml" target="junit.run" inheritRefs="true" inheritAll="true"/>
+ </target>
+
+ <target name="clean" depends="init">
+ <ant antfile="${nativewindow.build.xml}" dir="${nativewindow.make}" target="clean" inheritRefs="true" inheritAll="true"/>
+ <ant antfile="${jogl.build.xml}" dir="${jogl.make}" target="clean" inheritRefs="true" inheritAll="true"/>
+ <ant antfile="${newt.build.xml}" dir="${newt.make}" target="clean" inheritRefs="true" inheritAll="true"/>
+ <delete includeEmptyDirs="true" quiet="true">
+ <fileset dir="${build}" />
+ </delete>
+ </target>
+
+ <target name="javadoc" depends="init">
+ <!-- Build the general public Javadoc -->
+ <javadoc packagenames="${javadoc.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${all.srcj.path};${all.genj.path}"
+ destdir="${javadoc}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ maxmemory="512m"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="jogl_newt_all.classpath"/>
+ <link offline="true" href="${javadoc.link}" packagelistLoc="142-packages" />
+ <arg line="-J-Dnativetaglet.mapping=${basedir}/native-taglet.properties"/>
+ <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+ </javadoc>
+ <zip destfile="${build}/javadoc_public.zip"
+ basedir="${build}"
+ includes="javadoc_public/**" />
+ </target>
+
+ <target name="javadoc.jogl.spec" depends="init,javadoc.nw.spec">
+ <!-- Build the specification Javadoc -->
+ <javadoc packagenames="${javadoc.spec.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${all.srcj.path};${all.genj.path}"
+ destdir="${javadoc.spec}" windowtitle="${javadoc.spec.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ maxmemory="512m"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="jogl_newt_all.classpath"/>
+ <link offline="true" href="${javadoc.link}" packagelistLoc="142-packages" />
+ <arg line="-J-Dnativetaglet.mapping=${basedir}/native-taglet.properties"/>
+ <link offline="false" href="${javadoc.nw.spec}" />
+ <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+ </javadoc>
+ <zip destfile="${build}/javadoc_jogl_spec.zip"
+ basedir="${build}"
+ includes="javadoc_jogl_spec/**" />
+ </target>
+
+ <target name="javadoc.dev" depends="init">
+ <!-- Build the internal developer Javadoc -->
+ <javadoc packagenames="${javadoc.dev.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${all.srcj.path};${all.genj.path}"
+ destdir="${javadoc.dev}" windowtitle="${javadoc.windowtitle}"
+ overview="${javadoc.overview}"
+ source="1.4"
+ maxmemory="512m"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="jogl_newt_all.classpath"/>
+ <link offline="true" href="${javadoc.link}" packagelistLoc="142-packages" />
+ <arg line="-J-Dnativetaglet.mapping=${basedir}/native-taglet.properties"/>
+ <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+ </javadoc>
+ <zip destfile="${build}/javadoc_dev.zip"
+ basedir="${build}"
+ includes="javadoc_dev/**" />
+ </target>
+
+ <target name="javadoc.nw.spec" depends="init">
+ <!-- Build the general Javadoc -->
+ <javadoc packagenames="${javadoc.nw.spec.packagenames}"
+ excludepackagenames="${java.excludes.javadoc.packagenames}"
+ sourcepath="${all.srcj.path};${all.genj.path}"
+ destdir="${javadoc.nw.spec}" windowtitle="${javadoc.nw.spec.windowtitle}"
+ overview="${javadoc.nw.overview}"
+ source="1.4"
+ maxmemory="512m"
+ bottom="${javadoc.bottom}" >
+ <classpath refid="jogl_newt_all.classpath"/>
+ <link offline="true" href="${javadoc.link}" packagelistLoc="142-packages" />
+ <arg line="-J-Dnativetaglet.mapping=${basedir}/native-taglet.properties"/>
+ <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+ </javadoc>
+ <zip destfile="${build}/javadoc_nativewindow_spec.zip"
+ basedir="${build}"
+ includes="javadoc_nativewindow_spec/**" />
+ </target>
+
+ <target name="javadoc.spec" description="Build Specifications JOGL and Nativewindow" depends="init,javadoc.jogl.spec" />
+
+ <target name="all.doc" description="Build NativeWindow, JOGL and NEWT docs" depends="init,javadoc,javadoc.spec,javadoc.dev" />
+
+</project>
+
diff --git a/make/config/intptr.cfg b/make/config/intptr.cfg
new file mode 100644
index 000000000..c946e4851
--- /dev/null
+++ b/make/config/intptr.cfg
@@ -0,0 +1,17 @@
+CustomCCode #ifdef _WIN32
+CustomCCode #ifdef _MSC_VER
+CustomCCode /* This typedef is apparently needed for Microsoft compilers before VC8,
+CustomCCode and on Windows CE */
+CustomCCode #if (_MSC_VER < 1400) || defined(UNDER_CE)
+CustomCCode #ifdef _WIN64
+CustomCCode typedef long long intptr_t;
+CustomCCode #else
+CustomCCode typedef int intptr_t;
+CustomCCode #endif
+CustomCCode #endif
+CustomCCode #else
+CustomCCode #include <inttypes.h>
+CustomCCode #endif
+CustomCCode #else
+CustomCCode #include <inttypes.h>
+CustomCCode #endif
diff --git a/make/config/jogl/cg-common-CustomJavaCode.java b/make/config/jogl/cg-common-CustomJavaCode.java
new file mode 100644
index 000000000..cdaa6f2b2
--- /dev/null
+++ b/make/config/jogl/cg-common-CustomJavaCode.java
@@ -0,0 +1,48 @@
+private static DynamicLookupHelper cgDynamicLookupHelper;
+private static CgProcAddressTable cgProcAddressTable;
+
+static {
+ cgProcAddressTable = new CgProcAddressTable();
+ if(null==cgProcAddressTable) {
+ throw new RuntimeException("Couldn't instantiate CgProcAddressTable");
+ }
+ DynamicLibraryBundle cgDynamicLookupHelper = new DynamicLibraryBundle(new CgDynamicLibraryBundleInfo());
+ if(null==cgDynamicLookupHelper) {
+ throw new RuntimeException("Null CgDynamicLookupHelper");
+ }
+ if(!cgDynamicLookupHelper.isToolLibLoaded()) {
+ throw new RuntimeException("Couln't load native Cg or CgGL library");
+ }
+ if(!cgDynamicLookupHelper.isGlueLibLoaded(CgDynamicLibraryBundleInfo.getCgGlueLibIndex())) {
+ throw new RuntimeException("Couln't load native GLue/JNI library");
+ }
+ cgProcAddressTable.reset(cgDynamicLookupHelper);
+}
+
+public static CgProcAddressTable getCgProcAddressTable() { return cgProcAddressTable; }
+
+/** A convenience method which reads all available data from the InputStream and then calls cgCreateProgram. */
+public static CGprogram cgCreateProgramFromStream(CGcontext ctx, int program_type, java.io.InputStream stream, int profile, java.lang.String entry, java.lang.String[] args) throws java.io.IOException {
+ if (stream == null) {
+ throw new java.io.IOException("null stream");
+ }
+ stream = new java.io.BufferedInputStream(stream);
+ int avail = stream.available();
+ byte[] data = new byte[avail];
+ int numRead = 0;
+ int pos = 0;
+ do {
+ if (pos + avail > data.length) {
+ byte[] newData = new byte[pos + avail];
+ System.arraycopy(data, 0, newData, 0, pos);
+ data = newData;
+ }
+ numRead = stream.read(data, pos, avail);
+ if (numRead >= 0) {
+ pos += numRead;
+ }
+ avail = stream.available();
+ } while (avail > 0 && numRead >= 0);
+ String program = new String(data, 0, pos, "US-ASCII");
+ return cgCreateProgram(ctx, program_type, program, profile, entry, args);
+}
diff --git a/make/config/jogl/cg-common.cfg b/make/config/jogl/cg-common.cfg
new file mode 100644
index 000000000..af7e9d268
--- /dev/null
+++ b/make/config/jogl/cg-common.cfg
@@ -0,0 +1,129 @@
+# This .cfg file provides common options used among all Cg glue code
+# generated for Jogl on all platforms.
+Package com.jogamp.opengl.cg
+JavaClass CgGL
+Style AllStatic
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl_cg
+HierarchicalNativeOutput false
+
+ForceProcAddressGen __ALL__
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+EmitProcAddressTable true
+ProcAddressTableClassName CgProcAddressTable
+GetProcAddressTableExpr cgProcAddressTable
+ProcAddressNameExpr PFN $UPPERCASE({0}) PROC
+
+#
+# Map const char* return values to Java strings for these functions
+#
+ReturnsString cgGetAnnotationName
+ReturnsString cgGetEnumString
+ReturnsString cgGetErrorString
+ReturnsString cgGetLastErrorString
+ReturnsString cgGetLastListing
+ReturnsString cgGetParameterName
+ReturnsString cgGetParameterSemantic
+ReturnsString cgGetPassName
+ReturnsString cgGetProfileString
+ReturnsString cgGetProgramString
+ReturnsString cgGetResourceString
+ReturnsString cgGetStateName
+ReturnsString cgGetString
+ReturnsString cgGetStringAnnotationValue
+ReturnsString cgGetStringParameterValue
+ReturnsString cgGetStringStateAssignmentValue
+ReturnsString cgGetTechniqueName
+ReturnsString cgGetTypeString
+
+ArgumentIsString cgAddStateEnumerant 1
+ArgumentIsString cgCreateArrayState 1
+ArgumentIsString cgCreateArraySamplerState 1
+ArgumentIsString cgCreateEffect 1 2
+ArgumentIsString cgCreateEffectFromFile 1 2
+ArgumentIsString cgCreateProgram 2 4 5
+ArgumentIsString cgCreateProgramFromFile 2 4 5
+ArgumentIsString cgCreateProgramFromEffect 2 3
+ArgumentIsString cgCreateSamplerState 1
+ArgumentIsString cgCreateState 1
+ArgumentIsString cgGetEffectParameterBySemantic 1
+ArgumentIsString cgGetEnum 0
+ArgumentIsString cgGetNamedEffectParameter 1
+ArgumentIsString cgGetNamedParameter 1
+ArgumentIsString cgGetNamedPass 1
+ArgumentIsString cgGetNamedProgramParameter 2
+ArgumentIsString cgGetNamedSamplerState 1
+ArgumentIsString cgGetNamedState 1
+ArgumentIsString cgGetNamedSamplerStateAssignment 1
+ArgumentIsString cgGetNamedStateAssignment 1
+ArgumentIsString cgGetNamedStructParameter 1
+ArgumentIsString cgGetNamedTechnique 1
+ArgumentIsString cgGetNamedTechniqueAnnotation 1
+ArgumentIsString cgGetNamedPassAnnotation 1
+ArgumentIsString cgGetNamedParameterAnnotation 1
+ArgumentIsString cgGetNamedProgramAnnotation 1
+ArgumentIsString cgGetNamedUserType 1
+ArgumentIsString cgGetProfile 0
+ArgumentIsString cgGetType 0
+ArgumentIsString cgGetResource 0
+ArgumentIsString cgSetLastListing 1
+ArgumentIsString cgSetParameterSemantic 1
+ArgumentIsString cgSetStringParameterValue 1
+
+# Opaque definitions
+Opaque boolean CGbool
+
+#
+# FIXME!!!! Ignore these functions for now because we can't
+# automatically handle C callbacks
+#
+Ignore cgSetErrorCallback
+Ignore cgGetErrorCallback
+Ignore cgSetErrorHandler
+Ignore cgGetErrorHandler
+Ignore cgSetStateCallbacks
+Ignore cgGetStateSetCallback
+Ignore cgGetStateResetCallback
+Ignore cgGetStateValidateCallback
+
+#
+# FIXME!!!! Ignore these functions for now because bugs in the
+# emitter code can't handle them
+#
+Ignore cgGetBooleanAnnotationValues
+Ignore cgGetBoolStateAssignmentValues
+Ignore cgGetFloatAnnotationValues
+Ignore cgGetFloatStateAssignmentValues
+Ignore cgGetIntAnnotationValues
+Ignore cgGetIntStateAssignmentValues
+Ignore cgGetParameterValues
+Ignore cgGetProgramOptions
+
+# And NativeLibLoader for help loading the native libraries
+Import com.jogamp.opengl.impl.*
+Import com.jogamp.common.os.DynamicLookupHelper;
+Import com.jogamp.common.os.DynamicLibraryBundle;
+Import com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo;
+
+#
+# NIODirectOnly directives for routines requiring them for semantic reasons
+#
+NIODirectOnly cgGLSetParameterPointer
+
+# Raise CgException instead of RuntimeException in glue code
+RuntimeExceptionType CgException
+
+#
+# Make sure the right definitions and include files are added to the
+# generated C code
+#
+
+CustomCCode #include <stdlib.h>
+CustomCCode #include <Cg/cgGL.h>
+CustomCCode
+CustomCCode #ifndef APIENTRY
+CustomCCode #define APIENTRY
+CustomCCode #endif
+
+IncludeAs CustomJavaCode CgGL cg-common-CustomJavaCode.java
diff --git a/make/config/jogl/cgl-macosx.cfg b/make/config/jogl/cgl-macosx.cfg
new file mode 100644
index 000000000..2b28d3c68
--- /dev/null
+++ b/make/config/jogl/cgl-macosx.cfg
@@ -0,0 +1,43 @@
+# This .cfg file is used to generate the interface to the CGL routines
+# used internally by the MacOSXGLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/MacOSX
+
+Package com.jogamp.opengl.impl.macosx.cgl
+JavaClass CGL
+Style AllStatic
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+GLHeader GL/cglext.h
+
+Opaque long void *
+
+# Opaque directives for low-level CGL binding (for Java2D/JOGL bridge)
+Opaque long CGLContextObj
+Opaque long CGLPBufferObj
+Opaque long CGLPixelFormatObj
+
+CustomCCode #include </usr/include/machine/types.h>
+CustomCCode #include "macosx-window-system.h"
+
+# Implement the first argument to getProcAddress as String instead
+# of byte[]
+ArgumentIsString getProcAddress 0
+
+DropUniqVendorExtensions AMD
+# We need GL_APPLE_float_pixels for our pbuffer implementation
+# DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions HP
+DropUniqVendorExtensions IBM
+DropUniqVendorExtensions MESA
+DropUniqVendorExtensions MESAX
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions SGI
+DropUniqVendorExtensions SGIS
+DropUniqVendorExtensions SGIX
+DropUniqVendorExtensions SUN
+DropUniqVendorExtensions WIN
+
diff --git a/make/config/jogl/cglext.cfg b/make/config/jogl/cglext.cfg
new file mode 100644
index 000000000..404a852b0
--- /dev/null
+++ b/make/config/jogl/cglext.cfg
@@ -0,0 +1,46 @@
+# This .cfg file is used to generate the interface and implementing
+# class for the CGL extensions.
+# Note that there are currently no such extensions exposed on Mac OS
+# X, but if in the future there are, this structure will allow them to
+# be easily exposed.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/MacOSX
+
+Package com.jogamp.opengl.impl.macosx.cgl
+Style InterfaceAndImpl
+JavaClass CGLExt
+ImplPackage com.jogamp.opengl.impl.macosx.cgl
+ImplJavaClass CGLExtImpl
+Include gl-common.cfg
+Include gl-desktop.cfg
+
+GLHeader GL/cglext.h
+
+EmitProcAddressTable true
+ProcAddressTableClassName CGLExtProcAddressTable
+GetProcAddressTableExpr _context.getCGLExtProcAddressTable()
+
+# Ignore everything that doesn't start with cgl or CGL
+IgnoreNot ^(cgl|CGL).+
+
+Include gl-headers.cfg
+Include ../intptr.cfg
+
+CustomJavaCode CGLExt public boolean isFunctionAvailable(String glFunctionName);
+CustomJavaCode CGLExt public boolean isExtensionAvailable(String glExtensionName);
+
+CustomJavaCode CGLExtImpl public CGLExtImpl(MacOSXCGLContext context) {
+CustomJavaCode CGLExtImpl this._context = context;
+CustomJavaCode CGLExtImpl }
+
+CustomJavaCode CGLExtImpl public boolean isFunctionAvailable(String glFunctionName)
+CustomJavaCode CGLExtImpl {
+CustomJavaCode CGLExtImpl return _context.isFunctionAvailable(glFunctionName);
+CustomJavaCode CGLExtImpl }
+
+CustomJavaCode CGLExtImpl public boolean isExtensionAvailable(String glExtensionName)
+CustomJavaCode CGLExtImpl {
+CustomJavaCode CGLExtImpl return _context.isExtensionAvailable(glExtensionName);
+CustomJavaCode CGLExtImpl }
+
+CustomJavaCode CGLExtImpl private MacOSXCGLContext _context;
diff --git a/make/config/jogl/egl-common.cfg b/make/config/jogl/egl-common.cfg
new file mode 100644
index 000000000..fd65d5c10
--- /dev/null
+++ b/make/config/jogl/egl-common.cfg
@@ -0,0 +1,45 @@
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader EGL/egl.h
+GLHeader EGL/eglext.h
+
+# Imports needed by all glue code
+Import java.util.*
+Import javax.media.opengl.*
+Import javax.media.opengl.fixedfunc.*
+Import com.jogamp.opengl.impl.*
+
+# Treat all of the EGL types as opaque longs
+# Opaque long EGLConfig
+Opaque long EGLContext
+Opaque long EGLDisplay
+Opaque long EGLSurface
+Opaque long EGLNativeDisplayType
+Opaque long EGLNativeWindowType
+Opaque long EGLNativePixmapType
+Opaque long EGLClientBuffer
+Opaque long EGLImageKHR
+#Opaque long EGLPerfMonitorNV
+#Opaque long EGLPerfCounterNV
+#Opaque long EGLPerfMarkerNV
+Opaque long EGLSyncKHR
+Opaque long NativeSyncKHR
+Opaque boolean EGLBoolean
+
+# Make eglGetProcAddress return an opaque long
+Opaque long __EGLFuncPtr
+
+# Implement the first argument to eglGetProcAddress as String instead
+# of byte[]
+ArgumentIsString eglGetProcAddress 0
+ReturnsString eglQueryString
+
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to EGLAPIENTRY
+LocalProcAddressCallingConvention __ALL__ EGLAPIENTRY
+
diff --git a/make/config/jogl/egl.cfg b/make/config/jogl/egl.cfg
new file mode 100644
index 000000000..c194de2d0
--- /dev/null
+++ b/make/config/jogl/egl.cfg
@@ -0,0 +1,50 @@
+# This .cfg file is used to generate the interface to the EGL routines
+# used internally by the EGLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/egl
+
+Package com.jogamp.opengl.impl.egl
+JavaClass EGL
+Style AllStatic
+# Shouldn't matter which one of these we pick up
+Include egl-common.cfg
+
+HierarchicalNativeOutput false
+
+# Use a ProcAddressTable so we dynamically look up the routines
+EmitProcAddressTable true
+ProcAddressTableClassName EGLProcAddressTable
+GetProcAddressTableExpr _table
+
+# Implement the first argument to eglGetProcAddress as String instead
+# of byte[]
+ArgumentIsString eglGetProcAddress 0
+ReturnsString eglQueryString
+
+CustomCCode #include <EGL/egl.h>
+
+Include ../intptr.cfg
+
+CustomJavaCode EGL private static EGLProcAddressTable _table = new EGLProcAddressTable(new GLProcAddressResolver());
+CustomJavaCode EGL public static void resetProcAddressTable(DynamicLookupHelper lookup) {
+CustomJavaCode EGL _table.reset(lookup);
+CustomJavaCode EGL }
+
+# There are some #defines in egl.h that GlueGen and PCPP don't currently handle
+CustomJavaCode EGL public static final long EGL_DEFAULT_DISPLAY = 0;
+CustomJavaCode EGL public static final long EGL_NO_CONTEXT = 0;
+CustomJavaCode EGL public static final long EGL_NO_DISPLAY = 0;
+CustomJavaCode EGL public static final long EGL_NO_SURFACE = 0;
+CustomJavaCode EGL public static final int EGL_DONT_CARE = -1;
+CustomJavaCode EGL public static final int EGL_UNKNOWN = -1;
+CustomJavaCode EGL
+CustomJavaCode EGL protected static long eglGetProcAddress(long eglGetProcAddressHandle, java.lang.String procname)
+CustomJavaCode EGL {
+CustomJavaCode EGL if (eglGetProcAddressHandle == 0) {
+CustomJavaCode EGL throw new GLException("Passed null pointer for method \"eglGetProcAddress\"");
+CustomJavaCode EGL }
+CustomJavaCode EGL return dispatch_eglGetProcAddress1(procname, eglGetProcAddressHandle);
+CustomJavaCode EGL }
+
+
+Import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver
diff --git a/make/config/jogl/eglext.cfg b/make/config/jogl/eglext.cfg
new file mode 100644
index 000000000..3b46aca57
--- /dev/null
+++ b/make/config/jogl/eglext.cfg
@@ -0,0 +1,58 @@
+# This .cfg file is used to generate the interface to the EGL routines
+# used internally by the EGLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/egl
+
+Package com.jogamp.opengl.impl.egl
+Style InterfaceAndImpl
+JavaClass EGLExt
+ImplPackage com.jogamp.opengl.impl.egl
+ImplJavaClass EGLExtImpl
+# Shouldn't matter which one of these we pick up
+Include egl-common.cfg
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/impl/egl/EGL.java
+
+HierarchicalNativeOutput false
+
+# Use a ProcAddressTable so we dynamically look up the routines
+EmitProcAddressTable true
+ProcAddressTableClassName EGLExtProcAddressTable
+GetProcAddressTableExpr _context.getEGLExtProcAddressTable()
+
+CustomCCode /* Define EGL_EGLEXT_PROTOTYPES so that the EGL extension prototypes in
+CustomCCode "eglext.h" are parsed. */
+CustomCCode #define EGL_EGLEXT_PROTOTYPES
+CustomCCode
+CustomCCode #include <EGL/egl.h>
+CustomCCode #include <EGL/eglext.h>
+
+Include ../intptr.cfg
+
+# There are some #defines in eglext.h that GlueGen and PCPP don't currently handle
+CustomJavaCode EGLExt /** Part of <code>EGL_KHR_image</code> */
+CustomJavaCode EGLExt public static final long EGL_NO_IMAGE = 0;
+#CustomJavaCode EGLExt /** Part of <code>EGL_KHR_reusable_sync</code> */
+#CustomJavaCode EGLExt public static final long EGL_FOREVER_KHR = 0xFFFFFFFFFFFFFFFFL ;
+CustomJavaCode EGLExt /** Part of <code>EGL_KHR_reusable_sync</code> */
+CustomJavaCode EGLExt public static final long EGL_NO_SYNC_KHR = 0;
+
+CustomJavaCode EGLExt public boolean isFunctionAvailable(String glFunctionName);
+CustomJavaCode EGLExt public boolean isExtensionAvailable(String glExtensionName);
+
+CustomJavaCode EGLExtImpl public EGLExtImpl(EGLContext context) {
+CustomJavaCode EGLExtImpl this._context = context;
+CustomJavaCode EGLExtImpl }
+
+CustomJavaCode EGLExtImpl public boolean isFunctionAvailable(String glFunctionName)
+CustomJavaCode EGLExtImpl {
+CustomJavaCode EGLExtImpl return _context.isFunctionAvailable(glFunctionName);
+CustomJavaCode EGLExtImpl }
+
+CustomJavaCode EGLExtImpl public boolean isExtensionAvailable(String glExtensionName)
+CustomJavaCode EGLExtImpl {
+CustomJavaCode EGLExtImpl return _context.isExtensionAvailable(glExtensionName);
+CustomJavaCode EGLExtImpl }
+
+CustomJavaCode EGLExtImpl private EGLContext _context;
+
diff --git a/make/config/jogl/gdi-CustomCCode.c b/make/config/jogl/gdi-CustomCCode.c
new file mode 100644
index 000000000..0fe9ee628
--- /dev/null
+++ b/make/config/jogl/gdi-CustomCCode.c
@@ -0,0 +1,48 @@
+#include <stdio.h>
+
+#define JOGL_DUMMY_WINDOW_NAME "__jogl_dummy_window"
+
+LRESULT CALLBACK DummyWndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
+ return DefWindowProc(hWnd,uMsg,wParam,lParam);
+}
+
+ATOM oglClass = 0;
+
+HWND CreateDummyWindow( int x, int y, int width, int height ) {
+ HINSTANCE hInstance;
+ DWORD dwExStyle;
+ DWORD dwStyle;
+ HWND hWnd;
+
+ hInstance = GetModuleHandle(NULL);
+ if( !oglClass ) {
+ WNDCLASS wc;
+ ZeroMemory( &wc, sizeof( wc ) );
+ wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
+ wc.lpfnWndProc = (WNDPROC) DummyWndProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = hInstance;
+ wc.hIcon = NULL;
+ wc.hCursor = NULL;
+ wc.hbrBackground = NULL;
+ wc.lpszMenuName = NULL;
+ wc.lpszClassName = JOGL_DUMMY_WINDOW_NAME;
+ if( !(oglClass = RegisterClass( &wc )) ) {
+ printf( "RegisterClass Failed: %d\n", GetLastError() );
+ return( 0 );
+ }
+ }
+
+ dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
+ dwStyle = WS_OVERLAPPEDWINDOW;
+ if( !(hWnd=CreateWindowEx( dwExStyle,
+ JOGL_DUMMY_WINDOW_NAME,
+ JOGL_DUMMY_WINDOW_NAME,
+ dwStyle | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+ x, y, width, height,
+ NULL, NULL, hInstance, NULL ) ) ) {
+ return( 0 );
+ }
+ return( hWnd );
+}
diff --git a/make/config/jogl/gdi-win32.cfg b/make/config/jogl/gdi-win32.cfg
new file mode 100644
index 000000000..7d831c7b9
--- /dev/null
+++ b/make/config/jogl/gdi-win32.cfg
@@ -0,0 +1,26 @@
+# This .cfg file is used to generate the interface to the wgl routines
+# used internally by the WindowsGLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/Windows
+
+Package com.jogamp.opengl.impl.windows.wgl
+JavaClass GDI
+Style AllStatic
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+GLHeader wingdi.h
+
+AllowNonGLExtensions true
+
+CustomCCode #define WIN32_LEAN_AND_MEAN
+CustomCCode #include <windows.h>
+CustomCCode #undef WIN32_LEAN_AND_MEAN
+
+CustomCCode #include <wingdi.h>
+CustomCCode #include <stddef.h>
+
+Include ../intptr.cfg
+
+IncludeAs CustomCCode gdi-CustomCCode.c
diff --git a/make/config/jogl/gl-common-extensions.cfg b/make/config/jogl/gl-common-extensions.cfg
new file mode 100644
index 000000000..1f294ee69
--- /dev/null
+++ b/make/config/jogl/gl-common-extensions.cfg
@@ -0,0 +1,125 @@
+
+# Note: we keep the Apple, AMD/ATI and NVidia extensions since they are generally
+# the most useful and up-to-date
+DropUniqVendorExtensions 3DFX
+# DropUniqVendorExtensions AMD
+# DropUniqVendorExtensions APPLE
+# DropUniqVendorExtensions ATI
+DropUniqVendorExtensions HP
+DropUniqVendorExtensions IBM
+DropUniqVendorExtensions INGR
+DropUniqVendorExtensions MESA
+DropUniqVendorExtensions MESAX
+# DropUniqVendorExtensions NV
+DropUniqVendorExtensions PGI
+DropUniqVendorExtensions SGI
+DropUniqVendorExtensions SGIS
+DropUniqVendorExtensions SGIX
+DropUniqVendorExtensions SUN
+DropUniqVendorExtensions WIN
+
+# Drop some obsolete or mostly-integrated vendor extensions that the above directives let in
+# Note that some of these are in LWJGL, so perhaps there is justification for leaving them in
+IgnoreExtension GL_APPLE_element_array
+IgnoreExtension GL_APPLE_vertex_array_object
+IgnoreExtension GL_ATI_element_array
+IgnoreExtension GL_ATI_envmap_bumpmap
+IgnoreExtension GL_ATI_fragment_shader
+IgnoreExtension GL_ATI_map_object_buffer
+IgnoreExtension GL_ATI_separate_stencil
+IgnoreExtension GL_ATI_text_fragment_shader
+IgnoreExtension GL_ATI_texture_env_combine3
+IgnoreExtension GL_ATI_texture_mirror_once
+IgnoreExtension GL_ATI_vertex_array_object
+IgnoreExtension GL_ATI_vertex_attrib_array_object
+IgnoreExtension GL_ATI_vertex_streams
+IgnoreExtension GL_NV_depth_buffer_float
+IgnoreExtension GL_NV_fragment_program
+IgnoreExtension GL_NV_fragment_program2
+IgnoreExtension GL_NV_packed_depth_stencil
+IgnoreExtension GL_NV_point_sprite
+IgnoreExtension GL_NV_register_combiners
+IgnoreExtension GL_NV_register_combiners2
+IgnoreExtension GL_NV_texgen_reflection
+IgnoreExtension GL_NV_texture_env_combine4
+IgnoreExtension GL_NV_texture_rectangle
+IgnoreExtension GL_NV_vertex_program
+# This one would require more work -- has associated GLX and WGL bindings
+IgnoreExtension GL_NV_present_video
+
+# For the time being, ignore these extensions which are in the ES 2.0 spec
+IgnoreExtension GL_NV_coverage_sample
+IgnoreExtension GL_NV_framebuffer_vertex_attrib_array
+
+# Remove extension suffixes from extensions which are common between OpenGL and OpenGL ES
+RenameExtensionIntoCore GL_ARB_half_float_pixel
+RenameExtensionIntoCore GL_ARB_point_sprite
+RenameExtensionIntoCore GL_OES_blend_equation_separate
+RenameExtensionIntoCore GL_OES_blend_func_separate
+RenameExtensionIntoCore GL_OES_blend_subtract
+RenameExtensionIntoCore GL_OES_depth24
+RenameExtensionIntoCore GL_OES_depth32
+RenameExtensionIntoCore GL_OES_framebuffer_object
+RenameExtensionIntoCore GL_OES_mapbuffer
+RenameExtensionIntoCore GL_OES_packed_depth_stencil
+RenameExtensionIntoCore GL_OES_point_sprite
+RenameExtensionIntoCore GL_OES_rgb8_rgba8
+RenameExtensionIntoCore GL_OES_read_format
+RenameExtensionIntoCore GL_OES_standard_derivatives
+RenameExtensionIntoCore GL_OES_stencil1
+RenameExtensionIntoCore GL_OES_stencil4
+RenameExtensionIntoCore GL_OES_stencil8
+RenameExtensionIntoCore GL_OES_stencil_wrap
+RenameExtensionIntoCore GL_OES_texture_cube_map
+RenameExtensionIntoCore GL_OES_texture_half_float
+RenameExtensionIntoCore GL_OES_texture_mirrored_repeat
+RenameExtensionIntoCore GL_OES_vertex_type_10_10_10_2
+
+# The following extensions have some differences requiring us to
+# manually rename some symbols and leave others alone for best
+# correctness
+# RenameExtensionIntoCore GL_ARB_matrix_palette
+# We do not want to pull in all of this extension into the core namespace
+# RenameExtensionIntoCore GL_ARB_vertex_blend
+
+RenameJavaSymbol GL_MAX_VERTEX_UNITS_ARB GL_MAX_VERTEX_UNITS
+RenameJavaSymbol GL_MAX_PALETTE_MATRICES_ARB GL_MAX_PALETTE_MATRICES
+RenameJavaSymbol GL_MATRIX_PALETTE_ARB GL_MATRIX_PALETTE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_ARB GL_MATRIX_INDEX_ARRAY
+RenameJavaSymbol GL_WEIGHT_ARRAY_ARB GL_WEIGHT_ARRAY
+RenameJavaSymbol GL_CURRENT_PALETTE_MATRIX_ARB GL_CURRENT_PALETTE_MATRIX
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_SIZE_ARB GL_MATRIX_INDEX_ARRAY_SIZE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_TYPE_ARB GL_MATRIX_INDEX_ARRAY_TYPE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_STRIDE_ARB GL_MATRIX_INDEX_ARRAY_STRIDE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_POINTER_ARB GL_MATRIX_INDEX_ARRAY_POINTER
+RenameJavaSymbol GL_WEIGHT_ARRAY_SIZE_ARB GL_WEIGHT_ARRAY_SIZE
+RenameJavaSymbol GL_WEIGHT_ARRAY_TYPE_ARB GL_WEIGHT_ARRAY_TYPE
+RenameJavaSymbol GL_WEIGHT_ARRAY_STRIDE_ARB GL_WEIGHT_ARRAY_STRIDE
+RenameJavaSymbol GL_WEIGHT_ARRAY_POINTER_ARB GL_WEIGHT_ARRAY_POINTER
+RenameJavaSymbol glCurrentPaletteMatrixARB glCurrentPaletteMatrix
+RenameJavaSymbol glMatrixIndexPointerARB glMatrixIndexPointer
+RenameJavaSymbol glWeightPointerARB glWeightPointer
+
+# There are some definitions in this extension that don't exist in desktop OpenGL,
+# so we shouldn't remove the suffixes of those OES-only variants
+# RenameExtensionIntoCore GL_OES_matrix_palette
+RenameJavaSymbol GL_MAX_VERTEX_UNITS_OES GL_MAX_VERTEX_UNITS
+RenameJavaSymbol GL_MAX_PALETTE_MATRICES_OES GL_MAX_PALETTE_MATRICES
+RenameJavaSymbol GL_MATRIX_PALETTE_OES GL_MATRIX_PALETTE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_OES GL_MATRIX_INDEX_ARRAY
+RenameJavaSymbol GL_WEIGHT_ARRAY_OES GL_WEIGHT_ARRAY
+RenameJavaSymbol GL_CURRENT_PALETTE_MATRIX_OES GL_CURRENT_PALETTE_MATRIX
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_SIZE_OES GL_MATRIX_INDEX_ARRAY_SIZE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_TYPE_OES GL_MATRIX_INDEX_ARRAY_TYPE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_STRIDE_OES GL_MATRIX_INDEX_ARRAY_STRIDE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_POINTER_OES GL_MATRIX_INDEX_ARRAY_POINTER
+RenameJavaSymbol GL_WEIGHT_ARRAY_SIZE_OES GL_WEIGHT_ARRAY_SIZE
+RenameJavaSymbol GL_WEIGHT_ARRAY_TYPE_OES GL_WEIGHT_ARRAY_TYPE
+RenameJavaSymbol GL_WEIGHT_ARRAY_STRIDE_OES GL_WEIGHT_ARRAY_STRIDE
+RenameJavaSymbol GL_WEIGHT_ARRAY_POINTER_OES GL_WEIGHT_ARRAY_POINTER
+RenameJavaSymbol GL_WEIGHT_ARRAY_BUFFER_BINDING_OES GL_WEIGHT_ARRAY_BUFFER_BINDING
+RenameJavaSymbol glCurrentPaletteMatrixOES glCurrentPaletteMatrix
+RenameJavaSymbol glMatrixIndexPointerOES glMatrixIndexPointer
+RenameJavaSymbol glWeightPointerOES glWeightPointer
+
+
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
new file mode 100644
index 000000000..4e72daa71
--- /dev/null
+++ b/make/config/jogl/gl-common.cfg
@@ -0,0 +1,745 @@
+# This .cfg file provides common options used among all glue code
+# generated for Jogl on all platforms.
+
+HierarchicalNativeOutput false
+
+# Raise GLException instead of RuntimeException in glue code
+RuntimeExceptionType GLException
+UnsupportedExceptionType GLException
+
+# Imports needed by all glue code
+Import java.util.*
+Import javax.media.opengl.*
+Import javax.media.opengl.fixedfunc.*
+Import com.jogamp.opengl.impl.*
+
+#####################################################################
+# Mostly desktop OpenGL stuff below
+#
+
+# Don't output #defines of GL version identifier strings as constants,
+# because we don't need them java-side.
+Ignore GL_VERSION_.+
+
+Ignore KHRONOS_.+
+
+# Ignore GL functions that deal with explicit pointer values in such a
+# way that we cannot implement the functionality in Java
+Ignore glGetBufferPointerv
+Ignore glGetBufferPointervARB
+Ignore glGetBufferPointerivNV
+Ignore glGetNamedBufferPointervEXT
+Ignore glGetPointerv
+Ignore glGetPointervEXT
+Ignore glGetPointerIndexedvEXT
+Ignore glGetTexParameterPointervAPPLE
+Ignore glGetVertexAttribPointerv
+Ignore glGetVertexAttribPointervARB
+Ignore glGetVertexAttribPointervNV
+Ignore glTracePointerRangeMESA
+Ignore glMultiDrawElementsBaseVertex
+Ignore glDebugMessageCallbackARB
+Ignore glDebugMessageCallbackAMD
+
+# Manually implement glMapBuffer as the size of the returned buffer
+# can only be computed by calling another routine
+ManuallyImplement glMapBuffer
+ForceProcAddressGen glMapBuffer
+
+# Ignore the ATI_map_object_buffer extension for now unless someone
+# claims they need it, as it will undoubtedly require a similar
+# construct to glMapBuffer
+Ignore glMapObjectBufferATI
+Ignore glUnmapObjectBufferATI
+
+# Ignore some GL functions that have outgoing void** parameters; we cannot yet deal with them
+Ignore glGetVariantPointervEXT
+
+# FIXME: these extensions require either a handle to a device context
+# or take void** parameters or both. Until we think through the
+# semantics of each of these individually we need to disable them.
+# WGL_ARB_buffer_region
+Ignore wglCreateBufferRegion
+Ignore wglDeleteBufferRegion
+Ignore wglSaveBufferRegion
+Ignore wglRestoreBufferRegion
+Ignore wglGetSyncValuesOML
+Ignore wglGetMscRateOML
+Ignore wglSwapBuffersMscOML
+Ignore wglSwapLayerBuffersMscOML
+Ignore wglWaitForMscOML
+Ignore wglWaitForSbcOML
+Ignore wglGetDigitalVideoParametersI3D
+Ignore wglSetDigitalVideoParametersI3D
+Ignore wglGetGammaTableParametersI3D
+Ignore wglSetGammaTableParametersI3D
+Ignore wglGetGammaTableI3D
+Ignore wglSetGammaTableI3D
+Ignore wglEnableGenlockI3D
+Ignore wglDisableGenlockI3D
+Ignore wglIsEnabledGenlockI3D
+Ignore wglGenlockSourceI3D
+Ignore wglGetGenlockSourceI3D
+Ignore wglGenlockSourceEdgeI3D
+Ignore wglGetGenlockSourceEdgeI3D
+Ignore wglGenlockSampleRateI3D
+Ignore wglGetGenlockSampleRateI3D
+Ignore wglGenlockSourceDelayI3D
+Ignore wglGetGenlockSourceDelayI3D
+Ignore wglQueryGenlockMaxSourceDelayI3D
+Ignore wglCreateImageBufferI3D
+Ignore wglDestroyImageBufferI3D
+Ignore wglAssociateImageBufferEventsI3D
+Ignore wglReleaseImageBufferEventsI3D
+
+#
+# IgnoreExtension directives
+#
+
+# Ignore extensions requiring persistent pointer-to-pointer storage as
+# there is no such thing as a direct "BufferBuffer"
+IgnoreExtension GL_IBM_vertex_array_lists
+IgnoreExtension GL_INTEL_parallel_arrays
+IgnoreExtension GL_SUN_triangle_list
+
+# Ignore extensions never approved by the ARB
+IgnoreExtension GL_EXT_coordinate_frame
+
+# Ignore discontinued extensions
+IgnoreExtension GL_NV_element_array
+
+# >>> OpenGL 1.1
+# Ignore extensions subsumed in OpenGL 1.1 (from OpenGL 1.1 spec, Appendix C)
+IgnoreExtension GL_EXT_vertex_array
+IgnoreExtension GL_EXT_blend_logic_op
+IgnoreExtension GL_EXT_copy_texture
+IgnoreExtension GL_EXT_polygon_offset
+IgnoreExtension GL_EXT_subtexture
+IgnoreExtension GL_EXT_texture
+IgnoreExtension GL_EXT_texture_object
+# <<< OpenGL 1.1
+
+# >>> OpenGL 1.2
+# Ignore extensions subsumed in OpenGL 1.2 and 1.2.1 (from OpenGL 1.2.1 spec, Appendix D)
+IgnoreExtension GL_EXT_bgra
+IgnoreExtension GL_EXT_blend_color
+IgnoreExtension GL_EXT_blend_minmax
+IgnoreExtension GL_EXT_blend_subtract
+IgnoreExtension GL_EXT_color_subtable
+IgnoreExtension GL_EXT_convolution
+IgnoreExtension GL_EXT_draw_range_elements
+IgnoreExtension GL_EXT_histogram
+IgnoreExtension GL_EXT_packed_pixels
+# NOTE: also ignoring GL_EXT_paletted_texture because it appears that it was subsumed
+# into the core even though that isn't stated explicitly in the spec
+IgnoreExtension GL_EXT_paletted_texture
+IgnoreExtension GL_EXT_rescale_normal
+IgnoreExtension GL_EXT_separate_specular_color
+IgnoreExtension GL_EXT_texture3D
+IgnoreExtension GL_HP_convolution_border_modes
+IgnoreExtension GL_SGI_color_matrix
+IgnoreExtension GL_SGI_color_table
+IgnoreExtension GL_SGIS_texture_edge_clamp
+IgnoreExtension GL_SGIS_texture_lod
+# <<< OpenGL 1.2
+
+# >>> OpenGL 1.3
+# Ignore extensions subsumed in OpenGL 1.3 (from OpenGL 1.3 spec, Appendix F)
+IgnoreExtension GL_ARB_multisample
+IgnoreExtension GL_ARB_multitexture
+IgnoreExtension GL_ARB_texture_compression
+IgnoreExtension GL_ARB_texture_cube_map
+IgnoreExtension GL_ARB_texture_border_clamp
+IgnoreExtension GL_ARB_texture_env_add
+IgnoreExtension GL_ARB_texture_env_combine
+IgnoreExtension GL_ARB_texture_env_dot3
+IgnoreExtension GL_ARB_transpose_matrix
+IgnoreExtension GL_EXT_texture_cube_map
+IgnoreExtension GL_EXT_texture_env_add
+IgnoreExtension GL_EXT_texture_env_combine
+IgnoreExtension GL_EXT_texture_env_dot3
+IgnoreExtension GL_SGIS_texture_border_clamp
+# <<< OpenGL 1.3
+
+# >>> OpenGL 1.4
+# Ignore extensions subsumed in OpenGL 1.4 (from OpenGL 1.4 spec, Appendix G)
+IgnoreExtension GL_ARB_depth_texture
+IgnoreExtension GL_ARB_point_parameters
+IgnoreExtension GL_ARB_shadow
+IgnoreExtension GL_ARB_texture_env_crossbar
+IgnoreExtension GL_ARB_texture_mirrored_repeat
+IgnoreExtension GL_ARB_window_pos
+IgnoreExtension GL_EXT_blend_func_separate
+IgnoreExtension GL_EXT_fog_coord
+IgnoreExtension GL_EXT_texture_lod_bias
+IgnoreExtension GL_EXT_multi_draw_arrays
+IgnoreExtension GL_EXT_secondary_color
+IgnoreExtension GL_EXT_stencil_wrap
+IgnoreExtension GL_NV_blend_square
+IgnoreExtension GL_SGIS_generate_mipmap
+# <<< OpenGL 1.4
+
+# >>> OpenGL 1.5
+# Ignore extensions subsumed in OpenGL 1.5 (from OpenGL 1.5 spec, Appendix H)
+IgnoreExtension GL_ARB_occlusion_query
+IgnoreExtension GL_ARB_vertex_buffer_object
+IgnoreExtension GL_EXT_shadow_funcs
+# <<< OpenGL 1.5
+
+# >>> OpenGL 2.0
+# Ignore extensions subsumed in OpenGL 2.0 (from OpenGL 2.0 spec, Appendix I)
+# NOTE that GL_ARB_shader_objects is NOT ignored here, because the
+# naming convention is too different for us to pick up the entry
+# points automatically (e.g. glCreateShaderObjectARB was exposed as
+# glCreateShader)
+# IgnoreExtension GL_ARB_shader_objects
+IgnoreExtension GL_ARB_vertex_shader
+IgnoreExtension GL_ARB_fragment_shader
+IgnoreExtension GL_ARB_texture_non_power_of_two
+IgnoreExtension GL_ARB_point_sprite
+IgnoreExtension GL_ARB_draw_buffers
+IgnoreExtension GL_EXT_blend_equation_separate
+# Don't ignore the following one since the entry point is different from anything in the core
+# IgnoreExtension GL_EXT_stencil_two_side
+# <<< OpenGL 2.0
+
+# >>> OpenGL 2.1
+# Ignore extensions subsumed in OpenGL 2.1 (from OpenGL 2.1 spec, Appendix J)
+IgnoreExtension GL_ARB_pixel_buffer_object
+IgnoreExtension GL_EXT_texture_sRGB
+# <<< OpenGL 2.1
+
+# >>> OpenGL 3.0
+# Ignore/Rename extensions subsumed in OpenGL 3.0 (from OpenGL 3.0 spec, Appendix N)
+RenameExtensionIntoCore GL_EXT_gpu_shader4
+
+RenameExtensionIntoCore GL_NV_conditional_render
+
+RenameExtensionIntoCore GL_APPLE_flush_buffer_range
+
+RenameExtensionIntoCore GL_ARB_color_buffer_float
+# gl.h uses GL_ARB_depth_buffer_float
+RenameExtensionIntoCore GL_ARB_depth_buffer_float
+IgnoreExtension GL_NV_depth_buffer_float
+RenameExtensionIntoCore GL_ARB_texture_float
+RenameExtensionIntoCore GL_EXT_packed_float
+RenameExtensionIntoCore GL_EXT_texture_shared_exponent
+
+# gl.h uses GL_ARB_framebuffer_object
+RenameExtensionIntoCore GL_ARB_framebuffer_object
+IgnoreExtension GL_EXT_framebuffer_object
+
+RenameExtensionIntoCore GL_NV_half_float
+RenameExtensionIntoCore GL_ARB_half_float_pixel
+
+RenameExtensionIntoCore GL_EXT_framebuffer_multisample
+RenameExtensionIntoCore GL_EXT_framebuffer_blit
+
+#Big gap of promoted tokens and functions: GL_EXT_texture_integer
+RenameExtensionIntoCore GL_EXT_texture_integer
+
+RenameExtensionIntoCore GL_EXT_texture_array
+
+RenameExtensionIntoCore GL_EXT_packed_depth_stencil
+
+RenameExtensionIntoCore GL_EXT_draw_buffers2
+
+# gl.h uses GL_ARB_texture_compression_rgtc
+RenameExtensionIntoCore GL_ARB_texture_compression_rgtc
+IgnoreExtension GL_EXT_texture_compression_rgtc
+
+RenameExtensionIntoCore GL_EXT_transform_feedback
+IgnoreExtension GL_NV_transform_feedback
+
+# gl.h uses GL_ARB_vertex_array_object
+RenameExtensionIntoCore GL_ARB_vertex_array_object
+IgnoreExtension GL_APPLE_vertex_array_object
+
+# gl.h uses GL_ARB_framebuffer_sRGB
+RenameExtensionIntoCore GL_ARB_framebuffer_sRGB
+IgnoreExtension GL_EXT_framebuffer_sRGB
+
+RenameExtensionIntoCore GL_ARB_map_buffer_range
+
+# <<< OpenGL 3.0
+
+# >>> OpenGL 3.1
+# Rename extension suffices (if exist) subsumed in OpenGL 3.1 (from OpenGL 3.1 spec, Appendix G.1)
+# We alias 3.1 subsumed extension even for GL2, due to the convenience of the common GL2GL3 profile!
+RenameExtensionIntoCore GL_ARB_draw_instanced
+IgnoreExtension GL_EXT_draw_instanced
+RenameExtensionIntoCore GL_ARB_copy_buffer
+# Does not match the common namespace GL_NV_primitive_restart
+RenameExtensionIntoCore GL_ARB_texture_buffer_object
+IgnoreExtension GL_EXT_texture_buffer_object
+# We rename EXT_texture_rectangle into core, so ARB_texture_rectangle will stay for convenience
+RenameExtensionIntoCore GL_EXT_texture_rectangle
+IgnoreExtension GL_NV_texture_rectangle
+RenameExtensionIntoCore GL_ARB_uniform_buffer_object
+# <<< OpenGL 3.1
+
+# >>> OpenGL 3.2
+# Rename extension suffices (if exist) subsumed in OpenGL 3.2 (from OpenGL 3.2 spec, Appendix H.1)
+RenameExtensionIntoCore GL_ARB_vertex_array_bgra
+RenameExtensionIntoCore GL_ARB_draw_elements_base_vertex
+RenameExtensionIntoCore GL_ARB_fragment_coord_conventions
+RenameExtensionIntoCore GL_ARB_provoking_vertex
+RenameExtensionIntoCore GL_ARB_seamless_cube_map
+RenameExtensionIntoCore GL_ARB_texture_multisample
+RenameExtensionIntoCore GL_ARB_depth_clamp
+# GL_ARB_geometry_shader4 is subsumed but values/namespace is orthogonal
+IgnoreExtension GL_EXT_geometry_shader4
+RenameExtensionIntoCore GL_ARB_sync
+# <<< OpenGL 3.2
+
+# >>> OpenGL 3.3
+# Rename extension suffices (if exist) subsumed in OpenGL 3.3 (from OpenGL 3.3 spec, Appendix I.1)
+RenameExtensionIntoCore GL_ARB_shader_bit_encoding
+RenameExtensionIntoCore GL_ARB_blend_func_extended
+RenameExtensionIntoCore GL_ARB_explicit_attrib_location
+RenameExtensionIntoCore GL_ARB_occlusion_query2
+RenameExtensionIntoCore GL_ARB_sampler_objects
+RenameExtensionIntoCore GL_ARB_texture_rgb10_a2ui
+RenameExtensionIntoCore GL_ARB_texture_swizzle
+RenameExtensionIntoCore GL_ARB_timer_query
+RenameExtensionIntoCore GL_ARB_instanced_arrays
+RenameExtensionIntoCore GL_ARB_vertex_type_2_10_10_10_rev
+# <<< OpenGL 3.3
+
+# >>> OpenGL 4.0
+# Rename extension suffices (if exist) subsumed in OpenGL 4.0 (from OpenGL 4.0 spec, Appendix J.1)
+RenameExtensionIntoCore GL_ARB_texture_query_lod
+RenameExtensionIntoCore GL_ARB_draw_buffers_blend
+RenameExtensionIntoCore GL_ARB_draw_indirect
+RenameExtensionIntoCore GL_ARB_gpu_shader5
+RenameExtensionIntoCore GL_ARB_gpu_shader_fp64
+RenameExtensionIntoCore GL_ARB_sample_shading
+RenameExtensionIntoCore GL_ARB_shader_subroutine
+RenameExtensionIntoCore GL_ARB_tessellation_shader
+RenameExtensionIntoCore GL_ARB_texture_buffer_object_rgb32
+RenameExtensionIntoCore GL_ARB_texture_cube_map_array
+RenameExtensionIntoCore GL_ARB_texture_gather
+RenameExtensionIntoCore GL_ARB_transform_feedback2
+RenameExtensionIntoCore GL_ARB_transform_feedback3
+# <<< OpenGL 4.0
+
+# >>> OpenGL 4.1
+# Rename extension suffices (if exist) subsumed in OpenGL 4.1 (from OpenGL 4.1 spec, Appendix K.1)
+RenameExtensionIntoCore GL_ARB_ES2_compatibility
+RenameExtensionIntoCore GL_ARB_get_program_binary
+RenameExtensionIntoCore GL_ARB_separate_shader_objects
+RenameExtensionIntoCore GL_ARB_shader_precision
+RenameExtensionIntoCore GL_ARB_vertex_attrib_64bit
+IgnoreExtension GL_EXT_vertex_attrib_64bit
+RenameExtensionIntoCore GL_ARB_viewport_array
+# <<< OpenGL 4.1
+
+# Ignore a few obsolete versions of extensions that have been subsumed into the core or ARB extensions
+IgnoreExtension GL_EXT_multisample
+IgnoreExtension GL_EXT_point_parameters
+IgnoreExtension GL_EXT_separate_shader_objects
+
+
+#
+# Opaques and other directives for platform-independent routines
+#
+
+Opaque boolean GLboolean
+Opaque long GLsync
+ReturnsString glGetString
+ReturnsString glGetStringi
+
+# Experimental: Only NIO function, no arrays ..
+# NIOOnly __ALL__
+
+#
+# NIODirectOnly directives for vertex arrays and other core routines
+#
+
+NIODirectOnly glColorPointer
+NIODirectOnly glEdgeFlagPointer
+NIODirectOnly glFeedbackBuffer
+NIODirectOnly glIndexPointer
+NIODirectOnly glNormalPointer
+NIODirectOnly glSelectBuffer
+NIODirectOnly glTexCoordPointer
+NIODirectOnly glVertexPointer
+#
+# FIXME: we should probably be ignoring the "EXT" variants of these
+#
+NIODirectOnly glColorPointerEXT
+NIODirectOnly glEdgeFlagPointerEXT
+NIODirectOnly glIndexPointerEXT
+NIODirectOnly glNormalPointerEXT
+NIODirectOnly glTexCoordPointerEXT
+NIODirectOnly glVertexPointerEXT
+#
+# NIODirectOnly directives for other extensions
+#
+NIODirectOnly glBinormalPointerEXT
+NIODirectOnly glGetBufferSubDataARB
+# FIXME: should add way to restrict argument to be a direct ByteBuffer
+NIODirectOnly glGetProgramStringARB
+NIODirectOnly glElementPointerATI
+NIODirectOnly glElementPointerNV
+NIODirectOnly glElementPointerAPPLE
+NIODirectOnly glFogCoordPointer
+NIODirectOnly glFogCoordPointerEXT
+NIODirectOnly glMatrixIndexPointerARB
+NIODirectOnly glPixelDataRangeNV
+NIODirectOnly glSecondaryColorPointer
+NIODirectOnly glSecondaryColorPointerEXT
+NIODirectOnly glTangentPointerEXT
+NIODirectOnly glVertexArrayRangeNV
+NIODirectOnly glVertexArrayRangeApple
+NIODirectOnly glVertexAttribPointerARB
+NIODirectOnly glVertexAttribPointerNV
+NIODirectOnly glVertexWeightPointerEXT
+NIODirectOnly glWeightPointerARB
+NIODirectOnly wglFreeMemoryNV
+NIODirectOnly glXFreeMemoryNV
+
+# Capacity of wglAllocateMemoryNV/glXAllocateMemoryNV return value is
+# same as value of first argument
+ReturnValueCapacity wglAllocateMemoryNV {0}
+ReturnValueCapacity glXAllocateMemoryNV {0}
+
+ReturnValueCapacity glMapBufferRange {2}
+ReturnValueCapacity glMapNamedBufferRangeEXT {2}
+
+# Pass arguments to ARB_vertex_program, ARB_fragment_program,
+# ARB_shader_objects, NV_vertex_program, NV_fragment_program, and
+# ARB_vertex_shader as Strings
+ArgumentIsString glBindAttribLocation 2
+ArgumentIsString glBindAttribLocationARB 2
+ArgumentIsString glGetAttribLocation 1
+ArgumentIsString glGetAttribLocationARB 1
+ArgumentIsString glGetProgramNamedParameterfvNV 2
+ArgumentIsString glGetProgramNamedParameterdvNV 2
+ArgumentIsString glGetUniformLocation 1
+ArgumentIsString glGetUniformLocationARB 1
+ArgumentIsString glLoadProgramNV 3
+ArgumentIsString glProgramString 3
+ArgumentIsString glProgramStringARB 3
+ArgumentIsString glProgramNamedParameter4fNV 2
+ArgumentIsString glProgramNamedParameter4dNV 2
+ArgumentIsString glProgramNamedParameter4fvNV 2
+ArgumentIsString glProgramNamedParameter4dvNV 2
+ArgumentIsString glShaderSource 2
+ArgumentIsString glShaderSourceARB 2
+
+ArgumentIsString glBindFragDataLocation 2
+ArgumentIsString glGetFragDataLocation 1
+ArgumentIsString glGetUniformIndices 2
+ArgumentIsString glGetUniformBlockIndex 1
+ArgumentIsString glTransformFeedbackVaryings 2
+
+# String output values:
+# ArgumentIsString glGetActiveAttrib 6
+# ArgumentIsString glGetActiveUniformBlockName 4
+# ArgumentIsString glGetActiveUniformName 4
+# ArgumentIsString glGetActiveUniform 6
+# ArgumentIsString glGetProgramInfoLog 3
+# ArgumentIsString glGetShaderInfoLog 3
+# ArgumentIsString glGetShaderSource 3
+# ArgumentIsString glGetTransformFeedbackVarying 6
+
+#
+# Use cached GL_EXTENSION if possible,
+# which also allows GL3 compatibility.
+#
+JavaPrologue glGetString if(_context.isExtensionCacheInitialized()) {
+JavaPrologue glGetString if(GL.GL_EXTENSIONS==name) {
+JavaPrologue glGetString return _context.getGLExtensions();
+JavaPrologue glGetString } /* else if(GL.GL_VERSION==name) {
+JavaPrologue glGetString return _context.getGLVersion();
+JavaPrologue glGetString } */
+JavaPrologue glGetString }
+
+#
+# Directives for Vertex Buffer Object and Pixel Buffer Object checking
+#
+# NOTE: we currently don't emit glue code for some of these but
+# include them for completeness.
+#
+# FIXME: what about glMultiDrawElements? Do we want to add a VBO
+# variant for that, or simply add checks to the top of the current
+# implementation?
+#
+JavaPrologue glBegin inBeginEndPair = true;
+JavaEpilogue glEnd inBeginEndPair = false;
+JavaEpilogue glBindBuffer bufferStateTracker.setBoundBufferObject({0}, {1});
+JavaEpilogue glBindBufferARB bufferStateTracker.setBoundBufferObject({0}, {1});
+JavaEpilogue glPushClientAttrib bufferStateTracker.clearBufferObjectState();
+JavaEpilogue glPushClientAttrib glStateTracker.pushAttrib(mask);
+JavaEpilogue glPopClientAttrib bufferStateTracker.clearBufferObjectState();
+JavaEpilogue glPopClientAttrib glStateTracker.popAttrib();
+JavaEpilogue glBufferData bufferSizeTracker.setBufferSize(bufferStateTracker, {0}, this, {1});
+
+BufferObjectKind Array glColorPointer
+BufferObjectKind Array glEdgeFlagPointer
+BufferObjectKind Array glElementPointerATI
+BufferObjectKind Array glFogCoordPointer
+BufferObjectKind Array glFogCoordPointerEXT
+# The next one is problematic. It isn't discussed by the specs and
+# doesn't have any associated state.
+BufferObjectKind Array glInterleavedArrays
+BufferObjectKind Array glMatrixIndexPointerARB
+BufferObjectKind Array glNormalPointer
+BufferObjectKind Array glSecondaryColorPointer
+BufferObjectKind Array glSecondaryColorPointerEXT
+BufferObjectKind Array glTexCoordPointer
+BufferObjectKind Array glVariantPointerEXT
+BufferObjectKind Array glVertexPointer
+BufferObjectKind Array glVertexAttribPointer
+BufferObjectKind Array glVertexAttribPointerARB
+BufferObjectKind Array glVertexAttribPointerNV
+BufferObjectKind Array glVertexWeightPointerEXT
+BufferObjectKind Array glWeightPointerARB
+
+BufferObjectKind Element glDrawElements
+BufferObjectKind Element glDrawRangeElements
+BufferObjectKind Element glDrawRangeElementsEXT
+
+# There are no PBOs in the embedded OpenGL variants right now
+BufferObjectKind UnpackPixel glBitmap
+BufferObjectKind UnpackPixel glColorTable
+BufferObjectKind UnpackPixel glColorSubTable
+BufferObjectKind UnpackPixel glCompressedTexImage1D
+BufferObjectKind UnpackPixel glCompressedTexImage1DARB
+BufferObjectKind UnpackPixel glCompressedTexImage2D
+BufferObjectKind UnpackPixel glCompressedTexImage2DARB
+BufferObjectKind UnpackPixel glCompressedTexImage3D
+BufferObjectKind UnpackPixel glCompressedTexImage3DARB
+BufferObjectKind UnpackPixel glCompressedTexSubImage1D
+BufferObjectKind UnpackPixel glCompressedTexSubImage1DARB
+BufferObjectKind UnpackPixel glCompressedTexSubImage2D
+BufferObjectKind UnpackPixel glCompressedTexSubImage2DARB
+BufferObjectKind UnpackPixel glCompressedTexSubImage3D
+BufferObjectKind UnpackPixel glCompressedTexSubImage3DARB
+BufferObjectKind UnpackPixel glConvolutionFilter1D
+BufferObjectKind UnpackPixel glConvolutionFilter2D
+BufferObjectKind UnpackPixel glDrawPixels
+BufferObjectKind UnpackPixel glPixelMapfv
+BufferObjectKind UnpackPixel glPixelMapuiv
+BufferObjectKind UnpackPixel glPixelMapusv
+BufferObjectKind UnpackPixel glPolygonStipple
+BufferObjectKind UnpackPixel glSeparableFilter2D
+BufferObjectKind UnpackPixel glTexImage1D
+BufferObjectKind UnpackPixel glTexImage2D
+BufferObjectKind UnpackPixel glTexImage3D
+BufferObjectKind UnpackPixel glTexSubImage1D
+BufferObjectKind UnpackPixel glTexSubImage2D
+BufferObjectKind UnpackPixel glTexSubImage3D
+
+BufferObjectKind PackPixel glGetColorTable
+BufferObjectKind PackPixel glGetCompressedTexImage
+BufferObjectKind PackPixel glGetCompressedTexImageARB
+BufferObjectKind PackPixel glGetConvolutionFilter
+BufferObjectKind PackPixel glGetHistogram
+BufferObjectKind PackPixel glGetMinmax
+BufferObjectKind PackPixel glGetPixelMapfv
+BufferObjectKind PackPixel glGetPixelMapuiv
+BufferObjectKind PackPixel glGetPixelMapusv
+BufferObjectKind PackPixel glGetPolygonStipple
+BufferObjectKind PackPixel glGetSeparableFilter
+BufferObjectKind PackPixel glGetTexImage
+BufferObjectKind PackPixel glReadPixels
+
+# Range check directives for various routines
+# FIXME: some of these are really the bare minimum and won't catch
+# many classes of errors. Should extend the DebugGL to perform much
+# more error checking with e.g. glDrawElements.
+RangeCheck glColorPointer 3 1
+RangeCheck glDrawElements 3 {1}
+RangeCheck glDrawRangeElements 5 {3}
+RangeCheck glEdgeFlagPointer 1 1
+RangeCheck glElementPointerATI 1 1
+RangeCheck glFogCoordPointer 2 1
+RangeCheck glFogCoordPointerEXT 2 1
+RangeCheck glInterleavedArrays 2 1
+RangeCheck glMatrixIndexPointerARB 3 1
+RangeCheck glNormalPointer 2 1
+RangeCheck glSecondaryColorPointer 3 1
+RangeCheck glSecondaryColorPointerEXT 3 1
+RangeCheck glTexCoordPointer 3 1
+RangeCheck glVariantPointerEXT 3 1
+RangeCheck glVertexPointer 3 1
+RangeCheck glVertexAttribPointer 5 1
+RangeCheck glVertexAttribPointerARB 5 1
+RangeCheck glWeightPointerARB 3 1
+
+# Give ourselves the texture width and height for range checking inside glGetTexImage
+JavaPrologue glGetTexImage int width = 0, height = 0, depth = 1;
+JavaPrologue glGetTexImage int[] tmp = new int[1];
+JavaPrologue glGetTexImage glGetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, tmp, 0);
+JavaPrologue glGetTexImage width = tmp[0];
+JavaPrologue glGetTexImage glGetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, tmp, 0);
+JavaPrologue glGetTexImage height = tmp[0];
+JavaPrologue glGetTexImage if (target == GL_TEXTURE_3D) {
+JavaPrologue glGetTexImage glGetTexLevelParameteriv(target, level, GL_TEXTURE_DEPTH, tmp, 0);
+JavaPrologue glGetTexImage depth = tmp[0];
+JavaPrologue glGetTexImage }
+
+# Range check directives for various image-related routines
+RangeCheckBytes glColorTable 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1 , false)
+RangeCheckBytes glColorTableEXT 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1 , false)
+RangeCheckBytes glConvolutionFilter1D 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1 , false)
+RangeCheckBytes glConvolutionFilter2D 6 imageSizeInBytes({4}, {5}, {2} , {3} , 1 , false)
+RangeCheckBytes glDrawPixels 4 imageSizeInBytes({2}, {3}, {0} , {1} , 1 , false)
+RangeCheckBytes glReadPixels 6 imageSizeInBytes({4}, {5}, {2} , {3} , 1 , true)
+RangeCheckBytes glTexImage1D 7 imageSizeInBytes({5}, {6}, {3} , 1 , 1 , false)
+RangeCheckBytes glTexImage2D 8 imageSizeInBytes({6}, {7}, {3} , {4} , 1 , false)
+RangeCheckBytes glTexImage3D 9 imageSizeInBytes({7}, {8}, {3} , {4} , {5} , false)
+RangeCheckBytes glTexSubImage1D 6 imageSizeInBytes({4}, {5}, {3} , 1 , 1 , false)
+RangeCheckBytes glTexSubImage2D 8 imageSizeInBytes({6}, {7}, {4} , {5} , 1 , false)
+RangeCheckBytes glTexSubImage3D 10 imageSizeInBytes({8}, {9}, {5} , {6} , {7} , false)
+# This may produce wrong answers for 1D textures
+RangeCheckBytes glGetTexImage 4 imageSizeInBytes({2}, {3}, width , height , depth, true)
+# Note we don't support glTexImage4DSGIS / glTexSubImage4DSGIS
+# FIXME: add the following unpack operations:
+# glBitmap, glPolygonStipple
+# and the following pack operations:
+# glGetColorTable, glGetConvolutionFilter, glGetSeparableFilter, glGetHistogram, glGetMinmax
+
+# Range checks for server-side object creation and deletion methods
+RangeCheck glGenBuffers 1 {0}
+RangeCheck glDeleteBuffers 1 {0}
+RangeCheck glGenBuffersARB 1 {0}
+RangeCheck glDeleteBuffersARB 1 {0}
+RangeCheck glGenFencesAPPLE 1 {0}
+RangeCheck glDeleteFencesAPPLE 1 {0}
+RangeCheck glGenFencesNV 1 {0}
+RangeCheck glDeleteFencesNV 1 {0}
+RangeCheck glGenFramebuffersEXT 1 {0}
+RangeCheck glDeleteFramebuffersEXT 1 {0}
+RangeCheck glGenOcclusionQueriesNV 1 {0}
+RangeCheck glDeleteOcclusionQueriesNV 1 {0}
+RangeCheck glGenProgramsARB 1 {0}
+RangeCheck glDeleteProgramsARB 1 {0}
+RangeCheck glGenProgramsNV 1 {0}
+RangeCheck glDeleteProgramsNV 1 {0}
+RangeCheck glGenQueries 1 {0}
+RangeCheck glDeleteQueries 1 {0}
+RangeCheck glGenQueriesARB 1 {0}
+RangeCheck glDeleteQueriesARB 1 {0}
+RangeCheck glGenRenderbuffersEXT 1 {0}
+RangeCheck glDeleteRenderbuffersEXT 1 {0}
+RangeCheck glGenTextures 1 {0}
+RangeCheck glDeleteTextures 1 {0}
+RangeCheck glGenVertexArraysAPPLE 1 {0}
+RangeCheck glDeleteVertexArraysAPPLE 1 {0}
+
+# Javadoc for the GL class
+ClassJavadoc GL /**
+ClassJavadoc GL * <P> Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.<br>
+ClassJavadoc GL * This interface reflects common data types, texture and framebuffer functionality.</P>
+ClassJavadoc GL */
+
+ClassJavadoc GL2ES1 /**
+ClassJavadoc GL2ES1 * <P>
+ClassJavadoc GL2ES1 * Interface containing the common subset of GL2 and GLES1.<br>
+ClassJavadoc GL2ES1 * This interface reflects only the fixed functionality of OpenGL<br>
+ClassJavadoc GL2ES1 * </P>
+ClassJavadoc GL2ES1 */
+
+ClassJavadoc GL2ES2 /**
+ClassJavadoc GL2ES2 * <P>
+ClassJavadoc GL2ES2 * Interface containing the common subset of GL3, GL2 and GLES2.<br>
+ClassJavadoc GL2ES2 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br>
+ClassJavadoc GL2ES2 * </P>
+ClassJavadoc GL2ES2 */
+
+ClassJavadoc GL2GL3 /**
+ClassJavadoc GL2GL3 * <P>
+ClassJavadoc GL2GL3 * Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2 (OpenGL 3.0),
+ClassJavadoc GL2GL3 * also known as the OpenGL 3.0 forward compatible, non deprecated subset.<br>
+ClassJavadoc GL2GL3 * This interface reflects only the programmable shader functionality of desktop OpenGL<br>
+ClassJavadoc GL2GL3 * </P>
+ClassJavadoc GL2GL3 */
+
+ClassJavadoc GL2 /**
+ClassJavadoc GL2 * <P>
+ClassJavadoc GL2 * This interface contains all core desktop OpenGL methods through
+ClassJavadoc GL2 * version 3.0, inclusive, as well as most of it's extensions defined at the
+ClassJavadoc GL2 * time of this specification. Early OpenGL extensions whose functionality
+ClassJavadoc GL2 * was incorporated into core OpenGL by version 3.0, inclusive, are specifically
+ClassJavadoc GL2 * excluded.<br>
+ClassJavadoc GL2 * Note: OpenGL 3.0 is the last subsumed version in the specification.
+ClassJavadoc GL2 * You need to use a {@link GL3} or {@link GL3bc} OpenGL 3.1+ context to benefit
+ClassJavadoc GL2 * from new functionality and versions.
+ClassJavadoc GL2 * </P>
+ClassJavadoc GL2 */
+
+ClassJavadoc GL3bc /**
+ClassJavadoc GL3bc * <P>
+ClassJavadoc GL3bc * This interface contains the OpenGL 3.x compatibility profile, ie includes all methods
+ClassJavadoc GL3bc * as defined in {@link GL2} and {@link GL3}.<br>
+ClassJavadoc GL3bc * </P>
+ClassJavadoc GL3bc */
+
+ClassJavadoc GL3 /**
+ClassJavadoc GL3 * <P>
+ClassJavadoc GL3 * This interface contains all core, forward compatible, OpenGL methods starting from 3.1,
+ClassJavadoc GL3 * inclusive, as well as most of it's extensions defined at the time of this specification.<br>
+ClassJavadoc GL3 * Note: OpenGL 3.0 forward compatible, non deprecated functionality is included in the
+ClassJavadoc GL3 * 3.1 specification, hence the {@link GL2GL3} implemented interface.<br>
+ClassJavadoc GL3 * Note: OpenGL 3.1 forward compatible no more includes fixed point functionality.
+ClassJavadoc GL3 * </P>
+ClassJavadoc GL3 */
+
+ClassJavadoc GLES1 /**
+ClassJavadoc GLES1 * <P>
+ClassJavadoc GLES1 * This interface contains all core embedded OpenGL methods of ES 1.x, with x >= 0,
+ClassJavadoc GLES1 * inclusive, as well as most of it's extensions defined at the
+ClassJavadoc GLES1 * time of this specification.
+ClassJavadoc GLES1 * </P>
+ClassJavadoc GLES1 */
+
+ClassJavadoc GLES2 /**
+ClassJavadoc GLES2 * <P>
+ClassJavadoc GLES2 * This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0,
+ClassJavadoc GLES2 * inclusive, as well as most of it's extensions defined at the
+ClassJavadoc GLES2 * time of this specification.
+ClassJavadoc GLES2 * </P>
+ClassJavadoc GLES2 */
+
+# Javadoc for the EGL class
+ClassJavadoc EGL /**
+ClassJavadoc EGL * Provides access to the embedded-specific OpenGL vendor extensions.
+ClassJavadoc EGL * See {@link GLBase} for more information.
+ClassJavadoc EGL */
+
+# Javadoc for the WGL class
+ClassJavadoc WGL /**
+ClassJavadoc WGL * Provides access to the Windows-specific OpenGL vendor extensions.
+ClassJavadoc WGL * See {@link GLBase} for more information.
+ClassJavadoc WGL */
+
+# Javadoc for the GLX class
+ClassJavadoc GLX /**
+ClassJavadoc GLX * Provides access to the X11-specific OpenGL vendor extensions.
+ClassJavadoc GLX * See {@link GLBase} for more information.
+ClassJavadoc GLX */
+
+# Javadoc for the CGL class
+ClassJavadoc CGL /**
+ClassJavadoc CGL * Provides access to the MacOSX-specific OpenGL vendor extensions.
+ClassJavadoc CGL * See {@link GLBase} for more information.
+ClassJavadoc CGL */
+
+# Javadoc for the XVisualInfo class
+ClassJavadoc XVisualInfo /**
+ClassJavadoc XVisualInfo * Wrapper for the XVisualInfo data structure, referenced by some GLX OpenGL
+ClassJavadoc XVisualInfo * extensions. No other access is provided to these data structures so currently
+ClassJavadoc XVisualInfo * this wrapper is not useful to end users, though it is used in the implementation.
+ClassJavadoc XVisualInfo */
+
+# Custom code for querying extensions and exposing
+# wglAllocateMemoryNV/glXAllocateMemoryNV
+CustomJavaCode GL2GL3 /**
+CustomJavaCode GL2GL3 * Provides platform-independent access to the <code>wglAllocateMemoryNV</code> /
+CustomJavaCode GL2GL3 * <code>glXAllocateMemoryNV</code> extension.
+CustomJavaCode GL2GL3 */
+CustomJavaCode GL2GL3 public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
+
diff --git a/make/config/jogl/gl-desktop-tracker.cfg b/make/config/jogl/gl-desktop-tracker.cfg
new file mode 100644
index 000000000..4b9a7edb7
--- /dev/null
+++ b/make/config/jogl/gl-desktop-tracker.cfg
@@ -0,0 +1,38 @@
+
+# Track server-side object creation and deletion when necessary
+# Note that this is only necessary when the Java 2D / JOGL bridge is active,
+# so will never be needed for the embedded OpenGL variants
+JavaEpilogue glGenBuffers if (tracker != null) tracker.addBuffers({0}, {1});
+JavaEpilogue glGenFencesAPPLE if (tracker != null) tracker.addFencesAPPLE({0}, {1});
+JavaEpilogue glGenFencesNV if (tracker != null) tracker.addFencesNV({0}, {1});
+JavaEpilogue glGenFragmentShadersATI if (tracker != null) tracker.addFragmentShadersATI(_res, {0});
+JavaEpilogue glGenFramebuffersEXT if (tracker != null) tracker.addFramebuffersEXT({0}, {1});
+JavaEpilogue glGenLists if (tracker != null) tracker.addLists(_res, {0});
+JavaEpilogue glGenOcclusionQueriesNV if (tracker != null) tracker.addOcclusionQueriesNV({0}, {1});
+JavaEpilogue glCreateProgram if (tracker != null) tracker.addProgramObject(_res);
+JavaEpilogue glGenPrograms if (tracker != null) tracker.addPrograms({0}, {1});
+JavaEpilogue glGenQueries if (tracker != null) tracker.addQueries({0}, {1});
+JavaEpilogue glGenRenderbuffersEXT if (tracker != null) tracker.addRenderbuffersEXT({0}, {1});
+JavaEpilogue glCreateShader if (tracker != null) tracker.addShaderObject(_res);
+JavaEpilogue glGenTextures if (tracker != null) tracker.addTextures({0}, {1});
+JavaEpilogue glGenVertexArraysAPPLE if (tracker != null) tracker.addVertexArraysAPPLE({0}, {1});
+JavaEpilogue glGenVertexShadersEXT if (tracker != null) tracker.addVertexShadersEXT(_res, {0});
+
+JavaEpilogue glDeleteBuffers if (tracker != null) tracker.removeBuffers({0}, {1});
+JavaEpilogue glDeleteFencesAPPLE if (tracker != null) tracker.removeFencesAPPLE({0}, {1});
+JavaEpilogue glDeleteFencesNV if (tracker != null) tracker.removeFencesNV({0}, {1});
+JavaEpilogue glDeleteFragmentShaderATI if (tracker != null) tracker.removeFragmentShaderATI({0});
+JavaEpilogue glDeleteFramebuffersEXT if (tracker != null) tracker.removeFramebuffersEXT({0}, {1});
+JavaEpilogue glDeleteLists if (tracker != null) tracker.removeLists({0}, {1});
+JavaEpilogue glDeleteOcclusionQueriesNV if (tracker != null) tracker.removeOcclusionQueriesNV({0}, {1});
+JavaEpilogue glDeleteProgram if (tracker != null) tracker.removeProgramObject({0});
+JavaEpilogue glDeleteObject if (tracker != null) tracker.removeProgramOrShaderObject({0});
+JavaEpilogue glDeletePrograms if (tracker != null) tracker.removePrograms({0}, {1});
+JavaEpilogue glDeleteProgramsNV if (tracker != null) tracker.removeProgramsNV({0}, {1});
+JavaEpilogue glDeleteQueries if (tracker != null) tracker.removeQueries({0}, {1});
+JavaEpilogue glDeleteRenderbuffersEXT if (tracker != null) tracker.removeRenderbuffersEXT({0}, {1});
+JavaEpilogue glDeleteShader if (tracker != null) tracker.removeShaderObject({0});
+JavaEpilogue glDeleteTextures if (tracker != null) tracker.removeTextures({0}, {1});
+JavaEpilogue glDeleteVertexArraysAPPLE if (tracker != null) tracker.removeVertexArraysAPPLE({0}, {1});
+JavaEpilogue glDeleteVertexShaderEXT if (tracker != null) tracker.removeVertexShaderEXT({0});
+
diff --git a/make/config/jogl/gl-desktop.cfg b/make/config/jogl/gl-desktop.cfg
new file mode 100644
index 000000000..ce2fefe2f
--- /dev/null
+++ b/make/config/jogl/gl-desktop.cfg
@@ -0,0 +1,62 @@
+# This .cfg file provides common options used by the desktop OpenGL
+# implementation on all platforms.
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+#Include gl-desktop-tracker.cfg
+
+
+#
+# Directives needed when processing wglext.h on Windows and other platforms
+#
+Opaque boolean BOOL
+ReturnsString wglGetExtensionsStringARB
+ReturnsString wglGetExtensionsStringEXT
+Opaque long HANDLE
+Opaque long HBITMAP
+Opaque long HDC
+Opaque long HGDIOBJ
+Opaque long HGLRC
+Opaque long HPBUFFERARB
+Opaque long HPBUFFEREXT
+Opaque boolean BOOL
+Opaque long PROC
+Opaque long void **
+
+# XID needs to be treated as a long for 32/64 bit compatibility
+Opaque long XID
+
+#
+# Directives needed when processing cglext.h on MacOSX and other platforms
+#
+Opaque long CGContextRef
+Opaque long void **
+# Implement the first argument to cglGetProcAddress as String instead
+# of byte[]
+ArgumentIsString cglGetProcAddress 0
+
+#
+# Directives needed when processing glxext.h on X11 and other platforms
+#
+Opaque long __GLXextFuncPtr
+Opaque boolean Bool
+Opaque long Display *
+Opaque long GLXContext
+Opaque long Visual *
+# Ignore the empty Display and Visual data structures (though made
+# opaque, the references from XVisualInfo and elsewhere are still
+# traversed)
+Ignore Display
+Ignore Visual
+ArgumentIsString glXGetProcAddress 0
+ArgumentIsString glXGetProcAddressARB 0
+ReturnsString glXQueryExtensionsString
+ReturnsString glXQueryServerString
+ReturnsString glXGetClientString
+TemporaryCVariableDeclaration glXGetFBConfigs int count;
+TemporaryCVariableAssignment glXGetFBConfigs count = _nelements_ptr[0];
+ReturnValueCapacity glXGetFBConfigs count * sizeof(GLXFBConfig)
+
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
new file mode 100644
index 000000000..4543b7fd2
--- /dev/null
+++ b/make/config/jogl/gl-es1.cfg
@@ -0,0 +1,100 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/es1
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+
+# There are a few routines we don't handle yet
+Ignore glGetBufferPointervOES
+Package javax.media.opengl
+Style InterfaceAndImpl
+JavaClass GLES1
+Extends GLES1 GLBase
+Extends GLES1 GL
+Extends GLES1 GL2ES1
+ImplPackage com.jogamp.opengl.impl.es1
+ImplJavaClass GLES1Impl
+Implements GLES1Impl GLBase
+Implements GLES1Impl GL
+Implements GLES1Impl GL2ES1
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+
+EmitProcAddressTable true
+ProcAddressTableClassName GLES1ProcAddressTable
+GetProcAddressTableExpr ((GLES1ProcAddressTable)_context.getGLProcAddressTable())
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GLES/gl.h
+GLHeader GLES/glext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to GL_APIENTRY
+LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Ignore certain extensions that will be picked up by the dynamic
+# lookup mechanism anyway if they are present
+IgnoreExtension GL_OES_fixed_point
+IgnoreExtension GL_OES_single_precision
+
+# Add PixelStorei StateTracker
+#
+# Add input validation to glPixelStorei, just to be sure.
+CustomJavaCode GLES1Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
+
+JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) {
+JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname));
+JavaPrologue glPixelStorei }
+JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
+
+JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
+
+CustomJavaCode GLES1Impl public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val) {
+CustomJavaCode GLES1Impl glOrtho((float) left, (float) right, (float) bottom, (float) top, (float) near_val, (float) far_val); }
+
+CustomJavaCode GLES1Impl public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar) {
+CustomJavaCode GLES1Impl glFrustumf((float) left, (float) right, (float) bottom, (float) top, (float) zNear, (float) zFar); }
+
+CustomJavaCode GLES1Impl public void glClearDepth(double depth) {
+CustomJavaCode GLES1Impl glClearDepthf((float)depth); }
+
+CustomJavaCode GLES1Impl public void glDepthRange(double zNear, double zFar) {
+CustomJavaCode GLES1Impl glDepthRangef((float)zNear, (float)zFar); }
+
+CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode "glext.h" are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
+
+CustomCCode /* Include the OpenGL headers */
+CustomCCode /* #define GL_APICALL __declspec(dllimport) */
+CustomCCode #include <GLES/gl.h>
+CustomCCode #include <GLES/glext.h>
+CustomCCode #include <stdlib.h>
+Include ../intptr.cfg
+
+IncludeAs CustomJavaCode GLES1Impl gl-impl-CustomJavaCode-common.java
+IncludeAs CustomJavaCode GLES1Impl gl-impl-CustomJavaCode-gles1.java
+IncludeAs CustomJavaCode GLES1Impl gl-impl-CustomJavaCode-embedded.java
+IncludeAs CustomCCode gl-impl-CustomCCode-gles1.c
+
+Import javax.media.opengl.GLES1
+Import javax.media.opengl.GLES2
+Import javax.media.opengl.GL2
+Import com.jogamp.common.nio.Buffers
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es2.cfg
new file mode 100644
index 000000000..9caa3b7f7
--- /dev/null
+++ b/make/config/jogl/gl-es2.cfg
@@ -0,0 +1,89 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/es2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceAndImpl
+JavaClass GLES2
+Extends GLES2 GLBase
+Extends GLES2 GL
+Extends GLES2 GL2ES2
+ImplPackage com.jogamp.opengl.impl.es2
+ImplJavaClass GLES2Impl
+Implements GLES2Impl GLBase
+Implements GLES2Impl GL
+Implements GLES2Impl GL2ES2
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es2-common.cfg
+
+RenameExtensionIntoCore GL_OES_texture_3D
+RenameExtensionIntoCore GL_OES_get_program_binary
+
+EmitProcAddressTable true
+ProcAddressTableClassName GLES2ProcAddressTable
+GetProcAddressTableExpr ((GLES2ProcAddressTable)_context.getGLProcAddressTable())
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GLES2/gl2.h
+GLHeader GLES2/gl2ext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to GL_APIENTRY
+LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Add PixelStorei StateTracker
+#
+# Add input validation to glPixelStorei, just to be sure.
+CustomJavaCode GLES2Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
+
+JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) {
+JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname));
+JavaPrologue glPixelStorei }
+JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
+
+JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
+
+IncludeAs CustomJavaCode GLES2 gl-if-CustomJavaCode-gles2.java
+
+CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode "glext.h" are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
+
+CustomCCode /* Include the OpenGL headers */
+CustomCCode /* #define GL_APICALL __declspec(dllimport) */
+CustomCCode #include <GLES2/gl2.h>
+CustomCCode #include <GLES2/gl2ext.h>
+CustomCCode #include <stdlib.h>
+Include ../intptr.cfg
+
+IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-common.java
+IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gles2.java
+IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-embedded.java
+IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gl2_es2.java
+IncludeAs CustomCCode gl-impl-CustomCCode-gles2.c
+
+Import javax.media.opengl.GLES1
+Import javax.media.opengl.GLES2
+Import javax.media.opengl.GL2
+Import javax.media.opengl.GLArrayData
+Import javax.media.opengl.GLUniformData
+Import com.jogamp.common.nio.Buffers
+Import java.io.PrintStream
+
diff --git a/make/config/jogl/gl-gl4bc.cfg b/make/config/jogl/gl-gl4bc.cfg
new file mode 100644
index 000000000..33105d5f0
--- /dev/null
+++ b/make/config/jogl/gl-gl4bc.cfg
@@ -0,0 +1,104 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl4
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3bc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+
+Package javax.media.opengl
+Style InterfaceAndImpl
+JavaClass GL4bc
+Extends GL4bc GLBase
+Extends GL4bc GL
+Extends GL4bc GL2ES1
+Extends GL4bc GL2ES2
+Extends GL4bc GL2GL3
+Extends GL4bc GL2
+Extends GL4bc GL3
+Extends GL4bc GL3bc
+Extends GL4bc GL4
+ImplPackage com.jogamp.opengl.impl.gl4
+ImplJavaClass GL4bcImpl
+Implements GL4bcImpl GLBase
+Implements GL4bcImpl GL
+Implements GL4bcImpl GL2ES1
+Implements GL4bcImpl GL2ES2
+Implements GL4bcImpl GL2GL3
+Implements GL4bcImpl GL2
+Implements GL4bcImpl GL3
+Implements GL4bcImpl GL3bc
+Implements GL4bcImpl GL4
+
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+Include gl3-desktop.cfg
+Include gl2_es2-common.cfg
+
+# Manually implement glMapNamedBufferEXT as the size of the returned buffer
+# can only be computed by calling another routine
+ManuallyImplement glMapNamedBufferEXT
+ForceProcAddressGen glMapNamedBufferEXT
+JavaEpilogue glNamedBufferDataEXT bufferSizeTracker.setDirectStateBufferSize({0}, this, {1});
+
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+EmitProcAddressTable true
+ProcAddressTableClassName GL4bcProcAddressTable
+GetProcAddressTableExpr ((GL4bcProcAddressTable)_context.getGLProcAddressTable())
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Ignore extensions that are already picked up via the GL2ES1 interface
+IgnoreExtension GL_EXT_point_parameters
+
+# Add PixelStorei StateTracker
+CustomJavaCode GL4bcImpl private static final int params_offset = 0; // just a helper for JavaPrologue ..
+
+JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
+
+JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
+
+CustomJavaCode GL4bcImpl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
+CustomJavaCode GL4bcImpl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+
+CustomJavaCode GL4bcImpl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
+CustomJavaCode GL4bcImpl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+
+Include gl-headers.cfg
+Include gl3ext-headers.cfg
+Include ../intptr.cfg
+
+IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-common.java
+IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl4bc.java
+IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-desktop.java
+IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl2_es2.java
+IncludeAs CustomCCode gl-impl-CustomCCode-gl4bc.c
+
+Import javax.media.opengl.GLES1
+Import javax.media.opengl.GLES2
+Import javax.media.opengl.GL2GL3
+Import javax.media.opengl.GL2
+Import javax.media.opengl.GL3
+Import javax.media.opengl.GL3bc
+Import javax.media.opengl.GL4
+Import com.jogamp.common.nio.Buffers
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-headers.cfg b/make/config/jogl/gl-headers.cfg
new file mode 100644
index 000000000..5a648b582
--- /dev/null
+++ b/make/config/jogl/gl-headers.cfg
@@ -0,0 +1,37 @@
+CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode "glext.h" are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
+CustomCCode #if defined(_WIN32)
+CustomCCode #define WIN32_LEAN_AND_MEAN
+CustomCCode #include <windows.h>
+CustomCCode #undef WIN32_LEAN_AND_MEAN
+CustomCCode #include <stdlib.h>
+CustomCCode #include <stddef.h>
+CustomCCode #include <malloc.h>
+CustomCCode /* Define WGL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode "wglext.h" are parsed. */
+CustomCCode #define WGL_GLEXT_PROTOTYPES
+CustomCCode /* Include the OpenGL headers */
+CustomCCode #include <GL/gl.h>
+CustomCCode #include <GL/wglext.h>
+CustomCCode #elif defined(macosx)
+CustomCCode #include <inttypes.h>
+CustomCCode #include <stdlib.h>
+CustomCCode /* Include the OpenGL headers */
+CustomCCode #include <GL/gl.h>
+CustomCCode #include </usr/include/machine/types.h>
+CustomCCode /* Provide Windows typedefs */
+CustomCCode typedef void* LPVOID;
+CustomCCode typedef unsigned int* PUINT;
+CustomCCode #elif defined(linux) || defined(__sun) || defined(__FreeBSD__) || defined(_HPUX)
+CustomCCode #include <inttypes.h>
+CustomCCode #include <stdlib.h>
+CustomCCode #include <X11/Xlib.h>
+CustomCCode /* Define GLX_GLXEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode "glxext.h" are parsed. */
+CustomCCode #define GLX_GLXEXT_PROTOTYPES
+CustomCCode /* Include the OpenGL headers */
+CustomCCode #include <GL/gl.h>
+CustomCCode #include <GL/glx.h>
+CustomCCode #include <GL/glxext.h>
+CustomCCode #endif
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl.java b/make/config/jogl/gl-if-CustomJavaCode-gl.java
new file mode 100644
index 000000000..1ff8b8e8e
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl.java
@@ -0,0 +1,65 @@
+
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_AND = 0x1501;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_AND_INVERTED = 0x1504;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_AND_REVERSE = 0x1502;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_BLEND_DST = 0x0BE0;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_BLEND_SRC = 0x0BE1;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_CLEAR = 0x1500;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_COLOR_LOGIC_OP = 0x0BF2;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_COPY = 0x1503;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_COPY_INVERTED = 0x150C;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_EQUIV = 0x1509;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_LINE_SMOOTH = 0x0B20;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_LINE_SMOOTH_HINT = 0x0C52;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_LOGIC_OP_MODE = 0x0BF0;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_MULTISAMPLE = 0x809D;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_NAND = 0x150E;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_NOOP = 0x1505;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_NOR = 0x1508;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_OR = 0x1507;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_OR_INVERTED = 0x150D;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_OR_REVERSE = 0x150B;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_POINT_SIZE = 0x0B11;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809F;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_SET = 0x150F;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
+ /** Common in ES1, GL2 and GL3 */
+ public static final int GL_XOR = 0x1506;
+
+ public void glClearDepth( double depth );
+
+ public void glDepthRange(double zNear, double zFar);
+
+ public int glGetBoundBuffer(int target);
+
+ public boolean glIsVBOArrayEnabled();
+ public boolean glIsVBOElementEnabled();
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
new file mode 100644
index 000000000..1599a89ca
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
@@ -0,0 +1,46 @@
+
+ /** Start: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well */
+
+ /** Entry point to C language function:
+ * <code> void {@native glReleaseShaderCompiler}(void); </code>
+ * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>.
+ * <br> Nop if no native implementation is available. */
+ public void glReleaseShaderCompiler();
+
+ /** Entry point to C language function:
+ * <code> void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); </code>
+ * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>.
+ * <br> Throws GLException if no native implementation is available. */
+ public void glShaderBinary(int n, IntBuffer shaders, int binaryformat, Buffer binary, int length);
+
+ /** Entry point to C language function:
+ * <code> void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); </code>
+ * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>.
+ * <br> Throws GLException if no native implementation is available. */
+ public void glShaderBinary(int n, int[] shaders, int shaders_offset, int binaryformat, Buffer binary, int length);
+
+ /** Entry point to C language function:
+ * <code> void {@native glGetShaderPrecisionFormat}(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); </code>
+ * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>.
+ * <br> Throws GLException if no native implementation is available. */
+ public void glGetShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range, IntBuffer precision);
+
+ /** Entry point to C language function:
+ * <code> void {@native glGetShaderPrecisionFormat}(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); </code>
+ * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>.
+ * <br> Throws GLException if no native implementation is available. */
+ public void glGetShaderPrecisionFormat(int shadertype, int precisiontype, int[] range, int range_offset, int[] precision, int precision_offset);
+
+ /** Entry point to C language function:
+ * <code> void {@native glDepthRangef}(GLclampf zNear, GLclampf zFar); </code>
+ * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>.
+ * <br> Calls <code> void {@native glDepthRange}(GLclampd zNear, GLclampd zFar); </code> if no native implementation is available. */
+ public void glDepthRangef(float zNear, float zFar);
+
+ /** Entry point to C language function:
+ * <code> void {@native glClearDepthf}(GLclampf depth); </code>
+ * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>.
+ * <br> Calls <code> void {@native glClearDepth}(GLclampd depth); </code> if no native implementation is available. */
+ public void glClearDepthf(float depth);
+
+ /** End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well */
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
new file mode 100644
index 000000000..1777c1557
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
@@ -0,0 +1,8 @@
+
+/** Part of <code>GL_ARB_uniform_buffer_object</code> */
+public static final int GL_INVALID_INDEX = 0xFFFFFFFF ;
+
+/** Part of <code>GL_ARB_sync</code> */
+public static final long GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFL ;
+
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gles2.java b/make/config/jogl/gl-if-CustomJavaCode-gles2.java
new file mode 100644
index 000000000..ea40f6329
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gles2.java
@@ -0,0 +1,3 @@
+
+ public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;
+
diff --git a/make/config/jogl/gl-if-gl-ignores.cfg b/make/config/jogl/gl-if-gl-ignores.cfg
new file mode 100644
index 000000000..94e26d856
--- /dev/null
+++ b/make/config/jogl/gl-if-gl-ignores.cfg
@@ -0,0 +1,553 @@
+# FIXME: some of these definitions like the ARB_imaging subset should end up in the GL interface
+
+#
+# remove all enums/funcs which are not subset of all GL profiles
+#
+
+DropUniqVendorExtensions AMD
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_get_program_binary
+IgnoreExtension GL_OES_standard_derivatives
+# subsumed, so ignore the aliased ones
+IgnoreExtension GL_OES_vertex_type_10_10_10_2
+Ignore GL_UNSIGNED_INT_10_10_10_2
+Ignore GL_INT_10_10_10_2
+
+IgnoreExtension GL_OES_vertex_array_object
+IgnoreExtension GL_OES_texture_3D
+
+# isn't included in GL2
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
+
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+
+Ignore GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
+Ignore GL_ACTIVE_ATTRIBUTES
+Ignore GL_ACTIVE_UNIFORM_MAX_LENGTH
+Ignore GL_ACTIVE_UNIFORMS
+Ignore GL_ADD
+Ignore GL_ADD_SIGNED
+Ignore GL_ALPHA_SCALE
+Ignore GL_ALPHA_TEST
+Ignore GL_ALPHA_TEST_FUNC
+Ignore GL_ALPHA_TEST_REF
+Ignore GL_AMBIENT
+Ignore GL_AMBIENT_AND_DIFFUSE
+Ignore GL_AND
+Ignore GL_AND_INVERTED
+Ignore GL_AND_REVERSE
+Ignore GL_ATTACHED_SHADERS
+Ignore GL_BLEND_COLOR
+Ignore GL_BLEND_DST
+#Ignore GL_BLEND_DST_ALPHA
+#Ignore GL_BLEND_DST_RGB
+#Ignore GL_BLEND_EQUATION
+#Ignore GL_BLEND_EQUATION_ALPHA
+#Ignore GL_BLEND_EQUATION_ALPHA_OES
+Ignore GL_BLEND_EQUATION_OES
+#Ignore GL_BLEND_EQUATION_RGB
+#Ignore GL_BLEND_EQUATION_RGB_OES
+Ignore GL_BLEND_SRC
+#Ignore GL_BLEND_SRC_ALPHA
+#Ignore GL_BLEND_SRC_ALPHA_OES
+#Ignore GL_BLEND_SRC_RGB
+#Ignore GL_BLEND_SRC_RGB_OES
+Ignore GL_BOOL
+Ignore GL_BOOL_VEC2
+Ignore GL_BOOL_VEC3
+Ignore GL_BOOL_VEC4
+Ignore GL_BUFFER_ACCESS_OES
+Ignore GL_CLEAR
+Ignore GL_CLIENT_ACTIVE_TEXTURE
+Ignore GL_CLIP_PLANE0
+Ignore GL_CLIP_PLANE1
+Ignore GL_CLIP_PLANE2
+Ignore GL_CLIP_PLANE3
+Ignore GL_CLIP_PLANE4
+Ignore GL_CLIP_PLANE5
+Ignore GL_COLOR_ARRAY
+Ignore GL_COLOR_ARRAY_BUFFER_BINDING
+Ignore GL_COLOR_ARRAY_POINTER
+Ignore GL_COLOR_ARRAY_SIZE
+Ignore GL_COLOR_ARRAY_STRIDE
+Ignore GL_COLOR_ARRAY_TYPE
+Ignore GL_COLOR_LOGIC_OP
+Ignore GL_COLOR_MATERIAL
+Ignore GL_COMBINE
+Ignore GL_COMBINE_ALPHA
+Ignore GL_COMBINE_RGB
+Ignore GL_COMPILE_STATUS
+Ignore GL_CONSTANT
+Ignore GL_CONSTANT_ALPHA
+Ignore GL_CONSTANT_ATTENUATION
+Ignore GL_CONSTANT_COLOR
+Ignore GL_COORD_REPLACE_OES
+Ignore GL_COPY
+Ignore GL_COPY_INVERTED
+Ignore GL_CURRENT_COLOR
+Ignore GL_CURRENT_NORMAL
+Ignore GL_CURRENT_PALETTE_MATRIX_OES
+Ignore GL_CURRENT_PROGRAM
+Ignore GL_CURRENT_TEXTURE_COORDS
+Ignore GL_CURRENT_VERTEX_ATTRIB
+Ignore GL_DECAL
+#Ignore GL_DECR_WRAP
+#Ignore GL_DECR_WRAP_OES
+Ignore GL_DELETE_STATUS
+Ignore GL_DEPTH_COMPONENT
+Ignore GL_DEPTH_COMPONENT24_OES
+Ignore GL_DEPTH_COMPONENT32_OES
+Ignore GL_DIFFUSE
+Ignore GL_DOT3_RGB
+Ignore GL_DOT3_RGBA
+Ignore GL_EMISSION
+Ignore GL_EQUIV
+Ignore GL_ES_VERSION_2_0
+Ignore GL_ETC1_RGB8_OES
+Ignore GL_EXP
+Ignore GL_EXP2
+#Ignore GL_FIXED_OES
+#Ignore GL_FIXED
+Ignore GL_FLAT
+Ignore GL_FLOAT_MAT2
+Ignore GL_FLOAT_MAT3
+Ignore GL_FLOAT_MAT4
+Ignore GL_FLOAT_VEC2
+Ignore GL_FLOAT_VEC3
+Ignore GL_FLOAT_VEC4
+Ignore GL_FOG
+Ignore GL_FOG_COLOR
+Ignore GL_FOG_DENSITY
+Ignore GL_FOG_END
+Ignore GL_FOG_HINT
+Ignore GL_FOG_MODE
+Ignore GL_FOG_START
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
+Ignore GL_FRAGMENT_SHADER
+Ignore GL_FRAGMENT_SHADER_DERIVATIVE_HINT
+#Ignore GL_FUNC_ADD
+#Ignore GL_FUNC_ADD_OES
+#Ignore GL_FUNC_REVERSE_SUBTRACT
+#Ignore GL_FUNC_REVERSE_SUBTRACT_OES
+#Ignore GL_FUNC_SUBTRACT
+#Ignore GL_FUNC_SUBTRACT_OES
+Ignore GL_GENERATE_MIPMAP
+Ignore GL_HIGH_FLOAT
+Ignore GL_HIGH_INT
+#Ignore GL_IMPLEMENTATION_COLOR_READ_FORMAT
+#Ignore GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
+#Ignore GL_IMPLEMENTATION_COLOR_READ_TYPE
+#Ignore GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
+#Ignore GL_INCR_WRAP
+#Ignore GL_INCR_WRAP_OES
+Ignore GL_INFO_LOG_LENGTH
+Ignore GL_INT
+Ignore GL_INTERPOLATE
+Ignore GL_INT_VEC2
+Ignore GL_INT_VEC3
+Ignore GL_INT_VEC4
+Ignore GL_LIGHT0
+Ignore GL_LIGHT1
+Ignore GL_LIGHT2
+Ignore GL_LIGHT3
+Ignore GL_LIGHT4
+Ignore GL_LIGHT5
+Ignore GL_LIGHT6
+Ignore GL_LIGHT7
+Ignore GL_LIGHTING
+Ignore GL_LIGHT_MODEL_AMBIENT
+Ignore GL_LIGHT_MODEL_TWO_SIDE
+Ignore GL_LINEAR_ATTENUATION
+Ignore GL_LINE_SMOOTH
+Ignore GL_LINE_SMOOTH_HINT
+Ignore GL_LINK_STATUS
+Ignore GL_LOGIC_OP_MODE
+Ignore GL_LOW_FLOAT
+Ignore GL_LOW_INT
+Ignore GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
+Ignore GL_MATRIX_INDEX_ARRAY_OES
+Ignore GL_MATRIX_INDEX_ARRAY_POINTER_OES
+Ignore GL_MATRIX_INDEX_ARRAY_SIZE_OES
+Ignore GL_MATRIX_INDEX_ARRAY_STRIDE_OES
+Ignore GL_MATRIX_INDEX_ARRAY_TYPE_OES
+Ignore GL_MATRIX_MODE
+Ignore GL_MATRIX_PALETTE_OES
+Ignore GL_MAX_ARRAY_TEXTURE_LAYERS_EXT
+Ignore GL_MAX_CLIP_PLANES
+Ignore GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
+Ignore GL_MAX_FRAGMENT_UNIFORM_VECTORS
+Ignore GL_MAX_LIGHTS
+Ignore GL_MAX_MODELVIEW_STACK_DEPTH
+Ignore GL_MAX_PALETTE_MATRICES_OES
+Ignore GL_MAX_PROJECTION_STACK_DEPTH
+Ignore GL_MAX_TEXTURE_IMAGE_UNITS
+Ignore GL_MAX_TEXTURE_STACK_DEPTH
+Ignore GL_MAX_TEXTURE_UNITS
+Ignore GL_MAX_VARYING_VECTORS
+Ignore GL_MAX_VERTEX_ATTRIBS
+Ignore GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
+Ignore GL_MAX_VERTEX_UNIFORM_VECTORS
+Ignore GL_MAX_VERTEX_UNITS_OES
+Ignore GL_MEDIUM_FLOAT
+Ignore GL_MEDIUM_INT
+#Ignore GL_MIRRORED_REPEAT
+#Ignore GL_MIRRORED_REPEAT_OES
+Ignore GL_MODELVIEW
+Ignore GL_MODELVIEW_MATRIX
+Ignore GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
+Ignore GL_MODELVIEW_STACK_DEPTH
+Ignore GL_MODULATE
+Ignore GL_MULTISAMPLE
+Ignore GL_NAND
+Ignore GL_NOOP
+Ignore GL_NOR
+Ignore GL_NORMAL_ARRAY
+Ignore GL_NORMAL_ARRAY_BUFFER_BINDING
+Ignore GL_NORMAL_ARRAY_POINTER
+Ignore GL_NORMAL_ARRAY_STRIDE
+Ignore GL_NORMAL_ARRAY_TYPE
+Ignore GL_NORMALIZE
+Ignore GL_NORMAL_MAP_OES
+Ignore GL_NUM_SHADER_BINARY_FORMATS
+Ignore GL_OES_blend_equation_separate
+Ignore GL_OES_blend_func_separate
+Ignore GL_OES_blend_subtract
+Ignore GL_OES_byte_coordinates
+Ignore GL_OES_compressed_ETC1_RGB8_texture
+Ignore GL_OES_compressed_paletted_texture
+Ignore GL_OES_depth24
+Ignore GL_OES_depth32
+Ignore GL_OES_draw_texture
+Ignore GL_OES_element_index_uint
+Ignore GL_OES_extended_matrix_palette
+Ignore GL_OES_fbo_render_mipmap
+Ignore GL_OES_fixed_point
+Ignore GL_OES_framebuffer_object
+Ignore GL_OES_matrix_get
+Ignore GL_OES_matrix_palette
+Ignore GL_OES_point_size_array
+Ignore GL_OES_point_sprite
+Ignore GL_OES_query_matrix
+Ignore GL_OES_read_format
+Ignore GL_OES_single_precision
+Ignore GL_OES_stencil1
+Ignore GL_OES_stencil4
+Ignore GL_OES_stencil8
+Ignore GL_OES_stencil_wrap
+Ignore GL_OES_texture_cube_map
+Ignore GL_OES_texture_env_crossbar
+Ignore GL_OES_texture_half_float
+Ignore GL_OES_texture_mirrored_repeat
+Ignore GL_OES_vertex_half_float
+Ignore GL_ONE_MINUS_CONSTANT_ALPHA
+Ignore GL_ONE_MINUS_CONSTANT_COLOR
+Ignore GL_OPERAND0_ALPHA
+Ignore GL_OPERAND0_RGB
+Ignore GL_OPERAND1_ALPHA
+Ignore GL_OPERAND1_RGB
+Ignore GL_OPERAND2_ALPHA
+Ignore GL_OPERAND2_RGB
+Ignore GL_OR
+Ignore GL_OR_INVERTED
+Ignore GL_OR_REVERSE
+Ignore GL_PALETTE4_R5_G6_B5_OES
+Ignore GL_PALETTE4_RGB5_A1_OES
+Ignore GL_PALETTE4_RGB8_OES
+Ignore GL_PALETTE4_RGBA4_OES
+Ignore GL_PALETTE4_RGBA8_OES
+Ignore GL_PALETTE8_R5_G6_B5_OES
+Ignore GL_PALETTE8_RGB5_A1_OES
+Ignore GL_PALETTE8_RGB8_OES
+Ignore GL_PALETTE8_RGBA4_OES
+Ignore GL_PALETTE8_RGBA8_OES
+Ignore GL_PERSPECTIVE_CORRECTION_HINT
+Ignore GL_PLATFORM_BINARY
+Ignore GL_POINT_DISTANCE_ATTENUATION
+Ignore GL_POINT_FADE_THRESHOLD_SIZE
+Ignore GL_POINT_SIZE
+Ignore GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
+Ignore GL_POINT_SIZE_ARRAY_OES
+Ignore GL_POINT_SIZE_ARRAY_POINTER_OES
+Ignore GL_POINT_SIZE_ARRAY_STRIDE_OES
+Ignore GL_POINT_SIZE_ARRAY_TYPE_OES
+Ignore GL_POINT_SIZE_MAX
+Ignore GL_POINT_SIZE_MIN
+Ignore GL_POINT_SMOOTH
+Ignore GL_POINT_SMOOTH_HINT
+Ignore GL_POINT_SPRITE_OES
+Ignore GL_POSITION
+Ignore GL_PREVIOUS
+Ignore GL_PRIMARY_COLOR
+Ignore GL_PROJECTION
+Ignore GL_PROJECTION_MATRIX
+Ignore GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
+Ignore GL_PROJECTION_STACK_DEPTH
+Ignore GL_QUADRATIC_ATTENUATION
+Ignore GL_R11F_G11F_B10F_EXT
+Ignore GL_REFLECTION_MAP_OES
+Ignore GL_RESCALE_NORMAL
+Ignore GL_RGBA_SIGNED_COMPONENTS_EXT
+Ignore GL_RGB_SCALE
+Ignore GL_SAMPLE_ALPHA_TO_ONE
+Ignore GL_SAMPLER_2D
+Ignore GL_SAMPLER_2D_ARRAY_EXT
+Ignore GL_SAMPLER_CUBE
+Ignore GL_SET
+Ignore GL_SHADE_MODEL
+Ignore GL_SHADER_BINARY_FORMATS
+Ignore GL_SHADER_COMPILER
+Ignore GL_SHADER_SOURCE_LENGTH
+Ignore GL_SHADER_TYPE
+Ignore GL_SHADING_LANGUAGE_VERSION
+Ignore GL_SHININESS
+Ignore GL_SMOOTH
+Ignore GL_SMOOTH_LINE_WIDTH_RANGE
+Ignore GL_SMOOTH_POINT_SIZE_RANGE
+Ignore GL_SPECULAR
+Ignore GL_SPOT_CUTOFF
+Ignore GL_SPOT_DIRECTION
+Ignore GL_SPOT_EXPONENT
+Ignore GL_SRC0_ALPHA
+Ignore GL_SRC0_RGB
+Ignore GL_SRC1_ALPHA
+Ignore GL_SRC1_RGB
+Ignore GL_SRC2_ALPHA
+Ignore GL_SRC2_RGB
+Ignore GL_STACK_OVERFLOW
+Ignore GL_STACK_UNDERFLOW
+Ignore GL_STENCIL_BACK_FAIL
+Ignore GL_STENCIL_BACK_FUNC
+Ignore GL_STENCIL_BACK_PASS_DEPTH_FAIL
+Ignore GL_STENCIL_BACK_PASS_DEPTH_PASS
+Ignore GL_STENCIL_BACK_REF
+Ignore GL_STENCIL_BACK_VALUE_MASK
+Ignore GL_STENCIL_BACK_WRITEMASK
+Ignore GL_STENCIL_INDEX
+Ignore GL_STENCIL_INDEX1_OES
+Ignore GL_STENCIL_INDEX4_OES
+Ignore GL_STREAM_DRAW
+Ignore GL_SUBTRACT
+Ignore GL_TEXTURE_2D_ARRAY_EXT
+Ignore GL_TEXTURE_2D_OES
+Ignore GL_TEXTURE_BINDING_2D_ARRAY_EXT
+Ignore GL_TEXTURE_COORD_ARRAY
+Ignore GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
+Ignore GL_TEXTURE_COORD_ARRAY_POINTER
+Ignore GL_TEXTURE_COORD_ARRAY_SIZE
+Ignore GL_TEXTURE_COORD_ARRAY_STRIDE
+Ignore GL_TEXTURE_COORD_ARRAY_TYPE
+Ignore GL_TEXTURE_CROP_RECT_OES
+Ignore GL_TEXTURE_ENV
+Ignore GL_TEXTURE_ENV_COLOR
+Ignore GL_TEXTURE_ENV_MODE
+Ignore GL_TEXTURE_GEN_MODE_OES
+Ignore GL_TEXTURE_GEN_STR_OES
+Ignore GL_TEXTURE_MATRIX
+Ignore GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
+Ignore GL_TEXTURE_RECTANGLE_NV_OES
+Ignore GL_TEXTURE_STACK_DEPTH
+Ignore GL_UNSIGNED_INT_10F_11F_11F_REV_EXT
+Ignore GL_VALIDATE_STATUS
+Ignore GL_VERTEX_ARRAY
+Ignore GL_VERTEX_ARRAY_BUFFER_BINDING
+Ignore GL_VERTEX_ARRAY_POINTER
+Ignore GL_VERTEX_ARRAY_SIZE
+Ignore GL_VERTEX_ARRAY_STRIDE
+Ignore GL_VERTEX_ARRAY_TYPE
+Ignore GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
+Ignore GL_VERTEX_ATTRIB_ARRAY_ENABLED
+Ignore GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
+Ignore GL_VERTEX_ATTRIB_ARRAY_POINTER
+Ignore GL_VERTEX_ATTRIB_ARRAY_SIZE
+Ignore GL_VERTEX_ATTRIB_ARRAY_STRIDE
+Ignore GL_VERTEX_ATTRIB_ARRAY_TYPE
+Ignore GL_VERTEX_SHADER
+Ignore GL_WEIGHT_ARRAY_BUFFER_BINDING_OES
+Ignore GL_WEIGHT_ARRAY_OES
+Ignore GL_WEIGHT_ARRAY_POINTER_OES
+Ignore GL_WEIGHT_ARRAY_SIZE_OES
+Ignore GL_WEIGHT_ARRAY_STRIDE_OES
+Ignore GL_WEIGHT_ARRAY_TYPE_OES
+Ignore GL_WRITE_ONLY_OES
+Ignore GL_XOR
+Ignore glIsProgram
+Ignore glIsShader
+#Ignore glUnmapBufferOES
+Ignore glCreateProgram
+Ignore glCreateShader
+Ignore glGetAttribLocation
+Ignore glGetUniformLocation
+Ignore glAlphaFunc
+Ignore glAttachShader
+Ignore glBindAttribLocation
+Ignore glBlendColor
+#Ignore glBlendEquation
+#Ignore glBlendEquationOES
+#Ignore glBlendEquationSeparate
+#Ignore glBlendEquationSeparateOES
+#Ignore glBlendFuncSeparate
+#Ignore glBlendFuncSeparateOES
+Ignore glClearDepthfOES
+Ignore glClientActiveTexture
+Ignore glClipPlanef
+Ignore glClipPlanefOES
+Ignore glColor4f
+Ignore glColor4ub
+Ignore glColorPointer
+Ignore glCompileShader
+Ignore glCoverageMaskNV
+Ignore glCoverageOperationNV
+Ignore glDeleteProgram
+Ignore glDeleteShader
+Ignore glDepthRangefOES
+Ignore glDetachShader
+Ignore glDisableClientState
+Ignore glDisableVertexAttribArray
+Ignore glDrawTexfOES
+Ignore glDrawTexfvOES
+Ignore glDrawTexiOES
+Ignore glDrawTexivOES
+Ignore glDrawTexsOES
+Ignore glDrawTexsvOES
+Ignore glDrawTexxvOES
+Ignore glEnableClientState
+Ignore glEnableVertexAttribArray
+Ignore glFogf
+Ignore glFogfv
+Ignore glFogxv
+Ignore glFogxvOES
+Ignore glFramebufferVertexAttribArrayNV
+Ignore glFrustumf
+Ignore glFrustumfOES
+#Ignore glGenerateMipmap
+#Ignore glGenerateMipmapOES
+Ignore glGetActiveAttrib
+Ignore glGetActiveUniform
+Ignore glGetAttachedShaders
+Ignore glGetClipPlanef
+Ignore glGetClipPlanefOES
+Ignore glGetFixedv
+Ignore glGetFixedvOES
+Ignore glGetLightfv
+Ignore glGetLightxv
+Ignore glGetLightxvOES
+Ignore glGetMaterialfv
+Ignore glGetMaterialxv
+Ignore glGetMaterialxvOES
+Ignore glGetProgramInfoLog
+Ignore glGetProgramiv
+Ignore glGetShaderInfoLog
+Ignore glGetShaderiv
+Ignore glGetShaderPrecisionFormat
+Ignore glGetShaderSource
+Ignore glGetTexEnvfv
+Ignore glGetTexEnviv
+Ignore glGetTexEnvxv
+Ignore glGetTexEnvxvOES
+Ignore glGetTexGenfvOES
+Ignore glGetTexGenivOES
+Ignore glGetTexGenxvOES
+Ignore glGetTexParameterxv
+Ignore glGetTexParameterxvOES
+Ignore glGetUniformfv
+Ignore glGetUniformiv
+Ignore glGetVertexAttribfv
+Ignore glGetVertexAttribiv
+Ignore glLightf
+Ignore glLightfv
+Ignore glLightModelf
+Ignore glLightModelfv
+Ignore glLightModelxv
+Ignore glLightModelxvOES
+Ignore glLightxv
+Ignore glLightxvOES
+Ignore glLinkProgram
+Ignore glLoadIdentity
+Ignore glLoadMatrixf
+Ignore glLogicOp
+Ignore glMaterialf
+Ignore glMaterialfv
+Ignore glMaterialxv
+Ignore glMaterialxvOES
+Ignore glMatrixIndexPointerOES
+Ignore glMatrixMode
+Ignore glMultiTexCoord4f
+Ignore glMultMatrixf
+Ignore glNormal3f
+Ignore glNormalPointer
+Ignore glOrthof
+Ignore glOrthofOES
+Ignore glPointParameterf
+Ignore glPointParameterfv
+Ignore glPointParameterxv
+Ignore glPointParameterxvOES
+Ignore glPointSize
+Ignore glPointSizePointer
+Ignore glReleaseShaderCompiler
+Ignore glRotatef
+Ignore glScalef
+Ignore glShadeModel
+Ignore glShaderBinary
+Ignore glShaderSource
+Ignore glStencilFuncSeparate
+Ignore glStencilMaskSeparate
+Ignore glStencilOpSeparate
+Ignore glTexCoordPointer
+Ignore glTexEnvf
+Ignore glTexEnvfv
+Ignore glTexEnvi
+Ignore glTexEnviv
+Ignore glTexEnvxv
+Ignore glTexEnvxvOES
+Ignore glTexGenfOES
+Ignore glTexGenfvOES
+Ignore glTexGeniOES
+Ignore glTexGenivOES
+Ignore glTexGenxvOES
+Ignore glTexParameterxv
+Ignore glTexParameterxvOES
+Ignore glTranslatef
+Ignore glUniform1f
+Ignore glUniform1fv
+Ignore glUniform1i
+Ignore glUniform1iv
+Ignore glUniform2f
+Ignore glUniform2fv
+Ignore glUniform2i
+Ignore glUniform2iv
+Ignore glUniform3f
+Ignore glUniform3fv
+Ignore glUniform3i
+Ignore glUniform3iv
+Ignore glUniform4f
+Ignore glUniform4fv
+Ignore glUniform4i
+Ignore glUniform4iv
+Ignore glUniformMatrix2fv
+Ignore glUniformMatrix3fv
+Ignore glUniformMatrix4fv
+Ignore glUseProgram
+Ignore glValidateProgram
+Ignore glVertexAttrib1f
+Ignore glVertexAttrib1fv
+Ignore glVertexAttrib2f
+Ignore glVertexAttrib2fv
+Ignore glVertexAttrib3f
+Ignore glVertexAttrib3fv
+Ignore glVertexAttrib4f
+Ignore glVertexAttrib4fv
+Ignore glVertexAttribPointer
+Ignore glVertexPointer
+Ignore glWeightPointerOES
diff --git a/make/config/jogl/gl-if-gl.cfg b/make/config/jogl/gl-if-gl.cfg
new file mode 100644
index 000000000..2f7932b67
--- /dev/null
+++ b/make/config/jogl/gl-if-gl.cfg
@@ -0,0 +1,38 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL
+Extends GL GLBase
+
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-if-gl-ignores.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+# Ignore all ES 2.X only stuff ..
+Ignore ^gl.*x
+Ignore ^gl.*xOES
+Ignore glEGL.*
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GLES2/gl2.h
+GLHeader GLES2/gl2ext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+IncludeAs CustomJavaCode GL gl-if-CustomJavaCode-gl.java
diff --git a/make/config/jogl/gl-if-gl2.cfg b/make/config/jogl/gl-if-gl2.cfg
new file mode 100644
index 000000000..6063bba7e
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2.cfg
@@ -0,0 +1,43 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2
+Extends GL2 GLBase
+Extends GL2 GL
+Extends GL2 GL2ES1
+Extends GL2 GL2ES2
+Extends GL2 GL2GL3
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Ignore extensions that are already picked up via the GL2ES1 interface
+IgnoreExtension GL_EXT_point_parameters
+
+CustomJavaCode GL2 public boolean glIsPBOPackEnabled();
+CustomJavaCode GL2 public boolean glIsPBOUnpackEnabled();
+
+Include gl-headers.cfg
+Include ../intptr.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
new file mode 100644
index 000000000..2aaee0620
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -0,0 +1,117 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2ES1
+Extends GL2ES1 GLBase
+Extends GL2ES1 GL
+Extends GL2ES1 GLMatrixFunc
+Extends GL2ES1 GLPointerFunc
+Extends GL2ES1 GLLightingFunc
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+# Ignore all ES 1.X only stuff not in GL2
+DropUniqVendorExtensions AMD
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_vertex_array_object
+
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_draw_texture
+IgnoreExtension GL_OES_fixed_point
+IgnoreExtension GL_OES_matrix_get
+IgnoreExtension GL_OES_point_size_array
+IgnoreExtension GL_OES_query_matrix
+IgnoreExtension GL_OES_vertex_half_float
+
+# isn't included in GL2
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
+
+Ignore glGetFixedv
+
+# Ignore OES variants of single precision floating point routines
+IgnoreExtension GL_OES_single_precision
+
+# Ignore fixed point versions of routines in ES 1.x core
+Ignore glAlphaFuncx
+Ignore glClearColorx
+Ignore glClearDepthx
+Ignore glClipPlanex
+Ignore glColor4x
+Ignore glDepthRangex
+Ignore glFogx
+Ignore glFrustumx
+Ignore glGetClipPlanex
+Ignore glLightModelx
+Ignore glLightx
+Ignore glLineWidthx
+Ignore glLoadMatrixx
+Ignore glMaterialx
+Ignore glMultMatrixx
+Ignore glMultiTexCoord4x
+Ignore glNormal3x
+Ignore glOrthox
+Ignore glPointParameterx
+Ignore glPointSizex
+Ignore glPolygonOffsetx
+Ignore glQueryMatrixx
+Ignore glRotatex
+Ignore glSampleCoveragex
+Ignore glScalex
+Ignore glTexEnvx
+Ignore glTexGenx
+Ignore glTexParameterx
+Ignore glTranslatex
+
+#heavy float/double array diff to GL2
+Ignore glClipPlanef
+Ignore ^glGetClipPlanef(OES)?
+
+#impl diff
+Ignore ^glEGL.*
+Ignore ^gl.*(xv)(OES)?
+Ignore glTexGenxOES
+Ignore GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
+Ignore glLoadPaletteFromModelViewMatrixOES
+Ignore glGetFixedv
+
+CustomJavaCode GL2ES1 public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val);
+CustomJavaCode GL2ES1 public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar);
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GLES/gl.h
+GLHeader GLES/glext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
new file mode 100644
index 000000000..a466ea5dd
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es2.cfg
@@ -0,0 +1,83 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2ES2
+Extends GL2ES2 GLBase
+Extends GL2ES2 GL
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+RenameExtensionIntoCore GL_OES_texture_3D
+RenameExtensionIntoCore GL_OES_get_program_binary
+
+# Ignore all ES 2.X only stuff ..
+DropUniqVendorExtensions AMD
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_vertex_array_object
+
+# isn't included in GL2
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
+
+# Ignore ^gl.*x(v)?(OES)?
+Ignore glEGL.*
+#Ignore glFramebufferVertexAttribArrayNV
+#Ignore glCoverageOperationNV
+#Ignore glCoverageMaskNV
+
+# Ignore GL_ARB_ES2_compatibility functions for interface code generation
+# since we need our own javadoc header for a detailed description
+Ignore glReleaseShaderCompiler
+Ignore glShaderBinary
+Ignore glGetShaderPrecisionFormat
+Ignore glDepthRangef
+Ignore glClearDepthf
+
+CustomJavaCode GL2ES2 public void glClearDepth( double depth );
+CustomJavaCode GL2ES2 public void glDepthRange(double zNear, double zFar);
+
+IncludeAs CustomJavaCode GL2ES2 gl-if-CustomJavaCode-gl2_es2.java
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GLES2/gl2.h
+GLHeader GLES2/gl2ext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+CustomJavaCode GL2ES2 public void glVertexAttribPointer(GLArrayData array);
+CustomJavaCode GL2ES2 public void glUniform(GLUniformData data);
+CustomJavaCode GL2ES2
+
+Import java.io.PrintStream
+
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg
new file mode 100644
index 000000000..99e241f23
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_gl3.cfg
@@ -0,0 +1,54 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2GL3
+Extends GL2GL3 GLBase
+Extends GL2GL3 GL
+Extends GL2GL3 GL2ES2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL3Subset.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+Include gl-if-gl4-ignores.cfg
+
+IncludeAs CustomJavaCode GL2GL3 gl-if-CustomJavaCode-gl2_gl3.java
+
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+#
+# Same name but different signature ..
+# No collisions found .. good!
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Ignore extensions that are already picked up via the GL2ES1 interface
+IgnoreExtension GL_EXT_point_parameters
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl3-ignores.cfg b/make/config/jogl/gl-if-gl3-ignores.cfg
new file mode 100644
index 000000000..672c62278
--- /dev/null
+++ b/make/config/jogl/gl-if-gl3-ignores.cfg
@@ -0,0 +1,21 @@
+#
+# Generated Configuration File
+# Use make-glextension-depignore.sh to update!
+#
+
+#
+# OpenGL 3.x dependencies
+#
+# We allow GL_VERSION_3_0 within GL2
+IgnoreExtension GL_VERSION_3_1
+IgnoreExtension GL_VERSION_3_2
+IgnoreExtension GL_VERSION_3_3
+IgnoreExtension GL_VERSION_3_4
+IgnoreExtension GL_ARB_sync
+IgnoreExtension GL_ARB_texture_compression_bptc
+IgnoreExtension GL_ARB_draw_indirect
+IgnoreExtension GL_ARB_gpu_shader5
+IgnoreExtension GL_ARB_gpu_shader_fp64
+IgnoreExtension GL_ARB_tessellation_shader
+IgnoreExtension GL_NV_gpu_shader5
+
diff --git a/make/config/jogl/gl-if-gl3-subset.cfg b/make/config/jogl/gl-if-gl3-subset.cfg
new file mode 100644
index 000000000..85797894d
--- /dev/null
+++ b/make/config/jogl/gl-if-gl3-subset.cfg
@@ -0,0 +1,15 @@
+# This .cfg file is used to generate the common GL2 GL3 set
+JavaOutputDir ../../build-temp/gluegen-set
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL3Subset
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl3-desktop.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
diff --git a/make/config/jogl/gl-if-gl3.cfg b/make/config/jogl/gl-if-gl3.cfg
new file mode 100644
index 000000000..6682e4145
--- /dev/null
+++ b/make/config/jogl/gl-if-gl3.cfg
@@ -0,0 +1,39 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl3
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL3
+Extends GL3 GLBase
+Extends GL3 GL
+Extends GL3 GL2ES2
+Extends GL3 GL2GL3
+ImplPackage com.jogamp.opengl.impl.gl3
+ImplJavaClass GL3Impl
+Implements GL3Impl GLBase
+Implements GL3Impl GL
+Implements GL3Impl GL2ES2
+Implements GL3Impl GL2GL3
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl3-desktop.cfg
+Include gl-if-gl4-ignores.cfg
+
+EmitProcAddressTable false
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Include gl3-headers.cfg
+Include ../intptr.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
diff --git a/make/config/jogl/gl-if-gl3bc.cfg b/make/config/jogl/gl-if-gl3bc.cfg
new file mode 100644
index 000000000..f23d3710d
--- /dev/null
+++ b/make/config/jogl/gl-if-gl3bc.cfg
@@ -0,0 +1,46 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl3
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL3bc
+Extends GL3bc GLBase
+Extends GL3bc GL
+Extends GL3bc GL2ES1
+Extends GL3bc GL2ES2
+Extends GL3bc GL2GL3
+Extends GL3bc GL2
+Extends GL3bc GL3
+
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+Include gl3-desktop.cfg
+Include gl-if-gl4-ignores.cfg
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Ignore extensions that are already picked up via the GL2ES1 interface
+IgnoreExtension GL_EXT_point_parameters
+
+Include gl-headers.cfg
+Include gl3ext-headers.cfg
+Include ../intptr.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
diff --git a/make/config/jogl/gl-if-gl4-ignores.cfg b/make/config/jogl/gl-if-gl4-ignores.cfg
new file mode 100644
index 000000000..4948b64df
--- /dev/null
+++ b/make/config/jogl/gl-if-gl4-ignores.cfg
@@ -0,0 +1,13 @@
+#
+# Generated Configuration File
+# Use make-glextension-depignore.sh to update!
+#
+
+#
+# OpenGL 4.x dependencies
+#
+IgnoreExtension GL_VERSION_4_0
+IgnoreExtension GL_VERSION_4_1
+IgnoreExtension GL_VERSION_4_2
+IgnoreExtension GL_ARB_shader_precision
+
diff --git a/make/config/jogl/gl-if-gl4.cfg b/make/config/jogl/gl-if-gl4.cfg
new file mode 100644
index 000000000..b660bfaac
--- /dev/null
+++ b/make/config/jogl/gl-if-gl4.cfg
@@ -0,0 +1,33 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl4
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL4
+Extends GL4 GLBase
+Extends GL4 GL
+Extends GL4 GL2ES2
+Extends GL4 GL2GL3
+Extends GL4 GL3
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl3-desktop.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Include gl3-headers.cfg
+Include ../intptr.cfg
+
diff --git a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
new file mode 100644
index 000000000..778559eba
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
@@ -0,0 +1,39 @@
+/* Java->C glue code:
+ * Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl
+ * Java method: long dispatch_glMapBuffer(int target, int access)
+ * C function: void * glMapBuffer(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL
+Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+ PFNGLMAPBUFFERPROC ptr_glMapBuffer;
+ void * _res;
+ ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
+ assert(ptr_glMapBuffer != NULL);
+ _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl
+ * Java method: long dispatch_glMapNamedBufferEXT(int target, int access)
+ * C function: void * glMapNamedBufferEXT(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL
+Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_dispatch_1glMapNamedBufferEXT(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+ PFNGLMAPNAMEDBUFFEREXTPROC ptr_glMapNamedBufferEXT;
+ void * _res;
+ ptr_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC) (intptr_t) glProcAddress;
+ assert(ptr_glMapNamedBufferEXT != NULL);
+ _res = (* ptr_glMapNamedBufferEXT) ((GLenum) target, (GLenum) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl
+ * Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
+ * C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
+ */
+JNIEXPORT jobject JNICALL
+Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
+ return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
+}
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles1.c b/make/config/jogl/gl-impl-CustomCCode-gles1.c
new file mode 100644
index 000000000..422935ba7
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomCCode-gles1.c
@@ -0,0 +1,25 @@
+typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+/* Java->C glue code:
+ * Java package: com.jogamp.opengl.impl.es1.GLES1Impl
+ * Java method: long dispatch_glMapBuffer(int target, int access)
+ * C function: void * glMapBuffer(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL
+Java_com_jogamp_opengl_impl_es1_GLES1Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+ PFNGLMAPBUFFERPROC ptr_glMapBuffer;
+ void * _res;
+ ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
+ assert(ptr_glMapBuffer != NULL);
+ _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: com.jogamp.opengl.impl.es1.GLES1Impl
+ * Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
+ * C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
+ */
+JNIEXPORT jobject JNICALL
+Java_com_jogamp_opengl_impl_es1_GLES1Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
+ return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
+}
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles2.c b/make/config/jogl/gl-impl-CustomCCode-gles2.c
new file mode 100644
index 000000000..86fc47b4b
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomCCode-gles2.c
@@ -0,0 +1,25 @@
+typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+/* Java->C glue code:
+ * Java package: com.jogamp.opengl.impl.es2.GLES2Impl
+ * Java method: long dispatch_glMapBuffer(int target, int access)
+ * C function: void * glMapBuffer(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL
+Java_com_jogamp_opengl_impl_es2_GLES2Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+ PFNGLMAPBUFFERPROC ptr_glMapBuffer;
+ void * _res;
+ ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
+ assert(ptr_glMapBuffer != NULL);
+ _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: com.jogamp.opengl.impl.es2.GLES2Impl
+ * Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
+ * C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
+ */
+JNIEXPORT jobject JNICALL
+Java_com_jogamp_opengl_impl_es2_GLES2Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
+ return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
+}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java
new file mode 100644
index 000000000..4872490b0
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java
@@ -0,0 +1,58 @@
+ public GLProfile getGLProfile() {
+ return this.glProfile;
+ }
+ private GLProfile glProfile;
+
+ public int glGetBoundBuffer(int target) {
+ return bufferStateTracker.getBoundBufferObject(target, this);
+ }
+
+ public boolean glIsVBOArrayEnabled() {
+ return checkArrayVBOEnabled(false);
+ }
+
+ public boolean glIsVBOElementEnabled() {
+ return checkElementVBOEnabled(false);
+ }
+
+ public final boolean isGL() {
+ return true;
+ }
+
+ public final GL getGL() throws GLException {
+ return this;
+ }
+
+ public boolean isFunctionAvailable(String glFunctionName) {
+ return _context.isFunctionAvailable(glFunctionName);
+ }
+
+ public boolean isExtensionAvailable(String glExtensionName) {
+ return _context.isExtensionAvailable(glExtensionName);
+ }
+
+ public Object getExtension(String extensionName) {
+ // At this point we don't expose any extensions using this mechanism
+ return null;
+ }
+
+ /** Returns the context this GL object is associated with for better
+ error checking by DebugGL. */
+ public GLContext getContext() {
+ return _context;
+ }
+
+ private GLContextImpl _context;
+
+ public void setSwapInterval(int interval) {
+ _context.setSwapInterval(interval);
+ }
+
+ public int getSwapInterval() {
+ return _context.getSwapInterval();
+ }
+
+ public Object getPlatformGLExtensions() {
+ return _context.getPlatformGLExtensions();
+ }
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
new file mode 100644
index 000000000..93a275269
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
@@ -0,0 +1,191 @@
+ private int[] imageSizeTemp = new int[1];
+
+ /** Helper for more precise computation of number of bytes that will
+ be touched by a pixel pack or unpack operation. */
+ private int imageSizeInBytes(int bytesPerElement,
+ int width, int height, int depth, boolean pack) {
+ int rowLength = 0;
+ int skipRows = 0;
+ int skipPixels = 0;
+ int alignment = 1;
+ int imageHeight = 0;
+ int skipImages = 0;
+
+ if (pack) {
+ glGetIntegerv(GL_PACK_ROW_LENGTH, imageSizeTemp, 0);
+ rowLength = imageSizeTemp[0];
+ glGetIntegerv(GL_PACK_SKIP_ROWS, imageSizeTemp, 0);
+ skipRows = imageSizeTemp[0];
+ glGetIntegerv(GL_PACK_SKIP_PIXELS, imageSizeTemp, 0);
+ skipPixels = imageSizeTemp[0];
+ glGetIntegerv(GL_PACK_ALIGNMENT, imageSizeTemp, 0);
+ alignment = imageSizeTemp[0];
+ if (depth > 1) {
+ glGetIntegerv(GL_PACK_IMAGE_HEIGHT, imageSizeTemp, 0);
+ imageHeight = imageSizeTemp[0];
+ glGetIntegerv(GL_PACK_SKIP_IMAGES, imageSizeTemp, 0);
+ skipImages = imageSizeTemp[0];
+ }
+ } else {
+ glGetIntegerv(GL_UNPACK_ROW_LENGTH, imageSizeTemp, 0);
+ rowLength = imageSizeTemp[0];
+ glGetIntegerv(GL_UNPACK_SKIP_ROWS, imageSizeTemp, 0);
+ skipRows = imageSizeTemp[0];
+ glGetIntegerv(GL_UNPACK_SKIP_PIXELS, imageSizeTemp, 0);
+ skipPixels = imageSizeTemp[0];
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, imageSizeTemp, 0);
+ alignment = imageSizeTemp[0];
+ if (depth > 1) {
+ glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, imageSizeTemp, 0);
+ imageHeight = imageSizeTemp[0];
+ glGetIntegerv(GL_UNPACK_SKIP_IMAGES, imageSizeTemp, 0);
+ skipImages = imageSizeTemp[0];
+ }
+ }
+ // Try to deal somewhat correctly with potentially invalid values
+ width = Math.max(0, width );
+ height = Math.max(1, height); // min 1D
+ depth = Math.max(1, depth ); // min 1 * imageSize
+ skipRows = Math.max(0, skipRows);
+ skipPixels = Math.max(0, skipPixels);
+ alignment = Math.max(1, alignment);
+ skipImages = Math.max(0, skipImages);
+
+ imageHeight = ( imageHeight > 0 ) ? imageHeight : height;
+ rowLength = ( rowLength > 0 ) ? rowLength : width;
+
+ int rowLengthInBytes = rowLength * bytesPerElement;
+
+ if (alignment > 1) {
+ int padding = rowLengthInBytes % alignment;
+ if (padding > 0) {
+ rowLengthInBytes += alignment - padding;
+ }
+ }
+
+ /**
+ * skipPixels and skipRows is a static one time offset.
+ *
+ * skipImages and depth are in multiples of image size.
+ *
+ * rowlenght is the actual repeating offset
+ * to go from line n to line n+1 at the same x-axis position.
+ */
+ return
+ ( skipImages + depth - 1 ) * imageHeight * rowLengthInBytes + // whole images
+ ( skipRows + height - 1 ) * rowLengthInBytes + // lines with padding
+ ( skipPixels + width ) * bytesPerElement; // last line
+ }
+
+ public final boolean isGL4bc() {
+ return _context.isGL4bc();
+ }
+
+ public final boolean isGL4() {
+ return _context.isGL4();
+ }
+
+ public final boolean isGL3bc() {
+ return _context.isGL3bc();
+ }
+
+ public final boolean isGL3() {
+ return _context.isGL3();
+ }
+
+ public final boolean isGL2() {
+ return _context.isGL2();
+ }
+
+ public final boolean isGL2ES1() {
+ return _context.isGL2ES1();
+ }
+
+ public final boolean isGL2ES2() {
+ return _context.isGL2ES2();
+ }
+
+ public final boolean isGL2GL3() {
+ return _context.isGL2GL3();
+ }
+
+ public final boolean hasGLSL() {
+ return _context.hasGLSL();
+ }
+
+ public final GL4bc getGL4bc() throws GLException {
+ if(!isGL4bc()) {
+ throw new GLException("Not a GL4bc implementation");
+ }
+ return this;
+ }
+
+ public final GL4 getGL4() throws GLException {
+ if(!isGL4bc()) {
+ throw new GLException("Not a GL4 implementation");
+ }
+ return this;
+ }
+
+ public final GL3bc getGL3bc() throws GLException {
+ if(!isGL3bc()) {
+ throw new GLException("Not a GL3bc implementation");
+ }
+ return this;
+ }
+
+ public final GL3 getGL3() throws GLException {
+ if(!isGL3()) {
+ throw new GLException("Not a GL3 implementation");
+ }
+ return this;
+ }
+
+ public final GL2 getGL2() throws GLException {
+ if(!isGL2()) {
+ throw new GLException("Not a GL2 implementation");
+ }
+ return this;
+ }
+
+ public final GL2ES1 getGL2ES1() throws GLException {
+ if(!isGL2ES1()) {
+ throw new GLException("Not a GL2ES1 implementation");
+ }
+ return this;
+ }
+
+ public final GL2ES2 getGL2ES2() throws GLException {
+ if(!isGL2ES2()) {
+ throw new GLException("Not a GL2ES2 implementation");
+ }
+ return this;
+ }
+
+ public final GL2GL3 getGL2GL3() throws GLException {
+ if(!isGL2GL3()) {
+ throw new GLException("Not a GL2GL3 implementation");
+ }
+ return this;
+ }
+
+ public final boolean isGLES1() {
+ return false;
+ }
+
+ public final boolean isGLES2() {
+ return false;
+ }
+
+ public final boolean isGLES() {
+ return false;
+ }
+
+ public final GLES1 getGLES1() throws GLException {
+ throw new GLException("Not a GLES1 implementation");
+ }
+
+ public final GLES2 getGLES2() throws GLException {
+ throw new GLException("Not a GLES2 implementation");
+ }
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-embedded.java b/make/config/jogl/gl-impl-CustomJavaCode-embedded.java
new file mode 100644
index 000000000..0408c21a1
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-embedded.java
@@ -0,0 +1,42 @@
+private int[] imageSizeTemp = new int[1];
+
+/** Helper for more precise computation of number of bytes that will
+ be touched by a pixel pack or unpack operation. */
+private int imageSizeInBytes(int bytesPerElement,
+ int rowLength, int imageHeight, int depth, boolean pack) {
+ int alignment = 1;
+
+ if (pack) {
+ glGetIntegerv(GL_PACK_ALIGNMENT, imageSizeTemp, 0);
+ alignment = imageSizeTemp[0];
+ } else {
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, imageSizeTemp, 0);
+ alignment = imageSizeTemp[0];
+ }
+ // Try to deal somewhat correctly with potentially invalid values
+ rowLength = Math.max(0, rowLength );
+ imageHeight = Math.max(1, imageHeight); // min 1D
+ depth = Math.max(1, depth ); // min 1 * imageSize
+ alignment = Math.max(1, alignment);
+
+ int rowLengthInBytes = rowLength * bytesPerElement;
+
+ if (alignment > 1) {
+ int padding = rowLengthInBytes % alignment;
+ if (padding > 0) {
+ rowLengthInBytes += alignment - padding;
+ }
+ }
+
+ /**
+ * depth is in multiples of image size.
+ *
+ * rowlenght is the actual repeating offset
+ * to go from line n to line n+1 at the same x-axis position.
+ */
+ return
+ ( depth - 1 ) * imageHeight * rowLengthInBytes + // whole images
+ ( imageHeight - 1 ) * rowLengthInBytes + // lines with padding
+ ( rowLength ) * bytesPerElement; // last line
+}
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java
new file mode 100644
index 000000000..d99f46ec1
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java
@@ -0,0 +1,61 @@
+ public void glVertexAttribPointer(GLArrayData array) {
+ if(array.getComponentNumber()==0) return;
+ if(array.isVBO()) {
+ glVertexAttribPointer(array.getLocation(), array.getComponentNumber(), array.getComponentType(),
+ array.getNormalized(), array.getStride(), array.getOffset());
+ } else {
+ glVertexAttribPointer(array.getLocation(), array.getComponentNumber(), array.getComponentType(),
+ array.getNormalized(), array.getStride(), array.getBuffer());
+ }
+ }
+
+ public void glUniform(GLUniformData data) {
+ boolean done=false;
+ if(data.isBuffer()) {
+ Buffer buffer = data.getBuffer();
+ if(data.isMatrix()) {
+ if(buffer instanceof FloatBuffer) {
+ switch(data.columns()) {
+ case 2: glUniformMatrix2fv(data.getLocation(), data.count(), false, (FloatBuffer)buffer); done=true; break;
+ case 3: glUniformMatrix3fv(data.getLocation(), data.count(), false, (FloatBuffer)buffer); done=true; break;
+ case 4: glUniformMatrix4fv(data.getLocation(), data.count(), false, (FloatBuffer)buffer); done=true; break;
+ }
+ }
+ if(!done) {
+ throw new GLException("glUniformMatrix only available for 2fv, 3fv and 4fv");
+ }
+ } else {
+ if(buffer instanceof IntBuffer) {
+ switch(data.components()) {
+ case 1: glUniform1iv(data.getLocation(), data.count(), (IntBuffer)buffer); done=true; break;
+ case 2: glUniform2iv(data.getLocation(), data.count(), (IntBuffer)buffer); done=true; break;
+ case 3: glUniform3iv(data.getLocation(), data.count(), (IntBuffer)buffer); done=true; break;
+ case 4: glUniform4iv(data.getLocation(), data.count(), (IntBuffer)buffer); done=true; break;
+ }
+ } else if(buffer instanceof FloatBuffer) {
+ switch(data.components()) {
+ case 1: glUniform1fv(data.getLocation(), data.count(), (FloatBuffer)buffer); done=true; break;
+ case 2: glUniform2fv(data.getLocation(), data.count(), (FloatBuffer)buffer); done=true; break;
+ case 3: glUniform3fv(data.getLocation(), data.count(), (FloatBuffer)buffer); done=true; break;
+ case 4: glUniform4fv(data.getLocation(), data.count(), (FloatBuffer)buffer); done=true; break;
+ }
+ }
+ if(!done) {
+ throw new GLException("glUniform vector only available for 1[if]v 2[if]v, 3[if]v and 4[if]v");
+ }
+ }
+ } else {
+ Object obj = data.getObject();
+ if(obj instanceof Integer) {
+ glUniform1i(data.getLocation(), ((Integer)obj).intValue());
+ done=true;
+ } else if (obj instanceof Float) {
+ glUniform1f(data.getLocation(), ((Float)obj).floatValue());
+ done=true;
+ }
+ if(!done) {
+ throw new GLException("glUniform atom only available for 1i and 1f");
+ }
+ }
+ }
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
new file mode 100644
index 000000000..6776feeb7
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
@@ -0,0 +1,394 @@
+// Tracks glBegin/glEnd calls to determine whether it is legal to
+// query Vertex Buffer Object state
+private boolean inBeginEndPair;
+
+/* FIXME: refactor dependence on Java 2D / JOGL bridge
+
+// Tracks creation and destruction of server-side OpenGL objects when
+// the Java2D/OpenGL pipeline is enabled and it is using frame buffer
+// objects (FBOs) to do its rendering
+private GLObjectTracker tracker;
+
+public void setObjectTracker(GLObjectTracker tracker) {
+ this.tracker = tracker;
+}
+
+*/
+
+public GL4bcImpl(GLProfile glp, GLContextImpl context) {
+ this._context = context;
+ this.bufferSizeTracker = context.getBufferSizeTracker();
+ this.bufferStateTracker = context.getBufferStateTracker();
+ this.glStateTracker = context.getGLStateTracker();
+ this.glProfile = glp;
+}
+
+/**
+ * Provides platform-independent access to the wglAllocateMemoryNV /
+ * glXAllocateMemoryNV extension.
+ */
+public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+ return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
+}
+
+//
+// Helpers for ensuring the correct amount of texture data
+//
+
+/** Returns the number of bytes required to fill in the appropriate
+ texture. This is computed as closely as possible based on the
+ pixel pack or unpack parameters. The logic in this routine is
+ based on code in the SGI OpenGL sample implementation. */
+
+private int imageSizeInBytes(int format, int type, int w, int h, int d,
+ boolean pack) {
+ int elements = 0;
+ int esize = 0;
+
+ if (w < 0) return 0;
+ if (h < 0) return 0;
+ if (d < 0) return 0;
+ switch (format) {
+ case GL_COLOR_INDEX:
+ case GL_STENCIL_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_DEPTH_COMPONENT:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ case GL_BGR:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ /* FIXME ??
+ case GL_HILO_NV:
+ elements = 2;
+ break; */
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (d * (h * ((w+7)/8)));
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return imageSizeInBytes(elements * esize, w, h, d, pack);
+}
+
+private GLBufferSizeTracker bufferSizeTracker;
+private GLBufferStateTracker bufferStateTracker;
+private GLStateTracker glStateTracker;
+
+private boolean bufferObjectExtensionsInitialized = false;
+private boolean haveARBPixelBufferObject;
+private boolean haveEXTPixelBufferObject;
+private boolean haveGL15;
+private boolean haveGL21;
+private boolean haveARBVertexBufferObject;
+
+private void initBufferObjectExtensionChecks() {
+ if (bufferObjectExtensionsInitialized)
+ return;
+ bufferObjectExtensionsInitialized = true;
+ haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object");
+ haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object");
+ haveGL15 = isExtensionAvailable("GL_VERSION_1_5");
+ haveGL21 = isExtensionAvailable("GL_VERSION_2_1");
+ haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
+}
+
+private boolean checkBufferObject(boolean extension1,
+ boolean extension2,
+ boolean extension3,
+ boolean enabled,
+ int state,
+ String kind, boolean throwException) {
+ if (inBeginEndPair) {
+ throw new GLException("May not call this between glBegin and glEnd");
+ }
+ boolean avail = (extension1 || extension2 || extension3);
+ if (!avail) {
+ if (!enabled)
+ return true;
+ if(throwException) {
+ throw new GLException("Required extensions not available to call this function");
+ }
+ return false;
+ }
+ int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+ if (enabled) {
+ if (buffer == 0) {
+ if(throwException) {
+ throw new GLException(kind + " must be enabled to call this method");
+ }
+ return false;
+ }
+ } else {
+ if (buffer != 0) {
+ if(throwException) {
+ throw new GLException(kind + " must be disabled to call this method");
+ }
+ return false;
+ }
+ }
+ return true;
+}
+
+private boolean checkArrayVBODisabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(haveGL15,
+ haveARBVertexBufferObject,
+ false,
+ false,
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private boolean checkArrayVBOEnabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(haveGL15,
+ haveARBVertexBufferObject,
+ false,
+ true,
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private boolean checkElementVBODisabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(haveGL15,
+ haveARBVertexBufferObject,
+ false,
+ false,
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private boolean checkElementVBOEnabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(haveGL15,
+ haveARBVertexBufferObject,
+ false,
+ true,
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private boolean checkUnpackPBODisabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(haveARBPixelBufferObject,
+ haveEXTPixelBufferObject,
+ haveGL21,
+ false,
+ GL2.GL_PIXEL_UNPACK_BUFFER,
+ "unpack pixel_buffer_object", throwException);
+}
+
+private boolean checkUnpackPBOEnabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(haveARBPixelBufferObject,
+ haveEXTPixelBufferObject,
+ haveGL21,
+ true,
+ GL2.GL_PIXEL_UNPACK_BUFFER,
+ "unpack pixel_buffer_object", throwException);
+}
+
+private boolean checkPackPBODisabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(haveARBPixelBufferObject,
+ haveEXTPixelBufferObject,
+ haveGL21,
+ false,
+ GL2.GL_PIXEL_PACK_BUFFER,
+ "pack pixel_buffer_object", throwException);
+}
+
+private boolean checkPackPBOEnabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(haveARBPixelBufferObject,
+ haveEXTPixelBufferObject,
+ haveGL21,
+ true,
+ GL2.GL_PIXEL_PACK_BUFFER,
+ "pack pixel_buffer_object", throwException);
+}
+
+public boolean glIsPBOPackEnabled() {
+ return checkPackPBOEnabled(false);
+}
+
+public boolean glIsPBOUnpackEnabled() {
+ return checkUnpackPBOEnabled(false);
+}
+
+private HashMap/*<MemoryObject>*/ arbMemCache = new HashMap();
+
+/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
+public java.nio.ByteBuffer glMapBuffer(int target, int access) {
+ final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"glMapBuffer\" not available");
+ }
+ final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
+ if (0 == sz) {
+ return null;
+ }
+ final long addr = dispatch_glMapBuffer(target, access, __addr_);
+ if (0 == addr) {
+ return null;
+ }
+ ByteBuffer buffer;
+ MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
+ MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+ if(memObj0 == memObj1) {
+ // just added ..
+ if(null != memObj0.getBuffer()) {
+ throw new InternalError();
+ }
+ buffer = newDirectByteBuffer(addr, sz);
+ Buffers.nativeOrder(buffer);
+ memObj0.setBuffer(buffer);
+ } else {
+ // already mapped
+ buffer = memObj1.getBuffer();
+ if(null == buffer) {
+ throw new InternalError();
+ }
+ }
+ buffer.position(0);
+ return buffer;
+}
+
+/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
+native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+
+/** Entry point to C language function: <code> GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code> */
+public java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) {
+ final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"glMapNamedBufferEXT\" not available");
+ }
+ final long sz = bufferSizeTracker.getDirectStateBufferSize(bufferName, this);
+ if (0 == sz) {
+ return null;
+ }
+ final long addr = dispatch_glMapNamedBufferEXT(bufferName, access, __addr_);
+ if (0 == addr) {
+ return null;
+ }
+ ByteBuffer buffer;
+ MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
+ MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+ if(memObj0 == memObj1) {
+ // just added ..
+ if(null != memObj0.getBuffer()) {
+ throw new InternalError();
+ }
+ buffer = newDirectByteBuffer(addr, sz);
+ Buffers.nativeOrder(buffer);
+ memObj0.setBuffer(buffer);
+ } else {
+ // already mapped
+ buffer = memObj1.getBuffer();
+ if(null == buffer) {
+ throw new InternalError();
+ }
+ }
+ buffer.position(0);
+ return buffer;
+}
+
+private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress);
+
+native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
+
+ public void glVertexPointer(GLArrayData array) {
+ if(array.getComponentNumber()==0) return;
+ if(array.isVBO()) {
+ glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
+ } else {
+ glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
+ }
+ }
+ public void glColorPointer(GLArrayData array) {
+ if(array.getComponentNumber()==0) return;
+ if(array.isVBO()) {
+ glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
+ } else {
+ glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
+ }
+
+ }
+ public void glNormalPointer(GLArrayData array) {
+ if(array.getComponentNumber()==0) return;
+ if(array.getComponentNumber()!=3) {
+ throw new GLException("Only 3 components per normal allowed");
+ }
+ if(array.isVBO()) {
+ glNormalPointer(array.getComponentType(), array.getStride(), array.getOffset());
+ } else {
+ glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer());
+ }
+ }
+ public void glTexCoordPointer(GLArrayData array) {
+ if(array.getComponentNumber()==0) return;
+ if(array.isVBO()) {
+ glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
+ } else {
+ glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
+ }
+ }
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
new file mode 100644
index 000000000..faff8b89f
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -0,0 +1,331 @@
+public GLES1Impl(GLProfile glp, GLContextImpl context) {
+ this._context = context;
+ this.bufferSizeTracker = context.getBufferSizeTracker();
+ this.bufferStateTracker = context.getBufferStateTracker();
+ this.glStateTracker = context.getGLStateTracker();
+ this.glProfile = glp;
+}
+
+public final boolean isGL4bc() {
+ return false;
+}
+
+public final boolean isGL4() {
+ return false;
+}
+
+public final boolean isGL3bc() {
+ return false;
+}
+
+public final boolean isGL3() {
+ return false;
+}
+
+public final boolean isGL2() {
+ return false;
+}
+
+public final boolean isGLES1() {
+ return true;
+}
+
+public final boolean isGLES2() {
+ return false;
+}
+
+public final boolean isGLES() {
+ return true;
+}
+
+public final boolean isGL2ES1() {
+ return true;
+}
+
+public final boolean isGL2ES2() {
+ return false;
+}
+
+public final boolean isGL2GL3() {
+ return false;
+}
+
+public final boolean hasGLSL() {
+ return false;
+}
+
+public final GL4bc getGL4bc() throws GLException {
+ throw new GLException("Not a GL4bc implementation");
+}
+
+public final GL4 getGL4() throws GLException {
+ throw new GLException("Not a GL4 implementation");
+}
+
+public final GL3bc getGL3bc() throws GLException {
+ throw new GLException("Not a GL3bc implementation");
+}
+
+public final GL3 getGL3() throws GLException {
+ throw new GLException("Not a GL3 implementation");
+}
+
+public final GL2 getGL2() throws GLException {
+ throw new GLException("Not a GL2 implementation");
+}
+
+public final GLES1 getGLES1() throws GLException {
+ return this;
+}
+
+public final GLES2 getGLES2() throws GLException {
+ throw new GLException("Not a GLES2 implementation");
+}
+
+public final GL2ES1 getGL2ES1() throws GLException {
+ return this;
+}
+
+public final GL2ES2 getGL2ES2() throws GLException {
+ throw new GLException("Not a GL2ES2 implementation");
+}
+
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
+//
+// Helpers for ensuring the correct amount of texture data
+//
+
+/** Returns the number of bytes required to fill in the appropriate
+ texture. This is computed as closely as possible based on the
+ pixel pack or unpack parameters. The logic in this routine is
+ based on code in the SGI OpenGL sample implementation. */
+
+private int imageSizeInBytes(int format, int type, int w, int h, int d,
+ boolean pack) {
+ int elements = 0;
+ int esize = 0;
+
+ if (w < 0) return 0;
+ if (h < 0) return 0;
+ if (d < 0) return 0;
+ switch (format) {
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ default:
+ return 0;
+ }
+ return imageSizeInBytes(elements * esize, w, h, d, pack);
+}
+
+private GLBufferSizeTracker bufferSizeTracker;
+private GLBufferStateTracker bufferStateTracker;
+private GLStateTracker glStateTracker;
+
+private boolean bufferObjectExtensionsInitialized = false;
+private boolean haveOESFramebufferObject;
+
+private void initBufferObjectExtensionChecks() {
+ if (bufferObjectExtensionsInitialized)
+ return;
+ bufferObjectExtensionsInitialized = true;
+ haveOESFramebufferObject = isExtensionAvailable("GL_OES_framebuffer_object");
+}
+
+private boolean checkBufferObject(boolean avail,
+ boolean enabled,
+ int state,
+ String kind, boolean throwException) {
+ if (!avail) {
+ if (!enabled)
+ return true;
+ if(throwException) {
+ throw new GLException("Required extensions not available to call this function");
+ }
+ return false;
+ }
+ int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+ if (enabled) {
+ if (buffer == 0) {
+ if(throwException) {
+ throw new GLException(kind + " must be enabled to call this method");
+ }
+ return false;
+ }
+ } else {
+ if (buffer != 0) {
+ if(throwException) {
+ throw new GLException(kind + " must be disabled to call this method");
+ }
+ return false;
+ }
+ }
+ return true;
+}
+
+private boolean checkArrayVBODisabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(true,
+ false,
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private boolean checkArrayVBOEnabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(true,
+ true,
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private boolean checkElementVBODisabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(true,
+ false,
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private boolean checkElementVBOEnabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(true,
+ true,
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private boolean checkUnpackPBODisabled(boolean throwException) {
+ // PBO n/a for ES 1.1 or ES 2.0
+ return true;
+}
+
+private boolean checkUnpackPBOEnabled(boolean throwException) {
+ // PBO n/a for ES 1.1 or ES 2.0
+ return false;
+}
+
+private boolean checkPackPBODisabled(boolean throwException) {
+ // PBO n/a for ES 1.1 or ES 2.0
+ return true;
+}
+
+private boolean checkPackPBOEnabled(boolean throwException) {
+ // PBO n/a for ES 1.1 or ES 2.0
+ return false;
+}
+
+private HashMap/*<MemoryObject>*/ arbMemCache = new HashMap();
+
+/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
+public java.nio.ByteBuffer glMapBuffer(int target, int access) {
+ final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"glMapBuffer\" not available");
+ }
+ final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
+ if (0 == sz) {
+ return null;
+ }
+ final long addr = dispatch_glMapBuffer(target, access, __addr_);
+ if (0 == addr) {
+ return null;
+ }
+ ByteBuffer buffer;
+ MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
+ MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+ if(memObj0 == memObj1) {
+ // just added ..
+ if(null != memObj0.getBuffer()) {
+ throw new InternalError();
+ }
+ buffer = newDirectByteBuffer(addr, sz);
+ Buffers.nativeOrder(buffer);
+ memObj0.setBuffer(buffer);
+ } else {
+ // already mapped
+ buffer = memObj1.getBuffer();
+ if(null == buffer) {
+ throw new InternalError();
+ }
+ }
+ buffer.position(0);
+ return buffer;
+}
+
+/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
+native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+
+native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
+
+public void glVertexPointer(GLArrayData array) {
+ if(array.getComponentNumber()==0) return;
+ if(array.isVBO()) {
+ glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
+ } else {
+ glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
+ }
+}
+public void glColorPointer(GLArrayData array) {
+ if(array.getComponentNumber()==0) return;
+ if(array.isVBO()) {
+ glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
+ } else {
+ glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
+ }
+
+}
+public void glNormalPointer(GLArrayData array) {
+ if(array.getComponentNumber()==0) return;
+ if(array.getComponentNumber()!=3) {
+ throw new GLException("Only 3 components per normal allowed");
+ }
+ if(array.isVBO()) {
+ glNormalPointer(array.getComponentType(), array.getStride(), array.getOffset());
+ } else {
+ glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer());
+ }
+}
+public void glTexCoordPointer(GLArrayData array) {
+ if(array.getComponentNumber()==0) return;
+ if(array.isVBO()) {
+ glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
+ } else {
+ glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
+ }
+}
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
new file mode 100644
index 000000000..e096d2185
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
@@ -0,0 +1,312 @@
+// Tracks glBegin/glEnd calls to determine whether it is legal to
+// query Vertex Buffer Object state
+private boolean inBeginEndPair;
+
+public GLES2Impl(GLProfile glp, GLContextImpl context) {
+ this._context = context;
+ this.bufferSizeTracker = context.getBufferSizeTracker();
+ this.bufferStateTracker = context.getBufferStateTracker();
+ this.glStateTracker = context.getGLStateTracker();
+ this.glProfile = glp;
+}
+
+public final boolean isGL4bc() {
+ return false;
+}
+
+public final boolean isGL4() {
+ return false;
+}
+
+public final boolean isGL3bc() {
+ return false;
+}
+
+public final boolean isGL3() {
+ return false;
+}
+
+public final boolean isGL2() {
+ return false;
+}
+
+public final boolean isGLES1() {
+ return false;
+}
+
+public final boolean isGLES2() {
+ return true;
+}
+
+public final boolean isGLES() {
+ return true;
+}
+
+public final boolean isGL2ES1() {
+ return false;
+}
+
+public final boolean isGL2ES2() {
+ return true;
+}
+
+public final boolean isGL2GL3() {
+ return false;
+}
+
+public final boolean hasGLSL() {
+ return true;
+}
+
+public final GL4bc getGL4bc() throws GLException {
+ throw new GLException("Not a GL4bc implementation");
+}
+
+public final GL4 getGL4() throws GLException {
+ throw new GLException("Not a GL4 implementation");
+}
+
+public final GL3bc getGL3bc() throws GLException {
+ throw new GLException("Not a GL3bc implementation");
+}
+
+public final GL3 getGL3() throws GLException {
+ throw new GLException("Not a GL3 implementation");
+}
+
+public final GL2 getGL2() throws GLException {
+ throw new GLException("Not a GL2 implementation");
+}
+
+public final GLES1 getGLES1() throws GLException {
+ throw new GLException("Not a GLES1 implementation");
+}
+
+public final GLES2 getGLES2() throws GLException {
+ return this;
+}
+
+public final GL2ES1 getGL2ES1() throws GLException {
+ throw new GLException("Not a GL2ES1 implementation");
+}
+
+public final GL2ES2 getGL2ES2() throws GLException {
+ return this;
+}
+
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
+//
+// Helpers for ensuring the correct amount of texture data
+//
+
+/** Returns the number of bytes required to fill in the appropriate
+ texture. This is computed as closely as possible based on the
+ pixel pack or unpack parameters. The logic in this routine is
+ based on code in the SGI OpenGL sample implementation. */
+
+private int imageSizeInBytes(int format, int type, int w, int h, int d,
+ boolean pack) {
+ int elements = 0;
+ int esize = 0;
+
+ if (w < 0) return 0;
+ if (h < 0) return 0;
+ if (d < 0) return 0;
+ switch (format) {
+ case GL_STENCIL_INDEX:
+ elements = 1;
+ break;
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_DEPTH_COMPONENT:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ default:
+ return 0;
+ }
+ return imageSizeInBytes(elements * esize, w, h, d, pack);
+}
+
+private GLBufferSizeTracker bufferSizeTracker;
+private GLBufferStateTracker bufferStateTracker;
+private GLStateTracker glStateTracker;
+
+private boolean bufferObjectExtensionsInitialized = false;
+private boolean haveOESFramebufferObject;
+
+private void initBufferObjectExtensionChecks() {
+ if (bufferObjectExtensionsInitialized)
+ return;
+ bufferObjectExtensionsInitialized = true;
+ haveOESFramebufferObject = isExtensionAvailable("GL_OES_framebuffer_object");
+}
+
+private boolean checkBufferObject(boolean avail,
+ boolean enabled,
+ int state,
+ String kind, boolean throwException) {
+ if (!avail) {
+ if (!enabled)
+ return true;
+ if(throwException) {
+ throw new GLException("Required extensions not available to call this function");
+ }
+ return false;
+ }
+ int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+ if (enabled) {
+ if (buffer == 0) {
+ if(throwException) {
+ throw new GLException(kind + " must be enabled to call this method");
+ }
+ return false;
+ }
+ } else {
+ if (buffer != 0) {
+ if(throwException) {
+ throw new GLException(kind + " must be disabled to call this method");
+ }
+ return false;
+ }
+ }
+ return true;
+}
+
+private boolean checkArrayVBODisabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(true,
+ false,
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private boolean checkArrayVBOEnabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(true,
+ true,
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private boolean checkElementVBODisabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(true,
+ false,
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private boolean checkElementVBOEnabled(boolean throwException) {
+ initBufferObjectExtensionChecks();
+ return checkBufferObject(true,
+ true,
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private boolean checkUnpackPBODisabled(boolean throwException) {
+ // PBO n/a for ES 1.1 or ES 2.0
+ return true;
+}
+
+private boolean checkUnpackPBOEnabled(boolean throwException) {
+ // PBO n/a for ES 1.1 or ES 2.0
+ return false;
+}
+
+private boolean checkPackPBODisabled(boolean throwException) {
+ // PBO n/a for ES 1.1 or ES 2.0
+ return true;
+}
+
+private boolean checkPackPBOEnabled(boolean throwException) {
+ // PBO n/a for ES 1.1 or ES 2.0
+ return false;
+}
+
+private HashMap/*<MemoryObject>*/ arbMemCache = new HashMap();
+
+/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
+public java.nio.ByteBuffer glMapBuffer(int target, int access) {
+ final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"glMapBuffer\" not available");
+ }
+ final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
+ if (0 == sz) {
+ return null;
+ }
+ final long addr = dispatch_glMapBuffer(target, access, __addr_);
+ if (0 == addr) {
+ return null;
+ }
+ ByteBuffer buffer;
+ MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
+ MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+ if(memObj0 == memObj1) {
+ // just added ..
+ if(null != memObj0.getBuffer()) {
+ throw new InternalError();
+ }
+ buffer = newDirectByteBuffer(addr, sz);
+ Buffers.nativeOrder(buffer);
+ memObj0.setBuffer(buffer);
+ } else {
+ // already mapped
+ buffer = memObj1.getBuffer();
+ if(null == buffer) {
+ throw new InternalError();
+ }
+ }
+ buffer.position(0);
+ return buffer;
+}
+
+/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
+native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+
+native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
+
+public void glClearDepth(double depth) {
+ glClearDepthf((float)depth);
+}
+
+public void glDepthRange(double zNear, double zFar) {
+ glDepthRangef((float)zNear, (float)zFar);
+}
+
diff --git a/make/config/jogl/gl-macosx-nsig.cfg b/make/config/jogl/gl-macosx-nsig.cfg
new file mode 100644
index 000000000..6a4bc0a06
--- /dev/null
+++ b/make/config/jogl/gl-macosx-nsig.cfg
@@ -0,0 +1,2 @@
+Include nsig.cfg
+Include gl-macosx.cfg
diff --git a/make/config/jogl/gl-win32-nsig.cfg b/make/config/jogl/gl-win32-nsig.cfg
new file mode 100644
index 000000000..b7c4973d4
--- /dev/null
+++ b/make/config/jogl/gl-win32-nsig.cfg
@@ -0,0 +1,2 @@
+Include nsig.cfg
+Include gl-win32.cfg
diff --git a/make/config/jogl/gl-x11-nsig.cfg b/make/config/jogl/gl-x11-nsig.cfg
new file mode 100644
index 000000000..bb8a76821
--- /dev/null
+++ b/make/config/jogl/gl-x11-nsig.cfg
@@ -0,0 +1,2 @@
+Include nsig.cfg
+Include gl-x11.cfg
diff --git a/make/config/jogl/gl2_es2-common.cfg b/make/config/jogl/gl2_es2-common.cfg
new file mode 100644
index 000000000..89f30a941
--- /dev/null
+++ b/make/config/jogl/gl2_es2-common.cfg
@@ -0,0 +1,23 @@
+
+JavaPrologue glReleaseShaderCompiler if ( !_context.hasNativeES2Methods() ) {
+JavaPrologue glReleaseShaderCompiler return;
+JavaPrologue glReleaseShaderCompiler }
+
+JavaPrologue glShaderBinary if ( !_context.hasNativeES2Methods() ) {
+JavaPrologue glShaderBinary throw new GLException("Method \"glShaderBinary\" not available");
+JavaPrologue glShaderBinary }
+
+JavaPrologue glGetShaderPrecisionFormat if ( !_context.hasNativeES2Methods() ) {
+JavaPrologue glGetShaderPrecisionFormat throw new GLException("Method \"glGetShaderPrecisionFormat\" not available");
+JavaPrologue glGetShaderPrecisionFormat }
+
+JavaPrologue glDepthRangef if ( !_context.hasNativeES2Methods() ) {
+JavaPrologue glDepthRangef glDepthRange( (double)zNear, (double)zFar );
+JavaPrologue glDepthRangef return;
+JavaPrologue glDepthRangef }
+
+JavaPrologue glClearDepthf if ( !_context.hasNativeES2Methods() ) {
+JavaPrologue glClearDepthf glClearDepth( (double)depth );
+JavaPrologue glClearDepthf return;
+JavaPrologue glClearDepthf }
+
diff --git a/make/config/jogl/gl3-desktop.cfg b/make/config/jogl/gl3-desktop.cfg
new file mode 100644
index 000000000..19eef4270
--- /dev/null
+++ b/make/config/jogl/gl3-desktop.cfg
@@ -0,0 +1,58 @@
+# This .cfg file provides common options used by the desktop OpenGL
+# implementation on all platforms.
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL3/gl3.h
+GLHeader GL3/gl3ext.h
+
+#Include gl-desktop-tracker.cfg
+
+#
+# Directives needed when processing wglext.h on Windows and other platforms
+#
+Opaque boolean BOOL
+ReturnsString wglGetExtensionsStringARB
+ReturnsString wglGetExtensionsStringEXT
+Opaque long HANDLE
+Opaque long HBITMAP
+Opaque long HDC
+Opaque long HGDIOBJ
+Opaque long HGLRC
+Opaque long HPBUFFERARB
+Opaque long HPBUFFEREXT
+Opaque boolean BOOL
+Opaque long PROC
+Opaque long void **
+
+#
+# Directives needed when processing cglext.h on MacOSX and other platforms
+#
+Opaque long CGContextRef
+Opaque long void **
+# Implement the first argument to cglGetProcAddress as String instead
+# of byte[]
+ArgumentIsString cglGetProcAddress 0
+
+#
+# Directives needed when processing glxext.h on X11 and other platforms
+#
+Opaque long __GLXextFuncPtr
+Opaque boolean Bool
+Opaque long Display *
+Opaque long GLXContext
+Opaque long Visual *
+# Ignore the empty Display and Visual data structures (though made
+# opaque, the references from XVisualInfo and elsewhere are still
+# traversed)
+Ignore Display
+Ignore Visual
+ArgumentIsString glXGetProcAddress 0
+ArgumentIsString glXGetProcAddressARB 0
+ReturnsString glXQueryExtensionsString
+ReturnsString glXQueryServerString
+ReturnsString glXGetClientString
+TemporaryCVariableDeclaration glXGetFBConfigs int count;
+TemporaryCVariableAssignment glXGetFBConfigs count = _nelements_ptr[0];
+ReturnValueCapacity glXGetFBConfigs count * sizeof(GLXFBConfig)
+
diff --git a/make/config/jogl/gl3-headers.cfg b/make/config/jogl/gl3-headers.cfg
new file mode 100644
index 000000000..8af9157cf
--- /dev/null
+++ b/make/config/jogl/gl3-headers.cfg
@@ -0,0 +1,25 @@
+CustomCCode /* Define GL3_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode "gl3.h" are parsed. */
+CustomCCode #define GL3_PROTOTYPES
+CustomCCode #if defined(_WIN32)
+CustomCCode #define WIN32_LEAN_AND_MEAN
+CustomCCode #include <windows.h>
+CustomCCode #undef WIN32_LEAN_AND_MEAN
+CustomCCode #include <stdlib.h>
+CustomCCode #include <stddef.h>
+CustomCCode #include <malloc.h>
+CustomCCode #include <GL3/gl3.h>
+CustomCCode #elif defined(macosx)
+CustomCCode #include <inttypes.h>
+CustomCCode #include <stdlib.h>
+CustomCCode #include <GL3/gl3.h>
+CustomCCode #include </usr/include/machine/types.h>
+CustomCCode /* Provide Windows typedefs */
+CustomCCode typedef void* LPVOID;
+CustomCCode typedef unsigned int* PUINT;
+CustomCCode #elif defined(linux) || defined(__sun) || defined(__FreeBSD__) || defined(_HPUX)
+CustomCCode #include <inttypes.h>
+CustomCCode #include <stdlib.h>
+CustomCCode #include <X11/Xlib.h>
+CustomCCode #include <GL3/gl3.h>
+CustomCCode #endif
diff --git a/make/config/jogl/gl3ext-headers.cfg b/make/config/jogl/gl3ext-headers.cfg
new file mode 100644
index 000000000..dfc4ea796
--- /dev/null
+++ b/make/config/jogl/gl3ext-headers.cfg
@@ -0,0 +1,5 @@
+CustomCCode /* Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode "gl3ext.h" are parsed. */
+CustomCCode #define GL_GL3EXT_PROTOTYPES
+CustomCCode #include <GL3/gl3ext.h>
+CustomCCode #include <GL3/gl3ext.h>
diff --git a/make/config/jogl/gl4-desktop-tracker.cfg b/make/config/jogl/gl4-desktop-tracker.cfg
new file mode 100644
index 000000000..4b9a7edb7
--- /dev/null
+++ b/make/config/jogl/gl4-desktop-tracker.cfg
@@ -0,0 +1,38 @@
+
+# Track server-side object creation and deletion when necessary
+# Note that this is only necessary when the Java 2D / JOGL bridge is active,
+# so will never be needed for the embedded OpenGL variants
+JavaEpilogue glGenBuffers if (tracker != null) tracker.addBuffers({0}, {1});
+JavaEpilogue glGenFencesAPPLE if (tracker != null) tracker.addFencesAPPLE({0}, {1});
+JavaEpilogue glGenFencesNV if (tracker != null) tracker.addFencesNV({0}, {1});
+JavaEpilogue glGenFragmentShadersATI if (tracker != null) tracker.addFragmentShadersATI(_res, {0});
+JavaEpilogue glGenFramebuffersEXT if (tracker != null) tracker.addFramebuffersEXT({0}, {1});
+JavaEpilogue glGenLists if (tracker != null) tracker.addLists(_res, {0});
+JavaEpilogue glGenOcclusionQueriesNV if (tracker != null) tracker.addOcclusionQueriesNV({0}, {1});
+JavaEpilogue glCreateProgram if (tracker != null) tracker.addProgramObject(_res);
+JavaEpilogue glGenPrograms if (tracker != null) tracker.addPrograms({0}, {1});
+JavaEpilogue glGenQueries if (tracker != null) tracker.addQueries({0}, {1});
+JavaEpilogue glGenRenderbuffersEXT if (tracker != null) tracker.addRenderbuffersEXT({0}, {1});
+JavaEpilogue glCreateShader if (tracker != null) tracker.addShaderObject(_res);
+JavaEpilogue glGenTextures if (tracker != null) tracker.addTextures({0}, {1});
+JavaEpilogue glGenVertexArraysAPPLE if (tracker != null) tracker.addVertexArraysAPPLE({0}, {1});
+JavaEpilogue glGenVertexShadersEXT if (tracker != null) tracker.addVertexShadersEXT(_res, {0});
+
+JavaEpilogue glDeleteBuffers if (tracker != null) tracker.removeBuffers({0}, {1});
+JavaEpilogue glDeleteFencesAPPLE if (tracker != null) tracker.removeFencesAPPLE({0}, {1});
+JavaEpilogue glDeleteFencesNV if (tracker != null) tracker.removeFencesNV({0}, {1});
+JavaEpilogue glDeleteFragmentShaderATI if (tracker != null) tracker.removeFragmentShaderATI({0});
+JavaEpilogue glDeleteFramebuffersEXT if (tracker != null) tracker.removeFramebuffersEXT({0}, {1});
+JavaEpilogue glDeleteLists if (tracker != null) tracker.removeLists({0}, {1});
+JavaEpilogue glDeleteOcclusionQueriesNV if (tracker != null) tracker.removeOcclusionQueriesNV({0}, {1});
+JavaEpilogue glDeleteProgram if (tracker != null) tracker.removeProgramObject({0});
+JavaEpilogue glDeleteObject if (tracker != null) tracker.removeProgramOrShaderObject({0});
+JavaEpilogue glDeletePrograms if (tracker != null) tracker.removePrograms({0}, {1});
+JavaEpilogue glDeleteProgramsNV if (tracker != null) tracker.removeProgramsNV({0}, {1});
+JavaEpilogue glDeleteQueries if (tracker != null) tracker.removeQueries({0}, {1});
+JavaEpilogue glDeleteRenderbuffersEXT if (tracker != null) tracker.removeRenderbuffersEXT({0}, {1});
+JavaEpilogue glDeleteShader if (tracker != null) tracker.removeShaderObject({0});
+JavaEpilogue glDeleteTextures if (tracker != null) tracker.removeTextures({0}, {1});
+JavaEpilogue glDeleteVertexArraysAPPLE if (tracker != null) tracker.removeVertexArraysAPPLE({0}, {1});
+JavaEpilogue glDeleteVertexShaderEXT if (tracker != null) tracker.removeVertexShaderEXT({0});
+
diff --git a/make/config/jogl/glu-CustomJavaCode-base.java b/make/config/jogl/glu-CustomJavaCode-base.java
new file mode 100644
index 000000000..8d2ebe662
--- /dev/null
+++ b/make/config/jogl/glu-CustomJavaCode-base.java
@@ -0,0 +1,1468 @@
+/**
+ * Returns true if the specified GLU core- or extension-function can be
+ * successfully used through this GLU instance. By "successfully" we mean
+ * that the function is both <i>callable</i> on the machine running the
+ * program and <i>available</i> on the current display.<P>
+ *
+ * A GLU function is <i>callable</i> if it is a GLU core- or extension-function
+ * that is supported by the underlying GLU implementation. The function is
+ * <i>available</i> if the OpenGL implementation on the display meets the
+ * requirements of the GLU function being called (because GLU functions utilize
+ * OpenGL functions). <P>
+ *
+ * Whether or not a GLU function is <i>callable</i> is determined as follows:
+ * <ul>
+ * <li>If the function is a GLU core function (i.e., not an
+ * extension), <code>gluGetString(GLU_VERSION)</code> is used to determine the
+ * version number of the underlying GLU implementation on the host.
+ * then the function name is cross-referenced with that specification to
+ * see if it is part of that version's specification.
+ *
+ * <li> If the function is a GLU extension, the function name is
+ * cross-referenced with the list returned by
+ * <code>gluGetString(GLU_EXTENSIONS)</code> to see if the function is one of
+ * the extensions that is supported by the underlying GLU implementation.
+ * </ul>
+ *
+ * Whether or not a GLU function is <i>available</i> is determined as follows:
+ * <ul>
+ * <li>If the function is a GLU core function then the function is first
+ * cross-referenced with the GLU specifications to find the minimum GLU
+ * version required to <i>call</i> that GLU function. Then the following table
+ * is consulted to determine the minimum GL version required for that version
+ * of GLU:
+ * <ul>
+ * <li> GLU 1.0 requires OpenGL 1.0
+ * <li> GLU 1.1 requires OpenGL 1.0
+ * <li> GLU 1.2 requires OpenGL 1.1
+ * <li> GLU 1.3 requires OpenGL 1.2
+ * </ul>
+ * Finally, <code>glGetString(GL_VERSION)</code> is used to determine the
+ * highest OpenGL version that both host and display support, and from that it
+ * is possible to determine if the GL facilities required by the GLU function
+ * are <i>available</i> on the display.
+ *
+ * <li> If the function is a GLU extension, the function name is
+ * cross-referenced with the list returned by
+ * <code>gluGetString(GLU_EXTENSIONS)</code> to see if the function is one of
+ * the extensions that is supported by the underlying GLU implementation.
+ * </ul>
+ *
+ * <b>NOTE:</b>The availability of a function may change at runtime in
+ * response to changes in the display environment. For example, when a window
+ * is dragged from one display to another on a multi-display system, or when
+ * the properties of the display device are modified (e.g., changing the color
+ * depth of the display). Any application that is concerned with handling
+ * these situations correctly should confirm availability after a display
+ * change before calling a questionable OpenGL function. To detect a change in
+ * the display device, please see {@link
+ * GLEventListener#displayChanged(GLAutoDrawable,boolean,boolean)}.
+ *
+ * @param gluFunctionName the name of the OpenGL function (e.g., use
+ * "gluNurbsCallbackDataEXT" to check if the <code>
+ * gluNurbsCallbackDataEXT(GLUnurbs, GLvoid)</code> extension is available).
+ */
+public boolean isFunctionAvailable(String gluFunctionName)
+{
+ // if (useJavaMipmapCode) {
+ // All GLU functions are available in Java port
+ return true;
+ // }
+ // return (gluProcAddressTable.getAddressFor(gluFunctionName) != 0);
+}
+
+
+//----------------------------------------------------------------------
+// Utility routines
+//
+
+private static final Class gl2Class;
+private static final Class gl2es1Class;
+
+static {
+ Class _gl2Class=null;
+ Class _gl2es1Class=null;
+ try {
+ _gl2Class = Class.forName("javax.media.opengl.glu.gl2.GLUgl2");
+ _gl2es1Class = Class.forName("javax.media.opengl.glu.gl2es1.GLUgl2es1");
+ } catch (Throwable t) {}
+ gl2Class = _gl2Class;
+ gl2es1Class = _gl2es1Class;
+}
+
+/**
+ * Instantiates a GLU implementation object in respect to the given GL profile
+ * of this thread current GL.
+ */
+public static final GLU createGLU() throws GLException {
+ return createGLU(getCurrentGL());
+}
+
+/**
+ * Instantiates a GLU implementation object in respect to the given GL profile
+ * of the given GL.
+ */
+public static final GLU createGLU(GL gl) throws GLException {
+ try {
+ Class c = null;
+ if(gl.isGL2() && null!=gl2Class) {
+ c = gl2Class;
+ } else if(gl.isGL2ES1() && null!=gl2es1Class) {
+ c = gl2es1Class;
+ /** There is no specialized ES 2 GLU at this time
+ } else if(gl.isGL2ES2() && null!=gl2es2Class) {
+ c = gl2es2Class; */
+ } else {
+ c = GLU.class;
+ }
+ return (GLU) c.newInstance();
+ } catch (Exception e) {
+ throw new GLException(e);
+ }
+}
+
+public GLU()
+{
+ this.project = new ProjectFloat();
+}
+
+public void destroy() {
+ if(null!=this.project) {
+ this.project.destroy();
+ this.project=null;
+ }
+}
+
+public static final GL getCurrentGL() throws GLException {
+ GLContext curContext = GLContext.getCurrent();
+ if (curContext == null) {
+ throw new GLException("No OpenGL context current on this thread");
+ }
+ return curContext.getGL();
+}
+
+public final String gluErrorString(int errorCode) {
+ return Error.gluErrorString(errorCode);
+}
+
+/* extName is an extension name.
+ * extString is a string of extensions separated by blank(s). There may or
+ * may not be leading or trailing blank(s) in extString.
+ * This works in cases of extensions being prefixes of another like
+ * GL_EXT_texture and GL_EXT_texture3D.
+ * Returns true if extName is found otherwise it returns false.
+ */
+public final boolean gluCheckExtension(java.lang.String extName, java.lang.String extString) {
+ return Registry.gluCheckExtension(extName, extString);
+}
+
+public final String gluGetString(int name) {
+ return Registry.gluGetString(name);
+}
+
+//----------------------------------------------------------------------
+// Tessellation routines
+//
+
+protected static boolean availableGLUtessellatorImpl = false;
+protected static boolean checkedGLUtessellatorImpl = false;
+
+protected static final void validateGLUtessellatorImpl() {
+ if(!checkedGLUtessellatorImpl) {
+ availableGLUtessellatorImpl = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.glu.tessellator.GLUtessellatorImpl", GLU.class.getClassLoader());
+ checkedGLUtessellatorImpl = true;
+ }
+ if(!availableGLUtessellatorImpl) {
+ throw new GLException("GLUtessellator not available (GLUtessellatorImpl)");
+ }
+}
+
+/*****************************************************************************
+ * <b>gluNewTess</b> creates and returns a new tessellation object. This
+ * object must be referred to when calling tesselation methods. A return
+ * value of null means that there was not enough memeory to allocate the
+ * object.
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * @return A new tessellation object.
+ *
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluDeleteTess gluDeleteTess
+ * @see #gluTessCallback gluTessCallback
+ ****************************************************************************/
+public static final GLUtessellator gluNewTess() {
+ validateGLUtessellatorImpl();
+ return GLUtessellatorImpl.gluNewTess();
+}
+
+/*****************************************************************************
+ * <b>gluDeleteTess</b> destroys the indicated tessellation object (which was
+ * created with {@link #gluNewTess gluNewTess}).
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * @param tessellator
+ * Specifies the tessellation object to destroy.
+ *
+ * @see #gluBeginPolygon gluBeginPolygon
+ * @see #gluNewTess gluNewTess
+ * @see #gluTessCallback gluTessCallback
+ ****************************************************************************/
+public static final void gluDeleteTess(GLUtessellator tessellator) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluDeleteTess();
+}
+
+/*****************************************************************************
+ * <b>gluTessProperty</b> is used to control properites stored in a
+ * tessellation object. These properties affect the way that the polygons are
+ * interpreted and rendered. The legal value for <i>which</i> are as
+ * follows:<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * <b>GLU_TESS_WINDING_RULE</b>
+ * <UL>
+ * Determines which parts of the polygon are on the "interior".
+ * <em>value</em> may be set to one of
+ * <BR><b>GLU_TESS_WINDING_ODD</b>,
+ * <BR><b>GLU_TESS_WINDING_NONZERO</b>,
+ * <BR><b>GLU_TESS_WINDING_POSITIVE</b>, or
+ * <BR><b>GLU_TESS_WINDING_NEGATIVE</b>, or
+ * <BR><b>GLU_TESS_WINDING_ABS_GEQ_TWO</b>.<P>
+ *
+ * To understand how the winding rule works, consider that the input
+ * contours partition the plane into regions. The winding rule determines
+ * which of these regions are inside the polygon.<P>
+ *
+ * For a single contour C, the winding number of a point x is simply the
+ * signed number of revolutions we make around x as we travel once around C
+ * (where CCW is positive). When there are several contours, the individual
+ * winding numbers are summed. This procedure associates a signed integer
+ * value with each point x in the plane. Note that the winding number is
+ * the same for all points in a single region.<P>
+ *
+ * The winding rule classifies a region as "inside" if its winding number
+ * belongs to the chosen category (odd, nonzero, positive, negative, or
+ * absolute value of at least two). The previous GLU tessellator (prior to
+ * GLU 1.2) used the "odd" rule. The "nonzero" rule is another common way
+ * to define the interior. The other three rules are useful for polygon CSG
+ * operations.
+ * </UL>
+ * <BR><b>GLU_TESS_BOUNDARY_ONLY</b>
+ * <UL>
+ * Is a boolean value ("value" should be set to GL_TRUE or GL_FALSE). When
+ * set to GL_TRUE, a set of closed contours separating the polygon interior
+ * and exterior are returned instead of a tessellation. Exterior contours
+ * are oriented CCW with respect to the normal; interior contours are
+ * oriented CW. The <b>GLU_TESS_BEGIN</b> and <b>GLU_TESS_BEGIN_DATA</b>
+ * callbacks use the type GL_LINE_LOOP for each contour.
+ * </UL>
+ * <BR><b>GLU_TESS_TOLERANCE</b>
+ * <UL>
+ * Specifies a tolerance for merging features to reduce the size of the
+ * output. For example, two vertices that are very close to each other
+ * might be replaced by a single vertex. The tolerance is multiplied by the
+ * largest coordinate magnitude of any input vertex; this specifies the
+ * maximum distance that any feature can move as the result of a single
+ * merge operation. If a single feature takes part in several merge
+ * operations, the toal distance moved could be larger.<P>
+ *
+ * Feature merging is completely optional; the tolerance is only a hint.
+ * The implementation is free to merge in some cases and not in others, or
+ * to never merge features at all. The initial tolerance is 0.<P>
+ *
+ * The current implementation merges vertices only if they are exactly
+ * coincident, regardless of the current tolerance. A vertex is spliced
+ * into an edge only if the implementation is unable to distinguish which
+ * side of the edge the vertex lies on. Two edges are merged only when both
+ * endpoints are identical.
+ * </UL>
+ *
+ * @param tessellator
+ * Specifies the tessellation object created with
+ * {@link #gluNewTess gluNewTess}
+ * @param which
+ * Specifies the property to be set. Valid values are
+ * <b>GLU_TESS_WINDING_RULE</b>, <b>GLU_TESS_BOUNDARDY_ONLY</b>,
+ * <b>GLU_TESS_TOLERANCE</b>.
+ * @param value
+ * Specifices the value of the indicated property.
+ *
+ * @see #gluGetTessProperty gluGetTessProperty
+ * @see #gluNewTess gluNewTess
+ ****************************************************************************/
+public static final void gluTessProperty(GLUtessellator tessellator, int which, double value) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluTessProperty(which, value);
+}
+
+/*****************************************************************************
+ * <b>gluGetTessProperty</b> retrieves properties stored in a tessellation
+ * object. These properties affect the way that tessellation objects are
+ * interpreted and rendered. See the
+ * {@link #gluTessProperty gluTessProperty} reference
+ * page for information about the properties and what they do.
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * @param tessellator
+ * Specifies the tessellation object (created with
+ * {@link #gluNewTess gluNewTess}).
+ * @param which
+ * Specifies the property whose value is to be fetched. Valid values
+ * are <b>GLU_TESS_WINDING_RULE</b>, <b>GLU_TESS_BOUNDARY_ONLY</b>,
+ * and <b>GLU_TESS_TOLERANCES</b>.
+ * @param value
+ * Specifices an array into which the value of the named property is
+ * written.
+ *
+ * @see #gluNewTess gluNewTess
+ * @see #gluTessProperty gluTessProperty
+ ****************************************************************************/
+public static final void gluGetTessProperty(GLUtessellator tessellator, int which, double[] value, int value_offset) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluGetTessProperty(which, value, value_offset);
+}
+
+/*****************************************************************************
+ * <b>gluTessNormal</b> describes a normal for a polygon that the program is
+ * defining. All input data will be projected onto a plane perpendicular to
+ * the one of the three coordinate axes before tessellation and all output
+ * triangles will be oriented CCW with repsect to the normal (CW orientation
+ * can be obtained by reversing the sign of the supplied normal). For
+ * example, if you know that all polygons lie in the x-y plane, call
+ * <b>gluTessNormal</b>(tess, 0.0, 0.0, 0.0) before rendering any polygons.<P>
+ *
+ * If the supplied normal is (0.0, 0.0, 0.0)(the initial value), the normal
+ * is determined as follows. The direction of the normal, up to its sign, is
+ * found by fitting a plane to the vertices, without regard to how the
+ * vertices are connected. It is expected that the input data lies
+ * approximately in the plane; otherwise, projection perpendicular to one of
+ * the three coordinate axes may substantially change the geometry. The sign
+ * of the normal is chosen so that the sum of the signed areas of all input
+ * contours is nonnegative (where a CCW contour has positive area).<P>
+ *
+ * The supplied normal persists until it is changed by another call to
+ * <b>gluTessNormal</b>.
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * @param tessellator
+ * Specifies the tessellation object (created by
+ * {@link #gluNewTess gluNewTess}).
+ * @param x
+ * Specifies the first component of the normal.
+ * @param y
+ * Specifies the second component of the normal.
+ * @param z
+ * Specifies the third component of the normal.
+ *
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessEndPolygon gluTessEndPolygon
+ ****************************************************************************/
+public static final void gluTessNormal(GLUtessellator tessellator, double x, double y, double z) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluTessNormal(x, y, z);
+}
+
+/*****************************************************************************
+ * <b>gluTessCallback</b> is used to indicate a callback to be used by a
+ * tessellation object. If the specified callback is already defined, then it
+ * is replaced. If <i>aCallback</i> is null, then the existing callback
+ * becomes undefined.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * These callbacks are used by the tessellation object to describe how a
+ * polygon specified by the user is broken into triangles. Note that there are
+ * two versions of each callback: one with user-specified polygon data and one
+ * without. If both versions of a particular callback are specified, then the
+ * callback with user-specified polygon data will be used. Note that the
+ * polygonData parameter used by some of the methods is a copy of the
+ * reference that was specified when
+ * {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ * was called. The legal callbacks are as follows:<P>
+ *
+ * <b>GLU_TESS_BEGIN</b>
+ * <UL>
+ * The begin callback is invoked like {@link javax.media.opengl.GL#glBegin
+ * glBegin} to indicate the start of a (triangle) primitive. The method
+ * takes a single argument of type int. If the
+ * <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_FALSE</b>, then
+ * the argument is set to either <b>GL_TRIANGLE_FAN</b>,
+ * <b>GL_TRIANGLE_STRIP</b>, or <b>GL_TRIANGLES</b>. If the
+ * <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_TRUE</b>, then the
+ * argument will be set to <b>GL_LINE_LOOP</b>. The method prototype for
+ * this callback is:
+ * </UL>
+ *
+ * <PRE>
+ * void begin(int type);</PRE><P>
+ *
+ * <b>GLU_TESS_BEGIN_DATA</b>
+ * <UL>
+ * The same as the <b>GLU_TESS_BEGIN</b> callback except
+ * that it takes an additional reference argument. This reference is
+ * identical to the opaque reference provided when
+ * {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ * was called. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ * void beginData(int type, Object polygonData);</PRE>
+ *
+ * <b>GLU_TESS_EDGE_FLAG</b>
+ * <UL>
+ * The edge flag callback is similar to
+ * {@link javax.media.opengl.GL#glEdgeFlag glEdgeFlag}. The method takes
+ * a single boolean boundaryEdge that indicates which edges lie on the
+ * polygon boundary. If the boundaryEdge is <b>GL_TRUE</b>, then each vertex
+ * that follows begins an edge that lies on the polygon boundary, that is,
+ * an edge that separates an interior region from an exterior one. If the
+ * boundaryEdge is <b>GL_FALSE</b>, then each vertex that follows begins an
+ * edge that lies in the polygon interior. The edge flag callback (if
+ * defined) is invoked before the first vertex callback.<P>
+ *
+ * Since triangle fans and triangle strips do not support edge flags, the
+ * begin callback is not called with <b>GL_TRIANGLE_FAN</b> or
+ * <b>GL_TRIANGLE_STRIP</b> if a non-null edge flag callback is provided.
+ * (If the callback is initialized to null, there is no impact on
+ * performance). Instead, the fans and strips are converted to independent
+ * triangles. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ * void edgeFlag(boolean boundaryEdge);</PRE>
+ *
+ * <b>GLU_TESS_EDGE_FLAG_DATA</b>
+ * <UL>
+ * The same as the <b>GLU_TESS_EDGE_FLAG</b> callback except that it takes
+ * an additional reference argument. This reference is identical to the
+ * opaque reference provided when
+ * {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ * was called. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ * void edgeFlagData(boolean boundaryEdge, Object polygonData);</PRE>
+ *
+ * <b>GLU_TESS_VERTEX</b>
+ * <UL>
+ * The vertex callback is invoked between the begin and end callbacks. It is
+ * similar to {@link javax.media.opengl.GL#glVertex3f glVertex3f}, and it
+ * defines the vertices of the triangles created by the tessellation
+ * process. The method takes a reference as its only argument. This
+ * reference is identical to the opaque reference provided by the user when
+ * the vertex was described (see
+ * {@link #gluTessVertex gluTessVertex}). The method
+ * prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ * void vertex(Object vertexData);</PRE>
+ *
+ * <b>GLU_TESS_VERTEX_DATA</b>
+ * <UL>
+ * The same as the <b>GLU_TESS_VERTEX</b> callback except that it takes an
+ * additional reference argument. This reference is identical to the opaque
+ * reference provided when
+ * {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ * was called. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ * void vertexData(Object vertexData, Object polygonData);</PRE>
+ *
+ * <b>GLU_TESS_END</b>
+ * <UL>
+ * The end callback serves the same purpose as
+ * {@link javax.media.opengl.GL#glEnd glEnd}. It indicates the end of a
+ * primitive and it takes no arguments. The method prototype for this
+ * callback is:
+ * </UL>
+ *
+ * <PRE>
+ * void end();</PRE>
+ *
+ * <b>GLU_TESS_END_DATA</b>
+ * <UL>
+ * The same as the <b>GLU_TESS_END</b> callback except that it takes an
+ * additional reference argument. This reference is identical to the opaque
+ * reference provided when
+ * {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ * was called. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ * void endData(Object polygonData);</PRE>
+ *
+ * <b>GLU_TESS_COMBINE</b>
+ * <UL>
+ * The combine callback is called to create a new vertex when the
+ * tessellation detects an intersection, or wishes to merge features. The
+ * method takes four arguments: an array of three elements each of type
+ * double, an array of four references, an array of four elements each of
+ * type float, and a reference to a reference. The prototype is:
+ * </UL>
+ *
+ * <PRE>
+ * void combine(double[] coords, Object[] data,
+ * float[] weight, Object[] outData);</PRE>
+ *
+ * <UL>
+ * The vertex is defined as a linear combination of up to four existing
+ * vertices, stored in <i>data</i>. The coefficients of the linear
+ * combination are given by <i>weight</i>; these weights always add up to 1.
+ * All vertex pointers are valid even when some of the weights are 0.
+ * <i>coords</i> gives the location of the new vertex.<P>
+ *
+ * The user must allocate another vertex, interpolate parameters using
+ * <i>data</i> and <i>weight</i>, and return the new vertex pointer
+ * in <i>outData</i>. This handle is supplied during rendering callbacks.
+ * The user is responsible for freeing the memory some time after
+ * {@link #gluTessEndPolygon gluTessEndPolygon} is
+ * called.<P>
+ *
+ * For example, if the polygon lies in an arbitrary plane in 3-space, and a
+ * color is associated with each vertex, the <b>GLU_TESS_COMBINE</b>
+ * callback might look like this:
+ * </UL>
+ * <PRE>
+ * void myCombine(double[] coords, Object[] data,
+ * float[] weight, Object[] outData)
+ * {
+ * MyVertex newVertex = new MyVertex();
+ *
+ * newVertex.x = coords[0];
+ * newVertex.y = coords[1];
+ * newVertex.z = coords[2];
+ * newVertex.r = weight[0]*data[0].r +
+ * weight[1]*data[1].r +
+ * weight[2]*data[2].r +
+ * weight[3]*data[3].r;
+ * newVertex.g = weight[0]*data[0].g +
+ * weight[1]*data[1].g +
+ * weight[2]*data[2].g +
+ * weight[3]*data[3].g;
+ * newVertex.b = weight[0]*data[0].b +
+ * weight[1]*data[1].b +
+ * weight[2]*data[2].b +
+ * weight[3]*data[3].b;
+ * newVertex.a = weight[0]*data[0].a +
+ * weight[1]*data[1].a +
+ * weight[2]*data[2].a +
+ * weight[3]*data[3].a;
+ * outData = newVertex;
+ * }</PRE>
+ *
+ * <UL>
+ * If the tessellation detects an intersection, then the
+ * <b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback (see
+ * below) must be defined, and it must write a non-null reference into
+ * <i>outData</i>. Otherwise the <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> error
+ * occurs, and no output is generated.
+ * </UL>
+ *
+ * <b>GLU_TESS_COMBINE_DATA</b>
+ * <UL>
+ * The same as the <b>GLU_TESS_COMBINE</b> callback except that it takes an
+ * additional reference argument. This reference is identical to the opaque
+ * reference provided when
+ * {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ * was called. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ * void combineData(double[] coords, Object[] data,
+ float[] weight, Object[] outData,
+ Object polygonData);</PRE>
+ *
+ * <b>GLU_TESS_ERROR</b>
+ * <UL>
+ * The error callback is called when an error is encountered. The one
+ * argument is of type int; it indicates the specific error that occurred
+ * and will be set to one of <b>GLU_TESS_MISSING_BEGIN_POLYGON</b>,
+ * <b>GLU_TESS_MISSING_END_POLYGON</b>,
+ * <b>GLU_TESS_MISSING_BEGIN_CONTOUR</b>,
+ * <b>GLU_TESS_MISSING_END_CONTOUR</b>, <b>GLU_TESS_COORD_TOO_LARGE</b>,
+ * <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> or <b>GLU_OUT_OF_MEMORY</b>.
+ * Character strings describing these errors can be retrieved with the
+ * {@link #gluErrorString gluErrorString} call. The
+ * method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ * void error(int errnum);</PRE>
+ *
+ * <UL>
+ * The GLU library will recover from the first four errors by inserting the
+ * missing call(s). <b>GLU_TESS_COORD_TOO_LARGE</b> indicates that some
+ * vertex coordinate exceeded the predefined constant
+ * <b>GLU_TESS_MAX_COORD</b> in absolute value, and that the value has been
+ * clamped. (Coordinate values must be small enough so that two can be
+ * multiplied together without overflow.)
+ * <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> indicates that the tessellation
+ * detected an intersection between two edges in the input data, and the
+ * <b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback was not
+ * provided. No output is generated. <b>GLU_OUT_OF_MEMORY</b> indicates that
+ * there is not enough memory so no output is generated.
+ * </UL>
+ *
+ * <b>GLU_TESS_ERROR_DATA</b>
+ * <UL>
+ * The same as the GLU_TESS_ERROR callback except that it takes an
+ * additional reference argument. This reference is identical to the opaque
+ * reference provided when
+ * {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ * was called. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ * void errorData(int errnum, Object polygonData);</PRE>
+ *
+ * @param tessellator
+ * Specifies the tessellation object (created with
+ * {@link #gluNewTess gluNewTess}).
+ * @param which
+ * Specifies the callback being defined. The following values are
+ * valid: <b>GLU_TESS_BEGIN</b>, <b>GLU_TESS_BEGIN_DATA</b>,
+ * <b>GLU_TESS_EDGE_FLAG</b>, <b>GLU_TESS_EDGE_FLAG_DATA</b>,
+ * <b>GLU_TESS_VERTEX</b>, <b>GLU_TESS_VERTEX_DATA</b>,
+ * <b>GLU_TESS_END</b>, <b>GLU_TESS_END_DATA</b>,
+ * <b>GLU_TESS_COMBINE</b>, <b>GLU_TESS_COMBINE_DATA</b>,
+ * <b>GLU_TESS_ERROR</b>, and <b>GLU_TESS_ERROR_DATA</b>.
+ * @param aCallback
+ * Specifies the callback object to be called.
+ *
+ * @see javax.media.opengl.GL#glBegin glBegin
+ * @see javax.media.opengl.GL#glEdgeFlag glEdgeFlag
+ * @see javax.media.opengl.GL#glVertex3f glVertex3f
+ * @see #gluNewTess gluNewTess
+ * @see #gluErrorString gluErrorString
+ * @see #gluTessVertex gluTessVertex
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessBeginContour gluTessBeginContour
+ * @see #gluTessProperty gluTessProperty
+ * @see #gluTessNormal gluTessNormal
+ ****************************************************************************/
+public static final void gluTessCallback(GLUtessellator tessellator, int which, GLUtessellatorCallback aCallback) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluTessCallback(which, aCallback);
+}
+
+/*****************************************************************************
+ * <b>gluTessVertex</b> describes a vertex on a polygon that the program
+ * defines. Successive <b>gluTessVertex</b> calls describe a closed contour.
+ * For example, to describe a quadrilateral <b>gluTessVertex</b> should be
+ * called four times. <b>gluTessVertex</b> can only be called between
+ * {@link #gluTessBeginContour gluTessBeginContour} and
+ * {@link #gluTessBeginContour gluTessEndContour}.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * <b>data</b> normally references to a structure containing the vertex
+ * location, as well as other per-vertex attributes such as color and normal.
+ * This reference is passed back to the user through the
+ * <b>GLU_TESS_VERTEX</b> or <b>GLU_TESS_VERTEX_DATA</b> callback after
+ * tessellation (see the {@link #gluTessCallback
+ * gluTessCallback} reference page).
+ *
+ * @param tessellator
+ * Specifies the tessellation object (created with
+ * {@link #gluNewTess gluNewTess}).
+ * @param coords
+ * Specifies the coordinates of the vertex.
+ * @param data
+ * Specifies an opaque reference passed back to the program with the
+ * vertex callback (as specified by
+ * {@link #gluTessCallback gluTessCallback}).
+ *
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluNewTess gluNewTess
+ * @see #gluTessBeginContour gluTessBeginContour
+ * @see #gluTessCallback gluTessCallback
+ * @see #gluTessProperty gluTessProperty
+ * @see #gluTessNormal gluTessNormal
+ * @see #gluTessEndPolygon gluTessEndPolygon
+ ****************************************************************************/
+public static final void gluTessVertex(GLUtessellator tessellator, double[] coords, int coords_offset, Object data) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluTessVertex(coords, coords_offset, data);
+}
+
+/*****************************************************************************
+ * <b>gluTessBeginPolygon</b> and
+ * {@link #gluTessEndPolygon gluTessEndPolygon} delimit
+ * the definition of a convex, concave or self-intersecting polygon. Within
+ * each <b>gluTessBeginPolygon</b>/
+ * {@link #gluTessEndPolygon gluTessEndPolygon} pair,
+ * there must be one or more calls to
+ * {@link #gluTessBeginContour gluTessBeginContour}/
+ * {@link #gluTessEndContour gluTessEndContour}. Within
+ * each contour, there are zero or more calls to
+ * {@link #gluTessVertex gluTessVertex}. The vertices
+ * specify a closed contour (the last vertex of each contour is automatically
+ * linked to the first). See the {@link #gluTessVertex
+ * gluTessVertex}, {@link #gluTessBeginContour
+ * gluTessBeginContour}, and {@link #gluTessEndContour
+ * gluTessEndContour} reference pages for more details.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * <b>data</b> is a reference to a user-defined data structure. If the
+ * appropriate callback(s) are specified (see
+ * {@link #gluTessCallback gluTessCallback}), then this
+ * reference is returned to the callback method(s). Thus, it is a convenient
+ * way to store per-polygon information.<P>
+ *
+ * Once {@link #gluTessEndPolygon gluTessEndPolygon} is
+ * called, the polygon is tessellated, and the resulting triangles are
+ * described through callbacks. See
+ * {@link #gluTessCallback gluTessCallback} for
+ * descriptions of the callback methods.
+ *
+ * @param tessellator
+ * Specifies the tessellation object (created with
+ * {@link #gluNewTess gluNewTess}).
+ * @param data
+ * Specifies a reference to user polygon data.
+ *
+ * @see #gluNewTess gluNewTess
+ * @see #gluTessBeginContour gluTessBeginContour
+ * @see #gluTessVertex gluTessVertex
+ * @see #gluTessCallback gluTessCallback
+ * @see #gluTessProperty gluTessProperty
+ * @see #gluTessNormal gluTessNormal
+ * @see #gluTessEndPolygon gluTessEndPolygon
+ ****************************************************************************/
+public static final void gluTessBeginPolygon(GLUtessellator tessellator, Object data) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluTessBeginPolygon(data);
+}
+
+/*****************************************************************************
+ * <b>gluTessBeginContour</b> and
+ * {@link #gluTessEndContour gluTessEndContour} delimit
+ * the definition of a polygon contour. Within each
+ * <b>gluTessBeginContour</b>/
+ * {@link #gluTessEndContour gluTessEndContour} pair,
+ * there can be zero or more calls to
+ * {@link #gluTessVertex gluTessVertex}. The vertices
+ * specify a closed contour (the last vertex of each contour is automatically
+ * linked to the first). See the {@link #gluTessVertex
+ * gluTessVertex} reference page for more details. <b>gluTessBeginContour</b>
+ * can only be called between
+ * {@link #gluTessBeginPolygon gluTessBeginPolygon} and
+ * {@link #gluTessEndPolygon gluTessEndPolygon}.
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * @param tessellator
+ * Specifies the tessellation object (created with
+ * {@link #gluNewTess gluNewTess}).
+ *
+ * @see #gluNewTess gluNewTess
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessVertex gluTessVertex
+ * @see #gluTessCallback gluTessCallback
+ * @see #gluTessProperty gluTessProperty
+ * @see #gluTessNormal gluTessNormal
+ * @see #gluTessEndPolygon gluTessEndPolygon
+ ****************************************************************************/
+public static final void gluTessBeginContour(GLUtessellator tessellator) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluTessBeginContour();
+}
+
+/*****************************************************************************
+ * <b>gluTessEndContour</b> and
+ * {@link #gluTessBeginContour gluTessBeginContour}
+ * delimit the definition of a polygon contour. Within each
+ * {@link #gluTessBeginContour gluTessBeginContour}/
+ * <b>gluTessEndContour</b> pair, there can be zero or more calls to
+ * {@link #gluTessVertex gluTessVertex}. The vertices
+ * specify a closed contour (the last vertex of each contour is automatically
+ * linked to the first). See the {@link #gluTessVertex
+ * gluTessVertex} reference page for more details.
+ * {@link #gluTessBeginContour gluTessBeginContour} can
+ * only be called between {@link #gluTessBeginPolygon
+ * gluTessBeginPolygon} and
+ * {@link #gluTessEndPolygon gluTessEndPolygon}.
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * @param tessellator
+ * Specifies the tessellation object (created with
+ * {@link #gluNewTess gluNewTess}).
+ *
+ * @see #gluNewTess gluNewTess
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessVertex gluTessVertex
+ * @see #gluTessCallback gluTessCallback
+ * @see #gluTessProperty gluTessProperty
+ * @see #gluTessNormal gluTessNormal
+ * @see #gluTessEndPolygon gluTessEndPolygon
+ ****************************************************************************/
+public static final void gluTessEndContour(GLUtessellator tessellator) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluTessEndContour();
+}
+
+/*****************************************************************************
+ * <b>gluTessEndPolygon</b> and
+ * {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ * delimit the definition of a convex, concave or self-intersecting polygon.
+ * Within each {@link #gluTessBeginPolygon
+ * gluTessBeginPolygon}/<b>gluTessEndPolygon</b> pair, there must be one or
+ * more calls to {@link #gluTessBeginContour
+ * gluTessBeginContour}/{@link #gluTessEndContour
+ * gluTessEndContour}. Within each contour, there are zero or more calls to
+ * {@link #gluTessVertex gluTessVertex}. The vertices
+ * specify a closed contour (the last vertex of each contour is automatically
+ * linked to the first). See the {@link #gluTessVertex
+ * gluTessVertex}, {@link #gluTessBeginContour
+ * gluTessBeginContour} and {@link #gluTessEndContour
+ * gluTessEndContour} reference pages for more details.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * Once <b>gluTessEndPolygon</b> is called, the polygon is tessellated, and
+ * the resulting triangles are described through callbacks. See
+ * {@link #gluTessCallback gluTessCallback} for
+ * descriptions of the callback functions.
+ *
+ * @param tessellator
+ * Specifies the tessellation object (created with
+ * {@link #gluNewTess gluNewTess}).
+ *
+ * @see #gluNewTess gluNewTess
+ * @see #gluTessBeginContour gluTessBeginContour
+ * @see #gluTessVertex gluTessVertex
+ * @see #gluTessCallback gluTessCallback
+ * @see #gluTessProperty gluTessProperty
+ * @see #gluTessNormal gluTessNormal
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ ****************************************************************************/
+public static final void gluTessEndPolygon(GLUtessellator tessellator) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluTessEndPolygon();
+}
+
+/*****************************************************************************
+
+ * <b>gluBeginPolygon</b> and {@link #gluEndPolygon gluEndPolygon}
+ * delimit the definition of a nonconvex polygon. To define such a
+ * polygon, first call <b>gluBeginPolygon</b>. Then define the
+ * contours of the polygon by calling {@link #gluTessVertex
+ * gluTessVertex} for each vertex and {@link #gluNextContour
+ * gluNextContour} to start each new contour. Finally, call {@link
+ * #gluEndPolygon gluEndPolygon} to signal the end of the
+ * definition. See the {@link #gluTessVertex gluTessVertex} and {@link
+ * #gluNextContour gluNextContour} reference pages for more
+ * details.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * Once {@link #gluEndPolygon gluEndPolygon} is called,
+ * the polygon is tessellated, and the resulting triangles are described
+ * through callbacks. See {@link #gluTessCallback
+ * gluTessCallback} for descriptions of the callback methods.
+ *
+ * @param tessellator
+ * Specifies the tessellation object (created with
+ * {@link #gluNewTess gluNewTess}).
+ *
+ * @see #gluNewTess gluNewTess
+ * @see #gluNextContour gluNextContour
+ * @see #gluTessCallback gluTessCallback
+ * @see #gluTessVertex gluTessVertex
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessBeginContour gluTessBeginContour
+ ****************************************************************************/
+public static final void gluBeginPolygon(GLUtessellator tessellator) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluBeginPolygon();
+}
+
+/*****************************************************************************
+ * <b>gluNextContour</b> is used to describe polygons with multiple
+ * contours. After you describe the first contour through a series of
+ * {@link #gluTessVertex gluTessVertex} calls, a
+ * <b>gluNextContour</b> call indicates that the previous contour is complete
+ * and that the next contour is about to begin. Perform another series of
+ * {@link #gluTessVertex gluTessVertex} calls to
+ * describe the new contour. Repeat this process until all contours have been
+ * described.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * The type parameter defines what type of contour follows. The following
+ * values are valid. <P>
+ *
+ * <b>GLU_EXTERIOR</b>
+ * <UL>
+ * An exterior contour defines an exterior boundary of the polygon.
+ * </UL>
+ * <b>GLU_INTERIOR</b>
+ * <UL>
+ * An interior contour defines an interior boundary of the polygon (such as
+ * a hole).
+ * </UL>
+ * <b>GLU_UNKNOWN</b>
+ * <UL>
+ * An unknown contour is analyzed by the library to determine whether it is
+ * interior or exterior.
+ * </UL>
+ * <b>GLU_CCW, GLU_CW</b>
+ * <UL>
+ * The first <b>GLU_CCW</b> or <b>GLU_CW</b> contour defined is considered
+ * to be exterior. All other contours are considered to be exterior if they
+ * are oriented in the same direction (clockwise or counterclockwise) as the
+ * first contour, and interior if they are not. If one contour is of type
+ * <b>GLU_CCW</b> or <b>GLU_CW</b>, then all contours must be of the same
+ * type (if they are not, then all <b>GLU_CCW</b> and <b>GLU_CW</b> contours
+ * will be changed to <b>GLU_UNKNOWN</b>). Note that there is no
+ * real difference between the <b>GLU_CCW</b> and <b>GLU_CW</b> contour
+ * types.
+ * </UL><P>
+ *
+ * To define the type of the first contour, you can call <b>gluNextContour</b>
+ * before describing the first contour. If you do not call
+ * <b>gluNextContour</b> before the first contour, the first contour is marked
+ * <b>GLU_EXTERIOR</b>.<P>
+ *
+ * <UL>
+ * <b>Note:</b> The <b>gluNextContour</b> function is obsolete and is
+ * provided for backward compatibility only. The <b>gluNextContour</b>
+ * function is mapped to {@link #gluTessEndContour
+ * gluTessEndContour} followed by
+ * {@link #gluTessBeginContour gluTessBeginContour}.
+ * </UL>
+ *
+ * @param tessellator
+ * Specifies the tessellation object (created with
+ * {@link #gluNewTess gluNewTess}).
+ * @param type
+ * The type of the contour being defined.
+ *
+ * @see #gluNewTess gluNewTess
+ * @see #gluTessBeginContour gluTessBeginContour
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessCallback gluTessCallback
+ * @see #gluTessEndContour gluTessEndContour
+ * @see #gluTessVertex gluTessVertex
+ ****************************************************************************/
+public static final void gluNextContour(GLUtessellator tessellator, int type) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluNextContour(type);
+}
+
+/*****************************************************************************
+ * <b>gluEndPolygon</b> and {@link #gluBeginPolygon
+ * gluBeginPolygon} delimit the definition of a nonconvex polygon. To define
+ * such a polygon, first call {@link #gluBeginPolygon
+ * gluBeginPolygon}. Then define the contours of the polygon by calling
+ * {@link #gluTessVertex gluTessVertex} for each vertex
+ * and {@link #gluNextContour gluNextContour} to start
+ * each new contour. Finally, call <b>gluEndPolygon</b> to signal the end of
+ * the definition. See the {@link #gluTessVertex
+ * gluTessVertex} and {@link #gluNextContour
+ * gluNextContour} reference pages for more details.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * Once <b>gluEndPolygon</b> is called, the polygon is tessellated, and the
+ * resulting triangles are described through callbacks. See
+ * {@link #gluTessCallback gluTessCallback} for
+ * descriptions of the callback methods.
+ *
+ * @param tessellator
+ * Specifies the tessellation object (created with
+ * {@link #gluNewTess gluNewTess}).
+ *
+ * @see #gluNewTess gluNewTess
+ * @see #gluNextContour gluNextContour
+ * @see #gluTessCallback gluTessCallback
+ * @see #gluTessVertex gluTessVertex
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessBeginContour gluTessBeginContour
+ ****************************************************************************/
+public static final void gluEndPolygon(GLUtessellator tessellator) {
+ validateGLUtessellatorImpl();
+ GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+ tess.gluEndPolygon();
+}
+
+// Boolean
+public static final int GLU_FALSE = 0;
+public static final int GLU_TRUE = 1;
+
+// String Name
+public static final int GLU_VERSION = 100800;
+public static final int GLU_EXTENSIONS = 100801;
+
+// Extensions
+public static final String versionString = "1.3";
+public static final String extensionString = "GLU_EXT_nurbs_tessellator " +
+ "GLU_EXT_object_space_tess ";
+
+// ErrorCode
+public static final int GLU_INVALID_ENUM = 100900;
+public static final int GLU_INVALID_VALUE = 100901;
+public static final int GLU_OUT_OF_MEMORY = 100902;
+public static final int GLU_INVALID_OPERATION = 100904;
+
+
+// QuadricDrawStyle
+public static final int GLU_POINT = 100010;
+public static final int GLU_LINE = 100011;
+public static final int GLU_FILL = 100012;
+public static final int GLU_SILHOUETTE = 100013;
+
+// QuadricCallback
+// GLU_ERROR
+
+// QuadricNormal
+public static final int GLU_SMOOTH = 100000;
+public static final int GLU_FLAT = 100001;
+public static final int GLU_NONE = 100002;
+
+// QuadricOrientation
+public static final int GLU_OUTSIDE = 100020;
+public static final int GLU_INSIDE = 100021;
+
+// NurbsDisplay
+// GLU_FILL
+//public static final int GLU_OUTLINE_POLYGON = 100240;
+//public static final int GLU_OUTLINE_PATCH = 100241;
+
+// NurbsCallback
+//public static final int GLU_NURBS_ERROR = 100103;
+public static final int GLU_ERROR = 100103;
+//public static final int GLU_NURBS_BEGIN = 100164;
+//public static final int GLU_NURBS_BEGIN_EXT = 100164;
+//public static final int GLU_NURBS_VERTEX = 100165;
+//public static final int GLU_NURBS_VERTEX_EXT = 100165;
+//public static final int GLU_NURBS_NORMAL = 100166;
+//public static final int GLU_NURBS_NORMAL_EXT = 100166;
+//public static final int GLU_NURBS_COLOR = 100167;
+//public static final int GLU_NURBS_COLOR_EXT = 100167;
+//public static final int GLU_NURBS_TEXTURE_COORD = 100168;
+//public static final int GLU_NURBS_TEX_COORD_EXT = 100168;
+//public static final int GLU_NURBS_END = 100169;
+//public static final int GLU_NURBS_END_EXT = 100169;
+//public static final int GLU_NURBS_BEGIN_DATA = 100170;
+//public static final int GLU_NURBS_BEGIN_DATA_EXT = 100170;
+//public static final int GLU_NURBS_VERTEX_DATA = 100171;
+//public static final int GLU_NURBS_VERTEX_DATA_EXT = 100171;
+//public static final int GLU_NURBS_NORMAL_DATA = 100172;
+//public static final int GLU_NURBS_NORMAL_DATA_EXT = 100172;
+//public static final int GLU_NURBS_COLOR_DATA = 100173;
+//public static final int GLU_NURBS_COLOR_DATA_EXT = 100173;
+//public static final int GLU_NURBS_TEXTURE_COORD_DATA = 100174;
+//public static final int GLU_NURBS_TEX_COORD_DATA_EXT = 100174;
+//public static final int GLU_NURBS_END_DATA = 100175;
+//public static final int GLU_NURBS_END_DATA_EXT = 100175;
+
+// NurbsError
+//public static final int GLU_NURBS_ERROR1 = 100251;
+//public static final int GLU_NURBS_ERROR2 = 100252;
+//public static final int GLU_NURBS_ERROR3 = 100253;
+//public static final int GLU_NURBS_ERROR4 = 100254;
+//public static final int GLU_NURBS_ERROR5 = 100255;
+//public static final int GLU_NURBS_ERROR6 = 100256;
+//public static final int GLU_NURBS_ERROR7 = 100257;
+//public static final int GLU_NURBS_ERROR8 = 100258;
+//public static final int GLU_NURBS_ERROR9 = 100259;
+//public static final int GLU_NURBS_ERROR10 = 100260;
+//public static final int GLU_NURBS_ERROR11 = 100261;
+//public static final int GLU_NURBS_ERROR12 = 100262;
+//public static final int GLU_NURBS_ERROR13 = 100263;
+//public static final int GLU_NURBS_ERROR14 = 100264;
+//public static final int GLU_NURBS_ERROR15 = 100265;
+//public static final int GLU_NURBS_ERROR16 = 100266;
+//public static final int GLU_NURBS_ERROR17 = 100267;
+//public static final int GLU_NURBS_ERROR18 = 100268;
+//public static final int GLU_NURBS_ERROR19 = 100269;
+//public static final int GLU_NURBS_ERROR20 = 100270;
+//public static final int GLU_NURBS_ERROR21 = 100271;
+//public static final int GLU_NURBS_ERROR22 = 100272;
+//public static final int GLU_NURBS_ERROR23 = 100273;
+//public static final int GLU_NURBS_ERROR24 = 100274;
+//public static final int GLU_NURBS_ERROR25 = 100275;
+//public static final int GLU_NURBS_ERROR26 = 100276;
+//public static final int GLU_NURBS_ERROR27 = 100277;
+//public static final int GLU_NURBS_ERROR28 = 100278;
+//public static final int GLU_NURBS_ERROR29 = 100279;
+//public static final int GLU_NURBS_ERROR30 = 100280;
+//public static final int GLU_NURBS_ERROR31 = 100281;
+//public static final int GLU_NURBS_ERROR32 = 100282;
+//public static final int GLU_NURBS_ERROR33 = 100283;
+//public static final int GLU_NURBS_ERROR34 = 100284;
+//public static final int GLU_NURBS_ERROR35 = 100285;
+//public static final int GLU_NURBS_ERROR36 = 100286;
+//public static final int GLU_NURBS_ERROR37 = 100287;
+
+// NurbsProperty
+//public static final int GLU_AUTO_LOAD_MATRIX = 100200;
+//public static final int GLU_CULLING = 100201;
+//public static final int GLU_SAMPLING_TOLERANCE = 100203;
+//public static final int GLU_DISPLAY_MODE = 100204;
+//public static final int GLU_PARAMETRIC_TOLERANCE = 100202;
+//public static final int GLU_SAMPLING_METHOD = 100205;
+//public static final int GLU_U_STEP = 100206;
+//public static final int GLU_V_STEP = 100207;
+//public static final int GLU_NURBS_MODE = 100160;
+//public static final int GLU_NURBS_MODE_EXT = 100160;
+//public static final int GLU_NURBS_TESSELLATOR = 100161;
+//public static final int GLU_NURBS_TESSELLATOR_EXT = 100161;
+//public static final int GLU_NURBS_RENDERER = 100162;
+//public static final int GLU_NURBS_RENDERER_EXT = 100162;
+
+// NurbsSampling
+//public static final int GLU_OBJECT_PARAMETRIC_ERROR = 100208;
+//public static final int GLU_OBJECT_PARAMETRIC_ERROR_EXT = 100208;
+//public static final int GLU_OBJECT_PATH_LENGTH = 100209;
+//public static final int GLU_OBJECT_PATH_LENGTH_EXT = 100209;
+//public static final int GLU_PATH_LENGTH = 100215;
+//public static final int GLU_PARAMETRIC_ERROR = 100216;
+//public static final int GLU_DOMAIN_DISTANCE = 100217;
+
+// NurbsTrim
+//public static final int GLU_MAP1_TRIM_2 = 100210;
+//public static final int GLU_MAP1_TRIM_3 = 100211;
+
+// QuadricCallback
+// GLU_ERROR
+
+// TessCallback
+public static final int GLU_TESS_BEGIN = 100100;
+public static final int GLU_BEGIN = 100100;
+public static final int GLU_TESS_VERTEX = 100101;
+public static final int GLU_VERTEX = 100101;
+public static final int GLU_TESS_END = 100102;
+public static final int GLU_END = 100102;
+public static final int GLU_TESS_ERROR = 100103;
+public static final int GLU_TESS_EDGE_FLAG = 100104;
+public static final int GLU_EDGE_FLAG = 100104;
+public static final int GLU_TESS_COMBINE = 100105;
+public static final int GLU_TESS_BEGIN_DATA = 100106;
+public static final int GLU_TESS_VERTEX_DATA = 100107;
+public static final int GLU_TESS_END_DATA = 100108;
+public static final int GLU_TESS_ERROR_DATA = 100109;
+public static final int GLU_TESS_EDGE_FLAG_DATA = 100110;
+public static final int GLU_TESS_COMBINE_DATA = 100111;
+
+// TessContour
+public static final int GLU_CW = 100120;
+public static final int GLU_CCW = 100121;
+public static final int GLU_INTERIOR = 100122;
+public static final int GLU_EXTERIOR = 100123;
+public static final int GLU_UNKNOWN = 100124;
+
+// TessProperty
+public static final int GLU_TESS_WINDING_RULE = 100140;
+public static final int GLU_TESS_BOUNDARY_ONLY = 100141;
+public static final int GLU_TESS_TOLERANCE = 100142;
+// JOGL-specific boolean property, false by default, that may improve the tessellation
+public static final int GLU_TESS_AVOID_DEGENERATE_TRIANGLES = 100149;
+
+// TessError
+public static final int GLU_TESS_ERROR1 = 100151;
+public static final int GLU_TESS_ERROR2 = 100152;
+public static final int GLU_TESS_ERROR3 = 100153;
+public static final int GLU_TESS_ERROR4 = 100154;
+public static final int GLU_TESS_ERROR5 = 100155;
+public static final int GLU_TESS_ERROR6 = 100156;
+public static final int GLU_TESS_ERROR7 = 100157;
+public static final int GLU_TESS_ERROR8 = 100158;
+public static final int GLU_TESS_MISSING_BEGIN_POLYGON = 100151;
+public static final int GLU_TESS_MISSING_BEGIN_CONTOUR = 100152;
+public static final int GLU_TESS_MISSING_END_POLYGON = 100153;
+public static final int GLU_TESS_MISSING_END_CONTOUR = 100154;
+public static final int GLU_TESS_COORD_TOO_LARGE = 100155;
+public static final int GLU_TESS_NEED_COMBINE_CALLBACK = 100156;
+
+// TessWinding
+public static final int GLU_TESS_WINDING_ODD = 100130;
+public static final int GLU_TESS_WINDING_NONZERO = 100131;
+public static final int GLU_TESS_WINDING_POSITIVE = 100132;
+public static final int GLU_TESS_WINDING_NEGATIVE = 100133;
+public static final int GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
+public static final double GLU_TESS_MAX_COORD = 1.0e150;
+
+//----------------------------------------------------------------------
+// Quadric functionality
+//
+
+protected static boolean availableGLUquadricImpl = false;
+protected static boolean checkedGLUquadricImpl = false;
+protected static volatile Object syncObject = new Object();
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+protected static final void validateGLUquadricImpl() {
+ if(!checkedGLUquadricImpl) {
+ synchronized (syncObject) {
+ if(!checkedGLUquadricImpl) {
+ availableGLUquadricImpl = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.glu.GLUquadricImpl", GLU.class.getClassLoader());
+ checkedGLUquadricImpl = true;
+ }
+ }
+ }
+ if(!availableGLUquadricImpl) {
+ throw new GLException("GLUquadric not available (GLUquadricImpl)");
+ }
+}
+
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluCylinder(GLUquadric * quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks); </code> */
+public final void gluCylinder(GLUquadric quad, double base, double top, double height, int slices, int stacks) {
+ validateGLUquadricImpl();
+ ((GLUquadricImpl) quad).drawCylinder(getCurrentGL(), (float) base, (float) top, (float) height, slices, stacks);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluDeleteQuadric(GLUquadric * quad); </code> */
+public final void gluDeleteQuadric(GLUquadric quad) {
+ validateGLUquadricImpl();
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops); </code> */
+public final void gluDisk(GLUquadric quad, double inner, double outer, int slices, int loops) {
+ validateGLUquadricImpl();
+ ((GLUquadricImpl) quad).drawDisk(getCurrentGL(), (float) inner, (float) outer, slices, loops);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> GLUquadric * gluNewQuadric(void); </code> */
+public final GLUquadric gluNewQuadric() {
+ return gluNewQuadric(false);
+}
+
+public final GLUquadric gluNewQuadric(boolean useGLSL) {
+ GL gl = getCurrentGL();
+ if(useGLSL && !gl.isGL2ES2()) {
+ throw new GLException("GLUquadric GLSL implementation not supported for profile: "+gl);
+ }
+ validateGLUquadricImpl();
+ return new GLUquadricImpl(gl, useGLSL);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluPartialDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep); </code> */
+public final void gluPartialDisk(GLUquadric quad, double inner, double outer, int slices, int loops, double start, double sweep) {
+ validateGLUquadricImpl();
+ ((GLUquadricImpl) quad).drawPartialDisk(getCurrentGL(), (float) inner, (float) outer, slices, loops, (float) start, (float) sweep);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluQuadricDrawStyle(GLUquadric * quad, GLenum draw); </code> */
+public final void gluQuadricDrawStyle(GLUquadric quad, int draw) {
+ validateGLUquadricImpl();
+ ((GLUquadricImpl) quad).setDrawStyle(draw);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluQuadricNormals(GLUquadric * quad, GLenum normal); </code> */
+public final void gluQuadricNormals(GLUquadric quad, int normal) {
+ validateGLUquadricImpl();
+ ((GLUquadricImpl) quad).setNormals(normal);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluQuadricOrientation(GLUquadric * quad, GLenum orientation); </code> */
+public final void gluQuadricOrientation(GLUquadric quad, int orientation) {
+ validateGLUquadricImpl();
+ ((GLUquadricImpl) quad).setOrientation(orientation);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluQuadricTexture(GLUquadric * quad, GLboolean texture); </code> */
+public final void gluQuadricTexture(GLUquadric quad, boolean texture) {
+ validateGLUquadricImpl();
+ ((GLUquadricImpl) quad).setTextureFlag(texture);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluSphere(GLUquadric * quad, GLdouble radius, GLint slices, GLint stacks); </code> */
+public final void gluSphere(GLUquadric quad, double radius, int slices, int stacks) {
+ validateGLUquadricImpl();
+ ((GLUquadricImpl) quad).drawSphere(getCurrentGL(), (float) radius, slices, stacks);
+}
+
+//----------------------------------------------------------------------
+// Projection routines
+//
+
+private ProjectFloat project;
+
+public void gluOrtho2D(float left, float right, float bottom, float top) {
+ project.gluOrtho2D(getCurrentGL().getGL2ES1(), left, right, bottom, top);
+}
+
+public void gluPerspective(float fovy, float aspect, float zNear, float zFar) {
+ project.gluPerspective(getCurrentGL().getGL2ES1(), fovy, aspect, zNear, zFar);
+}
+
+public void gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) {
+ project.gluLookAt(getCurrentGL().getGL2ES1(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ);
+}
+
+/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); </code>
+ * <P> Accepts the outgoing window coordinates as a single array.
+ */
+public boolean gluProject(float objX, float objY, float objZ, float[] model, int model_offset, float[] proj, int proj_offset, int[] view, int view_offset, float[] winPos, int winPos_offset) {
+ return project.gluProject(objX, objY, objZ, model, model_offset, proj, proj_offset, view, view_offset, winPos, winPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); </code>
+ * <P> Accepts the outgoing window coordinates as a single buffer.
+ */
+public boolean gluProject(float objX, float objY, float objZ, java.nio.FloatBuffer model, java.nio.FloatBuffer proj, java.nio.IntBuffer view, java.nio.FloatBuffer winPos) {
+ return project.gluProject(objX, objY, objZ, model, proj, view, winPos);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); </code>
+ * <P> Accepts the outgoing object coordinates (a 3-vector) as a single array.
+ */
+public boolean gluUnProject(float winX, float winY, float winZ, float[] model, int model_offset, float[] proj, int proj_offset, int[] view, int view_offset, float[] objPos, int objPos_offset) {
+ return project.gluUnProject(winX, winY, winZ, model, model_offset, proj, proj_offset, view, view_offset, objPos, objPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); </code>
+ * <P> Accepts the outgoing object coordinates (a 3-vector) as a single buffer.
+ */
+public boolean gluUnProject(float winX, float winY, float winZ, java.nio.FloatBuffer model, java.nio.FloatBuffer proj, java.nio.IntBuffer view, java.nio.FloatBuffer objPos) {
+ return project.gluUnProject(winX, winY, winZ, model, proj, view, objPos);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); </code>
+ * <P> Accepts the outgoing object coordinates (a 4-vector) as a single array.
+ */
+public boolean gluUnProject4(float winX, float winY, float winZ, float clipW, float[] model, int model_offset, float[] proj, int proj_offset, int[] view, int view_offset, float nearVal, float farVal, float[] objPos, int objPos_offset) {
+ return project.gluUnProject4(winX, winY, winZ, clipW, model, model_offset, proj, proj_offset, view, view_offset, nearVal, farVal, objPos, objPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); </code>
+ * <P> Accepts the outgoing object coordinates (a 4-vector) as a single buffer.
+ */
+public boolean gluUnProject4(float winX, float winY, float winZ, float clipW, java.nio.FloatBuffer model, java.nio.FloatBuffer proj, java.nio.IntBuffer view, float nearVal, float farVal, java.nio.FloatBuffer objPos) {
+ return project.gluUnProject4(winX, winY, winZ, clipW, model, proj, view, nearVal, farVal, objPos);
+}
+
+public void gluPickMatrix(float x, float y, float delX, float delY, int[] viewport, int viewport_offset) {
+ project.gluPickMatrix(getCurrentGL().getGL2ES1(), x, y, delX, delY, viewport, viewport_offset);
+}
+
+public void gluPickMatrix(float x, float y, float delX, float delY, java.nio.IntBuffer viewport) {
+ project.gluPickMatrix(getCurrentGL().getGL2ES1(), x, y, delX, delY, viewport);
+}
+
+public void gluOrtho2D(double left, double right, double bottom, double top) {
+ project.gluOrtho2D(getCurrentGL().getGL2ES1(), (float)left, (float)right, (float)bottom, (float)top);
+}
+
+public void gluPerspective(double fovy, double aspect, double zNear, double zFar) {
+ project.gluPerspective(getCurrentGL().getGL2ES1(), (float)fovy, (float)aspect, (float)zNear, (float)zFar);
+}
+
+public void gluLookAt(double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ) {
+ project.gluLookAt(getCurrentGL().getGL2ES1(), (float)eyeX, (float)eyeY, (float)eyeZ, (float)centerX, (float)centerY, (float)centerZ, (float)upX, (float)upY, (float)upZ);
+}
+
+/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); </code>
+ * <P> Accepts the outgoing window coordinates as a single array.
+ */
+public boolean gluProject(double objX, double objY, double objZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] winPos, int winPos_offset) {
+ return project.gluProject((float)objX, (float)objY, (float)objZ, Buffers.getFloatArray(model), model_offset, Buffers.getFloatArray(proj), proj_offset, view, view_offset, Buffers.getFloatArray(winPos), winPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); </code>
+ * <P> Accepts the outgoing object coordinates (a 3-vector) as a single array.
+ */
+public boolean gluUnProject(double winX, double winY, double winZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] objPos, int objPos_offset) {
+ return project.gluUnProject((float)winX, (float)winY, (float)winZ, Buffers.getFloatArray(model), model_offset, Buffers.getFloatArray(proj), proj_offset, view, view_offset, Buffers.getFloatArray(objPos), objPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); </code>
+ * <P> Accepts the outgoing object coordinates (a 4-vector) as a single array.
+ */
+public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double nearVal, double farVal, double[] objPos, int objPos_offset) {
+ return project.gluUnProject4((float)winX, (float)winY, (float)winZ, (float)clipW, Buffers.getFloatArray(model), model_offset, Buffers.getFloatArray(proj), proj_offset, view, view_offset, (float)nearVal, (float)farVal, Buffers.getFloatArray(objPos), objPos_offset);
+}
+
+public void gluPickMatrix(double x, double y, double delX, double delY, int[] viewport, int viewport_offset) {
+ project.gluPickMatrix(getCurrentGL().getGL2ES1(), (float)x, (float)y, (float)delX, (float)delY, viewport, viewport_offset);
+}
+
+public void gluPickMatrix(double x, double y, double delX, double delY, IntBuffer viewport) {
+ project.gluPickMatrix(getCurrentGL().getGL2ES1(), (float)x, (float)y, (float)delX, (float)delY, viewport);
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluScaleImage( int format, int widthin, int heightin,
+ int typein, java.nio.Buffer datain, int widthout, int heightout,
+ int typeout, java.nio.Buffer dataout ) {
+ throw new GLException("not implemented");
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluBuild1DMipmapLevels( int target, int internalFormat, int width,
+ int format, int type, int userLevel, int baseLevel, int maxLevel,
+ java.nio.Buffer data ) {
+ throw new GLException("not implemented");
+}
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluBuild1DMipmaps( int target, int internalFormat, int width,
+ int format, int type, java.nio.Buffer data ) {
+ throw new GLException("not implemented");
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluBuild2DMipmapLevels( int target, int internalFormat, int width,
+ int height, int format, int type, int userLevel, int baseLevel,
+ int maxLevel, java.nio.Buffer data ) {
+ throw new GLException("not implemented");
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluBuild2DMipmaps( int target, int internalFormat, int width,
+ int height, int format, int type, java.nio.Buffer data ) {
+ throw new GLException("not implemented");
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluBuild3DMipmapLevels( int target, int internalFormat, int width,
+ int height, int depth, int format, int type, int userLevel, int baseLevel,
+ int maxLevel, java.nio.Buffer data) {
+ throw new GLException("not implemented");
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluBuild3DMipmaps( int target, int internalFormat, int width,
+ int height, int depth, int format, int type, java.nio.Buffer data ) {
+ throw new GLException("not implemented");
+}
+
diff --git a/make/config/jogl/glu-CustomJavaCode-gl2.java b/make/config/jogl/glu-CustomJavaCode-gl2.java
new file mode 100644
index 000000000..4dcb5691e
--- /dev/null
+++ b/make/config/jogl/glu-CustomJavaCode-gl2.java
@@ -0,0 +1,553 @@
+private static boolean useJavaMipmapCode = true;
+
+static {
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ String val = System.getProperty("jogl.glu.nojava");
+ if (val != null && !val.toLowerCase().equals("false")) {
+ useJavaMipmapCode = false;
+ }
+ return null;
+ }
+ });
+}
+
+/**
+ * Instantiates a new OpenGL Utility Library object. A GLU object may
+ * be instantiated at any point in the application and is not
+ * inherently tied to any particular OpenGL context; however, the GLU
+ * object may only be used when an OpenGL context is current on the
+ * current thread. Attempts to call most of the methods in the GLU
+ * library when no OpenGL context is current will cause an exception
+ * to be thrown.
+ *
+ * <P>
+ *
+ * The returned GLU object is not guaranteed to be thread-safe and
+ * should only be used from one thread at a time. Multiple GLU objects
+ * may be instantiated to be used from different threads
+ * simultaneously.
+ */
+
+public GLUgl2()
+{
+ this.project = new ProjectDouble();
+}
+
+public void destroy() {
+ if(null!=this.project) {
+ this.project.destroy();
+ this.project=null;
+ }
+ super.destroy();
+}
+
+
+//----------------------------------------------------------------------
+// Utility routines
+//
+
+public static final GL2 getCurrentGL2() throws GLException {
+ GLContext curContext = GLContext.getCurrent();
+ if (curContext == null) {
+ throw new GLException("No OpenGL context current on this thread");
+ }
+ return curContext.getGL().getGL2();
+}
+
+/**
+ * Returns true if the specified GLU core- or extension-function can be
+ * successfully used through this GLU instance. By "successfully" we mean
+ * that the function is both <i>callable</i> on the machine running the
+ * program and <i>available</i> on the current display.<P>
+ *
+ * A GLU function is <i>callable</i> if it is a GLU core- or extension-function
+ * that is supported by the underlying GLU implementation. The function is
+ * <i>available</i> if the OpenGL implementation on the display meets the
+ * requirements of the GLU function being called (because GLU functions utilize
+ * OpenGL functions). <P>
+ *
+ * Whether or not a GLU function is <i>callable</i> is determined as follows:
+ * <ul>
+ * <li>If the function is a GLU core function (i.e., not an
+ * extension), <code>gluGetString(GLU_VERSION)</code> is used to determine the
+ * version number of the underlying GLU implementation on the host.
+ * then the function name is cross-referenced with that specification to
+ * see if it is part of that version's specification.
+ *
+ * <li> If the function is a GLU extension, the function name is
+ * cross-referenced with the list returned by
+ * <code>gluGetString(GLU_EXTENSIONS)</code> to see if the function is one of
+ * the extensions that is supported by the underlying GLU implementation.
+ * </ul>
+ *
+ * Whether or not a GLU function is <i>available</i> is determined as follows:
+ * <ul>
+ * <li>If the function is a GLU core function then the function is first
+ * cross-referenced with the GLU specifications to find the minimum GLU
+ * version required to <i>call</i> that GLU function. Then the following table
+ * is consulted to determine the minimum GL version required for that version
+ * of GLU:
+ * <ul>
+ * <li> GLU 1.0 requires OpenGL 1.0
+ * <li> GLU 1.1 requires OpenGL 1.0
+ * <li> GLU 1.2 requires OpenGL 1.1
+ * <li> GLU 1.3 requires OpenGL 1.2
+ * </ul>
+ * Finally, <code>glGetString(GL_VERSION)</code> is used to determine the
+ * highest OpenGL version that both host and display support, and from that it
+ * is possible to determine if the GL facilities required by the GLU function
+ * are <i>available</i> on the display.
+ *
+ * <li> If the function is a GLU extension, the function name is
+ * cross-referenced with the list returned by
+ * <code>gluGetString(GLU_EXTENSIONS)</code> to see if the function is one of
+ * the extensions that is supported by the underlying GLU implementation.
+ * </ul>
+ *
+ * <b>NOTE:</b>The availability of a function may change at runtime in
+ * response to changes in the display environment. For example, when a window
+ * is dragged from one display to another on a multi-display system, or when
+ * the properties of the display device are modified (e.g., changing the color
+ * depth of the display). Any application that is concerned with handling
+ * these situations correctly should confirm availability after a display
+ * change before calling a questionable OpenGL function. To detect a change in
+ * the display device, please see {@link
+ * GLEventListener#displayChanged(GLAutoDrawable,boolean,boolean)}.
+ *
+ * @param gluFunctionName the name of the OpenGL function (e.g., use
+ * "gluNurbsCallbackDataEXT" to check if the <code>
+ * gluNurbsCallbackDataEXT(GLUnurbs, GLvoid)</code> extension is available).
+ */
+public final boolean isFunctionAvailable(String gluFunctionName)
+{
+ if (useJavaMipmapCode) {
+ // All GLU functions are available in Java port
+ return true;
+ }
+ return (gluProcAddressTable.getAddressFor(gluFunctionName) != 0);
+}
+
+//----------------------------------------------------------------------
+// Projection routines
+//
+
+private ProjectDouble project;
+
+public final void gluOrtho2D(float left, float right, float bottom, float top) {
+ project.gluOrtho2D(getCurrentGL2(), (double)left, (double)right, (double)bottom, (double)top);
+
+}
+
+public final void gluOrtho2D(double left, double right, double bottom, double top) {
+ project.gluOrtho2D(getCurrentGL2(), left, right, bottom, top);
+}
+
+public final void gluPerspective(float fovy, float aspect, float zNear, float zFar) {
+ project.gluPerspective(getCurrentGL2(), (double)fovy, (double)aspect, (double)zNear, (double)zFar);
+}
+
+public final void gluPerspective(double fovy, double aspect, double zNear, double zFar) {
+ project.gluPerspective(getCurrentGL2(), fovy, aspect, zNear, zFar);
+}
+
+public final void gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) {
+ project.gluLookAt(getCurrentGL2(), (double)eyeX, (double)eyeY, (double)eyeZ, (double)centerX, (double)centerY, (double)centerZ, (double)upX, (double)upY, (double)upZ);
+}
+
+public final void gluLookAt(double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ) {
+ project.gluLookAt(getCurrentGL2(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ);
+}
+
+/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); </code>
+ * <P> Accepts the outgoing window coordinates as a single array.
+ */
+public final boolean gluProject(double objX, double objY, double objZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] winPos, int winPos_offset) {
+ return project.gluProject(objX, objY, objZ, model, model_offset, proj, proj_offset, view, view_offset, winPos, winPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); </code>
+ * <P> Accepts the outgoing window coordinates as a single buffer.
+ */
+public final boolean gluProject(double objX, double objY, double objZ, DoubleBuffer model, DoubleBuffer proj, IntBuffer view, DoubleBuffer winPos) {
+ return project.gluProject(objX, objY, objZ, model, proj, view, winPos);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); </code>
+ * <P> Accepts the outgoing object coordinates (a 3-vector) as a single array.
+ */
+public final boolean gluUnProject(double winX, double winY, double winZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] objPos, int objPos_offset) {
+ return project.gluUnProject(winX, winY, winZ, model, model_offset, proj, proj_offset, view, view_offset, objPos, objPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); </code>
+ * <P> Accepts the outgoing object coordinates (a 3-vector) as a single buffer.
+ */
+public final boolean gluUnProject(double winX, double winY, double winZ, DoubleBuffer model, DoubleBuffer proj, IntBuffer view, DoubleBuffer objPos) {
+ return project.gluUnProject(winX, winY, winZ, model, proj, view, objPos);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); </code>
+ * <P> Accepts the outgoing object coordinates (a 4-vector) as a single array.
+ */
+public final boolean gluUnProject4(double winX, double winY, double winZ, double clipW, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double nearVal, double farVal, double[] objPos, int objPos_offset) {
+ return project.gluUnProject4(winX, winY, winZ, clipW, model, model_offset, proj, proj_offset, view, view_offset, nearVal, farVal, objPos, objPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); </code>
+ * <P> Accepts the outgoing object coordinates (a 4-vector) as a single buffer.
+ */
+public final boolean gluUnProject4(double winX, double winY, double winZ, double clipW, DoubleBuffer model, DoubleBuffer proj, IntBuffer view, double nearVal, double farVal, DoubleBuffer objPos) {
+ return project.gluUnProject4(winX, winY, winZ, clipW, model, proj, view, nearVal, farVal, objPos);
+}
+
+public final void gluPickMatrix(double x, double y, double delX, double delY, int[] viewport, int viewport_offset) {
+ project.gluPickMatrix(getCurrentGL2(), x, y, delX, delY, viewport, viewport_offset);
+}
+
+public final void gluPickMatrix(double x, double y, double delX, double delY, IntBuffer viewport) {
+ project.gluPickMatrix(getCurrentGL2(), x, y, delX, delY, viewport);
+}
+
+//----------------------------------------------------------------------
+// Mipmap and image scaling functionality
+
+
+private final ByteBuffer copyToByteBuffer(Buffer buf) {
+ if (buf instanceof ByteBuffer) {
+ if (buf.position() == 0) {
+ return (ByteBuffer) buf;
+ }
+ return Buffers.copyByteBuffer((ByteBuffer) buf);
+ } else if (buf instanceof ShortBuffer) {
+ return Buffers.copyShortBufferAsByteBuffer((ShortBuffer) buf);
+ } else if (buf instanceof IntBuffer) {
+ return Buffers.copyIntBufferAsByteBuffer((IntBuffer) buf);
+ } else if (buf instanceof FloatBuffer) {
+ return Buffers.copyFloatBufferAsByteBuffer((FloatBuffer) buf);
+ } else {
+ throw new IllegalArgumentException("Unsupported buffer type (must be one of byte, short, int, or float)");
+ }
+}
+
+private final int gluScaleImageJava( int format, int widthin, int heightin,
+ int typein, Buffer datain, int widthout, int heightout,
+ int typeout, Buffer dataout ) {
+ ByteBuffer in = null;
+ ByteBuffer out = null;
+ in = copyToByteBuffer(datain);
+ if( dataout instanceof ByteBuffer ) {
+ out = (ByteBuffer)dataout;
+ } else if( dataout instanceof ShortBuffer ) {
+ out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_SHORT);
+ } else if ( dataout instanceof IntBuffer ) {
+ out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_INT);
+ } else if ( dataout instanceof FloatBuffer ) {
+ out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_FLOAT);
+ } else {
+ throw new IllegalArgumentException("Unsupported destination buffer type (must be byte, short, int, or float)");
+ }
+ int errno = Mipmap.gluScaleImage( getCurrentGL2(), format, widthin, heightin, typein, in,
+ widthout, heightout, typeout, out );
+ if( errno == 0 ) {
+ out.rewind();
+ if (out != dataout) {
+ if( dataout instanceof ShortBuffer ) {
+ ((ShortBuffer) dataout).put(out.asShortBuffer());
+ } else if( dataout instanceof IntBuffer ) {
+ ((IntBuffer) dataout).put(out.asIntBuffer());
+ } else if( dataout instanceof FloatBuffer ) {
+ ((FloatBuffer) dataout).put(out.asFloatBuffer());
+ } else {
+ throw new RuntimeException("Should not reach here");
+ }
+ }
+ }
+ return( errno );
+}
+
+
+private final int gluBuild1DMipmapLevelsJava( int target, int internalFormat, int width,
+ int format, int type, int userLevel, int baseLevel, int maxLevel,
+ Buffer data ) {
+ ByteBuffer buffer = copyToByteBuffer(data);
+ return( Mipmap.gluBuild1DMipmapLevels( getCurrentGL2(), target, internalFormat, width,
+ format, type, userLevel, baseLevel, maxLevel, buffer ) );
+}
+
+
+private final int gluBuild1DMipmapsJava( int target, int internalFormat, int width,
+ int format, int type, Buffer data ) {
+ ByteBuffer buffer = copyToByteBuffer(data);
+ return( Mipmap.gluBuild1DMipmaps( getCurrentGL2(), target, internalFormat, width, format,
+ type, buffer ) );
+}
+
+
+private final int gluBuild2DMipmapLevelsJava( int target, int internalFormat, int width,
+ int height, int format, int type, int userLevel, int baseLevel,
+ int maxLevel, Buffer data ) {
+ // While the code below handles other data types, it doesn't handle non-ByteBuffers
+ data = copyToByteBuffer(data);
+ return( Mipmap.gluBuild2DMipmapLevels( getCurrentGL2(), target, internalFormat, width,
+ height, format, type, userLevel, baseLevel, maxLevel, data ) );
+}
+
+private final int gluBuild2DMipmapsJava( int target, int internalFormat, int width,
+ int height, int format, int type, Buffer data ) {
+ // While the code below handles other data types, it doesn't handle non-ByteBuffers
+ data = copyToByteBuffer(data);
+ return( Mipmap.gluBuild2DMipmaps( getCurrentGL2(), target, internalFormat, width, height,
+ format, type, data) );
+}
+
+private final int gluBuild3DMipmapLevelsJava( int target, int internalFormat, int width,
+ int height, int depth, int format, int type, int userLevel, int baseLevel,
+ int maxLevel, Buffer data) {
+ ByteBuffer buffer = copyToByteBuffer(data);
+ return( Mipmap.gluBuild3DMipmapLevels( getCurrentGL2(), target, internalFormat, width,
+ height, depth, format, type, userLevel, baseLevel, maxLevel, buffer) );
+}
+
+private final int gluBuild3DMipmapsJava( int target, int internalFormat, int width,
+ int height, int depth, int format, int type, Buffer data ) {
+ ByteBuffer buffer = copyToByteBuffer(data);
+ return( Mipmap.gluBuild3DMipmaps( getCurrentGL2(), target, internalFormat, width, height,
+ depth, format, type, buffer ) );
+}
+
+
+//----------------------------------------------------------------------
+// Wrappers for mipmap and image scaling entry points which dispatch either
+// to the Java or C versions.
+//
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public final int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data) {
+ if (useJavaMipmapCode) {
+ return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data);
+ } else {
+ return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data);
+ }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
+public final int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, java.nio.Buffer data) {
+ if (useJavaMipmapCode) {
+ return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data);
+ } else {
+ return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data);
+ }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public final int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data) {
+ if (useJavaMipmapCode) {
+ return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data);
+ } else {
+ return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
+public final int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data) {
+ if (useJavaMipmapCode) {
+ return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data);
+ } else {
+ return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
+public final int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data) {
+ if (useJavaMipmapCode) {
+ return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+ } else {
+ return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+ }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
+public final int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data) {
+ if (useJavaMipmapCode) {
+ return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data);
+ } else {
+ return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data);
+ }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
+public final int gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut) {
+ if (useJavaMipmapCode) {
+ return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+ } else {
+ return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+ }
+}
+
+//----------------------------------------------------------------------
+// NURBS functionality
+//
+
+/**
+ * Sets a property on a NURBS object. (NOTE: this function is not currently implemented.)
+ *
+ * @param r
+ * GLUnurbs object holding NURBS to which a property should be
+ * set
+ * @param property
+ * property id
+ * @param value
+ * property value
+ */
+public final void gluNurbsProperty(GLUnurbs r, int property, float value) {
+ // TODO glunurbsproperty
+ float nurbsValue;
+ switch (property) {
+ default:
+ // System.out.println("TODO gluwnurbs.glunurbsproperty");
+ break;
+ }
+}
+
+/**
+ * Creates a new GLUnurbs object.
+ *
+ * @return GLUnurbs object
+ */
+public final GLUnurbs gluNewNurbsRenderer() {
+ // DONE
+ return new GLUgl2nurbsImpl();
+}
+
+/**
+ * Begins a curve definition.
+ *
+ * @param r
+ * GLUnurbs object to specify curve to
+ */
+public final void gluBeginCurve(GLUnurbs r) {
+ // DONE
+ ((GLUgl2nurbsImpl) r).bgncurve();
+}
+
+/**
+ * Begins a surface definition.
+ *
+ * @param r
+ * GLUnurbs object to specify surface to
+ */
+public final void gluBeginSurface(GLUnurbs r) {
+ // DONE
+ ((GLUgl2nurbsImpl) r).bgnsurface();
+}
+
+/**
+ * Ends a surface.
+ *
+ * @param r
+ * GLUnurbs object holding surface
+ */
+public final void gluEndSurface(GLUnurbs r) {
+ // DONE
+ ((GLUgl2nurbsImpl) r).endsurface();
+}
+
+/**
+ * Makes a NURBS surface.
+ *
+ * @param r
+ * GLUnurbs object holding the surface
+ * @param sknot_count
+ * number of knots in s direction
+ * @param sknot
+ * knots in s direction
+ * @param tknot_count
+ * number of knots in t direction
+ * @param tknot
+ * knots in t direction
+ * @param s_stride
+ * number of control points coordinates in s direction
+ * @param t_stride
+ * number of control points coordinates in t direction
+ * @param ctlarray
+ * control points
+ * @param sorder
+ * order of surface in s direction
+ * @param torder
+ * order of surface in t direction
+ * @param type
+ * surface type
+ */
+public final void gluNurbsSurface(GLUnurbs r, int sknot_count, float[] sknot,
+ int tknot_count, float[] tknot, int s_stride, int t_stride,
+ float[] ctlarray, int sorder, int torder, int type) {
+ // DONE
+ ((GLUgl2nurbsImpl) r).nurbssurface(sknot_count, sknot, tknot_count, tknot, s_stride,
+ t_stride, ctlarray, sorder, torder, type);
+}
+
+/**
+ * Make a NURBS curve.
+ *
+ * @param r
+ * GLUnurbs object holding the curve
+ * @param nknots
+ * number of knots
+ * @param knot
+ * knot vector
+ * @param stride
+ * number of control point coordinates
+ * @param ctlarray
+ * control points
+ * @param order
+ * order of the curve
+ * @param type
+ * curve type
+ */
+public final void gluNurbsCurve(GLUnurbs r, int nknots, float[] knot, int stride,
+ float[] ctlarray, int order, int type) {
+ int realType;
+ switch (type) {
+ // TODO GLU_MAP1_TRIM_2 etc.
+ default:
+ realType = type;
+ break;
+ }
+ ((GLUgl2nurbsImpl) r).nurbscurve(nknots, knot, stride, ctlarray, order, realType);
+}
+
+/**
+ * Ends a curve definition.
+ *
+ * @param r
+ * GLUnurbs object holding the curve
+ */
+public final void gluEndCurve(GLUnurbs r) {
+ //DONE
+ ((GLUgl2nurbsImpl) r).endcurve();
+}
+
+//----------------------------------------------------------------------
+// GLUProcAddressTable handling
+//
+
+private static GLUgl2ProcAddressTable gluProcAddressTable;
+
+private static final GLUgl2ProcAddressTable getGLUProcAddressTable() {
+ if (gluProcAddressTable == null) {
+ GLContext curContext = GLContext.getCurrent();
+ if (curContext == null) {
+ throw new GLException("No OpenGL context current on this thread");
+ }
+ GLDynamicLookupHelper glLookupHelper = ((GLDrawableImpl) curContext.getGLDrawable()).getGLDynamicLookupHelper();
+ glLookupHelper.loadGLULibrary();
+ GLUgl2ProcAddressTable tmp = new GLUgl2ProcAddressTable(new GLProcAddressResolver());
+ tmp.reset(glLookupHelper);
+ gluProcAddressTable = tmp;
+ }
+ return gluProcAddressTable;
+}
diff --git a/make/config/jogl/glu-CustomJavaCode-gl2es1.java b/make/config/jogl/glu-CustomJavaCode-gl2es1.java
new file mode 100644
index 000000000..3f520498b
--- /dev/null
+++ b/make/config/jogl/glu-CustomJavaCode-gl2es1.java
@@ -0,0 +1,227 @@
+/*
+private static boolean useJavaMipmapCode = true;
+
+static {
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ String val = System.getProperty("jogl.glu.nojava");
+ if (val != null && !val.toLowerCase().equals("false")) {
+ useJavaMipmapCode = false;
+ }
+ return null;
+ }
+ });
+}
+*/
+
+/**
+ * Instantiates a new OpenGL Utility Library object. A GLU object may
+ * be instantiated at any point in the application and is not
+ * inherently tied to any particular OpenGL context; however, the GLU
+ * object may only be used when an OpenGL context is current on the
+ * current thread. Attempts to call most of the methods in the GLU
+ * library when no OpenGL context is current will cause an exception
+ * to be thrown.
+ *
+ * <P>
+ *
+ * The returned GLU object is not guaranteed to be thread-safe and
+ * should only be used from one thread at a time. Multiple GLU objects
+ * may be instantiated to be used from different threads
+ * simultaneously.
+ */
+
+public GLUgl2es1()
+{
+ super();
+}
+
+public void destroy() {
+ super.destroy();
+}
+
+//----------------------------------------------------------------------
+// Utility routines
+//
+
+public static final GL2ES1 getCurrentGL2ES1() throws GLException {
+ GLContext curContext = GLContext.getCurrent();
+ if (curContext == null) {
+ throw new GLException("No OpenGL context current on this thread");
+ }
+ return curContext.getGL().getGL2ES1();
+}
+
+
+/*
+public String gluErrorString(int errorCode) {
+ return Error.gluErrorString(errorCode);
+}
+*/
+
+/* extName is an extension name.
+ * extString is a string of extensions separated by blank(s). There may or
+ * may not be leading or trailing blank(s) in extString.
+ * This works in cases of extensions being prefixes of another like
+ * GL_EXT_texture and GL_EXT_texture3D.
+ * Returns true if extName is found otherwise it returns false.
+ */
+/*
+public boolean gluCheckExtension(java.lang.String extName, java.lang.String extString) {
+ return Registry.gluCheckExtension(extName, extString);
+}
+*/
+
+/*
+public String gluGetString(int name) {
+ return Registry.gluGetString(name);
+}
+*/
+
+//----------------------------------------------------------------------
+// Mipmap and image scaling functionality
+
+protected static boolean availableMipmap = false;
+protected static boolean checkedMipmap = false;
+
+protected static final void validateMipmap() {
+ if(!checkedMipmap) {
+ availableMipmap = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.glu.mipmap.Mipmap", GLU.class.getClassLoader());
+ checkedMipmap = true;
+ }
+ if(!availableMipmap) {
+ throw new GLException("Mipmap not available");
+ }
+}
+
+private final java.nio.ByteBuffer copyToByteBuffer(java.nio.Buffer buf) {
+ if (buf instanceof java.nio.ByteBuffer) {
+ if (buf.position() == 0) {
+ return (java.nio.ByteBuffer) buf;
+ }
+ return Buffers.copyByteBuffer((java.nio.ByteBuffer) buf);
+ } else if (buf instanceof java.nio.ShortBuffer) {
+ return Buffers.copyShortBufferAsByteBuffer((java.nio.ShortBuffer) buf);
+ } else if (buf instanceof java.nio.IntBuffer) {
+ return Buffers.copyIntBufferAsByteBuffer((java.nio.IntBuffer) buf);
+ } else if (buf instanceof java.nio.FloatBuffer) {
+ return Buffers.copyFloatBufferAsByteBuffer((java.nio.FloatBuffer) buf);
+ } else {
+ throw new IllegalArgumentException("Unsupported buffer type (must be one of byte, short, int, or float)");
+ }
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluScaleImage( int format, int widthin, int heightin,
+ int typein, java.nio.Buffer datain, int widthout, int heightout,
+ int typeout, java.nio.Buffer dataout ) {
+ validateMipmap();
+ java.nio.ByteBuffer in = null;
+ java.nio.ByteBuffer out = null;
+ in = copyToByteBuffer(datain);
+ if( dataout instanceof java.nio.ByteBuffer ) {
+ out = (java.nio.ByteBuffer)dataout;
+ } else if( dataout instanceof java.nio.ShortBuffer ) {
+ out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_SHORT);
+ } else if ( dataout instanceof java.nio.IntBuffer ) {
+ out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_INT);
+ } else if ( dataout instanceof java.nio.FloatBuffer ) {
+ out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_FLOAT);
+ } else {
+ throw new IllegalArgumentException("Unsupported destination buffer type (must be byte, short, int, or float)");
+ }
+ int errno = Mipmap.gluScaleImage( getCurrentGL2ES1(), format, widthin, heightin, typein, in,
+ widthout, heightout, typeout, out );
+ if( errno == 0 ) {
+ out.rewind();
+ if (out != dataout) {
+ if( dataout instanceof java.nio.ShortBuffer ) {
+ ((java.nio.ShortBuffer) dataout).put(out.asShortBuffer());
+ } else if( dataout instanceof java.nio.IntBuffer ) {
+ ((java.nio.IntBuffer) dataout).put(out.asIntBuffer());
+ } else if( dataout instanceof java.nio.FloatBuffer ) {
+ ((java.nio.FloatBuffer) dataout).put(out.asFloatBuffer());
+ } else {
+ throw new RuntimeException("Should not reach here");
+ }
+ }
+ }
+ return( errno );
+}
+
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluBuild1DMipmapLevels( int target, int internalFormat, int width,
+ int format, int type, int userLevel, int baseLevel, int maxLevel,
+ java.nio.Buffer data ) {
+ validateMipmap();
+ java.nio.ByteBuffer buffer = copyToByteBuffer(data);
+ return( Mipmap.gluBuild1DMipmapLevels( getCurrentGL2ES1(), target, internalFormat, width,
+ format, type, userLevel, baseLevel, maxLevel, buffer ) );
+}
+
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluBuild1DMipmaps( int target, int internalFormat, int width,
+ int format, int type, java.nio.Buffer data ) {
+ validateMipmap();
+ java.nio.ByteBuffer buffer = copyToByteBuffer(data);
+ return( Mipmap.gluBuild1DMipmaps( getCurrentGL2ES1(), target, internalFormat, width, format,
+ type, buffer ) );
+}
+
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluBuild2DMipmapLevels( int target, int internalFormat, int width,
+ int height, int format, int type, int userLevel, int baseLevel,
+ int maxLevel, java.nio.Buffer data ) {
+ validateMipmap();
+ // While the code below handles other data types, it doesn't handle non-ByteBuffers
+ data = copyToByteBuffer(data);
+ return( Mipmap.gluBuild2DMipmapLevels( getCurrentGL2ES1(), target, internalFormat, width,
+ height, format, type, userLevel, baseLevel, maxLevel, data ) );
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluBuild2DMipmaps( int target, int internalFormat, int width,
+ int height, int format, int type, java.nio.Buffer data ) {
+ validateMipmap();
+ // While the code below handles other data types, it doesn't handle non-ByteBuffers
+ data = copyToByteBuffer(data);
+ return( Mipmap.gluBuild2DMipmaps( getCurrentGL2ES1(), target, internalFormat, width, height,
+ format, type, data) );
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluBuild3DMipmapLevels( int target, int internalFormat, int width,
+ int height, int depth, int format, int type, int userLevel, int baseLevel,
+ int maxLevel, java.nio.Buffer data) {
+ validateMipmap();
+ java.nio.ByteBuffer buffer = copyToByteBuffer(data);
+ return( Mipmap.gluBuild3DMipmapLevels( getCurrentGL2ES1(), target, internalFormat, width,
+ height, depth, format, type, userLevel, baseLevel, maxLevel, buffer) );
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluBuild3DMipmaps( int target, int internalFormat, int width,
+ int height, int depth, int format, int type, java.nio.Buffer data ) {
+ validateMipmap();
+ java.nio.ByteBuffer buffer = copyToByteBuffer(data);
+ return( Mipmap.gluBuild3DMipmaps( getCurrentGL2ES1(), target, internalFormat, width, height,
+ depth, format, type, buffer ) );
+}
+
diff --git a/make/config/jogl/glu-base.cfg b/make/config/jogl/glu-base.cfg
new file mode 100644
index 000000000..d859225ec
--- /dev/null
+++ b/make/config/jogl/glu-base.cfg
@@ -0,0 +1,28 @@
+# This .cfg file is used to generate the GLU implementation for OpenGL ES 1.0,
+# where it is pure Java.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+Style ImplOnly
+ImplPackage javax.media.opengl.glu
+ImplJavaClass GLU
+AccessControl GLU PUBLIC
+
+Ignore gluBuild1DMipmapLevels
+Ignore gluBuild1DMipmaps
+Ignore gluBuild2DMipmapLevels
+Ignore gluBuild2DMipmaps
+Ignore gluBuild3DMipmapLevels
+Ignore gluBuild3DMipmaps
+Ignore gluScaleImage
+
+# Custom Java code for GLU class
+IncludeAs CustomJavaCode GLU glu-CustomJavaCode-base.java
+
+# Imports for the Error and Registry classes
+Import com.jogamp.opengl.impl.glu.error.Error
+Import com.jogamp.opengl.impl.glu.registry.Registry
+
+Include glu-common.cfg
+
+Import java.lang.reflect.*
diff --git a/make/config/jogl/glu-common.cfg b/make/config/jogl/glu-common.cfg
new file mode 100644
index 000000000..f5fc7c1b3
--- /dev/null
+++ b/make/config/jogl/glu-common.cfg
@@ -0,0 +1,178 @@
+GLHeader GL/glu.h
+
+# This .cfg file provides common options used among all GLU glue code
+HierarchicalNativeOutput false
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+#
+# Imports needed by all glue code
+#
+Import javax.media.opengl.*
+Import javax.media.opengl.glu.*
+Import com.jogamp.opengl.impl.*
+Import com.jogamp.opengl.impl.glu.*
+Import com.jogamp.opengl.impl.glu.tessellator.GLUtessellatorImpl
+Import com.jogamp.common.util.ReflectionUtil
+
+# Raise GLException instead of RuntimeException in glue code
+RuntimeExceptionType GLException
+UnsupportedExceptionType GLException
+
+#
+# Opaques and other directives for platform-independent routines
+#
+
+Opaque boolean GLboolean
+Opaque boolean BOOL
+
+#
+# Don't output #defines of GLU version identifier strings as constants,
+# because we don't need them java-side.
+#
+Ignore GLU_VERSION_.+
+
+#
+# Ignore the non-GLU functions
+#
+Ignore gl[^u].+
+
+#
+# Ignore the non-GLU constants
+#
+Ignore GL[^U]?_.+
+
+#
+# Ignore the GLU extension constants, since we don't need them java-side
+#
+Ignore GLU_EXT_.+
+
+# Javadoc for the GLU class
+ClassJavadoc GLU /**
+ClassJavadoc GLU * Provides access to the OpenGL Utility Library (GLU). This library
+ClassJavadoc GLU * provides standard methods for setting up view volumes, building
+ClassJavadoc GLU * mipmaps and performing other common operations. The GLU NURBS
+ClassJavadoc GLU * routines are not currently exposed.
+ClassJavadoc GLU *
+ClassJavadoc GLU * <P>
+ClassJavadoc GLU *
+ClassJavadoc GLU * Notes from the Reference Implementation for this class:
+ClassJavadoc GLU * Thanks to the contributions of many individuals, this class is a
+ClassJavadoc GLU * pure Java port of SGI's original C sources. All of the projection,
+ClassJavadoc GLU * mipmap, scaling, and tessellation routines that are exposed are
+ClassJavadoc GLU * compatible with the GLU 1.3 specification. The GLU NURBS routines
+ClassJavadoc GLU * are not currently exposed.
+ClassJavadoc GLU */
+
+#
+# We ignore most of the function declarations in glu.h because we
+# provide a pure Java implementation of most of GLU. Currently the
+# only reason we generate glue code for this class is to provide a
+# fallback path to the C code for the mipmap routines in case of bugs
+# with the Java port (although it has been pretty thoroughly debugged
+# at this point).
+#
+
+#
+# ------------------------
+# Utility routines
+# ------------------------
+#
+
+# These are implemented by pure Java
+Ignore gluCheckExtension
+Ignore gluErrorString
+Ignore gluGetString
+
+#
+# ------------------------
+# NURBS
+# ------------------------
+#
+
+#
+# !!!!!!!!!!!!! FIXME:
+# Ignore these Nurbs things until we get other stuff working
+#
+Ignore gluBeginCurve
+Ignore gluBeginSurface
+Ignore gluBeginTrim
+Ignore gluEndCurve
+Ignore gluEndSurface
+Ignore gluEndTrim
+Ignore gluLoadSamplingMatrices
+Ignore gluPwlCurve
+Ignore gluNewNurbsRenderer
+Ignore gluDeleteNurbsRenderer
+Ignore gluNurbsProperty
+Ignore gluGetNurbsProperty
+Ignore gluNurbsCallback.*
+Ignore gluNurbsCurve
+Ignore gluNurbsSurface
+Ignore GLU_NURB.+
+Ignore GLU_.*PARAMETRIC.+
+Ignore GLUnurbs
+
+#
+# ------------------------
+# Tesselators
+# ------------------------
+#
+
+#
+# Ignore these methods; we must manually implement their C and Java code
+#
+Ignore gluBeginPolygon
+Ignore gluTessCallback
+Ignore gluDeleteTess
+Ignore gluEndPolygon
+Ignore gluGetTessProperty
+Ignore gluNewTess
+Ignore gluNextContour
+Ignore gluTessBeginContour
+Ignore gluTessBeginPolygon
+Ignore gluTessEndContour
+Ignore gluTessEndPolygon
+Ignore gluTessNormal
+Ignore gluTessProperty
+Ignore gluTessVertex
+Ignore gluTessCallback.*
+Ignore GLUtesselator
+
+#
+# ------------------------
+# Quadrics
+# ------------------------
+#
+#
+# !!!!!!!!!!!!! FIXME:
+# Ignore these Quadric things until we get other stuff working
+#
+Ignore gluQuadricCallback.*
+
+# Manually implement the GLU quadric functionality to mostly conform
+# to the C APIs
+Ignore GLUquadric
+Ignore gluCylinder
+Ignore gluDeleteQuadric
+Ignore gluDisk
+Ignore gluNewQuadric
+Ignore gluPartialDisk
+Ignore gluQuadricDrawStyle
+Ignore gluQuadricNormals
+Ignore gluQuadricOrientation
+Ignore gluQuadricTexture
+Ignore gluSphere
+
+# Ignore a few of the projection/unprojection APIs altogether because
+# their signatures aren't specified correctly in the header file
+Ignore gluProject
+Ignore gluUnProject
+Ignore gluUnProject4
+
+# Manually implement the rest of the projection / unprojection APIs
+Ignore gluOrtho2D
+Ignore gluPerspective
+Ignore gluLookAt
+Ignore gluPickMatrix
diff --git a/make/config/jogl/glu-gl2.cfg b/make/config/jogl/glu-gl2.cfg
new file mode 100644
index 000000000..aec0c446a
--- /dev/null
+++ b/make/config/jogl/glu-gl2.cfg
@@ -0,0 +1,80 @@
+# This .cfg file provides common options used among gl2 GLU glue code
+# generated for Jogl on all platforms.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl2
+
+Style ImplOnly
+ImplPackage javax.media.opengl.glu.gl2
+ImplJavaClass GLUgl2
+ParentClass GLUgl2 GLU
+
+CustomCCode #if defined(WIN32)
+CustomCCode #define WIN32_LEAN_AND_MEAN
+CustomCCode #include <windows.h>
+CustomCCode #undef WIN32_LEAN_AND_MEAN
+CustomCCode
+CustomCCode #include <stddef.h>
+CustomCCode #elif defined(macosx)
+CustomCCode #include <inttypes.h>
+CustomCCode #include <jni.h>
+CustomCCode #include </usr/include/machine/types.h>
+CustomCCode #elif defined(linux) || defined(__sun) || defined(__FreeBSD__) || defined(_HPUX)
+CustomCCode #include <inttypes.h>
+CustomCCode #endif
+
+Include ../intptr.cfg
+
+EmitProcAddressTable true
+ProcAddressTablePackage com.jogamp.opengl.impl.glu.gl2
+ProcAddressTableClassName GLUgl2ProcAddressTable
+GetProcAddressTableExpr getGLUProcAddressTable()
+
+CustomCCode /* Include the OpenGL GLU header */
+CustomCCode #include <GL/glu.h>
+
+# Custom Java code for GLU class
+IncludeAs CustomJavaCode GLUgl2 glu-CustomJavaCode-gl2.java
+
+# GLU needs access to the GLUtesselatorImpl class for GLUtesselator,
+# to the Mipmap class for scaling and mipmap generation,
+# and to the nurbs.* package for the NURBS functionality
+Import com.jogamp.opengl.impl.glu.nurbs.*
+Import java.security.*
+Import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver
+Import com.jogamp.opengl.impl.glu.gl2.nurbs.*
+Import com.jogamp.opengl.impl.glu.mipmap.Mipmap
+Import com.jogamp.opengl.impl.glu.gl2.*
+Import javax.media.opengl.GL2
+Import com.jogamp.opengl.impl.gl2.ProjectDouble
+
+#
+# ------------------------
+# Mipmape
+# ------------------------
+#
+# Ignore the C versions of the mipmap code in the public interface and
+# use GKW's Java port instead. The bindings to the C entry points are
+# still being left in for now, but only for debugging purposes and the
+# intent is to remove them in a future release.
+
+# Emit these entry points as private
+
+AccessControl gluBuild1DMipmapLevels PRIVATE
+AccessControl gluBuild1DMipmaps PRIVATE
+AccessControl gluBuild2DMipmapLevels PRIVATE
+AccessControl gluBuild2DMipmaps PRIVATE
+AccessControl gluBuild3DMipmapLevels PRIVATE
+AccessControl gluBuild3DMipmaps PRIVATE
+AccessControl gluScaleImage PRIVATE
+
+# Rename these methods in the implementing class
+
+RenameJavaMethod gluBuild1DMipmapLevels gluBuild1DMipmapLevelsC
+RenameJavaMethod gluBuild1DMipmaps gluBuild1DMipmapsC
+RenameJavaMethod gluBuild2DMipmapLevels gluBuild2DMipmapLevelsC
+RenameJavaMethod gluBuild2DMipmaps gluBuild2DMipmapsC
+RenameJavaMethod gluBuild3DMipmapLevels gluBuild3DMipmapLevelsC
+RenameJavaMethod gluBuild3DMipmaps gluBuild3DMipmapsC
+RenameJavaMethod gluScaleImage gluScaleImageC
+
+Include glu-common.cfg
diff --git a/make/config/jogl/glu-gl2es1.cfg b/make/config/jogl/glu-gl2es1.cfg
new file mode 100644
index 000000000..af89014f4
--- /dev/null
+++ b/make/config/jogl/glu-gl2es1.cfg
@@ -0,0 +1,26 @@
+# This .cfg file is used to generate the GLU implementation for OpenGL ES 1.0,
+# where it is pure Java.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl2es1
+
+Style ImplOnly
+ImplPackage javax.media.opengl.glu.gl2es1
+ImplJavaClass GLUgl2es1
+ParentClass GLUgl2es1 GLU
+
+Ignore gluBuild1DMipmapLevels
+Ignore gluBuild1DMipmaps
+Ignore gluBuild2DMipmapLevels
+Ignore gluBuild2DMipmaps
+Ignore gluBuild3DMipmapLevels
+Ignore gluBuild3DMipmaps
+Ignore gluScaleImage
+
+# Custom Java code for GLU class
+IncludeAs CustomJavaCode GLUgl2es1 glu-CustomJavaCode-gl2es1.java
+
+Import javax.media.opengl.GLES1
+Import com.jogamp.opengl.impl.glu.mipmap.Mipmap
+
+
+Include glu-common.cfg
diff --git a/make/config/jogl/glx-CustomCCode.c b/make/config/jogl/glx-CustomCCode.c
new file mode 100644
index 000000000..dec3f4583
--- /dev/null
+++ b/make/config/jogl/glx-CustomCCode.c
@@ -0,0 +1,167 @@
+#include <inttypes.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glx.h>
+/* Linux headers don't work properly */
+#define __USE_GNU
+#include <dlfcn.h>
+#undef __USE_GNU
+
+/* HP-UX doesn't define RTLD_DEFAULT. */
+#if defined(_HPUX) && !defined(RTLD_DEFAULT)
+#define RTLD_DEFAULT NULL
+#endif
+
+/* We expect glXGetProcAddressARB to be defined */
+extern void (*glXGetProcAddressARB(const GLubyte *procname))();
+
+static const char * clazzNameBuffers = "com/jogamp/common/nio/Buffers";
+static const char * clazzNameBuffersStaticCstrName = "copyByteBuffer";
+static const char * clazzNameBuffersStaticCstrSignature = "(Ljava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;";
+static const char * clazzNameByteBuffer = "java/nio/ByteBuffer";
+static jclass clazzBuffers = NULL;
+static jmethodID cstrBuffers = NULL;
+static jclass clazzByteBuffer = NULL;
+
+static void _initClazzAccess(JNIEnv *env) {
+ jclass c;
+
+ if(NULL!=cstrBuffers) return ;
+
+ c = (*env)->FindClass(env, clazzNameBuffers);
+ if(NULL==c) {
+ fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX: can't find %s\n", clazzNameBuffers);
+ (*env)->FatalError(env, clazzNameBuffers);
+ }
+ clazzBuffers = (jclass)(*env)->NewGlobalRef(env, c);
+ if(NULL==clazzBuffers) {
+ fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX: can't use %s\n", clazzNameBuffers);
+ (*env)->FatalError(env, clazzNameBuffers);
+ }
+ c = (*env)->FindClass(env, clazzNameByteBuffer);
+ if(NULL==c) {
+ fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX: can't find %s\n", clazzNameByteBuffer);
+ (*env)->FatalError(env, clazzNameByteBuffer);
+ }
+ clazzByteBuffer = (jclass)(*env)->NewGlobalRef(env, c);
+ if(NULL==c) {
+ fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX: can't use %s\n", clazzNameByteBuffer);
+ (*env)->FatalError(env, clazzNameByteBuffer);
+ }
+
+ cstrBuffers = (*env)->GetStaticMethodID(env, clazzBuffers,
+ clazzNameBuffersStaticCstrName, clazzNameBuffersStaticCstrSignature);
+ if(NULL==cstrBuffers) {
+ fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX:: can't create %s.%s %s\n",
+ clazzNameBuffers,
+ clazzNameBuffersStaticCstrName, clazzNameBuffersStaticCstrSignature);
+ (*env)->FatalError(env, clazzNameBuffersStaticCstrName);
+ }
+}
+
+/* Java->C glue code:
+ * Java package: com.jogamp.opengl.impl.x11.glx.GLX
+ * Java method: XVisualInfo glXGetVisualFromFBConfig(long dpy, long config)
+ * C function: XVisualInfo * glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config);
+ */
+JNIEXPORT jobject JNICALL
+Java_com_jogamp_opengl_impl_x11_glx_GLX_dispatch_1glXGetVisualFromFBConfig(JNIEnv *env, jclass _unused, jlong dpy, jlong config, jlong procAddress) {
+ typedef XVisualInfo* (APIENTRY*_local_PFNGLXGETVISUALFROMFBCONFIG)(Display * dpy, GLXFBConfig config);
+ _local_PFNGLXGETVISUALFROMFBCONFIG ptr_glXGetVisualFromFBConfig;
+ XVisualInfo * _res;
+ jobject jbyteSource;
+ jobject jbyteCopy;
+ ptr_glXGetVisualFromFBConfig = (_local_PFNGLXGETVISUALFROMFBCONFIG) (intptr_t) procAddress;
+ assert(ptr_glXGetVisualFromFBConfig != NULL);
+ _res = (* ptr_glXGetVisualFromFBConfig) ((Display *) (intptr_t) dpy, (GLXFBConfig) (intptr_t) config);
+ if (_res == NULL) return NULL;
+
+ _initClazzAccess(env);
+
+ jbyteSource = (*env)->NewDirectByteBuffer(env, _res, sizeof(XVisualInfo));
+ jbyteCopy = (*env)->CallStaticObjectMethod(env, clazzBuffers, cstrBuffers, jbyteSource);
+
+ (*env)->DeleteLocalRef(env, jbyteSource);
+ XFree(_res);
+
+ return jbyteCopy;
+}
+
+/* Java->C glue code:
+ * Java package: com.jogamp.opengl.impl.x11.glx.GLX
+ * Java method: java.nio.LongBuffer glXChooseFBConfig(long dpy, int screen, java.nio.IntBuffer attribList, java.nio.IntBuffer nitems)
+ * C function: GLXFBConfig * glXChooseFBConfig(Display * dpy, int screen, const int * attribList, int * nitems);
+ */
+JNIEXPORT jobject JNICALL
+Java_com_jogamp_opengl_impl_x11_glx_GLX_dispatch_1glXChooseFBConfig(JNIEnv *env, jclass _unused, jlong dpy, jint screen, jobject attribList, jint attribList_byte_offset, jobject nitems, jint nitems_byte_offset, jlong procAddress) {
+ typedef GLXFBConfig* (APIENTRY*_local_PFNGLXCHOOSEFBCONFIG)(Display * dpy, int screen, const int * attribList, int * nitems);
+ _local_PFNGLXCHOOSEFBCONFIG ptr_glXChooseFBConfig;
+ int * _ptr2 = NULL;
+ int * _ptr3 = NULL;
+ GLXFBConfig * _res;
+ int count;
+ jobject jbyteSource;
+ jobject jbyteCopy;
+ ptr_glXChooseFBConfig = (_local_PFNGLXCHOOSEFBCONFIG) (intptr_t) procAddress;
+ assert(ptr_glXChooseFBConfig != NULL);
+ if (attribList != NULL) {
+ _ptr2 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, attribList, NULL)) + attribList_byte_offset);
+ }
+ if (nitems != NULL) {
+ _ptr3 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, nitems, NULL)) + nitems_byte_offset);
+ }
+ _res = (*ptr_glXChooseFBConfig)((Display *) (intptr_t) dpy, (int) screen, (int *) _ptr2, (int *) _ptr3);
+ count = _ptr3[0];
+ if (attribList != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, attribList, _ptr2, 0);
+ }
+ if (nitems != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, nitems, _ptr3, 0);
+ }
+ if (_res == NULL) return NULL;
+
+ _initClazzAccess(env);
+
+ jbyteSource = (*env)->NewDirectByteBuffer(env, _res, count * sizeof(GLXFBConfig));
+ jbyteCopy = (*env)->CallStaticObjectMethod(env, clazzBuffers, cstrBuffers, jbyteSource);
+ (*env)->DeleteLocalRef(env, jbyteSource);
+ XFree(_res);
+
+ return jbyteCopy;
+}
+
+/* Java->C glue code:
+ * Java package: com.jogamp.opengl.impl.x11.glx.GLX
+ * Java method: XVisualInfo glXChooseVisual(long dpy, int screen, java.nio.IntBuffer attribList)
+ * C function: XVisualInfo * glXChooseVisual(Display * dpy, int screen, int * attribList);
+ */
+JNIEXPORT jobject JNICALL
+Java_com_jogamp_opengl_impl_x11_glx_GLX_dispatch_1glXChooseVisual(JNIEnv *env, jclass _unused, jlong dpy, jint screen, jobject attribList, jint attribList_byte_offset, jlong procAddress) {
+ typedef XVisualInfo* (APIENTRY*_local_PFNGLXCHOOSEVISUAL)(Display * dpy, int screen, int * attribList);
+ _local_PFNGLXCHOOSEVISUAL ptr_glXChooseVisual;
+ int * _ptr2 = NULL;
+ XVisualInfo * _res;
+ jobject jbyteSource;
+ jobject jbyteCopy;
+ ptr_glXChooseVisual = (_local_PFNGLXCHOOSEVISUAL) (intptr_t) procAddress;
+ assert(ptr_glXChooseVisual != NULL);
+ if (attribList != NULL) {
+ _ptr2 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, attribList, NULL)) + attribList_byte_offset);
+ }
+ _res = (*ptr_glXChooseVisual)((Display *) (intptr_t) dpy, (int) screen, (int *) _ptr2);
+ if (attribList != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, attribList, _ptr2, 0);
+ }
+ if (_res == NULL) return NULL;
+
+ _initClazzAccess(env);
+
+ jbyteSource = (*env)->NewDirectByteBuffer(env, _res, sizeof(XVisualInfo));
+ jbyteCopy = (*env)->CallStaticObjectMethod(env, clazzBuffers, cstrBuffers, jbyteSource);
+
+ (*env)->DeleteLocalRef(env, jbyteSource);
+ XFree(_res);
+
+ return jbyteCopy;
+}
+
diff --git a/make/config/jogl/glx-CustomJavaCode.java b/make/config/jogl/glx-CustomJavaCode.java
new file mode 100644
index 000000000..0c3693b8b
--- /dev/null
+++ b/make/config/jogl/glx-CustomJavaCode.java
@@ -0,0 +1,58 @@
+
+ /** Interface to C language function: <br> - Alias for: <br> <code> XVisualInfo * glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config); </code> */
+ public static XVisualInfo glXGetVisualFromFBConfig(long dpy, long config)
+ {
+ final long __addr_ = glxProcAddressTable._addressof_glXGetVisualFromFBConfig;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"glXGetVisualFromFBConfig\" not available");
+ }
+ java.nio.ByteBuffer _res;
+ _res = dispatch_glXGetVisualFromFBConfig(dpy, config, __addr_);
+ if (_res == null) return null;
+ return XVisualInfo.create(_res);
+ }
+
+ /** Entry point to C language function: - Alias for: <br> <code> XVisualInfo * glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config); </code> */
+ private static native java.nio.ByteBuffer dispatch_glXGetVisualFromFBConfig(long dpy, long config, long procAddr);
+
+
+ /** Interface to C language function: <br> - Alias for: <br> <code> GLXFBConfig * glXChooseFBConfigSGIX, glXChooseFBConfig(Display * dpy, int screen, const int * attribList, int * nitems); </code> */
+ public static com.jogamp.common.nio.PointerBuffer glXChooseFBConfig(long dpy, int screen, int[] attribList, int attribList_offset, int[] nitems, int nitems_offset)
+ {
+ final long __addr_ = glxProcAddressTable._addressof_glXChooseFBConfig;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"glXGetVisualFromFBConfig\" not available");
+ }
+ if(attribList != null && attribList.length <= attribList_offset)
+ throw new GLException("array offset argument \"attribList_offset\" (" + attribList_offset + ") equals or exceeds array length (" + attribList.length + ")");
+ if(nitems != null && nitems.length <= nitems_offset)
+ throw new GLException("array offset argument \"nitems_offset\" (" + nitems_offset + ") equals or exceeds array length (" + nitems.length + ")");
+ java.nio.ByteBuffer _res;
+ _res = dispatch_glXChooseFBConfig(dpy, screen, attribList, Buffers.SIZEOF_INT * attribList_offset, nitems, Buffers.SIZEOF_INT * nitems_offset, __addr_);
+
+ if (_res == null) return null;
+ return PointerBuffer.wrap(_res);
+ }
+
+ /** Entry point to C language function: - Alias for: <br> <code> GLXFBConfig * glXChooseFBConfigSGIX, glXChooseFBConfig(Display * dpy, int screen, const int * attribList, int * nitems); </code> */
+ private static native java.nio.ByteBuffer dispatch_glXChooseFBConfig(long dpy, int screen, Object attribList, int attribList_byte_offset, Object nitems, int nitems_byte_offset, long procAddr);
+
+ /** Interface to C language function: <br> - Alias for: <br> <code> XVisualInfo * glXChooseVisual(Display * dpy, int screen, int * attribList); </code> */
+ public static XVisualInfo glXChooseVisual(long dpy, int screen, int[] attribList, int attribList_offset)
+ {
+ final long __addr_ = glxProcAddressTable._addressof_glXChooseVisual;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"glXChooseVisual\" not available");
+ }
+ if(attribList != null && attribList.length <= attribList_offset)
+ throw new GLException("array offset argument \"attribList_offset\" (" + attribList_offset + ") equals or exceeds array length (" + attribList.length + ")");
+ java.nio.ByteBuffer _res;
+ _res = dispatch_glXChooseVisual(dpy, screen, attribList, Buffers.SIZEOF_INT * attribList_offset, __addr_);
+
+ if (_res == null) return null;
+ return XVisualInfo.create(_res);
+ }
+
+ /** Entry point to C language function: - Alias for: <br> <code> XVisualInfo * glXChooseVisual(Display * dpy, int screen, int * attribList); </code> */
+ private static native java.nio.ByteBuffer dispatch_glXChooseVisual(long dpy, int screen, Object attribList, int attribList_byte_offset, long procAddr);
+
diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg
new file mode 100644
index 000000000..dee1d015f
--- /dev/null
+++ b/make/config/jogl/glx-x11.cfg
@@ -0,0 +1,100 @@
+# This .cfg file is used to generate the interface to the GLX routines
+# used internally by the X11GLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/X11
+
+Package com.jogamp.opengl.impl.x11.glx
+JavaClass GLX
+Style AllStatic
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+GLHeader GL/glx.h
+GLHeader GL/glxext.h
+
+ForceProcAddressGen __ALL__
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+AllowNonGLExtensions true
+EmitProcAddressTable true
+ProcAddressTableClassName GLXProcAddressTable
+GetProcAddressTableExpr glxProcAddressTable
+
+Import com.jogamp.nativewindow.impl.x11.*
+Import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver
+
+CustomJavaCode GLX private static GLXProcAddressTable glxProcAddressTable = new GLXProcAddressTable(new GLProcAddressResolver());
+CustomJavaCode GLX public static GLXProcAddressTable getGLXProcAddressTable() { return glxProcAddressTable; }
+
+IncludeAs CustomJavaCode GLX glx-CustomJavaCode.java
+IncludeAs CustomCCode glx-CustomCCode.c
+
+ArgumentIsString XOpenDisplay 0
+
+Opaque long GLXFBConfig
+
+Ignore glXCreateContextAttribsARB
+
+#
+# We have manual code for the following (copying the return values)
+Ignore glXGetVisualFromFBConfigSGIX
+ManuallyImplement glXGetVisualFromFBConfig
+ManuallyImplement glXChooseFBConfig
+ManuallyImplement glXChooseVisual
+ForceProcAddressGen glXGetVisualFromFBConfig
+ForceProcAddressGen glXChooseFBConfig
+ForceProcAddressGen glXChooseVisual
+
+# Ignore everything not in the GLX core (up through GLX 1.4)
+# FIXME: this needs to be kept in sync with the stub headers more than usual
+Ignore glXFreeContextEXT
+Ignore glXGetContextIDEXT
+Ignore glXGetCurrentDisplayEXT
+Ignore glXImportContextEXT
+Ignore glXQueryContextInfoEXT
+
+Ignore glXGetSyncValues
+Ignore glXGetMscRate
+Ignore glXSwapBuffersMsc
+Ignore glXWaitForMsc
+Ignore glXWaitForSbc
+
+# Ignore non-GLX GL routines and constants
+Ignore ^GL_.+
+Ignore TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
+Ignore CLAMP_TO_EDGE_EXT
+Ignore ^gl[^X].+
+Ignore ^X.+
+Ignore ^Visual.+
+
+DropUniqVendorExtensions AMD
+# We need GL_APPLE_float_pixels for our pbuffer implementation
+# DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions HP
+DropUniqVendorExtensions IBM
+DropUniqVendorExtensions MESA
+DropUniqVendorExtensions MESAX
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions SGI
+DropUniqVendorExtensions SGIS
+DropUniqVendorExtensions SGIX
+DropUniqVendorExtensions SUN
+DropUniqVendorExtensions WIN
+
+# Ignore the SGI hyperpipe extension, which will require more GlueGen
+# work to expose the pipeName fields in the various structs
+Ignore GLXHyperpipeNetworkSGIX
+Ignore GLXHyperpipeConfigSGIX
+Ignore GLXPipeRect
+Ignore GLXPipeRectLimits
+
+CustomJavaCode GLX protected static long glXGetProcAddress(long glXGetProcAddressHandle, java.lang.String procname)
+CustomJavaCode GLX {
+CustomJavaCode GLX if (glXGetProcAddressHandle == 0) {
+CustomJavaCode GLX throw new GLException("Passed null pointer for method \"glXGetProcAddress\"");
+CustomJavaCode GLX }
+CustomJavaCode GLX return dispatch_glXGetProcAddress1(procname, glXGetProcAddressHandle);
+CustomJavaCode GLX }
+
diff --git a/make/config/jogl/glxext.cfg b/make/config/jogl/glxext.cfg
new file mode 100644
index 000000000..aeed3af4e
--- /dev/null
+++ b/make/config/jogl/glxext.cfg
@@ -0,0 +1,135 @@
+# This .cfg file is used to generate the interface and implementing
+# class for the GLX extensions.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/X11
+
+Package com.jogamp.opengl.impl.x11.glx
+Style InterfaceAndImpl
+JavaClass GLXExt
+ImplPackage com.jogamp.opengl.impl.x11.glx
+ImplJavaClass GLXExtImpl
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/impl/x11/glx/GLX.java
+Include gl-common.cfg
+Include gl-desktop.cfg
+
+GLHeader GL/glx.h
+GLHeader GL/glxext.h
+
+EmitProcAddressTable true
+ProcAddressTableClassName GLXExtProcAddressTable
+GetProcAddressTableExpr _context.getGLXExtProcAddressTable()
+
+Import com.jogamp.nativewindow.impl.x11.*
+
+# Ignore everything that doesn't start with glX or GLX
+IgnoreNot ^(glX|GLX).+
+
+Include gl-headers.cfg
+Include ../intptr.cfg
+
+CustomCCode /* Provide Windows typedefs */
+CustomCCode typedef void* LPVOID;
+CustomCCode typedef unsigned int* PUINT;
+
+CustomJavaCode GLXExt public boolean isFunctionAvailable(String glFunctionName);
+CustomJavaCode GLXExt public boolean isExtensionAvailable(String glExtensionName);
+
+CustomJavaCode GLXExtImpl public GLXExtImpl(X11GLXContext context) {
+CustomJavaCode GLXExtImpl this._context = context;
+CustomJavaCode GLXExtImpl }
+
+CustomJavaCode GLXExtImpl public boolean isFunctionAvailable(String glFunctionName)
+CustomJavaCode GLXExtImpl {
+CustomJavaCode GLXExtImpl return _context.isFunctionAvailable(glFunctionName);
+CustomJavaCode GLXExtImpl }
+
+CustomJavaCode GLXExtImpl public boolean isExtensionAvailable(String glExtensionName)
+CustomJavaCode GLXExtImpl {
+CustomJavaCode GLXExtImpl return _context.isExtensionAvailable(glExtensionName);
+CustomJavaCode GLXExtImpl }
+
+CustomJavaCode GLXExtImpl private X11GLXContext _context;
+
+
+# These Ignores cause the core GLX routines to be ignored from the
+# GLXExt interface and GLXExtImpl implementing class.
+Ignore glXGetVisualFromFBConfig
+Ignore glXGetVisualFromFBConfigSGIX
+Ignore glXChooseFBConfig
+Ignore glXChooseVisual
+Ignore glXCreateContext
+Ignore glXDestroyContext
+Ignore glXMakeCurrent
+Ignore glXCopyContext
+Ignore glXSwapBuffers
+Ignore glXCreateGLXPixmap
+Ignore glXDestroyGLXPixmap
+Ignore glXQueryExtension
+Ignore glXQueryVersion
+Ignore glXIsDirect
+Ignore glXGetConfig
+Ignore glXGetCurrentContext
+Ignore glXGetCurrentDrawable
+Ignore glXWaitGL
+Ignore glXWaitX
+Ignore glXUseXFont
+Ignore glXQueryExtensionsString
+Ignore glXQueryServerString
+Ignore glXGetClientString
+Ignore glXGetCurrentDisplay
+Ignore glXChooseFBConfig
+Ignore glXGetFBConfigAttrib
+Ignore glXGetFBConfigs
+Ignore glXGetVisualFromFBConfig
+Ignore glXCreateWindow
+Ignore glXDestroyWindow
+Ignore glXCreatePixmap
+Ignore glXDestroyPixmap
+Ignore glXCreatePbuffer
+Ignore glXDestroyPbuffer
+Ignore glXQueryDrawable
+Ignore glXCreateNewContext
+Ignore glXMakeContextCurrent
+Ignore glXGetCurrentReadDrawable
+Ignore glXQueryContext
+Ignore glXSelectEvent
+Ignore glXGetSelectedEvent
+
+# Ignore a few extensions that bring in data types we don't want to
+# expose in the public API (and that are useless anyway without
+# exposing more of the implementation)
+Ignore glXGetFBConfigAttribSGIX
+Ignore glXChooseFBConfigSGIX
+Ignore glXCreateGLXPixmapWithConfigSGIX
+Ignore glXCreateContextWithConfigSGIX
+Ignore glXGetVisualFromFBConfigSGIX
+Ignore glXGetFBConfigFromVisualSGIX
+Ignore glXCreateGLXPbufferSGIX
+Ignore glXDestroyGLXPbufferSGIX
+Ignore glXQueryGLXPbufferSGIX
+Ignore glXSelectEventSGIX
+Ignore glXGetSelectedEventSGIX
+Ignore glXCreateGLXPixmapMESA
+
+Opaque long GLXFBConfig
+
+# Now we can ignore the GLXFBConfig and XVisualInfo data types
+# Ignore GLXFBConfig
+Ignore XVisualInfo
+
+# Ignore the SGI hyperpipe extension, which will require more GlueGen
+# work to expose the pipeName fields in the various structs
+Ignore glXQueryHyperpipeNetworkSGIX
+Ignore glXHyperpipeConfigSGIX
+Ignore glXQueryHyperpipeConfigSGIX
+Ignore glXDestroyHyperpipeConfigSGIX
+Ignore glXBindHyperpipeSGIX
+Ignore glXQueryHyperpipeBestAttribSGIX
+Ignore glXHyperpipeAttribSGIX
+Ignore glXQueryHyperpipeAttribSGIX
+Ignore GLXHyperpipeNetworkSGIX
+Ignore GLXHyperpipeConfigSGIX
+Ignore GLXPipeRect
+Ignore GLXPipeRectLimits
+
diff --git a/make/config/jogl/make-glextension-depignore.sh b/make/config/jogl/make-glextension-depignore.sh
new file mode 100644
index 000000000..98db66a84
--- /dev/null
+++ b/make/config/jogl/make-glextension-depignore.sh
@@ -0,0 +1,70 @@
+#!/bin/bash
+
+thisdir=`pwd`
+registry=/data/docs/ComputerIT/3D_AV_GFX/gl/registry/specs
+classdirpos=9
+dirdep=$thisdir/tmp_glext_dep
+
+gl3ignores=$thisdir/gl-if-gl3-ignores.cfg
+gl4ignores=$thisdir/gl-if-gl4-ignores.cfg
+
+rm -rf $dirdep
+mkdir -p $dirdep
+
+cd $registry
+
+# We allow OpenGL 3.0 within GL2
+grep -RIl "^[ \t]*OpenGL 3\.[1234] is required" . > $dirdep/ext-req-3_x.txt
+grep -RIl "^[ \t]*OpenGL 3\.[1234] and GLSL .* are required" . >> $dirdep/ext-req-3_x.txt
+grep -RIl "^[ \t]*OpenGL 4\.. is required" . > $dirdep/ext-req-4_x.txt
+grep -RIl "^[ \t]*OpenGL 4\.. and GLSL .* are required" . >> $dirdep/ext-req-4_x.txt
+
+cd $thisdir
+
+function dump_ignore_ext() {
+ infile=$1
+ for i in `cat $infile` ; do
+ class=`echo $i | awk -F '/' ' { print \$2 } ' `
+ extname="GL_"$class"_"`basename $i .txt`
+ echo IgnoreExtension $extname
+ done
+}
+
+function dump_ignore_header() {
+ echo "#"
+ echo "# Generated Configuration File"
+ echo "# Use make-glextension-depignore.sh to update!"
+ echo "#"
+ echo
+}
+
+function dump_ignore_ext_gl3() {
+ echo "#"
+ echo "# OpenGL 3.x dependencies"
+ echo "#"
+ echo "# We allow GL_VERSION_3_0 within GL2"
+ echo "IgnoreExtension GL_VERSION_3_1"
+ echo "IgnoreExtension GL_VERSION_3_2"
+ echo "IgnoreExtension GL_VERSION_3_3"
+ echo "IgnoreExtension GL_VERSION_3_4"
+ dump_ignore_ext $dirdep/ext-req-3_x.txt
+ echo
+}
+
+function dump_ignore_ext_gl4() {
+ echo "#"
+ echo "# OpenGL 4.x dependencies"
+ echo "#"
+ echo "IgnoreExtension GL_VERSION_4_0"
+ echo "IgnoreExtension GL_VERSION_4_1"
+ echo "IgnoreExtension GL_VERSION_4_2"
+ dump_ignore_ext $dirdep/ext-req-4_x.txt
+ echo
+}
+
+dump_ignore_header > $gl3ignores
+dump_ignore_ext_gl3 >> $gl3ignores
+
+dump_ignore_header > $gl4ignores
+dump_ignore_ext_gl4 >> $gl4ignores
+
diff --git a/make/config/jogl/nsig.cfg b/make/config/jogl/nsig.cfg
new file mode 100644
index 000000000..404746cc3
--- /dev/null
+++ b/make/config/jogl/nsig.cfg
@@ -0,0 +1,22 @@
+# The NativeSignatureEmitter can not yet handle some constructs
+Ignore glColorPointerListIBM
+Ignore glColorPointervINTEL
+Ignore glEdgeFlagPointerListIBM
+Ignore glFogCoordPointerListIBM
+Ignore glIndexPointerListIBM
+Ignore glMultiDrawElements
+Ignore glMultiDrawElementsEXT
+Ignore glMultiModeDrawElementsIBM
+Ignore glNormalPointerListIBM
+Ignore glNormalPointervINTEL
+Ignore glReplacementCodePointerSUN
+Ignore glSecondaryColorPointerListIBM
+Ignore glTexCoordPointerListIBM
+Ignore glTexCoordPointervINTEL
+Ignore glVertexPointerListIBM
+Ignore glVertexPointervINTEL
+Ignore glShaderSource
+Ignore glShaderSourceARB
+Ignore glGetSeparableFilter
+Ignore glGetSeparableFilterEXT
+Ignore glGetShaderSourceARB
diff --git a/make/config/jogl/wgl-win32.cfg b/make/config/jogl/wgl-win32.cfg
new file mode 100644
index 000000000..97938a853
--- /dev/null
+++ b/make/config/jogl/wgl-win32.cfg
@@ -0,0 +1,64 @@
+# This .cfg file is used to generate the interface to the wgl routines
+# used internally by the WindowsGLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/Windows
+
+Package com.jogamp.opengl.impl.windows.wgl
+JavaClass WGL
+Style AllStatic
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+GLHeader wingdi.h
+GLHeader GL/wglext.h
+
+ForceProcAddressGen __ALL__
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+AllowNonGLExtensions true
+EmitProcAddressTable true
+ProcAddressTableClassName WGLProcAddressTable
+GetProcAddressTableExpr wglProcAddressTable
+
+Import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver
+
+CustomJavaCode WGL private static WGLProcAddressTable wglProcAddressTable = new WGLProcAddressTable(new GLProcAddressResolver());
+CustomJavaCode WGL public static WGLProcAddressTable getWGLProcAddressTable() { return wglProcAddressTable; }
+
+# Implement the first argument to wglGetProcAddress as String instead
+# of byte[]
+ArgumentIsString wglGetProcAddress 0
+
+CustomCCode #define WIN32_LEAN_AND_MEAN
+CustomCCode #include <windows.h>
+CustomCCode #undef WIN32_LEAN_AND_MEAN
+
+CustomCCode #include <wingdi.h>
+CustomCCode #include <stddef.h>
+
+Include ../intptr.cfg
+
+DropUniqVendorExtensions AMD
+# We need GL_APPLE_float_pixels for our pbuffer implementation
+# DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions HP
+DropUniqVendorExtensions IBM
+DropUniqVendorExtensions MESA
+DropUniqVendorExtensions MESAX
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions SGI
+DropUniqVendorExtensions SGIS
+DropUniqVendorExtensions SGIX
+DropUniqVendorExtensions SUN
+DropUniqVendorExtensions WIN
+
+CustomJavaCode WGL protected static long wglGetProcAddress(long wglGetProcAddressHandle, java.lang.String procname)
+CustomJavaCode WGL {
+CustomJavaCode WGL if (wglGetProcAddressHandle == 0) {
+CustomJavaCode WGL throw new GLException("Passed null pointer for method \"wglGetProcAddress\"");
+CustomJavaCode WGL }
+CustomJavaCode WGL return dispatch_wglGetProcAddress1(procname, wglGetProcAddressHandle);
+CustomJavaCode WGL }
+
diff --git a/make/config/jogl/wglext.cfg b/make/config/jogl/wglext.cfg
new file mode 100644
index 000000000..aca757b1c
--- /dev/null
+++ b/make/config/jogl/wglext.cfg
@@ -0,0 +1,59 @@
+# This .cfg file is used to generate the interface and implementing
+# class for the WGL extensions.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/Windows
+
+Package com.jogamp.opengl.impl.windows.wgl
+Style InterfaceAndImpl
+JavaClass WGLExt
+ImplPackage com.jogamp.opengl.impl.windows.wgl
+ImplJavaClass WGLExtImpl
+Include gl-common.cfg
+Include gl-desktop.cfg
+
+AllowNonGLExtensions true
+
+GLHeader wingdi.h
+GLHeader GL/wglext.h
+
+EmitProcAddressTable true
+ProcAddressTableClassName WGLExtProcAddressTable
+GetProcAddressTableExpr _context.getWGLExtProcAddressTable()
+
+# Ignore everything that doesn't start with wgl or WGL
+Ignore GL_.+
+Ignore gl.+
+
+Include gl-headers.cfg
+Include ../intptr.cfg
+
+# FIXME: for the time being, ignore all extensions requiring the
+# presence of java.nio.LongBuffer because it doesn't exist on CDC/FP +
+# JSR-239 NIO subset (remove once we have Java SE classes running on CVM)
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL/wglext.h
+IgnoreExtension WGL_OML_sync_control
+IgnoreExtension WGL_NV_gpu_affinity
+
+IgnoreExtension WGL_EXT_make_current_read
+RenameExtensionIntoCore WGL_ARB_make_current_read
+
+CustomJavaCode WGLExt public boolean isFunctionAvailable(String glFunctionName);
+CustomJavaCode WGLExt public boolean isExtensionAvailable(String glExtensionName);
+
+CustomJavaCode WGLExtImpl public WGLExtImpl(WindowsWGLContext context) {
+CustomJavaCode WGLExtImpl this._context = context;
+CustomJavaCode WGLExtImpl }
+
+CustomJavaCode WGLExtImpl public boolean isFunctionAvailable(String glFunctionName)
+CustomJavaCode WGLExtImpl {
+CustomJavaCode WGLExtImpl return _context.isFunctionAvailable(glFunctionName);
+CustomJavaCode WGLExtImpl }
+
+CustomJavaCode WGLExtImpl public boolean isExtensionAvailable(String glExtensionName)
+CustomJavaCode WGLExtImpl {
+CustomJavaCode WGLExtImpl return _context.isExtensionAvailable(glExtensionName);
+CustomJavaCode WGLExtImpl }
+
+CustomJavaCode WGLExtImpl private WindowsWGLContext _context;
diff --git a/make/config/nativewindow/jawt-CustomJavaCode.java b/make/config/nativewindow/jawt-CustomJavaCode.java
new file mode 100644
index 000000000..3223a74b1
--- /dev/null
+++ b/make/config/nativewindow/jawt-CustomJavaCode.java
@@ -0,0 +1,27 @@
+private static volatile JAWT jawt;
+
+/** Helper routine for all users to call to access the JAWT. */
+public static JAWT getJAWT() {
+ if (jawt == null) {
+ synchronized (JAWT.class) {
+ if (jawt == null) {
+ JAWTUtil.initSingleton();
+ // Workaround for 4845371.
+ // Make sure the first reference to the JNI GetDirectBufferAddress is done
+ // from a privileged context so the VM's internal class lookups will succeed.
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ JAWT j = JAWT.create();
+ j.setVersion(JAWTFactory.JAWT_VERSION_1_4);
+ if (!JAWTFactory.JAWT_GetAWT(j)) {
+ throw new RuntimeException("Unable to initialize JAWT");
+ }
+ jawt = j;
+ return null;
+ }
+ });
+ }
+ }
+ }
+ return jawt;
+}
diff --git a/make/config/nativewindow/jawt-DrawingSurfaceInfo-CustomJavaCode.java b/make/config/nativewindow/jawt-DrawingSurfaceInfo-CustomJavaCode.java
new file mode 100644
index 000000000..aad0ab261
--- /dev/null
+++ b/make/config/nativewindow/jawt-DrawingSurfaceInfo-CustomJavaCode.java
@@ -0,0 +1,38 @@
+public JAWT_PlatformInfo platformInfo() {
+ return newPlatformInfo(platformInfo0(getBuffer()));
+}
+
+private native ByteBuffer platformInfo0(Buffer jthis0);
+
+private static java.lang.reflect.Method platformInfoFactoryMethod;
+
+private static JAWT_PlatformInfo newPlatformInfo(ByteBuffer buf) {
+ if (platformInfoFactoryMethod == null) {
+ String osName = (String) AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ return System.getProperty("os.name").toLowerCase();
+ }
+ });
+ try {
+ Class factoryClass;
+ if (osName.startsWith("wind")) {
+ factoryClass = Class.forName("com.jogamp.nativewindow.impl.jawt.windows.JAWT_Win32DrawingSurfaceInfo");
+ } else if (osName.startsWith("mac os x")) {
+ factoryClass = Class.forName("com.jogamp.nativewindow.impl.jawt.macosx.JAWT_MacOSXDrawingSurfaceInfo");
+ } else {
+ // Assume Linux, Solaris, etc. Should probably test for these explicitly.
+ factoryClass = Class.forName("com.jogamp.nativewindow.impl.jawt.x11.JAWT_X11DrawingSurfaceInfo");
+ }
+ platformInfoFactoryMethod = factoryClass.getMethod("create",
+ new Class[] { ByteBuffer.class });
+ } catch (Exception e) {
+ throw new RuntimeException(e);
+ }
+ }
+ try {
+ return (JAWT_PlatformInfo)
+ platformInfoFactoryMethod.invoke(null, new Object[] { buf });
+ } catch (Exception e) {
+ throw new RuntimeException(e);
+ }
+}
diff --git a/make/config/nativewindow/jawt-common.cfg b/make/config/nativewindow/jawt-common.cfg
new file mode 100644
index 000000000..4ed0a88f1
--- /dev/null
+++ b/make/config/nativewindow/jawt-common.cfg
@@ -0,0 +1,26 @@
+# Common JAWT config file
+Style AllStatic
+Package com.jogamp.nativewindow.impl.jawt
+JavaClass JAWTFactory
+JavaOutputDir gensrc/classes
+#NativeOutputDir gensrc/native/<PLATFORM>
+
+HierarchicalNativeOutput false
+
+Opaque boolean jboolean
+Opaque long struct jawt_DrawingSurface*
+
+ReturnValueCapacity GetDrawingSurface sizeof(JAWT_DrawingSurface)
+ReturnValueCapacity GetDrawingSurfaceInfo sizeof(JAWT_DrawingSurfaceInfo)
+
+IgnoreField JAWT GetComponent
+IgnoreField JAWT_DrawingSurfaceInfo platformInfo
+
+IncludeAs CustomJavaCode JAWT jawt-CustomJavaCode.java
+
+CustomCCode #include <jawt.h>
+
+import java.security.*
+import com.jogamp.nativewindow.impl.jawt.*
+
+IncludeAs CustomJavaCode JAWT_DrawingSurfaceInfo jawt-DrawingSurfaceInfo-CustomJavaCode.java
diff --git a/make/config/nativewindow/jawt-macosx.cfg b/make/config/nativewindow/jawt-macosx.cfg
new file mode 100644
index 000000000..e018af0dc
--- /dev/null
+++ b/make/config/nativewindow/jawt-macosx.cfg
@@ -0,0 +1,14 @@
+# This .cfg file is used to generate the interface to the JAWT, which
+# is used by the MacOSXOnscreenGLContext.
+Include jawt-common.cfg
+NativeOutputDir gensrc/native/MacOSX
+
+Opaque long void *
+Opaque long NSView *
+
+CustomCCode #include <inttypes.h>
+CustomCCode #include </usr/include/machine/types.h>
+
+StructPackage JAWT_MacOSXDrawingSurfaceInfo com.jogamp.nativewindow.impl.jawt.macosx
+EmitStruct JAWT_MacOSXDrawingSurfaceInfo
+Implements JAWT_MacOSXDrawingSurfaceInfo JAWT_PlatformInfo
diff --git a/make/config/nativewindow/jawt-win32.cfg b/make/config/nativewindow/jawt-win32.cfg
new file mode 100644
index 000000000..00b3a3322
--- /dev/null
+++ b/make/config/nativewindow/jawt-win32.cfg
@@ -0,0 +1,15 @@
+# This .cfg file is used to generate the interface to the JAWT, which
+# is used by the WindowsOnscreenGLContext.
+Include jawt-common.cfg
+NativeOutputDir gensrc/native/Windows
+
+Opaque long HDC
+
+IgnoreField JAWT_Win32DrawingSurfaceInfo null
+IgnoreField JAWT_Win32DrawingSurfaceInfo hpalette
+
+Include ../intptr.cfg
+
+StructPackage JAWT_Win32DrawingSurfaceInfo com.jogamp.nativewindow.impl.jawt.windows
+EmitStruct JAWT_Win32DrawingSurfaceInfo
+Implements JAWT_Win32DrawingSurfaceInfo JAWT_PlatformInfo
diff --git a/make/config/nativewindow/jawt-x11.cfg b/make/config/nativewindow/jawt-x11.cfg
new file mode 100644
index 000000000..4e7ed267b
--- /dev/null
+++ b/make/config/nativewindow/jawt-x11.cfg
@@ -0,0 +1,15 @@
+# This .cfg file is used to generate the interface to the JAWT, which
+# is used by the X11OnscreenGLContext.
+Include jawt-common.cfg
+NativeOutputDir gensrc/native/X11
+
+Opaque long Drawable
+Opaque long Display *
+
+IgnoreField JAWT_X11DrawingSurfaceInfo GetAWTColor
+
+CustomCCode #include <inttypes.h>
+
+StructPackage JAWT_X11DrawingSurfaceInfo com.jogamp.nativewindow.impl.jawt.x11
+EmitStruct JAWT_X11DrawingSurfaceInfo
+Implements JAWT_X11DrawingSurfaceInfo JAWT_PlatformInfo
diff --git a/make/config/nativewindow/x11-CustomJavaCode.java b/make/config/nativewindow/x11-CustomJavaCode.java
new file mode 100644
index 000000000..5afa86737
--- /dev/null
+++ b/make/config/nativewindow/x11-CustomJavaCode.java
@@ -0,0 +1,35 @@
+
+ /** Interface to C language function: <br> <code> XVisualInfo * XGetVisualInfo(Display * , long, XVisualInfo * , int * ); </code> */
+ public static XVisualInfo[] XGetVisualInfo(long arg0, long arg1, XVisualInfo arg2, int[] arg3, int arg3_offset)
+ {
+ if(arg3 != null && arg3.length <= arg3_offset)
+ throw new RuntimeException("array offset argument \"arg3_offset\" (" + arg3_offset + ") equals or exceeds array length (" + arg3.length + ")");
+ java.nio.ByteBuffer _res;
+ _res = XGetVisualInfo1(arg0, arg1, ((arg2 == null) ? null : arg2.getBuffer()), arg3, Buffers.SIZEOF_INT * arg3_offset);
+
+ if (_res == null) return null;
+ Buffers.nativeOrder(_res);
+ XVisualInfo[] _retarray = new XVisualInfo[getFirstElement(arg3, arg3_offset)];
+ for (int _count = 0; _count < getFirstElement(arg3, arg3_offset); _count++) {
+ _res.position(_count * XVisualInfo.size());
+ _res.limit ((1 + _count) * XVisualInfo.size());
+ java.nio.ByteBuffer _tmp = _res.slice();
+ _res.position(0);
+ _res.limit(_res.capacity());
+ _retarray[_count] = XVisualInfo.create(_tmp);
+ }
+ return _retarray;
+ }
+
+ /** Entry point to C language function: <code> XVisualInfo * XGetVisualInfo(Display * , long, XVisualInfo * , int * ); </code> */
+ private static native java.nio.ByteBuffer XGetVisualInfo1(long arg0, long arg1, java.nio.ByteBuffer arg2, Object arg3, int arg3_byte_offset);
+
+ public static native long DefaultVisualID(long display, int screen);
+
+ public static native long CreateDummyWindow(long display, int screen_index, long visualID);
+ public static native void DestroyDummyWindow(long display, long window);
+
+ public static native int XCloseDisplay(long display);
+ public static native void XUnlockDisplay(long display);
+ public static native void XLockDisplay(long display);
+
diff --git a/make/config/nativewindow/x11-lib.cfg b/make/config/nativewindow/x11-lib.cfg
new file mode 100644
index 000000000..e554259b8
--- /dev/null
+++ b/make/config/nativewindow/x11-lib.cfg
@@ -0,0 +1,45 @@
+# This .cfg file is used to generate the interface to the GLX routines
+# used internally by the X11GLContext implementation.
+Package com.jogamp.nativewindow.impl.x11
+JavaClass X11Lib
+Style AllStatic
+
+HierarchicalNativeOutput false
+
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/X11
+
+# Imports needed by all glue code
+Import java.nio.*
+Import java.util.*
+
+# XID needs to be treated as a long for 32/64 bit compatibility
+Opaque long XID
+
+Opaque long Display *
+Opaque boolean Bool
+Opaque long GLXFBConfig
+
+IncludeAs CustomJavaCode X11Lib x11-CustomJavaCode.java
+# Now resides in x11/Xmisc.c: IncludeAs CustomCCode x11-CustomCCode.c
+
+ArgumentIsString XOpenDisplay 0
+ReturnsString XDisplayString
+
+# We have Custom code for the following
+Ignore XGetVisualInfo
+
+ManuallyImplement XCloseDisplay
+ManuallyImplement XUnlockDisplay
+ManuallyImplement XLockDisplay
+
+# Helper routine to make the ReturnedArrayLength expression below work correctly
+CustomJavaCode X11Lib private static int getFirstElement(IntBuffer buf) { return buf.get(buf.position()); }
+CustomJavaCode X11Lib private static int getFirstElement(int[] arr, int offset) { return arr[offset]; }
+
+CustomJavaCode XVisualInfo public static XVisualInfo create(XVisualInfo s) { XVisualInfo d = XVisualInfo.create(); d.getBuffer().put(s.getBuffer()); d.getBuffer().rewind(); s.getBuffer().rewind(); return d; }
+
+CustomCCode #include <inttypes.h>
+CustomCCode #include <X11/Xlib.h>
+CustomCCode #include <X11/Xutil.h>
+
diff --git a/make/doc/jogl/spec-overview.html b/make/doc/jogl/spec-overview.html
new file mode 100644
index 000000000..251fcf9dd
--- /dev/null
+++ b/make/doc/jogl/spec-overview.html
@@ -0,0 +1,600 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html>
+<head>
+ <title>JSR 231 Draft Public Review Specification</title>
+</head>
+ <body>
+
+<h2>JSR 231 Specification Overview</h2>
+
+<h3>Preface</h3>
+ This specification, an optional set of packages, describes the Java(TM)
+bindings to the native OpenGL(R) 3D graphics library profiles:
+<ul>
+ <li> Desktop OpenGL 1.0 - 3.0 </li>
+ <li> Desktop OpenGL 3.x, with x >= 1, forward compatible, core profile - and compatibility profile </li>
+ <li> Embedded OpenGL ES 1.x, with x >= 0 </li>
+ <li> Embedded OpenGL ES 2.x, with x >= 0 </li>
+</ul><br>
+ See <a href="#GLAPIInclusionCriteria">Inclusion Criteria</a> explaining the OpenGL profile seperation.<br>
+ See <a href="#GLRuntimeVersion">OpenGL Runtime Requirements</a>.<br>
+ <br>
+ A binding to the native OpenCL(R) library is not yet specified, but intended to be
+ included in a <a href="#maintenanceupdates">maintenance update</a>.
+ <br>
+
+<h3>Dependencies</h3>
+ This binding has dependencies to the following:<br><br>
+ <ul>
+ <li> Either of the following Java implementations:<br>
+ <ul>
+ <li> <a href="http://java.sun.com/j2se/1.4.2/docs/api/">Java SE 1.4 or later</a> </li><br>
+ <li> <a href="http://java.sun.com/javame/technology/cdc/">Java ME CDC 1.1.2 (JSR 218)</a> and
+ <a href="http://java.sun.com/products/foundation/">Foundation Profile 1.1.2 (JSR 219)</a><br>
+ and either of the following <i>java.nio</i> implementations:<br>
+ <ul>
+ <li> <a href="http://java.sun.com/javame/reference/apis/jsr239/java/nio/package-summary.html"> JSR239 <i>java.nio</i> subset</a> </li>
+ <li> <a href="http://java.sun.com/j2se/1.4.2/docs/api/java/nio/package-summary.html"> Java 1.4 <i>java.nio</i> implementation</a> </li>
+ </ul><br>
+ </ul>
+ <li> {@linkplain javax.media.nativewindow NativeWindow Protocol} <br>
+ <br>
+ The <i>NativeWindow Protocol</i> is included in Sun's sample implementation </li><br>
+ </ul>
+ <br>
+
+<h3>OpenGL Profile Model</h3>
+ OpenGL today is not just a single set of functionality, it offers many profiles for different
+ purposes, e.g. ES1 and ES2 for mobile, etc.<br>
+ JOGL reflects these profiles <a href="../doc/bouml/html/">with an OO abstraction model</a>,
+ specifying interfaces encapsulating common subsets.<br>
+
+<h3>Package Structure</h3>
+ The packages defined by this specification include:<br>
+
+<ul>
+ <li>The <b>javax.media.opengl</b> package<br><br>
+ This package contains all Java bindings for all OpenGL profiles.<br>
+ See <a href="#GLAPIInclusionCriteria">Inclusion Criteria</a> explaining the OpenGL profile seperation.<br>
+ See <a href="#GLRuntimeVersion">OpenGL Runtime Requirements</a>.<br>
+ The main OpenGL profile interfaces are:<br><br>
+ <ul>
+ <li> {@link javax.media.opengl.GL2 javax.media.opengl.GL2} interface<br>
+ <br>
+ This interface contains all core desktop OpenGL methods through
+version 3.0, inclusive, as well as most of it's extensions defined at the
+time of this specification. OpenGL extensions whose functionality
+was incorporated into core OpenGL until version 3.1, inclusive, are subsumed into the core namespace.<br>
+ Note: OpenGL 3.0 is the last completly subsumed version in the specification.
+ You need to use a {@link javax.media.opengl.GL3} OpenGL 3.1+ context to benefit
+ from new functionality and versions.<br>
+ Note: Intersecting OpenGL 3.1 subsumed extensions are subsumed in GL2 as well, to offer the best common GL2GL3 intersection.<br>
+ See <a href="#GL2InclusionCriteria">GL2 Inclusion Criteria</a>.<br>
+ See <a href="#GL2RuntimeVersion">GL2 Runtime Requirements</a>.<br>
+ Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li><br>
+
+ <li> {@link javax.media.opengl.GL3 javax.media.opengl.GL3} interface<br>
+ <br>
+ This interface contains all core, forward compatible, OpenGL methods starting from 3.1,
+inclusive, as well as most of it's extensions defined at the time of this specification. <br>
+ Note: OpenGL 3.0 forward compatible, non deprecated functionality is included in the
+ 3.1 specification, hence the {@link javax.media.opengl.GL2GL3} implemented interface.<br>
+ Note: OpenGL 3.1 forward compatible no more includes fixed point functionality.<br>
+ See <a href="#GL3InclusionCriteria">GL3 Inclusion Criteria</a>.<br>
+ See <a href="#GL3RuntimeVersion">GL3 Runtime Requirements</a>.<br>
+ Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li><br>
+
+ <li> {@link javax.media.opengl.GL3bc javax.media.opengl.GL3bc} interface<br>
+ <br>
+ This interface contains the OpenGL 3.x compatibility profile,<br>
+ ie includes all methods as defined in {@link javax.media.opengl.GL2} and {@link javax.media.opengl.GL3}.<br>
+ Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li><br>
+
+ <li> {@link javax.media.opengl.GLES1 javax.media.opengl.GLES1} interface<br>
+ <br>
+ This interface contains all core embedded OpenGL methods of ES 1.x, with x >= 0,
+inclusive, as well as most of it's extensions defined at the
+time of this specification. <br>
+ Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li><br>
+
+ <li> {@link javax.media.opengl.GLES2 javax.media.opengl.GLES2} interface<br>
+ <br>
+ This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0,
+inclusive, as well as most of it's extensions defined at the
+time of this specification. <br>
+ Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li><br>
+ </ul>
+ Additionally the packages contains interfaces where the main profiles intersect each other.
+ These interfaces purposes is to provide common subsets of profiles to be used
+ on both, the desktop and the embedded device. These are:<br><br>
+ <ul>
+ <li> {@link javax.media.opengl.GLBase javax.media.opengl.GLBase} interface<br>
+ <br>
+ Common interface containing the profile type identification and conversion methods.<br>
+ Used to query which specialized profile class an instance of this object actually is and
+ offering a protocol to convert it to these types.</li><br>
+
+ <li> {@link javax.media.opengl.GL javax.media.opengl.GL} interface<br>
+ <br>
+ Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.<br>
+ This interface reflects common data types, texture and framebuffer functionality.</li><br>
+
+ <li> {@link javax.media.opengl.GL2ES1 javax.media.opengl.GL2ES1} interface<br>
+ <br>
+ Interface containing the common subset of GL2 and GLES1.<br>
+ This interface reflects only the fixed functionality of OpenGL</li><br>
+
+ <li> {@link javax.media.opengl.GL2ES2 javax.media.opengl.GL2ES2} interface<br>
+ <br>
+ Interface containing the common subset of GL3, GL2 and GLES2.<br>
+ This interface reflects only the programmable shader functionality of desktop and embedded OpenGL</li><br>
+
+ <li> {@link javax.media.opengl.GL2GL3 javax.media.opengl.GL2GL3} interface<br>
+ <br>
+ Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2 (OpenGL 3.0),
+ also known as the OpenGL 3.0 forward compatible, non deprecated subset.<br>
+ This interface reflects only the programmable shader functionality of desktop OpenGL</li><br>
+ </ul>
+ </li><br>
+
+ <li>The <b>javax.media.opengl.glu</b> package<br>
+ <br>
+ This package contains bindings for the OpenGL Graphics System Utility (GLU)
+Library version 1.3, inclusive, with the exception of the GLU NURBS routines
+which are not exposed.</li><br>
+</ul>
+<br>
+
+<h3>API Binding Conventions</h3>
+ The Java language bindings to the pre-existing C APIs in these packages
+have been created using a consistent set of rules. Vendor-defined extensions
+should make use of the same rules in order to provide a consistent developer
+experience.<br>
+ <br>
+ The rules for creating the Java language binding are described in the following
+sections. These rules should be followed as closely as possible for all future
+APIs that share the javax.media.opengl namespace.<br>
+
+<h4>Function Naming</h4>
+ Functions are named in the same way as in the C binding. That is, an OpenGL
+API function glClear is bound to Java method GL.glClear. Although it would
+be possible to drop the gl prefix (since it is redundant with the interface
+name GL), the resulting code was deemed to look too foreign to experienced
+OpenGL developers. For the same reason, we have also carried over all type
+suffixes like 3f and 3fv from methods such as glColor3f and glColor3fv, respectively.<br>
+ <br>
+ Extension suffixes, such as EXT, ARB, and vendor-specific suffixes, are
+retained so as to match C conventions.<br>
+
+<h4>Mapping of Constants</h4>
+ Constants are named in the same way as in the C binding. For instance,
+the OpenGL constant GL_RGB is bound to Java constant GL.GL_RGB.<br>
+
+<h4>Mapping of Primitive Types</h4>
+ All 8-bit integral types become byte, all 16-bit integral types become
+short, and all 32-bit integral types become int. All 32-bit floating-point
+types become float and all 64-bit floating-point types become double.<br>
+ <br>
+ Integer return values that can only be GL_TRUE or GL_FALSE are mapped to
+boolean.<br>
+
+<h4>Mapping of Pointer Arguments</h4>
+ OpenGL functions that take pointer arguments fall into several categories:<br>
+
+<ul>
+ <li>Functions that take an untyped pointer argument for immediate use</li>
+ <li>Functions that take a typed pointer argument for immediate use</li>
+ <li>Functions that take an untyped pointer argument for deferred use</li>
+ <li>Functions that take a typed pointer argument for deferred use</li>
+ <br>
+</ul>
+ Functions that take an untyped (void*) pointer argument for immediate use
+are given a single binding that takes a New I/O (NIO) Buffer object. The Buffer
+may be of any type allowable by the function (and compatible with the other
+arguments to the function) and may be direct or indirect. An example of
+an OpenGL API in this category is glTexImage2D.<br>
+ <br>
+ Functions that take a typed pointer (e.g., GLfloat *) argument for immediate
+use are given two bindings. The first takes a Java primitive array with a
+type that matches the C pointer type (i.e., GLfloat* maps to float[]). The
+second takes a typed Buffer object (i.e., GLfloat* maps to FloatBuffer).
+An example of an OpenGL API in this category is glColor3fv.<br>
+ <br>
+ Functions that take an untyped (void*) pointer argument for deferred use
+are given a single binding that takes a Buffer object. The Buffer may be of
+any type allowable by the function (and compatible with the other arguments
+to the function), but must be direct. That is, it may not have been created
+from a Java primitive array using the wrap method. The functions that fall
+into this category generally have names ending with the suffix "pointer."
+An example of an OpenGL API in this category is glVertexPointer. Because these
+functions do not consume the data located at the given pointer immediately,
+but only at some unspecified later time, it is not possible to use a Java
+primitive array whose memory location may change.<br>
+ <br>
+ Functions that take a typed (e.g., GLfloat*) pointer argument for deferred
+use are given a single binding that takes a typed Buffer object (i.e., GLfloat*
+maps to FloatBuffer). The Buffer must be direct. That is, it may not have
+been created from a Java primitive array using the wrap method. An example
+of an OpenGL API in this category is glFeedbackBuffer.<br>
+ <br>
+ Methods that read or write a specific number of values from an array or
+Buffer argument do not read or write any subsequent elements of the array
+or Buffer.<br>
+ <br>
+ An outgoing C char* pointer, if representing a null-terminated, read-only
+C string, maps to a Java String. An outgoing C char** pointer, if similarly
+representing an array of read-only C strings, maps to a Java String[] (array
+of String objects). All other char* pointers, including those representing
+mutable C strings as used in some Get methods, are mapped to byte[] and ByteBuffer.
+ <br>
+
+<h4>Index Parameter for Arrays</h4>
+ Each C method argument that is mapped to a primitive array in Java is actually
+mapped to two separate parameters: the appropriate primitive array type in
+Java and an integer offset parameter. The value of the integer offset is
+the index which the method will start reading from within the array. Earlier
+indices will be ignored. This mapping provides more congruity with existing
+Java APIs and allows reuse of a single array across multiple Java method calls
+by changing the index in much the same way that C pointers permit for C arrays.<br>
+
+<h4>Reduction of Method Explosions</h4>
+ Since there are two ways to expand a given C method pointer parameter,
+it would be possible for C methods with multiple pointer arguments to expand
+to many Java methods if one was to consider every possible combination of
+mappings (the C method would expand to the number of pointer parameters to
+the power of 2). In order to avoid an API explosion, we restrict a given
+Java method to like kind mappings only. In other words, a given C method
+with N typed pointer parameters for immediate use, where N &gt;= 1, will map
+to exactly two Java methods: One with all primitive arrays and one with all
+Buffer types.<br>
+ <br>
+ Also, methods that accept multiple Buffer arguments require all direct
+or all non-direct Buffers. Direct and non-direct buffers should never be
+mixed within an API call by an application.<br>
+
+<h4>Byte ordering of Buffers</h4>
+ When allocating a New I/O Buffer (in particular, a direct ByteBuffer) to
+be passed to the APIs in these packages, it is essential to set the <em>byte
+ordering</em> of the newly-allocated ByteBuffer to the <em>native</em> byte
+ordering of the platform: e.g. <code>ByteBuffer.allocateDirect(...).order(ByteOrder.nativeOrder());</code>.
+The byte order of the ByteBuffer indicates how multi-byte values such as
+int and float are stored in the Buffer either using methods like putInt and
+putFloat or views such as IntBuffer or FloatBuffer. The Java bindings perform
+no conversion or byte swapping on the outgoing data to OpenGL, and the native
+OpenGL implementation expects data in the host CPU's byte order, so it is
+essential to always match the byte order of the underlying platform when
+filling Buffers with data. <br>
+
+<h4>Auto-slicing of Buffers</h4>
+ When a Buffer object is passed to an OpenGL function binding, the actual
+pointer argument that is passed down to the OpenGL C implementation is equal
+to the starting pointer of the Buffer data, plus an offset given by the Buffer.position()
+function, multiplied by the data type size in bytes (1 for a ByteBuffer, 2
+for a ShortBuffer, 4 for a IntBuffer or FloatBuffer, and 8 for DoubleBuffer).
+ The array offset given by Buffer&lt;type&gt;.arrayOffset() is also added
+in the offset for wrapped arrays.<br>
+ <br>
+ This feature is known as "auto-slicing," as it mimics the effect of calling
+slice() on the Buffer object without the overhead of explicit object creation.<br>
+
+<h4>Errors and Exceptions</h4>
+ For performance reasons, OpenGL functions do not return error values directly.
+Instead, applications must query for errors using functions such as glGetError.
+This behavior is largely preserved in the Java language bindings, as described
+below.<br>
+ <br>
+ In the interest of efficiency, the Java API does not generally throw exceptions.
+ However, running an application with the DebugGL composable pipeline, which
+is part of the API, will force an exception to be thrown at the point of failure.<br>
+ <br>
+ Many errors are defined by OpenGL merely to set the error code, rather
+than throwing an exception. For example, passing a bad enumerated parameter
+value may result in the error flag being set to GL.GL_INVALID_VALUE. Attempting
+to check for such errors in the binding layer would require either replicating
+the error-checking logic of the underlying engine, or querying the error state
+after every function. This would greatly impact performance by inhibiting
+the ability of the hardware to pipeline work.<br>
+
+<h4>Security</h4>
+ Exception behavior is defined in cases that could otherwise lead to illegal
+memory accesses in the underlying OpenGL engine. Implementations should take
+necessary steps to prevent the GL from accessing or overwriting memory except
+for properly allocated Buffers and array method arguments.<br>
+ <br>
+ An implementation should take care to validate arguments correctly before
+invoking native methods that could potentially access memory illegally. In
+particular, methods that validate the contents of an array (such as a list
+of GL attributes) or a Buffer should take precautions against exploits in
+which a separate thread attempts to alter the contents of the argument during
+the time interval following validation but preceding passage of the argument
+to the underlying native engine.<br>
+
+<h3><a name="SHARING">Sharing of Server-Side OpenGL Objects between GLContexts</a></h3>
+
+Sharing of server-side OpenGL objects such as textures and display
+lists among OpenGL contexts is supported in this specification.
+However, the specification does not guarantee that a request to share
+objects between two contexts will succeed. Certain OpenGL
+implementations restrict sharing in certain ways. Applications should
+assume that sharing is a request more than an assertion.
+Implementations of this specification should, but are not required to,
+provide timely notification of a failure of a request to share objects
+between two GLContexts, perhaps in the form of a GLException. The
+situation in which sharing is most likely to work on all platforms is
+between two GLContexts associated with the same GLDrawable.
+
+<h3>Criteria Used for Inclusion of APIs into the Java Bindings</h3>
+
+<a name="GLAPIInclusionCriteria"/>
+<h4>OpenGL API Inclusion Criteria</h4>
+ OpenGL functions and OpenGL extensions have been included in the Java bindings
+according the following rules: <br>
+
+<ul>
+ <a name="GL3InclusionCriteria"/>
+ <li> {@link javax.media.opengl.GL3 javax.media.opengl.GL3} interface
+ <ul>
+ <li>All functions in core, forward compatible, OpenGL 3.1 - 3.2, inclusive, have been included,
+ as described in the header files <code>GL3/gl3.h</code>.</li>
+ <li>Reason for starting a new profile beginning with 3.1 are:
+ <ul>
+ <li> OpenGL 3.1 requires a new native context, incompatible with prior versions.</li>
+ <li> OpenGL 3.1 forward compatible profile drops fixed functionality.</li>
+ </ul></li>
+ <li>Forward compatibility, aka core, ie a context without <code>GL_ARB_compatibility</code>, is chosen because:
+ <ul>
+ <li> It shares a commont subset with ES2.x</li>
+ <li> It is not guaranteed to be provided by all vendors.</li>
+ <li> It is not guaranteed to be provided in future versions.</li>
+ <li> OpenGL 3.2 core profile is compatible with OpenGL 3.1 forward compatible spec.</li>
+ <li> OpenGL 3.2 Spec Appendix E.1: It is not possible to implement both core and compatibility profiles in a single GL context, ..</li>
+ </ul></li>
+ </ul></li>
+ <a name="GL2InclusionCriteria"/>
+ <li> {@link javax.media.opengl.GL2 javax.media.opengl.GL2} interface
+ <ul>
+ <li>All functions in core OpenGL 3.0, inclusive, have been included.</li>
+ <li>Reason for making the <em>cut</em> at OpenGL 3.0 are:
+ <ul>
+ <li>Availability of 3.0 with the same native context.</li>
+ <li>Availability of 3.0 via extensions.</li>
+ </ul></li>
+ <li>If the functionality of the OpenGL extension was subsumed into core
+ OpenGL by version 3.0, then the extension was dropped from the Java bindings.
+ However, if the core function name is not available in the native OpenGL implementation,
+ the extension named equivalent is used instead, e.g. <i>GL_ARB_framebuffer_object</i>.</li>
+ <li>In general the native method name will be looked up as follows
+ <ul>
+ <li> Try the interface name</li>
+ <li> Try the extension name: ARB, EXT, ..</li>
+ </ul></li>
+ </ul></li>
+ <li>Functions that deal with explicit pointer values in such a way that
+they cannot be properly implemented in Java have been excluded.&nbsp; This
+includes retrieval methods with a C void ** in the OpenGL signature like glGetBufferPointerv,
+glGetPointerv, glGetVertexAttribPointerv, as well as functions that require
+persistent pointer to pointer storage across function calls like vertex array
+lists.</li>
+ <li>If the extension is registered in the official OpenGL extension registry
+but the specification was never completed or was discontinued (as indicated
+in the specification and/or lack of inclusion in SGI's official OpenGL header
+files), then the extension was not included.&nbsp; Using these criteria, ARB
+extensions through number 42 (GL_ARB_pixel_buffer_object), inclusive, and
+non-ARB extensions through number 311 (GL_REMEDY_string_marker), inclusive,
+have been included in the Java bindings according to the numbering scheme
+found in the official OpenGL extension registry.</li>
+ <li>Some bindings to several vendor-specific extensions have been included
+that are not found in the OpenGL extension registry.&nbsp; These extensions
+were deemed popular enough and/or were specifically requested by users.</li>
+ <li>Platform-specific extensions, such as those that begin with WGL, GLX,
+CGL, etc., have been excluded from the public API.&nbsp; See the section "Accessing
+platform-specific extensions" for more information about accessing these
+functions on certain implementations.<br>
+ </li>
+</ul>
+
+<h4>OpenGL GLU API Inclusion Criteria</h4>
+ Bindings for all core GLU APIs have been included with the exception of
+the GLU NURBS APIs. &nbsp;These APIs may be included in a future maintenance
+release of the Java bindings.<br>
+
+<h3>OpenGL Extensions</h3>
+
+<h4>Creating New Extensions</h4>
+ While the Java APIs for OpenGL extensions are unconditionally exposed, the
+underlying functions may not be present. A program can query whether a potentially
+unavailable function is actually available at runtime by using the method
+GL.isFunctionAvailable.<br>
+ <br>
+ Bindings for OpenGL extensions not covered in this specification may be
+supplied by individual vendors or groups. Such bindings may be considered
+for inclusion in a future version of the JSR. In order to avoid fragmentation,
+vendors creating extension bindings should expose new extensions using the
+method GL.getExtension. This method is intended to provide a mechanism for
+vendors who wish to provide access to new OpenGL extensions without changing
+the public API of the core package. <br>
+ <br>
+ Names for added extension methods and extension-defined constants and Java
+bindings for C parameters should follow the guidelines set forth in this specfication.<br>
+
+<h4>Accessing Platform-Specific Extensions</h4>
+ Platform-specific extensions such as those that begin with WGL, GLX, CGL,
+etc. are not included in the API.&nbsp; Each implementation can choose to
+export all, some, or none of these APIs via the GL.getPlatformGLExtensions
+API which returns an Object whose underlying data type is specific to a given
+implementation.<br>
+ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+<br>
+ Therefore, any usage of these APIs is both platform and implementation specific.<br>
+
+<a name="GLRuntimeVersion"/>
+<h3>OpenGL Version on Runtime System</h3>
+<a name="GL3RuntimeVersion"/>
+<h4> {@link javax.media.opengl.GL3 GL3} Desktop Requirements</h4>
+An OpenGL &ge; 3.1 version is required to instantiate a GL3 context.
+<br>
+<a name="GL2RuntimeVersion"/>
+<h4> {@link javax.media.opengl.GL2 GL2} Desktop Requirements</h4>
+ Even though OpenGL extensions whose functionality was included into core
+OpenGL by version 3.0, inclusive, are not included in the bindings, it should
+be noted that OpenGL version 3.0 is not an absolute requirement on the runtime
+system.&nbsp; This is because a user could query whether any particular function
+is available before calling certain core APIs that might not be present.&nbsp;
+Also, if the core function name is not available in the native OpenGL implementation,
+the extension named equivalent is used instead, e.g. <i>GL_ARB_framebuffer_object</i>.&nbsp;
+However, in general, it is reasonable to expect at least OpenGL 1.5 to be
+installed on the runtime system and an implementor of the API is free to require
+the presence of at least OpenGL 1.5 on the target system.<br>
+<b>The JOGL reference implementation require at least OpenGL version 1.1</b>,
+due to it's dynamical function binding starting with OpenGL 1.2.
+ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+<br>
+ In future revisions of the API, this minimum standard may be raised.<br>
+
+<h3>Runtime Version Information</h3>
+Any Java Bindings for OpenGL implementation should include version information
+in its jar manifest file. &nbsp;This information can then easily be accessed
+at runtime via the java.lang.Package API. &nbsp;At least the following information
+is included in the Reference Implementation jar file manifest: Specification
+Title, Specification Vendor, Specification Version, Implementation Vendor,
+and Implementation Version.<br>
+<a name="maintenanceupdates"/>
+<h3>Future Maintenance Updates</h3>
+ New core APIs found in future versions of OpenGL, as well as new OpenGL
+extensions, are expected to be added to the bindings and included into the
+javax.media.opengl namespace via future maintenance updates to the API.<br>
+
+<h3>Related Links</h3>
+
+<ul>
+ <li> JSR 231 JCP Web Page</li>
+
+</ul>
+
+<blockquote><a href="http://www.jcp.org/en/jsr/detail?id=231"> http://www.jcp.org/en/jsr/detail?id=231</a></blockquote>
+
+<ul>
+ <li>OpenCL Specification</li>
+
+</ul>
+
+<blockquote><a
+ href="http://www.khronos.org/registry/cl/">
+http://www.khronos.org/registry/cl/</a></blockquote>
+
+<ul>
+ <li>OpenGL 3.2 Core Specification</li>
+
+</ul>
+
+<blockquote><a
+ href="http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf">
+http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf</a></blockquote>
+
+<ul>
+ <li>OpenGL 3.1 Specification</li>
+
+</ul>
+
+<blockquote><a
+ href="http://www.opengl.org/registry/doc/glspec31.20090324.pdf">
+http://www.opengl.org/registry/doc/glspec31.20090324.pdf</a></blockquote>
+
+<ul>
+ <li>OpenGL 3.0 Specification</li>
+
+</ul>
+
+<blockquote><a
+ href="http://www.opengl.org/registry/doc/glspec30.20080923.pdf">
+http://www.opengl.org/registry/doc/glspec30.20080923.pdf</a></blockquote>
+
+<ul>
+ <li>OpenGL 2.1 Specification</li>
+
+</ul>
+
+<blockquote><a
+ href="http://www.opengl.org/registry/doc/glspec21.20061201.pdf">
+http://www.opengl.org/registry/doc/glspec21.20061201.pdf</a></blockquote>
+
+<ul>
+ <li>OpenGL 2.0 Specification</li>
+
+</ul>
+
+<blockquote><a
+ href="http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf">
+http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf</a></blockquote>
+
+<ul>
+ <li> OpenGL Extension Registry</li>
+
+</ul>
+
+<blockquote><a
+ href="http://www.opengl.org/registry/"> http://www.opengl.org/registry/</a></blockquote>
+
+<pre></pre>
+
+<ul>
+ <li>OpenGL ES 2.x Specification </li>
+
+</ul>
+
+<blockquote><a
+ href="http://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.24.pdf">
+http://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.24.pdf</a></blockquote>
+
+<ul>
+ <li>OpenGL ES 1.x Specification </li>
+
+</ul>
+
+<blockquote><a
+ href="http://www.khronos.org/registry/gles/specs/1.1/es_full_spec_1.1.12.pdf">
+http://www.khronos.org/registry/gles/specs/1.1/es_full_spec_1.1.12.pdf</a></blockquote>
+
+<ul>
+ <li>OpenGL ES Registry</li>
+
+</ul>
+
+<blockquote><a
+ href="http://www.khronos.org/registry/gles/">
+http://www.khronos.org/registry/gles/</a></blockquote>
+
+<ul>
+ <li>OpenGL Utility Library: GLU 1.3 Specificiation</li>
+
+</ul>
+
+<blockquote><a
+ href="http://www.opengl.org/documentation/specs/glu/glu1_3.pdf"> http://www.opengl.org/documentation/specs/glu/glu1_3.pdf</a></blockquote>
+
+<ul>
+ <li>OpenGL ARB Web site</li>
+
+</ul>
+
+<blockquote><a href="http://www.opengl.org/about/arb/index.html"> http://www.opengl.org/about/arb/index.html</a></blockquote>
+
+<h3><br>
+ </h3>
+
+<h3>Revision History<br>
+ </h3>
+
+<ul>
+<li> Early Draft Review, October/November 2005
+<li> Public Review, December/January 2005
+<li> Proposed Final Draft Review, February/March 2006
+<li> 1.0.0 Final Release, September 2006
+<li> 1.1.0 Maintenance Release, April 2007
+<li> 2.0.0 Maintenance Release, July 2009
+</ul>
+ <br>
+ <br>
+ <br>
+</body>
+</html>
diff --git a/make/jogl.compiler.xml b/make/jogl.compiler.xml
new file mode 100644
index 000000000..413920e97
--- /dev/null
+++ b/make/jogl.compiler.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project name="JOGL" basedir="." default="all">
+<target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler">
+ <linker id="linker.cfg.linux.jogl.x11" extends="linker.cfg.linux">
+ <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="X11"/>
+ <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="Xxf86vm"/>
+ </linker>
+
+ <linker id="linker.cfg.linux.jogl.gl2" extends="linker.cfg.linux.jogl.x11">
+ <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="GL"/>
+ </linker>
+</target>
+</project>
+
diff --git a/make/jogl.properties b/make/jogl.properties
new file mode 100644
index 000000000..7945cecc5
--- /dev/null
+++ b/make/jogl.properties
@@ -0,0 +1,11 @@
+###############################################################################
+# The host specific properties. The build will inform you of required
+# properties. This file must be copied into your home directory (pointed
+# to by the Java system property user.home) and the copy modified appropriately.
+###############################################################################
+
+#
+# Note that gluegen/make/gluegen.properties must also be copied into your
+# home directory alongside this file and that copy also modified appropriately.
+# See that file for additional properties required by the build.
+#
diff --git a/make/joglRIversion b/make/joglRIversion
new file mode 100644
index 000000000..46b64ac0d
--- /dev/null
+++ b/make/joglRIversion
@@ -0,0 +1,9 @@
+Specification-Title: Java Bindings for OpenGL API Specification
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp community
+Implementation-Title: Java Bindings for OpenGL Runtime Environment
+Implementation-Version: @BASEVERSION@
+Implementation-Vendor: JogAmp community
+Extension-Name: javax.media.opengl
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/joglRIversion-cdc b/make/joglRIversion-cdc
new file mode 100644
index 000000000..13a782ce0
--- /dev/null
+++ b/make/joglRIversion-cdc
@@ -0,0 +1,9 @@
+Specification-Title: Java Bindings for OpenGL API Specification CDC
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp community
+Implementation-Title: Java Bindings for OpenGL Runtime Environment CDC
+Implementation-Version: @BASEVERSION@
+Implementation-Vendor: JogAmp community
+Extension-Name: javax.media.opengl
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/jogl_wince6_vs9/gluegen-rt/gluegen-rt.vcproj b/make/jogl_wince6_vs9/gluegen-rt/gluegen-rt.vcproj
new file mode 100644
index 000000000..4f459fefd
--- /dev/null
+++ b/make/jogl_wince6_vs9/gluegen-rt/gluegen-rt.vcproj
@@ -0,0 +1,1307 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="gluegen-rt"
+ ProjectGUID="{067965D8-2399-4AAA-B9D9-5F62670BF7AE}"
+ RootNamespace="gluegen-rt"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="STANDARDSDK_500 (ARMV4I)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (x86)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (SH4)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (MIPSII)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (MIPSII_FP)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (MIPSIV)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (MIPSIV_FP)"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|STANDARDSDK_500 (ARMV4I)"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
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diff --git a/make/jogl_wince6_vs9/jogl_es1/jogl_es1.vcproj b/make/jogl_wince6_vs9/jogl_es1/jogl_es1.vcproj
new file mode 100644
index 000000000..a4477d0e8
--- /dev/null
+++ b/make/jogl_wince6_vs9/jogl_es1/jogl_es1.vcproj
@@ -0,0 +1,1319 @@
+<?xml version="1.0" encoding="Windows-1252"?>
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+ Version="9.00"
+ Name="jogl_es1"
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+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
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+ Name="STANDARDSDK_500 (ARMV4I)"
+ />
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+ />
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+ />
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+ Name="STANDARDSDK_500 (MIPSII_FP)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (MIPSIV)"
+ />
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+ />
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+ />
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+ </Configurations>
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+ </References>
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+ Name="Source Files"
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+ RelativePath="..\..\..\build\gensrc\native\jogl\es1\GLES1Impl_JNI.c"
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+ RelativePath="..\..\..\src\native\jogl\InternalBufferUtils.c"
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+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
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+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
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+ <Globals>
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+</VisualStudioProject>
diff --git a/make/jogl_wince6_vs9/jogl_es2/jogl_es2.vcproj b/make/jogl_wince6_vs9/jogl_es2/jogl_es2.vcproj
new file mode 100644
index 000000000..1a9ad99e2
--- /dev/null
+++ b/make/jogl_wince6_vs9/jogl_es2/jogl_es2.vcproj
@@ -0,0 +1,1329 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="jogl_es2"
+ ProjectGUID="{E1E28813-1879-465D-95AB-F575598B404B}"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
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+ <Platform
+ Name="STANDARDSDK_500 (ARMV4I)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (x86)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (SH4)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (MIPSII)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (MIPSII_FP)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (MIPSIV)"
+ />
+ <Platform
+ Name="STANDARDSDK_500 (MIPSIV_FP)"
+ />
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+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|STANDARDSDK_500 (ARMV4I)"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
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+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
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diff --git a/make/jogl_wince6_vs9/jogl_wince6.sln b/make/jogl_wince6_vs9/jogl_wince6.sln
new file mode 100644
index 000000000..6e466e653
--- /dev/null
+++ b/make/jogl_wince6_vs9/jogl_wince6.sln
@@ -0,0 +1,202 @@
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+EndProject
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+EndProject
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diff --git a/make/jogl_wince6_vs9/jogl_wince6.suo b/make/jogl_wince6_vs9/jogl_wince6.suo
new file mode 100644
index 000000000..04fda9711
--- /dev/null
+++ b/make/jogl_wince6_vs9/jogl_wince6.suo
Binary files differ
diff --git a/make/jogl_wince6_vs9/newt/newt.vcproj b/make/jogl_wince6_vs9/newt/newt.vcproj
new file mode 100644
index 000000000..dc3c635ba
--- /dev/null
+++ b/make/jogl_wince6_vs9/newt/newt.vcproj
@@ -0,0 +1,1331 @@
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+ TargetFrameworkVersion="131072"
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+ Name="STANDARDSDK_500 (ARMV4I)"
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+ />
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+ Name="STANDARDSDK_500 (MIPSIV)"
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+ <Configuration
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+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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+ CharacterSet="1"
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+ Name="VCMIDLTool"
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+ PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;NEWT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+ MinimalRebuild="true"
+ RuntimeLibrary="2"
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+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
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+ <Tool
+ Name="VCManagedResourceCompilerTool"
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+ Name="VCResourceCompilerTool"
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+ Culture="1033"
+ AdditionalIncludeDirectories="$(IntDir)"
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+ AdditionalOptions=" /subsystem:windowsce,5.00"
+ OutputFile="$(OutDir)/newt.dll"
+ LinkIncremental="2"
+ DelayLoadDLLs="$(NOINHERIT)"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="$(OutDir)/newt.pdb"
+ SubSystem="0"
+ StackReserveSize="65536"
+ StackCommitSize="4096"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(OutDir)/newt.lib"
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+ RemoteDirectory="\Storage Card\bin"
+ RegisterOutput="0"
+ AdditionalFiles=""
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+ />
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+ <Configuration
+ Name="Debug|STANDARDSDK_500 (x86)"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
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+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
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+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="0"
+ PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;NEWT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+ MinimalRebuild="true"
+ RuntimeLibrary="2"
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+ AdditionalLibraryDirectories="../../../make/lib/wince/arm/nvap"
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+ OutputFile="$(OutDir)/newt.dll"
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+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="$(OutDir)/newt.pdb"
+ SubSystem="0"
+ StackReserveSize="65536"
+ StackCommitSize="4096"
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+ />
+ </Configuration>
+ <Configuration
+ Name="Release|STANDARDSDK_500 (MIPSIV)"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="2"
+ PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_USRDLL;NEWT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+ Culture="1033"
+ AdditionalIncludeDirectories="$(IntDir)"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPSFPU"
+ OutputFile="$(OutDir)/newt.dll"
+ LinkIncremental="1"
+ DelayLoadDLLs="$(NOINHERIT)"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="$(OutDir)/newt.pdb"
+ SubSystem="0"
+ StackReserveSize="65536"
+ StackCommitSize="4096"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(OutDir)/newt.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|STANDARDSDK_500 (MIPSIV_FP)"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="2"
+ PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_USRDLL;NEWT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+ Culture="1033"
+ AdditionalIncludeDirectories="$(IntDir)"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPSFPU"
+ OutputFile="$(OutDir)/newt.dll"
+ LinkIncremental="1"
+ DelayLoadDLLs="$(NOINHERIT)"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="$(OutDir)/newt.pdb"
+ SubSystem="0"
+ StackReserveSize="65536"
+ StackCommitSize="4096"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(OutDir)/newt.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath="..\..\..\src\native\newt\WindowsWindow.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\native\newt\KDWindow.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/make/joglversion b/make/joglversion
new file mode 100644
index 000000000..185236273
--- /dev/null
+++ b/make/joglversion
@@ -0,0 +1,9 @@
+Specification-Title: Java Bindings for OpenGL API Specification
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp community
+Implementation-Title: Java Bindings for OpenGL Runtime Environment
+Implementation-Version: @VERSION@
+Implementation-Vendor: JogAmp community
+Extension-Name: javax.media.opengl
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/joglversion-cdc b/make/joglversion-cdc
new file mode 100644
index 000000000..17a5b918d
--- /dev/null
+++ b/make/joglversion-cdc
@@ -0,0 +1,9 @@
+Specification-Title: Java Bindings for OpenGL API Specification CDC
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp community
+Implementation-Title: Java Bindings for OpenGL Runtime Environment CDC
+Implementation-Version: @VERSION@
+Implementation-Vendor: JogAmp community
+Extension-Name: javax.media.opengl
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/lib/gluegen.compiler.intelgdl.xml b/make/lib/gluegen.compiler.intelgdl.xml
new file mode 100644
index 000000000..9691a39d5
--- /dev/null
+++ b/make/lib/gluegen.compiler.intelgdl.xml
@@ -0,0 +1,43 @@
+<?xml version="1.0" encoding="UTF-8"?>
+
+<!--
+ This is an example of how to add custom compiler/linker arguments
+ for a crosscompiler and a custom NEWT windowing implementation.
+
+ You can use such files with setting the property 'gluegen-cpptasks.file', ie:
+
+ -Dgluegen-cpptasks.file=`pwd`/lib/gluegen.compiler.intelgdl.xml
+
+ -->
+
+<project name="GlueGen-cpptasks" basedir=".">
+
+ <import file="../gluegen-cpptasks-base.xml" optional="false" />
+
+ <target name="gluegen.cpptasks.configure.compiler" depends="setup.java.home.dir">
+ <echo message="Custom forced linker.cfg.linux, linker.cfg.linux.amd64" />
+ <linker id="linker.cfg.linux" name="gcc">
+ <linkerarg value="-m32" />
+ <linkerarg value="-L/usr/lib" />
+ <linkerarg value="-L../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" />
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="gdl"/>
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="srv_um"/>
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="osal"/>
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="GLESv2"/>
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="IMGegl"/>
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="EGL"/>
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="GLES_CM"/>
+ </linker>
+ <linker id="linker.cfg.linux.amd64" name="gcc">
+ <linkerarg value="-L/usr/lib64" />
+ <linkerarg value="-L../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" />
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="gdl"/>
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="srv_um"/>
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="osal"/>
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="GLESv2"/>
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="IMGegl"/>
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="EGL"/>
+ <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="GLES_CM"/>
+ </linker>
+ </target>
+</project>
diff --git a/make/lib/wince/arm/nvap/libEGL.lib b/make/lib/wince/arm/nvap/libEGL.lib
new file mode 100644
index 000000000..46d781770
--- /dev/null
+++ b/make/lib/wince/arm/nvap/libEGL.lib
Binary files differ
diff --git a/make/lib/wince/arm/nvap/libGLESv1_CM.lib b/make/lib/wince/arm/nvap/libGLESv1_CM.lib
new file mode 100644
index 000000000..482ea65d7
--- /dev/null
+++ b/make/lib/wince/arm/nvap/libGLESv1_CM.lib
Binary files differ
diff --git a/make/lib/wince/arm/nvap/libGLESv2.lib b/make/lib/wince/arm/nvap/libGLESv2.lib
new file mode 100644
index 000000000..8cf4c319f
--- /dev/null
+++ b/make/lib/wince/arm/nvap/libGLESv2.lib
Binary files differ
diff --git a/make/lib/wince/arm/nvap/libKD.lib b/make/lib/wince/arm/nvap/libKD.lib
new file mode 100644
index 000000000..820a6d478
--- /dev/null
+++ b/make/lib/wince/arm/nvap/libKD.lib
Binary files differ
diff --git a/make/lib/wince/arm/nvap/libnvkdmain.lib b/make/lib/wince/arm/nvap/libnvkdmain.lib
new file mode 100644
index 000000000..425acfe04
--- /dev/null
+++ b/make/lib/wince/arm/nvap/libnvkdmain.lib
Binary files differ
diff --git a/make/lib/wince/arm/nvap/libnvomx.lib b/make/lib/wince/arm/nvap/libnvomx.lib
new file mode 100644
index 000000000..e669585ee
--- /dev/null
+++ b/make/lib/wince/arm/nvap/libnvomx.lib
Binary files differ
diff --git a/make/native-taglet.properties b/make/native-taglet.properties
new file mode 100644
index 000000000..22cc2320d
--- /dev/null
+++ b/make/native-taglet.properties
@@ -0,0 +1,355 @@
+##OpenGL Reference Manual method name mapping
+#Fri Apr 06 02:25:27 PDT 2007
+nativetaglet.baseUrl=http://www.opengl.org/sdk/docs/man/xhtml/
+glAccum=glAccum.xml
+glActiveTexture=glActiveTexture.xml
+glAlphaFunc=glAlphaFunc.xml
+glAreTexturesResident=glAreTexturesResident.xml
+glArrayElement=glArrayElement.xml
+glAttachShader=glAttachShader.xml
+glBegin=glBegin.xml
+glBeginQuery=glBeginQuery.xml
+glBindAttribLocation=glBindAttribLocation.xml
+glBindBuffer=glBindBuffer.xml
+glBindTexture=glBindTexture.xml
+glBitmap=glBitmap.xml
+glBlendColor=glBlendColor.xml
+glBlendEquation=glBlendEquation.xml
+glBlendEquationSeparate=glBlendEquationSeparate.xml
+glBlendFunc=glBlendFunc.xml
+glBlendFuncSeparate=glBlendFuncSeparate.xml
+glBufferData=glBufferData.xml
+glBufferSubData=glBufferSubData.xml
+glCallList=glCallList.xml
+glCallLists=glCallLists.xml
+glClear=glClear.xml
+glClearAccum=glClearAccum.xml
+glClearColor=glClearColor.xml
+glClearDepth=glClearDepth.xml
+glClearIndex=glClearIndex.xml
+glClearStencil=glClearStencil.xml
+glClientActiveTexture=glClientActiveTexture.xml
+glClipPlane=glClipPlane.xml
+glColor=glColor.xml
+glColorMask=glColorMask.xml
+glColorMaterial=glColorMaterial.xml
+glColorPointer=glColorPointer.xml
+glColorSubTable=glColorSubTable.xml
+glColorTable=glColorTable.xml
+glColorTableParameter=glColorTableParameter.xml
+glCompileShader=glCompileShader.xml
+glCompressedTexImage1D=glCompressedTexImage1D.xml
+glCompressedTexImage2D=glCompressedTexImage2D.xml
+glCompressedTexImage3D=glCompressedTexImage3D.xml
+glCompressedTexSubImage1D=glCompressedTexSubImage1D.xml
+glCompressedTexSubImage2D=glCompressedTexSubImage2D.xml
+glCompressedTexSubImage3D=glCompressedTexSubImage3D.xml
+glConvolutionFilter1D=glConvolutionFilter1D.xml
+glConvolutionFilter2D=glConvolutionFilter2D.xml
+glConvolutionParameter=glConvolutionParameter.xml
+glCopyColorSubTable=glCopyColorSubTable.xml
+glCopyColorTable=glCopyColorTable.xml
+glCopyConvolutionFilter1D=glCopyConvolutionFilter1D.xml
+glCopyConvolutionFilter2D=glCopyConvolutionFilter2D.xml
+glCopyPixels=glCopyPixels.xml
+glCopyTexImage1D=glCopyTexImage1D.xml
+glCopyTexImage2D=glCopyTexImage2D.xml
+glCopyTexSubImage1D=glCopyTexSubImage1D.xml
+glCopyTexSubImage2D=glCopyTexSubImage2D.xml
+glCopyTexSubImage3D=glCopyTexSubImage3D.xml
+glCreateProgram=glCreateProgram.xml
+glCreateShader=glCreateShader.xml
+glCullFace=glCullFace.xml
+glDeleteBuffers=glDeleteBuffers.xml
+glDeleteLists=glDeleteLists.xml
+glDeleteProgram=glDeleteProgram.xml
+glDeleteQueries=glDeleteQueries.xml
+glDeleteShader=glDeleteShader.xml
+glDeleteTextures=glDeleteTextures.xml
+glDepthFunc=glDepthFunc.xml
+glDepthMask=glDepthMask.xml
+glDepthRange=glDepthRange.xml
+glDetachShader=glDetachShader.xml
+glDisable=glDisable.xml
+glDisableClientState=glDisableClientState.xml
+glDisableVertexAttribArray=glDisableVertexAttribArray.xml
+glDrawArrays=glDrawArrays.xml
+glDrawBuffer=glDrawBuffer.xml
+glDrawBuffers=glDrawBuffers.xml
+glDrawElements=glDrawElements.xml
+glDrawPixels=glDrawPixels.xml
+glDrawRangeElements=glDrawRangeElements.xml
+glEdgeFlag=glEdgeFlag.xml
+glEdgeFlagPointer=glEdgeFlagPointer.xml
+glEnable=glEnable.xml
+glEnableClientState=glEnableClientState.xml
+glEnableVertexAttribArray=glEnableVertexAttribArray.xml
+glEnd=glEnd.xml
+glEndList=glEndList.xml
+glEndQuery=glEndQuery.xml
+glEvalCoord=glEvalCoord.xml
+glEvalMesh=glEvalMesh.xml
+glEvalPoint=glEvalPoint.xml
+glFeedbackBuffer=glFeedbackBuffer.xml
+glFinish=glFinish.xml
+glFlush=glFlush.xml
+glFog=glFog.xml
+glFogCoord=glFogCoord.xml
+glFogCoordPointer=glFogCoordPointer.xml
+glFrontFace=glFrontFace.xml
+glFrustum=glFrustum.xml
+glGenBuffers=glGenBuffers.xml
+glGenLists=glGenLists.xml
+glGenQueries=glGenQueries.xml
+glGenTextures=glGenTextures.xml
+glGet=glGet.xml
+glGetActiveAttrib=glGetActiveAttrib.xml
+glGetActiveUniform=glGetActiveUniform.xml
+glGetAttachedShaders=glGetAttachedShaders.xml
+glGetAttribLocation=glGetAttribLocation.xml
+glGetBufferParameteriv=glGetBufferParameteriv.xml
+glGetBufferPointerv=glGetBufferPointerv.xml
+glGetBufferSubData=glGetBufferSubData.xml
+glGetClipPlane=glGetClipPlane.xml
+glGetColorTable=glGetColorTable.xml
+glGetColorTableParameter=glGetColorTableParameter.xml
+glGetCompressedTexImage=glGetCompressedTexImage.xml
+glGetConvolutionFilter=glGetConvolutionFilter.xml
+glGetConvolutionParameter=glGetConvolutionParameter.xml
+glGetError=glGetError.xml
+glGetHistogram=glGetHistogram.xml
+glGetHistogramParameter=glGetHistogramParameter.xml
+glGetLight=glGetLight.xml
+glGetMap=glGetMap.xml
+glGetMaterial=glGetMaterial.xml
+glGetMinmax=glGetMinmax.xml
+glGetMinmaxParameter=glGetMinmaxParameter.xml
+glGetPixelMap=glGetPixelMap.xml
+glGetPointerv=glGetPointerv.xml
+glGetPolygonStipple=glGetPolygonStipple.xml
+glGetProgram=glGetProgram.xml
+glGetProgramInfoLog=glGetProgramInfoLog.xml
+glGetQueryObject=glGetQueryObject.xml
+glGetQueryiv=glGetQueryiv.xml
+glGetSeparableFilter=glGetSeparableFilter.xml
+glGetShader=glGetShader.xml
+glGetShaderInfoLog=glGetShaderInfoLog.xml
+glGetShaderSource=glGetShaderSource.xml
+glGetString=glGetString.xml
+glGetTexEnv=glGetTexEnv.xml
+glGetTexGen=glGetTexGen.xml
+glGetTexImage=glGetTexImage.xml
+glGetTexLevelParameter=glGetTexLevelParameter.xml
+glGetTexParameter=glGetTexParameter.xml
+glGetUniform=glGetUniform.xml
+glGetUniformLocation=glGetUniformLocation.xml
+glGetVertexAttrib=glGetVertexAttrib.xml
+glGetVertexAttribPointerv=glGetVertexAttribPointerv.xml
+glHint=glHint.xml
+glHistogram=glHistogram.xml
+glIndex=glIndex.xml
+glIndexMask=glIndexMask.xml
+glIndexPointer=glIndexPointer.xml
+glInitNames=glInitNames.xml
+glInterleavedArrays=glInterleavedArrays.xml
+glIsBuffer=glIsBuffer.xml
+glIsEnabled=glIsEnabled.xml
+glIsList=glIsList.xml
+glIsProgram=glIsProgram.xml
+glIsQuery=glIsQuery.xml
+glIsShader=glIsShader.xml
+glIsTexture=glIsTexture.xml
+glLight=glLight.xml
+glLightModel=glLightModel.xml
+glLineStipple=glLineStipple.xml
+glLineWidth=glLineWidth.xml
+glLinkProgram=glLinkProgram.xml
+glListBase=glListBase.xml
+glLoadIdentity=glLoadIdentity.xml
+glLoadMatrix=glLoadMatrix.xml
+glLoadName=glLoadName.xml
+glLoadTransposeMatrix=glLoadTransposeMatrix.xml
+glLogicOp=glLogicOp.xml
+glMap1=glMap1.xml
+glMap2=glMap2.xml
+glMapBuffer=glMapBuffer.xml
+glMapGrid=glMapGrid.xml
+glMaterial=glMaterial.xml
+glMatrixMode=glMatrixMode.xml
+glMinmax=glMinmax.xml
+glMultMatrix=glMultMatrix.xml
+glMultTransposeMatrix=glMultTransposeMatrix.xml
+glMultiDrawArrays=glMultiDrawArrays.xml
+glMultiDrawElements=glMultiDrawElements.xml
+glMultiTexCoord=glMultiTexCoord.xml
+glNewList=glNewList.xml
+glNormal=glNormal.xml
+glNormalPointer=glNormalPointer.xml
+glOrtho=glOrtho.xml
+glPassThrough=glPassThrough.xml
+glPixelMap=glPixelMap.xml
+glPixelStore=glPixelStore.xml
+glPixelTransfer=glPixelTransfer.xml
+glPixelZoom=glPixelZoom.xml
+glPointParameter=glPointParameter.xml
+glPointSize=glPointSize.xml
+glPolygonMode=glPolygonMode.xml
+glPolygonOffset=glPolygonOffset.xml
+glPolygonStipple=glPolygonStipple.xml
+glPopAttrib=glPopAttrib.xml
+glPopClientAttrib=glPopClientAttrib.xml
+glPopMatrix=glPopMatrix.xml
+glPopName=glPopName.xml
+glPrioritizeTextures=glPrioritizeTextures.xml
+glPushAttrib=glPushAttrib.xml
+glPushClientAttrib=glPushClientAttrib.xml
+glPushMatrix=glPushMatrix.xml
+glPushName=glPushName.xml
+glRasterPos=glRasterPos.xml
+glReadBuffer=glReadBuffer.xml
+glReadPixels=glReadPixels.xml
+glRect=glRect.xml
+glRenderMode=glRenderMode.xml
+glResetHistogram=glResetHistogram.xml
+glResetMinmax=glResetMinmax.xml
+glRotate=glRotate.xml
+glSampleCoverage=glSampleCoverage.xml
+glScale=glScale.xml
+glScissor=glScissor.xml
+glSecondaryColor=glSecondaryColor.xml
+glSecondaryColorPointer=glSecondaryColorPointer.xml
+glSelectBuffer=glSelectBuffer.xml
+glSeparableFilter2D=glSeparableFilter2D.xml
+glShadeModel=glShadeModel.xml
+glShaderSource=glShaderSource.xml
+glStencilFunc=glStencilFunc.xml
+glStencilFuncSeparate=glStencilFuncSeparate.xml
+glStencilMask=glStencilMask.xml
+glStencilMaskSeparate=glStencilMaskSeparate.xml
+glStencilOp=glStencilOp.xml
+glStencilOpSeparate=glStencilOpSeparate.xml
+glTexCoord=glTexCoord.xml
+glTexCoordPointer=glTexCoordPointer.xml
+glTexEnv=glTexEnv.xml
+glTexGen=glTexGen.xml
+glTexImage1D=glTexImage1D.xml
+glTexImage2D=glTexImage2D.xml
+glTexImage3D=glTexImage3D.xml
+glTexParameter=glTexParameter.xml
+glTexSubImage1D=glTexSubImage1D.xml
+glTexSubImage2D=glTexSubImage2D.xml
+glTexSubImage3D=glTexSubImage3D.xml
+glTranslate=glTranslate.xml
+glUniform=glUniform.xml
+glUnmapBuffer=glUnmapBuffer.xml
+glUseProgram=glUseProgram.xml
+glValidateProgram=glValidateProgram.xml
+glVertex=glVertex.xml
+glVertexAttrib=glVertexAttrib.xml
+glVertexAttribPointer=glVertexAttribPointer.xml
+glVertexPointer=glVertexPointer.xml
+glViewport=glViewport.xml
+glWindowPos=glWindowPos.xml
+gluBeginCurve=gluBeginCurve.xml
+gluBeginPolygon=gluBeginPolygon.xml
+gluBeginSurface=gluBeginSurface.xml
+gluBeginTrim=gluBeginTrim.xml
+gluBuild1DMipmapLevels=gluBuild1DMipmapLevels.xml
+gluBuild1DMipmaps=gluBuild1DMipmaps.xml
+gluBuild2DMipmapLevels=gluBuild2DMipmapLevels.xml
+gluBuild2DMipmaps=gluBuild2DMipmaps.xml
+gluBuild3DMipmapLevels=gluBuild3DMipmapLevels.xml
+gluBuild3DMipmaps=gluBuild3DMipmaps.xml
+gluCheckExtension=gluCheckExtension.xml
+gluCylinder=gluCylinder.xml
+gluDeleteNurbsRenderer=gluDeleteNurbsRenderer.xml
+gluDeleteQuadric=gluDeleteQuadric.xml
+gluDeleteTess=gluDeleteTess.xml
+gluDisk=gluDisk.xml
+gluEndCurve=gluEndCurve.xml
+gluEndPolygon=gluEndPolygon.xml
+gluEndSurface=gluEndSurface.xml
+gluEndTrim=gluEndTrim.xml
+gluErrorString=gluErrorString.xml
+gluGetNurbsProperty=gluGetNurbsProperty.xml
+gluGetString=gluGetString.xml
+gluGetTessProperty=gluGetTessProperty.xml
+gluLoadSamplingMatrices=gluLoadSamplingMatrices.xml
+gluLookAt=gluLookAt.xml
+gluNewNurbsRenderer=gluNewNurbsRenderer.xml
+gluNewQuadric=gluNewQuadric.xml
+gluNewTess=gluNewTess.xml
+gluNextContour=gluNextContour.xml
+gluNurbsCallback=gluNurbsCallback.xml
+gluNurbsCallbackData=gluNurbsCallbackData.xml
+gluNurbsCallbackDataEXT=gluNurbsCallbackDataEXT.xml
+gluNurbsCurve=gluNurbsCurve.xml
+gluNurbsProperty=gluNurbsProperty.xml
+gluNurbsSurface=gluNurbsSurface.xml
+gluOrtho2D=gluOrtho2D.xml
+gluPartialDisk=gluPartialDisk.xml
+gluPerspective=gluPerspective.xml
+gluPickMatrix=gluPickMatrix.xml
+gluProject=gluProject.xml
+gluPwlCurve=gluPwlCurve.xml
+gluQuadricCallback=gluQuadricCallback.xml
+gluQuadricDrawStyle=gluQuadricDrawStyle.xml
+gluQuadricNormals=gluQuadricNormals.xml
+gluQuadricOrientation=gluQuadricOrientation.xml
+gluQuadricTexture=gluQuadricTexture.xml
+gluScaleImage=gluScaleImage.xml
+gluSphere=gluSphere.xml
+gluTessBeginContour=gluTessBeginContour.xml
+gluTessBeginPolygon=gluTessBeginPolygon.xml
+gluTessCallback=gluTessCallback.xml
+gluTessEndContour=gluTessEndContour.xml
+gluTessEndPolygon=gluTessEndPolygon.xml
+gluTessNormal=gluTessNormal.xml
+gluTessProperty=gluTessProperty.xml
+gluTessVertex=gluTessVertex.xml
+gluUnProject=gluUnProject.xml
+gluUnProject4=gluUnProject4.xml
+glXChooseFBConfig=glXChooseFBConfig.xml
+glXChooseVisual=glXChooseVisual.xml
+glXCopyContext=glXCopyContext.xml
+glXCreateContext=glXCreateContext.xml
+glXCreateGLXPixmap=glXCreateGLXPixmap.xml
+glXCreateNewContext=glXCreateNewContext.xml
+glXCreatePbuffer=glXCreatePbuffer.xml
+glXCreatePixmap=glXCreatePixmap.xml
+glXCreateWindow=glXCreateWindow.xml
+glXDestroyContext=glXDestroyContext.xml
+glXDestroyGLXPixmap=glXDestroyGLXPixmap.xml
+glXDestroyPbuffer=glXDestroyPbuffer.xml
+glXDestroyPixmap=glXDestroyPixmap.xml
+glXDestroyWindow=glXDestroyWindow.xml
+glXFreeContextEXT=glXFreeContextEXT.xml
+glXGetClientString=glXGetClientString.xml
+glXGetConfig=glXGetConfig.xml
+glXGetContextIDEXT=glXGetContextIDEXT.xml
+glXGetCurrentContext=glXGetCurrentContext.xml
+glXGetCurrentDisplay=glXGetCurrentDisplay.xml
+glXGetCurrentDrawable=glXGetCurrentDrawable.xml
+glXGetCurrentReadDrawable=glXGetCurrentReadDrawable.xml
+glXGetFBConfigAttrib=glXGetFBConfigAttrib.xml
+glXGetFBConfigs=glXGetFBConfigs.xml
+glXGetProcAddress=glXGetProcAddress.xml
+glXGetSelectedEvent=glXGetSelectedEvent.xml
+glXGetVisualFromFBConfig=glXGetVisualFromFBConfig.xml
+glXImportContextEXT=glXImportContextEXT.xml
+glXIntro=glXIntro.xml
+glXIsDirect=glXIsDirect.xml
+glXMakeContextCurrent=glXMakeContextCurrent.xml
+glXMakeCurrent=glXMakeCurrent.xml
+glXQueryContext=glXQueryContext.xml
+glXQueryContextInfoEXT=glXQueryContextInfoEXT.xml
+glXQueryDrawable=glXQueryDrawable.xml
+glXQueryExtension=glXQueryExtension.xml
+glXQueryExtensionsString=glXQueryExtensionsString.xml
+glXQueryServerString=glXQueryServerString.xml
+glXQueryVersion=glXQueryVersion.xml
+glXSelectEvent=glXSelectEvent.xml
+glXSwapBuffers=glXSwapBuffers.xml
+glXUseXFont=glXUseXFont.xml
+glXWaitGL=glXWaitGL.xml
+glXWaitX=glXWaitX.xml
diff --git a/make/nativewindow.compiler.xml b/make/nativewindow.compiler.xml
new file mode 100644
index 000000000..21fd52eac
--- /dev/null
+++ b/make/nativewindow.compiler.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project name="NWI" basedir="." default="all">
+<target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler">
+ <linker id="linker.cfg.linux.nwi.x11" extends="linker.cfg.linux">
+ <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="X11"/>
+ <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="Xxf86vm"/>
+ </linker>
+
+ <linker id="linker.cfg.linux.nwi.gl2" extends="linker.cfg.linux.nwi.x11">
+ <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="GL"/>
+ </linker>
+</target>
+</project>
+
diff --git a/make/nativewindowRIversion b/make/nativewindowRIversion
new file mode 100644
index 000000000..b039954ef
--- /dev/null
+++ b/make/nativewindowRIversion
@@ -0,0 +1,9 @@
+Specification-Title: Native Window Interface API Specification
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp community
+Implementation-Title: Native Window Interface Runtime Environment
+Implementation-Version: @BASEVERSION@
+Implementation-Vendor: JogAmp community
+Extension-Name: javax.media.nativewindow
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/nativewindowRIversion-cdc b/make/nativewindowRIversion-cdc
new file mode 100644
index 000000000..4e9760c29
--- /dev/null
+++ b/make/nativewindowRIversion-cdc
@@ -0,0 +1,9 @@
+Specification-Title: Native Window Interface API Specification CDC
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp community
+Implementation-Title: Native Window Interface Runtime Environment CDC
+Implementation-Version: @BASEVERSION@
+Implementation-Vendor: JogAmp community
+Extension-Name: javax.media.nativewindow
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/nativewindowversion b/make/nativewindowversion
new file mode 100644
index 000000000..7872a7656
--- /dev/null
+++ b/make/nativewindowversion
@@ -0,0 +1,9 @@
+Specification-Title: Native Window Interface API Specification
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp community
+Implementation-Title: Native Window Interface Runtime Environment
+Implementation-Version: @VERSION@
+Implementation-Vendor: JogAmp community
+Extension-Name: javax.media.nativewindow
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/nativewindowversion-cdc b/make/nativewindowversion-cdc
new file mode 100644
index 000000000..0354559c7
--- /dev/null
+++ b/make/nativewindowversion-cdc
@@ -0,0 +1,9 @@
+Specification-Title: Native Window Interface API Specification CDC
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp community
+Implementation-Title: Native Window Interface Runtime Environment CDC
+Implementation-Version: @VERSION@
+Implementation-Vendor: JogAmp community
+Extension-Name: javax.media.nativewindow
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/newt.compiler.xml b/make/newt.compiler.xml
new file mode 100644
index 000000000..ab405153b
--- /dev/null
+++ b/make/newt.compiler.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project name="NEWT" basedir="." default="all">
+<target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler">
+ <linker id="linker.cfg.linux.newt.x11" extends="linker.cfg.linux">
+ <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="X11"/>
+ <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="Xxf86vm"/>
+ </linker>
+
+ <linker id="linker.cfg.linux.newt.gl2" extends="linker.cfg.linux.newt.x11">
+ <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="GL"/>
+ </linker>
+</target>
+</project>
+
diff --git a/make/newtRIversion b/make/newtRIversion
new file mode 100644
index 000000000..73d9bc8ac
--- /dev/null
+++ b/make/newtRIversion
@@ -0,0 +1,9 @@
+Specification-Title: NEWT API Specification
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp community
+Implementation-Title: NEWT Runtime Environment
+Implementation-Version: @BASEVERSION@
+Implementation-Vendor: JogAmp community
+Extension-Name: com.jogamp.newt
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/newtRIversion-cdc b/make/newtRIversion-cdc
new file mode 100644
index 000000000..a5bdfaeeb
--- /dev/null
+++ b/make/newtRIversion-cdc
@@ -0,0 +1,9 @@
+Specification-Title: NEWT API Specification CDC
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp community
+Implementation-Title: NEWT Runtime Environment CDC
+Implementation-Version: @BASEVERSION@
+Implementation-Vendor: JogAmp community
+Extension-Name: com.jogamp.newt
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/newtversion b/make/newtversion
new file mode 100644
index 000000000..b2985621d
--- /dev/null
+++ b/make/newtversion
@@ -0,0 +1,9 @@
+Specification-Title: NEWT API Specification
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp community
+Implementation-Title: NEWT Runtime Environment
+Implementation-Version: @VERSION@
+Implementation-Vendor: JogAmp community
+Extension-Name: com.jogamp.newt
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/newtversion-cdc b/make/newtversion-cdc
new file mode 100644
index 000000000..89ca1db12
--- /dev/null
+++ b/make/newtversion-cdc
@@ -0,0 +1,9 @@
+Specification-Title: NEWT API Specification CDC
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp community
+Implementation-Title: NEWT Runtime Environment CDC
+Implementation-Version: @VERSION@
+Implementation-Vendor: JogAmp community
+Extension-Name: com.jogamp.newt
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/scripts/all-deploy-webstarttest.sh b/make/scripts/all-deploy-webstarttest.sh
new file mode 100755
index 000000000..e947c3f3d
--- /dev/null
+++ b/make/scripts/all-deploy-webstarttest.sh
@@ -0,0 +1,57 @@
+#! /bin/sh
+
+if [ ! -e scripts -o ! -e ../make ] ; then
+ echo start this script from JOGL/jogl/make
+ exit 1
+fi
+
+url=$1
+shift
+
+joglbuilddir=$1
+shift
+
+wsdir=$1
+shift
+
+if [ -z "$url" -o -z "$joglbuilddir" -o -z "$wsdir" ] ; then
+ echo Usage $0 codebase-url jogl-builddir webstartdir
+ echo Examples
+ echo sh $0 file:////usr/local/projects/JOGL/webstart ../build-x86_64 ../../webstart
+ echo sh $0 http://domain.org/jogl/webstart ../build-win32 ../../webstart
+ exit 1
+fi
+
+if [ ! -e $joglbuilddir ] ; then
+ echo $joglbuilddir does not exist
+ exit 1
+fi
+
+if [ ! -e $wsdir ] ; then
+ echo $wsdir does not exist
+ exit 1
+fi
+
+sh scripts/deploy-jars-webstarttest.sh $joglbuilddir $wsdir
+#
+# repack it .. so the signed jars can be pack200'ed
+# sh scripts/deploy-jars-repack200.sh $wsdir
+#
+# sign it
+# sh scripts/deploy-jars-sign.sh $wsdir KEY_STORE_FILE STORE_PASSWORD SOME_ARGUMENT
+#
+# pack200
+# sh scripts/deploy-jars-pack200.sh $wsdir
+#
+sh scripts/deploy-jnlp-webstarttest.sh $url $joglbuilddir $wsdir
+#
+# In case you don't sign it ..
+#
+# sh scripts/deploy-jnlp-webstarttest-filter.sh $wsdir
+#
+# Add to HOME/.java.policy
+#
+# grant codeBase "file:////usr/local/projects/JOGL/webstart/-" {
+# permission java.security.AllPermission;
+# };
+
diff --git a/make/scripts/check-junit.sh b/make/scripts/check-junit.sh
new file mode 100755
index 000000000..1b1ba7875
--- /dev/null
+++ b/make/scripts/check-junit.sh
@@ -0,0 +1,27 @@
+#! /bin/bash
+
+builddir=$1
+shift
+
+echo number of junit classes
+grep failures $builddir/test/results/* | wc
+echo
+echo number of passed junit classes - failures
+grep failures $builddir/test/results/* | grep "failures=\"0\"" | wc
+echo
+echo number of passed junit classes - errors
+grep failures $builddir/test/results/* | grep "errors=\"0\"" | wc
+echo
+echo number of failed junit classes - failures
+grep failures $builddir/test/results/* | grep -v "failures=\"0\"" | wc
+echo
+echo number of failed junit classes - errors
+grep failures $builddir/test/results/* | grep -v "errors=\"0\"" | wc
+echo
+echo failed junit classes - failures
+grep failures $builddir/test/results/* | grep -v "failures=\"0\""
+echo
+echo failed junit classes - errors
+grep failures $builddir/test/results/* | grep -v "errors=\"0\""
+echo
+
diff --git a/make/scripts/cmpOld2New.sh b/make/scripts/cmpOld2New.sh
new file mode 100644
index 000000000..4394fe7b5
--- /dev/null
+++ b/make/scripts/cmpOld2New.sh
@@ -0,0 +1,22 @@
+#!/bin/bash
+
+dirscript=`dirname $0`
+
+dirold=../build-x86_64-old/jogl/gensrc/classes/javax/media/opengl/
+dirnew=../build-x86_64/jogl/gensrc/classes/javax/media/opengl/
+dircmp=cmp-old2new
+
+rm -rf $dircmp
+mkdir -p $dircmp
+
+for i in GL GL2ES1 GL2ES2 GLES1 GLES2 GL2GL3 GL2 GL3 GL3bc GL4 GL4bc ; do
+ echo
+ echo processing $i
+ awk -f $dirscript/strip-c-comments.awk $dirold/$i.java | sort -u > $dircmp/$i-old.java
+ echo created $dircmp/$i-old.java
+ awk -f $dirscript/strip-c-comments.awk $dirnew/$i.java | sort -u > $dircmp/$i-new.java
+ echo created $dircmp/$i-new.java
+ diff -Nurdw $dircmp/$i-old.java $dircmp/$i-new.java > $dircmp/$i-diff.txt
+ echo created $dircmp/$i-diff.txt
+done
+
diff --git a/make/scripts/count-edt-start.sh b/make/scripts/count-edt-start.sh
new file mode 100755
index 000000000..06af8c396
--- /dev/null
+++ b/make/scripts/count-edt-start.sh
@@ -0,0 +1,11 @@
+#! /bin/sh
+
+echo EDT START
+grep "EDT run() START" $1 | wc
+
+echo EDT END
+grep "EDT run() END" $1 | wc
+
+echo EDT EXIT
+grep "EDT run() EXIT" $1 | wc
+
diff --git a/make/scripts/count-lock.sh b/make/scripts/count-lock.sh
new file mode 100644
index 000000000..806235f5c
--- /dev/null
+++ b/make/scripts/count-lock.sh
@@ -0,0 +1,17 @@
+
+echo lock
+grep -RI "lock()" ../src/ | wc
+echo unlock
+grep -RI "unlock()" ../src/ | wc
+echo
+echo
+
+for i in `grep -RIl "unlock()" ../src/` ; do
+ echo $i
+ echo lock
+ grep -RI "lock()" $i | wc
+ echo unlock
+ grep -RI "unlock()" $i | wc
+ echo
+ echo
+done
diff --git a/make/scripts/deploy-jar-sign.sh b/make/scripts/deploy-jar-sign.sh
new file mode 100755
index 000000000..d6291c45c
--- /dev/null
+++ b/make/scripts/deploy-jar-sign.sh
@@ -0,0 +1,36 @@
+#! /bin/sh
+
+jarfile=$1
+shift
+
+keystore=$1
+shift
+
+storepass=$1
+shift
+
+signarg=$1
+shift
+
+if [ -z "$jarfile" -o -z "$keystore" -o -z "$storepass" ] ; then
+ echo "usage $0 jarfile pkcs12-keystore storepass [signarg]"
+ exit 1
+fi
+
+if [ ! -e $jarfile ] ; then
+ echo $jarfile does not exist
+ exit 1
+fi
+
+if [ ! -e $keystore ] ; then
+ echo $keystore does not exist
+ exit 1
+fi
+
+THISDIR=`pwd`
+
+echo jarsigner -storetype pkcs12 -keystore $keystore $jarfile \"$signarg\"
+jarsigner -storetype pkcs12 -keystore $THISDIR/$keystore -storepass $storepass $jarfile "$signarg"
+
+cd $THISDIR
+
diff --git a/make/scripts/deploy-jars-pack200.sh b/make/scripts/deploy-jars-pack200.sh
new file mode 100755
index 000000000..471e8ab7b
--- /dev/null
+++ b/make/scripts/deploy-jars-pack200.sh
@@ -0,0 +1,33 @@
+#! /bin/sh
+
+wsdir=$1
+shift
+
+if [ -z "$wsdir" ] ; then
+ echo usage $0 webstartdir
+ exit 1
+fi
+
+if [ ! -e $wsdir ] ; then
+ echo $wsdir does not exist
+ exit 1
+fi
+
+THISDIR=`pwd`
+
+cd $wsdir
+
+mkdir -p DLLS
+mv *natives*.jar DLLS/
+
+for i in *.jar ; do
+ echo pack200 -E9 $i.pack.gz $i
+ pack200 -E9 $i.pack.gz $i
+done
+
+mv DLLS/* .
+
+rm -rf DLLS
+
+cd $THISDIR
+
diff --git a/make/scripts/deploy-jars-repack200.sh b/make/scripts/deploy-jars-repack200.sh
new file mode 100755
index 000000000..1169d63c3
--- /dev/null
+++ b/make/scripts/deploy-jars-repack200.sh
@@ -0,0 +1,30 @@
+#! /bin/sh
+
+wsdir=$1
+shift
+
+if [ -z "$wsdir" ] ; then
+ echo usage $0 webstartdir
+ exit 1
+fi
+
+if [ ! -e $wsdir ] ; then
+ echo $wsdir does not exist
+ exit 1
+fi
+
+THISDIR=`pwd`
+
+cd $wsdir
+
+rm -rf orig-jars
+mkdir -p orig-jars
+
+for i in *.jar ; do
+ cp -a $i orig-jars
+ echo pack200 --repack $i
+ pack200 --repack $i
+done
+
+cd $THISDIR
+
diff --git a/make/scripts/deploy-jars-sign.sh b/make/scripts/deploy-jars-sign.sh
new file mode 100755
index 000000000..1a4421aa9
--- /dev/null
+++ b/make/scripts/deploy-jars-sign.sh
@@ -0,0 +1,47 @@
+#! /bin/sh
+
+wsdir=$1
+shift
+
+keystore=$1
+shift
+
+storepass=$1
+shift
+
+signarg=$1
+shift
+
+if [ -z "$wsdir" -o -z "$keystore" -o -z "$storepass" ] ; then
+ echo "usage $0 webstartdir pkcs12-keystore storepass [signarg]"
+ exit 1
+fi
+
+if [ ! -e $wsdir ] ; then
+ echo $wsdir does not exist
+ exit 1
+fi
+
+if [ ! -e $keystore ] ; then
+ echo $keystore does not exist
+ exit 1
+fi
+
+THISDIR=`pwd`
+
+cd $wsdir
+
+rm -rf demo-jars
+mkdir -p demo-jars
+mv jogl.test.jar jogl-demos*jar demo-jars/
+
+for i in *.jar ; do
+ echo jarsigner -storetype pkcs12 -keystore $keystore $i \"$signarg\"
+ jarsigner -storetype pkcs12 -keystore $THISDIR/$keystore -storepass $storepass $i "$signarg"
+done
+
+mv demo-jars/* .
+rm -rf demo-jars
+
+cd $THISDIR
+
diff --git a/make/scripts/deploy-jars-webstarttest.sh b/make/scripts/deploy-jars-webstarttest.sh
new file mode 100755
index 000000000..8a98f5d3f
--- /dev/null
+++ b/make/scripts/deploy-jars-webstarttest.sh
@@ -0,0 +1,50 @@
+#! /bin/sh
+
+joglbuilddir=$1
+shift
+
+wsdir=$1
+shift
+
+if [ -z "$joglbuilddir" -o -z "$wsdir" ] ; then
+ echo usage $0 jogl-builddir webstartdir
+ exit 1
+fi
+
+if [ ! -e $joglbuilddir ] ; then
+ echo $joglbuilddir does not exist
+ exit 1
+fi
+
+if [ ! -e $wsdir ] ; then
+ echo $wsdir does not exist
+ exit 1
+fi
+
+builddirbase=`basename $joglbuilddir`
+joglroot=`dirname $joglbuilddir`
+gluegenroot=$joglroot/../gluegen
+demosroot=$joglroot/../jogl-demos
+
+jnlpdir_gluegen=$gluegenroot/jnlp-files
+jnlpdir_jogl=$joglroot/jnlp-files
+jnlpdir_demos=$demosroot/jnlp-files
+
+if [ ! -e $jnlpdir_gluegen ] ; then
+ echo $jnlpdir_gluegen does not exist
+ exit 1
+fi
+
+if [ ! -e $jnlpdir_jogl ] ; then
+ echo $jnlpdir_jogl does not exist
+ exit 1
+fi
+
+if [ ! -e $jnlpdir_demos ] ; then
+ echo $jnlpdir_demos does not exist
+ exit 1
+fi
+
+cp -v $joglbuilddir/jar/*.jar $wsdir
+cp -v $demosroot/$builddirbase/*.jar $wsdir
+
diff --git a/make/scripts/deploy-jars_external-webstarttest.sh b/make/scripts/deploy-jars_external-webstarttest.sh
new file mode 100755
index 000000000..3fc1daa51
--- /dev/null
+++ b/make/scripts/deploy-jars_external-webstarttest.sh
@@ -0,0 +1,26 @@
+#! /bin/sh
+
+if [ ! -e scripts -o ! -e ../make ] ; then
+ echo start this script from JOGL/jogl/make
+ exit 1
+fi
+
+SOURCE=$1
+shift
+
+wsdir=$1
+shift
+
+if [ -z "$SOURCE" -o -z "$wsdir" ] ; then
+ echo usage $0 source webstartdir
+ echo source might be [email protected]:webstart/
+ exit 1
+fi
+
+if [ ! -e $wsdir ] ; then
+ echo $wsdir does not exist
+ exit 1
+fi
+
+echo scp -v $SOURCE*natives* $wsdir
+scp -v $SOURCE*natives* $wsdir
diff --git a/make/scripts/deploy-jnlp-webstarttest-filter.sh b/make/scripts/deploy-jnlp-webstarttest-filter.sh
new file mode 100755
index 000000000..77eda44c8
--- /dev/null
+++ b/make/scripts/deploy-jnlp-webstarttest-filter.sh
@@ -0,0 +1,25 @@
+#! /bin/sh
+
+wsdir=$1
+shift
+
+if [ -z "$wsdir" ] ; then
+ echo usage $0 webstartdir
+ exit 1
+fi
+
+if [ ! -e $wsdir ] ; then
+ echo $wsdir does not exist
+ exit 1
+fi
+
+cd $wsdir
+
+rm -rf orig-jnlp
+mkdir orig-jnlp
+
+for i in *.jnlp ; do
+ mv $i orig-jnlp
+ sed -e 's/<security>//g' -e 's/<\/security>//g' -e 's/<all-permissions\/>//g' orig-jnlp/$i > $i
+done
+
diff --git a/make/scripts/deploy-jnlp-webstarttest.sh b/make/scripts/deploy-jnlp-webstarttest.sh
new file mode 100755
index 000000000..8f3b0d216
--- /dev/null
+++ b/make/scripts/deploy-jnlp-webstarttest.sh
@@ -0,0 +1,79 @@
+#! /bin/sh
+
+url=$1
+shift
+
+joglbuilddir=$1
+shift
+
+wsdir=$1
+shift
+
+if [ -z "$url" -o -z "$joglbuilddir" -o -z "$wsdir" ] ; then
+ echo usage $0 codebase-url jogl-builddir webstartdir
+ echo Examples
+ echo sh $0 file:////usr/local/projects/JOGL/webstart ../build-x86_64 ../../webstart
+ echo sh $0 http://domain.org/jogl/webstart ../build-win32 ../../webstart
+ exit 1
+fi
+
+if [ ! -e $joglbuilddir ] ; then
+ echo $joglbuilddir does not exist
+ exit 1
+fi
+
+if [ ! -e $wsdir ] ; then
+ echo $wsdir does not exist
+ exit 1
+fi
+
+builddirbase=`basename $joglbuilddir`
+joglroot=`dirname $joglbuilddir`
+gluegenroot=$joglroot/../gluegen
+demosroot=$joglroot/../jogl-demos
+
+jnlpdir_gluegen=$gluegenroot/jnlp-files
+jnlpdir_jogl=$joglroot/jnlp-files
+jnlpdir_demos=$demosroot/jnlp-files
+
+if [ ! -e $jnlpdir_gluegen ] ; then
+ echo $jnlpdir_gluegen does not exist
+ exit 1
+fi
+
+if [ ! -e $jnlpdir_jogl ] ; then
+ echo $jnlpdir_jogl does not exist
+ exit 1
+fi
+
+if [ ! -e $jnlpdir_demos ] ; then
+ echo $jnlpdir_demos does not exist
+ exit 1
+fi
+
+cp -v $jnlpdir_demos/*.html $wsdir
+
+uri_esc=`echo $url | sed 's/\//\\\\\//g'`
+for j in $jnlpdir_gluegen/*.jnlp ; do
+ jb=`basename $j`
+ echo "processing $j to $wsdir/$jb"
+ sed "s/CODEBASE_TAG/$uri_esc/g" \
+ $j > $wsdir/$jb
+done
+
+for j in $jnlpdir_jogl/*.jnlp ; do
+ jb=`basename $j`
+ echo "processing $j to $wsdir/$jb"
+ sed -e "s/JOGL_CODEBASE_TAG/$uri_esc/g" \
+ -e "s/GLUEGEN_CODEBASE_TAG/$uri_esc/g" \
+ $j > $wsdir/$jb
+done
+
+for j in $jnlpdir_demos/*.jnlp ; do
+ jb=`basename $j`
+ echo "processing $j to $wsdir/$jb"
+ sed -e "s/DEMO_CODEBASE_TAG/$uri_esc/g" \
+ -e "s/JOGL_CODEBASE_TAG/$uri_esc/g" \
+ $j > $wsdir/$jb
+done
+
diff --git a/make/scripts/hudson-archive-jars-latest.sh b/make/scripts/hudson-archive-jars-latest.sh
new file mode 100755
index 000000000..a6f1abc58
--- /dev/null
+++ b/make/scripts/hudson-archive-jars-latest.sh
@@ -0,0 +1,149 @@
+#! /bin/bash
+
+archivedir=/srv/www/jogamp.org/deployment/archive
+rootdir=/srv/www/jogamp.org/deployment/autobuilds
+cd $rootdir
+
+dest=tmp-archive
+
+rm -rf $dest
+mkdir $dest
+mkdir $dest/javadoc
+
+function lslatest() {
+ pattern=$1
+ shift
+ ls -rt | grep $pattern | tail -1
+}
+
+function buildnumber_2() {
+ folder=$1
+ shift
+ echo $folder | awk -F '-' ' { print substr($2, 2); } '
+}
+
+function buildnumber_3() {
+ folder=$1
+ shift
+ echo $folder | awk -F '-' ' { print substr($3, 2); } '
+}
+
+function buildnumber_4() {
+ folder=$1
+ shift
+ echo $folder | awk -F '-' ' { print substr($4, 2); } '
+}
+
+gluegenslave=`lslatest gluegen-b`
+bgluegenslave=`buildnumber_2 $gluegenslave`
+gluegenmaster=`lslatest gluegen-master-b`
+bgluegenmaster=`buildnumber_3 $gluegenmaster`
+echo
+echo GLUEGEN
+echo
+echo slave build $bgluegenslave - $gluegenslave
+echo master build $bgluegenmaster - $gluegenmaster
+echo
+echo "gluegen.build.number=$bgluegenslave" >> $dest/aggregated.artifact.properties
+
+cp -a $gluegenslave/build/gluegen*jar $dest/
+cp -a $gluegenslave/build/artifact.properties $dest/gluegen.artifact.properties
+
+cp -a $gluegenmaster/build/artifact.properties $dest/javadoc/gluegen-master.artifact.properties
+mkdir $dest/javadoc/gluegen
+cp -a $gluegenmaster/build/javadoc.zip $dest/javadoc/gluegen
+cd $dest/javadoc/gluegen
+unzip javadoc.zip
+cd $rootdir
+
+joglslave=`lslatest jogl-b`
+bjoglslave=`buildnumber_2 $joglslave`
+joglmaster=`lslatest jogl-master-b`
+bjoglmaster=`buildnumber_3 $joglmaster`
+echo
+echo JOGL
+echo
+echo slave build $bjoglslave - $joglslave
+echo master build $bjoglmaster - $joglmaster
+echo
+echo "jogl.build.number=$bjoglslave" >> $dest/aggregated.artifact.properties
+
+cp -a $joglslave/build/jar/nativewindow*jar $dest/
+cp -a $joglslave/build/jar/jogl*jar $dest/
+cp -a $joglslave/build/jar/newt*jar $dest/
+cp -a $joglslave/build/jogl*zip $dest/
+cp -a $joglslave/build/artifact.properties $dest/jogl.artifact.properties
+
+cp -a $joglmaster/build/artifact.properties $dest/javadoc/jogl-master.artifact.properties
+mkdir $dest/javadoc/jogl
+cp -a $joglmaster/build/javadoc*.zip $dest/javadoc/jogl
+cd $dest/javadoc/jogl
+for i in *.zip ; do
+ unzip $i
+done
+cd $rootdir
+
+jogldemosslave=`lslatest jogl-demos-b`
+bjogldemosslave=`buildnumber_3 $jogldemosslave`
+echo
+echo JOGL DEMOS
+echo
+echo slave build $bjogldemosslave - $jogldemosslave
+echo
+echo "jogl-demos.build.number=$bjogldemosslave" >> $dest/aggregated.artifact.properties
+
+cp -a $jogldemosslave/build/jogl-demos*jar $dest/
+cp -a $jogldemosslave/build/artifact.properties $dest/jogl-demos.artifact.properties
+
+
+
+joclslave=`lslatest jocl-b`
+bjoclslave=`buildnumber_2 $joclslave`
+joclmaster=`lslatest jocl-master-b`
+bjoclmaster=`buildnumber_3 $joclmaster`
+echo
+echo JOCL
+echo
+echo slave build $bjoclslave - $joclslave
+echo master build $bjoclmaster - $joclmaster
+echo
+echo "jocl.build.number=$bjoclslave" >> $dest/aggregated.artifact.properties
+
+cp -a $joclslave/jocl*jar $dest/
+cp -a $joclslave/artifact.properties $dest/jocl.artifact.properties
+
+cp -a $joclmaster/artifact.properties $dest/javadoc/jocl-master.artifact.properties
+mkdir $dest/javadoc/jocl
+cp -a $joclmaster/jocl-javadoc.zip $dest/javadoc/jocl/
+cd $dest/javadoc/jocl
+unzip jocl-javadoc.zip
+cd $rootdir
+
+jocldemosslave=`lslatest jocl-demos-b`
+bjocldemosslave=`buildnumber_3 $jocldemosslave`
+echo
+echo JOCL DEMOS
+echo
+echo slave build $bjocldemosslave - $jocldemosslave
+echo
+echo "jocl-demos.build.number=$bjocldemosslave" >> $dest/aggregated.artifact.properties
+
+cp -a $jocldemosslave/jocl-demos*jar $dest/
+cp -a $jocldemosslave/artifact.properties $dest/jocl-demos.artifact.properties
+
+rm -rf $archivedir/gluegen_$bgluegenslave-jogl_$bjoglslave-jocl_$bjoclslave
+mv $dest $archivedir/gluegen_$bgluegenslave-jogl_$bjoglslave-jocl_$bjoclslave
+
+echo
+echo Aggregation folder $archivedir/gluegen_$bgluegenslave-jogl_$bjoglslave-jocl_$bjoclslave
+echo
+
+cd $archivedir/gluegen_$bgluegenslave-jogl_$bjoglslave-jocl_$bjoclslave
+
+echo
+echo aggregation.properties
+echo
+cat jocl-demos.artifact.properties jogl-demos.artifact.properties | sort -u > jocl-demos-jogl-demos.artifact.properties.sorted
+sort -u aggregated.artifact.properties > aggregated.artifact.properties.sorted
+diff -Nurb aggregated.artifact.properties.sorted jocl-demos-jogl-demos.artifact.properties.sorted
+
diff --git a/make/scripts/java-run-all.sh b/make/scripts/java-run-all.sh
new file mode 100755
index 000000000..aeda83ffb
--- /dev/null
+++ b/make/scripts/java-run-all.sh
@@ -0,0 +1,74 @@
+#! /bin/bash
+
+scriptdir=`dirname $0`
+
+function print_usage() {
+ echo "Usage: $0 [-libdir pre-lib-dir] jogl-build-dir ..."
+}
+
+if [ "$1" = "-libdir" ] ; then
+ shift
+ if [ -z "$1" ] ; then
+ echo libdir argument missing
+ print_usage
+ exit
+ fi
+ PRELIB=$1
+ shift
+ LD_LIBRARY_PATH=$PRELIB:$LD_LIBRARY_PATH
+ export LD_LIBRARY_PATH
+ # Mesa/Gallium EGL driver
+ EGL_DRIVER=$PRELIB/egl_glx.so
+ export EGL_DRIVER
+ # unset DRI/ATI ..
+ unset LIBGL_DRIVERS_PATH
+fi
+
+if [ -z "$1" ] ; then
+ echo JOGL BUILD DIR missing
+ print_usage
+ exit
+fi
+
+. $scriptdir/setenv-jogl.sh $1 JOGL_ALL
+shift
+
+MOSX=0
+uname -a | grep -i Darwin && MOSX=1
+
+# D_ARGS="-Djogamp.debug.ProcAddressHelper=true -Djogamp.debug.NativeLibrary=true -Djogl.debug=all"
+# D_ARGS="-Djogamp.debug.ProcAddressHelper=true -Djogamp.debug.NativeLibrary=true -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
+# D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all -Djogl.debug.GLSLState"
+# D_ARGS="-Dnativewindow.debug.X11Util=true -Djogl.debug.GLDrawableFactory=true"
+# D_ARGS="-Dnativewindow.debug.X11Util=true"
+# D_ARGS="-Dnewt.debug=all -Dnativewindow.debug=all"
+# D_ARGS="-Djogl.debug=all -Dnewt.debug=all -Dnativewindow.debug=all"
+# D_ARGS="-Dnewt.debug=all -Dnativewindow.debug=all -Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock -Djogamp.debug.Lock.TraceLock"
+# D_ARGS="-Dnewt.debug=all -Dnativewindow.debug=all -Djogamp.common.utils.locks.Lock.timeout=600000"
+# D_ARGS="-Dnewt.debug=all"
+# D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT"
+# D_ARGS="-Dnewt.debug.EDT -Dnewt.debug.Window"
+# D_ARGS="-Dsun.awt.disableMixing=true -Dnewt.debug.EDT"
+D_ARGS="-Dnewt.debug.EDT -Dnativewindow.debug.ToolkitLock.TraceLock"
+# D_ARGS="-Djogamp.debug.Lock.TraceLock"
+# D_ARGS="-Dnewt.debug.Display"
+# D_ARGS="-Djogl.debug.Animator -Dnewt.debug.Window -Dnewt.debug.Display"
+# D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.test.Window.reparent.incompatible=true"
+# D_ARGS="-Dnewt.debug.Window -Dnewt.debug.TestEDTMainThread"
+# D_ARGS="-Dnewt.debug.TestEDTMainThread"
+# D_ARGS="-Djogl.debug=all -Djogl.debug.DynamicLookup=true -Djogamp.debug.NativeLibrary=true"
+# D_ARGS="-Djogl.debug=all"
+# D_ARGS="-Djogamp.debug.JNILibLoader=true -Djogamp.debug.NativeLibrary=true -Djogamp.debug.NativeLibrary.Lookup=true -Djogl.debug.GLProfile=true"
+
+rm -f java-run.log
+
+# export LIBGL_DRIVERS_PATH=/usr/lib/fglrx/dri:/usr/lib32/fglrx/dri
+# export LIBGL_DEBUG=verbose
+which java 2>&1 | tee -a java-run.log
+java -version 2>&1 | tee -a java-run.log
+echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a java-run.log
+echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a java-run.log
+echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a java-run.log
+echo java $X_ARGS $D_ARGS $* 2>&1 | tee -a java-run.log
+java $X_ARGS $D_ARGS $* 2>&1 | tee -a java-run.log
+
diff --git a/make/scripts/java-run-allall.sh b/make/scripts/java-run-allall.sh
new file mode 100755
index 000000000..16a8f314b
--- /dev/null
+++ b/make/scripts/java-run-allall.sh
@@ -0,0 +1,41 @@
+#! /bin/bash
+
+scriptdir=`dirname $0`
+
+function print_usage() {
+ echo "Usage: $0 [-libdir pre-lib-dir] jogl-build-dir ..."
+}
+
+if [ "$1" = "-libdir" ] ; then
+ shift
+ if [ -z "$1" ] ; then
+ echo libdir argument missing
+ print_usage
+ exit
+ fi
+ PRELIB=$1
+ shift
+ LD_LIBRARY_PATH=$PRELIB:$LD_LIBRARY_PATH
+ export LD_LIBRARY_PATH
+fi
+
+if [ -z "$1" ] ; then
+ echo JOGL BUILD DIR missing
+ print_usage
+ exit
+fi
+
+. $scriptdir/setenv-jogl.sh $1 JOGL_ALLALL
+shift
+
+MOSX=0
+uname -a | grep -i Darwin && MOSX=1
+
+# D_ARGS="-Dgluegen.debug.ProcAddressHelper=true -Dgluegen.debug.NativeLibrary=true -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
+# D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all -Djogl.debug.GLSLState"
+# D_ARGS="-Dnativewindow.debug.X11Util=true -Djogl.debug.GLDrawableFactory=true"
+# D_ARGS="-Dnativewindow.debug.X11Util=true"
+# D_ARGS="-Dnewt.debug=all"
+
+echo java $X_ARGS $D_ARGS $* 2>&1 | tee java-run.log
+java $X_ARGS $D_ARGS $* 2>&1 | tee -a java-run.log
diff --git a/make/scripts/java-run-newt.sh b/make/scripts/java-run-newt.sh
new file mode 100755
index 000000000..9fbe4e583
--- /dev/null
+++ b/make/scripts/java-run-newt.sh
@@ -0,0 +1,45 @@
+#! /bin/bash
+
+scriptdir=`dirname $0`
+
+function print_usage() {
+ echo "Usage: $0 [-libdir pre-lib-dir] jogl-build-dir ..."
+}
+
+if [ "$1" = "-libdir" ] ; then
+ shift
+ if [ -z "$1" ] ; then
+ echo libdir argument missing
+ print_usage
+ exit
+ fi
+ PRELIB=$1
+ shift
+ LD_LIBRARY_PATH=$PRELIB:$LD_LIBRARY_PATH
+ export LD_LIBRARY_PATH
+fi
+
+if [ -z "$1" ] ; then
+ echo JOGL BUILD DIR missing
+ print_usage
+ exit
+fi
+
+. $scriptdir/setenv-jogl.sh $1
+shift
+
+MOSX=0
+uname -a | grep -i Darwin && MOSX=1
+
+if [ $MOSX -eq 1 ] ; then
+ X_ARGS="-XstartOnFirstThread"
+fi
+
+# D_ARGS="-Dgluegen.debug.ProcAddressHelper=true -Dgluegen.debug.NativeLibrary=true -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
+# D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all -Djogl.debug.GLSLState"
+# D_ARGS="-Dnativewindow.debug.X11Util=true -Djogl.debug.GLDrawableFactory=true"
+# D_ARGS="-Dnativewindow.debug.X11Util=true -Dnewt.debug.Display=true"
+# D_ARGS="-Dnewt.debug=all"
+# D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
+
+java $X_ARGS -Djava.awt.headless=true $D_ARGS com.jogamp.newt.util.MainThread $* 2>&1 | tee java-run-newt.log
diff --git a/make/scripts/java-win32-dbg.bat b/make/scripts/java-win32-dbg.bat
new file mode 100755
index 000000000..856ee3265
--- /dev/null
+++ b/make/scripts/java-win32-dbg.bat
@@ -0,0 +1,26 @@
+
+set BLD_SUB=build-win32
+set J2RE_HOME=c:\jre1.6.0_21_x32
+set JAVA_HOME=c:\jdk1.6.0_21_x32
+set ANT_PATH=C:\apache-ant-1.8.0
+
+set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
+
+set BLD_DIR=..\%BLD_SUB%
+set LIB_DIR=..\..\gluegen\%BLD_SUB%\obj;%BLD_DIR%\nativewindow\obj;%BLD_DIR%\jogl\obj;%BLD_DIR%\newt\obj
+
+set CP_ALL=.;%BLD_DIR%\jogl\jogl.all.jar;%BLD_DIR%\nativewindow\nativewindow.all.jar;%BLD_DIR%\newt\newt.all.jar;%BLD_DIR%\jogl\jogl.test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar
+
+echo CP_ALL %CP_ALL%
+
+REM set D_ARGS="-Djogamp.debug.JNILibLoader=true" "-Djogamp.debug.NativeLibrary=true" "-Djogamp.debug.NativeLibrary.Lookup=true" "-Djogl.debug.GLProfile=true"
+REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all"
+REM set D_ARGS="-Dnewt.debug.Window" "-Dnativewindow.debug.TraceLock"
+REM set D_ARGS="-Dnativewindow.debug.TraceLock"
+set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Display"
+REM set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Display" "-Dnewt.test.Window.reparent.incompatible=true"
+
+set X_ARGS="-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true"
+
+%J2RE_HOME%\bin\java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %D_ARGS% %X_ARGS% %1 %2 %3 %4 %5 %6 %7 %8 %9 > java-win32-dbg.log 2>&1
+
diff --git a/make/scripts/java-win32.bat b/make/scripts/java-win32.bat
new file mode 100755
index 000000000..aec1d4697
--- /dev/null
+++ b/make/scripts/java-win32.bat
@@ -0,0 +1,16 @@
+
+set BLD_SUB=build-win32
+set J2RE_HOME=c:\jre1.6.0_21_x32
+set JAVA_HOME=c:\jdk1.6.0_21_x32
+set ANT_PATH=C:\apache-ant-1.8.0
+
+set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
+
+set BLD_DIR=..\%BLD_SUB%
+set LIB_DIR=..\..\gluegen\%BLD_SUB%\obj;%BLD_DIR%\nativewindow\obj;%BLD_DIR%\jogl\obj;%BLD_DIR%\newt\obj
+
+set CP_ALL=.;%BLD_DIR%\jogl\jogl.all.jar;%BLD_DIR%\nativewindow\nativewindow.all.jar;%BLD_DIR%\newt\newt.all.jar;%BLD_DIR%\jogl\jogl.test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar
+
+echo CP_ALL %CP_ALL%
+
+%J2RE_HOME%\bin\java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" "-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true" %1 %2 %3 %4 %5 %6 %7 %8 %9 > java-win32.log 2>&1
diff --git a/make/scripts/java-win64-dbg.bat b/make/scripts/java-win64-dbg.bat
new file mode 100755
index 000000000..ca999cf5f
--- /dev/null
+++ b/make/scripts/java-win64-dbg.bat
@@ -0,0 +1,26 @@
+
+set BLD_SUB=build-win64
+set J2RE_HOME=c:\jre1.6.0_21_x64
+set JAVA_HOME=c:\jdk1.6.0_21_x64
+set ANT_PATH=C:\apache-ant-1.8.0
+
+set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
+
+set BLD_DIR=..\%BLD_SUB%
+set LIB_DIR=%BLD_DIR%\lib;..\..\gluegen\%BLD_SUB%\obj
+
+set CP_ALL=.;%BLD_DIR%\jogl\jogl.all.jar;%BLD_DIR%\nativewindow\nativewindow.all.jar;%BLD_DIR%\newt\newt.all.jar;%BLD_DIR%\jogl\jogl.test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar
+
+echo CP_ALL %CP_ALL%
+
+REM set D_ARGS="-Djogamp.debug.JNILibLoader=true" "-Djogamp.debug.NativeLibrary=true" "-Djogamp.debug.NativeLibrary.Lookup=true" "-Djogl.debug.GLProfile=true"
+REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogamp.debug.Lock" "-Djogamp.debug.Lock.TraceLock"
+REM set D_ARGS="-Dnewt.debug.Window" "-Dnativewindow.debug.TraceLock"
+REM set D_ARGS="-Dnativewindow.debug.TraceLock"
+REM set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Display"
+set D_ARGS="-Dnewt.debug.Screen" "-Dnewt.debug.EDT" "-Dnativewindow.debug=all"
+REM set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Display" "-Dnewt.test.Window.reparent.incompatible=true"
+
+set X_ARGS="-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true"
+
+%J2RE_HOME%\bin\java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %D_ARGS% %X_ARGS% %1 %2 %3 %4 %5 %6 %7 %8 %9 > java-win64-dbg.log 2>&1
diff --git a/make/scripts/java-win64.bat b/make/scripts/java-win64.bat
new file mode 100755
index 000000000..0dc710105
--- /dev/null
+++ b/make/scripts/java-win64.bat
@@ -0,0 +1,17 @@
+
+set BLD_SUB=build-win64
+set J2RE_HOME=c:\jre1.6.0_21_x64
+set JAVA_HOME=c:\jdk1.6.0_21_x64
+set ANT_PATH=C:\apache-ant-1.8.0
+
+set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
+
+set BLD_DIR=..\%BLD_SUB%
+set LIB_DIR=%BLD_DIR%\lib;..\..\gluegen\%BLD_SUB%\obj
+
+set CP_ALL=.;%BLD_DIR%\jogl\jogl.all.jar;%BLD_DIR%\nativewindow\nativewindow.all.jar;%BLD_DIR%\newt\newt.all.jar;%BLD_DIR%\jogl\jogl.test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar
+echo CP_ALL %CP_ALL%
+
+set X_ARGS="-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true"
+
+%J2RE_HOME%\bin\java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %X_ARGS% %1 %2 %3 %4 %5 %6 %7 %8 %9 > java-win64.log 2>&1
diff --git a/make/scripts/jogl-cp-dll.sh b/make/scripts/jogl-cp-dll.sh
new file mode 100755
index 000000000..a9285b9e7
--- /dev/null
+++ b/make/scripts/jogl-cp-dll.sh
@@ -0,0 +1,26 @@
+#! /bin/sh
+
+jogamproot=$1
+shift
+
+builddir=$1
+shift
+
+destination=$1
+shift
+
+
+if [ -z "$jogamproot" -o -z "$builddir" -o -z "$destination" ] ; then
+ echo Usage $0 jogamp_root builddir destination
+ echo e.g. $0 JOGL build-win32 /cygdrive/y/jogl/lib-jogl-win32/
+ exit
+fi
+
+cp -v \
+ $jogamproot/jogl/$builddir/jar/*natives* \
+ $jogamproot/gluegen/$builddir/obj/*.dll \
+ $jogamproot/jogl/$builddir/nativewindow/obj/*.dll \
+ $jogamproot/jogl/$builddir/jogl/obj/*.dll \
+ $jogamproot/jogl/$builddir/newt/obj/*.dll \
+ $destination
+
diff --git a/make/scripts/jogl-rm-builds.sh b/make/scripts/jogl-rm-builds.sh
new file mode 100755
index 000000000..f014a3e9c
--- /dev/null
+++ b/make/scripts/jogl-rm-builds.sh
@@ -0,0 +1,16 @@
+#! /bin/sh
+
+jogamproot=$1
+shift
+
+builddir=$1
+shift
+
+if [ -z "$jogamproot" -o -z "$builddir" ] ; then
+ echo Usage $0 jogamp_root builddir
+ echo e.g. $0 JOGL build-win32
+fi
+
+
+rm -rf $jogamproot/gluegen/$builddir
+rm -rf $jogamproot/jogl/$builddir
diff --git a/make/scripts/lsGL23_commons.sh b/make/scripts/lsGL23_commons.sh
new file mode 100755
index 000000000..cab55639b
--- /dev/null
+++ b/make/scripts/lsGL23_commons.sh
@@ -0,0 +1,18 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+ echo "usage $0 <BUILDDIR>"
+ exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+SOURCE="$idir/GL.java $idir/GL2ES2.java $idir/GL2GL3.java $idir/GL3.java"
+
+echo GL GL2ES2 GL2GL3 GL3 defines
+sort $SOURCE | uniq -d | grep GL_ | grep -v "Part of <code>"
+
+echo GL GL2ES2 GL2GL3 GL3 functions
+sort $SOURCE | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGL23_unique.sh b/make/scripts/lsGL23_unique.sh
new file mode 100755
index 000000000..e21112ecc
--- /dev/null
+++ b/make/scripts/lsGL23_unique.sh
@@ -0,0 +1,18 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+ echo "usage $0 <BUILDDIR>"
+ exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+SOURCE="$idir/GL.java $idir/GLES2.java $idir/GL2ES2.java $idir/GL3.java $idir/GL2.java $idir/GL2GL3.java"
+
+echo GL2GL3 to GL2 GL3 Gl2ES2 GLES2 GL defines
+sort $SOURCE | uniq -u | grep GL_ | grep -v "Part of <code>" | awk ' { print $5 } '
+
+echo GL2GL3 to GL2 GL3 Gl2ES2 GLES2 GL functions
+sort $SOURCE | uniq -u | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGL23toGL2ES1_commons.sh b/make/scripts/lsGL23toGL2ES1_commons.sh
new file mode 100755
index 000000000..83a543b3c
--- /dev/null
+++ b/make/scripts/lsGL23toGL2ES1_commons.sh
@@ -0,0 +1,18 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+ echo "usage $0 <BUILDDIR>"
+ exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+echo GL2GL3 to GL2ES1 enums
+# sort $idir/GL2.java $idir/GL3.java $idir/GL2ES1.java $idir/GL2GL3.java | uniq -d | grep GL_ | awk ' { print $5 } '
+sort $idir/GL2.java $idir/GL3.java $idir/GL2ES1.java $idir/GL2GL3.java | uniq -d | grep GL_ | grep -v "Part of <code>"
+
+echo GL2GL3 to GL2ES1 functions
+# sort $idir/GL2.java $idir/GL3.java $idir/GL2ES1.java $idir/GL2GL3.java | uniq -d | grep "public [a-z0-9_]* gl"
+sort $idir/GL2.java $idir/GL3.java $idir/GL2ES1.java $idir/GL2GL3.java | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGL2_GL3_commons.sh b/make/scripts/lsGL2_GL3_commons.sh
new file mode 100755
index 000000000..722ba850d
--- /dev/null
+++ b/make/scripts/lsGL2_GL3_commons.sh
@@ -0,0 +1,18 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+ echo "usage $0 <BUILDDIR>"
+ exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+SOURCE="$idir/GL.java $idir/GL2ES2.java $idir/GL2GL3.java $idir/GL2.java $idir/GL3.java"
+
+echo GL GL2ES2 GL2GL3 GL2 GL3 defines
+sort $SOURCE | uniq -d | grep GL_ | grep -v "Part of <code>"
+
+echo GL GL2ES2 GL2GL3 GL2 GL3 functions
+sort $SOURCE | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGLES2toGL3_commons.sh b/make/scripts/lsGLES2toGL3_commons.sh
new file mode 100755
index 000000000..d271b7ea2
--- /dev/null
+++ b/make/scripts/lsGLES2toGL3_commons.sh
@@ -0,0 +1,16 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+ echo "usage $0 <BUILDDIR>"
+ exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+echo GLES2 to GL3 enums
+sort $idir/GLES2.java $idir/GL3.java $idir/GL2ES2.java | uniq -d | grep GL_ | awk ' { print $5 } '
+
+echo GLES2 to GL3 functions
+sort $idir/GLES2.java $idir/GL3.java $idir/GL2ES2.java | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGLtoES1ES2_commons.sh b/make/scripts/lsGLtoES1ES2_commons.sh
new file mode 100755
index 000000000..21efb6549
--- /dev/null
+++ b/make/scripts/lsGLtoES1ES2_commons.sh
@@ -0,0 +1,16 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+ echo "usage $0 <BUILDDIR>"
+ exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+echo GL to GL2ES1 to GL2ES1 GL2 enums
+sort $idir/GL.java $idir/GL2ES1.java $idir/GL2ES2.java $idir/GL2.java | uniq -d | grep GL_ | awk ' { print $5 } '
+
+echo GL to GL2ES1 to GL2ES1 GL2 functions
+sort $idir/GL.java $idir/GL2ES1.java $idir/GL2ES2.java $idir/GL2.java | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGLtoES1_commons.sh b/make/scripts/lsGLtoES1_commons.sh
new file mode 100755
index 000000000..e8a370acb
--- /dev/null
+++ b/make/scripts/lsGLtoES1_commons.sh
@@ -0,0 +1,17 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+ echo "usage $0 <BUILDDIR>"
+ exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+echo GL to GL2ES1 to GLES1 enums
+sort $idir/GL.java $idir/GLES1.java $idir/GL2ES1.java | uniq -d | grep GL_ | awk ' { print $5 } '
+
+echo GL to GL2ES1 to GLES1 functions
+sort $idir/GL.java $idir/GLES1.java $idir/GL2ES1.java | uniq -d | grep "public [a-z0-9_]* gl"
+
diff --git a/make/scripts/lsGLtoES2_commons.sh b/make/scripts/lsGLtoES2_commons.sh
new file mode 100755
index 000000000..bbd0e239c
--- /dev/null
+++ b/make/scripts/lsGLtoES2_commons.sh
@@ -0,0 +1,16 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+ echo "usage $0 <BUILDDIR>"
+ exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+echo GL to GL2ES2 to GLES2 enums
+sort $idir/GL.java $idir/GLES2.java $idir/GL2ES2.java | uniq -d | grep GL_ | awk ' { print $5 } '
+
+echo GL to GL2ES2 to GLES2 functions
+sort $idir/GL.java $idir/GLES2.java $idir/GL2ES2.java | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGLtoGL3_commons.sh b/make/scripts/lsGLtoGL3_commons.sh
new file mode 100755
index 000000000..44cc34ccd
--- /dev/null
+++ b/make/scripts/lsGLtoGL3_commons.sh
@@ -0,0 +1,16 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+ echo "usage $0 <BUILDDIR>"
+ exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+echo GL to GL2ES2 to GL3 enums
+sort $idir/GL.java $idir/GL3.java $idir/GL2ES2.java | uniq -d | grep GL_ | awk ' { print $5 } '
+
+echo GL to GL2ES2 to GL3 functions
+sort $idir/GL.java $idir/GL3.java $idir/GL2ES2.java | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lstjars.sh b/make/scripts/lstjars.sh
new file mode 100755
index 000000000..2a2f67bf2
--- /dev/null
+++ b/make/scripts/lstjars.sh
@@ -0,0 +1,155 @@
+#! /bin/sh
+
+THISDIR=$(pwd)
+
+BUILDDIR=$1
+shift
+BUILDDIR_GLUEGEN=$1
+shift
+if [ -z "$BUILDDIR" -o -z "$BUILDDIR_GLUEGEN" ] ; then
+ echo "usage $0 <BUILDDIR-JOGL> <BUILDDIR-GLUEGEN> [-skippack200]"
+ exit 1
+fi
+
+STATDIR=$BUILDDIR-stats
+
+skippack200=0
+if [ "$1" = "-skippack200" ] ; then
+ skippack200=1
+fi
+
+function report() {
+ #ls -1 -s --block-size=1024 $*
+ #ls -1 -s --block-size=1024 $* | awk ' BEGIN { sum=0 ; } { sum=sum+$1; } END { printf("%d Total\n", sum); }'
+ du -ksc $*
+}
+
+OSS=x11
+ARCH=linux-amd64
+
+function listdeployment() {
+ JAR_SUFFIX=$1
+ shift
+
+ echo JOGL Deployment Payload for $JAR_SUFFIX
+ echo
+
+ echo JOGL ES1 NEWT CORE
+ report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.egl.$JAR_SUFFIX jogl.gles1.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_es1.so.gz libnewt.so.gz
+ echo
+
+ echo JOGL ES2 NEWT CORE
+ report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.egl.$JAR_SUFFIX jogl.gles2.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_es2.so.gz libnewt.so.gz
+ echo
+
+ echo JOGL ES2 NEWT CORE FIXED
+ report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.egl.$JAR_SUFFIX jogl.gles2.$JAR_SUFFIX jogl.util.fixedfuncemu.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_es2.so.gz libnewt.so.gz
+ echo
+
+ echo JOGL GL2ES12 NEWT
+ report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.os.$OSS.$JAR_SUFFIX jogl.gl2es12.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_gl2es12.so.gz libnewt.so.gz libnativewindow_$OSS.so.gz
+ echo
+
+ echo JOGL GL2 NEWT
+ report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.os.$OSS.$JAR_SUFFIX jogl.gldesktop.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_desktop.so.gz libnewt.so.gz libnativewindow_$OSS.so.gz
+ echo
+
+ echo JOGL GL2 AWT
+ report gluegen-rt.$JAR_SUFFIX nativewindow.all.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.os.$OSS.$JAR_SUFFIX jogl.gldesktop.$JAR_SUFFIX jogl.awt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_desktop.so.gz libnativewindow_$OSS.so.gz libnativewindow_awt.so.gz
+ echo
+
+ echo JOGL ALL AWT
+ report gluegen-rt.$JAR_SUFFIX nativewindow.all.$JAR_SUFFIX jogl.all.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_desktop.so.gz libnativewindow_$OSS.so.gz libnativewindow_awt.so.gz
+ echo
+
+ echo JOGL ALL No AWT
+ report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.all-noawt.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_desktop.so.gz libnativewindow_$OSS.so.gz libnewt.so.gz
+ echo
+
+ echo JOGL CDCFP DESKTOP
+ report gluegen-rt-cdc.$JAR_SUFFIX nativewindow.all.$JAR_SUFFIX jogl.all.cdc.$JAR_SUFFIX newt.all.cdc.$JAR_SUFFIX libgluegen-rt.so.gz libnativewindow_$OSS.so.gz libnewt.so.gz
+ echo
+
+ echo JOGL CDCFP ES1 MOBILE
+ report gluegen-rt-cdc.$JAR_SUFFIX jogl.core.cdc.$JAR_SUFFIX jogl.egl.cdc.$JAR_SUFFIX jogl.gles1.cdc.$JAR_SUFFIX jogl.util.cdc.$JAR_SUFFIX nativewindow.all.cdc.$JAR_SUFFIX newt.all.cdc.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_es1.so.gz libnewt.so.gz
+ echo
+
+ echo JOGL CDCFP ES2 MOBILE
+ report gluegen-rt-cdc.$JAR_SUFFIX jogl.core.cdc.$JAR_SUFFIX jogl.egl.cdc.$JAR_SUFFIX jogl.gles2.cdc.$JAR_SUFFIX jogl.util.cdc.$JAR_SUFFIX nativewindow.all.cdc.$JAR_SUFFIX newt.all.cdc.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_es2.so.gz libnewt.so.gz
+ echo
+
+ echo JOGL GLU
+ report jogl.glu.*$JAR_SUFFIX
+ echo
+
+ echo JOGL EVERYTHING
+ report *.all.$JAR_SUFFIX libgluegen-rt.so.gz libnativewindow_$OSS.so.gz libnativewindow_awt.so.gz libjogl_desktop.so.gz libjogl_es1.so.gz libjogl_es2.so.gz libnewt.so.gz
+ echo
+}
+
+rm -rf $STATDIR
+mkdir -p $STATDIR
+cp -a $BUILDDIR/nativewindow/obj/*.so $STATDIR
+cp -a $BUILDDIR/jogl/obj/*.so $STATDIR
+cp -a $BUILDDIR/newt/obj/*.so $STATDIR
+cp -a $BUILDDIR/nativewindow/*.jar $STATDIR
+cp -a $BUILDDIR/jogl/*.jar $STATDIR
+cp -a $BUILDDIR/newt/*.jar $STATDIR
+cp -a $BUILDDIR_GLUEGEN/gluegen-rt.jar $STATDIR
+cp -a $BUILDDIR_GLUEGEN/gluegen-rt-cdc.jar $STATDIR
+cp -a $BUILDDIR_GLUEGEN/gluegen-rt-natives-linux-i586.jar $STATDIR
+cp -a $BUILDDIR_GLUEGEN/gluegen-rt-natives-linux-i586-cdc.jar $STATDIR
+cp -a $BUILDDIR_GLUEGEN/obj/libgluegen-rt.so $STATDIR
+
+cd $STATDIR
+
+for i in *.so ; do
+ gzip $i
+done
+
+echo Native Libraries
+report *.gz
+echo
+
+rm -f *.lst
+
+for i in *.jar ; do
+ fname=$i
+ bname=$(basename $fname .jar)
+ echo list $fname to $bname.lst
+ jar tf $fname | grep class | sort > $bname.lst
+done
+
+rm -rf nope
+mkdir -p nope
+
+mv jogl.test.lst *-noawt.lst *.cdc.lst *.all*.lst nope/
+
+mv jogl.gl2es12.*.lst jogl.gldesktop.*.lst nope/
+echo duplicates - w/o gl2es12.* gldesktop.*
+echo
+sort jogl*.lst | uniq -d
+mv nope/* .
+
+mv jogl.test.lst *.cdc.lst *.all*.lst nope/
+cat *.lst | sort -u > allparts.lst
+mv nope/* .
+cat *.all.lst gluegen-rt.lst | sort -u > allall.lst
+cat jogl.all.cdc.lst newt.all.cdc.lst nativewindow.core.lst | sort -u > allcdc.lst
+
+echo all vs allparts delta
+echo
+diff -Nur allparts.lst allall.lst
+
+listdeployment jar
+
+if [ $skippack200 -eq 0 ] ; then
+ for i in *.jar ; do
+ fname=$i
+ bname=$(basename $fname .jar)
+ echo pack200 $bname.pack.gz $fname
+ pack200 $bname.pack.gz $fname
+ done
+ listdeployment pack.gz
+fi
+
diff --git a/make/scripts/make-runtime-properties.sh b/make/scripts/make-runtime-properties.sh
new file mode 100644
index 000000000..f546a93ee
--- /dev/null
+++ b/make/scripts/make-runtime-properties.sh
@@ -0,0 +1,59 @@
+#! /bin/bash
+
+dest0=../doc/Implementation
+dest=../doc/Implementation/runtime-properties-temp
+
+rm -rf $dest
+mkdir $dest
+
+function cleanup() {
+ tfile=$1
+ shift
+ ffile=$1
+ shift
+ domain=$1
+ shift
+
+ sed -e 's/^.*(\"//g' -i $tfile
+ sed -e 's/\".*$//g' -i $tfile
+ sed -e "s/^/$domain/g" -i $tfile
+
+ sort -u $tfile > $ffile
+ rm -f $tfile
+}
+
+grep -hRI "Debug\.debug" ../../gluegen/src/java/com/jogamp | sort -u > $dest/gluegen-rt.debug.tmp1.txt
+cleanup $dest/gluegen-rt.debug.tmp1.txt $dest/gluegen-rt.debug.txt jogamp.debug.
+grep -hRI -e "Debug\.isPropertyDefined" -e "Debug\.get" ../../gluegen/src/java/com/jogamp | sort -u > $dest/gluegen-rt.debug.ipd.tmp1.txt
+cleanup $dest/gluegen-rt.debug.ipd.tmp1.txt $dest/gluegen-rt.ipd.debug.txt
+
+grep -hRI "Debug\.debug" ../src/nativewindow | sort -u > $dest/nativewindow.debug.tmp1.txt
+cleanup $dest/nativewindow.debug.tmp1.txt $dest/nativewindow.debug.txt nativewindow.debug.
+grep -hRI -e "Debug\.isPropertyDefined" -e "Debug\.get" ../src/nativewindow | sort -u > $dest/nativewindow.debug.ipd.tmp1.txt
+cleanup $dest/nativewindow.debug.ipd.tmp1.txt $dest/nativewindow.ipd.debug.txt
+
+grep -hRI "Debug\.debug" ../src/jogl | sort -u > $dest/jogl.debug.all.tmp1.txt
+cleanup $dest/jogl.debug.all.tmp1.txt $dest/jogl.debug.all.txt jogl.debug.
+grep -hRI -e "Debug\.isPropertyDefined" -e "Debug\.get" ../src/jogl | sort -u > $dest/jogl.debug.ipd.tmp1.txt
+cleanup $dest/jogl.debug.ipd.tmp1.txt $dest/jogl.ipd.debug.txt
+
+grep -hRI "Debug\.debug" ../src/newt | sort -u > $dest/newt.debug.tmp1.txt
+cleanup $dest/newt.debug.tmp1.txt $dest/newt.debug.txt newt.debug.
+grep -hRI -e "Debug\.isPropertyDefined" -e "Debug\.get" ../src/newt | sort -u > $dest/newt.debug.ipd.tmp1.txt
+cleanup $dest/newt.debug.ipd.tmp1.txt $dest/newt.ipd.debug.txt
+
+function onefile() {
+ for i in $dest/* ; do
+ echo $i
+ echo ----------------------------------------
+ sed 's/^/ /g' $i
+ echo
+ echo
+ echo
+ done
+}
+
+onefile > $dest0/runtime-properties-new.txt
+
+rm -rf $dest
+
diff --git a/make/scripts/make.jogl.all.linux-x86.sh b/make/scripts/make.jogl.all.linux-x86.sh
new file mode 100755
index 000000000..76b46a03b
--- /dev/null
+++ b/make/scripts/make.jogl.all.linux-x86.sh
@@ -0,0 +1,65 @@
+#! /bin/sh
+
+if [ -e ../../setenv-build-jogl-x86.sh ] ; then
+ . ../../setenv-build-jogl-x86.sh
+fi
+
+if [ -z "$ANT_PATH" ] ; then
+ if [ -e /usr/share/ant/bin/ant -a -e /usr/share/ant/lib/ant.jar ] ; then
+ ANT_PATH=/usr/share/ant
+ export ANT_PATH
+ echo autosetting ANT_PATH to $ANT_PATH
+ fi
+fi
+if [ -z "$ANT_PATH" ] ; then
+ echo ANT_PATH does not exist, set it
+ exit
+fi
+
+if [ "$1" = "-libdir" ] ; then
+ shift
+ if [ -z "$1" ] ; then
+ echo libdir argument missing
+ print_usage
+ exit
+ fi
+ CUSTOMLIBDIR="-Dcustom.libdir=$1"
+ shift
+fi
+
+
+# -Djogl.cg=1
+# -Dc.compiler.debug=true
+# -DuseOpenMAX=true \
+# -Dbuild.noarchives=true
+# -Dgluegen.cpptasks.detected.os=true \
+# -DisUnix=true \
+# -DisLinux=true \
+# -DisLinuxX86=true \
+# -DisX11=true \
+# -Djogl.cg=1 \
+
+#LD_LIBRARY_PATH=/opt-linux-x86_64/mesa-7.8.1/lib64
+#export LD_LIBRARY_PATH
+
+LOGF=make.jogl.all.linux-x86.log
+rm -f $LOGF
+
+# export LIBGL_DRIVERS_PATH=/usr/lib/fglrx/dri:/usr/lib32/fglrx/dri
+# export LIBGL_DEBUG=verbose
+echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a $LOGF
+echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a $LOGF
+echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a $LOGF
+
+ant \
+ $CUSTOMLIBDIR \
+ -Dbuild.noarchives=true \
+ -Dgluegen-cpptasks.file=`pwd`/../../gluegen/make/lib/gluegen-cpptasks-linux-32bit.xml \
+ -Dbuild.noarchives=true \
+ -Djogl.cg=1 \
+ -Drootrel.build=build-x86 \
+ -Dos.arch=x86 \
+ -DuseKD=true \
+ -DuseOpenMAX=true \
+ $* 2>&1 | tee -a $LOGF
+
diff --git a/make/scripts/make.jogl.all.linux-x86_64.sh b/make/scripts/make.jogl.all.linux-x86_64.sh
new file mode 100755
index 000000000..f8224b1fe
--- /dev/null
+++ b/make/scripts/make.jogl.all.linux-x86_64.sh
@@ -0,0 +1,64 @@
+#! /bin/sh
+
+if [ -e ../../setenv-build-jogl-x86_64.sh ] ; then
+ . ../../setenv-build-jogl-x86_64.sh
+fi
+
+if [ -z "$ANT_PATH" ] ; then
+ if [ -e /usr/share/ant/bin/ant -a -e /usr/share/ant/lib/ant.jar ] ; then
+ ANT_PATH=/usr/share/ant
+ export ANT_PATH
+ echo autosetting ANT_PATH to $ANT_PATH
+ fi
+fi
+if [ -z "$ANT_PATH" ] ; then
+ echo ANT_PATH does not exist, set it
+ exit
+fi
+
+if [ "$1" = "-libdir" ] ; then
+ shift
+ if [ -z "$1" ] ; then
+ echo libdir argument missing
+ print_usage
+ exit
+ fi
+ CUSTOMLIBDIR="-Dcustom.libdir=$1"
+ shift
+fi
+
+# -Djogl.cg=1
+# -Dc.compiler.debug=true \
+# -Dbuild.noarchives=true \
+
+# -Dgluegen.cpptasks.detected.os=true \
+# -DisUnix=true \
+# -DisLinux=true \
+# -DisLinuxAMD64=true \
+# -DisX11=true \
+# -Dbuild.noarchives=true \
+
+#LD_LIBRARY_PATH=/opt-linux-x86_64/mesa-7.8.1/lib64
+#export LD_LIBRARY_PATH
+
+LOGF=make.jogl.all.linux-x86_64.log
+rm -f $LOGF
+
+# export LIBGL_DRIVERS_PATH=/usr/lib/fglrx/dri:/usr/lib32/fglrx/dri
+# export LIBGL_DEBUG=verbose
+echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a $LOGF
+echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a $LOGF
+echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a $LOGF
+
+# -Dbuild.noarchives=true \
+# -Dc.compiler.debug=true \
+
+ant \
+ $CUSTOMLIBDIR \
+ -Dbuild.noarchives=true \
+ -Djogl.cg=1 \
+ -Drootrel.build=build-x86_64 \
+ -DuseKD=true \
+ -DuseOpenMAX=true \
+ $* 2>&1 | tee -a $LOGF
+
diff --git a/make/scripts/make.jogl.all.macosx.sh b/make/scripts/make.jogl.all.macosx.sh
new file mode 100755
index 000000000..a85f9344f
--- /dev/null
+++ b/make/scripts/make.jogl.all.macosx.sh
@@ -0,0 +1,15 @@
+#! /bin/sh
+
+if [ -e /devtools/etc/profile.ant ] ; then
+ . /devtools/etc/profile.ant
+fi
+
+
+# -Dc.compiler.debug=true
+# -Dbuild.noarchives=true
+
+ant \
+ -Dbuild.noarchives=true \
+ -Djogl.cg=1 \
+ -Drootrel.build=build-macosx \
+ $* 2>&1 | tee make.jogl.all.macosx.log
diff --git a/make/scripts/make.jogl.all.win32.bat b/make/scripts/make.jogl.all.win32.bat
new file mode 100755
index 000000000..f3f775cf7
--- /dev/null
+++ b/make/scripts/make.jogl.all.win32.bat
@@ -0,0 +1,17 @@
+set THISDIR="C:\JOGL"
+
+set J2RE_HOME=c:\jre1.6.0_21_x32
+set JAVA_HOME=c:\jdk1.6.0_21_x32
+set ANT_PATH=C:\apache-ant-1.8.0
+
+set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
+
+set LIB_GEN=%THISDIR%\lib
+set CLASSPATH=.;%THISDIR%\build-win32\classes
+REM -Dc.compiler.debug=true
+REM -DuseOpenMAX=true
+REM -DuseKD=true
+REM -Djogl.cg=1
+REM -Dbuild.noarchives=true
+
+ant -Dbuild.noarchives=true -Drootrel.build=build-win32 -Djogl.cg=1 %1 %2 %3 %4 %5 %6 %7 %8 %9 > make.jogl.all.win32.log 2>&1
diff --git a/make/scripts/make.jogl.all.win64.bat b/make/scripts/make.jogl.all.win64.bat
new file mode 100755
index 000000000..cfd5a1d09
--- /dev/null
+++ b/make/scripts/make.jogl.all.win64.bat
@@ -0,0 +1,17 @@
+set THISDIR="C:\JOGL"
+
+set J2RE_HOME=c:\jre1.6.0_21_x64
+set JAVA_HOME=c:\jdk1.6.0_21_x64
+set ANT_PATH=C:\apache-ant-1.8.0
+
+set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw64\bin;c:\mingw\bin;%PATH%
+
+set LIB_GEN=%THISDIR%\lib
+set CLASSPATH=.;%THISDIR%\build-win64\classes
+REM -Dc.compiler.debug=true
+REM -DuseOpenMAX=true
+REM -DuseKD=true
+REM -Djogl.cg=1
+REM -Dbuild.noarchives=true
+
+ant -Dc.compiler.debug=true -Dbuild.noarchives=true -Drootrel.build=build-win64 -Djogl.cg=1 %1 %2 %3 %4 %5 %6 %7 %8 %9 > make.jogl.all.win64.log 2>&1
diff --git a/make/scripts/make.jogl.cdcfp.linux-x86.sh b/make/scripts/make.jogl.cdcfp.linux-x86.sh
new file mode 100755
index 000000000..ad80f194d
--- /dev/null
+++ b/make/scripts/make.jogl.cdcfp.linux-x86.sh
@@ -0,0 +1,38 @@
+#! /bin/sh
+
+if [ -e ../../setenv-build-jogl-x86.sh ] ; then
+ . ../../setenv-build-jogl-x86.sh
+fi
+
+# -Dc.compiler.debug=true
+#
+# -Djavacdebug="false" \
+# -Djavacdebuglevel="none" \
+#
+# -Djava.generate.skip=true \
+# -Dbuild.noarchives=true
+
+BUILD_SUBDIR=build-cdcfp-x86
+
+ant -v \
+ -Dgluegen-cpptasks.file=`pwd`/../../gluegen/make/lib/gluegen-cpptasks-linux-32bit.xml \
+ -Dbuild.noarchives=true \
+ -Drootrel.build=$BUILD_SUBDIR \
+ -Dsetup.cdcfp=true \
+ -Dgluegen.cpptasks.detected.os=true \
+ -DisUnix=true \
+ -DisLinux=true \
+ -DisLinuxX86=true \
+ -DisX11=true \
+ -DuseOpenMAX=true \
+ $* 2>&1 | tee make.jogl.cdcfp.linux-x86.log
+
+rm -rf ../$BUILD_SUBDIR/lib
+mkdir -p ../$BUILD_SUBDIR/lib
+for i in `find ../$BUILD_SUBDIR/ -name \*so` ; do
+ cp -v $i ../$BUILD_SUBDIR/lib/$(basename $i .so).so
+done
+for i in `find ../../gluegen/$BUILD_SUBDIR/ -name \*so` ; do
+ cp -v $i ../$BUILD_SUBDIR/lib/$(basename $i .so).so
+done
+
diff --git a/make/scripts/make.jogl.cdcfp.macosx.sh b/make/scripts/make.jogl.cdcfp.macosx.sh
new file mode 100755
index 000000000..d36f0bb7e
--- /dev/null
+++ b/make/scripts/make.jogl.cdcfp.macosx.sh
@@ -0,0 +1,27 @@
+#! /bin/sh
+
+if [ -e /devtools/etc/profile.ant ] ; then
+ . /devtools/etc/profile.ant
+fi
+
+
+# -Dc.compiler.debug=true
+# -Dbuild.noarchives=true
+
+BUILD_SUBDIR=build-cdcfp-macosx
+
+ant \
+ -Dbuild.noarchives=true \
+ -Dsetup.cdcfp=true \
+ -Drootrel.build=$BUILD_SUBDIR \
+ $* 2>&1 | tee make.jogl.cdcfp.macosx.log
+
+rm -rf ../$BUILD_SUBDIR/lib
+mkdir -p ../$BUILD_SUBDIR/lib
+for i in `find ../$BUILD_SUBDIR/ -name \*jnilib` ; do
+ cp -v $i ../$BUILD_SUBDIR/lib/$(basename $i .jnilib).so
+done
+for i in `find ../../gluegen/$BUILD_SUBDIR/ -name \*jnilib` ; do
+ cp -v $i ../$BUILD_SUBDIR/lib/$(basename $i .jnilib).so
+done
+
diff --git a/make/scripts/make.jogl.doc.all.x86_64.sh b/make/scripts/make.jogl.doc.all.x86_64.sh
new file mode 100755
index 000000000..3711171af
--- /dev/null
+++ b/make/scripts/make.jogl.doc.all.x86_64.sh
@@ -0,0 +1,11 @@
+#! /bin/sh
+
+if [ -e ../../setenv-build-jogl-x86_64.sh ] ; then
+ . ../../setenv-build-jogl-x86_64.sh
+fi
+
+
+ant -v \
+ -Dbuild.noarchives=true \
+ -Drootrel.build=build-x86_64 \
+ javadoc.spec javadoc javadoc.dev $* 2>&1 | tee make.jogl.doc.all.x86_64.log
diff --git a/make/scripts/make.jogl.doc.x86_64.sh b/make/scripts/make.jogl.doc.x86_64.sh
new file mode 100755
index 000000000..daf09ec33
--- /dev/null
+++ b/make/scripts/make.jogl.doc.x86_64.sh
@@ -0,0 +1,11 @@
+#! /bin/sh
+
+if [ -e ../../setenv-build-jogl-x86_64.sh ] ; then
+ . ../../setenv-build-jogl-x86_64.sh
+fi
+
+
+ant -v \
+ -Dbuild.noarchives=true \
+ -Drootrel.build=build-x86_64 \
+ javadoc $* 2>&1 | tee make.jogl.doc.x86_64.log
diff --git a/make/scripts/rsync2here.sh b/make/scripts/rsync2here.sh
new file mode 100755
index 000000000..958fccf7f
--- /dev/null
+++ b/make/scripts/rsync2here.sh
@@ -0,0 +1,28 @@
+#! /bin/sh
+
+# USESSH="-e ssh"
+
+#DEST=/usr/local/projects/JOGL
+DEST=/cygdrive/c/JOGL
+
+function my_rsync()
+{
+ # rsync $USESSH -av --perms --delete-after --exclude 'build*/' $SOURCE/JOGL/$1 $2
+ rsync $USESSH -av --perms --delete-after --exclude 'build*/' $SOURCE/JOGL/$1 $2
+}
+
+function do_rsync()
+{
+ my_rsync gluegen $DEST/
+ my_rsync jogl $DEST/
+ my_rsync jogl-demos $DEST/
+ my_rsync lib $DEST/
+ my_rsync lib-windows-x86 $DEST/
+ my_rsync lib-linux-x86 $DEST/
+ my_rsync lib-linux-x86_64 $DEST/
+ my_rsync setenv* $DEST/
+}
+
+do_rsync 2>&1 | tee -a rsync.log
+
diff --git a/make/scripts/setenv-jogl.sh b/make/scripts/setenv-jogl.sh
new file mode 100755
index 000000000..76fa40fc5
--- /dev/null
+++ b/make/scripts/setenv-jogl.sh
@@ -0,0 +1,103 @@
+#! /bin/sh
+
+function print_usage() {
+ echo "Usage: $0 jogl-build-dir [JOGL_PROFILE]"
+}
+
+if [ -z "$1" ] ; then
+ echo JOGL BUILD DIR missing
+ print_usage
+ exit
+fi
+
+if [ -e /devtools/etc/profile.ant ] ; then
+ . /devtools/etc/profile.ant
+fi
+
+JOGL_BUILDDIR=$1
+shift
+
+if [ -z "$1" ] ; then
+ JOGL_PROFILE=JOGL_ALL
+else
+ JOGL_PROFILE=$1
+ shift
+fi
+
+THISDIR=`pwd`
+
+if [ -e "$JOGL_BUILDDIR" ] ; then
+ JOGL_DIR=$JOGL_BUILDDIR/..
+ JOGL_BUILDDIR_BASE=`basename $JOGL_BUILDDIR`
+else
+ echo JOGL_BUILDDIR $JOGL_BUILDDIR not exist or not given
+ print_usage
+ exit
+fi
+
+gpf=`find ../../gluegen/make -name dynlink-unix.cfg`
+if [ -z "$gpf" ] ; then
+ gpf=`find .. -name dynlink-unix.cfg`
+fi
+if [ -z "$gpf" ] ; then
+ echo GLUEGEN_BUILDDIR not found
+ print_usage
+ exit
+fi
+
+GLUEGEN_DIR=`dirname $gpf`/..
+GLUEGEN_BUILDDIR=$GLUEGEN_DIR/$JOGL_BUILDDIR_BASE
+if [ ! -e "$GLUEGEN_BUILDDIR" ] ; then
+ echo GLUEGEN_BUILDDIR $GLUEGEN_BUILDDIR does not exist
+ print_usage
+ exit
+fi
+GLUEGEN_JAR=$GLUEGEN_BUILDDIR/gluegen-rt.jar
+GLUEGEN_OS=$GLUEGEN_BUILDDIR/obj
+JUNIT_JAR=$GLUEGEN_DIR/make/lib/junit.jar
+
+if [ -z "$ANT_PATH" ] ; then
+ if [ -e /usr/share/ant/bin/ant -a -e /usr/share/ant/lib/ant.jar ] ; then
+ ANT_PATH=/usr/share/ant
+ export ANT_PATH
+ echo autosetting ANT_PATH to $ANT_PATH
+ fi
+fi
+if [ -z "$ANT_PATH" ] ; then
+ echo ANT_PATH does not exist, set it
+ print_usage
+ exit
+fi
+ANT_JARS=$ANT_PATH/lib/ant.jar:$ANT_PATH/lib/ant-junit.jar
+
+echo GLUEGEN BUILDDIR: $GLUEGEN_BUILDDIR
+echo JOGL DIR: $JOGL_DIR
+echo JOGL BUILDDIR: $JOGL_BUILDDIR
+echo JOGL BUILDDIR BASE: $JOGL_BUILDDIR_BASE
+echo JOGL PROFILE: $JOGL_PROFILE
+
+J2RE_HOME=$(which java)
+JAVA_HOME=$(which javac)
+CP_SEP=:
+
+. $JOGL_DIR/etc/profile.jogl $JOGL_PROFILE $JOGL_BUILDDIR
+
+SWT_CLASSPATH=$HOME/.java/swt.jar
+LIB=$THISDIR/lib
+
+CLASSPATH=.:$GLUEGEN_JAR:$JOGL_CLASSPATH:$SWT_CLASSPATH:$JUNIT_JAR:$ANT_JARS
+for i in $LIB/*jar ; do
+ CLASSPATH=$CLASSPATH:$i
+done
+export CLASSPATH
+export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$GLUEGEN_OS:$JOGL_LIB_DIR
+export DYLD_LIBRARY_PATH=$DYLD_LIBRARY_PATH:$GLUEGEN_OS:$JOGL_LIB_DIR
+
+echo CLASSPATH: $CLASSPATH
+echo
+echo MacOSX REMEMBER to add the JVM arguments "-XstartOnFirstThread -Djava.awt.headless=true" for running demos without AWT, e.g. NEWT
+echo MacOSX REMEMBER to add the JVM arguments "-XstartOnFirstThread -Djava.awt.headless=true com.jogamp.newt.util.MainThread" for running demos with NEWT
+
+PATH=$J2RE_HOME/bin:$JAVA_HOME/bin:$PATH
+export PATH
+
diff --git a/make/scripts/setvc9-jogl.bat b/make/scripts/setvc9-jogl.bat
new file mode 100755
index 000000000..2e8338374
--- /dev/null
+++ b/make/scripts/setvc9-jogl.bat
@@ -0,0 +1,9 @@
+
+
+set PATH=C:\cygwin\devtools\share\apache-ant-1.8.0\bin;%PATH%
+set ANT_PATH=C:\cygwin\devtools\share\apache-ant-1.8.0
+
+c:
+cd C:\SUN\JOGL2\jogl\make
+
+"C:\Program Files\Microsoft Visual Studio 9.0\VC\bin\vcvars32.bat"
diff --git a/make/scripts/strip-c-comments.awk b/make/scripts/strip-c-comments.awk
new file mode 100755
index 000000000..4f35452b2
--- /dev/null
+++ b/make/scripts/strip-c-comments.awk
@@ -0,0 +1,59 @@
+#!/usr/bin/awk
+
+BEGIN { ORS = "" ; C99=1 }
+
+{ code = code $0 "\n" }
+
+END {
+ while ( length(code) )
+ code = process( code )
+}
+
+function process( text )
+{
+ if ( C99 ) {
+ if ( match( text, /"|'|\/\*|\/\// ) ) {
+ return span( text )
+ }
+ } else if ( match( text, /"|'|\/\*/ ) ) {
+ return span( text )
+ }
+ print text
+ return ""
+}
+
+function span( text , starter )
+{
+ print substr( text, 1, RSTART - 1 )
+ starter = substr( text, RSTART, RLENGTH )
+ text = substr( text, RSTART + RLENGTH )
+
+ if ( "\"" == starter || "'" == starter ) {
+ return quoted( text, starter )
+ }
+ if ( "//" == starter ) {
+ return remove( text, "\n", "\n" )
+ }
+ ## Allow for
+ ## /* foo *\
+ ## /
+ return remove( text, "\\*(\\\\\n)?/", " " )
+}
+
+function remove( text, ender, replacement )
+{
+ print replacement
+ return substr( text, match(text, ender) + RLENGTH )
+}
+
+function quoted( text, starter )
+{
+ if ( "'" == starter ) {
+ match( text, /^(\\.|[^'])*'/ )
+ } else {
+ match( text, /^(\\.|\?\?\/.|[^"])*"/ )
+ }
+ print starter substr( text, 1, RLENGTH )
+ return substr( text, RSTART + RLENGTH )
+}
+
diff --git a/make/scripts/tests.bat b/make/scripts/tests.bat
new file mode 100644
index 000000000..1f3014660
--- /dev/null
+++ b/make/scripts/tests.bat
@@ -0,0 +1,25 @@
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.jogl.demos.gl2.gears.newt.TestGearsNEWT -time 30000
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.jogl.acore.TestGLProfile01CORE
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
+
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestParenting01AWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting01cAWT -time 50000
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestListenerCom01AWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting01NEWT
+
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestGLWindows01NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestGLWindows02NEWTAnimated
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting01NEWT
+scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestFocus02SwingAWTRobot
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestFocus01SwingAWTRobot
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.nativewindow.TestRecursiveToolkitLockCORE
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting03AWT -time 100000
+
+REM scripts\java-win64.bat com.jogamp.test.junit.newt.TestFocus02SwingAWTRobot
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestScreenMode00NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestScreenMode01NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestScreenMode02NEWT
+
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestDisplayLifecycle01NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting01NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting02NEWT
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
new file mode 100644
index 000000000..3df37e330
--- /dev/null
+++ b/make/scripts/tests.sh
@@ -0,0 +1,93 @@
+#! /bin/bash
+
+bdir=../build-x86_64
+
+rm -f java-run.log
+
+spath=`dirname $0`
+
+. $spath/setenv-jogl.sh $bdir JOGL_ALL
+
+which java 2>&1 | tee -a java-run.log
+java -version 2>&1 | tee -a java-run.log
+echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a java-run.log
+echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a java-run.log
+echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a java-run.log
+echo java $X_ARGS $D_ARGS $* 2>&1 | tee -a java-run.log
+
+function jrun() {
+ awtarg=$1
+ shift
+ # D_ARGS="-Djogamp.debug.TraceLock"
+ # D_ARGS="-Dnewt.debug.EDT -Dnativewindow.debug.ToolkitLock.TraceLock -Dnativewindow.debug.NativeWindow"
+ # D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT"
+ # D_ARGS="-Dnewt.debug.EDT -Dnativewindow.debug.ToolkitLock.TraceLock -Dnativewindow.debug.X11Util.TraceDisplayLifecycle=true"
+ #D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock -Djogamp.debug.Lock.TraceLock"
+ # D_ARGS="-Dnewt.debug.Window -Dnewt.debug.EDT -Dnewt.debug.Display "
+ #D_ARGS="-Dnewt.debug.EDT -Djogamp.common.utils.locks.Lock.timeout=600000 -Djogl.debug.Animator -Dnewt.debug.Display -Dnewt.debug.Screen"
+ #D_ARGS="-Dnewt.debug.EDT -Dnewt.debug.Display -Dnativewindow.debug.X11Util -Djogl.debug.GLDrawable -Djogl.debug.GLCanvas"
+ #D_ARGS="-Dnewt.debug.EDT -Djogl.debug.GLContext"
+ #D_ARGS="-Dnewt.debug.Screen -Dnewt.debug.EDT -Djogamp.debug.Lock"
+ D_ARGS="-Dnewt.debug.EDT"
+ #D_ARGS="-Dnewt.debug.EDT -Djogl.debug=all -Dnativewindow.debug=all"
+ # D_ARGS="-Djogl.debug=all"
+ X_ARGS="-Dsun.java2d.noddraw=true -Dsun.java2d.opengl=false"
+ java $awtarg $X_ARGS $D_ARGS $* 2>&1 | tee -a java-run.log
+}
+
+function testnoawt() {
+ jrun -Djava.awt.headless=true $*
+}
+
+function testawt() {
+ jrun -Djava.awt.headless=false $*
+}
+
+#
+# newt (testnoawt and testawt)
+#
+#testnoawt com.jogamp.test.junit.jogl.acore.TestGLProfile01NEWT $*
+#testawt com.jogamp.test.junit.jogl.acore.TestGLProfile01NEWT $*
+#testawt com.jogamp.test.junit.jogl.demos.gl2.gears.newt.TestGearsNEWT
+#testawt com.jogamp.test.junit.newt.TestDisplayLifecycle01NEWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting01NEWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting02NEWT
+#testawt com.jogamp.test.junit.newt.TestScreenMode00NEWT
+#testnoawt com.jogamp.test.junit.newt.TestScreenMode01NEWT
+#testnoawt com.jogamp.test.junit.newt.TestScreenMode02NEWT
+testawt com.jogamp.test.junit.newt.TestGLWindows01NEWT -time 1000000
+#testawt -Djava.awt.headless=true com.jogamp.test.junit.newt.TestGLWindows01NEWT
+#testawt com.jogamp.test.junit.newt.TestGLWindows02NEWTAnimated
+
+
+#
+# awt (testawt)
+#
+#testawt com.jogamp.test.junit.jogl.awt.TestAWT01GLn $*
+#testawt com.jogamp.test.junit.jogl.awt.TestAWT02WindowClosing
+#testawt com.jogamp.test.junit.jogl.awt.TestSwingAWT01GLn
+#testawt com.jogamp.test.junit.jogl.demos.gl2.gears.TestGearsAWT
+#testawt com.jogamp.test.junit.jogl.texture.TestTexture01AWT
+
+#
+# newt.awt (testawt)
+#
+#testawt com.jogamp.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
+#testawt com.jogamp.test.junit.jogl.demos.gl2.gears.newt.TestGearsNewtAWTWrapper
+#testawt com.jogamp.test.junit.newt.TestEventSourceNotAWTBug
+#testawt com.jogamp.test.junit.newt.TestFocus01SwingAWTRobot
+#testawt com.jogamp.test.junit.newt.TestFocus02SwingAWTRobot
+#testawt com.jogamp.test.junit.newt.TestListenerCom01AWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting01aAWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting01bAWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting01cAWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting01cSwingAWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting02AWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting03AWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting03AWT -time 100000
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting03bAWT -time 100000
+
+#testawt $*
+
+$spath/count-edt-start.sh java-run.log
+
diff --git a/make/stub_includes/cg/CG/cg.h b/make/stub_includes/cg/CG/cg.h
new file mode 100644
index 000000000..9bc366216
--- /dev/null
+++ b/make/stub_includes/cg/CG/cg.h
@@ -0,0 +1,542 @@
+/*
+ * This is a modified version of the original header as provided by
+ * NVidia; original copyright appears below.
+ *
+ * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
+ * around macro interpretation problems.
+ */
+
+/*
+ *
+ * Copyright (c) 2002-2004, NVIDIA Corporation.
+ *
+ *
+ *
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
+ * of your agreement to the following terms, and your use, installation,
+ * modification or redistribution of this NVIDIA software constitutes
+ * acceptance of these terms. If you do not agree with these terms, please do
+ * not use, install, modify or redistribute this NVIDIA software.
+ *
+ *
+ *
+ * In consideration of your agreement to abide by the following terms, and
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA
+ * Software, with or without modifications, in source and/or binary forms;
+ * provided that if you redistribute the NVIDIA Software, you must retain the
+ * copyright notice of NVIDIA, this notice and the following text and
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
+ * to endorse or promote products derived from the NVIDIA Software without
+ * specific prior written permission from NVIDIA. Except as expressly stated
+ * in this notice, no other rights or licenses express or implied, are granted
+ * by NVIDIA herein, including but not limited to any patent rights that may be
+ * infringed by your derivative works or by other works in which the NVIDIA
+ * Software may be incorporated. No hardware is licensed hereunder.
+ *
+ *
+ *
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ *
+ *
+ *
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+
+#ifndef _cg_h
+#define _cg_h
+
+
+#define CG_VERSION_NUM 1400
+
+// Set up for either Win32 import/export/lib.
+#ifndef CGDLL_API
+#ifdef WIN32
+ #ifdef CGDLL_EXPORTS
+ #define CGDLL_API /*__declspec(dllexport) */
+ #elif defined (CG_LIB)
+ #define CGDLL_API
+ #else
+ #define CGDLL_API __declspec(dllimport)
+ #endif
+#else
+ #define CGDLL_API
+#endif
+#endif
+
+/*************************************************************************/
+/*** CG Run-Time Library API ***/
+/*************************************************************************/
+
+/*************************************************************************/
+/*** Data types and enumerants ***/
+/*************************************************************************/
+
+typedef int CGbool;
+
+#define CG_FALSE ((CGbool)0)
+#define CG_TRUE ((CGbool)1)
+
+typedef struct _CGcontext *CGcontext;
+typedef struct _CGprogram *CGprogram;
+typedef struct _CGparameter *CGparameter;
+typedef struct _CGeffect *CGeffect;
+typedef struct _CGtechnique *CGtechnique;
+typedef struct _CGpass *CGpass;
+typedef struct _CGstate *CGstate;
+typedef struct _CGstateassignment *CGstateassignment;
+typedef struct _CGannotation *CGannotation;
+typedef void *CGhandle;
+
+typedef CGbool (*CGstatecallback)(CGstateassignment);
+
+//!!! PREPROCESS BEGIN
+
+typedef enum
+ {
+ CG_UNKNOWN_TYPE,
+ CG_STRUCT,
+ CG_ARRAY,
+
+ CG_TYPE_START_ENUM = 1024,
+// # define CG_DATATYPE_MACRO(name, compiler_name, enum_name, base_name, ncols, nrows, pc) \
+// enum_name ,
+
+#include <CG/cg_datatypes.h>
+
+ } CGtype;
+
+typedef enum
+ {
+// # define CG_BINDLOCATION_MACRO(name,enum_name,compiler_name,\
+// enum_int,addressable,param_type) \
+// enum_name = enum_int,
+
+#include <CG/cg_bindlocations.h>
+
+ CG_UNDEFINED,
+
+ } CGresource;
+
+typedef enum
+ {
+ CG_PROFILE_START = 6144,
+ CG_PROFILE_UNKNOWN,
+
+// # define CG_PROFILE_MACRO(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) \
+// CG_PROFILE_##compiler_id_caps = int_id,
+
+#include <CG/cg_profiles.h>
+
+ CG_PROFILE_MAX = 7100,
+ } CGprofile;
+
+typedef enum
+ {
+// # define CG_ERROR_MACRO(code, enum_name, message) \
+// enum_name = code,
+# include <CG/cg_errors.h>
+ } CGerror;
+
+typedef enum
+ {
+ CG_PARAMETERCLASS_UNKNOWN = 0,
+ CG_PARAMETERCLASS_SCALAR,
+ CG_PARAMETERCLASS_VECTOR,
+ CG_PARAMETERCLASS_MATRIX,
+ CG_PARAMETERCLASS_STRUCT,
+ CG_PARAMETERCLASS_ARRAY,
+ CG_PARAMETERCLASS_SAMPLER,
+ CG_PARAMETERCLASS_OBJECT
+ } CGparameterclass;
+
+//!!! PREPROCESS END
+
+typedef enum
+ {
+// # define CG_ENUM_MACRO(enum_name, enum_val) \
+// enum_name = enum_val,
+# include <CG/cg_enums.h>
+ } CGenum;
+
+#include <stdarg.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef void (*CGerrorCallbackFunc)(void);
+typedef void (*CGerrorHandlerFunc)(CGcontext ctx, CGerror err, void *data);
+
+/*************************************************************************/
+/*** Functions ***/
+/*************************************************************************/
+
+#ifndef CG_EXPLICIT
+
+/*** Context functions ***/
+
+CGDLL_API CGcontext cgCreateContext(void);
+CGDLL_API void cgDestroyContext(CGcontext ctx);
+CGDLL_API CGbool cgIsContext(CGcontext ctx);
+CGDLL_API const char *cgGetLastListing(CGcontext ctx);
+CGDLL_API void cgSetLastListing(CGhandle handle, const char *listing);
+CGDLL_API void cgSetAutoCompile(CGcontext ctx, CGenum flag);
+CGDLL_API CGenum cgGetAutoCompile(CGcontext ctx);
+
+/*** Program functions ***/
+CGDLL_API CGprogram cgCreateProgram(CGcontext ctx,
+ CGenum program_type,
+ const char *program,
+ CGprofile profile,
+ const char *entry,
+ const char **args);
+CGDLL_API CGprogram cgCreateProgramFromFile(CGcontext ctx,
+ CGenum program_type,
+ const char *program_file,
+ CGprofile profile,
+ const char *entry,
+ const char **args);
+CGDLL_API CGprogram cgCopyProgram(CGprogram program);
+CGDLL_API void cgDestroyProgram(CGprogram program);
+
+CGDLL_API CGprogram cgGetFirstProgram(CGcontext ctx);
+CGDLL_API CGprogram cgGetNextProgram(CGprogram current);
+CGDLL_API CGcontext cgGetProgramContext(CGprogram prog);
+CGDLL_API CGbool cgIsProgram(CGprogram program);
+
+CGDLL_API void cgCompileProgram(CGprogram program);
+CGDLL_API CGbool cgIsProgramCompiled(CGprogram program);
+CGDLL_API const char *cgGetProgramString(CGprogram prog, CGenum pname);
+CGDLL_API CGprofile cgGetProgramProfile(CGprogram prog);
+CGDLL_API char const * const *cgGetProgramOptions(CGprogram prog);
+CGDLL_API void cgSetProgramProfile(CGprogram prog, CGprofile profile);
+
+CGDLL_API void cgSetPassProgramParameters(CGprogram);
+
+/*** Parameter functions ***/
+
+CGDLL_API CGparameter cgCreateParameter(CGcontext ctx, CGtype type);
+CGDLL_API CGparameter cgCreateParameterArray(CGcontext ctx,
+ CGtype type,
+ int length);
+CGDLL_API CGparameter cgCreateParameterMultiDimArray(CGcontext ctx,
+ CGtype type,
+ int dim,
+ const int *lengths);
+CGDLL_API void cgDestroyParameter(CGparameter param);
+CGDLL_API void cgConnectParameter(CGparameter from, CGparameter to);
+CGDLL_API void cgDisconnectParameter(CGparameter param);
+CGDLL_API CGparameter cgGetConnectedParameter(CGparameter param);
+
+CGDLL_API int cgGetNumConnectedToParameters(CGparameter param);
+CGDLL_API CGparameter cgGetConnectedToParameter(CGparameter param, int index);
+
+CGDLL_API CGparameter cgGetNamedParameter(CGprogram prog, const char *name);
+CGDLL_API CGparameter cgGetNamedProgramParameter(CGprogram prog,
+ CGenum name_space,
+ const char *name);
+
+CGDLL_API CGparameter cgGetFirstParameter(CGprogram prog, CGenum name_space);
+CGDLL_API CGparameter cgGetNextParameter(CGparameter current);
+CGDLL_API CGparameter cgGetFirstLeafParameter(CGprogram prog, CGenum name_space);
+CGDLL_API CGparameter cgGetNextLeafParameter(CGparameter current);
+
+CGDLL_API CGparameter cgGetFirstStructParameter(CGparameter param);
+CGDLL_API CGparameter cgGetNamedStructParameter(CGparameter param,
+ const char *name);
+
+CGDLL_API CGparameter cgGetFirstDependentParameter(CGparameter param);
+
+CGDLL_API CGparameter cgGetArrayParameter(CGparameter aparam, int index);
+CGDLL_API int cgGetArrayDimension(CGparameter param);
+CGDLL_API CGtype cgGetArrayType(CGparameter param);
+CGDLL_API int cgGetArraySize(CGparameter param, int dimension);
+CGDLL_API int cgGetArrayTotalSize(CGparameter param);
+CGDLL_API void cgSetArraySize(CGparameter param, int size);
+CGDLL_API void cgSetMultiDimArraySize(CGparameter param, const int *sizes);
+
+CGDLL_API CGprogram cgGetParameterProgram(CGparameter param);
+CGDLL_API CGcontext cgGetParameterContext(CGparameter param);
+CGDLL_API CGbool cgIsParameter(CGparameter param);
+CGDLL_API const char *cgGetParameterName(CGparameter param);
+CGDLL_API CGtype cgGetParameterType(CGparameter param);
+CGDLL_API CGtype cgGetParameterBaseType(CGparameter param);
+CGDLL_API CGparameterclass cgGetParameterClass(CGparameter param);
+CGDLL_API int cgGetParameterRows(CGparameter param);
+CGDLL_API int cgGetParameterColumns(CGparameter param);
+CGDLL_API CGtype cgGetParameterNamedType(CGparameter param);
+CGDLL_API const char *cgGetParameterSemantic(CGparameter param);
+CGDLL_API CGresource cgGetParameterResource(CGparameter param);
+CGDLL_API CGresource cgGetParameterBaseResource(CGparameter param);
+CGDLL_API unsigned long cgGetParameterResourceIndex(CGparameter param);
+CGDLL_API CGenum cgGetParameterVariability(CGparameter param);
+CGDLL_API CGenum cgGetParameterDirection(CGparameter param);
+CGDLL_API CGbool cgIsParameterReferenced(CGparameter param);
+CGDLL_API CGbool cgIsParameterUsed(CGparameter param, CGhandle handle);
+CGDLL_API const double *cgGetParameterValues(CGparameter param,
+ CGenum value_type,
+ int *nvalues);
+CGDLL_API void cgSetParameterValuedr(CGparameter param, int n, const double *vals);
+CGDLL_API void cgSetParameterValuedc(CGparameter param, int n, const double *vals);
+CGDLL_API void cgSetParameterValuefr(CGparameter param, int n, const float *vals);
+CGDLL_API void cgSetParameterValuefc(CGparameter param, int n, const float *vals);
+CGDLL_API void cgSetParameterValueir(CGparameter param, int n, const int *vals);
+CGDLL_API void cgSetParameterValueic(CGparameter param, int n, const int *vals);
+CGDLL_API int cgGetParameterValuedr(CGparameter param, int n, double *vals);
+CGDLL_API int cgGetParameterValuedc(CGparameter param, int n, double *vals);
+CGDLL_API int cgGetParameterValuefr(CGparameter param, int n, float *vals);
+CGDLL_API int cgGetParameterValuefc(CGparameter param, int n, float *vals);
+CGDLL_API int cgGetParameterValueir(CGparameter param, int n, int *vals);
+CGDLL_API int cgGetParameterValueic(CGparameter param, int n, int *vals);
+CGDLL_API const char *cgGetStringParameterValue(CGparameter param);
+CGDLL_API void cgSetStringParameterValue(CGparameter param, const char *str);
+
+CGDLL_API int cgGetParameterOrdinalNumber(CGparameter param);
+CGDLL_API CGbool cgIsParameterGlobal(CGparameter param);
+CGDLL_API int cgGetParameterIndex(CGparameter param);
+
+CGDLL_API void cgSetParameterVariability(CGparameter param, CGenum vary);
+CGDLL_API void cgSetParameterSemantic(CGparameter param, const char *semantic);
+
+CGDLL_API void cgSetParameter1f(CGparameter param, float x);
+CGDLL_API void cgSetParameter2f(CGparameter param, float x, float y);
+CGDLL_API void cgSetParameter3f(CGparameter param, float x, float y, float z);
+CGDLL_API void cgSetParameter4f(CGparameter param,
+ float x,
+ float y,
+ float z,
+ float w);
+CGDLL_API void cgSetParameter1d(CGparameter param, double x);
+CGDLL_API void cgSetParameter2d(CGparameter param, double x, double y);
+CGDLL_API void cgSetParameter3d(CGparameter param,
+ double x,
+ double y,
+ double z);
+CGDLL_API void cgSetParameter4d(CGparameter param,
+ double x,
+ double y,
+ double z,
+ double w);
+CGDLL_API void cgSetParameter1i(CGparameter param, int x);
+CGDLL_API void cgSetParameter2i(CGparameter param, int x, int y);
+CGDLL_API void cgSetParameter3i(CGparameter param, int x, int y, int z);
+CGDLL_API void cgSetParameter4i(CGparameter param,
+ int x,
+ int y,
+ int z,
+ int w);
+
+
+CGDLL_API void cgSetParameter1iv(CGparameter param, const int *v);
+CGDLL_API void cgSetParameter2iv(CGparameter param, const int *v);
+CGDLL_API void cgSetParameter3iv(CGparameter param, const int *v);
+CGDLL_API void cgSetParameter4iv(CGparameter param, const int *v);
+CGDLL_API void cgSetParameter1fv(CGparameter param, const float *v);
+CGDLL_API void cgSetParameter2fv(CGparameter param, const float *v);
+CGDLL_API void cgSetParameter3fv(CGparameter param, const float *v);
+CGDLL_API void cgSetParameter4fv(CGparameter param, const float *v);
+CGDLL_API void cgSetParameter1dv(CGparameter param, const double *v);
+CGDLL_API void cgSetParameter2dv(CGparameter param, const double *v);
+CGDLL_API void cgSetParameter3dv(CGparameter param, const double *v);
+CGDLL_API void cgSetParameter4dv(CGparameter param, const double *v);
+
+CGDLL_API void cgSetMatrixParameterir(CGparameter param, const int *matrix);
+CGDLL_API void cgSetMatrixParameterdr(CGparameter param, const double *matrix);
+CGDLL_API void cgSetMatrixParameterfr(CGparameter param, const float *matrix);
+CGDLL_API void cgSetMatrixParameteric(CGparameter param, const int *matrix);
+CGDLL_API void cgSetMatrixParameterdc(CGparameter param, const double *matrix);
+CGDLL_API void cgSetMatrixParameterfc(CGparameter param, const float *matrix);
+
+CGDLL_API void cgGetMatrixParameterir(CGparameter param, int *matrix);
+CGDLL_API void cgGetMatrixParameterdr(CGparameter param, double *matrix);
+CGDLL_API void cgGetMatrixParameterfr(CGparameter param, float *matrix);
+CGDLL_API void cgGetMatrixParameteric(CGparameter param, int *matrix);
+CGDLL_API void cgGetMatrixParameterdc(CGparameter param, double *matrix);
+CGDLL_API void cgGetMatrixParameterfc(CGparameter param, float *matrix);
+
+/*** Type Functions ***/
+
+CGDLL_API const char *cgGetTypeString(CGtype type);
+CGDLL_API CGtype cgGetType(const char *type_string);
+
+CGDLL_API CGtype cgGetNamedUserType(CGhandle handle, const char *name);
+
+CGDLL_API int cgGetNumUserTypes(CGhandle handle);
+CGDLL_API CGtype cgGetUserType(CGhandle handle, int index);
+
+CGDLL_API int cgGetNumParentTypes(CGtype type);
+CGDLL_API CGtype cgGetParentType(CGtype type, int index);
+
+CGDLL_API CGbool cgIsParentType(CGtype parent, CGtype child);
+CGDLL_API CGbool cgIsInterfaceType(CGtype type);
+
+/*** Resource Functions ***/
+
+CGDLL_API const char *cgGetResourceString(CGresource resource);
+CGDLL_API CGresource cgGetResource(const char *resource_string);
+
+/*** Enum Functions ***/
+
+CGDLL_API const char *cgGetEnumString(CGenum en);
+CGDLL_API CGenum cgGetEnum(const char *enum_string);
+
+/*** Profile Functions ***/
+
+CGDLL_API const char *cgGetProfileString(CGprofile profile);
+CGDLL_API CGprofile cgGetProfile(const char *profile_string);
+
+/*** Error Functions ***/
+
+CGDLL_API CGerror cgGetError(void);
+CGDLL_API CGerror cgGetFirstError(void);
+CGDLL_API const char *cgGetErrorString(CGerror error);
+CGDLL_API const char *cgGetLastErrorString(CGerror *error);
+CGDLL_API void cgSetErrorCallback(CGerrorCallbackFunc func);
+CGDLL_API CGerrorCallbackFunc cgGetErrorCallback(void);
+CGDLL_API void cgSetErrorHandler(CGerrorHandlerFunc func, void *data);
+CGDLL_API CGerrorHandlerFunc cgGetErrorHandler(void **data);
+
+/*** Misc Functions ***/
+
+CGDLL_API const char *cgGetString(CGenum sname);
+
+
+/*** CgFX Functions ***/
+
+CGDLL_API CGeffect cgCreateEffect(CGcontext, const char *code, const char **args);
+CGDLL_API CGeffect cgCreateEffectFromFile(CGcontext, const char *filename,
+ const char **args);
+CGDLL_API void cgDestroyEffect(CGeffect);
+CGDLL_API CGcontext cgGetEffectContext(CGeffect);
+CGDLL_API CGbool cgIsEffect(CGeffect effect);
+
+CGDLL_API CGeffect cgGetFirstEffect(CGcontext);
+CGDLL_API CGeffect cgGetNextEffect(CGeffect);
+
+CGDLL_API CGprogram cgCreateProgramFromEffect(CGeffect effect,
+ CGprofile profile,
+ const char *entry,
+ const char **args);
+
+CGDLL_API CGtechnique cgGetFirstTechnique(CGeffect);
+CGDLL_API CGtechnique cgGetNextTechnique(CGtechnique);
+CGDLL_API CGtechnique cgGetNamedTechnique(CGeffect, const char *name);
+CGDLL_API const char *cgGetTechniqueName(CGtechnique);
+CGDLL_API CGbool cgIsTechnique(CGtechnique);
+CGDLL_API CGbool cgValidateTechnique(CGtechnique);
+CGDLL_API CGbool cgIsTechniqueValidated(CGtechnique);
+CGDLL_API CGeffect cgGetTechniqueEffect(CGtechnique);
+
+CGDLL_API CGpass cgGetFirstPass(CGtechnique);
+CGDLL_API CGpass cgGetNamedPass(CGtechnique, const char *name);
+CGDLL_API CGpass cgGetNextPass(CGpass);
+CGDLL_API CGbool cgIsPass(CGpass);
+CGDLL_API const char *cgGetPassName(CGpass);
+CGDLL_API CGtechnique cgGetPassTechnique(CGpass);
+
+CGDLL_API void cgSetPassState(CGpass);
+CGDLL_API void cgResetPassState(CGpass);
+
+CGDLL_API CGstateassignment cgGetFirstStateAssignment(CGpass);
+CGDLL_API CGstateassignment cgGetNamedStateAssignment(CGpass, const char *name);
+CGDLL_API CGstateassignment cgGetNextStateAssignment(CGstateassignment);
+CGDLL_API CGbool cgIsStateAssignment(CGstateassignment);
+CGDLL_API CGbool cgCallStateSetCallback(CGstateassignment);
+CGDLL_API CGbool cgCallStateValidateCallback(CGstateassignment);
+CGDLL_API CGbool cgCallStateResetCallback(CGstateassignment);
+CGDLL_API CGpass cgGetStateAssignmentPass(CGstateassignment);
+CGDLL_API CGparameter cgGetSamplerStateAssignmentParameter(CGstateassignment);
+
+CGDLL_API const float *cgGetFloatStateAssignmentValues(CGstateassignment, int *nVals);
+CGDLL_API const int *cgGetIntStateAssignmentValues(CGstateassignment, int *nVals);
+CGDLL_API const CGbool *cgGetBoolStateAssignmentValues(CGstateassignment, int *nVals);
+CGDLL_API const char *cgGetStringStateAssignmentValue(CGstateassignment);
+CGDLL_API CGprogram cgGetProgramStateAssignmentValue(CGstateassignment);
+CGDLL_API CGparameter cgGetTextureStateAssignmentValue(CGstateassignment);
+CGDLL_API CGparameter cgGetSamplerStateAssignmentValue(CGstateassignment);
+CGDLL_API int cgGetStateAssignmentIndex(CGstateassignment);
+
+CGDLL_API int cgGetNumDependentStateAssignmentParameters(CGstateassignment);
+CGDLL_API CGparameter cgGetDependentStateAssignmentParameter(CGstateassignment, int index);
+
+CGDLL_API CGstate cgGetStateAssignmentState(CGstateassignment);
+CGDLL_API CGstate cgGetSamplerStateAssignmentState(CGstateassignment);
+
+CGDLL_API CGstate cgCreateState(CGcontext, const char *name, CGtype);
+CGDLL_API CGstate cgCreateArrayState(CGcontext, const char *name, CGtype, int nelems);
+CGDLL_API void cgSetStateCallbacks(CGstate, CGstatecallback set, CGstatecallback reset,
+ CGstatecallback validate);
+CGDLL_API CGstatecallback cgGetStateSetCallback(CGstate);
+CGDLL_API CGstatecallback cgGetStateResetCallback(CGstate);
+CGDLL_API CGstatecallback cgGetStateValidateCallback(CGstate);
+CGDLL_API CGtype cgGetStateType(CGstate);
+CGDLL_API const char *cgGetStateName(CGstate);
+CGDLL_API CGstate cgGetNamedState(CGcontext, const char *name);
+CGDLL_API CGstate cgGetFirstState(CGcontext);
+CGDLL_API CGstate cgGetNextState(CGstate);
+CGDLL_API CGbool cgIsState(CGstate);
+CGDLL_API void cgAddStateEnumerant(CGstate, const char *name, int value);
+
+CGDLL_API CGstate cgCreateSamplerState(CGcontext, const char *name, CGtype);
+CGDLL_API CGstate cgCreateArraySamplerState(CGcontext, const char *name, CGtype, int nelems);
+CGDLL_API CGstate cgGetNamedSamplerState(CGcontext, const char *name);
+CGDLL_API CGstate cgGetFirstSamplerState(CGcontext);
+
+CGDLL_API CGstateassignment cgGetFirstSamplerStateAssignment(CGparameter);
+CGDLL_API CGstateassignment cgGetNamedSamplerStateAssignment(CGparameter, const char *);
+CGDLL_API void cgSetSamplerState(CGparameter);
+
+CGDLL_API CGparameter cgGetNamedEffectParameter(CGeffect, const char *);
+CGDLL_API CGparameter cgGetFirstLeafEffectParameter(CGeffect);
+CGDLL_API CGparameter cgGetFirstEffectParameter(CGeffect);
+CGDLL_API CGparameter cgGetEffectParameterBySemantic(CGeffect, const char *);
+
+CGDLL_API CGannotation cgGetFirstTechniqueAnnotation(CGtechnique);
+CGDLL_API CGannotation cgGetFirstPassAnnotation(CGpass);
+CGDLL_API CGannotation cgGetFirstParameterAnnotation(CGparameter);
+CGDLL_API CGannotation cgGetFirstProgramAnnotation(CGprogram);
+CGDLL_API CGannotation cgGetNextAnnotation(CGannotation);
+
+CGDLL_API CGannotation cgGetNamedTechniqueAnnotation(CGtechnique, const char *);
+CGDLL_API CGannotation cgGetNamedPassAnnotation(CGpass, const char *);
+CGDLL_API CGannotation cgGetNamedParameterAnnotation(CGparameter, const char *);
+CGDLL_API CGannotation cgGetNamedProgramAnnotation(CGprogram, const char *);
+
+CGDLL_API CGbool cgIsAnnotation(CGannotation);
+
+CGDLL_API const char *cgGetAnnotationName(CGannotation);
+CGDLL_API CGtype cgGetAnnotationType(CGannotation);
+
+CGDLL_API const float *cgGetFloatAnnotationValues(CGannotation, int *nvalues);
+CGDLL_API const int *cgGetIntAnnotationValues(CGannotation, int *nvalues);
+CGDLL_API const char *cgGetStringAnnotationValue(CGannotation);
+CGDLL_API const int *cgGetBooleanAnnotationValues(CGannotation, int *nvalues);
+
+CGDLL_API int cgGetNumDependentAnnotationParameters(CGannotation);
+CGDLL_API CGparameter cgGetDependentAnnotationParameter(CGannotation, int index);
+
+CGDLL_API void cgEvaluateProgram(CGprogram, float *, int ncomps, int nx, int ny, int nz);
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/cg/CG/cgGL.h b/make/stub_includes/cg/CG/cgGL.h
new file mode 100644
index 000000000..f66ec0685
--- /dev/null
+++ b/make/stub_includes/cg/CG/cgGL.h
@@ -0,0 +1,378 @@
+/*
+ *
+ * Copyright (c) 2002, NVIDIA Corporation.
+ *
+ *
+ *
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
+ * of your agreement to the following terms, and your use, installation,
+ * modification or redistribution of this NVIDIA software constitutes
+ * acceptance of these terms. If you do not agree with these terms, please do
+ * not use, install, modify or redistribute this NVIDIA software.
+ *
+ *
+ *
+ * In consideration of your agreement to abide by the following terms, and
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA
+ * Software, with or without modifications, in source and/or binary forms;
+ * provided that if you redistribute the NVIDIA Software, you must retain the
+ * copyright notice of NVIDIA, this notice and the following text and
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
+ * to endorse or promote products derived from the NVIDIA Software without
+ * specific prior written permission from NVIDIA. Except as expressly stated
+ * in this notice, no other rights or licenses express or implied, are granted
+ * by NVIDIA herein, including but not limited to any patent rights that may be
+ * infringed by your derivative works or by other works in which the NVIDIA
+ * Software may be incorporated. No hardware is licensed hereunder.
+ *
+ *
+ *
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ *
+ *
+ *
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+#ifndef _cggl_h
+#define _cggl_h
+
+
+
+#include <CG/cg.h>
+
+/* Set up for either Win32 import/export/lib. */
+#ifndef CGGLDLL_API
+#if WIN32
+ # include <windows.h>
+ #ifdef CGGLDLL_EXPORTS
+ #define CGGLDLL_API __declspec(dllexport)
+ #elif defined (CG_LIB)
+ #define CGGLDLL_API
+ #else
+ #define CGGLDLL_API __declspec(dllimport)
+ #endif
+#else
+ #define CGGLDLL_API
+#endif
+#endif
+
+#ifdef __APPLE__
+#include <OpenGL/gl.h>
+#else
+#include <GL/gl.h>
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*****************************************************************************/
+/*** cgGL Type Definitions ***/
+/*****************************************************************************/
+
+typedef enum
+ {
+ CG_GL_MATRIX_IDENTITY = 0,
+ CG_GL_MATRIX_TRANSPOSE = 1,
+ CG_GL_MATRIX_INVERSE = 2,
+ CG_GL_MATRIX_INVERSE_TRANSPOSE = 3,
+
+ CG_GL_MODELVIEW_MATRIX,
+ CG_GL_PROJECTION_MATRIX,
+ CG_GL_TEXTURE_MATRIX,
+ CG_GL_MODELVIEW_PROJECTION_MATRIX,
+
+ CG_GL_VERTEX,
+ CG_GL_FRAGMENT,
+
+ } CGGLenum;
+
+
+#ifndef CGGL_EXPLICIT
+
+/******************************************************************************
+ *** Profile Functions
+ *****************************************************************************/
+
+CGGLDLL_API CGbool cgGLIsProfileSupported(CGprofile profile);
+
+CGGLDLL_API void cgGLEnableProfile(CGprofile profile);
+CGGLDLL_API void cgGLDisableProfile(CGprofile profile);
+
+CGGLDLL_API CGprofile cgGLGetLatestProfile(CGGLenum profile_type);
+CGGLDLL_API void cgGLSetOptimalOptions(CGprofile profile);
+
+/******************************************************************************
+ *** Program Managment Functions
+ *****************************************************************************/
+
+CGGLDLL_API void cgGLLoadProgram(CGprogram program);
+CGGLDLL_API CGbool cgGLIsProgramLoaded(CGprogram program);
+CGGLDLL_API void cgGLBindProgram(CGprogram program);
+CGGLDLL_API void cgGLUnbindProgram(CGprofile profile);
+CGGLDLL_API GLuint cgGLGetProgramID(CGprogram program);
+
+/******************************************************************************
+ *** Parameter Managment Functions
+ *****************************************************************************/
+
+CGGLDLL_API void cgGLSetParameter1f(CGparameter param,
+ float x);
+
+CGGLDLL_API void cgGLSetParameter2f(CGparameter param,
+ float x,
+ float y);
+
+CGGLDLL_API void cgGLSetParameter3f(CGparameter param,
+ float x,
+ float y,
+ float z);
+
+CGGLDLL_API void cgGLSetParameter4f(CGparameter param,
+ float x,
+ float y,
+ float z,
+ float w);
+
+CGGLDLL_API void cgGLSetParameter1fv(CGparameter param, const float *v);
+
+CGGLDLL_API void cgGLSetParameter2fv(CGparameter param, const float *v);
+
+CGGLDLL_API void cgGLSetParameter3fv(CGparameter param, const float *v);
+
+CGGLDLL_API void cgGLSetParameter4fv(CGparameter param, const float *v);
+
+CGGLDLL_API void cgGLSetParameter1d(CGparameter param,
+ double x);
+
+CGGLDLL_API void cgGLSetParameter2d(CGparameter param,
+ double x,
+ double y);
+
+CGGLDLL_API void cgGLSetParameter3d(CGparameter param,
+ double x,
+ double y,
+ double z);
+
+CGGLDLL_API void cgGLSetParameter4d(CGparameter param,
+ double x,
+ double y,
+ double z,
+ double w);
+
+CGGLDLL_API void cgGLSetParameter1dv(CGparameter param, const double *v);
+
+CGGLDLL_API void cgGLSetParameter2dv(CGparameter param, const double *v);
+
+CGGLDLL_API void cgGLSetParameter3dv(CGparameter param, const double *v);
+
+CGGLDLL_API void cgGLSetParameter4dv(CGparameter param, const double *v);
+
+CGGLDLL_API void cgGLSetParameter4dv(CGparameter param, const double *v);
+
+CGGLDLL_API void cgGLGetParameter1f(CGparameter param, float *v);
+
+CGGLDLL_API void cgGLGetParameter2f(CGparameter param, float *v);
+
+CGGLDLL_API void cgGLGetParameter3f(CGparameter param, float *v);
+
+CGGLDLL_API void cgGLGetParameter4f(CGparameter param, float *v);
+
+CGGLDLL_API void cgGLGetParameter1d(CGparameter param, double *v);
+
+CGGLDLL_API void cgGLGetParameter2d(CGparameter param, double *v);
+
+CGGLDLL_API void cgGLGetParameter3d(CGparameter param, double *v);
+
+CGGLDLL_API void cgGLGetParameter4d(CGparameter param, double *v);
+
+CGGLDLL_API void cgGLSetParameterArray1f(CGparameter param,
+ long offset,
+ long nelements,
+ const float *v);
+
+CGGLDLL_API void cgGLSetParameterArray2f(CGparameter param,
+ long offset,
+ long nelements,
+ const float *v);
+
+CGGLDLL_API void cgGLSetParameterArray3f(CGparameter param,
+ long offset,
+ long nelements,
+ const float *v);
+
+CGGLDLL_API void cgGLSetParameterArray4f(CGparameter param,
+ long offset,
+ long nelements,
+ const float *v);
+
+CGGLDLL_API void cgGLSetParameterArray1d(CGparameter param,
+ long offset,
+ long nelements,
+ const double *v);
+
+CGGLDLL_API void cgGLSetParameterArray2d(CGparameter param,
+ long offset,
+ long nelements,
+ const double *v);
+
+CGGLDLL_API void cgGLSetParameterArray3d(CGparameter param,
+ long offset,
+ long nelements,
+ const double *v);
+
+CGGLDLL_API void cgGLSetParameterArray4d(CGparameter param,
+ long offset,
+ long nelements,
+ const double *v);
+
+CGGLDLL_API void cgGLGetParameterArray1f(CGparameter param,
+ long offset,
+ long nelements,
+ float *v);
+
+CGGLDLL_API void cgGLGetParameterArray2f(CGparameter param,
+ long offset,
+ long nelements,
+ float *v);
+
+CGGLDLL_API void cgGLGetParameterArray3f(CGparameter param,
+ long offset,
+ long nelements,
+ float *v);
+
+CGGLDLL_API void cgGLGetParameterArray4f(CGparameter param,
+ long offset,
+ long nelements,
+ float *v);
+
+CGGLDLL_API void cgGLGetParameterArray1d(CGparameter param,
+ long offset,
+ long nelements,
+ double *v);
+
+CGGLDLL_API void cgGLGetParameterArray2d(CGparameter param,
+ long offset,
+ long nelements,
+ double *v);
+
+CGGLDLL_API void cgGLGetParameterArray3d(CGparameter param,
+ long offset,
+ long nelements,
+ double *v);
+
+CGGLDLL_API void cgGLGetParameterArray4d(CGparameter param,
+ long offset,
+ long nelements,
+ double *v);
+
+CGGLDLL_API void cgGLSetParameterPointer(CGparameter param,
+ GLint fsize,
+ GLenum type,
+ GLsizei stride,
+ const GLvoid *pointer);
+
+CGGLDLL_API void cgGLEnableClientState(CGparameter param);
+CGGLDLL_API void cgGLDisableClientState(CGparameter param);
+
+/******************************************************************************
+ *** Matrix Parameter Managment Functions
+ *****************************************************************************/
+
+CGGLDLL_API void cgGLSetMatrixParameterdr(CGparameter param,
+ const double *matrix);
+CGGLDLL_API void cgGLSetMatrixParameterfr(CGparameter param,
+ const float *matrix);
+CGGLDLL_API void cgGLSetMatrixParameterdc(CGparameter param,
+ const double *matrix);
+CGGLDLL_API void cgGLSetMatrixParameterfc(CGparameter param,
+ const float *matrix);
+
+CGGLDLL_API void cgGLGetMatrixParameterdr(CGparameter param, double *matrix);
+CGGLDLL_API void cgGLGetMatrixParameterfr(CGparameter param, float *matrix);
+CGGLDLL_API void cgGLGetMatrixParameterdc(CGparameter param, double *matrix);
+CGGLDLL_API void cgGLGetMatrixParameterfc(CGparameter param, float *matrix);
+
+CGGLDLL_API void cgGLSetStateMatrixParameter(CGparameter param,
+ CGGLenum matrix,
+ CGGLenum transform);
+
+CGGLDLL_API void cgGLSetMatrixParameterArrayfc(CGparameter param,
+ long offset,
+ long nelements,
+ const float *matrices);
+
+CGGLDLL_API void cgGLSetMatrixParameterArrayfr(CGparameter param,
+ long offset,
+ long nelements,
+ const float *matrices);
+
+CGGLDLL_API void cgGLSetMatrixParameterArraydc(CGparameter param,
+ long offset,
+ long nelements,
+ const double *matrices);
+
+CGGLDLL_API void cgGLSetMatrixParameterArraydr(CGparameter param,
+ long offset,
+ long nelements,
+ const double *matrices);
+
+CGGLDLL_API void cgGLGetMatrixParameterArrayfc(CGparameter param,
+ long offset,
+ long nelements,
+ float *matrices);
+
+CGGLDLL_API void cgGLGetMatrixParameterArrayfr(CGparameter param,
+ long offset,
+ long nelements,
+ float *matrices);
+
+CGGLDLL_API void cgGLGetMatrixParameterArraydc(CGparameter param,
+ long offset,
+ long nelements,
+ double *matrices);
+
+CGGLDLL_API void cgGLGetMatrixParameterArraydr(CGparameter param,
+ long offset,
+ long nelements,
+ double *matrices);
+
+/******************************************************************************
+ *** Texture Parameter Managment Functions
+ *****************************************************************************/
+
+CGGLDLL_API void cgGLSetTextureParameter(CGparameter param, GLuint texobj);
+CGGLDLL_API GLuint cgGLGetTextureParameter(CGparameter param);
+CGGLDLL_API void cgGLEnableTextureParameter(CGparameter param);
+CGGLDLL_API void cgGLDisableTextureParameter(CGparameter param);
+CGGLDLL_API GLenum cgGLGetTextureEnum(CGparameter param);
+CGGLDLL_API void cgGLSetManageTextureParameters(CGcontext ctx, CGbool flag);
+CGGLDLL_API CGbool cgGLGetManageTextureParameters(CGcontext ctx);
+
+CGGLDLL_API void cgGLSetupSampler(CGparameter param, GLuint texobj);
+CGGLDLL_API void cgGLRegisterStates(CGcontext);
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif
diff --git a/make/stub_includes/cg/CG/cgGL_profiles.h b/make/stub_includes/cg/CG/cgGL_profiles.h
new file mode 100644
index 000000000..105748f1d
--- /dev/null
+++ b/make/stub_includes/cg/CG/cgGL_profiles.h
@@ -0,0 +1,64 @@
+/*
+ *
+ * Copyright (c) 2002, NVIDIA Corporation.
+ *
+ *
+ *
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
+ * of your agreement to the following terms, and your use, installation,
+ * modification or redistribution of this NVIDIA software constitutes
+ * acceptance of these terms. If you do not agree with these terms, please do
+ * not use, install, modify or redistribute this NVIDIA software.
+ *
+ *
+ *
+ * In consideration of your agreement to abide by the following terms, and
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA
+ * Software, with or without modifications, in source and/or binary forms;
+ * provided that if you redistribute the NVIDIA Software, you must retain the
+ * copyright notice of NVIDIA, this notice and the following text and
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
+ * to endorse or promote products derived from the NVIDIA Software without
+ * specific prior written permission from NVIDIA. Except as expressly stated
+ * in this notice, no other rights or licenses express or implied, are granted
+ * by NVIDIA herein, including but not limited to any patent rights that may be
+ * infringed by your derivative works or by other works in which the NVIDIA
+ * Software may be incorporated. No hardware is licensed hereunder.
+ *
+ *
+ *
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ *
+ *
+ *
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+
+/*CG_PROFILE_MACRO(Vertex,vp20,*/CG_PROFILE_VP20=/*,"vp20",*/6146,//1)
+/*CG_PROFILE_MACRO(Fragment20,fp20,*/CG_PROFILE_FP20=/*,"fp20",*/6147,//0)
+/*CG_PROFILE_MACRO(Vertex30,vp30,*/CG_PROFILE_VP30=/*,"vp30",*/6148,//1)
+/*CG_PROFILE_MACRO(Fragment,fp30,*/CG_PROFILE_FP30=/*,"fp30",*/6149,//0)
+/*CG_PROFILE_MACRO(ARBVertex,arbvp1,*/CG_PROFILE_ARBVP1=/*,"arbvp1",*/6150,//1)
+/*CG_PROFILE_MACRO(Fragment40,fp40,*/CG_PROFILE_FP40=/*,"fp40",*/6151,//0)
+/*CG_PROFILE_MACRO(ARBFragment,arbfp1,*/CG_PROFILE_ARBFP1=/*,"arbfp1",*/7000,//0)
+/*CG_PROFILE_MACRO(Vertex40,vp40,*/CG_PROFILE_VP40=/*,"vp40",*/7001,//1)
+
+#ifndef CG_IN_PROFILES_INCLUDE
+# undef CG_PROFILE_MACRO
+#endif
diff --git a/make/stub_includes/cg/CG/cg_bindlocations.h b/make/stub_includes/cg/CG/cg_bindlocations.h
new file mode 100644
index 000000000..2bb714f26
--- /dev/null
+++ b/make/stub_includes/cg/CG/cg_bindlocations.h
@@ -0,0 +1,339 @@
+/*
+ * This is a modified version of the original header as provided by
+ * NVidia; original copyright appears below.
+ *
+ * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
+ * around macro interpretation problems.
+ */
+
+
+/*
+ *
+ * Copyright (c) 2002, NVIDIA Corporation.
+ *
+ *
+ *
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
+ * of your agreement to the following terms, and your use, installation,
+ * modification or redistribution of this NVIDIA software constitutes
+ * acceptance of these terms. If you do not agree with these terms, please do
+ * not use, install, modify or redistribute this NVIDIA software.
+ *
+ *
+ *
+ * In consideration of your agreement to abide by the following terms, and
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA
+ * Software, with or without modifications, in source and/or binary forms;
+ * provided that if you redistribute the NVIDIA Software, you must retain the
+ * copyright notice of NVIDIA, this notice and the following text and
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
+ * to endorse or promote products derived from the NVIDIA Software without
+ * specific prior written permission from NVIDIA. Except as expressly stated
+ * in this notice, no other rights or licenses express or implied, are granted
+ * by NVIDIA herein, including but not limited to any patent rights that may be
+ * infringed by your derivative works or by other works in which the NVIDIA
+ * Software may be incorporated. No hardware is licensed hereunder.
+ *
+ *
+ *
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ *
+ *
+ *
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+
+/*
+ * The following macro invocations define the supported CG basic hardware
+ * bind locations.
+ *
+ * The macros have the form :
+ *
+ * CG_BINDLOCATION_MACRO(name, compiler_name, enum_int)
+ *
+ * name : The name of the location.
+ * enum_name : The C enumerant.
+ * compiler_name : The name of the location within the compiler syntax.
+ * int_id : Integer enumerant associated with this bind location.
+ * addressable : The bind location must have an integer address
+ * associated with it.
+ * ParamType : the cgParamType of this register.
+ *
+ */
+
+
+/*CG_BINDLOCATION_MACRO(TexUnit0,*/CG_TEXUNIT0=/*,"texunit 0",*/2048,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit1,*/CG_TEXUNIT1=/*,"texunit 1",*/2049,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit2,*/CG_TEXUNIT2=/*,"texunit 2",*/2050,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit3,*/CG_TEXUNIT3=/*,"texunit 3",*/2051,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit4,*/CG_TEXUNIT4=/*,"texunit 4",*/2052,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit5,*/CG_TEXUNIT5=/*,"texunit 5",*/2053,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit6,*/CG_TEXUNIT6=/*,"texunit 6",*/2054,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit7,*/CG_TEXUNIT7=/*,"texunit 7",*/2055,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit8,*/CG_TEXUNIT8=/*,"texunit 8",*/2056,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit9,*/CG_TEXUNIT9=/*,"texunit 9",*/2057,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit10,*/CG_TEXUNIT10=/*,"texunit 10",*/2058,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit11,*/CG_TEXUNIT11=/*,"texunit 11",*/2059,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit12,*/CG_TEXUNIT12=/*,"texunit 12",*/2060,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit13,*/CG_TEXUNIT13=/*,"texunit 13",*/2061,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit14,*/CG_TEXUNIT14=/*,"texunit 14",*/2062,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit15,*/CG_TEXUNIT15=/*,"texunit 15",*/2063,//0,CG_TEXOBJ_PARAM)
+
+/*CG_BINDLOCATION_MACRO(Attr0,*/CG_ATTR0=/*,"ATTR0",*/2113,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr1,*/CG_ATTR1=/*,"ATTR1",*/2114,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr2,*/CG_ATTR2=/*,"ATTR2",*/2115,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr3,*/CG_ATTR3=/*,"ATTR3",*/2116,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr4,*/CG_ATTR4=/*,"ATTR4",*/2117,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr5,*/CG_ATTR5=/*,"ATTR5",*/2118,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr6,*/CG_ATTR6=/*,"ATTR6",*/2119,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr7,*/CG_ATTR7=/*,"ATTR7",*/2120,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr8,*/CG_ATTR8=/*,"ATTR8",*/2121,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr9,*/CG_ATTR9=/*,"ATTR9",*/2122,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr10,*/CG_ATTR10=/*,"ATTR10",*/2123,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr11,*/CG_ATTR11=/*,"ATTR11",*/2124,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr12,*/CG_ATTR12=/*,"ATTR12",*/2125,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr13,*/CG_ATTR13=/*,"ATTR13",*/2126,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr14,*/CG_ATTR14=/*,"ATTR14",*/2127,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr15,*/CG_ATTR15=/*,"ATTR15",*/2128,//0,CG_VARYING_PARAM)
+
+/*CG_BINDLOCATION_MACRO(VertUniform,*/CG_C=/*,"c",*/2178,//1,CGI_UNIFORM_PARAM)
+
+/*CG_BINDLOCATION_MACRO(Tex0,*/CG_TEX0=/*,"TEX0",*/2179,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex1,*/CG_TEX1=/*,"TEX1",*/2180,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex2,*/CG_TEX2=/*,"TEX2",*/2181,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex3,*/CG_TEX3=/*,"TEX3",*/2192,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex4,*/CG_TEX4=/*,"TEX4",*/2193,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex5,*/CG_TEX5=/*,"TEX5",*/2194,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex6,*/CG_TEX6=/*,"TEX6",*/2195,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex7,*/CG_TEX7=/*,"TEX7",*/2196,//0,CG_VARYING_PARAM)
+
+/*CG_BINDLOCATION_MACRO(HPos,*/CG_HPOS=/*,"HPOS",*/2243,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Col0,*/CG_COL0=/*,"COL0",*/2245,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Col1,*/CG_COL1=/*,"COL1",*/2246,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Col2,*/CG_COL2=/*,"COL2",*/2247,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Col3,*/CG_COL3=/*,"COL3",*/2248,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSiz,*/CG_PSIZ=/*,"PSIZ",*/2309,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(WPos,*/CG_WPOS=/*,"WPOS",*/2373,//0,CG_VARYING_PARAM)
+
+/*CG_BINDLOCATION_MACRO(Position0,*/CG_POSITION0=/*,"POSITION0",*/2437,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position1,*/CG_POSITION1=/*,"POSITION1",*/2438,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position2,*/CG_POSITION2=/*,"POSITION2",*/2439,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position3,*/CG_POSITION3=/*,"POSITION3",*/2440,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position4,*/CG_POSITION4=/*,"POSITION4",*/2441,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position5,*/CG_POSITION5=/*,"POSITION5",*/2442,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position6,*/CG_POSITION6=/*,"POSITION6",*/2443,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position7,*/CG_POSITION7=/*,"POSITION7",*/2444,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position8,*/CG_POSITION8=/*,"POSITION8",*/2445,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position9,*/CG_POSITION9=/*,"POSITION9",*/2446,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position10,*/CG_POSITION10=/*,"POSITION10",*/2447,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position11,*/CG_POSITION11=/*,"POSITION11",*/2448,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position12,*/CG_POSITION12=/*,"POSITION12",*/2449,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position13,*/CG_POSITION13=/*,"POSITION13",*/2450,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position14,*/CG_POSITION14=/*,"POSITION14",*/2451,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position15,*/CG_POSITION15=/*,"POSITION15",*/2452,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Diffuse0,*/CG_DIFFUSE0=/*,"DIFFUSE0",*/2501,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent0,*/CG_TANGENT0=/*,"TANGENT0",*/2565,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent1,*/CG_TANGENT1=/*,"TANGENT1",*/2566,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent2,*/CG_TANGENT2=/*,"TANGENT2",*/2567,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent3,*/CG_TANGENT3=/*,"TANGENT3",*/2568,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent4,*/CG_TANGENT4=/*,"TANGENT4",*/2569,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent5,*/CG_TANGENT5=/*,"TANGENT5",*/2570,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent6,*/CG_TANGENT6=/*,"TANGENT6",*/2571,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent7,*/CG_TANGENT7=/*,"TANGENT7",*/2572,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent8,*/CG_TANGENT8=/*,"TANGENT8",*/2573,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent9,*/CG_TANGENT9=/*,"TANGENT9",*/2574,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent10,*/CG_TANGENT10=/*,"TANGENT10",*/2575,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent11,*/CG_TANGENT11=/*,"TANGENT11",*/2576,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent12,*/CG_TANGENT12=/*,"TANGENT12",*/2577,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent13,*/CG_TANGENT13=/*,"TANGENT13",*/2578,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent14,*/CG_TANGENT14=/*,"TANGENT14",*/2579,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent15,*/CG_TANGENT15=/*,"TANGENT15",*/2580,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Specular0,*/CG_SPECULAR0=/*,"SPECULAR0",*/2629,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices0,*/CG_BLENDINDICES0=/*,"BLENDINDICES0",*/2693,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices1,*/CG_BLENDINDICES1=/*,"BLENDINDICES1",*/2694,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices2,*/CG_BLENDINDICES2=/*,"BLENDINDICES2",*/2695,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices3,*/CG_BLENDINDICES3=/*,"BLENDINDICES3",*/2696,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices4,*/CG_BLENDINDICES4=/*,"BLENDINDICES4",*/2697,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices5,*/CG_BLENDINDICES5=/*,"BLENDINDICES5",*/2698,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices6,*/CG_BLENDINDICES6=/*,"BLENDINDICES6",*/2699,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices7,*/CG_BLENDINDICES7=/*,"BLENDINDICES7",*/2700,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices8,*/CG_BLENDINDICES8=/*,"BLENDINDICES8",*/2701,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices9,*/CG_BLENDINDICES9=/*,"BLENDINDICES9",*/2702,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices10,*/CG_BLENDINDICES10=/*,"BLENDINDICES10",*/2703,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices11,*/CG_BLENDINDICES11=/*,"BLENDINDICES11",*/2704,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices12,*/CG_BLENDINDICES12=/*,"BLENDINDICES12",*/2705,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices13,*/CG_BLENDINDICES13=/*,"BLENDINDICES13",*/2706,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices14,*/CG_BLENDINDICES14=/*,"BLENDINDICES14",*/2707,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices15,*/CG_BLENDINDICES15=/*,"BLENDINDICES15",*/2708,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color0,*/CG_COLOR0=/*,"COLOR0",*/2757,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color1,*/CG_COLOR1=/*,"COLOR1",*/2758,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color2,*/CG_COLOR2=/*,"COLOR2",*/2759,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color3,*/CG_COLOR3=/*,"COLOR3",*/2760,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color4,*/CG_COLOR4=/*,"COLOR4",*/2761,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color5,*/CG_COLOR5=/*,"COLOR5",*/2762,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color6,*/CG_COLOR6=/*,"COLOR6",*/2763,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color7,*/CG_COLOR7=/*,"COLOR7",*/2764,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color8,*/CG_COLOR8=/*,"COLOR8",*/2765,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color9,*/CG_COLOR9=/*,"COLOR9",*/2766,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color10,*/CG_COLOR10=/*,"COLOR10",*/2767,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color11,*/CG_COLOR11=/*,"COLOR11",*/2768,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color12,*/CG_COLOR12=/*,"COLOR12",*/2769,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color13,*/CG_COLOR13=/*,"COLOR13",*/2770,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color14,*/CG_COLOR14=/*,"COLOR14",*/2771,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color15,*/CG_COLOR15=/*,"COLOR15",*/2772,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize0,*/CG_PSIZE0=/*,"PSIZE0",*/2821,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize1,*/CG_PSIZE1=/*,"PSIZE1",*/2822,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize2,*/CG_PSIZE2=/*,"PSIZE2",*/2823,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize3,*/CG_PSIZE3=/*,"PSIZE3",*/2824,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize4,*/CG_PSIZE4=/*,"PSIZE4",*/2825,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize5,*/CG_PSIZE5=/*,"PSIZE5",*/2826,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize6,*/CG_PSIZE6=/*,"PSIZE6",*/2827,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize7,*/CG_PSIZE7=/*,"PSIZE7",*/2828,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize8,*/CG_PSIZE8=/*,"PSIZE8",*/2829,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize9,*/CG_PSIZE9=/*,"PSIZE9",*/2830,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize10,*/CG_PSIZE10=/*,"PSIZE10",*/2831,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize11,*/CG_PSIZE11=/*,"PSIZE11",*/2832,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize12,*/CG_PSIZE12=/*,"PSIZE12",*/2833,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize13,*/CG_PSIZE13=/*,"PSIZE13",*/2834,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize14,*/CG_PSIZE14=/*,"PSIZE14",*/2835,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize15,*/CG_PSIZE15=/*,"PSIZE15",*/2836,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal0,*/CG_BINORMAL0=/*,"BINORMAL0",*/2885,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal1,*/CG_BINORMAL1=/*,"BINORMAL1",*/2886,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal2,*/CG_BINORMAL2=/*,"BINORMAL2",*/2887,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal3,*/CG_BINORMAL3=/*,"BINORMAL3",*/2888,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal4,*/CG_BINORMAL4=/*,"BINORMAL4",*/2889,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal5,*/CG_BINORMAL5=/*,"BINORMAL5",*/2890,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal6,*/CG_BINORMAL6=/*,"BINORMAL6",*/2891,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal7,*/CG_BINORMAL7=/*,"BINORMAL7",*/2892,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal8,*/CG_BINORMAL8=/*,"BINORMAL8",*/2893,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal9,*/CG_BINORMAL9=/*,"BINORMAL9",*/2894,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal10,*/CG_BINORMAL10=/*,"BINORMAL10",*/2895,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal11,*/CG_BINORMAL11=/*,"BINORMAL11",*/2896,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal12,*/CG_BINORMAL12=/*,"BINORMAL12",*/2897,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal13,*/CG_BINORMAL13=/*,"BINORMAL13",*/2898,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal14,*/CG_BINORMAL14=/*,"BINORMAL14",*/2899,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal15,*/CG_BINORMAL15=/*,"BINORMAL15",*/2900,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG0,*/CG_FOG0=/*,"FOG0",*/2917,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG1,*/CG_FOG1=/*,"FOG1",*/2918,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG2,*/CG_FOG2=/*,"FOG2",*/2919,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG3,*/CG_FOG3=/*,"FOG3",*/2920,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG4,*/CG_FOG4=/*,"FOG4",*/2921,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG5,*/CG_FOG5=/*,"FOG5",*/2922,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG6,*/CG_FOG6=/*,"FOG6",*/2923,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG7,*/CG_FOG7=/*,"FOG7",*/2924,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG8,*/CG_FOG8=/*,"FOG8",*/2925,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG9,*/CG_FOG9=/*,"FOG9",*/2926,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG10,*/CG_FOG10=/*,"FOG10",*/2927,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG11,*/CG_FOG11=/*,"FOG11",*/2928,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG12,*/CG_FOG12=/*,"FOG12",*/2929,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG13,*/CG_FOG13=/*,"FOG13",*/2930,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG14,*/CG_FOG14=/*,"FOG14",*/2931,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG15,*/CG_FOG15=/*,"FOG15",*/2932,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH0,*/CG_DEPTH0=/*,"DEPTH0",*/2933,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH1,*/CG_DEPTH1=/*,"DEPTH1",*/2934,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH2,*/CG_DEPTH2=/*,"DEPTH2",*/2935,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH3,*/CG_DEPTH3=/*,"DEPTH3",*/2936,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH4,*/CG_DEPTH4=/*,"DEPTH4",*/2937,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH5,*/CG_DEPTH5=/*,"DEPTH5",*/2938,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH6,*/CG_DEPTH6=/*,"DEPTH6",*/2939,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH7,*/CG_DEPTH7=/*,"DEPTH7",*/2940,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH8,*/CG_DEPTH8=/*,"DEPTH8",*/2941,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH9,*/CG_DEPTH9=/*,"DEPTH9",*/29542,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH10,*/CG_DEPTH10=/*,"DEPTH10",*/2943,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH11,*/CG_DEPTH11=/*,"DEPTH11",*/2944,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH12,*/CG_DEPTH12=/*,"DEPTH12",*/2945,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH13,*/CG_DEPTH13=/*,"DEPTH13",*/2946,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH14,*/CG_DEPTH14=/*,"DEPTH14",*/2947,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH15,*/CG_DEPTH15=/*,"DEPTH15",*/2948,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE0,*/CG_SAMPLE0=/*,"SAMPLE0",*/2949,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE1,*/CG_SAMPLE1=/*,"SAMPLE1",*/2950,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE2,*/CG_SAMPLE2=/*,"SAMPLE2",*/2951,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE3,*/CG_SAMPLE3=/*,"SAMPLE3",*/2952,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE4,*/CG_SAMPLE4=/*,"SAMPLE4",*/2953,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE5,*/CG_SAMPLE5=/*,"SAMPLE5",*/2954,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE6,*/CG_SAMPLE6=/*,"SAMPLE6",*/2955,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE7,*/CG_SAMPLE7=/*,"SAMPLE7",*/2956,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE8,*/CG_SAMPLE8=/*,"SAMPLE8",*/2957,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE9,*/CG_SAMPLE9=/*,"SAMPLE9",*/2958,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE10,*/CG_SAMPLE10=/*,"SAMPLE10",*/2959,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE11,*/CG_SAMPLE11=/*,"SAMPLE11",*/2960,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE12,*/CG_SAMPLE12=/*,"SAMPLE12",*/2961,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE13,*/CG_SAMPLE13=/*,"SAMPLE13",*/2962,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE14,*/CG_SAMPLE14=/*,"SAMPLE14",*/2963,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE15,*/CG_SAMPLE15=/*,"SAMPLE15",*/2964,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight0,*/CG_BLENDWEIGHT0=/*,"BLENDWEIGHT0",*/3028,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight1,*/CG_BLENDWEIGHT1=/*,"BLENDWEIGHT1",*/3029,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight2,*/CG_BLENDWEIGHT2=/*,"BLENDWEIGHT2",*/3030,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight3,*/CG_BLENDWEIGHT3=/*,"BLENDWEIGHT3",*/3031,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight4,*/CG_BLENDWEIGHT4=/*,"BLENDWEIGHT4",*/3032,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight5,*/CG_BLENDWEIGHT5=/*,"BLENDWEIGHT5",*/3033,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight6,*/CG_BLENDWEIGHT6=/*,"BLENDWEIGHT6",*/3034,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight7,*/CG_BLENDWEIGHT7=/*,"BLENDWEIGHT7",*/3035,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight8,*/CG_BLENDWEIGHT8=/*,"BLENDWEIGHT8",*/3036,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight9,*/CG_BLENDWEIGHT9=/*,"BLENDWEIGHT9",*/3037,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight10,*/CG_BLENDWEIGHT10=/*,"BLENDWEIGHT10",*/3038,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight11,*/CG_BLENDWEIGHT11=/*,"BLENDWEIGHT11",*/3039,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight12,*/CG_BLENDWEIGHT12=/*,"BLENDWEIGHT12",*/3040,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight13,*/CG_BLENDWEIGHT13=/*,"BLENDWEIGHT13",*/3041,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight14,*/CG_BLENDWEIGHT14=/*,"BLENDWEIGHT14",*/3042,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight15,*/CG_BLENDWEIGHT15=/*,"BLENDWEIGHT15",*/3043,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal0,*/CG_NORMAL0=/*,"NORMAL0",*/3092,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal1,*/CG_NORMAL1=/*,"NORMAL1",*/3093,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal2,*/CG_NORMAL2=/*,"NORMAL2",*/3094,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal3,*/CG_NORMAL3=/*,"NORMAL3",*/3095,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal4,*/CG_NORMAL4=/*,"NORMAL4",*/3096,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal5,*/CG_NORMAL5=/*,"NORMAL5",*/3097,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal6,*/CG_NORMAL6=/*,"NORMAL6",*/3098,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal7,*/CG_NORMAL7=/*,"NORMAL7",*/3099,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal8,*/CG_NORMAL8=/*,"NORMAL8",*/3100,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal9,*/CG_NORMAL9=/*,"NORMAL9",*/3101,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal10,*/CG_NORMAL10=/*,"NORMAL10",*/3102,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal11,*/CG_NORMAL11=/*,"NORMAL11",*/3103,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal12,*/CG_NORMAL12=/*,"NORMAL12",*/3104,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal13,*/CG_NORMAL13=/*,"NORMAL13",*/3105,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal14,*/CG_NORMAL14=/*,"NORMAL14",*/3106,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal15,*/CG_NORMAL15=/*,"NORMAL15",*/3107,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FogCoord,*/CG_FOGCOORD=/*,"FOGCOORD",*/3156,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord0,*/CG_TEXCOORD0=/*,"TEXCOORD0",*/3220,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord1,*/CG_TEXCOORD1=/*,"TEXCOORD1",*/3221,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord2,*/CG_TEXCOORD2=/*,"TEXCOORD2",*/3222,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord3,*/CG_TEXCOORD3=/*,"TEXCOORD3",*/3223,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord4,*/CG_TEXCOORD4=/*,"TEXCOORD4",*/3224,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord5,*/CG_TEXCOORD5=/*,"TEXCOORD5",*/3225,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord6,*/CG_TEXCOORD6=/*,"TEXCOORD6",*/3226,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord7,*/CG_TEXCOORD7=/*,"TEXCOORD7",*/3227,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord8,*/CG_TEXCOORD8=/*,"TEXCOORD8",*/3228,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord9,*/CG_TEXCOORD9=/*,"TEXCOORD9",*/3229,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord10,*/CG_TEXCOORD10=/*,"TEXCOORD10",*/3230,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord11,*/CG_TEXCOORD11=/*,"TEXCOORD11",*/3231,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord12,*/CG_TEXCOORD12=/*,"TEXCOORD12",*/3232,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord13,*/CG_TEXCOORD13=/*,"TEXCOORD13",*/3233,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord14,*/CG_TEXCOORD14=/*,"TEXCOORD14",*/3234,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord15,*/CG_TEXCOORD15=/*,"TEXCOORD15",*/3235,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(CombinerConst0,*/CG_COMBINER_CONST0=/*,"COMBINER_CONST0",*/3284,//0,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(CombinerConst1,*/CG_COMBINER_CONST1=/*,"COMBINER_CONST1",*/3285,//0,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(CombinerStageConst0,*/CG_COMBINER_STAGE_CONST0=/*,"COMBINER_STAGE_CONST0",*/3286,//1,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(CombinerStageConst1,*/CG_COMBINER_STAGE_CONST1=/*,"COMBINER_STAGE_CONST1",*/3287,//1,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(OffsetTextureMatrix,*/CG_OFFSET_TEXTURE_MATRIX=/*,"OFFSET_TEXTURE_MATRIX",*/3288,//0,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(OffsetTextureScale,*/CG_OFFSET_TEXTURE_SCALE=/*,"OFFSET_TEXTURE_SCALE",*/3289,//0,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(OffsetTextureBias,*/CG_OFFSET_TEXTURE_BIAS=/*,"OFFSET_TEXTURE_BIAS",*/3290,//0,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(ConstEye,*/CG_CONST_EYE=/*,"CONST_EYE",*/3291,//0,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(TessFactor,*/CG_TESSFACTOR=/*,"TESSFACTOR",*/3255,//0,CG_VARYING_PARAM)
+
+//#undef CG_BINDLOCATION_MACRO
diff --git a/make/stub_includes/cg/CG/cg_datatypes.h b/make/stub_includes/cg/CG/cg_datatypes.h
new file mode 100644
index 000000000..2eb0ff85a
--- /dev/null
+++ b/make/stub_includes/cg/CG/cg_datatypes.h
@@ -0,0 +1,192 @@
+/*
+ * This is a modified version of the original header as provided by
+ * NVidia; original copyright appears below.
+ *
+ * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
+ * around macro interpretation problems.
+ */
+
+/*
+ *
+ * Copyright (c) 2002, NVIDIA Corporation.
+ *
+ *
+ *
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
+ * of your agreement to the following terms, and your use, installation,
+ * modification or redistribution of this NVIDIA software constitutes
+ * acceptance of these terms. If you do not agree with these terms, please do
+ * not use, install, modify or redistribute this NVIDIA software.
+ *
+ *
+ *
+ * In consideration of your agreement to abide by the following terms, and
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA
+ * Software, with or without modifications, in source and/or binary forms;
+ * provided that if you redistribute the NVIDIA Software, you must retain the
+ * copyright notice of NVIDIA, this notice and the following text and
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
+ * to endorse or promote products derived from the NVIDIA Software without
+ * specific prior written permission from NVIDIA. Except as expressly stated
+ * in this notice, no other rights or licenses express or implied, are granted
+ * by NVIDIA herein, including but not limited to any patent rights that may be
+ * infringed by your derivative works or by other works in which the NVIDIA
+ * Software may be incorporated. No hardware is licensed hereunder.
+ *
+ *
+ *
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ *
+ *
+ *
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+
+/*
+ * The following macro invocations define the supported CG basic data types.
+ *
+ * The macros have the form :
+ *
+ * CG_DATATYPE_MACRO(name, compiler_name, nrows, ncols)
+ *
+ * name : The name of the data type.
+ * compiler_name : The name of the data type within the compiler syntax.
+ * enum_name : The C enumerant.
+ * nrows : Number of rows for matrix types. Should be 0 other-wise.
+ * ncols : Number of columns for scalar, vector, and matrix types.
+ *
+ */
+
+
+
+/*CG_DATATYPE_MACRO(Half,half,*/CG_HALF,//CG_HALF,0,1,CG_PARAMETERCLASS_SCALAR)
+/*CG_DATATYPE_MACRO(Half2,half2,*/CG_HALF2,//CG_HALF,0,2,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Half3,half3,*/CG_HALF3,//CG_HALF,0,3,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Half4,half4,*/CG_HALF4,//CG_HALF,0,4,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Half1x1,half1x1,*/CG_HALF1x1,//CG_HALF,1,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half1x2,half1x2,*/CG_HALF1x2,//CG_HALF,1,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half1x3,half1x3,*/CG_HALF1x3,//CG_HALF,1,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half1x4,half1x4,*/CG_HALF1x4,//CG_HALF,1,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half2x1,half2x1,*/CG_HALF2x1,//CG_HALF,2,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half2x2,half2x2,*/CG_HALF2x2,//CG_HALF,2,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half2x3,half2x3,*/CG_HALF2x3,//CG_HALF,2,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half2x4,half2x4,*/CG_HALF2x4,//CG_HALF,2,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half3x1,half3x1,*/CG_HALF3x1,//CG_HALF,3,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half3x2,half3x2,*/CG_HALF3x2,//CG_HALF,3,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half3x3,half3x3,*/CG_HALF3x3,//CG_HALF,3,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half3x4,half3x4,*/CG_HALF3x4,//CG_HALF,3,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half4x1,half4x1,*/CG_HALF4x1,//CG_HALF,4,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half4x2,half4x2,*/CG_HALF4x2,//CG_HALF,4,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half4x3,half4x3,*/CG_HALF4x3,//CG_HALF,4,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half4x4,half4x4,*/CG_HALF4x4,//CG_HALF,4,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float,float,*/CG_FLOAT,//CG_FLOAT,0,1,CG_PARAMETERCLASS_SCALAR)
+/*CG_DATATYPE_MACRO(Float2,float2,*/CG_FLOAT2,//CG_FLOAT,0,2,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Float3,float3,*/CG_FLOAT3,//CG_FLOAT,0,3,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Float4,float4,*/CG_FLOAT4,//CG_FLOAT,0,4,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Float1x1,float1x1,*/CG_FLOAT1x1,//CG_FLOAT,1,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float1x2,float1x2,*/CG_FLOAT1x2,//CG_FLOAT,1,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float1x3,float1x3,*/CG_FLOAT1x3,//CG_FLOAT,1,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float1x4,float1x4,*/CG_FLOAT1x4,//CG_FLOAT,1,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float2x1,float2x1,*/CG_FLOAT2x1,//CG_FLOAT,2,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float2x2,float2x2,*/CG_FLOAT2x2,//CG_FLOAT,2,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float2x3,float2x3,*/CG_FLOAT2x3,//CG_FLOAT,2,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float2x4,float2x4,*/CG_FLOAT2x4,//CG_FLOAT,2,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float3x1,float3x1,*/CG_FLOAT3x1,//CG_FLOAT,3,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float3x2,float3x2,*/CG_FLOAT3x2,//CG_FLOAT,3,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float3x3,float3x3,*/CG_FLOAT3x3,//CG_FLOAT,3,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float3x4,float3x4,*/CG_FLOAT3x4,//CG_FLOAT,3,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float4x1,float4x1,*/CG_FLOAT4x1,//CG_FLOAT,4,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float4x2,float4x2,*/CG_FLOAT4x2,//CG_FLOAT,4,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float4x3,float4x3,*/CG_FLOAT4x3,//CG_FLOAT,4,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float4x4,float4x4,*/CG_FLOAT4x4,//CG_FLOAT,4,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Sampler1D,sampler1D,*/CG_SAMPLER1D,//CG_SAMPLER1D,0,0,CG_PARAMETERCLASS_SAMPLER)
+/*CG_DATATYPE_MACRO(Sampler2D,sampler2D,*/CG_SAMPLER2D,//CG_SAMPLER2D,0,0,CG_PARAMETERCLASS_SAMPLER)
+/*CG_DATATYPE_MACRO(Sampler3D,sampler3D,*/CG_SAMPLER3D,//CG_SAMPLER3D,0,0,CG_PARAMETERCLASS_SAMPLER)
+/*CG_DATATYPE_MACRO(SamplerRECT,samplerRECT,*/CG_SAMPLERRECT,//CG_SAMPLERRECT,0,0,CG_PARAMETERCLASS_SAMPLER)
+/*CG_DATATYPE_MACRO(SamplerCUBE,samplerCUBE,*/CG_SAMPLERCUBE,//CG_SAMPLERCUBE,0,0,CG_PARAMETERCLASS_SAMPLER)
+/*CG_DATATYPE_MACRO(Fixed,fixed,*/CG_FIXED,//CG_FIXED,0,1,CG_PARAMETERCLASS_SCALAR)
+/*CG_DATATYPE_MACRO(Fixed2,fixed2,*/CG_FIXED2,//CG_FIXED,0,2,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Fixed3,fixed3,*/CG_FIXED3,//CG_FIXED,0,3,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Fixed4,fixed4,*/CG_FIXED4,//CG_FIXED,0,4,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Fixed1x1,fixed1x1,*/CG_FIXED1x1,//CG_FIXED,1,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed1x2,fixed1x2,*/CG_FIXED1x2,//CG_FIXED,1,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed1x3,fixed1x3,*/CG_FIXED1x3,//CG_FIXED,1,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed1x4,fixed1x4,*/CG_FIXED1x4,//CG_FIXED,1,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed2x1,fixed2x1,*/CG_FIXED2x1,//CG_FIXED,2,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed2x2,fixed2x2,*/CG_FIXED2x2,//CG_FIXED,2,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed2x3,fixed2x3,*/CG_FIXED2x3,//CG_FIXED,2,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed2x4,fixed2x4,*/CG_FIXED2x4,//CG_FIXED,2,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed3x1,fixed3x1,*/CG_FIXED3x1,//CG_FIXED,3,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed3x2,fixed3x2,*/CG_FIXED3x2,//CG_FIXED,3,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed3x3,fixed3x3,*/CG_FIXED3x3,//CG_FIXED,3,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed3x4,fixed3x4,*/CG_FIXED3x4,//CG_FIXED,3,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed4x1,fixed4x1,*/CG_FIXED4x1,//CG_FIXED,4,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed4x2,fixed4x2,*/CG_FIXED4x2,//CG_FIXED,4,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed4x3,fixed4x3,*/CG_FIXED4x3,//CG_FIXED,4,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed4x4,fixed4x4,*/CG_FIXED4x4,//CG_FIXED,4,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half1,half1,*/CG_HALF1,//CG_HALF,0,1,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Float1,float1,*/CG_FLOAT1,//CG_FLOAT,0,1,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Fixed1,fixed1,*/CG_FIXED1,//CG_FIXED,0,1,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Int,int,*/CG_INT,//CG_INT,0,1,CG_PARAMETERCLASS_SCALAR)
+/*CG_DATATYPE_MACRO(Int1,int1,*/CG_INT1,//CG_INT,0,1,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Int2,int2,*/CG_INT2,//CG_INT,0,2,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Int3,int3,*/CG_INT3,//CG_INT,0,3,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Int4,int4,*/CG_INT4,//CG_INT,0,4,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Int1x1,int1x1,*/CG_INT1x1,//CG_INT,1,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int1x2,int1x2,*/CG_INT1x2,//CG_INT,1,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int1x3,int1x3,*/CG_INT1x3,//CG_INT,1,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int1x4,int1x4,*/CG_INT1x4,//CG_INT,1,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int2x1,int2x1,*/CG_INT2x1,//CG_INT,2,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int2x2,int2x2,*/CG_INT2x2,//CG_INT,2,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int2x3,int2x3,*/CG_INT2x3,//CG_INT,2,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int2x4,int2x4,*/CG_INT2x4,//CG_INT,2,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int3x1,int3x1,*/CG_INT3x1,//CG_INT,3,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int3x2,int3x2,*/CG_INT3x2,//CG_INT,3,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int3x3,int3x3,*/CG_INT3x3,//CG_INT,3,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int3x4,int3x4,*/CG_INT3x4,//CG_INT,3,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int4x1,int4x1,*/CG_INT4x1,//CG_INT,4,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int4x2,int4x2,*/CG_INT4x2,//CG_INT,4,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int4x3,int4x3,*/CG_INT4x3,//CG_INT,4,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int4x4,int4x4,*/CG_INT4x4,//CG_INT,4,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool,bool,*/CG_BOOL,//CG_BOOL,0,1,CG_PARAMETERCLASS_SCALAR)
+/*CG_DATATYPE_MACRO(Bool1,bool1,*/CG_BOOL1,//CG_BOOL,0,1,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Bool2,bool2,*/CG_BOOL2,//CG_BOOL,0,2,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Bool3,bool3,*/CG_BOOL3,//CG_BOOL,0,3,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Bool4,bool4,*/CG_BOOL4,//CG_BOOL,0,4,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Bool1x1,bool1x1,*/CG_BOOL1x1,//CG_BOOL,1,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool1x2,bool1x2,*/CG_BOOL1x2,//CG_BOOL,1,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool1x3,bool1x3,*/CG_BOOL1x3,//CG_BOOL,1,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool1x4,bool1x4,*/CG_BOOL1x4,//CG_BOOL,1,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool2x1,bool2x1,*/CG_BOOL2x1,//CG_BOOL,2,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool2x2,bool2x2,*/CG_BOOL2x2,//CG_BOOL,2,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool2x3,bool2x3,*/CG_BOOL2x3,//CG_BOOL,2,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool2x4,bool2x4,*/CG_BOOL2x4,//CG_BOOL,2,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool3x1,bool3x1,*/CG_BOOL3x1,//CG_BOOL,3,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool3x2,bool3x2,*/CG_BOOL3x2,//CG_BOOL,3,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool3x3,bool3x3,*/CG_BOOL3x3,//CG_BOOL,3,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool3x4,bool3x4,*/CG_BOOL3x4,//CG_BOOL,3,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool4x1,bool4x1,*/CG_BOOL4x1,//CG_BOOL,4,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool4x2,bool4x2,*/CG_BOOL4x2,//CG_BOOL,4,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool4x3,bool4x3,*/CG_BOOL4x3,//CG_BOOL,4,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool4x4,bool4x4,*/CG_BOOL4x4,//CG_BOOL,4,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(String,string,*/CG_STRING,//CG_STRING,0,1,CG_PARAMETERCLASS_OBJECT)
+/*CG_DATATYPE_MACRO(Program,program,*/CG_PROGRAM_TYPE,//CG_PROGRAM_TYPE,0,0,CG_PARAMETERCLASS_OBJECT)
+/*CG_DATATYPE_MACRO(Texture,texture,*/CG_TEXTURE,//CG_TEXTURE,0,0,CG_PARAMETERCLASS_OBJECT)
+
+//#undef CG_DATATYPE_MACRO
diff --git a/make/stub_includes/cg/CG/cg_enums.h b/make/stub_includes/cg/CG/cg_enums.h
new file mode 100644
index 000000000..cb7262feb
--- /dev/null
+++ b/make/stub_includes/cg/CG/cg_enums.h
@@ -0,0 +1,97 @@
+
+/*
+ *
+ * Copyright (c) 2002, NVIDIA Corporation.
+ *
+ *
+ *
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
+ * of your agreement to the following terms, and your use, installation,
+ * modification or redistribution of this NVIDIA software constitutes
+ * acceptance of these terms. If you do not agree with these terms, please do
+ * not use, install, modify or redistribute this NVIDIA software.
+ *
+ *
+ *
+ * In consideration of your agreement to abide by the following terms, and
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA
+ * Software, with or without modifications, in source and/or binary forms;
+ * provided that if you redistribute the NVIDIA Software, you must retain the
+ * copyright notice of NVIDIA, this notice and the following text and
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
+ * to endorse or promote products derived from the NVIDIA Software without
+ * specific prior written permission from NVIDIA. Except as expressly stated
+ * in this notice, no other rights or licenses express or implied, are granted
+ * by NVIDIA herein, including but not limited to any patent rights that may be
+ * infringed by your derivative works or by other works in which the NVIDIA
+ * Software may be incorporated. No hardware is licensed hereunder.
+ *
+ *
+ *
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ *
+ *
+ *
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+
+/*
+ * The following macro invocations define the supported CG basic data types.
+ *
+ * The macros have the form :
+ *
+ * CG_DATATYPE_MACRO(enum_name, enum_val)
+ *
+ * enum_name : The C enumerant name.
+ * enum_val : The enumerant value.
+ *
+ */
+
+
+
+/*CG_ENUM_MACRO(*/CG_UNKNOWN=/*, */4096,//)
+/*CG_ENUM_MACRO(*/CG_IN=/*, */4097,//)
+/*CG_ENUM_MACRO(*/CG_OUT=/*, */4098,//)
+/*CG_ENUM_MACRO(*/CG_INOUT=/*, */4099,//)
+/*CG_ENUM_MACRO(*/CG_MIXED=/*, */4100,//)
+/*CG_ENUM_MACRO(*/CG_VARYING=/*, */4101,//)
+/*CG_ENUM_MACRO(*/CG_UNIFORM=/*, */4102,//)
+/*CG_ENUM_MACRO(*/CG_CONSTANT=/*, */4103,//)
+/*CG_ENUM_MACRO(*/CG_PROGRAM_SOURCE=/*, */4104,//)
+/*CG_ENUM_MACRO(*/CG_PROGRAM_ENTRY=/*, */4105,//)
+/*CG_ENUM_MACRO(*/CG_COMPILED_PROGRAM=/*, */4106,//)
+/*CG_ENUM_MACRO(*/CG_PROGRAM_PROFILE=/*, */4107,//)
+/*CG_ENUM_MACRO(*/CG_GLOBAL=/*, */4108,//)
+/*CG_ENUM_MACRO(*/CG_PROGRAM=/*, */4109,//)
+/*CG_ENUM_MACRO(*/CG_DEFAULT=/*, */4110,//)
+/*CG_ENUM_MACRO(*/CG_ERROR=/*, */4111,//)
+/*CG_ENUM_MACRO(*/CG_SOURCE=/*, */4112,//)
+/*CG_ENUM_MACRO(*/CG_OBJECT=/*, */4113,//)
+/*CG_ENUM_MACRO(*/CG_COMPILE_MANUAL=/*, */4114,//)
+/*CG_ENUM_MACRO(*/CG_COMPILE_IMMEDIATE=/*, */4115,//)
+/*CG_ENUM_MACRO(*/CG_COMPILE_LAZY=/*, */4116,//)
+/*CG_ENUM_MACRO(*/CG_CURRENT=/*, */4117,//)
+/*CG_ENUM_MACRO(*/CG_LITERAL=/*, */4118,//)
+/*CG_ENUM_MACRO(*/CG_VERSION=/*, */4119,//)
+/*CG_ENUM_MACRO(*/CG_ROW_MAJOR=/*, */4120,//)
+/*CG_ENUM_MACRO(*/CG_COLUMN_MAJOR=/*, */4121,//)
+
+// #undef CG_ENUM_MACRO
+
+
diff --git a/make/stub_includes/cg/CG/cg_errors.h b/make/stub_includes/cg/CG/cg_errors.h
new file mode 100644
index 000000000..25c120a5a
--- /dev/null
+++ b/make/stub_includes/cg/CG/cg_errors.h
@@ -0,0 +1,352 @@
+/*
+ * This is a modified version of the original header as provided by
+ * NVidia; original copyright appears below.
+ *
+ * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
+ * around macro interpretation problems.
+ */
+
+/*
+ *
+ * Copyright (c) 2002-2004, NVIDIA Corporation.
+ *
+ *
+ *
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
+ * of your agreement to the following terms, and your use, installation,
+ * modification or redistribution of this NVIDIA software constitutes
+ * acceptance of these terms. If you do not agree with these terms, please do
+ * not use, install, modify or redistribute this NVIDIA software.
+ *
+ *
+ *
+ * In consideration of your agreement to abide by the following terms, and
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA
+ * Software, with or without modifications, in source and/or binary forms;
+ * provided that if you redistribute the NVIDIA Software, you must retain the
+ * copyright notice of NVIDIA, this notice and the following text and
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
+ * to endorse or promote products derived from the NVIDIA Software without
+ * specific prior written permission from NVIDIA. Except as expressly stated
+ * in this notice, no other rights or licenses express or implied, are granted
+ * by NVIDIA herein, including but not limited to any patent rights that may be
+ * infringed by your derivative works or by other works in which the NVIDIA
+ * Software may be incorporated. No hardware is licensed hereunder.
+ *
+ *
+ *
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ *
+ *
+ *
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+/*
+ * The following macro invocations define error codes returned by various cg
+ * API functions.
+ *
+ * The macros have the form :
+ *
+ * CG_ERROR_MACRO(code, enum_name, message)
+ *
+ * code : The integer error code associated with the error.
+ * enum_name : The name of enumerant of the error code in the API.
+ * message : A description string associated with the error.
+ *
+ */
+
+CG_NO_ERROR=
+/*CG_ERROR_MACRO(*/0,/*
+ CG_NO_ERROR,
+ "No error has occurred.")*/
+
+CG_COMPILER_ERROR=
+/*CG_ERROR_MACRO(*/1,/*
+ CG_COMPILER_ERROR,
+ "The compile returned an error.")*/
+
+CG_INVALID_PARAMETER_ERROR=
+/*CG_ERROR_MACRO(*/2,/*
+ CG_INVALID_PARAMETER_ERROR,
+ "The parameter used is invalid.")*/
+
+CG_INVALID_PROFILE_ERROR=
+/*CG_ERROR_MACRO(*/3,/*
+ CG_INVALID_PROFILE_ERROR,
+ "The profile is not supported.")*/
+
+CG_PROGRAM_LOAD_ERROR=
+/*CG_ERROR_MACRO(*/4,/*
+ CG_PROGRAM_LOAD_ERROR,
+ "The program could not load.")*/
+
+CG_PROGRAM_BIND_ERROR=
+/*CG_ERROR_MACRO(*/5,/*
+ CG_PROGRAM_BIND_ERROR,
+ "The program could not bind.")*/
+
+CG_PROGRAM_NOT_LOADED_ERROR=
+/*CG_ERROR_MACRO(*/6,/*
+ CG_PROGRAM_NOT_LOADED_ERROR,
+ "The program must be loaded before this operation may be used.")*/
+
+CG_UNSUPPORTED_GL_EXTENSION_ERROR=
+/*CG_ERROR_MACRO(*/7,/*
+ CG_UNSUPPORTED_GL_EXTENSION_ERROR,
+ "An unsupported GL extension was required to perform this operation.")*/
+
+CG_INVALID_VALUE_TYPE_ERROR=
+/*CG_ERROR_MACRO(*/8,/*
+ CG_INVALID_VALUE_TYPE_ERROR,
+ "An unknown value type was assigned to a parameter.")*/
+
+CG_NOT_MATRIX_PARAM_ERROR=
+/*CG_ERROR_MACRO(*/9,/*
+ CG_NOT_MATRIX_PARAM_ERROR,
+ "The parameter is not of matrix type.")*/
+
+CG_INVALID_ENUMERANT_ERROR=
+/*CG_ERROR_MACRO(*/10,/*
+ CG_INVALID_ENUMERANT_ERROR,
+ "The enumerant parameter has an invalid value.")*/
+
+CG_NOT_4x4_MATRIX_ERROR=
+/*CG_ERROR_MACRO(*/11,/*
+ CG_NOT_4x4_MATRIX_ERROR,
+ "The parameter must be a 4x4 matrix type.")*/
+
+CG_FILE_READ_ERROR=
+/*CG_ERROR_MACRO(*/12,/*
+ CG_FILE_READ_ERROR,
+ "The file could not be read.")*/
+
+CG_FILE_WRITE_ERROR=
+/*CG_ERROR_MACRO(*/13,/*
+ CG_FILE_WRITE_ERROR,
+ "The file could not be written.")*/
+
+CG_NVPARSE_ERROR=
+/*CG_ERROR_MACRO(*/14,/*
+ CG_NVPARSE_ERROR,
+ "nvparse could not successfully parse the output from the Cg "
+ "compiler backend.")*/
+
+CG_MEMORY_ALLOC_ERROR=
+/*CG_ERROR_MACRO(*/15,/*
+ CG_MEMORY_ALLOC_ERROR,
+ "Memory allocation failed.")*/
+
+CG_INVALID_CONTEXT_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/16,/*
+ CG_INVALID_CONTEXT_HANDLE_ERROR,
+ "Invalid context handle.")*/
+
+CG_INVALID_PROGRAM_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/17,/*
+ CG_INVALID_PROGRAM_HANDLE_ERROR,
+ "Invalid program handle.")*/
+
+CG_INVALID_PARAM_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/18,/*
+ CG_INVALID_PARAM_HANDLE_ERROR,
+ "Invalid parameter handle.")*/
+
+CG_UNKNOWN_PROFILE_ERROR=
+/*CG_ERROR_MACRO(*/19,/*
+ CG_UNKNOWN_PROFILE_ERROR,
+ "The specified profile is unknown.")*/
+
+CG_VAR_ARG_ERROR=
+/*CG_ERROR_MACRO(*/20,/*
+ CG_VAR_ARG_ERROR,
+ "The variable arguments were specified incorrectly.")*/
+
+CG_INVALID_DIMENSION_ERROR=
+/*CG_ERROR_MACRO(*/21,/*
+ CG_INVALID_DIMENSION_ERROR,
+ "The dimension value is invalid.")*/
+
+CG_ARRAY_PARAM_ERROR=
+/*CG_ERROR_MACRO(*/22,/*
+ CG_ARRAY_PARAM_ERROR,
+ "The parameter must be an array.")*/
+
+CG_OUT_OF_ARRAY_BOUNDS_ERROR=
+/*CG_ERROR_MACRO(*/23,/*
+ CG_OUT_OF_ARRAY_BOUNDS_ERROR,
+ "Index into the array is out of bounds.")*/
+
+CG_CONFLICTING_TYPES_ERROR=
+/*CG_ERROR_MACRO(*/24,/*
+ CG_CONFLICTING_TYPES_ERROR,
+ "A type being added to the context conflicts with an "
+ "existing type.")*/
+
+CG_CONFLICTING_PARAMETER_TYPES_ERROR=
+/*CG_ERROR_MACRO(*/25,/*
+ CG_CONFLICTING_PARAMETER_TYPES_ERROR,
+ "The parameters being bound have conflicting types.")*/
+
+CG_PARAMETER_IS_NOT_SHARED_ERROR=
+/*CG_ERROR_MACRO(*/26,/*
+ CG_PARAMETER_IS_NOT_SHARED_ERROR,
+ "The parameter must be global.")*/
+
+CG_INVALID_PARAMETER_VARIABILITY_ERROR=
+/*CG_ERROR_MACRO(*/27,/*
+ CG_INVALID_PARAMETER_VARIABILITY_ERROR,
+ "The parameter could not be changed to the given variability.")*/
+
+CG_CANNOT_DESTROY_PARAMETER_ERROR=
+/*CG_ERROR_MACRO(*/28,/*
+ CG_CANNOT_DESTROY_PARAMETER_ERROR,
+ "Cannot destroy the parameter. It is bound to other parameters "
+ "or is not a root parameter.")*/
+
+
+CG_NOT_ROOT_PARAMETER_ERROR=
+/*CG_ERROR_MACRO(*/29,/*
+ CG_NOT_ROOT_PARAMETER_ERROR,
+ "The parameter is not a root parameter.")*/
+
+CG_PARAMETERS_DO_NOT_MATCH_ERROR=
+/*CG_ERROR_MACRO(*/30,/*
+ CG_PARAMETERS_DO_NOT_MATCH_ERROR,
+ "The two parameters being bound do not match.")*/
+
+CG_IS_NOT_PROGRAM_PARAMETER_ERROR=
+/*CG_ERROR_MACRO(*/31,/*
+ CG_IS_NOT_PROGRAM_PARAMETER_ERROR,
+ "The parameter is not a program parameter.")*/
+
+CG_INVALID_PARAMETER_TYPE_ERROR=
+/*CG_ERROR_MACRO(*/32,/*
+ CG_INVALID_PARAMETER_TYPE_ERROR,
+ "The type of the parameter is invalid.")*/
+
+CG_PARAMETER_IS_NOT_RESIZABLE_ARRAY_ERROR=
+/*CG_ERROR_MACRO(*/33,/*
+ CG_PARAMETER_IS_NOT_RESIZABLE_ARRAY_ERROR,
+ "The parameter must be a resizable array.")*/
+
+CG_INVALID_SIZE_ERROR=
+/*CG_ERROR_MACRO(*/34,/*
+ CG_INVALID_SIZE_ERROR,
+ "The size value is invalid.")*/
+
+CG_BIND_CREATES_CYCLE_ERROR=
+/*CG_ERROR_MACRO(*/35,/*
+ CG_BIND_CREATES_CYCLE_ERROR,
+ "Cannot bind the given parameters. Binding will form a cycle.")*/
+
+CG_ARRAY_TYPES_DO_NOT_MATCH_ERROR=
+/*CG_ERROR_MACRO(*/36,/*
+ CG_ARRAY_TYPES_DO_NOT_MATCH_ERROR,
+ "Cannot bind the given parameters. Array types do not match.")*/
+
+CG_ARRAY_DIMENSIONS_DO_NOT_MATCH_ERROR=
+/*CG_ERROR_MACRO(*/37,/*
+ CG_ARRAY_DIMENSIONS_DO_NOT_MATCH_ERROR,
+ "Cannot bind the given parameters. "
+ "Array dimensions do not match.")*/
+
+CG_ARRAY_HAS_WRONG_DIMENSION_ERROR=
+/*CG_ERROR_MACRO(*/38,/*
+ CG_ARRAY_HAS_WRONG_DIMENSION_ERROR,
+ "The array is has the wrong dimension.")*/
+
+CG_TYPE_IS_NOT_DEFINED_IN_PROGRAM_ERROR=
+/*CG_ERROR_MACRO(*/39,/*
+ CG_TYPE_IS_NOT_DEFINED_IN_PROGRAM_ERROR,
+ "Connecting the parameters failed because The type of the "
+ "source parameter is not defined within the given program "
+ "or does not match the type with the same name in the program.")*/
+
+CG_INVALID_EFFECT_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/40,/*
+ CG_INVALID_EFFECT_HANDLE_ERROR,
+ "Invalid effect handle.")*/
+
+CG_INVALID_STATE_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/41,/*
+ CG_INVALID_STATE_HANDLE_ERROR,
+ "Invalid state handle.")*/
+
+CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/42,/*
+ CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR,
+ "Invalid stateassignment handle.")*/
+
+CG_INVALID_PASS_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/43,/*
+ CG_INVALID_PASS_HANDLE_ERROR,
+ "Invalid pass handle.")*/
+
+CG_INVALID_ANNOTATION_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/44,/*
+ CG_INVALID_ANNOTATION_HANDLE_ERROR,
+ "Invalid annotation handle.")*/
+
+CG_INVALID_TECHNIQUE_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/45,/*
+ CG_INVALID_TECHNIQUE_HANDLE_ERROR,
+ "Invalid technique handle.")*/
+
+CG_INVALID_PARAMETER_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/46,/*
+ CG_INVALID_PARAMETER_HANDLE_ERROR,
+ "Invalid parameter handle.")*/
+
+CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR=
+/*CG_ERROR_MACRO(*/47,/*
+ CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR,
+ "Invalid parameter handle.")*/
+
+CG_INVALID_FUNCTION_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/48,/*
+ CG_INVALID_FUNCTION_HANDLE_ERROR,
+ "Invalid function handle.")*/
+
+CG_INVALID_TECHNIQUE_ERROR=
+/*CG_ERROR_MACRO(*/49,/*
+ CG_INVALID_TECHNIQUE_ERROR,
+ "Technique did not pass validation.")*/
+
+CG_INVALID_POINTER_ERROR=
+/*CG_ERROR_MACRO(*/50,/*
+ CG_INVALID_POINTER_ERROR,
+ "The supplied pointer is NULL.")*/
+
+CG_NOT_ENOUGH_DATA_ERROR=
+/*CG_ERROR_MACRO(*/51,/*
+ CG_NOT_ENOUGH_DATA_ERROR,
+ "Not enough data was provided.")*/
+
+CG_NON_NUMERIC_PARAMETER_ERROR=
+/*CG_ERROR_MACRO(*/52,/*
+ CG_NON_NUMERIC_PARAMETER_ERROR,
+ "The parameter is not of a numeric type.")*/
+
+CG_ARRAY_SIZE_MISMATCH_ERROR=
+/*CG_ERROR_MACRO(*/53,/*
+ CG_ARRAY_SIZE_MISMATCH_ERROR,
+ "The specified array sizes are not compatible with the given array.")*/
+
+//#undef CG_ERROR_MACRO
+
diff --git a/make/stub_includes/cg/CG/cg_profiles.h b/make/stub_includes/cg/CG/cg_profiles.h
new file mode 100644
index 000000000..8217a569a
--- /dev/null
+++ b/make/stub_includes/cg/CG/cg_profiles.h
@@ -0,0 +1,97 @@
+/*
+ * This is a modified version of the original header as provided by
+ * NVidia; original copyright appears below.
+ *
+ * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
+ * around macro interpretation problems.
+ */
+
+/*
+ *
+ * Copyright (c) 2002, NVIDIA Corporation.
+ *
+ *
+ *
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
+ * of your agreement to the following terms, and your use, installation,
+ * modification or redistribution of this NVIDIA software constitutes
+ * acceptance of these terms. If you do not agree with these terms, please do
+ * not use, install, modify or redistribute this NVIDIA software.
+ *
+ *
+ *
+ * In consideration of your agreement to abide by the following terms, and
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA
+ * Software, with or without modifications, in source and/or binary forms;
+ * provided that if you redistribute the NVIDIA Software, you must retain the
+ * copyright notice of NVIDIA, this notice and the following text and
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
+ * to endorse or promote products derived from the NVIDIA Software without
+ * specific prior written permission from NVIDIA. Except as expressly stated
+ * in this notice, no other rights or licenses express or implied, are granted
+ * by NVIDIA herein, including but not limited to any patent rights that may be
+ * infringed by your derivative works or by other works in which the NVIDIA
+ * Software may be incorporated. No hardware is licensed hereunder.
+ *
+ *
+ *
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ *
+ *
+ *
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+/*
+ * The following macro invocations define the supported CG profiles.
+ *
+ * The macros have the form :
+ *
+ * CG_PROFILE_MACRO(name, compiler_id, compiler_opt)
+ *
+ * name : The name of the profile. Used consistently with the API.
+ * compiler_id : The identifier string for the profile used by the compiler.
+ * compiler_id_caps : compiler_id in caps.
+ * compiler_opt : The command-line switch used to force compilation into
+ * the profile.
+ * int_id : Integer enumerant associated with this bind location.
+ * vertex_profile : Non-zero if this is a vertex profile, otherwise it
+ * is considered to be a fragment profile.
+ *
+ *
+ */
+
+#define CG_IN_PROFILES_INCLUDE
+
+#include <CG/cgGL_profiles.h>
+
+
+/*CG_PROFILE_MACRO(DX9Vertex11,vs_1_1,*/CG_PROFILE_VS_1_1=/*,"vs_1_1",*/6153,//1)
+/*CG_PROFILE_MACRO(DX9Vertex20,vs_2_0,*/CG_PROFILE_VS_2_0=/*,"vs_2_0",*/6154,//1)
+/*CG_PROFILE_MACRO(DX9Vertex2x,vs_2_x,*/CG_PROFILE_VS_2_X=/*,"vs_2_x",*/6155,//1)
+
+/*CG_PROFILE_MACRO(DX9Pixel11,ps_1_1,*/CG_PROFILE_PS_1_1=/*,"ps_1_1",*/6159,//0)
+/*CG_PROFILE_MACRO(DX9Pixel12,ps_1_2,*/CG_PROFILE_PS_1_2=/*,"ps_1_2",*/6160,//0)
+/*CG_PROFILE_MACRO(DX9Pixel13,ps_1_3,*/CG_PROFILE_PS_1_3=/*,"ps_1_3",*/6161,//0)
+/*CG_PROFILE_MACRO(DX9Pixel20,ps_2_0,*/CG_PROFILE_PS_2_0=/*,"ps_2_0",*/6162,//0)
+/*CG_PROFILE_MACRO(DX9Pixel2x,ps_2_x,*/CG_PROFILE_PS_2_X=/*,"ps_2_x",*/6163,//0)
+
+/*CG_PROFILE_MACRO(Generic, generic,*/ GENERIC=/*, "generic",*/ 7002,//0)
+
+//#undef CG_PROFILE_MACRO
+#undef CG_IN_PROFILES_INCLUDE
diff --git a/make/stub_includes/egl/EGL/egl.h b/make/stub_includes/egl/EGL/egl.h
new file mode 100644
index 000000000..1eabe3af2
--- /dev/null
+++ b/make/stub_includes/egl/EGL/egl.h
@@ -0,0 +1,330 @@
+/* -*- mode: c; tab-width: 8; -*- */
+/* vi: set sw=4 ts=8: */
+/* Reference version of egl.h for EGL 1.4.
+ * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
+ */
+
+/*
+** Copyright (c) 2007-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#ifndef __egl_h_
+#define __egl_h_
+
+/* All platform-dependent types and macro boilerplate (such as EGLAPI
+ * and EGLAPIENTRY) should go in eglplatform.h.
+ */
+#include <EGL/eglplatform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* EGL Types */
+/* EGLint is defined in eglplatform.h */
+typedef unsigned int EGLBoolean;
+typedef unsigned int EGLenum;
+typedef void *EGLConfig;
+typedef void *EGLContext;
+typedef void *EGLDisplay;
+typedef void *EGLSurface;
+typedef void *EGLClientBuffer;
+
+/* EGL Versioning */
+#define EGL_VERSION_1_0 1
+#define EGL_VERSION_1_1 1
+#define EGL_VERSION_1_2 1
+#define EGL_VERSION_1_3 1
+#define EGL_VERSION_1_4 1
+
+#ifndef EGL_VERSION_1_X
+
+/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
+ * enums are assigned unique values starting at 0x3000.
+ */
+
+/* EGL aliases */
+#define EGL_FALSE 0
+#define EGL_TRUE 1
+
+/* Out-of-band handle values */
+#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
+#define EGL_NO_CONTEXT ((EGLContext)0)
+#define EGL_NO_DISPLAY ((EGLDisplay)0)
+#define EGL_NO_SURFACE ((EGLSurface)0)
+
+/* Out-of-band attribute value */
+#define EGL_DONT_CARE ((EGLint)-1)
+
+/* Errors / GetError return values */
+#define EGL_SUCCESS 0x3000
+#define EGL_NOT_INITIALIZED 0x3001
+#define EGL_BAD_ACCESS 0x3002
+#define EGL_BAD_ALLOC 0x3003
+#define EGL_BAD_ATTRIBUTE 0x3004
+#define EGL_BAD_CONFIG 0x3005
+#define EGL_BAD_CONTEXT 0x3006
+#define EGL_BAD_CURRENT_SURFACE 0x3007
+#define EGL_BAD_DISPLAY 0x3008
+#define EGL_BAD_MATCH 0x3009
+#define EGL_BAD_NATIVE_PIXMAP 0x300A
+#define EGL_BAD_NATIVE_WINDOW 0x300B
+#define EGL_BAD_PARAMETER 0x300C
+#define EGL_BAD_SURFACE 0x300D
+#define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */
+
+/* Reserved 0x300F-0x301F for additional errors */
+
+/* Config attributes */
+#define EGL_BUFFER_SIZE 0x3020
+#define EGL_ALPHA_SIZE 0x3021
+#define EGL_BLUE_SIZE 0x3022
+#define EGL_GREEN_SIZE 0x3023
+#define EGL_RED_SIZE 0x3024
+#define EGL_DEPTH_SIZE 0x3025
+#define EGL_STENCIL_SIZE 0x3026
+#define EGL_CONFIG_CAVEAT 0x3027
+#define EGL_CONFIG_ID 0x3028
+#define EGL_LEVEL 0x3029
+#define EGL_MAX_PBUFFER_HEIGHT 0x302A
+#define EGL_MAX_PBUFFER_PIXELS 0x302B
+#define EGL_MAX_PBUFFER_WIDTH 0x302C
+#define EGL_NATIVE_RENDERABLE 0x302D
+#define EGL_NATIVE_VISUAL_ID 0x302E
+#define EGL_NATIVE_VISUAL_TYPE 0x302F
+#define EGL_SAMPLES 0x3031
+#define EGL_SAMPLE_BUFFERS 0x3032
+#define EGL_SURFACE_TYPE 0x3033
+#define EGL_TRANSPARENT_TYPE 0x3034
+#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
+#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
+#define EGL_TRANSPARENT_RED_VALUE 0x3037
+#define EGL_NONE 0x3038 /* Attrib list terminator */
+#define EGL_BIND_TO_TEXTURE_RGB 0x3039
+#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
+#define EGL_MIN_SWAP_INTERVAL 0x303B
+#define EGL_MAX_SWAP_INTERVAL 0x303C
+#define EGL_LUMINANCE_SIZE 0x303D
+#define EGL_ALPHA_MASK_SIZE 0x303E
+#define EGL_COLOR_BUFFER_TYPE 0x303F
+#define EGL_RENDERABLE_TYPE 0x3040
+#define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */
+#define EGL_CONFORMANT 0x3042
+
+/* Reserved 0x3041-0x304F for additional config attributes */
+
+/* Config attribute values */
+#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */
+#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */
+#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */
+#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */
+#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */
+
+/* More config attribute values, for EGL_TEXTURE_FORMAT */
+#define EGL_NO_TEXTURE 0x305C
+#define EGL_TEXTURE_RGB 0x305D
+#define EGL_TEXTURE_RGBA 0x305E
+#define EGL_TEXTURE_2D 0x305F
+
+/* Config attribute mask bits */
+#define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */
+#define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */
+#define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */
+#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */
+#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */
+#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */
+
+#define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */
+
+/* QueryString targets */
+#define EGL_VENDOR 0x3053
+#define EGL_VERSION 0x3054
+#define EGL_EXTENSIONS 0x3055
+#define EGL_CLIENT_APIS 0x308D
+
+/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
+#define EGL_HEIGHT 0x3056
+#define EGL_WIDTH 0x3057
+#define EGL_LARGEST_PBUFFER 0x3058
+#define EGL_TEXTURE_FORMAT 0x3080
+#define EGL_TEXTURE_TARGET 0x3081
+#define EGL_MIPMAP_TEXTURE 0x3082
+#define EGL_MIPMAP_LEVEL 0x3083
+#define EGL_RENDER_BUFFER 0x3086
+#define EGL_VG_COLORSPACE 0x3087
+#define EGL_VG_ALPHA_FORMAT 0x3088
+#define EGL_HORIZONTAL_RESOLUTION 0x3090
+#define EGL_VERTICAL_RESOLUTION 0x3091
+#define EGL_PIXEL_ASPECT_RATIO 0x3092
+#define EGL_SWAP_BEHAVIOR 0x3093
+#define EGL_MULTISAMPLE_RESOLVE 0x3099
+
+/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
+#define EGL_BACK_BUFFER 0x3084
+#define EGL_SINGLE_BUFFER 0x3085
+
+/* OpenVG color spaces */
+#define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */
+#define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */
+
+/* OpenVG alpha formats */
+#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */
+#define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */
+
+/* Constant scale factor by which fractional display resolutions &
+ * aspect ratio are scaled when queried as integer values.
+ */
+#define EGL_DISPLAY_SCALING 10000
+
+/* Unknown display resolution/aspect ratio */
+#define EGL_UNKNOWN ((EGLint)-1)
+
+/* Back buffer swap behaviors */
+#define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */
+#define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */
+
+/* CreatePbufferFromClientBuffer buffer types */
+#define EGL_OPENVG_IMAGE 0x3096
+
+/* QueryContext targets */
+#define EGL_CONTEXT_CLIENT_TYPE 0x3097
+
+/* CreateContext attributes */
+#define EGL_CONTEXT_CLIENT_VERSION 0x3098
+
+/* Multisample resolution behaviors */
+#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */
+#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */
+
+/* BindAPI/QueryAPI targets */
+#define EGL_OPENGL_ES_API 0x30A0
+#define EGL_OPENVG_API 0x30A1
+#define EGL_OPENGL_API 0x30A2
+
+/* GetCurrentSurface targets */
+#define EGL_DRAW 0x3059
+#define EGL_READ 0x305A
+
+/* WaitNative engines */
+#define EGL_CORE_NATIVE_ENGINE 0x305B
+
+/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
+#define EGL_COLORSPACE EGL_VG_COLORSPACE
+#define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT
+#define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB
+#define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR
+#define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE
+#define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE
+
+/* EGL extensions must request enum blocks from the Khronos
+ * API Registrar, who maintains the enumerant registry. Submit
+ * a bug in Khronos Bugzilla against task "Registry".
+ */
+
+#endif /* EGL_VERSION_1_X */
+
+#ifndef EGL_VERSION_1_X
+#define EGL_VERSION_1_X 1
+
+/* EGL Functions */
+
+EGLAPI EGLint EGLAPIENTRY eglGetError(void);
+
+EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
+EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
+EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
+
+EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
+ EGLint config_size, EGLint *num_config);
+EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
+ EGLConfig *configs, EGLint config_size,
+ EGLint *num_config);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
+ EGLint attribute, EGLint *value);
+
+EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
+ EGLNativeWindowType win,
+ const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
+ const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
+ EGLNativePixmapType pixmap,
+ const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
+ EGLint attribute, EGLint *value);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
+EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
+
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
+ EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
+ EGLConfig config, const EGLint *attrib_list);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
+ EGLint attribute, EGLint value);
+EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+
+
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
+
+
+EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
+ EGLContext share_context,
+ const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
+EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
+ EGLSurface read, EGLContext ctx);
+
+EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
+EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
+EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
+ EGLint attribute, EGLint *value);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
+ EGLNativePixmapType target);
+
+typedef void (* EGLAPIENTRY __EGLFuncPtr)(void);
+EGLAPI __EGLFuncPtr eglGetProcAddress(const char *procname);
+
+#endif /* EGL_VERSION_1_X */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __egl_h_ */
diff --git a/make/stub_includes/egl/EGL/eglext.h b/make/stub_includes/egl/EGL/eglext.h
new file mode 100644
index 000000000..972becf81
--- /dev/null
+++ b/make/stub_includes/egl/EGL/eglext.h
@@ -0,0 +1,328 @@
+#ifndef __eglext_h_
+#define __eglext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#include <EGL/eglplatform.h>
+
+/*************************************************************/
+
+/* Header file version number */
+/* Current version at http://www.khronos.org/registry/egl/ */
+/* $Revision: 12814 $ on $Date: 2010-11-03 17:47:28 -0700 (Wed, 03 Nov 2010) $ */
+#define EGL_EGLEXT_VERSION 8
+
+#ifndef EGL_KHR_config_attribs
+#define EGL_KHR_config_attribs 1
+#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */
+#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */
+#endif
+
+#ifndef EGL_KHR_lock_surface
+#define EGL_KHR_lock_surface 1
+#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
+#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
+#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */
+#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */
+#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */
+#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */
+#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */
+#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */
+#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */
+#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */
+#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */
+#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */
+#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
+#endif
+
+#ifndef EGL_KHR_image
+#define EGL_KHR_image 1
+#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */
+typedef void *EGLImageKHR;
+/* Manual: #define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
+#endif
+
+#ifndef EGL_KHR_vg_parent_image
+#define EGL_KHR_vg_parent_image 1
+#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_KHR_gl_texture_2D_image
+#define EGL_KHR_gl_texture_2D_image 1
+#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_gl_texture_cubemap_image
+#define EGL_KHR_gl_texture_cubemap_image 1
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_KHR_gl_texture_3D_image
+#define EGL_KHR_gl_texture_3D_image 1
+#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_gl_renderbuffer_image
+#define EGL_KHR_gl_renderbuffer_image 1
+#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
+#endif
+
+#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
+#ifndef EGL_KHR_reusable_sync
+#define EGL_KHR_reusable_sync 1
+
+typedef void* EGLSyncKHR;
+typedef khronos_utime_nanoseconds_t EGLTimeKHR;
+
+#define EGL_SYNC_STATUS_KHR 0x30F1
+#define EGL_SIGNALED_KHR 0x30F2
+#define EGL_UNSIGNALED_KHR 0x30F3
+#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
+#define EGL_CONDITION_SATISFIED_KHR 0x30F6
+#define EGL_SYNC_TYPE_KHR 0x30F7
+#define EGL_SYNC_REUSABLE_KHR 0x30FA
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR <flags> bitfield */
+#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
+/* Manual: #define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#endif
+#endif
+
+#ifndef EGL_KHR_image_base
+#define EGL_KHR_image_base 1
+/* Most interfaces defined by EGL_KHR_image_pixmap above */
+#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_image_pixmap
+#define EGL_KHR_image_pixmap 1
+/* Interfaces defined by EGL_KHR_image above */
+#endif
+
+#ifndef EGL_IMG_context_priority
+#define EGL_IMG_context_priority 1
+#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
+#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
+#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
+#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
+#endif
+
+#ifndef EGL_KHR_lock_surface2
+#define EGL_KHR_lock_surface2 1
+#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
+#endif
+
+#ifndef EGL_NV_coverage_sample
+#define EGL_NV_coverage_sample 1
+#define EGL_COVERAGE_BUFFERS_NV 0x30E0
+#define EGL_COVERAGE_SAMPLES_NV 0x30E1
+#endif
+
+#ifndef EGL_NV_depth_nonlinear
+#define EGL_NV_depth_nonlinear 1
+#define EGL_DEPTH_ENCODING_NV 0x30E2
+#define EGL_DEPTH_ENCODING_NONE_NV 0
+#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
+#endif
+
+#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */
+#ifndef EGL_NV_sync
+#define EGL_NV_sync 1
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
+#define EGL_SYNC_STATUS_NV 0x30E7
+#define EGL_SIGNALED_NV 0x30E8
+#define EGL_UNSIGNALED_NV 0x30E9
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
+#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
+#define EGL_ALREADY_SIGNALED_NV 0x30EA
+#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
+#define EGL_CONDITION_SATISFIED_NV 0x30EC
+#define EGL_SYNC_TYPE_NV 0x30ED
+#define EGL_SYNC_CONDITION_NV 0x30EE
+#define EGL_SYNC_FENCE_NV 0x30EF
+#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
+typedef void* EGLSyncNV;
+typedef khronos_utime_nanoseconds_t EGLTimeNV;
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
+EGLBoolean eglFenceNV (EGLSyncNV sync);
+EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
+EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#endif
+#endif
+
+#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
+#ifndef EGL_KHR_fence_sync
+#define EGL_KHR_fence_sync 1
+/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
+#define EGL_SYNC_CONDITION_KHR 0x30F8
+#define EGL_SYNC_FENCE_KHR 0x30F9
+#endif
+#endif
+
+#ifndef EGL_HI_clientpixmap
+#define EGL_HI_clientpixmap 1
+
+/* Surface Attribute */
+#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
+/*
+ * Structure representing a client pixmap
+ * (pixmap's data is in client-space memory).
+ */
+typedef struct EGLClientPixmapHI
+{
+ void* pData;
+ EGLint iWidth;
+ EGLint iHeight;
+ EGLint iStride;
+} EGLClientPixmapHI;
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
+#endif /* EGL_HI_clientpixmap */
+
+#ifndef EGL_HI_colorformats
+#define EGL_HI_colorformats 1
+/* Config Attribute */
+#define EGL_COLOR_FORMAT_HI 0x8F70
+/* Color Formats */
+#define EGL_COLOR_RGB_HI 0x8F71
+#define EGL_COLOR_RGBA_HI 0x8F72
+#define EGL_COLOR_ARGB_HI 0x8F73
+#endif /* EGL_HI_colorformats */
+
+#ifndef EGL_MESA_drm_image
+#define EGL_MESA_drm_image 1
+#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* CreateDRMImageMESA attribute */
+#define EGL_DRM_BUFFER_USE_MESA 0x31D1 /* CreateDRMImageMESA attribute */
+#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 /* EGL_IMAGE_FORMAT_MESA attribute value */
+#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
+#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
+#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 /* EGL_DRM_BUFFER_USE_MESA bits */
+#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 /* EGL_DRM_BUFFER_USE_MESA bits */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#endif
+
+/**
+ * Added a few NVidia extensions here.
+ * FIXME: Double check if they are still 'active'
+ */
+
+/* EGL_NV_texture_rectangle (reuse analagous WGL enum) */
+#ifndef EGL_NV_texture_rectangle
+#define EGL_NV_texture_rectangle 1
+#define EGL_GL_TEXTURE_RECTANGLE_NV_KHR 0x30BB
+#define EGL_TEXTURE_RECTANGLE_NV 0x20A2
+#endif
+
+#include "egl-64bit-types.h"
+
+#ifndef EGL_NV_system_time
+#define EGL_NV_system_time 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLuint64 EGLAPIENTRY eglGetSystemTimeFrequencyNV(void);
+EGLAPI EGLuint64 EGLAPIENTRY eglGetSystemTimeNV(void);
+#endif
+typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)(void);
+typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC)(void);
+#endif
+
+/* EGL_NV_omx_il_sink
+ */
+#ifndef EGL_NV_omx_il_sink
+#define EGL_NV_omx_il_sink
+#define EGL_OPENMAX_IL_BIT_NV 0x0010 /* EGL_RENDERABLE_TYPE bit */
+#define EGL_SURFACE_OMX_IL_EVENT_CALLBACK_NV 0x309A /* eglCreate*Surface attribute */
+#define EGL_SURFACE_OMX_IL_EMPTY_BUFFER_DONE_CALLBACK_NV 0x309B /* eglCreate*Surface attribute */
+#define EGL_SURFACE_OMX_IL_CALLBACK_DATA_NV 0x309C /* eglCreate*Surface attribute */
+#define EGL_SURFACE_COMPONENT_HANDLE_NV 0x309D /* eglQuerySurface attribute */
+#endif
+
+#define EGL_RMSURFACE_NV 0x30EF /* eglCreateImageKHR target */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/egl/EGL/eglplatform.h b/make/stub_includes/egl/EGL/eglplatform.h
new file mode 100644
index 000000000..0a05f16f5
--- /dev/null
+++ b/make/stub_includes/egl/EGL/eglplatform.h
@@ -0,0 +1,121 @@
+#ifndef __eglplatform_h_
+#define __eglplatform_h_
+
+/*
+** Copyright (c) 2007-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Platform-specific types and definitions for egl.h
+ * $Revision: 12306 $ on $Date: 2010-08-25 09:51:28 -0700 (Wed, 25 Aug 2010) $
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file. Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "EGL" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+/* Macros used in EGL function prototype declarations.
+ *
+ * EGL functions should be prototyped as:
+ *
+ * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
+ * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
+ *
+ * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
+ */
+
+#ifndef EGLAPI
+#define EGLAPI KHRONOS_APICALL
+#endif
+
+#ifndef EGLAPIENTRY
+#define EGLAPIENTRY KHRONOS_APIENTRY
+#endif
+#define EGLAPIENTRYP EGLAPIENTRY*
+
+/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
+ * are aliases of window-system-dependent types, such as X Display * or
+ * Windows Device Context. They must be defined in platform-specific
+ * code below. The EGL-prefixed versions of Native*Type are the same
+ * types, renamed in EGL 1.3 so all types in the API start with "EGL".
+ *
+ * Khronos STRONGLY RECOMMENDS that you use the default definitions
+ * provided below, since these changes affect both binary and source
+ * portability of applications using EGL running on different EGL
+ * implementations.
+ */
+
+#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN 1
+#endif
+#include <windows.h>
+
+typedef HDC EGLNativeDisplayType;
+typedef HBITMAP EGLNativePixmapType;
+typedef HWND EGLNativeWindowType;
+
+#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
+
+typedef int EGLNativeDisplayType;
+typedef void *EGLNativeWindowType;
+typedef void *EGLNativePixmapType;
+
+#elif defined(__unix__)
+
+/* X11 (tentative) */
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+typedef Display *EGLNativeDisplayType;
+typedef Pixmap EGLNativePixmapType;
+typedef Window EGLNativeWindowType;
+
+#else
+
+#warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
+
+typedef void* EGLNativeDisplayType;
+typedef void* EGLNativeWindowType;
+typedef void* EGLNativePixmapType;
+
+#endif
+
+/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
+typedef EGLNativeDisplayType NativeDisplayType;
+typedef EGLNativePixmapType NativePixmapType;
+typedef EGLNativeWindowType NativeWindowType;
+
+
+/* Define EGLint. This must be a signed integral type large enough to contain
+ * all legal attribute names and values passed into and out of EGL, whether
+ * their type is boolean, bitmask, enumerant (symbolic constant), integer,
+ * handle, or other. While in general a 32-bit integer will suffice, if
+ * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
+ * integer type.
+ */
+typedef khronos_int32_t EGLint;
+
+#endif /* __eglplatform_h */
diff --git a/make/stub_includes/egl/egl-64bit-types.h b/make/stub_includes/egl/egl-64bit-types.h
new file mode 100644
index 000000000..9e9c7756a
--- /dev/null
+++ b/make/stub_includes/egl/egl-64bit-types.h
@@ -0,0 +1,11 @@
+#ifndef __egl_64bit_types_h_
+#define __egl_64bit_types_h_
+
+#include <KHR/khrplatform.h>
+
+#ifdef KHRONOS_SUPPORT_INT64
+ typedef khronos_int64_t EGLint64;
+ typedef khronos_uint64_t EGLuint64;
+#endif /* KHRONOS_SUPPORT_INT64 */
+
+#endif /* __egl_64bit_types_h_ */
diff --git a/make/stub_includes/egl/window-system-ext.c b/make/stub_includes/egl/window-system-ext.c
new file mode 100644
index 000000000..3e0d705f3
--- /dev/null
+++ b/make/stub_includes/egl/window-system-ext.c
@@ -0,0 +1,9 @@
+#define EGLAPI
+#define EGLAPIENTRY
+
+// Define EGL_EGLEXT_PROTOTYPES so that the EGL extension prototypes in
+// "eglext.h" are parsed.
+#define EGL_EGLEXT_PROTOTYPES
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
diff --git a/make/stub_includes/egl/window-system1.c b/make/stub_includes/egl/window-system1.c
new file mode 100644
index 000000000..630ae5339
--- /dev/null
+++ b/make/stub_includes/egl/window-system1.c
@@ -0,0 +1,4 @@
+#define EGLAPI
+#define EGLAPIENTRY
+
+#include <EGL/egl.h>
diff --git a/make/stub_includes/embedded/IntelGDL/gdl.h b/make/stub_includes/embedded/IntelGDL/gdl.h
new file mode 100644
index 000000000..f1990349c
--- /dev/null
+++ b/make/stub_includes/embedded/IntelGDL/gdl.h
@@ -0,0 +1,1329 @@
+//-----------------------------------------------------------------------------
+// Copyright (c) 2006-2009 Intel Corporation
+//
+// DISTRIBUTABLE AS SAMPLE SOURCE SOFTWARE
+//
+// This Distributable As Sample Source Software is subject to the terms and
+// conditions of the Intel Software License Agreement provided with the Intel(R)
+// Media Processor Software Development Kit.
+//-----------------------------------------------------------------------------
+
+#ifndef _GDL_H_
+#define _GDL_H_
+
+#include "gdl_types.h"
+#include "gdl_pd.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/*------------------------------------------------------------------------------
+ * IMPORTANT!
+ *
+ * Change of a structure/type or a function prototype requires rolling of an
+ * appropriate version number. For more information see gdl_version.h
+ *----------------------------------------------------------------------------*/
+
+/**@mainpage
+ * This document is applicable to the Intel� Media Processor CE 3100 and the
+ * Sodaville processor. In this document, both processors are referred to as
+ * the Intel� CE Media Processors. When functional differences occur,
+ * applicability to platform/silicon will be delineated.
+ */
+
+/**@defgroup general General */
+
+/**@defgroup disp_mode Display Mode*/
+
+/**@defgroup plane_management Plane Management
+
+ A plane is a unit of hardware that can supply pixel data to be composited
+ with the pixel data of other planes for output to the display. Different
+ kinds of planes have different capabilities. The Intel� CE Media Processors
+ contain two kinds of planes:
+ - Universal Pixel Planes (UPPs)
+ - Indexed/Alpha Planes (IAPs)
+
+ The Plane Management API provides a generic way to configure a plane and
+ populate it with pixel data. The main components of the API are:
+
+ - <b>A predefined set of plane attributes.</b> Attributes are specified as
+ name/value pairs. The enumeration #gdl_plane_attr_t defines the attribute
+ names. The documentation of this data type describes each attribute
+ including:
+ - the plane capability controlled by the attribute.
+ - the data type of the attribute's value.
+ - the range of valid values that can be assigned to the attribute.
+ - the default value of the attribute.
+
+ - <b>The ability to query a plane for its capabilities.</b> Each plane type
+ may support a different subset of the defined attributes and different
+ set of pixel formats. gdl_plane_capabilities() returns a description of
+ the attributes and pixel formats supported by a specified plane.
+
+ - <b>A set of attribute query functions.</b> These functions return the
+ current hardware setting of the specified attribute on the specified plane.
+ The only difference between the functions is the data type returned.
+ - gdl_plane_get_attr()
+ - gdl_plane_get_int()
+ - gdl_plane_get_uint()
+ - gdl_plane_get_rect()
+
+ - <b>A set of attribute configuration functions.</b> For each of the query
+ functions there is a corresponding set function. All attribute set
+ function calls must be bracketed by calls to configuration begin/end
+ functions. The specified attributes values are "batched" and executed
+ only when the end function is called. Batching provides atomicity of
+ configuration changes and avoids getting into invalid states when related
+ attributes must be changed at the same time. The sequence of calls made
+ to configure a plane is as follows:
+ - gdl_plane_config_begin()
+ - one or more calls to:
+ - gdl_plane_set_attr()
+ - gdl_plane_set_int()
+ - gdl_plane_set_uint()
+ - gdl_plane_set_rect()
+ - gdl_plane_config_end()
+
+ - <b>A surface flip function.</b> A surface is a memory buffer containing
+ pixel information. See @ref surface for more information. The gdl_flip()
+ function "flips" a surface onto a plane, making the pixels in that surface
+ visible.
+
+ @warning Plane defaults (including if they are enabled or disabled) are
+ set when the display driver is loaded, and when
+ @ref gdl_plane_reset() and @ref gdl_plane_reset_all() are called.
+ They are <b>not</b> set by @ref gdl_init().
+ */
+
+/**@defgroup surface Surface Management
+
+ A surface is a memory buffer containing pixel data.
+ */
+
+/**@defgroup disp_vbi VBI and Polarity */
+
+/**@defgroup disp_pd Port Drivers */
+
+/**@defgroup debug Debug helpers
+
+ The majority of the functions in this group dump the contents of data
+ structures to stdout or return string representations (that can be used in
+ messages) for the values of various GDL enumerations.
+ */
+
+#ifndef DOXYGEN_SKIP
+#define GDL_API __attribute__ ((visibility ("default")))
+#else
+#define GDL_API " "
+#endif
+
+GDL_API gdl_ret_t
+gdl_init(
+ gdl_void * reserved0
+ );
+ /**< @ingroup general
+
+ This routine initializes the session and initiates communication with
+ the display driver server daemon. Calls to any other GDL functions will
+ fail until this call is made. It must be called once per process. All
+ threads in a process are then able to use the GDL API.
+
+ Subsequent calls to gdl_init() (without an intervening call to gdl_close())
+ will return #GDL_SUCCESS and increment an internal reference count.
+
+ @param [in] reserved0
+ This parameter is reserved for future use and should be set to 0.
+
+ @note This routine does not restore plane or port driver defaults
+ that may have been changed by a previously running GDL
+ application. Plane defaults can be restored by using
+ @ref gdl_plane_reset() and @ref gdl_plane_reset_all(). No
+ restoration functionality exists for port drivers.
+ */
+
+#ifndef DOXYGEN_SKIP /* DOXYGEN_SKIP only defined when docs are generated */
+GDL_API gdl_ret_t _gdl_init(gdl_uint32 version);
+#define gdl_init(reserved0) _gdl_init((GDL_HEADER_VERSION_MAJOR << 16) \
+ | GDL_HEADER_VERSION_MINOR)
+#endif
+
+GDL_API gdl_ret_t
+gdl_close(
+ void
+ );
+ /**< @ingroup general
+
+ This function decrements the internal reference count that gdl_open()
+ increments. Once the reference count goes to zero, communication with the
+ display driver server daemon is closed and the session is terminated.
+ Subsequent calls to the GDL API from within the same process will fail until
+ gdl_init() is called again.
+
+ The use of a reference account allows pairs of gdl_open()/gdl_close() calls
+ to be used, for instance, in separate threads in the same process without
+ interference.
+
+ When the session is terminated, any unfreed surfaces that were allocated by
+ the calling process are freed, and warnings are printed to the console. If
+ a surface freed in this manner is currently being displayed, the plane it is
+ displayed on is first disabled. No other hardware settings are changed;
+ applications launched subsequently will inherit the hardware configuration
+ left behind by the closing process.
+ */
+
+GDL_API gdl_ret_t
+gdl_get_driver_info(
+ gdl_driver_info_t * driver_info
+ );
+ /**< @ingroup general
+
+ This routine returns driver information to the caller. This information
+ can be used to verify the version of the gdl driver.
+
+ @param [out] driver_info
+ This parameter is of type #gdl_driver_info_t. This info contains the
+ driver version as well as other info.
+ */
+
+GDL_API gdl_ret_t
+gdl_closed_caption_source(
+ gdl_plane_id_t plane_id
+ );
+ /**< @ingroup general
+
+ This function allows specification of the video stream to be used as the
+ source for closed caption data.
+
+ The vbd_flip() function (of the VBD interface) allows the caller to flip a
+ field/frame from a video stream onto a specified Universal Pixel Plane.
+ Closed caption data associated with the frame is passed along in the same
+ call.
+
+ However, it is possible for multiple video streams to be displayed at the
+ same time, on different planes. The internal TV encoder(s) can only process
+ one CC stream at a time -- intermixing streams will result in garbage being
+ displayed for CC text.
+
+ The plane ID passed to this function determines which CC stream will be
+ passed along to the internal TV encoder(s). CC data passed for streams
+ flipped onto any other planes will be discarded.
+
+ By default, the CC source is GDL_PLANE_ID_UNDEFINED, which causes *all* CC
+ data passed to vbd_flip() to be ignored.
+
+ @param [in] plane_id
+ The ID of the Universal Pixel Plane to which the currently selected CC
+ stream will be directed. If the value is GDL_PLANE_ID_UNDEFINED, all CC
+ data passed via vbd_flip() calls will be ignored.
+ */
+
+GDL_API gdl_ret_t
+gdl_get_display_info(
+ gdl_display_id_t display_id,
+ gdl_display_info_t * display_info
+ );
+ /**< @ingroup disp_mode
+
+ This routine returns the current display settings including resolution,
+ refresh rate, and so on.
+
+ @param [in] display_id
+ The ID of the display whose settings should be retrieved.
+
+ @param [out] display_info
+ A pointer to a #gdl_display_info_t structure that will receive the current
+ display settings.
+ */
+
+GDL_API gdl_ret_t
+gdl_set_display_info(
+ gdl_display_info_t * display_info
+ );
+ /**< @ingroup disp_mode
+
+ This routine sets the display to the configuration specified by the
+ display_info parameter.
+
+ @param [in] display_info
+ The desired display configuration. The 'id' field of the structure
+ indicates the display that is to be configured.
+ */
+
+GDL_API gdl_ret_t
+gdl_check_tvmode(
+ gdl_display_id_t id,
+ gdl_tvmode_t * mode
+ );
+ /**< @ingroup disp_mode
+
+ Returns #GDL_SUCCESS if and only if the specified display mode is supported
+ on all of the port drivers currently active on the specified display.
+
+ @param [in] id
+ Display of interest.
+
+ @param [in] mode
+ Mode of interest.
+ */
+
+GDL_API gdl_ret_t
+gdl_get_port_tvmode_by_index(
+ gdl_pd_id_t id,
+ gdl_uint32 index,
+ gdl_tvmode_t * mode
+ );
+ /**< @ingroup disp_mode
+
+ This routine can be used to enumerate the display modes supported by a
+ given port driver. The supported modes are indexed by 0-based consecutive
+ integer values. Calling this function with index==0 will return
+ information about the first supported mode; calling it with index==1
+ will return information about the second supported mode; and so on.
+
+ The function returns GDL_SUCCESS as long as 'index' < N, where N is the
+ number of modes supported by the port driver.
+
+ @param [in] id
+ Port driver of interest.
+
+ @param [in] index
+ Mode index.
+
+ @param [out] mode
+ Display mode information is returned here if the return value is
+ GDL_SUCCESS; otherwise, the contents of this structure are meaningless.
+ */
+
+GDL_API gdl_ret_t
+gdl_wait_for_vblank(
+ gdl_polarity_t * polarity
+ );
+ /**< @ingroup disp_vbi
+
+ This routine will block until the next Vertical Blanking Interval (VBI) has
+ begun, as indicated by the VBlank signal. Return value other than
+ GDL_SUCCESS indicates that no VBI occurred during the expected time
+ interval. This may indicate that PIPE A is not enabled.
+ @b NOTE: The latency between VBI and return from this call can be affected
+ by a system load.
+
+ @param [out] polarity
+ If this argument is NULL it is ignored. Otherwise, the polarity of the new
+ active region is returned, as a value of type #gdl_polarity_t
+ */
+
+GDL_API gdl_ret_t
+gdl_get_display_polarity(
+ gdl_polarity_t * polarity
+ );
+ /**< @ingroup disp_vbi
+
+ This routine will return immediately the current display polarity.
+
+ @param [out] polarity
+ The polarity is returned here. See #gdl_polarity_t.
+ */
+
+GDL_API gdl_ret_t
+gdl_alloc_surface(
+ gdl_pixel_format_t pixel_format,
+ gdl_uint32 width,
+ gdl_uint32 height,
+ gdl_uint32 flags,
+ gdl_surface_info_t * surface_info
+ );
+ /**< @ingroup surface
+
+ This routine allocates a surface with the specified characteristics. The
+ driver will determine the required alignment and validate the requested
+ surface attributes, and may alter them according to the device status.
+
+ @param [in] pixel_format
+ The pixel format of the surface.
+
+ @param [in] width
+ The width of the surface in pixels.
+
+ @param [in] height
+ The height of the surface in pixels.
+
+ @param [in] flags
+ Any number of flags of type #gdl_surface_flag_t OR'd together that
+ describe the type of surface and the intended usage.
+
+ @param [out] surface_info
+ This parameter is returned to the caller and contains information about the
+ surface that was just created.
+
+ @b NOTE
+ Exiting the application or terminating the GDL session via a call to
+ gdl_close() without freeing the surface will result in its automatic
+ deallocation. A warning message will be printed to the system console and
+ log.
+ */
+
+GDL_API gdl_ret_t
+gdl_get_surface_info(
+ gdl_surface_id_t surface_id,
+ gdl_surface_info_t * surface_info
+ );
+ /**< @ingroup surface
+
+ This routine returns the gdl_surface_info_t data structure for the requested
+ surface.
+
+ @param [in] surface_id
+ The ID of the surface for which information is requested.
+
+ @param [out] surface_info
+ A pointer to a #gdl_surface_info_t structure to be filled with information
+ about the specified surface.
+ */
+
+GDL_API gdl_ret_t
+gdl_flush_surface(
+ gdl_surface_id_t surface_id
+ );
+ /**< @ingroup surface
+
+ This routine flushes cached memory used by the surface. Flushing only has any
+ effect when surface is allocated with #GDL_SURFACE_CACHED flag.
+
+ @param [in] surface_id
+ The ID of the surface to be flushed.
+ */
+
+GDL_API gdl_ret_t
+gdl_map_surface(
+ gdl_surface_id_t surface_id,
+ gdl_uint8 ** pointer,
+ gdl_uint32 * pitch
+ );
+ /**< @ingroup surface
+
+ This routine provides a direct pointer to the surface's buffer mapped into
+ the caller's address space. Synchronization of any graphics operations
+ pending on that surface must be handled by the caller before using the
+ pointer.
+
+ A surface may be mapped by more than one thread.
+
+ The surface must be unmapped prior to freeing it; an attempt to free a
+ mapped surface will fail.
+
+ @param [in] surface_id
+ The ID of the surface that to be mapped.
+
+ @param [out] pointer
+ CPU accessible address of the surface.
+
+ @param [out] pitch
+ The pitch of the mapped surface in bytes. This is an optional output
+ parameter and will be ignored if it is NULL. In the case of a YUV
+ planar or pseudo-planar surface, this is the pitch of the Y surface.
+ */
+
+GDL_API gdl_ret_t
+gdl_unmap_surface(
+ gdl_surface_id_t surface_id
+ );
+ /**< @ingroup surface
+
+ This routine unmaps the surface's buffer from the callers address space.
+ All surfaces should be unmapped when the pointer is no longer needed.
+ An attempt to free a mapped surface will fail.
+
+ @param [in] surface_id
+ The ID of the surface that is to be unmapped.
+ */
+
+GDL_API gdl_ret_t
+gdl_free_surface(
+ gdl_surface_id_t surface_id
+ );
+ /**< @ingroup surface
+
+ This routine destroys the memory associated with the specified surface.
+
+ @param [in] surface_id
+ The ID of the surface that to be destroyed.
+
+ @b NOTE
+ - Freeing a surface that is currently being displayed on a plane, will cause
+ the plane to be disabled. A warning will be printed to the system console
+ and log.
+
+ - Attempting to free a surface that is currently mapped by anyone will
+ result in a #GDL_ERR_MAPPED error.
+
+ - Passing an invalid surface ID or the ID GDL_SURFACE_INVALID will result in
+ an error return.
+ */
+
+GDL_API gdl_ret_t
+gdl_get_palette(
+ gdl_surface_id_t surface_id,
+ gdl_palette_t * palette
+ );
+ /**< @ingroup surface
+
+ This routine returns the palette entries for the specified surface.
+
+ @param [in] surface_id
+ The ID of the surface whose palette entries are to be returned.
+
+ @param [in,out] palette
+ The length field of the palette structure contains the number of palette
+ entries requested by the user. Upon completion of this call it may be
+ updated with the actual number of palette entries (if less than the
+ specified length) or with zero(if there is no palette associated with the
+ surface). The data field will be filled with palette entries.
+ */
+
+GDL_API gdl_ret_t
+gdl_set_palette(
+ gdl_surface_id_t surface_id,
+ gdl_palette_t * palette
+ );
+ /**< @ingroup surface
+
+ This routine assigns the specified palette to the specified surface.
+ An error will be returned if the pixel format of the surface is not a
+ palettized format.
+
+ Note that the palette info is copied into the driver: changing entries in
+ a palette has no effect until the next time gdl_set_palette() is called.
+
+ Also note that changing the palette of a surface that is currently flipped
+ onto a plane does <b>not</b> change the displayed colors: the surface
+ must be flipped onto the plane again after the palette is set.
+
+ @param [in] surface_id
+ The ID of the surface whose palette entries will be set.
+
+ @param [in] palette
+ A pointer to a palette structure containing color data as well as number
+ of active palette elements
+ */
+
+GDL_API gdl_ret_t
+gdl_get(
+ gdl_surface_id_t surface_id,
+ gdl_rectangle_t * rect,
+ gdl_uint32 pitch,
+ gdl_void * data,
+ gdl_uint32 flags
+ );
+ /**< @ingroup surface
+
+ This routine copies a rectangular region of pixel data out of a surface to
+ a buffer.
+
+ @param [in] surface_id
+ The ID of the surface from which the pixel data is read. This function is
+ currently only implemented for the following pixel formats, and will return
+ an error code if the surface has any other pixel format:
+ - GDL_PF_ARGB_32
+ - GDL_PF_RGB_32
+ - GDL_PF_RGB_24
+ - GDL_PF_ARGB_16_4444
+ - GDL_PF_RGB_16
+ - GDL_PF_RGB_15
+
+ @param [in] rect
+ The rectangle within the surface from which the data is to be read.
+ The origin is relative to the origin of the surface. Both the origin
+ coordinates and the dimensions of the rectangle are specified in pixels.
+ A NULL pointer indicates that the rectangle is the entire surface.
+
+ @param [in] pitch
+ The pitch of the output data buffer. It must be greater than or equal to
+ @code
+ rect->width * <bytes-per-pixel>
+ @endcode
+
+ @param [out] data
+ The address of the buffer to which the pixel data should be copied.
+ The size of the buffer must be greater than or equal to
+ @code
+ rect->height * pitch
+ @endcode
+
+ @param [in] flags
+ None currently defined -- pass as 0.
+ */
+
+GDL_API gdl_ret_t
+gdl_put(
+ gdl_surface_id_t surface_id,
+ gdl_rectangle_t * rect,
+ gdl_uint32 pitch,
+ gdl_void* data,
+ gdl_uint32 flags
+ );
+ /**< @ingroup surface
+
+ This routine copies a rectangular region of pixel data into a surface from
+ a buffer.
+
+ @param [in] surface_id
+ The ID of the surface to which the pixel data will be written. This
+ function is currently only implemented for the following pixel formats, and
+ will return an error code if the surface has any other pixel format:
+ - GDL_PF_ARGB_32
+ - GDL_PF_RGB_32
+ - GDL_PF_RGB_24
+ - GDL_PF_ARGB_16_4444
+ - GDL_PF_RGB_16
+ - GDL_PF_RGB_15
+
+ @param [in] rect
+ The rectangle within the surface to which the data is to be written.
+ The origin is relative to the origin of the surface. Both the origin
+ coordinates and the dimensions of the rectangle are specified in pixels.
+ A NULL pointer indicates that the rectangle is the entire surface.
+
+ @param [in] pitch
+ The pitch of the input data buffer. It must be greater than or equal to
+ @code
+ rect->width * <bytes-per-pixel>
+ @endcode
+
+ @param [in] data
+ The address of the buffer from which the pixel data should be copied.
+ The pixel format of the data is assumed to be that of the surface.
+ The size of the buffer must be greater than or equal to
+ @code
+ rect->height * pitch
+ @endcode
+
+ @param [in] flags
+ None currently defined -- pass as 0.
+ */
+
+GDL_API gdl_ret_t
+gdl_clear_surface(
+ gdl_surface_id_t surface_id,
+ gdl_color_t * color
+ );
+ /**< @ingroup surface
+
+ This routine clears a surface by setting all of its pixels to the specified
+ color.
+
+ @param [in] surface_id
+ The ID of the surface to be cleared. Only packed pixel formats are
+ supported by this function; if the surface has a pseudo-planar video pixel
+ format, the call will fail.
+
+ @param [in] color
+ The input color for the operation. Note that:
+ - The pixel format of the surface will determine which fields and bits
+ of the gdl_color_t item are used. For example, if the pixel format is
+ GDL_PF_RGB_16, then:
+ - none of the alpha_index field will be used.
+ - the low-order 5 bits of the r_y field will be used.
+ - the low-order 6 bits of the g_u field will be used.
+ - the low-order 5 bits of the b-v field will be used.
+ .
+ - If the surface is supposed to contain pixels with premultiplied alpha
+ it is the programmer's responsibility to pass a color whose components
+ have been premultiplied.
+ */
+
+GDL_API gdl_ret_t
+gdl_plane_capabilities(
+ gdl_plane_id_t plane_id,
+ gdl_plane_info_t * info
+ );
+ /**< @ingroup plane_management
+
+ This function returns information about the hardware capabilities of the
+ specified display plane.
+
+ The returned data structure will report the plane name, the
+ programmer-configurable attributes, and the pixel formats supported by the
+ plane. See #gdl_plane_info_t to determine how to interpret the returned
+ information.
+
+ @param [in] plane_id
+ The ID of the plane for which information should be returned.
+
+ @param [out] info
+ Plane information is returned here.
+ */
+
+GDL_API gdl_ret_t
+gdl_plane_config_begin(
+ gdl_plane_id_t plane_id
+ );
+ /**< @ingroup plane_management
+
+ This function begins a configuration transaction for the specified plane.
+
+ After making this call, the application program can call the gdl_plane_set_*
+ functions to change the attributes of interest. No new attribute values
+ are actually set in the hardware until a call is made to
+ gdl_plane_config_end().
+
+ The "batching" of attribute settings reduces the number of round trips
+ made to the driver and helps avoid invalid intermediate states when
+ interrelated attributes are being changed.
+
+ Only one transaction can be open at a time. If a corresponding call to
+ gdl_plane_config_end() is not made before the next call to
+ gdl_plane_config_begin(), an error will be returned.
+
+ @param [in] plane_id
+ The ID of the plane for which a configuration transaction should be
+ begun.
+
+ @see gdl_plane_config_end(), gdl_plane_set_uint(), gdl_plane_set_int(),
+ gdl_plane_set_rect(), gdl_plane_set_attr(),
+ */
+
+
+GDL_API gdl_ret_t
+gdl_plane_config_end(
+ gdl_boolean_t abort
+ );
+ /**< @ingroup plane_management
+
+ This function delimits the end of a configuration transaction. All
+ attributes specified via gdl_plane_set_* calls since the last call to
+ gdl_plane_config_begin() are validated and applied.
+
+ The 'abort' argument causes all pending configuration settings to be
+ discarded without being applied.
+
+ It is an error to call this function without a preceding call to
+ gdl_plane_config_begin(). If this function is called with abort=#GDL_TRUE,
+ the return value can be safely ignored and the caller is guaranteed that
+ there are no configuration operations pending or in progress for the calling
+ application.
+
+ @param [in] abort
+ If #GDL_FALSE, all plane attributes set since the last call to
+ gdl_plane_config_begin() are validated and applied. Otherwise, all
+ pending settings are discarded and the transaction is terminated
+ without any change to the hardware.
+
+ @see gdl_plane_config_begin()
+ */
+
+GDL_API gdl_ret_t
+gdl_plane_set_int(
+ gdl_plane_attr_t name,
+ gdl_int32 value
+ );
+ /**< @ingroup plane_management
+ See gdl_plane_set_attr()
+ */
+
+GDL_API gdl_ret_t
+gdl_plane_set_uint(
+ gdl_plane_attr_t name,
+ gdl_uint32 value
+ );
+ /**< @ingroup plane_management
+ See gdl_plane_set_attr()
+ */
+
+GDL_API gdl_ret_t
+gdl_plane_set_rect(
+ gdl_plane_attr_t name,
+ gdl_rectangle_t * value
+ );
+ /**< @ingroup plane_management
+ See gdl_plane_set_attr()
+ */
+
+
+GDL_API gdl_ret_t
+gdl_plane_set_attr(
+ gdl_plane_attr_t name,
+ void * value
+ );
+ /**< @ingroup plane_management
+ These functions queue the specified attribute setting for execution in the
+ currently open configuration transaction. They vary from each other only
+ in the type of value they accept, which must be appropriate for the
+ specified attribute.
+
+ It is an error to call any of these functions with the "name" of an
+ attribute that has a type different from that of the function.
+
+ It is an error to call any of these functions without a preceding call to
+ gdl_plane_config_begin().
+
+ The plane is not actually reconfigured until the next call to
+ gdl_plane_config_end(). It is possible that an error caused by passing
+ erroneous or conflicting values to the "set" functions will not be
+ detected until then.
+
+ Note that data values passed to these routines are cached -- the
+ application does @b not need to preserve the data or pointers until the
+ gdl_plane_config_end() is called.
+
+ @param [in] name
+ The attribute to be changed.
+
+ @param [in] value
+ The new setting (or, for multi-word values, pointer to the new setting)
+ for the attribute.
+
+ @see gdl_plane_config_begin(), gdl_plane_config_end()
+ */
+
+GDL_API gdl_ret_t
+gdl_plane_get_int(
+ gdl_plane_id_t plane,
+ gdl_plane_attr_t name,
+ gdl_int32 * value
+ );
+ /**< @ingroup plane_management
+ See gdl_plane_get_attr()
+ */
+
+GDL_API gdl_ret_t
+gdl_plane_get_uint(
+ gdl_plane_id_t plane,
+ gdl_plane_attr_t name,
+ gdl_uint32 * value
+ );
+ /**< @ingroup plane_management
+ See gdl_plane_get_attr()
+ */
+
+GDL_API gdl_ret_t
+gdl_plane_get_rect(
+ gdl_plane_id_t plane,
+ gdl_plane_attr_t name,
+ gdl_rectangle_t * value
+ );
+ /**< @ingroup plane_management
+ See gdl_plane_get_attr()
+ */
+
+GDL_API gdl_ret_t
+gdl_plane_get_attr(
+ gdl_plane_id_t plane,
+ gdl_plane_attr_t name,
+ void * value
+ );
+ /**< @ingroup plane_management
+ These functions retrieve the current value of the specified attribute
+ for the specified plane. These functions vary from each other only in the
+ type of value they return.
+
+ It is an error to call any of these functions with the "name" of an
+ attribute that has a type different from that of the function.
+
+ @param [in] plane
+ The plane to be queried.
+
+ @param [in] name
+ The attribute whose value is to be retrieved.
+
+ @param [out] value
+ The current value of the attribute is returned here.
+ */
+
+GDL_API gdl_ret_t
+gdl_plane_reset(
+ gdl_plane_id_t plane
+ );
+ /**< @ingroup plane_management
+ Disables the specified plane and resets its attributes to their defaults.
+
+ @param [in] plane
+ The plane to be reset.
+ */
+
+GDL_API gdl_ret_t
+gdl_plane_reset_all(
+ void
+ );
+ /**< @ingroup plane_management
+ Disables all planes and reset their attributes to their defaults.
+ */
+
+GDL_API gdl_ret_t
+gdl_flip(
+ gdl_plane_id_t plane_id,
+ gdl_surface_id_t surface_id,
+ gdl_flip_t sync
+ );
+ /**< @ingroup plane_management
+
+ This function makes a specified surface visible on the specified plane.
+ The pixel format and dimensions of the surface must match the current
+ configuration of the plane.
+
+ @param [in] plane_id
+ The plane onto which the surface should be flipped.
+
+ @param [in] surface_id
+ The ID of the surface to be flipped onto the plane, normally returned by
+ gdl_alloc_surface(). If the surface ID is #GDL_SURFACE_INVALID, the plane
+ will be disabled; otherwise, the plane is enabled if necessary.
+
+ @param [in] sync
+ Determines how flipping of the surface is synchronized with the caller.
+ See the description of #gdl_flip_t for details.
+
+ @b NOTE
+ - If the client that allocated a displayed surface exits,
+ deallocates the surface or calls #gdl_close, then the plane on which
+ the surface was flipped will automatically be disabled.
+ */
+
+
+GDL_API gdl_ret_t
+gdl_port_pd_load(
+ char * pd_name,
+ gdl_uint32 args_num,
+ char ** args
+ );
+ /**< @ingroup disp_pd
+
+ Load a port driver and optionally pass it arguments.
+
+ @param [in] pd_name
+ Name of port driver (specified as path to the port driver .so file).
+
+ @param [in] args_num
+ Number of supplied arguments.
+
+ @param [in] args
+ Array of arguments, where each argument is a string of the form
+ "<attr>=<value>".
+ */
+
+GDL_API gdl_ret_t
+gdl_port_pd_unload(
+ char *pd_name
+ );
+
+ /**< @ingroup disp_pd
+
+ Unload a port driver.
+
+ @param [in] pd_name
+ Name of the port driver (specified as the name of its .so file, but
+ without the .so extension).
+ */
+
+GDL_API gdl_ret_t
+gdl_port_set_attr(
+ gdl_pd_id_t pd_id,
+ gdl_pd_attribute_id_t attribute_id,
+ void * attribute_value
+ );
+ /**< @ingroup disp_pd
+
+ Set the current value of a port driver attribute.
+
+ @param [in] pd_id
+ Port driver ID.
+
+ @param [in] attribute_id
+ Attribute ID.
+
+ @param [in] attribute_value
+ Pointer to value to which attribute should be set.
+ */
+
+GDL_API gdl_ret_t
+gdl_port_get_attr(
+ gdl_pd_id_t pd_id,
+ gdl_pd_attribute_id_t attribute_id,
+ gdl_pd_attribute_t * attribute
+ );
+ /**< @ingroup disp_pd
+
+ Retrieve the current value of a port driver attribute.
+
+ @param [in] pd_id
+ Port driver ID.
+
+ @param [in] attribute_id
+ Attribute ID.
+
+ @param [out] attribute
+ Attribute value returned here.
+ */
+
+GDL_API gdl_ret_t
+gdl_port_send(
+ gdl_pd_id_t pd_id,
+ gdl_pd_send_t data_id,
+ void * data,
+ unsigned int data_size
+ );
+ /**< @ingroup disp_pd
+
+ Send port-specific data to a port driver. This function allows the sending
+ of port-specific data structures, which in turn may kick off device-specific
+ operations.
+
+ @param [in] pd_id
+ Port driver ID.
+
+ @param [in] data_id
+ An identifier indicating the kind of data structure being sent. Based
+ on this ID, the port driver will determine the format of the data and the
+ operation to be performed. See the description of #gdl_pd_send_t for more
+ details.
+
+ @param [in] data
+ Pointer to the beginning of the data structure to be sent.
+
+ @param [in] data_size
+ Size of the data structure in bytes.
+ */
+
+GDL_API gdl_ret_t
+gdl_port_recv(
+ gdl_pd_id_t pd_id,
+ gdl_pd_recv_t data_id,
+ void * data,
+ unsigned int data_size
+ );
+ /**< @ingroup disp_pd
+
+ Retrieve port-specific data from a port driver.
+
+ @param [in] pd_id
+ Port driver ID.
+
+ @param [in] data_id
+ An identifier indicating the kind of data structure to be returned. Based
+ on this ID, the port driver will determine how to retrieve the data and
+ how to format it for output. See the description of #gdl_pd_recv_t for
+ more details.
+
+ @param [out] data
+ The data structure is returned here.
+
+ @param [in] data_size
+ Size, in bytes, of the output buffer pointed at by 'data'.
+ */
+
+GDL_API char *
+gdl_get_error_string(
+ gdl_ret_t gdl_ret
+ );
+ /**< @ingroup debug
+
+ This function returns a character string representation of the passed
+ enumerator.
+
+ @param [in] gdl_ret
+ A GDL return value.
+ */
+
+GDL_API void
+gdl_dbg_dump_display_info(
+ gdl_display_info_t * d
+ );
+ /**< @ingroup debug
+
+ This function prints the content of the specified #gdl_display_info_t to
+ stdout.
+
+ @param [in] d
+ The structure whose contents are to be printed
+ */
+
+GDL_API void
+gdl_dbg_dump_surface_info(
+ gdl_surface_info_t * s
+ );
+ /**< @ingroup debug
+
+ This function prints the content of the specified #gdl_surface_info_t to
+ stdout.
+
+ @param [in] s
+ The structure whose contents are to be printed
+ */
+
+GDL_API char *
+gdl_dbg_string_attribute(
+ gdl_plane_attr_t attr
+ );
+ /**< @ingroup debug
+
+ This function returns a pointer to a 0-terminated string representation of a
+ plane attribute ID.
+
+ @param [in] attr
+ The ID for which the string should be returned.
+ */
+
+GDL_API char *
+gdl_dbg_string_pixel_format(
+ gdl_pixel_format_t pf
+ );
+ /**< @ingroup debug
+
+ This function returns a pointer to a 0-terminated string representation of a
+ pixel format ID.
+
+ @param [in] pf
+ The ID for which the string should be returned.
+ */
+
+GDL_API char *
+gdl_dbg_string_plane_id(
+ gdl_plane_id_t pid
+ );
+ /**< @ingroup debug
+
+ This function returns a pointer to a 0-terminated string representation of a
+ plane ID.
+
+ @param [in] pid
+ The plane ID for which the string should be returned.
+ */
+
+GDL_API char *
+gdl_dbg_string_refresh(
+ gdl_refresh_t r
+ );
+ /**< @ingroup debug
+
+ This function returns a pointer to a 0-terminated string representation of a
+ display refresh rate enumerator.
+
+ @param [in] r
+ The enumerator for which the string should be returned.
+ */
+
+GDL_API char *
+gdl_dbg_string_sampling_rate(
+ gdl_hdmi_audio_fs_t fs
+ );
+ /**< @ingroup debug
+
+ This function returns a pointer to a 0-terminated string representation of an
+ HDMI audio sampling rate enumerator.
+
+ @param [in] fs
+ The enumerator for which the string should be returned.
+ */
+
+GDL_API char *
+gdl_dbg_string_sample_size(
+ gdl_hdmi_audio_ss_t ss
+ );
+ /**< @ingroup debug
+
+ This function returns a pointer to a 0-terminated string representation of an
+ HDMI audio sample size enumerator.
+
+ @param [in] ss
+ The enumerator for which the string should be returned.
+ */
+
+
+GDL_API char *
+gdl_dbg_string_audio_format(
+ gdl_hdmi_audio_fmt_t fmt
+ );
+ /**< @ingroup debug
+
+ This function returns a pointer to a 0-terminated string representation of an
+ HDMI audio format enumerator.
+
+ @param [in] fmt
+ The enumerator for which the string should be returned.
+ */
+
+GDL_API char *
+gdl_dbg_string_speaker_map(
+ gdl_hdmi_audio_speaker_map_t map
+ );
+ /**< @ingroup debug
+
+ This function returns a pointer to a 0-terminated string representation of an
+ HDMI speaker allocation enumerator.
+
+ @param [in] map
+ The enumerator for which the string should be returned.
+ */
+
+GDL_API gdl_ret_t
+gdl_event_register(
+ gdl_app_event_t event,
+ gdl_event_callback_t callback,
+ void * user_data
+ );
+ /**< @ingroup general
+ This function registers a callback function for the specified event,
+ causing the function to be called every time the event occurs.
+
+ Only one callback may be registered for a particular event.
+ however, the same callback function can be registered for multiple events.
+ The event which triggered the callback will be passed to the function
+ when it is evoked.
+
+ The callback function will be called asynchronously and should take the
+ necessary precautions to prevent contention for global data structures.
+ Callback functions do not have to be re-entrant: once any callback has
+ been invoked for an event, all other events are put on hold until the
+ callback returns. This could require the function to register the event
+ with the application for synchronous processing and return to the caller
+ ASAP.
+
+ Every time a callback function is called it will be passed 'user_data'.
+
+ @param [in] event
+ Event of interest.
+
+ @param [in] callback
+ Callback function
+
+ @param [in] user_data
+ User data that will be passed into a callback function.
+ */
+
+GDL_API gdl_ret_t
+gdl_event_unregister(
+ gdl_app_event_t event
+ );
+ /**< @ingroup general
+ This function unregisters the callback from being called for a specified event.
+ Since the same callback function can be registered for more than one event,
+ other events will continue triggering an execution of the callback function.
+
+ @param [in] event
+ Event of interest
+ */
+
+GDL_API gdl_ret_t
+gdl_debug_log_start(
+ char * filename,
+ unsigned int flags
+ );
+ /**< @ingroup debug
+ This function begins logging of function calls within the GDL daemon.
+ This type of logging is primarily intended for use by GDL driver developers
+ in trouble-shooting problems.
+
+ @param [in] filename
+ The pathname of the file to which the log information will be written. If
+ a file with the same pathname already exists, it will be deleted before
+ logging begin.
+
+ @param [in] flags
+ The type of information that should be logged, passed as the OR-ed
+ combination members of the #gdl_log_flag_t enumeration.
+ */
+
+GDL_API gdl_ret_t
+gdl_debug_log_stop(
+ void
+ );
+ /**< @ingroup debug
+ This function terminates driver-side logging previously started with
+ gdl_debug_log_start().
+ */
+
+
+GDL_API gdl_ret_t
+gdl_create_surface(
+ gdl_surface_info_t * surface_info
+ );
+ /**< @ingroup surface
+ This function allows a surface to be created from memory allocated outside of
+ the display driver.
+
+ The memory must be @b physically contiguous, and must remain available until
+ after the surface is freed.
+
+ @param [in,out] surface_info
+ The surface information used to create the GDL surface. The @b physical
+ address of the start of the memory must be passed in the
+ 'surface_info.phys_addr' field. @b All other fields must be correctly
+ filled before the structure is passed to this function, with the
+ exception of the following:
+ - id: will be filled in with a value surface ID upon successful return
+ from this function.
+ - heap_phys_addr: will be ignored and overwritten by this function.
+ */
+
+
+GDL_API gdl_ret_t
+gdl_attach_heap(
+ const char * heap_name
+ );
+ /**< @ingroup surface
+ This function makes the specified heap available for allocation of surfaces
+ in the calling process via #gdl_alloc_surface().
+
+ heap_name must appear in the platform configuration file under the node
+ 'platform.startup.memory.layout'. The memory whose physical
+ base address and size are specified there will be made available to the
+ calling process.
+
+ Once a heap is attached to a process, the display driver may satisfy surface
+ allocation requests from either its default (static) heap or the attached
+ one.
+
+ Multiple processes may attach the same heap. A process may attach multiple
+ heaps. An error will be returned if a process tries to attach to two
+ differnt heaps that overlap.
+
+ There is no need to de-attach a heap; it is sufficient to free all surfaces
+ allocated by the process. The display driver will automatically free any
+ remaining surfaces allocated by a proces when #gdl_close() is called.
+
+ An attached heap is available to a process from the moment it is attached
+ until the GDL session for the process is terminated.
+
+ This function allows device memory (physical memory beyond the end of the
+ operating system) normally reserved for video playback to be reallocated
+ at runtime for use by graphics-intensive operations. It is expected that
+ the controlling application will terminate video playback to make the
+ memory available before starting a graphics-intensive application that
+ will attach the heap. The controlling application itself should not
+ attach the memory as there will be no way to relinquish it when the
+ graphics application stops and it is time to play video again
+
+ @param [in] heap_name
+ The name of the heap as it appears in the platform configuration file under
+ the 'platform.startup.memory.layout' node.
+ */
+
+
+GDL_API gdl_ret_t
+gdl_heap_in_use(
+ const char * heap_name,
+ gdl_boolean_t * status
+ );
+ /**< @ingroup surface
+ This function determines whether any surfaces are currently allocated from
+ the specified heap.
+
+ Returns status GDL_FALSE if no surfaces are currently allocated from the
+ specified heap or GDL_TRUE otherwise. Fails if the heap name does not
+ appear in the platform configuration file.
+
+ @param [in] heap_name
+ A name of the heap as it appears in platform configuration file under the
+ 'platform.startup.memory.layout'.
+
+ @param [out] status
+ Returned status.
+ */
+
+
+#if defined(__cplusplus)
+};
+#endif
+
+#endif
diff --git a/make/stub_includes/embedded/IntelGDL/gdl_pd.h b/make/stub_includes/embedded/IntelGDL/gdl_pd.h
new file mode 100644
index 000000000..c39f1a6f0
--- /dev/null
+++ b/make/stub_includes/embedded/IntelGDL/gdl_pd.h
@@ -0,0 +1,938 @@
+//-----------------------------------------------------------------------------
+// This file is provided under a dual BSD/GPLv2 license. When using or
+// redistributing this file, you may do so under either license.
+//
+// GPL LICENSE SUMMARY
+//
+// Copyright(c) 2005-2009 Intel Corporation. All rights reserved.
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of version 2 of the GNU General Public License as
+// published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
+// The full GNU General Public License is included in this distribution
+// in the file called LICENSE.GPL.
+//
+// Contact Information:
+// Intel Corporation
+// 2200 Mission College Blvd.
+// Santa Clara, CA 97052
+//
+// BSD LICENSE
+//
+// Copyright(c) 2005-2009 Intel Corporation. All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+//
+// - Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// - Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in
+// the documentation and/or other materials provided with the
+// distribution.
+// - Neither the name of Intel Corporation nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//---------------------------------------------------------------------------*/
+
+#ifndef _GDL_PD_H_
+#define _GDL_PD_H_
+
+#include "gdl_types.h"
+
+
+/** @ingroup disp_pd
+ Existing port driver IDs with room for user specified port drivers.
+ When communicating with a specific port driver the port id must be passed.
+*/
+typedef enum
+{
+ GDL_PD_MIN_SUPPORTED_DRIVERS=0, ///< Port Driver IDs start at this value
+
+ GDL_PD_ID_INTTVENC = GDL_PD_MIN_SUPPORTED_DRIVERS, ///< CVBS TV encoder
+ GDL_PD_ID_INTTVENC_COMPONENT, ///< Component TV encoder
+ GDL_PD_ID_HDMI, ///< HDMI
+ GDL_PD_ID_USER_MIN, ///< Begin user defined drivers
+ GDL_PD_ID_USER_MAX = 8, ///< End user defined drivers
+
+ GDL_PD_MAX_SUPPORTED_DRIVERS ///< Maximum number of port drivers.
+} gdl_pd_id_t;
+
+
+
+/** @ingroup disp_pd
+Defined port driver attributes. Which ones are supported (and exactly how)
+can vary from one port driver to another. See the Intel� CE Media Processors
+GDL 3.0 Programming Guide for details on the attributes supported by
+each port driver.
+*/
+
+// *NOTE* Extend pd_lib.c::__pd_attr_get_name() when adding new entries
+typedef enum
+{
+ GDL_PD_MIN_SUPPORTED_ATTRIBUTES=0, ///< Attribute ID enum's start at this value
+
+ // HDMI RELATED
+ GDL_PD_ATTR_ID_HDCP = GDL_PD_MIN_SUPPORTED_ATTRIBUTES, ///< HDCP control
+ GDL_PD_ATTR_ID_HDCP_AUTO_MUTE, ///< HDCP auto mute
+ GDL_PD_ATTR_ID_HDCP_STATUS, ///< HDCP status
+ GDL_PD_ATTR_ID_HDCP_1P1, ///< HDCP 1.1 Pj check control
+ GDL_PD_ATTR_ID_COLOR_SPACE_INPUT, ///< Input colorspace
+ GDL_PD_ATTR_ID_PIXEL_FORMAT_OUTPUT, ///< Output colorspace
+ GDL_PD_ATTR_ID_PIXEL_DEPTH, ///< Depth of outgoing pixels
+ GDL_PD_ATTR_ID_BG_COLOR, ///< Fixed color for HDCP failure
+ GDL_PD_ATTR_ID_CABLE_STATUS, ///< Cable status
+ GDL_PD_ATTR_ID_PAR, ///< Picture aspect ratio
+ GDL_PD_ATTR_ID_FAR, ///< Format aspect ratio
+ GDL_PD_ATTR_ID_USE_EDID, ///< TV timings source
+ GDL_PD_ATTR_ID_SLOW_DDC, ///< DDC bus speed
+ GDL_PD_ATTR_ID_EQUALIZE, ///< Equalization level
+ GDL_PD_ATTR_ID_TRANSMIT_LEVEL, ///< Transmit level amplitude
+ GDL_PD_ATTR_ID_TERMINATION, ///< Termination impedance
+ GDL_PD_ATTR_ID_AUDIO_CLOCK, ///< Audio clock
+ GDL_PD_ATTR_ID_COLOR_SPACE_EXT, ///< Extended colorimetry
+ GDL_PD_ATTR_ID_SENSE_DELAY, ///< TV sensing delay after HPD
+ GDL_PD_ATTR_ID_OUTPUT_CLAMP, ///< Clamp the output in (16,235) when
+ ///< it is RGB color space. In YCbCr output
+ ///< this attribute is ignored.
+
+ // ANALOG RELATED
+ GDL_PD_ATTR_ID_BRIGHTNESS, ///< Brightness Level
+ GDL_PD_ATTR_ID_CONTRAST, ///< Contrast Level
+ GDL_PD_ATTR_ID_HUE, ///< Hue Angle
+ GDL_PD_ATTR_ID_SATURATION, ///< Saturation Level
+ GDL_PD_ATTR_ID_ACP, ///< Analog Content Protection
+ GDL_PD_ATTR_ID_CC, ///< Closed Captioning
+ GDL_PD_ATTR_ID_UNDERSCAN, ///< Output scaler
+ GDL_PD_ATTR_ID_SHARPNESS_HLUMA, ///< Horizontal Luma filter
+ GDL_PD_ATTR_ID_SHARPNESS_HCHROMA, ///< Horizontal Chroma Filter
+ GDL_PD_ATTR_ID_BLANK_LEVEL, ///< Sync pulse level
+ GDL_PD_ATTR_ID_BLACK_LEVEL, ///< Black Level
+ GDL_PD_ATTR_ID_BURST_LEVEL, ///< Burst Level
+ GDL_PD_ATTR_ID_FLICKER, ///< Adaptive Flicker Filter
+ GDL_PD_ATTR_ID_CHROMA_FILTER, ///< Pre Chroma filter
+ GDL_PD_ATTR_ID_TVOUT_TYPE, ///< Current DAC configuration
+ GDL_PD_ATTR_ID_TESTMODE, ///< Test pattern generator
+ GDL_PD_ATTR_ID_3CH_SYNC, ///< 3 Channel sync
+ GDL_PD_ATTR_ID_SD_OPTION, ///< Alternate SD mode (e.g.: PAL-M,
+ ///< PAL-N, etc.)
+ GDL_PD_ATTR_ID_RGB, ///< RGB / YPbPr output selection
+ GDL_PD_ATTR_ID_CGMS_MODE, ///< Current Copy Generation mode
+ GDL_PD_ATTR_ID_NO_SYNC, ///< Sync removal from green (y) signal
+ GDL_PD_ATTR_ID_YC_DELAY, ///< Luma vs Chroma delay
+
+ // COMMON
+ GDL_PD_ATTR_ID_POWER, ///< Disable DAC output
+ GDL_PD_ATTR_ID_NAME, ///< Driver name
+ GDL_PD_ATTR_ID_VERSION_MAJOR, ///< Driver major version
+ GDL_PD_ATTR_ID_VERSION_MINOR, ///< Driver minor version
+ GDL_PD_ATTR_ID_DEBUG, ///< Debug log
+ GDL_PD_ATTR_ID_BUILD_DATE, ///< Driver Build date
+ GDL_PD_ATTR_ID_BUILD_TIME, ///< Driver Build time
+ GDL_PD_ATTR_ID_DISPLAY_PIPE, ///< Display Pipeline assigned
+
+ // ANALOG RELATED
+ GDL_PD_ATTR_ID_SVIDEO, ///< Assignment of component Pb & Pr DACs
+ ///< for S-Video output
+
+ // HDMI RELATED
+ GDL_PD_ATTR_ID_AUDIO_STATUS, ///< Status of audio playback
+
+ // EXTENDED
+ GDL_PD_ATTR_ID_USER_MIN, ///< Start of user defined attributes
+ GDL_PD_ATTR_ID_USER_MAX = 100, ///< Max user defined attribute
+
+ GDL_PD_MAX_SUPPORTED_ATTRIBUTES ///< End of attribute IDs; must be last
+} gdl_pd_attribute_id_t;
+
+
+/** @ingroup disp_pd
+
+ Attribute usage flags.
+*/
+// TODO: Move GDL_PD_ATTR_FLAG_SUPPORTED since it's internal to PD */
+typedef enum
+{
+ GDL_PD_ATTR_FLAG_WRITE = 0x1, /**< Attribute can be written */
+ GDL_PD_ATTR_FLAG_SUPPORTED = 0x2, /**< Attribute is supported on this port
+ driver. FOR INTERNAL USE ONLY. */
+ GDL_PD_ATTR_FLAG_INTERNAL = 0x4, /**< Attribute is invisible to outside
+ world. FOR INTERNAL USE ONLY */
+} gdl_pd_attribute_flag_t;
+
+//------------------------------------------------------------------------------
+// Attribute flags used internally to override / extend certain behavior
+// NOTE: Make sure values don't collide with gdl_pd_attribute_flag_t
+//------------------------------------------------------------------------------
+#define GDL_PD_ATTR_FLAG_FORCED 0x8000 // Read only is ignored
+
+/** @ingroup disp_pd
+ Attribute types
+*/
+typedef enum
+{
+ GDL_PD_ATTR_TYPE_UINT, /**< Attribute is of type #gdl_uint32. */
+ GDL_PD_ATTR_TYPE_BOOLEAN, /**< Attribute is of type #gdl_boolean_t. */
+ GDL_PD_ATTR_TYPE_STRING /**< Attribute is a read-only 0-terminated
+ ASCII string.
+ */
+} gdl_pd_attribute_type_t;
+
+/** @ingroup disp_pd
+ Maximum size of PD string attributes
+*/
+#define GDL_PD_MAX_STRING_LENGTH 16
+
+/** @ingroup disp_pd
+ This structure represents port driver attribute
+*/
+typedef struct
+{
+ gdl_pd_attribute_id_t id; ///< Global attribute ID.
+ gdl_pd_attribute_type_t type; ///< Data type of attribute.
+ gdl_pd_attribute_flag_t flags; ///< Access permissions and internal use
+
+ char name[GDL_PD_MAX_STRING_LENGTH+1];
+
+ union ///< Attribute data dependent on attribute type
+ {
+ struct
+ {
+ gdl_uint32 value_default; ///< default value
+ gdl_uint32 value_min; ///< minimum value
+ gdl_uint32 value_max; ///< maximum value
+ gdl_uint32 value; ///< current value
+ } _uint;
+
+ struct
+ {
+ gdl_boolean_t value_default; ///< default value
+ gdl_boolean_t value; ///< current value
+ } _bool;
+
+ struct
+ {
+ char value[GDL_PD_MAX_STRING_LENGTH+1]; ///< current value
+ } string;
+
+ } content;
+} gdl_pd_attribute_t;
+
+/** @ingroup disp_pd
+ The Internal TV Encoders can support several different TV standards when
+ they are used in Standard Definition (SD) resolutions. The entries in
+ this enumeration are values that can be used to set the
+ GDL_PD_ATR_ID_SD_OPTION attribute to specify the standard to be used for SD.
+*/
+typedef enum
+{
+ TV_STD_UNDEFINED = 0, ///< Use Default per resolution
+ TV_STD_NTSC = 0, ///< Use NTSC for 720x480i mode.
+ TV_STD_PAL = 0, ///< Use PAL for 720x576i mode.
+ TV_STD_NTSC_J = 1, ///< Use NTSC-J (Japan) for 720x480i mode.
+ TV_STD_PAL_M = 2, ///< Use PAL-M (Brazil) for 720x480i mode.
+ TV_STD_PAL_N = 3, ///< Use PAL-N (Argentina) for 720x576i mode.
+ TV_STD_MAX ///< The number of IDs in this enumeration.
+} gdl_pd_sd_option_t;
+
+//-----------------------------------------------------------------------------
+// Unique IDs for [end user -> port driver] communication
+//-----------------------------------------------------------------------------
+/** @ingroup disp_pd
+ Command codes for the gdl_port_send() function.
+*/
+typedef enum
+{
+ GDL_PD_SEND_CC = 0,
+ ///< Closed Captioning data; see #gdl_cc_data_t
+ GDL_PD_SEND_PAL_WSS,
+ ///< Pal Wide Screen signaling; See #gdl_wss_data_t
+ GDL_PD_SEND_CGMS_A,
+ ///< CGMS-A for NTSC and ATSC formats; See #gdl_cgms_data_t
+ GDL_PD_SEND_HDMI_AUDIO_CTRL,
+ ///< HDMI audio data; See #gdl_hdmi_audio_ctrl_t
+ GDL_PD_SEND_HDMI_HDCP_SRM,
+ ///< HDCP System Renewability Message
+ GDL_PD_SEND_HDMI_PACKET,
+ ///< Generic HDMI packet; See #gdl_hdmi_packet_info_t
+ GDL_PD_SEND_USER_MIN,
+ /**< External (non-Intel) port drivers may define command codes starting
+ with this value.
+ */
+ GDL_PD_SEND_USER_MAX = 30
+ /**< External (non-Intel) port drivers may define command codes up to
+ this value.
+ */
+} gdl_pd_send_t;
+
+//-----------------------------------------------------------------------------
+// Unique IDs for [port driver -> end user] communication
+//-----------------------------------------------------------------------------
+/** @ingroup disp_pd
+ Command codes for retrieving port driver extended information
+ via gdl_port_recv().
+*/
+typedef enum
+{
+ GDL_PD_RECV_HDMI_AUDIO_CTRL = 0, /**< Audio control information
+ see #gdl_hdmi_audio_ctrl_t */
+ GDL_PD_RECV_HDMI_SINK_INFO, /**< HDMI sink information
+ see #gdl_hdmi_sink_info_t */
+ GDL_PD_RECV_HDMI_EDID_BLOCK, /**< 128 bytes of raw EDID
+ see #gdl_hdmi_edid_block_t */
+ GDL_PD_RECV_HDMI_HDCP_INFO, /**< HDCP information */
+ GDL_PD_RECV_HDMI_HDCP_KSVS, /**< HDCP keys selection vectors */
+ GDL_PD_RECV_USER_MIN, /**< Begin user defined command codes */
+ GDL_PD_RECV_USER_MAX = 30 /**< End user defined command codes */
+} gdl_pd_recv_t;
+
+//-----------------------------------------------------------------------------
+// Output pixel format
+//-----------------------------------------------------------------------------
+/** @ingroup disp_pd
+ Attribute values for the HDMI output pixel format.
+ See #GDL_PD_ATTR_ID_PIXEL_FORMAT_OUTPUT.
+*/
+typedef enum
+{
+ GDL_PD_OPF_RGB444 = 0, ///< RGB 4:4:4 Output
+ GDL_PD_OPF_YUV422, ///< YUV 4:2:2 Output
+ GDL_PD_OPF_YUV444, ///< YUV 4:4:4 Output
+ GDL_PD_OPF_COUNT ///< Number of output pixel formats + 1
+} gdl_pd_output_pixel_format_t;
+
+//-----------------------------------------------------------------------------
+// Output pixel depth
+//-----------------------------------------------------------------------------
+/** @ingroup disp_pd
+ Attribute values for the HDMI output pixel depth.
+ See #GDL_PD_ATTR_ID_PIXEL_DEPTH.
+*/
+typedef enum
+{
+ GDL_PD_OPD_24BIT = 0, ///< 24 bits per pixel
+ GDL_PD_OPD_30BIT, ///< 30 bits per pixel
+ GDL_PD_OPD_36BIT, ///< 36 bits per pixel
+ GDL_PD_PIXEL_DEPTH_COUNT ///< Number of supported pixel depths + 1
+} gdl_pd_output_pixel_depth_t;
+
+//------------------------------------------------------------------------------
+// Picture Aspect Ratio infoframe code
+//------------------------------------------------------------------------------
+/** @ingroup disp_pd
+ Attribute values for the HDMI Picture Aspect Ratio information sent via
+ AVI infoframes. See #GDL_PD_ATTR_ID_PAR .
+*/
+typedef enum
+{
+ GDL_PD_PAR_NO_DATA = 0x00, ///< No aspect ratio specified
+ GDL_PD_PAR_4_3 = 0x01, ///< 4:3 aspect ratio
+ GDL_PD_PAR_16_9 = 0x02, ///< 16:9 aspect ratio
+} gdl_pd_par_t;
+
+//------------------------------------------------------------------------------
+// Format Aspect Ratio infoframe code
+//------------------------------------------------------------------------------
+/** @ingroup disp_pd
+ Attribute values for the HDMI Format Aspect Ratio information sent via
+ AVI infoframes. See #GDL_PD_ATTR_ID_FAR.
+*/
+typedef enum
+{
+ GDL_PD_FAR_16_9_TOP = 0x02, ///< box 16:9 (top)
+ GDL_PD_FAR_14_9_TOP = 0x03, ///< box 14:9 (top)
+ GDL_PD_FAR_G_14_9_CENTER = 0x04, ///< box > 16:9 (center)
+ GDL_PD_FAR_SAME_AS_PAR = 0x08, ///< As encoded frame
+ GDL_PD_FAR_4_3_CENTER = 0x09, ///< 4:3 center
+ GDL_PD_FAR_16_9_CENTER = 0x0A, ///< 16:9 center
+ GDL_PD_FAR_14_9_CENTER = 0x0B, ///< 14:9 center
+ GDL_PD_FAR_4_3_SP_14_9 = 0x0D, ///< 4:3 with s&p 14:9 center
+ GDL_PD_FAR_16_9_SP_14_9 = 0x0E, ///< 16:9 with s&p 14:9 center
+ GDL_PD_FAR_16_9_SP_4_3 = 0x0F, ///< 4:3 with s&p 4:3 center
+} gdl_pd_far_t;
+
+
+//------------------------------------------------------------------------------
+// V B I S E R V I C E S
+//------------------------------------------------------------------------------
+/** @ingroup disp_pd
+ When inserting VBI information into the analog TV signal, this enumeration
+ is used to indicate the field into which the information should be inserted.
+*/
+typedef enum
+{
+ VBI_FIELD_ID_ODD = 1, /**< Odd field (field 1). */
+ VBI_FIELD_ID_EVEN = 2, /**< Even field (field 2). */
+ VBI_FIELD_ID_UNDEFINED = 3 /**< This value should be passed when the
+ display is in a progressive (frame) mode.
+ */
+} gdl_pd_vbi_fieldid_t;
+
+/** @ingroup disp_pd
+
+ This enumeration is used to specify values for the #GDL_PD_ATTR_ID_ACP
+ attribute (the Analog Copy Protection mode).
+*/
+typedef enum
+{
+ ACP_MODE_OFF, ///< ACP Off
+ ACP_MODE_PSP, ///< Pseudo Sync Pulse + No Color Stripes
+ ACP_MODE_PSP_CS_2_LINES,///< Pseudo Sync Pulse + Color Stripes (2 lines)
+ ACP_MODE_PSP_CS_4_LINES ///< Pseudo Sync Pulse + Color Stripes (4 lines)
+} gdl_pd_acp_mode_t;
+
+/** @ingroup disp_pd
+ This enumeration specifies values for CGMS-A copy permission states to be
+ inserted into the analog TV signal. See the #gdl_cgms_data_t data structure.
+*/
+typedef enum
+{
+ CGMS_A_COPY_FREELY = 1, ///< Unlimited Copies can be made
+ CGMS_A_COPY_NOMORE = 2, ///< Copy has already been made (was reserved)
+ CGMS_A_COPY_ONCE = 3, ///< One copy can be made
+ CGMS_A_COPY_NEVER = 4, ///< No copies can be made
+ CGMS_A_NO_DATA = 5 ///< No data. Word 1 will be 1111
+} gdl_pd_cgms_copy_t;
+
+/** @ingroup disp_pd
+
+ This enumeration specifies values for CGMS-A aspect ratios to be inserted
+ into the analog TV signal. See the #gdl_cgms_data_t data structure.
+*/
+typedef enum
+{
+ CGMS_A_4_3 = 1, ///< Normal 4:3 aspect ratio
+ CGMS_A_4_3_LB = 2, ///< 4:3 aspect ratio letterboxed
+ CGMS_A_16_9 = 3 ///< 16:9 aspect ratio (Not available at 480i/576i)
+} gdl_pd_cgms_aspect_t;
+
+/** @ingroup disp_pd
+ This enumeration specifies values for Wide Screen Signalling aspect ration
+ information to be inserted into the analog TV signal. See the
+ #gdl_wss_data_t data structure.
+*/
+typedef enum
+{
+ /* PAL specific Modes */
+ WSS_4_3_FF = 0, ///< 4:3 Full Format
+ WSS_14_9_LB_C = 1, ///< 14:9 Letterbox, Centered
+ WSS_14_9_LB_T = 2, ///< 14:9 Letterbox, Top
+ WSS_16_9_LB_C = 3, ///< 16:9 Letterbox, Centered
+ WSS_16_9_LB_T = 4, ///< 16:9 Letterbox, Top
+ WSS_G_16_9_LB_C = 5, ///< >16:9 Letterbox, Centered
+ WSS_14_9_FF = 6, ///< 14:9 Full Format
+ WSS_16_9_ANAMORPHIC = 7, ///< 16:9 Anamorphic
+} gdl_pd_wss_aspect_t;
+
+/** @ingroup disp_pd
+ This enumeration specifies values for Wide Screen Signalling camera mode
+ information to be inserted into the analog TV signal. See the
+ #gdl_wss_data_t data structure.
+*/
+typedef enum
+{
+ WSS_CAMERA_MODE = 0, ///< Camera Mode
+ WSS_FILM_MODE = 1, ///< Film Mode
+} gdl_pd_wss_camera_t;
+
+/** @ingroup disp_pd
+ This enumeration specifies values for Wide Screen Signalling color encoding
+ information to be inserted into the analog TV signal. See the
+ #gdl_wss_data_t data structure.
+*/
+typedef enum
+{
+ WSS_CE_NORMAL_PAL = 10, ///< Normal PAL Colors
+ WSS_CE_COLOR_PLUS = 11, ///< Motion Adaptive Color Plus
+} gdl_pd_wss_ce_t;
+
+/** @ingroup disp_pd
+ This enumeration specifies values to indicate Wide Screen Signalling
+ helpers state, to be inserted into the analog TV signal. See the
+ #gdl_wss_data_t data structure.
+*/
+typedef enum
+{
+ WSS_HELPERS_NOT_PRESENT = 1, ///< No Helper
+ WSS_HELPERS_PRESENT = 2, ///< Modulated helper
+
+} gdl_pd_wss_helpers_t;
+
+/** @ingroup disp_pd
+ This enumeration specifies values for Wide Screen Signalling open subtitles
+ state, to be inserted into the analog TV signal. See the #gdl_wss_data_t
+ data structure.
+*/
+typedef enum
+{
+ WSS_OPEN_SUBTITLES_NO = 1, ///< No open subtitles
+ WSS_OPEN_SUBTITLES_INSIDE = 2, ///< Subtitles in active image area
+ WSS_OPEN_SUBTITLES_OUTSIDE = 3, ///< Subtitles out of active image area
+} gdl_pd_wss_opensub_t;
+
+/** @ingroup disp_pd
+ This enumeration specifies values for Wide Screen Signalling surround sound
+ state, to be inserted into the analog TV signal. See the #gdl_wss_data_t
+ data structure.
+*/
+typedef enum
+{
+ WSS_SURROUND_NO = 1, ///< No surround sound information
+ WSS_SURROUND_YES = 2, ///< Surround sound present
+} gdl_pd_wss_surround_t;
+
+/** @ingroup disp_pd
+ This enumeration contains the data type identifier for the WSS information
+ to pass to the TV encoder to be inserted into the analog TV signal.
+*/
+typedef enum
+{
+ WSS_NO_COPYRIGHT = 1, ///< No Copyright asserted or status unknown
+ WSS_COPYRIGHT = 2, ///< Copyright Asserted
+} gdl_pd_wss_copyright_t;
+
+/** @ingroup disp_pd
+ This enumeration specifies values for Wide Screen Signalling copy
+ restriction state, to be inserted into the analog TV signal. See the
+ #gdl_wss_data_t data structure.
+*/
+typedef enum
+{
+ WSS_COPY_NO_REST = 1, ///< Copying not restricted
+ WSS_COPY_RESTRICTED = 2 ///< Copying Restricted
+} gdl_pd_wss_copy_t;
+
+
+/** @ingroup disp_pd
+
+ This data structure is used to pass closed captioning information to the
+ display driver. The driver will pass this information to the TV encoder to
+ be inserted into the analog TV signal.
+*/
+typedef struct
+{
+ gdl_pd_vbi_fieldid_t pd_vbi_field_id;
+ /**< Field ID identifier; See
+ #gdl_pd_vbi_fieldid_t.
+ */
+ unsigned char data_length;
+ /**< Number of valid closed caption data bytes
+ passed; must be an even number, with a
+ maximum value of 8.
+ */
+ unsigned char ccdata[8];
+ /**< Array containing the closed caption data
+ to be inserted.
+ */
+} gdl_cc_data_t;
+
+/** @ingroup disp_pd
+
+ This data structure is used to pass PAL Wide Screen signaling from an
+ application to the display driver. The driver will pass this
+ information to the TV encoder to be inserted into the PAL analog TV signal.
+
+ Teletext is not supported in silicon. Teletext in subtitle always is 0.
+
+ Standard in use:
+ ETSI EN 300 294 V1.4.1 2003-2004
+*/
+typedef struct
+{
+ gdl_boolean_t enabled; ///< GDL_TRUE => Enabled
+ gdl_pd_wss_aspect_t aspect; ///< Aspect Ratio
+ gdl_pd_wss_camera_t cam_mode; ///< Camera Mode
+ gdl_pd_wss_ce_t color_enc; ///< Color Encoding
+ gdl_pd_wss_helpers_t helpers; ///< Helpers Present
+ gdl_pd_wss_opensub_t open_sub; ///< Open Subtitles
+ gdl_pd_wss_surround_t surround; ///< Surround sound
+ gdl_pd_wss_copyright_t copyright; ///< Copyright assertion
+ gdl_pd_wss_copy_t copy_rest; ///< Copy Restriction
+} gdl_wss_data_t;
+
+/** @ingroup disp_pd
+
+ This data structure is used to pass Copy Generation Management System
+ (Analog) information from the application to the display driver. The driver
+ will pass this information to the TV encoder to be inserted into the analog
+ TV signal.
+
+ XDS CEA-608 based CGMS-A should be passed using the Closed Captioning API.
+ See #gdl_cc_data_t
+
+ Standard is use: IEC 61880 480i Line20, EIA/CEA-805 480p Line 41,
+ 720p Line 24 , and 1080i Line 19
+*/
+typedef struct
+{
+ gdl_boolean_t enabled; ///< GDL_TRUE => Enabled
+ gdl_pd_cgms_copy_t copyGen; ///< CGMS-A data see #gdl_pd_cgms_copy_t
+ gdl_pd_cgms_aspect_t aspect; ///< Wide Screen signaling.
+ gdl_pd_acp_mode_t mv; ///< APS
+ gdl_boolean_t analog_src;///< Analog Source Bit
+} gdl_cgms_data_t;
+
+/** @ingroup disp_pd
+ This enumeration is used to specify values for the #GDL_PD_ATTR_ID_SVIDEO
+ attribute
+*/
+typedef enum
+{
+ GDL_PD_TVOUT_TYPE_COMPOSITE, ///< Composite only
+ GDL_PD_TVOUT_TYPE_SVIDEO, ///< S-Video only
+ GDL_PD_TVOUT_TYPE_COMPONENT, ///< Reserved for internal use
+ GDL_PD_TVOUT_TYPE_CVBSSV, ///< Composite and S-video
+} gdl_pd_tvout_type_t;
+
+//------------------------------------------------------------------------------
+// H D M I S P E C I F I C D A T A T Y P E S
+//------------------------------------------------------------------------------
+
+/** @ingroup disp_pd
+ This structure defines the HDMI audio data blocks.
+*/
+typedef struct
+{
+ gdl_uint32 format;
+ gdl_uint32 max_channels;
+ gdl_uint32 fs;
+ gdl_uint32 ss_bitrate;
+} gdl_hdmi_audio_cap_t;
+
+/** @ingroup disp_pd
+ A CEC Source Physical Address.
+*/
+typedef struct
+{
+ gdl_uint8 a;
+ gdl_uint8 b;
+ gdl_uint8 c;
+ gdl_uint8 d;
+} gdl_src_phys_addr_t;
+
+/** @ingroup disp_pd
+ This data structure represents additional sink details not-available through
+ port attributes
+*/
+typedef struct
+{
+ gdl_uint16 manufac_id; ///< Sink manufacturer ID
+ gdl_uint16 product_code; ///< Sink product code
+ gdl_boolean_t hdmi; ///< Sink is HDMI
+ gdl_boolean_t ycbcr444; ///< Sink supports YCbCr444
+ gdl_boolean_t ycbcr422; ///< Sink supports YCbCr422
+ gdl_src_phys_addr_t spa; ///< CEC source physical address a.b.c.d
+ gdl_uint32 speaker_map; ///< Speaker allocation map
+ gdl_boolean_t dc_30; ///< Sink supports 30-bit color
+ gdl_boolean_t dc_36; ///< Sink supports 36-bit color
+ gdl_boolean_t dc_y444; ///< Sink supports YCbCr444 in supported DC modes
+ gdl_boolean_t xvycc601; ///< Sink supports xvYCC BT601 Colorimetry
+ gdl_boolean_t xvycc709; ///< Sink supports xvYCC BT709 Colorimetry
+ gdl_boolean_t supports_ai; ///< Sink supports aux audio information
+} gdl_hdmi_sink_info_t;
+
+/** @ingroup disp_pd
+ This data structure represents 128 byte EDID block
+*/
+typedef struct
+{
+ gdl_uint8 index; ///< Block number to read
+ gdl_uint8 data[128]; ///< Block contents
+} gdl_hdmi_edid_block_t;
+
+/** @ingroup disp_pd
+ This data structure represents HDCP topology information
+*/
+typedef struct
+{
+ gdl_boolean_t hdcp_1p1; ///< Sink supports HDCP 1.1
+ gdl_boolean_t repeater; ///< Sink is a repeater
+ gdl_boolean_t max_cascade_exceeded; ///< Maximum allowed depth exceeded
+ gdl_uint32 depth; ///< Topology depth
+ gdl_boolean_t max_devs_exceeded; ///< Maximum allowed device number exceeded
+ gdl_uint32 device_count; ///< Number of devices connected to the repeater
+} gdl_hdmi_hdcp_info_t;
+
+/** @ingroup disp_pd
+ This enumeration defines the command IDs for the HDMI audio commands.
+ See #gdl_hdmi_audio_ctrl_t.
+*/
+typedef enum
+{
+ GDL_HDMI_AUDIO_START, ///< Start audio playback
+ GDL_HDMI_AUDIO_STOP, ///< Stop audio playback
+ GDL_HDMI_AUDIO_SET_FORMAT, ///< Set audio format
+ GDL_HDMI_AUDIO_GET_CAPS, ///< Retrieve descriptor of audio blocks
+ GDL_HDMI_AUDIO_WRITE, ///< For driver internal use only
+} gdl_hdmi_audio_cmd_id_t;
+
+
+/** @ingroup disp_pd
+ This enumeration defines IDs for different HDMI audio formats.
+*/
+// IMPORTANT: DO NOT change order!!!
+typedef enum
+{
+ GDL_HDMI_AUDIO_FORMAT_UNDEFINED = 0x00,
+ GDL_HDMI_AUDIO_FORMAT_PCM,
+ GDL_HDMI_AUDIO_FORMAT_AC3,
+ GDL_HDMI_AUDIO_FORMAT_MPEG1,
+ GDL_HDMI_AUDIO_FORMAT_MP3,
+ GDL_HDMI_AUDIO_FORMAT_MPEG2,
+ GDL_HDMI_AUDIO_FORMAT_AAC,
+ GDL_HDMI_AUDIO_FORMAT_DTS,
+ GDL_HDMI_AUDIO_FORMAT_ATRAC,
+ GDL_HDMI_AUDIO_FORMAT_OBA,
+ GDL_HDMI_AUDIO_FORMAT_DDP,
+ GDL_HDMI_AUDIO_FORMAT_DTSHD,
+ GDL_HDMI_AUDIO_FORMAT_MLP,
+ GDL_HDMI_AUDIO_FORMAT_DST,
+ GDL_HDMI_AUDIO_FORMAT_WMA_PRO,
+} gdl_hdmi_audio_fmt_t;
+
+/** @ingroup disp_pd
+ This enumeration defines IDs for different HDMI audio sampling frequencies.
+*/
+typedef enum
+{
+ GDL_HDMI_AUDIO_FS_32_KHZ = 0x01,
+ GDL_HDMI_AUDIO_FS_44_1_KHZ = 0x02,
+ GDL_HDMI_AUDIO_FS_48_KHZ = 0x04,
+ GDL_HDMI_AUDIO_FS_88_2_KHZ = 0x08,
+ GDL_HDMI_AUDIO_FS_96_KHZ = 0x10,
+ GDL_HDMI_AUDIO_FS_176_4_KHZ = 0x20,
+ GDL_HDMI_AUDIO_FS_192_KHZ = 0x40,
+} gdl_hdmi_audio_fs_t;
+
+/** @ingroup disp_pd
+ This enumeration defines IDs for different HDMI audio sample sizes.
+*/
+typedef enum
+{
+ GDL_HDMI_AUDIO_SS_UNDEFINED = 0x00, ///< Undefined value
+ GDL_HDMI_AUDIO_SS_16 = 0x01, ///< 16 bits
+ GDL_HDMI_AUDIO_SS_20 = 0x02, ///< 20 bits
+ GDL_HDMI_AUDIO_SS_24 = 0x04, ///< 24 bits
+} gdl_hdmi_audio_ss_t;
+
+/** @ingroup disp_pd
+ Enumeration of the different audio speaker allocation options defined in the
+ CEA-861D specification.
+*/
+typedef enum
+{
+ GDL_HDMI_AUDIO_SPEAKER_MAP_FLFR = 0x0001,
+ GDL_HDMI_AUDIO_SPEAKER_MAP_LFE = 0x0002,
+ GDL_HDMI_AUDIO_SPEAKER_MAP_FC = 0x0004,
+ GDL_HDMI_AUDIO_SPEAKER_MAP_RLRR = 0x0008,
+ GDL_HDMI_AUDIO_SPEAKER_MAP_RC = 0x0010,
+ GDL_HDMI_AUDIO_SPEAKER_MAP_FLCFRC = 0x0020,
+ GDL_HDMI_AUDIO_SPEAKER_MAP_RLCRRC = 0x0040,
+ GDL_HDMI_AUDIO_SPEAKER_MAP_FLWFRW = 0x0080,
+ GDL_HDMI_AUDIO_SPEAKER_MAP_FLHFRH = 0x0100,
+ GDL_HDMI_AUDIO_SPEAKER_MAP_TC = 0x0200,
+ GDL_HDMI_AUDIO_SPEAKER_MAP_FCH = 0x0400,
+} gdl_hdmi_audio_speaker_map_t;
+
+/** @ingroup disp_pd
+ This structure represents different audio commands
+*/
+typedef struct
+{
+ gdl_hdmi_audio_cmd_id_t cmd_id; ///< Audio command type
+
+ union ///< Audio command details
+ {
+ struct ///< Arguments for #GDL_HDMI_AUDIO_SET_FORMAT command.
+ {
+ gdl_hdmi_audio_fmt_t fmt; ///< Audio format
+ gdl_hdmi_audio_fs_t fs; ///< Sampling frequency
+ unsigned int ch; ///< Number of channels
+ gdl_hdmi_audio_ss_t ss; ///< Sample size [in bits]
+ gdl_hdmi_audio_speaker_map_t map;
+ ///< Speaker allocation map
+ } _set_config;
+
+ struct ///< Arguments for #GDL_HDMI_AUDIO_GET_CAPS command.
+ {
+ unsigned int index; ///< Capability number
+ gdl_hdmi_audio_cap_t cap; ///< Capability content
+ } _get_caps;
+
+ struct ///< Arguments for #GDL_HDMI_AUDIO_WRITE command
+ {
+ unsigned int samples; ///< Audio samples buffer address
+ unsigned int silence; ///< Audio silence buffer address
+ unsigned int size; ///< Audio data buffer size
+ unsigned int id; ///< Audio buffer ID
+ gdl_boolean_t sync; ///< Type of write operation
+ } _write;
+
+ struct ///< Arguments for #GDL_HDMI_AUDIO_STOP command
+ {
+ gdl_boolean_t sync; ///< Type of stop request
+ } _stop;
+
+ } data;
+
+} gdl_hdmi_audio_ctrl_t;
+
+/** @ingroup disp_pd
+ This structure represents generic HDMI packet
+*/
+typedef struct
+{
+ unsigned char header[3];
+ unsigned char data[28];
+} gdl_hdmi_packet_t;
+
+/** @ingroup disp_pd
+ This structure represents HDMI packet slot number
+*/
+typedef enum
+{
+ GDL_HDMI_PACKET_SLOT_0,
+ GDL_HDMI_PACKET_SLOT_1,
+} gdl_hdmi_packet_slot_t;
+
+/** @ingroup disp_pd
+ This structure is used to submit data via #GDL_PD_SEND_HDMI_PACKET service
+ provided by #gdl_port_send
+*/
+typedef struct
+{
+ gdl_hdmi_packet_t packet;
+ gdl_hdmi_packet_slot_t slot;
+} gdl_hdmi_packet_info_t;
+
+/** @ingroup disp_pd
+* This enumeration represents YC Delay amounts
+*/
+typedef enum
+{
+ GDL_YC_DELAY_NONE, ///< No YC delay
+ GDL_YC_DELAY_ADVANCE, ///< Y 0.5 Pixel Advance delay
+ GDL_YC_DELAY_MINUS ///< Y 1.0 Pixel delay
+} gdl_yc_delay_t;
+
+/** @ingroup disp_pd
+* This enumeration represents vswing equalization values
+*/
+typedef enum
+{
+ GDL_HDMI_EQUALIZE_NONE, ///< Equalization disabled
+ GDL_HDMI_EQUALIZE_10, ///< Equalization 10%, not supported on CE3100
+ GDL_HDMI_EQUALIZE_20, ///< Equalization 20%
+ GDL_HDMI_EQUALIZE_30, ///< Equalization 30%, not supported on CE3100
+ GDL_HDMI_EQUALIZE_40, ///< Equalization 40%
+ GDL_HDMI_EQUALIZE_50, ///< Equalization 50%, not supported on CE3100
+ GDL_HDMI_EQUALIZE_60, ///< Equalization 60%
+ GDL_HDMI_EQUALIZE_70, ///< Equalization 70%, not supported on CE3100
+ GDL_HDMI_EQUALIZE_80, ///< Equalization 80%
+} gdl_hdmi_equalize_t;
+
+/** @ingroup disp_pd
+* This enumeration represents transmit level amplitude values
+*/
+typedef enum
+{
+ GDL_HDMI_TRANSMIT_LEVEL_300, ///< 300 mV, not supported on CE3100
+ GDL_HDMI_TRANSMIT_LEVEL_325, ///< 325 mV, not supported on CE3100
+ GDL_HDMI_TRANSMIT_LEVEL_350, ///< 350 mV, not supported on CE3100
+ GDL_HDMI_TRANSMIT_LEVEL_375, ///< 375 mV, not supported on CE3100
+ GDL_HDMI_TRANSMIT_LEVEL_400, ///< 400 mV, not supported on CE3100
+ GDL_HDMI_TRANSMIT_LEVEL_425, ///< 425 mV, not supported on CE3100
+ GDL_HDMI_TRANSMIT_LEVEL_450, ///< 450 mV
+ GDL_HDMI_TRANSMIT_LEVEL_475, ///< 475 mV, not supported on CE3100
+ GDL_HDMI_TRANSMIT_LEVEL_500, ///< 500 mV
+ GDL_HDMI_TRANSMIT_LEVEL_525, ///< 525 mV, not supported on CE3100
+ GDL_HDMI_TRANSMIT_LEVEL_550, ///< 550 mV
+ GDL_HDMI_TRANSMIT_LEVEL_575, ///< 575 mV, not supported on CE3100
+ GDL_HDMI_TRANSMIT_LEVEL_600, ///< 600 mV
+ GDL_HDMI_TRANSMIT_LEVEL_625, ///< 625 mV, not supported on CE3100
+ GDL_HDMI_TRANSMIT_LEVEL_650, ///< 650 mV, not supported on CE3100
+ GDL_HDMI_TRANSMIT_LEVEL_675, ///< 675 mV, not supported on CE3100
+} gdl_hdmi_transmit_level_t;
+
+/** @ingroup disp_pd
+* This enumeration represents termination impedance values
+*/
+typedef enum
+{
+ GDL_HDMI_TERMINATION_OPEN, ///< Open
+ GDL_HDMI_TERMINATION_677, ///< 677 Ohm, not supported on CE3100
+ GDL_HDMI_TERMINATION_398, ///< 398 Ohm, not supported on CE3100
+ GDL_HDMI_TERMINATION_250, ///< 250 Ohm, not supported on CE3100
+ GDL_HDMI_TERMINATION_200, ///< 200 Ohm
+ GDL_HDMI_TERMINATION_100, ///< 100 Ohm
+ GDL_HDMI_TERMINATION_88, ///< 88 Ohm, not supported on CE3100
+ GDL_HDMI_TERMINATION_78, ///< 78 Ohm, not supported on CE3100
+ GDL_HDMI_TERMINATION_72, ///< 72 Ohm, not supported on CE3100
+ GDL_HDMI_TERMINATION_67, ///< 67 Ohm
+ GDL_HDMI_TERMINATION_65, ///< 65 Ohm, not supported on CE3100
+ GDL_HDMI_TERMINATION_50, ///< 50 Ohm
+} gdl_hdmi_termination_t;
+
+/** @ingroup disp_pd
+* This enumeration represents band gap resistor values
+*/
+typedef enum
+{
+ GDL_HDMI_BGLVL_788, ///< 0.788v not supported on Sodaville
+ GDL_HDMI_BGLVL_818, ///< 0.818v not supported on Sodaville
+ GDL_HDMI_BGLVL_854, ///< 0.854v not supported on Sodaville [CE3100 default]
+ GDL_HDMI_BGLVL_891, ///< 0.891v not supported on Sodaville
+ GDL_HDMI_BGLVL_820, ///< 0.82v not supported on CE3100 [Sodaville default]
+ GDL_HDMI_BGLVL_800, ///< 0.80v not supported on CE3100
+ GDL_HDMI_BGLVL_780, ///< 0.78v not supported on CE3100
+ GDL_HDMI_BGLVL_760, ///< 0.76v not supported on CE3100
+ GDL_HDMI_BGLVL_750, ///< 0.75v not supported on CE3100
+ GDL_HDMI_BGLVL_720, ///< 0.72v not supported on CE3100
+ GDL_HDMI_BGLVL_660, ///< 0.66v not supported on CE3100
+ GDL_HDMI_BGLVL_600, ///< 0.60v not supported on CE3100
+} gdl_hdmi_bglvl_t;
+
+/** @ingroup disp_pd
+* This enumeration represents different HDCP states
+*/
+typedef enum
+{
+ GDL_HDCP_STATUS_OFF, ///< HDCP is disabled
+ GDL_HDCP_STATUS_IN_PROGRESS, ///< HDCP is enabled but not authenticated yet
+ GDL_HDCP_STATUS_ON, ///< HDCP is enabled and is authenticated
+} gdl_hdcp_status_t;
+
+/** @ingroup disp_pd
+* This enumeration represents audio clock values with respect to which
+* internal audio divisor value is chosen
+*/
+typedef enum
+{
+ GDL_HDMI_AUDIO_CLOCK_24, ///< Audio clock is running at 24MHz
+ GDL_HDMI_AUDIO_CLOCK_36, ///< Audio clock is running at 36Mhz
+} gdl_hdmi_audio_clock_t;
+
+
+#endif // _GDL_PD_H_
diff --git a/make/stub_includes/embedded/IntelGDL/gdl_types.h b/make/stub_includes/embedded/IntelGDL/gdl_types.h
new file mode 100644
index 000000000..e160c4966
--- /dev/null
+++ b/make/stub_includes/embedded/IntelGDL/gdl_types.h
@@ -0,0 +1,1579 @@
+//-----------------------------------------------------------------------------
+// This file is provided under a dual BSD/GPLv2 license. When using or
+// redistributing this file, you may do so under either license.
+//
+// GPL LICENSE SUMMARY
+//
+// Copyright(c) 2005-2009 Intel Corporation. All rights reserved.
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of version 2 of the GNU General Public License as
+// published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
+// The full GNU General Public License is included in this distribution
+// in the file called LICENSE.GPL.
+//
+// Contact Information:
+// Intel Corporation
+// 2200 Mission College Blvd.
+// Santa Clara, CA 97052
+//
+// BSD LICENSE
+//
+// Copyright(c) 2005-2009 Intel Corporation. All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+//
+// - Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// - Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in
+// the documentation and/or other materials provided with the
+// distribution.
+// - Neither the name of Intel Corporation nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//---------------------------------------------------------------------------*/
+
+#ifndef _GDL_TYPES_H_
+#define _GDL_TYPES_H_
+
+/*----------------------------------------------------------------------
+ * G E N E R A L
+ *---------------------------------------------------------------------*/
+
+/** @ingroup general */
+/**@{*/
+typedef unsigned char gdl_uint8; ///< Unsigned 8 bit integer.
+typedef unsigned short gdl_uint16;///< Unsigned 16 bit integer.
+typedef unsigned int gdl_uint32;///< Unsigned 32 bit integer.
+typedef unsigned long long gdl_uint64;///< Unsigned 64 bit integer.
+typedef char gdl_int8; ///< Signed 8 bit integer.
+typedef short gdl_int16; ///< Signed 16 bit integer.
+typedef int gdl_int32; ///< Signed 32 bit integer.
+typedef long long gdl_int64; ///< Signed 64 bit integer.
+typedef void gdl_void; ///< Void data type.
+typedef float gdl_f32; ///< Single precision floating point
+typedef double gdl_f64; ///< Double precision floating point
+
+typedef unsigned long physaddr_t; ///< A physical memory address
+/**@}*/
+
+/** @ingroup general
+ Boolean data type
+*/
+typedef enum
+{
+ GDL_FALSE = 0, ///< Boolean false.
+ GDL_TRUE = 1 ///< Boolean true.
+} gdl_boolean_t;
+
+
+/** @ingroup general
+*/
+typedef struct
+{
+ gdl_int32 x; ///< Point X-coordinate
+ gdl_int32 y; ///< Point Y-coordinate
+} gdl_point_t;
+
+
+/** @ingroup general
+*/
+typedef struct
+{
+ gdl_point_t origin; ///< Rectangle origin
+ gdl_uint32 width; ///< Rectangle width
+ gdl_uint32 height; ///< Rectangle height
+} gdl_rectangle_t;
+
+
+// Return 0 if two gdl_rectangle_t variables are not equal, non-zero otherwise
+static __inline int
+rect_eq( gdl_rectangle_t *rect1, gdl_rectangle_t *rect2)
+{
+ return (rect1->origin.x == rect2->origin.x)
+ && (rect1->origin.y == rect2->origin.y)
+ && (rect1->width == rect2->width )
+ && (rect1->height == rect2->height );
+}
+
+/** @ingroup general
+ Bit flags returned in the 'flags' field of #gdl_driver_info_t.
+*/
+typedef enum
+{
+ GDL_DRIVER_INFO_HDCP_ENABLED = 1,
+ ///< Driver is running on a chip with HDCP enabled.
+ GDL_DRIVER_INFO_MACROVISION_ENABLED = 4,
+ ///< Driver is running on a chip with Macrovision support enabled.
+ GDL_DRIVER_INFO_1080P_ENABLED = 8
+ ///< Driver is running on a chip with 1080p display mode enabled.
+} gdl_driver_info_flag_t;
+
+
+/** @ingroup general
+ Display Driver information structure returned by gdl_get_driver_info().
+*/
+typedef struct
+{
+ gdl_int16 header_version_major;
+ /**< Major version number of header files. */
+ gdl_int16 header_version_minor;
+ /**< Minor version number of header files. */
+ gdl_uint32 gdl_version;
+ /**< Driver version number */
+ gdl_int32 build_tag;
+ /**< Driver build tag. */
+ gdl_driver_info_flag_t flags;
+ /**< Capabilities of chip on which the driver is running. */
+ char name[64];
+ /**< Display driver name as a 0-terminated ASCII string. */
+ gdl_uint32 mem_size;
+ /**< Total number of bytes allocated for driver memory.
+ * Extra heaps will be visible only if the caller attached
+ * them previously. See #gdl_attach_heap for details.
+ */
+ gdl_uint32 mem_avail;
+ /**< Number of bytes of driver memory currently unused.
+ * Extra heaps will be visible only if the caller attached
+ * them previously. See #gdl_attach_heap for details.
+ */
+} gdl_driver_info_t;
+
+
+/** @ingroup general
+ Pixel component extension options. The blender operates on pixels
+ with 10-bit components (i.e., 10-bit R, G, and B values for RGB pixel
+ formats; 10-bit chroma/luma values for YUV pixel formats). However, most
+ of the pixel formats supported by the planes have component values of less
+ than 10 bits; as the planes output such pixels, they extend them to 10 bits
+ using one of the methods described by this enumeration.
+*/
+typedef enum
+{
+ GDL_PIXEL_EXTENSION_ZERO_PAD,
+ /**<
+ Pixel component values are extended from N to 10 bits by
+ shifting them left (10-N) bits and appending 0's. E.g., the
+ 8-bit value 0x7f [0111 1111] becomes 0x1fc [01 1111 1100].
+ With this method, the difference between any two consecutive
+ output values is a constant, but the highest possible value is
+ 0x3fc (11 1111 1100).
+ */
+ GDL_PIXEL_EXTENSION_MSB_SHADOW,
+ /**<
+ Pixel component values are first extended from N to 10 bits by
+ shifting them left (10-N) bits and appending 0's. Then the
+ (10-N) most significant bits are OR'd into the low-order (10-N)
+ places. E.g., the 8-bit value 0x7f (0111 1111) becomes 0x1fd
+ (01 1111 1101). With this method, the difference between any
+ two consecutive output values is NOT constant, but the values at
+ either end of the output range are fully saturated (0x000 and 0x3ff).
+ */
+ GDL_PIXEL_EXTENSION_COUNT
+ /**<
+ Number of valid entries in this enumeration.
+ */
+} gdl_pixel_extension_t;
+
+
+/** @ingroup general
+ Pixel format identifiers. Note that the appearance of a pixel format in
+ this list does not guarantee that is is supported by the hardware.
+ */
+typedef enum
+{
+ /* RGB types */
+ GDL_PF_ARGB_32, ///< ARGB 32bpp 8:8:8:8 LE
+ GDL_PF_RGB_32, ///< xRGB 32bpp x:8:8:8 LE
+ GDL_PF_RGB_30, ///< RGB 30bpp 10:10:10 LE [fully packed]
+ GDL_PF_RGB_24, ///< RGB 24bpp 8:8:8 LE [fully packed]
+ GDL_PF_ARGB_16_1555, ///< ARGB 16bpp 1:5:5:5 LE
+ GDL_PF_ARGB_16_4444, ///< ARGB 16bpp 4:4:4:4 LE
+ GDL_PF_RGB_16, ///< RGB 16bpp 5:6:5 LE
+ GDL_PF_RGB_15, ///< xRGB 16bpp x:5:5:5 LE
+
+ /* CLUT types */
+ GDL_PF_RGB_8, ///< RGB 8bpp - 24bpp palette RGB 8:8:8
+ GDL_PF_ARGB_8, ///< ARGB 8bpp - 32bpp palette ARGB 8:8:8:8
+ GDL_PF_AYUV_8, ///< AYUV 8bpp - 32bpp palette AYUV 8:8:8:8
+
+ /* Packed YUV types */
+ GDL_PF_YUY2, ///< Packed YUV 4:2:2 32-bit: V0:Y1:U0:Y0 LE
+ GDL_PF_UYVY, ///< Packed YUV 4:2:2 32-bit: Y1:V0:Y0:U0 LE
+ GDL_PF_YVYU, ///< Packed YUV 4:2:2 32-bit: U0:Y1:V0:Y0 LE
+ GDL_PF_VYUY,
+
+ /* Planar YUV types */
+ GDL_PF_YV12, ///< YVU 4:2:0 Planar (V plane precedes U)
+ GDL_PF_YVU9, ///< YUV 4:2:0 Planar
+ GDL_PF_I420, ///< YUV 4:2:0 Planar (U plane precedes V)
+ GDL_PF_IYUV=GDL_PF_I420,///< Synonym for I420
+
+ //************************************************************
+ // NOTE!: GDL_PF_IYUV must immediately follow GDL_PF_I420!
+ //************************************************************
+
+ GDL_PF_I422, ///< YUV 4:2:2 Planar (U plane precedes V)
+ GDL_PF_YV16, ///< YVU 4:2:2 Planar (V plane precedes U)
+
+ /* Pseudo-planar YUV types */
+ GDL_PF_NV12, ///< YUV 4:2:0 Pseudo-planar
+ GDL_PF_NV16, ///< YUV 4:2:2 Pseudo-planar
+ GDL_PF_NV20, ///< YUV 4:2:2 Pseudo-planar, 10-bit components
+
+ GDL_PF_A1, ///< 1-bit Alpha-only surface
+ GDL_PF_A4, ///< 4-bit Alpha-only surface
+ GDL_PF_A8, ///< 8-bit Alpha-only surface
+
+ GDL_PF_AY16, ///< Alpha-luminance 8:8. Used for video textures
+ GDL_PF_COUNT ///< Number of defined pixel formats
+} gdl_pixel_format_t;
+
+
+/** @ingroup general
+ Error codes that can be returned by GDL functions. Note that more detailed
+ information about an error may also be printed on the system console.
+*/
+typedef enum
+{
+ GDL_SUCCESS = 0,
+ /**<
+ Function executed without errors
+ */
+ GDL_ERR_INVAL = 0x01,
+ /**<
+ An invalid argument was passed.
+ */
+ GDL_ERR_BUSY = 0x02,
+ /**<
+ An operation could not be completed because a needed resource is in use.
+ */
+ GDL_ERR_DISPLAY = 0x03,
+ /**<
+ An invalid display ID was passed.
+ */
+ GDL_ERR_SURFACE = 0x04,
+ /**<
+ An invalid surface ID, or the ID of a surface that is not
+ appropriate for the requested operation, was passed.
+ */
+ GDL_ERR_COMMAND = 0x05,
+ /**<
+ An internal command processing error occurred
+ */
+ GDL_ERR_NULL_ARG = 0x06,
+ /**<
+ A required argument was missing. Either a NULL pointer or a count
+ of 0 was passed for a required argument.
+ */
+ GDL_ERR_NO_MEMORY = 0x07,
+ /**<
+ Could not allocate memory.
+ */
+ GDL_ERR_FAILED = 0x08,
+ /**<
+ This is a generic error code that generally means that a system
+ call or call to some other software external to the driver
+ returned a failure code.
+ */
+ GDL_ERR_INTERNAL = 0x09,
+ /**<
+ A condition that "should not be possible" was detected within the
+ driver. This generally means there is nothing the application can
+ do to correct the problem.
+ */
+ GDL_ERR_NOT_IMPL = 0x0a,
+ /**<
+ The function is not currently implemented for the target chip.
+ */
+ GDL_ERR_MAPPED = 0x0b,
+ /**<
+ Operation not permitted on the mapped surface.
+ */
+ GDL_ERR_NO_INIT = 0x0c,
+ /**<
+ A GDL function was called without a preceding call to gdl_init().
+ */
+ GDL_ERR_NO_HW_SUPPORT = 0x0d,
+ /**<
+ The target chip does not support the requested function. Examples:
+ - A graphics rendering option is not supported by the graphics core
+ in the target chip.
+ - A plane or port driver does not support a requested attribute.
+ - An attempt was made to request the attribute list from a port
+ driver that does not support any attributes.
+ */
+ GDL_ERR_INVAL_PF = 0x0e,
+ /**<
+ An unknown pixel format, or a pixel format not supported by the
+ attempted operation, was passed.
+ */
+ GDL_ERR_INVAL_RECT = 0x0f,
+ /**<
+ An invalid argument of type #gdl_rectangle_t was passed to the function.
+ */
+ GDL_ERR_ATTR_ID = 0x10,
+ /**<
+ An undefined ID was specified for a plane attribute or a port
+ driver attribute.
+ */
+ GDL_ERR_ATTR_NO_SUPPORT = 0x11,
+ /**<
+ An unsupported ID was specified for a plane attribute or a port
+ driver attribute.
+ */
+ GDL_ERR_ATTR_READONLY = 0x12,
+ /**<
+ An attempt was made to set the value of a read-only plane attribute
+ or port driver attribute.
+ */
+ GDL_ERR_ATTR_VALUE = 0x13,
+ /**<
+ An invalid value was specified for a plane attribute or a port
+ driver attribute.
+ */
+ GDL_ERR_PLANE_CONFLICT = 0x14,
+ /**<
+ An attempt was made to change the display mode to a resolution too
+ small to accommodate all of the currently enabled planes at their
+ current positions on the display. Move/shrink the affected planes first.
+ */
+ GDL_ERR_DISPLAY_CONFLICT= 0x15,
+ /**<
+ An attempt was made to change the size or origin of a plane such
+ that part/all of the plane would no longer be on the display.
+ Increase the display resolution first.
+ */
+ GDL_ERR_TIMEOUT = 0x16,
+ /**<
+ The requested timeout period occurred before the requested
+ operation trigger occurred.
+ */
+ GDL_ERR_MISSING_BEGIN = 0x17,
+ /**<
+ An attempt was made to set a plane attribute without first calling
+ gdl_config_begin().
+ */
+ GDL_ERR_PLANE_ID = 0x18,
+ /**<
+ An invalid plane ID was passed. The ID is undefined, the plane is not
+ supported by the target chip, or the plane is not supported by the
+ called function.
+ */
+ GDL_ERR_INVAL_PTR = 0x19,
+ /**<
+ On Linux, a copy between user and kernel space failed. This
+ probably indicates an invalid user space (argument) pointer.
+ */
+
+ GDL_ERR_INVAL_HEAP = 0x1a,
+ /**<
+ An invalid heap was passed for addition or removal. Attempt
+ to add overlaping heaps will cause this error too.
+ */
+
+ GDL_ERR_HEAP_IN_USE = 0x1b,
+ /**<
+ Heap removal was attempted while at least one surface was allocated
+ from that heap.
+ */
+
+ GDL_ERR_INVAL_CALLBACK = 0x1c,
+ /**<
+ Invalid callback (null) was passed to gdl_event_register() function
+ */
+
+ GDL_ERR_SCALING_POLICY = 0x1d,
+ /**<
+ A single scaling policy is required and was not specified for the
+ #gdl_display_info_t structure used, or scaling policies are
+ unsupported for the specified display ID.
+ */
+
+ GDL_ERR_INVAL_EVENT = 0x1e,
+ /**<
+ Invalid event was passed to functions expecting #gdl_app_event_t.
+ */
+
+ GDL_ERR_INVAL_IOCTL = 0x1f,
+ /**<
+ Invalid IOCTL request was sent to kernel module
+ */
+ GDL_ERR_SCHED_IN_ATOMIC = 0x20,
+ /**<
+ Scheduling was attempted while being in atomic context.
+ */
+ GDL_ERR_MMAP = 0x21,
+ /**<
+ Memory mapping failed
+ */
+ GDL_ERR_HDCP = 0x22,
+ /**<
+ HDCP failure
+ */
+ GDL_ERR_CONFIG = 0x23,
+ /**<
+ Platform config file error: either a required entry in the
+ platform configuration file is missing, or its entry is invalid.
+ */
+ GDL_ERR_HDMI_AUDIO_PLAYBACK = 0x24,
+ /**<
+ HDMI Audio start / stop / set buffer / set format command was
+ initiated at the wrong time.
+ */
+ GDL_ERR_HDMI_AUDIO_BUFFER_FULL = 0x25,
+ /**<
+ Given data does not fit in the internal buffer
+ */
+ GDL_ERR_PLANE_ORIGIN_ODD = 0x26,
+ /**<
+ In interlaced display modes, active planes must be configured with
+ their origins on even display lines. This error is returned when:
+ - in a progressive display mode: an attempt is made to change to an
+ interlaced display mode while there is an active plane does not
+ meet this requirement.
+ - in an interlaced display mode:
+ - an attempt is made to reconfigure an active plane's origin
+ to an odd line number, OR
+ - an attempt is made to activate (by flipping a surface to) a
+ plane that doesn't meet this requirement.
+ */
+ GDL_ERR_PLANE_HEIGHT_ODD = 0x27,
+ /**<
+ In interlaced display modes, active planes must be configured with
+ their even heights. This error is returned when:
+ - in a progressive display mode: an attempt is made to change to an
+ interlaced display mode while there is an active plane does not
+ meet this requirement.
+ - in an interlaced display mode:
+ - an attempt is made to reconfigure an active plane's height
+ to an odd value, OR
+ - an attempt is made to activate (by flipping a surface to) a
+ plane that doesn't meet this requirement.
+ */
+ GDL_ERR_HANDLE = 0x28,
+ /**<
+ Given handle is not valid
+ */
+ GDL_ERR_TVMODE_UNDEFINED = 0x29,
+ /**<
+ Display has undefined tv mode set on it.
+ */
+ GDL_ERR_PREMULT_CONFLICT = 0x2a,
+ /**<
+ An attempt was made to enable the #GDL_PLANE_ALPHA_PREMULT attribute and
+ one of the following incompatible features at the same time:
+ - Chroma keying on the same plane (#GDL_PLANE_CHROMA_KEY_SRC_ENABLE set
+ to #GDL_TRUE).
+ - Gamma removal on the same plane (#GDL_PLANE_REVERSE_GAMMA_TYPE set to
+ a value other than #GDL_GAMMA_LINEAR.
+ - color space conversion (the value of the plane's
+ #GDL_PLANE_SRC_COLOR_SPACE attribute is different from the color
+ space of the display to which it is connected).
+ - a non-RGB pixel format.
+ */
+
+ GDL_ERR_SUSPENDED = 0x2b,
+ /**<
+ An attempt was made to execute a command while the driver was in a
+ suspended mode. During the suspended mode driver is in a low-power
+ state and no access to hardware is allowed.
+ */
+
+ //**********************************************************************
+ // ATTENTION!!: WHEN ADDING AN ERROR CODE MAKE SURE TO:
+ // - Search for a value marked "Currently unused" in the list above
+ // before adding a new value at the end.
+ // - Include inline (doxygen) documentation for the new error.
+ // - Add the new error to _error_string() in debug.c
+ //**********************************************************************
+} gdl_ret_t;
+
+/** @ingroup general */
+#define GDLFAIL(err) ((err) != GDL_SUCCESS)
+/** @ingroup general */
+#define GDLPASS(err) (!GDLFAIL(err))
+
+/** @ingroup general
+
+ Types of gamma curves. There are three standard values of gamma:
+ - 1.0: (linear) leaves the input luminance unchanged.
+ - 2.2: NTSC and HDTV content is typically generated with this value.
+ - 2.8: PAL and SECAM standards indicate this value, although 2.2
+ is commonly used.
+*/
+typedef enum
+{
+ GDL_GAMMA_LINEAR, ///< 1.0
+ GDL_GAMMA_2_2, ///< 2.2
+ GDL_GAMMA_2_8, ///< 2.8
+ GDL_GAMMA_COUNT, ///< Number of entries in this enumeration
+} gdl_gamma_t;
+
+
+/** @ingroup general
+ The occurrence of the VSync signal indicates completion of the updating of
+ video output with a new image. In interlaced display modes, this image
+ may be either a top field or a bottom field; in progressive display modes
+ it is always a full frame.
+
+ The type of image update cycle that has just been completed may be thought
+ of as the 'polarity' of the VSync signal.
+
+ This enumeration defines values for all three image types.
+*/
+typedef enum
+{
+ GDL_POLARITY_FRAME=1, ///< Frame (Progressive)
+ GDL_POLARITY_FIELD_TOP=2, ///< Top field (Interlaced)
+ GDL_POLARITY_FIELD_BOTTOM=3 ///< Bottom field (Interlaced)
+} gdl_polarity_t;
+
+//----------------------------------------------------------------------
+// D I S P L A Y M O D E
+//----------------------------------------------------------------------
+
+/** @ingroup disp_mode
+ Refresh rates for TV mode definitions.
+
+ Refresh rate is the number of times the display is updated per second.
+ This is the number of frames per second for progressive display modes;
+ the number of fields (half the number of frames) per second for interlaced
+ display modes.
+
+ IF WRITING AN EXTERNAL (non-Intel) PORT DRIVER: if new rates need to be
+ defined, create a new enumeration whose first entry has a value equal to
+ #GDL_REFRESH_USER_DEFINED. Since no internal port driver will support those
+ modes, applications must make sure that only the external port driver is
+ active on a display before setting the display to one of those modes.
+*/
+typedef enum
+{
+ GDL_REFRESH_23_98, /**< 23.98... (24/1.001) */
+ GDL_REFRESH_24, /**< 24 */
+ GDL_REFRESH_25, /**< 25 */
+ GDL_REFRESH_29_97, /**< 29.97... (30/1.001) */
+ GDL_REFRESH_30, /**< 30 - DEPRECATED: This value is normally only
+ used on computer systems and should be used
+ with care, if at all. The corresponding TV
+ rate is 30/(1.001) (see #GDL_REFRESH_29_97).
+ */
+ GDL_REFRESH_50, /**< 50 */
+ GDL_REFRESH_59_94, /**< 59.94... (60/1.001) */
+ GDL_REFRESH_60, /**< 60 - DEPRECATED: This value is normally only
+ used on computer systems and should be used
+ with care, if at all. The corresponding TV
+ rate is 60/(1.001) (see #GDL_REFRESH_59_94).
+ */
+ GDL_REFRESH_USER_DEFINED/* External (non-Intel) port drivers may define
+ additional refresh rates that the support. Their
+ IDs must be numbered starting at this value.
+ */
+} gdl_refresh_t;
+
+
+/** @ingroup disp_mode
+ Display (pipe) ids. The Intel� CE Media Processors have two displays.
+*/
+typedef enum
+{
+ GDL_DISPLAY_ID_0 = 0, ///< [Pipe A] Main display/HDMI
+ GDL_DISPLAY_ID_1, ///< [Pipe B] Secondary display/Composite
+ GDL_DISPLAY_ID_UNDEFINED ///< Undefined Pipe Internal Use Only
+} gdl_display_id_t;
+
+
+/** @ingroup disp_mode
+
+ This structure describes a TV display mode.
+*/
+typedef struct
+{
+ gdl_uint32 width; ///< Active display width in pixels
+ gdl_uint32 height; ///< Active display height in pixels
+ gdl_refresh_t refresh; /**< Refresh frame rate: frames/sec in
+ progressive display modes, fields/sec in
+ interlaced display modes.
+ */
+ gdl_boolean_t interlaced; ///< GDL_TRUE=>interlaced, GDL_FALSE=>progressive
+} gdl_tvmode_t;
+
+/** @ingroup disp_mode
+ Defines supported color spaces
+
+*/
+typedef enum
+{
+ GDL_COLOR_SPACE_BT601, ///< Normally used for Standard Definition YCbCr content
+ GDL_COLOR_SPACE_BT709, ///< Normally used for High Definition YCbCr content
+ GDL_COLOR_SPACE_RGB, ///< Used for all RGB pixel formats
+ GDL_COLOR_SPACE_COUNT ///< Number of entries in this enumeration
+} gdl_color_space_t;
+
+
+/**@ingroup disp_mode
+
+ Values that can be OR'd together to create an entry for the flags field of
+ the #gdl_display_info_t structure.
+ */
+typedef enum
+{
+ GDL_DISPLAY_ZOOM_TO_FIT = 0x00000001,
+ /**<
+ Display 1 can only be configured for SD display modes, which have a
+ 4:3 aspect ratio. When display 0 is in a 16:9 display mode, the
+ setting of this flag is consulted to determine how the display 0 image
+ should be scaled for output on display 1.
+
+ The default (if this flag is not specified) is to scale the 16:9 image
+ to 4:3 -- no data is lost, no black bars are displayed, but the image
+ is distorted. In this case, the application may wish to enable Wide
+ Screen Signaling in the port driver.
+
+ Specifying this flag selects a "zoom to fit" (letterboxing) scaling
+ policy. This maintains the 16:9 aspect ratio on display 1 by scaling
+ the image to the point where its width fills the display area. Black
+ bars appear above and below the image.
+
+ @note
+ This flag can @b only be specified for display 1.
+ */
+
+ GDL_DISPLAY_SHARPEN = 0x00000002
+ /**<
+ This flag can be selected to "sharpen" the output on display 1 when
+ displaying a static, full-screen graphic frame.
+
+ Setting this flag will @b only produce optimal results if:
+ - the graphics plane is configured to @b full-screen resolution (the
+ resolution to which display 0 is currently configured), and
+ - the original graphics content has the same resolution as the current
+ configuration of display 1 (720x480 or 720x576).
+
+ Setting this flag will probably @b degrade the quality of any animated
+ or video plane being displayed.
+
+ @note
+ This flag can @b only be specified for display 1.
+ */
+} gdl_display_flag_t;
+
+
+/** @ingroup disp_mode
+
+ This structure describes the state of one of the displays.
+*/
+typedef struct
+{
+ gdl_display_id_t id;
+ /**< The ID of the display. */
+
+ gdl_tvmode_t tvmode;
+ /**< The display mode */
+
+ gdl_uint32 flags;
+ /**<
+ This is a set of bit flags formed by OR-ing together members of the
+ #gdl_display_flag_t enumeration.
+ */
+
+ gdl_uint32 bg_color;
+ /**<
+ An RGB 10/10/10 value designating the "canvas" color that will appear
+ on any part of the display that is not completely obscured by one or
+ more opaque planes.
+ @note
+ Display 1's bg_color will never been seen unless the
+ #GDL_DISPLAY_ZOOM_TO_FIT flag is set, in which case it will be used as
+ the color of the horizontal bars used to "letter-box" 16:9 images on
+ display 1. In all other cases, the blended display 0 image is always
+ scaled to fit the display 1 exactly, leaving no portion of the canvas
+ uncovered; even if there are no planes enabled on display 0, it
+ is the display 0 bg_color that will be seen on display 1.
+ */
+
+ gdl_gamma_t gamma;
+ /**< Additive gamma to be applied to blended output sent to the display.
+ */
+
+ gdl_color_space_t color_space;
+ /**< The colorspace in which pixels are output on this display.
+ Planes on this pipe whose source pixels are in a different color
+ space will be configured to perform color space conversion before
+ outputting pixels to the blender.
+ */
+} gdl_display_info_t;
+
+
+/*----------------------------------------------------------------------
+ * P L A N E M A N A G E M E N T
+ *---------------------------------------------------------------------*/
+
+
+/** @ingroup plane_management
+ Plane IDs
+*/
+typedef enum
+{
+ GDL_PLANE_ID_UNDEFINED = 0, /**< A plane ID guaranteed to be invalid.
+ Useful for initializing variables.
+ */
+ GDL_PLANE_ID_IAP_A, ///< Indexed alpha plane A
+ GDL_PLANE_ID_IAP_B, ///< Indexed alpha plane B
+ GDL_PLANE_ID_UPP_A, ///< Universal pixel plane A
+ GDL_PLANE_ID_UPP_B, ///< Universal pixel plane B
+ GDL_PLANE_ID_UPP_C, ///< Universal pixel plane C
+ GDL_PLANE_ID_UPP_D, ///< Universal pixel plane D
+ GDL_PLANE_ID_UPP_E, /**< Universal pixel plane E
+ * -- only available in blender
+ * configuration 1.
+ */
+ GDL_MAX_PLANES=GDL_PLANE_ID_UPP_E, ///< The total number of planes
+
+#ifndef DOXYGEN_SKIP /* Omit the following when docs are generated */
+ /* THESE ARE FOR INTERNAL DRIVER USE ONLY */
+ GDL_PLANE_ID_UPP_WB,
+ GDL_PLANE_ID_WBP,
+ GDL_MAX_PLANES_INTERNAL=GDL_PLANE_ID_WBP
+#endif
+} gdl_plane_id_t;
+
+
+/** @ingroup plane_management
+
+ This structure specifies a color in a manner independent of exact pixel
+ format. It is generally used to supply the color component values of a
+ pixel in a context in which the pixel format and/or color space are
+ indicated separately by enumerators of the appropriate type.
+
+ For formats that include alpha components (or that are alpha-only), the
+ alpha_index field holds the alpha value.
+
+ For palettized (CLUT) color formats, only the alpha_index field is used, and
+ it holds the 0-based palette index.
+
+ For other RGB formats:
+ - r_y holds the Red color component
+ - g_u holds the Green color component
+ - b_v holds the Blue color component
+
+ For YUV (YCbCr) formats:
+ - r_y holds the Y component
+ - g_u holds the U (Cb) component
+ - b_v holds the V (Cr) component
+*/
+typedef struct
+{
+ gdl_uint16 alpha_index; ///< Alpha or Index component
+ gdl_uint16 r_y; ///< Red, Y, or Y' component
+ gdl_uint16 g_u; ///< Green, U, or Cb component
+ gdl_uint16 b_v; ///< Blue, V, or Cr component
+} gdl_color_t;
+
+
+/** @ingroup plane_management
+ Flags indicating how a surface flip should be scheduled by gdl_flip().
+*/
+typedef enum
+{
+ GDL_FLIP_ASYNC = 3,
+ /**<
+ gdl_flip() returns immediately to the caller. The flip begins on the
+ next VBlank, as long as it is not over-ridden by a new flip to the same
+ plane before then.
+ */
+
+ GDL_FLIP_SYNC = 4,
+ /**<
+ gdl_flip() does not return to the caller until scan-out of the surface
+ onto the display has begun. New flip can be submitted at this point
+ to the same plane without over-writing the previous flip.
+ */
+} gdl_flip_t;
+
+
+/** @ingroup plane_management
+ This enumeration defines the various attributes that may be implemented by
+ a hardware plane. These values are used in three different ways:
+
+ - to determine plane capabilities\n\n
+ The function gdl_plane_capabilities() returns a plane capability array.
+ To determine if an attribute is supported by the plane, use the
+ corresponding enumeration value as an index into the array. If the
+ indexed entry is non-zero, the attribute is supported; otherwise it isn't.
+
+ - to configure a plane\n\n
+ The various set functions (e.g., gdl_plane_set_int()) allow the setting
+ of individual attributes of the plane by specifying attribute name-value
+ pairs. The "names" in these pairs are members of this enumeration.
+
+ - to examine the configuration of a plane\n\n
+ The various get functions (e.g., gdl_plane_get_int()) allow the current
+ value of an attribute to be queried by name. The "names" used in these
+ queries are members of this enumeration.
+
+ The descriptions of the individual enumerated values contain the following
+ fields:
+ - @b Capability: what a non-zero entry in the corresponding entry of
+ the capabilities array indicates.\n
+ - @b Attribute: what the attribute controls.\n
+ - @b Value: the data type of the attribute, which determines which get/set
+ function should be used to manipulate it. Where relevant, the
+ range of legal values for the attribute is listed. Note that
+ enumerations are treated as uint values with a range restricted by the
+ enum definition.
+ - @b Default: the default setting of the attribute when the system is
+ powered up.
+
+ On the Intel� CE Media Processors, the capabilities supported by the planes
+ are as follows:
+ - All planes:
+ - #GDL_PLANE_ALPHA_GLOBAL
+ - #GDL_PLANE_ALPHA_PREMULT
+ - #GDL_PLANE_DISPLAYED_SURFACE
+ - #GDL_PLANE_DST_RECT
+ - #GDL_PLANE_FLIP
+ - #GDL_PLANE_LINE_REPLICATION
+ - #GDL_PLANE_PIXEL_EXTENSION
+ - #GDL_PLANE_PIXEL_FORMAT
+ - #GDL_PLANE_PIXEL_REPLICATION
+ - #GDL_PLANE_SRC_COLOR_SPACE
+ - #GDL_PLANE_SRC_RECT
+ - #GDL_PLANE_ZORDER
+ - Universal pixel planes:
+ - #GDL_PLANE_CHROMA_KEY_SRC_ENABLE,
+ - #GDL_PLANE_CHROMA_KEY_SRC_HIGH,
+ - #GDL_PLANE_CHROMA_KEY_SRC_LOW,
+ - #GDL_PLANE_NUM_GFX_SURFACES,
+ - #GDL_PLANE_REVERSE_GAMMA_TYPE,
+ - #GDL_PLANE_UPSCALE
+ - #GDL_PLANE_VBD_DEST_OVERRIDE
+ - #GDL_PLANE_VBD_MUTE
+ - Indexed/alpha planes:
+ - #GDL_PLANE_ALPHA_OUT
+*/
+typedef enum
+{
+ GDL_PLANE_ALPHA_GLOBAL,
+ /**<
+ @b Capability: the plane supports a settable global alpha value.\n
+ @b Attribute: the current global alpha value.\n
+ @b Value: uint in [0, 255]\n
+ @b Default: 255 (opaque)\n
+ \n
+ */
+
+ GDL_PLANE_ALPHA_OUT,
+ /**<
+ @b Capability: the plane can provide alpha values for another plane.\n
+ @b Attribute: the ID of the plane to which the alpha values should be
+ sent.\n
+ @b Value: gdl_plane_id_t\n
+ @b Default: #GDL_PLANE_ID_UNDEFINED\n
+ <b>Programming Notes</b>
+ - This attribute is available on IAPs (Indexed/Alpha planes) only.
+ - When the value of this attribute is set to #GDL_PLANE_ID_UNDEFINED,
+ the IAP is configured to output 8-bit palette-based pixels, and its
+ #GDL_PLANE_PIXEL_FORMAT attribute must be set to specify an 8-bit
+ CLUT pixel format.
+ - When the value of this attribute is set to a valid plane ID, the IAP
+ is configured to provide alpha values for the specified plane, and its
+ #GDL_PLANE_PIXEL_FORMAT attribute must specify an alpha format.
+ Each pixel in the IAP provides the alpha value for the pixel it
+ overlaps on-screen in the specified destination plane.
+ - On the Intel� CE Media Processors,
+ - IAP A can provide alpha values for any one of UPPs A, B, and C.
+ - IAP B can only provide alpha values for UPP D.
+ .
+ - If the destination rectangle of an IAP is different from that of
+ its associated UPP, the UPP pixels where there is no overlap will
+ receive alpha values of @b zero and will become transparent.
+ - Similarly, if an IAP is @b disabled without removing the assignment,
+ the associated UPP will become completely transparent.
+ .
+ \n
+ */
+
+ GDL_PLANE_ALPHA_PREMULT,
+ /**<
+ @b Capability: the plane's pixel values can be interpreted as containing
+ premultiplied alpha values.\n
+ @b Attribute: enables/disables use of premultiplied alpha.\n
+ @b Value: uint (#gdl_boolean_t)\n
+ @b Default: #GDL_FALSE (disabled)\n
+ <b>Programming Notes</b>
+ - This value is ignored if the plane's current pixel format does not
+ include a per-pixel alpha value.
+ - @b CAUTION: This attribute cannot operate correctly in conjunction
+ with the following features. An attempt to enable premultiplied alpha
+ and any of the following at the same time will return an error of type
+ #GDL_ERR_PREMULT_CONFLICT.
+ - chroma keying on the same plane (#GDL_PLANE_CHROMA_KEY_SRC_ENABLE
+ set to #GDL_TRUE)
+ - gamma removal from the same plane (#GDL_PLANE_REVERSE_GAMMA_TYPE set
+ to a value other than #GDL_GAMMA_LINEAR).
+ - color space conversion (the value of the plane's
+ #GDL_PLANE_SRC_COLOR_SPACE attribute is different from the color
+ space of the display to which it is connected).
+ - a non-RGB pixel format.
+ .
+ .
+ \n
+ */
+
+ GDL_PLANE_CHROMA_KEY_SRC_ENABLE,
+ /**<
+ @b Capability: The plane supports source luma/chroma keying.\n
+ @b Attribute: Enables/disables luma/chroma keying on the plane.\n
+ Actual chroma key values are set through the
+ #GDL_PLANE_CHROMA_KEY_SRC_HIGH and
+ #GDL_PLANE_CHROMA_KEY_SRC_LOW attributes.\n
+ @b Value: #gdl_boolean_t\n
+ @b Default: #GDL_FALSE (Chroma keying is disabled)\n
+ \n
+ */
+
+ GDL_PLANE_CHROMA_KEY_SRC_HIGH,
+ /**<
+ @b Capability: Plane supports source chroma key range.\n
+ @b Attribute: The upper limit of the luma/chroma keying range. This
+ value is ignored unless the
+ #GDL_PLANE_CHROMA_KEY_SRC_ENABLE is set to #GDL_TRUE\n
+ @b Value: #gdl_color_t\n
+ @b Default: 0,0,0\n
+ <b>Programming Notes</b>
+ - The value is interpreted as RGB or YCbCr according to the plane's
+ current #GDL_PLANE_SRC_COLOR_SPACE attribute setting.
+ - The number of bits used in each field of the structure should
+ correspond to the current #GDL_PLANE_PIXEL_FORMAT attribute. E.g.,
+ if the pixel format is #GDL_PF_RGB_16, y_g should be a 6-bit value and
+ cb_b/cr_r should be 5-bit values.
+ - The programmer is responsible for correctly coordinating the values of
+ #GDL_PLANE_CHROMA_KEY_SRC_HIGH and #GDL_PLANE_CHROMA_KEY_SRC_LOW with
+ the settings of #GDL_PLANE_SRC_COLOR_SPACE, #GDL_PLANE_PIXEL_FORMAT,
+ and #GDL_PLANE_ALPHA_PREMULT.
+ .
+ \n
+ */
+
+ GDL_PLANE_CHROMA_KEY_SRC_LOW,
+ /**<
+ Same as #GDL_PLANE_CHROMA_KEY_SRC_HIGH, except that it identifies the
+ lower end of the luma/chroma keying range.\n\n
+ */
+
+ GDL_PLANE_DISPLAYED_SURFACE,
+ /**<
+ @b Capability: Surfaces can be flipped onto the plane with the
+ gdl_flip() function. See also #GDL_PLANE_FLIP.\n
+ @b Attribute: The ID of the surface currently being scanned out by the
+ plane. The surface is at least partially visible. If the value of
+ this attribute is #GDL_PLANE_ID_UNDEFINED, the plane is disabled.\n
+ @b Value: uint (#gdl_surface_id_t)\n
+ @b Default: N/A. <b>THIS VALUE IS READ-ONLY</b>.\n
+ */
+
+ GDL_PLANE_DST_RECT,
+ /**<
+ @b Capability: The plane's dimensions and its location on the display
+ can be changed.\n
+ @b Attribute: A rectangle defining the dimensions of the plane and its
+ location on the display.\n
+ @b Value: rect (#gdl_rectangle_t)\n
+ @b Default: 320x240\n
+ <b>Programming Notes</b>
+ - The rectangle's origin:
+ - is relative to the upper left corner of the display.
+ - must have non-negative coordinates.
+ - must lie within the active display region.
+ - The rectangle's height and width must be such that the lower right
+ corner of the rectangle also lies within the active display region.
+ Line and pixel replication (if enabled) must be taken into account
+ when determining the rectangle's size.
+ - On the Intel� CE Media Processors, the plane can not be less than 16
+ pixels wide by 2 pixels high.
+ - If the display is in an interlaced mode:
+ - the y-coordinate of the origin must specify an even-numbered
+ display line (the top line of the display is line 0).
+ - the height must be even.
+ .
+ .
+ \n
+ */
+
+ GDL_PLANE_FLIP,
+ /**<
+ @b Capability: Surfaces can be flipped onto the plane with the
+ gdl_flip() function. See also #GDL_PLANE_DISPLAYED_SURFACE.\n
+ @b Attribute: The ID of the surface currently flipped onto the plane.\n
+
+ "Flipping" a surface is the act of programming the VDC registers
+ with the address of the surface buffer. However, the plane does not
+ begin to scan out the contents of the surface until the next
+ Framestart signal after the programming is done. (Framestart occurs
+ sometime between VBlank and VSync). Therefore, the surface whose
+ ID is returned as this attribute may not actually be visible
+ yet. See #GDL_PLANE_DISPLAYED_SURFACE for the ID of the
+ currently displayed surface. If the value of GDL_PLANE_FLIP
+ is #GDL_PLANE_ID_UNDEFINED, the plane will be @b disabled at the
+ next Framestart (if it isn't already).\n
+ @b Value: uint (#gdl_surface_id_t)\n
+ @b Default: N/A. <b>THIS VALUE IS READ-ONLY</b>.\n
+ \n
+ */
+
+ GDL_PLANE_LINE_REPLICATION,
+ /**<
+ @b Capability: The plane can output each scan line multiple times.\n
+ @b Attribute: The number of times each line should be output. A value
+ of 1 indicates normal output; a value of 2 indicates line-doubling.\n
+ @b Value: uint in [1,2]\n
+ @b Default: 1\n
+ <b>Programming Notes</b>
+ - The #GDL_PLANE_DST_RECT attribute should be set to the
+ non-replicated dimensions. E.g, a plane whose dimensions are
+ 720x240 will be displayed as 720x240 when line replication is 1,
+ and 720x480 when line replication is 2. #GDL_ERR_DISPLAY_CONFLICT
+ will be returned if turning on line replication would cause the
+ plane not to fit entirely within the display.
+ - Pixel and line replication are not supported while
+ #GDL_PLANE_UPSCALE attribute is enabled on that plane.
+ .
+ \n
+ */
+
+ GDL_PLANE_NUM_GFX_SURFACES,
+ /**<
+ @b Capability: The plane can support flip chains for the graphics
+ driver APIs.\n
+ @b Attribute: Indicates whether the plane will be double-, or
+ triple-buffered for flip operations performed via the graphics APIs.
+ The value of this attribute is only used when the plane's ID is
+ passed to eglWindowSurfaceCreate() (see the Intel� CE Media
+ Processors Graphics Driver Programming Guide):
+ - The EGL function examines the attribute to determine the number of
+ flippable surfaces to request from the display driver (subject to
+ memory availability).
+ - The pixel format and dimensions of the surfaces will be based on
+ the plane's pixel format and dimensions at the time of the call.
+ .
+ @b Value: uint in [2,3]\n
+ @b Default: 3\n
+ \n
+ */
+
+ GDL_PLANE_PIXEL_EXTENSION,
+ /**<
+ @b Capability: The plane supports pixel component extension.
+ Internally, all planes extend their pixels to 10-bits per component
+ prior to blending. See the description of #gdl_pixel_extension_t
+ for further details.\n
+ @b Attribute: Method used to extend pixel component values.\n
+ @b Value: uint (#gdl_pixel_extension_t)\n
+ @b Default: #GDL_PIXEL_EXTENSION_ZERO_PAD\n
+ \n
+ */
+
+ GDL_PLANE_PIXEL_FORMAT,
+ /**<
+ @b Capability: The plane's pixel format can be changed.\n
+ @b Attribute: The plane's current pixel format.\n
+ @b Value: uint (#gdl_pixel_format_t)\n
+ @b Default:
+ - for UPPs: #GDL_PF_NV16
+ - for IAPs: #GDL_PF_ARGB_8
+ .
+ \n
+ */
+
+ GDL_PLANE_PIXEL_REPLICATION,
+ /**<
+ @b Capability: The plane can output each pixel on a line multiple
+ times.\n
+ @b Attribute: The number of times each pixel on a line is output. A
+ value of 1 indicates normal output; a value of 2 indicates
+ pixel-doubling.\n
+ @b Value: uint in [1,2]\n
+ @b Default: 1\n
+ <b>Programming Notes</b>
+ - The #GDL_PLANE_DST_RECT attribute should be set to the
+ non-replicated dimensions. E.g, a plane whose dimensions are
+ 360x480 will be displayed as 360x480 when pixel replication is 1,
+ and 720x480 when pixel replication is 2. #GDL_ERR_DISPLAY_CONFLICT
+ will be returned if turning on pixel replication would cause the
+ plane not to fit entirely within the display.\n
+ - Pixel and line replication are not supported while
+ #GDL_PLANE_UPSCALE attribute is enabled on that plane.
+ .
+ \n
+ */
+
+ GDL_PLANE_REVERSE_GAMMA_TYPE,
+ /**<
+ @b Capability: The plane can remove gamma correction from source
+ material prior to outputting pixels for blending with other planes.\n
+ @b Attribute: The type of reverse gamma correction currently in use.\n
+ @b Value: uint (#gdl_gamma_t)\n
+ @b Default: #GDL_GAMMA_LINEAR\n
+ <b>Programming Notes</b>
+ - Gamma removal will work correctly only if the gamma was originally
+ applied in the same color space as the one in which blending is
+ currently being done (the current color space of Display 0).
+ - Note that it is impossible to detect from a video clip the color
+ space in which gamma was applied. The color space of the clip
+ can be determined, e.g. BT601, but the gamma may have been
+ applied in RGB color space by the camera before it output BT601.
+ - It is the application's responsibility to determine that the
+ feature will work correctly in a given display mode for a given
+ clip. If the results do not look correct, it is likely that this
+ requirement was not met.
+ \n
+ */
+
+ GDL_PLANE_UPSCALE,
+ /**<
+ @b Capability: The plane can perform upscaling of the surfaces flipped
+ to the plane based on the relative sizes of the plane's source and
+ destination rectangles.\n
+ @b Attribute: Enables/disables upscaling on the plane.\n
+ @b Value: #gdl_boolean_t\n
+ @b Default: #GDL_FALSE\n
+ <b>Programming Notes</b>
+ - Only one UPP can support upscaling at a time. If upscaling is
+ already enabled for a UPP, it must be disabled on that UPP, before
+ it can be enabled on a new one.
+ - It is an error to enable plane upscaling and pixel/line doubling
+ at the same time. The programmer must explicitly disable one when
+ (or before) enabling the other.
+ - It may be necessary to change the source and/or destination
+ rectangles of the plane in the same configuration transaction as
+ the enabling / disabling of the upscaling in order to achieve the
+ desired results. For example, since UPPs are only capable of
+ upscaling, it is an error to enable scaling with the dimensions of
+ the source rectangle greater than those of the destination
+ rectangle.\n
+ - It is assumed that upscale will be enabled only for progressive
+ content such as graphics. Upscaling an interlaced content may
+ result in a bad output image quality.
+ - When upscaling is enabled, the width of the #GDL_PLANE_SRC_RECT
+ cannot exceed 1280.
+ .
+ \n
+ */
+
+ GDL_PLANE_SRC_COLOR_SPACE,
+ /**<
+ @b Capability: the plane can perform color space conversion when its
+ pixel data is output to the blender.\n
+ @b Attribute: an enumerated value indicating the color space of the
+ plane's source pixels (the color space of pixels in surfaces that
+ will be flipped onto the plane). The pixels will be converted from
+ that color space to the current blender color space when they are
+ output by the plane. NOTE: on IAPs, this attribute is ignored when
+ the plane is used in alpha output mode (i.e., when the
+ #GDL_PLANE_ALPHA_OUT attribute is set to a value other than
+ #GDL_PLANE_ID_UNDEFINED)\n
+ @b Value: uint (#gdl_color_space_t)\n
+ @b Default:
+ - For UPPs: #GDL_COLOR_SPACE_BT601
+ - For IAPs: #GDL_COLOR_SPACE_RGB
+ .
+ \n
+ */
+
+ GDL_PLANE_SRC_RECT,
+ /**<
+ @b Capability: The plane supports the ability to pan and/or scale source
+ surfaces\n
+ @b Attribute: A rectangle applied to all surfaces flipped onto the
+ plane, where:
+ - The @b origin allows panning over a surface that is larger than
+ the plane. The origin is specified as non-negative coordinates
+ relative to the upper left corner of the surface. It indicates
+ the surface pixel that will appear at the origin (upper left
+ corner) of the plane.
+ - The @b height and @b width are interpreted as follows:
+ - If the plane is a UPP on which scaling has been enabled (i.e.,
+ the #GDL_PLANE_UPSCALE attribute has been set to #GDL_TRUE),
+ the region of the surface specified by these dimensions is
+ scaled to fit the destination rectangle. Since downscaling
+ is not supported, the dimensions of the source rectangle may
+ not exceed those of the destination rectangle.
+ - Otherwise, the height and width of the source rectangle
+ @b are @b ignored. The region of the surface that is
+ displayed is determined by the height and width of the
+ destination rectangle.
+ .
+ @b Value: rect (#gdl_rectangle_t)\n
+ @b Default: Initial value of #GDL_PLANE_DST_RECT.\n
+ <b>Programming Notes</b>
+ - If an interlaced display mode is in effect, the low order bit of
+ the y-coordinate is ignored (the origin will always be on an
+ even-numbered display line).
+ - A flip will fail if the plane's source rectangle results in an
+ origin or a lower right corner that does not lie within the
+ surface being flipped.
+ - When #GDL_PLANE_UPSCALE is enabled, the width of the source
+ rectangle cannot exceed 1280.
+ .
+ \n
+ */
+
+ GDL_PLANE_VBD_DEST_OVERRIDE,
+ /**<
+ @b Capability:
+ The plane can be made a video sink for the SMD video
+ pipeline (by passing its ID to ismd_vidrend_set_video_plane()).
+ \n
+ @b Attribute:
+ Once a plane has been designated a video sink, video frames are
+ displayed on it automatically by the SMD pipeline via the
+ kernel-level VBD interface to the display driver. By default, if
+ the dimensions of a frame passed in this way do not match the
+ plane's current destination rectangle, an opaque black frame is
+ displayed instead. This is because events such as channel changes
+ might cause an application to reconfigure the plane for a new
+ resolution while there are still one or two video frames with the
+ old resolution still in the pipeline. This behavior can be
+ overridden by setting GDL_PLANE_VBD_DEST_OVERRIDE to GDL_TRUE; in
+ this case, the plane's destination rectangle will be automatically
+ reprogrammed to accommodate any change in the sizes of frames
+ passed via the VBD interface.\n
+ @b Value: gdl_boolean_t\n
+ @b Default: GDL_FALSE\n
+ @b Note:
+ - If the value is set to GDL_TRUE and video is resized through VBD
+ interface a "GDL_APP_EVENT_VBD_RECT_CHANGE" event will be sent to
+ all clients registered for that event. See #gdl_app_event_t for
+ more details on application events.\n
+ */
+
+ GDL_PLANE_VBD_MUTE,
+ /**<
+ @b Capability:
+ The plane can be made a video sink for the SMD video
+ pipeline (by passing its ID to ismd_vidrend_set_video_plane()).\n
+ @b Attribute:
+ Once a plane has been designated a video sink, video frames are
+ displayed on it automatically by the SMD video pipeline. Whenever
+ this attribute is set to #GDL_TRUE, the display driver will ignore
+ all frames flipped to the plane by the video pipeline, and the
+ plane can be used for any purpose by the application.\n
+ @b Value: gdl_boolean_t\n
+ @b Default: GDL_FALSE\n
+ */
+
+ GDL_PLANE_ZORDER,
+ /**<
+ @b Capability: Planes have different "depth" levels, and enabled planes
+ are blended in order from lowest to top-most.\n
+ @b Attribute: The plane's Z-order. <b>THIS VALUE IS READ-ONLY</b>.\n
+ @b Value: uint [0,NumberOfPlanes-1], where:
+ - N is the number of planes in the system, and
+ - 0 is the top-most plane.
+ .
+ @b Default: The values returned for each plane are:
+ - IAPB: 0
+ - IAPA: 1
+ - UPPE: 2
+ - UPPD: 3
+ - UPPC: 4
+ - UPPB: 5
+ - UPPA: 6
+ .
+ \n
+ */
+
+ GDL_PLANE_ATTRIBUTE_COUNT
+ /**<
+ The total number of defined plane attributes (not an actual attribute
+ ID).
+ */
+} gdl_plane_attr_t;
+
+
+/** @ingroup plane_management
+ The total number of characters that may be present in a plane's
+ name string, including the zero terminator.
+*/
+#define GDL_PLANE_NAME_LENGTH 32
+
+/** @ingroup plane_management
+
+ Structure that describes the hardware of a display plane.
+ This information is retrieved by a call to gdl_plane_capabilities().
+*/
+typedef struct
+{
+ gdl_plane_id_t id;
+ /**< The ID of the plane described by this structure. */
+
+ char name[ GDL_PLANE_NAME_LENGTH ];
+ /**<
+ The name of the plane as a 0-terminated string, for use in messages
+ and debugging.
+ */
+
+ gdl_uint8 attr[ GDL_PLANE_ATTRIBUTE_COUNT ];
+ /**<
+ The programmable attributes of the plane.
+
+ The values of the #gdl_plane_attr_t enumeration are used to index this
+ array: if the corresponding entry in the array is non-zero, the
+ attribute is supported by the plane.
+
+ See the descriptions of the members of #gdl_plane_attr_t for further
+ information about individual attributes.
+ */
+
+ gdl_uint8 pixel_formats[ GDL_PF_COUNT ];
+ /**<
+ The pixel formats supported by the plane.
+
+ The values of the #gdl_pixel_format_t enumeration are used to index this
+ array: if the corresponding entry in the array is non-zero, that pixel
+ format is supported by the plane.
+ */
+
+ gdl_rectangle_t max_dst_rect;
+ /**<
+ The width/height fields of this rectangle specify the maximum dimensions
+ allowed by the hardware for the plane's destination rectangle
+ (on-display window).
+ */
+
+ gdl_rectangle_t min_dst_rect;
+ /**<
+ The width/height fields of this rectangle specify the minimum dimensions
+ allowed by the hardware for the plane's destination rectangle
+ (on-display window).
+ */
+
+} gdl_plane_info_t;
+
+
+/*----------------------------------------------------------------------
+ * S U R F A C E M A N A G E M E N T
+ *---------------------------------------------------------------------*/
+
+/** @ingroup surf
+ *
+ A structure describing an individual palette element.
+
+*/
+typedef struct
+{
+ gdl_uint8 a; ///< Alpha component
+ gdl_uint8 r_y; ///< Red (or Y) component
+ gdl_uint8 g_u; ///< Green (or U/Cb) component
+ gdl_uint8 b_v; ///< Blue (or V/Cr) component
+} gdl_palette_entry_t;
+
+
+/** @ingroup surf
+ A structure describing an 8-bit indexed palette (CLUT).
+*/
+typedef struct
+{
+ gdl_palette_entry_t data[256]; ///< Palette elements
+ gdl_uint32 length; ///< Number of valid entries in palette
+} gdl_palette_t;
+
+
+/** @ingroup surf
+
+ Surfaces are referenced by IDs. The IDs are unsigned integers.
+*/
+typedef enum
+{
+ GDL_SURFACE_INVALID = 0
+ /**<
+ This value is never allocated for a valid surface. It can be used
+ in data structures to indicate an invalid or uninitialized surface ID.
+ */
+} gdl_surface_id_t;
+
+
+/**@ingroup surf
+
+ These flags are used with gdl_alloc_surface() to indicate how the surface
+ is intended to be used.
+*/
+typedef enum
+{
+ GDL_SURFACE_CACHED = 0x00000002,
+ /**<
+ This flag should be set on a surface that the caller would like to
+ be in 'cached' memory. If the surface is passed to any other execution
+ unit besides cpu, cached surface must be flushed first using
+ #gdl_flush_surface API call. Automatic flush of the cache will occur
+ internally during #gdl_flip call.
+ */
+ GDL_SURFACE_DISABLE_AUTOCLEANUP = 0x00000004,
+ /**
+ This flag when set disables surface from participating in automatic
+ cleanup. Upon exit of applcation remaining surfaces marked with this
+ flag will not be automatically deleted.
+ @bNote: This flag should only be set by applications that perform their
+ own memory management.
+ */
+} gdl_surface_flag_t;
+
+
+/** @ingroup surf
+ This structure describes a surface.
+*/
+typedef struct
+{
+ gdl_surface_id_t id;
+ /**< Surface ID, used in GDL calls that operate on this surface */
+
+ gdl_uint32 flags;
+ /**< Any combination of OR'd values of type #gdl_surface_flag_t. */
+
+ gdl_pixel_format_t pixel_format;
+ /**< Pixel format of the surface of type #gdl_pixel_format_t. */
+
+ gdl_uint32 width;
+ /**<
+ Surface width in pixels. In the case of a YUV format surface, this is
+ also the number of active pixels in a line of the Y-plane.
+ */
+
+ gdl_uint32 height;
+ /**<
+ Surface height in pixels. In the case of a YUV format surface, this is
+ also the number of lines in the Y-plane.
+ */
+
+ gdl_uint32 size;
+ /**<
+ Total number of bytes allocated for the surface, including any padding
+ added for stride alignment.
+ */
+
+ gdl_uint32 pitch;
+ /**<
+ Byte stride; i.e., the byte offset that must be added to the address
+ of pixel in order to access the pixel with the same x-offset in the
+ line below it. In the case of a YUV format surface, this is the pitch
+ of the Y plane.
+ */
+
+ gdl_uint32 phys_addr;
+ /**<
+ Physical address of the surface.
+ */
+
+ gdl_uint32 heap_phys_addr;
+ /**<
+ Physical address of the heaps base.
+ */
+
+ gdl_uint32 y_size;
+ /**<
+ NOT USED FOR PACKED PIXEL FORMATS.
+ For YUV planar and pseudo-planar formats, this is the total number of
+ bytes allocated for the Y plane, including any padding for stride
+ alignment. Note that the Y plane always begins at offset 0 into the
+ surface.
+ */
+
+ gdl_uint32 u_offset;
+ /**<
+ NOT USED FOR PACKED PIXEL FORMATS.
+ For YUV planar formats, this is the (non-zero) offset from the
+ start of the surface to the start of the U plane. For YUV
+ pseudo-planar surfaces, this is the (non-zero) offset of the
+ interleaved UV samples.
+ */
+
+ gdl_uint32 v_offset;
+ /**<
+ NOT USED FOR PACKED PIXEL FORMATS.
+ For YUV planar formats, this is the (non-zero) offset from the start of
+ the surface to the start of the V plane. For YUV pseudo-planar
+ surfaces, this value is meaningless and will be set to 0.
+ */
+
+ gdl_uint32 uv_size;
+ /**<
+ NOT USED FOR PACKED PIXEL FORMATS.
+ The total number of bytes allocated for each of the subsampled
+ chrominance planes, including any padding for stride alignment. For
+ YUV planar formats, both the U & V planes are this size. For YUV
+ pseudo-planar formats, this is the total allocated for the interleaved
+ UV samples.
+ */
+
+ gdl_uint32 uv_pitch;
+ /**<
+ NOT USED FOR PACKED PIXEL FORMATS.
+ The byte stride of the subsampled chrominance planes. For YUV planar
+ formats, both the U and V planes have this pitch. For pseudo-planar
+ formats, this is the pitch of the interleaved UV samples
+ */
+
+} gdl_surface_info_t;
+
+
+/** @ingroup general
+ This enumeration represents events that can be used for callback
+ registration with the gdl_event_register() API.
+*/
+typedef enum
+{
+ GDL_APP_EVENT_HDCP_FAILURE=0, ///< HDCP has failed
+ GDL_APP_EVENT_HDCP_SUCCESS, ///< HDCP authentication has succeeded
+ GDL_APP_EVENT_HOTPLUG_DETECT, ///< HDMI cable was connected
+ GDL_APP_EVENT_HOTPLUG_LOSS, ///< HDMI cable was disconnected
+ GDL_APP_EVENT_VBD_RECT_CHANGE, ///< VBD rectangle dimensions changed
+ GDL_APP_EVENT_COUNT,
+} gdl_app_event_t;
+
+
+/** @ingroup general
+ Type for a callback function used with #gdl_event_register API
+ call. See #gdl_event_register for more information
+*/
+typedef void (*gdl_event_callback_t)(gdl_app_event_t event, void * user_data);
+
+
+/** @ingroup debug
+ These flags are used with gdl_debug_log_start() to indicate the type of
+ information to be logged.
+*/
+
+typedef enum
+{
+ GDL_LOG_THREAD_ID = 0x00000001, ///< Log Thread ids
+ GDL_LOG_TIMESTAMP = 0x00000002, ///< Log timestamp for function entry/exit
+ GDL_LOG_SURFACES = 0x00000004, ///< Log surface-related information
+ GDL_LOG_PLANES = 0x00000008, ///< Log plane-related information
+} gdl_log_flag_t;
+
+#endif
diff --git a/make/stub_includes/embedded/IntelGDL/gdl_version.h b/make/stub_includes/embedded/IntelGDL/gdl_version.h
new file mode 100644
index 000000000..2ac6694e7
--- /dev/null
+++ b/make/stub_includes/embedded/IntelGDL/gdl_version.h
@@ -0,0 +1,119 @@
+//-----------------------------------------------------------------------------
+// This file is provided under a dual BSD/GPLv2 license. When using or
+// redistributing this file, you may do so under either license.
+//
+// GPL LICENSE SUMMARY
+//
+// Copyright(c) 2005-2009 Intel Corporation. All rights reserved.
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of version 2 of the GNU General Public License as
+// published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
+// The full GNU General Public License is included in this distribution
+// in the file called LICENSE.GPL.
+//
+// Contact Information:
+// Intel Corporation
+// 2200 Mission College Blvd.
+// Santa Clara, CA 97052
+//
+// BSD LICENSE
+//
+// Copyright(c) 2005-2009 Intel Corporation. All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+//
+// - Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// - Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in
+// the documentation and/or other materials provided with the
+// distribution.
+// - Neither the name of Intel Corporation nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//----------------------------------------------------------------------------
+
+
+/*------------------------------------------------------------------------------
+ * GDL VERSION NUMBERS
+ *
+ * We currently maintain two types of version information:
+ *
+ * GDL version
+ * This varies with major redefinitions of the user API. It comprises:
+ * - a 4-bit major version number
+ * - a 16-bit minor version number, and
+ * - a 4-bit hotfix number (which will normally be 0).
+ * These numbers are determined by the #define's below. Hotfix numbers
+ * should be incremented for each hotfix release, and should be reset to 0
+ * when one of the other numbers is rolled.
+ *
+ * An application can retrieve the version number via the
+ * gdl_get_driver_info() API.
+ *
+ * Header version
+ * It is possible for internal changes to be made to shared header files
+ * resulting in incompatibility among the following components if they
+ * are built with different versions of the header files:
+ * - user applications
+ * - libgdl.so
+ * - gdl_mm.ko
+ * - gdl_server
+ *
+ * The header version number is composed of 16-bit major and minor numbers
+ * assigned via the #define's below. THE MINOR NUMBER SHOULD BE ROLLED
+ * whenever a backward-compatible change is made. THE MAJOR NUMBER SHOULD
+ * BE ROLLED whenever changes are made that are incompatible with previous
+ * versions of the user library.
+ *
+ * Compatibility is checked in gdl_init().
+ *
+ * The header version is also returned via the gdl_get_driver() API.
+ *----------------------------------------------------------------------------*/
+
+#ifndef __GDL_VERSION_H__
+#define __GDL_VERSION_H__
+
+#define GDL_VERSION_MAJOR 3
+#define GDL_VERSION_MINOR 0
+#define GDL_VERSION_HOTFIX 0
+
+#define GDL_HEADER_VERSION_MAJOR 65
+#define GDL_HEADER_VERSION_MINOR 4
+
+/* Macro to create a GDL version number from major, minor, and hotfix
+ components. The GDL version number is of type gdl_uint32.
+*/
+#define MAKE_GDL_VERSION(major,minor,hotfix) \
+ ((((major)<<24) & 0xff000000) | (((minor)<<8) & 0xffff00) | (hotfix & 0xff))
+
+/* Macro to return the major/minor/hotfix versions from a GDL version number. */
+#define GET_GDL_VERSION_MAJOR(version) (((version) >> 24) & 0xff)
+#define GET_GDL_VERSION_MINOR(version) (((version) >> 8) & 0xffff)
+#define GET_GDL_VERSION_HOTFIX(version) ((version) & 0xff)
+
+#endif
diff --git a/make/stub_includes/gluegen/gluegen_types.h b/make/stub_includes/gluegen/gluegen_types.h
new file mode 100644
index 000000000..c854d3345
--- /dev/null
+++ b/make/stub_includes/gluegen/gluegen_types.h
@@ -0,0 +1,44 @@
+#ifndef __gluegen_types_h
+#define __gluegen_types_h
+
+/**
+ * These are standard include replacement files
+ * for gluegen processing only!
+ *
+ * Don't include this folder to your native compiler!
+ *
+ * Purpose of all files within this folder is to define a fixed bitsize
+ * across all platforms to allow the resulting java type comfort all.
+ * IE a 'intptr_t' shall always be 64bit.
+ *
+ * We use one size fits all.
+ */
+#if defined(__STDC_VERSION__) || defined(__GNUC__) || defined (__ARMCC_2__) || \
+ defined(__VMS) || defined(__sgi) || defined(__sun__) || defined(__digital__) || defined(__unix__) || defined(__SCO__) || defined(OPENSTEP) || \
+ defined(BSD) || defined(FREEBSD) || defined(_HPUX) || defined(SOLARIS) || defined(macosx) || \
+ defined(_WIN32) || defined(_WIN32_WCE) || defined(WINVER) || defined(_WIN32_WINNT) || defined(__CYGWIN__) || \
+ defined(__SCITECH_SNAP__) || defined (__SYMBIAN32__) || \
+ defined(__arch64__) || defined(_LP64)
+
+ #error PLATFORM or COMPILER DEFINES FOUND, not allowed within GLUEGEN HEADER
+
+#endif
+
+/**
+ * Look in the GlueGen.java API documentation for the build-in types (terminal symbols)
+ * definition.
+ *
+ * The following types are build-in:
+ *
+ * __int32
+ * int32_t
+ * uint32_t
+ * __int64
+ * int64_t
+ * uint64_t
+ * ptrdiff_t
+ * size_t
+ */
+
+#endif /* __gluegen_types_h */
+
diff --git a/make/stub_includes/gluegen/stddef.h b/make/stub_includes/gluegen/stddef.h
new file mode 100644
index 000000000..a3890b08a
--- /dev/null
+++ b/make/stub_includes/gluegen/stddef.h
@@ -0,0 +1,6 @@
+#ifndef __stddef_h
+#define __stddef_h
+
+#include <gluegen_types.h>
+
+#endif /* __stddef_h */
diff --git a/make/stub_includes/gluegen/stdint.h b/make/stub_includes/gluegen/stdint.h
new file mode 100644
index 000000000..dd03d2d1e
--- /dev/null
+++ b/make/stub_includes/gluegen/stdint.h
@@ -0,0 +1,7 @@
+#ifndef __stdint_h
+#define __stdint_h
+
+#include <gluegen_types.h>
+
+#endif /* __stdint_h */
+
diff --git a/make/stub_includes/jni/classfile_constants.h b/make/stub_includes/jni/classfile_constants.h
new file mode 100644
index 000000000..6546436a6
--- /dev/null
+++ b/make/stub_includes/jni/classfile_constants.h
@@ -0,0 +1,523 @@
+/*
+ * @(#)classfile_constants.h 1.4 05/11/17
+ *
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ *
+ */
+
+#ifndef CLASSFILE_CONSTANTS_H
+#define CLASSFILE_CONSTANTS_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Flags */
+
+enum {
+ JVM_ACC_PUBLIC = 0x0001,
+ JVM_ACC_PRIVATE = 0x0002,
+ JVM_ACC_PROTECTED = 0x0004,
+ JVM_ACC_STATIC = 0x0008,
+ JVM_ACC_FINAL = 0x0010,
+ JVM_ACC_SYNCHRONIZED = 0x0020,
+ JVM_ACC_SUPER = 0x0020,
+ JVM_ACC_VOLATILE = 0x0040,
+ JVM_ACC_BRIDGE = 0x0040,
+ JVM_ACC_TRANSIENT = 0x0080,
+ JVM_ACC_VARARGS = 0x0080,
+ JVM_ACC_NATIVE = 0x0100,
+ JVM_ACC_INTERFACE = 0x0200,
+ JVM_ACC_ABSTRACT = 0x0400,
+ JVM_ACC_STRICT = 0x0800,
+ JVM_ACC_SYNTHETIC = 0x1000,
+ JVM_ACC_ANNOTATION = 0x2000,
+ JVM_ACC_ENUM = 0x4000
+};
+
+/* Used in newarray instruction. */
+
+enum {
+ JVM_T_BOOLEAN = 4,
+ JVM_T_CHAR = 5,
+ JVM_T_FLOAT = 6,
+ JVM_T_DOUBLE = 7,
+ JVM_T_BYTE = 8,
+ JVM_T_SHORT = 9,
+ JVM_T_INT = 10,
+ JVM_T_LONG = 11
+};
+
+/* Constant Pool Entries */
+
+enum {
+ JVM_CONSTANT_Utf8 = 1,
+ JVM_CONSTANT_Unicode = 2, /* unused */
+ JVM_CONSTANT_Integer = 3,
+ JVM_CONSTANT_Float = 4,
+ JVM_CONSTANT_Long = 5,
+ JVM_CONSTANT_Double = 6,
+ JVM_CONSTANT_Class = 7,
+ JVM_CONSTANT_String = 8,
+ JVM_CONSTANT_Fieldref = 9,
+ JVM_CONSTANT_Methodref = 10,
+ JVM_CONSTANT_InterfaceMethodref = 11,
+ JVM_CONSTANT_NameAndType = 12
+};
+
+/* StackMapTable type item numbers */
+
+enum {
+ JVM_ITEM_Top = 0,
+ JVM_ITEM_Integer = 1,
+ JVM_ITEM_Float = 2,
+ JVM_ITEM_Double = 3,
+ JVM_ITEM_Long = 4,
+ JVM_ITEM_Null = 5,
+ JVM_ITEM_UninitializedThis = 6,
+ JVM_ITEM_Object = 7,
+ JVM_ITEM_Uninitialized = 8
+};
+
+/* Type signatures */
+
+enum {
+ JVM_SIGNATURE_ARRAY = '[',
+ JVM_SIGNATURE_BYTE = 'B',
+ JVM_SIGNATURE_CHAR = 'C',
+ JVM_SIGNATURE_CLASS = 'L',
+ JVM_SIGNATURE_ENDCLASS = ';',
+ JVM_SIGNATURE_ENUM = 'E',
+ JVM_SIGNATURE_FLOAT = 'F',
+ JVM_SIGNATURE_DOUBLE = 'D',
+ JVM_SIGNATURE_FUNC = '(',
+ JVM_SIGNATURE_ENDFUNC = ')',
+ JVM_SIGNATURE_INT = 'I',
+ JVM_SIGNATURE_LONG = 'J',
+ JVM_SIGNATURE_SHORT = 'S',
+ JVM_SIGNATURE_VOID = 'V',
+ JVM_SIGNATURE_BOOLEAN = 'Z'
+};
+
+/* Opcodes */
+
+enum {
+ JVM_OPC_nop = 0,
+ JVM_OPC_aconst_null = 1,
+ JVM_OPC_iconst_m1 = 2,
+ JVM_OPC_iconst_0 = 3,
+ JVM_OPC_iconst_1 = 4,
+ JVM_OPC_iconst_2 = 5,
+ JVM_OPC_iconst_3 = 6,
+ JVM_OPC_iconst_4 = 7,
+ JVM_OPC_iconst_5 = 8,
+ JVM_OPC_lconst_0 = 9,
+ JVM_OPC_lconst_1 = 10,
+ JVM_OPC_fconst_0 = 11,
+ JVM_OPC_fconst_1 = 12,
+ JVM_OPC_fconst_2 = 13,
+ JVM_OPC_dconst_0 = 14,
+ JVM_OPC_dconst_1 = 15,
+ JVM_OPC_bipush = 16,
+ JVM_OPC_sipush = 17,
+ JVM_OPC_ldc = 18,
+ JVM_OPC_ldc_w = 19,
+ JVM_OPC_ldc2_w = 20,
+ JVM_OPC_iload = 21,
+ JVM_OPC_lload = 22,
+ JVM_OPC_fload = 23,
+ JVM_OPC_dload = 24,
+ JVM_OPC_aload = 25,
+ JVM_OPC_iload_0 = 26,
+ JVM_OPC_iload_1 = 27,
+ JVM_OPC_iload_2 = 28,
+ JVM_OPC_iload_3 = 29,
+ JVM_OPC_lload_0 = 30,
+ JVM_OPC_lload_1 = 31,
+ JVM_OPC_lload_2 = 32,
+ JVM_OPC_lload_3 = 33,
+ JVM_OPC_fload_0 = 34,
+ JVM_OPC_fload_1 = 35,
+ JVM_OPC_fload_2 = 36,
+ JVM_OPC_fload_3 = 37,
+ JVM_OPC_dload_0 = 38,
+ JVM_OPC_dload_1 = 39,
+ JVM_OPC_dload_2 = 40,
+ JVM_OPC_dload_3 = 41,
+ JVM_OPC_aload_0 = 42,
+ JVM_OPC_aload_1 = 43,
+ JVM_OPC_aload_2 = 44,
+ JVM_OPC_aload_3 = 45,
+ JVM_OPC_iaload = 46,
+ JVM_OPC_laload = 47,
+ JVM_OPC_faload = 48,
+ JVM_OPC_daload = 49,
+ JVM_OPC_aaload = 50,
+ JVM_OPC_baload = 51,
+ JVM_OPC_caload = 52,
+ JVM_OPC_saload = 53,
+ JVM_OPC_istore = 54,
+ JVM_OPC_lstore = 55,
+ JVM_OPC_fstore = 56,
+ JVM_OPC_dstore = 57,
+ JVM_OPC_astore = 58,
+ JVM_OPC_istore_0 = 59,
+ JVM_OPC_istore_1 = 60,
+ JVM_OPC_istore_2 = 61,
+ JVM_OPC_istore_3 = 62,
+ JVM_OPC_lstore_0 = 63,
+ JVM_OPC_lstore_1 = 64,
+ JVM_OPC_lstore_2 = 65,
+ JVM_OPC_lstore_3 = 66,
+ JVM_OPC_fstore_0 = 67,
+ JVM_OPC_fstore_1 = 68,
+ JVM_OPC_fstore_2 = 69,
+ JVM_OPC_fstore_3 = 70,
+ JVM_OPC_dstore_0 = 71,
+ JVM_OPC_dstore_1 = 72,
+ JVM_OPC_dstore_2 = 73,
+ JVM_OPC_dstore_3 = 74,
+ JVM_OPC_astore_0 = 75,
+ JVM_OPC_astore_1 = 76,
+ JVM_OPC_astore_2 = 77,
+ JVM_OPC_astore_3 = 78,
+ JVM_OPC_iastore = 79,
+ JVM_OPC_lastore = 80,
+ JVM_OPC_fastore = 81,
+ JVM_OPC_dastore = 82,
+ JVM_OPC_aastore = 83,
+ JVM_OPC_bastore = 84,
+ JVM_OPC_castore = 85,
+ JVM_OPC_sastore = 86,
+ JVM_OPC_pop = 87,
+ JVM_OPC_pop2 = 88,
+ JVM_OPC_dup = 89,
+ JVM_OPC_dup_x1 = 90,
+ JVM_OPC_dup_x2 = 91,
+ JVM_OPC_dup2 = 92,
+ JVM_OPC_dup2_x1 = 93,
+ JVM_OPC_dup2_x2 = 94,
+ JVM_OPC_swap = 95,
+ JVM_OPC_iadd = 96,
+ JVM_OPC_ladd = 97,
+ JVM_OPC_fadd = 98,
+ JVM_OPC_dadd = 99,
+ JVM_OPC_isub = 100,
+ JVM_OPC_lsub = 101,
+ JVM_OPC_fsub = 102,
+ JVM_OPC_dsub = 103,
+ JVM_OPC_imul = 104,
+ JVM_OPC_lmul = 105,
+ JVM_OPC_fmul = 106,
+ JVM_OPC_dmul = 107,
+ JVM_OPC_idiv = 108,
+ JVM_OPC_ldiv = 109,
+ JVM_OPC_fdiv = 110,
+ JVM_OPC_ddiv = 111,
+ JVM_OPC_irem = 112,
+ JVM_OPC_lrem = 113,
+ JVM_OPC_frem = 114,
+ JVM_OPC_drem = 115,
+ JVM_OPC_ineg = 116,
+ JVM_OPC_lneg = 117,
+ JVM_OPC_fneg = 118,
+ JVM_OPC_dneg = 119,
+ JVM_OPC_ishl = 120,
+ JVM_OPC_lshl = 121,
+ JVM_OPC_ishr = 122,
+ JVM_OPC_lshr = 123,
+ JVM_OPC_iushr = 124,
+ JVM_OPC_lushr = 125,
+ JVM_OPC_iand = 126,
+ JVM_OPC_land = 127,
+ JVM_OPC_ior = 128,
+ JVM_OPC_lor = 129,
+ JVM_OPC_ixor = 130,
+ JVM_OPC_lxor = 131,
+ JVM_OPC_iinc = 132,
+ JVM_OPC_i2l = 133,
+ JVM_OPC_i2f = 134,
+ JVM_OPC_i2d = 135,
+ JVM_OPC_l2i = 136,
+ JVM_OPC_l2f = 137,
+ JVM_OPC_l2d = 138,
+ JVM_OPC_f2i = 139,
+ JVM_OPC_f2l = 140,
+ JVM_OPC_f2d = 141,
+ JVM_OPC_d2i = 142,
+ JVM_OPC_d2l = 143,
+ JVM_OPC_d2f = 144,
+ JVM_OPC_i2b = 145,
+ JVM_OPC_i2c = 146,
+ JVM_OPC_i2s = 147,
+ JVM_OPC_lcmp = 148,
+ JVM_OPC_fcmpl = 149,
+ JVM_OPC_fcmpg = 150,
+ JVM_OPC_dcmpl = 151,
+ JVM_OPC_dcmpg = 152,
+ JVM_OPC_ifeq = 153,
+ JVM_OPC_ifne = 154,
+ JVM_OPC_iflt = 155,
+ JVM_OPC_ifge = 156,
+ JVM_OPC_ifgt = 157,
+ JVM_OPC_ifle = 158,
+ JVM_OPC_if_icmpeq = 159,
+ JVM_OPC_if_icmpne = 160,
+ JVM_OPC_if_icmplt = 161,
+ JVM_OPC_if_icmpge = 162,
+ JVM_OPC_if_icmpgt = 163,
+ JVM_OPC_if_icmple = 164,
+ JVM_OPC_if_acmpeq = 165,
+ JVM_OPC_if_acmpne = 166,
+ JVM_OPC_goto = 167,
+ JVM_OPC_jsr = 168,
+ JVM_OPC_ret = 169,
+ JVM_OPC_tableswitch = 170,
+ JVM_OPC_lookupswitch = 171,
+ JVM_OPC_ireturn = 172,
+ JVM_OPC_lreturn = 173,
+ JVM_OPC_freturn = 174,
+ JVM_OPC_dreturn = 175,
+ JVM_OPC_areturn = 176,
+ JVM_OPC_return = 177,
+ JVM_OPC_getstatic = 178,
+ JVM_OPC_putstatic = 179,
+ JVM_OPC_getfield = 180,
+ JVM_OPC_putfield = 181,
+ JVM_OPC_invokevirtual = 182,
+ JVM_OPC_invokespecial = 183,
+ JVM_OPC_invokestatic = 184,
+ JVM_OPC_invokeinterface = 185,
+ JVM_OPC_xxxunusedxxx = 186,
+ JVM_OPC_new = 187,
+ JVM_OPC_newarray = 188,
+ JVM_OPC_anewarray = 189,
+ JVM_OPC_arraylength = 190,
+ JVM_OPC_athrow = 191,
+ JVM_OPC_checkcast = 192,
+ JVM_OPC_instanceof = 193,
+ JVM_OPC_monitorenter = 194,
+ JVM_OPC_monitorexit = 195,
+ JVM_OPC_wide = 196,
+ JVM_OPC_multianewarray = 197,
+ JVM_OPC_ifnull = 198,
+ JVM_OPC_ifnonnull = 199,
+ JVM_OPC_goto_w = 200,
+ JVM_OPC_jsr_w = 201,
+ JVM_OPC_MAX = 201
+};
+
+/* Opcode length initializer, use with something like:
+ * unsigned char opcode_length[JVM_OPC_MAX+1] = JVM_OPCODE_LENGTH_INITIALIZER;
+ */
+#define JVM_OPCODE_LENGTH_INITIALIZER { \
+ 1, /* nop */ \
+ 1, /* aconst_null */ \
+ 1, /* iconst_m1 */ \
+ 1, /* iconst_0 */ \
+ 1, /* iconst_1 */ \
+ 1, /* iconst_2 */ \
+ 1, /* iconst_3 */ \
+ 1, /* iconst_4 */ \
+ 1, /* iconst_5 */ \
+ 1, /* lconst_0 */ \
+ 1, /* lconst_1 */ \
+ 1, /* fconst_0 */ \
+ 1, /* fconst_1 */ \
+ 1, /* fconst_2 */ \
+ 1, /* dconst_0 */ \
+ 1, /* dconst_1 */ \
+ 2, /* bipush */ \
+ 3, /* sipush */ \
+ 2, /* ldc */ \
+ 3, /* ldc_w */ \
+ 3, /* ldc2_w */ \
+ 2, /* iload */ \
+ 2, /* lload */ \
+ 2, /* fload */ \
+ 2, /* dload */ \
+ 2, /* aload */ \
+ 1, /* iload_0 */ \
+ 1, /* iload_1 */ \
+ 1, /* iload_2 */ \
+ 1, /* iload_3 */ \
+ 1, /* lload_0 */ \
+ 1, /* lload_1 */ \
+ 1, /* lload_2 */ \
+ 1, /* lload_3 */ \
+ 1, /* fload_0 */ \
+ 1, /* fload_1 */ \
+ 1, /* fload_2 */ \
+ 1, /* fload_3 */ \
+ 1, /* dload_0 */ \
+ 1, /* dload_1 */ \
+ 1, /* dload_2 */ \
+ 1, /* dload_3 */ \
+ 1, /* aload_0 */ \
+ 1, /* aload_1 */ \
+ 1, /* aload_2 */ \
+ 1, /* aload_3 */ \
+ 1, /* iaload */ \
+ 1, /* laload */ \
+ 1, /* faload */ \
+ 1, /* daload */ \
+ 1, /* aaload */ \
+ 1, /* baload */ \
+ 1, /* caload */ \
+ 1, /* saload */ \
+ 2, /* istore */ \
+ 2, /* lstore */ \
+ 2, /* fstore */ \
+ 2, /* dstore */ \
+ 2, /* astore */ \
+ 1, /* istore_0 */ \
+ 1, /* istore_1 */ \
+ 1, /* istore_2 */ \
+ 1, /* istore_3 */ \
+ 1, /* lstore_0 */ \
+ 1, /* lstore_1 */ \
+ 1, /* lstore_2 */ \
+ 1, /* lstore_3 */ \
+ 1, /* fstore_0 */ \
+ 1, /* fstore_1 */ \
+ 1, /* fstore_2 */ \
+ 1, /* fstore_3 */ \
+ 1, /* dstore_0 */ \
+ 1, /* dstore_1 */ \
+ 1, /* dstore_2 */ \
+ 1, /* dstore_3 */ \
+ 1, /* astore_0 */ \
+ 1, /* astore_1 */ \
+ 1, /* astore_2 */ \
+ 1, /* astore_3 */ \
+ 1, /* iastore */ \
+ 1, /* lastore */ \
+ 1, /* fastore */ \
+ 1, /* dastore */ \
+ 1, /* aastore */ \
+ 1, /* bastore */ \
+ 1, /* castore */ \
+ 1, /* sastore */ \
+ 1, /* pop */ \
+ 1, /* pop2 */ \
+ 1, /* dup */ \
+ 1, /* dup_x1 */ \
+ 1, /* dup_x2 */ \
+ 1, /* dup2 */ \
+ 1, /* dup2_x1 */ \
+ 1, /* dup2_x2 */ \
+ 1, /* swap */ \
+ 1, /* iadd */ \
+ 1, /* ladd */ \
+ 1, /* fadd */ \
+ 1, /* dadd */ \
+ 1, /* isub */ \
+ 1, /* lsub */ \
+ 1, /* fsub */ \
+ 1, /* dsub */ \
+ 1, /* imul */ \
+ 1, /* lmul */ \
+ 1, /* fmul */ \
+ 1, /* dmul */ \
+ 1, /* idiv */ \
+ 1, /* ldiv */ \
+ 1, /* fdiv */ \
+ 1, /* ddiv */ \
+ 1, /* irem */ \
+ 1, /* lrem */ \
+ 1, /* frem */ \
+ 1, /* drem */ \
+ 1, /* ineg */ \
+ 1, /* lneg */ \
+ 1, /* fneg */ \
+ 1, /* dneg */ \
+ 1, /* ishl */ \
+ 1, /* lshl */ \
+ 1, /* ishr */ \
+ 1, /* lshr */ \
+ 1, /* iushr */ \
+ 1, /* lushr */ \
+ 1, /* iand */ \
+ 1, /* land */ \
+ 1, /* ior */ \
+ 1, /* lor */ \
+ 1, /* ixor */ \
+ 1, /* lxor */ \
+ 3, /* iinc */ \
+ 1, /* i2l */ \
+ 1, /* i2f */ \
+ 1, /* i2d */ \
+ 1, /* l2i */ \
+ 1, /* l2f */ \
+ 1, /* l2d */ \
+ 1, /* f2i */ \
+ 1, /* f2l */ \
+ 1, /* f2d */ \
+ 1, /* d2i */ \
+ 1, /* d2l */ \
+ 1, /* d2f */ \
+ 1, /* i2b */ \
+ 1, /* i2c */ \
+ 1, /* i2s */ \
+ 1, /* lcmp */ \
+ 1, /* fcmpl */ \
+ 1, /* fcmpg */ \
+ 1, /* dcmpl */ \
+ 1, /* dcmpg */ \
+ 3, /* ifeq */ \
+ 3, /* ifne */ \
+ 3, /* iflt */ \
+ 3, /* ifge */ \
+ 3, /* ifgt */ \
+ 3, /* ifle */ \
+ 3, /* if_icmpeq */ \
+ 3, /* if_icmpne */ \
+ 3, /* if_icmplt */ \
+ 3, /* if_icmpge */ \
+ 3, /* if_icmpgt */ \
+ 3, /* if_icmple */ \
+ 3, /* if_acmpeq */ \
+ 3, /* if_acmpne */ \
+ 3, /* goto */ \
+ 3, /* jsr */ \
+ 2, /* ret */ \
+ 99, /* tableswitch */ \
+ 99, /* lookupswitch */ \
+ 1, /* ireturn */ \
+ 1, /* lreturn */ \
+ 1, /* freturn */ \
+ 1, /* dreturn */ \
+ 1, /* areturn */ \
+ 1, /* return */ \
+ 3, /* getstatic */ \
+ 3, /* putstatic */ \
+ 3, /* getfield */ \
+ 3, /* putfield */ \
+ 3, /* invokevirtual */ \
+ 3, /* invokespecial */ \
+ 3, /* invokestatic */ \
+ 5, /* invokeinterface */ \
+ 0, /* xxxunusedxxx */ \
+ 3, /* new */ \
+ 2, /* newarray */ \
+ 3, /* anewarray */ \
+ 1, /* arraylength */ \
+ 1, /* athrow */ \
+ 3, /* checkcast */ \
+ 3, /* instanceof */ \
+ 1, /* monitorenter */ \
+ 1, /* monitorexit */ \
+ 0, /* wide */ \
+ 4, /* multianewarray */ \
+ 3, /* ifnull */ \
+ 3, /* ifnonnull */ \
+ 5, /* goto_w */ \
+ 5 /* jsr_w */ \
+}
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* __cplusplus */
+
+#endif /* CLASSFILE_CONSTANTS */
diff --git a/make/stub_includes/jni/jawt.h b/make/stub_includes/jni/jawt.h
new file mode 100644
index 000000000..f5eea9b46
--- /dev/null
+++ b/make/stub_includes/jni/jawt.h
@@ -0,0 +1,278 @@
+/*
+ * @(#)jawt.h 1.11 05/11/17
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JAWT_H_
+#define _JAVASOFT_JAWT_H_
+
+#include "jni.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * AWT native interface (new in JDK 1.3)
+ *
+ * The AWT native interface allows a native C or C++ application a means
+ * by which to access native structures in AWT. This is to facilitate moving
+ * legacy C and C++ applications to Java and to target the needs of the
+ * community who, at present, wish to do their own native rendering to canvases
+ * for performance reasons. Standard extensions such as Java3D also require a
+ * means to access the underlying native data structures of AWT.
+ *
+ * There may be future extensions to this API depending on demand.
+ *
+ * A VM does not have to implement this API in order to pass the JCK.
+ * It is recommended, however, that this API is implemented on VMs that support
+ * standard extensions, such as Java3D.
+ *
+ * Since this is a native API, any program which uses it cannot be considered
+ * 100% pure java.
+ */
+
+/*
+ * AWT Native Drawing Surface (JAWT_DrawingSurface).
+ *
+ * For each platform, there is a native drawing surface structure. This
+ * platform-specific structure can be found in jawt_md.h. It is recommended
+ * that additional platforms follow the same model. It is also recommended
+ * that VMs on Win32 and Solaris support the existing structures in jawt_md.h.
+ *
+ *******************
+ * EXAMPLE OF USAGE:
+ *******************
+ *
+ * In Win32, a programmer wishes to access the HWND of a canvas to perform
+ * native rendering into it. The programmer has declared the paint() method
+ * for their canvas subclass to be native:
+ *
+ *
+ * MyCanvas.java:
+ *
+ * import java.awt.*;
+ *
+ * public class MyCanvas extends Canvas {
+ *
+ * static {
+ * System.loadLibrary("mylib");
+ * }
+ *
+ * public native void paint(Graphics g);
+ * }
+ *
+ *
+ * myfile.c:
+ *
+ * #include "jawt_md.h"
+ * #include <assert.h>
+ *
+ * JNIEXPORT void JNICALL
+ * Java_MyCanvas_paint(JNIEnv* env, jobject canvas, jobject graphics)
+ * {
+ * JAWT awt;
+ * JAWT_DrawingSurface* ds;
+ * JAWT_DrawingSurfaceInfo* dsi;
+ * JAWT_Win32DrawingSurfaceInfo* dsi_win;
+ * jboolean result;
+ * jint lock;
+ *
+ * // Get the AWT
+ * awt.version = JAWT_VERSION_1_3;
+ * result = JAWT_GetAWT(env, &awt);
+ * assert(result != JNI_FALSE);
+ *
+ * // Get the drawing surface
+ * ds = awt.GetDrawingSurface(env, canvas);
+ * assert(ds != NULL);
+ *
+ * // Lock the drawing surface
+ * lock = ds->Lock(ds);
+ * assert((lock & JAWT_LOCK_ERROR) == 0);
+ *
+ * // Get the drawing surface info
+ * dsi = ds->GetDrawingSurfaceInfo(ds);
+ *
+ * // Get the platform-specific drawing info
+ * dsi_win = (JAWT_Win32DrawingSurfaceInfo*)dsi->platformInfo;
+ *
+ * //////////////////////////////
+ * // !!! DO PAINTING HERE !!! //
+ * //////////////////////////////
+ *
+ * // Free the drawing surface info
+ * ds->FreeDrawingSurfaceInfo(dsi);
+ *
+ * // Unlock the drawing surface
+ * ds->Unlock(ds);
+ *
+ * // Free the drawing surface
+ * awt.FreeDrawingSurface(ds);
+ * }
+ *
+ */
+
+/*
+ * JAWT_Rectangle
+ * Structure for a native rectangle.
+ */
+typedef struct jawt_Rectangle {
+ jint x;
+ jint y;
+ jint width;
+ jint height;
+} JAWT_Rectangle;
+
+struct jawt_DrawingSurface;
+
+/*
+ * JAWT_DrawingSurfaceInfo
+ * Structure for containing the underlying drawing information of a component.
+ */
+typedef struct jawt_DrawingSurfaceInfo {
+ /*
+ * Pointer to the platform-specific information. This can be safely
+ * cast to a JAWT_Win32DrawingSurfaceInfo on Windows or a
+ * JAWT_X11DrawingSurfaceInfo on Solaris. See jawt_md.h for details.
+ */
+ void* platformInfo;
+ /* Cached pointer to the underlying drawing surface */
+ struct jawt_DrawingSurface* ds;
+ /* Bounding rectangle of the drawing surface */
+ JAWT_Rectangle bounds;
+ /* Number of rectangles in the clip */
+ jint clipSize;
+ /* Clip rectangle array */
+ JAWT_Rectangle* clip;
+} JAWT_DrawingSurfaceInfo;
+
+#define JAWT_LOCK_ERROR 0x00000001
+#define JAWT_LOCK_CLIP_CHANGED 0x00000002
+#define JAWT_LOCK_BOUNDS_CHANGED 0x00000004
+#define JAWT_LOCK_SURFACE_CHANGED 0x00000008
+
+/*
+ * JAWT_DrawingSurface
+ * Structure for containing the underlying drawing information of a component.
+ * All operations on a JAWT_DrawingSurface MUST be performed from the same
+ * thread as the call to GetDrawingSurface.
+ */
+typedef struct jawt_DrawingSurface {
+ /*
+ * Cached reference to the Java environment of the calling thread.
+ * If Lock(), Unlock(), GetDrawingSurfaceInfo() or
+ * FreeDrawingSurfaceInfo() are called from a different thread,
+ * this data member should be set before calling those functions.
+ */
+ JNIEnv* env;
+ /* Cached reference to the target object */
+ jobject target;
+ /*
+ * Lock the surface of the target component for native rendering.
+ * When finished drawing, the surface must be unlocked with
+ * Unlock(). This function returns a bitmask with one or more of the
+ * following values:
+ *
+ * JAWT_LOCK_ERROR - When an error has occurred and the surface could not
+ * be locked.
+ *
+ * JAWT_LOCK_CLIP_CHANGED - When the clip region has changed.
+ *
+ * JAWT_LOCK_BOUNDS_CHANGED - When the bounds of the surface have changed.
+ *
+ * JAWT_LOCK_SURFACE_CHANGED - When the surface itself has changed
+ */
+ jint (JNICALL *Lock)
+ (struct jawt_DrawingSurface* ds);
+ /*
+ * Get the drawing surface info.
+ * The value returned may be cached, but the values may change if
+ * additional calls to Lock() or Unlock() are made.
+ * Lock() must be called before this can return a valid value.
+ * Returns NULL if an error has occurred.
+ * When finished with the returned value, FreeDrawingSurfaceInfo must be
+ * called.
+ */
+ JAWT_DrawingSurfaceInfo* (JNICALL *GetDrawingSurfaceInfo)
+ (struct jawt_DrawingSurface* ds);
+ /*
+ * Free the drawing surface info.
+ */
+ void (JNICALL *FreeDrawingSurfaceInfo)
+ (JAWT_DrawingSurfaceInfo* dsi);
+ /*
+ * Unlock the drawing surface of the target component for native rendering.
+ */
+ void (JNICALL *Unlock)
+ (struct jawt_DrawingSurface* ds);
+} JAWT_DrawingSurface;
+
+/*
+ * JAWT
+ * Structure for containing native AWT functions.
+ */
+typedef struct jawt {
+ /*
+ * Version of this structure. This must always be set before
+ * calling JAWT_GetAWT()
+ */
+ jint version;
+ /*
+ * Return a drawing surface from a target jobject. This value
+ * may be cached.
+ * Returns NULL if an error has occurred.
+ * Target must be a java.awt.Component (should be a Canvas
+ * or Window for native rendering).
+ * FreeDrawingSurface() must be called when finished with the
+ * returned JAWT_DrawingSurface.
+ */
+ JAWT_DrawingSurface* (JNICALL *GetDrawingSurface)
+ (JNIEnv* env, jobject target);
+ /*
+ * Free the drawing surface allocated in GetDrawingSurface.
+ */
+ void (JNICALL *FreeDrawingSurface)
+ (JAWT_DrawingSurface* ds);
+ /*
+ * Since 1.4
+ * Locks the entire AWT for synchronization purposes
+ */
+ void (JNICALL *Lock)(JNIEnv* env);
+ /*
+ * Since 1.4
+ * Unlocks the entire AWT for synchronization purposes
+ */
+ void (JNICALL *Unlock)(JNIEnv* env);
+ /*
+ * Since 1.4
+ * Returns a reference to a java.awt.Component from a native
+ * platform handle. On Windows, this corresponds to an HWND;
+ * on Solaris and Linux, this is a Drawable. For other platforms,
+ * see the appropriate machine-dependent header file for a description.
+ * The reference returned by this function is a local
+ * reference that is only valid in this environment.
+ * This function returns a NULL reference if no component could be
+ * found with matching platform information.
+ */
+ jobject (JNICALL *GetComponent)(JNIEnv* env, void* platformInfo);
+
+} JAWT;
+
+/*
+ * Get the AWT native structure. This function returns JNI_FALSE if
+ * an error occurs.
+ */
+_JNI_IMPORT_OR_EXPORT_
+jboolean JNICALL JAWT_GetAWT(JNIEnv* env, JAWT* awt);
+
+#define JAWT_VERSION_1_3 0x00010003
+#define JAWT_VERSION_1_4 0x00010004
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* !_JAVASOFT_JAWT_H_ */
diff --git a/make/stub_includes/jni/jdwpTransport.h b/make/stub_includes/jni/jdwpTransport.h
new file mode 100644
index 000000000..fc46ca48e
--- /dev/null
+++ b/make/stub_includes/jni/jdwpTransport.h
@@ -0,0 +1,237 @@
+/*
+ * @(#)jdwpTransport.h 1.8 05/11/17
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+/*
+ * Java Debug Wire Protocol Transport Service Provider Interface.
+ */
+
+#ifndef JDWPTRANSPORT_H
+#define JDWPTRANSPORT_H
+
+#include "jni.h"
+
+enum {
+ JDWPTRANSPORT_VERSION_1_0 = 0x00010000
+};
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct jdwpTransportNativeInterface_;
+
+struct _jdwpTransportEnv;
+
+#ifdef __cplusplus
+typedef _jdwpTransportEnv jdwpTransportEnv;
+#else
+typedef const struct jdwpTransportNativeInterface_ *jdwpTransportEnv;
+#endif /* __cplusplus */
+
+/*
+ * Errors. Universal errors with JVMTI/JVMDI equivalents keep the
+ * values the same.
+ */
+typedef enum {
+ JDWPTRANSPORT_ERROR_NONE = 0,
+ JDWPTRANSPORT_ERROR_ILLEGAL_ARGUMENT = 103,
+ JDWPTRANSPORT_ERROR_OUT_OF_MEMORY = 110,
+ JDWPTRANSPORT_ERROR_INTERNAL = 113,
+ JDWPTRANSPORT_ERROR_ILLEGAL_STATE = 201,
+ JDWPTRANSPORT_ERROR_IO_ERROR = 202,
+ JDWPTRANSPORT_ERROR_TIMEOUT = 203,
+ JDWPTRANSPORT_ERROR_MSG_NOT_AVAILABLE = 204
+} jdwpTransportError;
+
+
+/*
+ * Structure to define capabilities
+ */
+typedef struct {
+ unsigned int can_timeout_attach :1;
+ unsigned int can_timeout_accept :1;
+ unsigned int can_timeout_handshake :1;
+ unsigned int reserved3 :1;
+ unsigned int reserved4 :1;
+ unsigned int reserved5 :1;
+ unsigned int reserved6 :1;
+ unsigned int reserved7 :1;
+ unsigned int reserved8 :1;
+ unsigned int reserved9 :1;
+ unsigned int reserved10 :1;
+ unsigned int reserved11 :1;
+ unsigned int reserved12 :1;
+ unsigned int reserved13 :1;
+ unsigned int reserved14 :1;
+ unsigned int reserved15 :1;
+} JDWPTransportCapabilities;
+
+
+/*
+ * Structures to define packet layout.
+ *
+ * See: http://java.sun.com/j2se/1.5/docs/guide/jpda/jdwp-spec.html
+ */
+
+enum {
+ JDWPTRANSPORT_FLAGS_NONE = 0x0,
+ JDWPTRANSPORT_FLAGS_REPLY = 0x80
+};
+
+typedef struct {
+ jint len;
+ jint id;
+ jbyte flags;
+ jbyte cmdSet;
+ jbyte cmd;
+ jbyte *data;
+} jdwpCmdPacket;
+
+typedef struct {
+ jint len;
+ jint id;
+ jbyte flags;
+ jshort errorCode;
+ jbyte *data;
+} jdwpReplyPacket;
+
+typedef struct {
+ union {
+ jdwpCmdPacket cmd;
+ jdwpReplyPacket reply;
+ } type;
+} jdwpPacket;
+
+/*
+ * JDWP functions called by the transport.
+ */
+typedef struct jdwpTransportCallback {
+ void *(*alloc)(jint numBytes); /* Call this for all allocations */
+ void (*free)(void *buffer); /* Call this for all deallocations */
+} jdwpTransportCallback;
+
+typedef jint (JNICALL *jdwpTransport_OnLoad_t)(JavaVM *jvm,
+ jdwpTransportCallback *callback,
+ jint version,
+ jdwpTransportEnv** env);
+
+
+
+/* Function Interface */
+
+struct jdwpTransportNativeInterface_ {
+ /* 1 : RESERVED */
+ void *reserved1;
+
+ /* 2 : Get Capabilities */
+ jdwpTransportError (JNICALL *GetCapabilities)(jdwpTransportEnv* env,
+ JDWPTransportCapabilities *capabilities_ptr);
+
+ /* 3 : Attach */
+ jdwpTransportError (JNICALL *Attach)(jdwpTransportEnv* env,
+ const char* address,
+ jlong attach_timeout,
+ jlong handshake_timeout);
+
+ /* 4: StartListening */
+ jdwpTransportError (JNICALL *StartListening)(jdwpTransportEnv* env,
+ const char* address,
+ char** actual_address);
+
+ /* 5: StopListening */
+ jdwpTransportError (JNICALL *StopListening)(jdwpTransportEnv* env);
+
+ /* 6: Accept */
+ jdwpTransportError (JNICALL *Accept)(jdwpTransportEnv* env,
+ jlong accept_timeout,
+ jlong handshake_timeout);
+
+ /* 7: IsOpen */
+ jboolean (JNICALL *IsOpen)(jdwpTransportEnv* env);
+
+ /* 8: Close */
+ jdwpTransportError (JNICALL *Close)(jdwpTransportEnv* env);
+
+ /* 9: ReadPacket */
+ jdwpTransportError (JNICALL *ReadPacket)(jdwpTransportEnv* env,
+ jdwpPacket *pkt);
+
+ /* 10: Write Packet */
+ jdwpTransportError (JNICALL *WritePacket)(jdwpTransportEnv* env,
+ const jdwpPacket* pkt);
+
+ /* 11: GetLastError */
+ jdwpTransportError (JNICALL *GetLastError)(jdwpTransportEnv* env,
+ char** error);
+
+};
+
+
+/*
+ * Use inlined functions so that C++ code can use syntax such as
+ * env->Attach("mymachine:5000", 10*1000, 0);
+ *
+ * rather than using C's :-
+ *
+ * (*env)->Attach(env, "mymachine:5000", 10*1000, 0);
+ */
+struct _jdwpTransportEnv {
+ const struct jdwpTransportNativeInterface_ *functions;
+#ifdef __cplusplus
+
+ jdwpTransportError GetCapabilities(JDWPTransportCapabilities *capabilities_ptr) {
+ return functions->GetCapabilities(this, capabilities_ptr);
+ }
+
+ jdwpTransportError Attach(const char* address, jlong attach_timeout,
+ jlong handshake_timeout) {
+ return functions->Attach(this, address, attach_timeout, handshake_timeout);
+ }
+
+ jdwpTransportError StartListening(const char* address,
+ char** actual_address) {
+ return functions->StartListening(this, address, actual_address);
+ }
+
+ jdwpTransportError StopListening(void) {
+ return functions->StopListening(this);
+ }
+
+ jdwpTransportError Accept(jlong accept_timeout, jlong handshake_timeout) {
+ return functions->Accept(this, accept_timeout, handshake_timeout);
+ }
+
+ jboolean IsOpen(void) {
+ return functions->IsOpen(this);
+ }
+
+ jdwpTransportError Close(void) {
+ return functions->Close(this);
+ }
+
+ jdwpTransportError ReadPacket(jdwpPacket *pkt) {
+ return functions->ReadPacket(this, pkt);
+ }
+
+ jdwpTransportError WritePacket(const jdwpPacket* pkt) {
+ return functions->WritePacket(this, pkt);
+ }
+
+ jdwpTransportError GetLastError(char** error) {
+ return functions->GetLastError(this, error);
+ }
+
+
+#endif /* __cplusplus */
+};
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* __cplusplus */
+
+#endif /* JDWPTRANSPORT_H */
+
diff --git a/make/stub_includes/jni/jni.h b/make/stub_includes/jni/jni.h
new file mode 100644
index 000000000..f53476c09
--- /dev/null
+++ b/make/stub_includes/jni/jni.h
@@ -0,0 +1,1944 @@
+/*
+ * @(#)jni.h 1.62 06/02/02
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+/*
+ * We used part of Netscape's Java Runtime Interface (JRI) as the starting
+ * point of our design and implementation.
+ */
+
+/******************************************************************************
+ * Java Runtime Interface
+ * Copyright (c) 1996 Netscape Communications Corporation. All rights reserved.
+ *****************************************************************************/
+
+#ifndef _JAVASOFT_JNI_H_
+#define _JAVASOFT_JNI_H_
+
+#include <stdio.h>
+#include <stdarg.h>
+
+/* jni_md.h contains the machine-dependent typedefs for jbyte, jint
+ and jlong */
+
+#include "jni_md.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * JNI Types
+ */
+
+#ifndef JNI_TYPES_ALREADY_DEFINED_IN_JNI_MD_H
+
+typedef unsigned char jboolean;
+typedef unsigned short jchar;
+typedef short jshort;
+typedef float jfloat;
+typedef double jdouble;
+
+typedef jint jsize;
+
+#ifdef __cplusplus
+
+class _jobject {};
+class _jclass : public _jobject {};
+class _jthrowable : public _jobject {};
+class _jstring : public _jobject {};
+class _jarray : public _jobject {};
+class _jbooleanArray : public _jarray {};
+class _jbyteArray : public _jarray {};
+class _jcharArray : public _jarray {};
+class _jshortArray : public _jarray {};
+class _jintArray : public _jarray {};
+class _jlongArray : public _jarray {};
+class _jfloatArray : public _jarray {};
+class _jdoubleArray : public _jarray {};
+class _jobjectArray : public _jarray {};
+
+typedef _jobject *jobject;
+typedef _jclass *jclass;
+typedef _jthrowable *jthrowable;
+typedef _jstring *jstring;
+typedef _jarray *jarray;
+typedef _jbooleanArray *jbooleanArray;
+typedef _jbyteArray *jbyteArray;
+typedef _jcharArray *jcharArray;
+typedef _jshortArray *jshortArray;
+typedef _jintArray *jintArray;
+typedef _jlongArray *jlongArray;
+typedef _jfloatArray *jfloatArray;
+typedef _jdoubleArray *jdoubleArray;
+typedef _jobjectArray *jobjectArray;
+
+#else
+
+struct _jobject;
+
+typedef struct _jobject *jobject;
+typedef jobject jclass;
+typedef jobject jthrowable;
+typedef jobject jstring;
+typedef jobject jarray;
+typedef jarray jbooleanArray;
+typedef jarray jbyteArray;
+typedef jarray jcharArray;
+typedef jarray jshortArray;
+typedef jarray jintArray;
+typedef jarray jlongArray;
+typedef jarray jfloatArray;
+typedef jarray jdoubleArray;
+typedef jarray jobjectArray;
+
+#endif
+
+typedef jobject jweak;
+
+typedef union jvalue {
+ jboolean z;
+ jbyte b;
+ jchar c;
+ jshort s;
+ jint i;
+ jlong j;
+ jfloat f;
+ jdouble d;
+ jobject l;
+} jvalue;
+
+struct _jfieldID;
+typedef struct _jfieldID *jfieldID;
+
+struct _jmethodID;
+typedef struct _jmethodID *jmethodID;
+
+/* Return values from jobjectRefType */
+typedef enum _jobjectType {
+ JNIInvalidRefType = 0,
+ JNILocalRefType = 1,
+ JNIGlobalRefType = 2,
+ JNIWeakGlobalRefType = 3
+} jobjectRefType;
+
+
+#endif /* JNI_TYPES_ALREADY_DEFINED_IN_JNI_MD_H */
+
+/*
+ * jboolean constants
+ */
+
+#define JNI_FALSE 0
+#define JNI_TRUE 1
+
+/*
+ * possible return values for JNI functions.
+ */
+
+#define JNI_OK 0 /* success */
+#define JNI_ERR (-1) /* unknown error */
+#define JNI_EDETACHED (-2) /* thread detached from the VM */
+#define JNI_EVERSION (-3) /* JNI version error */
+#define JNI_ENOMEM (-4) /* not enough memory */
+#define JNI_EEXIST (-5) /* VM already created */
+#define JNI_EINVAL (-6) /* invalid arguments */
+
+/*
+ * used in ReleaseScalarArrayElements
+ */
+
+#define JNI_COMMIT 1
+#define JNI_ABORT 2
+
+/*
+ * used in RegisterNatives to describe native method name, signature,
+ * and function pointer.
+ */
+
+typedef struct {
+ char *name;
+ char *signature;
+ void *fnPtr;
+} JNINativeMethod;
+
+/*
+ * JNI Native Method Interface.
+ */
+
+struct JNINativeInterface_;
+
+struct JNIEnv_;
+
+#ifdef __cplusplus
+typedef JNIEnv_ JNIEnv;
+#else
+typedef const struct JNINativeInterface_ *JNIEnv;
+#endif
+
+/*
+ * JNI Invocation Interface.
+ */
+
+struct JNIInvokeInterface_;
+
+struct JavaVM_;
+
+#ifdef __cplusplus
+typedef JavaVM_ JavaVM;
+#else
+typedef const struct JNIInvokeInterface_ *JavaVM;
+#endif
+
+struct JNINativeInterface_ {
+ void *reserved0;
+ void *reserved1;
+ void *reserved2;
+
+ void *reserved3;
+ jint (JNICALL *GetVersion)(JNIEnv *env);
+
+ jclass (JNICALL *DefineClass)
+ (JNIEnv *env, const char *name, jobject loader, const jbyte *buf,
+ jsize len);
+ jclass (JNICALL *FindClass)
+ (JNIEnv *env, const char *name);
+
+ jmethodID (JNICALL *FromReflectedMethod)
+ (JNIEnv *env, jobject method);
+ jfieldID (JNICALL *FromReflectedField)
+ (JNIEnv *env, jobject field);
+
+ jobject (JNICALL *ToReflectedMethod)
+ (JNIEnv *env, jclass cls, jmethodID methodID, jboolean isStatic);
+
+ jclass (JNICALL *GetSuperclass)
+ (JNIEnv *env, jclass sub);
+ jboolean (JNICALL *IsAssignableFrom)
+ (JNIEnv *env, jclass sub, jclass sup);
+
+ jobject (JNICALL *ToReflectedField)
+ (JNIEnv *env, jclass cls, jfieldID fieldID, jboolean isStatic);
+
+ jint (JNICALL *Throw)
+ (JNIEnv *env, jthrowable obj);
+ jint (JNICALL *ThrowNew)
+ (JNIEnv *env, jclass clazz, const char *msg);
+ jthrowable (JNICALL *ExceptionOccurred)
+ (JNIEnv *env);
+ void (JNICALL *ExceptionDescribe)
+ (JNIEnv *env);
+ void (JNICALL *ExceptionClear)
+ (JNIEnv *env);
+ void (JNICALL *FatalError)
+ (JNIEnv *env, const char *msg);
+
+ jint (JNICALL *PushLocalFrame)
+ (JNIEnv *env, jint capacity);
+ jobject (JNICALL *PopLocalFrame)
+ (JNIEnv *env, jobject result);
+
+ jobject (JNICALL *NewGlobalRef)
+ (JNIEnv *env, jobject lobj);
+ void (JNICALL *DeleteGlobalRef)
+ (JNIEnv *env, jobject gref);
+ void (JNICALL *DeleteLocalRef)
+ (JNIEnv *env, jobject obj);
+ jboolean (JNICALL *IsSameObject)
+ (JNIEnv *env, jobject obj1, jobject obj2);
+ jobject (JNICALL *NewLocalRef)
+ (JNIEnv *env, jobject ref);
+ jint (JNICALL *EnsureLocalCapacity)
+ (JNIEnv *env, jint capacity);
+
+ jobject (JNICALL *AllocObject)
+ (JNIEnv *env, jclass clazz);
+ jobject (JNICALL *NewObject)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+ jobject (JNICALL *NewObjectV)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+ jobject (JNICALL *NewObjectA)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+ jclass (JNICALL *GetObjectClass)
+ (JNIEnv *env, jobject obj);
+ jboolean (JNICALL *IsInstanceOf)
+ (JNIEnv *env, jobject obj, jclass clazz);
+
+ jmethodID (JNICALL *GetMethodID)
+ (JNIEnv *env, jclass clazz, const char *name, const char *sig);
+
+ jobject (JNICALL *CallObjectMethod)
+ (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+ jobject (JNICALL *CallObjectMethodV)
+ (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+ jobject (JNICALL *CallObjectMethodA)
+ (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue * args);
+
+ jboolean (JNICALL *CallBooleanMethod)
+ (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+ jboolean (JNICALL *CallBooleanMethodV)
+ (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+ jboolean (JNICALL *CallBooleanMethodA)
+ (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue * args);
+
+ jbyte (JNICALL *CallByteMethod)
+ (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+ jbyte (JNICALL *CallByteMethodV)
+ (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+ jbyte (JNICALL *CallByteMethodA)
+ (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+ jchar (JNICALL *CallCharMethod)
+ (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+ jchar (JNICALL *CallCharMethodV)
+ (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+ jchar (JNICALL *CallCharMethodA)
+ (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+ jshort (JNICALL *CallShortMethod)
+ (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+ jshort (JNICALL *CallShortMethodV)
+ (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+ jshort (JNICALL *CallShortMethodA)
+ (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+ jint (JNICALL *CallIntMethod)
+ (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+ jint (JNICALL *CallIntMethodV)
+ (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+ jint (JNICALL *CallIntMethodA)
+ (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+ jlong (JNICALL *CallLongMethod)
+ (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+ jlong (JNICALL *CallLongMethodV)
+ (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+ jlong (JNICALL *CallLongMethodA)
+ (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+ jfloat (JNICALL *CallFloatMethod)
+ (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+ jfloat (JNICALL *CallFloatMethodV)
+ (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+ jfloat (JNICALL *CallFloatMethodA)
+ (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+ jdouble (JNICALL *CallDoubleMethod)
+ (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+ jdouble (JNICALL *CallDoubleMethodV)
+ (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+ jdouble (JNICALL *CallDoubleMethodA)
+ (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+ void (JNICALL *CallVoidMethod)
+ (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+ void (JNICALL *CallVoidMethodV)
+ (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+ void (JNICALL *CallVoidMethodA)
+ (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue * args);
+
+ jobject (JNICALL *CallNonvirtualObjectMethod)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+ jobject (JNICALL *CallNonvirtualObjectMethodV)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ va_list args);
+ jobject (JNICALL *CallNonvirtualObjectMethodA)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ const jvalue * args);
+
+ jboolean (JNICALL *CallNonvirtualBooleanMethod)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+ jboolean (JNICALL *CallNonvirtualBooleanMethodV)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ va_list args);
+ jboolean (JNICALL *CallNonvirtualBooleanMethodA)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ const jvalue * args);
+
+ jbyte (JNICALL *CallNonvirtualByteMethod)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+ jbyte (JNICALL *CallNonvirtualByteMethodV)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ va_list args);
+ jbyte (JNICALL *CallNonvirtualByteMethodA)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ const jvalue *args);
+
+ jchar (JNICALL *CallNonvirtualCharMethod)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+ jchar (JNICALL *CallNonvirtualCharMethodV)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ va_list args);
+ jchar (JNICALL *CallNonvirtualCharMethodA)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ const jvalue *args);
+
+ jshort (JNICALL *CallNonvirtualShortMethod)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+ jshort (JNICALL *CallNonvirtualShortMethodV)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ va_list args);
+ jshort (JNICALL *CallNonvirtualShortMethodA)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ const jvalue *args);
+
+ jint (JNICALL *CallNonvirtualIntMethod)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+ jint (JNICALL *CallNonvirtualIntMethodV)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ va_list args);
+ jint (JNICALL *CallNonvirtualIntMethodA)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ const jvalue *args);
+
+ jlong (JNICALL *CallNonvirtualLongMethod)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+ jlong (JNICALL *CallNonvirtualLongMethodV)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ va_list args);
+ jlong (JNICALL *CallNonvirtualLongMethodA)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ const jvalue *args);
+
+ jfloat (JNICALL *CallNonvirtualFloatMethod)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+ jfloat (JNICALL *CallNonvirtualFloatMethodV)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ va_list args);
+ jfloat (JNICALL *CallNonvirtualFloatMethodA)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ const jvalue *args);
+
+ jdouble (JNICALL *CallNonvirtualDoubleMethod)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+ jdouble (JNICALL *CallNonvirtualDoubleMethodV)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ va_list args);
+ jdouble (JNICALL *CallNonvirtualDoubleMethodA)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ const jvalue *args);
+
+ void (JNICALL *CallNonvirtualVoidMethod)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+ void (JNICALL *CallNonvirtualVoidMethodV)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ va_list args);
+ void (JNICALL *CallNonvirtualVoidMethodA)
+ (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+ const jvalue * args);
+
+ jfieldID (JNICALL *GetFieldID)
+ (JNIEnv *env, jclass clazz, const char *name, const char *sig);
+
+ jobject (JNICALL *GetObjectField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID);
+ jboolean (JNICALL *GetBooleanField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID);
+ jbyte (JNICALL *GetByteField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID);
+ jchar (JNICALL *GetCharField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID);
+ jshort (JNICALL *GetShortField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID);
+ jint (JNICALL *GetIntField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID);
+ jlong (JNICALL *GetLongField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID);
+ jfloat (JNICALL *GetFloatField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID);
+ jdouble (JNICALL *GetDoubleField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID);
+
+ void (JNICALL *SetObjectField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID, jobject val);
+ void (JNICALL *SetBooleanField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID, jboolean val);
+ void (JNICALL *SetByteField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID, jbyte val);
+ void (JNICALL *SetCharField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID, jchar val);
+ void (JNICALL *SetShortField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID, jshort val);
+ void (JNICALL *SetIntField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID, jint val);
+ void (JNICALL *SetLongField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID, jlong val);
+ void (JNICALL *SetFloatField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID, jfloat val);
+ void (JNICALL *SetDoubleField)
+ (JNIEnv *env, jobject obj, jfieldID fieldID, jdouble val);
+
+ jmethodID (JNICALL *GetStaticMethodID)
+ (JNIEnv *env, jclass clazz, const char *name, const char *sig);
+
+ jobject (JNICALL *CallStaticObjectMethod)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+ jobject (JNICALL *CallStaticObjectMethodV)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+ jobject (JNICALL *CallStaticObjectMethodA)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+ jboolean (JNICALL *CallStaticBooleanMethod)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+ jboolean (JNICALL *CallStaticBooleanMethodV)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+ jboolean (JNICALL *CallStaticBooleanMethodA)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+ jbyte (JNICALL *CallStaticByteMethod)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+ jbyte (JNICALL *CallStaticByteMethodV)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+ jbyte (JNICALL *CallStaticByteMethodA)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+ jchar (JNICALL *CallStaticCharMethod)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+ jchar (JNICALL *CallStaticCharMethodV)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+ jchar (JNICALL *CallStaticCharMethodA)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+ jshort (JNICALL *CallStaticShortMethod)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+ jshort (JNICALL *CallStaticShortMethodV)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+ jshort (JNICALL *CallStaticShortMethodA)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+ jint (JNICALL *CallStaticIntMethod)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+ jint (JNICALL *CallStaticIntMethodV)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+ jint (JNICALL *CallStaticIntMethodA)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+ jlong (JNICALL *CallStaticLongMethod)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+ jlong (JNICALL *CallStaticLongMethodV)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+ jlong (JNICALL *CallStaticLongMethodA)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+ jfloat (JNICALL *CallStaticFloatMethod)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+ jfloat (JNICALL *CallStaticFloatMethodV)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+ jfloat (JNICALL *CallStaticFloatMethodA)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+ jdouble (JNICALL *CallStaticDoubleMethod)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+ jdouble (JNICALL *CallStaticDoubleMethodV)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+ jdouble (JNICALL *CallStaticDoubleMethodA)
+ (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+ void (JNICALL *CallStaticVoidMethod)
+ (JNIEnv *env, jclass cls, jmethodID methodID, ...);
+ void (JNICALL *CallStaticVoidMethodV)
+ (JNIEnv *env, jclass cls, jmethodID methodID, va_list args);
+ void (JNICALL *CallStaticVoidMethodA)
+ (JNIEnv *env, jclass cls, jmethodID methodID, const jvalue * args);
+
+ jfieldID (JNICALL *GetStaticFieldID)
+ (JNIEnv *env, jclass clazz, const char *name, const char *sig);
+ jobject (JNICALL *GetStaticObjectField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID);
+ jboolean (JNICALL *GetStaticBooleanField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID);
+ jbyte (JNICALL *GetStaticByteField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID);
+ jchar (JNICALL *GetStaticCharField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID);
+ jshort (JNICALL *GetStaticShortField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID);
+ jint (JNICALL *GetStaticIntField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID);
+ jlong (JNICALL *GetStaticLongField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID);
+ jfloat (JNICALL *GetStaticFloatField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID);
+ jdouble (JNICALL *GetStaticDoubleField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID);
+
+ void (JNICALL *SetStaticObjectField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID, jobject value);
+ void (JNICALL *SetStaticBooleanField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID, jboolean value);
+ void (JNICALL *SetStaticByteField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID, jbyte value);
+ void (JNICALL *SetStaticCharField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID, jchar value);
+ void (JNICALL *SetStaticShortField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID, jshort value);
+ void (JNICALL *SetStaticIntField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID, jint value);
+ void (JNICALL *SetStaticLongField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID, jlong value);
+ void (JNICALL *SetStaticFloatField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID, jfloat value);
+ void (JNICALL *SetStaticDoubleField)
+ (JNIEnv *env, jclass clazz, jfieldID fieldID, jdouble value);
+
+ jstring (JNICALL *NewString)
+ (JNIEnv *env, const jchar *unicode, jsize len);
+ jsize (JNICALL *GetStringLength)
+ (JNIEnv *env, jstring str);
+ const jchar *(JNICALL *GetStringChars)
+ (JNIEnv *env, jstring str, jboolean *isCopy);
+ void (JNICALL *ReleaseStringChars)
+ (JNIEnv *env, jstring str, const jchar *chars);
+
+ jstring (JNICALL *NewStringUTF)
+ (JNIEnv *env, const char *utf);
+ jsize (JNICALL *GetStringUTFLength)
+ (JNIEnv *env, jstring str);
+ const char* (JNICALL *GetStringUTFChars)
+ (JNIEnv *env, jstring str, jboolean *isCopy);
+ void (JNICALL *ReleaseStringUTFChars)
+ (JNIEnv *env, jstring str, const char* chars);
+
+
+ jsize (JNICALL *GetArrayLength)
+ (JNIEnv *env, jarray array);
+
+ jobjectArray (JNICALL *NewObjectArray)
+ (JNIEnv *env, jsize len, jclass clazz, jobject init);
+ jobject (JNICALL *GetObjectArrayElement)
+ (JNIEnv *env, jobjectArray array, jsize index);
+ void (JNICALL *SetObjectArrayElement)
+ (JNIEnv *env, jobjectArray array, jsize index, jobject val);
+
+ jbooleanArray (JNICALL *NewBooleanArray)
+ (JNIEnv *env, jsize len);
+ jbyteArray (JNICALL *NewByteArray)
+ (JNIEnv *env, jsize len);
+ jcharArray (JNICALL *NewCharArray)
+ (JNIEnv *env, jsize len);
+ jshortArray (JNICALL *NewShortArray)
+ (JNIEnv *env, jsize len);
+ jintArray (JNICALL *NewIntArray)
+ (JNIEnv *env, jsize len);
+ jlongArray (JNICALL *NewLongArray)
+ (JNIEnv *env, jsize len);
+ jfloatArray (JNICALL *NewFloatArray)
+ (JNIEnv *env, jsize len);
+ jdoubleArray (JNICALL *NewDoubleArray)
+ (JNIEnv *env, jsize len);
+
+ jboolean * (JNICALL *GetBooleanArrayElements)
+ (JNIEnv *env, jbooleanArray array, jboolean *isCopy);
+ jbyte * (JNICALL *GetByteArrayElements)
+ (JNIEnv *env, jbyteArray array, jboolean *isCopy);
+ jchar * (JNICALL *GetCharArrayElements)
+ (JNIEnv *env, jcharArray array, jboolean *isCopy);
+ jshort * (JNICALL *GetShortArrayElements)
+ (JNIEnv *env, jshortArray array, jboolean *isCopy);
+ jint * (JNICALL *GetIntArrayElements)
+ (JNIEnv *env, jintArray array, jboolean *isCopy);
+ jlong * (JNICALL *GetLongArrayElements)
+ (JNIEnv *env, jlongArray array, jboolean *isCopy);
+ jfloat * (JNICALL *GetFloatArrayElements)
+ (JNIEnv *env, jfloatArray array, jboolean *isCopy);
+ jdouble * (JNICALL *GetDoubleArrayElements)
+ (JNIEnv *env, jdoubleArray array, jboolean *isCopy);
+
+ void (JNICALL *ReleaseBooleanArrayElements)
+ (JNIEnv *env, jbooleanArray array, jboolean *elems, jint mode);
+ void (JNICALL *ReleaseByteArrayElements)
+ (JNIEnv *env, jbyteArray array, jbyte *elems, jint mode);
+ void (JNICALL *ReleaseCharArrayElements)
+ (JNIEnv *env, jcharArray array, jchar *elems, jint mode);
+ void (JNICALL *ReleaseShortArrayElements)
+ (JNIEnv *env, jshortArray array, jshort *elems, jint mode);
+ void (JNICALL *ReleaseIntArrayElements)
+ (JNIEnv *env, jintArray array, jint *elems, jint mode);
+ void (JNICALL *ReleaseLongArrayElements)
+ (JNIEnv *env, jlongArray array, jlong *elems, jint mode);
+ void (JNICALL *ReleaseFloatArrayElements)
+ (JNIEnv *env, jfloatArray array, jfloat *elems, jint mode);
+ void (JNICALL *ReleaseDoubleArrayElements)
+ (JNIEnv *env, jdoubleArray array, jdouble *elems, jint mode);
+
+ void (JNICALL *GetBooleanArrayRegion)
+ (JNIEnv *env, jbooleanArray array, jsize start, jsize l, jboolean *buf);
+ void (JNICALL *GetByteArrayRegion)
+ (JNIEnv *env, jbyteArray array, jsize start, jsize len, jbyte *buf);
+ void (JNICALL *GetCharArrayRegion)
+ (JNIEnv *env, jcharArray array, jsize start, jsize len, jchar *buf);
+ void (JNICALL *GetShortArrayRegion)
+ (JNIEnv *env, jshortArray array, jsize start, jsize len, jshort *buf);
+ void (JNICALL *GetIntArrayRegion)
+ (JNIEnv *env, jintArray array, jsize start, jsize len, jint *buf);
+ void (JNICALL *GetLongArrayRegion)
+ (JNIEnv *env, jlongArray array, jsize start, jsize len, jlong *buf);
+ void (JNICALL *GetFloatArrayRegion)
+ (JNIEnv *env, jfloatArray array, jsize start, jsize len, jfloat *buf);
+ void (JNICALL *GetDoubleArrayRegion)
+ (JNIEnv *env, jdoubleArray array, jsize start, jsize len, jdouble *buf);
+
+ void (JNICALL *SetBooleanArrayRegion)
+ (JNIEnv *env, jbooleanArray array, jsize start, jsize l, const jboolean *buf);
+ void (JNICALL *SetByteArrayRegion)
+ (JNIEnv *env, jbyteArray array, jsize start, jsize len, const jbyte *buf);
+ void (JNICALL *SetCharArrayRegion)
+ (JNIEnv *env, jcharArray array, jsize start, jsize len, const jchar *buf);
+ void (JNICALL *SetShortArrayRegion)
+ (JNIEnv *env, jshortArray array, jsize start, jsize len, const jshort *buf);
+ void (JNICALL *SetIntArrayRegion)
+ (JNIEnv *env, jintArray array, jsize start, jsize len, const jint *buf);
+ void (JNICALL *SetLongArrayRegion)
+ (JNIEnv *env, jlongArray array, jsize start, jsize len, const jlong *buf);
+ void (JNICALL *SetFloatArrayRegion)
+ (JNIEnv *env, jfloatArray array, jsize start, jsize len, const jfloat *buf);
+ void (JNICALL *SetDoubleArrayRegion)
+ (JNIEnv *env, jdoubleArray array, jsize start, jsize len, const jdouble *buf);
+
+ jint (JNICALL *RegisterNatives)
+ (JNIEnv *env, jclass clazz, const JNINativeMethod *methods,
+ jint nMethods);
+ jint (JNICALL *UnregisterNatives)
+ (JNIEnv *env, jclass clazz);
+
+ jint (JNICALL *MonitorEnter)
+ (JNIEnv *env, jobject obj);
+ jint (JNICALL *MonitorExit)
+ (JNIEnv *env, jobject obj);
+
+ jint (JNICALL *GetJavaVM)
+ (JNIEnv *env, JavaVM **vm);
+
+ void (JNICALL *GetStringRegion)
+ (JNIEnv *env, jstring str, jsize start, jsize len, jchar *buf);
+ void (JNICALL *GetStringUTFRegion)
+ (JNIEnv *env, jstring str, jsize start, jsize len, char *buf);
+
+ void * (JNICALL *GetPrimitiveArrayCritical)
+ (JNIEnv *env, jarray array, jboolean *isCopy);
+ void (JNICALL *ReleasePrimitiveArrayCritical)
+ (JNIEnv *env, jarray array, void *carray, jint mode);
+
+ const jchar * (JNICALL *GetStringCritical)
+ (JNIEnv *env, jstring string, jboolean *isCopy);
+ void (JNICALL *ReleaseStringCritical)
+ (JNIEnv *env, jstring string, const jchar *cstring);
+
+ jweak (JNICALL *NewWeakGlobalRef)
+ (JNIEnv *env, jobject obj);
+ void (JNICALL *DeleteWeakGlobalRef)
+ (JNIEnv *env, jweak ref);
+
+ jboolean (JNICALL *ExceptionCheck)
+ (JNIEnv *env);
+
+ jobject (JNICALL *NewDirectByteBuffer)
+ (JNIEnv* env, void* address, jlong capacity);
+ void* (JNICALL *GetDirectBufferAddress)
+ (JNIEnv* env, jobject buf);
+ jlong (JNICALL *GetDirectBufferCapacity)
+ (JNIEnv* env, jobject buf);
+
+ /* New JNI 1.6 Features */
+
+ jobjectRefType (JNICALL *GetObjectRefType)
+ (JNIEnv* env, jobject obj);
+};
+
+/*
+ * We use inlined functions for C++ so that programmers can write:
+ *
+ * env->FindClass("java/lang/String")
+ *
+ * in C++ rather than:
+ *
+ * (*env)->FindClass(env, "java/lang/String")
+ *
+ * in C.
+ */
+
+struct JNIEnv_ {
+ const struct JNINativeInterface_ *functions;
+#ifdef __cplusplus
+
+ jint GetVersion() {
+ return functions->GetVersion(this);
+ }
+ jclass DefineClass(const char *name, jobject loader, const jbyte *buf,
+ jsize len) {
+ return functions->DefineClass(this, name, loader, buf, len);
+ }
+ jclass FindClass(const char *name) {
+ return functions->FindClass(this, name);
+ }
+ jmethodID FromReflectedMethod(jobject method) {
+ return functions->FromReflectedMethod(this,method);
+ }
+ jfieldID FromReflectedField(jobject field) {
+ return functions->FromReflectedField(this,field);
+ }
+
+ jobject ToReflectedMethod(jclass cls, jmethodID methodID, jboolean isStatic) {
+ return functions->ToReflectedMethod(this, cls, methodID, isStatic);
+ }
+
+ jclass GetSuperclass(jclass sub) {
+ return functions->GetSuperclass(this, sub);
+ }
+ jboolean IsAssignableFrom(jclass sub, jclass sup) {
+ return functions->IsAssignableFrom(this, sub, sup);
+ }
+
+ jobject ToReflectedField(jclass cls, jfieldID fieldID, jboolean isStatic) {
+ return functions->ToReflectedField(this,cls,fieldID,isStatic);
+ }
+
+ jint Throw(jthrowable obj) {
+ return functions->Throw(this, obj);
+ }
+ jint ThrowNew(jclass clazz, const char *msg) {
+ return functions->ThrowNew(this, clazz, msg);
+ }
+ jthrowable ExceptionOccurred() {
+ return functions->ExceptionOccurred(this);
+ }
+ void ExceptionDescribe() {
+ functions->ExceptionDescribe(this);
+ }
+ void ExceptionClear() {
+ functions->ExceptionClear(this);
+ }
+ void FatalError(const char *msg) {
+ functions->FatalError(this, msg);
+ }
+
+ jint PushLocalFrame(jint capacity) {
+ return functions->PushLocalFrame(this,capacity);
+ }
+ jobject PopLocalFrame(jobject result) {
+ return functions->PopLocalFrame(this,result);
+ }
+
+ jobject NewGlobalRef(jobject lobj) {
+ return functions->NewGlobalRef(this,lobj);
+ }
+ void DeleteGlobalRef(jobject gref) {
+ functions->DeleteGlobalRef(this,gref);
+ }
+ void DeleteLocalRef(jobject obj) {
+ functions->DeleteLocalRef(this, obj);
+ }
+
+ jboolean IsSameObject(jobject obj1, jobject obj2) {
+ return functions->IsSameObject(this,obj1,obj2);
+ }
+
+ jobject NewLocalRef(jobject ref) {
+ return functions->NewLocalRef(this,ref);
+ }
+ jint EnsureLocalCapacity(jint capacity) {
+ return functions->EnsureLocalCapacity(this,capacity);
+ }
+
+ jobject AllocObject(jclass clazz) {
+ return functions->AllocObject(this,clazz);
+ }
+ jobject NewObject(jclass clazz, jmethodID methodID, ...) {
+ va_list args;
+ jobject result;
+ va_start(args, methodID);
+ result = functions->NewObjectV(this,clazz,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jobject NewObjectV(jclass clazz, jmethodID methodID,
+ va_list args) {
+ return functions->NewObjectV(this,clazz,methodID,args);
+ }
+ jobject NewObjectA(jclass clazz, jmethodID methodID,
+ const jvalue *args) {
+ return functions->NewObjectA(this,clazz,methodID,args);
+ }
+
+ jclass GetObjectClass(jobject obj) {
+ return functions->GetObjectClass(this,obj);
+ }
+ jboolean IsInstanceOf(jobject obj, jclass clazz) {
+ return functions->IsInstanceOf(this,obj,clazz);
+ }
+
+ jmethodID GetMethodID(jclass clazz, const char *name,
+ const char *sig) {
+ return functions->GetMethodID(this,clazz,name,sig);
+ }
+
+ jobject CallObjectMethod(jobject obj, jmethodID methodID, ...) {
+ va_list args;
+ jobject result;
+ va_start(args,methodID);
+ result = functions->CallObjectMethodV(this,obj,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jobject CallObjectMethodV(jobject obj, jmethodID methodID,
+ va_list args) {
+ return functions->CallObjectMethodV(this,obj,methodID,args);
+ }
+ jobject CallObjectMethodA(jobject obj, jmethodID methodID,
+ const jvalue * args) {
+ return functions->CallObjectMethodA(this,obj,methodID,args);
+ }
+
+ jboolean CallBooleanMethod(jobject obj,
+ jmethodID methodID, ...) {
+ va_list args;
+ jboolean result;
+ va_start(args,methodID);
+ result = functions->CallBooleanMethodV(this,obj,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jboolean CallBooleanMethodV(jobject obj, jmethodID methodID,
+ va_list args) {
+ return functions->CallBooleanMethodV(this,obj,methodID,args);
+ }
+ jboolean CallBooleanMethodA(jobject obj, jmethodID methodID,
+ const jvalue * args) {
+ return functions->CallBooleanMethodA(this,obj,methodID, args);
+ }
+
+ jbyte CallByteMethod(jobject obj, jmethodID methodID, ...) {
+ va_list args;
+ jbyte result;
+ va_start(args,methodID);
+ result = functions->CallByteMethodV(this,obj,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jbyte CallByteMethodV(jobject obj, jmethodID methodID,
+ va_list args) {
+ return functions->CallByteMethodV(this,obj,methodID,args);
+ }
+ jbyte CallByteMethodA(jobject obj, jmethodID methodID,
+ const jvalue * args) {
+ return functions->CallByteMethodA(this,obj,methodID,args);
+ }
+
+ jchar CallCharMethod(jobject obj, jmethodID methodID, ...) {
+ va_list args;
+ jchar result;
+ va_start(args,methodID);
+ result = functions->CallCharMethodV(this,obj,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jchar CallCharMethodV(jobject obj, jmethodID methodID,
+ va_list args) {
+ return functions->CallCharMethodV(this,obj,methodID,args);
+ }
+ jchar CallCharMethodA(jobject obj, jmethodID methodID,
+ const jvalue * args) {
+ return functions->CallCharMethodA(this,obj,methodID,args);
+ }
+
+ jshort CallShortMethod(jobject obj, jmethodID methodID, ...) {
+ va_list args;
+ jshort result;
+ va_start(args,methodID);
+ result = functions->CallShortMethodV(this,obj,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jshort CallShortMethodV(jobject obj, jmethodID methodID,
+ va_list args) {
+ return functions->CallShortMethodV(this,obj,methodID,args);
+ }
+ jshort CallShortMethodA(jobject obj, jmethodID methodID,
+ const jvalue * args) {
+ return functions->CallShortMethodA(this,obj,methodID,args);
+ }
+
+ jint CallIntMethod(jobject obj, jmethodID methodID, ...) {
+ va_list args;
+ jint result;
+ va_start(args,methodID);
+ result = functions->CallIntMethodV(this,obj,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jint CallIntMethodV(jobject obj, jmethodID methodID,
+ va_list args) {
+ return functions->CallIntMethodV(this,obj,methodID,args);
+ }
+ jint CallIntMethodA(jobject obj, jmethodID methodID,
+ const jvalue * args) {
+ return functions->CallIntMethodA(this,obj,methodID,args);
+ }
+
+ jlong CallLongMethod(jobject obj, jmethodID methodID, ...) {
+ va_list args;
+ jlong result;
+ va_start(args,methodID);
+ result = functions->CallLongMethodV(this,obj,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jlong CallLongMethodV(jobject obj, jmethodID methodID,
+ va_list args) {
+ return functions->CallLongMethodV(this,obj,methodID,args);
+ }
+ jlong CallLongMethodA(jobject obj, jmethodID methodID,
+ const jvalue * args) {
+ return functions->CallLongMethodA(this,obj,methodID,args);
+ }
+
+ jfloat CallFloatMethod(jobject obj, jmethodID methodID, ...) {
+ va_list args;
+ jfloat result;
+ va_start(args,methodID);
+ result = functions->CallFloatMethodV(this,obj,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jfloat CallFloatMethodV(jobject obj, jmethodID methodID,
+ va_list args) {
+ return functions->CallFloatMethodV(this,obj,methodID,args);
+ }
+ jfloat CallFloatMethodA(jobject obj, jmethodID methodID,
+ const jvalue * args) {
+ return functions->CallFloatMethodA(this,obj,methodID,args);
+ }
+
+ jdouble CallDoubleMethod(jobject obj, jmethodID methodID, ...) {
+ va_list args;
+ jdouble result;
+ va_start(args,methodID);
+ result = functions->CallDoubleMethodV(this,obj,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jdouble CallDoubleMethodV(jobject obj, jmethodID methodID,
+ va_list args) {
+ return functions->CallDoubleMethodV(this,obj,methodID,args);
+ }
+ jdouble CallDoubleMethodA(jobject obj, jmethodID methodID,
+ const jvalue * args) {
+ return functions->CallDoubleMethodA(this,obj,methodID,args);
+ }
+
+ void CallVoidMethod(jobject obj, jmethodID methodID, ...) {
+ va_list args;
+ va_start(args,methodID);
+ functions->CallVoidMethodV(this,obj,methodID,args);
+ va_end(args);
+ }
+ void CallVoidMethodV(jobject obj, jmethodID methodID,
+ va_list args) {
+ functions->CallVoidMethodV(this,obj,methodID,args);
+ }
+ void CallVoidMethodA(jobject obj, jmethodID methodID,
+ const jvalue * args) {
+ functions->CallVoidMethodA(this,obj,methodID,args);
+ }
+
+ jobject CallNonvirtualObjectMethod(jobject obj, jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jobject result;
+ va_start(args,methodID);
+ result = functions->CallNonvirtualObjectMethodV(this,obj,clazz,
+ methodID,args);
+ va_end(args);
+ return result;
+ }
+ jobject CallNonvirtualObjectMethodV(jobject obj, jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallNonvirtualObjectMethodV(this,obj,clazz,
+ methodID,args);
+ }
+ jobject CallNonvirtualObjectMethodA(jobject obj, jclass clazz,
+ jmethodID methodID, const jvalue * args) {
+ return functions->CallNonvirtualObjectMethodA(this,obj,clazz,
+ methodID,args);
+ }
+
+ jboolean CallNonvirtualBooleanMethod(jobject obj, jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jboolean result;
+ va_start(args,methodID);
+ result = functions->CallNonvirtualBooleanMethodV(this,obj,clazz,
+ methodID,args);
+ va_end(args);
+ return result;
+ }
+ jboolean CallNonvirtualBooleanMethodV(jobject obj, jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallNonvirtualBooleanMethodV(this,obj,clazz,
+ methodID,args);
+ }
+ jboolean CallNonvirtualBooleanMethodA(jobject obj, jclass clazz,
+ jmethodID methodID, const jvalue * args) {
+ return functions->CallNonvirtualBooleanMethodA(this,obj,clazz,
+ methodID, args);
+ }
+
+ jbyte CallNonvirtualByteMethod(jobject obj, jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jbyte result;
+ va_start(args,methodID);
+ result = functions->CallNonvirtualByteMethodV(this,obj,clazz,
+ methodID,args);
+ va_end(args);
+ return result;
+ }
+ jbyte CallNonvirtualByteMethodV(jobject obj, jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallNonvirtualByteMethodV(this,obj,clazz,
+ methodID,args);
+ }
+ jbyte CallNonvirtualByteMethodA(jobject obj, jclass clazz,
+ jmethodID methodID, const jvalue * args) {
+ return functions->CallNonvirtualByteMethodA(this,obj,clazz,
+ methodID,args);
+ }
+
+ jchar CallNonvirtualCharMethod(jobject obj, jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jchar result;
+ va_start(args,methodID);
+ result = functions->CallNonvirtualCharMethodV(this,obj,clazz,
+ methodID,args);
+ va_end(args);
+ return result;
+ }
+ jchar CallNonvirtualCharMethodV(jobject obj, jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallNonvirtualCharMethodV(this,obj,clazz,
+ methodID,args);
+ }
+ jchar CallNonvirtualCharMethodA(jobject obj, jclass clazz,
+ jmethodID methodID, const jvalue * args) {
+ return functions->CallNonvirtualCharMethodA(this,obj,clazz,
+ methodID,args);
+ }
+
+ jshort CallNonvirtualShortMethod(jobject obj, jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jshort result;
+ va_start(args,methodID);
+ result = functions->CallNonvirtualShortMethodV(this,obj,clazz,
+ methodID,args);
+ va_end(args);
+ return result;
+ }
+ jshort CallNonvirtualShortMethodV(jobject obj, jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallNonvirtualShortMethodV(this,obj,clazz,
+ methodID,args);
+ }
+ jshort CallNonvirtualShortMethodA(jobject obj, jclass clazz,
+ jmethodID methodID, const jvalue * args) {
+ return functions->CallNonvirtualShortMethodA(this,obj,clazz,
+ methodID,args);
+ }
+
+ jint CallNonvirtualIntMethod(jobject obj, jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jint result;
+ va_start(args,methodID);
+ result = functions->CallNonvirtualIntMethodV(this,obj,clazz,
+ methodID,args);
+ va_end(args);
+ return result;
+ }
+ jint CallNonvirtualIntMethodV(jobject obj, jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallNonvirtualIntMethodV(this,obj,clazz,
+ methodID,args);
+ }
+ jint CallNonvirtualIntMethodA(jobject obj, jclass clazz,
+ jmethodID methodID, const jvalue * args) {
+ return functions->CallNonvirtualIntMethodA(this,obj,clazz,
+ methodID,args);
+ }
+
+ jlong CallNonvirtualLongMethod(jobject obj, jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jlong result;
+ va_start(args,methodID);
+ result = functions->CallNonvirtualLongMethodV(this,obj,clazz,
+ methodID,args);
+ va_end(args);
+ return result;
+ }
+ jlong CallNonvirtualLongMethodV(jobject obj, jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallNonvirtualLongMethodV(this,obj,clazz,
+ methodID,args);
+ }
+ jlong CallNonvirtualLongMethodA(jobject obj, jclass clazz,
+ jmethodID methodID, const jvalue * args) {
+ return functions->CallNonvirtualLongMethodA(this,obj,clazz,
+ methodID,args);
+ }
+
+ jfloat CallNonvirtualFloatMethod(jobject obj, jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jfloat result;
+ va_start(args,methodID);
+ result = functions->CallNonvirtualFloatMethodV(this,obj,clazz,
+ methodID,args);
+ va_end(args);
+ return result;
+ }
+ jfloat CallNonvirtualFloatMethodV(jobject obj, jclass clazz,
+ jmethodID methodID,
+ va_list args) {
+ return functions->CallNonvirtualFloatMethodV(this,obj,clazz,
+ methodID,args);
+ }
+ jfloat CallNonvirtualFloatMethodA(jobject obj, jclass clazz,
+ jmethodID methodID,
+ const jvalue * args) {
+ return functions->CallNonvirtualFloatMethodA(this,obj,clazz,
+ methodID,args);
+ }
+
+ jdouble CallNonvirtualDoubleMethod(jobject obj, jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jdouble result;
+ va_start(args,methodID);
+ result = functions->CallNonvirtualDoubleMethodV(this,obj,clazz,
+ methodID,args);
+ va_end(args);
+ return result;
+ }
+ jdouble CallNonvirtualDoubleMethodV(jobject obj, jclass clazz,
+ jmethodID methodID,
+ va_list args) {
+ return functions->CallNonvirtualDoubleMethodV(this,obj,clazz,
+ methodID,args);
+ }
+ jdouble CallNonvirtualDoubleMethodA(jobject obj, jclass clazz,
+ jmethodID methodID,
+ const jvalue * args) {
+ return functions->CallNonvirtualDoubleMethodA(this,obj,clazz,
+ methodID,args);
+ }
+
+ void CallNonvirtualVoidMethod(jobject obj, jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ va_start(args,methodID);
+ functions->CallNonvirtualVoidMethodV(this,obj,clazz,methodID,args);
+ va_end(args);
+ }
+ void CallNonvirtualVoidMethodV(jobject obj, jclass clazz,
+ jmethodID methodID,
+ va_list args) {
+ functions->CallNonvirtualVoidMethodV(this,obj,clazz,methodID,args);
+ }
+ void CallNonvirtualVoidMethodA(jobject obj, jclass clazz,
+ jmethodID methodID,
+ const jvalue * args) {
+ functions->CallNonvirtualVoidMethodA(this,obj,clazz,methodID,args);
+ }
+
+ jfieldID GetFieldID(jclass clazz, const char *name,
+ const char *sig) {
+ return functions->GetFieldID(this,clazz,name,sig);
+ }
+
+ jobject GetObjectField(jobject obj, jfieldID fieldID) {
+ return functions->GetObjectField(this,obj,fieldID);
+ }
+ jboolean GetBooleanField(jobject obj, jfieldID fieldID) {
+ return functions->GetBooleanField(this,obj,fieldID);
+ }
+ jbyte GetByteField(jobject obj, jfieldID fieldID) {
+ return functions->GetByteField(this,obj,fieldID);
+ }
+ jchar GetCharField(jobject obj, jfieldID fieldID) {
+ return functions->GetCharField(this,obj,fieldID);
+ }
+ jshort GetShortField(jobject obj, jfieldID fieldID) {
+ return functions->GetShortField(this,obj,fieldID);
+ }
+ jint GetIntField(jobject obj, jfieldID fieldID) {
+ return functions->GetIntField(this,obj,fieldID);
+ }
+ jlong GetLongField(jobject obj, jfieldID fieldID) {
+ return functions->GetLongField(this,obj,fieldID);
+ }
+ jfloat GetFloatField(jobject obj, jfieldID fieldID) {
+ return functions->GetFloatField(this,obj,fieldID);
+ }
+ jdouble GetDoubleField(jobject obj, jfieldID fieldID) {
+ return functions->GetDoubleField(this,obj,fieldID);
+ }
+
+ void SetObjectField(jobject obj, jfieldID fieldID, jobject val) {
+ functions->SetObjectField(this,obj,fieldID,val);
+ }
+ void SetBooleanField(jobject obj, jfieldID fieldID,
+ jboolean val) {
+ functions->SetBooleanField(this,obj,fieldID,val);
+ }
+ void SetByteField(jobject obj, jfieldID fieldID,
+ jbyte val) {
+ functions->SetByteField(this,obj,fieldID,val);
+ }
+ void SetCharField(jobject obj, jfieldID fieldID,
+ jchar val) {
+ functions->SetCharField(this,obj,fieldID,val);
+ }
+ void SetShortField(jobject obj, jfieldID fieldID,
+ jshort val) {
+ functions->SetShortField(this,obj,fieldID,val);
+ }
+ void SetIntField(jobject obj, jfieldID fieldID,
+ jint val) {
+ functions->SetIntField(this,obj,fieldID,val);
+ }
+ void SetLongField(jobject obj, jfieldID fieldID,
+ jlong val) {
+ functions->SetLongField(this,obj,fieldID,val);
+ }
+ void SetFloatField(jobject obj, jfieldID fieldID,
+ jfloat val) {
+ functions->SetFloatField(this,obj,fieldID,val);
+ }
+ void SetDoubleField(jobject obj, jfieldID fieldID,
+ jdouble val) {
+ functions->SetDoubleField(this,obj,fieldID,val);
+ }
+
+ jmethodID GetStaticMethodID(jclass clazz, const char *name,
+ const char *sig) {
+ return functions->GetStaticMethodID(this,clazz,name,sig);
+ }
+
+ jobject CallStaticObjectMethod(jclass clazz, jmethodID methodID,
+ ...) {
+ va_list args;
+ jobject result;
+ va_start(args,methodID);
+ result = functions->CallStaticObjectMethodV(this,clazz,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jobject CallStaticObjectMethodV(jclass clazz, jmethodID methodID,
+ va_list args) {
+ return functions->CallStaticObjectMethodV(this,clazz,methodID,args);
+ }
+ jobject CallStaticObjectMethodA(jclass clazz, jmethodID methodID,
+ const jvalue *args) {
+ return functions->CallStaticObjectMethodA(this,clazz,methodID,args);
+ }
+
+ jboolean CallStaticBooleanMethod(jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jboolean result;
+ va_start(args,methodID);
+ result = functions->CallStaticBooleanMethodV(this,clazz,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jboolean CallStaticBooleanMethodV(jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallStaticBooleanMethodV(this,clazz,methodID,args);
+ }
+ jboolean CallStaticBooleanMethodA(jclass clazz,
+ jmethodID methodID, const jvalue *args) {
+ return functions->CallStaticBooleanMethodA(this,clazz,methodID,args);
+ }
+
+ jbyte CallStaticByteMethod(jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jbyte result;
+ va_start(args,methodID);
+ result = functions->CallStaticByteMethodV(this,clazz,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jbyte CallStaticByteMethodV(jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallStaticByteMethodV(this,clazz,methodID,args);
+ }
+ jbyte CallStaticByteMethodA(jclass clazz,
+ jmethodID methodID, const jvalue *args) {
+ return functions->CallStaticByteMethodA(this,clazz,methodID,args);
+ }
+
+ jchar CallStaticCharMethod(jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jchar result;
+ va_start(args,methodID);
+ result = functions->CallStaticCharMethodV(this,clazz,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jchar CallStaticCharMethodV(jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallStaticCharMethodV(this,clazz,methodID,args);
+ }
+ jchar CallStaticCharMethodA(jclass clazz,
+ jmethodID methodID, const jvalue *args) {
+ return functions->CallStaticCharMethodA(this,clazz,methodID,args);
+ }
+
+ jshort CallStaticShortMethod(jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jshort result;
+ va_start(args,methodID);
+ result = functions->CallStaticShortMethodV(this,clazz,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jshort CallStaticShortMethodV(jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallStaticShortMethodV(this,clazz,methodID,args);
+ }
+ jshort CallStaticShortMethodA(jclass clazz,
+ jmethodID methodID, const jvalue *args) {
+ return functions->CallStaticShortMethodA(this,clazz,methodID,args);
+ }
+
+ jint CallStaticIntMethod(jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jint result;
+ va_start(args,methodID);
+ result = functions->CallStaticIntMethodV(this,clazz,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jint CallStaticIntMethodV(jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallStaticIntMethodV(this,clazz,methodID,args);
+ }
+ jint CallStaticIntMethodA(jclass clazz,
+ jmethodID methodID, const jvalue *args) {
+ return functions->CallStaticIntMethodA(this,clazz,methodID,args);
+ }
+
+ jlong CallStaticLongMethod(jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jlong result;
+ va_start(args,methodID);
+ result = functions->CallStaticLongMethodV(this,clazz,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jlong CallStaticLongMethodV(jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallStaticLongMethodV(this,clazz,methodID,args);
+ }
+ jlong CallStaticLongMethodA(jclass clazz,
+ jmethodID methodID, const jvalue *args) {
+ return functions->CallStaticLongMethodA(this,clazz,methodID,args);
+ }
+
+ jfloat CallStaticFloatMethod(jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jfloat result;
+ va_start(args,methodID);
+ result = functions->CallStaticFloatMethodV(this,clazz,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jfloat CallStaticFloatMethodV(jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallStaticFloatMethodV(this,clazz,methodID,args);
+ }
+ jfloat CallStaticFloatMethodA(jclass clazz,
+ jmethodID methodID, const jvalue *args) {
+ return functions->CallStaticFloatMethodA(this,clazz,methodID,args);
+ }
+
+ jdouble CallStaticDoubleMethod(jclass clazz,
+ jmethodID methodID, ...) {
+ va_list args;
+ jdouble result;
+ va_start(args,methodID);
+ result = functions->CallStaticDoubleMethodV(this,clazz,methodID,args);
+ va_end(args);
+ return result;
+ }
+ jdouble CallStaticDoubleMethodV(jclass clazz,
+ jmethodID methodID, va_list args) {
+ return functions->CallStaticDoubleMethodV(this,clazz,methodID,args);
+ }
+ jdouble CallStaticDoubleMethodA(jclass clazz,
+ jmethodID methodID, const jvalue *args) {
+ return functions->CallStaticDoubleMethodA(this,clazz,methodID,args);
+ }
+
+ void CallStaticVoidMethod(jclass cls, jmethodID methodID, ...) {
+ va_list args;
+ va_start(args,methodID);
+ functions->CallStaticVoidMethodV(this,cls,methodID,args);
+ va_end(args);
+ }
+ void CallStaticVoidMethodV(jclass cls, jmethodID methodID,
+ va_list args) {
+ functions->CallStaticVoidMethodV(this,cls,methodID,args);
+ }
+ void CallStaticVoidMethodA(jclass cls, jmethodID methodID,
+ const jvalue * args) {
+ functions->CallStaticVoidMethodA(this,cls,methodID,args);
+ }
+
+ jfieldID GetStaticFieldID(jclass clazz, const char *name,
+ const char *sig) {
+ return functions->GetStaticFieldID(this,clazz,name,sig);
+ }
+ jobject GetStaticObjectField(jclass clazz, jfieldID fieldID) {
+ return functions->GetStaticObjectField(this,clazz,fieldID);
+ }
+ jboolean GetStaticBooleanField(jclass clazz, jfieldID fieldID) {
+ return functions->GetStaticBooleanField(this,clazz,fieldID);
+ }
+ jbyte GetStaticByteField(jclass clazz, jfieldID fieldID) {
+ return functions->GetStaticByteField(this,clazz,fieldID);
+ }
+ jchar GetStaticCharField(jclass clazz, jfieldID fieldID) {
+ return functions->GetStaticCharField(this,clazz,fieldID);
+ }
+ jshort GetStaticShortField(jclass clazz, jfieldID fieldID) {
+ return functions->GetStaticShortField(this,clazz,fieldID);
+ }
+ jint GetStaticIntField(jclass clazz, jfieldID fieldID) {
+ return functions->GetStaticIntField(this,clazz,fieldID);
+ }
+ jlong GetStaticLongField(jclass clazz, jfieldID fieldID) {
+ return functions->GetStaticLongField(this,clazz,fieldID);
+ }
+ jfloat GetStaticFloatField(jclass clazz, jfieldID fieldID) {
+ return functions->GetStaticFloatField(this,clazz,fieldID);
+ }
+ jdouble GetStaticDoubleField(jclass clazz, jfieldID fieldID) {
+ return functions->GetStaticDoubleField(this,clazz,fieldID);
+ }
+
+ void SetStaticObjectField(jclass clazz, jfieldID fieldID,
+ jobject value) {
+ functions->SetStaticObjectField(this,clazz,fieldID,value);
+ }
+ void SetStaticBooleanField(jclass clazz, jfieldID fieldID,
+ jboolean value) {
+ functions->SetStaticBooleanField(this,clazz,fieldID,value);
+ }
+ void SetStaticByteField(jclass clazz, jfieldID fieldID,
+ jbyte value) {
+ functions->SetStaticByteField(this,clazz,fieldID,value);
+ }
+ void SetStaticCharField(jclass clazz, jfieldID fieldID,
+ jchar value) {
+ functions->SetStaticCharField(this,clazz,fieldID,value);
+ }
+ void SetStaticShortField(jclass clazz, jfieldID fieldID,
+ jshort value) {
+ functions->SetStaticShortField(this,clazz,fieldID,value);
+ }
+ void SetStaticIntField(jclass clazz, jfieldID fieldID,
+ jint value) {
+ functions->SetStaticIntField(this,clazz,fieldID,value);
+ }
+ void SetStaticLongField(jclass clazz, jfieldID fieldID,
+ jlong value) {
+ functions->SetStaticLongField(this,clazz,fieldID,value);
+ }
+ void SetStaticFloatField(jclass clazz, jfieldID fieldID,
+ jfloat value) {
+ functions->SetStaticFloatField(this,clazz,fieldID,value);
+ }
+ void SetStaticDoubleField(jclass clazz, jfieldID fieldID,
+ jdouble value) {
+ functions->SetStaticDoubleField(this,clazz,fieldID,value);
+ }
+
+ jstring NewString(const jchar *unicode, jsize len) {
+ return functions->NewString(this,unicode,len);
+ }
+ jsize GetStringLength(jstring str) {
+ return functions->GetStringLength(this,str);
+ }
+ const jchar *GetStringChars(jstring str, jboolean *isCopy) {
+ return functions->GetStringChars(this,str,isCopy);
+ }
+ void ReleaseStringChars(jstring str, const jchar *chars) {
+ functions->ReleaseStringChars(this,str,chars);
+ }
+
+ jstring NewStringUTF(const char *utf) {
+ return functions->NewStringUTF(this,utf);
+ }
+ jsize GetStringUTFLength(jstring str) {
+ return functions->GetStringUTFLength(this,str);
+ }
+ const char* GetStringUTFChars(jstring str, jboolean *isCopy) {
+ return functions->GetStringUTFChars(this,str,isCopy);
+ }
+ void ReleaseStringUTFChars(jstring str, const char* chars) {
+ functions->ReleaseStringUTFChars(this,str,chars);
+ }
+
+ jsize GetArrayLength(jarray array) {
+ return functions->GetArrayLength(this,array);
+ }
+
+ jobjectArray NewObjectArray(jsize len, jclass clazz,
+ jobject init) {
+ return functions->NewObjectArray(this,len,clazz,init);
+ }
+ jobject GetObjectArrayElement(jobjectArray array, jsize index) {
+ return functions->GetObjectArrayElement(this,array,index);
+ }
+ void SetObjectArrayElement(jobjectArray array, jsize index,
+ jobject val) {
+ functions->SetObjectArrayElement(this,array,index,val);
+ }
+
+ jbooleanArray NewBooleanArray(jsize len) {
+ return functions->NewBooleanArray(this,len);
+ }
+ jbyteArray NewByteArray(jsize len) {
+ return functions->NewByteArray(this,len);
+ }
+ jcharArray NewCharArray(jsize len) {
+ return functions->NewCharArray(this,len);
+ }
+ jshortArray NewShortArray(jsize len) {
+ return functions->NewShortArray(this,len);
+ }
+ jintArray NewIntArray(jsize len) {
+ return functions->NewIntArray(this,len);
+ }
+ jlongArray NewLongArray(jsize len) {
+ return functions->NewLongArray(this,len);
+ }
+ jfloatArray NewFloatArray(jsize len) {
+ return functions->NewFloatArray(this,len);
+ }
+ jdoubleArray NewDoubleArray(jsize len) {
+ return functions->NewDoubleArray(this,len);
+ }
+
+ jboolean * GetBooleanArrayElements(jbooleanArray array, jboolean *isCopy) {
+ return functions->GetBooleanArrayElements(this,array,isCopy);
+ }
+ jbyte * GetByteArrayElements(jbyteArray array, jboolean *isCopy) {
+ return functions->GetByteArrayElements(this,array,isCopy);
+ }
+ jchar * GetCharArrayElements(jcharArray array, jboolean *isCopy) {
+ return functions->GetCharArrayElements(this,array,isCopy);
+ }
+ jshort * GetShortArrayElements(jshortArray array, jboolean *isCopy) {
+ return functions->GetShortArrayElements(this,array,isCopy);
+ }
+ jint * GetIntArrayElements(jintArray array, jboolean *isCopy) {
+ return functions->GetIntArrayElements(this,array,isCopy);
+ }
+ jlong * GetLongArrayElements(jlongArray array, jboolean *isCopy) {
+ return functions->GetLongArrayElements(this,array,isCopy);
+ }
+ jfloat * GetFloatArrayElements(jfloatArray array, jboolean *isCopy) {
+ return functions->GetFloatArrayElements(this,array,isCopy);
+ }
+ jdouble * GetDoubleArrayElements(jdoubleArray array, jboolean *isCopy) {
+ return functions->GetDoubleArrayElements(this,array,isCopy);
+ }
+
+ void ReleaseBooleanArrayElements(jbooleanArray array,
+ jboolean *elems,
+ jint mode) {
+ functions->ReleaseBooleanArrayElements(this,array,elems,mode);
+ }
+ void ReleaseByteArrayElements(jbyteArray array,
+ jbyte *elems,
+ jint mode) {
+ functions->ReleaseByteArrayElements(this,array,elems,mode);
+ }
+ void ReleaseCharArrayElements(jcharArray array,
+ jchar *elems,
+ jint mode) {
+ functions->ReleaseCharArrayElements(this,array,elems,mode);
+ }
+ void ReleaseShortArrayElements(jshortArray array,
+ jshort *elems,
+ jint mode) {
+ functions->ReleaseShortArrayElements(this,array,elems,mode);
+ }
+ void ReleaseIntArrayElements(jintArray array,
+ jint *elems,
+ jint mode) {
+ functions->ReleaseIntArrayElements(this,array,elems,mode);
+ }
+ void ReleaseLongArrayElements(jlongArray array,
+ jlong *elems,
+ jint mode) {
+ functions->ReleaseLongArrayElements(this,array,elems,mode);
+ }
+ void ReleaseFloatArrayElements(jfloatArray array,
+ jfloat *elems,
+ jint mode) {
+ functions->ReleaseFloatArrayElements(this,array,elems,mode);
+ }
+ void ReleaseDoubleArrayElements(jdoubleArray array,
+ jdouble *elems,
+ jint mode) {
+ functions->ReleaseDoubleArrayElements(this,array,elems,mode);
+ }
+
+ void GetBooleanArrayRegion(jbooleanArray array,
+ jsize start, jsize len, jboolean *buf) {
+ functions->GetBooleanArrayRegion(this,array,start,len,buf);
+ }
+ void GetByteArrayRegion(jbyteArray array,
+ jsize start, jsize len, jbyte *buf) {
+ functions->GetByteArrayRegion(this,array,start,len,buf);
+ }
+ void GetCharArrayRegion(jcharArray array,
+ jsize start, jsize len, jchar *buf) {
+ functions->GetCharArrayRegion(this,array,start,len,buf);
+ }
+ void GetShortArrayRegion(jshortArray array,
+ jsize start, jsize len, jshort *buf) {
+ functions->GetShortArrayRegion(this,array,start,len,buf);
+ }
+ void GetIntArrayRegion(jintArray array,
+ jsize start, jsize len, jint *buf) {
+ functions->GetIntArrayRegion(this,array,start,len,buf);
+ }
+ void GetLongArrayRegion(jlongArray array,
+ jsize start, jsize len, jlong *buf) {
+ functions->GetLongArrayRegion(this,array,start,len,buf);
+ }
+ void GetFloatArrayRegion(jfloatArray array,
+ jsize start, jsize len, jfloat *buf) {
+ functions->GetFloatArrayRegion(this,array,start,len,buf);
+ }
+ void GetDoubleArrayRegion(jdoubleArray array,
+ jsize start, jsize len, jdouble *buf) {
+ functions->GetDoubleArrayRegion(this,array,start,len,buf);
+ }
+
+ void SetBooleanArrayRegion(jbooleanArray array, jsize start, jsize len,
+ const jboolean *buf) {
+ functions->SetBooleanArrayRegion(this,array,start,len,buf);
+ }
+ void SetByteArrayRegion(jbyteArray array, jsize start, jsize len,
+ const jbyte *buf) {
+ functions->SetByteArrayRegion(this,array,start,len,buf);
+ }
+ void SetCharArrayRegion(jcharArray array, jsize start, jsize len,
+ const jchar *buf) {
+ functions->SetCharArrayRegion(this,array,start,len,buf);
+ }
+ void SetShortArrayRegion(jshortArray array, jsize start, jsize len,
+ const jshort *buf) {
+ functions->SetShortArrayRegion(this,array,start,len,buf);
+ }
+ void SetIntArrayRegion(jintArray array, jsize start, jsize len,
+ const jint *buf) {
+ functions->SetIntArrayRegion(this,array,start,len,buf);
+ }
+ void SetLongArrayRegion(jlongArray array, jsize start, jsize len,
+ const jlong *buf) {
+ functions->SetLongArrayRegion(this,array,start,len,buf);
+ }
+ void SetFloatArrayRegion(jfloatArray array, jsize start, jsize len,
+ const jfloat *buf) {
+ functions->SetFloatArrayRegion(this,array,start,len,buf);
+ }
+ void SetDoubleArrayRegion(jdoubleArray array, jsize start, jsize len,
+ const jdouble *buf) {
+ functions->SetDoubleArrayRegion(this,array,start,len,buf);
+ }
+
+ jint RegisterNatives(jclass clazz, const JNINativeMethod *methods,
+ jint nMethods) {
+ return functions->RegisterNatives(this,clazz,methods,nMethods);
+ }
+ jint UnregisterNatives(jclass clazz) {
+ return functions->UnregisterNatives(this,clazz);
+ }
+
+ jint MonitorEnter(jobject obj) {
+ return functions->MonitorEnter(this,obj);
+ }
+ jint MonitorExit(jobject obj) {
+ return functions->MonitorExit(this,obj);
+ }
+
+ jint GetJavaVM(JavaVM **vm) {
+ return functions->GetJavaVM(this,vm);
+ }
+
+ void GetStringRegion(jstring str, jsize start, jsize len, jchar *buf) {
+ functions->GetStringRegion(this,str,start,len,buf);
+ }
+ void GetStringUTFRegion(jstring str, jsize start, jsize len, char *buf) {
+ functions->GetStringUTFRegion(this,str,start,len,buf);
+ }
+
+ void * GetPrimitiveArrayCritical(jarray array, jboolean *isCopy) {
+ return functions->GetPrimitiveArrayCritical(this,array,isCopy);
+ }
+ void ReleasePrimitiveArrayCritical(jarray array, void *carray, jint mode) {
+ functions->ReleasePrimitiveArrayCritical(this,array,carray,mode);
+ }
+
+ const jchar * GetStringCritical(jstring string, jboolean *isCopy) {
+ return functions->GetStringCritical(this,string,isCopy);
+ }
+ void ReleaseStringCritical(jstring string, const jchar *cstring) {
+ functions->ReleaseStringCritical(this,string,cstring);
+ }
+
+ jweak NewWeakGlobalRef(jobject obj) {
+ return functions->NewWeakGlobalRef(this,obj);
+ }
+ void DeleteWeakGlobalRef(jweak ref) {
+ functions->DeleteWeakGlobalRef(this,ref);
+ }
+
+ jboolean ExceptionCheck() {
+ return functions->ExceptionCheck(this);
+ }
+
+ jobject NewDirectByteBuffer(void* address, jlong capacity) {
+ return functions->NewDirectByteBuffer(this, address, capacity);
+ }
+ void* GetDirectBufferAddress(jobject buf) {
+ return functions->GetDirectBufferAddress(this, buf);
+ }
+ jlong GetDirectBufferCapacity(jobject buf) {
+ return functions->GetDirectBufferCapacity(this, buf);
+ }
+ jobjectRefType GetObjectRefType(jobject obj) {
+ return functions->GetObjectRefType(this, obj);
+ }
+
+#endif /* __cplusplus */
+};
+
+typedef struct JavaVMOption {
+ char *optionString;
+ void *extraInfo;
+} JavaVMOption;
+
+typedef struct JavaVMInitArgs {
+ jint version;
+
+ jint nOptions;
+ JavaVMOption *options;
+ jboolean ignoreUnrecognized;
+} JavaVMInitArgs;
+
+typedef struct JavaVMAttachArgs {
+ jint version;
+
+ char *name;
+ jobject group;
+} JavaVMAttachArgs;
+
+/* These will be VM-specific. */
+
+#define JDK1_2
+#define JDK1_4
+
+/* End VM-specific. */
+
+struct JNIInvokeInterface_ {
+ void *reserved0;
+ void *reserved1;
+ void *reserved2;
+
+ jint (JNICALL *DestroyJavaVM)(JavaVM *vm);
+
+ jint (JNICALL *AttachCurrentThread)(JavaVM *vm, void **penv, void *args);
+
+ jint (JNICALL *DetachCurrentThread)(JavaVM *vm);
+
+ jint (JNICALL *GetEnv)(JavaVM *vm, void **penv, jint version);
+
+ jint (JNICALL *AttachCurrentThreadAsDaemon)(JavaVM *vm, void **penv, void *args);
+};
+
+struct JavaVM_ {
+ const struct JNIInvokeInterface_ *functions;
+#ifdef __cplusplus
+
+ jint DestroyJavaVM() {
+ return functions->DestroyJavaVM(this);
+ }
+ jint AttachCurrentThread(void **penv, void *args) {
+ return functions->AttachCurrentThread(this, penv, args);
+ }
+ jint DetachCurrentThread() {
+ return functions->DetachCurrentThread(this);
+ }
+
+ jint GetEnv(void **penv, jint version) {
+ return functions->GetEnv(this, penv, version);
+ }
+ jint AttachCurrentThreadAsDaemon(void **penv, void *args) {
+ return functions->AttachCurrentThreadAsDaemon(this, penv, args);
+ }
+#endif
+};
+
+#ifdef _JNI_IMPLEMENTATION_
+#define _JNI_IMPORT_OR_EXPORT_ JNIEXPORT
+#else
+#define _JNI_IMPORT_OR_EXPORT_ JNIIMPORT
+#endif
+_JNI_IMPORT_OR_EXPORT_ jint JNICALL
+JNI_GetDefaultJavaVMInitArgs(void *args);
+
+_JNI_IMPORT_OR_EXPORT_ jint JNICALL
+JNI_CreateJavaVM(JavaVM **pvm, void **penv, void *args);
+
+_JNI_IMPORT_OR_EXPORT_ jint JNICALL
+JNI_GetCreatedJavaVMs(JavaVM **, jsize, jsize *);
+
+/* Defined by native libraries. */
+JNIEXPORT jint JNICALL
+JNI_OnLoad(JavaVM *vm, void *reserved);
+
+JNIEXPORT void JNICALL
+JNI_OnUnload(JavaVM *vm, void *reserved);
+
+#define JNI_VERSION_1_1 0x00010001
+#define JNI_VERSION_1_2 0x00010002
+#define JNI_VERSION_1_4 0x00010004
+#define JNI_VERSION_1_6 0x00010006
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* __cplusplus */
+
+#endif /* !_JAVASOFT_JNI_H_ */
+
+
+
diff --git a/make/stub_includes/jni/jvmti.h b/make/stub_includes/jni/jvmti.h
new file mode 100644
index 000000000..4cb89df17
--- /dev/null
+++ b/make/stub_includes/jni/jvmti.h
@@ -0,0 +1,2504 @@
+#ifdef USE_PRAGMA_IDENT_HDR
+#pragma ident "@(#)jvmtiLib.xsl 1.38 06/08/02 23:22:31 JVM"
+#endif
+/*
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+ /* AUTOMATICALLY GENERATED FILE - DO NOT EDIT */
+
+
+ /* Include file for the Java(tm) Virtual Machine Tool Interface */
+
+#ifndef _JAVA_JVMTI_H_
+#define _JAVA_JVMTI_H_
+
+#include "jni.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+enum {
+ JVMTI_VERSION_1 = 0x30010000,
+ JVMTI_VERSION_1_0 = 0x30010000,
+ JVMTI_VERSION_1_1 = 0x30010100,
+
+ JVMTI_VERSION = 0x30000000 + (1 * 0x10000) + (1 * 0x100) + 102 /* version: 1.1.102 */
+};
+
+JNIEXPORT jint JNICALL
+Agent_OnLoad(JavaVM *vm, char *options, void *reserved);
+
+JNIEXPORT jint JNICALL
+Agent_OnAttach(JavaVM* vm, char* options, void* reserved);
+
+JNIEXPORT void JNICALL
+Agent_OnUnload(JavaVM *vm);
+
+ /* Forward declaration of the environment */
+
+struct _jvmtiEnv;
+
+struct jvmtiInterface_1_;
+
+#ifdef __cplusplus
+typedef _jvmtiEnv jvmtiEnv;
+#else
+typedef const struct jvmtiInterface_1_ *jvmtiEnv;
+#endif /* __cplusplus */
+
+/* Derived Base Types */
+
+typedef jobject jthread;
+typedef jobject jthreadGroup;
+typedef jlong jlocation;
+struct _jrawMonitorID;
+typedef struct _jrawMonitorID *jrawMonitorID;
+typedef struct JNINativeInterface_ jniNativeInterface;
+
+ /* Constants */
+
+
+ /* Thread State Flags */
+
+enum {
+ JVMTI_THREAD_STATE_ALIVE = 0x0001,
+ JVMTI_THREAD_STATE_TERMINATED = 0x0002,
+ JVMTI_THREAD_STATE_RUNNABLE = 0x0004,
+ JVMTI_THREAD_STATE_BLOCKED_ON_MONITOR_ENTER = 0x0400,
+ JVMTI_THREAD_STATE_WAITING = 0x0080,
+ JVMTI_THREAD_STATE_WAITING_INDEFINITELY = 0x0010,
+ JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT = 0x0020,
+ JVMTI_THREAD_STATE_SLEEPING = 0x0040,
+ JVMTI_THREAD_STATE_IN_OBJECT_WAIT = 0x0100,
+ JVMTI_THREAD_STATE_PARKED = 0x0200,
+ JVMTI_THREAD_STATE_SUSPENDED = 0x100000,
+ JVMTI_THREAD_STATE_INTERRUPTED = 0x200000,
+ JVMTI_THREAD_STATE_IN_NATIVE = 0x400000,
+ JVMTI_THREAD_STATE_VENDOR_1 = 0x10000000,
+ JVMTI_THREAD_STATE_VENDOR_2 = 0x20000000,
+ JVMTI_THREAD_STATE_VENDOR_3 = 0x40000000
+};
+
+ /* java.lang.Thread.State Conversion Masks */
+
+enum {
+ JVMTI_JAVA_LANG_THREAD_STATE_MASK = JVMTI_THREAD_STATE_TERMINATED | JVMTI_THREAD_STATE_ALIVE | JVMTI_THREAD_STATE_RUNNABLE | JVMTI_THREAD_STATE_BLOCKED_ON_MONITOR_ENTER | JVMTI_THREAD_STATE_WAITING | JVMTI_THREAD_STATE_WAITING_INDEFINITELY | JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT,
+ JVMTI_JAVA_LANG_THREAD_STATE_NEW = 0,
+ JVMTI_JAVA_LANG_THREAD_STATE_TERMINATED = JVMTI_THREAD_STATE_TERMINATED,
+ JVMTI_JAVA_LANG_THREAD_STATE_RUNNABLE = JVMTI_THREAD_STATE_ALIVE | JVMTI_THREAD_STATE_RUNNABLE,
+ JVMTI_JAVA_LANG_THREAD_STATE_BLOCKED = JVMTI_THREAD_STATE_ALIVE | JVMTI_THREAD_STATE_BLOCKED_ON_MONITOR_ENTER,
+ JVMTI_JAVA_LANG_THREAD_STATE_WAITING = JVMTI_THREAD_STATE_ALIVE | JVMTI_THREAD_STATE_WAITING | JVMTI_THREAD_STATE_WAITING_INDEFINITELY,
+ JVMTI_JAVA_LANG_THREAD_STATE_TIMED_WAITING = JVMTI_THREAD_STATE_ALIVE | JVMTI_THREAD_STATE_WAITING | JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT
+};
+
+ /* Thread Priority Constants */
+
+enum {
+ JVMTI_THREAD_MIN_PRIORITY = 1,
+ JVMTI_THREAD_NORM_PRIORITY = 5,
+ JVMTI_THREAD_MAX_PRIORITY = 10
+};
+
+ /* Heap Filter Flags */
+
+enum {
+ JVMTI_HEAP_FILTER_TAGGED = 0x4,
+ JVMTI_HEAP_FILTER_UNTAGGED = 0x8,
+ JVMTI_HEAP_FILTER_CLASS_TAGGED = 0x10,
+ JVMTI_HEAP_FILTER_CLASS_UNTAGGED = 0x20
+};
+
+ /* Heap Visit Control Flags */
+
+enum {
+ JVMTI_VISIT_OBJECTS = 0x100,
+ JVMTI_VISIT_ABORT = 0x8000
+};
+
+ /* Heap Reference Enumeration */
+
+typedef enum {
+ JVMTI_HEAP_REFERENCE_CLASS = 1,
+ JVMTI_HEAP_REFERENCE_FIELD = 2,
+ JVMTI_HEAP_REFERENCE_ARRAY_ELEMENT = 3,
+ JVMTI_HEAP_REFERENCE_CLASS_LOADER = 4,
+ JVMTI_HEAP_REFERENCE_SIGNERS = 5,
+ JVMTI_HEAP_REFERENCE_PROTECTION_DOMAIN = 6,
+ JVMTI_HEAP_REFERENCE_INTERFACE = 7,
+ JVMTI_HEAP_REFERENCE_STATIC_FIELD = 8,
+ JVMTI_HEAP_REFERENCE_CONSTANT_POOL = 9,
+ JVMTI_HEAP_REFERENCE_SUPERCLASS = 10,
+ JVMTI_HEAP_REFERENCE_JNI_GLOBAL = 21,
+ JVMTI_HEAP_REFERENCE_SYSTEM_CLASS = 22,
+ JVMTI_HEAP_REFERENCE_MONITOR = 23,
+ JVMTI_HEAP_REFERENCE_STACK_LOCAL = 24,
+ JVMTI_HEAP_REFERENCE_JNI_LOCAL = 25,
+ JVMTI_HEAP_REFERENCE_THREAD = 26,
+ JVMTI_HEAP_REFERENCE_OTHER = 27
+} jvmtiHeapReferenceKind;
+
+ /* Primitive Type Enumeration */
+
+typedef enum {
+ JVMTI_PRIMITIVE_TYPE_BOOLEAN = 90,
+ JVMTI_PRIMITIVE_TYPE_BYTE = 66,
+ JVMTI_PRIMITIVE_TYPE_CHAR = 67,
+ JVMTI_PRIMITIVE_TYPE_SHORT = 83,
+ JVMTI_PRIMITIVE_TYPE_INT = 73,
+ JVMTI_PRIMITIVE_TYPE_LONG = 74,
+ JVMTI_PRIMITIVE_TYPE_FLOAT = 70,
+ JVMTI_PRIMITIVE_TYPE_DOUBLE = 68
+} jvmtiPrimitiveType;
+
+ /* Heap Object Filter Enumeration */
+
+typedef enum {
+ JVMTI_HEAP_OBJECT_TAGGED = 1,
+ JVMTI_HEAP_OBJECT_UNTAGGED = 2,
+ JVMTI_HEAP_OBJECT_EITHER = 3
+} jvmtiHeapObjectFilter;
+
+ /* Heap Root Kind Enumeration */
+
+typedef enum {
+ JVMTI_HEAP_ROOT_JNI_GLOBAL = 1,
+ JVMTI_HEAP_ROOT_SYSTEM_CLASS = 2,
+ JVMTI_HEAP_ROOT_MONITOR = 3,
+ JVMTI_HEAP_ROOT_STACK_LOCAL = 4,
+ JVMTI_HEAP_ROOT_JNI_LOCAL = 5,
+ JVMTI_HEAP_ROOT_THREAD = 6,
+ JVMTI_HEAP_ROOT_OTHER = 7
+} jvmtiHeapRootKind;
+
+ /* Object Reference Enumeration */
+
+typedef enum {
+ JVMTI_REFERENCE_CLASS = 1,
+ JVMTI_REFERENCE_FIELD = 2,
+ JVMTI_REFERENCE_ARRAY_ELEMENT = 3,
+ JVMTI_REFERENCE_CLASS_LOADER = 4,
+ JVMTI_REFERENCE_SIGNERS = 5,
+ JVMTI_REFERENCE_PROTECTION_DOMAIN = 6,
+ JVMTI_REFERENCE_INTERFACE = 7,
+ JVMTI_REFERENCE_STATIC_FIELD = 8,
+ JVMTI_REFERENCE_CONSTANT_POOL = 9
+} jvmtiObjectReferenceKind;
+
+ /* Iteration Control Enumeration */
+
+typedef enum {
+ JVMTI_ITERATION_CONTINUE = 1,
+ JVMTI_ITERATION_IGNORE = 2,
+ JVMTI_ITERATION_ABORT = 0
+} jvmtiIterationControl;
+
+ /* Class Status Flags */
+
+enum {
+ JVMTI_CLASS_STATUS_VERIFIED = 1,
+ JVMTI_CLASS_STATUS_PREPARED = 2,
+ JVMTI_CLASS_STATUS_INITIALIZED = 4,
+ JVMTI_CLASS_STATUS_ERROR = 8,
+ JVMTI_CLASS_STATUS_ARRAY = 16,
+ JVMTI_CLASS_STATUS_PRIMITIVE = 32
+};
+
+ /* Event Enable/Disable */
+
+typedef enum {
+ JVMTI_ENABLE = 1,
+ JVMTI_DISABLE = 0
+} jvmtiEventMode;
+
+ /* Extension Function/Event Parameter Types */
+
+typedef enum {
+ JVMTI_TYPE_JBYTE = 101,
+ JVMTI_TYPE_JCHAR = 102,
+ JVMTI_TYPE_JSHORT = 103,
+ JVMTI_TYPE_JINT = 104,
+ JVMTI_TYPE_JLONG = 105,
+ JVMTI_TYPE_JFLOAT = 106,
+ JVMTI_TYPE_JDOUBLE = 107,
+ JVMTI_TYPE_JBOOLEAN = 108,
+ JVMTI_TYPE_JOBJECT = 109,
+ JVMTI_TYPE_JTHREAD = 110,
+ JVMTI_TYPE_JCLASS = 111,
+ JVMTI_TYPE_JVALUE = 112,
+ JVMTI_TYPE_JFIELDID = 113,
+ JVMTI_TYPE_JMETHODID = 114,
+ JVMTI_TYPE_CCHAR = 115,
+ JVMTI_TYPE_CVOID = 116,
+ JVMTI_TYPE_JNIENV = 117
+} jvmtiParamTypes;
+
+ /* Extension Function/Event Parameter Kinds */
+
+typedef enum {
+ JVMTI_KIND_IN = 91,
+ JVMTI_KIND_IN_PTR = 92,
+ JVMTI_KIND_IN_BUF = 93,
+ JVMTI_KIND_ALLOC_BUF = 94,
+ JVMTI_KIND_ALLOC_ALLOC_BUF = 95,
+ JVMTI_KIND_OUT = 96,
+ JVMTI_KIND_OUT_BUF = 97
+} jvmtiParamKind;
+
+ /* Timer Kinds */
+
+typedef enum {
+ JVMTI_TIMER_USER_CPU = 30,
+ JVMTI_TIMER_TOTAL_CPU = 31,
+ JVMTI_TIMER_ELAPSED = 32
+} jvmtiTimerKind;
+
+ /* Phases of execution */
+
+typedef enum {
+ JVMTI_PHASE_ONLOAD = 1,
+ JVMTI_PHASE_PRIMORDIAL = 2,
+ JVMTI_PHASE_START = 6,
+ JVMTI_PHASE_LIVE = 4,
+ JVMTI_PHASE_DEAD = 8
+} jvmtiPhase;
+
+ /* Version Interface Types */
+
+enum {
+ JVMTI_VERSION_INTERFACE_JNI = 0x00000000,
+ JVMTI_VERSION_INTERFACE_JVMTI = 0x30000000
+};
+
+ /* Version Masks */
+
+enum {
+ JVMTI_VERSION_MASK_INTERFACE_TYPE = 0x70000000,
+ JVMTI_VERSION_MASK_MAJOR = 0x0FFF0000,
+ JVMTI_VERSION_MASK_MINOR = 0x0000FF00,
+ JVMTI_VERSION_MASK_MICRO = 0x000000FF
+};
+
+ /* Version Shifts */
+
+enum {
+ JVMTI_VERSION_SHIFT_MAJOR = 16,
+ JVMTI_VERSION_SHIFT_MINOR = 8,
+ JVMTI_VERSION_SHIFT_MICRO = 0
+};
+
+ /* Verbose Flag Enumeration */
+
+typedef enum {
+ JVMTI_VERBOSE_OTHER = 0,
+ JVMTI_VERBOSE_GC = 1,
+ JVMTI_VERBOSE_CLASS = 2,
+ JVMTI_VERBOSE_JNI = 4
+} jvmtiVerboseFlag;
+
+ /* JLocation Format Enumeration */
+
+typedef enum {
+ JVMTI_JLOCATION_JVMBCI = 1,
+ JVMTI_JLOCATION_MACHINEPC = 2,
+ JVMTI_JLOCATION_OTHER = 0
+} jvmtiJlocationFormat;
+
+ /* Resource Exhaustion Flags */
+
+enum {
+ JVMTI_RESOURCE_EXHAUSTED_OOM_ERROR = 0x0001,
+ JVMTI_RESOURCE_EXHAUSTED_JAVA_HEAP = 0x0002,
+ JVMTI_RESOURCE_EXHAUSTED_THREADS = 0x0004
+};
+
+ /* Errors */
+
+typedef enum {
+ JVMTI_ERROR_NONE = 0,
+ JVMTI_ERROR_INVALID_THREAD = 10,
+ JVMTI_ERROR_INVALID_THREAD_GROUP = 11,
+ JVMTI_ERROR_INVALID_PRIORITY = 12,
+ JVMTI_ERROR_THREAD_NOT_SUSPENDED = 13,
+ JVMTI_ERROR_THREAD_SUSPENDED = 14,
+ JVMTI_ERROR_THREAD_NOT_ALIVE = 15,
+ JVMTI_ERROR_INVALID_OBJECT = 20,
+ JVMTI_ERROR_INVALID_CLASS = 21,
+ JVMTI_ERROR_CLASS_NOT_PREPARED = 22,
+ JVMTI_ERROR_INVALID_METHODID = 23,
+ JVMTI_ERROR_INVALID_LOCATION = 24,
+ JVMTI_ERROR_INVALID_FIELDID = 25,
+ JVMTI_ERROR_NO_MORE_FRAMES = 31,
+ JVMTI_ERROR_OPAQUE_FRAME = 32,
+ JVMTI_ERROR_TYPE_MISMATCH = 34,
+ JVMTI_ERROR_INVALID_SLOT = 35,
+ JVMTI_ERROR_DUPLICATE = 40,
+ JVMTI_ERROR_NOT_FOUND = 41,
+ JVMTI_ERROR_INVALID_MONITOR = 50,
+ JVMTI_ERROR_NOT_MONITOR_OWNER = 51,
+ JVMTI_ERROR_INTERRUPT = 52,
+ JVMTI_ERROR_INVALID_CLASS_FORMAT = 60,
+ JVMTI_ERROR_CIRCULAR_CLASS_DEFINITION = 61,
+ JVMTI_ERROR_FAILS_VERIFICATION = 62,
+ JVMTI_ERROR_UNSUPPORTED_REDEFINITION_METHOD_ADDED = 63,
+ JVMTI_ERROR_UNSUPPORTED_REDEFINITION_SCHEMA_CHANGED = 64,
+ JVMTI_ERROR_INVALID_TYPESTATE = 65,
+ JVMTI_ERROR_UNSUPPORTED_REDEFINITION_HIERARCHY_CHANGED = 66,
+ JVMTI_ERROR_UNSUPPORTED_REDEFINITION_METHOD_DELETED = 67,
+ JVMTI_ERROR_UNSUPPORTED_VERSION = 68,
+ JVMTI_ERROR_NAMES_DONT_MATCH = 69,
+ JVMTI_ERROR_UNSUPPORTED_REDEFINITION_CLASS_MODIFIERS_CHANGED = 70,
+ JVMTI_ERROR_UNSUPPORTED_REDEFINITION_METHOD_MODIFIERS_CHANGED = 71,
+ JVMTI_ERROR_UNMODIFIABLE_CLASS = 79,
+ JVMTI_ERROR_NOT_AVAILABLE = 98,
+ JVMTI_ERROR_MUST_POSSESS_CAPABILITY = 99,
+ JVMTI_ERROR_NULL_POINTER = 100,
+ JVMTI_ERROR_ABSENT_INFORMATION = 101,
+ JVMTI_ERROR_INVALID_EVENT_TYPE = 102,
+ JVMTI_ERROR_ILLEGAL_ARGUMENT = 103,
+ JVMTI_ERROR_NATIVE_METHOD = 104,
+ JVMTI_ERROR_CLASS_LOADER_UNSUPPORTED = 106,
+ JVMTI_ERROR_OUT_OF_MEMORY = 110,
+ JVMTI_ERROR_ACCESS_DENIED = 111,
+ JVMTI_ERROR_WRONG_PHASE = 112,
+ JVMTI_ERROR_INTERNAL = 113,
+ JVMTI_ERROR_UNATTACHED_THREAD = 115,
+ JVMTI_ERROR_INVALID_ENVIRONMENT = 116,
+ JVMTI_ERROR_MAX = 116
+} jvmtiError;
+
+ /* Event IDs */
+
+typedef enum {
+ JVMTI_MIN_EVENT_TYPE_VAL = 50,
+ JVMTI_EVENT_VM_INIT = 50,
+ JVMTI_EVENT_VM_DEATH = 51,
+ JVMTI_EVENT_THREAD_START = 52,
+ JVMTI_EVENT_THREAD_END = 53,
+ JVMTI_EVENT_CLASS_FILE_LOAD_HOOK = 54,
+ JVMTI_EVENT_CLASS_LOAD = 55,
+ JVMTI_EVENT_CLASS_PREPARE = 56,
+ JVMTI_EVENT_VM_START = 57,
+ JVMTI_EVENT_EXCEPTION = 58,
+ JVMTI_EVENT_EXCEPTION_CATCH = 59,
+ JVMTI_EVENT_SINGLE_STEP = 60,
+ JVMTI_EVENT_FRAME_POP = 61,
+ JVMTI_EVENT_BREAKPOINT = 62,
+ JVMTI_EVENT_FIELD_ACCESS = 63,
+ JVMTI_EVENT_FIELD_MODIFICATION = 64,
+ JVMTI_EVENT_METHOD_ENTRY = 65,
+ JVMTI_EVENT_METHOD_EXIT = 66,
+ JVMTI_EVENT_NATIVE_METHOD_BIND = 67,
+ JVMTI_EVENT_COMPILED_METHOD_LOAD = 68,
+ JVMTI_EVENT_COMPILED_METHOD_UNLOAD = 69,
+ JVMTI_EVENT_DYNAMIC_CODE_GENERATED = 70,
+ JVMTI_EVENT_DATA_DUMP_REQUEST = 71,
+ JVMTI_EVENT_MONITOR_WAIT = 73,
+ JVMTI_EVENT_MONITOR_WAITED = 74,
+ JVMTI_EVENT_MONITOR_CONTENDED_ENTER = 75,
+ JVMTI_EVENT_MONITOR_CONTENDED_ENTERED = 76,
+ JVMTI_EVENT_RESOURCE_EXHAUSTED = 80,
+ JVMTI_EVENT_GARBAGE_COLLECTION_START = 81,
+ JVMTI_EVENT_GARBAGE_COLLECTION_FINISH = 82,
+ JVMTI_EVENT_OBJECT_FREE = 83,
+ JVMTI_EVENT_VM_OBJECT_ALLOC = 84,
+ JVMTI_MAX_EVENT_TYPE_VAL = 84
+} jvmtiEvent;
+
+
+ /* Pre-Declarations */
+struct _jvmtiThreadInfo;
+typedef struct _jvmtiThreadInfo jvmtiThreadInfo;
+struct _jvmtiMonitorStackDepthInfo;
+typedef struct _jvmtiMonitorStackDepthInfo jvmtiMonitorStackDepthInfo;
+struct _jvmtiThreadGroupInfo;
+typedef struct _jvmtiThreadGroupInfo jvmtiThreadGroupInfo;
+struct _jvmtiFrameInfo;
+typedef struct _jvmtiFrameInfo jvmtiFrameInfo;
+struct _jvmtiStackInfo;
+typedef struct _jvmtiStackInfo jvmtiStackInfo;
+struct _jvmtiHeapReferenceInfoField;
+typedef struct _jvmtiHeapReferenceInfoField jvmtiHeapReferenceInfoField;
+struct _jvmtiHeapReferenceInfoArray;
+typedef struct _jvmtiHeapReferenceInfoArray jvmtiHeapReferenceInfoArray;
+struct _jvmtiHeapReferenceInfoConstantPool;
+typedef struct _jvmtiHeapReferenceInfoConstantPool jvmtiHeapReferenceInfoConstantPool;
+struct _jvmtiHeapReferenceInfoStackLocal;
+typedef struct _jvmtiHeapReferenceInfoStackLocal jvmtiHeapReferenceInfoStackLocal;
+struct _jvmtiHeapReferenceInfoJniLocal;
+typedef struct _jvmtiHeapReferenceInfoJniLocal jvmtiHeapReferenceInfoJniLocal;
+struct _jvmtiHeapReferenceInfoReserved;
+typedef struct _jvmtiHeapReferenceInfoReserved jvmtiHeapReferenceInfoReserved;
+union _jvmtiHeapReferenceInfo;
+typedef union _jvmtiHeapReferenceInfo jvmtiHeapReferenceInfo;
+struct _jvmtiHeapCallbacks;
+typedef struct _jvmtiHeapCallbacks jvmtiHeapCallbacks;
+struct _jvmtiClassDefinition;
+typedef struct _jvmtiClassDefinition jvmtiClassDefinition;
+struct _jvmtiMonitorUsage;
+typedef struct _jvmtiMonitorUsage jvmtiMonitorUsage;
+struct _jvmtiLineNumberEntry;
+typedef struct _jvmtiLineNumberEntry jvmtiLineNumberEntry;
+struct _jvmtiLocalVariableEntry;
+typedef struct _jvmtiLocalVariableEntry jvmtiLocalVariableEntry;
+struct _jvmtiParamInfo;
+typedef struct _jvmtiParamInfo jvmtiParamInfo;
+struct _jvmtiExtensionFunctionInfo;
+typedef struct _jvmtiExtensionFunctionInfo jvmtiExtensionFunctionInfo;
+struct _jvmtiExtensionEventInfo;
+typedef struct _jvmtiExtensionEventInfo jvmtiExtensionEventInfo;
+struct _jvmtiTimerInfo;
+typedef struct _jvmtiTimerInfo jvmtiTimerInfo;
+struct _jvmtiAddrLocationMap;
+typedef struct _jvmtiAddrLocationMap jvmtiAddrLocationMap;
+
+ /* Function Types */
+
+typedef void (JNICALL *jvmtiStartFunction)
+ (jvmtiEnv* jvmti_env, JNIEnv* jni_env, void* arg);
+
+typedef jint (JNICALL *jvmtiHeapIterationCallback)
+ (jlong class_tag, jlong size, jlong* tag_ptr, jint length, void* user_data);
+
+typedef jint (JNICALL *jvmtiHeapReferenceCallback)
+ (jvmtiHeapReferenceKind reference_kind, const jvmtiHeapReferenceInfo* reference_info, jlong class_tag, jlong referrer_class_tag, jlong size, jlong* tag_ptr, jlong* referrer_tag_ptr, jint length, void* user_data);
+
+typedef jint (JNICALL *jvmtiPrimitiveFieldCallback)
+ (jvmtiHeapReferenceKind kind, const jvmtiHeapReferenceInfo* info, jlong object_class_tag, jlong* object_tag_ptr, jvalue value, jvmtiPrimitiveType value_type, void* user_data);
+
+typedef jint (JNICALL *jvmtiArrayPrimitiveValueCallback)
+ (jlong class_tag, jlong size, jlong* tag_ptr, jint element_count, jvmtiPrimitiveType element_type, const void* elements, void* user_data);
+
+typedef jint (JNICALL *jvmtiStringPrimitiveValueCallback)
+ (jlong class_tag, jlong size, jlong* tag_ptr, const jchar* value, jint value_length, void* user_data);
+
+typedef jint (JNICALL *jvmtiReservedCallback)
+ ();
+
+typedef jvmtiIterationControl (JNICALL *jvmtiHeapObjectCallback)
+ (jlong class_tag, jlong size, jlong* tag_ptr, void* user_data);
+
+typedef jvmtiIterationControl (JNICALL *jvmtiHeapRootCallback)
+ (jvmtiHeapRootKind root_kind, jlong class_tag, jlong size, jlong* tag_ptr, void* user_data);
+
+typedef jvmtiIterationControl (JNICALL *jvmtiStackReferenceCallback)
+ (jvmtiHeapRootKind root_kind, jlong class_tag, jlong size, jlong* tag_ptr, jlong thread_tag, jint depth, jmethodID method, jint slot, void* user_data);
+
+typedef jvmtiIterationControl (JNICALL *jvmtiObjectReferenceCallback)
+ (jvmtiObjectReferenceKind reference_kind, jlong class_tag, jlong size, jlong* tag_ptr, jlong referrer_tag, jint referrer_index, void* user_data);
+
+typedef jvmtiError (JNICALL *jvmtiExtensionFunction)
+ (jvmtiEnv* jvmti_env, ...);
+
+typedef void (JNICALL *jvmtiExtensionEvent)
+ (jvmtiEnv* jvmti_env, ...);
+
+
+ /* Structure Types */
+struct _jvmtiThreadInfo {
+ char* name;
+ jint priority;
+ jboolean is_daemon;
+ jthreadGroup thread_group;
+ jobject context_class_loader;
+};
+struct _jvmtiMonitorStackDepthInfo {
+ jobject monitor;
+ jint stack_depth;
+};
+struct _jvmtiThreadGroupInfo {
+ jthreadGroup parent;
+ char* name;
+ jint max_priority;
+ jboolean is_daemon;
+};
+struct _jvmtiFrameInfo {
+ jmethodID method;
+ jlocation location;
+};
+struct _jvmtiStackInfo {
+ jthread thread;
+ jint state;
+ jvmtiFrameInfo* frame_buffer;
+ jint frame_count;
+};
+struct _jvmtiHeapReferenceInfoField {
+ jint index;
+};
+struct _jvmtiHeapReferenceInfoArray {
+ jint index;
+};
+struct _jvmtiHeapReferenceInfoConstantPool {
+ jint index;
+};
+struct _jvmtiHeapReferenceInfoStackLocal {
+ jlong thread_tag;
+ jlong thread_id;
+ jint depth;
+ jmethodID method;
+ jlocation location;
+ jint slot;
+};
+struct _jvmtiHeapReferenceInfoJniLocal {
+ jlong thread_tag;
+ jlong thread_id;
+ jint depth;
+ jmethodID method;
+};
+struct _jvmtiHeapReferenceInfoReserved {
+ jlong reserved1;
+ jlong reserved2;
+ jlong reserved3;
+ jlong reserved4;
+ jlong reserved5;
+ jlong reserved6;
+ jlong reserved7;
+ jlong reserved8;
+};
+union _jvmtiHeapReferenceInfo {
+ jvmtiHeapReferenceInfoField field;
+ jvmtiHeapReferenceInfoArray array;
+ jvmtiHeapReferenceInfoConstantPool constant_pool;
+ jvmtiHeapReferenceInfoStackLocal stack_local;
+ jvmtiHeapReferenceInfoJniLocal jni_local;
+ jvmtiHeapReferenceInfoReserved other;
+};
+struct _jvmtiHeapCallbacks {
+ jvmtiHeapIterationCallback heap_iteration_callback;
+ jvmtiHeapReferenceCallback heap_reference_callback;
+ jvmtiPrimitiveFieldCallback primitive_field_callback;
+ jvmtiArrayPrimitiveValueCallback array_primitive_value_callback;
+ jvmtiStringPrimitiveValueCallback string_primitive_value_callback;
+ jvmtiReservedCallback reserved5;
+ jvmtiReservedCallback reserved6;
+ jvmtiReservedCallback reserved7;
+ jvmtiReservedCallback reserved8;
+ jvmtiReservedCallback reserved9;
+ jvmtiReservedCallback reserved10;
+ jvmtiReservedCallback reserved11;
+ jvmtiReservedCallback reserved12;
+ jvmtiReservedCallback reserved13;
+ jvmtiReservedCallback reserved14;
+ jvmtiReservedCallback reserved15;
+};
+struct _jvmtiClassDefinition {
+ jclass klass;
+ jint class_byte_count;
+ const unsigned char* class_bytes;
+};
+struct _jvmtiMonitorUsage {
+ jthread owner;
+ jint entry_count;
+ jint waiter_count;
+ jthread* waiters;
+ jint notify_waiter_count;
+ jthread* notify_waiters;
+};
+struct _jvmtiLineNumberEntry {
+ jlocation start_location;
+ jint line_number;
+};
+struct _jvmtiLocalVariableEntry {
+ jlocation start_location;
+ jint length;
+ char* name;
+ char* signature;
+ char* generic_signature;
+ jint slot;
+};
+struct _jvmtiParamInfo {
+ char* name;
+ jvmtiParamKind kind;
+ jvmtiParamTypes base_type;
+ jboolean null_ok;
+};
+struct _jvmtiExtensionFunctionInfo {
+ jvmtiExtensionFunction func;
+ char* id;
+ char* short_description;
+ jint param_count;
+ jvmtiParamInfo* params;
+ jint error_count;
+ jvmtiError* errors;
+};
+struct _jvmtiExtensionEventInfo {
+ jint extension_event_index;
+ char* id;
+ char* short_description;
+ jint param_count;
+ jvmtiParamInfo* params;
+};
+struct _jvmtiTimerInfo {
+ jlong max_value;
+ jboolean may_skip_forward;
+ jboolean may_skip_backward;
+ jvmtiTimerKind kind;
+ jlong reserved1;
+ jlong reserved2;
+};
+struct _jvmtiAddrLocationMap {
+ const void* start_address;
+ jlocation location;
+};
+
+typedef struct {
+ unsigned int can_tag_objects : 1;
+ unsigned int can_generate_field_modification_events : 1;
+ unsigned int can_generate_field_access_events : 1;
+ unsigned int can_get_bytecodes : 1;
+ unsigned int can_get_synthetic_attribute : 1;
+ unsigned int can_get_owned_monitor_info : 1;
+ unsigned int can_get_current_contended_monitor : 1;
+ unsigned int can_get_monitor_info : 1;
+ unsigned int can_pop_frame : 1;
+ unsigned int can_redefine_classes : 1;
+ unsigned int can_signal_thread : 1;
+ unsigned int can_get_source_file_name : 1;
+ unsigned int can_get_line_numbers : 1;
+ unsigned int can_get_source_debug_extension : 1;
+ unsigned int can_access_local_variables : 1;
+ unsigned int can_maintain_original_method_order : 1;
+ unsigned int can_generate_single_step_events : 1;
+ unsigned int can_generate_exception_events : 1;
+ unsigned int can_generate_frame_pop_events : 1;
+ unsigned int can_generate_breakpoint_events : 1;
+ unsigned int can_suspend : 1;
+ unsigned int can_redefine_any_class : 1;
+ unsigned int can_get_current_thread_cpu_time : 1;
+ unsigned int can_get_thread_cpu_time : 1;
+ unsigned int can_generate_method_entry_events : 1;
+ unsigned int can_generate_method_exit_events : 1;
+ unsigned int can_generate_all_class_hook_events : 1;
+ unsigned int can_generate_compiled_method_load_events : 1;
+ unsigned int can_generate_monitor_events : 1;
+ unsigned int can_generate_vm_object_alloc_events : 1;
+ unsigned int can_generate_native_method_bind_events : 1;
+ unsigned int can_generate_garbage_collection_events : 1;
+ unsigned int can_generate_object_free_events : 1;
+ unsigned int can_force_early_return : 1;
+ unsigned int can_get_owned_monitor_stack_depth_info : 1;
+ unsigned int can_get_constant_pool : 1;
+ unsigned int can_set_native_method_prefix : 1;
+ unsigned int can_retransform_classes : 1;
+ unsigned int can_retransform_any_class : 1;
+ unsigned int can_generate_resource_exhaustion_heap_events : 1;
+ unsigned int can_generate_resource_exhaustion_threads_events : 1;
+ unsigned int : 7;
+ unsigned int : 16;
+ unsigned int : 16;
+ unsigned int : 16;
+ unsigned int : 16;
+ unsigned int : 16;
+} jvmtiCapabilities;
+
+
+ /* Event Definitions */
+
+typedef void (JNICALL *jvmtiEventReserved)(void);
+
+
+typedef void (JNICALL *jvmtiEventBreakpoint)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jmethodID method,
+ jlocation location);
+
+typedef void (JNICALL *jvmtiEventClassFileLoadHook)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jclass class_being_redefined,
+ jobject loader,
+ const char* name,
+ jobject protection_domain,
+ jint class_data_len,
+ const unsigned char* class_data,
+ jint* new_class_data_len,
+ unsigned char** new_class_data);
+
+typedef void (JNICALL *jvmtiEventClassLoad)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jclass klass);
+
+typedef void (JNICALL *jvmtiEventClassPrepare)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jclass klass);
+
+typedef void (JNICALL *jvmtiEventCompiledMethodLoad)
+ (jvmtiEnv *jvmti_env,
+ jmethodID method,
+ jint code_size,
+ const void* code_addr,
+ jint map_length,
+ const jvmtiAddrLocationMap* map,
+ const void* compile_info);
+
+typedef void (JNICALL *jvmtiEventCompiledMethodUnload)
+ (jvmtiEnv *jvmti_env,
+ jmethodID method,
+ const void* code_addr);
+
+typedef void (JNICALL *jvmtiEventDataDumpRequest)
+ (jvmtiEnv *jvmti_env);
+
+typedef void (JNICALL *jvmtiEventDynamicCodeGenerated)
+ (jvmtiEnv *jvmti_env,
+ const char* name,
+ const void* address,
+ jint length);
+
+typedef void (JNICALL *jvmtiEventException)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jmethodID method,
+ jlocation location,
+ jobject exception,
+ jmethodID catch_method,
+ jlocation catch_location);
+
+typedef void (JNICALL *jvmtiEventExceptionCatch)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jmethodID method,
+ jlocation location,
+ jobject exception);
+
+typedef void (JNICALL *jvmtiEventFieldAccess)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jmethodID method,
+ jlocation location,
+ jclass field_klass,
+ jobject object,
+ jfieldID field);
+
+typedef void (JNICALL *jvmtiEventFieldModification)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jmethodID method,
+ jlocation location,
+ jclass field_klass,
+ jobject object,
+ jfieldID field,
+ char signature_type,
+ jvalue new_value);
+
+typedef void (JNICALL *jvmtiEventFramePop)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jmethodID method,
+ jboolean was_popped_by_exception);
+
+typedef void (JNICALL *jvmtiEventGarbageCollectionFinish)
+ (jvmtiEnv *jvmti_env);
+
+typedef void (JNICALL *jvmtiEventGarbageCollectionStart)
+ (jvmtiEnv *jvmti_env);
+
+typedef void (JNICALL *jvmtiEventMethodEntry)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jmethodID method);
+
+typedef void (JNICALL *jvmtiEventMethodExit)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jmethodID method,
+ jboolean was_popped_by_exception,
+ jvalue return_value);
+
+typedef void (JNICALL *jvmtiEventMonitorContendedEnter)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jobject object);
+
+typedef void (JNICALL *jvmtiEventMonitorContendedEntered)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jobject object);
+
+typedef void (JNICALL *jvmtiEventMonitorWait)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jobject object,
+ jlong timeout);
+
+typedef void (JNICALL *jvmtiEventMonitorWaited)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jobject object,
+ jboolean timed_out);
+
+typedef void (JNICALL *jvmtiEventNativeMethodBind)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jmethodID method,
+ void* address,
+ void** new_address_ptr);
+
+typedef void (JNICALL *jvmtiEventObjectFree)
+ (jvmtiEnv *jvmti_env,
+ jlong tag);
+
+typedef void (JNICALL *jvmtiEventResourceExhausted)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jint flags,
+ const void* reserved,
+ const char* description);
+
+typedef void (JNICALL *jvmtiEventSingleStep)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jmethodID method,
+ jlocation location);
+
+typedef void (JNICALL *jvmtiEventThreadEnd)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread);
+
+typedef void (JNICALL *jvmtiEventThreadStart)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread);
+
+typedef void (JNICALL *jvmtiEventVMDeath)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env);
+
+typedef void (JNICALL *jvmtiEventVMInit)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread);
+
+typedef void (JNICALL *jvmtiEventVMObjectAlloc)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env,
+ jthread thread,
+ jobject object,
+ jclass object_klass,
+ jlong size);
+
+typedef void (JNICALL *jvmtiEventVMStart)
+ (jvmtiEnv *jvmti_env,
+ JNIEnv* jni_env);
+
+ /* Event Callback Structure */
+
+typedef struct {
+ /* 50 : VM Initialization Event */
+ jvmtiEventVMInit VMInit;
+ /* 51 : VM Death Event */
+ jvmtiEventVMDeath VMDeath;
+ /* 52 : Thread Start */
+ jvmtiEventThreadStart ThreadStart;
+ /* 53 : Thread End */
+ jvmtiEventThreadEnd ThreadEnd;
+ /* 54 : Class File Load Hook */
+ jvmtiEventClassFileLoadHook ClassFileLoadHook;
+ /* 55 : Class Load */
+ jvmtiEventClassLoad ClassLoad;
+ /* 56 : Class Prepare */
+ jvmtiEventClassPrepare ClassPrepare;
+ /* 57 : VM Start Event */
+ jvmtiEventVMStart VMStart;
+ /* 58 : Exception */
+ jvmtiEventException Exception;
+ /* 59 : Exception Catch */
+ jvmtiEventExceptionCatch ExceptionCatch;
+ /* 60 : Single Step */
+ jvmtiEventSingleStep SingleStep;
+ /* 61 : Frame Pop */
+ jvmtiEventFramePop FramePop;
+ /* 62 : Breakpoint */
+ jvmtiEventBreakpoint Breakpoint;
+ /* 63 : Field Access */
+ jvmtiEventFieldAccess FieldAccess;
+ /* 64 : Field Modification */
+ jvmtiEventFieldModification FieldModification;
+ /* 65 : Method Entry */
+ jvmtiEventMethodEntry MethodEntry;
+ /* 66 : Method Exit */
+ jvmtiEventMethodExit MethodExit;
+ /* 67 : Native Method Bind */
+ jvmtiEventNativeMethodBind NativeMethodBind;
+ /* 68 : Compiled Method Load */
+ jvmtiEventCompiledMethodLoad CompiledMethodLoad;
+ /* 69 : Compiled Method Unload */
+ jvmtiEventCompiledMethodUnload CompiledMethodUnload;
+ /* 70 : Dynamic Code Generated */
+ jvmtiEventDynamicCodeGenerated DynamicCodeGenerated;
+ /* 71 : Data Dump Request */
+ jvmtiEventDataDumpRequest DataDumpRequest;
+ /* 72 */
+ jvmtiEventReserved reserved72;
+ /* 73 : Monitor Wait */
+ jvmtiEventMonitorWait MonitorWait;
+ /* 74 : Monitor Waited */
+ jvmtiEventMonitorWaited MonitorWaited;
+ /* 75 : Monitor Contended Enter */
+ jvmtiEventMonitorContendedEnter MonitorContendedEnter;
+ /* 76 : Monitor Contended Entered */
+ jvmtiEventMonitorContendedEntered MonitorContendedEntered;
+ /* 77 */
+ jvmtiEventReserved reserved77;
+ /* 78 */
+ jvmtiEventReserved reserved78;
+ /* 79 */
+ jvmtiEventReserved reserved79;
+ /* 80 : Resource Exhausted */
+ jvmtiEventResourceExhausted ResourceExhausted;
+ /* 81 : Garbage Collection Start */
+ jvmtiEventGarbageCollectionStart GarbageCollectionStart;
+ /* 82 : Garbage Collection Finish */
+ jvmtiEventGarbageCollectionFinish GarbageCollectionFinish;
+ /* 83 : Object Free */
+ jvmtiEventObjectFree ObjectFree;
+ /* 84 : VM Object Allocation */
+ jvmtiEventVMObjectAlloc VMObjectAlloc;
+} jvmtiEventCallbacks;
+
+
+ /* Function Interface */
+
+typedef struct jvmtiInterface_1_ {
+
+ /* 1 : RESERVED */
+ void *reserved1;
+
+ /* 2 : Set Event Notification Mode */
+ jvmtiError (JNICALL *SetEventNotificationMode) (jvmtiEnv* env,
+ jvmtiEventMode mode,
+ jvmtiEvent event_type,
+ jthread event_thread,
+ ...);
+
+ /* 3 : RESERVED */
+ void *reserved3;
+
+ /* 4 : Get All Threads */
+ jvmtiError (JNICALL *GetAllThreads) (jvmtiEnv* env,
+ jint* threads_count_ptr,
+ jthread** threads_ptr);
+
+ /* 5 : Suspend Thread */
+ jvmtiError (JNICALL *SuspendThread) (jvmtiEnv* env,
+ jthread thread);
+
+ /* 6 : Resume Thread */
+ jvmtiError (JNICALL *ResumeThread) (jvmtiEnv* env,
+ jthread thread);
+
+ /* 7 : Stop Thread */
+ jvmtiError (JNICALL *StopThread) (jvmtiEnv* env,
+ jthread thread,
+ jobject exception);
+
+ /* 8 : Interrupt Thread */
+ jvmtiError (JNICALL *InterruptThread) (jvmtiEnv* env,
+ jthread thread);
+
+ /* 9 : Get Thread Info */
+ jvmtiError (JNICALL *GetThreadInfo) (jvmtiEnv* env,
+ jthread thread,
+ jvmtiThreadInfo* info_ptr);
+
+ /* 10 : Get Owned Monitor Info */
+ jvmtiError (JNICALL *GetOwnedMonitorInfo) (jvmtiEnv* env,
+ jthread thread,
+ jint* owned_monitor_count_ptr,
+ jobject** owned_monitors_ptr);
+
+ /* 11 : Get Current Contended Monitor */
+ jvmtiError (JNICALL *GetCurrentContendedMonitor) (jvmtiEnv* env,
+ jthread thread,
+ jobject* monitor_ptr);
+
+ /* 12 : Run Agent Thread */
+ jvmtiError (JNICALL *RunAgentThread) (jvmtiEnv* env,
+ jthread thread,
+ jvmtiStartFunction proc,
+ const void* arg,
+ jint priority);
+
+ /* 13 : Get Top Thread Groups */
+ jvmtiError (JNICALL *GetTopThreadGroups) (jvmtiEnv* env,
+ jint* group_count_ptr,
+ jthreadGroup** groups_ptr);
+
+ /* 14 : Get Thread Group Info */
+ jvmtiError (JNICALL *GetThreadGroupInfo) (jvmtiEnv* env,
+ jthreadGroup group,
+ jvmtiThreadGroupInfo* info_ptr);
+
+ /* 15 : Get Thread Group Children */
+ jvmtiError (JNICALL *GetThreadGroupChildren) (jvmtiEnv* env,
+ jthreadGroup group,
+ jint* thread_count_ptr,
+ jthread** threads_ptr,
+ jint* group_count_ptr,
+ jthreadGroup** groups_ptr);
+
+ /* 16 : Get Frame Count */
+ jvmtiError (JNICALL *GetFrameCount) (jvmtiEnv* env,
+ jthread thread,
+ jint* count_ptr);
+
+ /* 17 : Get Thread State */
+ jvmtiError (JNICALL *GetThreadState) (jvmtiEnv* env,
+ jthread thread,
+ jint* thread_state_ptr);
+
+ /* 18 : Get Current Thread */
+ jvmtiError (JNICALL *GetCurrentThread) (jvmtiEnv* env,
+ jthread* thread_ptr);
+
+ /* 19 : Get Frame Location */
+ jvmtiError (JNICALL *GetFrameLocation) (jvmtiEnv* env,
+ jthread thread,
+ jint depth,
+ jmethodID* method_ptr,
+ jlocation* location_ptr);
+
+ /* 20 : Notify Frame Pop */
+ jvmtiError (JNICALL *NotifyFramePop) (jvmtiEnv* env,
+ jthread thread,
+ jint depth);
+
+ /* 21 : Get Local Variable - Object */
+ jvmtiError (JNICALL *GetLocalObject) (jvmtiEnv* env,
+ jthread thread,
+ jint depth,
+ jint slot,
+ jobject* value_ptr);
+
+ /* 22 : Get Local Variable - Int */
+ jvmtiError (JNICALL *GetLocalInt) (jvmtiEnv* env,
+ jthread thread,
+ jint depth,
+ jint slot,
+ jint* value_ptr);
+
+ /* 23 : Get Local Variable - Long */
+ jvmtiError (JNICALL *GetLocalLong) (jvmtiEnv* env,
+ jthread thread,
+ jint depth,
+ jint slot,
+ jlong* value_ptr);
+
+ /* 24 : Get Local Variable - Float */
+ jvmtiError (JNICALL *GetLocalFloat) (jvmtiEnv* env,
+ jthread thread,
+ jint depth,
+ jint slot,
+ jfloat* value_ptr);
+
+ /* 25 : Get Local Variable - Double */
+ jvmtiError (JNICALL *GetLocalDouble) (jvmtiEnv* env,
+ jthread thread,
+ jint depth,
+ jint slot,
+ jdouble* value_ptr);
+
+ /* 26 : Set Local Variable - Object */
+ jvmtiError (JNICALL *SetLocalObject) (jvmtiEnv* env,
+ jthread thread,
+ jint depth,
+ jint slot,
+ jobject value);
+
+ /* 27 : Set Local Variable - Int */
+ jvmtiError (JNICALL *SetLocalInt) (jvmtiEnv* env,
+ jthread thread,
+ jint depth,
+ jint slot,
+ jint value);
+
+ /* 28 : Set Local Variable - Long */
+ jvmtiError (JNICALL *SetLocalLong) (jvmtiEnv* env,
+ jthread thread,
+ jint depth,
+ jint slot,
+ jlong value);
+
+ /* 29 : Set Local Variable - Float */
+ jvmtiError (JNICALL *SetLocalFloat) (jvmtiEnv* env,
+ jthread thread,
+ jint depth,
+ jint slot,
+ jfloat value);
+
+ /* 30 : Set Local Variable - Double */
+ jvmtiError (JNICALL *SetLocalDouble) (jvmtiEnv* env,
+ jthread thread,
+ jint depth,
+ jint slot,
+ jdouble value);
+
+ /* 31 : Create Raw Monitor */
+ jvmtiError (JNICALL *CreateRawMonitor) (jvmtiEnv* env,
+ const char* name,
+ jrawMonitorID* monitor_ptr);
+
+ /* 32 : Destroy Raw Monitor */
+ jvmtiError (JNICALL *DestroyRawMonitor) (jvmtiEnv* env,
+ jrawMonitorID monitor);
+
+ /* 33 : Raw Monitor Enter */
+ jvmtiError (JNICALL *RawMonitorEnter) (jvmtiEnv* env,
+ jrawMonitorID monitor);
+
+ /* 34 : Raw Monitor Exit */
+ jvmtiError (JNICALL *RawMonitorExit) (jvmtiEnv* env,
+ jrawMonitorID monitor);
+
+ /* 35 : Raw Monitor Wait */
+ jvmtiError (JNICALL *RawMonitorWait) (jvmtiEnv* env,
+ jrawMonitorID monitor,
+ jlong millis);
+
+ /* 36 : Raw Monitor Notify */
+ jvmtiError (JNICALL *RawMonitorNotify) (jvmtiEnv* env,
+ jrawMonitorID monitor);
+
+ /* 37 : Raw Monitor Notify All */
+ jvmtiError (JNICALL *RawMonitorNotifyAll) (jvmtiEnv* env,
+ jrawMonitorID monitor);
+
+ /* 38 : Set Breakpoint */
+ jvmtiError (JNICALL *SetBreakpoint) (jvmtiEnv* env,
+ jmethodID method,
+ jlocation location);
+
+ /* 39 : Clear Breakpoint */
+ jvmtiError (JNICALL *ClearBreakpoint) (jvmtiEnv* env,
+ jmethodID method,
+ jlocation location);
+
+ /* 40 : RESERVED */
+ void *reserved40;
+
+ /* 41 : Set Field Access Watch */
+ jvmtiError (JNICALL *SetFieldAccessWatch) (jvmtiEnv* env,
+ jclass klass,
+ jfieldID field);
+
+ /* 42 : Clear Field Access Watch */
+ jvmtiError (JNICALL *ClearFieldAccessWatch) (jvmtiEnv* env,
+ jclass klass,
+ jfieldID field);
+
+ /* 43 : Set Field Modification Watch */
+ jvmtiError (JNICALL *SetFieldModificationWatch) (jvmtiEnv* env,
+ jclass klass,
+ jfieldID field);
+
+ /* 44 : Clear Field Modification Watch */
+ jvmtiError (JNICALL *ClearFieldModificationWatch) (jvmtiEnv* env,
+ jclass klass,
+ jfieldID field);
+
+ /* 45 : Is Modifiable Class */
+ jvmtiError (JNICALL *IsModifiableClass) (jvmtiEnv* env,
+ jclass klass,
+ jboolean* is_modifiable_class_ptr);
+
+ /* 46 : Allocate */
+ jvmtiError (JNICALL *Allocate) (jvmtiEnv* env,
+ jlong size,
+ unsigned char** mem_ptr);
+
+ /* 47 : Deallocate */
+ jvmtiError (JNICALL *Deallocate) (jvmtiEnv* env,
+ unsigned char* mem);
+
+ /* 48 : Get Class Signature */
+ jvmtiError (JNICALL *GetClassSignature) (jvmtiEnv* env,
+ jclass klass,
+ char** signature_ptr,
+ char** generic_ptr);
+
+ /* 49 : Get Class Status */
+ jvmtiError (JNICALL *GetClassStatus) (jvmtiEnv* env,
+ jclass klass,
+ jint* status_ptr);
+
+ /* 50 : Get Source File Name */
+ jvmtiError (JNICALL *GetSourceFileName) (jvmtiEnv* env,
+ jclass klass,
+ char** source_name_ptr);
+
+ /* 51 : Get Class Modifiers */
+ jvmtiError (JNICALL *GetClassModifiers) (jvmtiEnv* env,
+ jclass klass,
+ jint* modifiers_ptr);
+
+ /* 52 : Get Class Methods */
+ jvmtiError (JNICALL *GetClassMethods) (jvmtiEnv* env,
+ jclass klass,
+ jint* method_count_ptr,
+ jmethodID** methods_ptr);
+
+ /* 53 : Get Class Fields */
+ jvmtiError (JNICALL *GetClassFields) (jvmtiEnv* env,
+ jclass klass,
+ jint* field_count_ptr,
+ jfieldID** fields_ptr);
+
+ /* 54 : Get Implemented Interfaces */
+ jvmtiError (JNICALL *GetImplementedInterfaces) (jvmtiEnv* env,
+ jclass klass,
+ jint* interface_count_ptr,
+ jclass** interfaces_ptr);
+
+ /* 55 : Is Interface */
+ jvmtiError (JNICALL *IsInterface) (jvmtiEnv* env,
+ jclass klass,
+ jboolean* is_interface_ptr);
+
+ /* 56 : Is Array Class */
+ jvmtiError (JNICALL *IsArrayClass) (jvmtiEnv* env,
+ jclass klass,
+ jboolean* is_array_class_ptr);
+
+ /* 57 : Get Class Loader */
+ jvmtiError (JNICALL *GetClassLoader) (jvmtiEnv* env,
+ jclass klass,
+ jobject* classloader_ptr);
+
+ /* 58 : Get Object Hash Code */
+ jvmtiError (JNICALL *GetObjectHashCode) (jvmtiEnv* env,
+ jobject object,
+ jint* hash_code_ptr);
+
+ /* 59 : Get Object Monitor Usage */
+ jvmtiError (JNICALL *GetObjectMonitorUsage) (jvmtiEnv* env,
+ jobject object,
+ jvmtiMonitorUsage* info_ptr);
+
+ /* 60 : Get Field Name (and Signature) */
+ jvmtiError (JNICALL *GetFieldName) (jvmtiEnv* env,
+ jclass klass,
+ jfieldID field,
+ char** name_ptr,
+ char** signature_ptr,
+ char** generic_ptr);
+
+ /* 61 : Get Field Declaring Class */
+ jvmtiError (JNICALL *GetFieldDeclaringClass) (jvmtiEnv* env,
+ jclass klass,
+ jfieldID field,
+ jclass* declaring_class_ptr);
+
+ /* 62 : Get Field Modifiers */
+ jvmtiError (JNICALL *GetFieldModifiers) (jvmtiEnv* env,
+ jclass klass,
+ jfieldID field,
+ jint* modifiers_ptr);
+
+ /* 63 : Is Field Synthetic */
+ jvmtiError (JNICALL *IsFieldSynthetic) (jvmtiEnv* env,
+ jclass klass,
+ jfieldID field,
+ jboolean* is_synthetic_ptr);
+
+ /* 64 : Get Method Name (and Signature) */
+ jvmtiError (JNICALL *GetMethodName) (jvmtiEnv* env,
+ jmethodID method,
+ char** name_ptr,
+ char** signature_ptr,
+ char** generic_ptr);
+
+ /* 65 : Get Method Declaring Class */
+ jvmtiError (JNICALL *GetMethodDeclaringClass) (jvmtiEnv* env,
+ jmethodID method,
+ jclass* declaring_class_ptr);
+
+ /* 66 : Get Method Modifiers */
+ jvmtiError (JNICALL *GetMethodModifiers) (jvmtiEnv* env,
+ jmethodID method,
+ jint* modifiers_ptr);
+
+ /* 67 : RESERVED */
+ void *reserved67;
+
+ /* 68 : Get Max Locals */
+ jvmtiError (JNICALL *GetMaxLocals) (jvmtiEnv* env,
+ jmethodID method,
+ jint* max_ptr);
+
+ /* 69 : Get Arguments Size */
+ jvmtiError (JNICALL *GetArgumentsSize) (jvmtiEnv* env,
+ jmethodID method,
+ jint* size_ptr);
+
+ /* 70 : Get Line Number Table */
+ jvmtiError (JNICALL *GetLineNumberTable) (jvmtiEnv* env,
+ jmethodID method,
+ jint* entry_count_ptr,
+ jvmtiLineNumberEntry** table_ptr);
+
+ /* 71 : Get Method Location */
+ jvmtiError (JNICALL *GetMethodLocation) (jvmtiEnv* env,
+ jmethodID method,
+ jlocation* start_location_ptr,
+ jlocation* end_location_ptr);
+
+ /* 72 : Get Local Variable Table */
+ jvmtiError (JNICALL *GetLocalVariableTable) (jvmtiEnv* env,
+ jmethodID method,
+ jint* entry_count_ptr,
+ jvmtiLocalVariableEntry** table_ptr);
+
+ /* 73 : Set Native Method Prefix */
+ jvmtiError (JNICALL *SetNativeMethodPrefix) (jvmtiEnv* env,
+ const char* prefix);
+
+ /* 74 : Set Native Method Prefixes */
+ jvmtiError (JNICALL *SetNativeMethodPrefixes) (jvmtiEnv* env,
+ jint prefix_count,
+ char** prefixes);
+
+ /* 75 : Get Bytecodes */
+ jvmtiError (JNICALL *GetBytecodes) (jvmtiEnv* env,
+ jmethodID method,
+ jint* bytecode_count_ptr,
+ unsigned char** bytecodes_ptr);
+
+ /* 76 : Is Method Native */
+ jvmtiError (JNICALL *IsMethodNative) (jvmtiEnv* env,
+ jmethodID method,
+ jboolean* is_native_ptr);
+
+ /* 77 : Is Method Synthetic */
+ jvmtiError (JNICALL *IsMethodSynthetic) (jvmtiEnv* env,
+ jmethodID method,
+ jboolean* is_synthetic_ptr);
+
+ /* 78 : Get Loaded Classes */
+ jvmtiError (JNICALL *GetLoadedClasses) (jvmtiEnv* env,
+ jint* class_count_ptr,
+ jclass** classes_ptr);
+
+ /* 79 : Get Classloader Classes */
+ jvmtiError (JNICALL *GetClassLoaderClasses) (jvmtiEnv* env,
+ jobject initiating_loader,
+ jint* class_count_ptr,
+ jclass** classes_ptr);
+
+ /* 80 : Pop Frame */
+ jvmtiError (JNICALL *PopFrame) (jvmtiEnv* env,
+ jthread thread);
+
+ /* 81 : Force Early Return - Object */
+ jvmtiError (JNICALL *ForceEarlyReturnObject) (jvmtiEnv* env,
+ jthread thread,
+ jobject value);
+
+ /* 82 : Force Early Return - Int */
+ jvmtiError (JNICALL *ForceEarlyReturnInt) (jvmtiEnv* env,
+ jthread thread,
+ jint value);
+
+ /* 83 : Force Early Return - Long */
+ jvmtiError (JNICALL *ForceEarlyReturnLong) (jvmtiEnv* env,
+ jthread thread,
+ jlong value);
+
+ /* 84 : Force Early Return - Float */
+ jvmtiError (JNICALL *ForceEarlyReturnFloat) (jvmtiEnv* env,
+ jthread thread,
+ jfloat value);
+
+ /* 85 : Force Early Return - Double */
+ jvmtiError (JNICALL *ForceEarlyReturnDouble) (jvmtiEnv* env,
+ jthread thread,
+ jdouble value);
+
+ /* 86 : Force Early Return - Void */
+ jvmtiError (JNICALL *ForceEarlyReturnVoid) (jvmtiEnv* env,
+ jthread thread);
+
+ /* 87 : Redefine Classes */
+ jvmtiError (JNICALL *RedefineClasses) (jvmtiEnv* env,
+ jint class_count,
+ const jvmtiClassDefinition* class_definitions);
+
+ /* 88 : Get Version Number */
+ jvmtiError (JNICALL *GetVersionNumber) (jvmtiEnv* env,
+ jint* version_ptr);
+
+ /* 89 : Get Capabilities */
+ jvmtiError (JNICALL *GetCapabilities) (jvmtiEnv* env,
+ jvmtiCapabilities* capabilities_ptr);
+
+ /* 90 : Get Source Debug Extension */
+ jvmtiError (JNICALL *GetSourceDebugExtension) (jvmtiEnv* env,
+ jclass klass,
+ char** source_debug_extension_ptr);
+
+ /* 91 : Is Method Obsolete */
+ jvmtiError (JNICALL *IsMethodObsolete) (jvmtiEnv* env,
+ jmethodID method,
+ jboolean* is_obsolete_ptr);
+
+ /* 92 : Suspend Thread List */
+ jvmtiError (JNICALL *SuspendThreadList) (jvmtiEnv* env,
+ jint request_count,
+ const jthread* request_list,
+ jvmtiError* results);
+
+ /* 93 : Resume Thread List */
+ jvmtiError (JNICALL *ResumeThreadList) (jvmtiEnv* env,
+ jint request_count,
+ const jthread* request_list,
+ jvmtiError* results);
+
+ /* 94 : RESERVED */
+ void *reserved94;
+
+ /* 95 : RESERVED */
+ void *reserved95;
+
+ /* 96 : RESERVED */
+ void *reserved96;
+
+ /* 97 : RESERVED */
+ void *reserved97;
+
+ /* 98 : RESERVED */
+ void *reserved98;
+
+ /* 99 : RESERVED */
+ void *reserved99;
+
+ /* 100 : Get All Stack Traces */
+ jvmtiError (JNICALL *GetAllStackTraces) (jvmtiEnv* env,
+ jint max_frame_count,
+ jvmtiStackInfo** stack_info_ptr,
+ jint* thread_count_ptr);
+
+ /* 101 : Get Thread List Stack Traces */
+ jvmtiError (JNICALL *GetThreadListStackTraces) (jvmtiEnv* env,
+ jint thread_count,
+ const jthread* thread_list,
+ jint max_frame_count,
+ jvmtiStackInfo** stack_info_ptr);
+
+ /* 102 : Get Thread Local Storage */
+ jvmtiError (JNICALL *GetThreadLocalStorage) (jvmtiEnv* env,
+ jthread thread,
+ void** data_ptr);
+
+ /* 103 : Set Thread Local Storage */
+ jvmtiError (JNICALL *SetThreadLocalStorage) (jvmtiEnv* env,
+ jthread thread,
+ const void* data);
+
+ /* 104 : Get Stack Trace */
+ jvmtiError (JNICALL *GetStackTrace) (jvmtiEnv* env,
+ jthread thread,
+ jint start_depth,
+ jint max_frame_count,
+ jvmtiFrameInfo* frame_buffer,
+ jint* count_ptr);
+
+ /* 105 : RESERVED */
+ void *reserved105;
+
+ /* 106 : Get Tag */
+ jvmtiError (JNICALL *GetTag) (jvmtiEnv* env,
+ jobject object,
+ jlong* tag_ptr);
+
+ /* 107 : Set Tag */
+ jvmtiError (JNICALL *SetTag) (jvmtiEnv* env,
+ jobject object,
+ jlong tag);
+
+ /* 108 : Force Garbage Collection */
+ jvmtiError (JNICALL *ForceGarbageCollection) (jvmtiEnv* env);
+
+ /* 109 : Iterate Over Objects Reachable From Object */
+ jvmtiError (JNICALL *IterateOverObjectsReachableFromObject) (jvmtiEnv* env,
+ jobject object,
+ jvmtiObjectReferenceCallback object_reference_callback,
+ const void* user_data);
+
+ /* 110 : Iterate Over Reachable Objects */
+ jvmtiError (JNICALL *IterateOverReachableObjects) (jvmtiEnv* env,
+ jvmtiHeapRootCallback heap_root_callback,
+ jvmtiStackReferenceCallback stack_ref_callback,
+ jvmtiObjectReferenceCallback object_ref_callback,
+ const void* user_data);
+
+ /* 111 : Iterate Over Heap */
+ jvmtiError (JNICALL *IterateOverHeap) (jvmtiEnv* env,
+ jvmtiHeapObjectFilter object_filter,
+ jvmtiHeapObjectCallback heap_object_callback,
+ const void* user_data);
+
+ /* 112 : Iterate Over Instances Of Class */
+ jvmtiError (JNICALL *IterateOverInstancesOfClass) (jvmtiEnv* env,
+ jclass klass,
+ jvmtiHeapObjectFilter object_filter,
+ jvmtiHeapObjectCallback heap_object_callback,
+ const void* user_data);
+
+ /* 113 : RESERVED */
+ void *reserved113;
+
+ /* 114 : Get Objects With Tags */
+ jvmtiError (JNICALL *GetObjectsWithTags) (jvmtiEnv* env,
+ jint tag_count,
+ const jlong* tags,
+ jint* count_ptr,
+ jobject** object_result_ptr,
+ jlong** tag_result_ptr);
+
+ /* 115 : Follow References */
+ jvmtiError (JNICALL *FollowReferences) (jvmtiEnv* env,
+ jint heap_filter,
+ jclass klass,
+ jobject initial_object,
+ const jvmtiHeapCallbacks* callbacks,
+ const void* user_data);
+
+ /* 116 : Iterate Through Heap */
+ jvmtiError (JNICALL *IterateThroughHeap) (jvmtiEnv* env,
+ jint heap_filter,
+ jclass klass,
+ const jvmtiHeapCallbacks* callbacks,
+ const void* user_data);
+
+ /* 117 : RESERVED */
+ void *reserved117;
+
+ /* 118 : RESERVED */
+ void *reserved118;
+
+ /* 119 : RESERVED */
+ void *reserved119;
+
+ /* 120 : Set JNI Function Table */
+ jvmtiError (JNICALL *SetJNIFunctionTable) (jvmtiEnv* env,
+ const jniNativeInterface* function_table);
+
+ /* 121 : Get JNI Function Table */
+ jvmtiError (JNICALL *GetJNIFunctionTable) (jvmtiEnv* env,
+ jniNativeInterface** function_table);
+
+ /* 122 : Set Event Callbacks */
+ jvmtiError (JNICALL *SetEventCallbacks) (jvmtiEnv* env,
+ const jvmtiEventCallbacks* callbacks,
+ jint size_of_callbacks);
+
+ /* 123 : Generate Events */
+ jvmtiError (JNICALL *GenerateEvents) (jvmtiEnv* env,
+ jvmtiEvent event_type);
+
+ /* 124 : Get Extension Functions */
+ jvmtiError (JNICALL *GetExtensionFunctions) (jvmtiEnv* env,
+ jint* extension_count_ptr,
+ jvmtiExtensionFunctionInfo** extensions);
+
+ /* 125 : Get Extension Events */
+ jvmtiError (JNICALL *GetExtensionEvents) (jvmtiEnv* env,
+ jint* extension_count_ptr,
+ jvmtiExtensionEventInfo** extensions);
+
+ /* 126 : Set Extension Event Callback */
+ jvmtiError (JNICALL *SetExtensionEventCallback) (jvmtiEnv* env,
+ jint extension_event_index,
+ jvmtiExtensionEvent callback);
+
+ /* 127 : Dispose Environment */
+ jvmtiError (JNICALL *DisposeEnvironment) (jvmtiEnv* env);
+
+ /* 128 : Get Error Name */
+ jvmtiError (JNICALL *GetErrorName) (jvmtiEnv* env,
+ jvmtiError error,
+ char** name_ptr);
+
+ /* 129 : Get JLocation Format */
+ jvmtiError (JNICALL *GetJLocationFormat) (jvmtiEnv* env,
+ jvmtiJlocationFormat* format_ptr);
+
+ /* 130 : Get System Properties */
+ jvmtiError (JNICALL *GetSystemProperties) (jvmtiEnv* env,
+ jint* count_ptr,
+ char*** property_ptr);
+
+ /* 131 : Get System Property */
+ jvmtiError (JNICALL *GetSystemProperty) (jvmtiEnv* env,
+ const char* property,
+ char** value_ptr);
+
+ /* 132 : Set System Property */
+ jvmtiError (JNICALL *SetSystemProperty) (jvmtiEnv* env,
+ const char* property,
+ const char* value);
+
+ /* 133 : Get Phase */
+ jvmtiError (JNICALL *GetPhase) (jvmtiEnv* env,
+ jvmtiPhase* phase_ptr);
+
+ /* 134 : Get Current Thread CPU Timer Information */
+ jvmtiError (JNICALL *GetCurrentThreadCpuTimerInfo) (jvmtiEnv* env,
+ jvmtiTimerInfo* info_ptr);
+
+ /* 135 : Get Current Thread CPU Time */
+ jvmtiError (JNICALL *GetCurrentThreadCpuTime) (jvmtiEnv* env,
+ jlong* nanos_ptr);
+
+ /* 136 : Get Thread CPU Timer Information */
+ jvmtiError (JNICALL *GetThreadCpuTimerInfo) (jvmtiEnv* env,
+ jvmtiTimerInfo* info_ptr);
+
+ /* 137 : Get Thread CPU Time */
+ jvmtiError (JNICALL *GetThreadCpuTime) (jvmtiEnv* env,
+ jthread thread,
+ jlong* nanos_ptr);
+
+ /* 138 : Get Timer Information */
+ jvmtiError (JNICALL *GetTimerInfo) (jvmtiEnv* env,
+ jvmtiTimerInfo* info_ptr);
+
+ /* 139 : Get Time */
+ jvmtiError (JNICALL *GetTime) (jvmtiEnv* env,
+ jlong* nanos_ptr);
+
+ /* 140 : Get Potential Capabilities */
+ jvmtiError (JNICALL *GetPotentialCapabilities) (jvmtiEnv* env,
+ jvmtiCapabilities* capabilities_ptr);
+
+ /* 141 : RESERVED */
+ void *reserved141;
+
+ /* 142 : Add Capabilities */
+ jvmtiError (JNICALL *AddCapabilities) (jvmtiEnv* env,
+ const jvmtiCapabilities* capabilities_ptr);
+
+ /* 143 : Relinquish Capabilities */
+ jvmtiError (JNICALL *RelinquishCapabilities) (jvmtiEnv* env,
+ const jvmtiCapabilities* capabilities_ptr);
+
+ /* 144 : Get Available Processors */
+ jvmtiError (JNICALL *GetAvailableProcessors) (jvmtiEnv* env,
+ jint* processor_count_ptr);
+
+ /* 145 : Get Class Version Numbers */
+ jvmtiError (JNICALL *GetClassVersionNumbers) (jvmtiEnv* env,
+ jclass klass,
+ jint* minor_version_ptr,
+ jint* major_version_ptr);
+
+ /* 146 : Get Constant Pool */
+ jvmtiError (JNICALL *GetConstantPool) (jvmtiEnv* env,
+ jclass klass,
+ jint* constant_pool_count_ptr,
+ jint* constant_pool_byte_count_ptr,
+ unsigned char** constant_pool_bytes_ptr);
+
+ /* 147 : Get Environment Local Storage */
+ jvmtiError (JNICALL *GetEnvironmentLocalStorage) (jvmtiEnv* env,
+ void** data_ptr);
+
+ /* 148 : Set Environment Local Storage */
+ jvmtiError (JNICALL *SetEnvironmentLocalStorage) (jvmtiEnv* env,
+ const void* data);
+
+ /* 149 : Add To Bootstrap Class Loader Search */
+ jvmtiError (JNICALL *AddToBootstrapClassLoaderSearch) (jvmtiEnv* env,
+ const char* segment);
+
+ /* 150 : Set Verbose Flag */
+ jvmtiError (JNICALL *SetVerboseFlag) (jvmtiEnv* env,
+ jvmtiVerboseFlag flag,
+ jboolean value);
+
+ /* 151 : Add To System Class Loader Search */
+ jvmtiError (JNICALL *AddToSystemClassLoaderSearch) (jvmtiEnv* env,
+ const char* segment);
+
+ /* 152 : Retransform Classes */
+ jvmtiError (JNICALL *RetransformClasses) (jvmtiEnv* env,
+ jint class_count,
+ const jclass* classes);
+
+ /* 153 : Get Owned Monitor Stack Depth Info */
+ jvmtiError (JNICALL *GetOwnedMonitorStackDepthInfo) (jvmtiEnv* env,
+ jthread thread,
+ jint* monitor_info_count_ptr,
+ jvmtiMonitorStackDepthInfo** monitor_info_ptr);
+
+ /* 154 : Get Object Size */
+ jvmtiError (JNICALL *GetObjectSize) (jvmtiEnv* env,
+ jobject object,
+ jlong* size_ptr);
+
+} jvmtiInterface_1;
+
+struct _jvmtiEnv {
+ const struct jvmtiInterface_1_ *functions;
+#ifdef __cplusplus
+
+
+ jvmtiError Allocate(jlong size,
+ unsigned char** mem_ptr) {
+ return functions->Allocate(this, size, mem_ptr);
+ }
+
+ jvmtiError Deallocate(unsigned char* mem) {
+ return functions->Deallocate(this, mem);
+ }
+
+ jvmtiError GetThreadState(jthread thread,
+ jint* thread_state_ptr) {
+ return functions->GetThreadState(this, thread, thread_state_ptr);
+ }
+
+ jvmtiError GetCurrentThread(jthread* thread_ptr) {
+ return functions->GetCurrentThread(this, thread_ptr);
+ }
+
+ jvmtiError GetAllThreads(jint* threads_count_ptr,
+ jthread** threads_ptr) {
+ return functions->GetAllThreads(this, threads_count_ptr, threads_ptr);
+ }
+
+ jvmtiError SuspendThread(jthread thread) {
+ return functions->SuspendThread(this, thread);
+ }
+
+ jvmtiError SuspendThreadList(jint request_count,
+ const jthread* request_list,
+ jvmtiError* results) {
+ return functions->SuspendThreadList(this, request_count, request_list, results);
+ }
+
+ jvmtiError ResumeThread(jthread thread) {
+ return functions->ResumeThread(this, thread);
+ }
+
+ jvmtiError ResumeThreadList(jint request_count,
+ const jthread* request_list,
+ jvmtiError* results) {
+ return functions->ResumeThreadList(this, request_count, request_list, results);
+ }
+
+ jvmtiError StopThread(jthread thread,
+ jobject exception) {
+ return functions->StopThread(this, thread, exception);
+ }
+
+ jvmtiError InterruptThread(jthread thread) {
+ return functions->InterruptThread(this, thread);
+ }
+
+ jvmtiError GetThreadInfo(jthread thread,
+ jvmtiThreadInfo* info_ptr) {
+ return functions->GetThreadInfo(this, thread, info_ptr);
+ }
+
+ jvmtiError GetOwnedMonitorInfo(jthread thread,
+ jint* owned_monitor_count_ptr,
+ jobject** owned_monitors_ptr) {
+ return functions->GetOwnedMonitorInfo(this, thread, owned_monitor_count_ptr, owned_monitors_ptr);
+ }
+
+ jvmtiError GetOwnedMonitorStackDepthInfo(jthread thread,
+ jint* monitor_info_count_ptr,
+ jvmtiMonitorStackDepthInfo** monitor_info_ptr) {
+ return functions->GetOwnedMonitorStackDepthInfo(this, thread, monitor_info_count_ptr, monitor_info_ptr);
+ }
+
+ jvmtiError GetCurrentContendedMonitor(jthread thread,
+ jobject* monitor_ptr) {
+ return functions->GetCurrentContendedMonitor(this, thread, monitor_ptr);
+ }
+
+ jvmtiError RunAgentThread(jthread thread,
+ jvmtiStartFunction proc,
+ const void* arg,
+ jint priority) {
+ return functions->RunAgentThread(this, thread, proc, arg, priority);
+ }
+
+ jvmtiError SetThreadLocalStorage(jthread thread,
+ const void* data) {
+ return functions->SetThreadLocalStorage(this, thread, data);
+ }
+
+ jvmtiError GetThreadLocalStorage(jthread thread,
+ void** data_ptr) {
+ return functions->GetThreadLocalStorage(this, thread, data_ptr);
+ }
+
+ jvmtiError GetTopThreadGroups(jint* group_count_ptr,
+ jthreadGroup** groups_ptr) {
+ return functions->GetTopThreadGroups(this, group_count_ptr, groups_ptr);
+ }
+
+ jvmtiError GetThreadGroupInfo(jthreadGroup group,
+ jvmtiThreadGroupInfo* info_ptr) {
+ return functions->GetThreadGroupInfo(this, group, info_ptr);
+ }
+
+ jvmtiError GetThreadGroupChildren(jthreadGroup group,
+ jint* thread_count_ptr,
+ jthread** threads_ptr,
+ jint* group_count_ptr,
+ jthreadGroup** groups_ptr) {
+ return functions->GetThreadGroupChildren(this, group, thread_count_ptr, threads_ptr, group_count_ptr, groups_ptr);
+ }
+
+ jvmtiError GetStackTrace(jthread thread,
+ jint start_depth,
+ jint max_frame_count,
+ jvmtiFrameInfo* frame_buffer,
+ jint* count_ptr) {
+ return functions->GetStackTrace(this, thread, start_depth, max_frame_count, frame_buffer, count_ptr);
+ }
+
+ jvmtiError GetAllStackTraces(jint max_frame_count,
+ jvmtiStackInfo** stack_info_ptr,
+ jint* thread_count_ptr) {
+ return functions->GetAllStackTraces(this, max_frame_count, stack_info_ptr, thread_count_ptr);
+ }
+
+ jvmtiError GetThreadListStackTraces(jint thread_count,
+ const jthread* thread_list,
+ jint max_frame_count,
+ jvmtiStackInfo** stack_info_ptr) {
+ return functions->GetThreadListStackTraces(this, thread_count, thread_list, max_frame_count, stack_info_ptr);
+ }
+
+ jvmtiError GetFrameCount(jthread thread,
+ jint* count_ptr) {
+ return functions->GetFrameCount(this, thread, count_ptr);
+ }
+
+ jvmtiError PopFrame(jthread thread) {
+ return functions->PopFrame(this, thread);
+ }
+
+ jvmtiError GetFrameLocation(jthread thread,
+ jint depth,
+ jmethodID* method_ptr,
+ jlocation* location_ptr) {
+ return functions->GetFrameLocation(this, thread, depth, method_ptr, location_ptr);
+ }
+
+ jvmtiError NotifyFramePop(jthread thread,
+ jint depth) {
+ return functions->NotifyFramePop(this, thread, depth);
+ }
+
+ jvmtiError ForceEarlyReturnObject(jthread thread,
+ jobject value) {
+ return functions->ForceEarlyReturnObject(this, thread, value);
+ }
+
+ jvmtiError ForceEarlyReturnInt(jthread thread,
+ jint value) {
+ return functions->ForceEarlyReturnInt(this, thread, value);
+ }
+
+ jvmtiError ForceEarlyReturnLong(jthread thread,
+ jlong value) {
+ return functions->ForceEarlyReturnLong(this, thread, value);
+ }
+
+ jvmtiError ForceEarlyReturnFloat(jthread thread,
+ jfloat value) {
+ return functions->ForceEarlyReturnFloat(this, thread, value);
+ }
+
+ jvmtiError ForceEarlyReturnDouble(jthread thread,
+ jdouble value) {
+ return functions->ForceEarlyReturnDouble(this, thread, value);
+ }
+
+ jvmtiError ForceEarlyReturnVoid(jthread thread) {
+ return functions->ForceEarlyReturnVoid(this, thread);
+ }
+
+ jvmtiError FollowReferences(jint heap_filter,
+ jclass klass,
+ jobject initial_object,
+ const jvmtiHeapCallbacks* callbacks,
+ const void* user_data) {
+ return functions->FollowReferences(this, heap_filter, klass, initial_object, callbacks, user_data);
+ }
+
+ jvmtiError IterateThroughHeap(jint heap_filter,
+ jclass klass,
+ const jvmtiHeapCallbacks* callbacks,
+ const void* user_data) {
+ return functions->IterateThroughHeap(this, heap_filter, klass, callbacks, user_data);
+ }
+
+ jvmtiError GetTag(jobject object,
+ jlong* tag_ptr) {
+ return functions->GetTag(this, object, tag_ptr);
+ }
+
+ jvmtiError SetTag(jobject object,
+ jlong tag) {
+ return functions->SetTag(this, object, tag);
+ }
+
+ jvmtiError GetObjectsWithTags(jint tag_count,
+ const jlong* tags,
+ jint* count_ptr,
+ jobject** object_result_ptr,
+ jlong** tag_result_ptr) {
+ return functions->GetObjectsWithTags(this, tag_count, tags, count_ptr, object_result_ptr, tag_result_ptr);
+ }
+
+ jvmtiError ForceGarbageCollection() {
+ return functions->ForceGarbageCollection(this);
+ }
+
+ jvmtiError IterateOverObjectsReachableFromObject(jobject object,
+ jvmtiObjectReferenceCallback object_reference_callback,
+ const void* user_data) {
+ return functions->IterateOverObjectsReachableFromObject(this, object, object_reference_callback, user_data);
+ }
+
+ jvmtiError IterateOverReachableObjects(jvmtiHeapRootCallback heap_root_callback,
+ jvmtiStackReferenceCallback stack_ref_callback,
+ jvmtiObjectReferenceCallback object_ref_callback,
+ const void* user_data) {
+ return functions->IterateOverReachableObjects(this, heap_root_callback, stack_ref_callback, object_ref_callback, user_data);
+ }
+
+ jvmtiError IterateOverHeap(jvmtiHeapObjectFilter object_filter,
+ jvmtiHeapObjectCallback heap_object_callback,
+ const void* user_data) {
+ return functions->IterateOverHeap(this, object_filter, heap_object_callback, user_data);
+ }
+
+ jvmtiError IterateOverInstancesOfClass(jclass klass,
+ jvmtiHeapObjectFilter object_filter,
+ jvmtiHeapObjectCallback heap_object_callback,
+ const void* user_data) {
+ return functions->IterateOverInstancesOfClass(this, klass, object_filter, heap_object_callback, user_data);
+ }
+
+ jvmtiError GetLocalObject(jthread thread,
+ jint depth,
+ jint slot,
+ jobject* value_ptr) {
+ return functions->GetLocalObject(this, thread, depth, slot, value_ptr);
+ }
+
+ jvmtiError GetLocalInt(jthread thread,
+ jint depth,
+ jint slot,
+ jint* value_ptr) {
+ return functions->GetLocalInt(this, thread, depth, slot, value_ptr);
+ }
+
+ jvmtiError GetLocalLong(jthread thread,
+ jint depth,
+ jint slot,
+ jlong* value_ptr) {
+ return functions->GetLocalLong(this, thread, depth, slot, value_ptr);
+ }
+
+ jvmtiError GetLocalFloat(jthread thread,
+ jint depth,
+ jint slot,
+ jfloat* value_ptr) {
+ return functions->GetLocalFloat(this, thread, depth, slot, value_ptr);
+ }
+
+ jvmtiError GetLocalDouble(jthread thread,
+ jint depth,
+ jint slot,
+ jdouble* value_ptr) {
+ return functions->GetLocalDouble(this, thread, depth, slot, value_ptr);
+ }
+
+ jvmtiError SetLocalObject(jthread thread,
+ jint depth,
+ jint slot,
+ jobject value) {
+ return functions->SetLocalObject(this, thread, depth, slot, value);
+ }
+
+ jvmtiError SetLocalInt(jthread thread,
+ jint depth,
+ jint slot,
+ jint value) {
+ return functions->SetLocalInt(this, thread, depth, slot, value);
+ }
+
+ jvmtiError SetLocalLong(jthread thread,
+ jint depth,
+ jint slot,
+ jlong value) {
+ return functions->SetLocalLong(this, thread, depth, slot, value);
+ }
+
+ jvmtiError SetLocalFloat(jthread thread,
+ jint depth,
+ jint slot,
+ jfloat value) {
+ return functions->SetLocalFloat(this, thread, depth, slot, value);
+ }
+
+ jvmtiError SetLocalDouble(jthread thread,
+ jint depth,
+ jint slot,
+ jdouble value) {
+ return functions->SetLocalDouble(this, thread, depth, slot, value);
+ }
+
+ jvmtiError SetBreakpoint(jmethodID method,
+ jlocation location) {
+ return functions->SetBreakpoint(this, method, location);
+ }
+
+ jvmtiError ClearBreakpoint(jmethodID method,
+ jlocation location) {
+ return functions->ClearBreakpoint(this, method, location);
+ }
+
+ jvmtiError SetFieldAccessWatch(jclass klass,
+ jfieldID field) {
+ return functions->SetFieldAccessWatch(this, klass, field);
+ }
+
+ jvmtiError ClearFieldAccessWatch(jclass klass,
+ jfieldID field) {
+ return functions->ClearFieldAccessWatch(this, klass, field);
+ }
+
+ jvmtiError SetFieldModificationWatch(jclass klass,
+ jfieldID field) {
+ return functions->SetFieldModificationWatch(this, klass, field);
+ }
+
+ jvmtiError ClearFieldModificationWatch(jclass klass,
+ jfieldID field) {
+ return functions->ClearFieldModificationWatch(this, klass, field);
+ }
+
+ jvmtiError GetLoadedClasses(jint* class_count_ptr,
+ jclass** classes_ptr) {
+ return functions->GetLoadedClasses(this, class_count_ptr, classes_ptr);
+ }
+
+ jvmtiError GetClassLoaderClasses(jobject initiating_loader,
+ jint* class_count_ptr,
+ jclass** classes_ptr) {
+ return functions->GetClassLoaderClasses(this, initiating_loader, class_count_ptr, classes_ptr);
+ }
+
+ jvmtiError GetClassSignature(jclass klass,
+ char** signature_ptr,
+ char** generic_ptr) {
+ return functions->GetClassSignature(this, klass, signature_ptr, generic_ptr);
+ }
+
+ jvmtiError GetClassStatus(jclass klass,
+ jint* status_ptr) {
+ return functions->GetClassStatus(this, klass, status_ptr);
+ }
+
+ jvmtiError GetSourceFileName(jclass klass,
+ char** source_name_ptr) {
+ return functions->GetSourceFileName(this, klass, source_name_ptr);
+ }
+
+ jvmtiError GetClassModifiers(jclass klass,
+ jint* modifiers_ptr) {
+ return functions->GetClassModifiers(this, klass, modifiers_ptr);
+ }
+
+ jvmtiError GetClassMethods(jclass klass,
+ jint* method_count_ptr,
+ jmethodID** methods_ptr) {
+ return functions->GetClassMethods(this, klass, method_count_ptr, methods_ptr);
+ }
+
+ jvmtiError GetClassFields(jclass klass,
+ jint* field_count_ptr,
+ jfieldID** fields_ptr) {
+ return functions->GetClassFields(this, klass, field_count_ptr, fields_ptr);
+ }
+
+ jvmtiError GetImplementedInterfaces(jclass klass,
+ jint* interface_count_ptr,
+ jclass** interfaces_ptr) {
+ return functions->GetImplementedInterfaces(this, klass, interface_count_ptr, interfaces_ptr);
+ }
+
+ jvmtiError GetClassVersionNumbers(jclass klass,
+ jint* minor_version_ptr,
+ jint* major_version_ptr) {
+ return functions->GetClassVersionNumbers(this, klass, minor_version_ptr, major_version_ptr);
+ }
+
+ jvmtiError GetConstantPool(jclass klass,
+ jint* constant_pool_count_ptr,
+ jint* constant_pool_byte_count_ptr,
+ unsigned char** constant_pool_bytes_ptr) {
+ return functions->GetConstantPool(this, klass, constant_pool_count_ptr, constant_pool_byte_count_ptr, constant_pool_bytes_ptr);
+ }
+
+ jvmtiError IsInterface(jclass klass,
+ jboolean* is_interface_ptr) {
+ return functions->IsInterface(this, klass, is_interface_ptr);
+ }
+
+ jvmtiError IsArrayClass(jclass klass,
+ jboolean* is_array_class_ptr) {
+ return functions->IsArrayClass(this, klass, is_array_class_ptr);
+ }
+
+ jvmtiError IsModifiableClass(jclass klass,
+ jboolean* is_modifiable_class_ptr) {
+ return functions->IsModifiableClass(this, klass, is_modifiable_class_ptr);
+ }
+
+ jvmtiError GetClassLoader(jclass klass,
+ jobject* classloader_ptr) {
+ return functions->GetClassLoader(this, klass, classloader_ptr);
+ }
+
+ jvmtiError GetSourceDebugExtension(jclass klass,
+ char** source_debug_extension_ptr) {
+ return functions->GetSourceDebugExtension(this, klass, source_debug_extension_ptr);
+ }
+
+ jvmtiError RetransformClasses(jint class_count,
+ const jclass* classes) {
+ return functions->RetransformClasses(this, class_count, classes);
+ }
+
+ jvmtiError RedefineClasses(jint class_count,
+ const jvmtiClassDefinition* class_definitions) {
+ return functions->RedefineClasses(this, class_count, class_definitions);
+ }
+
+ jvmtiError GetObjectSize(jobject object,
+ jlong* size_ptr) {
+ return functions->GetObjectSize(this, object, size_ptr);
+ }
+
+ jvmtiError GetObjectHashCode(jobject object,
+ jint* hash_code_ptr) {
+ return functions->GetObjectHashCode(this, object, hash_code_ptr);
+ }
+
+ jvmtiError GetObjectMonitorUsage(jobject object,
+ jvmtiMonitorUsage* info_ptr) {
+ return functions->GetObjectMonitorUsage(this, object, info_ptr);
+ }
+
+ jvmtiError GetFieldName(jclass klass,
+ jfieldID field,
+ char** name_ptr,
+ char** signature_ptr,
+ char** generic_ptr) {
+ return functions->GetFieldName(this, klass, field, name_ptr, signature_ptr, generic_ptr);
+ }
+
+ jvmtiError GetFieldDeclaringClass(jclass klass,
+ jfieldID field,
+ jclass* declaring_class_ptr) {
+ return functions->GetFieldDeclaringClass(this, klass, field, declaring_class_ptr);
+ }
+
+ jvmtiError GetFieldModifiers(jclass klass,
+ jfieldID field,
+ jint* modifiers_ptr) {
+ return functions->GetFieldModifiers(this, klass, field, modifiers_ptr);
+ }
+
+ jvmtiError IsFieldSynthetic(jclass klass,
+ jfieldID field,
+ jboolean* is_synthetic_ptr) {
+ return functions->IsFieldSynthetic(this, klass, field, is_synthetic_ptr);
+ }
+
+ jvmtiError GetMethodName(jmethodID method,
+ char** name_ptr,
+ char** signature_ptr,
+ char** generic_ptr) {
+ return functions->GetMethodName(this, method, name_ptr, signature_ptr, generic_ptr);
+ }
+
+ jvmtiError GetMethodDeclaringClass(jmethodID method,
+ jclass* declaring_class_ptr) {
+ return functions->GetMethodDeclaringClass(this, method, declaring_class_ptr);
+ }
+
+ jvmtiError GetMethodModifiers(jmethodID method,
+ jint* modifiers_ptr) {
+ return functions->GetMethodModifiers(this, method, modifiers_ptr);
+ }
+
+ jvmtiError GetMaxLocals(jmethodID method,
+ jint* max_ptr) {
+ return functions->GetMaxLocals(this, method, max_ptr);
+ }
+
+ jvmtiError GetArgumentsSize(jmethodID method,
+ jint* size_ptr) {
+ return functions->GetArgumentsSize(this, method, size_ptr);
+ }
+
+ jvmtiError GetLineNumberTable(jmethodID method,
+ jint* entry_count_ptr,
+ jvmtiLineNumberEntry** table_ptr) {
+ return functions->GetLineNumberTable(this, method, entry_count_ptr, table_ptr);
+ }
+
+ jvmtiError GetMethodLocation(jmethodID method,
+ jlocation* start_location_ptr,
+ jlocation* end_location_ptr) {
+ return functions->GetMethodLocation(this, method, start_location_ptr, end_location_ptr);
+ }
+
+ jvmtiError GetLocalVariableTable(jmethodID method,
+ jint* entry_count_ptr,
+ jvmtiLocalVariableEntry** table_ptr) {
+ return functions->GetLocalVariableTable(this, method, entry_count_ptr, table_ptr);
+ }
+
+ jvmtiError GetBytecodes(jmethodID method,
+ jint* bytecode_count_ptr,
+ unsigned char** bytecodes_ptr) {
+ return functions->GetBytecodes(this, method, bytecode_count_ptr, bytecodes_ptr);
+ }
+
+ jvmtiError IsMethodNative(jmethodID method,
+ jboolean* is_native_ptr) {
+ return functions->IsMethodNative(this, method, is_native_ptr);
+ }
+
+ jvmtiError IsMethodSynthetic(jmethodID method,
+ jboolean* is_synthetic_ptr) {
+ return functions->IsMethodSynthetic(this, method, is_synthetic_ptr);
+ }
+
+ jvmtiError IsMethodObsolete(jmethodID method,
+ jboolean* is_obsolete_ptr) {
+ return functions->IsMethodObsolete(this, method, is_obsolete_ptr);
+ }
+
+ jvmtiError SetNativeMethodPrefix(const char* prefix) {
+ return functions->SetNativeMethodPrefix(this, prefix);
+ }
+
+ jvmtiError SetNativeMethodPrefixes(jint prefix_count,
+ char** prefixes) {
+ return functions->SetNativeMethodPrefixes(this, prefix_count, prefixes);
+ }
+
+ jvmtiError CreateRawMonitor(const char* name,
+ jrawMonitorID* monitor_ptr) {
+ return functions->CreateRawMonitor(this, name, monitor_ptr);
+ }
+
+ jvmtiError DestroyRawMonitor(jrawMonitorID monitor) {
+ return functions->DestroyRawMonitor(this, monitor);
+ }
+
+ jvmtiError RawMonitorEnter(jrawMonitorID monitor) {
+ return functions->RawMonitorEnter(this, monitor);
+ }
+
+ jvmtiError RawMonitorExit(jrawMonitorID monitor) {
+ return functions->RawMonitorExit(this, monitor);
+ }
+
+ jvmtiError RawMonitorWait(jrawMonitorID monitor,
+ jlong millis) {
+ return functions->RawMonitorWait(this, monitor, millis);
+ }
+
+ jvmtiError RawMonitorNotify(jrawMonitorID monitor) {
+ return functions->RawMonitorNotify(this, monitor);
+ }
+
+ jvmtiError RawMonitorNotifyAll(jrawMonitorID monitor) {
+ return functions->RawMonitorNotifyAll(this, monitor);
+ }
+
+ jvmtiError SetJNIFunctionTable(const jniNativeInterface* function_table) {
+ return functions->SetJNIFunctionTable(this, function_table);
+ }
+
+ jvmtiError GetJNIFunctionTable(jniNativeInterface** function_table) {
+ return functions->GetJNIFunctionTable(this, function_table);
+ }
+
+ jvmtiError SetEventCallbacks(const jvmtiEventCallbacks* callbacks,
+ jint size_of_callbacks) {
+ return functions->SetEventCallbacks(this, callbacks, size_of_callbacks);
+ }
+
+ jvmtiError SetEventNotificationMode(jvmtiEventMode mode,
+ jvmtiEvent event_type,
+ jthread event_thread,
+ ...) {
+ return functions->SetEventNotificationMode(this, mode, event_type, event_thread);
+ }
+
+ jvmtiError GenerateEvents(jvmtiEvent event_type) {
+ return functions->GenerateEvents(this, event_type);
+ }
+
+ jvmtiError GetExtensionFunctions(jint* extension_count_ptr,
+ jvmtiExtensionFunctionInfo** extensions) {
+ return functions->GetExtensionFunctions(this, extension_count_ptr, extensions);
+ }
+
+ jvmtiError GetExtensionEvents(jint* extension_count_ptr,
+ jvmtiExtensionEventInfo** extensions) {
+ return functions->GetExtensionEvents(this, extension_count_ptr, extensions);
+ }
+
+ jvmtiError SetExtensionEventCallback(jint extension_event_index,
+ jvmtiExtensionEvent callback) {
+ return functions->SetExtensionEventCallback(this, extension_event_index, callback);
+ }
+
+ jvmtiError GetPotentialCapabilities(jvmtiCapabilities* capabilities_ptr) {
+ return functions->GetPotentialCapabilities(this, capabilities_ptr);
+ }
+
+ jvmtiError AddCapabilities(const jvmtiCapabilities* capabilities_ptr) {
+ return functions->AddCapabilities(this, capabilities_ptr);
+ }
+
+ jvmtiError RelinquishCapabilities(const jvmtiCapabilities* capabilities_ptr) {
+ return functions->RelinquishCapabilities(this, capabilities_ptr);
+ }
+
+ jvmtiError GetCapabilities(jvmtiCapabilities* capabilities_ptr) {
+ return functions->GetCapabilities(this, capabilities_ptr);
+ }
+
+ jvmtiError GetCurrentThreadCpuTimerInfo(jvmtiTimerInfo* info_ptr) {
+ return functions->GetCurrentThreadCpuTimerInfo(this, info_ptr);
+ }
+
+ jvmtiError GetCurrentThreadCpuTime(jlong* nanos_ptr) {
+ return functions->GetCurrentThreadCpuTime(this, nanos_ptr);
+ }
+
+ jvmtiError GetThreadCpuTimerInfo(jvmtiTimerInfo* info_ptr) {
+ return functions->GetThreadCpuTimerInfo(this, info_ptr);
+ }
+
+ jvmtiError GetThreadCpuTime(jthread thread,
+ jlong* nanos_ptr) {
+ return functions->GetThreadCpuTime(this, thread, nanos_ptr);
+ }
+
+ jvmtiError GetTimerInfo(jvmtiTimerInfo* info_ptr) {
+ return functions->GetTimerInfo(this, info_ptr);
+ }
+
+ jvmtiError GetTime(jlong* nanos_ptr) {
+ return functions->GetTime(this, nanos_ptr);
+ }
+
+ jvmtiError GetAvailableProcessors(jint* processor_count_ptr) {
+ return functions->GetAvailableProcessors(this, processor_count_ptr);
+ }
+
+ jvmtiError AddToBootstrapClassLoaderSearch(const char* segment) {
+ return functions->AddToBootstrapClassLoaderSearch(this, segment);
+ }
+
+ jvmtiError AddToSystemClassLoaderSearch(const char* segment) {
+ return functions->AddToSystemClassLoaderSearch(this, segment);
+ }
+
+ jvmtiError GetSystemProperties(jint* count_ptr,
+ char*** property_ptr) {
+ return functions->GetSystemProperties(this, count_ptr, property_ptr);
+ }
+
+ jvmtiError GetSystemProperty(const char* property,
+ char** value_ptr) {
+ return functions->GetSystemProperty(this, property, value_ptr);
+ }
+
+ jvmtiError SetSystemProperty(const char* property,
+ const char* value) {
+ return functions->SetSystemProperty(this, property, value);
+ }
+
+ jvmtiError GetPhase(jvmtiPhase* phase_ptr) {
+ return functions->GetPhase(this, phase_ptr);
+ }
+
+ jvmtiError DisposeEnvironment() {
+ return functions->DisposeEnvironment(this);
+ }
+
+ jvmtiError SetEnvironmentLocalStorage(const void* data) {
+ return functions->SetEnvironmentLocalStorage(this, data);
+ }
+
+ jvmtiError GetEnvironmentLocalStorage(void** data_ptr) {
+ return functions->GetEnvironmentLocalStorage(this, data_ptr);
+ }
+
+ jvmtiError GetVersionNumber(jint* version_ptr) {
+ return functions->GetVersionNumber(this, version_ptr);
+ }
+
+ jvmtiError GetErrorName(jvmtiError error,
+ char** name_ptr) {
+ return functions->GetErrorName(this, error, name_ptr);
+ }
+
+ jvmtiError SetVerboseFlag(jvmtiVerboseFlag flag,
+ jboolean value) {
+ return functions->SetVerboseFlag(this, flag, value);
+ }
+
+ jvmtiError GetJLocationFormat(jvmtiJlocationFormat* format_ptr) {
+ return functions->GetJLocationFormat(this, format_ptr);
+ }
+
+#endif /* __cplusplus */
+};
+
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* __cplusplus */
+
+#endif /* !_JAVA_JVMTI_H_ */
+
diff --git a/make/stub_includes/jni/macosx/AWTCocoaComponent.h b/make/stub_includes/jni/macosx/AWTCocoaComponent.h
new file mode 100644
index 000000000..8f004c5c0
--- /dev/null
+++ b/make/stub_includes/jni/macosx/AWTCocoaComponent.h
@@ -0,0 +1,15 @@
+//
+// AWTCocoaComponent.h
+//
+// Copyright (c) 2003 Apple Computer Inc. All rights reserved.
+//
+
+#import <Foundation/Foundation.h>
+#import <JavaVM/jni.h>
+
+// This is implemented by a com.apple.eawt.CocoaComponent. It receives messages
+// from java safely on the AppKit thread. See the com.apple.eawt.CocoaComponent
+// java documentation for more information.
+@protocol AWTCocoaComponent
+-(void)awtMessage:(jint)messageID message:(jobject)message env:(JNIEnv*)env;
+@end
diff --git a/make/stub_includes/jni/macosx/JDWP.h b/make/stub_includes/jni/macosx/JDWP.h
new file mode 100644
index 000000000..9f359e06c
--- /dev/null
+++ b/make/stub_includes/jni/macosx/JDWP.h
@@ -0,0 +1,53 @@
+/*
+ * @(#)JDWP.h 1.31 03/12/19
+ *
+ * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef JDWP_JDWP_H
+#define JDWP_JDWP_H
+
+#include "JDWPCommands.h"
+
+/*
+ * JDWPCommands.h is the javah'ed version of all the constants defined
+ * com.sun.tools.jdi.JDWP and all its nested classes. Since the names are
+ * very long, the macros below are provided for convenience.
+ */
+
+#define JDWP_COMMAND_SET(name) JDWP_ ## name
+#define JDWP_COMMAND(set, name) JDWP_ ## set ## _ ## name
+#define JDWP_REQUEST_MODIFIER(name) \
+ JDWP_EventRequest_Set_Out_modifiers_Modifier_ ## name
+#define JDWP_EVENT(name) \
+ JDWP_EventKind_ ## name
+#define JDWP_THREAD_STATUS(name) \
+ JDWP_ThreadStatus_ ## name
+#define JDWP_SUSPEND_STATUS(name) \
+ JDWP_SuspendStatus_SUSPEND_STATUS_ ## name
+#define JDWP_CLASS_STATUS(name) \
+ JDWP_ClassStatus_ ## name
+#define JDWP_TYPE_TAG(name) \
+ JDWP_TypeTag_ ## name
+#define JDWP_TAG(name) \
+ JDWP_Tag_ ## name
+#define JDWP_STEP_DEPTH(name) \
+ JDWP_StepDepth_ ## name
+#define JDWP_STEP_SIZE(name) \
+ JDWP_StepSize_ ## name
+#define JDWP_SUSPEND_POLICY(name) \
+ JDWP_SuspendPolicy_ ## name
+#define JDWP_INVOKE_OPTIONS(name) \
+ JDWP_InvokeOptions_INVOKE_ ## name
+#define JDWP_ERROR(name) \
+ JDWP_Error_ ## name
+#define JDWP_HIGHEST_COMMAND_SET 17
+#define JDWP_REQUEST_NONE -1
+
+/* This typedef helps keep the event and error types straight. */
+typedef unsigned short jdwpError;
+typedef unsigned char jdwpEvent;
+typedef jint jdwpThreadStatus;
+
+#endif
diff --git a/make/stub_includes/jni/macosx/JDWPCommands.h b/make/stub_includes/jni/macosx/JDWPCommands.h
new file mode 100644
index 000000000..f5011b25f
--- /dev/null
+++ b/make/stub_includes/jni/macosx/JDWPCommands.h
@@ -0,0 +1,238 @@
+#define JDWP_VirtualMachine 1
+#define JDWP_VirtualMachine_Version 1
+#define JDWP_VirtualMachine_ClassesBySignature 2
+#define JDWP_VirtualMachine_AllClasses 3
+#define JDWP_VirtualMachine_AllThreads 4
+#define JDWP_VirtualMachine_TopLevelThreadGroups 5
+#define JDWP_VirtualMachine_Dispose 6
+#define JDWP_VirtualMachine_IDSizes 7
+#define JDWP_VirtualMachine_Suspend 8
+#define JDWP_VirtualMachine_Resume 9
+#define JDWP_VirtualMachine_Exit 10
+#define JDWP_VirtualMachine_CreateString 11
+#define JDWP_VirtualMachine_Capabilities 12
+#define JDWP_VirtualMachine_ClassPaths 13
+#define JDWP_VirtualMachine_DisposeObjects 14
+#define JDWP_VirtualMachine_HoldEvents 15
+#define JDWP_VirtualMachine_ReleaseEvents 16
+#define JDWP_VirtualMachine_CapabilitiesNew 17
+#define JDWP_VirtualMachine_RedefineClasses 18
+#define JDWP_VirtualMachine_SetDefaultStratum 19
+#define JDWP_VirtualMachine_AllClassesWithGeneric 20
+#define JDWP_ReferenceType 2
+#define JDWP_ReferenceType_Signature 1
+#define JDWP_ReferenceType_ClassLoader 2
+#define JDWP_ReferenceType_Modifiers 3
+#define JDWP_ReferenceType_Fields 4
+#define JDWP_ReferenceType_Methods 5
+#define JDWP_ReferenceType_GetValues 6
+#define JDWP_ReferenceType_SourceFile 7
+#define JDWP_ReferenceType_NestedTypes 8
+#define JDWP_ReferenceType_Status 9
+#define JDWP_ReferenceType_Interfaces 10
+#define JDWP_ReferenceType_ClassObject 11
+#define JDWP_ReferenceType_SourceDebugExtension 12
+#define JDWP_ReferenceType_SignatureWithGeneric 13
+#define JDWP_ReferenceType_FieldsWithGeneric 14
+#define JDWP_ReferenceType_MethodsWithGeneric 15
+#define JDWP_ClassType 3
+#define JDWP_ClassType_Superclass 1
+#define JDWP_ClassType_SetValues 2
+#define JDWP_ClassType_InvokeMethod 3
+#define JDWP_ClassType_NewInstance 4
+#define JDWP_ArrayType 4
+#define JDWP_ArrayType_NewInstance 1
+#define JDWP_InterfaceType 5
+#define JDWP_Method 6
+#define JDWP_Method_LineTable 1
+#define JDWP_Method_VariableTable 2
+#define JDWP_Method_Bytecodes 3
+#define JDWP_Method_IsObsolete 4
+#define JDWP_Method_VariableTableWithGeneric 5
+#define JDWP_Field 8
+#define JDWP_ObjectReference 9
+#define JDWP_ObjectReference_ReferenceType 1
+#define JDWP_ObjectReference_GetValues 2
+#define JDWP_ObjectReference_SetValues 3
+#define JDWP_ObjectReference_MonitorInfo 5
+#define JDWP_ObjectReference_InvokeMethod 6
+#define JDWP_ObjectReference_DisableCollection 7
+#define JDWP_ObjectReference_EnableCollection 8
+#define JDWP_ObjectReference_IsCollected 9
+#define JDWP_StringReference 10
+#define JDWP_StringReference_Value 1
+#define JDWP_ThreadReference 11
+#define JDWP_ThreadReference_Name 1
+#define JDWP_ThreadReference_Suspend 2
+#define JDWP_ThreadReference_Resume 3
+#define JDWP_ThreadReference_Status 4
+#define JDWP_ThreadReference_ThreadGroup 5
+#define JDWP_ThreadReference_Frames 6
+#define JDWP_ThreadReference_FrameCount 7
+#define JDWP_ThreadReference_OwnedMonitors 8
+#define JDWP_ThreadReference_CurrentContendedMonitor 9
+#define JDWP_ThreadReference_Stop 10
+#define JDWP_ThreadReference_Interrupt 11
+#define JDWP_ThreadReference_SuspendCount 12
+#define JDWP_ThreadGroupReference 12
+#define JDWP_ThreadGroupReference_Name 1
+#define JDWP_ThreadGroupReference_Parent 2
+#define JDWP_ThreadGroupReference_Children 3
+#define JDWP_ArrayReference 13
+#define JDWP_ArrayReference_Length 1
+#define JDWP_ArrayReference_GetValues 2
+#define JDWP_ArrayReference_SetValues 3
+#define JDWP_ClassLoaderReference 14
+#define JDWP_ClassLoaderReference_VisibleClasses 1
+#define JDWP_EventRequest 15
+#define JDWP_EventRequest_Set 1
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_Count 1
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_Conditional 2
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_ThreadOnly 3
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_ClassOnly 4
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_ClassMatch 5
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_ClassExclude 6
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_LocationOnly 7
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_ExceptionOnly 8
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_FieldOnly 9
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_Step 10
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_InstanceOnly 11
+#define JDWP_EventRequest_Clear 2
+#define JDWP_EventRequest_ClearAllBreakpoints 3
+#define JDWP_StackFrame 16
+#define JDWP_StackFrame_GetValues 1
+#define JDWP_StackFrame_SetValues 2
+#define JDWP_StackFrame_ThisObject 3
+#define JDWP_StackFrame_PopFrames 4
+#define JDWP_ClassObjectReference 17
+#define JDWP_ClassObjectReference_ReflectedType 1
+#define JDWP_Event 64
+#define JDWP_Event_Composite 100
+#define JDWP_Event_Composite_Event_events_Events_VMStart JDWP.EventKind.VM_START
+#define JDWP_Event_Composite_Event_events_Events_SingleStep JDWP.EventKind.SINGLE_STEP
+#define JDWP_Event_Composite_Event_events_Events_Breakpoint JDWP.EventKind.BREAKPOINT
+#define JDWP_Event_Composite_Event_events_Events_MethodEntry JDWP.EventKind.METHOD_ENTRY
+#define JDWP_Event_Composite_Event_events_Events_MethodExit JDWP.EventKind.METHOD_EXIT
+#define JDWP_Event_Composite_Event_events_Events_Exception JDWP.EventKind.EXCEPTION
+#define JDWP_Event_Composite_Event_events_Events_ThreadStart JDWP.EventKind.THREAD_START
+#define JDWP_Event_Composite_Event_events_Events_ThreadDeath JDWP.EventKind.THREAD_DEATH
+#define JDWP_Event_Composite_Event_events_Events_ClassPrepare JDWP.EventKind.CLASS_PREPARE
+#define JDWP_Event_Composite_Event_events_Events_ClassUnload JDWP.EventKind.CLASS_UNLOAD
+#define JDWP_Event_Composite_Event_events_Events_FieldAccess JDWP.EventKind.FIELD_ACCESS
+#define JDWP_Event_Composite_Event_events_Events_FieldModification JDWP.EventKind.FIELD_MODIFICATION
+#define JDWP_Event_Composite_Event_events_Events_VMDeath JDWP.EventKind.VM_DEATH
+#define JDWP_Error_NONE 0
+#define JDWP_Error_INVALID_THREAD 10
+#define JDWP_Error_INVALID_THREAD_GROUP 11
+#define JDWP_Error_INVALID_PRIORITY 12
+#define JDWP_Error_THREAD_NOT_SUSPENDED 13
+#define JDWP_Error_THREAD_SUSPENDED 14
+#define JDWP_Error_INVALID_OBJECT 20
+#define JDWP_Error_INVALID_CLASS 21
+#define JDWP_Error_CLASS_NOT_PREPARED 22
+#define JDWP_Error_INVALID_METHODID 23
+#define JDWP_Error_INVALID_LOCATION 24
+#define JDWP_Error_INVALID_FIELDID 25
+#define JDWP_Error_INVALID_FRAMEID 30
+#define JDWP_Error_NO_MORE_FRAMES 31
+#define JDWP_Error_OPAQUE_FRAME 32
+#define JDWP_Error_NOT_CURRENT_FRAME 33
+#define JDWP_Error_TYPE_MISMATCH 34
+#define JDWP_Error_INVALID_SLOT 35
+#define JDWP_Error_DUPLICATE 40
+#define JDWP_Error_NOT_FOUND 41
+#define JDWP_Error_INVALID_MONITOR 50
+#define JDWP_Error_NOT_MONITOR_OWNER 51
+#define JDWP_Error_INTERRUPT 52
+#define JDWP_Error_INVALID_CLASS_FORMAT 60
+#define JDWP_Error_CIRCULAR_CLASS_DEFINITION 61
+#define JDWP_Error_FAILS_VERIFICATION 62
+#define JDWP_Error_ADD_METHOD_NOT_IMPLEMENTED 63
+#define JDWP_Error_SCHEMA_CHANGE_NOT_IMPLEMENTED 64
+#define JDWP_Error_INVALID_TYPESTATE 65
+#define JDWP_Error_HIERARCHY_CHANGE_NOT_IMPLEMENTED 66
+#define JDWP_Error_DELETE_METHOD_NOT_IMPLEMENTED 67
+#define JDWP_Error_UNSUPPORTED_VERSION 68
+#define JDWP_Error_NAMES_DONT_MATCH 69
+#define JDWP_Error_CLASS_MODIFIERS_CHANGE_NOT_IMPLEMENTED 70
+#define JDWP_Error_METHOD_MODIFIERS_CHANGE_NOT_IMPLEMENTED 71
+#define JDWP_Error_NOT_IMPLEMENTED 99
+#define JDWP_Error_NULL_POINTER 100
+#define JDWP_Error_ABSENT_INFORMATION 101
+#define JDWP_Error_INVALID_EVENT_TYPE 102
+#define JDWP_Error_ILLEGAL_ARGUMENT 103
+#define JDWP_Error_OUT_OF_MEMORY 110
+#define JDWP_Error_ACCESS_DENIED 111
+#define JDWP_Error_VM_DEAD 112
+#define JDWP_Error_INTERNAL 113
+#define JDWP_Error_UNATTACHED_THREAD 115
+#define JDWP_Error_INVALID_TAG 500
+#define JDWP_Error_ALREADY_INVOKING 502
+#define JDWP_Error_INVALID_INDEX 503
+#define JDWP_Error_INVALID_LENGTH 504
+#define JDWP_Error_INVALID_STRING 506
+#define JDWP_Error_INVALID_CLASS_LOADER 507
+#define JDWP_Error_INVALID_ARRAY 508
+#define JDWP_Error_TRANSPORT_LOAD 509
+#define JDWP_Error_TRANSPORT_INIT 510
+#define JDWP_Error_NATIVE_METHOD 511
+#define JDWP_Error_INVALID_COUNT 512
+#define JDWP_EventKind_VM_DISCONNECTED 100
+#define JDWP_EventKind_VM_START JDWP.EventKind.VM_INIT
+#define JDWP_EventKind_THREAD_DEATH JDWP.EventKind.THREAD_END
+#define JDWP_EventKind_SINGLE_STEP 1
+#define JDWP_EventKind_BREAKPOINT 2
+#define JDWP_EventKind_FRAME_POP 3
+#define JDWP_EventKind_EXCEPTION 4
+#define JDWP_EventKind_USER_DEFINED 5
+#define JDWP_EventKind_THREAD_START 6
+#define JDWP_EventKind_THREAD_END 7
+#define JDWP_EventKind_CLASS_PREPARE 8
+#define JDWP_EventKind_CLASS_UNLOAD 9
+#define JDWP_EventKind_CLASS_LOAD 10
+#define JDWP_EventKind_FIELD_ACCESS 20
+#define JDWP_EventKind_FIELD_MODIFICATION 21
+#define JDWP_EventKind_EXCEPTION_CATCH 30
+#define JDWP_EventKind_METHOD_ENTRY 40
+#define JDWP_EventKind_METHOD_EXIT 41
+#define JDWP_EventKind_VM_INIT 90
+#define JDWP_EventKind_VM_DEATH 99
+#define JDWP_ThreadStatus_ZOMBIE 0
+#define JDWP_ThreadStatus_RUNNING 1
+#define JDWP_ThreadStatus_SLEEPING 2
+#define JDWP_ThreadStatus_MONITOR 3
+#define JDWP_ThreadStatus_WAIT 4
+#define JDWP_SuspendStatus_SUSPEND_STATUS_SUSPENDED 0x1
+#define JDWP_ClassStatus_VERIFIED 1
+#define JDWP_ClassStatus_PREPARED 2
+#define JDWP_ClassStatus_INITIALIZED 4
+#define JDWP_ClassStatus_ERROR 8
+#define JDWP_TypeTag_CLASS 1
+#define JDWP_TypeTag_INTERFACE 2
+#define JDWP_TypeTag_ARRAY 3
+#define JDWP_Tag_ARRAY 91
+#define JDWP_Tag_BYTE 66
+#define JDWP_Tag_CHAR 67
+#define JDWP_Tag_OBJECT 76
+#define JDWP_Tag_FLOAT 70
+#define JDWP_Tag_DOUBLE 68
+#define JDWP_Tag_INT 73
+#define JDWP_Tag_LONG 74
+#define JDWP_Tag_SHORT 83
+#define JDWP_Tag_VOID 86
+#define JDWP_Tag_BOOLEAN 90
+#define JDWP_Tag_STRING 115
+#define JDWP_Tag_THREAD 116
+#define JDWP_Tag_THREAD_GROUP 103
+#define JDWP_Tag_CLASS_LOADER 108
+#define JDWP_Tag_CLASS_OBJECT 99
+#define JDWP_StepDepth_INTO 0
+#define JDWP_StepDepth_OVER 1
+#define JDWP_StepDepth_OUT 2
+#define JDWP_StepSize_MIN 0
+#define JDWP_StepSize_LINE 1
+#define JDWP_SuspendPolicy_NONE 0
+#define JDWP_SuspendPolicy_EVENT_THREAD 1
+#define JDWP_SuspendPolicy_ALL 2
+#define JDWP_InvokeOptions_INVOKE_SINGLE_THREADED 0x01
+#define JDWP_InvokeOptions_INVOKE_NONVIRTUAL 0x02
diff --git a/make/stub_includes/jni/macosx/jawt_md.h b/make/stub_includes/jni/macosx/jawt_md.h
new file mode 100644
index 000000000..aca47f66e
--- /dev/null
+++ b/make/stub_includes/jni/macosx/jawt_md.h
@@ -0,0 +1,27 @@
+//
+// jawt_md.h
+//
+// Copyright (c) 2002 Apple computer Inc. All rights reserved.
+//
+
+#ifndef _JAVASOFT_JAWT_MD_H_
+#define _JAVASOFT_JAWT_MD_H_
+
+#include <jawt.h>
+#include <AppKit/NSView.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct JAWT_MacOSXDrawingSurfaceInfo
+{
+ NSView *cocoaViewRef; // the view is guaranteed to be valid only for the duration of Component.paint method
+}
+JAWT_MacOSXDrawingSurfaceInfo;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* !_JAVASOFT_JAWT_MD_H_ */
diff --git a/make/stub_includes/jni/macosx/jni_md.h b/make/stub_includes/jni/macosx/jni_md.h
new file mode 100644
index 000000000..86b5ad230
--- /dev/null
+++ b/make/stub_includes/jni/macosx/jni_md.h
@@ -0,0 +1,23 @@
+/*
+ * @(#)jni_md.h 1.18 03/12/19
+ *
+ * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JNI_MD_H_
+#define _JAVASOFT_JNI_MD_H_
+
+#define JNIEXPORT __attribute__((visibility("default")))
+#define JNIIMPORT
+#define JNICALL
+
+#if __LP64__
+typedef int jint;
+#else
+typedef long jint;
+#endif
+typedef long long jlong;
+typedef signed char jbyte;
+
+#endif /* !_JAVASOFT_JNI_MD_H_ */
diff --git a/make/stub_includes/jni/macosx/jvmdi.h b/make/stub_includes/jni/macosx/jvmdi.h
new file mode 100644
index 000000000..81e559db7
--- /dev/null
+++ b/make/stub_includes/jni/macosx/jvmdi.h
@@ -0,0 +1,1012 @@
+/*
+ * @(#)jvmdi.h 1.48 03/12/19
+ *
+ * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+/*
+ * Java Virtual Machine Debug Interface
+ *
+ * Defines debugging functionality that a VM should provide.
+ *
+ * Should not overlap functionality in jni.h
+ */
+
+#ifndef _JAVASOFT_JVMDI_H_
+#define _JAVASOFT_JVMDI_H_
+
+#include "jni.h"
+
+#define JVMDI_VERSION_1 0x20010000
+#define JVMDI_VERSION_1_1 0x20010001
+#define JVMDI_VERSION_1_2 0x20010002
+#define JVMDI_VERSION_1_3 0x20010003
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef jobject jthread;
+
+typedef jobject jthreadGroup;
+
+struct _jframeID;
+typedef struct _jframeID *jframeID;
+
+ /* specifies program location "pc" - often byte code index */
+typedef jlong jlocation;
+
+ /* The jmethodID for methods that have been replaced */
+ /* via RedefineClasses - used when the implementation */
+ /* does not wish to retain replaced jmethodIDs */
+#define OBSOLETE_METHOD_ID ((jmethodID)(NULL))
+
+ /*
+ * Errors
+ */
+
+typedef jint jvmdiError;
+
+ /* no error */
+#define JVMDI_ERROR_NONE ((jvmdiError)0)
+
+ /*
+ * Errors on thread operations
+ */
+
+ /* invalid thread */
+#define JVMDI_ERROR_INVALID_THREAD ((jvmdiError)10)
+ /* invalid thread group */
+#define JVMDI_ERROR_INVALID_THREAD_GROUP ((jvmdiError)11)
+ /* invalid thread priority */
+#define JVMDI_ERROR_INVALID_PRIORITY ((jvmdiError)12)
+ /* thread not suspended */
+#define JVMDI_ERROR_THREAD_NOT_SUSPENDED ((jvmdiError)13)
+ /* thread already suspended */
+#define JVMDI_ERROR_THREAD_SUSPENDED ((jvmdiError)14)
+
+ /*
+ * Errors on object and class operations
+ */
+
+ /* invalid object (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_INVALID_OBJECT ((jvmdiError)20)
+ /* invalid class (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_INVALID_CLASS ((jvmdiError)21)
+ /* class not prepared */
+#define JVMDI_ERROR_CLASS_NOT_PREPARED ((jvmdiError)22)
+ /* invalid methodID (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_INVALID_METHODID ((jvmdiError)23)
+ /* invalid location */
+#define JVMDI_ERROR_INVALID_LOCATION ((jvmdiError)24)
+ /* invalid fieldID (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_INVALID_FIELDID ((jvmdiError)25)
+
+ /*
+ * Errors on frame operations
+ */
+
+ /* invalid frameID (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_INVALID_FRAMEID ((jvmdiError)30)
+ /* there are no more frames on the stack */
+#define JVMDI_ERROR_NO_MORE_FRAMES ((jvmdiError)31)
+ /* operation cannot be performed on this frame */
+#define JVMDI_ERROR_OPAQUE_FRAME ((jvmdiError)32)
+ /* operation can only be performed on current frame */
+#define JVMDI_ERROR_NOT_CURRENT_FRAME ((jvmdiError)33)
+ /* type mismatch (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_TYPE_MISMATCH ((jvmdiError)34)
+ /* invalid slot */
+#define JVMDI_ERROR_INVALID_SLOT ((jvmdiError)35)
+
+ /*
+ * Errors on set/clear/find operations
+ */
+
+ /* item already present */
+#define JVMDI_ERROR_DUPLICATE ((jvmdiError)40)
+ /* item not found */
+#define JVMDI_ERROR_NOT_FOUND ((jvmdiError)41)
+
+ /*
+ * Errors on monitor operations
+ */
+
+ /* invalid monitor */
+#define JVMDI_ERROR_INVALID_MONITOR ((jvmdiError)50)
+ /* wait, notify, notify all tried without entering monitor */
+#define JVMDI_ERROR_NOT_MONITOR_OWNER ((jvmdiError)51)
+ /* waiting thread interrupted */
+#define JVMDI_ERROR_INTERRUPT ((jvmdiError)52)
+
+ /*
+ * Class redefinition / operand stack errors
+ */
+
+ /* The equivalent of ClassFormatError */
+#define JVMDI_ERROR_INVALID_CLASS_FORMAT ((jvmdiError)60)
+ /* The equivalent of ClassCircularityError */
+#define JVMDI_ERROR_CIRCULAR_CLASS_DEFINITION ((jvmdiError)61)
+ /* The class bytes fail verification */
+#define JVMDI_ERROR_FAILS_VERIFICATION ((jvmdiError)62)
+ /* The new class version adds new methods */
+ /* and can_add_method is false */
+#define JVMDI_ERROR_ADD_METHOD_NOT_IMPLEMENTED ((jvmdiError)63)
+ /* The new class version changes fields */
+ /* and can_unrestrictedly_redefine_classes is false */
+#define JVMDI_ERROR_SCHEMA_CHANGE_NOT_IMPLEMENTED ((jvmdiError)64)
+ /* bci/operand stack/local var combination is not verifiably */
+ /* type safe */
+#define JVMDI_ERROR_INVALID_TYPESTATE ((jvmdiError)65)
+ /* A direct superclass is different for the new class */
+ /* version, or the set of directly implemented */
+ /* interfaces is different */
+ /* and can_unrestrictedly_redefine_classes is false */
+#define JVMDI_ERROR_HIERARCHY_CHANGE_NOT_IMPLEMENTED ((jvmdiError)66)
+ /* The new class version does not declare a method */
+ /* declared in the old class version */
+ /* and can_unrestrictedly_redefine_classes is false */
+#define JVMDI_ERROR_DELETE_METHOD_NOT_IMPLEMENTED ((jvmdiError)67)
+ /* A class file has a version number not supported */
+ /* by this VM. */
+#define JVMDI_ERROR_UNSUPPORTED_VERSION ((jvmdiError)68)
+ /* The class name defined in the new class file is */
+ /* different from the name in the old class object */
+#define JVMDI_ERROR_NAMES_DONT_MATCH ((jvmdiError)69)
+ /* The new class version has different modifiers and */
+ /* can_unrestrictedly_redefine_classes is false */
+#define JVMDI_ERROR_CLASS_MODIFIERS_CHANGE_NOT_IMPLEMENTED ((jvmdiError)70)
+ /* A method in the new class version has different modifiers */
+ /* than its counterpart in the old class version */
+ /* and can_unrestrictedly_redefine_classes is false */
+#define JVMDI_ERROR_METHOD_MODIFIERS_CHANGE_NOT_IMPLEMENTED ((jvmdiError)71)
+
+ /*
+ * Miscellaneous errors
+ */
+
+ /* Not yet implemented */
+#define JVMDI_ERROR_NOT_IMPLEMENTED ((jvmdiError)99)
+ /* null pointer */
+#define JVMDI_ERROR_NULL_POINTER ((jvmdiError)100)
+ /* information is absent */
+#define JVMDI_ERROR_ABSENT_INFORMATION ((jvmdiError)101)
+ /* invalid event type */
+#define JVMDI_ERROR_INVALID_EVENT_TYPE ((jvmdiError)102)
+ /* invalid argument */
+#define JVMDI_ERROR_ILLEGAL_ARGUMENT ((jvmdiError)103)
+
+ /*
+ * Universal errors. These errors may be returned by
+ * any JVMDI function, not just the ones for which they are listed
+ * below.
+ */
+
+ /* no more memory available for allocation */
+#define JVMDI_ERROR_OUT_OF_MEMORY ((jvmdiError)110)
+ /* debugging has not been enabled in this VM */
+#define JVMDI_ERROR_ACCESS_DENIED ((jvmdiError)111)
+ /* VM is dead (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_VM_DEAD ((jvmdiError)112)
+ /* internal error */
+#define JVMDI_ERROR_INTERNAL ((jvmdiError)113)
+ /* Thread calling JVMDI function not attached to VM */
+#define JVMDI_ERROR_UNATTACHED_THREAD ((jvmdiError)115)
+
+
+ /*
+ * Threads
+ */
+
+ /* Thread status is unknown */
+#define JVMDI_THREAD_STATUS_UNKNOWN ((jint)-1)
+ /* Thread is waiting to die */
+#define JVMDI_THREAD_STATUS_ZOMBIE ((jint)0)
+ /* Thread is runnable */
+#define JVMDI_THREAD_STATUS_RUNNING ((jint)1)
+ /* Thread is sleeping - Thread.sleep() or JVM_Sleep() was called */
+#define JVMDI_THREAD_STATUS_SLEEPING ((jint)2)
+ /* Thread is waiting on a java monitor */
+#define JVMDI_THREAD_STATUS_MONITOR ((jint)3)
+ /* Thread is waiting - Thread.wait() or JVM_MonitorWait() was called */
+#define JVMDI_THREAD_STATUS_WAIT ((jint)4)
+
+ /* Thread is suspended - Thread.suspend(), JVM_Suspend() or
+ * JVMDI_Suspend was called */
+#define JVMDI_SUSPEND_STATUS_SUSPENDED ((jint)0x1)
+ /* Thread is at a breakpoint */
+#define JVMDI_SUSPEND_STATUS_BREAK ((jint)0x2)
+
+
+ /* Thread priority constants */
+#define JVMDI_THREAD_MIN_PRIORITY ((jint)1)
+#define JVMDI_THREAD_NORM_PRIORITY ((jint)5)
+#define JVMDI_THREAD_MAX_PRIORITY ((jint)10)
+
+typedef struct {
+ char *name;
+ jint priority;
+ jboolean is_daemon;
+ jthreadGroup thread_group;
+ jobject context_class_loader;
+} JVMDI_thread_info;
+
+typedef struct {
+ jthreadGroup parent;
+ char *name;
+ jint max_priority;
+ jboolean is_daemon;
+} JVMDI_thread_group_info;
+
+#define JVMDI_DISABLE ((jint) 0)
+#define JVMDI_ENABLE ((jint) 1)
+
+/*
+ * Initial function for debug threads created through JVMDI
+ */
+typedef void (*JVMDI_StartFunction)(void *);
+
+/*
+ * Type for debug monitors created through JVMDI
+ */
+typedef void *JVMDI_RawMonitor;
+
+#define JVMDI_MONITOR_WAIT_FOREVER ((jlong)(0))
+
+/*
+ * Monitor information
+ */
+typedef struct {
+ jthread owner;
+ jint entry_count;
+ jint waiter_count;
+ jthread *waiters;
+} JVMDI_monitor_info;
+
+typedef struct {
+ jint owned_monitor_count;
+ jobject *owned_monitors;
+} JVMDI_owned_monitor_info;
+
+ /*
+ * Events
+ */
+
+ /* kind = JVMDI_EVENT_SINGLE_STEP */
+ typedef struct {
+ jthread thread;
+ jclass clazz;
+ jmethodID method;
+ jlocation location;
+ } JVMDI_single_step_event_data;
+
+ /* kind = JVMDI_EVENT_BREAKPOINT */
+ typedef struct {
+ jthread thread;
+ jclass clazz;
+ jmethodID method;
+ jlocation location;
+ } JVMDI_breakpoint_event_data;
+
+ /* kind = JVMDI_EVENT_FIELD_ACCESS */
+ typedef struct {
+ jthread thread;
+ jclass clazz;
+ jmethodID method;
+ jlocation location;
+ jclass field_clazz;
+ jobject object;
+ jfieldID field;
+ } JVMDI_field_access_event_data;
+
+ /* kind = JVMDI_EVENT_FIELD_MODIFICATION */
+ typedef struct {
+ jthread thread;
+ jclass clazz;
+ jmethodID method;
+ jlocation location;
+ jclass field_clazz;
+ jobject object;
+ jfieldID field;
+ char signature_type;
+ jvalue new_value;
+ } JVMDI_field_modification_event_data;
+
+ /* kind = JVMDI_EVENT_FRAME_POP */
+ /* kind = JVMDI_EVENT_METHOD_ENTRY */
+ /* kind = JVMDI_EVENT_METHOD_EXIT */
+ typedef struct {
+ jthread thread;
+ jclass clazz;
+ jmethodID method;
+ jframeID frame;
+ } JVMDI_frame_event_data;
+
+ /* kind = JVMDI_EVENT_EXCEPTION */
+ typedef struct {
+ jthread thread;
+ jclass clazz;
+ jmethodID method;
+ jlocation location;
+ jobject exception;
+ jclass catch_clazz;
+ jmethodID catch_method;
+ jlocation catch_location;
+ } JVMDI_exception_event_data;
+
+ /* kind = JVMDI_EVENT_EXCEPTION_CATCH */
+ typedef struct {
+ jthread thread;
+ jclass clazz;
+ jmethodID method;
+ jlocation location;
+ jobject exception;
+ } JVMDI_exception_catch_event_data;
+
+ /* kind = JVMDI_EVENT_USER_DEFINED */
+ typedef struct {
+ jobject object;
+ jint key;
+ } JVMDI_user_event_data;
+
+ /* kind = JVMDI_EVENT_THREAD_END or */
+ /* JVMDI_EVENT_THREAD_START */
+ typedef struct {
+ jthread thread;
+ } JVMDI_thread_change_event_data;
+
+ /* kind = JVMDI_EVENT_CLASS_LOAD, */
+ /* JVMDI_EVENT_CLASS_UNLOAD, or */
+ /* JVMDI_EVENT_CLASS_PREPARE */
+ typedef struct {
+ jthread thread;
+ jclass clazz;
+ } JVMDI_class_event_data;
+
+/* This stucture passes information about the event.
+ * location is the index of the last instruction executed.
+ */
+typedef struct {
+ jint kind; /* the discriminant */
+
+ union {
+ /* kind = JVMDI_EVENT_SINGLE_STEP */
+ JVMDI_single_step_event_data single_step;
+
+ /* kind = JVMDI_EVENT_BREAKPOINT */
+ JVMDI_breakpoint_event_data breakpoint;
+
+ /* kind = JVMDI_EVENT_FRAME_POP */
+ /* kind = JVMDI_EVENT_METHOD_ENTRY */
+ /* kind = JVMDI_EVENT_METHOD_EXIT */
+ JVMDI_frame_event_data frame;
+
+ /* kind = JVMDI_EVENT_FIELD_ACCESS */
+ JVMDI_field_access_event_data field_access;
+
+ /* kind = JVMDI_EVENT_FIELD_MODIFICATION */
+ JVMDI_field_modification_event_data field_modification;
+
+ /* kind = JVMDI_EVENT_EXCEPTION */
+ JVMDI_exception_event_data exception;
+
+ /* kind = JVMDI_EVENT_EXCEPTION_CATCH */
+ JVMDI_exception_catch_event_data exception_catch;
+
+ /* kind = JVMDI_EVENT_USER_DEFINED */
+ JVMDI_user_event_data user;
+
+ /* kind = JVMDI_EVENT_THREAD_END or */
+ /* JVMDI_EVENT_THREAD_START */
+ JVMDI_thread_change_event_data thread_change;
+
+ /* kind = JVMDI_EVENT_CLASS_LOAD, */
+ /* JVMDI_EVENT_CLASS_UNLOAD, or */
+ /* JVMDI_EVENT_CLASS_PREPARE */
+ JVMDI_class_event_data class_event;
+
+ /* kind = JVMDI_EVENT_VM_DEATH, JVMDI_EVENT_VM_INIT */
+ /* no additional fields */
+ } u;
+} JVMDI_Event;
+
+ /*** event kinds ***/
+#define JVMDI_EVENT_SINGLE_STEP ((jint)1)
+#define JVMDI_EVENT_BREAKPOINT ((jint)2)
+#define JVMDI_EVENT_FRAME_POP ((jint)3)
+#define JVMDI_EVENT_EXCEPTION ((jint)4)
+#define JVMDI_EVENT_USER_DEFINED ((jint)5)
+#define JVMDI_EVENT_THREAD_START ((jint)6)
+#define JVMDI_EVENT_THREAD_END ((jint)7)
+#define JVMDI_EVENT_CLASS_PREPARE ((jint)8)
+#define JVMDI_EVENT_CLASS_UNLOAD ((jint)9)
+#define JVMDI_EVENT_CLASS_LOAD ((jint)10)
+#define JVMDI_EVENT_FIELD_ACCESS ((jint)20)
+#define JVMDI_EVENT_FIELD_MODIFICATION ((jint)21)
+#define JVMDI_EVENT_EXCEPTION_CATCH ((jint)30)
+#define JVMDI_EVENT_METHOD_ENTRY ((jint)40)
+#define JVMDI_EVENT_METHOD_EXIT ((jint)41)
+#define JVMDI_EVENT_VM_INIT ((jint)90)
+#define JVMDI_EVENT_VM_DEATH ((jint)99)
+
+#define JVMDI_MAX_EVENT_TYPE_VAL ((jint)99)
+
+
+
+/* event handler hook */
+typedef void (*JVMDI_EventHook)(JNIEnv *env, JVMDI_Event *event);
+
+typedef jvmdiError (*JVMDI_AllocHook) (jlong size, jbyte** memPtr);
+typedef jvmdiError (*JVMDI_DeallocHook) (jbyte* buffer);
+
+/*
+ * Class states used in JVMDI_GetClassStatus
+ */
+#define JVMDI_CLASS_STATUS_VERIFIED ((jint)0x01)
+#define JVMDI_CLASS_STATUS_PREPARED ((jint)0x02)
+#define JVMDI_CLASS_STATUS_INITIALIZED ((jint)0x04)
+ /* Error prevents initialization */
+#define JVMDI_CLASS_STATUS_ERROR ((jint)0x08)
+
+/* structure for returning line number information
+ */
+typedef struct {
+ jlocation start_location;
+ jint line_number;
+} JVMDI_line_number_entry;
+
+
+/* structure for returning local variable information
+ */
+typedef struct {
+ jlocation start_location; /* variable valid start_location */
+ jint length; /* upto start_location+length */
+ char *name; /* name in UTF8 */
+ char *signature; /* type signature in UTF8 */
+ jint slot; /* variable slot, see JVMDI_GetLocal*() */
+} JVMDI_local_variable_entry;
+
+/* structure for returning exception handler information
+ */
+typedef struct {
+ jlocation start_location;
+ jlocation end_location;
+ jlocation handler_location;
+ jclass exception; /* if null, all exceptions */
+} JVMDI_exception_handler_entry;
+
+#define JVMDI_OPERAND_TYPE_REFERENCE ((jint)1)
+#define JVMDI_OPERAND_TYPE_INT ((jint)2)
+#define JVMDI_OPERAND_TYPE_FLOAT ((jint)3)
+#define JVMDI_OPERAND_TYPE_LONG0 ((jint)4) /* least sig. 32 bits */
+#define JVMDI_OPERAND_TYPE_LONG1 ((jint)5) /* most sig. 32 bits */
+#define JVMDI_OPERAND_TYPE_DOUBLE0 ((jint)6) /* least sig. 32 bits */
+#define JVMDI_OPERAND_TYPE_DOUBLE1 ((jint)7) /* most sig. 32 bits */
+#define JVMDI_OPERAND_TYPE_RETURN_ADDRESS ((jint)8)
+
+typedef struct {
+ jint word; /* 32 bit operand stack quantities */
+ jint type; /* type encoding of the operand word */
+ /* one of JVMDI_OPERAND_TYPE_* */
+} JVMDI_operand_stack_element;
+
+typedef struct {
+ jint instance_field_count; /* number of instance fields referencing obj */
+ struct JVMDI_instance_field {
+ jobject instance; /* instance referencing obj */
+ jfieldID field; /* field holding reference */
+ } *instance_fields; /* instanceField_count of them */
+
+ jint static_field_count; /* number of static fields referencing obj */
+ struct JVMDI_static_field {
+ jclass clazz; /* class referencing obj */
+ jfieldID static_field; /* field holding reference */
+ } *static_fields; /* static_field_count of them */
+
+ jint array_element_count; /* number of array elements referencing obj */
+ struct JVMDI_array_element {
+ jobjectArray array; /* array referencing obj */
+ jint index; /* index holding reference */
+ } *array_elements; /* array_element_count of them */
+
+ jint frame_slot_count; /* number of frame slots referencing obj */
+ struct JVMDI_frame_slot {
+ jthread thread; /* thread of the frame */
+ jframeID frame; /* frame referencing obj */
+ jint slot; /* slot holding reference */
+ } *frame_slots; /* frame_slot_count of them */
+} JVMDI_object_reference_info;
+
+/* structure for defining a class
+*/
+typedef struct {
+ jclass clazz; /* Class object for this class */
+ jint class_byte_count; /* number of bytes defining class (below) */
+ jbyte *class_bytes; /* bytes defining class (in JVM spec */
+ /* Class File Format) */
+} JVMDI_class_definition;
+
+ /* For backwards compatibility */
+#define can_change_schema can_unrestrictedly_redefine_classes
+
+typedef struct {
+ unsigned int can_watch_field_modification : 1;
+ unsigned int can_watch_field_access : 1;
+ unsigned int can_get_bytecodes : 1;
+ unsigned int can_get_synthetic_attribute : 1;
+ unsigned int can_get_owned_monitor_info : 1;
+ unsigned int can_get_current_contended_monitor : 1;
+ unsigned int can_get_monitor_info : 1;
+ unsigned int can_get_heap_info : 1;
+ unsigned int can_get_operand_stack : 1;
+ unsigned int can_set_operand_stack : 1;
+ unsigned int can_pop_frame : 1;
+ unsigned int can_get_class_definition : 1;
+ unsigned int can_redefine_classes : 1;
+ unsigned int can_add_method : 1;
+ unsigned int can_unrestrictedly_redefine_classes : 1;
+ unsigned int can_suspend_resume_thread_lists : 1;
+} JVMDI_capabilities;
+
+typedef struct JVMDI_Interface_1_ {
+ jvmdiError (JNICALL *SetEventHook)
+ (JVMDI_EventHook hook);
+ jvmdiError (JNICALL *SetEventNotificationMode)
+ (jint mode, jint eventType, jthread thread, ...);
+
+ jvmdiError (JNICALL *GetThreadStatus)
+ (jthread thread,
+ jint *threadStatusPtr, jint *suspendStatusPtr);
+ jvmdiError (JNICALL *GetAllThreads)
+ (jint *threadsCountPtr, jthread **threadsPtr);
+ jvmdiError (JNICALL *SuspendThread)
+ (jthread thread);
+ jvmdiError (JNICALL *ResumeThread)
+ (jthread thread);
+ jvmdiError (JNICALL *StopThread)
+ (jthread thread, jobject exception);
+ jvmdiError (JNICALL *InterruptThread)
+ (jthread thread);
+ jvmdiError (JNICALL *GetThreadInfo)
+ (jthread thread, JVMDI_thread_info *infoPtr);
+ jvmdiError (JNICALL *GetOwnedMonitorInfo)
+ (jthread thread, JVMDI_owned_monitor_info *infoPtr);
+ jvmdiError (JNICALL *GetCurrentContendedMonitor)
+ (jthread thread, jobject *monitor);
+ jvmdiError (JNICALL *RunDebugThread)
+ (jthread thread, JVMDI_StartFunction proc, void *arg,
+ int priority);
+
+ jvmdiError (JNICALL *GetTopThreadGroups)
+ (jint *groupCountPtr, jthreadGroup **groupsPtr);
+ jvmdiError (JNICALL *GetThreadGroupInfo)
+ (jthreadGroup group, JVMDI_thread_group_info *infoPtr);
+ jvmdiError (JNICALL *GetThreadGroupChildren)
+ (jthreadGroup group,
+ jint *threadCountPtr, jthread **threadsPtr,
+ jint *groupCountPtr, jthreadGroup **groupsPtr);
+
+ jvmdiError (JNICALL *GetFrameCount)
+ (jthread thread, jint *countPtr);
+ jvmdiError (JNICALL *GetCurrentFrame)
+ (jthread thread, jframeID *framePtr);
+ jvmdiError (JNICALL *GetCallerFrame)
+ (jframeID called, jframeID *framePtr);
+ jvmdiError (JNICALL *GetFrameLocation)
+ (jframeID frame, jclass *classPtr, jmethodID *methodPtr,
+ jlocation *locationPtr);
+ jvmdiError (JNICALL *NotifyFramePop)
+ (jframeID frame);
+ jvmdiError (JNICALL *GetLocalObject)
+ (jframeID frame, jint slot, jobject *valuePtr);
+ jvmdiError (JNICALL *GetLocalInt)
+ (jframeID frame, jint slot, jint *valuePtr);
+ jvmdiError (JNICALL *GetLocalLong)
+ (jframeID frame, jint slot, jlong *valuePtr);
+ jvmdiError (JNICALL *GetLocalFloat)
+ (jframeID frame, jint slot, jfloat *valuePtr);
+ jvmdiError (JNICALL *GetLocalDouble)
+ (jframeID frame, jint slot, jdouble *valuePtr);
+ jvmdiError (JNICALL *SetLocalObject)
+ (jframeID frame, jint slot, jobject value);
+ jvmdiError (JNICALL *SetLocalInt)
+ (jframeID frame, jint slot, jint value);
+ jvmdiError (JNICALL *SetLocalLong)
+ (jframeID frame, jint slot, jlong value);
+ jvmdiError (JNICALL *SetLocalFloat)
+ (jframeID frame, jint slot, jfloat value);
+ jvmdiError (JNICALL *SetLocalDouble)
+ (jframeID frame, jint slot, jdouble value);
+
+ jvmdiError (JNICALL *CreateRawMonitor)
+ (char *name, JVMDI_RawMonitor *monitorPtr);
+ jvmdiError (JNICALL *DestroyRawMonitor)
+ (JVMDI_RawMonitor monitor);
+ jvmdiError (JNICALL *RawMonitorEnter)
+ (JVMDI_RawMonitor monitor);
+ jvmdiError (JNICALL *RawMonitorExit)
+ (JVMDI_RawMonitor monitor);
+ jvmdiError (JNICALL *RawMonitorWait)
+ (JVMDI_RawMonitor monitor, jlong millis);
+ jvmdiError (JNICALL *RawMonitorNotify)
+ (JVMDI_RawMonitor monitor);
+ jvmdiError (JNICALL *RawMonitorNotifyAll)
+ (JVMDI_RawMonitor monitor);
+
+ jvmdiError (JNICALL *SetBreakpoint)
+ (jclass clazz, jmethodID method, jlocation location);
+ jvmdiError (JNICALL *ClearBreakpoint)
+ (jclass clazz, jmethodID method, jlocation location);
+ jvmdiError (JNICALL *ClearAllBreakpoints)
+ ();
+
+ jvmdiError (JNICALL *SetFieldAccessWatch)
+ (jclass clazz, jfieldID field);
+ jvmdiError (JNICALL *ClearFieldAccessWatch)
+ (jclass clazz, jfieldID field);
+ jvmdiError (JNICALL *SetFieldModificationWatch)
+ (jclass clazz, jfieldID field);
+ jvmdiError (JNICALL *ClearFieldModificationWatch)
+ (jclass clazz, jfieldID field);
+
+ jvmdiError (JNICALL *SetAllocationHooks)
+ (JVMDI_AllocHook ahook, JVMDI_DeallocHook dhook);
+ jvmdiError (JNICALL *Allocate)
+ (jlong size, jbyte** memPtr);
+ jvmdiError (JNICALL *Deallocate)
+ (jbyte* mem);
+
+ jvmdiError (JNICALL *GetClassSignature)
+ (jclass clazz, char **sigPtr);
+ jvmdiError (JNICALL *GetClassStatus)
+ (jclass clazz, jint *statusPtr);
+ jvmdiError (JNICALL *GetSourceFileName)
+ (jclass clazz, char **sourceNamePtr);
+ jvmdiError (JNICALL *GetClassModifiers)
+ (jclass clazz, jint *modifiersPtr);
+ jvmdiError (JNICALL *GetClassMethods)
+ (jclass clazz, jint *methodCountPtr, jmethodID **methodsPtr);
+ jvmdiError (JNICALL *GetClassFields)
+ (jclass clazz, jint *fieldCountPtr, jfieldID **fieldsPtr);
+ jvmdiError (JNICALL *GetImplementedInterfaces)
+ (jclass clazz, jint *interfaceCountPtr, jclass **interfacesPtr);
+ jvmdiError (JNICALL *IsInterface)
+ (jclass clazz, jboolean *isInterfacePtr);
+ jvmdiError (JNICALL *IsArrayClass)
+ (jclass clazz, jboolean *isArrayClassPtr);
+ jvmdiError (JNICALL *GetClassLoader)
+ (jclass clazz, jobject *classloaderPtr);
+
+ jvmdiError (JNICALL *GetObjectHashCode)
+ (jobject object, jint *hashCodePtr);
+ jvmdiError (JNICALL *GetMonitorInfo)
+ (jobject object, JVMDI_monitor_info *infoPtr);
+
+ jvmdiError (JNICALL *GetFieldName)
+ (jclass clazz, jfieldID field, char **namePtr, char **signaturePtr);
+ jvmdiError (JNICALL *GetFieldDeclaringClass)
+ (jclass clazz, jfieldID field, jclass *declaringClassPtr);
+ jvmdiError (JNICALL *GetFieldModifiers)
+ (jclass clazz, jfieldID field, jint *modifiersPtr);
+ jvmdiError (JNICALL *IsFieldSynthetic)
+ (jclass clazz, jfieldID field, jboolean *isSyntheticPtr);
+
+ jvmdiError (JNICALL *GetMethodName)
+ (jclass clazz, jmethodID method,
+ char **namePtr, char **signaturePtr);
+ jvmdiError (JNICALL *GetMethodDeclaringClass)
+ (jclass clazz, jmethodID method, jclass *declaringClassPtr);
+ jvmdiError (JNICALL *GetMethodModifiers)
+ (jclass clazz, jmethodID method, jint *modifiersPtr);
+ jvmdiError (JNICALL *GetMaxStack)
+ (jclass clazz, jmethodID method, jint *maxPtr);
+ jvmdiError (JNICALL *GetMaxLocals)
+ (jclass clazz, jmethodID method, jint *maxPtr);
+ jvmdiError (JNICALL *GetArgumentsSize)
+ (jclass clazz, jmethodID method, jint *sizePtr);
+ jvmdiError (JNICALL *GetLineNumberTable)
+ (jclass clazz, jmethodID method,
+ jint *entryCountPtr, JVMDI_line_number_entry **tablePtr);
+ jvmdiError (JNICALL *GetMethodLocation)
+ (jclass clazz, jmethodID method,
+ jlocation *startLocationPtr, jlocation *endLocationPtr);
+ jvmdiError (JNICALL *GetLocalVariableTable)
+ (jclass clazz, jmethodID method,
+ jint *entryCountPtr, JVMDI_local_variable_entry **tablePtr);
+ jvmdiError (JNICALL *GetExceptionHandlerTable)
+ (jclass clazz, jmethodID method,
+ jint *entryCountPtr, JVMDI_exception_handler_entry **tablePtr);
+ jvmdiError (JNICALL *GetThrownExceptions)
+ (jclass clazz, jmethodID method,
+ jint *exceptionCountPtr, jclass **exceptionsPtr);
+ jvmdiError (JNICALL *GetBytecodes)
+ (jclass clazz, jmethodID method,
+ jint *bytecodeCountPtr, jbyte **bytecodesPtr);
+ jvmdiError (JNICALL *IsMethodNative)
+ (jclass clazz, jmethodID method, jboolean *isNativePtr);
+ jvmdiError (JNICALL *IsMethodSynthetic)
+ (jclass clazz, jmethodID method, jboolean *isSyntheticPtr);
+
+ jvmdiError (JNICALL *GetLoadedClasses)
+ (jint *classCountPtr, jclass **classesPtr);
+ jvmdiError (JNICALL *GetClassLoaderClasses)
+ (jobject initiatingLoader, jint *classesCountPtr,
+ jclass **classesPtr);
+
+ jvmdiError (JNICALL *PopFrame)
+ (jthread thread);
+ jvmdiError (JNICALL *SetFrameLocation)
+ (jframeID frame, jlocation location);
+ jvmdiError (JNICALL *GetOperandStack)
+ (jframeID frame, jint *operandStackSizePtr,
+ JVMDI_operand_stack_element **operandStackPtr);
+ jvmdiError (JNICALL *SetOperandStack)
+ (jframeID frame, jint operandStackSize,
+ JVMDI_operand_stack_element *operandStack);
+ jvmdiError (JNICALL *AllInstances)
+ (jclass clazz, jint *instanceCountPtr, jobject **instancesPtr);
+ jvmdiError (JNICALL *References)
+ (jobject obj, JVMDI_object_reference_info *refs);
+ jvmdiError (JNICALL *GetClassDefinition)
+ (jclass clazz, JVMDI_class_definition *classDefPtr);
+ jvmdiError (JNICALL *RedefineClasses)
+ (jint classCount, JVMDI_class_definition *classDefs);
+
+ jvmdiError (JNICALL *GetVersionNumber)
+ (jint *versionPtr);
+ jvmdiError (JNICALL *GetCapabilities)
+ (JVMDI_capabilities *capabilitiesPtr);
+
+ jvmdiError (JNICALL *GetSourceDebugExtension)
+ (jclass clazz, char **sourceDebugExtension);
+ jvmdiError (JNICALL *IsMethodObsolete)
+ (jclass clazz, jmethodID method, jboolean *isObsoletePtr);
+
+ jvmdiError (JNICALL *SuspendThreadList)
+ (jint reqCount, jthread *reqList, jvmdiError *results);
+ jvmdiError (JNICALL *ResumeThreadList)
+ (jint reqCount, jthread *reqList, jvmdiError *results);
+} JVMDI_Interface_1;
+
+#ifndef NO_JVMDI_MACROS
+
+#define JVMDI_ERROR_DUPLICATE_BREAKPOINT JVMDI_ERROR_DUPLICATE
+#define JVMDI_ERROR_NO_SUCH_BREAKPOINT JVMDI_ERROR_NOT_FOUND
+#define JVMDI_ERROR_DUPLICATE_FRAME_POP JVMDI_ERROR_DUPLICATE
+
+
+static JVMDI_Interface_1 *jvmdi_interface = NULL;
+static JavaVM *j_vm;
+
+#ifdef __cplusplus
+#define SetJVMDIfromJNIEnv(a_env) ( (jvmdi_interface == NULL)? \
+ ((a_env)->GetJavaVM(&j_vm), \
+ (j_vm)->GetEnv((void **)&jvmdi_interface, \
+ JVMDI_VERSION_1)):0)
+#else
+#define SetJVMDIfromJNIEnv(a_env) ( (jvmdi_interface == NULL)? \
+ ((*a_env)->GetJavaVM(a_env, &j_vm), \
+ (*j_vm)->GetEnv(j_vm, (void **)&jvmdi_interface, \
+ JVMDI_VERSION_1)):0)
+#endif
+
+#define JVMDI_SetEventHook(a_env, a1) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->SetEventHook(a1) )
+#define JVMDI_GetThreadStatus(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetThreadStatus(a1, a2, a3) )
+#define JVMDI_GetAllThreads(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetAllThreads(a1, a2) )
+#define JVMDI_SuspendThread(a_env, a1) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->SuspendThread(a1) )
+#define JVMDI_ResumeThread(a_env, a1) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->ResumeThread(a1) )
+#define JVMDI_StopThread(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->StopThread(a1, a2) )
+#define JVMDI_InterruptThread(a_env, a1) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->InterruptThread(a1) )
+#define JVMDI_SetSingleStep(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->SetEventNotificationMode( \
+ (a2) ? JVMDI_ENABLE : JVMDI_DISABLE, \
+ JVMDI_EVENT_SINGLE_STEP, a1) )
+#define JVMDI_GetThreadInfo(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetThreadInfo(a1, a2) )
+#define JVMDI_RunDebugThread(a_env, a1, a2, a3, a4) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->RunDebugThread(a1, a2, a3, a4) )
+#define JVMDI_GetTopThreadGroups(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetTopThreadGroups(a1, a2) )
+#define JVMDI_GetThreadGroupInfo(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetThreadGroupInfo(a1, a2) )
+#define JVMDI_GetThreadGroupChildren(a_env, a1, a2, a3, a4, a5) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetThreadGroupChildren(a1, a2, a3, a4, a5) )
+#define JVMDI_GetCurrentFrame(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetCurrentFrame(a1, a2) )
+#define JVMDI_GetCallerFrame(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetCallerFrame(a1, a2) )
+#define JVMDI_GetFrameLocation(a_env, a1, a2, a3, a4) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetFrameLocation(a1, a2, a3, a4) )
+#define JVMDI_NotifyFramePop(a_env, a1) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->NotifyFramePop(a1) )
+#define JVMDI_GetLocalObject(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetLocalObject(a1, a2, a3) )
+#define JVMDI_GetLocalInt(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetLocalInt(a1, a2, a3) )
+#define JVMDI_GetLocalLong(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetLocalLong(a1, a2, a3) )
+#define JVMDI_GetLocalFloat(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetLocalFloat(a1, a2, a3) )
+#define JVMDI_GetLocalDouble(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetLocalDouble(a1, a2, a3) )
+#define JVMDI_SetLocalObject(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->SetLocalObject(a1, a2, a3) )
+#define JVMDI_SetLocalInt(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->SetLocalInt(a1, a2, a3) )
+#define JVMDI_SetLocalLong(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->SetLocalLong(a1, a2, a3) )
+#define JVMDI_SetLocalFloat(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->SetLocalFloat(a1, a2, a3) )
+#define JVMDI_SetLocalDouble(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->SetLocalDouble(a1, a2, a3) )
+#define JVMDI_CreateRawMonitor(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->CreateRawMonitor(a1, a2) )
+#define JVMDI_DestroyRawMonitor(a_env, a1) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->DestroyRawMonitor(a1) )
+#define JVMDI_RawMonitorEnter(a_env, a1) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->RawMonitorEnter(a1) )
+#define JVMDI_RawMonitorExit(a_env, a1) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->RawMonitorExit(a1) )
+#define JVMDI_RawMonitorWait(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->RawMonitorWait(a1, a2) )
+#define JVMDI_RawMonitorNotify(a_env, a1) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->RawMonitorNotify(a1) )
+#define JVMDI_RawMonitorNotifyAll(a_env, a1) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->RawMonitorNotifyAll(a1) )
+#define JVMDI_SetBreakpoint(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->SetBreakpoint(a1, a2, a3) )
+#define JVMDI_ClearBreakpoint(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->ClearBreakpoint(a1, a2, a3) )
+#define JVMDI_ClearAllBreakpoints(a_env) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->ClearAllBreakpoints() )
+#define JVMDI_SetAllocationHooks(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->SetAllocationHooks(a1, a2) )
+#define JVMDI_Allocate(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->Allocate(a1, a2) )
+#define JVMDI_Deallocate(a_env, a1) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->Deallocate(a1) )
+#define JVMDI_GetClassSignature(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetClassSignature(a1, a2) )
+#define JVMDI_GetClassStatus(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetClassStatus(a1, a2) )
+#define JVMDI_GetSourceFileName(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetSourceFileName(a1, a2) )
+#define JVMDI_GetClassModifiers(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetClassModifiers(a1, a2) )
+#define JVMDI_GetClassMethods(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetClassMethods(a1, a2, a3) )
+#define JVMDI_GetClassFields(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetClassFields(a1, a2, a3) )
+#define JVMDI_GetImplementedInterfaces(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetImplementedInterfaces(a1, a2, a3) )
+#define JVMDI_IsInterface(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->IsInterface(a1, a2) )
+#define JVMDI_IsArrayClass(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->IsArrayClass(a1, a2) )
+#define JVMDI_ClassLoader(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetClassLoader(a1, a2) )
+#define JVMDI_GetFieldName(a_env, a1, a2, a3, a4) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetFieldName(a1, a2, a3, a4) )
+#define JVMDI_GetFieldDeclaringClass(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetFieldDeclaringClass(a1, a2, a3) )
+#define JVMDI_GetFieldModifiers(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetFieldModifiers(a1, a2, a3) )
+#define JVMDI_GetMethodName(a_env, a1, a2, a3, a4) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetMethodName(a1, a2, a3, a4) )
+#define JVMDI_GetMethodDeclaringClass(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetMethodDeclaringClass(a1, a2, a3) )
+#define JVMDI_GetMethodModifiers(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetMethodModifiers(a1, a2, a3) )
+#define JVMDI_GetMaxStack(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetMaxStack(a1, a2, a3) )
+#define JVMDI_GetMaxLocals(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetMaxLocals(a1, a2, a3) )
+#define JVMDI_GetArgumentsSize(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetArgumentsSize(a1, a2, a3) )
+#define JVMDI_GetLineNumberTable(a_env, a1, a2, a3, a4) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetLineNumberTable(a1, a2, a3, a4) )
+#define JVMDI_GetMethodLocation(a_env, a1, a2, a3, a4) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetMethodLocation(a1, a2, a3, a4) )
+#define JVMDI_GetLocalVariableTable(a_env, a1, a2, a3, a4) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetLocalVariableTable(a1, a2, a3, a4) )
+#define JVMDI_GetExceptionHandlerTable(a_env, a1, a2, a3, a4) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetExceptionHandlerTable(a1, a2, a3, a4) )
+#define JVMDI_GetThrownExceptions(a_env, a1, a2, a3, a4) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetThrownExceptions(a1, a2, a3, a4) )
+#define JVMDI_GetBytecodes(a_env, a1, a2, a3, a4) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetBytecodes(a1, a2, a3, a4) )
+#define JVMDI_IsMethodNative(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->IsMethodNative(a1, a2, a3) )
+#define JVMDI_GetLoadedClasses(a_env, a1, a2) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetLoadedClasses(a1, a2) )
+#define JVMDI_GetClassLoaderClasses(a_env, a1, a2, a3) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetClassLoaderClasses(a1, a2, a3) )
+#define JVMDI_GetVersionNumber(a_env, a1) ( \
+ SetJVMDIfromJNIEnv(a_env), \
+ jvmdi_interface->GetVersionNumber(a1) )
+
+#endif /* !NO_JVMDI_MACROS */
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* __cplusplus */
+
+#endif /* !_JAVASOFT_JVMDI_H_ */
+
+
diff --git a/make/stub_includes/jni/macosx/jvmpi.h b/make/stub_includes/jni/macosx/jvmpi.h
new file mode 100644
index 000000000..2dbaae5e7
--- /dev/null
+++ b/make/stub_includes/jni/macosx/jvmpi.h
@@ -0,0 +1,642 @@
+/*
+ * @(#)jvmpi.h 1.28 03/12/19
+ *
+ * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JVMPI_H_
+#define _JAVASOFT_JVMPI_H_
+
+#include "jni.h"
+
+#define JVMPI_VERSION_1 ((jint)0x10000001) /* implied 0 for minor version */
+#define JVMPI_VERSION_1_1 ((jint)0x10000002)
+#define JVMPI_VERSION_1_2 ((jint)0x10000003)
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+ typedef void (*jvmpi_void_function_of_void)(void *);
+#ifdef __cplusplus
+}
+#endif
+
+/****************************************************************
+ * Profiler interface data structures.
+ ****************************************************************/
+/* identifier types. */
+struct _jobjectID;
+typedef struct _jobjectID * jobjectID; /* type of object ids */
+
+/* raw monitors */
+struct _JVMPI_RawMonitor;
+typedef struct _JVMPI_RawMonitor * JVMPI_RawMonitor;
+
+/* call frame */
+typedef struct {
+ jint lineno; /* line number in the source file */
+ jmethodID method_id; /* method executed in this frame */
+} JVMPI_CallFrame;
+
+/* call trace */
+typedef struct {
+ JNIEnv *env_id; /* Env where trace was recorded */
+ jint num_frames; /* number of frames in this trace */
+ JVMPI_CallFrame *frames; /* frames */
+} JVMPI_CallTrace;
+
+/* method */
+typedef struct {
+ char *method_name; /* name of method */
+ char *method_signature; /* signature of method */
+ jint start_lineno; /* -1 if native, abstract .. */
+ jint end_lineno; /* -1 if native, abstract .. */
+ jmethodID method_id; /* id assigned to this method */
+} JVMPI_Method;
+
+/* Field */
+typedef struct {
+ char *field_name; /* name of field */
+ char *field_signature; /* signature of field */
+} JVMPI_Field;
+
+/* line number info for a compiled method */
+typedef struct {
+ jint offset; /* offset from beginning of method */
+ jint lineno; /* lineno from beginning of src file */
+} JVMPI_Lineno;
+
+/* event */
+typedef struct {
+ jint event_type; /* event_type */
+ JNIEnv *env_id; /* env where this event occured */
+
+ union {
+ struct {
+ const char *class_name; /* class name */
+ char *source_name; /* name of source file */
+ jint num_interfaces; /* number of interfaces implemented */
+ jint num_methods; /* number of methods in the class */
+ JVMPI_Method *methods; /* methods */
+ jint num_static_fields; /* number of static fields */
+ JVMPI_Field *statics; /* static fields */
+ jint num_instance_fields; /* number of instance fields */
+ JVMPI_Field *instances; /* instance fields */
+ jobjectID class_id; /* id of the class object */
+ } class_load;
+
+ struct {
+ jobjectID class_id; /* id of the class object */
+ } class_unload;
+
+ struct {
+ unsigned char *class_data; /* content of class file */
+ jint class_data_len; /* class file length */
+ unsigned char *new_class_data; /* instrumented class file */
+ jint new_class_data_len; /* new class file length */
+ void * (*malloc_f)(unsigned int); /* memory allocation function */
+ } class_load_hook;
+
+ struct {
+ jint arena_id;
+ jobjectID class_id; /* id of object class */
+ jint is_array; /* JVMPI_NORMAL_OBJECT, ... */
+ jint size; /* size in number of bytes */
+ jobjectID obj_id; /* id assigned to this object */
+ } obj_alloc;
+
+ struct {
+ jobjectID obj_id; /* id of the object */
+ } obj_free;
+
+ struct {
+ jint arena_id; /* cur arena id */
+ jobjectID obj_id; /* cur object id */
+ jint new_arena_id; /* new arena id */
+ jobjectID new_obj_id; /* new object id */
+ } obj_move;
+
+ struct {
+ jint arena_id; /* id of arena */
+ const char *arena_name; /* name of arena */
+ } new_arena;
+
+ struct {
+ jint arena_id; /* id of arena */
+ } delete_arena;
+
+ struct {
+ char *thread_name; /* name of thread */
+ char *group_name; /* name of group */
+ char *parent_name; /* name of parent */
+ jobjectID thread_id; /* id of the thread object */
+ JNIEnv *thread_env_id;
+ } thread_start;
+
+ struct {
+ int dump_level; /* level of the heap dump info */
+ char *begin; /* where all the root records begin,
+ please see the heap dump buffer
+ format described below */
+ char *end; /* where the object records end. */
+ jint num_traces; /* number of thread traces,
+ 0 if dump level = JVMPI_DUMP_LEVEL_0 */
+ JVMPI_CallTrace *traces; /* thread traces collected during
+ heap dump */
+ } heap_dump;
+
+ struct {
+ jobjectID obj_id; /* object id */
+ jobject ref_id; /* id assigned to the globalref */
+ } jni_globalref_alloc;
+
+ struct {
+ jobject ref_id; /* id of the global ref */
+ } jni_globalref_free;
+
+ struct {
+ jmethodID method_id; /* method */
+ } method;
+
+ struct {
+ jmethodID method_id; /* id of method */
+ jobjectID obj_id; /* id of target object */
+ } method_entry2;
+
+ struct {
+ jmethodID method_id; /* id of compiled method */
+ void *code_addr; /* code start addr. in memory */
+ jint code_size; /* code size */
+ jint lineno_table_size; /* size of lineno table */
+ JVMPI_Lineno *lineno_table; /* lineno info */
+ } compiled_method_load;
+
+ struct {
+ jmethodID method_id; /* id of unloaded compiled method */
+ } compiled_method_unload;
+
+ struct {
+ jmethodID method_id; /* id of the method the instruction belongs to */
+ jint offset; /* instruction offset in the method's bytecode */
+ union {
+ struct {
+ jboolean is_true; /* whether true or false branch is taken */
+ } if_info;
+ struct {
+ jint key; /* top stack value used as an index */
+ jint low; /* min value of the index */
+ jint hi; /* max value of the index */
+ } tableswitch_info;
+ struct {
+ jint chosen_pair_index; /* actually chosen pair index (0-based)
+ * if chosen_pair_index == pairs_total then
+ * the 'default' branch is taken
+ */
+ jint pairs_total; /* total number of lookupswitch pairs */
+ } lookupswitch_info;
+ } u;
+ } instruction;
+
+ struct {
+ char *begin; /* beginning of dump buffer,
+ see below for format */
+ char *end; /* end of dump buffer */
+ jint num_traces; /* number of traces */
+ JVMPI_CallTrace *traces; /* traces of all threads */
+ jint *threads_status; /* status of all threads */
+ } monitor_dump;
+
+ struct {
+ const char *name; /* name of raw monitor */
+ JVMPI_RawMonitor id; /* id */
+ } raw_monitor;
+
+ struct {
+ jobjectID object; /* Java object */
+ } monitor;
+
+ struct {
+ jobjectID object; /* Java object */
+ jlong timeout; /* timeout period */
+ } monitor_wait;
+
+ struct {
+ jlong used_objects;
+ jlong used_object_space;
+ jlong total_object_space;
+ } gc_info;
+
+ struct {
+ jint data_len;
+ char *data;
+ } object_dump;
+ } u;
+} JVMPI_Event;
+
+/* interface functions */
+typedef struct {
+ jint version; /* JVMPI version */
+
+ /* ------interface implemented by the profiler------ */
+
+ /**
+ * Function called by the JVM to notify an event.
+ */
+ void (*NotifyEvent)(JVMPI_Event *event);
+
+ /* ------interface implemented by the JVM------ */
+
+ /**
+ * Function called by the profiler to enable/disable/send notification
+ * for a particular event type.
+ *
+ * event_type - event_type
+ * arg - event specific arg
+ *
+ * return JVMPI_NOT_AVAILABLE, JVMPI_SUCCESS or JVMPI_FAIL
+ */
+ jint (*EnableEvent)(jint event_type, void *arg);
+ jint (*DisableEvent)(jint event_type, void *arg);
+ jint (*RequestEvent)(jint event_type, void *arg);
+
+ /**
+ * Function called by the profiler to get a stack
+ * trace from the JVM.
+ *
+ * trace - trace data structure to be filled
+ * depth - maximum depth of the trace.
+ */
+ void (*GetCallTrace)(JVMPI_CallTrace *trace, jint depth);
+
+ /**
+ * Function called by profiler when it wants to exit/stop.
+ */
+ void (*ProfilerExit)(jint);
+
+ /**
+ * Utility functions provided by the JVM.
+ */
+ JVMPI_RawMonitor (*RawMonitorCreate)(char *lock_name);
+ void (*RawMonitorEnter)(JVMPI_RawMonitor lock_id);
+ void (*RawMonitorExit)(JVMPI_RawMonitor lock_id);
+ void (*RawMonitorWait)(JVMPI_RawMonitor lock_id, jlong ms);
+ void (*RawMonitorNotifyAll)(JVMPI_RawMonitor lock_id);
+ void (*RawMonitorDestroy)(JVMPI_RawMonitor lock_id);
+
+ /**
+ * Function called by the profiler to get the current thread's CPU time.
+ *
+ * return time in nanoseconds;
+ */
+ jlong (*GetCurrentThreadCpuTime)(void);
+
+ void (*SuspendThread)(JNIEnv *env);
+ void (*ResumeThread)(JNIEnv *env);
+ jint (*GetThreadStatus)(JNIEnv *env);
+ jboolean (*ThreadHasRun)(JNIEnv *env);
+
+ /* This function can be called safely only after JVMPI_EVENT_VM_INIT_DONE
+ notification by the JVM. */
+ jint (*CreateSystemThread)(char *name, jint priority, void (*f)(void *));
+
+ /* thread local storage access functions to avoid locking in time
+ critical functions */
+ void (*SetThreadLocalStorage)(JNIEnv *env_id, void *ptr);
+ void * (*GetThreadLocalStorage)(JNIEnv *env_id);
+
+ /* control GC */
+ void (*DisableGC)(void);
+ void (*EnableGC)(void);
+ void (*RunGC)(void);
+
+ jobjectID (*GetThreadObject)(JNIEnv *env);
+ jobjectID (*GetMethodClass)(jmethodID mid);
+
+ /* JNI <-> jobject conversions */
+ jobject (*jobjectID2jobject)(jobjectID jid);
+ jobjectID (*jobject2jobjectID)(jobject jobj);
+
+ void (*SuspendThreadList)
+ (jint reqCount, JNIEnv **reqList, jint *results);
+ void (*ResumeThreadList)
+ (jint reqCount, JNIEnv **reqList, jint *results);
+} JVMPI_Interface;
+
+/* type of argument passed to RequestEvent for heap dumps */
+typedef struct {
+ jint heap_dump_level;
+} JVMPI_HeapDumpArg;
+
+/**********************************************************************
+ * Constants and formats used in JVM Profiler Interface.
+ **********************************************************************/
+/*
+ * Event type constants.
+ */
+#define JVMPI_EVENT_METHOD_ENTRY ((jint)1)
+#define JVMPI_EVENT_METHOD_ENTRY2 ((jint)2)
+#define JVMPI_EVENT_METHOD_EXIT ((jint)3)
+
+#define JVMPI_EVENT_OBJECT_ALLOC ((jint)4)
+#define JVMPI_EVENT_OBJECT_FREE ((jint)5)
+#define JVMPI_EVENT_OBJECT_MOVE ((jint)6)
+
+#define JVMPI_EVENT_COMPILED_METHOD_LOAD ((jint)7)
+#define JVMPI_EVENT_COMPILED_METHOD_UNLOAD ((jint)8)
+
+#define JVMPI_EVENT_INSTRUCTION_START ((jint)9)
+
+#define JVMPI_EVENT_THREAD_START ((jint)33)
+#define JVMPI_EVENT_THREAD_END ((jint)34)
+
+#define JVMPI_EVENT_CLASS_LOAD_HOOK ((jint)35)
+
+#define JVMPI_EVENT_HEAP_DUMP ((jint)37)
+#define JVMPI_EVENT_JNI_GLOBALREF_ALLOC ((jint)38)
+#define JVMPI_EVENT_JNI_GLOBALREF_FREE ((jint)39)
+#define JVMPI_EVENT_JNI_WEAK_GLOBALREF_ALLOC ((jint)40)
+#define JVMPI_EVENT_JNI_WEAK_GLOBALREF_FREE ((jint)41)
+#define JVMPI_EVENT_CLASS_LOAD ((jint)42)
+#define JVMPI_EVENT_CLASS_UNLOAD ((jint)43)
+#define JVMPI_EVENT_DATA_DUMP_REQUEST ((jint)44)
+#define JVMPI_EVENT_DATA_RESET_REQUEST ((jint)45)
+
+#define JVMPI_EVENT_JVM_INIT_DONE ((jint)46)
+#define JVMPI_EVENT_JVM_SHUT_DOWN ((jint)47)
+
+#define JVMPI_EVENT_ARENA_NEW ((jint)48)
+#define JVMPI_EVENT_ARENA_DELETE ((jint)49)
+
+#define JVMPI_EVENT_OBJECT_DUMP ((jint)50)
+
+#define JVMPI_EVENT_RAW_MONITOR_CONTENDED_ENTER ((jint)51)
+#define JVMPI_EVENT_RAW_MONITOR_CONTENDED_ENTERED ((jint)52)
+#define JVMPI_EVENT_RAW_MONITOR_CONTENDED_EXIT ((jint)53)
+#define JVMPI_EVENT_MONITOR_CONTENDED_ENTER ((jint)54)
+#define JVMPI_EVENT_MONITOR_CONTENDED_ENTERED ((jint)55)
+#define JVMPI_EVENT_MONITOR_CONTENDED_EXIT ((jint)56)
+#define JVMPI_EVENT_MONITOR_WAIT ((jint)57)
+#define JVMPI_EVENT_MONITOR_WAITED ((jint)58)
+#define JVMPI_EVENT_MONITOR_DUMP ((jint)59)
+
+#define JVMPI_EVENT_GC_START ((jint)60)
+#define JVMPI_EVENT_GC_FINISH ((jint)61)
+
+#define JVMPI_MAX_EVENT_TYPE_VAL ((jint)61)
+
+/* old definitions, to be removed */
+#define JVMPI_EVENT_LOAD_COMPILED_METHOD ((jint)7)
+#define JVMPI_EVENT_UNLOAD_COMPILED_METHOD ((jint)8)
+#define JVMPI_EVENT_NEW_ARENA ((jint)48)
+#define JVMPI_EVENT_DELETE_ARENA ((jint)49)
+#define JVMPI_EVENT_DUMP_DATA_REQUEST ((jint)44)
+#define JVMPI_EVENT_RESET_DATA_REQUEST ((jint)45)
+#define JVMPI_EVENT_OBJ_ALLOC ((jint)4)
+#define JVMPI_EVENT_OBJ_FREE ((jint)5)
+#define JVMPI_EVENT_OBJ_MOVE ((jint)6)
+
+#define JVMPI_REQUESTED_EVENT ((jint)0x10000000)
+
+
+
+/*
+ * enabling/disabling event notification.
+ */
+/* results */
+#define JVMPI_SUCCESS ((jint)0)
+#define JVMPI_NOT_AVAILABLE ((jint)1)
+#define JVMPI_FAIL ((jint)-1)
+
+/*
+ * Thread status
+ */
+enum {
+ JVMPI_THREAD_RUNNABLE = 1,
+ JVMPI_THREAD_MONITOR_WAIT,
+ JVMPI_THREAD_CONDVAR_WAIT
+};
+
+#define JVMPI_THREAD_SUSPENDED 0x8000
+#define JVMPI_THREAD_INTERRUPTED 0x4000
+
+/*
+ * Thread priority
+ */
+#define JVMPI_MINIMUM_PRIORITY 1
+#define JVMPI_MAXIMUM_PRIORITY 10
+#define JVMPI_NORMAL_PRIORITY 5
+
+/*
+ * Object type constants.
+ */
+#define JVMPI_NORMAL_OBJECT ((jint)0)
+#define JVMPI_CLASS ((jint)2)
+#define JVMPI_BOOLEAN ((jint)4)
+#define JVMPI_CHAR ((jint)5)
+#define JVMPI_FLOAT ((jint)6)
+#define JVMPI_DOUBLE ((jint)7)
+#define JVMPI_BYTE ((jint)8)
+#define JVMPI_SHORT ((jint)9)
+#define JVMPI_INT ((jint)10)
+#define JVMPI_LONG ((jint)11)
+
+/*
+ * Monitor dump constants.
+ */
+
+#define JVMPI_MONITOR_JAVA 0x01
+#define JVMPI_MONITOR_RAW 0x02
+
+/*
+ * Heap dump constants.
+ */
+#define JVMPI_GC_ROOT_UNKNOWN 0xff
+#define JVMPI_GC_ROOT_JNI_GLOBAL 0x01
+#define JVMPI_GC_ROOT_JNI_LOCAL 0x02
+#define JVMPI_GC_ROOT_JAVA_FRAME 0x03
+#define JVMPI_GC_ROOT_NATIVE_STACK 0x04
+#define JVMPI_GC_ROOT_STICKY_CLASS 0x05
+#define JVMPI_GC_ROOT_THREAD_BLOCK 0x06
+#define JVMPI_GC_ROOT_MONITOR_USED 0x07
+#define JVMPI_GC_ROOT_THREAD_OBJ 0x08
+
+#define JVMPI_GC_CLASS_DUMP 0x20
+#define JVMPI_GC_INSTANCE_DUMP 0x21
+#define JVMPI_GC_OBJ_ARRAY_DUMP 0x22
+#define JVMPI_GC_PRIM_ARRAY_DUMP 0x23
+
+/*
+ * Dump levels
+ */
+#define JVMPI_DUMP_LEVEL_0 ((jint)0)
+#define JVMPI_DUMP_LEVEL_1 ((jint)1)
+#define JVMPI_DUMP_LEVEL_2 ((jint)2)
+
+/* Types used in dumps -
+ *
+ * u1: 1 byte
+ * u2: 2 bytes
+ * u4: 4 bytes
+ * u8: 8 bytes
+ *
+ * ty: u1 where:
+ * JVMPI_CLASS: object
+ * JVMPI_BOOLEAN: boolean
+ * JVMPI_CHAR: char
+ * JVMPI_FLOAT: float
+ * JVMPI_DOUBLE: double
+ * JVMPI_BYTE: byte
+ * JVMPI_SHORT: short
+ * JVMPI_INT: int
+ * JVMPI_LONG: long
+ *
+ * vl: values, exact type depends on the type of the value:
+ * JVMPI_BOOLEAN & JVMPI_BYTE: u1
+ * JVMPI_SHORT & JVMPI_CHAR: u2
+ * JVMPI_INT & JVMPI_FLOAT: u4
+ * JVMPI_LONG & JVMPI_DOUBLE: u8
+ * JVMPI_CLASS: jobjectID
+ */
+
+/* Format of the monitor dump buffer:
+ *
+ * u1 monitor type
+ *
+ * JVMPI_MONITOR_JAVA Java monitor
+ *
+ * jobjectID object
+ * JNIEnv * owner thread
+ * u4 entry count
+ * u4 # of threads waiting to enter
+ * [JNIEnv *]* threads waiting to enter
+ * u4 # of threads waiting to be notified
+ * [JNIEnv *]* threads waiting to be notified
+ *
+ * JVMPI_MONITOR_RAW raw monitor
+ *
+ * char * name
+ * JVMPI_RawMonitor raw monitor
+ * JNIEnv * owner thread
+ * u4 entry count
+ * u4 # of threads waiting to enter
+ * [JNIEnv *]* threads waiting to enter
+ * u4 # of threads waiting to be notified
+ * [JNIEnv *]* threads waiting to be notified
+ */
+
+/* Format of the heap dump buffer depends on the dump level
+ * specified in the JVMPI_HeapDumpArg passed to RequestEvent as arg.
+ * The default is JVMPI_DUMP_LEVEL_2.
+ *
+ * JVMPI_DUMP_LEVEL_0:
+ *
+ * u1 object type (JVMPI_CLASS ...)
+ * jobjectID object
+ *
+ * JVMPI_DUMP_LEVEL_1 and JVMPI_DUMP_LEVEL_2 use the following format:
+ * In the case of JVMPI_DUMP_LEVEL_1 the values of primitive fields in object
+ * instance dumps , the values of primitive statics in class dumps and the
+ * values of primitive arrays are excluded. JVMPI_DUMP_LEVEL_2 includes the
+ * primitive values.
+ *
+ * u1 record type
+ *
+ * JVMPI_GC_ROOT_UNKNOWN unknown root
+ *
+ * jobjectID object
+ *
+ * JVMPI_GC_ROOT_JNI_GLOBAL JNI global ref root
+ *
+ * jobjectID object
+ * jobject JNI global reference
+ *
+ * JVMPI_GC_ROOT_JNI_LOCAL JNI local ref
+ *
+ * jobjectID object
+ * JNIEnv * thread
+ * u4 frame # in stack trace (-1 for empty)
+ *
+ * JVMPI_GC_ROOT_JAVA_FRAME Java stack frame
+ *
+ * jobjectID object
+ * JNIEnv * thread
+ * u4 frame # in stack trace (-1 for empty)
+ *
+ * JVMPI_GC_ROOT_NATIVE_STACK Native stack
+ *
+ * jobjectID object
+ * JNIEnv * thread
+ *
+ * JVMPI_GC_ROOT_STICKY_CLASS System class
+ *
+ * jobjectID class object
+ *
+ * JVMPI_GC_ROOT_THREAD_BLOCK Reference from thread block
+ *
+ * jobjectID thread object
+ * JNIEnv * thread
+ *
+ * JVMPI_GC_ROOT_MONITOR_USED Busy monitor
+ *
+ * jobjectID object
+ *
+ * JVMPI_GC_CLASS_DUMP dump of a class object
+ *
+ * jobjectID class
+ * jobjectID super
+ * jobjectID class loader
+ * jobjectID signers
+ * jobjectID protection domain
+ * jobjectID class name
+ * void * reserved
+ *
+ * u4 instance size (in bytes)
+ *
+ * [jobjectID]* interfaces
+ *
+ * u2 size of constant pool
+ * [u2, constant pool index,
+ * ty, type,
+ * vl]* value
+ *
+ * [vl]* static field values
+ *
+ * JVMPI_GC_INSTANCE_DUMP dump of a normal object
+ *
+ * jobjectID object
+ * jobjectID class
+ * u4 number of bytes that follow
+ * [vl]* instance field values (class, followed
+ * by super, super's super ...)
+ *
+ * JVMPI_GC_OBJ_ARRAY_DUMP dump of an object array
+ *
+ * jobjectID array object
+ * u4 number of elements
+ * jobjectID element class
+ * [jobjectID]* elements
+ *
+ * JVMPI_GC_PRIM_ARRAY_DUMP dump of a primitive array
+ *
+ * jobjectID array object
+ * u4 number of elements
+ * ty element type
+ * [vl]* elements
+ *
+ */
+
+/* Format of the dump received in JVMPI_EVENT_OBJECT_DUMP:
+ * All the records have JVMPI_DUMP_LEVEL_2 information.
+ *
+ * u1 record type
+ *
+ * followed by a:
+ *
+ * JVMPI_GC_CLASS_DUMP,
+ * JVMPI_GC_INSTANCE_DUMP,
+ * JVMPI_GC_OBJ_ARRAY_DUMP, or
+ * JVMPI_GC_PRIM_ARRAY_DUMP record.
+ */
+
+#endif /* !_JAVASOFT_JVMPI_H_ */
diff --git a/make/stub_includes/jni/win32/jawt_md.h b/make/stub_includes/jni/win32/jawt_md.h
new file mode 100644
index 000000000..2e1fa52f5
--- /dev/null
+++ b/make/stub_includes/jni/win32/jawt_md.h
@@ -0,0 +1,44 @@
+/*
+ * @(#)jawt_md.h 1.8 05/11/17
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JAWT_MD_H_
+#define _JAVASOFT_JAWT_MD_H_
+
+#include <windows.h>
+#include "jawt.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * Win32-specific declarations for AWT native interface.
+ * See notes in jawt.h for an example of use.
+ */
+typedef struct jawt_Win32DrawingSurfaceInfo {
+ /* Native window, DDB, or DIB handle */
+ /**
+ union {
+ HWND hwnd;
+ HBITMAP hbitmap;
+ void* pbits;
+ }; */
+ HWND handle;
+
+ /*
+ * This HDC should always be used instead of the HDC returned from
+ * BeginPaint() or any calls to GetDC().
+ */
+ HDC hdc;
+ HPALETTE hpalette;
+} JAWT_Win32DrawingSurfaceInfo;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* !_JAVASOFT_JAWT_MD_H_ */
diff --git a/make/stub_includes/jni/win32/jni_md.h b/make/stub_includes/jni/win32/jni_md.h
new file mode 100644
index 000000000..9f0cfa463
--- /dev/null
+++ b/make/stub_includes/jni/win32/jni_md.h
@@ -0,0 +1,19 @@
+/*
+ * @(#)jni_md.h 1.15 05/11/17
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JNI_MD_H_
+#define _JAVASOFT_JNI_MD_H_
+
+#define JNIEXPORT __declspec(dllexport)
+#define JNIIMPORT __declspec(dllimport)
+#define JNICALL __stdcall
+
+typedef long jint;
+typedef __int64 jlong;
+typedef signed char jbyte;
+
+#endif /* !_JAVASOFT_JNI_MD_H_ */
diff --git a/make/stub_includes/jni/x11/jawt_md.h b/make/stub_includes/jni/x11/jawt_md.h
new file mode 100644
index 000000000..2a8fe5cf9
--- /dev/null
+++ b/make/stub_includes/jni/x11/jawt_md.h
@@ -0,0 +1,43 @@
+/*
+ * @(#)jawt_md.h 1.12 05/11/17
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JAWT_MD_H_
+#define _JAVASOFT_JAWT_MD_H_
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Intrinsic.h>
+#include "jawt.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * X11-specific declarations for AWT native interface.
+ * See notes in jawt.h for an example of use.
+ */
+typedef struct jawt_X11DrawingSurfaceInfo {
+ Drawable drawable;
+ Display* display;
+ VisualID visualID;
+ Colormap colormapID;
+ int depth;
+ /*
+ * Since 1.4
+ * Returns a pixel value from a set of RGB values.
+ * This is useful for paletted color (256 color) modes.
+ */
+ int (JNICALL *GetAWTColor)(JAWT_DrawingSurface* ds,
+ int r, int g, int b);
+} JAWT_X11DrawingSurfaceInfo;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* !_JAVASOFT_JAWT_MD_H_ */
diff --git a/make/stub_includes/jni/x11/jni_md.h b/make/stub_includes/jni/x11/jni_md.h
new file mode 100644
index 000000000..3320cc7c7
--- /dev/null
+++ b/make/stub_includes/jni/x11/jni_md.h
@@ -0,0 +1,24 @@
+/*
+ * @(#)jni_md.h 1.19 05/11/17
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JNI_MD_H_
+#define _JAVASOFT_JNI_MD_H_
+
+#define JNIEXPORT
+#define JNIIMPORT
+#define JNICALL
+
+typedef int jint;
+#ifdef _LP64 /* 64-bit Solaris */
+typedef long jlong;
+#else
+typedef long long jlong;
+#endif
+
+typedef signed char jbyte;
+
+#endif /* !_JAVASOFT_JNI_MD_H_ */
diff --git a/make/stub_includes/khr/KD/kd.h b/make/stub_includes/khr/KD/kd.h
new file mode 100644
index 000000000..a87589aba
--- /dev/null
+++ b/make/stub_includes/khr/KD/kd.h
@@ -0,0 +1,991 @@
+/* Reference KD/kd.h for OpenKODE Core 1.0.3 */
+#ifndef __kd_h_
+#define __kd_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <KD/kdplatform.h>
+
+
+
+/*******************************************************
+ * Introduction
+ *******************************************************/
+
+/*******************************************************
+ * OpenKODE conformance
+ *******************************************************/
+
+/*******************************************************
+ * Overview
+ *******************************************************/
+
+/*******************************************************
+ * Programming environment
+ *******************************************************/
+#define KD_VERSION_1_0 1
+typedef char KDchar;
+typedef signed char KDint8;
+typedef unsigned char KDuint8;
+typedef int KDint;
+typedef unsigned int KDuint;
+typedef float KDfloat32;
+typedef KDint KDboolean;
+typedef KDint64 KDtime;
+typedef KDint64 KDust;
+typedef KDint64 KDoff;
+typedef KDuint32 KDmode;
+#define KDINT32_MIN (-0x7fffffff-1)
+#define KDINT32_MAX 0x7fffffff
+#define KDUINT32_MAX 0xffffffffU
+#define KD_TRUE 1
+#define KD_FALSE 0
+#ifdef __cplusplus
+ const int KD_NULL = 0; /* Yes, int. See Stroustrup 3rd edition. */
+#else
+ #define KD_NULL ((void *)0)
+#endif
+
+/*******************************************************
+ * Errors
+ *******************************************************/
+#define KD_EACCES 1
+#define KD_EADDRINUSE 2
+#define KD_EADDRNOTAVAIL 3
+#define KD_EAFNOSUPPORT 4
+#define KD_EAGAIN (5)
+#define KD_EALREADY 6
+#define KD_EBADF 7
+#define KD_EBUSY 8
+#define KD_ECONNREFUSED 9
+#define KD_ECONNRESET 10
+#define KD_EDEADLK 11
+#define KD_EDESTADDRREQ 12
+#define KD_EEXIST 13
+#define KD_EFBIG 14
+#define KD_EHOSTUNREACH 15
+#define KD_EHOST_NOT_FOUND 16
+#define KD_EINVAL 17
+#define KD_EIO 18
+#define KD_EILSEQ 19
+#define KD_EISCONN 20
+#define KD_EISDIR 21
+#define KD_EMFILE 22
+#define KD_ENAMETOOLONG 23
+#define KD_ENOENT 24
+#define KD_ENOMEM 25
+#define KD_ENOSPC 26
+#define KD_ENOSYS 27
+#define KD_ENOTCONN 28
+#define KD_ENO_DATA 29
+#define KD_ENO_RECOVERY 30
+#define KD_EOPNOTSUPP 31
+#define KD_EOVERFLOW 32
+#define KD_EPERM 33
+#define KD_ERANGE 35
+#define KD_ETIMEDOUT (36)
+#define KD_ETRY_AGAIN 37
+
+/* kdGetError: Get last error indication. */
+KD_API KDint KD_APIENTRY kdGetError(void);
+
+/* kdSetError: Set last error indication. */
+KD_API void KD_APIENTRY kdSetError(KDint error);
+
+/*******************************************************
+ * Versioning and attribute queries
+ *******************************************************/
+
+/* kdQueryAttribi: Obtain the value of a numeric OpenKODE Core attribute. */
+KD_API KDint KD_APIENTRY kdQueryAttribi(KDint attribute, KDint *value);
+
+/* kdQueryAttribcv: Obtain the value of a string OpenKODE Core attribute. */
+KD_API const KDchar *KD_APIENTRY kdQueryAttribcv(KDint attribute);
+#define KD_ATTRIB_VENDOR 39
+#define KD_ATTRIB_VERSION 40
+#define KD_ATTRIB_PLATFORM 41
+
+/* kdQueryIndexedAttribcv: Obtain the value of an indexed string OpenKODE Core attribute. */
+KD_API const KDchar *KD_APIENTRY kdQueryIndexedAttribcv(KDint attribute, KDint index);
+
+/*******************************************************
+ * Threads and synchronization
+ *******************************************************/
+
+/* kdThreadAttrCreate: Create a thread attribute object. */
+typedef struct KDThreadAttr KDThreadAttr;
+KD_API KDThreadAttr *KD_APIENTRY kdThreadAttrCreate(void);
+
+/* kdThreadAttrFree: Free a thread attribute object. */
+KD_API KDint KD_APIENTRY kdThreadAttrFree(KDThreadAttr *attr);
+
+/* kdThreadAttrSetDetachState: Set detachstate attribute. */
+#define KD_THREAD_CREATE_JOINABLE 0
+#define KD_THREAD_CREATE_DETACHED 1
+KD_API KDint KD_APIENTRY kdThreadAttrSetDetachState(KDThreadAttr *attr, KDint detachstate);
+
+/* kdThreadAttrSetStackSize: Set stacksize attribute. */
+KD_API KDint KD_APIENTRY kdThreadAttrSetStackSize(KDThreadAttr *attr, KDsize stacksize);
+
+/* kdThreadCreate: Create a new thread. */
+typedef struct KDThread KDThread;
+KD_API KDThread *KD_APIENTRY kdThreadCreate(const KDThreadAttr *attr, void *(*start_routine)(void *), void *arg);
+
+/* kdThreadExit: Terminate this thread. */
+KD_API KD_NORETURN void KD_APIENTRY kdThreadExit(void *retval);
+
+/* kdThreadJoin: Wait for termination of another thread. */
+KD_API KDint KD_APIENTRY kdThreadJoin(KDThread *thread, void **retval);
+
+/* kdThreadDetach: Allow resources to be freed as soon as a thread terminates. */
+KD_API KDint KD_APIENTRY kdThreadDetach(KDThread *thread);
+
+/* kdThreadSelf: Return calling thread&#8217;s ID. */
+KD_API KDThread *KD_APIENTRY kdThreadSelf(void);
+
+/* kdThreadOnce: Wrap initialization code so it is executed only once. */
+#ifndef KD_NO_STATIC_DATA
+typedef struct KDThreadOnce {
+ void *impl;
+} KDThreadOnce;
+#define KD_THREAD_ONCE_INIT { 0 }
+KD_API KDint KD_APIENTRY kdThreadOnce(KDThreadOnce *once_control, void (*init_routine)(void));
+#endif /* ndef KD_NO_STATIC_DATA */
+
+/* kdThreadMutexCreate: Create a mutex. */
+typedef struct KDThreadMutex KDThreadMutex;
+KD_API KDThreadMutex *KD_APIENTRY kdThreadMutexCreate(const void *mutexattr);
+
+/* kdThreadMutexFree: Free a mutex. */
+KD_API KDint KD_APIENTRY kdThreadMutexFree(KDThreadMutex *mutex);
+
+/* kdThreadMutexLock: Lock a mutex. */
+KD_API KDint KD_APIENTRY kdThreadMutexLock(KDThreadMutex *mutex);
+
+/* kdThreadMutexUnlock: Unlock a mutex. */
+KD_API KDint KD_APIENTRY kdThreadMutexUnlock(KDThreadMutex *mutex);
+
+/* kdThreadCondCreate: Create a condition variable. */
+typedef struct KDThreadCond KDThreadCond;
+KD_API KDThreadCond *KD_APIENTRY kdThreadCondCreate(const void *attr);
+
+/* kdThreadCondFree: Free a condition variable. */
+KD_API KDint KD_APIENTRY kdThreadCondFree(KDThreadCond *cond);
+
+/* kdThreadCondSignal, kdThreadCondBroadcast: Signal a condition variable. */
+KD_API KDint KD_APIENTRY kdThreadCondSignal(KDThreadCond *cond);
+KD_API KDint KD_APIENTRY kdThreadCondBroadcast(KDThreadCond *cond);
+
+/* kdThreadCondWait: Wait for a condition variable to be signalled. */
+KD_API KDint KD_APIENTRY kdThreadCondWait(KDThreadCond *cond, KDThreadMutex *mutex);
+
+/* kdThreadSemCreate: Create a semaphore. */
+typedef struct KDThreadSem KDThreadSem;
+KD_API KDThreadSem *KD_APIENTRY kdThreadSemCreate(KDuint value);
+
+/* kdThreadSemFree: Free a semaphore. */
+KD_API KDint KD_APIENTRY kdThreadSemFree(KDThreadSem *sem);
+
+/* kdThreadSemWait: Lock a semaphore. */
+KD_API KDint KD_APIENTRY kdThreadSemWait(KDThreadSem *sem);
+
+/* kdThreadSemPost: Unlock a semaphore. */
+KD_API KDint KD_APIENTRY kdThreadSemPost(KDThreadSem *sem);
+
+/*******************************************************
+ * Events
+ *******************************************************/
+
+/* KDEvent: Struct type containing an event. */
+typedef struct KDEvent KDEvent;
+#define KD_EVENT_USER 0x40000000
+
+/* kdWaitEvent: Get next event from thread&#8217;s event queue. */
+KD_API const KDEvent *KD_APIENTRY kdWaitEvent(KDust timeout);
+
+/* kdSetEventUserptr: Set the userptr for global events. */
+KD_API void KD_APIENTRY kdSetEventUserptr(void *userptr);
+
+/* kdDefaultEvent: Perform default processing on an unrecognized event. */
+KD_API void KD_APIENTRY kdDefaultEvent(const KDEvent *event);
+
+/* kdPumpEvents: Pump the thread&#8217;s event queue, performing callbacks. */
+KD_API KDint KD_APIENTRY kdPumpEvents(void);
+
+/* kdInstallCallback: Install or remove a callback function for event processing. */
+typedef void (KD_APIENTRY KDCallbackFunc)(const KDEvent *event);
+KD_API KDint KD_APIENTRY kdInstallCallback(KDCallbackFunc *func, KDint eventtype, void *eventuserptr);
+
+/* kdCreateEvent: Create an event for posting. */
+KD_API KDEvent *KD_APIENTRY kdCreateEvent(void);
+
+/* kdPostEvent, kdPostThreadEvent: Post an event into a queue. */
+KD_API KDint KD_APIENTRY kdPostEvent(KDEvent *event);
+KD_API KDint KD_APIENTRY kdPostThreadEvent(KDEvent *event, KDThread *thread);
+typedef struct KDEventUser {
+ union {
+ KDint64 i64;
+ void *p;
+ struct {
+ KDint32 a;
+ KDint32 b;
+ } i32pair;
+ } value1;
+ union {
+ KDint64 i64;
+ struct {
+ union {
+ KDint32 i32;
+ void *p;
+ } value2;
+ union {
+ KDint32 i32;
+ void *p;
+ } value3;
+ } i32orp;
+ } value23;
+} KDEventUser;
+
+/* kdFreeEvent: Abandon an event instead of posting it. */
+KD_API void KD_APIENTRY kdFreeEvent(KDEvent *event);
+
+/*******************************************************
+ * System events
+ *******************************************************/
+
+/* KD_EVENT_QUIT: Event to request to quit application. */
+#define KD_EVENT_QUIT 43
+
+/* KD_EVENT_PAUSE: Application pause event. */
+#define KD_EVENT_PAUSE 45
+
+/* KD_EVENT_RESUME: Application resume event. */
+#define KD_EVENT_RESUME 46
+
+/* KD_EVENT_ORIENTATION: Orientation change event. */
+#define KD_EVENT_ORIENTATION 48
+
+/* KD_IOGROUP_EVENT: I/O group for OpenKODE Core system events implemented as state values. */
+#define KD_IOGROUP_EVENT 0x100
+#define KD_STATE_EVENT_USING_BATTERY (KD_IOGROUP_EVENT + 0)
+#define KD_STATE_EVENT_LOW_BATTERY (KD_IOGROUP_EVENT + 1)
+
+
+/* KD_IOGROUP_ORIENTATION: I/O group for OpenKODE Core orientation state. */
+#define KD_IOGROUP_ORIENTATION 0x200
+#define KD_STATE_ORIENTATION_OVERALL (KD_IOGROUP_ORIENTATION + 0)
+#define KD_STATE_ORIENTATION_SCREEN (KD_IOGROUP_ORIENTATION + 1)
+#define KD_STATE_ORIENTATION_RENDERING (KD_IOGROUP_ORIENTATION + 2)
+#define KD_STATE_ORIENTATION_LOCKSURFACE (KD_IOGROUP_ORIENTATION + 3)
+
+
+/*******************************************************
+ * Application startup and exit.
+ *******************************************************/
+
+/* kdMain: The application-defined main function. */
+KDint KD_APIENTRY kdMain(KDint argc, const KDchar *const *argv);
+
+/* kdExit: Exit the application. */
+KD_API KD_NORETURN void KD_APIENTRY kdExit(KDint status);
+
+/*******************************************************
+ * Utility library functions
+ *******************************************************/
+
+/* kdAbs: Compute the absolute value of an integer. */
+KD_API KDint KD_APIENTRY kdAbs(KDint i);
+
+/* kdStrtof: Convert a string to a floating point number. */
+KD_API KDfloat32 KD_APIENTRY kdStrtof(const KDchar *s, KDchar **endptr);
+
+/* kdStrtol, kdStrtoul: Convert a string to an integer. */
+KD_API KDint KD_APIENTRY kdStrtol(const KDchar *s, KDchar **endptr, KDint base);
+KD_API KDuint KD_APIENTRY kdStrtoul(const KDchar *s, KDchar **endptr, KDint base);
+
+/* kdLtostr, kdUltostr: Convert an integer to a string. */
+#define KD_LTOSTR_MAXLEN ((sizeof(KDint)*8*3+6)/10+2)
+#define KD_ULTOSTR_MAXLEN ((sizeof(KDint)*8+2)/3+1)
+KD_API KDssize KD_APIENTRY kdLtostr(KDchar *buffer, KDsize buflen, KDint number);
+KD_API KDssize KD_APIENTRY kdUltostr(KDchar *buffer, KDsize buflen, KDuint number, KDint base);
+
+/* kdFtostr: Convert a float to a string. */
+#define KD_FTOSTR_MAXLEN 16
+KD_API KDssize KD_APIENTRY kdFtostr(KDchar *buffer, KDsize buflen, KDfloat32 number);
+
+/* kdCryptoRandom: Return random data. */
+KD_API KDint KD_APIENTRY kdCryptoRandom(KDuint8 *buf, KDsize buflen);
+
+/*******************************************************
+ * Locale specific functions
+ *******************************************************/
+
+/* kdGetLocale: Determine the current language and locale. */
+KD_API const KDchar *KD_APIENTRY kdGetLocale(void);
+
+/*******************************************************
+ * Memory allocation
+ *******************************************************/
+
+/* kdMalloc: Allocate memory. */
+KD_API void *KD_APIENTRY kdMalloc(KDsize size);
+
+/* kdFree: Free allocated memory block. */
+KD_API void KD_APIENTRY kdFree(void *ptr);
+
+/* kdRealloc: Resize memory block. */
+KD_API void *KD_APIENTRY kdRealloc(void *ptr, KDsize size);
+
+/*******************************************************
+ * Thread-local storage.
+ *******************************************************/
+
+/* kdGetTLS: Get the thread-local storage pointer. */
+KD_API void *KD_APIENTRY kdGetTLS(void);
+
+/* kdSetTLS: Set the thread-local storage pointer. */
+KD_API void KD_APIENTRY kdSetTLS(void *ptr);
+
+/*******************************************************
+ * Mathematical functions
+ *******************************************************/
+#define KD_E_F 2.71828175F
+#define KD_PI_F 3.14159274F
+#define KD_PI_2_F 1.57079637F
+#define KD_2PI_F 6.28318548F
+#define KD_LOG2E_F 1.44269502F
+#define KD_LOG10E_F 0.434294492F
+#define KD_LN2_F 0.693147182F
+#define KD_LN10_F 2.30258512F
+#define KD_PI_4_F 0.785398185F
+#define KD_1_PI_F 0.318309873F
+#define KD_2_PI_F 0.636619747F
+#define KD_2_SQRTPI_F 1.12837923F
+#define KD_SQRT2_F 1.41421354F
+#define KD_SQRT1_2_F 0.707106769F
+#define KD_FLT_EPSILON 1.19209290E-07F
+#define KD_FLT_MAX 3.40282346638528860e+38F
+#define KD_FLT_MIN 1.17549435e-38F
+/* KD_INFINITY is defined in kdplatform.h since no portable definition
+ * is possible. */
+#define kdIsNan(x) (((x) != (x)) ? 1 : 0)
+#define KD_HUGE_VALF KD_INFINITY
+#define KD_DEG_TO_RAD_F 0.0174532924F
+#define KD_RAD_TO_DEG_F 57.2957802F
+
+/* kdAcosf: Arc cosine function. */
+KD_API KDfloat32 KD_APIENTRY kdAcosf(KDfloat32 x);
+
+/* kdAsinf: Arc sine function. */
+KD_API KDfloat32 KD_APIENTRY kdAsinf(KDfloat32 x);
+
+/* kdAtanf: Arc tangent function. */
+KD_API KDfloat32 KD_APIENTRY kdAtanf(KDfloat32 x);
+
+/* kdAtan2f: Arc tangent function. */
+KD_API KDfloat32 KD_APIENTRY kdAtan2f(KDfloat32 y, KDfloat32 x);
+
+/* kdCosf: Cosine function. */
+KD_API KDfloat32 KD_APIENTRY kdCosf(KDfloat32 x);
+
+/* kdSinf: Sine function. */
+KD_API KDfloat32 KD_APIENTRY kdSinf(KDfloat32 x);
+
+/* kdTanf: Tangent function. */
+KD_API KDfloat32 KD_APIENTRY kdTanf(KDfloat32 x);
+
+/* kdExpf: Exponential function. */
+KD_API KDfloat32 KD_APIENTRY kdExpf(KDfloat32 x);
+
+/* kdLogf: Natural logarithm function. */
+KD_API KDfloat32 KD_APIENTRY kdLogf(KDfloat32 x);
+
+/* kdFabsf: Absolute value. */
+KD_API KDfloat32 KD_APIENTRY kdFabsf(KDfloat32 x);
+
+/* kdPowf: Power function. */
+KD_API KDfloat32 KD_APIENTRY kdPowf(KDfloat32 x, KDfloat32 y);
+
+/* kdSqrtf: Square root function. */
+KD_API KDfloat32 KD_APIENTRY kdSqrtf(KDfloat32 x);
+
+/* kdCeilf: Return ceiling value. */
+KD_API KDfloat32 KD_APIENTRY kdCeilf(KDfloat32 x);
+
+/* kdFloorf: Return floor value. */
+KD_API KDfloat32 KD_APIENTRY kdFloorf(KDfloat32 x);
+
+/* kdRoundf: Round value to nearest integer. */
+KD_API KDfloat32 KD_APIENTRY kdRoundf(KDfloat32 x);
+
+/* kdInvsqrtf: Inverse square root function. */
+KD_API KDfloat32 KD_APIENTRY kdInvsqrtf(KDfloat32 x);
+
+/* kdFmodf: Calculate floating point remainder. */
+KD_API KDfloat32 KD_APIENTRY kdFmodf(KDfloat32 x, KDfloat32 y);
+
+/*******************************************************
+ * String and memory functions
+ *******************************************************/
+
+/* kdMemchr: Scan memory for a byte value. */
+KD_API void *KD_APIENTRY kdMemchr(const void *src, KDint byte, KDsize len);
+
+/* kdMemcmp: Compare two memory regions. */
+KD_API KDint KD_APIENTRY kdMemcmp(const void *src1, const void *src2, KDsize len);
+
+/* kdMemcpy: Copy a memory region, no overlapping. */
+KD_API void *KD_APIENTRY kdMemcpy(void *buf, const void *src, KDsize len);
+
+/* kdMemmove: Copy a memory region, overlapping allowed. */
+KD_API void *KD_APIENTRY kdMemmove(void *buf, const void *src, KDsize len);
+
+/* kdMemset: Set bytes in memory to a value. */
+KD_API void *KD_APIENTRY kdMemset(void *buf, KDint byte, KDsize len);
+
+/* kdStrchr: Scan string for a byte value. */
+KD_API KDchar *KD_APIENTRY kdStrchr(const KDchar *str, KDint ch);
+
+/* kdStrcmp: Compares two strings. */
+KD_API KDint KD_APIENTRY kdStrcmp(const KDchar *str1, const KDchar *str2);
+
+/* kdStrlen: Determine the length of a string. */
+KD_API KDsize KD_APIENTRY kdStrlen(const KDchar *str);
+
+/* kdStrnlen: Determine the length of a string. */
+KD_API KDsize KD_APIENTRY kdStrnlen(const KDchar *str, KDsize maxlen);
+
+/* kdStrncat_s: Concatenate two strings. */
+KD_API KDint KD_APIENTRY kdStrncat_s(KDchar *buf, KDsize buflen, const KDchar *src, KDsize srcmaxlen);
+
+/* kdStrncmp: Compares two strings with length limit. */
+KD_API KDint KD_APIENTRY kdStrncmp(const KDchar *str1, const KDchar *str2, KDsize maxlen);
+
+/* kdStrcpy_s: Copy a string with an overrun check. */
+KD_API KDint KD_APIENTRY kdStrcpy_s(KDchar *buf, KDsize buflen, const KDchar *src);
+
+/* kdStrncpy_s: Copy a string with an overrun check. */
+KD_API KDint KD_APIENTRY kdStrncpy_s(KDchar *buf, KDsize buflen, const KDchar *src, KDsize srclen);
+
+/*******************************************************
+ * Time functions
+ *******************************************************/
+
+/* kdGetTimeUST: Get the current unadjusted system time. */
+KD_API KDust KD_APIENTRY kdGetTimeUST(void);
+
+/* kdTime: Get the current wall clock time. */
+KD_API KDtime KD_APIENTRY kdTime(KDtime *timep);
+
+/* kdGmtime_r, kdLocaltime_r: Convert a seconds-since-epoch time into broken-down time. */
+typedef struct KDTm {
+ KDint32 tm_sec;
+ KDint32 tm_min;
+ KDint32 tm_hour;
+ KDint32 tm_mday;
+ KDint32 tm_mon;
+ KDint32 tm_year;
+ KDint32 tm_wday;
+ KDint32 tm_yday;
+} KDTm;
+KD_API KDTm *KD_APIENTRY kdGmtime_r(const KDtime *timep, KDTm *result);
+KD_API KDTm *KD_APIENTRY kdLocaltime_r(const KDtime *timep, KDTm *result);
+
+/* kdUSTAtEpoch: Get the UST corresponding to KDtime 0. */
+KD_API KDust KD_APIENTRY kdUSTAtEpoch(void);
+
+/*******************************************************
+ * Timer functions
+ *******************************************************/
+
+/* kdSetTimer: Set timer. */
+#define KD_TIMER_ONESHOT 61
+#define KD_TIMER_PERIODIC_AVERAGE 62
+#define KD_TIMER_PERIODIC_MINIMUM 63
+typedef struct KDTimer KDTimer;
+KD_API KDTimer *KD_APIENTRY kdSetTimer(KDint64 interval, KDint periodic, void *eventuserptr);
+
+/* kdCancelTimer: Cancel and free a timer. */
+KD_API KDint KD_APIENTRY kdCancelTimer(KDTimer *timer);
+
+/* KD_EVENT_TIMER: Timer fire event. */
+#define KD_EVENT_TIMER 42
+
+/*******************************************************
+ * File system
+ *******************************************************/
+#define KD_EOF (-1)
+
+/* kdFopen: Open a file from the file system. */
+typedef struct KDFile KDFile;
+KD_API KDFile *KD_APIENTRY kdFopen(const KDchar *pathname, const KDchar *mode);
+
+/* kdFclose: Close an open file. */
+KD_API KDint KD_APIENTRY kdFclose(KDFile *file);
+
+/* kdFflush: Flush an open file. */
+KD_API KDint KD_APIENTRY kdFflush(KDFile *file);
+
+/* kdFread: Read from a file. */
+KD_API KDsize KD_APIENTRY kdFread(void *buffer, KDsize size, KDsize count, KDFile *file);
+
+/* kdFwrite: Write to a file. */
+KD_API KDsize KD_APIENTRY kdFwrite(const void *buffer, KDsize size, KDsize count, KDFile *file);
+
+/* kdGetc: Read next byte from an open file. */
+KD_API KDint KD_APIENTRY kdGetc(KDFile *file);
+
+/* kdPutc: Write a byte to an open file. */
+KD_API KDint KD_APIENTRY kdPutc(KDint c, KDFile *file);
+
+/* kdFgets: Read a line of text from an open file. */
+KD_API KDchar *KD_APIENTRY kdFgets(KDchar *buffer, KDsize buflen, KDFile *file);
+
+/* kdFEOF: Check for end of file. */
+KD_API KDint KD_APIENTRY kdFEOF(KDFile *file);
+
+/* kdFerror: Check for an error condition on an open file. */
+KD_API KDint KD_APIENTRY kdFerror(KDFile *file);
+
+/* kdClearerr: Clear a file&#8217;s error and end-of-file indicators. */
+KD_API void KD_APIENTRY kdClearerr(KDFile *file);
+
+/* kdFseek: Reposition the file position indicator in a file. */
+typedef enum {
+ KD_SEEK_SET = 0,
+ KD_SEEK_CUR = 1,
+ KD_SEEK_END = 2
+} KDfileSeekOrigin;
+KD_API KDint KD_APIENTRY kdFseek(KDFile *file, KDoff offset, KDfileSeekOrigin origin);
+
+/* kdFtell: Get the file position of an open file. */
+KD_API KDoff KD_APIENTRY kdFtell(KDFile *file);
+
+/* kdMkdir: Create new directory. */
+KD_API KDint KD_APIENTRY kdMkdir(const KDchar *pathname);
+
+/* kdRmdir: Delete a directory. */
+KD_API KDint KD_APIENTRY kdRmdir(const KDchar *pathname);
+
+/* kdRename: Rename a file. */
+KD_API KDint KD_APIENTRY kdRename(const KDchar *src, const KDchar *dest);
+
+/* kdRemove: Delete a file. */
+KD_API KDint KD_APIENTRY kdRemove(const KDchar *pathname);
+
+/* kdTruncate: Truncate or extend a file. */
+KD_API KDint KD_APIENTRY kdTruncate(const KDchar *pathname, KDoff length);
+
+/* kdStat, kdFstat: Return information about a file. */
+typedef struct KDStat {
+ KDmode st_mode;
+ KDoff st_size;
+ KDtime st_mtime;
+} KDStat;
+KD_API KDint KD_APIENTRY kdStat(const KDchar *pathname, struct KDStat *buf);
+KD_API KDint KD_APIENTRY kdFstat(KDFile *file, struct KDStat *buf);
+#define KD_ISREG(m) ((m) & 0x8000)
+#define KD_ISDIR(m) ((m) & 0x4000)
+
+/* kdAccess: Determine whether the application can access a file or directory. */
+KD_API KDint KD_APIENTRY kdAccess(const KDchar *pathname, KDint amode);
+#define KD_R_OK 4
+#define KD_W_OK 2
+#define KD_X_OK 1
+
+/* kdOpenDir: Open a directory ready for listing. */
+typedef struct KDDir KDDir;
+KD_API KDDir *KD_APIENTRY kdOpenDir(const KDchar *pathname);
+
+/* kdReadDir: Return the next file in a directory. */
+typedef struct KDDirent {
+ const KDchar *d_name;
+} KDDirent;
+KD_API KDDirent *KD_APIENTRY kdReadDir(KDDir *dir);
+
+/* kdCloseDir: Close a directory. */
+KD_API KDint KD_APIENTRY kdCloseDir(KDDir *dir);
+
+/* kdGetFree: Get free space on a drive. */
+KD_API KDoff KD_APIENTRY kdGetFree(const KDchar *pathname);
+
+/*******************************************************
+ * Network sockets
+ *******************************************************/
+
+/* KDSockaddr: Struct type for socket address. */
+typedef struct KDSockaddr {
+ KDuint16 family;
+ union {
+#define KD_AF_INET 70
+ struct {
+ KDuint16 port;
+ KDuint32 address;
+ } sin;
+ } data;
+} KDSockaddr;
+
+/* kdNameLookup: Look up a hostname. */
+KD_API KDint KD_APIENTRY kdNameLookup(KDint af, const KDchar *hostname, void *eventuserptr);
+
+/* kdNameLookupCancel: Selectively cancels ongoing kdNameLookup operations. */
+KD_API void KD_APIENTRY kdNameLookupCancel(void *eventuserptr);
+
+/* kdSocketCreate: Creates a socket. */
+typedef struct KDSocket KDSocket;
+KD_API KDSocket *KD_APIENTRY kdSocketCreate(KDint type, void *eventuserptr);
+#define KD_SOCK_TCP 64
+#define KD_SOCK_UDP 65
+
+/* kdSocketClose: Closes a socket. */
+KD_API KDint KD_APIENTRY kdSocketClose(KDSocket *socket);
+
+/* kdSocketBind: Bind a socket. */
+KD_API KDint KD_APIENTRY kdSocketBind(KDSocket *socket, const struct KDSockaddr *addr, KDboolean reuse);
+#define KD_INADDR_ANY 0
+
+/* kdSocketGetName: Get the local address of a socket. */
+KD_API KDint KD_APIENTRY kdSocketGetName(KDSocket *socket, struct KDSockaddr *addr);
+
+/* kdSocketConnect: Connects a socket. */
+KD_API KDint KD_APIENTRY kdSocketConnect(KDSocket *socket, const KDSockaddr *addr);
+
+/* kdSocketListen: Listen on a socket. */
+KD_API KDint KD_APIENTRY kdSocketListen(KDSocket *socket, KDint backlog);
+
+/* kdSocketAccept: Accept an incoming connection. */
+KD_API KDSocket *KD_APIENTRY kdSocketAccept(KDSocket *socket, KDSockaddr *addr, void *eventuserptr);
+
+/* kdSocketSend, kdSocketSendTo: Send data to a socket. */
+KD_API KDint KD_APIENTRY kdSocketSend(KDSocket *socket, const void *buf, KDint len);
+KD_API KDint KD_APIENTRY kdSocketSendTo(KDSocket *socket, const void *buf, KDint len, const KDSockaddr *addr);
+
+/* kdSocketRecv, kdSocketRecvFrom: Receive data from a socket. */
+KD_API KDint KD_APIENTRY kdSocketRecv(KDSocket *socket, void *buf, KDint len);
+KD_API KDint KD_APIENTRY kdSocketRecvFrom(KDSocket *socket, void *buf, KDint len, KDSockaddr *addr);
+
+/* kdHtonl: Convert a 32-bit integer from host to network byte order. */
+KD_API KDuint32 KD_APIENTRY kdHtonl(KDuint32 hostlong);
+
+/* kdHtons: Convert a 16-bit integer from host to network byte order. */
+KD_API KDuint16 KD_APIENTRY kdHtons(KDuint16 hostshort);
+
+/* kdNtohl: Convert a 32-bit integer from network to host byte order. */
+KD_API KDuint32 KD_APIENTRY kdNtohl(KDuint32 netlong);
+
+/* kdNtohs: Convert a 16-bit integer from network to host byte order. */
+KD_API KDuint16 KD_APIENTRY kdNtohs(KDuint16 netshort);
+
+/* kdInetAton: Convert a &#8220;dotted quad&#8221; format address to an integer. */
+KD_API KDint KD_APIENTRY kdInetAton(const KDchar *cp, KDuint32 *inp);
+
+/* kdInetNtop: Convert a network address to textual form. */
+#define KD_INET_ADDRSTRLEN 16
+typedef struct KDInAddr {
+ KDuint32 s_addr;
+} KDInAddr;
+KD_API const KDchar *KD_APIENTRY kdInetNtop(KDuint af, const void *src, KDchar *dst, KDsize cnt);
+
+/* KD_EVENT_SOCKET_READABLE: Event to indicate that a socket is readable. */
+#define KD_EVENT_SOCKET_READABLE 49
+typedef struct KDEventSocketReadable {
+ KDSocket *socket;
+} KDEventSocketReadable;
+
+/* KD_EVENT_SOCKET_WRITABLE: Event to indicate that a socket is writable. */
+#define KD_EVENT_SOCKET_WRITABLE 50
+typedef struct KDEventSocketWritable {
+ KDSocket *socket;
+} KDEventSocketWritable;
+
+/* KD_EVENT_SOCKET_CONNECT_COMPLETE: Event generated when a socket connect is complete */
+#define KD_EVENT_SOCKET_CONNECT_COMPLETE 51
+typedef struct KDEventSocketConnect {
+ KDSocket *socket;
+ KDint32 error;
+} KDEventSocketConnect;
+
+/* KD_EVENT_SOCKET_INCOMING: Event generated when a listening socket detects an incoming connection or an error. */
+#define KD_EVENT_SOCKET_INCOMING 52
+typedef struct KDEventSocketIncoming {
+ KDSocket *socket;
+} KDEventSocketIncoming;
+
+/* KD_EVENT_NAME_LOOKUP_COMPLETE: kdNameLookup complete event. */
+#define KD_EVENT_NAME_LOOKUP_COMPLETE 53
+typedef struct KDEventNameLookup {
+ KDint32 error;
+ KDint32 resultlen;
+ const KDSockaddr *result;
+ KDboolean more;
+} KDEventNameLookup;
+
+/*******************************************************
+ * Input/output
+ *******************************************************/
+
+/* KD_EVENT_STATE: State changed event. */
+#define KD_EVENT_STATE 55
+
+typedef struct KDEventState {
+ KDint32 index;
+ union {
+ KDint32 i;
+ KDint64 l;
+ KDfloat32 f;
+ } value;
+} KDEventState;
+
+/* KD_EVENT_INPUT: Input changed event. */
+#define KD_EVENT_INPUT 56
+
+typedef struct KDEventInput {
+ KDint32 index;
+ union {
+ KDint32 i;
+ KDint64 l;
+ KDfloat32 f;
+ } value;
+} KDEventInput;
+
+/* KD_EVENT_INPUT_JOG: Jogdial jog event. */
+#define KD_EVENT_INPUT_JOG 71
+typedef struct KDEventInputJog {
+ KDint32 index;
+ KDint32 count;
+} KDEventInputJog;
+
+/* KD_EVENT_INPUT_POINTER: Pointer input changed event. */
+#define KD_EVENT_INPUT_POINTER 57
+typedef struct KDEventInputPointer {
+ KDint32 index;
+ KDint32 select;
+ KDint32 x;
+ KDint32 y;
+} KDEventInputPointer;
+
+/* KD_EVENT_INPUT_STICK: Joystick stick changed event. */
+#define KD_EVENT_INPUT_STICK 58
+typedef struct KDEventInputStick {
+ KDint32 index;
+ KDint32 x;
+ KDint32 y;
+ KDint32 z;
+} KDEventInputStick;
+
+/* kdStateGeti, kdStateGetl, kdStateGetf: get state value(s) */
+KD_API KDint KD_APIENTRY kdStateGeti(KDint startidx, KDuint numidxs, KDint32 *buffer);
+KD_API KDint KD_APIENTRY kdStateGetl(KDint startidx, KDuint numidxs, KDint64 *buffer);
+KD_API KDint KD_APIENTRY kdStateGetf(KDint startidx, KDuint numidxs, KDfloat32 *buffer);
+
+/* kdOutputSeti, kdOutputSetf: set outputs */
+KD_API KDint KD_APIENTRY kdOutputSeti(KDint startidx, KDuint numidxs, const KDint32 *buffer);
+KD_API KDint KD_APIENTRY kdOutputSetf(KDint startidx, KDuint numidxs, const KDfloat32 *buffer);
+#define KD_IO_CONTROLLER_STRIDE 64
+
+/* KD_IOGROUP_GAMEKEYS: I/O group for game keys. */
+#define KD_IOGROUP_GAMEKEYS 0x1000
+#define KD_STATE_GAMEKEYS_AVAILABILITY (KD_IOGROUP_GAMEKEYS + 0)
+#define KD_INPUT_GAMEKEYS_UP (KD_IOGROUP_GAMEKEYS + 1)
+#define KD_INPUT_GAMEKEYS_LEFT (KD_IOGROUP_GAMEKEYS + 2)
+#define KD_INPUT_GAMEKEYS_RIGHT (KD_IOGROUP_GAMEKEYS + 3)
+#define KD_INPUT_GAMEKEYS_DOWN (KD_IOGROUP_GAMEKEYS + 4)
+#define KD_INPUT_GAMEKEYS_FIRE (KD_IOGROUP_GAMEKEYS + 5)
+#define KD_INPUT_GAMEKEYS_A (KD_IOGROUP_GAMEKEYS + 6)
+#define KD_INPUT_GAMEKEYS_B (KD_IOGROUP_GAMEKEYS + 7)
+#define KD_INPUT_GAMEKEYS_C (KD_IOGROUP_GAMEKEYS + 8)
+#define KD_INPUT_GAMEKEYS_D (KD_IOGROUP_GAMEKEYS + 9)
+
+/* KD_IOGROUP_GAMEKEYSNC: I/O group for game keys, no chording. */
+#define KD_IOGROUP_GAMEKEYSNC 0x1100
+#define KD_STATE_GAMEKEYSNC_AVAILABILITY (KD_IOGROUP_GAMEKEYSNC + 0)
+#define KD_INPUT_GAMEKEYSNC_UP (KD_IOGROUP_GAMEKEYSNC + 1)
+#define KD_INPUT_GAMEKEYSNC_LEFT (KD_IOGROUP_GAMEKEYSNC + 2)
+#define KD_INPUT_GAMEKEYSNC_RIGHT (KD_IOGROUP_GAMEKEYSNC + 3)
+#define KD_INPUT_GAMEKEYSNC_DOWN (KD_IOGROUP_GAMEKEYSNC + 4)
+#define KD_INPUT_GAMEKEYSNC_FIRE (KD_IOGROUP_GAMEKEYSNC + 5)
+#define KD_INPUT_GAMEKEYSNC_A (KD_IOGROUP_GAMEKEYSNC + 6)
+#define KD_INPUT_GAMEKEYSNC_B (KD_IOGROUP_GAMEKEYSNC + 7)
+#define KD_INPUT_GAMEKEYSNC_C (KD_IOGROUP_GAMEKEYSNC + 8)
+#define KD_INPUT_GAMEKEYSNC_D (KD_IOGROUP_GAMEKEYSNC + 9)
+
+/* KD_IOGROUP_PHONEKEYPAD: I/O group for phone keypad. */
+#define KD_IOGROUP_PHONEKEYPAD 0x2000
+#define KD_STATE_PHONEKEYPAD_AVAILABILITY (KD_IOGROUP_PHONEKEYPAD + 0)
+#define KD_INPUT_PHONEKEYPAD_0 (KD_IOGROUP_PHONEKEYPAD + 1)
+#define KD_INPUT_PHONEKEYPAD_1 (KD_IOGROUP_PHONEKEYPAD + 2)
+#define KD_INPUT_PHONEKEYPAD_2 (KD_IOGROUP_PHONEKEYPAD + 3)
+#define KD_INPUT_PHONEKEYPAD_3 (KD_IOGROUP_PHONEKEYPAD + 4)
+#define KD_INPUT_PHONEKEYPAD_4 (KD_IOGROUP_PHONEKEYPAD + 5)
+#define KD_INPUT_PHONEKEYPAD_5 (KD_IOGROUP_PHONEKEYPAD + 6)
+#define KD_INPUT_PHONEKEYPAD_6 (KD_IOGROUP_PHONEKEYPAD + 7)
+#define KD_INPUT_PHONEKEYPAD_7 (KD_IOGROUP_PHONEKEYPAD + 8)
+#define KD_INPUT_PHONEKEYPAD_8 (KD_IOGROUP_PHONEKEYPAD + 9)
+#define KD_INPUT_PHONEKEYPAD_9 (KD_IOGROUP_PHONEKEYPAD + 10)
+#define KD_INPUT_PHONEKEYPAD_STAR (KD_IOGROUP_PHONEKEYPAD + 11)
+#define KD_INPUT_PHONEKEYPAD_HASH (KD_IOGROUP_PHONEKEYPAD + 12)
+#define KD_INPUT_PHONEKEYPAD_LEFTSOFT (KD_IOGROUP_PHONEKEYPAD + 13)
+#define KD_INPUT_PHONEKEYPAD_RIGHTSOFT (KD_IOGROUP_PHONEKEYPAD + 14)
+#define KD_STATE_PHONEKEYPAD_ORIENTATION (KD_IOGROUP_PHONEKEYPAD + 15)
+
+/* KD_IOGROUP_VIBRATE: I/O group for vibrate. */
+#define KD_IOGROUP_VIBRATE 0x3000
+#define KD_STATE_VIBRATE_AVAILABILITY (KD_IOGROUP_VIBRATE + 0)
+#define KD_STATE_VIBRATE_MINFREQUENCY (KD_IOGROUP_VIBRATE + 1)
+#define KD_STATE_VIBRATE_MAXFREQUENCY (KD_IOGROUP_VIBRATE + 2)
+#define KD_OUTPUT_VIBRATE_VOLUME (KD_IOGROUP_VIBRATE + 3)
+#define KD_OUTPUT_VIBRATE_FREQUENCY (KD_IOGROUP_VIBRATE + 4)
+
+/* KD_IOGROUP_POINTER: I/O group for pointer. */
+#define KD_IOGROUP_POINTER 0x4000
+#define KD_STATE_POINTER_AVAILABILITY (KD_IOGROUP_POINTER + 0)
+#define KD_INPUT_POINTER_X (KD_IOGROUP_POINTER + 1)
+#define KD_INPUT_POINTER_Y (KD_IOGROUP_POINTER + 2)
+#define KD_INPUT_POINTER_SELECT (KD_IOGROUP_POINTER + 3)
+
+/* KD_IOGROUP_BACKLIGHT: I/O group for backlight. */
+#define KD_IOGROUP_BACKLIGHT 0x5000
+#define KD_STATE_BACKLIGHT_AVAILABILITY (KD_IOGROUP_BACKLIGHT + 0)
+#define KD_OUTPUT_BACKLIGHT_FORCE (KD_IOGROUP_BACKLIGHT + 1)
+
+/* KD_IOGROUP_JOGDIAL: I/O group for a jog dial. */
+#define KD_IOGROUP_JOGDIAL 0x6000
+#define KD_STATE_JOGDIAL_AVAILABILITY (KD_IOGROUP_JOGDIAL + 0)
+#define KD_INPUT_JOGDIAL_UP (KD_IOGROUP_JOGDIAL + 1)
+#define KD_INPUT_JOGDIAL_LEFT (KD_IOGROUP_JOGDIAL + 2)
+#define KD_INPUT_JOGDIAL_RIGHT (KD_IOGROUP_JOGDIAL + 3)
+#define KD_INPUT_JOGDIAL_DOWN (KD_IOGROUP_JOGDIAL + 4)
+#define KD_INPUT_JOGDIAL_SELECT (KD_IOGROUP_JOGDIAL + 5)
+
+/* KD_IOGROUP_STICK: I/O group for joystick. */
+#define KD_IOGROUP_STICK 0x7000
+#define KD_STATE_STICK_AVAILABILITY (KD_IOGROUP_STICK + 0)
+#define KD_INPUT_STICK_X (KD_IOGROUP_STICK + 1)
+#define KD_INPUT_STICK_Y (KD_IOGROUP_STICK + 2)
+#define KD_INPUT_STICK_Z (KD_IOGROUP_STICK + 3)
+#define KD_INPUT_STICK_BUTTON (KD_IOGROUP_STICK + 4)
+#define KD_IO_STICK_STRIDE 8
+
+/* KD_IOGROUP_DPAD: I/O group for D-pad. */
+#define KD_IOGROUP_DPAD 0x8000
+#define KD_STATE_DPAD_AVAILABILITY (KD_IOGROUP_DPAD + 0)
+#define KD_STATE_DPAD_COPY (KD_IOGROUP_DPAD + 1)
+#define KD_INPUT_DPAD_UP (KD_IOGROUP_DPAD + 2)
+#define KD_INPUT_DPAD_LEFT (KD_IOGROUP_DPAD + 3)
+#define KD_INPUT_DPAD_RIGHT (KD_IOGROUP_DPAD + 4)
+#define KD_INPUT_DPAD_DOWN (KD_IOGROUP_DPAD + 5)
+#define KD_INPUT_DPAD_SELECT (KD_IOGROUP_DPAD + 6)
+#define KD_IO_DPAD_STRIDE 8
+
+/* KD_IOGROUP_BUTTONS: I/O group for buttons associated with joystick or D-pad. */
+#define KD_IOGROUP_BUTTONS 0x9000
+#define KD_STATE_BUTTONS_AVAILABILITY (KD_IOGROUP_BUTTONS + 0)
+#define KD_INPUT_BUTTONS_0 (KD_IOGROUP_BUTTONS + 1)
+
+/* KD_IO_UNDEFINED: I/O items reserved for implementation-dependent use. */
+#define KD_IO_UNDEFINED 0x40000000
+
+/*******************************************************
+ * Windowing
+ *******************************************************/
+#ifdef KD_WINDOW_SUPPORTED
+#include <EGL/egl.h>
+typedef struct KDWindow KDWindow;
+
+/* kdCreateWindow: Create a window. */
+KD_API KDWindow *KD_APIENTRY kdCreateWindow(EGLDisplay display, EGLConfig config, void *eventuserptr);
+
+/* kdDestroyWindow: Destroy a window. */
+KD_API KDint KD_APIENTRY kdDestroyWindow(KDWindow *window);
+
+/* kdSetWindowPropertybv, kdSetWindowPropertyiv, kdSetWindowPropertycv: Set a window property to request a change in the on-screen representation of the window. */
+KD_API KDint KD_APIENTRY kdSetWindowPropertybv(KDWindow *window, KDint pname, const KDboolean *param);
+KD_API KDint KD_APIENTRY kdSetWindowPropertyiv(KDWindow *window, KDint pname, const KDint32 *param);
+KD_API KDint KD_APIENTRY kdSetWindowPropertycv(KDWindow *window, KDint pname, const KDchar *param);
+
+/* kdGetWindowPropertybv, kdGetWindowPropertyiv, kdGetWindowPropertycv: Get the current value of a window property. */
+KD_API KDint KD_APIENTRY kdGetWindowPropertybv(KDWindow *window, KDint pname, KDboolean *param);
+KD_API KDint KD_APIENTRY kdGetWindowPropertyiv(KDWindow *window, KDint pname, KDint32 *param);
+KD_API KDint KD_APIENTRY kdGetWindowPropertycv(KDWindow *window, KDint pname, KDchar *param, KDsize *size);
+
+/* kdRealizeWindow: Realize the window as a displayable entity and get the native window handle for passing to EGL. */
+KD_API KDint KD_APIENTRY kdRealizeWindow(KDWindow *window, EGLNativeWindowType *nativewindow);
+
+/* KD_WINDOWPROPERTY_SIZE: Window client area width and height. */
+#define KD_WINDOWPROPERTY_SIZE 66
+
+/* KD_WINDOWPROPERTY_VISIBILITY: Window visibility status. */
+#define KD_WINDOWPROPERTY_VISIBILITY 67
+
+/* KD_WINDOWPROPERTY_FOCUS: Window input focus status. */
+#define KD_WINDOWPROPERTY_FOCUS 68
+
+/* KD_WINDOWPROPERTY_CAPTION: Window caption. */
+#define KD_WINDOWPROPERTY_CAPTION 69
+
+/* KD_EVENT_WINDOW_CLOSE: Event to request to close window. */
+#define KD_EVENT_WINDOW_CLOSE 44
+
+/* KD_EVENT_WINDOWPROPERTY_CHANGE: Notification about realized window property change. */
+#define KD_EVENT_WINDOWPROPERTY_CHANGE 47
+typedef struct KDEventWindowProperty {
+ KDint32 pname;
+} KDEventWindowProperty;
+
+/* KD_EVENT_WINDOW_FOCUS: Event for change of window&#8217;s focus state. */
+#define KD_EVENT_WINDOW_FOCUS 60
+typedef struct KDEventWindowFocus {
+ KDint32 focusstate;
+} KDEventWindowFocus;
+
+/* KD_EVENT_WINDOW_REDRAW: Event to notify need to redraw the window. */
+#define KD_EVENT_WINDOW_REDRAW 59
+#endif /* KD_WINDOW_SUPPORTED */
+
+/*******************************************************
+ * Assertions and logging
+ *******************************************************/
+
+/* kdHandleAssertion: Handle assertion failure. */
+KD_API void KD_APIENTRY kdHandleAssertion(const KDchar *condition, const KDchar *filename, KDint linenumber);
+
+/* kdLogMessage: Output a log message. */
+#ifdef KD_NDEBUG
+#define kdLogMessage(s)
+#else
+KD_API void KD_APIENTRY kdLogMessage(const KDchar *string);
+#endif
+
+/* struct KDEvent delayed to the end as it uses event data structs from
+ * other parts of the .h file. */
+struct KDEvent {
+ KDust timestamp;
+ KDint32 type;
+ void *userptr;
+ union KDEventData {
+ KDEventState state;
+ KDEventInput input;
+ KDEventInputJog inputjog;
+ KDEventInputPointer inputpointer;
+ KDEventInputStick inputstick;
+ KDEventSocketReadable socketreadable;
+ KDEventSocketWritable socketwritable;
+ KDEventSocketConnect socketconnect;
+ KDEventSocketIncoming socketincoming;
+ KDEventNameLookup namelookup;
+#ifdef KD_WINDOW_SUPPORTED
+ KDEventWindowProperty windowproperty;
+ KDEventWindowFocus windowfocus;
+#endif /* KD_WINDOW_SUPPORTED */
+ KDEventUser user;
+ } data;
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __kd_h_ */
+
diff --git a/make/stub_includes/khr/KD/kdplatform.h b/make/stub_includes/khr/KD/kdplatform.h
new file mode 100644
index 000000000..ff932fbb5
--- /dev/null
+++ b/make/stub_includes/khr/KD/kdplatform.h
@@ -0,0 +1,39 @@
+/* Sample KD/kdplatform.h for OpenKODE Core 1.0.3 */
+#ifndef __kdplatform_h_
+#define __kdplatform_h_
+
+#include <KHR/khrplatform.h>
+
+#define KD_API
+#define KD_APIENTRY
+
+typedef khronos_int32_t KDint32;
+typedef khronos_uint32_t KDuint32;
+typedef khronos_int64_t KDint64;
+typedef khronos_uint64_t KDuint64;
+typedef khronos_int16_t KDint16;
+typedef khronos_uint16_t KDuint16;
+typedef khronos_uintptr_t KDuintptr;
+typedef khronos_usize_t KDsize;
+typedef khronos_ssize_t KDssize;
+#define KDINT_MIN (-0x7fffffff-1)
+#define KDINT_MAX 0x7fffffff
+#define KDUINT_MAX 0xffffffffU
+#define KDINT64_MIN (-0x7fffffffffffffffLL-1)
+#define KDINT64_MAX 0x7fffffffffffffffLL
+#define KDUINT64_MAX 0xffffffffffffffffULL
+#define KDSSIZE_MIN (-0x7fffffff-1)
+#define KDSSIZE_MAX 0x7fffffff
+#define KDSIZE_MAX 0xffffffffU
+#define KDUINTPTR_MAX 0xffffffffU
+#define KD_NORETURN
+#define KD_INFINITY (1.0F/0.0F)
+#define KD_WINDOW_SUPPORTED
+#ifdef KD_NDEBUG
+#define kdAssert(c)
+#else
+#define kdAssert(c) ((void)( (c) ? 0 : (kdHandleAssertion(#c, __FILE__, __LINE__), 0)))
+#endif
+
+#endif /* __kdplatform_h_ */
+
diff --git a/make/stub_includes/khr/KHR/khrplatform.h b/make/stub_includes/khr/KHR/khrplatform.h
new file mode 100644
index 000000000..644201c69
--- /dev/null
+++ b/make/stub_includes/khr/KHR/khrplatform.h
@@ -0,0 +1,291 @@
+#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Khronos platform-specific types and definitions.
+ *
+ * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
+ *
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by sending them to the public Khronos Bugzilla
+ * (http://khronos.org/bugzilla) by filing a bug against product
+ * "Khronos (general)" component "Registry".
+ *
+ * A predefined template which fills in some of the bug fields can be
+ * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
+ * must create a Bugzilla login first.
+ *
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system and for more details of its use:
+ * http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * This file should be included as
+ * #include <KHR/khrplatform.h>
+ * by Khronos client API header files that use its types and defines.
+ *
+ * The types in khrplatform.h should only be used to define API-specific types.
+ *
+ * Types defined in khrplatform.h:
+ * khronos_int8_t signed 8 bit
+ * khronos_uint8_t unsigned 8 bit
+ * khronos_int16_t signed 16 bit
+ * khronos_uint16_t unsigned 16 bit
+ * khronos_int32_t signed 32 bit
+ * khronos_uint32_t unsigned 32 bit
+ * khronos_int64_t signed 64 bit
+ * khronos_uint64_t unsigned 64 bit
+ * khronos_intptr_t signed same number of bits as a pointer
+ * khronos_uintptr_t unsigned same number of bits as a pointer
+ * khronos_ssize_t signed size
+ * khronos_usize_t unsigned size
+ * khronos_float_t signed 32 bit floating point
+ * khronos_time_ns_t unsigned 64 bit time in nanoseconds
+ * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ * nanoseconds
+ * khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ * khronos_boolean_enum_t enumerated boolean type. This should
+ * only be used as a base type when a client API's boolean type is
+ * an enum. Client APIs which use an integer or other type for
+ * booleans cannot use this as the base type for their boolean.
+ *
+ * Tokens defined in khrplatform.h:
+ *
+ * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+ *
+ * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ *
+ * Calling convention macros defined in this file:
+ * KHRONOS_APICALL
+ * KHRONOS_APIENTRY
+ * KHRONOS_APIATTRIBUTES
+ *
+ * These may be used in function prototypes as:
+ *
+ * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
+ * int arg1,
+ * int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
+# define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+# define KHRONOS_APICALL IMPORT_C
+#else
+# define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIENTRY
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+ /* Win32 but not WinCE */
+# define KHRONOS_APIENTRY __stdcall
+#else
+# define KHRONOS_APIENTRY
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using <stddef.h>
+ * Using <stdint.h>
+ */
+#include <stddef.h>
+#define HAS_STDDEF 1
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using <stddef.h>
+ * Using <inttypes.h>
+ */
+#include <stddef.h>
+#define HAS_STDDEF 1
+#include <inttypes.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32 khronos_int32_t;
+typedef unsigned __int32 khronos_uint32_t;
+typedef __int64 khronos_int64_t;
+typedef unsigned __int64 khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int khronos_int64_t;
+typedef unsigned long int khronos_uint64_t;
+#else
+typedef long long int khronos_int64_t;
+typedef unsigned long long int khronos_uint64_t;
+#endif /* __arch64__ */
+typedef signed long int khronos_intptr_t;
+typedef unsigned long int khronos_uintptr_t;
+typedef signed long int khronos_ssize_t;
+typedef unsigned long int khronos_usize_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64 0
+#define KHRONOS_SUPPORT_FLOAT 0
+
+#else
+
+/*
+ * Generic fallback
+ *
+ * Using <stddef.h>
+ * Using <stdint.h>
+ */
+#include <stddef.h>
+#define HAS_STDDEF 1
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed char khronos_int8_t;
+typedef unsigned char khronos_uint8_t;
+typedef signed short int khronos_int16_t;
+typedef unsigned short int khronos_uint16_t;
+#ifndef HAS_STDDEF
+ typedef signed long int khronos_intptr_t;
+ typedef unsigned long int khronos_uintptr_t;
+ typedef signed long int khronos_ssize_t;
+ typedef unsigned long int khronos_usize_t;
+#else
+ typedef ptrdiff_t khronos_intptr_t;
+ typedef size_t khronos_uintptr_t;
+ typedef ptrdiff_t khronos_ssize_t;
+ typedef size_t khronos_usize_t;
+#endif
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef float khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or
+ * an absolute Unadjusted System Time. Unadjusted System Time is the number
+ * of nanoseconds since some arbitrary system event (e.g. since the last
+ * time the system booted). The Unadjusted System Time is an unsigned
+ * 64 bit value that wraps back to 0 every 584 years. Time intervals
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t khronos_utime_nanoseconds_t;
+typedef khronos_int64_t khronos_stime_nanoseconds_t;
+#endif
+
+/*
+ * Dummy value used to pad enum types to 32 bits.
+ */
+#ifndef KHRONOS_MAX_ENUM
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+#endif
+
+/*
+ * Enumerated boolean type
+ *
+ * Values other than zero should be considered to be true. Therefore
+ * comparisons should not be made against KHRONOS_TRUE.
+ */
+typedef enum {
+ KHRONOS_FALSE = 0,
+ KHRONOS_TRUE = 1,
+ KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+
+#endif /* __khrplatform_h_ */
diff --git a/make/stub_includes/macosx/AppKit/NSView.h b/make/stub_includes/macosx/AppKit/NSView.h
new file mode 100644
index 000000000..5d3acf658
--- /dev/null
+++ b/make/stub_includes/macosx/AppKit/NSView.h
@@ -0,0 +1 @@
+typedef struct _NSView NSView;
diff --git a/make/stub_includes/macosx/OpenGL/OpenGL.h b/make/stub_includes/macosx/OpenGL/OpenGL.h
new file mode 100644
index 000000000..afb11efea
--- /dev/null
+++ b/make/stub_includes/macosx/OpenGL/OpenGL.h
@@ -0,0 +1,127 @@
+/* Typedefs, enums and function prototypes extracted from Apple's
+ OpenGL.h to expose portions of the low-level CGL API to Java */
+
+/* Typedefs to get things working */
+typedef struct _cglObj* CGLContextObj;
+typedef struct _cglObj* CGLPBufferObj;
+typedef struct _cglObj* CGLPixelFormatObj;
+
+/*
+** Attribute names for CGLChoosePixelFormat and CGLDescribePixelFormat.
+*/
+typedef enum _CGLPixelFormatAttribute {
+ kCGLPFAAllRenderers = 1, /* choose from all available renderers */
+ kCGLPFADoubleBuffer = 5, /* choose a double buffered pixel format */
+ kCGLPFAStereo = 6, /* stereo buffering supported */
+ kCGLPFAAuxBuffers = 7, /* number of aux buffers */
+ kCGLPFAColorSize = 8, /* number of color buffer bits */
+ kCGLPFAAlphaSize = 11, /* number of alpha component bits */
+ kCGLPFADepthSize = 12, /* number of depth buffer bits */
+ kCGLPFAStencilSize = 13, /* number of stencil buffer bits */
+ kCGLPFAAccumSize = 14, /* number of accum buffer bits */
+ kCGLPFAMinimumPolicy = 51, /* never choose smaller buffers than requested */
+ kCGLPFAMaximumPolicy = 52, /* choose largest buffers of type requested */
+ kCGLPFAOffScreen = 53, /* choose an off-screen capable renderer */
+ kCGLPFAFullScreen = 54, /* choose a full-screen capable renderer */
+ kCGLPFASampleBuffers = 55, /* number of multi sample buffers */
+ kCGLPFASamples = 56, /* number of samples per multi sample buffer */
+ kCGLPFAAuxDepthStencil = 57, /* each aux buffer has its own depth stencil */
+ kCGLPFAColorFloat = 58, /* color buffers store floating point pixels */
+ kCGLPFAMultisample = 59, /* choose multisampling */
+ kCGLPFASupersample = 60, /* choose supersampling */
+ kCGLPFASampleAlpha = 61, /* request alpha filtering */
+
+ kCGLPFARendererID = 70, /* request renderer by ID */
+ kCGLPFASingleRenderer = 71, /* choose a single renderer for all screens */
+ kCGLPFANoRecovery = 72, /* disable all failure recovery systems */
+ kCGLPFAAccelerated = 73, /* choose a hardware accelerated renderer */
+ kCGLPFAClosestPolicy = 74, /* choose the closest color buffer to request */
+ kCGLPFARobust = 75, /* renderer does not need failure recovery */
+ kCGLPFABackingStore = 76, /* back buffer contents are valid after swap */
+ kCGLPFAMPSafe = 78, /* renderer is multi-processor safe */
+ kCGLPFAWindow = 80, /* can be used to render to an onscreen window */
+ kCGLPFAMultiScreen = 81, /* single window can span multiple screens */
+ kCGLPFACompliant = 83, /* renderer is opengl compliant */
+ kCGLPFADisplayMask = 84, /* mask limiting supported displays */
+ kCGLPFAPBuffer = 90, /* can be used to render to a pbuffer */
+ kCGLPFARemotePBuffer = 91, /* can be used to render offline to a pbuffer */
+ kCGLPFAVirtualScreenCount = 128 /* number of virtual screens in this format */
+} CGLPixelFormatAttribute;
+
+/*
+** Error return values from CGLGetError.
+*/
+typedef enum _CGLError {
+ kCGLNoError = 0, /* no error */
+ kCGLBadAttribute = 10000, /* invalid pixel format attribute */
+ kCGLBadProperty = 10001, /* invalid renderer property */
+ kCGLBadPixelFormat = 10002, /* invalid pixel format */
+ kCGLBadRendererInfo = 10003, /* invalid renderer info */
+ kCGLBadContext = 10004, /* invalid context */
+ kCGLBadDrawable = 10005, /* invalid drawable */
+ kCGLBadDisplay = 10006, /* invalid graphics device */
+ kCGLBadState = 10007, /* invalid context state */
+ kCGLBadValue = 10008, /* invalid numerical value */
+ kCGLBadMatch = 10009, /* invalid share context */
+ kCGLBadEnumeration = 10010, /* invalid enumerant */
+ kCGLBadOffScreen = 10011, /* invalid offscreen drawable */
+ kCGLBadFullScreen = 10012, /* invalid offscreen drawable */
+ kCGLBadWindow = 10013, /* invalid window */
+ kCGLBadAddress = 10014, /* invalid pointer */
+ kCGLBadCodeModule = 10015, /* invalid code module */
+ kCGLBadAlloc = 10016, /* invalid memory allocation */
+ kCGLBadConnection = 10017 /* invalid CoreGraphics connection */
+} CGLError;
+
+typedef enum _CGLContextParameter {
+ kCGLCPSwapRectangle = 200,
+ kCGLCPSwapInterval = 222,
+ kCGLCPDispatchTableSize = 224,
+ kCGLCPClientStorage = 226,
+ kCGLCPSurfaceTexture = 228,
+ kCGLCPSurfaceOrder = 235,
+ kCGLCPSurfaceOpacity = 236,
+ kCGLCPSurfaceBackingSize = 304,
+ kCGLCPSurfaceSurfaceVolatile = 306,
+ kCGLCPReclaimResources = 308,
+ kCGLCPCurrentRendererID = 309,
+ kCGLCPGPUVertexProcessing = 310,
+ kCGLCPGPUFragmentProcessing = 311,
+ kCGLCPHasDrawable = 314,
+ kCGLCPMPSwapsInFlight = 315,
+} CGLContextParameter;
+
+/* Pixel format manipulation */
+CGLError CGLChoosePixelFormat(const CGLPixelFormatAttribute *attribs,
+ CGLPixelFormatObj *pix,
+ long *npix);
+CGLError CGLDestroyPixelFormat(CGLPixelFormatObj pix);
+CGLPixelFormatObj CGLGetPixelFormat ( CGLContextObj ctx );
+
+/* Context manipulation */
+CGLError CGLCreateContext(CGLPixelFormatObj pix,
+ CGLContextObj share,
+ CGLContextObj* ctx);
+void CGLReleaseContext(CGLContextObj ctx);
+CGLError CGLDestroyContext(CGLContextObj ctx);
+CGLError CGLSetCurrentContext(CGLContextObj ctx);
+CGLContextObj CGLGetCurrentContext (void);
+CGLError CGLFlushDrawable ( CGLContextObj ctx);
+CGLError CGLSetParameter ( CGLContextObj ctx, CGLContextParameter pname, const int *params );
+CGLError CGLCopyContext ( CGLContextObj src, CGLContextObj dst, int mask );
+
+
+
+/* PBuffer manipulation */
+CGLError CGLCreatePBuffer(long width,
+ long height,
+ unsigned long target,
+ unsigned long internalFormat,
+ long max_level,
+ CGLPBufferObj* pbuffer);
+CGLError CGLDestroyPBuffer(CGLPBufferObj pbuffer);
+CGLError CGLSetPBuffer(CGLContextObj ctx,
+ CGLPBufferObj pbuffer,
+ unsigned long face,
+ long level,
+ long screen);
diff --git a/make/stub_includes/macosx/cglext.c b/make/stub_includes/macosx/cglext.c
new file mode 100644
index 000000000..14010fcc4
--- /dev/null
+++ b/make/stub_includes/macosx/cglext.c
@@ -0,0 +1 @@
+#include <cglext.h>
diff --git a/make/stub_includes/macosx/jni.h b/make/stub_includes/macosx/jni.h
new file mode 100644
index 000000000..be01d0187
--- /dev/null
+++ b/make/stub_includes/macosx/jni.h
@@ -0,0 +1,78 @@
+/* Stub header for JNI which provides needed declarations without more
+ complicated and unnecessary constructs */
+
+/*
+ * JNI Types
+ */
+
+#include "jni_md.h"
+
+typedef unsigned char jboolean;
+typedef unsigned short jchar;
+typedef short jshort;
+typedef float jfloat;
+typedef double jdouble;
+
+typedef jint jsize;
+
+struct _jobject;
+
+typedef struct _jobject *jobject;
+typedef jobject jclass;
+typedef jobject jthrowable;
+typedef jobject jstring;
+typedef jobject jarray;
+typedef jarray jbooleanArray;
+typedef jarray jbyteArray;
+typedef jarray jcharArray;
+typedef jarray jshortArray;
+typedef jarray jintArray;
+typedef jarray jlongArray;
+typedef jarray jfloatArray;
+typedef jarray jdoubleArray;
+typedef jarray jobjectArray;
+typedef jobject jweak;
+
+typedef union jvalue {
+ jboolean z;
+ jbyte b;
+ jchar c;
+ jshort s;
+ jint i;
+ jlong j;
+ jfloat f;
+ jdouble d;
+ jobject l;
+} jvalue;
+
+struct _jfieldID;
+typedef struct _jfieldID *jfieldID;
+
+struct _jmethodID;
+typedef struct _jmethodID *jmethodID;
+
+/*
+ * jboolean constants
+ */
+
+#define JNI_FALSE 0
+#define JNI_TRUE 1
+
+/*
+ * possible return values for JNI functions.
+ */
+
+#define JNI_OK 0 /* success */
+#define JNI_ERR (-1) /* unknown error */
+#define JNI_EDETACHED (-2) /* thread detached from the VM */
+#define JNI_EVERSION (-3) /* JNI version error */
+#define JNI_ENOMEM (-4) /* not enough memory */
+#define JNI_EEXIST (-5) /* VM already created */
+#define JNI_EINVAL (-6) /* invalid arguments */
+
+/*
+ * used in ReleaseScalarArrayElements
+ */
+
+#define JNI_COMMIT 1
+#define JNI_ABORT 2
diff --git a/make/stub_includes/macosx/jni_md.h b/make/stub_includes/macosx/jni_md.h
new file mode 100644
index 000000000..449786272
--- /dev/null
+++ b/make/stub_includes/macosx/jni_md.h
@@ -0,0 +1,15 @@
+#define _JNI_IMPORT_OR_EXPORT_
+#define JNIEXPORT
+#define JNIIMPORT
+#define JNICALL
+
+typedef int jint;
+#ifdef _LP64 /* 64-bit Solaris */
+typedef long jlong;
+#else
+typedef long long jlong;
+#endif
+
+typedef signed char jbyte;
+
+typedef long JNIEnv;
diff --git a/make/stub_includes/macosx/window-system1.c b/make/stub_includes/macosx/window-system1.c
new file mode 100644
index 000000000..787d265ed
--- /dev/null
+++ b/make/stub_includes/macosx/window-system1.c
@@ -0,0 +1,47 @@
+#include "macosx-window-system.h"
+
+/* These can not show up in the header file above because they must not be visible during the real build */
+
+/*
+** Attribute names for [NSOpenGLPixelFormat initWithAttributes]
+** and [NSOpenGLPixelFormat getValues:forAttribute:forVirtualScreen].
+*/
+typedef enum {
+ NSOpenGLPFAAllRenderers = 1, /* choose from all available renderers */
+ NSOpenGLPFADoubleBuffer = 5, /* choose a double buffered pixel format */
+ NSOpenGLPFAStereo = 6, /* stereo buffering supported */
+ NSOpenGLPFAAuxBuffers = 7, /* number of aux buffers */
+ NSOpenGLPFAColorSize = 8, /* number of color buffer bits */
+ NSOpenGLPFAAlphaSize = 11, /* number of alpha component bits */
+ NSOpenGLPFADepthSize = 12, /* number of depth buffer bits */
+ NSOpenGLPFAStencilSize = 13, /* number of stencil buffer bits */
+ NSOpenGLPFAAccumSize = 14, /* number of accum buffer bits */
+ NSOpenGLPFAMinimumPolicy = 51, /* never choose smaller buffers than requested */
+ NSOpenGLPFAMaximumPolicy = 52, /* choose largest buffers of type requested */
+ NSOpenGLPFAOffScreen = 53, /* choose an off-screen capable renderer */
+ NSOpenGLPFAFullScreen = 54, /* choose a full-screen capable renderer */
+ NSOpenGLPFASampleBuffers = 55, /* number of multi sample buffers */
+ NSOpenGLPFASamples = 56, /* number of samples per multi sample buffer */
+ NSOpenGLPFAAuxDepthStencil = 57, /* each aux buffer has its own depth stencil */
+ NSOpenGLPFAColorFloat = 58, /* color buffers store floating point pixels */
+
+ NSOpenGLPFAMultisample = 59, /* choose multisampling */
+ NSOpenGLPFASupersample = 60, /* choose supersampling */
+ NSOpenGLPFASampleAlpha = 61, /* request alpha filtering */
+
+ NSOpenGLPFARendererID = 70, /* request renderer by ID */
+ NSOpenGLPFASingleRenderer = 71, /* choose a single renderer for all screens */
+ NSOpenGLPFANoRecovery = 72, /* disable all failure recovery systems */
+ NSOpenGLPFAAccelerated = 73, /* choose a hardware accelerated renderer */
+ NSOpenGLPFAClosestPolicy = 74, /* choose the closest color buffer to request */
+ NSOpenGLPFARobust = 75, /* renderer does not need failure recovery */
+ NSOpenGLPFABackingStore = 76, /* back buffer contents are valid after swap */
+ NSOpenGLPFAMPSafe = 78, /* renderer is multi-processor safe */
+ NSOpenGLPFAWindow = 80, /* can be used to render to an onscreen window */
+ NSOpenGLPFAMultiScreen = 81, /* single window can span multiple screens */
+ NSOpenGLPFACompliant = 83, /* renderer is opengl compliant */
+ NSOpenGLPFAScreenMask = 84, /* bit mask of supported physical screens */
+ NSOpenGLPFAPixelBuffer = 90, /* can be used to render to a pbuffer */
+ NSOpenGLPFAVirtualScreenCount = 128 /* number of virtual screens in this format */
+} NSOpenGLPixelFormatAttribute;
+
diff --git a/make/stub_includes/opengl/GL/cglext.h b/make/stub_includes/opengl/GL/cglext.h
new file mode 100644
index 000000000..7f49b980e
--- /dev/null
+++ b/make/stub_includes/opengl/GL/cglext.h
@@ -0,0 +1,13 @@
+#ifndef __cglext_h_
+#define __cglext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
diff --git a/make/stub_includes/opengl/GL/gl.h b/make/stub_includes/opengl/GL/gl.h
new file mode 100644
index 000000000..0fe44172e
--- /dev/null
+++ b/make/stub_includes/opengl/GL/gl.h
@@ -0,0 +1,1356 @@
+/*
+ * This file is was based upon the Mesa 3D Graphics library version 4.1 file
+ * "gl.h"; The Mesa copyright notice is preserved below.
+ *
+ * It has been modified to include only OpenGL 1.1 and earlier headers
+ * as well as some system-specific information. It should not need to be
+ * modified in the event that the OpenGL specification changes; these changes
+ * should be reflected in the glext.h header file. This file should only need
+ * to modified to add or changed system-specific information.
+ */
+
+/*
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __gl_h_
+#define __gl_h_
+
+/* Function declaration macros - to move into glplatform.h */
+#include "glplatform.h"
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY
+#endif
+#ifndef GLAPIENTRYP
+#define GLAPIENTRYP GLAPIENTRY*
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY GLAPIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP GLAPIENTRYP
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * ---------------------------------------------
+ * OpenGL 1.0 Spec
+ * ---------------------------------------------
+ */
+#ifndef GL_VERSION_1_0
+#define GL_VERSION_1_0 1
+
+/*
+ * Datatypes
+ */
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef void GLvoid;
+typedef signed char GLbyte; /* 1-byte signed */
+typedef short GLshort; /* 2-byte signed */
+typedef int GLint; /* 4-byte signed */
+typedef unsigned char GLubyte; /* 1-byte unsigned */
+typedef unsigned short GLushort; /* 2-byte unsigned */
+typedef unsigned int GLuint; /* 4-byte unsigned */
+typedef int GLsizei; /* 4-byte signed */
+typedef float GLfloat; /* single precision float */
+typedef float GLclampf; /* single precision float in [0,1] */
+typedef double GLdouble; /* double precision float */
+typedef double GLclampd; /* double precision float in [0,1] */
+
+/*
+ * Constants
+ */
+
+/* Boolean values */
+#define GL_FALSE 0x0
+#define GL_TRUE 0x1
+
+/* Data types */
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_DOUBLE 0x140A
+#define GL_2_BYTES 0x1407
+#define GL_3_BYTES 0x1408
+#define GL_4_BYTES 0x1409
+
+/* Primitives */
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_QUADS 0x0007
+#define GL_QUAD_STRIP 0x0008
+#define GL_POLYGON 0x0009
+
+/* Matrix Mode */
+#define GL_MATRIX_MODE 0x0BA0
+#define GL_MODELVIEW 0x1700
+#define GL_PROJECTION 0x1701
+#define GL_TEXTURE 0x1702
+
+/* Points */
+#define GL_POINT_SMOOTH 0x0B10
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_POINT_SIZE_RANGE 0x0B12
+
+/* Lines */
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_LINE_STIPPLE 0x0B24
+#define GL_LINE_STIPPLE_PATTERN 0x0B25
+#define GL_LINE_STIPPLE_REPEAT 0x0B26
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_LINE_WIDTH_RANGE 0x0B22
+
+/* Polygons */
+#define GL_POINT 0x1B00
+#define GL_LINE 0x1B01
+#define GL_FILL 0x1B02
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_POLYGON_MODE 0x0B40
+#define GL_POLYGON_SMOOTH 0x0B41
+#define GL_POLYGON_STIPPLE 0x0B42
+#define GL_EDGE_FLAG 0x0B43
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_POINT 0x2A01
+#define GL_POLYGON_OFFSET_LINE 0x2A02
+#define GL_POLYGON_OFFSET_FILL 0x8037
+
+/* Display Lists */
+#define GL_COMPILE 0x1300
+#define GL_COMPILE_AND_EXECUTE 0x1301
+#define GL_LIST_BASE 0x0B32
+#define GL_LIST_INDEX 0x0B33
+#define GL_LIST_MODE 0x0B30
+
+/* Depth buffer */
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_BITS 0x0D56
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_COMPONENT 0x1902
+
+/* Lighting */
+#define GL_LIGHTING 0x0B50
+#define GL_LIGHT0 0x4000
+#define GL_LIGHT1 0x4001
+#define GL_LIGHT2 0x4002
+#define GL_LIGHT3 0x4003
+#define GL_LIGHT4 0x4004
+#define GL_LIGHT5 0x4005
+#define GL_LIGHT6 0x4006
+#define GL_LIGHT7 0x4007
+#define GL_SPOT_EXPONENT 0x1205
+#define GL_SPOT_CUTOFF 0x1206
+#define GL_CONSTANT_ATTENUATION 0x1207
+#define GL_LINEAR_ATTENUATION 0x1208
+#define GL_QUADRATIC_ATTENUATION 0x1209
+#define GL_AMBIENT 0x1200
+#define GL_DIFFUSE 0x1201
+#define GL_SPECULAR 0x1202
+#define GL_SHININESS 0x1601
+#define GL_EMISSION 0x1600
+#define GL_POSITION 0x1203
+#define GL_SPOT_DIRECTION 0x1204
+#define GL_AMBIENT_AND_DIFFUSE 0x1602
+#define GL_COLOR_INDEXES 0x1603
+#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
+#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
+#define GL_LIGHT_MODEL_AMBIENT 0x0B53
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_SHADE_MODEL 0x0B54
+#define GL_FLAT 0x1D00
+#define GL_SMOOTH 0x1D01
+#define GL_COLOR_MATERIAL 0x0B57
+#define GL_COLOR_MATERIAL_FACE 0x0B55
+#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
+#define GL_NORMALIZE 0x0BA1
+
+/* User clipping planes */
+#define GL_CLIP_PLANE0 0x3000
+#define GL_CLIP_PLANE1 0x3001
+#define GL_CLIP_PLANE2 0x3002
+#define GL_CLIP_PLANE3 0x3003
+#define GL_CLIP_PLANE4 0x3004
+#define GL_CLIP_PLANE5 0x3005
+
+/* Accumulation buffer */
+#define GL_ACCUM_RED_BITS 0x0D58
+#define GL_ACCUM_GREEN_BITS 0x0D59
+#define GL_ACCUM_BLUE_BITS 0x0D5A
+#define GL_ACCUM_ALPHA_BITS 0x0D5B
+#define GL_ACCUM_CLEAR_VALUE 0x0B80
+#define GL_ACCUM 0x0100
+#define GL_ADD 0x0104
+#define GL_LOAD 0x0101
+#define GL_MULT 0x0103
+#define GL_RETURN 0x0102
+
+/* Alpha testing */
+#define GL_ALPHA_TEST 0x0BC0
+#define GL_ALPHA_TEST_REF 0x0BC2
+#define GL_ALPHA_TEST_FUNC 0x0BC1
+
+/* Blending */
+#define GL_BLEND 0x0BE2
+#define GL_BLEND_SRC 0x0BE1
+#define GL_BLEND_DST 0x0BE0
+#define GL_ZERO 0x0
+#define GL_ONE 0x1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+
+/* Render Mode */
+#define GL_FEEDBACK 0x1C01
+#define GL_RENDER 0x1C00
+#define GL_SELECT 0x1C02
+
+/* Feedback */
+#define GL_2D 0x0600
+#define GL_3D 0x0601
+#define GL_3D_COLOR 0x0602
+#define GL_3D_COLOR_TEXTURE 0x0603
+#define GL_4D_COLOR_TEXTURE 0x0604
+#define GL_POINT_TOKEN 0x0701
+#define GL_LINE_TOKEN 0x0702
+#define GL_LINE_RESET_TOKEN 0x0707
+#define GL_POLYGON_TOKEN 0x0703
+#define GL_BITMAP_TOKEN 0x0704
+#define GL_DRAW_PIXEL_TOKEN 0x0705
+#define GL_COPY_PIXEL_TOKEN 0x0706
+#define GL_PASS_THROUGH_TOKEN 0x0700
+#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
+#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
+#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
+
+/* Selection */
+#define GL_SELECTION_BUFFER_POINTER 0x0DF3
+#define GL_SELECTION_BUFFER_SIZE 0x0DF4
+
+/* Fog */
+#define GL_FOG 0x0B60
+#define GL_FOG_MODE 0x0B65
+#define GL_FOG_DENSITY 0x0B62
+#define GL_FOG_COLOR 0x0B66
+#define GL_FOG_INDEX 0x0B61
+#define GL_FOG_START 0x0B63
+#define GL_FOG_END 0x0B64
+#define GL_LINEAR 0x2601
+#define GL_EXP 0x0800
+#define GL_EXP2 0x0801
+
+/* Logic Ops */
+#define GL_LOGIC_OP 0x0BF1
+#define GL_INDEX_LOGIC_OP 0x0BF1
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_CLEAR 0x1500
+#define GL_SET 0x150F
+#define GL_COPY 0x1503
+#define GL_COPY_INVERTED 0x150C
+#define GL_NOOP 0x1505
+#define GL_INVERT 0x150A
+#define GL_AND 0x1501
+#define GL_NAND 0x150E
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_XOR 0x1506
+#define GL_EQUIV 0x1509
+#define GL_AND_REVERSE 0x1502
+#define GL_AND_INVERTED 0x1504
+#define GL_OR_REVERSE 0x150B
+#define GL_OR_INVERTED 0x150D
+
+/* Stencil */
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_STENCIL_BITS 0x0D57
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_INDEX 0x1901
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+
+/* Buffers, Pixel Drawing/Reading */
+#define GL_NONE 0x0
+#define GL_LEFT 0x0406
+#define GL_RIGHT 0x0407
+/*GL_FRONT 0x0404 */
+/*GL_BACK 0x0405 */
+/*GL_FRONT_AND_BACK 0x0408 */
+#define GL_FRONT_LEFT 0x0400
+#define GL_FRONT_RIGHT 0x0401
+#define GL_BACK_LEFT 0x0402
+#define GL_BACK_RIGHT 0x0403
+#define GL_AUX0 0x0409
+#define GL_AUX1 0x040A
+#define GL_AUX2 0x040B
+#define GL_AUX3 0x040C
+#define GL_COLOR_INDEX 0x1900
+#define GL_RED 0x1903
+#define GL_GREEN 0x1904
+#define GL_BLUE 0x1905
+#define GL_ALPHA 0x1906
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+#define GL_ALPHA_BITS 0x0D55
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_INDEX_BITS 0x0D51
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_AUX_BUFFERS 0x0C00
+#define GL_READ_BUFFER 0x0C02
+#define GL_DRAW_BUFFER 0x0C01
+#define GL_DOUBLEBUFFER 0x0C32
+#define GL_STEREO 0x0C33
+#define GL_BITMAP 0x1A00
+#define GL_COLOR 0x1800
+#define GL_DEPTH 0x1801
+#define GL_STENCIL 0x1802
+#define GL_DITHER 0x0BD0
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+
+/* Implementation limits */
+#define GL_MAX_LIST_NESTING 0x0B31
+#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
+#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
+#define GL_MAX_NAME_STACK_DEPTH 0x0D37
+#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
+#define GL_MAX_EVAL_ORDER 0x0D30
+#define GL_MAX_LIGHTS 0x0D31
+#define GL_MAX_CLIP_PLANES 0x0D32
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
+
+/* Gets */
+#define GL_ATTRIB_STACK_DEPTH 0x0BB0
+#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_CURRENT_INDEX 0x0B01
+#define GL_CURRENT_COLOR 0x0B00
+#define GL_CURRENT_NORMAL 0x0B02
+#define GL_CURRENT_RASTER_COLOR 0x0B04
+#define GL_CURRENT_RASTER_DISTANCE 0x0B09
+#define GL_CURRENT_RASTER_INDEX 0x0B05
+#define GL_CURRENT_RASTER_POSITION 0x0B07
+#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
+#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
+#define GL_CURRENT_TEXTURE_COORDS 0x0B03
+#define GL_INDEX_CLEAR_VALUE 0x0C20
+#define GL_INDEX_MODE 0x0C30
+#define GL_INDEX_WRITEMASK 0x0C21
+#define GL_MODELVIEW_MATRIX 0x0BA6
+#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
+#define GL_NAME_STACK_DEPTH 0x0D70
+#define GL_PROJECTION_MATRIX 0x0BA7
+#define GL_PROJECTION_STACK_DEPTH 0x0BA4
+#define GL_RENDER_MODE 0x0C40
+#define GL_RGBA_MODE 0x0C31
+#define GL_TEXTURE_MATRIX 0x0BA8
+#define GL_TEXTURE_STACK_DEPTH 0x0BA5
+#define GL_VIEWPORT 0x0BA2
+
+/* Evaluators */
+#define GL_AUTO_NORMAL 0x0D80
+#define GL_MAP1_COLOR_4 0x0D90
+#define GL_MAP1_INDEX 0x0D91
+#define GL_MAP1_NORMAL 0x0D92
+#define GL_MAP1_TEXTURE_COORD_1 0x0D93
+#define GL_MAP1_TEXTURE_COORD_2 0x0D94
+#define GL_MAP1_TEXTURE_COORD_3 0x0D95
+#define GL_MAP1_TEXTURE_COORD_4 0x0D96
+#define GL_MAP1_VERTEX_3 0x0D97
+#define GL_MAP1_VERTEX_4 0x0D98
+#define GL_MAP2_COLOR_4 0x0DB0
+#define GL_MAP2_INDEX 0x0DB1
+#define GL_MAP2_NORMAL 0x0DB2
+#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
+#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
+#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
+#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
+#define GL_MAP2_VERTEX_3 0x0DB7
+#define GL_MAP2_VERTEX_4 0x0DB8
+#define GL_MAP1_GRID_DOMAIN 0x0DD0
+#define GL_MAP1_GRID_SEGMENTS 0x0DD1
+#define GL_MAP2_GRID_DOMAIN 0x0DD2
+#define GL_MAP2_GRID_SEGMENTS 0x0DD3
+#define GL_COEFF 0x0A00
+#define GL_DOMAIN 0x0A02
+#define GL_ORDER 0x0A01
+
+/* Hints */
+#define GL_FOG_HINT 0x0C54
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
+#define GL_POINT_SMOOTH_HINT 0x0C51
+#define GL_POLYGON_SMOOTH_HINT 0x0C53
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+
+/* Scissor box */
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_SCISSOR_BOX 0x0C10
+
+/* Pixel Mode / Transfer */
+#define GL_MAP_COLOR 0x0D10
+#define GL_MAP_STENCIL 0x0D11
+#define GL_INDEX_SHIFT 0x0D12
+#define GL_INDEX_OFFSET 0x0D13
+#define GL_RED_SCALE 0x0D14
+#define GL_RED_BIAS 0x0D15
+#define GL_GREEN_SCALE 0x0D18
+#define GL_GREEN_BIAS 0x0D19
+#define GL_BLUE_SCALE 0x0D1A
+#define GL_BLUE_BIAS 0x0D1B
+#define GL_ALPHA_SCALE 0x0D1C
+#define GL_ALPHA_BIAS 0x0D1D
+#define GL_DEPTH_SCALE 0x0D1E
+#define GL_DEPTH_BIAS 0x0D1F
+#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
+#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
+#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
+#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
+#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
+#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
+#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
+#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
+#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
+#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
+#define GL_PIXEL_MAP_S_TO_S 0x0C71
+#define GL_PIXEL_MAP_I_TO_I 0x0C70
+#define GL_PIXEL_MAP_I_TO_R 0x0C72
+#define GL_PIXEL_MAP_I_TO_G 0x0C73
+#define GL_PIXEL_MAP_I_TO_B 0x0C74
+#define GL_PIXEL_MAP_I_TO_A 0x0C75
+#define GL_PIXEL_MAP_R_TO_R 0x0C76
+#define GL_PIXEL_MAP_G_TO_G 0x0C77
+#define GL_PIXEL_MAP_B_TO_B 0x0C78
+#define GL_PIXEL_MAP_A_TO_A 0x0C79
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_PACK_LSB_FIRST 0x0D01
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SWAP_BYTES 0x0D00
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_UNPACK_LSB_FIRST 0x0CF1
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SWAP_BYTES 0x0CF0
+#define GL_ZOOM_X 0x0D16
+#define GL_ZOOM_Y 0x0D17
+
+/* Texture mapping */
+#define GL_TEXTURE_ENV 0x2300
+#define GL_TEXTURE_ENV_MODE 0x2200
+#define GL_TEXTURE_1D 0x0DE0
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_ENV_COLOR 0x2201
+#define GL_TEXTURE_GEN_S 0x0C60
+#define GL_TEXTURE_GEN_T 0x0C61
+#define GL_TEXTURE_GEN_MODE 0x2500
+#define GL_TEXTURE_BORDER_COLOR 0x1004
+#define GL_TEXTURE_WIDTH 0x1000
+#define GL_TEXTURE_HEIGHT 0x1001
+#define GL_TEXTURE_BORDER 0x1005
+#define GL_TEXTURE_COMPONENTS 0x1003
+#define GL_TEXTURE_RED_SIZE 0x805C
+#define GL_TEXTURE_GREEN_SIZE 0x805D
+#define GL_TEXTURE_BLUE_SIZE 0x805E
+#define GL_TEXTURE_ALPHA_SIZE 0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE 0x8061
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+#define GL_OBJECT_LINEAR 0x2401
+#define GL_OBJECT_PLANE 0x2501
+#define GL_EYE_LINEAR 0x2400
+#define GL_EYE_PLANE 0x2502
+#define GL_SPHERE_MAP 0x2402
+#define GL_DECAL 0x2101
+#define GL_MODULATE 0x2100
+#define GL_NEAREST 0x2600
+#define GL_REPEAT 0x2901
+#define GL_CLAMP 0x2900
+#define GL_S 0x2000
+#define GL_T 0x2001
+#define GL_R 0x2002
+#define GL_Q 0x2003
+#define GL_TEXTURE_GEN_R 0x0C62
+#define GL_TEXTURE_GEN_Q 0x0C63
+
+/* Utility */
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+
+/* Errors */
+#define GL_NO_ERROR 0x0
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_OPERATION 0x0502
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_OUT_OF_MEMORY 0x0505
+
+/* glPush/PopAttrib bits */
+#define GL_CURRENT_BIT 0x00000001
+#define GL_POINT_BIT 0x00000002
+#define GL_LINE_BIT 0x00000004
+#define GL_POLYGON_BIT 0x00000008
+#define GL_POLYGON_STIPPLE_BIT 0x00000010
+#define GL_PIXEL_MODE_BIT 0x00000020
+#define GL_LIGHTING_BIT 0x00000040
+#define GL_FOG_BIT 0x00000080
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_ACCUM_BUFFER_BIT 0x00000200
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_VIEWPORT_BIT 0x00000800
+#define GL_TRANSFORM_BIT 0x00001000
+#define GL_ENABLE_BIT 0x00002000
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_HINT_BIT 0x00008000
+#define GL_EVAL_BIT 0x00010000
+#define GL_LIST_BIT 0x00020000
+#define GL_TEXTURE_BIT 0x00040000
+#define GL_SCISSOR_BIT 0x00080000
+#define GL_ALL_ATTRIB_BITS 0x000FFFFF
+
+/*
+ * Miscellaneous
+ */
+
+GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
+
+GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
+
+GLAPI void GLAPIENTRY glClear( GLbitfield mask );
+
+GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
+
+GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
+
+GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
+
+GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
+
+GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
+
+GLAPI void GLAPIENTRY glCullFace( GLenum mode );
+
+GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
+
+GLAPI void GLAPIENTRY glPointSize( GLfloat size );
+
+GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
+
+GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
+
+GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
+
+GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
+
+GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
+
+GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
+
+GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
+
+GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
+
+GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
+
+GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
+
+GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
+
+GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
+
+GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
+
+GLAPI void GLAPIENTRY glEnable( GLenum cap );
+
+GLAPI void GLAPIENTRY glDisable( GLenum cap );
+
+GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
+
+GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
+
+GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
+
+GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
+
+GLAPI void GLAPIENTRY glPopAttrib( void );
+
+
+
+GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
+
+GLAPI GLenum GLAPIENTRY glGetError( void );
+
+GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
+
+GLAPI void GLAPIENTRY glFinish( void );
+
+GLAPI void GLAPIENTRY glFlush( void );
+
+GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
+
+
+/*
+ * Depth Buffer
+ */
+
+GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
+
+GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
+
+GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
+
+GLAPI void GLAPIENTRY glDepthRange( GLclampd zNear, GLclampd zFar );
+
+
+/*
+ * Accumulation Buffer
+ */
+
+GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+
+GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
+
+
+/*
+ * Transformation
+ */
+
+GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
+
+GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
+ GLdouble bottom, GLdouble top,
+ GLdouble near_val, GLdouble far_val );
+
+GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
+ GLdouble bottom, GLdouble top,
+ GLdouble near_val, GLdouble far_val );
+
+GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
+ GLsizei width, GLsizei height );
+
+GLAPI void GLAPIENTRY glPushMatrix( void );
+
+GLAPI void GLAPIENTRY glPopMatrix( void );
+
+GLAPI void GLAPIENTRY glLoadIdentity( void );
+
+GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
+GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
+
+GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
+GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
+
+GLAPI void GLAPIENTRY glRotated( GLdouble angle,
+ GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
+ GLfloat x, GLfloat y, GLfloat z );
+
+GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
+
+GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
+
+
+/*
+ * Display Lists
+ */
+
+GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
+
+GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
+
+GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
+
+GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
+
+GLAPI void GLAPIENTRY glEndList( void );
+
+GLAPI void GLAPIENTRY glCallList( GLuint list );
+
+GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
+ const GLvoid *lists );
+
+GLAPI void GLAPIENTRY glListBase( GLuint base );
+
+
+/*
+ * Drawing Functions
+ */
+
+GLAPI void GLAPIENTRY glBegin( GLenum mode );
+
+GLAPI void GLAPIENTRY glEnd( void );
+
+
+GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
+GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
+GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
+GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
+
+GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
+GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
+
+GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
+GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
+
+GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
+GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
+GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
+GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
+GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
+GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
+GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
+GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
+
+GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
+GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
+GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glIndexd( GLdouble c );
+GLAPI void GLAPIENTRY glIndexf( GLfloat c );
+GLAPI void GLAPIENTRY glIndexi( GLint c );
+GLAPI void GLAPIENTRY glIndexs( GLshort c );
+
+GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
+GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
+GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
+GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
+
+GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
+GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
+GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
+GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
+GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
+GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
+GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
+GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
+
+GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
+ GLbyte blue, GLbyte alpha );
+GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
+ GLdouble blue, GLdouble alpha );
+GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
+ GLfloat blue, GLfloat alpha );
+GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
+ GLint blue, GLint alpha );
+GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
+ GLshort blue, GLshort alpha );
+GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
+ GLubyte blue, GLubyte alpha );
+GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
+ GLuint blue, GLuint alpha );
+GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
+ GLushort blue, GLushort alpha );
+
+
+GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
+GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
+GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
+GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
+GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
+GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
+
+GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
+GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
+GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
+GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
+GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
+GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
+
+
+GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
+GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
+GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
+GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
+
+GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
+GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
+GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
+GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
+
+GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
+GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
+GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
+GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
+
+GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
+GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
+GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
+GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
+
+GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
+GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
+GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
+GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
+
+GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
+GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
+
+GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
+GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
+
+GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
+GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
+GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
+GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
+GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
+GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
+GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
+
+
+GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
+GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
+GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
+GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
+
+
+/*
+ * Lighting
+ */
+
+GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
+
+GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
+GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
+ const GLfloat *params );
+GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
+ const GLint *params );
+
+GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
+ GLfloat *params );
+GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
+ GLint *params );
+
+GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
+GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
+GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
+
+GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
+
+
+/*
+ * Raster functions
+ */
+
+GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
+
+GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
+ const GLfloat *values );
+GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
+ const GLuint *values );
+GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
+ const GLushort *values );
+
+GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
+GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
+GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
+
+GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
+ GLfloat xorig, GLfloat yorig,
+ GLfloat xmove, GLfloat ymove,
+ const GLubyte *bitmap );
+
+GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum type );
+
+/*
+ * Stenciling
+ */
+
+GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
+
+GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
+
+GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
+
+GLAPI void GLAPIENTRY glClearStencil( GLint s );
+
+
+
+/*
+ * Texture mapping
+ */
+
+GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
+GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
+GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
+GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
+ const GLfloat *params );
+GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
+ const GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
+ GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
+ GLenum pname, GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
+ GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
+ GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
+ GLint internalFormat,
+ GLsizei width, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
+ GLint internalFormat,
+ GLsizei width, GLsizei height,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
+ GLenum format, GLenum type,
+ GLvoid *pixels );
+
+
+/*
+ * Evaluators
+ */
+
+GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
+ GLint stride,
+ GLint order, const GLdouble *points );
+GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
+ GLint stride,
+ GLint order, const GLfloat *points );
+
+GLAPI void GLAPIENTRY glMap2d( GLenum target,
+ GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
+ GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
+ const GLdouble *points );
+GLAPI void GLAPIENTRY glMap2f( GLenum target,
+ GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
+ GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
+ const GLfloat *points );
+
+GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
+GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
+GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
+
+GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
+GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
+
+GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
+GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
+
+GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
+GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
+
+GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
+GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
+
+GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
+GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
+
+GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
+ GLint vn, GLdouble v1, GLdouble v2 );
+GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
+ GLint vn, GLfloat v1, GLfloat v2 );
+
+GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
+
+GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
+
+GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
+
+GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
+
+
+/*
+ * Fog
+ */
+
+GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
+
+GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
+
+GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
+
+
+/*
+ * Selection and Feedback
+ */
+
+GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
+
+GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
+
+GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
+
+GLAPI void GLAPIENTRY glInitNames( void );
+
+GLAPI void GLAPIENTRY glLoadName( GLuint name );
+
+GLAPI void GLAPIENTRY glPushName( GLuint name );
+
+GLAPI void GLAPIENTRY glPopName( void );
+
+#endif /* GL_VERSION_1_0 */
+
+/*
+ * ---------------------------------------------
+ * OpenGL 1.1 Spec
+ * ---------------------------------------------
+ */
+
+/* OpenGL 1.1 */
+#ifndef GL_VERSION_1_1
+#define GL_VERSION_1_1 1
+
+#define GL_PROXY_TEXTURE_1D 0x8063
+#define GL_PROXY_TEXTURE_2D 0x8064
+#define GL_TEXTURE_PRIORITY 0x8066
+#define GL_TEXTURE_RESIDENT 0x8067
+#define GL_TEXTURE_BINDING_1D 0x8068
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
+#define GL_ALPHA4 0x803B
+#define GL_ALPHA8 0x803C
+#define GL_ALPHA12 0x803D
+#define GL_ALPHA16 0x803E
+#define GL_LUMINANCE4 0x803F
+#define GL_LUMINANCE8 0x8040
+#define GL_LUMINANCE12 0x8041
+#define GL_LUMINANCE16 0x8042
+#define GL_LUMINANCE4_ALPHA4 0x8043
+#define GL_LUMINANCE6_ALPHA2 0x8044
+#define GL_LUMINANCE8_ALPHA8 0x8045
+#define GL_LUMINANCE12_ALPHA4 0x8046
+#define GL_LUMINANCE12_ALPHA12 0x8047
+#define GL_LUMINANCE16_ALPHA16 0x8048
+#define GL_INTENSITY 0x8049
+#define GL_INTENSITY4 0x804A
+#define GL_INTENSITY8 0x804B
+#define GL_INTENSITY12 0x804C
+#define GL_INTENSITY16 0x804D
+#define GL_R3_G3_B2 0x2A10
+#define GL_RGB4 0x804F
+#define GL_RGB5 0x8050
+#define GL_RGB8 0x8051
+#define GL_RGB10 0x8052
+#define GL_RGB12 0x8053
+#define GL_RGB16 0x8054
+#define GL_RGBA2 0x8055
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGBA8 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_RGBA12 0x805A
+#define GL_RGBA16 0x805B
+#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
+#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
+#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
+#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
+
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_NORMAL_ARRAY 0x8075
+#define GL_COLOR_ARRAY 0x8076
+#define GL_INDEX_ARRAY 0x8077
+#define GL_TEXTURE_COORD_ARRAY 0x8078
+#define GL_EDGE_FLAG_ARRAY 0x8079
+#define GL_VERTEX_ARRAY_SIZE 0x807A
+#define GL_VERTEX_ARRAY_TYPE 0x807B
+#define GL_VERTEX_ARRAY_STRIDE 0x807C
+#define GL_NORMAL_ARRAY_TYPE 0x807E
+#define GL_NORMAL_ARRAY_STRIDE 0x807F
+#define GL_COLOR_ARRAY_SIZE 0x8081
+#define GL_COLOR_ARRAY_TYPE 0x8082
+#define GL_COLOR_ARRAY_STRIDE 0x8083
+#define GL_INDEX_ARRAY_TYPE 0x8085
+#define GL_INDEX_ARRAY_STRIDE 0x8086
+#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
+#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
+#define GL_VERTEX_ARRAY_POINTER 0x808E
+#define GL_NORMAL_ARRAY_POINTER 0x808F
+#define GL_COLOR_ARRAY_POINTER 0x8090
+#define GL_INDEX_ARRAY_POINTER 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
+#define GL_V2F 0x2A20
+#define GL_V3F 0x2A21
+#define GL_C4UB_V2F 0x2A22
+#define GL_C4UB_V3F 0x2A23
+#define GL_C3F_V3F 0x2A24
+#define GL_N3F_V3F 0x2A25
+#define GL_C4F_N3F_V3F 0x2A26
+#define GL_T2F_V3F 0x2A27
+#define GL_T4F_V4F 0x2A28
+#define GL_T2F_C4UB_V3F 0x2A29
+#define GL_T2F_C3F_V3F 0x2A2A
+#define GL_T2F_N3F_V3F 0x2A2B
+#define GL_T2F_C4F_N3F_V3F 0x2A2C
+#define GL_T4F_C4F_N3F_V4F 0x2A2D
+
+GLAPI void GLAPIENTRY glIndexub( GLubyte c );
+GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );
+
+GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );
+GLAPI void GLAPIENTRY glPopClientAttrib( void );
+GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );
+GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );
+GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
+GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
+GLAPI void GLAPIENTRY glArrayElement( GLint i );
+GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
+GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices );
+GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, const GLvoid *pointer );
+
+GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
+GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
+GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
+GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities );
+GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences );
+GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
+GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels );
+GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
+GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border );
+GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border );
+GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width );
+GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height );
+
+#endif /* GL_VERSION_1_1 */
+
+/* Include Post-GL 1.1 changes and extensions */
+#include <GL/glext.h>
+
+
+/**********************************************************************
+ * Begin system-specific stuff
+ */
+#if defined(PRAGMA_EXPORT_SUPPORTED)
+#pragma export off
+#endif
+
+#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+#pragma import off
+#endif
+/*
+ * End system-specific stuff
+ **********************************************************************/
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl_h_ */
diff --git a/make/stub_includes/opengl/GL/glext.h b/make/stub_includes/opengl/GL/glext.h
new file mode 100644
index 000000000..846394048
--- /dev/null
+++ b/make/stub_includes/opengl/GL/glext.h
@@ -0,0 +1,10991 @@
+#ifndef __glext_h_
+#define __glext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glext.h last updated $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $ */
+/* Current version at http://www.opengl.org/registry/ */
+#define GL_GLEXT_VERSION 64
+/* Function declaration macros - to move into glplatform.h */
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+#ifndef GL_VERSION_1_2
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_PACK_SKIP_IMAGES 0x806B
+#define GL_PACK_IMAGE_HEIGHT 0x806C
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_PROXY_TEXTURE_3D 0x8070
+#define GL_TEXTURE_DEPTH 0x8071
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_BGR 0x80E0
+#define GL_BGRA 0x80E1
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#endif
+
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
+#define GL_SINGLE_COLOR 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#endif
+
+#ifndef GL_ARB_imaging
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BLEND_COLOR 0x8005
+#define GL_FUNC_ADD 0x8006
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_BLEND_EQUATION 0x8009
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#endif
+
+#ifndef GL_ARB_imaging_DEPRECATED
+#define GL_CONVOLUTION_1D 0x8010
+#define GL_CONVOLUTION_2D 0x8011
+#define GL_SEPARABLE_2D 0x8012
+#define GL_CONVOLUTION_BORDER_MODE 0x8013
+#define GL_CONVOLUTION_FILTER_SCALE 0x8014
+#define GL_CONVOLUTION_FILTER_BIAS 0x8015
+#define GL_REDUCE 0x8016
+#define GL_CONVOLUTION_FORMAT 0x8017
+#define GL_CONVOLUTION_WIDTH 0x8018
+#define GL_CONVOLUTION_HEIGHT 0x8019
+#define GL_MAX_CONVOLUTION_WIDTH 0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
+#define GL_HISTOGRAM 0x8024
+#define GL_PROXY_HISTOGRAM 0x8025
+#define GL_HISTOGRAM_WIDTH 0x8026
+#define GL_HISTOGRAM_FORMAT 0x8027
+#define GL_HISTOGRAM_RED_SIZE 0x8028
+#define GL_HISTOGRAM_GREEN_SIZE 0x8029
+#define GL_HISTOGRAM_BLUE_SIZE 0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
+#define GL_HISTOGRAM_SINK 0x802D
+#define GL_MINMAX 0x802E
+#define GL_MINMAX_FORMAT 0x802F
+#define GL_MINMAX_SINK 0x8030
+#define GL_TABLE_TOO_LARGE 0x8031
+#define GL_COLOR_MATRIX 0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
+#define GL_COLOR_TABLE 0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
+#define GL_PROXY_COLOR_TABLE 0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
+#define GL_COLOR_TABLE_SCALE 0x80D6
+#define GL_COLOR_TABLE_BIAS 0x80D7
+#define GL_COLOR_TABLE_FORMAT 0x80D8
+#define GL_COLOR_TABLE_WIDTH 0x80D9
+#define GL_COLOR_TABLE_RED_SIZE 0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
+#define GL_CONSTANT_BORDER 0x8151
+#define GL_REPLICATE_BORDER 0x8153
+#define GL_CONVOLUTION_BORDER_COLOR 0x8154
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_MULTISAMPLE 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+#define GL_COMPRESSED_RGB 0x84ED
+#define GL_COMPRESSED_RGBA 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
+#define GL_TEXTURE_COMPRESSED 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+#define GL_CLAMP_TO_BORDER 0x812D
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
+#define GL_MULTISAMPLE_BIT 0x20000000
+#define GL_NORMAL_MAP 0x8511
+#define GL_REFLECTION_MAP 0x8512
+#define GL_COMPRESSED_ALPHA 0x84E9
+#define GL_COMPRESSED_LUMINANCE 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
+#define GL_COMPRESSED_INTENSITY 0x84EC
+#define GL_COMBINE 0x8570
+#define GL_COMBINE_RGB 0x8571
+#define GL_COMBINE_ALPHA 0x8572
+#define GL_SOURCE0_RGB 0x8580
+#define GL_SOURCE1_RGB 0x8581
+#define GL_SOURCE2_RGB 0x8582
+#define GL_SOURCE0_ALPHA 0x8588
+#define GL_SOURCE1_ALPHA 0x8589
+#define GL_SOURCE2_ALPHA 0x858A
+#define GL_OPERAND0_RGB 0x8590
+#define GL_OPERAND1_RGB 0x8591
+#define GL_OPERAND2_RGB 0x8592
+#define GL_OPERAND0_ALPHA 0x8598
+#define GL_OPERAND1_ALPHA 0x8599
+#define GL_OPERAND2_ALPHA 0x859A
+#define GL_RGB_SCALE 0x8573
+#define GL_ADD_SIGNED 0x8574
+#define GL_INTERPOLATE 0x8575
+#define GL_SUBTRACT 0x84E7
+#define GL_CONSTANT 0x8576
+#define GL_PRIMARY_COLOR 0x8577
+#define GL_PREVIOUS 0x8578
+#define GL_DOT3_RGB 0x86AE
+#define GL_DOT3_RGBA 0x86AF
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_DEPTH_COMPONENT32 0x81A7
+#define GL_MIRRORED_REPEAT 0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_LOD_BIAS 0x8501
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+#define GL_TEXTURE_DEPTH_SIZE 0x884A
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_POINT_SIZE_MIN 0x8126
+#define GL_POINT_SIZE_MAX 0x8127
+#define GL_POINT_DISTANCE_ATTENUATION 0x8129
+#define GL_GENERATE_MIPMAP 0x8191
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+#define GL_FOG_COORDINATE_SOURCE 0x8450
+#define GL_FOG_COORDINATE 0x8451
+#define GL_FRAGMENT_DEPTH 0x8452
+#define GL_CURRENT_FOG_COORDINATE 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
+#define GL_FOG_COORDINATE_ARRAY 0x8457
+#define GL_COLOR_SUM 0x8458
+#define GL_CURRENT_SECONDARY_COLOR 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
+#define GL_SECONDARY_COLOR_ARRAY 0x845E
+#define GL_TEXTURE_FILTER_CONTROL 0x8500
+#define GL_DEPTH_TEXTURE_MODE 0x884B
+#define GL_COMPARE_R_TO_TEXTURE 0x884E
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_QUERY_COUNTER_BITS 0x8864
+#define GL_CURRENT_QUERY 0x8865
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY 0x88B8
+#define GL_WRITE_ONLY 0x88B9
+#define GL_READ_WRITE 0x88BA
+#define GL_BUFFER_ACCESS 0x88BB
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAP_POINTER 0x88BD
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STREAM_READ 0x88E1
+#define GL_STREAM_COPY 0x88E2
+#define GL_STATIC_DRAW 0x88E4
+#define GL_STATIC_READ 0x88E5
+#define GL_STATIC_COPY 0x88E6
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_SAMPLES_PASSED 0x8914
+#endif
+
+#ifndef GL_VERSION_1_5_DEPRECATED
+#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
+#define GL_FOG_COORD_SRC 0x8450
+#define GL_FOG_COORD 0x8451
+#define GL_CURRENT_FOG_COORD 0x8453
+#define GL_FOG_COORD_ARRAY_TYPE 0x8454
+#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORD_ARRAY_POINTER 0x8456
+#define GL_FOG_COORD_ARRAY 0x8457
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
+#define GL_SRC0_RGB 0x8580
+#define GL_SRC1_RGB 0x8581
+#define GL_SRC2_RGB 0x8582
+#define GL_SRC0_ALPHA 0x8588
+#define GL_SRC1_ALPHA 0x8589
+#define GL_SRC2_ALPHA 0x858A
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_BLEND_EQUATION_RGB 0x8009
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_MAX_DRAW_BUFFERS 0x8824
+#define GL_DRAW_BUFFER0 0x8825
+#define GL_DRAW_BUFFER1 0x8826
+#define GL_DRAW_BUFFER2 0x8827
+#define GL_DRAW_BUFFER3 0x8828
+#define GL_DRAW_BUFFER4 0x8829
+#define GL_DRAW_BUFFER5 0x882A
+#define GL_DRAW_BUFFER6 0x882B
+#define GL_DRAW_BUFFER7 0x882C
+#define GL_DRAW_BUFFER8 0x882D
+#define GL_DRAW_BUFFER9 0x882E
+#define GL_DRAW_BUFFER10 0x882F
+#define GL_DRAW_BUFFER11 0x8830
+#define GL_DRAW_BUFFER12 0x8831
+#define GL_DRAW_BUFFER13 0x8832
+#define GL_DRAW_BUFFER14 0x8833
+#define GL_DRAW_BUFFER15 0x8834
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
+#define GL_MAX_VARYING_FLOATS 0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_1D 0x8B5D
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_SAMPLER_1D_SHADOW 0x8B61
+#define GL_SAMPLER_2D_SHADOW 0x8B62
+#define GL_DELETE_STATUS 0x8B80
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
+#define GL_LOWER_LEFT 0x8CA1
+#define GL_UPPER_LEFT 0x8CA2
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#endif
+
+#ifndef GL_VERSION_2_0_DEPRECATED
+#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
+#define GL_POINT_SPRITE 0x8861
+#define GL_COORD_REPLACE 0x8862
+#define GL_MAX_TEXTURE_COORDS 0x8871
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_PIXEL_PACK_BUFFER 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
+#define GL_FLOAT_MAT2x3 0x8B65
+#define GL_FLOAT_MAT2x4 0x8B66
+#define GL_FLOAT_MAT3x2 0x8B67
+#define GL_FLOAT_MAT3x4 0x8B68
+#define GL_FLOAT_MAT4x2 0x8B69
+#define GL_FLOAT_MAT4x3 0x8B6A
+#define GL_SRGB 0x8C40
+#define GL_SRGB8 0x8C41
+#define GL_SRGB_ALPHA 0x8C42
+#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_COMPRESSED_SRGB 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
+#endif
+
+#ifndef GL_VERSION_2_1_DEPRECATED
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_SLUMINANCE_ALPHA 0x8C44
+#define GL_SLUMINANCE8_ALPHA8 0x8C45
+#define GL_SLUMINANCE 0x8C46
+#define GL_SLUMINANCE8 0x8C47
+#define GL_COMPRESSED_SLUMINANCE 0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_COMPARE_REF_TO_TEXTURE 0x884E
+#define GL_CLIP_DISTANCE0 0x3000
+#define GL_CLIP_DISTANCE1 0x3001
+#define GL_CLIP_DISTANCE2 0x3002
+#define GL_CLIP_DISTANCE3 0x3003
+#define GL_CLIP_DISTANCE4 0x3004
+#define GL_CLIP_DISTANCE5 0x3005
+#define GL_CLIP_DISTANCE6 0x3006
+#define GL_CLIP_DISTANCE7 0x3007
+#define GL_MAX_CLIP_DISTANCES 0x0D32
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MINOR_VERSION 0x821C
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_CONTEXT_FLAGS 0x821E
+#define GL_DEPTH_BUFFER 0x8223
+#define GL_STENCIL_BUFFER 0x8224
+#define GL_COMPRESSED_RED 0x8225
+#define GL_COMPRESSED_RG 0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_RGBA32F 0x8814
+#define GL_RGB32F 0x8815
+#define GL_RGBA16F 0x881A
+#define GL_RGB16F 0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
+#define GL_CLAMP_READ_COLOR 0x891C
+#define GL_FIXED_ONLY 0x891D
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#define GL_TEXTURE_1D_ARRAY 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
+#define GL_R11F_G11F_B10F 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
+#define GL_RGB9_E5 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE 0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS 0x8C8C
+#define GL_SEPARATE_ATTRIBS 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI 0x8D70
+#define GL_RGB32UI 0x8D71
+#define GL_RGBA16UI 0x8D76
+#define GL_RGB16UI 0x8D77
+#define GL_RGBA8UI 0x8D7C
+#define GL_RGB8UI 0x8D7D
+#define GL_RGBA32I 0x8D82
+#define GL_RGB32I 0x8D83
+#define GL_RGBA16I 0x8D88
+#define GL_RGB16I 0x8D89
+#define GL_RGBA8I 0x8D8E
+#define GL_RGB8I 0x8D8F
+#define GL_RED_INTEGER 0x8D94
+#define GL_GREEN_INTEGER 0x8D95
+#define GL_BLUE_INTEGER 0x8D96
+#define GL_RGB_INTEGER 0x8D98
+#define GL_RGBA_INTEGER 0x8D99
+#define GL_BGR_INTEGER 0x8D9A
+#define GL_BGRA_INTEGER 0x8D9B
+#define GL_SAMPLER_1D_ARRAY 0x8DC0
+#define GL_SAMPLER_2D_ARRAY 0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
+#define GL_UNSIGNED_INT_VEC2 0x8DC6
+#define GL_UNSIGNED_INT_VEC3 0x8DC7
+#define GL_UNSIGNED_INT_VEC4 0x8DC8
+#define GL_INT_SAMPLER_1D 0x8DC9
+#define GL_INT_SAMPLER_2D 0x8DCA
+#define GL_INT_SAMPLER_3D 0x8DCB
+#define GL_INT_SAMPLER_CUBE 0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
+#define GL_QUERY_WAIT 0x8E13
+#define GL_QUERY_NO_WAIT 0x8E14
+#define GL_QUERY_BY_REGION_WAIT 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
+#define GL_BUFFER_ACCESS_FLAGS 0x911F
+#define GL_BUFFER_MAP_LENGTH 0x9120
+#define GL_BUFFER_MAP_OFFSET 0x9121
+/* Reuse tokens from ARB_depth_buffer_float */
+/* reuse GL_DEPTH_COMPONENT32F */
+/* reuse GL_DEPTH32F_STENCIL8 */
+/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_DEFAULT */
+/* reuse GL_FRAMEBUFFER_UNDEFINED */
+/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
+/* reuse GL_INDEX */
+/* reuse GL_MAX_RENDERBUFFER_SIZE */
+/* reuse GL_DEPTH_STENCIL */
+/* reuse GL_UNSIGNED_INT_24_8 */
+/* reuse GL_DEPTH24_STENCIL8 */
+/* reuse GL_TEXTURE_STENCIL_SIZE */
+/* reuse GL_TEXTURE_RED_TYPE */
+/* reuse GL_TEXTURE_GREEN_TYPE */
+/* reuse GL_TEXTURE_BLUE_TYPE */
+/* reuse GL_TEXTURE_ALPHA_TYPE */
+/* reuse GL_TEXTURE_DEPTH_TYPE */
+/* reuse GL_UNSIGNED_NORMALIZED */
+/* reuse GL_FRAMEBUFFER_BINDING */
+/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_BINDING */
+/* reuse GL_READ_FRAMEBUFFER */
+/* reuse GL_DRAW_FRAMEBUFFER */
+/* reuse GL_READ_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_SAMPLES */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* reuse GL_FRAMEBUFFER_COMPLETE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
+/* reuse GL_MAX_COLOR_ATTACHMENTS */
+/* reuse GL_COLOR_ATTACHMENT0 */
+/* reuse GL_COLOR_ATTACHMENT1 */
+/* reuse GL_COLOR_ATTACHMENT2 */
+/* reuse GL_COLOR_ATTACHMENT3 */
+/* reuse GL_COLOR_ATTACHMENT4 */
+/* reuse GL_COLOR_ATTACHMENT5 */
+/* reuse GL_COLOR_ATTACHMENT6 */
+/* reuse GL_COLOR_ATTACHMENT7 */
+/* reuse GL_COLOR_ATTACHMENT8 */
+/* reuse GL_COLOR_ATTACHMENT9 */
+/* reuse GL_COLOR_ATTACHMENT10 */
+/* reuse GL_COLOR_ATTACHMENT11 */
+/* reuse GL_COLOR_ATTACHMENT12 */
+/* reuse GL_COLOR_ATTACHMENT13 */
+/* reuse GL_COLOR_ATTACHMENT14 */
+/* reuse GL_COLOR_ATTACHMENT15 */
+/* reuse GL_DEPTH_ATTACHMENT */
+/* reuse GL_STENCIL_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER */
+/* reuse GL_RENDERBUFFER */
+/* reuse GL_RENDERBUFFER_WIDTH */
+/* reuse GL_RENDERBUFFER_HEIGHT */
+/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
+/* reuse GL_STENCIL_INDEX1 */
+/* reuse GL_STENCIL_INDEX4 */
+/* reuse GL_STENCIL_INDEX8 */
+/* reuse GL_STENCIL_INDEX16 */
+/* reuse GL_RENDERBUFFER_RED_SIZE */
+/* reuse GL_RENDERBUFFER_GREEN_SIZE */
+/* reuse GL_RENDERBUFFER_BLUE_SIZE */
+/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
+/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
+/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+/* reuse GL_MAX_SAMPLES */
+/* Reuse tokens from ARB_framebuffer_sRGB */
+/* reuse GL_FRAMEBUFFER_SRGB */
+/* Reuse tokens from ARB_half_float_vertex */
+/* reuse GL_HALF_FLOAT */
+/* Reuse tokens from ARB_map_buffer_range */
+/* reuse GL_MAP_READ_BIT */
+/* reuse GL_MAP_WRITE_BIT */
+/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
+/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
+/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
+/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
+/* Reuse tokens from ARB_texture_compression_rgtc */
+/* reuse GL_COMPRESSED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_RG_RGTC2 */
+/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
+/* Reuse tokens from ARB_texture_rg */
+/* reuse GL_RG */
+/* reuse GL_RG_INTEGER */
+/* reuse GL_R8 */
+/* reuse GL_R16 */
+/* reuse GL_RG8 */
+/* reuse GL_RG16 */
+/* reuse GL_R16F */
+/* reuse GL_R32F */
+/* reuse GL_RG16F */
+/* reuse GL_RG32F */
+/* reuse GL_R8I */
+/* reuse GL_R8UI */
+/* reuse GL_R16I */
+/* reuse GL_R16UI */
+/* reuse GL_R32I */
+/* reuse GL_R32UI */
+/* reuse GL_RG8I */
+/* reuse GL_RG8UI */
+/* reuse GL_RG16I */
+/* reuse GL_RG16UI */
+/* reuse GL_RG32I */
+/* reuse GL_RG32UI */
+/* Reuse tokens from ARB_vertex_array_object */
+/* reuse GL_VERTEX_ARRAY_BINDING */
+#endif
+
+#ifndef GL_VERSION_3_0_DEPRECATED
+#define GL_CLAMP_VERTEX_COLOR 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR 0x891B
+#define GL_ALPHA_INTEGER 0x8D97
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_TEXTURE_LUMINANCE_TYPE */
+/* reuse GL_TEXTURE_INTENSITY_TYPE */
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_SAMPLER_BUFFER 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT 0x8DCD
+#define GL_INT_SAMPLER_BUFFER 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
+/* Reuse all tokens from ARB_texture_buffer_object */
+/* Reuse all tokens from ARB_texture_rectangle */
+/* Reuse tokens from GL_EXT_texture_snorm */
+#define GL_PRIMITIVE_RESTART 0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
+/* Reuse tokens from ARB_copy_buffer */
+/* reuse GL_COPY_READ_BUFFER */
+/* reuse GL_COPY_WRITE_BUFFER */
+/* Reuse tokens from ARB_draw_instanced (none) */
+/* Reuse tokens from ARB_uniform_buffer_object */
+/* reuse GL_UNIFORM_BUFFER */
+/* reuse GL_UNIFORM_BUFFER_BINDING */
+/* reuse GL_UNIFORM_BUFFER_START */
+/* reuse GL_UNIFORM_BUFFER_SIZE */
+/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
+/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
+/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
+/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
+/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
+/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
+/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
+/* reuse GL_UNIFORM_TYPE */
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_INDEX */
+/* reuse GL_UNIFORM_OFFSET */
+/* reuse GL_UNIFORM_ARRAY_STRIDE */
+/* reuse GL_UNIFORM_MATRIX_STRIDE */
+/* reuse GL_UNIFORM_IS_ROW_MAJOR */
+/* reuse GL_UNIFORM_BLOCK_BINDING */
+/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
+/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
+/* reuse GL_INVALID_INDEX */
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY 0x000A
+#define GL_LINE_STRIP_ADJACENCY 0x000B
+#define GL_TRIANGLES_ADJACENCY 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
+#define GL_PROGRAM_POINT_SIZE 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT 0x8916
+#define GL_GEOMETRY_INPUT_TYPE 0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
+#define GL_CONTEXT_PROFILE_MASK 0x9126
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* Reuse tokens from ARB_depth_clamp */
+/* reuse GL_DEPTH_CLAMP */
+/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
+/* Reuse tokens from ARB_fragment_coord_conventions (none) */
+/* Reuse tokens from ARB_provoking_vertex */
+/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+/* Reuse tokens from ARB_seamless_cube_map */
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
+/* Reuse tokens from ARB_sync */
+/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
+/* reuse GL_OBJECT_TYPE */
+/* reuse GL_SYNC_CONDITION */
+/* reuse GL_SYNC_STATUS */
+/* reuse GL_SYNC_FLAGS */
+/* reuse GL_SYNC_FENCE */
+/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
+/* reuse GL_UNSIGNALED */
+/* reuse GL_SIGNALED */
+/* reuse GL_ALREADY_SIGNALED */
+/* reuse GL_TIMEOUT_EXPIRED */
+/* reuse GL_CONDITION_SATISFIED */
+/* reuse GL_WAIT_FAILED */
+/* reuse GL_TIMEOUT_IGNORED */
+/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
+/* reuse GL_TIMEOUT_IGNORED */
+/* Reuse tokens from ARB_texture_multisample */
+/* reuse GL_SAMPLE_POSITION */
+/* reuse GL_SAMPLE_MASK */
+/* reuse GL_SAMPLE_MASK_VALUE */
+/* reuse GL_MAX_SAMPLE_MASK_WORDS */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_SAMPLES */
+/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
+/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
+/* reuse GL_MAX_INTEGER_SAMPLES */
+/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
+/* Reuse tokens from ARB_blend_func_extended */
+/* reuse GL_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_ALPHA */
+/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
+/* Reuse tokens from ARB_explicit_attrib_location (none) */
+/* Reuse tokens from ARB_occlusion_query2 */
+/* reuse GL_ANY_SAMPLES_PASSED */
+/* Reuse tokens from ARB_sampler_objects */
+/* reuse GL_SAMPLER_BINDING */
+/* Reuse tokens from ARB_shader_bit_encoding (none) */
+/* Reuse tokens from ARB_texture_rgb10_a2ui */
+/* reuse GL_RGB10_A2UI */
+/* Reuse tokens from ARB_texture_swizzle */
+/* reuse GL_TEXTURE_SWIZZLE_R */
+/* reuse GL_TEXTURE_SWIZZLE_G */
+/* reuse GL_TEXTURE_SWIZZLE_B */
+/* reuse GL_TEXTURE_SWIZZLE_A */
+/* reuse GL_TEXTURE_SWIZZLE_RGBA */
+/* Reuse tokens from ARB_timer_query */
+/* reuse GL_TIME_ELAPSED */
+/* reuse GL_TIMESTAMP */
+/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
+/* reuse GL_INT_2_10_10_10_REV */
+#endif
+
+#ifndef GL_VERSION_4_0
+/* Reuse all tokens from ARB_sample_shading */
+/* Reuse all tokens from ARB_texture_gather */
+/* Reuse all tokens from ARB_texture_cube_map_array */
+/* Reuse tokens from ARB_texture_query_lod (none) */
+/* Reuse tokens from ARB_draw_buffers_blend (none) */
+/* Reuse tokens from ARB_draw_indirect */
+/* reuse GL_DRAW_INDIRECT_BUFFER */
+/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
+/* Reuse tokens from ARB_gpu_shader5 */
+/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+/* Reuse tokens from ARB_gpu_shader_fp64 */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+/* Reuse tokens from ARB_shader_subroutine */
+/* reuse GL_ACTIVE_SUBROUTINES */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
+/* reuse GL_MAX_SUBROUTINES */
+/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
+/* reuse GL_COMPATIBLE_SUBROUTINES */
+/* Reuse tokens from ARB_tessellation_shader */
+/* reuse GL_PATCHES */
+/* reuse GL_PATCH_VERTICES */
+/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
+/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
+/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
+/* reuse GL_TESS_GEN_MODE */
+/* reuse GL_TESS_GEN_SPACING */
+/* reuse GL_TESS_GEN_VERTEX_ORDER */
+/* reuse GL_TESS_GEN_POINT_MODE */
+/* reuse GL_ISOLINES */
+/* reuse GL_FRACTIONAL_ODD */
+/* reuse GL_FRACTIONAL_EVEN */
+/* reuse GL_MAX_PATCH_VERTICES */
+/* reuse GL_MAX_TESS_GEN_LEVEL */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_CONTROL_SHADER */
+/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
+/* Reuse tokens from ARB_transform_feedback2 */
+/* reuse GL_TRANSFORM_FEEDBACK */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
+/* Reuse tokens from ARB_transform_feedback3 */
+/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_VERSION_4_1
+/* Reuse tokens from ARB_ES2_compatibility */
+/* reuse GL_FIXED */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+/* reuse GL_LOW_FLOAT */
+/* reuse GL_MEDIUM_FLOAT */
+/* reuse GL_HIGH_FLOAT */
+/* reuse GL_LOW_INT */
+/* reuse GL_MEDIUM_INT */
+/* reuse GL_HIGH_INT */
+/* reuse GL_SHADER_COMPILER */
+/* reuse GL_NUM_SHADER_BINARY_FORMATS */
+/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
+/* reuse GL_MAX_VARYING_VECTORS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+/* Reuse tokens from ARB_get_program_binary */
+/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+/* reuse GL_PROGRAM_BINARY_LENGTH */
+/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
+/* reuse GL_PROGRAM_BINARY_FORMATS */
+/* Reuse tokens from ARB_separate_shader_objects */
+/* reuse GL_VERTEX_SHADER_BIT */
+/* reuse GL_FRAGMENT_SHADER_BIT */
+/* reuse GL_GEOMETRY_SHADER_BIT */
+/* reuse GL_TESS_CONTROL_SHADER_BIT */
+/* reuse GL_TESS_EVALUATION_SHADER_BIT */
+/* reuse GL_ALL_SHADER_BITS */
+/* reuse GL_PROGRAM_SEPARABLE */
+/* reuse GL_ACTIVE_PROGRAM */
+/* reuse GL_PROGRAM_PIPELINE_BINDING */
+/* Reuse tokens from ARB_shader_precision (none) */
+/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
+/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
+/* reuse GL_MAX_VIEWPORTS */
+/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
+/* reuse GL_VIEWPORT_BOUNDS_RANGE */
+/* reuse GL_LAYER_PROVOKING_VERTEX */
+/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
+/* reuse GL_UNDEFINED_VERTEX */
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_TEXTURE0_ARB 0x84C0
+#define GL_TEXTURE1_ARB 0x84C1
+#define GL_TEXTURE2_ARB 0x84C2
+#define GL_TEXTURE3_ARB 0x84C3
+#define GL_TEXTURE4_ARB 0x84C4
+#define GL_TEXTURE5_ARB 0x84C5
+#define GL_TEXTURE6_ARB 0x84C6
+#define GL_TEXTURE7_ARB 0x84C7
+#define GL_TEXTURE8_ARB 0x84C8
+#define GL_TEXTURE9_ARB 0x84C9
+#define GL_TEXTURE10_ARB 0x84CA
+#define GL_TEXTURE11_ARB 0x84CB
+#define GL_TEXTURE12_ARB 0x84CC
+#define GL_TEXTURE13_ARB 0x84CD
+#define GL_TEXTURE14_ARB 0x84CE
+#define GL_TEXTURE15_ARB 0x84CF
+#define GL_TEXTURE16_ARB 0x84D0
+#define GL_TEXTURE17_ARB 0x84D1
+#define GL_TEXTURE18_ARB 0x84D2
+#define GL_TEXTURE19_ARB 0x84D3
+#define GL_TEXTURE20_ARB 0x84D4
+#define GL_TEXTURE21_ARB 0x84D5
+#define GL_TEXTURE22_ARB 0x84D6
+#define GL_TEXTURE23_ARB 0x84D7
+#define GL_TEXTURE24_ARB 0x84D8
+#define GL_TEXTURE25_ARB 0x84D9
+#define GL_TEXTURE26_ARB 0x84DA
+#define GL_TEXTURE27_ARB 0x84DB
+#define GL_TEXTURE28_ARB 0x84DC
+#define GL_TEXTURE29_ARB 0x84DD
+#define GL_TEXTURE30_ARB 0x84DE
+#define GL_TEXTURE31_ARB 0x84DF
+#define GL_ACTIVE_TEXTURE_ARB 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_MULTISAMPLE_ARB 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
+#define GL_SAMPLE_COVERAGE_ARB 0x80A0
+#define GL_SAMPLE_BUFFERS_ARB 0x80A8
+#define GL_SAMPLES_ARB 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
+#define GL_MULTISAMPLE_BIT_ARB 0x20000000
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_NORMAL_MAP_ARB 0x8511
+#define GL_REFLECTION_MAP_ARB 0x8512
+#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_COMPRESSED_ALPHA_ARB 0x84E9
+#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
+#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
+#define GL_COMPRESSED_RGB_ARB 0x84ED
+#define GL_COMPRESSED_RGBA_ARB 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
+#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_ARB 0x812D
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_POINT_SIZE_MIN_ARB 0x8126
+#define GL_POINT_SIZE_MAX_ARB 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
+#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
+#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
+#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
+#define GL_VERTEX_BLEND_ARB 0x86A7
+#define GL_CURRENT_WEIGHT_ARB 0x86A8
+#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
+#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
+#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
+#define GL_WEIGHT_ARRAY_ARB 0x86AD
+#define GL_MODELVIEW0_ARB 0x1700
+#define GL_MODELVIEW1_ARB 0x850A
+#define GL_MODELVIEW2_ARB 0x8722
+#define GL_MODELVIEW3_ARB 0x8723
+#define GL_MODELVIEW4_ARB 0x8724
+#define GL_MODELVIEW5_ARB 0x8725
+#define GL_MODELVIEW6_ARB 0x8726
+#define GL_MODELVIEW7_ARB 0x8727
+#define GL_MODELVIEW8_ARB 0x8728
+#define GL_MODELVIEW9_ARB 0x8729
+#define GL_MODELVIEW10_ARB 0x872A
+#define GL_MODELVIEW11_ARB 0x872B
+#define GL_MODELVIEW12_ARB 0x872C
+#define GL_MODELVIEW13_ARB 0x872D
+#define GL_MODELVIEW14_ARB 0x872E
+#define GL_MODELVIEW15_ARB 0x872F
+#define GL_MODELVIEW16_ARB 0x8730
+#define GL_MODELVIEW17_ARB 0x8731
+#define GL_MODELVIEW18_ARB 0x8732
+#define GL_MODELVIEW19_ARB 0x8733
+#define GL_MODELVIEW20_ARB 0x8734
+#define GL_MODELVIEW21_ARB 0x8735
+#define GL_MODELVIEW22_ARB 0x8736
+#define GL_MODELVIEW23_ARB 0x8737
+#define GL_MODELVIEW24_ARB 0x8738
+#define GL_MODELVIEW25_ARB 0x8739
+#define GL_MODELVIEW26_ARB 0x873A
+#define GL_MODELVIEW27_ARB 0x873B
+#define GL_MODELVIEW28_ARB 0x873C
+#define GL_MODELVIEW29_ARB 0x873D
+#define GL_MODELVIEW30_ARB 0x873E
+#define GL_MODELVIEW31_ARB 0x873F
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_MATRIX_PALETTE_ARB 0x8840
+#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
+#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
+#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
+#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
+#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
+#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_COMBINE_ARB 0x8570
+#define GL_COMBINE_RGB_ARB 0x8571
+#define GL_COMBINE_ALPHA_ARB 0x8572
+#define GL_SOURCE0_RGB_ARB 0x8580
+#define GL_SOURCE1_RGB_ARB 0x8581
+#define GL_SOURCE2_RGB_ARB 0x8582
+#define GL_SOURCE0_ALPHA_ARB 0x8588
+#define GL_SOURCE1_ALPHA_ARB 0x8589
+#define GL_SOURCE2_ALPHA_ARB 0x858A
+#define GL_OPERAND0_RGB_ARB 0x8590
+#define GL_OPERAND1_RGB_ARB 0x8591
+#define GL_OPERAND2_RGB_ARB 0x8592
+#define GL_OPERAND0_ALPHA_ARB 0x8598
+#define GL_OPERAND1_ALPHA_ARB 0x8599
+#define GL_OPERAND2_ALPHA_ARB 0x859A
+#define GL_RGB_SCALE_ARB 0x8573
+#define GL_ADD_SIGNED_ARB 0x8574
+#define GL_INTERPOLATE_ARB 0x8575
+#define GL_SUBTRACT_ARB 0x84E7
+#define GL_CONSTANT_ARB 0x8576
+#define GL_PRIMARY_COLOR_ARB 0x8577
+#define GL_PREVIOUS_ARB 0x8578
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_DOT3_RGB_ARB 0x86AE
+#define GL_DOT3_RGBA_ARB 0x86AF
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_ARB 0x8370
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_DEPTH_COMPONENT16_ARB 0x81A5
+#define GL_DEPTH_COMPONENT24_ARB 0x81A6
+#define GL_DEPTH_COMPONENT32_ARB 0x81A7
+#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
+#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
+#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
+#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
+#endif
+
+#ifndef GL_ARB_window_pos
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_COLOR_SUM_ARB 0x8458
+#define GL_VERTEX_PROGRAM_ARB 0x8620
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
+#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
+#define GL_PROGRAM_LENGTH_ARB 0x8627
+#define GL_PROGRAM_STRING_ARB 0x8628
+#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
+#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
+#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
+#define GL_CURRENT_MATRIX_ARB 0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
+#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
+#define GL_PROGRAM_BINDING_ARB 0x8677
+#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
+#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
+#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
+#define GL_PROGRAM_FORMAT_ARB 0x8876
+#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
+#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
+#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
+#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
+#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
+#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
+#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
+#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
+#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
+#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
+#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
+#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
+#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
+#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
+#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
+#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
+#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
+#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
+#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
+#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
+#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
+#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
+#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
+#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
+#define GL_MATRIX0_ARB 0x88C0
+#define GL_MATRIX1_ARB 0x88C1
+#define GL_MATRIX2_ARB 0x88C2
+#define GL_MATRIX3_ARB 0x88C3
+#define GL_MATRIX4_ARB 0x88C4
+#define GL_MATRIX5_ARB 0x88C5
+#define GL_MATRIX6_ARB 0x88C6
+#define GL_MATRIX7_ARB 0x88C7
+#define GL_MATRIX8_ARB 0x88C8
+#define GL_MATRIX9_ARB 0x88C9
+#define GL_MATRIX10_ARB 0x88CA
+#define GL_MATRIX11_ARB 0x88CB
+#define GL_MATRIX12_ARB 0x88CC
+#define GL_MATRIX13_ARB 0x88CD
+#define GL_MATRIX14_ARB 0x88CE
+#define GL_MATRIX15_ARB 0x88CF
+#define GL_MATRIX16_ARB 0x88D0
+#define GL_MATRIX17_ARB 0x88D1
+#define GL_MATRIX18_ARB 0x88D2
+#define GL_MATRIX19_ARB 0x88D3
+#define GL_MATRIX20_ARB 0x88D4
+#define GL_MATRIX21_ARB 0x88D5
+#define GL_MATRIX22_ARB 0x88D6
+#define GL_MATRIX23_ARB 0x88D7
+#define GL_MATRIX24_ARB 0x88D8
+#define GL_MATRIX25_ARB 0x88D9
+#define GL_MATRIX26_ARB 0x88DA
+#define GL_MATRIX27_ARB 0x88DB
+#define GL_MATRIX28_ARB 0x88DC
+#define GL_MATRIX29_ARB 0x88DD
+#define GL_MATRIX30_ARB 0x88DE
+#define GL_MATRIX31_ARB 0x88DF
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_FRAGMENT_PROGRAM_ARB 0x8804
+#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
+#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
+#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
+#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
+#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
+#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
+#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
+#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
+#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
+#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
+#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
+#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
+#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_BUFFER_SIZE_ARB 0x8764
+#define GL_BUFFER_USAGE_ARB 0x8765
+#define GL_ARRAY_BUFFER_ARB 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
+#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
+#define GL_READ_ONLY_ARB 0x88B8
+#define GL_WRITE_ONLY_ARB 0x88B9
+#define GL_READ_WRITE_ARB 0x88BA
+#define GL_BUFFER_ACCESS_ARB 0x88BB
+#define GL_BUFFER_MAPPED_ARB 0x88BC
+#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
+#define GL_STREAM_DRAW_ARB 0x88E0
+#define GL_STREAM_READ_ARB 0x88E1
+#define GL_STREAM_COPY_ARB 0x88E2
+#define GL_STATIC_DRAW_ARB 0x88E4
+#define GL_STATIC_READ_ARB 0x88E5
+#define GL_STATIC_COPY_ARB 0x88E6
+#define GL_DYNAMIC_DRAW_ARB 0x88E8
+#define GL_DYNAMIC_READ_ARB 0x88E9
+#define GL_DYNAMIC_COPY_ARB 0x88EA
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_QUERY_COUNTER_BITS_ARB 0x8864
+#define GL_CURRENT_QUERY_ARB 0x8865
+#define GL_QUERY_RESULT_ARB 0x8866
+#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
+#define GL_SAMPLES_PASSED_ARB 0x8914
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_PROGRAM_OBJECT_ARB 0x8B40
+#define GL_SHADER_OBJECT_ARB 0x8B48
+#define GL_OBJECT_TYPE_ARB 0x8B4E
+#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
+#define GL_FLOAT_VEC2_ARB 0x8B50
+#define GL_FLOAT_VEC3_ARB 0x8B51
+#define GL_FLOAT_VEC4_ARB 0x8B52
+#define GL_INT_VEC2_ARB 0x8B53
+#define GL_INT_VEC3_ARB 0x8B54
+#define GL_INT_VEC4_ARB 0x8B55
+#define GL_BOOL_ARB 0x8B56
+#define GL_BOOL_VEC2_ARB 0x8B57
+#define GL_BOOL_VEC3_ARB 0x8B58
+#define GL_BOOL_VEC4_ARB 0x8B59
+#define GL_FLOAT_MAT2_ARB 0x8B5A
+#define GL_FLOAT_MAT3_ARB 0x8B5B
+#define GL_FLOAT_MAT4_ARB 0x8B5C
+#define GL_SAMPLER_1D_ARB 0x8B5D
+#define GL_SAMPLER_2D_ARB 0x8B5E
+#define GL_SAMPLER_3D_ARB 0x8B5F
+#define GL_SAMPLER_CUBE_ARB 0x8B60
+#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
+#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
+#define GL_SAMPLER_2D_RECT_ARB 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
+#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
+#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
+#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
+#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
+#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
+#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
+#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
+#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
+#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_VERTEX_SHADER_ARB 0x8B31
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
+#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
+#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
+#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_FRAGMENT_SHADER_ARB 0x8B30
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_POINT_SPRITE_ARB 0x8861
+#define GL_COORD_REPLACE_ARB 0x8862
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
+#define GL_DRAW_BUFFER0_ARB 0x8825
+#define GL_DRAW_BUFFER1_ARB 0x8826
+#define GL_DRAW_BUFFER2_ARB 0x8827
+#define GL_DRAW_BUFFER3_ARB 0x8828
+#define GL_DRAW_BUFFER4_ARB 0x8829
+#define GL_DRAW_BUFFER5_ARB 0x882A
+#define GL_DRAW_BUFFER6_ARB 0x882B
+#define GL_DRAW_BUFFER7_ARB 0x882C
+#define GL_DRAW_BUFFER8_ARB 0x882D
+#define GL_DRAW_BUFFER9_ARB 0x882E
+#define GL_DRAW_BUFFER10_ARB 0x882F
+#define GL_DRAW_BUFFER11_ARB 0x8830
+#define GL_DRAW_BUFFER12_ARB 0x8831
+#define GL_DRAW_BUFFER13_ARB 0x8832
+#define GL_DRAW_BUFFER14_ARB 0x8833
+#define GL_DRAW_BUFFER15_ARB 0x8834
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#define GL_SAMPLER_2D_RECT_ARB 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_RGBA_FLOAT_MODE_ARB 0x8820
+#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
+#define GL_CLAMP_READ_COLOR_ARB 0x891C
+#define GL_FIXED_ONLY_ARB 0x891D
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_HALF_FLOAT_ARB 0x140B
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
+#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
+#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
+#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
+#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
+#define GL_RGBA32F_ARB 0x8814
+#define GL_RGB32F_ARB 0x8815
+#define GL_ALPHA32F_ARB 0x8816
+#define GL_INTENSITY32F_ARB 0x8817
+#define GL_LUMINANCE32F_ARB 0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
+#define GL_RGBA16F_ARB 0x881A
+#define GL_RGB16F_ARB 0x881B
+#define GL_ALPHA16F_ARB 0x881C
+#define GL_INTENSITY16F_ARB 0x881D
+#define GL_LUMINANCE16F_ARB 0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE 0x88F1
+#define GL_TEXTURE_RED_TYPE 0x8C10
+#define GL_TEXTURE_GREEN_TYPE 0x8C11
+#define GL_TEXTURE_BLUE_TYPE 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE 0x8C13
+#define GL_TEXTURE_DEPTH_TYPE 0x8C16
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_STENCIL_INDEX1 0x8D46
+#define GL_STENCIL_INDEX4 0x8D47
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_STENCIL_INDEX16 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES 0x8D57
+#endif
+
+#ifndef GL_ARB_framebuffer_object_DEPRECATED
+#define GL_INDEX 0x8222
+#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_LINES_ADJACENCY_ARB 0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+#ifndef GL_MAX_VARYING_COMPONENTS
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#endif
+#ifndef GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#endif
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_HALF_FLOAT 0x140B
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_TEXTURE_BUFFER_ARB 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
+#define GL_COMPRESSED_RG_RGTC2 0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R16 0x822A
+#define GL_RG8 0x822B
+#define GL_RG16 0x822C
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_UNIFORM_BUFFER 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING 0x8A28
+#define GL_UNIFORM_BUFFER_START 0x8A29
+#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
+#define GL_UNIFORM_TYPE 0x8A37
+#define GL_UNIFORM_SIZE 0x8A38
+#define GL_UNIFORM_NAME_LENGTH 0x8A39
+#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
+#define GL_UNIFORM_OFFSET 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+/* #define GL_INVALID_INDEX 0xFFFFFFFFu - manual, due to fixed uint32_t size. GlueGen would create int64_t */
+#endif
+
+#ifndef GL_ARB_compatibility
+/* ARB_compatibility just defines tokens from core 3.0 */
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_WRITE_BUFFER 0x8F37
+#endif
+
+#ifndef GL_ARB_shader_texture_lod
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_DEPTH_CLAMP 0x864F
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION 0x8E4E
+#define GL_PROVOKING_VERTEX 0x8E4F
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_OBJECT_TYPE 0x9112
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_STATUS 0x9114
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_UNSIGNALED 0x9118
+#define GL_SIGNALED 0x9119
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_WAIT_FAILED 0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_SAMPLE_POSITION 0x8E50
+#define GL_SAMPLE_MASK 0x8E51
+#define GL_SAMPLE_MASK_VALUE 0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES 0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
+#define GL_MAX_INTEGER_SAMPLES 0x9110
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_SAMPLE_SHADING_ARB 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_SHADER_INCLUDE_ARB 0x8DAE
+#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
+#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_SRC1_COLOR 0x88F9
+/* reuse GL_SRC1_ALPHA */
+#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ANY_SAMPLES_PASSED 0x8C2F
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_SAMPLER_BINDING 0x8919
+#endif
+
+#ifndef GL_ARB_shader_bit_encoding
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_RGB10_A2UI 0x906F
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R 0x8E42
+#define GL_TEXTURE_SWIZZLE_G 0x8E43
+#define GL_TEXTURE_SWIZZLE_B 0x8E44
+#define GL_TEXTURE_SWIZZLE_A 0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_TIME_ELAPSED 0x88BF
+#define GL_TIMESTAMP 0x8E28
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
+#define GL_INT_2_10_10_10_REV 0x8D9F
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
+#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2 0x8FFC
+#define GL_DOUBLE_VEC3 0x8FFD
+#define GL_DOUBLE_VEC4 0x8FFE
+#define GL_DOUBLE_MAT2 0x8F46
+#define GL_DOUBLE_MAT3 0x8F47
+#define GL_DOUBLE_MAT4 0x8F48
+#define GL_DOUBLE_MAT2x3 0x8F49
+#define GL_DOUBLE_MAT2x4 0x8F4A
+#define GL_DOUBLE_MAT3x2 0x8F4B
+#define GL_DOUBLE_MAT3x4 0x8F4C
+#define GL_DOUBLE_MAT4x2 0x8F4D
+#define GL_DOUBLE_MAT4x3 0x8F4E
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ACTIVE_SUBROUTINES 0x8DE5
+#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
+#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
+#define GL_MAX_SUBROUTINES 0x8DE7
+#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
+#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
+#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_PATCHES 0x000E
+#define GL_PATCH_VERTICES 0x8E72
+#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
+#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
+#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
+#define GL_TESS_GEN_MODE 0x8E76
+#define GL_TESS_GEN_SPACING 0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
+#define GL_TESS_GEN_POINT_MODE 0x8E79
+/* reuse GL_TRIANGLES */
+/* reuse GL_QUADS */
+#define GL_ISOLINES 0x8E7A
+/* reuse GL_EQUAL */
+#define GL_FRACTIONAL_ODD 0x8E7B
+#define GL_FRACTIONAL_EVEN 0x8E7C
+/* reuse GL_CCW */
+/* reuse GL_CW */
+#define GL_MAX_PATCH_VERTICES 0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
+#define GL_TESS_EVALUATION_SHADER 0x8E87
+#define GL_TESS_CONTROL_SHADER 0x8E88
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+/* reuse GL_RGB32F */
+/* reuse GL_RGB32UI */
+/* reuse GL_RGB32I */
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK 0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+#define GL_MAX_VERTEX_STREAMS 0x8E71
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_FIXED 0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+#define GL_SHADER_COMPILER 0x8DFA
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH 0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
+#define GL_PROGRAM_BINARY_FORMATS 0x87FF
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_VERTEX_SHADER_BIT 0x00000001
+#define GL_FRAGMENT_SHADER_BIT 0x00000002
+#define GL_GEOMETRY_SHADER_BIT 0x00000004
+#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
+#define GL_ALL_SHADER_BITS 0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE 0x8258
+#define GL_ACTIVE_PROGRAM 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING 0x825A
+#endif
+
+#ifndef GL_ARB_shader_precision
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+/* reuse GL_RGB32I */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+#endif
+
+#ifndef GL_ARB_viewport_array
+/* reuse GL_SCISSOR_BOX */
+/* reuse GL_VIEWPORT */
+/* reuse GL_DEPTH_RANGE */
+/* reuse GL_SCISSOR_TEST */
+#define GL_MAX_VIEWPORTS 0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
+#define GL_LAYER_PROVOKING_VERTEX 0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_UNDEFINED_VERTEX 0x8260
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_SYNC_CL_EVENT_ARB 0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
+#define GL_DEBUG_SOURCE_API_ARB 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
+#endif
+
+#ifndef GL_ARB_robustness
+/* reuse GL_NO_ERROR */
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_ABGR_EXT 0x8000
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_CONSTANT_COLOR_EXT 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
+#define GL_CONSTANT_ALPHA_EXT 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
+#define GL_BLEND_COLOR_EXT 0x8005
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_POLYGON_OFFSET_EXT 0x8037
+#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_ALPHA4_EXT 0x803B
+#define GL_ALPHA8_EXT 0x803C
+#define GL_ALPHA12_EXT 0x803D
+#define GL_ALPHA16_EXT 0x803E
+#define GL_LUMINANCE4_EXT 0x803F
+#define GL_LUMINANCE8_EXT 0x8040
+#define GL_LUMINANCE12_EXT 0x8041
+#define GL_LUMINANCE16_EXT 0x8042
+#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
+#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
+#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
+#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
+#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
+#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
+#define GL_INTENSITY_EXT 0x8049
+#define GL_INTENSITY4_EXT 0x804A
+#define GL_INTENSITY8_EXT 0x804B
+#define GL_INTENSITY12_EXT 0x804C
+#define GL_INTENSITY16_EXT 0x804D
+#define GL_RGB2_EXT 0x804E
+#define GL_RGB4_EXT 0x804F
+#define GL_RGB5_EXT 0x8050
+#define GL_RGB8_EXT 0x8051
+#define GL_RGB10_EXT 0x8052
+#define GL_RGB12_EXT 0x8053
+#define GL_RGB16_EXT 0x8054
+#define GL_RGBA2_EXT 0x8055
+#define GL_RGBA4_EXT 0x8056
+#define GL_RGB5_A1_EXT 0x8057
+#define GL_RGBA8_EXT 0x8058
+#define GL_RGB10_A2_EXT 0x8059
+#define GL_RGBA12_EXT 0x805A
+#define GL_RGBA16_EXT 0x805B
+#define GL_TEXTURE_RED_SIZE_EXT 0x805C
+#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
+#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
+#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
+#define GL_REPLACE_EXT 0x8062
+#define GL_PROXY_TEXTURE_1D_EXT 0x8063
+#define GL_PROXY_TEXTURE_2D_EXT 0x8064
+#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_PACK_SKIP_IMAGES_EXT 0x806B
+#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
+#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
+#define GL_TEXTURE_3D_EXT 0x806F
+#define GL_PROXY_TEXTURE_3D_EXT 0x8070
+#define GL_TEXTURE_DEPTH_EXT 0x8071
+#define GL_TEXTURE_WRAP_R_EXT 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_FILTER4_SGIS 0x8146
+#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
+#endif
+
+#ifndef GL_EXT_subtexture
+#endif
+
+#ifndef GL_EXT_copy_texture
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_HISTOGRAM_EXT 0x8024
+#define GL_PROXY_HISTOGRAM_EXT 0x8025
+#define GL_HISTOGRAM_WIDTH_EXT 0x8026
+#define GL_HISTOGRAM_FORMAT_EXT 0x8027
+#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
+#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
+#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
+#define GL_HISTOGRAM_SINK_EXT 0x802D
+#define GL_MINMAX_EXT 0x802E
+#define GL_MINMAX_FORMAT_EXT 0x802F
+#define GL_MINMAX_SINK_EXT 0x8030
+#define GL_TABLE_TOO_LARGE_EXT 0x8031
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_CONVOLUTION_1D_EXT 0x8010
+#define GL_CONVOLUTION_2D_EXT 0x8011
+#define GL_SEPARABLE_2D_EXT 0x8012
+#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
+#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
+#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
+#define GL_REDUCE_EXT 0x8016
+#define GL_CONVOLUTION_FORMAT_EXT 0x8017
+#define GL_CONVOLUTION_WIDTH_EXT 0x8018
+#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
+#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_COLOR_MATRIX_SGI 0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_COLOR_TABLE_SGI 0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
+#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
+#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
+#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_PIXEL_TEXTURE_SGIS 0x8353
+#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
+#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
+#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_PIXEL_TEX_GEN_SGIX 0x8139
+#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
+#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
+#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
+#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
+#define GL_TEXTURE_4D_SGIS 0x8134
+#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
+#define GL_TEXTURE_4DSIZE_SGIS 0x8136
+#define GL_TEXTURE_WRAP_Q_SGIS 0x8137
+#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
+#define GL_TEXTURE_4D_BINDING_SGIS 0x814F
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
+#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_CMYK_EXT 0x800C
+#define GL_CMYKA_EXT 0x800D
+#define GL_PACK_CMYK_HINT_EXT 0x800E
+#define GL_UNPACK_CMYK_HINT_EXT 0x800F
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_TEXTURE_PRIORITY_EXT 0x8066
+#define GL_TEXTURE_RESIDENT_EXT 0x8067
+#define GL_TEXTURE_1D_BINDING_EXT 0x8068
+#define GL_TEXTURE_2D_BINDING_EXT 0x8069
+#define GL_TEXTURE_3D_BINDING_EXT 0x806A
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
+#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
+#define GL_LINEAR_DETAIL_SGIS 0x8097
+#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
+#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
+#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
+#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
+#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_LINEAR_SHARPEN_SGIS 0x80AD
+#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
+#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
+#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
+#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
+#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
+#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_MULTISAMPLE_SGIS 0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
+#define GL_SAMPLE_MASK_SGIS 0x80A0
+#define GL_1PASS_SGIS 0x80A1
+#define GL_2PASS_0_SGIS 0x80A2
+#define GL_2PASS_1_SGIS 0x80A3
+#define GL_4PASS_0_SGIS 0x80A4
+#define GL_4PASS_1_SGIS 0x80A5
+#define GL_4PASS_2_SGIS 0x80A6
+#define GL_4PASS_3_SGIS 0x80A7
+#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
+#define GL_SAMPLES_SGIS 0x80A9
+#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
+#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
+#define GL_SAMPLE_PATTERN_SGIS 0x80AC
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_RESCALE_NORMAL_EXT 0x803A
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_VERTEX_ARRAY_EXT 0x8074
+#define GL_NORMAL_ARRAY_EXT 0x8075
+#define GL_COLOR_ARRAY_EXT 0x8076
+#define GL_INDEX_ARRAY_EXT 0x8077
+#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
+#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
+#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
+#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
+#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
+#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
+#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
+#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
+#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
+#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
+#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
+#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
+#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
+#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
+#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
+#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_GENERATE_MIPMAP_SGIS 0x8191
+#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
+#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
+#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
+#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
+#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
+#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
+#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
+#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
+#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
+#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
+#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
+#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_TEXTURE_COMPARE_SGIX 0x819A
+#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
+#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
+#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_CLAMP_TO_EDGE_SGIS 0x812F
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_SGIS 0x812D
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_FUNC_ADD_EXT 0x8006
+#define GL_MIN_EXT 0x8007
+#define GL_MAX_EXT 0x8008
+#define GL_BLEND_EQUATION_EXT 0x8009
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_FUNC_SUBTRACT_EXT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_INTERLACE_SGIX 0x8094
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
+#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
+#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
+#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
+#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
+#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
+#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
+#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
+#endif
+
+#ifndef GL_SGIS_texture_select
+#define GL_DUAL_ALPHA4_SGIS 0x8110
+#define GL_DUAL_ALPHA8_SGIS 0x8111
+#define GL_DUAL_ALPHA12_SGIS 0x8112
+#define GL_DUAL_ALPHA16_SGIS 0x8113
+#define GL_DUAL_LUMINANCE4_SGIS 0x8114
+#define GL_DUAL_LUMINANCE8_SGIS 0x8115
+#define GL_DUAL_LUMINANCE12_SGIS 0x8116
+#define GL_DUAL_LUMINANCE16_SGIS 0x8117
+#define GL_DUAL_INTENSITY4_SGIS 0x8118
+#define GL_DUAL_INTENSITY8_SGIS 0x8119
+#define GL_DUAL_INTENSITY12_SGIS 0x811A
+#define GL_DUAL_INTENSITY16_SGIS 0x811B
+#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
+#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
+#define GL_QUAD_ALPHA4_SGIS 0x811E
+#define GL_QUAD_ALPHA8_SGIS 0x811F
+#define GL_QUAD_LUMINANCE4_SGIS 0x8120
+#define GL_QUAD_LUMINANCE8_SGIS 0x8121
+#define GL_QUAD_INTENSITY4_SGIS 0x8122
+#define GL_QUAD_INTENSITY8_SGIS 0x8123
+#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
+#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SPRITE_SGIX 0x8148
+#define GL_SPRITE_MODE_SGIX 0x8149
+#define GL_SPRITE_AXIS_SGIX 0x814A
+#define GL_SPRITE_TRANSLATION_SGIX 0x814B
+#define GL_SPRITE_AXIAL_SGIX 0x814C
+#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
+#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_POINT_SIZE_MIN_EXT 0x8126
+#define GL_POINT_SIZE_MAX_EXT 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
+#define GL_DISTANCE_ATTENUATION_EXT 0x8129
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_POINT_SIZE_MIN_SGIS 0x8126
+#define GL_POINT_SIZE_MAX_SGIS 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
+#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
+#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
+#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
+#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
+#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_FRAMEZOOM_SGIX 0x818B
+#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
+#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#endif
+
+#ifndef GL_FfdMaskSGIX
+#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
+#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
+#define GL_TEXTURE_DEFORMATION_SGIX 0x8195
+#define GL_DEFORMATIONS_MASK_SGIX 0x8196
+#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_REFERENCE_PLANE_SGIX 0x817D
+#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
+#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
+#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_FOG_FUNC_SGIS 0x812A
+#define GL_FOG_FUNC_POINTS_SGIS 0x812B
+#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_FOG_OFFSET_SGIX 0x8198
+#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_IMAGE_SCALE_X_HP 0x8155
+#define GL_IMAGE_SCALE_Y_HP 0x8156
+#define GL_IMAGE_TRANSLATE_X_HP 0x8157
+#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
+#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
+#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
+#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
+#define GL_IMAGE_MAG_FILTER_HP 0x815C
+#define GL_IMAGE_MIN_FILTER_HP 0x815D
+#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
+#define GL_CUBIC_HP 0x815F
+#define GL_AVERAGE_HP 0x8160
+#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
+#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
+#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_IGNORE_BORDER_HP 0x8150
+#define GL_CONSTANT_BORDER_HP 0x8151
+#define GL_REPLICATE_BORDER_HP 0x8153
+#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
+#endif
+
+#ifndef GL_INGR_palette_buffer
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
+#endif
+
+#ifndef GL_EXT_color_subtable
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_VERTEX_DATA_HINT_PGI 0x1A22A
+#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
+#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
+#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
+#define GL_COLOR3_BIT_PGI 0x00010000
+#define GL_COLOR4_BIT_PGI 0x00020000
+#define GL_EDGEFLAG_BIT_PGI 0x00040000
+#define GL_INDEX_BIT_PGI 0x00080000
+#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
+#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
+#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
+#define GL_MAT_EMISSION_BIT_PGI 0x00800000
+#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
+#define GL_MAT_SHININESS_BIT_PGI 0x02000000
+#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
+#define GL_NORMAL_BIT_PGI 0x08000000
+#define GL_TEXCOORD1_BIT_PGI 0x10000000
+#define GL_TEXCOORD2_BIT_PGI 0x20000000
+#define GL_TEXCOORD3_BIT_PGI 0x40000000
+#define GL_TEXCOORD4_BIT_PGI 0x80000000
+#define GL_VERTEX23_BIT_PGI 0x00000004
+#define GL_VERTEX4_BIT_PGI 0x00000008
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
+#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
+#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
+#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
+#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
+#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
+#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
+#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
+#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
+#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
+#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
+#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
+#define GL_CLIP_NEAR_HINT_PGI 0x1A220
+#define GL_CLIP_FAR_HINT_PGI 0x1A221
+#define GL_WIDE_LINE_HINT_PGI 0x1A222
+#define GL_BACK_NORMALS_HINT_PGI 0x1A223
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_COLOR_INDEX1_EXT 0x80E2
+#define GL_COLOR_INDEX2_EXT 0x80E3
+#define GL_COLOR_INDEX4_EXT 0x80E4
+#define GL_COLOR_INDEX8_EXT 0x80E5
+#define GL_COLOR_INDEX12_EXT 0x80E6
+#define GL_COLOR_INDEX16_EXT 0x80E7
+#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_LIST_PRIORITY_SGIX 0x8182
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_IR_INSTRUMENT1_SGIX 0x817F
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
+#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
+#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SHADOW_AMBIENT_SGIX 0x80BF
+#endif
+
+#ifndef GL_EXT_index_texture
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_INDEX_MATERIAL_EXT 0x81B8
+#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
+#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_INDEX_TEST_EXT 0x81B5
+#define GL_INDEX_TEST_FUNC_EXT 0x81B6
+#define GL_INDEX_TEST_REF_EXT 0x81B7
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_IUI_V2F_EXT 0x81AD
+#define GL_IUI_V3F_EXT 0x81AE
+#define GL_IUI_N3F_V2F_EXT 0x81AF
+#define GL_IUI_N3F_V3F_EXT 0x81B0
+#define GL_T2F_IUI_V2F_EXT 0x81B1
+#define GL_T2F_IUI_V3F_EXT 0x81B2
+#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
+#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_CULL_VERTEX_EXT 0x81AA
+#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
+#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_YCRCB_422_SGIX 0x81BB
+#define GL_YCRCB_444_SGIX 0x81BC
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
+#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
+#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
+#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
+#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
+#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
+#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
+#define GL_LIGHT_ENV_MODE_SGIX 0x8407
+#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
+#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
+#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
+#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
+#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
+#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
+#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
+#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
+#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
+#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
+#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
+#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
+#define GL_TEXTURE_POST_SPECULAR_HP 0x8168
+#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
+#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_PHONG_WIN 0x80EA
+#define GL_PHONG_HINT_WIN 0x80EB
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_FRAGMENT_MATERIAL_EXT 0x8349
+#define GL_FRAGMENT_NORMAL_EXT 0x834A
+#define GL_FRAGMENT_COLOR_EXT 0x834C
+#define GL_ATTENUATION_EXT 0x834D
+#define GL_SHADOW_ATTENUATION_EXT 0x834E
+#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
+#define GL_TEXTURE_LIGHT_EXT 0x8350
+#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
+#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
+/* reuse GL_FRAGMENT_DEPTH_EXT */
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_ALPHA_MIN_SGIX 0x8320
+#define GL_ALPHA_MAX_SGIX 0x8321
+#endif
+
+#ifndef GL_SGIX_impact_pixel_texture
+#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
+#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
+#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
+#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
+#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
+#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
+#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_BGR_EXT 0x80E0
+#define GL_BGRA_EXT 0x80E1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_ASYNC_MARKER_SGIX 0x8329
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
+#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
+#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
+#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
+#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
+#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
+#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
+#endif
+
+#ifndef GL_INTEL_texture_scissor
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
+#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
+#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
+#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
+#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_OCCLUSION_TEST_HP 0x8165
+#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
+#define GL_PIXEL_MAG_FILTER_EXT 0x8331
+#define GL_PIXEL_MIN_FILTER_EXT 0x8332
+#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
+#define GL_CUBIC_EXT 0x8334
+#define GL_AVERAGE_EXT 0x8335
+#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
+#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
+#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
+#define GL_SINGLE_COLOR_EXT 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_COLOR_SUM_EXT 0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_PERTURB_EXT 0x85AE
+#define GL_TEXTURE_NORMAL_EXT 0x85AF
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
+#define GL_FOG_COORDINATE_EXT 0x8451
+#define GL_FRAGMENT_DEPTH_EXT 0x8452
+#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_SCREEN_COORDINATES_REND 0x8490
+#define GL_INVERTED_SCREEN_W_REND 0x8491
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_TANGENT_ARRAY_EXT 0x8439
+#define GL_BINORMAL_ARRAY_EXT 0x843A
+#define GL_CURRENT_TANGENT_EXT 0x843B
+#define GL_CURRENT_BINORMAL_EXT 0x843C
+#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
+#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
+#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
+#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
+#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
+#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
+#define GL_MAP1_TANGENT_EXT 0x8444
+#define GL_MAP2_TANGENT_EXT 0x8445
+#define GL_MAP1_BINORMAL_EXT 0x8446
+#define GL_MAP2_BINORMAL_EXT 0x8447
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_COMBINE_EXT 0x8570
+#define GL_COMBINE_RGB_EXT 0x8571
+#define GL_COMBINE_ALPHA_EXT 0x8572
+#define GL_RGB_SCALE_EXT 0x8573
+#define GL_ADD_SIGNED_EXT 0x8574
+#define GL_INTERPOLATE_EXT 0x8575
+#define GL_CONSTANT_EXT 0x8576
+#define GL_PRIMARY_COLOR_EXT 0x8577
+#define GL_PREVIOUS_EXT 0x8578
+#define GL_SOURCE0_RGB_EXT 0x8580
+#define GL_SOURCE1_RGB_EXT 0x8581
+#define GL_SOURCE2_RGB_EXT 0x8582
+#define GL_SOURCE0_ALPHA_EXT 0x8588
+#define GL_SOURCE1_ALPHA_EXT 0x8589
+#define GL_SOURCE2_ALPHA_EXT 0x858A
+#define GL_OPERAND0_RGB_EXT 0x8590
+#define GL_OPERAND1_RGB_EXT 0x8591
+#define GL_OPERAND2_RGB_EXT 0x8592
+#define GL_OPERAND0_ALPHA_EXT 0x8598
+#define GL_OPERAND1_ALPHA_EXT 0x8599
+#define GL_OPERAND2_ALPHA_EXT 0x859A
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_TRANSFORM_HINT_APPLE 0x85B1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_FOG_SCALE_SGIX 0x81FC
+#define GL_FOG_SCALE_VALUE_SGIX 0x81FD
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
+#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_GLOBAL_ALPHA_SUN 0x81D9
+#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_RESTART_SUN 0x0001
+#define GL_REPLACE_MIDDLE_SUN 0x0002
+#define GL_REPLACE_OLDEST_SUN 0x0003
+#define GL_TRIANGLE_LIST_SUN 0x81D7
+#define GL_REPLACEMENT_CODE_SUN 0x81D8
+#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
+#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
+#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
+#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
+#define GL_R1UI_V3F_SUN 0x85C4
+#define GL_R1UI_C4UB_V3F_SUN 0x85C5
+#define GL_R1UI_C3F_V3F_SUN 0x85C6
+#define GL_R1UI_N3F_V3F_SUN 0x85C7
+#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
+#define GL_R1UI_T2F_V3F_SUN 0x85C9
+#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
+#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
+#endif
+
+#ifndef GL_SUN_vertex
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_BLEND_DST_RGB_EXT 0x80C8
+#define GL_BLEND_SRC_RGB_EXT 0x80C9
+#define GL_BLEND_DST_ALPHA_EXT 0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_RED_MIN_CLAMP_INGR 0x8560
+#define GL_GREEN_MIN_CLAMP_INGR 0x8561
+#define GL_BLUE_MIN_CLAMP_INGR 0x8562
+#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
+#define GL_RED_MAX_CLAMP_INGR 0x8564
+#define GL_GREEN_MAX_CLAMP_INGR 0x8565
+#define GL_BLUE_MAX_CLAMP_INGR 0x8566
+#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INTERLACE_READ_INGR 0x8568
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_INCR_WRAP_EXT 0x8507
+#define GL_DECR_WRAP_EXT 0x8508
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_422_EXT 0x80CC
+#define GL_422_REV_EXT 0x80CD
+#define GL_422_AVERAGE_EXT 0x80CE
+#define GL_422_REV_AVERAGE_EXT 0x80CF
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NORMAL_MAP_NV 0x8511
+#define GL_REFLECTION_MAP_NV 0x8512
+#endif
+
+#ifndef GL_EXT_texture_cube_map
+#define GL_NORMAL_MAP_EXT 0x8511
+#define GL_REFLECTION_MAP_EXT 0x8512
+#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_WRAP_BORDER_SUN 0x81D4
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH
+#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
+#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX
+#define GL_MODELVIEW1_MATRIX_EXT 0x8506
+#define GL_VERTEX_WEIGHTING_EXT 0x8509
+#define GL_MODELVIEW0_EXT GL_MODELVIEW
+#define GL_MODELVIEW1_EXT 0x850A
+#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
+#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_MAX_SHININESS_NV 0x8504
+#define GL_MAX_SPOT_EXPONENT_NV 0x8505
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
+#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_REGISTER_COMBINERS_NV 0x8522
+#define GL_VARIABLE_A_NV 0x8523
+#define GL_VARIABLE_B_NV 0x8524
+#define GL_VARIABLE_C_NV 0x8525
+#define GL_VARIABLE_D_NV 0x8526
+#define GL_VARIABLE_E_NV 0x8527
+#define GL_VARIABLE_F_NV 0x8528
+#define GL_VARIABLE_G_NV 0x8529
+#define GL_CONSTANT_COLOR0_NV 0x852A
+#define GL_CONSTANT_COLOR1_NV 0x852B
+#define GL_PRIMARY_COLOR_NV 0x852C
+#define GL_SECONDARY_COLOR_NV 0x852D
+#define GL_SPARE0_NV 0x852E
+#define GL_SPARE1_NV 0x852F
+#define GL_DISCARD_NV 0x8530
+#define GL_E_TIMES_F_NV 0x8531
+#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
+#define GL_UNSIGNED_IDENTITY_NV 0x8536
+#define GL_UNSIGNED_INVERT_NV 0x8537
+#define GL_EXPAND_NORMAL_NV 0x8538
+#define GL_EXPAND_NEGATE_NV 0x8539
+#define GL_HALF_BIAS_NORMAL_NV 0x853A
+#define GL_HALF_BIAS_NEGATE_NV 0x853B
+#define GL_SIGNED_IDENTITY_NV 0x853C
+#define GL_SIGNED_NEGATE_NV 0x853D
+#define GL_SCALE_BY_TWO_NV 0x853E
+#define GL_SCALE_BY_FOUR_NV 0x853F
+#define GL_SCALE_BY_ONE_HALF_NV 0x8540
+#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
+#define GL_COMBINER_INPUT_NV 0x8542
+#define GL_COMBINER_MAPPING_NV 0x8543
+#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
+#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
+#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
+#define GL_COMBINER_MUX_SUM_NV 0x8547
+#define GL_COMBINER_SCALE_NV 0x8548
+#define GL_COMBINER_BIAS_NV 0x8549
+#define GL_COMBINER_AB_OUTPUT_NV 0x854A
+#define GL_COMBINER_CD_OUTPUT_NV 0x854B
+#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
+#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
+#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
+#define GL_COLOR_SUM_CLAMP_NV 0x854F
+#define GL_COMBINER0_NV 0x8550
+#define GL_COMBINER1_NV 0x8551
+#define GL_COMBINER2_NV 0x8552
+#define GL_COMBINER3_NV 0x8553
+#define GL_COMBINER4_NV 0x8554
+#define GL_COMBINER5_NV 0x8555
+#define GL_COMBINER6_NV 0x8556
+#define GL_COMBINER7_NV 0x8557
+/* reuse GL_TEXTURE0_ARB */
+/* reuse GL_TEXTURE1_ARB */
+/* reuse GL_ZERO */
+/* reuse GL_NONE */
+/* reuse GL_FOG */
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_FOG_DISTANCE_MODE_NV 0x855A
+#define GL_EYE_RADIAL_NV 0x855B
+#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
+/* reuse GL_EYE_PLANE */
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_EMBOSS_LIGHT_NV 0x855D
+#define GL_EMBOSS_CONSTANT_NV 0x855E
+#define GL_EMBOSS_MAP_NV 0x855F
+#endif
+
+#ifndef GL_NV_blend_square
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_COMBINE4_NV 0x8503
+#define GL_SOURCE3_RGB_NV 0x8583
+#define GL_SOURCE3_ALPHA_NV 0x858B
+#define GL_OPERAND3_RGB_NV 0x8593
+#define GL_OPERAND3_ALPHA_NV 0x859B
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#endif
+
+#ifndef GL_MESA_window_pos
+#endif
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_CULL_VERTEX_IBM 103050
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_VERTEX_ARRAY_LIST_IBM 103070
+#define GL_NORMAL_ARRAY_LIST_IBM 103071
+#define GL_COLOR_ARRAY_LIST_IBM 103072
+#define GL_INDEX_ARRAY_LIST_IBM 103073
+#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
+#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
+#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
+#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
+#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
+#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
+#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
+#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
+#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
+#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
+#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
+#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
+#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
+#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
+#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
+#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_YCRCB_SGIX 0x8318
+#define GL_YCRCBA_SGIX 0x8319
+#endif
+
+#ifndef GL_SGI_depth_pass_instrument
+#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
+#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
+#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
+#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_MULTISAMPLE_3DFX 0x86B2
+#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
+#define GL_SAMPLES_3DFX 0x86B4
+#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_MULTISAMPLE_EXT 0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
+#define GL_SAMPLE_MASK_EXT 0x80A0
+#define GL_1PASS_EXT 0x80A1
+#define GL_2PASS_0_EXT 0x80A2
+#define GL_2PASS_1_EXT 0x80A3
+#define GL_4PASS_0_EXT 0x80A4
+#define GL_4PASS_1_EXT 0x80A5
+#define GL_4PASS_2_EXT 0x80A6
+#define GL_4PASS_3_EXT 0x80A7
+#define GL_SAMPLE_BUFFERS_EXT 0x80A8
+#define GL_SAMPLES_EXT 0x80A9
+#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
+#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
+#define GL_SAMPLE_PATTERN_EXT 0x80AC
+#define GL_MULTISAMPLE_BIT_EXT 0x20000000
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_VERTEX_PRECLIP_SGIX 0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_CONVOLUTION_HINT_SGIX 0x8316
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_PACK_RESAMPLE_SGIX 0x842C
+#define GL_UNPACK_RESAMPLE_SGIX 0x842D
+#define GL_RESAMPLE_REPLICATE_SGIX 0x842E
+#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
+#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
+#define GL_EYE_POINT_SGIS 0x81F4
+#define GL_OBJECT_POINT_SGIS 0x81F5
+#define GL_EYE_LINE_SGIS 0x81F6
+#define GL_OBJECT_LINE_SGIS 0x81F7
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_DOT3_RGB_EXT 0x8740
+#define GL_DOT3_RGBA_EXT 0x8741
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_MIRROR_CLAMP_ATI 0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
+#endif
+
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV 0x84F2
+#define GL_FENCE_STATUS_NV 0x84F3
+#define GL_FENCE_CONDITION_NV 0x84F4
+#endif
+
+#ifndef GL_IBM_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_IBM 0x8370
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_EVAL_2D_NV 0x86C0
+#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
+#define GL_MAP_TESSELLATION_NV 0x86C2
+#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
+#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
+#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
+#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
+#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
+#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
+#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
+#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
+#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
+#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
+#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
+#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
+#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
+#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
+#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
+#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
+#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
+#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
+#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
+#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
+#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_DEPTH_STENCIL_NV 0x84F9
+#define GL_UNSIGNED_INT_24_8_NV 0x84FA
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_PER_STAGE_CONSTANTS_NV 0x8535
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_NV 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
+#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
+#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
+#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
+#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
+#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
+#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
+#define GL_SHADER_CONSISTENT_NV 0x86DD
+#define GL_TEXTURE_SHADER_NV 0x86DE
+#define GL_SHADER_OPERATION_NV 0x86DF
+#define GL_CULL_MODES_NV 0x86E0
+#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
+#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
+#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
+#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
+#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
+#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
+#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
+#define GL_CONST_EYE_NV 0x86E5
+#define GL_PASS_THROUGH_NV 0x86E6
+#define GL_CULL_FRAGMENT_NV 0x86E7
+#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
+#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
+#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
+#define GL_DOT_PRODUCT_NV 0x86EC
+#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
+#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
+#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
+#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
+#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
+#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
+#define GL_HILO_NV 0x86F4
+#define GL_DSDT_NV 0x86F5
+#define GL_DSDT_MAG_NV 0x86F6
+#define GL_DSDT_MAG_VIB_NV 0x86F7
+#define GL_HILO16_NV 0x86F8
+#define GL_SIGNED_HILO_NV 0x86F9
+#define GL_SIGNED_HILO16_NV 0x86FA
+#define GL_SIGNED_RGBA_NV 0x86FB
+#define GL_SIGNED_RGBA8_NV 0x86FC
+#define GL_SIGNED_RGB_NV 0x86FE
+#define GL_SIGNED_RGB8_NV 0x86FF
+#define GL_SIGNED_LUMINANCE_NV 0x8701
+#define GL_SIGNED_LUMINANCE8_NV 0x8702
+#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
+#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
+#define GL_SIGNED_ALPHA_NV 0x8705
+#define GL_SIGNED_ALPHA8_NV 0x8706
+#define GL_SIGNED_INTENSITY_NV 0x8707
+#define GL_SIGNED_INTENSITY8_NV 0x8708
+#define GL_DSDT8_NV 0x8709
+#define GL_DSDT8_MAG8_NV 0x870A
+#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
+#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
+#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
+#define GL_HI_SCALE_NV 0x870E
+#define GL_LO_SCALE_NV 0x870F
+#define GL_DS_SCALE_NV 0x8710
+#define GL_DT_SCALE_NV 0x8711
+#define GL_MAGNITUDE_SCALE_NV 0x8712
+#define GL_VIBRANCE_SCALE_NV 0x8713
+#define GL_HI_BIAS_NV 0x8714
+#define GL_LO_BIAS_NV 0x8715
+#define GL_DS_BIAS_NV 0x8716
+#define GL_DT_BIAS_NV 0x8717
+#define GL_MAGNITUDE_BIAS_NV 0x8718
+#define GL_VIBRANCE_BIAS_NV 0x8719
+#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
+#define GL_TEXTURE_HI_SIZE_NV 0x871B
+#define GL_TEXTURE_LO_SIZE_NV 0x871C
+#define GL_TEXTURE_DS_SIZE_NV 0x871D
+#define GL_TEXTURE_DT_SIZE_NV 0x871E
+#define GL_TEXTURE_MAG_SIZE_NV 0x871F
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_VERTEX_PROGRAM_NV 0x8620
+#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
+#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
+#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
+#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
+#define GL_CURRENT_ATTRIB_NV 0x8626
+#define GL_PROGRAM_LENGTH_NV 0x8627
+#define GL_PROGRAM_STRING_NV 0x8628
+#define GL_MODELVIEW_PROJECTION_NV 0x8629
+#define GL_IDENTITY_NV 0x862A
+#define GL_INVERSE_NV 0x862B
+#define GL_TRANSPOSE_NV 0x862C
+#define GL_INVERSE_TRANSPOSE_NV 0x862D
+#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
+#define GL_MAX_TRACK_MATRICES_NV 0x862F
+#define GL_MATRIX0_NV 0x8630
+#define GL_MATRIX1_NV 0x8631
+#define GL_MATRIX2_NV 0x8632
+#define GL_MATRIX3_NV 0x8633
+#define GL_MATRIX4_NV 0x8634
+#define GL_MATRIX5_NV 0x8635
+#define GL_MATRIX6_NV 0x8636
+#define GL_MATRIX7_NV 0x8637
+#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
+#define GL_CURRENT_MATRIX_NV 0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
+#define GL_PROGRAM_PARAMETER_NV 0x8644
+#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
+#define GL_PROGRAM_TARGET_NV 0x8646
+#define GL_PROGRAM_RESIDENT_NV 0x8647
+#define GL_TRACK_MATRIX_NV 0x8648
+#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
+#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
+#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
+#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
+#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
+#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
+#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
+#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
+#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
+#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
+#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
+#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
+#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
+#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
+#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
+#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
+#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
+#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
+#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
+#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
+#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
+#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
+#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
+#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
+#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
+#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
+#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
+#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
+#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
+#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
+#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
+#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
+#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
+#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
+#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
+#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
+#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
+#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
+#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
+#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
+#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
+#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
+#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
+#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
+#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
+#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
+#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
+#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
+#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
+#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
+#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
+#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
+#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SCALEBIAS_HINT_SGIX 0x8322
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_INTERLACE_OML 0x8980
+#define GL_INTERLACE_READ_OML 0x8981
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
+#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
+#endif
+
+#ifndef GL_OML_resample
+#define GL_PACK_RESAMPLE_OML 0x8984
+#define GL_UNPACK_RESAMPLE_OML 0x8985
+#define GL_RESAMPLE_REPLICATE_OML 0x8986
+#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
+#define GL_RESAMPLE_AVERAGE_OML 0x8988
+#define GL_RESAMPLE_DECIMATE_OML 0x8989
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
+#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_BUMP_ROT_MATRIX_ATI 0x8775
+#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
+#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
+#define GL_BUMP_TEX_UNITS_ATI 0x8778
+#define GL_DUDV_ATI 0x8779
+#define GL_DU8DV8_ATI 0x877A
+#define GL_BUMP_ENVMAP_ATI 0x877B
+#define GL_BUMP_TARGET_ATI 0x877C
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_FRAGMENT_SHADER_ATI 0x8920
+#define GL_REG_0_ATI 0x8921
+#define GL_REG_1_ATI 0x8922
+#define GL_REG_2_ATI 0x8923
+#define GL_REG_3_ATI 0x8924
+#define GL_REG_4_ATI 0x8925
+#define GL_REG_5_ATI 0x8926
+#define GL_REG_6_ATI 0x8927
+#define GL_REG_7_ATI 0x8928
+#define GL_REG_8_ATI 0x8929
+#define GL_REG_9_ATI 0x892A
+#define GL_REG_10_ATI 0x892B
+#define GL_REG_11_ATI 0x892C
+#define GL_REG_12_ATI 0x892D
+#define GL_REG_13_ATI 0x892E
+#define GL_REG_14_ATI 0x892F
+#define GL_REG_15_ATI 0x8930
+#define GL_REG_16_ATI 0x8931
+#define GL_REG_17_ATI 0x8932
+#define GL_REG_18_ATI 0x8933
+#define GL_REG_19_ATI 0x8934
+#define GL_REG_20_ATI 0x8935
+#define GL_REG_21_ATI 0x8936
+#define GL_REG_22_ATI 0x8937
+#define GL_REG_23_ATI 0x8938
+#define GL_REG_24_ATI 0x8939
+#define GL_REG_25_ATI 0x893A
+#define GL_REG_26_ATI 0x893B
+#define GL_REG_27_ATI 0x893C
+#define GL_REG_28_ATI 0x893D
+#define GL_REG_29_ATI 0x893E
+#define GL_REG_30_ATI 0x893F
+#define GL_REG_31_ATI 0x8940
+#define GL_CON_0_ATI 0x8941
+#define GL_CON_1_ATI 0x8942
+#define GL_CON_2_ATI 0x8943
+#define GL_CON_3_ATI 0x8944
+#define GL_CON_4_ATI 0x8945
+#define GL_CON_5_ATI 0x8946
+#define GL_CON_6_ATI 0x8947
+#define GL_CON_7_ATI 0x8948
+#define GL_CON_8_ATI 0x8949
+#define GL_CON_9_ATI 0x894A
+#define GL_CON_10_ATI 0x894B
+#define GL_CON_11_ATI 0x894C
+#define GL_CON_12_ATI 0x894D
+#define GL_CON_13_ATI 0x894E
+#define GL_CON_14_ATI 0x894F
+#define GL_CON_15_ATI 0x8950
+#define GL_CON_16_ATI 0x8951
+#define GL_CON_17_ATI 0x8952
+#define GL_CON_18_ATI 0x8953
+#define GL_CON_19_ATI 0x8954
+#define GL_CON_20_ATI 0x8955
+#define GL_CON_21_ATI 0x8956
+#define GL_CON_22_ATI 0x8957
+#define GL_CON_23_ATI 0x8958
+#define GL_CON_24_ATI 0x8959
+#define GL_CON_25_ATI 0x895A
+#define GL_CON_26_ATI 0x895B
+#define GL_CON_27_ATI 0x895C
+#define GL_CON_28_ATI 0x895D
+#define GL_CON_29_ATI 0x895E
+#define GL_CON_30_ATI 0x895F
+#define GL_CON_31_ATI 0x8960
+#define GL_MOV_ATI 0x8961
+#define GL_ADD_ATI 0x8963
+#define GL_MUL_ATI 0x8964
+#define GL_SUB_ATI 0x8965
+#define GL_DOT3_ATI 0x8966
+#define GL_DOT4_ATI 0x8967
+#define GL_MAD_ATI 0x8968
+#define GL_LERP_ATI 0x8969
+#define GL_CND_ATI 0x896A
+#define GL_CND0_ATI 0x896B
+#define GL_DOT2_ADD_ATI 0x896C
+#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
+#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
+#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
+#define GL_NUM_PASSES_ATI 0x8970
+#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
+#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
+#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
+#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
+#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
+#define GL_SWIZZLE_STR_ATI 0x8976
+#define GL_SWIZZLE_STQ_ATI 0x8977
+#define GL_SWIZZLE_STR_DR_ATI 0x8978
+#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
+#define GL_SWIZZLE_STRQ_ATI 0x897A
+#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
+#define GL_RED_BIT_ATI 0x00000001
+#define GL_GREEN_BIT_ATI 0x00000002
+#define GL_BLUE_BIT_ATI 0x00000004
+#define GL_2X_BIT_ATI 0x00000001
+#define GL_4X_BIT_ATI 0x00000002
+#define GL_8X_BIT_ATI 0x00000004
+#define GL_HALF_BIT_ATI 0x00000008
+#define GL_QUARTER_BIT_ATI 0x00000010
+#define GL_EIGHTH_BIT_ATI 0x00000020
+#define GL_SATURATE_BIT_ATI 0x00000040
+#define GL_COMP_BIT_ATI 0x00000002
+#define GL_NEGATE_BIT_ATI 0x00000004
+#define GL_BIAS_BIT_ATI 0x00000008
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_PN_TRIANGLES_ATI 0x87F0
+#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
+#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
+#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
+#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
+#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
+#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
+#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
+#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_STATIC_ATI 0x8760
+#define GL_DYNAMIC_ATI 0x8761
+#define GL_PRESERVE_ATI 0x8762
+#define GL_DISCARD_ATI 0x8763
+#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
+#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
+#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
+#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_VERTEX_SHADER_EXT 0x8780
+#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
+#define GL_OP_INDEX_EXT 0x8782
+#define GL_OP_NEGATE_EXT 0x8783
+#define GL_OP_DOT3_EXT 0x8784
+#define GL_OP_DOT4_EXT 0x8785
+#define GL_OP_MUL_EXT 0x8786
+#define GL_OP_ADD_EXT 0x8787
+#define GL_OP_MADD_EXT 0x8788
+#define GL_OP_FRAC_EXT 0x8789
+#define GL_OP_MAX_EXT 0x878A
+#define GL_OP_MIN_EXT 0x878B
+#define GL_OP_SET_GE_EXT 0x878C
+#define GL_OP_SET_LT_EXT 0x878D
+#define GL_OP_CLAMP_EXT 0x878E
+#define GL_OP_FLOOR_EXT 0x878F
+#define GL_OP_ROUND_EXT 0x8790
+#define GL_OP_EXP_BASE_2_EXT 0x8791
+#define GL_OP_LOG_BASE_2_EXT 0x8792
+#define GL_OP_POWER_EXT 0x8793
+#define GL_OP_RECIP_EXT 0x8794
+#define GL_OP_RECIP_SQRT_EXT 0x8795
+#define GL_OP_SUB_EXT 0x8796
+#define GL_OP_CROSS_PRODUCT_EXT 0x8797
+#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
+#define GL_OP_MOV_EXT 0x8799
+#define GL_OUTPUT_VERTEX_EXT 0x879A
+#define GL_OUTPUT_COLOR0_EXT 0x879B
+#define GL_OUTPUT_COLOR1_EXT 0x879C
+#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
+#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
+#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
+#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
+#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
+#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
+#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
+#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
+#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
+#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
+#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
+#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
+#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
+#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
+#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
+#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
+#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
+#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
+#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
+#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
+#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
+#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
+#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
+#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
+#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
+#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
+#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
+#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
+#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
+#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
+#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
+#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
+#define GL_OUTPUT_FOG_EXT 0x87BD
+#define GL_SCALAR_EXT 0x87BE
+#define GL_VECTOR_EXT 0x87BF
+#define GL_MATRIX_EXT 0x87C0
+#define GL_VARIANT_EXT 0x87C1
+#define GL_INVARIANT_EXT 0x87C2
+#define GL_LOCAL_CONSTANT_EXT 0x87C3
+#define GL_LOCAL_EXT 0x87C4
+#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
+#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
+#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
+#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
+#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
+#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
+#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
+#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
+#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
+#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
+#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
+#define GL_X_EXT 0x87D5
+#define GL_Y_EXT 0x87D6
+#define GL_Z_EXT 0x87D7
+#define GL_W_EXT 0x87D8
+#define GL_NEGATIVE_X_EXT 0x87D9
+#define GL_NEGATIVE_Y_EXT 0x87DA
+#define GL_NEGATIVE_Z_EXT 0x87DB
+#define GL_NEGATIVE_W_EXT 0x87DC
+#define GL_ZERO_EXT 0x87DD
+#define GL_ONE_EXT 0x87DE
+#define GL_NEGATIVE_ONE_EXT 0x87DF
+#define GL_NORMALIZED_RANGE_EXT 0x87E0
+#define GL_FULL_RANGE_EXT 0x87E1
+#define GL_CURRENT_VERTEX_EXT 0x87E2
+#define GL_MVP_MATRIX_EXT 0x87E3
+#define GL_VARIANT_VALUE_EXT 0x87E4
+#define GL_VARIANT_DATATYPE_EXT 0x87E5
+#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
+#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
+#define GL_VARIANT_ARRAY_EXT 0x87E8
+#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
+#define GL_INVARIANT_VALUE_EXT 0x87EA
+#define GL_INVARIANT_DATATYPE_EXT 0x87EB
+#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
+#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
+#define GL_VERTEX_STREAM0_ATI 0x876C
+#define GL_VERTEX_STREAM1_ATI 0x876D
+#define GL_VERTEX_STREAM2_ATI 0x876E
+#define GL_VERTEX_STREAM3_ATI 0x876F
+#define GL_VERTEX_STREAM4_ATI 0x8770
+#define GL_VERTEX_STREAM5_ATI 0x8771
+#define GL_VERTEX_STREAM6_ATI 0x8772
+#define GL_VERTEX_STREAM7_ATI 0x8773
+#define GL_VERTEX_SOURCE_ATI 0x8774
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ELEMENT_ARRAY_ATI 0x8768
+#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
+#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_QUAD_MESH_SUN 0x8614
+#define GL_TRIANGLE_MESH_SUN 0x8615
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SLICE_ACCUM_SUN 0x85CC
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_DEPTH_CLAMP_NV 0x864F
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_PIXEL_COUNTER_BITS_NV 0x8864
+#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
+#define GL_PIXEL_COUNT_NV 0x8866
+#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_POINT_SPRITE_NV 0x8861
+#define GL_COORD_REPLACE_NV 0x8862
+#define GL_POINT_SPRITE_R_MODE_NV 0x8863
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
+#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
+#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
+#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
+#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
+#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
+#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
+#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
+#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
+#define GL_HILO8_NV 0x885E
+#define GL_SIGNED_HILO8_NV 0x885F
+#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
+#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_ELEMENT_ARRAY_APPLE 0x8A0C
+#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
+#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_DRAW_PIXELS_APPLE 0x8A0A
+#define GL_FENCE_APPLE 0x8A0B
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
+#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
+#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
+#define GL_STORAGE_CLIENT_APPLE 0x85B4
+#define GL_STORAGE_CACHED_APPLE 0x85BE
+#define GL_STORAGE_SHARED_APPLE 0x85BF
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_YCBCR_422_APPLE 0x85B9
+#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_RGB_S3TC 0x83A0
+#define GL_RGB4_S3TC 0x83A1
+#define GL_RGBA_S3TC 0x83A2
+#define GL_RGBA4_S3TC 0x83A3
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
+#define GL_DRAW_BUFFER0_ATI 0x8825
+#define GL_DRAW_BUFFER1_ATI 0x8826
+#define GL_DRAW_BUFFER2_ATI 0x8827
+#define GL_DRAW_BUFFER3_ATI 0x8828
+#define GL_DRAW_BUFFER4_ATI 0x8829
+#define GL_DRAW_BUFFER5_ATI 0x882A
+#define GL_DRAW_BUFFER6_ATI 0x882B
+#define GL_DRAW_BUFFER7_ATI 0x882C
+#define GL_DRAW_BUFFER8_ATI 0x882D
+#define GL_DRAW_BUFFER9_ATI 0x882E
+#define GL_DRAW_BUFFER10_ATI 0x882F
+#define GL_DRAW_BUFFER11_ATI 0x8830
+#define GL_DRAW_BUFFER12_ATI 0x8831
+#define GL_DRAW_BUFFER13_ATI 0x8832
+#define GL_DRAW_BUFFER14_ATI 0x8833
+#define GL_DRAW_BUFFER15_ATI 0x8834
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_TYPE_RGBA_FLOAT_ATI 0x8820
+#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_MODULATE_ADD_ATI 0x8744
+#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
+#define GL_MODULATE_SUBTRACT_ATI 0x8746
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_RGBA_FLOAT32_ATI 0x8814
+#define GL_RGB_FLOAT32_ATI 0x8815
+#define GL_ALPHA_FLOAT32_ATI 0x8816
+#define GL_INTENSITY_FLOAT32_ATI 0x8817
+#define GL_LUMINANCE_FLOAT32_ATI 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
+#define GL_RGBA_FLOAT16_ATI 0x881A
+#define GL_RGB_FLOAT16_ATI 0x881B
+#define GL_ALPHA_FLOAT16_ATI 0x881C
+#define GL_INTENSITY_FLOAT16_ATI 0x881D
+#define GL_LUMINANCE_FLOAT16_ATI 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_FLOAT_R_NV 0x8880
+#define GL_FLOAT_RG_NV 0x8881
+#define GL_FLOAT_RGB_NV 0x8882
+#define GL_FLOAT_RGBA_NV 0x8883
+#define GL_FLOAT_R16_NV 0x8884
+#define GL_FLOAT_R32_NV 0x8885
+#define GL_FLOAT_RG16_NV 0x8886
+#define GL_FLOAT_RG32_NV 0x8887
+#define GL_FLOAT_RGB16_NV 0x8888
+#define GL_FLOAT_RGB32_NV 0x8889
+#define GL_FLOAT_RGBA16_NV 0x888A
+#define GL_FLOAT_RGBA32_NV 0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
+#define GL_FLOAT_RGBA_MODE_NV 0x888E
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
+#define GL_FRAGMENT_PROGRAM_NV 0x8870
+#define GL_MAX_TEXTURE_COORDS_NV 0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
+#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
+#define GL_PROGRAM_ERROR_STRING_NV 0x8874
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_HALF_FLOAT_NV 0x140B
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
+#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
+#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
+#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
+#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
+#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_PRIMITIVE_RESTART_NV 0x8558
+#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
+#endif
+
+#ifndef GL_NV_vertex_program2
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_STENCIL_BACK_FUNC_ATI 0x8800
+#define GL_STENCIL_BACK_FAIL_ATI 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
+#define GL_DEPTH_BOUNDS_EXT 0x8891
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_MIRROR_CLAMP_EXT 0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_BLEND_EQUATION_RGB_EXT 0x8009
+#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_PACK_INVERT_MESA 0x8758
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
+#define GL_YCBCR_MESA 0x8757
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
+#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
+#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
+#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
+#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
+#endif
+
+#ifndef GL_NV_vertex_program3
+/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
+#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
+#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
+#define GL_FRAMEBUFFER_EXT 0x8D40
+#define GL_RENDERBUFFER_EXT 0x8D41
+#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_STENCIL_INDEX1_EXT 0x8D46
+#define GL_STENCIL_INDEX4_EXT 0x8D47
+#define GL_STENCIL_INDEX8_EXT 0x8D48
+#define GL_STENCIL_INDEX16_EXT 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_DEPTH_STENCIL_EXT 0x84F9
+#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
+#define GL_DEPTH24_STENCIL8_EXT 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_STENCIL_TAG_BITS_EXT 0x88F2
+#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_SRGB_EXT 0x8C40
+#define GL_SRGB8_EXT 0x8C41
+#define GL_SRGB_ALPHA_EXT 0x8C42
+#define GL_SRGB8_ALPHA8_EXT 0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
+#define GL_SLUMINANCE_EXT 0x8C46
+#define GL_SLUMINANCE8_EXT 0x8C47
+#define GL_COMPRESSED_SRGB_EXT 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT
+#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT 0x8D57
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_TEXTURE_1D_STACK_MESAX 0x8759
+#define GL_TEXTURE_2D_STACK_MESAX 0x875A
+#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
+#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
+#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
+#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_TIME_ELAPSED_EXT 0x88BF
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_LINES_ADJACENCY_EXT 0x000A
+#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
+#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
+#define GL_GEOMETRY_PROGRAM_NV 0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_GEOMETRY_SHADER_EXT 0x8DD9
+/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
+/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
+/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
+/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+/* reuse GL_LINES_ADJACENCY_EXT */
+/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
+/* reuse GL_TRIANGLES_ADJACENCY_EXT */
+/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+/* reuse GL_PROGRAM_POINT_SIZE_EXT */
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
+#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
+#define GL_SAMPLER_BUFFER_EXT 0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
+#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
+#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
+#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
+#define GL_INT_SAMPLER_1D_EXT 0x8DC9
+#define GL_INT_SAMPLER_2D_EXT 0x8DCA
+#define GL_INT_SAMPLER_3D_EXT 0x8DCB
+#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
+#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
+#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_R11F_G11F_B10F_EXT 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_TEXTURE_BUFFER_EXT 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_RGB9_E5_EXT 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
+#endif
+
+#ifndef GL_NV_fragment_program4
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
+#define GL_TEXTURE_COORD_NV 0x8C79
+#define GL_CLIP_DISTANCE_NV 0x8C7A
+#define GL_VERTEX_ID_NV 0x8C7B
+#define GL_PRIMITIVE_ID_NV 0x8C7C
+#define GL_GENERIC_ATTRIB_NV 0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV 0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
+#define GL_PRIMITIVES_GENERATED_NV 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD_NV 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
+#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+#define GL_LAYER_NV 0x8DAA
+#define GL_NEXT_BUFFER_NV -2
+#define GL_SKIP_COMPONENTS4_NV -3
+#define GL_SKIP_COMPONENTS3_NV -4
+#define GL_SKIP_COMPONENTS2_NV -5
+#define GL_SKIP_COMPONENTS1_NV -6
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
+#define GL_UNIFORM_BUFFER_EXT 0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_RGBA32UI_EXT 0x8D70
+#define GL_RGB32UI_EXT 0x8D71
+#define GL_ALPHA32UI_EXT 0x8D72
+#define GL_INTENSITY32UI_EXT 0x8D73
+#define GL_LUMINANCE32UI_EXT 0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
+#define GL_RGBA16UI_EXT 0x8D76
+#define GL_RGB16UI_EXT 0x8D77
+#define GL_ALPHA16UI_EXT 0x8D78
+#define GL_INTENSITY16UI_EXT 0x8D79
+#define GL_LUMINANCE16UI_EXT 0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
+#define GL_RGBA8UI_EXT 0x8D7C
+#define GL_RGB8UI_EXT 0x8D7D
+#define GL_ALPHA8UI_EXT 0x8D7E
+#define GL_INTENSITY8UI_EXT 0x8D7F
+#define GL_LUMINANCE8UI_EXT 0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
+#define GL_RGBA32I_EXT 0x8D82
+#define GL_RGB32I_EXT 0x8D83
+#define GL_ALPHA32I_EXT 0x8D84
+#define GL_INTENSITY32I_EXT 0x8D85
+#define GL_LUMINANCE32I_EXT 0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
+#define GL_RGBA16I_EXT 0x8D88
+#define GL_RGB16I_EXT 0x8D89
+#define GL_ALPHA16I_EXT 0x8D8A
+#define GL_INTENSITY16I_EXT 0x8D8B
+#define GL_LUMINANCE16I_EXT 0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
+#define GL_RGBA8I_EXT 0x8D8E
+#define GL_RGB8I_EXT 0x8D8F
+#define GL_ALPHA8I_EXT 0x8D90
+#define GL_INTENSITY8I_EXT 0x8D91
+#define GL_LUMINANCE8I_EXT 0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
+#define GL_RED_INTEGER_EXT 0x8D94
+#define GL_GREEN_INTEGER_EXT 0x8D95
+#define GL_BLUE_INTEGER_EXT 0x8D96
+#define GL_ALPHA_INTEGER_EXT 0x8D97
+#define GL_RGB_INTEGER_EXT 0x8D98
+#define GL_RGBA_INTEGER_EXT 0x8D99
+#define GL_BGR_INTEGER_EXT 0x8D9A
+#define GL_BGRA_INTEGER_EXT 0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_QUERY_WAIT_NV 0x8E13
+#define GL_QUERY_NO_WAIT_NV 0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_FRAME_NV 0x8E26
+#define GL_FIELDS_NV 0x8E27
+#define GL_CURRENT_TIME_NV 0x8E28
+#define GL_NUM_FILL_STREAMS_NV 0x8E29
+#define GL_PRESENT_TIME_NV 0x8E2A
+#define GL_PRESENT_DURATION_NV 0x8E2B
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
+#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
+#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
+#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
+#define GL_RASTERIZER_DISCARD_EXT 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_PROGRAM_MATRIX_EXT 0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
+#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
+#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
+#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
+#endif
+
+#ifndef GL_NV_explicit_multisample
+#define GL_SAMPLE_POSITION_NV 0x8E50
+#define GL_SAMPLE_MASK_NV 0x8E51
+#define GL_SAMPLE_MASK_VALUE_NV 0x8E52
+#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
+#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
+#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
+#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
+#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
+#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
+#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
+#endif
+
+#ifndef GL_NV_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK_NV 0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
+#endif
+
+#ifndef GL_ATI_meminfo
+#define GL_VBO_FREE_MEMORY_ATI 0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
+#endif
+
+#ifndef GL_AMD_performance_monitor
+#define GL_COUNTER_TYPE_AMD 0x8BC0
+#define GL_COUNTER_RANGE_AMD 0x8BC1
+#define GL_UNSIGNED_INT64_AMD 0x8BC2
+#define GL_PERCENTAGE_AMD 0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
+#define GL_PERFMON_RESULT_AMD 0x8BC6
+#endif
+
+#ifndef GL_AMD_texture_texture4
+#endif
+
+#ifndef GL_AMD_vertex_shader_tesselator
+#define GL_SAMPLER_BUFFER_AMD 0x9001
+#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
+#define GL_TESSELLATION_MODE_AMD 0x9004
+#define GL_TESSELLATION_FACTOR_AMD 0x9005
+#define GL_DISCRETE_AMD 0x9006
+#define GL_CONTINUOUS_AMD 0x9007
+#endif
+
+#ifndef GL_EXT_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
+#define GL_PROVOKING_VERTEX_EXT 0x8E4F
+#endif
+
+#ifndef GL_EXT_texture_snorm
+#define GL_ALPHA_SNORM 0x9010
+#define GL_LUMINANCE_SNORM 0x9011
+#define GL_LUMINANCE_ALPHA_SNORM 0x9012
+#define GL_INTENSITY_SNORM 0x9013
+#define GL_ALPHA8_SNORM 0x9014
+#define GL_LUMINANCE8_SNORM 0x9015
+#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
+#define GL_INTENSITY8_SNORM 0x9017
+#define GL_ALPHA16_SNORM 0x9018
+#define GL_LUMINANCE16_SNORM 0x9019
+#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
+#define GL_INTENSITY16_SNORM 0x901B
+#define GL_RED_SNORM 0x8F90
+#define GL_RG_SNORM 0x8F91
+#define GL_RGB_SNORM 0x8F92
+#define GL_RGBA_SNORM 0x8F93
+#define GL_R8_SNORM 0x8F94
+#define GL_RG8_SNORM 0x8F95
+#define GL_RGB8_SNORM 0x8F96
+#define GL_RGBA8_SNORM 0x8F97
+#define GL_R16_SNORM 0x8F98
+#define GL_RG16_SNORM 0x8F99
+#define GL_RGB16_SNORM 0x8F9A
+#define GL_RGBA16_SNORM 0x8F9B
+#define GL_SIGNED_NORMALIZED 0x8F9C
+#endif
+
+#ifndef GL_AMD_draw_buffers_blend
+#endif
+
+#ifndef GL_APPLE_texture_range
+#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
+#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
+#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
+#define GL_STORAGE_PRIVATE_APPLE 0x85BD
+/* reuse GL_STORAGE_CACHED_APPLE */
+/* reuse GL_STORAGE_SHARED_APPLE */
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_HALF_APPLE 0x140B
+#define GL_RGBA_FLOAT32_APPLE 0x8814
+#define GL_RGB_FLOAT32_APPLE 0x8815
+#define GL_ALPHA_FLOAT32_APPLE 0x8816
+#define GL_INTENSITY_FLOAT32_APPLE 0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
+#define GL_RGBA_FLOAT16_APPLE 0x881A
+#define GL_RGB_FLOAT16_APPLE 0x881B
+#define GL_ALPHA_FLOAT16_APPLE 0x881C
+#define GL_INTENSITY_FLOAT16_APPLE 0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
+#define GL_COLOR_FLOAT_APPLE 0x8A0F
+#endif
+
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
+#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
+#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
+#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
+#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
+#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
+#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
+#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
+#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
+#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
+#endif
+
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
+#endif
+
+#ifndef GL_APPLE_object_purgeable
+#define GL_BUFFER_OBJECT_APPLE 0x85B3
+#define GL_RELEASED_APPLE 0x8A19
+#define GL_VOLATILE_APPLE 0x8A1A
+#define GL_RETAINED_APPLE 0x8A1B
+#define GL_UNDEFINED_APPLE 0x8A1C
+#define GL_PURGEABLE_APPLE 0x8A1D
+#endif
+
+#ifndef GL_APPLE_row_bytes
+#define GL_PACK_ROW_BYTES_APPLE 0x8A15
+#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
+#endif
+
+#ifndef GL_APPLE_rgb_422
+#define GL_RGB_422_APPLE 0x8A1F
+/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
+/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+#endif
+
+#ifndef GL_NV_video_capture
+#define GL_VIDEO_BUFFER_NV 0x9020
+#define GL_VIDEO_BUFFER_BINDING_NV 0x9021
+#define GL_FIELD_UPPER_NV 0x9022
+#define GL_FIELD_LOWER_NV 0x9023
+#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
+#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
+#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
+#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
+#define GL_VIDEO_BUFFER_PITCH_NV 0x9028
+#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
+#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
+#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
+#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
+#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
+#define GL_PARTIAL_SUCCESS_NV 0x902E
+#define GL_SUCCESS_NV 0x902F
+#define GL_FAILURE_NV 0x9030
+#define GL_YCBYCR8_422_NV 0x9031
+#define GL_YCBAYCR8A_4224_NV 0x9032
+#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
+#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
+#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
+#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
+#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
+#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
+#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
+#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
+#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
+#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
+#endif
+
+#ifndef GL_NV_copy_image
+#endif
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
+#endif
+
+#ifndef GL_NV_parameter_buffer_object2
+#endif
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
+#define GL_GPU_ADDRESS_NV 0x8F34
+#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
+#endif
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
+#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
+#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
+#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
+#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
+#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
+#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
+#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
+#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
+#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
+#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
+#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
+#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
+#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
+#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
+#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
+#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
+#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
+#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
+#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
+#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
+#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
+#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
+#endif
+
+#ifndef GL_NV_texture_barrier
+#endif
+
+#ifndef GL_AMD_shader_stencil_export
+#endif
+
+#ifndef GL_AMD_seamless_cubemap_per_texture
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
+#endif
+
+#ifndef GL_AMD_conservative_depth
+#endif
+
+#ifndef GL_EXT_shader_image_load_store
+#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
+#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
+#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
+#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
+#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
+#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
+#define GL_IMAGE_1D_EXT 0x904C
+#define GL_IMAGE_2D_EXT 0x904D
+#define GL_IMAGE_3D_EXT 0x904E
+#define GL_IMAGE_2D_RECT_EXT 0x904F
+#define GL_IMAGE_CUBE_EXT 0x9050
+#define GL_IMAGE_BUFFER_EXT 0x9051
+#define GL_IMAGE_1D_ARRAY_EXT 0x9052
+#define GL_IMAGE_2D_ARRAY_EXT 0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
+#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
+#define GL_INT_IMAGE_1D_EXT 0x9057
+#define GL_INT_IMAGE_2D_EXT 0x9058
+#define GL_INT_IMAGE_3D_EXT 0x9059
+#define GL_INT_IMAGE_2D_RECT_EXT 0x905A
+#define GL_INT_IMAGE_CUBE_EXT 0x905B
+#define GL_INT_IMAGE_BUFFER_EXT 0x905C
+#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
+#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
+#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
+#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
+#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
+#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
+#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
+#endif
+
+#ifndef GL_EXT_vertex_attrib_64bit
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2_EXT 0x8FFC
+#define GL_DOUBLE_VEC3_EXT 0x8FFD
+#define GL_DOUBLE_VEC4_EXT 0x8FFE
+#define GL_DOUBLE_MAT2_EXT 0x8F46
+#define GL_DOUBLE_MAT3_EXT 0x8F47
+#define GL_DOUBLE_MAT4_EXT 0x8F48
+#define GL_DOUBLE_MAT2x3_EXT 0x8F49
+#define GL_DOUBLE_MAT2x4_EXT 0x8F4A
+#define GL_DOUBLE_MAT3x2_EXT 0x8F4B
+#define GL_DOUBLE_MAT3x4_EXT 0x8F4C
+#define GL_DOUBLE_MAT4x2_EXT 0x8F4D
+#define GL_DOUBLE_MAT4x3_EXT 0x8F4E
+#endif
+
+#ifndef GL_NV_gpu_program5
+#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
+#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
+#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
+#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
+#endif
+
+#ifndef GL_NV_gpu_shader5
+#define GL_INT64_NV 0x140E
+#define GL_UNSIGNED_INT64_NV 0x140F
+#define GL_INT8_NV 0x8FE0
+#define GL_INT8_VEC2_NV 0x8FE1
+#define GL_INT8_VEC3_NV 0x8FE2
+#define GL_INT8_VEC4_NV 0x8FE3
+#define GL_INT16_NV 0x8FE4
+#define GL_INT16_VEC2_NV 0x8FE5
+#define GL_INT16_VEC3_NV 0x8FE6
+#define GL_INT16_VEC4_NV 0x8FE7
+#define GL_INT64_VEC2_NV 0x8FE9
+#define GL_INT64_VEC3_NV 0x8FEA
+#define GL_INT64_VEC4_NV 0x8FEB
+#define GL_UNSIGNED_INT8_NV 0x8FEC
+#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
+#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
+#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
+#define GL_UNSIGNED_INT16_NV 0x8FF0
+#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
+#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
+#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
+#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
+#define GL_FLOAT16_NV 0x8FF8
+#define GL_FLOAT16_VEC2_NV 0x8FF9
+#define GL_FLOAT16_VEC3_NV 0x8FFA
+#define GL_FLOAT16_VEC4_NV 0x8FFB
+/* reuse GL_PATCHES */
+#endif
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
+/* reuse GL_READ_WRITE */
+/* reuse GL_WRITE_ONLY */
+#endif
+
+#ifndef GL_NV_tessellation_program5
+#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
+#define GL_TESS_CONTROL_PROGRAM_NV 0x891E
+#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
+#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
+#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
+#endif
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+/* reuse GL_INT64_NV */
+/* reuse GL_UNSIGNED_INT64_NV */
+#endif
+
+#ifndef GL_NV_multisample_coverage
+#define GL_COVERAGE_SAMPLES_NV 0x80A9
+#define GL_COLOR_SAMPLES_NV 0x8E20
+#endif
+
+#ifndef GL_AMD_name_gen_delete
+#define GL_DATA_BUFFER_AMD 0x9151
+#define GL_PERFORMANCE_MONITOR_AMD 0x9152
+#define GL_QUERY_OBJECT_AMD 0x9153
+#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
+#define GL_SAMPLER_OBJECT_AMD 0x9155
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
+#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
+#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
+#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
+#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
+#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
+#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
+#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
+#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
+#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
+#endif
+
+#ifndef GL_NV_vdpau_interop
+#define GL_SURFACE_STATE_NV 0x86EB
+#define GL_SURFACE_REGISTERED_NV 0x86FD
+#define GL_SURFACE_MAPPED_NV 0x8700
+#define GL_WRITE_DISCARD_NV 0x88BE
+#endif
+
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#endif
+
+
+/*************************************************************/
+
+#include <stddef.h>
+#ifndef GL_VERSION_2_0
+/* GL type for program/shader text */
+typedef char GLchar;
+#endif
+
+#ifndef GL_VERSION_1_5
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptr;
+typedef ptrdiff_t GLsizeiptr;
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptrARB;
+typedef ptrdiff_t GLsizeiptrARB;
+#endif
+
+#ifndef GL_ARB_shader_objects
+/* GL types for program/shader text and shader object handles */
+typedef char GLcharARB;
+typedef unsigned int GLhandleARB;
+#endif
+
+/* GL type for "half" precision (s10e5) float data in host memory */
+#ifndef GL_ARB_half_float_pixel
+typedef unsigned short GLhalfARB;
+#endif
+
+#ifndef GL_NV_half_float
+typedef unsigned short GLhalfNV;
+#endif
+
+#include "gl-64bit-types.h"
+
+#ifndef GL_ARB_cl_event
+/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event
+struct _cl_context;
+struct _cl_event;
+ */
+#endif
+
+#ifndef GL_ARB_debug_output
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_AMD_debug_output
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+typedef GLintptr GLvdpauSurfaceNV;
+#endif
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
+GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_VERSION_1_2_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogram (GLenum target);
+GLAPI void APIENTRY glResetMinmax (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum texture);
+GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_VERSION_1_3_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_VERSION_1_4_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordf (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoordd (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
+GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQuery (GLenum target);
+GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
+GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY glCompileShader (GLuint shader);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum type);
+GLAPI void APIENTRY glDeleteProgram (GLuint program);
+GLAPI void APIENTRY glDeleteShader (GLuint shader);
+GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
+GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
+GLAPI void APIENTRY glLinkProgram (GLuint program);
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+GLAPI void APIENTRY glUseProgram (GLuint program);
+GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glValidateProgram (GLuint program);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+/* OpenGL 3.0 also reuses entry points from these extensions: */
+/* ARB_framebuffer_object */
+/* ARB_map_buffer_range */
+/* ARB_vertex_array_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+/* OpenGL 3.1 also reuses entry points from these extensions: */
+/* ARB_copy_buffer */
+/* ARB_uniform_buffer_object */
+/* ARB_draw_instanced */
+/* ARB_texture_buffer_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+/* OpenGL 3.2 also reuses entry points from these extensions: */
+/* ARB_draw_elements_base_vertex */
+/* ARB_provoking_vertex */
+/* ARB_sync */
+/* ARB_texture_multisample */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
+GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+/* OpenGL 3.3 also reuses entry points from these extensions: */
+/* ARB_blend_func_extended */
+/* ARB_sampler_objects */
+/* ARB_explicit_attrib_location, but it has none */
+/* ARB_occlusion_query2 (no entry points) */
+/* ARB_shader_bit_encoding (no entry points) */
+/* ARB_texture_rgb10_a2ui (no entry points) */
+/* ARB_texture_swizzle (no entry points) */
+/* ARB_timer_query */
+/* ARB_vertex_type_2_10_10_10_rev */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_VERSION_4_0
+#define GL_VERSION_4_0 1
+/* OpenGL 4.0 also reuses entry points from these extensions: */
+/* ARB_texture_query_lod (no entry points) */
+/* ARB_draw_indirect */
+/* ARB_gpu_shader5 (no entry points) */
+/* ARB_gpu_shader_fp64 */
+/* ARB_shader_subroutine */
+/* ARB_tessellation_shader */
+/* ARB_texture_buffer_object_rgb32 (no entry points) */
+/* ARB_texture_cube_map_array (no entry points) */
+/* ARB_texture_gather (no entry points) */
+/* ARB_transform_feedback2 */
+/* ARB_transform_feedback3 */
+/* Susume ARB_sample_shading */
+/* Susume ARB_draw_buffers_blend */
+#endif
+
+#ifndef GL_VERSION_4_1
+#define GL_VERSION_4_1 1
+/* OpenGL 4.1 also reuses entry points from these extensions: */
+/* ARB_ES2_compatibility */
+/* ARB_get_program_binary */
+/* ARB_separate_shader_objects */
+/* ARB_shader_precision (no entry points) */
+/* ARB_vertex_attrib_64bit */
+/* ARB_viewport_array */
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_ARB_transpose_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_ARB_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#define GL_ARB_texture_env_add 1
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_ARB_texture_cube_map 1
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_ARB_texture_compression 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_ARB_texture_border_clamp 1
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_ARB_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_ARB_vertex_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights);
+GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights);
+GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights);
+GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights);
+GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights);
+GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights);
+GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights);
+GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights);
+GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexBlendARB (GLint count);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_ARB_matrix_palette 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index);
+GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices);
+GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices);
+GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices);
+GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_ARB_texture_env_combine 1
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#define GL_ARB_texture_env_crossbar 1
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_ARB_texture_env_dot3 1
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_ARB_texture_mirrored_repeat 1
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_ARB_depth_texture 1
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_ARB_shadow 1
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_ARB_shadow_ambient 1
+#endif
+
+#ifndef GL_ARB_window_pos
+#define GL_ARB_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_ARB_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program);
+GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_ARB_fragment_program 1
+/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_ARB_vertex_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer);
+GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target);
+GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_ARB_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id);
+GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQueryARB (GLenum target);
+GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_ARB_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
+GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname);
+GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj);
+GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType);
+GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj);
+GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
+GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
+GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
+GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params);
+GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
+typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
+typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
+typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
+typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_ARB_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_ARB_fragment_shader 1
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_ARB_shading_language_100 1
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#define GL_ARB_texture_non_power_of_two 1
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_ARB_point_sprite 1
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#define GL_ARB_fragment_program_shadow 1
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_ARB_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_ARB_color_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_ARB_half_float_pixel 1
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_ARB_texture_float 1
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_ARB_pixel_buffer_object 1
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmap (GLenum target);
+GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_ARB_instanced_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArray (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_ARB_uniform_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif
+
+#ifndef GL_ARB_compatibility
+#define GL_ARB_compatibility 1
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_ARB_copy_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif
+
+#ifndef GL_ARB_shader_texture_lod
+#define GL_ARB_shader_texture_lod 1
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertex (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
+GLAPI void APIENTRY glDeleteSync (GLsync sync);
+GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#define GL_ARB_draw_buffers_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_ARB_sample_shading 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_ARB_texture_cube_map_array 1
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_ARB_texture_gather 1
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#define GL_ARB_texture_query_lod 1
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_ARB_shading_language_include 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc 1
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_ARB_blend_func_extended 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#define GL_ARB_explicit_attrib_location 1
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ARB_occlusion_query2 1
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_ARB_sampler_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
+GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
+GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
+GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_ARB_texture_rgb10_a2ui 1
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_ARB_texture_swizzle 1
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_ARB_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
+GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+#define GL_ARB_vertex_type_2_10_10_10_rev 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_ARB_draw_indirect 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
+GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_ARB_gpu_shader5 1
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+#define GL_ARB_gpu_shader_fp64 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
+GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ARB_shader_subroutine 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
+GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
+GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
+typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_ARB_tessellation_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
+GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+#define GL_ARB_texture_buffer_object_rgb32 1
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_ARB_transform_feedback2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedback (void);
+GLAPI void APIENTRY glResumeTransformFeedback (void);
+GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_ARB_transform_feedback3 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
+GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
+GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
+typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_ARB_ES2_compatibility 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GLAPI void APIENTRY glClearDepthf (GLclampf depth);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_ARB_get_program_binary 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_ARB_separate_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
+GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
+GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
+typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+#define GL_ARB_vertex_attrib_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_viewport_array
+#define GL_ARB_viewport_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
+GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
+GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
+typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_ARB_cl_event 1
+#ifdef GL_GLEXT_PROTOTYPES
+/* GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (void * context, void * event, GLbitfield flags);
+#endif /* GL_GLEXT_PROTOTYPES */
+/* typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (void * context, void * event, GLbitfield flags);
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif
+
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
+GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
+GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
+GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
+GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
+GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
+typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
+typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
+typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#define GL_ARB_shader_stencil_export 1
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_EXT_abgr 1
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_EXT_blend_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_EXT_texture 1
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_EXT_texture3D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_SGIS_texture_filter4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights);
+GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
+typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif
+
+#ifndef GL_EXT_subtexture
+#define GL_EXT_subtexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_EXT_copy_texture
+#define GL_EXT_copy_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_EXT_histogram 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogramEXT (GLenum target);
+GLAPI void APIENTRY glResetMinmaxEXT (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_EXT_convolution 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_SGI_color_matrix 1
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_SGI_color_table 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_SGIX_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_SGIS_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_SGIS_texture4D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_SGI_texture_color_table 1
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_EXT_cmyka 1
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_EXT_texture_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture);
+GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures);
+GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture);
+GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_SGIS_detail_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_SGIS_sharpen_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_EXT_packed_pixels 1
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_SGIS_texture_lod 1
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_SGIS_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_EXT_rescale_normal 1
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glArrayElementEXT (GLint i);
+GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer);
+GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid* *params);
+GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
+typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
+typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#define GL_EXT_misc_attribute 1
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_SGIS_generate_mipmap 1
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_SGIX_clipmap 1
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_SGIX_shadow 1
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_SGIS_texture_edge_clamp 1
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_SGIS_texture_border_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_EXT_blend_subtract 1
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#define GL_EXT_blend_logic_op 1
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_SGIX_interlace 1
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_SGIX_pixel_tiles 1
+#endif
+
+#ifndef GL_SGIX_texture_select
+#define GL_SGIX_texture_select 1
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SGIX_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_SGIX_texture_multi_buffer 1
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_SGIS_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_SGIX_instruments 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
+GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer);
+GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p);
+GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker);
+GLAPI void APIENTRY glStartInstrumentsSGIX (void);
+GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
+typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
+typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
+typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_SGIX_texture_scale_bias 1
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_SGIX_framezoom 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameZoomSGIX (GLint factor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#define GL_SGIX_tag_sample_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTagSampleBufferSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_SGIX_polynomial_ffd 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+GLAPI void APIENTRY glDeformSGIX (GLbitfield mask);
+GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_SGIX_reference_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#define GL_SGIX_flush_raster 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushRasterSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_SGIX_depth_texture 1
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_SGIS_fog_function 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_SGIX_fog_offset 1
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_HP_image_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_HP_convolution_border_modes 1
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_SGIX_texture_add_env 1
+#endif
+
+#ifndef GL_EXT_color_subtable
+#define GL_EXT_color_subtable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_PGI_vertex_hints 1
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PGI_misc_hints 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data);
+GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_EXT_clip_volume_hint 1
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_SGIX_list_priority 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params);
+GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param);
+GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_SGIX_ir_instrument1 1
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_SGIX_calligraphic_fragment 1
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_SGIX_texture_lod_bias 1
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SGIX_shadow_ambient 1
+#endif
+
+#ifndef GL_EXT_index_texture
+#define GL_EXT_index_texture 1
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_EXT_index_material 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_EXT_index_func 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_EXT_index_array_formats 1
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count);
+GLAPI void APIENTRY glUnlockArraysEXT (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_SGIX_ycrcb 1
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_SGIX_fragment_lighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode);
+GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params);
+GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_IBM_rasterpos_clip 1
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_HP_texture_lighting 1
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_EXT_draw_range_elements 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_WIN_phong_shading 1
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_WIN_specular_fog 1
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_EXT_light_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glApplyTextureEXT (GLenum mode);
+GLAPI void APIENTRY glTextureLightEXT (GLenum pname);
+GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_SGIX_blend_alpha_minmax 1
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_EXT_bgra 1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_SGIX_async 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker);
+GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp);
+GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp);
+GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range);
+GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range);
+GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
+typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
+typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
+typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_SGIX_async_pixel 1
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_SGIX_async_histogram 1
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_INTEL_parallel_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_HP_occlusion_test 1
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_EXT_pixel_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#define GL_EXT_pixel_transform_color_table 1
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_EXT_shared_texture_palette 1
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_EXT_separate_specular_color 1
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_EXT_texture_perturb_normal 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_REND_screen_coordinates 1
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_EXT_coordinate_frame 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz);
+GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz);
+GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz);
+GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz);
+GLAPI void APIENTRY glTangent3ivEXT (const GLint *v);
+GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz);
+GLAPI void APIENTRY glTangent3svEXT (const GLshort *v);
+GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz);
+GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz);
+GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz);
+GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz);
+GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v);
+GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz);
+GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v);
+GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
+typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
+typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
+typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
+typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
+typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
+typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
+typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
+typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
+typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
+typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_EXT_texture_env_combine 1
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_APPLE_specular_vector 1
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_APPLE_transform_hint 1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_SGIX_fog_scale 1
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_SUNX_constant_data 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFinishTextureSUNX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_SUN_global_alpha 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor);
+GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor);
+GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor);
+GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_SUN_triangle_list 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code);
+GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code);
+GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code);
+GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code);
+GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code);
+GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code);
+GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_SUN_vertex
+#define GL_SUN_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_blend_func_separate
+#define GL_INGR_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_INGR_color_clamp 1
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INGR_interlace_read 1
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_EXT_stencil_wrap 1
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_EXT_422_pixels 1
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NV_texgen_reflection 1
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_SUN_convolution_border_modes 1
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#define GL_EXT_texture_env_add 1
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_EXT_vertex_weighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);
+GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);
+GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_NV_light_max_exponent 1
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_NV_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
+GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_NV_register_combiners 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_NV_fog_distance 1
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_NV_texgen_emboss 1
+#endif
+
+#ifndef GL_NV_blend_square
+#define GL_NV_blend_square 1
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_NV_texture_env_combine4 1
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#define GL_MESA_resize_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glResizeBuffersMESA (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
+#endif
+
+#ifndef GL_MESA_window_pos
+#define GL_MESA_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_IBM_cull_vertex 1
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#define GL_IBM_multimode_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_IBM_vertex_array_lists 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_SGIX_subsample 1
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_SGIX_ycrcba 1
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#define GL_SGIX_ycrcb_subsample 1
+#endif
+
+#ifndef GL_SGIX_depth_pass_instrument
+#define GL_SGIX_depth_pass_instrument 1
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_3DFX_texture_compression_FXT1 1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_3DFX_multisample 1
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#define GL_3DFX_tbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_EXT_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_SGIX_vertex_preclip 1
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_SGIX_convolution_accuracy 1
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_SGIX_resample 1
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_SGIS_point_line_texgen 1
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_SGIS_texture_color_mask 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif
+
+#ifndef GL_SGIX_igloo_interface
+#define GL_SGIX_igloo_interface 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_ATI_texture_mirror_once 1
+#endif
+
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
+GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence);
+GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFinishFenceNV (GLuint fence);
+GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_NV_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_NV_packed_depth_stencil 1
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_NV_register_combiners2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#define GL_NV_texture_compression_vtc 1
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_NV_texture_rectangle 1
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_NV_texture_shader 1
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_NV_texture_shader2 1
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_NV_vertex_array_range2 1
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_NV_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences);
+GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params);
+GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program);
+GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id);
+GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLuint count, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLuint count, const GLfloat *v);
+GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
+typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_SGIX_texture_coordinate_clamp 1
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SGIX_scalebias_hint 1
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_OML_interlace 1
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_OML_subsample 1
+#endif
+
+#ifndef GL_OML_resample
+#define GL_OML_resample 1
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_NV_copy_depth_to_color 1
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_ATI_envmap_bumpmap 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param);
+GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_ATI_fragment_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range);
+GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glBeginFragmentShaderATI (void);
+GLAPI void APIENTRY glEndFragmentShaderATI (void);
+GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle);
+GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle);
+GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
+typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_ATI_pn_triangles 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_ATI_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage);
+GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params);
+GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
+typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_EXT_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVertexShaderEXT (void);
+GLAPI void APIENTRY glEndVertexShaderEXT (void);
+GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id);
+GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range);
+GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id);
+GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1);
+GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr);
+GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr);
+GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr);
+GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr);
+GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr);
+GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr);
+GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr);
+GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr);
+GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id);
+GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id);
+GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value);
+GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value);
+GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value);
+GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value);
+GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value);
+GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap);
+GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid* *data);
+GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
+typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
+typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
+typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
+typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
+typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
+typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
+typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
+typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
+typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_ATI_vertex_streams 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x);
+GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x);
+GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x);
+GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x);
+GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y);
+GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords);
+GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz);
+GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream);
+GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ATI_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_SUN_mesh_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SUN_slice_accum 1
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_NV_multisample_filter_hint 1
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_NV_depth_clamp 1
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_NV_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glEndOcclusionQueryNV (void);
+GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_NV_point_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_NV_texture_shader3 1
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#define GL_NV_vertex_program1_1 1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#define GL_EXT_shadow_funcs 1
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_ATI_text_fragment_shader 1
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_APPLE_client_storage 1
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_APPLE_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_APPLE_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences);
+GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence);
+GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name);
+GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
+typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
+typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_APPLE_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_APPLE_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_APPLE_ycbcr_422 1
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_S3_s3tc 1
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_ATI_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_ATI_pixel_format_float 1
+/* This is really a WGL extension, but defines some associated GL enums.
+ * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
+ */
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_ATI_texture_env_combine3 1
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_NV_fragment_program 1
+/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_NV_half_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s);
+GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s);
+GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
+GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
+GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
+GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
+GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
+GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
+typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
+typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_NV_pixel_data_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_NV_primitive_restart 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartNV (void);
+GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_NV_texture_expand_normal 1
+#endif
+
+#ifndef GL_NV_vertex_program2
+#define GL_NV_vertex_program2 1
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#define GL_ATI_map_object_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_ATI_separate_stencil 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#define GL_ATI_vertex_attrib_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_EXT_texture_mirror_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_MESA_pack_invert 1
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_MESA_ycbcr_texture 1
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_EXT_pixel_buffer_object 1
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#define GL_NV_fragment_program_option 1
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_NV_fragment_program2 1
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+#define GL_NV_vertex_program2_option 1
+#endif
+
+#ifndef GL_NV_vertex_program3
+#define GL_NV_vertex_program3 1
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#define GL_GREMEDY_string_marker 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_EXT_packed_depth_stencil 1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_EXT_stencil_clear_tag 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB 1
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_MESAX_texture_stack 1
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_APPLE_flush_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_NV_gpu_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_NV_geometry_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit);
+GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_EXT_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_NV_vertex_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_EXT_gpu_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_EXT_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc 1
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_EXT_texture_shared_exponent 1
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_NV_depth_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glClearDepthdNV (GLdouble depth);
+GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
+#endif
+
+#ifndef GL_NV_fragment_program4
+#define GL_NV_fragment_program4 1
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#define GL_NV_geometry_shader4 1
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_NV_parameter_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#define GL_EXT_draw_buffers2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_NV_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackNV (void);
+GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode);
+GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
+GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
+GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_EXT_bindable_uniform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer);
+GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location);
+GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
+typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_EXT_texture_integer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#define GL_GREMEDY_frame_terminator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRenderNV (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_NV_present_video 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_EXT_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
+GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_EXT_direct_state_access 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixPopEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixPushEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);
+GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data);
+GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid* *data);
+GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer);
+GLAPI GLvoid* APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params);
+GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params);
+GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target);
+GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target);
+GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target);
+GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
+GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data);
+typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
+typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
+typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+#define GL_EXT_vertex_array_bgra 1
+#endif
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_EXT_texture_swizzle 1
+#endif
+
+#ifndef GL_NV_explicit_multisample
+#define GL_NV_explicit_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask);
+GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
+typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
+#endif
+
+#ifndef GL_NV_transform_feedback2
+#define GL_NV_transform_feedback2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedbackNV (void);
+GLAPI void APIENTRY glResumeTransformFeedbackNV (void);
+GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
+#endif
+
+#ifndef GL_ATI_meminfo
+#define GL_ATI_meminfo 1
+#endif
+
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+
+#ifndef GL_AMD_texture_texture4
+#define GL_AMD_texture_texture4 1
+#endif
+
+#ifndef GL_AMD_vertex_shader_tesselator
+#define GL_AMD_vertex_shader_tesselator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor);
+GLAPI void APIENTRY glTessellationModeAMD (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_provoking_vertex
+#define GL_EXT_provoking_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_texture_snorm
+#define GL_EXT_texture_snorm 1
+#endif
+
+#ifndef GL_AMD_draw_buffers_blend
+#define GL_AMD_draw_buffers_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_APPLE_texture_range
+#define GL_APPLE_texture_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#endif
+
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_APPLE_vertex_program_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+#endif
+
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_APPLE_aux_depth_stencil 1
+#endif
+
+#ifndef GL_APPLE_object_purgeable
+#define GL_APPLE_object_purgeable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_APPLE_row_bytes
+#define GL_APPLE_row_bytes 1
+#endif
+
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#endif
+
+#ifndef GL_NV_video_capture
+#define GL_NV_video_capture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+#endif
+
+#ifndef GL_NV_copy_image
+#define GL_NV_copy_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_EXT_separate_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program);
+GLAPI void APIENTRY glActiveProgramEXT (GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string);
+#endif
+
+#ifndef GL_NV_parameter_buffer_object2
+#define GL_NV_parameter_buffer_object2 1
+#endif
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_NV_shader_buffer_load 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
+GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
+GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
+GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
+GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
+GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
+GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
+GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
+GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
+typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_NV_vertex_buffer_unified_memory 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
+GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
+#endif
+
+#ifndef GL_NV_texture_barrier
+#define GL_NV_texture_barrier 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureBarrierNV (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
+#endif
+
+#ifndef GL_AMD_shader_stencil_export
+#define GL_AMD_shader_stencil_export 1
+#endif
+
+#ifndef GL_AMD_seamless_cubemap_per_texture
+#define GL_AMD_seamless_cubemap_per_texture 1
+#endif
+
+#ifndef GL_AMD_conservative_depth
+#define GL_AMD_conservative_depth 1
+#endif
+
+#ifndef GL_EXT_shader_image_load_store
+#define GL_EXT_shader_image_load_store 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
+#endif
+
+#ifndef GL_EXT_vertex_attrib_64bit
+#define GL_EXT_vertex_attrib_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif
+
+#ifndef GL_NV_gpu_program5
+#define GL_NV_gpu_program5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param);
+#endif
+
+#ifndef GL_NV_gpu_shader5
+#define GL_NV_gpu_shader5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
+GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
+GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
+GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_NV_shader_buffer_store 1
+#endif
+
+#ifndef GL_NV_tessellation_program5
+#define GL_NV_tessellation_program5 1
+#endif
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+#define GL_NV_vertex_attrib_integer_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif
+
+#ifndef GL_NV_multisample_coverage
+#define GL_NV_multisample_coverage 1
+#endif
+
+#ifndef GL_AMD_name_gen_delete
+#define GL_AMD_name_gen_delete 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names);
+GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names);
+GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names);
+typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names);
+typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_AMD_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+#define GL_NV_vdpau_interop 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+GLAPI void APIENTRY glVDPAUFiniNV (void);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
+GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
+typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif
+
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#define GL_AMD_transform_feedback3_lines_triangles 1
+#endif
+
+#ifndef GL_EXT_Cg_shader
+#define GL_CG_VERTEX_SHADER_EXT 0x890E
+#define GL_CG_FRAGMENT_SHADER_EXT 0x890F
+#endif
+#ifndef GL_EXT_Cg_shader
+#define GL_EXT_Cg_shader 1
+#endif
+
+/**
+ * We rename EXT_texture_rectangle into core,
+ * so ARB_texture_rectangle will remain intact.
+ */
+#ifndef GL_EXT_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
+#define GL_SAMPLER_2D_RECT_EXT 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_EXT 0x8B64
+#endif
+#ifndef GL_EXT_texture_rectangle
+#define GL_EXT_texture_rectangle 1
+#endif
+
+#ifndef GL_APPLE_pixel_buffer
+#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
+#endif
+#ifndef GL_APPLE_pixel_buffer
+#define GL_APPLE_pixel_buffer 1
+#endif
+
+#ifndef GL_APPLE_flush_render
+#define GL_APPLE_flush_render 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushRenderAPPLE(void);
+GLAPI void APIENTRY glFinishRenderAPPLE(void);
+GLAPI void APIENTRY glSwapAPPLE(void);
+#endif
+typedef void (APIENTRY * PFNGLFLUSHRENDERAPPLEPROC) (void);
+typedef void (APIENTRY * PFNGLFINISHRENDERAPPLEPROC) (void);
+typedef void (APIENTRY * PFNGLSWAPAPPLEPROC) (void);
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/opengl/GL/glplatform.h b/make/stub_includes/opengl/GL/glplatform.h
new file mode 100644
index 000000000..5d42943d7
--- /dev/null
+++ b/make/stub_includes/opengl/GL/glplatform.h
@@ -0,0 +1,67 @@
+#ifndef __glplatform_h_
+#define __glplatform_h_
+
+#if defined(__BEOS__)
+#include <stdlib.h> /* to get some BeOS-isms */
+#endif
+
+#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
+#define OPENSTEP
+#endif
+
+#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
+#define __WIN32__
+#endif
+
+#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
+# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
+# define GLAPI __declspec(dllexport)
+# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
+# define GLAPI __declspec(dllimport)
+# else /* for use with static link lib build of Win32 edition only */
+# define GLAPI extern
+# endif /* _STATIC_MESA support */
+# define GLAPIENTRY __stdcall
+#else
+/* non-Windows compilation */
+# ifndef GLAPI
+# define GLAPI extern
+# endif
+# define GLAPIENTRY
+#endif /* WIN32 / CYGWIN bracket */
+
+#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
+# define PRAGMA_EXPORT_SUPPORTED 1
+#endif
+
+/*
+ * WINDOWS: Include windows.h here to define APIENTRY.
+ * It is also useful when applications include this file by
+ * including only glut.h, since glut.h depends on windows.h.
+ * Applications needing to include windows.h with parms other
+ * than "WIN32_LEAN_AND_MEAN" may include windows.h before
+ * glut.h or gl.h.
+ */
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
+#include <gl/mesa_wgl.h>
+#endif
+
+#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+#pragma import on
+#endif
+
+#ifdef CENTERLINE_CLPP
+#define signed
+#endif
+
+#if defined(PRAGMA_EXPORT_SUPPORTED)
+#pragma export on
+#endif
+
+#endif /* __glplatform_h_ */
+
diff --git a/make/stub_includes/opengl/GL/glu.h b/make/stub_includes/opengl/GL/glu.h
new file mode 100644
index 000000000..e3a16f304
--- /dev/null
+++ b/make/stub_includes/opengl/GL/glu.h
@@ -0,0 +1,417 @@
+/*
+ * This file is was based upon the OpenGL 1.2.1 Sample implementation publised
+ * by SGI; as such the original license information is preserved below.
+ *
+ */
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#ifndef __glu_h__
+#define __glu_h__
+
+#include <GL/gl.h>
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY
+#endif
+
+#ifndef GLAPI
+#define GLAPI
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*************************************************************/
+
+/* Version */
+#define GLU_VERSION_1_1 1
+#define GLU_VERSION_1_2 1
+#define GLU_VERSION_1_3 1
+
+#ifndef GLU_VERSION_1_X
+
+/* Extensions */
+#define GLU_EXT_object_space_tess 1
+#define GLU_EXT_nurbs_tessellator 1
+
+/* Boolean */
+#define GLU_FALSE 0
+#define GLU_TRUE 1
+
+/* StringName */
+#define GLU_VERSION 100800
+#define GLU_EXTENSIONS 100801
+
+/* ErrorCode */
+#define GLU_INVALID_ENUM 100900
+#define GLU_INVALID_VALUE 100901
+#define GLU_OUT_OF_MEMORY 100902
+#define GLU_INVALID_OPERATION 100904
+
+/* NurbsDisplay */
+/* GLU_FILL */
+#define GLU_OUTLINE_POLYGON 100240
+#define GLU_OUTLINE_PATCH 100241
+
+/* NurbsCallback */
+#define GLU_NURBS_ERROR 100103
+#define GLU_ERROR 100103
+#define GLU_NURBS_BEGIN 100164
+#define GLU_NURBS_BEGIN_EXT 100164
+#define GLU_NURBS_VERTEX 100165
+#define GLU_NURBS_VERTEX_EXT 100165
+#define GLU_NURBS_NORMAL 100166
+#define GLU_NURBS_NORMAL_EXT 100166
+#define GLU_NURBS_COLOR 100167
+#define GLU_NURBS_COLOR_EXT 100167
+#define GLU_NURBS_TEXTURE_COORD 100168
+#define GLU_NURBS_TEX_COORD_EXT 100168
+#define GLU_NURBS_END 100169
+#define GLU_NURBS_END_EXT 100169
+#define GLU_NURBS_BEGIN_DATA 100170
+#define GLU_NURBS_BEGIN_DATA_EXT 100170
+#define GLU_NURBS_VERTEX_DATA 100171
+#define GLU_NURBS_VERTEX_DATA_EXT 100171
+#define GLU_NURBS_NORMAL_DATA 100172
+#define GLU_NURBS_NORMAL_DATA_EXT 100172
+#define GLU_NURBS_COLOR_DATA 100173
+#define GLU_NURBS_COLOR_DATA_EXT 100173
+#define GLU_NURBS_TEXTURE_COORD_DATA 100174
+#define GLU_NURBS_TEX_COORD_DATA_EXT 100174
+#define GLU_NURBS_END_DATA 100175
+#define GLU_NURBS_END_DATA_EXT 100175
+
+/* NurbsError */
+#define GLU_NURBS_ERROR1 100251
+#define GLU_NURBS_ERROR2 100252
+#define GLU_NURBS_ERROR3 100253
+#define GLU_NURBS_ERROR4 100254
+#define GLU_NURBS_ERROR5 100255
+#define GLU_NURBS_ERROR6 100256
+#define GLU_NURBS_ERROR7 100257
+#define GLU_NURBS_ERROR8 100258
+#define GLU_NURBS_ERROR9 100259
+#define GLU_NURBS_ERROR10 100260
+#define GLU_NURBS_ERROR11 100261
+#define GLU_NURBS_ERROR12 100262
+#define GLU_NURBS_ERROR13 100263
+#define GLU_NURBS_ERROR14 100264
+#define GLU_NURBS_ERROR15 100265
+#define GLU_NURBS_ERROR16 100266
+#define GLU_NURBS_ERROR17 100267
+#define GLU_NURBS_ERROR18 100268
+#define GLU_NURBS_ERROR19 100269
+#define GLU_NURBS_ERROR20 100270
+#define GLU_NURBS_ERROR21 100271
+#define GLU_NURBS_ERROR22 100272
+#define GLU_NURBS_ERROR23 100273
+#define GLU_NURBS_ERROR24 100274
+#define GLU_NURBS_ERROR25 100275
+#define GLU_NURBS_ERROR26 100276
+#define GLU_NURBS_ERROR27 100277
+#define GLU_NURBS_ERROR28 100278
+#define GLU_NURBS_ERROR29 100279
+#define GLU_NURBS_ERROR30 100280
+#define GLU_NURBS_ERROR31 100281
+#define GLU_NURBS_ERROR32 100282
+#define GLU_NURBS_ERROR33 100283
+#define GLU_NURBS_ERROR34 100284
+#define GLU_NURBS_ERROR35 100285
+#define GLU_NURBS_ERROR36 100286
+#define GLU_NURBS_ERROR37 100287
+
+/* NurbsProperty */
+#define GLU_AUTO_LOAD_MATRIX 100200
+#define GLU_CULLING 100201
+#define GLU_SAMPLING_TOLERANCE 100203
+#define GLU_DISPLAY_MODE 100204
+#define GLU_PARAMETRIC_TOLERANCE 100202
+#define GLU_SAMPLING_METHOD 100205
+#define GLU_U_STEP 100206
+#define GLU_V_STEP 100207
+#define GLU_NURBS_MODE 100160
+#define GLU_NURBS_MODE_EXT 100160
+#define GLU_NURBS_TESSELLATOR 100161
+#define GLU_NURBS_TESSELLATOR_EXT 100161
+#define GLU_NURBS_RENDERER 100162
+#define GLU_NURBS_RENDERER_EXT 100162
+
+/* NurbsSampling */
+#define GLU_OBJECT_PARAMETRIC_ERROR 100208
+#define GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208
+#define GLU_OBJECT_PATH_LENGTH 100209
+#define GLU_OBJECT_PATH_LENGTH_EXT 100209
+#define GLU_PATH_LENGTH 100215
+#define GLU_PARAMETRIC_ERROR 100216
+#define GLU_DOMAIN_DISTANCE 100217
+
+/* NurbsTrim */
+#define GLU_MAP1_TRIM_2 100210
+#define GLU_MAP1_TRIM_3 100211
+
+/* QuadricDrawStyle */
+#define GLU_POINT 100010
+#define GLU_LINE 100011
+#define GLU_FILL 100012
+#define GLU_SILHOUETTE 100013
+
+/* QuadricCallback */
+/* GLU_ERROR */
+
+/* QuadricNormal */
+#define GLU_SMOOTH 100000
+#define GLU_FLAT 100001
+#define GLU_NONE 100002
+
+/* QuadricOrientation */
+#define GLU_OUTSIDE 100020
+#define GLU_INSIDE 100021
+
+/* TessCallback */
+#define GLU_TESS_BEGIN 100100
+#define GLU_BEGIN 100100
+#define GLU_TESS_VERTEX 100101
+#define GLU_VERTEX 100101
+#define GLU_TESS_END 100102
+#define GLU_END 100102
+#define GLU_TESS_ERROR 100103
+#define GLU_TESS_EDGE_FLAG 100104
+#define GLU_EDGE_FLAG 100104
+#define GLU_TESS_COMBINE 100105
+#define GLU_TESS_BEGIN_DATA 100106
+#define GLU_TESS_VERTEX_DATA 100107
+#define GLU_TESS_END_DATA 100108
+#define GLU_TESS_ERROR_DATA 100109
+#define GLU_TESS_EDGE_FLAG_DATA 100110
+#define GLU_TESS_COMBINE_DATA 100111
+
+/* TessContour */
+#define GLU_CW 100120
+#define GLU_CCW 100121
+#define GLU_INTERIOR 100122
+#define GLU_EXTERIOR 100123
+#define GLU_UNKNOWN 100124
+
+/* TessProperty */
+#define GLU_TESS_WINDING_RULE 100140
+#define GLU_TESS_BOUNDARY_ONLY 100141
+#define GLU_TESS_TOLERANCE 100142
+
+/* TessError */
+#define GLU_TESS_ERROR1 100151
+#define GLU_TESS_ERROR2 100152
+#define GLU_TESS_ERROR3 100153
+#define GLU_TESS_ERROR4 100154
+#define GLU_TESS_ERROR5 100155
+#define GLU_TESS_ERROR6 100156
+#define GLU_TESS_ERROR7 100157
+#define GLU_TESS_ERROR8 100158
+#define GLU_TESS_MISSING_BEGIN_POLYGON 100151
+#define GLU_TESS_MISSING_BEGIN_CONTOUR 100152
+#define GLU_TESS_MISSING_END_POLYGON 100153
+#define GLU_TESS_MISSING_END_CONTOUR 100154
+#define GLU_TESS_COORD_TOO_LARGE 100155
+#define GLU_TESS_NEED_COMBINE_CALLBACK 100156
+
+/* TessWinding */
+#define GLU_TESS_WINDING_ODD 100130
+#define GLU_TESS_WINDING_NONZERO 100131
+#define GLU_TESS_WINDING_POSITIVE 100132
+#define GLU_TESS_WINDING_NEGATIVE 100133
+#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134
+
+/*************************************************************/
+
+
+#ifdef __cplusplus
+class GLUnurbs;
+class GLUquadric;
+class GLUtesselator;
+#else
+typedef struct GLUnurbs GLUnurbs;
+typedef struct GLUquadric GLUquadric;
+typedef struct GLUtesselator GLUtesselator;
+#endif
+
+typedef GLUnurbs GLUnurbsObj;
+typedef GLUquadric GLUquadricObj;
+typedef GLUtesselator GLUtesselatorObj;
+typedef GLUtesselator GLUtriangulatorObj;
+
+#define GLU_TESS_MAX_COORD 1.0e150
+
+/* Internal convenience typedefs */
+typedef void (GLAPIENTRY *_GLUfuncptr)();
+
+#endif /* GLX_VERSION_1_X */
+
+#ifndef GLU_VERSION_1_X
+#define GLU_VERSION_1_X 1
+
+GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb);
+GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess);
+GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb);
+GLAPI void GLAPIENTRY gluBeginTrim (GLUnurbs* nurb);
+GLAPI GLint GLAPIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+GLAPI GLint GLAPIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
+GLAPI GLint GLAPIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+GLAPI GLint GLAPIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
+GLAPI GLint GLAPIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+GLAPI GLint GLAPIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+GLAPI GLboolean GLAPIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString);
+GLAPI void GLAPIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
+GLAPI void GLAPIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb);
+GLAPI void GLAPIENTRY gluDeleteQuadric (GLUquadric* quad);
+GLAPI void GLAPIENTRY gluDeleteTess (GLUtesselator* tess);
+GLAPI void GLAPIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
+GLAPI void GLAPIENTRY gluEndCurve (GLUnurbs* nurb);
+GLAPI void GLAPIENTRY gluEndPolygon (GLUtesselator* tess);
+GLAPI void GLAPIENTRY gluEndSurface (GLUnurbs* nurb);
+GLAPI void GLAPIENTRY gluEndTrim (GLUnurbs* nurb);
+GLAPI const GLubyte * GLAPIENTRY gluErrorString (GLenum error);
+GLAPI void GLAPIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);
+GLAPI const GLubyte * GLAPIENTRY gluGetString (GLenum name);
+GLAPI void GLAPIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);
+GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
+GLAPI void GLAPIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
+GLAPI GLUnurbs* GLAPIENTRY gluNewNurbsRenderer (void);
+GLAPI GLUquadric* GLAPIENTRY gluNewQuadric (void);
+GLAPI GLUtesselator* GLAPIENTRY gluNewTess (void);
+GLAPI void GLAPIENTRY gluNextContour (GLUtesselator* tess, GLenum type);
+GLAPI void GLAPIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
+GLAPI void GLAPIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
+GLAPI void GLAPIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
+GLAPI void GLAPIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
+GLAPI void GLAPIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);
+GLAPI void GLAPIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
+GLAPI void GLAPIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
+GLAPI void GLAPIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
+GLAPI void GLAPIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
+GLAPI void GLAPIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
+GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
+GLAPI void GLAPIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
+GLAPI void GLAPIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
+GLAPI void GLAPIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);
+GLAPI void GLAPIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal);
+GLAPI void GLAPIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation);
+GLAPI void GLAPIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture);
+GLAPI GLint GLAPIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
+GLAPI void GLAPIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
+GLAPI void GLAPIENTRY gluTessBeginContour (GLUtesselator* tess);
+GLAPI void GLAPIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);
+GLAPI void GLAPIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
+GLAPI void GLAPIENTRY gluTessEndContour (GLUtesselator* tess);
+GLAPI void GLAPIENTRY gluTessEndPolygon (GLUtesselator* tess);
+GLAPI void GLAPIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
+GLAPI void GLAPIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);
+GLAPI void GLAPIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);
+GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
+GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
+
+
+typedef void (GLAPIENTRY * PFNGLUBEGINCURVEPROC) (GLUnurbs* nurb);
+typedef void (GLAPIENTRY * PFNGLUBEGINPOLYGONPROC) (GLUtesselator* tess);
+typedef void (GLAPIENTRY * PFNGLUBEGINSURFACEPROC) (GLUnurbs* nurb);
+typedef void (GLAPIENTRY * PFNGLUBEGINTRIMPROC) (GLUnurbs* nurb);
+typedef GLint (GLAPIENTRY * PFNGLUBUILD1DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+typedef GLint (GLAPIENTRY * PFNGLUBUILD1DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
+typedef GLint (GLAPIENTRY * PFNGLUBUILD2DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+typedef GLint (GLAPIENTRY * PFNGLUBUILD2DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
+typedef GLint (GLAPIENTRY * PFNGLUBUILD3DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+typedef GLint (GLAPIENTRY * PFNGLUBUILD3DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+typedef GLboolean (GLAPIENTRY * PFNGLUCHECKEXTENSIONPROC) (const GLubyte *extName, const GLubyte *extString);
+typedef void (GLAPIENTRY * PFNGLUCYLINDERPROC) (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
+typedef void (GLAPIENTRY * PFNGLUDELETENURBSRENDERERPROC) (GLUnurbs* nurb);
+typedef void (GLAPIENTRY * PFNGLUDELETEQUADRICPROC) (GLUquadric* quad);
+typedef void (GLAPIENTRY * PFNGLUDELETETESSPROC) (GLUtesselator* tess);
+typedef void (GLAPIENTRY * PFNGLUDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
+typedef void (GLAPIENTRY * PFNGLUENDCURVEPROC) (GLUnurbs* nurb);
+typedef void (GLAPIENTRY * PFNGLUENDPOLYGONPROC) (GLUtesselator* tess);
+typedef void (GLAPIENTRY * PFNGLUENDSURFACEPROC) (GLUnurbs* nurb);
+typedef void (GLAPIENTRY * PFNGLUENDTRIMPROC) (GLUnurbs* nurb);
+typedef const GLubyte * (GLAPIENTRY * PFNGLUERRORSTRINGPROC) (GLenum error);
+typedef void (GLAPIENTRY * PFNGLUGETNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat* data);
+typedef const GLubyte * (GLAPIENTRY * PFNGLUGETSTRINGPROC) (GLenum name);
+typedef void (GLAPIENTRY * PFNGLUGETTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble* data);
+typedef void (GLAPIENTRY * PFNGLULOADSAMPLINGMATRICESPROC) (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
+typedef void (GLAPIENTRY * PFNGLULOOKATPROC) (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
+typedef GLUnurbs* (GLAPIENTRY * PFNGLUNEWNURBSRENDERERPROC) (void);
+typedef GLUquadric* (GLAPIENTRY * PFNGLUNEWQUADRICPROC) (void);
+typedef GLUtesselator* (GLAPIENTRY * PFNGLUNEWTESSPROC) (void);
+typedef void (GLAPIENTRY * PFNGLUNEXTCONTOURPROC) (GLUtesselator* tess, GLenum type);
+typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKPROC) (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
+typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKDATAPROC) (GLUnurbs* nurb, GLvoid* userData);
+typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKDATAEXTPROC) (GLUnurbs* nurb, GLvoid* userData);
+typedef void (GLAPIENTRY * PFNGLUNURBSCURVEPROC) (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
+typedef void (GLAPIENTRY * PFNGLUNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat value);
+typedef void (GLAPIENTRY * PFNGLUNURBSSURFACEPROC) (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
+typedef void (GLAPIENTRY * PFNGLUORTHO2DPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
+typedef void (GLAPIENTRY * PFNGLUPARTIALDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
+typedef void (GLAPIENTRY * PFNGLUPERSPECTIVEPROC) (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
+typedef void (GLAPIENTRY * PFNGLUPICKMATRIXPROC) (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
+typedef GLint (GLAPIENTRY * PFNGLUPROJECTPROC) (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
+typedef void (GLAPIENTRY * PFNGLUPWLCURVEPROC) (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
+typedef void (GLAPIENTRY * PFNGLUQUADRICCALLBACKPROC) (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
+typedef void (GLAPIENTRY * PFNGLUQUADRICDRAWSTYLEPROC) (GLUquadric* quad, GLenum draw);
+typedef void (GLAPIENTRY * PFNGLUQUADRICNORMALSPROC) (GLUquadric* quad, GLenum normal);
+typedef void (GLAPIENTRY * PFNGLUQUADRICORIENTATIONPROC) (GLUquadric* quad, GLenum orientation);
+typedef void (GLAPIENTRY * PFNGLUQUADRICTEXTUREPROC) (GLUquadric* quad, GLboolean texture);
+typedef GLint (GLAPIENTRY * PFNGLUSCALEIMAGEPROC) (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
+typedef void (GLAPIENTRY * PFNGLUSPHEREPROC) (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
+typedef void (GLAPIENTRY * PFNGLUTESSBEGINCONTOURPROC) (GLUtesselator* tess);
+typedef void (GLAPIENTRY * PFNGLUTESSBEGINPOLYGONPROC) (GLUtesselator* tess, GLvoid* data);
+typedef void (GLAPIENTRY * PFNGLUTESSCALLBACKPROC) (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
+typedef void (GLAPIENTRY * PFNGLUTESSENDCONTOURPROC) (GLUtesselator* tess);
+typedef void (GLAPIENTRY * PFNGLUTESSENDPOLYGONPROC) (GLUtesselator* tess);
+typedef void (GLAPIENTRY * PFNGLUTESSNORMALPROC) (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
+typedef void (GLAPIENTRY * PFNGLUTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble data);
+typedef void (GLAPIENTRY * PFNGLUTESSVERTEXPROC) (GLUtesselator* tess, GLdouble *location, GLvoid* data);
+typedef GLint (GLAPIENTRY * PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
+typedef GLint (GLAPIENTRY * PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
+
+#endif /* GLU_VERSION_1_X */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __glu_h__ */
diff --git a/make/stub_includes/opengl/GL/glx.h b/make/stub_includes/opengl/GL/glx.h
new file mode 100644
index 000000000..67225e043
--- /dev/null
+++ b/make/stub_includes/opengl/GL/glx.h
@@ -0,0 +1,467 @@
+/* $Id$ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 4.1
+ *
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef GLX_H
+#define GLX_H
+
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+# ifdef __cplusplus
+/* VMS Xlib.h gives problems with C++.
+ * this avoids a bunch of trivial warnings */
+#pragma message disable nosimpint
+#endif
+#endif
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#ifdef __VMS
+# ifdef __cplusplus
+#pragma message enable nosimpint
+#endif
+#endif
+#include <GL/gl.h>
+
+
+#if defined(USE_MGL_NAMESPACE)
+#include <GL/glx_mangle.h>
+#endif
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+ /* For some reason gcc ignores #undef directives for these definitions when placed outside this file,
+ which are necessary when including both glx.h and glxext.h as is necessary to compile
+ X11GLImpl_JNI.c. Looks like a bug; couldn't boil down a smaller test case.
+ gcc version 2.96 20000731 (Red Hat Linux 7.3 2.96-110)
+#define GLX_VERSION_1_1 1
+#define GLX_VERSION_1_2 1
+#define GLX_VERSION_1_3 1
+#define GLX_VERSION_1_4 1
+ */
+
+#ifndef GLX_VERSION_1_X
+
+#define GLX_EXTENSION_NAME "GLX"
+
+/*
+ * Tokens for glXChooseVisual and glXGetConfig:
+ */
+#define GLX_USE_GL 1
+#define GLX_BUFFER_SIZE 2
+#define GLX_LEVEL 3
+#define GLX_RGBA 4
+#define GLX_DOUBLEBUFFER 5
+#define GLX_STEREO 6
+#define GLX_AUX_BUFFERS 7
+#define GLX_RED_SIZE 8
+#define GLX_GREEN_SIZE 9
+#define GLX_BLUE_SIZE 10
+#define GLX_ALPHA_SIZE 11
+#define GLX_DEPTH_SIZE 12
+#define GLX_STENCIL_SIZE 13
+#define GLX_ACCUM_RED_SIZE 14
+#define GLX_ACCUM_GREEN_SIZE 15
+#define GLX_ACCUM_BLUE_SIZE 16
+#define GLX_ACCUM_ALPHA_SIZE 17
+
+
+/*
+ * Error codes returned by glXGetConfig:
+ */
+#define GLX_BAD_SCREEN 1
+#define GLX_BAD_ATTRIBUTE 2
+#define GLX_NO_EXTENSION 3
+#define GLX_BAD_VISUAL 4
+#define GLX_BAD_CONTEXT 5
+#define GLX_BAD_VALUE 6
+#define GLX_BAD_ENUM 7
+
+
+/*
+ * GLX 1.1 and later:
+ */
+#define GLX_VENDOR 1
+#define GLX_VERSION 2
+#define GLX_EXTENSIONS 3
+
+
+/*
+ * GLX 1.3 and later:
+ */
+#define GLX_CONFIG_CAVEAT 0x20
+#define GLX_DONT_CARE 0xFFFFFFFF
+#define GLX_SLOW_CONFIG 0x8001
+#define GLX_NON_CONFORMANT_CONFIG 0x800D
+#define GLX_X_VISUAL_TYPE 0x22
+#define GLX_TRANSPARENT_TYPE 0x23
+#define GLX_TRANSPARENT_INDEX_VALUE 0x24
+#define GLX_TRANSPARENT_RED_VALUE 0x25
+#define GLX_TRANSPARENT_GREEN_VALUE 0x26
+#define GLX_TRANSPARENT_BLUE_VALUE 0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
+#define GLX_MAX_PBUFFER_WIDTH 0x8016
+#define GLX_MAX_PBUFFER_HEIGHT 0x8017
+#define GLX_MAX_PBUFFER_PIXELS 0x8018
+#define GLX_PRESERVED_CONTENTS 0x801B
+#define GLX_LARGEST_PBUFFER 0x801C
+#define GLX_WIDTH 0x801D
+#define GLX_HEIGHT 0x801E
+#define GLX_EVENT_MASK 0x801F
+#define GLX_DRAWABLE_TYPE 0x8010
+#define GLX_FBCONFIG_ID 0x8013
+#define GLX_VISUAL_ID 0x800B
+#define GLX_WINDOW_BIT 0x00000001
+#define GLX_PIXMAP_BIT 0x00000002
+#define GLX_PBUFFER_BIT 0x00000004
+#define GLX_AUX_BUFFERS_BIT 0x00000010
+#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
+#define GLX_DEPTH_BUFFER_BIT 0x00000020
+#define GLX_STENCIL_BUFFER_BIT 0x00000040
+#define GLX_ACCUM_BUFFER_BIT 0x00000080
+#define GLX_DRAWABLE_TYPE 0x8010
+#define GLX_RENDER_TYPE 0x8011
+#define GLX_X_RENDERABLE 0x8012
+#define GLX_NONE 0x8000
+#define GLX_TRUE_COLOR 0x8002
+#define GLX_DIRECT_COLOR 0x8003
+#define GLX_PSEUDO_COLOR 0x8004
+#define GLX_STATIC_COLOR 0x8005
+#define GLX_GRAY_SCALE 0x8006
+#define GLX_STATIC_GRAY 0x8007
+#define GLX_TRANSPARENT_RGB 0x8008
+#define GLX_TRANSPARENT_INDEX 0x8009
+#define GLX_RGBA_TYPE 0x8014
+#define GLX_COLOR_INDEX_TYPE 0x8015
+#define GLX_COLOR_INDEX_BIT 0x00000002
+#define GLX_RGBA_BIT 0x00000001
+#define GLX_SCREEN 0x800C
+#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
+#define GLX_DAMAGED 0x8020
+#define GLX_SAVED 0x8021
+#define GLX_WINDOW 0x8022
+#define GLX_PBUFFER 0x8023
+#define GLX_PBUFFER_HEIGHT 0x8040
+#define GLX_PBUFFER_WIDTH 0x8041
+
+
+/*
+ * GLX 1.4 and later:
+ */
+#define GLX_SAMPLE_BUFFERS 0x186a0 /*100000*/
+#define GLX_SAMPLES 0x186a1 /*100001*/
+
+
+
+typedef struct __GLXcontextRec *GLXContext;
+typedef XID GLXPixmap;
+typedef XID GLXDrawable;
+/* GLX 1.3 and later */
+typedef struct __GLXFBConfigRec *GLXFBConfig;
+typedef XID GLXFBConfigID;
+typedef XID GLXContextID;
+typedef XID GLXWindow;
+typedef XID GLXPbuffer;
+
+#endif /* GLX_VERSION_1_X */
+
+
+#ifndef GLX_VERSION_1_X
+#define GLX_VERSION_1_X 1
+
+extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
+ int *attribList );
+
+extern GLXContext glXCreateContext( Display *dpy, XVisualInfo *vis,
+ GLXContext shareList, Bool direct );
+
+extern void glXDestroyContext( Display *dpy, GLXContext ctx );
+
+extern Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable,
+ GLXContext ctx);
+
+extern void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
+ unsigned long mask );
+
+extern void glXSwapBuffers( Display *dpy, GLXDrawable drawable );
+
+extern GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visual,
+ Pixmap pixmap );
+
+extern void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap );
+
+extern Bool glXQueryExtension( Display *dpy, int *errorb, int *event );
+
+extern Bool glXQueryVersion( Display *dpy, int *maj, int *min );
+
+extern Bool glXIsDirect( Display *dpy, GLXContext ctx );
+
+extern int glXGetConfig( Display *dpy, XVisualInfo *visual,
+ int attrib, int *value );
+
+extern GLXContext glXGetCurrentContext( void );
+
+extern GLXDrawable glXGetCurrentDrawable( void );
+
+extern void glXWaitGL( void );
+
+extern void glXWaitX( void );
+
+extern void glXUseXFont( Font font, int first, int count, int list );
+
+
+
+/* GLX 1.1 and later */
+extern const char *glXQueryExtensionsString( Display *dpy, int screen );
+
+extern const char *glXQueryServerString( Display *dpy, int screen, int name );
+
+extern const char *glXGetClientString( Display *dpy, int name );
+
+
+/* GLX 1.2 and later */
+extern Display *glXGetCurrentDisplay( void );
+
+
+/* GLX 1.3 and later */
+extern GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
+ const int *attribList, int *nitems );
+
+extern int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
+ int attribute, int *value );
+
+extern GLXFBConfig *glXGetFBConfigs( Display *dpy, int screen,
+ int *nelements );
+
+extern XVisualInfo *glXGetVisualFromFBConfig( Display *dpy,
+ GLXFBConfig config );
+
+extern GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config,
+ Window win, const int *attribList );
+
+extern void glXDestroyWindow( Display *dpy, GLXWindow window );
+
+extern GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config,
+ Pixmap pixmap, const int *attribList );
+
+extern void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap );
+
+extern GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config,
+ const int *attribList );
+
+extern void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf );
+
+extern void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
+ unsigned int *value );
+
+extern GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config,
+ int renderType, GLXContext shareList,
+ Bool direct );
+
+extern Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
+ GLXDrawable read, GLXContext ctx );
+
+extern GLXDrawable glXGetCurrentReadDrawable( void );
+
+extern int glXQueryContext( Display *dpy, GLXContext ctx, int attribute,
+ int *value );
+
+extern void glXSelectEvent( Display *dpy, GLXDrawable drawable,
+ unsigned long mask );
+
+extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
+ unsigned long *mask );
+
+/* GLX 1.4 and later */
+extern void (*glXGetProcAddress(const GLubyte *procname))();
+
+#endif /* GLX_VERSION_1_X */
+
+#ifndef GLX_GLXEXT_LEGACY
+
+#include <GL/glxext.h>
+
+#else
+
+
+/*
+ * 28. GLX_EXT_visual_info extension
+ */
+#ifndef GLX_EXT_visual_info
+#define GLX_EXT_visual_info 1
+
+#define GLX_X_VISUAL_TYPE_EXT 0x22
+#define GLX_TRANSPARENT_TYPE_EXT 0x23
+#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
+#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
+#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
+#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
+#define GLX_TRUE_COLOR_EXT 0x8002
+#define GLX_DIRECT_COLOR_EXT 0x8003
+#define GLX_PSEUDO_COLOR_EXT 0x8004
+#define GLX_STATIC_COLOR_EXT 0x8005
+#define GLX_GRAY_SCALE_EXT 0x8006
+#define GLX_STATIC_GRAY_EXT 0x8007
+#define GLX_NONE_EXT 0x8000
+#define GLX_TRANSPARENT_RGB_EXT 0x8008
+#define GLX_TRANSPARENT_INDEX_EXT 0x8009
+
+#endif /* 28. GLX_EXT_visual_info extension */
+
+
+
+/*
+ * 41. GLX_SGI_video_sync
+ */
+#ifndef GLX_SGI_video_sync
+#define GLX_SGI_video_sync 1
+
+extern int glXGetVideoSyncSGI(unsigned int *count);
+extern int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count);
+
+#endif /* GLX_SGI_video_sync */
+
+
+
+/*
+ * 42. GLX_EXT_visual_rating
+ */
+#ifndef GLX_EXT_visual_rating
+#define GLX_EXT_visual_rating 1
+
+#define GLX_VISUAL_CAVEAT_EXT 0x20
+/*#define GLX_NONE_EXT 0x8000*/
+#define GLX_SLOW_VISUAL_EXT 0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
+
+#endif /* GLX_EXT_visual_rating */
+
+
+
+/*
+ * 47. GLX_EXT_import_context
+ */
+#ifndef GLX_EXT_import_context
+#define GLX_EXT_import_context 1
+
+#define GLX_SHARE_CONTEXT_EXT 0x800A
+#define GLX_VISUAL_ID_EXT 0x800B
+#define GLX_SCREEN_EXT 0x800C
+
+extern void glXFreeContextEXT(Display *dpy, GLXContext context);
+
+extern GLXContextID glXGetContextIDEXT(const GLXContext context);
+
+extern Display *glXGetCurrentDisplayEXT(void);
+
+extern GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID);
+
+extern int glXQueryContextInfoEXT(Display *dpy, GLXContext context,
+ int attribute,int *value);
+
+#endif /* GLX_EXT_import_context */
+
+
+
+/*
+ * 215. GLX_MESA_copy_sub_buffer
+ */
+#ifndef GLX_MESA_copy_sub_buffer
+#define GLX_MESA_copy_sub_buffer 1
+
+extern void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
+ int x, int y, int width, int height );
+
+#endif
+
+
+
+/*
+ * 216. GLX_MESA_pixmap_colormap
+ */
+#ifndef GLX_MESA_pixmap_colormap
+#define GLX_MESA_pixmap_colormap 1
+
+extern GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
+ Pixmap pixmap, Colormap cmap );
+
+#endif /* GLX_MESA_pixmap_colormap */
+
+
+
+/*
+ * 217. GLX_MESA_release_buffers
+ */
+#ifndef GLX_MESA_release_buffers
+#define GLX_MESA_release_buffers 1
+
+extern Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
+
+#endif /* GLX_MESA_release_buffers */
+
+
+
+/*
+ * 218. GLX_MESA_set_3dfx_mode
+ */
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_MESA_set_3dfx_mode 1
+
+#define GLX_3DFX_WINDOW_MODE_MESA 0x1
+#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
+
+extern Bool glXSet3DfxModeMESA( int mode );
+
+#endif /* GLX_MESA_set_3dfx_mode */
+
+
+
+/*
+ * ARB 2. GLX_ARB_get_proc_address
+ */
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+
+extern void (*glXGetProcAddressARB(const GLubyte *procName))();
+
+#endif /* GLX_ARB_get_proc_address */
+
+
+
+#endif /* GLX_GLXEXT_LEGACY */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/opengl/GL/glxext.h b/make/stub_includes/opengl/GL/glxext.h
new file mode 100644
index 000000000..c6f2feacb
--- /dev/null
+++ b/make/stub_includes/opengl/GL/glxext.h
@@ -0,0 +1,906 @@
+#ifndef __glxext_h_
+#define __glxext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glxext.h last updated 2009/01/08 */
+/* Current version at http://www.opengl.org/registry/ */
+#define GLX_GLXEXT_VERSION 21
+
+#ifndef GLX_ARB_multisample
+#define GLX_SAMPLE_BUFFERS_ARB 100000
+#define GLX_SAMPLES_ARB 100001
+#endif
+
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
+#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
+#endif
+
+#ifndef GLX_ARB_create_context
+#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define GLX_CONTEXT_FLAGS_ARB 0x2094
+#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
+#endif
+
+#ifndef GLX_ARB_create_context_robustness
+#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
+#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#endif
+
+#ifndef GLX_EXT_create_context_es2_profile
+#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
+#endif
+
+#ifndef GLX_SGIS_multisample
+#define GLX_SAMPLE_BUFFERS_SGIS 100000
+#define GLX_SAMPLES_SGIS 100001
+#endif
+
+#ifndef GLX_EXT_visual_info
+#define GLX_X_VISUAL_TYPE_EXT 0x22
+#define GLX_TRANSPARENT_TYPE_EXT 0x23
+#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
+#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
+#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
+#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
+#define GLX_NONE_EXT 0x8000
+#define GLX_TRUE_COLOR_EXT 0x8002
+#define GLX_DIRECT_COLOR_EXT 0x8003
+#define GLX_PSEUDO_COLOR_EXT 0x8004
+#define GLX_STATIC_COLOR_EXT 0x8005
+#define GLX_GRAY_SCALE_EXT 0x8006
+#define GLX_STATIC_GRAY_EXT 0x8007
+#define GLX_TRANSPARENT_RGB_EXT 0x8008
+#define GLX_TRANSPARENT_INDEX_EXT 0x8009
+#endif
+
+#ifndef GLX_SGI_swap_control
+#endif
+
+#ifndef GLX_SGI_video_sync
+#endif
+
+#ifndef GLX_SGI_make_current_read
+#endif
+
+#ifndef GLX_SGIX_video_source
+#endif
+
+#ifndef GLX_EXT_visual_rating
+#define GLX_VISUAL_CAVEAT_EXT 0x20
+#define GLX_SLOW_VISUAL_EXT 0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
+/* reuse GLX_NONE_EXT */
+#endif
+
+#ifndef GLX_EXT_import_context
+#define GLX_SHARE_CONTEXT_EXT 0x800A
+#define GLX_VISUAL_ID_EXT 0x800B
+#define GLX_SCREEN_EXT 0x800C
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+#define GLX_WINDOW_BIT_SGIX 0x00000001
+#define GLX_PIXMAP_BIT_SGIX 0x00000002
+#define GLX_RGBA_BIT_SGIX 0x00000001
+#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
+#define GLX_DRAWABLE_TYPE_SGIX 0x8010
+#define GLX_RENDER_TYPE_SGIX 0x8011
+#define GLX_X_RENDERABLE_SGIX 0x8012
+#define GLX_FBCONFIG_ID_SGIX 0x8013
+#define GLX_RGBA_TYPE_SGIX 0x8014
+#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
+/* reuse GLX_SCREEN_EXT */
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+#define GLX_PBUFFER_BIT_SGIX 0x00000004
+#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
+#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
+#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
+#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
+#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
+#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
+#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
+#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
+#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
+#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
+#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
+#define GLX_PRESERVED_CONTENTS_SGIX 0x801B
+#define GLX_LARGEST_PBUFFER_SGIX 0x801C
+#define GLX_WIDTH_SGIX 0x801D
+#define GLX_HEIGHT_SGIX 0x801E
+#define GLX_EVENT_MASK_SGIX 0x801F
+#define GLX_DAMAGED_SGIX 0x8020
+#define GLX_SAVED_SGIX 0x8021
+#define GLX_WINDOW_SGIX 0x8022
+#define GLX_PBUFFER_SGIX 0x8023
+#endif
+
+#ifndef GLX_SGI_cushion
+#endif
+
+#ifndef GLX_SGIX_video_resize
+#define GLX_SYNC_FRAME_SGIX 0x00000000
+#define GLX_SYNC_SWAP_SGIX 0x00000001
+#endif
+
+#ifndef GLX_SGIX_dmbuffer
+#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024
+#endif
+
+#ifndef GLX_SGIX_swap_group
+#endif
+
+#ifndef GLX_SGIX_swap_barrier
+#endif
+
+#ifndef GLX_SGIS_blended_overlay
+#define GLX_BLENDED_RGBA_SGIS 0x8025
+#endif
+
+#ifndef GLX_SGIS_shared_multisample
+#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
+#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
+#endif
+
+#ifndef GLX_SUN_get_transparent_index
+#endif
+
+#ifndef GLX_3DFX_multisample
+#define GLX_SAMPLE_BUFFERS_3DFX 0x8050
+#define GLX_SAMPLES_3DFX 0x8051
+#endif
+
+#ifndef GLX_MESA_copy_sub_buffer
+#endif
+
+#ifndef GLX_MESA_pixmap_colormap
+#endif
+
+#ifndef GLX_MESA_release_buffers
+#endif
+
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_3DFX_WINDOW_MODE_MESA 0x1
+#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
+#endif
+
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
+#endif
+
+#ifndef GLX_OML_swap_method
+#define GLX_SWAP_METHOD_OML 0x8060
+#define GLX_SWAP_EXCHANGE_OML 0x8061
+#define GLX_SWAP_COPY_OML 0x8062
+#define GLX_SWAP_UNDEFINED_OML 0x8063
+#endif
+
+#ifndef GLX_OML_sync_control
+#endif
+
+#ifndef GLX_NV_float_buffer
+#define GLX_FLOAT_COMPONENTS_NV 0x20B0
+#endif
+
+#ifndef GLX_SGIX_hyperpipe
+#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
+#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91
+#define GLX_BAD_HYPERPIPE_SGIX 92
+#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001
+#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002
+#define GLX_PIPE_RECT_SGIX 0x00000001
+#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002
+#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003
+#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004
+#define GLX_HYPERPIPE_ID_SGIX 0x8030
+#endif
+
+#ifndef GLX_MESA_agp_offset
+#endif
+
+
+/*************************************************************/
+
+typedef void (*__GLXextFuncPtr)(void);
+
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *);
+extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
+#endif
+
+
+#ifndef GLX_SGIX_video_source
+typedef XID GLXVideoSourceSGIX;
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+typedef XID GLXFBConfigIDSGIX;
+typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+typedef XID GLXPbufferSGIX;
+typedef struct {
+ int type;
+ unsigned long serial; /* # of last request processed by server */
+ Bool send_event; /* true if this came for SendEvent request */
+ Display *display; /* display the event was read from */
+ GLXDrawable drawable; /* i.d. of Drawable */
+ int event_type; /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
+ int draw_type; /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
+ unsigned int mask; /* mask indicating which buffers are affected*/
+ int x, y;
+ int width, height;
+ int count; /* if nonzero, at least this many more */
+} GLXBufferClobberEventSGIX;
+#endif
+
+#ifndef GLX_NV_swap_group
+#endif
+
+#ifndef GLX_NV_video_out
+/*
+ * GLXVideoDeviceNV is an opaque handle to a video device (part of the
+ * GLX_NV_video_out extension).
+ */
+typedef unsigned int GLXVideoDeviceNV;
+
+/* glXBindVideoImageNV iVideoBuffer values (NV_video_out) */
+#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
+#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
+#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5
+#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+
+/* glXSendPbufferToVideoNV iBufferType values (NV_video_out) */
+#define GLX_VIDEO_OUT_FRAME_NV 0x20C8
+#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
+#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
+#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
+#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
+#endif
+
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
+#endif
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
+#endif
+
+#ifndef GLX_EXT_texture_from_pixmap
+/* New glXGetFBConfigAttrib <attrib_list> tokens */
+#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
+#define GLX_Y_INVERTED_EXT 0x20D4
+
+/* New glXCreatePixmap attributes and glXQueryDrawable attributes */
+#define GLX_TEXTURE_FORMAT_EXT 0x20D5
+#define GLX_TEXTURE_TARGET_EXT 0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
+
+/* Values for GLX_TEXTURE_FORMAT_EXT */
+#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
+
+/* Bits for GLX_BIND_TO_TEXTURE_TARGETS_EXT mask */
+#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
+
+/* Values for GLX_TEXTURE_TARGET_EXT */
+#define GLX_TEXTURE_1D_EXT 0x20DB
+#define GLX_TEXTURE_2D_EXT 0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
+
+/*
+ * Values for the buffer parameter of glXBindTexImageEXT and
+ * glXReleaseTexImageEXT
+ */
+#define GLX_FRONT_LEFT_EXT 0x20DE
+#define GLX_FRONT_RIGHT_EXT 0x20DF
+#define GLX_BACK_LEFT_EXT 0x20E0
+#define GLX_BACK_RIGHT_EXT 0x20E1
+#define GLX_FRONT_EXT GLX_FRONT_LEFT_EXT
+#define GLX_BACK_EXT GLX_BACK_LEFT_EXT
+#define GLX_AUX0_EXT 0x20E2
+#define GLX_AUX1_EXT 0x20E3
+#define GLX_AUX2_EXT 0x20E4
+#define GLX_AUX3_EXT 0x20E5
+#define GLX_AUX4_EXT 0x20E6
+#define GLX_AUX5_EXT 0x20E7
+#define GLX_AUX6_EXT 0x20E8
+#define GLX_AUX7_EXT 0x20E9
+#define GLX_AUX8_EXT 0x20EA
+#define GLX_AUX9_EXT 0x20EB
+
+#endif
+
+#ifndef GLX_NV_multisample_coverage
+#define GLX_COVERAGE_SAMPLES_NV GLX_SAMPLES_ARB
+#define GLX_COLOR_SAMPLES_NV 0x20B3
+#endif
+
+/* Define int32_t and int64_t types for UST/MSC */
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GLX_OML_sync_control extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS )
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+#include <inttypes.h> /* Fallback option */
+#endif
+#endif
+
+#ifndef GLX_ARB_get_proc_address
+/* Moved to glx.h */
+#endif
+
+#ifndef GLX_ARB_multisample
+#define GLX_ARB_multisample 1
+#endif
+
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_ARB_fbconfig_float 1
+#endif
+
+#ifndef GLX_ARB_create_context
+#define GLX_ARB_create_context 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXContext glXCreateContextAttribsARB (Display *, GLXFBConfig, GLXContext, Bool, const int *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#endif
+
+#ifndef GLX_SGIS_multisample
+#define GLX_SGIS_multisample 1
+#endif
+
+#ifndef GLX_EXT_visual_info
+#define GLX_EXT_visual_info 1
+#endif
+
+#ifndef GLX_SGI_swap_control
+#define GLX_SGI_swap_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXSwapIntervalSGI (int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
+#endif
+
+#ifndef GLX_SGI_video_sync
+#define GLX_SGI_video_sync 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetVideoSyncSGI (unsigned int *);
+extern int glXWaitVideoSyncSGI (int, int, unsigned int *);
+extern int glXGetRefreshRateSGI(unsigned int *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
+typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
+typedef int ( * PFNGLXGETREFRESHRATESGIPROC) (unsigned int *);
+#endif
+
+#ifndef GLX_SGI_make_current_read
+#define GLX_SGI_make_current_read 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXMakeCurrentReadSGI (Display *, GLXDrawable, GLXDrawable, GLXContext);
+extern GLXDrawable glXGetCurrentReadDrawableSGI (void);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
+#endif
+
+#ifndef GLX_SGIX_video_source
+#define GLX_SGIX_video_source 1
+#ifdef _VL_H
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *, int, VLServer, VLPath, int, VLNode);
+extern void glXDestroyGLXVideoSourceSGIX (Display *, GLXVideoSourceSGIX);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
+#endif /* _VL_H */
+#endif
+
+#ifndef GLX_EXT_visual_rating
+#define GLX_EXT_visual_rating 1
+#endif
+
+#ifndef GLX_EXT_import_context
+#define GLX_EXT_import_context 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Display * glXGetCurrentDisplayEXT (void);
+extern int glXQueryContextInfoEXT (Display *, GLXContext, int, int *);
+extern GLXContextID glXGetContextIDEXT (const GLXContext);
+extern GLXContext glXImportContextEXT (Display *, GLXContextID);
+extern void glXFreeContextEXT (Display *, GLXContext);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
+typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
+typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
+typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
+typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+#define GLX_SGIX_fbconfig 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetFBConfigAttribSGIX (Display *, GLXFBConfigSGIX, int, int *);
+extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *, int, int *, int *);
+extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *, GLXFBConfigSGIX, Pixmap);
+extern GLXContext glXCreateContextWithConfigSGIX (Display *, GLXFBConfigSGIX, int, GLXContext, Bool);
+extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *, GLXFBConfigSGIX);
+extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *, XVisualInfo *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
+typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
+typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+#define GLX_SGIX_pbuffer 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *);
+extern void glXDestroyGLXPbufferSGIX (Display *, GLXPbufferSGIX);
+extern int glXQueryGLXPbufferSGIX (Display *, GLXPbufferSGIX, int, unsigned int *);
+extern void glXSelectEventSGIX (Display *, GLXDrawable, unsigned long);
+extern void glXGetSelectedEventSGIX (Display *, GLXDrawable, unsigned long *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
+typedef int ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
+typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
+#endif
+
+#ifndef GLX_SGI_cushion
+#define GLX_SGI_cushion 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCushionSGI (Display *, Window, float);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
+#endif
+
+#ifndef GLX_SGIX_video_resize
+#define GLX_SGIX_video_resize 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXBindChannelToWindowSGIX (Display *, int, int, Window);
+extern int glXChannelRectSGIX (Display *, int, int, int, int, int, int);
+extern int glXQueryChannelRectSGIX (Display *, int, int, int *, int *, int *, int *);
+extern int glXQueryChannelDeltasSGIX (Display *, int, int, int *, int *, int *, int *);
+extern int glXChannelRectSyncSGIX (Display *, int, int, GLenum);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
+typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
+typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
+#endif
+
+#ifndef GLX_SGIX_dmbuffer
+#define GLX_SGIX_dmbuffer 1
+#ifdef _DM_BUFFER_H_
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXAssociateDMPbufferSGIX (Display *, GLXPbufferSGIX, DMparams *, DMbuffer);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
+#endif /* _DM_BUFFER_H_ */
+#endif
+
+#ifndef GLX_SGIX_swap_group
+#define GLX_SGIX_swap_group 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXJoinSwapGroupSGIX (Display *, GLXDrawable, GLXDrawable);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
+#endif
+
+#ifndef GLX_SGIX_swap_barrier
+#define GLX_SGIX_swap_barrier 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXBindSwapBarrierSGIX (Display *, GLXDrawable, int);
+extern Bool glXQueryMaxSwapBarriersSGIX (Display *, int, int *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
+typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
+#endif
+
+#ifndef GLX_SUN_get_transparent_index
+#define GLX_SUN_get_transparent_index 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Status glXGetTransparentIndexSUN (Display *, Window, Window, long *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
+#endif
+
+#ifndef GLX_MESA_copy_sub_buffer
+#define GLX_MESA_copy_sub_buffer 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCopySubBufferMESA (Display *, GLXDrawable, int, int, int, int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+#endif
+
+#ifndef GLX_MESA_pixmap_colormap
+#define GLX_MESA_pixmap_colormap 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXPixmap glXCreateGLXPixmapMESA (Display *, XVisualInfo *, Pixmap, Colormap);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
+#endif
+
+#ifndef GLX_MESA_release_buffers
+#define GLX_MESA_release_buffers 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXReleaseBuffersMESA (Display *, GLXDrawable);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
+#endif
+
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_MESA_set_3dfx_mode 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXSet3DfxModeMESA (int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
+#endif
+
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_SGIX_visual_select_group 1
+#endif
+
+#ifndef GLX_OML_swap_method
+#define GLX_OML_swap_method 1
+#endif
+
+#ifndef GLX_OML_sync_control
+#define GLX_OML_sync_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
+extern Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
+extern int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t);
+extern Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *);
+extern Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
+#endif
+
+#ifndef GLX_NV_float_buffer
+#define GLX_NV_float_buffer 1
+#endif
+
+#ifndef GLX_SGIX_hyperpipe
+#define GLX_SGIX_hyperpipe 1
+
+typedef struct {
+ char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ int networkId;
+} GLXHyperpipeNetworkSGIX;
+
+typedef struct {
+ char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ int channel;
+ unsigned int
+ participationType;
+ int timeSlice;
+} GLXHyperpipeConfigSGIX;
+
+typedef struct {
+ char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
+ int destXOrigin, destYOrigin, destWidth, destHeight;
+} GLXPipeRect;
+
+typedef struct {
+ char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ int XOrigin, YOrigin, maxHeight, maxWidth;
+} GLXPipeRectLimits;
+
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *, int *);
+extern int glXHyperpipeConfigSGIX (Display *, int, int, GLXHyperpipeConfigSGIX *, int *);
+extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *, int, int *);
+extern int glXDestroyHyperpipeConfigSGIX (Display *, int);
+extern int glXBindHyperpipeSGIX (Display *, int);
+extern int glXQueryHyperpipeBestAttribSGIX (Display *, int, int, int, void *, void *);
+extern int glXHyperpipeAttribSGIX (Display *, int, int, int, void *);
+extern int glXQueryHyperpipeAttribSGIX (Display *, int, int, int, void *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
+typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
+typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+#endif
+
+#ifndef GLX_MESA_agp_offset
+#define GLX_MESA_agp_offset 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern unsigned int glXGetAGPOffsetMESA (const void *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
+#endif
+
+/*
+ * GLX_NV_vertex_array_range is not a real extension name...
+ */
+#ifndef GLX_NV_vertex_array_range
+#define GLX_NV_vertex_array_range 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLvoid* glXAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+extern void glXFreeMemoryNV (GLvoid *pointer);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLvoid* ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
+#endif
+
+#ifndef GLX_NV_swap_group
+#define GLX_NV_swap_group 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXJoinSwapGroupNV(Display *dpy, GLXDrawable drawable,
+ GLuint group);
+
+extern Bool glXBindSwapBarrierNV(Display *dpy, GLuint group, GLuint barrier);
+
+extern Bool glXQuerySwapGroupNV(Display *dpy, GLXDrawable drawable,
+ GLuint *group, GLuint *barrier);
+
+extern Bool glXQueryMaxSwapGroupsNV(Display *dpy, int screen,
+ GLuint *maxGroups, GLuint *maxBarriers);
+
+extern Bool glXQueryFrameCountNV(Display *dpy, int screen, GLuint *count);
+
+extern Bool glXResetFrameCountNV(Display *dpy, int screen);
+#endif
+typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy,
+ GLXDrawable drawable,
+ GLuint group);
+
+typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy,
+ GLuint group,
+ GLuint barrier);
+
+typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy,
+ GLXDrawable drawable,
+ GLuint *group,
+ GLuint *barrier);
+
+typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy,
+ int screen,
+ GLuint *maxGroups,
+ GLuint *maxBarriers);
+
+typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy,
+ int screen,
+ GLuint *count);
+
+typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
+#endif
+
+#ifndef GLX_NV_video_out
+#define GLX_NV_video_out 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetVideoDeviceNV(Display *dpy, int screen, int numVideoDevices,
+ GLXVideoDeviceNV *pVideoDevice);
+
+extern int glXReleaseVideoDeviceNV(Display *dpy, int screen,
+ GLXVideoDeviceNV VideoDevice);
+
+extern int glXBindVideoImageNV(Display *dpy, GLXVideoDeviceNV VideoDevice,
+ GLXPbuffer pbuf, int iVideoBuffer);
+
+extern int glXReleaseVideoImageNV(Display *dpy, GLXPbuffer pbuf);
+
+extern int glXSendPbufferToVideoNV(Display *dpy, GLXPbuffer pbuf,
+ int iBufferType,
+ unsigned long *pulCounterPbuffer,
+ GLboolean bBlock);
+
+extern int glXGetVideoInfoNV(Display *dpy, int screen,
+ GLXVideoDeviceNV VideoDevice,
+ unsigned long *pulCounterOutputPbuffer,
+ unsigned long *pulCounterOutputVideo);
+#endif
+typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy,
+ int screen,
+ int numVideoDevices,
+ GLXVideoDeviceNV *pVideoDevice);
+
+typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy,
+ int screen,
+ GLXVideoDeviceNV VideoDevice);
+
+typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy,
+ GLXVideoDeviceNV VideoDevice,
+ GLXPbuffer pbuf,
+ int iVideoBuffer);
+
+typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy,
+ GLXPbuffer pbuf);
+
+typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy,
+ GLXPbuffer pbuf,
+ int iBufferType,
+ unsigned long *pulCounterPbuffer,
+ GLboolean bBlock);
+
+typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen,
+ GLXVideoDeviceNV VideoDevice,
+ unsigned long *pulCounterOutputPbuffer,
+ unsigned long *pulCounterOutputVideo);
+#endif
+
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_EXT_fbconfig_packed_float 1
+#endif
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable,
+ int buffer, const int *attrib_list);
+extern void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable,
+ int buffer);
+#endif
+typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy,
+ GLXDrawable drawable,
+ int buffer,
+ const int *attrib_list);
+typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy,
+ GLXDrawable drawable,
+ int buffer);
+#endif
+
+#ifndef GLX_NV_present_video
+#define GLX_NV_present_video 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern unsigned int* glXEnumerateVideoDevicesNV(Display *dpy,
+ int screen,
+ int *nelements);
+extern int glXBindVideoDeviceNV(Display *dpy,
+ unsigned int video_slot,
+ unsigned int video_device,
+ const int *attrib_list);
+#endif
+typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy,
+ int screen,
+ int *nelements);
+typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy,
+ unsigned int video_slot,
+ unsigned int video_device,
+ const int *attrib_list);
+#endif
+
+#ifndef GLX_NV_multisample_coverage
+#define GLX_NV_multisample_coverage 1
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // __glxext_h_
diff --git a/make/stub_includes/opengl/GL/wglext.h b/make/stub_includes/opengl/GL/wglext.h
new file mode 100644
index 000000000..a34c63c43
--- /dev/null
+++ b/make/stub_includes/opengl/GL/wglext.h
@@ -0,0 +1,756 @@
+#ifndef __wglext_h_
+#define __wglext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+/* Header file version number */
+/* wglext.h last updated 2006/08/17 */
+/* Current version at http://www.opengl.org/registry/ */
+#define WGL_WGLEXT_VERSION 8
+
+#ifndef WGL_ARB_buffer_region
+#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
+#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
+#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
+#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
+#endif
+
+#ifndef WGL_ARB_multisample
+#define WGL_SAMPLE_BUFFERS_ARB 0x2041
+#define WGL_SAMPLES_ARB 0x2042
+#endif
+
+#ifndef WGL_ARB_extensions_string
+#endif
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
+#define WGL_DRAW_TO_WINDOW_ARB 0x2001
+#define WGL_DRAW_TO_BITMAP_ARB 0x2002
+#define WGL_ACCELERATION_ARB 0x2003
+#define WGL_NEED_PALETTE_ARB 0x2004
+#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
+#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
+#define WGL_SWAP_METHOD_ARB 0x2007
+#define WGL_NUMBER_OVERLAYS_ARB 0x2008
+#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
+#define WGL_TRANSPARENT_ARB 0x200A
+#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
+#define WGL_SHARE_DEPTH_ARB 0x200C
+#define WGL_SHARE_STENCIL_ARB 0x200D
+#define WGL_SHARE_ACCUM_ARB 0x200E
+#define WGL_SUPPORT_GDI_ARB 0x200F
+#define WGL_SUPPORT_OPENGL_ARB 0x2010
+#define WGL_DOUBLE_BUFFER_ARB 0x2011
+#define WGL_STEREO_ARB 0x2012
+#define WGL_PIXEL_TYPE_ARB 0x2013
+#define WGL_COLOR_BITS_ARB 0x2014
+#define WGL_RED_BITS_ARB 0x2015
+#define WGL_RED_SHIFT_ARB 0x2016
+#define WGL_GREEN_BITS_ARB 0x2017
+#define WGL_GREEN_SHIFT_ARB 0x2018
+#define WGL_BLUE_BITS_ARB 0x2019
+#define WGL_BLUE_SHIFT_ARB 0x201A
+#define WGL_ALPHA_BITS_ARB 0x201B
+#define WGL_ALPHA_SHIFT_ARB 0x201C
+#define WGL_ACCUM_BITS_ARB 0x201D
+#define WGL_ACCUM_RED_BITS_ARB 0x201E
+#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
+#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
+#define WGL_DEPTH_BITS_ARB 0x2022
+#define WGL_STENCIL_BITS_ARB 0x2023
+#define WGL_AUX_BUFFERS_ARB 0x2024
+#define WGL_NO_ACCELERATION_ARB 0x2025
+#define WGL_GENERIC_ACCELERATION_ARB 0x2026
+#define WGL_FULL_ACCELERATION_ARB 0x2027
+#define WGL_SWAP_EXCHANGE_ARB 0x2028
+#define WGL_SWAP_COPY_ARB 0x2029
+#define WGL_SWAP_UNDEFINED_ARB 0x202A
+#define WGL_TYPE_RGBA_ARB 0x202B
+#define WGL_TYPE_COLORINDEX_ARB 0x202C
+#endif
+
+#ifndef WGL_ARB_make_current_read
+#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
+#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
+#endif
+
+#ifndef WGL_ARB_pbuffer
+#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
+#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
+#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
+#define WGL_PBUFFER_LARGEST_ARB 0x2033
+#define WGL_PBUFFER_WIDTH_ARB 0x2034
+#define WGL_PBUFFER_HEIGHT_ARB 0x2035
+#define WGL_PBUFFER_LOST_ARB 0x2036
+#endif
+
+#ifndef WGL_ARB_render_texture
+#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
+#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
+#define WGL_TEXTURE_FORMAT_ARB 0x2072
+#define WGL_TEXTURE_TARGET_ARB 0x2073
+#define WGL_MIPMAP_TEXTURE_ARB 0x2074
+#define WGL_TEXTURE_RGB_ARB 0x2075
+#define WGL_TEXTURE_RGBA_ARB 0x2076
+#define WGL_NO_TEXTURE_ARB 0x2077
+#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
+#define WGL_TEXTURE_1D_ARB 0x2079
+#define WGL_TEXTURE_2D_ARB 0x207A
+#define WGL_MIPMAP_LEVEL_ARB 0x207B
+#define WGL_CUBE_MAP_FACE_ARB 0x207C
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
+#define WGL_FRONT_LEFT_ARB 0x2083
+#define WGL_FRONT_RIGHT_ARB 0x2084
+#define WGL_BACK_LEFT_ARB 0x2085
+#define WGL_BACK_RIGHT_ARB 0x2086
+#define WGL_AUX0_ARB 0x2087
+#define WGL_AUX1_ARB 0x2088
+#define WGL_AUX2_ARB 0x2089
+#define WGL_AUX3_ARB 0x208A
+#define WGL_AUX4_ARB 0x208B
+#define WGL_AUX5_ARB 0x208C
+#define WGL_AUX6_ARB 0x208D
+#define WGL_AUX7_ARB 0x208E
+#define WGL_AUX8_ARB 0x208F
+#define WGL_AUX9_ARB 0x2090
+#endif
+
+#ifndef WGL_ARB_pixel_format_float
+#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
+#endif
+
+#ifndef WGL_ARB_create_context
+#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
+#define WGL_CONTEXT_FLAGS_ARB 0x2094
+#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
+#define ERROR_INVALID_VERSION_ARB 0x2095
+#endif
+
+#ifndef WGL_ARB_create_context_robustness
+#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
+#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#endif
+
+#ifndef WGL_EXT_create_context_es2_profile
+#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
+#endif
+
+#ifndef WGL_EXT_make_current_read
+#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
+#endif
+
+#ifndef WGL_EXT_pixel_format
+#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
+#define WGL_DRAW_TO_WINDOW_EXT 0x2001
+#define WGL_DRAW_TO_BITMAP_EXT 0x2002
+#define WGL_ACCELERATION_EXT 0x2003
+#define WGL_NEED_PALETTE_EXT 0x2004
+#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
+#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
+#define WGL_SWAP_METHOD_EXT 0x2007
+#define WGL_NUMBER_OVERLAYS_EXT 0x2008
+#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
+#define WGL_TRANSPARENT_EXT 0x200A
+#define WGL_TRANSPARENT_VALUE_EXT 0x200B
+#define WGL_SHARE_DEPTH_EXT 0x200C
+#define WGL_SHARE_STENCIL_EXT 0x200D
+#define WGL_SHARE_ACCUM_EXT 0x200E
+#define WGL_SUPPORT_GDI_EXT 0x200F
+#define WGL_SUPPORT_OPENGL_EXT 0x2010
+#define WGL_DOUBLE_BUFFER_EXT 0x2011
+#define WGL_STEREO_EXT 0x2012
+#define WGL_PIXEL_TYPE_EXT 0x2013
+#define WGL_COLOR_BITS_EXT 0x2014
+#define WGL_RED_BITS_EXT 0x2015
+#define WGL_RED_SHIFT_EXT 0x2016
+#define WGL_GREEN_BITS_EXT 0x2017
+#define WGL_GREEN_SHIFT_EXT 0x2018
+#define WGL_BLUE_BITS_EXT 0x2019
+#define WGL_BLUE_SHIFT_EXT 0x201A
+#define WGL_ALPHA_BITS_EXT 0x201B
+#define WGL_ALPHA_SHIFT_EXT 0x201C
+#define WGL_ACCUM_BITS_EXT 0x201D
+#define WGL_ACCUM_RED_BITS_EXT 0x201E
+#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
+#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
+#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
+#define WGL_DEPTH_BITS_EXT 0x2022
+#define WGL_STENCIL_BITS_EXT 0x2023
+#define WGL_AUX_BUFFERS_EXT 0x2024
+#define WGL_NO_ACCELERATION_EXT 0x2025
+#define WGL_GENERIC_ACCELERATION_EXT 0x2026
+#define WGL_FULL_ACCELERATION_EXT 0x2027
+#define WGL_SWAP_EXCHANGE_EXT 0x2028
+#define WGL_SWAP_COPY_EXT 0x2029
+#define WGL_SWAP_UNDEFINED_EXT 0x202A
+#define WGL_TYPE_RGBA_EXT 0x202B
+#define WGL_TYPE_COLORINDEX_EXT 0x202C
+#endif
+
+#ifndef WGL_EXT_pbuffer
+#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
+#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
+#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
+#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
+#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
+#define WGL_PBUFFER_LARGEST_EXT 0x2033
+#define WGL_PBUFFER_WIDTH_EXT 0x2034
+#define WGL_PBUFFER_HEIGHT_EXT 0x2035
+#endif
+
+#ifndef WGL_EXT_depth_float
+#define WGL_DEPTH_FLOAT_EXT 0x2040
+#endif
+
+#ifndef WGL_3DFX_multisample
+#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
+#define WGL_SAMPLES_3DFX 0x2061
+#endif
+
+#ifndef WGL_EXT_multisample
+#define WGL_SAMPLE_BUFFERS_EXT 0x2041
+#define WGL_SAMPLES_EXT 0x2042
+#endif
+
+#ifndef WGL_I3D_digital_video_control
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
+#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
+#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
+#endif
+
+#ifndef WGL_I3D_gamma
+#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
+#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
+#endif
+
+#ifndef WGL_I3D_genlock
+#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
+#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
+#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
+#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
+#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
+#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
+#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
+#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
+#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
+#endif
+
+#ifndef WGL_I3D_image_buffer
+#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
+#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
+#endif
+
+#ifndef WGL_I3D_swap_frame_lock
+#endif
+
+#ifndef WGL_NV_render_depth_texture
+#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
+#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
+#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
+#define WGL_DEPTH_COMPONENT_NV 0x20A7
+#endif
+
+#ifndef WGL_NV_render_texture_rectangle
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
+#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
+#endif
+
+#ifndef WGL_ATI_pixel_format_float
+#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
+#define WGL_RGBA_FLOAT_MODE_ATI 0x8820
+#define WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+#endif
+
+#ifndef WGL_NV_float_buffer
+#define WGL_FLOAT_COMPONENTS_NV 0x20B0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
+#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
+#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
+#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
+#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
+#endif
+
+#ifndef WGL_3DL_stereo_control
+#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
+#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
+#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
+#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
+#endif
+
+#ifndef WGL_NV_swap_group
+#endif
+
+#ifndef WGL_NV_gpu_affinity
+#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
+#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
+#endif
+
+/*************************************************************/
+
+/* NOTE: following DECLARE_HANDLE macros have to be elided (PCPP
+ doesn't support them); effects placed in stub_includes/win32/windows.h */
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+#ifndef WGL_ARB_pbuffer
+DECLARE_HANDLE(HPBUFFERARB);
+#endif
+#ifndef WGL_EXT_pbuffer
+DECLARE_HANDLE(HPBUFFEREXT);
+#endif
+#endif /* !SKIP_WGL_HANDLE_DEFINITIONS */
+
+#ifndef WGL_NV_gpu_affinity
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HGPUNV);
+#endif /* !SKIP_WGL_HANDLE_DEFINITIONS */
+typedef struct _GPU_DEVICE {
+ DWORD cb;
+ CHAR DeviceName[32];
+ CHAR DeviceString[128];
+ DWORD Flags;
+ RECT rcVirtualScreen;
+} GPU_DEVICE, *PGPU_DEVICE;
+#endif
+
+#ifndef WGL_ARB_buffer_region
+#define WGL_ARB_buffer_region 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT);
+extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE);
+extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int);
+extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
+typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
+typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
+typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
+#endif
+
+#ifndef WGL_ARB_multisample
+#define WGL_ARB_multisample 1
+#endif
+
+#ifndef WGL_ARB_extensions_string
+#define WGL_ARB_extensions_string 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern const char * WINAPI wglGetExtensionsStringARB (HDC);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
+#endif
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_ARB_pixel_format 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *);
+extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *);
+extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#endif
+
+#ifndef WGL_ARB_make_current_read
+#define WGL_ARB_make_current_read 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC);
+extern HDC WINAPI wglGetCurrentReadDCARB (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
+#endif
+
+#ifndef WGL_ARB_pbuffer
+#define WGL_ARB_pbuffer 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *);
+extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB);
+extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC);
+extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB);
+extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
+#endif
+
+#ifndef WGL_ARB_render_texture
+#define WGL_ARB_render_texture 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int);
+extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int);
+extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
+typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
+typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
+#endif
+
+#ifndef WGL_ARB_pixel_format_float
+#define WGL_ARB_pixel_format_float 1
+#endif
+
+#ifndef WGL_ARB_create_context
+#define WGL_ARB_create_context 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HGLRC WINAPI wglCreateContextAttribsARB(HDC hDC, HGLRC hshareContext, const int *attribList);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hshareContext, const int *attribList);
+#endif
+
+#ifndef WGL_EXT_display_color_table
+#define WGL_EXT_display_color_table 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort);
+extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint);
+extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort);
+extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
+typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+#endif
+
+#ifndef WGL_EXT_extensions_string
+#define WGL_EXT_extensions_string 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern const char * WINAPI wglGetExtensionsStringEXT (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
+#endif
+
+#ifndef WGL_EXT_make_current_read
+#define WGL_EXT_make_current_read 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC);
+extern HDC WINAPI wglGetCurrentReadDCEXT (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
+#endif
+
+#ifndef WGL_EXT_pbuffer
+#define WGL_EXT_pbuffer 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *);
+extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT);
+extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC);
+extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT);
+extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
+#endif
+
+#ifndef WGL_EXT_pixel_format
+#define WGL_EXT_pixel_format 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *);
+extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *);
+extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#endif
+
+#ifndef WGL_EXT_swap_control
+#define WGL_EXT_swap_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglSwapIntervalEXT (int);
+extern int WINAPI wglGetSwapIntervalEXT (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
+typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
+#endif
+
+#ifndef WGL_EXT_depth_float
+#define WGL_EXT_depth_float 1
+#endif
+
+#ifndef WGL_NV_vertex_array_range
+#define WGL_NV_vertex_array_range 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat);
+extern void WINAPI wglFreeMemoryNV (void *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
+#endif
+
+#ifndef WGL_3DFX_multisample
+#define WGL_3DFX_multisample 1
+#endif
+
+#ifndef WGL_EXT_multisample
+#define WGL_EXT_multisample 1
+#endif
+
+#ifndef WGL_OML_sync_control
+#define WGL_OML_sync_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *);
+extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *);
+extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64);
+extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64);
+extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *);
+extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
+typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
+#endif
+
+#ifndef WGL_I3D_digital_video_control
+#define WGL_I3D_digital_video_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *);
+extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
+typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
+#endif
+
+#ifndef WGL_I3D_gamma
+#define WGL_I3D_gamma 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *);
+extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *);
+extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *);
+extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
+typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
+typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
+typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
+#endif
+
+#ifndef WGL_I3D_genlock
+#define WGL_I3D_genlock 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglEnableGenlockI3D (HDC);
+extern BOOL WINAPI wglDisableGenlockI3D (HDC);
+extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *);
+extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT);
+extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *);
+extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT);
+extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *);
+extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT);
+extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *);
+extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT);
+extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *);
+extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
+typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
+typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
+#endif
+
+#ifndef WGL_I3D_image_buffer
+#define WGL_I3D_image_buffer 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT);
+extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID);
+extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT);
+extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
+typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
+typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
+typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
+#endif
+
+#ifndef WGL_I3D_swap_frame_lock
+#define WGL_I3D_swap_frame_lock 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglEnableFrameLockI3D (void);
+extern BOOL WINAPI wglDisableFrameLockI3D (void);
+extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *);
+extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
+#endif
+
+#ifndef WGL_I3D_swap_frame_usage
+#define WGL_I3D_swap_frame_usage 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetFrameUsageI3D (float *);
+extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
+extern BOOL WINAPI wglEndFrameTrackingI3D (void);
+extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
+typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
+#endif
+
+#ifndef WGL_ATI_pixel_format_float
+#define WGL_ATI_pixel_format_float 1
+#endif
+
+#ifndef WGL_NV_float_buffer
+#define WGL_NV_float_buffer 1
+#endif
+
+#ifndef WGL_NV_swap_group
+#define WGL_NV_swap_group 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglJoinSwapGroupNV(HDC hDC, GLuint group);
+extern BOOL WINAPI wglBindSwapBarrierNV(GLuint group, GLuint barrier);
+extern BOOL WINAPI wglQuerySwapGroupNV(HDC hDC, GLuint *group, GLuint *barrier);
+extern BOOL WINAPI wglQueryMaxSwapGroupsNV(HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
+extern BOOL WINAPI wglQueryFrameCountNV(HDC hDC, GLuint *count);
+extern BOOL WINAPI wglResetFrameCountNV(HDC hDC);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
+typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
+typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
+typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
+typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
+#endif
+
+#ifndef WGL_NV_gpu_affinity
+#define WGL_NV_gpu_affinity 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglEnumGpusNV (UINT iIndex, HGPUNV *hGpu);
+extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iIndex, PGPU_DEVICE pGpuDevice);
+extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *pGpuList);
+extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iIndex, HGPUNV *hGpu);
+extern BOOL WINAPI wglDeleteDCNV (HDC hAffinityDC);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iIndex, HGPUNV *hGpu);
+typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iIndex, PGPU_DEVICE pGpuDevice);
+typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *pGpuList);
+typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iIndex, HGPUNV *hGpu);
+typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hAffinityDC);
+#endif
+
+/*
+ * -----------------------------------------------------------
+ * Everything here and below was added manually
+ * by ckline and kbr to the version of wglext.h obtained from:
+ * http://oss.sgi.com/projects/ogl-sample/registry/index.html
+ * -----------------------------------------------------------
+ */
+
+#ifndef WGL_NV_render_texture_rectangle
+#define WGL_NV_render_texture_rectangle 1
+#endif
+
+#ifndef WGL_NV_render_depth_texture
+#define WGL_NV_render_depth_texture 1
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/opengl/GL3/gl3.h b/make/stub_includes/opengl/GL3/gl3.h
new file mode 100644
index 000000000..a4109badf
--- /dev/null
+++ b/make/stub_includes/opengl/GL3/gl3.h
@@ -0,0 +1,3241 @@
+#ifndef __gl3_h_
+#define __gl3_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* This is a draft release of gl3.h, a header for use with OpenGL 3.1, and
+ * 3.2 and later core profile implementations. The current version is
+ * available at http://www.opengl.org/registry/ . Please don't package
+ * gl3.h for release with other software until it's out of draft status.
+ * The structure of the file may change significantly, and the details
+ * will probably change slightly as we make sure exactly the right set
+ * of interfaces is included.
+ *
+ * gl3.h last updated on $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $
+ *
+ * RELEASE NOTES - 2010/03/11
+ *
+ * gl3.h should be placed under a directory 'GL3' and included as
+ * '<GL3/gl3.h>'.
+ *
+ * gl3.h only includes interfaces supported in a OpenGL 3.1 (without
+ * GL_ARB_compatibility) or OpenGL 3.2, 3.3, 4.0, or 4.1 core profile
+ * implementation, as well as interfaces for newer ARB extensions which
+ * can be supported by the core profile. It does not, and never will
+ * include functionality removed from the core profile, such as
+ * fixed-function vertex and fragment processing.
+ *
+ * Implementations of OpenGL 3.1 supporting the optional
+ * GL_ARB_compatibility extension continue to provide that functionality,
+ * as do implementations of the OpenGL 3.2+ compatibility profiles, and
+ * source code requiring it should use the traditional <GL/gl.h> and
+ * <GL/glext.h> headers instead of <GL3/gl3.h>.
+ *
+ * It is not possible to #include both <GL3/gl3.h> and either of
+ * <GL/gl.h> or <GL/glext.h> in the same source file.
+ *
+ * We welcome feedback on gl3.h. Please register for the Khronos Bugzilla
+ * (www.khronos.org/bugzilla) and file issues there under product
+ * "OpenGL", category "Registry". Feedback on the opengl.org forums
+ * may not be responded to in a timely fashion.
+ */
+
+/* Function declaration macros - to move into glplatform.h */
+#include "glplatform.h"
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/* Base GL types */
+
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef signed char GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef unsigned char GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef float GLfloat;
+typedef float GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void GLvoid;
+
+/*************************************************************/
+
+#ifndef GL_VERSION_1_1
+/* AttribMask */
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+/* Boolean */
+#define GL_FALSE 0
+#define GL_TRUE 1
+/* BeginMode */
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+/* AlphaFunction */
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+/* BlendingFactorDest */
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+/* BlendingFactorSrc */
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+/* DrawBufferMode */
+#define GL_NONE 0
+#define GL_FRONT_LEFT 0x0400
+#define GL_FRONT_RIGHT 0x0401
+#define GL_BACK_LEFT 0x0402
+#define GL_BACK_RIGHT 0x0403
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_LEFT 0x0406
+#define GL_RIGHT 0x0407
+#define GL_FRONT_AND_BACK 0x0408
+/* ErrorCode */
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_OUT_OF_MEMORY 0x0505
+/* FrontFaceDirection */
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+/* GetPName */
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_RANGE 0x0B12
+#define GL_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINE_WIDTH_RANGE 0x0B22
+#define GL_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_POLYGON_SMOOTH 0x0B41
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_VIEWPORT 0x0BA2
+#define GL_DITHER 0x0BD0
+#define GL_BLEND_DST 0x0BE0
+#define GL_BLEND_SRC 0x0BE1
+#define GL_BLEND 0x0BE2
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_DRAW_BUFFER 0x0C01
+#define GL_READ_BUFFER 0x0C02
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_DOUBLEBUFFER 0x0C32
+#define GL_STEREO 0x0C33
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_POLYGON_SMOOTH_HINT 0x0C53
+#define GL_UNPACK_SWAP_BYTES 0x0CF0
+#define GL_UNPACK_LSB_FIRST 0x0CF1
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_SWAP_BYTES 0x0D00
+#define GL_PACK_LSB_FIRST 0x0D01
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_TEXTURE_1D 0x0DE0
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_POINT 0x2A01
+#define GL_POLYGON_OFFSET_LINE 0x2A02
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_1D 0x8068
+#define GL_TEXTURE_BINDING_2D 0x8069
+/* GetTextureParameter */
+#define GL_TEXTURE_WIDTH 0x1000
+#define GL_TEXTURE_HEIGHT 0x1001
+#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
+#define GL_TEXTURE_BORDER_COLOR 0x1004
+#define GL_TEXTURE_RED_SIZE 0x805C
+#define GL_TEXTURE_GREEN_SIZE 0x805D
+#define GL_TEXTURE_BLUE_SIZE 0x805E
+#define GL_TEXTURE_ALPHA_SIZE 0x805F
+/* HintMode */
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+/* DataType */
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_DOUBLE 0x140A
+/* LogicOp */
+#define GL_CLEAR 0x1500
+#define GL_AND 0x1501
+#define GL_AND_REVERSE 0x1502
+#define GL_COPY 0x1503
+#define GL_AND_INVERTED 0x1504
+#define GL_NOOP 0x1505
+#define GL_XOR 0x1506
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_EQUIV 0x1509
+#define GL_INVERT 0x150A
+#define GL_OR_REVERSE 0x150B
+#define GL_COPY_INVERTED 0x150C
+#define GL_OR_INVERTED 0x150D
+#define GL_NAND 0x150E
+#define GL_SET 0x150F
+/* MatrixMode (for gl3.h, FBO attachment type) */
+#define GL_TEXTURE 0x1702
+/* PixelCopyType */
+#define GL_COLOR 0x1800
+#define GL_DEPTH 0x1801
+#define GL_STENCIL 0x1802
+/* PixelFormat */
+#define GL_STENCIL_INDEX 0x1901
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_RED 0x1903
+#define GL_GREEN 0x1904
+#define GL_BLUE 0x1905
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+/* PolygonMode */
+#define GL_POINT 0x1B00
+#define GL_LINE 0x1B01
+#define GL_FILL 0x1B02
+/* StencilOp */
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+/* StringName */
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+/* TextureMagFilter */
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+/* TextureMinFilter */
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+/* TextureTarget */
+#define GL_PROXY_TEXTURE_1D 0x8063
+#define GL_PROXY_TEXTURE_2D 0x8064
+/* TextureWrapMode */
+#define GL_REPEAT 0x2901
+/* PixelInternalFormat */
+#define GL_R3_G3_B2 0x2A10
+#define GL_RGB4 0x804F
+#define GL_RGB5 0x8050
+#define GL_RGB8 0x8051
+#define GL_RGB10 0x8052
+#define GL_RGB12 0x8053
+#define GL_RGB16 0x8054
+#define GL_RGBA2 0x8055
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGBA8 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_RGBA12 0x805A
+#define GL_RGBA16 0x805B
+#endif
+
+#ifndef GL_VERSION_1_2
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_PACK_SKIP_IMAGES 0x806B
+#define GL_PACK_IMAGE_HEIGHT 0x806C
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_PROXY_TEXTURE_3D 0x8070
+#define GL_TEXTURE_DEPTH 0x8071
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_BGR 0x80E0
+#define GL_BGRA 0x80E1
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#endif
+
+#ifndef GL_ARB_imaging
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BLEND_COLOR 0x8005
+#define GL_FUNC_ADD 0x8006
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_BLEND_EQUATION 0x8009
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_MULTISAMPLE 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+#define GL_COMPRESSED_RGB 0x84ED
+#define GL_COMPRESSED_RGBA 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
+#define GL_TEXTURE_COMPRESSED 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+#define GL_CLAMP_TO_BORDER 0x812D
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_DEPTH_COMPONENT32 0x81A7
+#define GL_MIRRORED_REPEAT 0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_LOD_BIAS 0x8501
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+#define GL_TEXTURE_DEPTH_SIZE 0x884A
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_QUERY_COUNTER_BITS 0x8864
+#define GL_CURRENT_QUERY 0x8865
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY 0x88B8
+#define GL_WRITE_ONLY 0x88B9
+#define GL_READ_WRITE 0x88BA
+#define GL_BUFFER_ACCESS 0x88BB
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAP_POINTER 0x88BD
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STREAM_READ 0x88E1
+#define GL_STREAM_COPY 0x88E2
+#define GL_STATIC_DRAW 0x88E4
+#define GL_STATIC_READ 0x88E5
+#define GL_STATIC_COPY 0x88E6
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_SAMPLES_PASSED 0x8914
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_BLEND_EQUATION_RGB 0x8009
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_MAX_DRAW_BUFFERS 0x8824
+#define GL_DRAW_BUFFER0 0x8825
+#define GL_DRAW_BUFFER1 0x8826
+#define GL_DRAW_BUFFER2 0x8827
+#define GL_DRAW_BUFFER3 0x8828
+#define GL_DRAW_BUFFER4 0x8829
+#define GL_DRAW_BUFFER5 0x882A
+#define GL_DRAW_BUFFER6 0x882B
+#define GL_DRAW_BUFFER7 0x882C
+#define GL_DRAW_BUFFER8 0x882D
+#define GL_DRAW_BUFFER9 0x882E
+#define GL_DRAW_BUFFER10 0x882F
+#define GL_DRAW_BUFFER11 0x8830
+#define GL_DRAW_BUFFER12 0x8831
+#define GL_DRAW_BUFFER13 0x8832
+#define GL_DRAW_BUFFER14 0x8833
+#define GL_DRAW_BUFFER15 0x8834
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
+#define GL_MAX_VARYING_FLOATS 0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_1D 0x8B5D
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_SAMPLER_1D_SHADOW 0x8B61
+#define GL_SAMPLER_2D_SHADOW 0x8B62
+#define GL_DELETE_STATUS 0x8B80
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
+#define GL_LOWER_LEFT 0x8CA1
+#define GL_UPPER_LEFT 0x8CA2
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_PIXEL_PACK_BUFFER 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
+#define GL_FLOAT_MAT2x3 0x8B65
+#define GL_FLOAT_MAT2x4 0x8B66
+#define GL_FLOAT_MAT3x2 0x8B67
+#define GL_FLOAT_MAT3x4 0x8B68
+#define GL_FLOAT_MAT4x2 0x8B69
+#define GL_FLOAT_MAT4x3 0x8B6A
+#define GL_SRGB 0x8C40
+#define GL_SRGB8 0x8C41
+#define GL_SRGB_ALPHA 0x8C42
+#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_COMPRESSED_SRGB 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_COMPARE_REF_TO_TEXTURE 0x884E
+#define GL_CLIP_DISTANCE0 0x3000
+#define GL_CLIP_DISTANCE1 0x3001
+#define GL_CLIP_DISTANCE2 0x3002
+#define GL_CLIP_DISTANCE3 0x3003
+#define GL_CLIP_DISTANCE4 0x3004
+#define GL_CLIP_DISTANCE5 0x3005
+#define GL_CLIP_DISTANCE6 0x3006
+#define GL_CLIP_DISTANCE7 0x3007
+#define GL_MAX_CLIP_DISTANCES 0x0D32
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MINOR_VERSION 0x821C
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_CONTEXT_FLAGS 0x821E
+#define GL_DEPTH_BUFFER 0x8223
+#define GL_STENCIL_BUFFER 0x8224
+#define GL_COMPRESSED_RED 0x8225
+#define GL_COMPRESSED_RG 0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_RGBA32F 0x8814
+#define GL_RGB32F 0x8815
+#define GL_RGBA16F 0x881A
+#define GL_RGB16F 0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
+#define GL_CLAMP_READ_COLOR 0x891C
+#define GL_FIXED_ONLY 0x891D
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#define GL_TEXTURE_1D_ARRAY 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
+#define GL_R11F_G11F_B10F 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
+#define GL_RGB9_E5 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE 0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS 0x8C8C
+#define GL_SEPARATE_ATTRIBS 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI 0x8D70
+#define GL_RGB32UI 0x8D71
+#define GL_RGBA16UI 0x8D76
+#define GL_RGB16UI 0x8D77
+#define GL_RGBA8UI 0x8D7C
+#define GL_RGB8UI 0x8D7D
+#define GL_RGBA32I 0x8D82
+#define GL_RGB32I 0x8D83
+#define GL_RGBA16I 0x8D88
+#define GL_RGB16I 0x8D89
+#define GL_RGBA8I 0x8D8E
+#define GL_RGB8I 0x8D8F
+#define GL_RED_INTEGER 0x8D94
+#define GL_GREEN_INTEGER 0x8D95
+#define GL_BLUE_INTEGER 0x8D96
+#define GL_RGB_INTEGER 0x8D98
+#define GL_RGBA_INTEGER 0x8D99
+#define GL_BGR_INTEGER 0x8D9A
+#define GL_BGRA_INTEGER 0x8D9B
+#define GL_SAMPLER_1D_ARRAY 0x8DC0
+#define GL_SAMPLER_2D_ARRAY 0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
+#define GL_UNSIGNED_INT_VEC2 0x8DC6
+#define GL_UNSIGNED_INT_VEC3 0x8DC7
+#define GL_UNSIGNED_INT_VEC4 0x8DC8
+#define GL_INT_SAMPLER_1D 0x8DC9
+#define GL_INT_SAMPLER_2D 0x8DCA
+#define GL_INT_SAMPLER_3D 0x8DCB
+#define GL_INT_SAMPLER_CUBE 0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
+#define GL_QUERY_WAIT 0x8E13
+#define GL_QUERY_NO_WAIT 0x8E14
+#define GL_QUERY_BY_REGION_WAIT 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
+#define GL_BUFFER_ACCESS_FLAGS 0x911F
+#define GL_BUFFER_MAP_LENGTH 0x9120
+#define GL_BUFFER_MAP_OFFSET 0x9121
+/* Reuse tokens from ARB_depth_buffer_float */
+/* reuse GL_DEPTH_COMPONENT32F */
+/* reuse GL_DEPTH32F_STENCIL8 */
+/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_DEFAULT */
+/* reuse GL_FRAMEBUFFER_UNDEFINED */
+/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
+/* reuse GL_INDEX */
+/* reuse GL_MAX_RENDERBUFFER_SIZE */
+/* reuse GL_DEPTH_STENCIL */
+/* reuse GL_UNSIGNED_INT_24_8 */
+/* reuse GL_DEPTH24_STENCIL8 */
+/* reuse GL_TEXTURE_STENCIL_SIZE */
+/* reuse GL_TEXTURE_RED_TYPE */
+/* reuse GL_TEXTURE_GREEN_TYPE */
+/* reuse GL_TEXTURE_BLUE_TYPE */
+/* reuse GL_TEXTURE_ALPHA_TYPE */
+/* reuse GL_TEXTURE_DEPTH_TYPE */
+/* reuse GL_UNSIGNED_NORMALIZED */
+/* reuse GL_FRAMEBUFFER_BINDING */
+/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_BINDING */
+/* reuse GL_READ_FRAMEBUFFER */
+/* reuse GL_DRAW_FRAMEBUFFER */
+/* reuse GL_READ_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_SAMPLES */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* reuse GL_FRAMEBUFFER_COMPLETE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
+/* reuse GL_MAX_COLOR_ATTACHMENTS */
+/* reuse GL_COLOR_ATTACHMENT0 */
+/* reuse GL_COLOR_ATTACHMENT1 */
+/* reuse GL_COLOR_ATTACHMENT2 */
+/* reuse GL_COLOR_ATTACHMENT3 */
+/* reuse GL_COLOR_ATTACHMENT4 */
+/* reuse GL_COLOR_ATTACHMENT5 */
+/* reuse GL_COLOR_ATTACHMENT6 */
+/* reuse GL_COLOR_ATTACHMENT7 */
+/* reuse GL_COLOR_ATTACHMENT8 */
+/* reuse GL_COLOR_ATTACHMENT9 */
+/* reuse GL_COLOR_ATTACHMENT10 */
+/* reuse GL_COLOR_ATTACHMENT11 */
+/* reuse GL_COLOR_ATTACHMENT12 */
+/* reuse GL_COLOR_ATTACHMENT13 */
+/* reuse GL_COLOR_ATTACHMENT14 */
+/* reuse GL_COLOR_ATTACHMENT15 */
+/* reuse GL_DEPTH_ATTACHMENT */
+/* reuse GL_STENCIL_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER */
+/* reuse GL_RENDERBUFFER */
+/* reuse GL_RENDERBUFFER_WIDTH */
+/* reuse GL_RENDERBUFFER_HEIGHT */
+/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
+/* reuse GL_STENCIL_INDEX1 */
+/* reuse GL_STENCIL_INDEX4 */
+/* reuse GL_STENCIL_INDEX8 */
+/* reuse GL_STENCIL_INDEX16 */
+/* reuse GL_RENDERBUFFER_RED_SIZE */
+/* reuse GL_RENDERBUFFER_GREEN_SIZE */
+/* reuse GL_RENDERBUFFER_BLUE_SIZE */
+/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
+/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
+/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+/* reuse GL_MAX_SAMPLES */
+/* Reuse tokens from ARB_framebuffer_sRGB */
+/* reuse GL_FRAMEBUFFER_SRGB */
+/* Reuse tokens from ARB_half_float_vertex */
+/* reuse GL_HALF_FLOAT */
+/* Reuse tokens from ARB_map_buffer_range */
+/* reuse GL_MAP_READ_BIT */
+/* reuse GL_MAP_WRITE_BIT */
+/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
+/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
+/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
+/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
+/* Reuse tokens from ARB_texture_compression_rgtc */
+/* reuse GL_COMPRESSED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_RG_RGTC2 */
+/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
+/* Reuse tokens from ARB_texture_rg */
+/* reuse GL_RG */
+/* reuse GL_RG_INTEGER */
+/* reuse GL_R8 */
+/* reuse GL_R16 */
+/* reuse GL_RG8 */
+/* reuse GL_RG16 */
+/* reuse GL_R16F */
+/* reuse GL_R32F */
+/* reuse GL_RG16F */
+/* reuse GL_RG32F */
+/* reuse GL_R8I */
+/* reuse GL_R8UI */
+/* reuse GL_R16I */
+/* reuse GL_R16UI */
+/* reuse GL_R32I */
+/* reuse GL_R32UI */
+/* reuse GL_RG8I */
+/* reuse GL_RG8UI */
+/* reuse GL_RG16I */
+/* reuse GL_RG16UI */
+/* reuse GL_RG32I */
+/* reuse GL_RG32UI */
+/* Reuse tokens from ARB_vertex_array_object */
+/* reuse GL_VERTEX_ARRAY_BINDING */
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_SAMPLER_BUFFER 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT 0x8DCD
+#define GL_INT_SAMPLER_BUFFER 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
+/* Reuse all tokens from ARB_texture_buffer_object */
+/* Reuse all tokens from ARB_texture_rectangle */
+#define GL_RED_SNORM 0x8F90
+#define GL_RG_SNORM 0x8F91
+#define GL_RGB_SNORM 0x8F92
+#define GL_RGBA_SNORM 0x8F93
+#define GL_R8_SNORM 0x8F94
+#define GL_RG8_SNORM 0x8F95
+#define GL_RGB8_SNORM 0x8F96
+#define GL_RGBA8_SNORM 0x8F97
+#define GL_R16_SNORM 0x8F98
+#define GL_RG16_SNORM 0x8F99
+#define GL_RGB16_SNORM 0x8F9A
+#define GL_RGBA16_SNORM 0x8F9B
+#define GL_SIGNED_NORMALIZED 0x8F9C
+#define GL_PRIMITIVE_RESTART 0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
+/* Reuse tokens from ARB_copy_buffer */
+/* reuse GL_COPY_READ_BUFFER */
+/* reuse GL_COPY_WRITE_BUFFER */
+/* Reuse tokens from ARB_draw_instanced (none) */
+/* Reuse tokens from ARB_uniform_buffer_object */
+/* reuse GL_UNIFORM_BUFFER */
+/* reuse GL_UNIFORM_BUFFER_BINDING */
+/* reuse GL_UNIFORM_BUFFER_START */
+/* reuse GL_UNIFORM_BUFFER_SIZE */
+/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
+/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
+/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
+/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
+/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
+/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
+/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
+/* reuse GL_UNIFORM_TYPE */
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_INDEX */
+/* reuse GL_UNIFORM_OFFSET */
+/* reuse GL_UNIFORM_ARRAY_STRIDE */
+/* reuse GL_UNIFORM_MATRIX_STRIDE */
+/* reuse GL_UNIFORM_IS_ROW_MAJOR */
+/* reuse GL_UNIFORM_BLOCK_BINDING */
+/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
+/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
+/* reuse GL_INVALID_INDEX */
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY 0x000A
+#define GL_LINE_STRIP_ADJACENCY 0x000B
+#define GL_TRIANGLES_ADJACENCY 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
+#define GL_PROGRAM_POINT_SIZE 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT 0x8916
+#define GL_GEOMETRY_INPUT_TYPE 0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
+#define GL_CONTEXT_PROFILE_MASK 0x9126
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* Reuse tokens from ARB_depth_clamp */
+/* reuse GL_DEPTH_CLAMP */
+/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
+/* Reuse tokens from ARB_fragment_coord_conventions (none) */
+/* Reuse tokens from ARB_provoking_vertex */
+/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+/* Reuse tokens from ARB_seamless_cube_map */
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
+/* Reuse tokens from ARB_sync */
+/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
+/* reuse GL_OBJECT_TYPE */
+/* reuse GL_SYNC_CONDITION */
+/* reuse GL_SYNC_STATUS */
+/* reuse GL_SYNC_FLAGS */
+/* reuse GL_SYNC_FENCE */
+/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
+/* reuse GL_UNSIGNALED */
+/* reuse GL_SIGNALED */
+/* reuse GL_ALREADY_SIGNALED */
+/* reuse GL_TIMEOUT_EXPIRED */
+/* reuse GL_CONDITION_SATISFIED */
+/* reuse GL_WAIT_FAILED */
+/* reuse GL_TIMEOUT_IGNORED */
+/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
+/* reuse GL_TIMEOUT_IGNORED */
+/* Reuse tokens from ARB_texture_multisample */
+/* reuse GL_SAMPLE_POSITION */
+/* reuse GL_SAMPLE_MASK */
+/* reuse GL_SAMPLE_MASK_VALUE */
+/* reuse GL_MAX_SAMPLE_MASK_WORDS */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_SAMPLES */
+/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
+/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
+/* reuse GL_MAX_INTEGER_SAMPLES */
+/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
+/* Reuse tokens from ARB_blend_func_extended */
+/* reuse GL_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_ALPHA */
+/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
+/* Reuse tokens from ARB_explicit_attrib_location (none) */
+/* Reuse tokens from ARB_occlusion_query2 */
+/* reuse GL_ANY_SAMPLES_PASSED */
+/* Reuse tokens from ARB_sampler_objects */
+/* reuse GL_SAMPLER_BINDING */
+/* Reuse tokens from ARB_shader_bit_encoding (none) */
+/* Reuse tokens from ARB_texture_rgb10_a2ui */
+/* reuse GL_RGB10_A2UI */
+/* Reuse tokens from ARB_texture_swizzle */
+/* reuse GL_TEXTURE_SWIZZLE_R */
+/* reuse GL_TEXTURE_SWIZZLE_G */
+/* reuse GL_TEXTURE_SWIZZLE_B */
+/* reuse GL_TEXTURE_SWIZZLE_A */
+/* reuse GL_TEXTURE_SWIZZLE_RGBA */
+/* Reuse tokens from ARB_timer_query */
+/* reuse GL_TIME_ELAPSED */
+/* reuse GL_TIMESTAMP */
+/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
+/* reuse GL_INT_2_10_10_10_REV */
+#endif
+
+#ifndef GL_VERSION_4_0
+/* Reuse all tokens from ARB_sample_shading */
+/* Reuse all tokens from ARB_texture_gather */
+/* Reuse all tokens from ARB_texture_cube_map_array */
+/* Reuse tokens from ARB_texture_query_lod (none) */
+/* Reuse tokens from ARB_draw_buffers_blend (none) */
+/* Reuse tokens from ARB_draw_indirect */
+/* reuse GL_DRAW_INDIRECT_BUFFER */
+/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
+/* Reuse tokens from ARB_gpu_shader5 */
+/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+/* Reuse tokens from ARB_gpu_shader_fp64 */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+/* Reuse tokens from ARB_shader_subroutine */
+/* reuse GL_ACTIVE_SUBROUTINES */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
+/* reuse GL_MAX_SUBROUTINES */
+/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
+/* reuse GL_COMPATIBLE_SUBROUTINES */
+/* Reuse tokens from ARB_tessellation_shader */
+/* reuse GL_PATCHES */
+/* reuse GL_PATCH_VERTICES */
+/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
+/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
+/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
+/* reuse GL_TESS_GEN_MODE */
+/* reuse GL_TESS_GEN_SPACING */
+/* reuse GL_TESS_GEN_VERTEX_ORDER */
+/* reuse GL_TESS_GEN_POINT_MODE */
+/* reuse GL_ISOLINES */
+/* reuse GL_FRACTIONAL_ODD */
+/* reuse GL_FRACTIONAL_EVEN */
+/* reuse GL_MAX_PATCH_VERTICES */
+/* reuse GL_MAX_TESS_GEN_LEVEL */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_CONTROL_SHADER */
+/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
+/* Reuse tokens from ARB_transform_feedback2 */
+/* reuse GL_TRANSFORM_FEEDBACK */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
+/* Reuse tokens from ARB_transform_feedback3 */
+/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_VERSION_4_1
+/* Reuse tokens from ARB_ES2_compatibility */
+/* reuse GL_FIXED */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+/* reuse GL_LOW_FLOAT */
+/* reuse GL_MEDIUM_FLOAT */
+/* reuse GL_HIGH_FLOAT */
+/* reuse GL_LOW_INT */
+/* reuse GL_MEDIUM_INT */
+/* reuse GL_HIGH_INT */
+/* reuse GL_SHADER_COMPILER */
+/* reuse GL_NUM_SHADER_BINARY_FORMATS */
+/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
+/* reuse GL_MAX_VARYING_VECTORS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+/* Reuse tokens from ARB_get_program_binary */
+/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+/* reuse GL_PROGRAM_BINARY_LENGTH */
+/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
+/* reuse GL_PROGRAM_BINARY_FORMATS */
+/* Reuse tokens from ARB_separate_shader_objects */
+/* reuse GL_VERTEX_SHADER_BIT */
+/* reuse GL_FRAGMENT_SHADER_BIT */
+/* reuse GL_GEOMETRY_SHADER_BIT */
+/* reuse GL_TESS_CONTROL_SHADER_BIT */
+/* reuse GL_TESS_EVALUATION_SHADER_BIT */
+/* reuse GL_ALL_SHADER_BITS */
+/* reuse GL_PROGRAM_SEPARABLE */
+/* reuse GL_ACTIVE_PROGRAM */
+/* reuse GL_PROGRAM_PIPELINE_BINDING */
+/* Reuse tokens from ARB_shader_precision (none) */
+/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
+/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
+/* reuse GL_MAX_VIEWPORTS */
+/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
+/* reuse GL_VIEWPORT_BOUNDS_RANGE */
+/* reuse GL_LAYER_PROVOKING_VERTEX */
+/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
+/* reuse GL_UNDEFINED_VERTEX */
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE 0x88F1
+#define GL_TEXTURE_RED_TYPE 0x8C10
+#define GL_TEXTURE_GREEN_TYPE 0x8C11
+#define GL_TEXTURE_BLUE_TYPE 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE 0x8C13
+#define GL_TEXTURE_DEPTH_TYPE 0x8C16
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_STENCIL_INDEX1 0x8D46
+#define GL_STENCIL_INDEX4 0x8D47
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_STENCIL_INDEX16 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES 0x8D57
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_HALF_FLOAT 0x140B
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
+#define GL_COMPRESSED_RG_RGTC2 0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R16 0x822A
+#define GL_RG8 0x822B
+#define GL_RG16 0x822C
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_UNIFORM_BUFFER 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING 0x8A28
+#define GL_UNIFORM_BUFFER_START 0x8A29
+#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
+#define GL_UNIFORM_TYPE 0x8A37
+#define GL_UNIFORM_SIZE 0x8A38
+#define GL_UNIFORM_NAME_LENGTH 0x8A39
+#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
+#define GL_UNIFORM_OFFSET 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+/* #define GL_INVALID_INDEX 0xFFFFFFFFu - manual, due to fixed uint32_t size. GlueGen would create int64_t */
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_WRITE_BUFFER 0x8F37
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_DEPTH_CLAMP 0x864F
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION 0x8E4E
+#define GL_PROVOKING_VERTEX 0x8E4F
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_OBJECT_TYPE 0x9112
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_STATUS 0x9114
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_UNSIGNALED 0x9118
+#define GL_SIGNALED 0x9119
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_WAIT_FAILED 0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_SAMPLE_POSITION 0x8E50
+#define GL_SAMPLE_MASK 0x8E51
+#define GL_SAMPLE_MASK_VALUE 0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES 0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
+#define GL_MAX_INTEGER_SAMPLES 0x9110
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_SAMPLE_SHADING_ARB 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_SHADER_INCLUDE_ARB 0x8DAE
+#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
+#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_SRC1_COLOR 0x88F9
+/* reuse GL_SRC1_ALPHA */
+#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ANY_SAMPLES_PASSED 0x8C2F
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_SAMPLER_BINDING 0x8919
+#endif
+
+#ifndef GL_ARB_shader_bit_encoding
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_RGB10_A2UI 0x906F
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R 0x8E42
+#define GL_TEXTURE_SWIZZLE_G 0x8E43
+#define GL_TEXTURE_SWIZZLE_B 0x8E44
+#define GL_TEXTURE_SWIZZLE_A 0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_TIME_ELAPSED 0x88BF
+#define GL_TIMESTAMP 0x8E28
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
+#define GL_INT_2_10_10_10_REV 0x8D9F
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
+#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2 0x8FFC
+#define GL_DOUBLE_VEC3 0x8FFD
+#define GL_DOUBLE_VEC4 0x8FFE
+#define GL_DOUBLE_MAT2 0x8F46
+#define GL_DOUBLE_MAT3 0x8F47
+#define GL_DOUBLE_MAT4 0x8F48
+#define GL_DOUBLE_MAT2x3 0x8F49
+#define GL_DOUBLE_MAT2x4 0x8F4A
+#define GL_DOUBLE_MAT3x2 0x8F4B
+#define GL_DOUBLE_MAT3x4 0x8F4C
+#define GL_DOUBLE_MAT4x2 0x8F4D
+#define GL_DOUBLE_MAT4x3 0x8F4E
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ACTIVE_SUBROUTINES 0x8DE5
+#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
+#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
+#define GL_MAX_SUBROUTINES 0x8DE7
+#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
+#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
+#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_PATCHES 0x000E
+#define GL_PATCH_VERTICES 0x8E72
+#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
+#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
+#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
+#define GL_TESS_GEN_MODE 0x8E76
+#define GL_TESS_GEN_SPACING 0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
+#define GL_TESS_GEN_POINT_MODE 0x8E79
+/* reuse GL_TRIANGLES */
+/* reuse GL_QUADS */
+#define GL_ISOLINES 0x8E7A
+/* reuse GL_EQUAL */
+#define GL_FRACTIONAL_ODD 0x8E7B
+#define GL_FRACTIONAL_EVEN 0x8E7C
+/* reuse GL_CCW */
+/* reuse GL_CW */
+#define GL_MAX_PATCH_VERTICES 0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
+#define GL_TESS_EVALUATION_SHADER 0x8E87
+#define GL_TESS_CONTROL_SHADER 0x8E88
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+/* reuse GL_RGB32F */
+/* reuse GL_RGB32UI */
+/* reuse GL_RGB32I */
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK 0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+#define GL_MAX_VERTEX_STREAMS 0x8E71
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_FIXED 0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+#define GL_SHADER_COMPILER 0x8DFA
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH 0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
+#define GL_PROGRAM_BINARY_FORMATS 0x87FF
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_VERTEX_SHADER_BIT 0x00000001
+#define GL_FRAGMENT_SHADER_BIT 0x00000002
+#define GL_GEOMETRY_SHADER_BIT 0x00000004
+#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
+#define GL_ALL_SHADER_BITS 0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE 0x8258
+#define GL_ACTIVE_PROGRAM 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING 0x825A
+#endif
+
+#ifndef GL_ARB_shader_precision
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+/* reuse GL_RGB32I */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+#endif
+
+#ifndef GL_ARB_viewport_array
+/* reuse GL_SCISSOR_BOX */
+/* reuse GL_VIEWPORT */
+/* reuse GL_DEPTH_RANGE */
+/* reuse GL_SCISSOR_TEST */
+#define GL_MAX_VIEWPORTS 0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
+#define GL_LAYER_PROVOKING_VERTEX 0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_UNDEFINED_VERTEX 0x8260
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_SYNC_CL_EVENT_ARB 0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
+#define GL_DEBUG_SOURCE_API_ARB 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
+#endif
+
+#ifndef GL_ARB_robustness
+/* reuse GL_NO_ERROR */
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#endif
+
+
+/*************************************************************/
+
+#include <stddef.h>
+#ifndef GL_VERSION_2_0
+/* GL type for program/shader text */
+typedef char GLchar;
+#endif
+
+#ifndef GL_VERSION_1_5
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptr;
+typedef ptrdiff_t GLsizeiptr;
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptrARB;
+typedef ptrdiff_t GLsizeiptrARB;
+#endif
+
+#ifndef GL_ARB_shader_objects
+/* GL types for program/shader text and shader object handles */
+typedef char GLcharARB;
+typedef unsigned int GLhandleARB;
+#endif
+
+/* GL type for "half" precision (s10e5) float data in host memory */
+#ifndef GL_ARB_half_float_pixel
+typedef unsigned short GLhalfARB;
+#endif
+
+#ifndef GL_NV_half_float
+typedef unsigned short GLhalfNV;
+#endif
+
+#include "gl-64bit-types.h"
+
+#ifndef GL_ARB_cl_event
+/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event
+struct _cl_context;
+struct _cl_event;
+ */
+#endif
+
+#ifndef GL_ARB_debug_output
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+typedef GLintptr GLvdpauSurfaceNV;
+#endif
+
+#ifndef GL_VERSION_1_0
+#define GL_VERSION_1_0 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glCullFace (GLenum mode);
+GLAPI void APIENTRY glFrontFace (GLenum mode);
+GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
+GLAPI void APIENTRY glLineWidth (GLfloat width);
+GLAPI void APIENTRY glPointSize (GLfloat size);
+GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
+GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glDrawBuffer (GLenum mode);
+GLAPI void APIENTRY glClear (GLbitfield mask);
+GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glClearStencil (GLint s);
+GLAPI void APIENTRY glClearDepth (GLclampd depth);
+GLAPI void APIENTRY glStencilMask (GLuint mask);
+GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void APIENTRY glDepthMask (GLboolean flag);
+GLAPI void APIENTRY glDisable (GLenum cap);
+GLAPI void APIENTRY glEnable (GLenum cap);
+GLAPI void APIENTRY glFinish (void);
+GLAPI void APIENTRY glFlush (void);
+GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GLAPI void APIENTRY glLogicOp (GLenum opcode);
+GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY glDepthFunc (GLenum func);
+GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
+GLAPI void APIENTRY glReadBuffer (GLenum mode);
+GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
+GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glGetError (void);
+GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GLAPI const GLubyte * APIENTRY glGetString (GLenum name);
+GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
+GLAPI void APIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
+GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
+typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
+typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
+typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
+typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLclampd depth);
+typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
+typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
+typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLFINISHPROC) (void);
+typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
+typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
+typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
+typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
+typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params);
+typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params);
+typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
+typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
+typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLclampd near, GLclampd far);
+typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_1
+#define GL_VERSION_1_1 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
+GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
+GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GLAPI GLboolean APIENTRY glIsTexture (GLuint texture);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
+#endif
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
+GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum texture);
+GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
+GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQuery (GLenum target);
+GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
+GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY glCompileShader (GLuint shader);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum type);
+GLAPI void APIENTRY glDeleteProgram (GLuint program);
+GLAPI void APIENTRY glDeleteShader (GLuint shader);
+GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
+GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
+GLAPI void APIENTRY glLinkProgram (GLuint program);
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+GLAPI void APIENTRY glUseProgram (GLuint program);
+GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glValidateProgram (GLuint program);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+/* OpenGL 3.0 also reuses entry points from these extensions: */
+/* ARB_framebuffer_object */
+/* ARB_map_buffer_range */
+/* ARB_vertex_array_object */
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+/* OpenGL 3.1 also reuses entry points from these extensions: */
+/* ARB_copy_buffer */
+/* ARB_uniform_buffer_object */
+/* ARB_draw_instanced */
+/* ARB_texture_buffer_object */
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+/* OpenGL 3.2 also reuses entry points from these extensions: */
+/* ARB_draw_elements_base_vertex */
+/* ARB_provoking_vertex */
+/* ARB_sync */
+/* ARB_texture_multisample */
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
+GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+/* OpenGL 3.3 also reuses entry points from these extensions: */
+/* ARB_blend_func_extended */
+/* ARB_sampler_objects */
+/* ARB_explicit_attrib_location, but it has none */
+/* ARB_occlusion_query2 (no entry points) */
+/* ARB_shader_bit_encoding (no entry points) */
+/* ARB_texture_rgb10_a2ui (no entry points) */
+/* ARB_texture_swizzle (no entry points) */
+/* ARB_timer_query */
+/* ARB_vertex_type_2_10_10_10_rev */
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_VERSION_4_0
+#define GL_VERSION_4_0 1
+/* OpenGL 4.0 also reuses entry points from these extensions: */
+/* ARB_texture_query_lod (no entry points) */
+/* ARB_draw_indirect */
+/* ARB_gpu_shader5 (no entry points) */
+/* ARB_gpu_shader_fp64 */
+/* ARB_shader_subroutine */
+/* ARB_tessellation_shader */
+/* ARB_texture_buffer_object_rgb32 (no entry points) */
+/* ARB_texture_cube_map_array (no entry points) */
+/* ARB_texture_gather (no entry points) */
+/* ARB_transform_feedback2 */
+/* ARB_transform_feedback3 */
+/* Susume ARB_sample_shading */
+/* Susume ARB_draw_buffers_blend */
+#endif
+
+#ifndef GL_VERSION_4_1
+#define GL_VERSION_4_1 1
+/* OpenGL 4.1 also reuses entry points from these extensions: */
+/* ARB_ES2_compatibility */
+/* ARB_get_program_binary */
+/* ARB_separate_shader_objects */
+/* ARB_shader_precision (no entry points) */
+/* ARB_vertex_attrib_64bit */
+/* ARB_viewport_array */
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#ifdef GL3_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmap (GLenum target);
+GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif /* GL3_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#ifdef GL3_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif /* GL3_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArray (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_ARB_uniform_buffer_object 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_ARB_copy_buffer 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertex (GLenum mode);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#ifdef GL3_PROTOTYPES
+GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
+GLAPI void APIENTRY glDeleteSync (GLsync sync);
+GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif /* GL3_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#define GL_ARB_draw_buffers_blend 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_ARB_sample_shading 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_ARB_texture_cube_map_array 1
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_ARB_texture_gather 1
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#define GL_ARB_texture_query_lod 1
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_ARB_shading_language_include 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc 1
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_ARB_blend_func_extended 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#define GL_ARB_explicit_attrib_location 1
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ARB_occlusion_query2 1
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_ARB_sampler_objects 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
+GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
+GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
+GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_ARB_texture_rgb10_a2ui 1
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_ARB_texture_swizzle 1
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_ARB_timer_query 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
+GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+#define GL_ARB_vertex_type_2_10_10_10_rev 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_ARB_draw_indirect 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
+GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_ARB_gpu_shader5 1
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+#define GL_ARB_gpu_shader_fp64 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
+GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ARB_shader_subroutine 1
+#ifdef GL3_PROTOTYPES
+GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
+GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
+GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif /* GL3_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
+typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_ARB_tessellation_shader 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
+GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+#define GL_ARB_texture_buffer_object_rgb32 1
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_ARB_transform_feedback2 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedback (void);
+GLAPI void APIENTRY glResumeTransformFeedback (void);
+GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_ARB_transform_feedback3 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
+GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
+GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
+typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_ARB_ES2_compatibility 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GLAPI void APIENTRY glClearDepthf (GLclampf depth);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_ARB_get_program_binary 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_ARB_separate_shader_objects 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
+GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
+GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
+typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+#define GL_ARB_vertex_attrib_64bit 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_viewport_array
+#define GL_ARB_viewport_array 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
+GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
+GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
+typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_ARB_cl_event 1
+#ifdef GL3_PROTOTYPES
+/* GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (void * context, void * event, GLbitfield flags);
+#endif /* GL3_PROTOTYPES */
+/* typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (void * context, void * event, GLbitfield flags);
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif
+
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+#ifdef GL3_PROTOTYPES
+GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
+GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
+GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
+GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
+GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
+GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif /* GL3_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
+typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
+typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
+typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#define GL_ARB_shader_stencil_export 1
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_TEXTURE_BUFFER_ARB 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
+#endif
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+/**
+ * Convenient names only .. actually subsumed into core
+ */
+#ifndef GL_ARB_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#define GL_SAMPLER_2D_RECT_ARB 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
+#endif
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+#endif
+
+/**
+ * We rename EXT_texture_rectangle into core,
+ * so ARB_texture_rectangle will remain intact.
+ */
+#ifndef GL_EXT_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
+#define GL_SAMPLER_2D_RECT_EXT 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_EXT 0x8B64
+#endif
+#ifndef GL_EXT_texture_rectangle
+#define GL_EXT_texture_rectangle 1
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#endif
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#include <GL3/gl3ext.h>
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/opengl/GL3/gl3ext.h b/make/stub_includes/opengl/GL3/gl3ext.h
new file mode 100644
index 000000000..6c985da67
--- /dev/null
+++ b/make/stub_includes/opengl/GL3/gl3ext.h
@@ -0,0 +1,325 @@
+#ifndef __gl3ext_h_
+#define __gl3ext_h_
+
+/*
+** Copyright (c) 2010 JogAmp Developer Team
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/**
+ * This header files contains additional extensions not covered by the
+ * 'official' khronos gl3.h
+ */
+
+/*
+ * ------------------------------------------------
+ * Everything here and below was added manually
+ * to the version of glext.h obtained from:
+ * http://oss.sgi.com/projects/ogl-sample/registry/index.html
+ * ------------------------------------------------
+ *
+ * Structure is:
+ * #ifndef GL_EXTENSION_NAME
+ * Add DEFINES here
+ * #endif
+ * #ifndef GL_EXTENSION_NAME
+ * Add TYPEDEFS here
+ * #endif
+ * #ifndef GL_EXTENSION_NAME
+ * #define GL_EXTENSION_NAME 1
+ * #ifdef GL_GL3EXT_PROTOTYPES
+ * Add FUNCTION DECLARATIONS here
+ * #endif
+ * FUNCTION POINTER DECLARATIONS NOT NEEDED
+ * #endif
+ */
+
+
+/**
+ * http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt
+ */
+#ifndef GL_ARB_geometry_shader4
+#define GL_LINES_ADJACENCY_ARB 0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+#ifndef GL_MAX_VARYING_COMPONENTS
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#endif
+#ifndef GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#endif
+#endif
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GL3EXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt
+ */
+#ifndef GL_AMD_vertex_shader_tessellator
+#define GL_SAMPLER_BUFFER_AMD 0x9001
+#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
+#define GL_DISCRETE_AMD 0x9006
+#define GL_CONTINUOUS_AMD 0x9007
+#define GL_TESSELLATION_MODE_AMD 0x9004
+#define GL_TESSELLATION_FACTOR_AMD 0x9005
+#endif
+#ifndef GL_AMD_vertex_shader_tessellator
+#define GL_AMD_vertex_shader_tessellator 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor);
+GLAPI void APIENTRY glTessellationModeAMD(GLenum mode);
+#endif /* GL_GL3EXT_PROTOTYPES */
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
+ */
+#ifndef GL_NV_shader_buffer_load
+#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
+#define GL_GPU_ADDRESS_NV 0x8F34
+#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
+#endif
+#ifndef GL_NV_shader_buffer_load
+#define GL_NV_shader_buffer_load 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
+GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
+GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
+GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
+GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
+GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
+GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
+GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
+GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GL3EXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
+typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
+ */
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
+#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
+#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
+#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
+#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
+#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
+#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
+#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
+#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
+#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
+#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
+#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
+#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
+#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
+#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
+#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
+#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
+#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
+#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
+#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
+#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
+#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
+#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
+#endif
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_NV_vertex_buffer_unified_memory 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsEnabled( GLenum cap ); // extra requirement in core GL3
+GLAPI void APIENTRY glEnableClientState( GLenum cap ); // extra requirement in core GL3
+GLAPI void APIENTRY glDisableClientState( GLenum cap ); // extra requirement in core GL3
+GLAPI void APIENTRY glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64 address, GLsizeiptr length);
+GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
+GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
+#endif /* GL_GL3EXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
+#endif
+
+
+
+#ifndef GL_APPLE_float_pixels
+#define GL_HALF_APPLE 0x140B
+#define GL_COLOR_FLOAT_APPLE 0x8A0F
+#define GL_RGBA_FLOAT32_APPLE 0x8814
+#define GL_RGB_FLOAT32_APPLE 0x8815
+#define GL_ALPHA_FLOAT32_APPLE 0x8816
+#define GL_INTENSITY_FLOAT32_APPLE 0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
+#define GL_RGBA_FLOAT16_APPLE 0x881A
+#define GL_RGB_FLOAT16_APPLE 0x881B
+#define GL_ALPHA_FLOAT16_APPLE 0x881C
+#define GL_INTENSITY_FLOAT16_APPLE 0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_RGBA_FLOAT32_ATI 0x8814
+#define GL_RGB_FLOAT32_ATI 0x8815
+#define GL_ALPHA_FLOAT32_ATI 0x8816
+#define GL_INTENSITY_FLOAT32_ATI 0x8817
+#define GL_LUMINANCE_FLOAT32_ATI 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
+#define GL_RGBA_FLOAT16_ATI 0x881A
+#define GL_RGB_FLOAT16_ATI 0x881B
+#define GL_ALPHA_FLOAT16_ATI 0x881C
+#define GL_INTENSITY_FLOAT16_ATI 0x881D
+#define GL_LUMINANCE_FLOAT16_ATI 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_FLOAT_R_NV 0x8880
+#define GL_FLOAT_RG_NV 0x8881
+#define GL_FLOAT_RGB_NV 0x8882
+#define GL_FLOAT_RGBA_NV 0x8883
+#define GL_FLOAT_R16_NV 0x8884
+#define GL_FLOAT_R32_NV 0x8885
+#define GL_FLOAT_RG16_NV 0x8886
+#define GL_FLOAT_RG32_NV 0x8887
+#define GL_FLOAT_RGB16_NV 0x8888
+#define GL_FLOAT_RGB32_NV 0x8889
+#define GL_FLOAT_RGBA16_NV 0x888A
+#define GL_FLOAT_RGBA32_NV 0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
+#define GL_FLOAT_RGBA_MODE_NV 0x888E
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
+#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
+#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
+#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
+#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
+#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
+#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
+#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
+#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
+#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
+#endif
+#ifndef GL_AMD_debug_output
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+#ifndef GL_AMD_debug_output
+#define GL_AMD_debug_output 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif /* GL_GL3EXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif
+
+
+
+#endif /* __gl3ext_h_ */
+
diff --git a/make/stub_includes/opengl/GL3/glplatform.h b/make/stub_includes/opengl/GL3/glplatform.h
new file mode 100644
index 000000000..958d95cb1
--- /dev/null
+++ b/make/stub_includes/opengl/GL3/glplatform.h
@@ -0,0 +1,63 @@
+#ifndef __glplatform_h_
+#define __glplatform_h_
+
+#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
+#define OPENSTEP
+#endif
+
+#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
+#define __WIN32__
+#endif
+
+#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
+# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
+# define GLAPI __declspec(dllexport)
+# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
+# define GLAPI __declspec(dllimport)
+# else /* for use with static link lib build of Win32 edition only */
+# define GLAPI extern
+# endif /* _STATIC_MESA support */
+# define APIENTRY __stdcall
+#else
+/* non-Windows compilation */
+# ifndef GLAPI
+# define GLAPI extern
+# endif
+# define APIENTRY
+#endif /* WIN32 / CYGWIN bracket */
+
+#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
+# define PRAGMA_EXPORT_SUPPORTED 1
+#endif
+
+/*
+ * WINDOWS: Include windows.h here to define APIENTRY.
+ * It is also useful when applications include this file by
+ * including only glut.h, since glut.h depends on windows.h.
+ * Applications needing to include windows.h with parms other
+ * than "WIN32_LEAN_AND_MEAN" may include windows.h before
+ * glut.h or gl.h.
+ */
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
+#include <gl/mesa_wgl.h>
+#endif
+
+#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+#pragma import on
+#endif
+
+#ifdef CENTERLINE_CLPP
+#define signed
+#endif
+
+#if defined(PRAGMA_EXPORT_SUPPORTED)
+#pragma export on
+#endif
+
+#endif /* __glplatform_h_ */
+
diff --git a/make/stub_includes/opengl/GLES/gl.h b/make/stub_includes/opengl/GLES/gl.h
new file mode 100644
index 000000000..0d152474b
--- /dev/null
+++ b/make/stub_includes/opengl/GLES/gl.h
@@ -0,0 +1,788 @@
+#ifndef __gl_h_
+#define __gl_h_
+
+/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
+
+#include <GLES/glplatform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+typedef void GLvoid;
+typedef char GLchar;
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef khronos_int8_t GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef khronos_uint8_t GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef khronos_float_t GLfloat;
+typedef khronos_float_t GLclampf;
+typedef khronos_int32_t GLfixed;
+typedef khronos_int32_t GLclampx;
+
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t GLsizeiptr;
+
+
+/*************************************************************/
+
+/* OpenGL ES core versions */
+#define GL_VERSION_ES_CM_1_0 1
+#define GL_VERSION_ES_CL_1_0 1
+#define GL_VERSION_ES_CM_1_1 1
+#define GL_VERSION_ES_CL_1_1 1
+
+#ifndef GL_VERSION_ES_1_0
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+
+/* Boolean */
+#define GL_FALSE 0
+#define GL_TRUE 1
+
+/* BeginMode */
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+
+/* AlphaFunction */
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+
+/* BlendingFactorDest */
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+
+/* BlendingFactorSrc */
+/* GL_ZERO */
+/* GL_ONE */
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+/* GL_SRC_ALPHA */
+/* GL_ONE_MINUS_SRC_ALPHA */
+/* GL_DST_ALPHA */
+/* GL_ONE_MINUS_DST_ALPHA */
+
+/* ClipPlaneName */
+#define GL_CLIP_PLANE0 0x3000
+#define GL_CLIP_PLANE1 0x3001
+#define GL_CLIP_PLANE2 0x3002
+#define GL_CLIP_PLANE3 0x3003
+#define GL_CLIP_PLANE4 0x3004
+#define GL_CLIP_PLANE5 0x3005
+
+/* ColorMaterialFace */
+/* GL_FRONT_AND_BACK */
+
+/* ColorMaterialParameter */
+/* GL_AMBIENT_AND_DIFFUSE */
+
+/* ColorPointerType */
+/* GL_UNSIGNED_BYTE */
+/* GL_FLOAT */
+/* GL_FIXED */
+
+/* CullFaceMode */
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_FRONT_AND_BACK 0x0408
+
+/* DepthFunction */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* EnableCap */
+#define GL_FOG 0x0B60
+#define GL_LIGHTING 0x0B50
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_CULL_FACE 0x0B44
+#define GL_ALPHA_TEST 0x0BC0
+#define GL_BLEND 0x0BE2
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_DITHER 0x0BD0
+#define GL_STENCIL_TEST 0x0B90
+#define GL_DEPTH_TEST 0x0B71
+/* GL_LIGHT0 */
+/* GL_LIGHT1 */
+/* GL_LIGHT2 */
+/* GL_LIGHT3 */
+/* GL_LIGHT4 */
+/* GL_LIGHT5 */
+/* GL_LIGHT6 */
+/* GL_LIGHT7 */
+#define GL_POINT_SMOOTH 0x0B10
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_COLOR_MATERIAL 0x0B57
+#define GL_NORMALIZE 0x0BA1
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_NORMAL_ARRAY 0x8075
+#define GL_COLOR_ARRAY 0x8076
+#define GL_TEXTURE_COORD_ARRAY 0x8078
+#define GL_MULTISAMPLE 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
+#define GL_SAMPLE_COVERAGE 0x80A0
+
+/* ErrorCode */
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_OUT_OF_MEMORY 0x0505
+
+/* FogMode */
+/* GL_LINEAR */
+#define GL_EXP 0x0800
+#define GL_EXP2 0x0801
+
+/* FogParameter */
+#define GL_FOG_DENSITY 0x0B62
+#define GL_FOG_START 0x0B63
+#define GL_FOG_END 0x0B64
+#define GL_FOG_MODE 0x0B65
+#define GL_FOG_COLOR 0x0B66
+
+/* FrontFaceDirection */
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+
+/* GetPName */
+#define GL_CURRENT_COLOR 0x0B00
+#define GL_CURRENT_NORMAL 0x0B02
+#define GL_CURRENT_TEXTURE_COORDS 0x0B03
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_MIN 0x8126
+#define GL_POINT_SIZE_MAX 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
+#define GL_POINT_DISTANCE_ATTENUATION 0x8129
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_LINE_WIDTH 0x0B21
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_SHADE_MODEL 0x0B54
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_MATRIX_MODE 0x0BA0
+#define GL_VIEWPORT 0x0BA2
+#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
+#define GL_PROJECTION_STACK_DEPTH 0x0BA4
+#define GL_TEXTURE_STACK_DEPTH 0x0BA5
+#define GL_MODELVIEW_MATRIX 0x0BA6
+#define GL_PROJECTION_MATRIX 0x0BA7
+#define GL_TEXTURE_MATRIX 0x0BA8
+#define GL_ALPHA_TEST_FUNC 0x0BC1
+#define GL_ALPHA_TEST_REF 0x0BC2
+#define GL_BLEND_DST 0x0BE0
+#define GL_BLEND_SRC 0x0BE1
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_LIGHTS 0x0D31
+#define GL_MAX_CLIP_PLANES 0x0D32
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
+#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_VERTEX_ARRAY_SIZE 0x807A
+#define GL_VERTEX_ARRAY_TYPE 0x807B
+#define GL_VERTEX_ARRAY_STRIDE 0x807C
+#define GL_NORMAL_ARRAY_TYPE 0x807E
+#define GL_NORMAL_ARRAY_STRIDE 0x807F
+#define GL_COLOR_ARRAY_SIZE 0x8081
+#define GL_COLOR_ARRAY_TYPE 0x8082
+#define GL_COLOR_ARRAY_STRIDE 0x8083
+#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
+#define GL_VERTEX_ARRAY_POINTER 0x808E
+#define GL_NORMAL_ARRAY_POINTER 0x808F
+#define GL_COLOR_ARRAY_POINTER 0x8090
+#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+
+/* GetTextureParameter */
+/* GL_TEXTURE_MAG_FILTER */
+/* GL_TEXTURE_MIN_FILTER */
+/* GL_TEXTURE_WRAP_S */
+/* GL_TEXTURE_WRAP_T */
+
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+
+/* HintMode */
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+
+/* HintTarget */
+#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
+#define GL_POINT_SMOOTH_HINT 0x0C51
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_FOG_HINT 0x0C54
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+
+/* LightModelParameter */
+#define GL_LIGHT_MODEL_AMBIENT 0x0B53
+#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
+
+/* LightParameter */
+#define GL_AMBIENT 0x1200
+#define GL_DIFFUSE 0x1201
+#define GL_SPECULAR 0x1202
+#define GL_POSITION 0x1203
+#define GL_SPOT_DIRECTION 0x1204
+#define GL_SPOT_EXPONENT 0x1205
+#define GL_SPOT_CUTOFF 0x1206
+#define GL_CONSTANT_ATTENUATION 0x1207
+#define GL_LINEAR_ATTENUATION 0x1208
+#define GL_QUADRATIC_ATTENUATION 0x1209
+
+/* DataType */
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_FLOAT 0x1406
+#define GL_FIXED 0x140C
+
+/* LogicOp */
+#define GL_CLEAR 0x1500
+#define GL_AND 0x1501
+#define GL_AND_REVERSE 0x1502
+#define GL_COPY 0x1503
+#define GL_AND_INVERTED 0x1504
+#define GL_NOOP 0x1505
+#define GL_XOR 0x1506
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_EQUIV 0x1509
+#define GL_INVERT 0x150A
+#define GL_OR_REVERSE 0x150B
+#define GL_COPY_INVERTED 0x150C
+#define GL_OR_INVERTED 0x150D
+#define GL_NAND 0x150E
+#define GL_SET 0x150F
+
+/* MaterialFace */
+/* GL_FRONT_AND_BACK */
+
+/* MaterialParameter */
+#define GL_EMISSION 0x1600
+#define GL_SHININESS 0x1601
+#define GL_AMBIENT_AND_DIFFUSE 0x1602
+/* GL_AMBIENT */
+/* GL_DIFFUSE */
+/* GL_SPECULAR */
+
+/* MatrixMode */
+#define GL_MODELVIEW 0x1700
+#define GL_PROJECTION 0x1701
+#define GL_TEXTURE 0x1702
+
+/* NormalPointerType */
+/* GL_BYTE */
+/* GL_SHORT */
+/* GL_FLOAT */
+/* GL_FIXED */
+
+/* PixelFormat */
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+
+/* PixelStoreParameter */
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_ALIGNMENT 0x0D05
+
+/* PixelType */
+/* GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+
+/* ShadingModel */
+#define GL_FLAT 0x1D00
+#define GL_SMOOTH 0x1D01
+
+/* StencilFunction */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* StencilOp */
+/* GL_ZERO */
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+/* GL_INVERT */
+
+/* StringName */
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+
+/* TexCoordPointerType */
+/* GL_SHORT */
+/* GL_FLOAT */
+/* GL_FIXED */
+/* GL_BYTE */
+
+/* TextureEnvMode */
+#define GL_MODULATE 0x2100
+#define GL_DECAL 0x2101
+/* GL_BLEND */
+#define GL_ADD 0x0104
+/* GL_REPLACE */
+
+/* TextureEnvParameter */
+#define GL_TEXTURE_ENV_MODE 0x2200
+#define GL_TEXTURE_ENV_COLOR 0x2201
+
+/* TextureEnvTarget */
+#define GL_TEXTURE_ENV 0x2300
+
+/* TextureMagFilter */
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+
+/* TextureMinFilter */
+/* GL_NEAREST */
+/* GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_GENERATE_MIPMAP 0x8191
+
+/* TextureTarget */
+/* GL_TEXTURE_2D */
+
+/* TextureUnit */
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
+
+/* TextureWrapMode */
+#define GL_REPEAT 0x2901
+#define GL_CLAMP_TO_EDGE 0x812F
+
+/* VertexPointerType */
+/* GL_SHORT */
+/* GL_FLOAT */
+/* GL_FIXED */
+/* GL_BYTE */
+
+/* LightName */
+#define GL_LIGHT0 0x4000
+#define GL_LIGHT1 0x4001
+#define GL_LIGHT2 0x4002
+#define GL_LIGHT3 0x4003
+#define GL_LIGHT4 0x4004
+#define GL_LIGHT5 0x4005
+#define GL_LIGHT6 0x4006
+#define GL_LIGHT7 0x4007
+
+/* Buffer Objects */
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+
+#define GL_STATIC_DRAW 0x88E4
+#define GL_DYNAMIC_DRAW 0x88E8
+
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+
+/* Texture combine + dot3 */
+#define GL_SUBTRACT 0x84E7
+#define GL_COMBINE 0x8570
+#define GL_COMBINE_RGB 0x8571
+#define GL_COMBINE_ALPHA 0x8572
+#define GL_RGB_SCALE 0x8573
+#define GL_ADD_SIGNED 0x8574
+#define GL_INTERPOLATE 0x8575
+#define GL_CONSTANT 0x8576
+#define GL_PRIMARY_COLOR 0x8577
+#define GL_PREVIOUS 0x8578
+#define GL_OPERAND0_RGB 0x8590
+#define GL_OPERAND1_RGB 0x8591
+#define GL_OPERAND2_RGB 0x8592
+#define GL_OPERAND0_ALPHA 0x8598
+#define GL_OPERAND1_ALPHA 0x8599
+#define GL_OPERAND2_ALPHA 0x859A
+
+#define GL_ALPHA_SCALE 0x0D1C
+
+#define GL_SRC0_RGB 0x8580
+#define GL_SRC1_RGB 0x8581
+#define GL_SRC2_RGB 0x8582
+#define GL_SRC0_ALPHA 0x8588
+#define GL_SRC1_ALPHA 0x8589
+#define GL_SRC2_ALPHA 0x858A
+
+#define GL_DOT3_RGB 0x86AE
+#define GL_DOT3_RGBA 0x86AF
+
+#endif /* GL_VERSION_ES_1_0 */
+
+/*------------------------------------------------------------------------*
+ * required OES extension tokens
+ *------------------------------------------------------------------------*/
+
+/* OES_read_format */
+#ifndef GL_OES_read_format
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_PALETTE4_RGB8_OES 0x8B90
+#define GL_PALETTE4_RGBA8_OES 0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
+#define GL_PALETTE4_RGBA4_OES 0x8B93
+#define GL_PALETTE4_RGB5_A1_OES 0x8B94
+#define GL_PALETTE8_RGB8_OES 0x8B95
+#define GL_PALETTE8_RGBA8_OES 0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
+#define GL_PALETTE8_RGBA4_OES 0x8B98
+#define GL_PALETTE8_RGB5_A1_OES 0x8B99
+#endif
+
+/* OES_point_size_array */
+#ifndef GL_OES_point_size_array
+#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
+#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
+#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
+#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
+#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
+#endif
+
+/* GL_OES_point_sprite */
+#ifndef GL_OES_point_sprite
+#define GL_POINT_SPRITE_OES 0x8861
+#define GL_COORD_REPLACE_OES 0x8862
+#endif
+
+/*************************************************************/
+
+#ifndef GL_VERSION_ES_CM
+#define GL_VERSION_ES_CM 1
+
+/* Available only in Common profile */
+GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
+GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
+GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+/* FIXME: GlueGen generates incorrect code for this one */
+/* GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); */
+GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, const GLfloat * eqn);
+GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexEnvfv (GLenum tenv, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glLineWidth (GLfloat width);
+GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
+GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
+GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
+GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glPointSize (GLfloat size);
+GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
+GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
+
+#endif /* GL_VERSION_ES_CM */
+
+#ifndef GL_VERSION_ES_CL_CM
+#define GL_VERSION_ES_CL_CM 1
+
+/* Available in both Common and Common-Lite profiles */
+GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
+GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GL_API void GL_APIENTRY glClear (GLbitfield mask);
+GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
+GL_API void GL_APIENTRY glClearStencil (GLint s);
+GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
+GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
+GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glCullFace (GLenum mode);
+GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GL_API void GL_APIENTRY glDepthFunc (GLenum func);
+GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
+GL_API void GL_APIENTRY glDisable (GLenum cap);
+GL_API void GL_APIENTRY glDisableClientState (GLenum array);
+GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GL_API void GL_APIENTRY glEnable (GLenum cap);
+GL_API void GL_APIENTRY glEnableClientState (GLenum array);
+GL_API void GL_APIENTRY glFinish (void);
+GL_API void GL_APIENTRY glFlush (void);
+GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glFrontFace (GLenum mode);
+GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
+GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+/* FIXME: GlueGen generates incorrect code for this one */
+/* GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]); */
+GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed* eqn);
+GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GL_API GLenum GL_APIENTRY glGetError (void);
+GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetPointerv (GLenum pname, GLvoid **params);
+GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
+GL_API void GL_APIENTRY glGetTexEnviv (GLenum tenv, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexEnvxv (GLenum tenv, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
+GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
+GL_API void GL_APIENTRY glLoadIdentity (void);
+GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
+GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
+GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
+GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
+GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
+GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glPointSizex (GLfixed size);
+GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
+GL_API void GL_APIENTRY glPopMatrix (void);
+GL_API void GL_APIENTRY glPushMatrix (void);
+GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
+GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glShadeModel (GLenum mode);
+GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_API void GL_APIENTRY glStencilMask (GLuint mask);
+GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#endif /* GL_VERSION_ES_CL_CM */
+
+/*------------------------------------------------------------------------*
+ * Required OES extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_read_format */
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+#endif
+
+/* GL_OES_point_size_array */
+#ifndef GL_OES_point_size_array
+#define GL_OES_point_size_array 1
+GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+/* GL_OES_point_sprite */
+#ifndef GL_OES_point_sprite
+#define GL_OES_point_sprite 1
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl_h_ */
+
diff --git a/make/stub_includes/opengl/GLES/glext.h b/make/stub_includes/opengl/GLES/glext.h
new file mode 100644
index 000000000..91287732c
--- /dev/null
+++ b/make/stub_includes/opengl/GLES/glext.h
@@ -0,0 +1,1066 @@
+#ifndef __glext_h_
+#define __glext_h_
+
+/* $Revision: 12119 $ on $Date:: 2010-07-27 17:40:32 -0700 #$ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+#ifndef GL_APIENTRYP
+# define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/*------------------------------------------------------------------------*
+ * OES extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_blend_equation_separate */
+#ifndef GL_OES_blend_equation_separate
+/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
+#define GL_BLEND_EQUATION_RGB_OES 0x8009
+#define GL_BLEND_EQUATION_ALPHA_OES 0x883D
+#endif
+
+/* GL_OES_blend_func_separate */
+#ifndef GL_OES_blend_func_separate
+#define GL_BLEND_DST_RGB_OES 0x80C8
+#define GL_BLEND_SRC_RGB_OES 0x80C9
+#define GL_BLEND_DST_ALPHA_OES 0x80CA
+#define GL_BLEND_SRC_ALPHA_OES 0x80CB
+#endif
+
+/* GL_OES_blend_subtract */
+#ifndef GL_OES_blend_subtract
+#define GL_BLEND_EQUATION_OES 0x8009
+#define GL_FUNC_ADD_OES 0x8006
+#define GL_FUNC_SUBTRACT_OES 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B
+#endif
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_ETC1_RGB8_OES 0x8D64
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_DEPTH_COMPONENT24_OES 0x81A6
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_DEPTH_COMPONENT32_OES 0x81A7
+#endif
+
+/* GL_OES_draw_texture */
+#ifndef GL_OES_draw_texture
+#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+typedef void* GLeglImageOES;
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_UNSIGNED_INT 0x1405
+#endif
+
+/* GL_OES_fixed_point */
+#ifndef GL_OES_fixed_point
+#define GL_FIXED_OES 0x140C
+#endif
+
+/* GL_OES_framebuffer_object */
+#ifndef GL_OES_framebuffer_object
+#define GL_NONE_OES 0
+#define GL_FRAMEBUFFER_OES 0x8D40
+#define GL_RENDERBUFFER_OES 0x8D41
+#define GL_RGBA4_OES 0x8056
+#define GL_RGB5_A1_OES 0x8057
+#define GL_RGB565_OES 0x8D62
+#define GL_DEPTH_COMPONENT16_OES 0x81A5
+#define GL_RENDERBUFFER_WIDTH_OES 0x8D42
+#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
+#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
+#define GL_COLOR_ATTACHMENT0_OES 0x8CE0
+#define GL_DEPTH_ATTACHMENT_OES 0x8D00
+#define GL_STENCIL_ATTACHMENT_OES 0x8D20
+#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
+#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD
+#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6
+#define GL_RENDERBUFFER_BINDING_OES 0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8
+#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_WRITE_ONLY_OES 0x88B9
+#define GL_BUFFER_ACCESS_OES 0x88BB
+#define GL_BUFFER_MAPPED_OES 0x88BC
+#define GL_BUFFER_MAP_POINTER_OES 0x88BD
+#endif
+
+/* GL_OES_matrix_get */
+#ifndef GL_OES_matrix_get
+#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
+#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
+#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
+#endif
+
+/* GL_OES_matrix_palette */
+#ifndef GL_OES_matrix_palette
+#define GL_MAX_VERTEX_UNITS_OES 0x86A4
+#define GL_MAX_PALETTE_MATRICES_OES 0x8842
+#define GL_MATRIX_PALETTE_OES 0x8840
+#define GL_MATRIX_INDEX_ARRAY_OES 0x8844
+#define GL_WEIGHT_ARRAY_OES 0x86AD
+#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843
+#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
+#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
+#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
+#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
+#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_DEPTH_STENCIL_OES 0x84F9
+#define GL_UNSIGNED_INT_24_8_OES 0x84FA
+#define GL_DEPTH24_STENCIL8_OES 0x88F0
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_RGB8_OES 0x8051
+#define GL_RGBA8_OES 0x8058
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_STENCIL_INDEX1_OES 0x8D46
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_STENCIL_INDEX4_OES 0x8D47
+#endif
+
+/* GL_OES_stencil8 */
+#ifndef GL_OES_stencil8
+#define GL_STENCIL_INDEX8_OES 0x8D48
+#endif
+
+/* GL_OES_stencil_wrap */
+#ifndef GL_OES_stencil_wrap
+#define GL_INCR_WRAP_OES 0x8507
+#define GL_DECR_WRAP_OES 0x8508
+#endif
+
+/* GL_OES_texture_cube_map */
+#ifndef GL_OES_texture_cube_map
+#define GL_NORMAL_MAP_OES 0x8511
+#define GL_REFLECTION_MAP_OES 0x8512
+#define GL_TEXTURE_CUBE_MAP_OES 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C
+#define GL_TEXTURE_GEN_MODE_OES 0x2500
+#define GL_TEXTURE_GEN_STR_OES 0x8D60
+#endif
+
+/* GL_OES_texture_mirrored_repeat */
+#ifndef GL_OES_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_OES 0x8370
+#endif
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_3DC_X_AMD 0x87F9
+#define GL_3DC_XY_AMD 0x87FA
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_ATC_RGB_AMD 0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_texture_2D_limited_npot */
+/* No new tokens introduced by this extension. */
+
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
+#define GL_MAX_SAMPLES_APPLE 0x8D57
+#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_BGRA_EXT 0x80E1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_rgba8 */
+/* No new tokens introduced by this extension. */
+
+/*------------------------------------------------------------------------*
+ * EXT extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_MIN_EXT 0x8007
+#define GL_MAX_EXT 0x8008
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_COLOR_EXT 0x1800
+#define GL_DEPTH_EXT 0x1801
+#define GL_STENCIL_EXT 0x1802
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_BGRA_EXT 0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_BGRA_EXT 0x80E1
+#endif
+
+/* GL_EXT_texture_lod_bias */
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_BGRA_IMG 0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
+#endif
+
+/* GL_IMG_texture_env_enhanced_fixed_function */
+#ifndef GL_IMG_texture_env_enhanced_fixed_function
+#define GL_MODULATE_COLOR_IMG 0x8C04
+#define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05
+#define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06
+#define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07
+#define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08
+#define GL_ADD_BLEND_IMG 0x8C09
+#define GL_DOT3_RGBA_IMG 0x86AF
+#endif
+
+/* GL_IMG_user_clip_plane */
+#ifndef GL_IMG_user_clip_plane
+#define GL_CLIP_PLANE0_IMG 0x3000
+#define GL_CLIP_PLANE1_IMG 0x3001
+#define GL_CLIP_PLANE2_IMG 0x3002
+#define GL_CLIP_PLANE3_IMG 0x3003
+#define GL_CLIP_PLANE4_IMG 0x3004
+#define GL_CLIP_PLANE5_IMG 0x3005
+#define GL_MAX_CLIP_PLANES_IMG 0x0D32
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
+#define GL_MAX_SAMPLES_IMG 0x9135
+#define GL_TEXTURE_SAMPLES_IMG 0x9136
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_NV_fence */
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV 0x84F2
+#define GL_FENCE_STATUS_NV 0x84F3
+#define GL_FENCE_CONDITION_NV 0x84F4
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
+#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
+#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
+#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
+#define GL_TEXTURE_TYPE_QCOM 0x8BD7
+#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
+#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
+#define GL_TEXTURE_TARGET_QCOM 0x8BDA
+#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
+#define GL_STATE_RESTORE 0x8BDC
+#endif
+
+/* GL_QCOM_extended_get2 */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_WRITEONLY_RENDERING_QCOM 0x8823
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
+#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
+#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
+#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
+#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
+#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
+#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
+#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
+#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
+#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
+#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
+#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
+#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
+#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
+#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
+#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
+#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
+#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
+#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
+#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
+#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
+#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
+#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
+#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
+#endif
+
+/*------------------------------------------------------------------------*
+ * End of extension tokens, start of corresponding extension functions
+ *------------------------------------------------------------------------*/
+
+/*------------------------------------------------------------------------*
+ * OES extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_blend_equation_separate */
+#ifndef GL_OES_blend_equation_separate
+#define GL_OES_blend_equation_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+/* GL_OES_blend_func_separate */
+#ifndef GL_OES_blend_func_separate
+#define GL_OES_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+/* GL_OES_blend_subtract */
+#ifndef GL_OES_blend_subtract
+#define GL_OES_blend_subtract 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
+#endif
+
+/* GL_OES_byte_coordinates */
+#ifndef GL_OES_byte_coordinates
+#define GL_OES_byte_coordinates 1
+#endif
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_OES_compressed_ETC1_RGB8_texture 1
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_OES_depth24 1
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_OES_depth32 1
+#endif
+
+/* GL_OES_draw_texture */
+#ifndef GL_OES_draw_texture
+#define GL_OES_draw_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
+GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
+GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
+GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
+GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
+#endif
+typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+#define GL_OES_EGL_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
+#endif
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_OES_element_index_uint 1
+#endif
+
+/* GL_OES_extended_matrix_palette */
+#ifndef GL_OES_extended_matrix_palette
+#define GL_OES_extended_matrix_palette 1
+#endif
+
+/* GL_OES_fbo_render_mipmap */
+#ifndef GL_OES_fbo_render_mipmap
+#define GL_OES_fbo_render_mipmap 1
+#endif
+
+/* GL_OES_fixed_point */
+#ifndef GL_OES_fixed_point
+#define GL_OES_fixed_point 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
+GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
+GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
+GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
+GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+/* FIXME: GlueGen generates incorrect code for this one */
+/* GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]); */
+GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed* eqn);
+GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
+GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
+GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
+GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
+GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
+GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
+GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
+GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
+#endif
+typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
+typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
+typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
+typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+/* FIXME: GlueGen generates incorrect code for this one */
+/* typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]); */
+typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed* eqn);
+typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
+typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
+typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
+typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
+typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
+typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
+typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+#endif
+
+/* GL_OES_framebuffer_object */
+#ifndef GL_OES_framebuffer_object
+#define GL_OES_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
+GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
+GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
+GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
+GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
+GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
+GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
+GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
+GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
+GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
+GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
+#endif
+typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
+typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
+typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
+typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
+typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_OES_mapbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
+GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
+GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid ** params);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid ** params);
+#endif
+
+/* GL_OES_matrix_get */
+#ifndef GL_OES_matrix_get
+#define GL_OES_matrix_get 1
+#endif
+
+/* GL_OES_matrix_palette */
+#ifndef GL_OES_matrix_palette
+#define GL_OES_matrix_palette 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
+GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
+GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
+typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
+typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_OES_packed_depth_stencil 1
+#endif
+
+/* GL_OES_query_matrix */
+#ifndef GL_OES_query_matrix
+#define GL_OES_query_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+
+/* FIXME: GlueGen generates incorrect code for this one */
+/* GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]); */
+GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed * mantissa, GLint * exponent);
+#endif
+typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed * mantissa, GLint * exponent);
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_OES_rgb8_rgba8 1
+#endif
+
+/* GL_OES_single_precision */
+#ifndef GL_OES_single_precision
+#define GL_OES_single_precision 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
+GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
+GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
+GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
+#endif
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
+typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
+typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_OES_stencil1 1
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_OES_stencil4 1
+#endif
+
+/* GL_OES_stencil8 */
+#ifndef GL_OES_stencil8
+#define GL_OES_stencil8 1
+#endif
+
+/* GL_OES_stencil_wrap */
+#ifndef GL_OES_stencil_wrap
+#define GL_OES_stencil_wrap 1
+#endif
+
+/* GL_OES_texture_cube_map */
+#ifndef GL_OES_texture_cube_map
+#define GL_OES_texture_cube_map 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
+#endif
+typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
+#endif
+
+/* GL_OES_texture_env_crossbar */
+#ifndef GL_OES_texture_env_crossbar
+#define GL_OES_texture_env_crossbar 1
+#endif
+
+/* GL_OES_texture_mirrored_repeat */
+#ifndef GL_OES_texture_mirrored_repeat
+#define GL_OES_texture_mirrored_repeat 1
+#endif
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_OES_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
+GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
+GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
+GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
+#endif
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_AMD_compressed_3DC_texture 1
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_AMD_compressed_ATC_texture 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_texture_2D_limited_npot */
+#ifndef GL_APPLE_texture_2D_limited_npot
+#define GL_APPLE_texture_2D_limited_npot 1
+#endif
+
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_APPLE_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_APPLE_texture_format_BGRA8888 1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_APPLE_texture_max_level 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_rgba8 */
+#ifndef GL_ARM_rgba8
+#define GL_ARM_rgba8 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * EXT extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_EXT_discard_framebuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_EXT_read_format_bgra 1
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_EXT_texture_format_BGRA8888 1
+#endif
+
+/* GL_EXT_texture_lod_bias */
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_IMG_read_format 1
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_IMG_texture_compression_pvrtc 1
+#endif
+
+/* GL_IMG_texture_env_enhanced_fixed_function */
+#ifndef GL_IMG_texture_env_enhanced_fixed_function
+#define GL_IMG_texture_env_enhanced_fixed_function 1
+#endif
+
+/* GL_IMG_user_clip_plane */
+#ifndef GL_IMG_user_clip_plane
+#define GL_IMG_user_clip_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
+GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
+#endif
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_IMG_multisampled_render_to_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension functions
+ *------------------------------------------------------------------------*/
+
+/* NV_fence */
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
+GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
+GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
+GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
+GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
+GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
+GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
+#endif
+typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+#ifndef GL_QCOM_driver_control
+#define GL_QCOM_driver_control 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
+GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
+GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+#endif
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_QCOM_extended_get 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
+GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
+#endif
+
+/* GL_QCOM_extended_get2 */
+#ifndef GL_QCOM_extended_get2
+#define GL_QCOM_extended_get2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
+GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_QCOM_perfmon_global_mode 1
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_QCOM_writeonly_rendering 1
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_QCOM_tiled_rendering 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
+#endif
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __glext_h_ */
+
diff --git a/make/stub_includes/opengl/GLES/glplatform.h b/make/stub_includes/opengl/GLES/glplatform.h
new file mode 100644
index 000000000..2db6ee2ca
--- /dev/null
+++ b/make/stub_includes/opengl/GLES/glplatform.h
@@ -0,0 +1,30 @@
+#ifndef __glplatform_h_
+#define __glplatform_h_
+
+/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* Platform-specific types and definitions for OpenGL ES 1.X gl.h
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file. Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "OpenGL-ES" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+#ifndef GL_API
+#define GL_API KHRONOS_APICALL
+#endif
+
+#ifndef GL_APIENTRY
+#define GL_APIENTRY KHRONOS_APIENTRY
+#endif
+
+#endif /* __glplatform_h_ */
diff --git a/make/stub_includes/opengl/GLES/glu.h b/make/stub_includes/opengl/GLES/glu.h
new file mode 100644
index 000000000..50a94f34e
--- /dev/null
+++ b/make/stub_includes/opengl/GLES/glu.h
@@ -0,0 +1 @@
+// Empty glu.h so that we pick up only the Java routines
diff --git a/make/stub_includes/opengl/GLES2/gl2.h b/make/stub_includes/opengl/GLES2/gl2.h
new file mode 100644
index 000000000..03807e3ca
--- /dev/null
+++ b/make/stub_includes/opengl/GLES2/gl2.h
@@ -0,0 +1,629 @@
+#ifndef __gl2_h_
+#define __gl2_h_
+
+/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
+
+#include <GLES2/gl2platform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/*-------------------------------------------------------------------------
+ * Data type definitions
+ *-----------------------------------------------------------------------*/
+
+typedef void GLvoid;
+typedef char GLchar;
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef khronos_int8_t GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef khronos_uint8_t GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef khronos_float_t GLfloat;
+typedef khronos_float_t GLclampf;
+typedef khronos_int32_t GLfixed;
+
+/* GL types for handling large vertex buffer objects */
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t GLsizeiptr;
+
+/* OpenGL ES core versions */
+#ifndef GL_ES_VERSION_2_0
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+
+/* Boolean */
+#define GL_FALSE 0
+#define GL_TRUE 1
+
+/* BeginMode */
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+
+/* AlphaFunction (not supported in ES20) */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* BlendingFactorDest */
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+
+/* BlendingFactorSrc */
+/* GL_ZERO */
+/* GL_ONE */
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+/* GL_SRC_ALPHA */
+/* GL_ONE_MINUS_SRC_ALPHA */
+/* GL_DST_ALPHA */
+/* GL_ONE_MINUS_DST_ALPHA */
+
+/* BlendEquationSeparate */
+#define GL_FUNC_ADD 0x8006
+#define GL_BLEND_EQUATION 0x8009
+#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+
+/* BlendSubtract */
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+
+/* Separate Blend Functions */
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BLEND_COLOR 0x8005
+
+/* Buffer Objects */
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STATIC_DRAW 0x88E4
+#define GL_DYNAMIC_DRAW 0x88E8
+
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+
+/* CullFaceMode */
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_FRONT_AND_BACK 0x0408
+
+/* DepthFunction */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* EnableCap */
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_CULL_FACE 0x0B44
+#define GL_BLEND 0x0BE2
+#define GL_DITHER 0x0BD0
+#define GL_STENCIL_TEST 0x0B90
+#define GL_DEPTH_TEST 0x0B71
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_COVERAGE 0x80A0
+
+/* ErrorCode */
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_OUT_OF_MEMORY 0x0505
+
+/* FrontFaceDirection */
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+
+/* GetPName */
+#define GL_LINE_WIDTH 0x0B21
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#define GL_VIEWPORT 0x0BA2
+#define GL_SCISSOR_BOX 0x0C10
+/* GL_SCISSOR_TEST */
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+/* GL_POLYGON_OFFSET_FILL */
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+
+/* GetTextureParameter */
+/* GL_TEXTURE_MAG_FILTER */
+/* GL_TEXTURE_MIN_FILTER */
+/* GL_TEXTURE_WRAP_S */
+/* GL_TEXTURE_WRAP_T */
+
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+
+/* HintMode */
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+
+/* HintTarget */
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+
+/* DataType */
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_FIXED 0x140C
+
+/* PixelFormat */
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+
+/* PixelType */
+/* GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+
+/* Shaders */
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_DELETE_STATUS 0x8B80
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+
+/* StencilFunction */
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+
+/* StencilOp */
+/* GL_ZERO */
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_INVERT 0x150A
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+
+/* StringName */
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+
+/* TextureMagFilter */
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+
+/* TextureMinFilter */
+/* GL_NEAREST */
+/* GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+
+/* TextureTarget */
+/* GL_TEXTURE_2D */
+#define GL_TEXTURE 0x1702
+
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+
+/* TextureUnit */
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+
+/* TextureWrapMode */
+#define GL_REPEAT 0x2901
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_MIRRORED_REPEAT 0x8370
+
+/* Uniform Types */
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_CUBE 0x8B60
+
+/* Vertex Arrays */
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+
+/* Read Format */
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+
+/* Shader Source */
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_SHADER_COMPILER 0x8DFA
+
+/* Shader Binary */
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+
+/* Shader Precision-Specified Types */
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+
+/* Framebuffer Object. */
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGB565 0x8D62
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_STENCIL_INDEX 0x1901
+#define GL_STENCIL_INDEX8 0x8D48
+
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+
+#define GL_NONE 0
+
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS 0x8CDA
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+
+#endif /* GL_ES_VERSION_2_0 */
+
+/*-------------------------------------------------------------------------
+ * GL core functions.
+ *-----------------------------------------------------------------------*/
+
+#ifndef GL_ES_VERSION_2_0
+#define GL_ES_VERSION_2_0 1
+
+GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
+GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
+GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
+GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
+GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
+GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
+GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
+GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
+GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
+GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
+GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
+GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
+GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
+GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
+GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
+GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glFinish (void);
+GL_APICALL void GL_APIENTRY glFlush (void);
+GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
+GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
+GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
+GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
+GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
+GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
+GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL GLenum GL_APIENTRY glGetError (void);
+GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
+GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
+GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
+GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
+GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
+GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
+GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
+GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
+GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
+GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
+GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
+GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
+GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
+GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
+GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
+GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
+GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
+GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
+GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
+GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
+GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
+GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
+GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#endif /* GL_ES_VERSION_2_0 */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl2_h_ */
diff --git a/make/stub_includes/opengl/GLES2/gl2ext.h b/make/stub_includes/opengl/GLES2/gl2ext.h
new file mode 100644
index 000000000..25fea47aa
--- /dev/null
+++ b/make/stub_includes/opengl/GLES2/gl2ext.h
@@ -0,0 +1,996 @@
+#ifndef __gl2ext_h_
+#define __gl2ext_h_
+
+/* $Revision: 12813 $ on $Date:: 2010-11-03 17:33:04 -0700 #$ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+#ifndef GL_APIENTRYP
+# define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/*------------------------------------------------------------------------*
+ * OES extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_ETC1_RGB8_OES 0x8D64
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_PALETTE4_RGB8_OES 0x8B90
+#define GL_PALETTE4_RGBA8_OES 0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
+#define GL_PALETTE4_RGBA4_OES 0x8B93
+#define GL_PALETTE4_RGB5_A1_OES 0x8B94
+#define GL_PALETTE8_RGB8_OES 0x8B95
+#define GL_PALETTE8_RGBA8_OES 0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
+#define GL_PALETTE8_RGBA4_OES 0x8B98
+#define GL_PALETTE8_RGB5_A1_OES 0x8B99
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_DEPTH_COMPONENT24_OES 0x81A6
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_DEPTH_COMPONENT32_OES 0x81A7
+#endif
+
+/* GL_OES_depth_texture */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+typedef void* GLeglImageOES;
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_UNSIGNED_INT 0x1405
+#endif
+
+/* GL_OES_get_program_binary */
+#ifndef GL_OES_get_program_binary
+#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
+#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_WRITE_ONLY_OES 0x88B9
+#define GL_BUFFER_ACCESS_OES 0x88BB
+#define GL_BUFFER_MAPPED_OES 0x88BC
+#define GL_BUFFER_MAP_POINTER_OES 0x88BD
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_DEPTH_STENCIL_OES 0x84F9
+#define GL_UNSIGNED_INT_24_8_OES 0x84FA
+#define GL_DEPTH24_STENCIL8_OES 0x88F0
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_RGB8_OES 0x8051
+#define GL_RGBA8_OES 0x8058
+#endif
+
+/* GL_OES_standard_derivatives */
+#ifndef GL_OES_standard_derivatives
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_STENCIL_INDEX1_OES 0x8D46
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_STENCIL_INDEX4_OES 0x8D47
+#endif
+
+/* GL_OES_texture_3D */
+#ifndef GL_OES_texture_3D
+#define GL_TEXTURE_WRAP_R_OES 0x8072
+#define GL_TEXTURE_3D_OES 0x806F
+#define GL_TEXTURE_BINDING_3D_OES 0x806A
+#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
+#define GL_SAMPLER_3D_OES 0x8B5F
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
+#endif
+
+/* GL_OES_texture_float */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_texture_float_linear */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_texture_half_float */
+#ifndef GL_OES_texture_half_float
+#define GL_HALF_FLOAT_OES 0x8D61
+#endif
+
+/* GL_OES_texture_half_float_linear */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_texture_npot */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
+#endif
+
+/* GL_OES_vertex_half_float */
+/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
+
+/* GL_OES_vertex_type_10_10_10_2 */
+#ifndef GL_OES_vertex_type_10_10_10_2
+#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
+#define GL_INT_10_10_10_2_OES 0x8DF7
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_3DC_X_AMD 0x87F9
+#define GL_3DC_XY_AMD 0x87FA
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_ATC_RGB_AMD 0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
+#endif
+
+/* GL_AMD_performance_monitor */
+#ifndef GL_AMD_performance_monitor
+#define GL_COUNTER_TYPE_AMD 0x8BC0
+#define GL_COUNTER_RANGE_AMD 0x8BC1
+#define GL_UNSIGNED_INT64_AMD 0x8BC2
+#define GL_PERCENTAGE_AMD 0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
+#define GL_PERFMON_RESULT_AMD 0x8BC6
+#endif
+
+/* GL_AMD_program_binary_Z400 */
+#ifndef GL_AMD_program_binary_Z400
+#define GL_Z400_BINARY_AMD 0x8740
+#endif
+
+/*------------------------------------------------------------------------*
+ * ANGLE extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_ANGLE_framebuffer_blit */
+#ifndef GL_ANGLE_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
+#endif
+
+/* GL_ANGLE_framebuffer_multisample */
+#ifndef GL_ANGLE_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
+#define GL_MAX_SAMPLES_ANGLE 0x8D57
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_rgb_422 */
+#ifndef GL_APPLE_rgb_422
+#define GL_RGB_422_APPLE 0x8A1F
+#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
+#endif
+
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
+#define GL_MAX_SAMPLES_APPLE 0x8D57
+#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_BGRA_EXT 0x80E1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_mali_shader_binary */
+#ifndef GL_ARM_mali_shader_binary
+#define GL_MALI_SHADER_BINARY_ARM 0x8F60
+#endif
+
+/* GL_ARM_rgba8 */
+/* No new tokens introduced by this extension. */
+
+/*------------------------------------------------------------------------*
+ * EXT extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_MIN_EXT 0x8007
+#define GL_MAX_EXT 0x8008
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_COLOR_EXT 0x1800
+#define GL_DEPTH_EXT 0x1801
+#define GL_STENCIL_EXT 0x1802
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_BGRA_EXT 0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_BGRA_EXT 0x80E1
+#endif
+
+/* GL_EXT_texture_type_2_10_10_10_REV */
+#ifndef GL_EXT_texture_type_2_10_10_10_REV
+#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
+#endif
+
+/* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+#endif
+
+/* GL_EXT_shader_texture_lod */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_framebuffer_mixed_formats */
+#ifndef GL_EXT_framebuffer_mixed_formats
+#define GL_EXT_framebuffer_mixed_formats 1
+#endif
+
+/* GL_EXT_packed_float */
+#ifndef GL_EXT_packed_float
+#define GL_R11F_G11F_B10F_EXT 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
+#endif
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#endif
+
+/* GL_EXT_texture_array */
+#ifndef GL_EXT_texture_array
+#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
+#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#endif
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#endif
+
+/* GL_EXT_texture_compression_s3tc */
+#ifndef GL_EXT_texture_compression_s3tc
+/* GL_COMPRESSED_RGB_S3TC_DXT1_EXT defined in GL_EXT_texture_compression_dxt1 already. */
+/* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT defined in GL_EXT_texture_compression_dxt1 already. */
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+#endif
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_EXT_texture_compression_s3tc 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_program_binary */
+#ifndef GL_IMG_program_binary
+#define GL_SGX_PROGRAM_BINARY_IMG 0x9130
+#endif
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_BGRA_IMG 0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
+#endif
+
+/* GL_IMG_shader_binary */
+#ifndef GL_IMG_shader_binary
+#define GL_SGX_BINARY_IMG 0x8C0A
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
+#define GL_MAX_SAMPLES_IMG 0x9135
+#define GL_TEXTURE_SAMPLES_IMG 0x9136
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_NV_fence */
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV 0x84F2
+#define GL_FENCE_STATUS_NV 0x84F3
+#define GL_FENCE_CONDITION_NV 0x84F4
+#endif
+
+/* GL_NV_coverage_sample */
+#ifndef GL_NV_coverage_sample
+#define GL_COVERAGE_COMPONENT_NV 0x8ED0
+#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
+#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
+#define GL_COVERAGE_BUFFERS_NV 0x8ED3
+#define GL_COVERAGE_SAMPLES_NV 0x8ED4
+#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
+#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
+#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
+#define GL_COVERAGE_BUFFER_BIT_NV 0x8000
+#endif
+
+/* GL_NV_depth_nonlinear */
+#ifndef GL_NV_depth_nonlinear
+#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
+#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
+#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
+#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
+#define GL_TEXTURE_TYPE_QCOM 0x8BD7
+#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
+#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
+#define GL_TEXTURE_TARGET_QCOM 0x8BDA
+#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
+#define GL_STATE_RESTORE 0x8BDC
+#endif
+
+/* GL_QCOM_extended_get2 */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_WRITEONLY_RENDERING_QCOM 0x8823
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
+#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
+#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
+#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
+#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
+#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
+#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
+#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
+#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
+#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
+#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
+#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
+#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
+#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
+#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
+#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
+#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
+#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
+#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
+#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
+#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
+#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
+#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
+#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
+#endif
+
+/*------------------------------------------------------------------------*
+ * VIV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_VIV_shader_binary */
+#ifndef GL_VIV_shader_binary
+#define GL_SHADER_BINARY_VIV 0x8FC4
+#endif
+
+/*------------------------------------------------------------------------*
+ * End of extension tokens, start of corresponding extension functions
+ *------------------------------------------------------------------------*/
+
+/*------------------------------------------------------------------------*
+ * OES extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_OES_compressed_ETC1_RGB8_texture 1
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_OES_depth24 1
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_OES_depth32 1
+#endif
+
+/* GL_OES_depth_texture */
+#ifndef GL_OES_depth_texture
+#define GL_OES_depth_texture 1
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+#define GL_OES_EGL_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
+#endif
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_OES_element_index_uint 1
+#endif
+
+/* GL_OES_fbo_render_mipmap */
+#ifndef GL_OES_fbo_render_mipmap
+#define GL_OES_fbo_render_mipmap 1
+#endif
+
+/* GL_OES_fragment_precision_high */
+#ifndef GL_OES_fragment_precision_high
+#define GL_OES_fragment_precision_high 1
+#endif
+
+/* GL_OES_get_program_binary */
+#ifndef GL_OES_get_program_binary
+#define GL_OES_get_program_binary 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_OES_mapbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
+GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
+GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_OES_packed_depth_stencil 1
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_OES_rgb8_rgba8 1
+#endif
+
+/* GL_OES_standard_derivatives */
+#ifndef GL_OES_standard_derivatives
+#define GL_OES_standard_derivatives 1
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_OES_stencil1 1
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_OES_stencil4 1
+#endif
+
+/* GL_OES_texture_3D */
+#ifndef GL_OES_texture_3D
+#define GL_OES_texture_3D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+#endif
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+#endif
+
+/* GL_OES_texture_float */
+#ifndef GL_OES_texture_float
+#define GL_OES_texture_float 1
+#endif
+
+/* GL_OES_texture_float_linear */
+#ifndef GL_OES_texture_float_linear
+#define GL_OES_texture_float_linear 1
+#endif
+
+/* GL_OES_texture_half_float */
+#ifndef GL_OES_texture_half_float
+#define GL_OES_texture_half_float 1
+#endif
+
+/* GL_OES_texture_half_float_linear */
+#ifndef GL_OES_texture_half_float_linear
+#define GL_OES_texture_half_float_linear 1
+#endif
+
+/* GL_OES_texture_npot */
+#ifndef GL_OES_texture_npot
+#define GL_OES_texture_npot 1
+#endif
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_OES_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
+GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
+GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
+GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
+#endif
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
+#endif
+
+/* GL_OES_vertex_half_float */
+#ifndef GL_OES_vertex_half_float
+#define GL_OES_vertex_half_float 1
+#endif
+
+/* GL_OES_vertex_type_10_10_10_2 */
+#ifndef GL_OES_vertex_type_10_10_10_2
+#define GL_OES_vertex_type_10_10_10_2 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_AMD_compressed_3DC_texture 1
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_AMD_compressed_ATC_texture 1
+#endif
+
+/* AMD_performance_monitor */
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
+GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
+typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+
+/* GL_AMD_program_binary_Z400 */
+#ifndef GL_AMD_program_binary_Z400
+#define GL_AMD_program_binary_Z400 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * ANGLE extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_ANGLE_framebuffer_blit */
+#ifndef GL_ANGLE_framebuffer_blit
+#define GL_ANGLE_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+/* GL_ANGLE_framebuffer_multisample */
+#ifndef GL_ANGLE_framebuffer_multisample
+#define GL_ANGLE_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_rgb_422 */
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#endif
+
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_APPLE_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_APPLE_texture_format_BGRA8888 1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_APPLE_texture_max_level 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_mali_shader_binary */
+#ifndef GL_ARM_mali_shader_binary
+#define GL_ARM_mali_shader_binary 1
+#endif
+
+/* GL_ARM_rgba8 */
+#ifndef GL_ARM_rgba8
+#define GL_ARM_rgba8 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * EXT extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_EXT_discard_framebuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_EXT_read_format_bgra 1
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_EXT_texture_format_BGRA8888 1
+#endif
+
+/* GL_EXT_texture_type_2_10_10_10_REV */
+#ifndef GL_EXT_texture_type_2_10_10_10_REV
+#define GL_EXT_texture_type_2_10_10_10_REV 1
+#endif
+
+/* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_EXT_texture_compression_dxt1 1
+#endif
+
+/* GL_EXT_shader_texture_lod */
+#ifndef GL_EXT_shader_texture_lod
+#define GL_EXT_shader_texture_lod 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_program_binary */
+#ifndef GL_IMG_program_binary
+#define GL_IMG_program_binary 1
+#endif
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_IMG_read_format 1
+#endif
+
+/* GL_IMG_shader_binary */
+#ifndef GL_IMG_shader_binary
+#define GL_IMG_shader_binary 1
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_IMG_texture_compression_pvrtc 1
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_IMG_multisampled_render_to_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_NV_fence */
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
+GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
+GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
+GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
+GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
+GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
+GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
+#endif
+typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+/* GL_NV_coverage_sample */
+#ifndef GL_NV_coverage_sample
+#define GL_NV_coverage_sample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
+GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
+#endif
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
+typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
+#endif
+
+/* GL_NV_depth_nonlinear */
+#ifndef GL_NV_depth_nonlinear
+#define GL_NV_depth_nonlinear 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+#ifndef GL_QCOM_driver_control
+#define GL_QCOM_driver_control 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
+GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
+GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+#endif
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_QCOM_extended_get 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
+GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
+#endif
+
+/* GL_QCOM_extended_get2 */
+#ifndef GL_QCOM_extended_get2
+#define GL_QCOM_extended_get2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
+GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_QCOM_perfmon_global_mode 1
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_QCOM_writeonly_rendering 1
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_QCOM_tiled_rendering 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
+#endif
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
+#endif
+
+/*------------------------------------------------------------------------*
+ * VIV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_VIV_shader_binary */
+#ifndef GL_VIV_shader_binary
+#define GL_VIV_shader_binary 1
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl2ext_h_ */
diff --git a/make/stub_includes/opengl/GLES2/gl2platform.h b/make/stub_includes/opengl/GLES2/gl2platform.h
new file mode 100644
index 000000000..c9fa3c4d6
--- /dev/null
+++ b/make/stub_includes/opengl/GLES2/gl2platform.h
@@ -0,0 +1,30 @@
+#ifndef __gl2platform_h_
+#define __gl2platform_h_
+
+/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file. Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "OpenGL-ES" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+#ifndef GL_APICALL
+#define GL_APICALL KHRONOS_APICALL
+#endif
+
+#ifndef GL_APIENTRY
+#define GL_APIENTRY KHRONOS_APIENTRY
+#endif
+
+#endif /* __gl2platform_h_ */
diff --git a/make/stub_includes/opengl/cg.c b/make/stub_includes/opengl/cg.c
new file mode 100644
index 000000000..98c824285
--- /dev/null
+++ b/make/stub_includes/opengl/cg.c
@@ -0,0 +1,26 @@
+// Define __gl_h_ so that GL/gl.h doesn't get bound as part of CgGL.java
+// because cgGL.h tries to include it
+#define __gl_h_
+
+// Define some types so that cgGL.h has the types it expected to get by
+// including GL/gl.h (which we disabled above)
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef void GLvoid;
+typedef signed char GLbyte; /* 1-byte signed */
+typedef short GLshort; /* 2-byte signed */
+typedef int GLint; /* 4-byte signed */
+typedef unsigned char GLubyte; /* 1-byte unsigned */
+typedef unsigned short GLushort; /* 2-byte unsigned */
+typedef unsigned int GLuint; /* 4-byte unsigned */
+typedef int GLsizei; /* 4-byte signed */
+typedef float GLfloat; /* single precision float */
+typedef float GLclampf; /* single precision float in [0,1] */
+typedef double GLdouble; /* double precision float */
+typedef double GLclampd; /* double precision float in [0,1] */
+
+#define CGDLL_API
+#include <CG/cgGL.h>
+
+
diff --git a/make/stub_includes/opengl/gl-64bit-types.h b/make/stub_includes/opengl/gl-64bit-types.h
new file mode 100644
index 000000000..f40eeae55
--- /dev/null
+++ b/make/stub_includes/opengl/gl-64bit-types.h
@@ -0,0 +1,21 @@
+#ifndef __gl_64bit_types_h_
+#define __gl_64bit_types_h_
+
+#include <KHR/khrplatform.h>
+
+#ifdef KHRONOS_SUPPORT_INT64
+
+ #ifndef GL_EXT_timer_query
+ typedef khronos_int64_t GLint64EXT;
+ typedef khronos_uint64_t GLuint64EXT;
+ #endif
+
+ #ifndef GL_ARB_sync
+ typedef khronos_int64_t GLint64;
+ typedef khronos_uint64_t GLuint64;
+ typedef struct __GLsync *GLsync;
+ #endif
+
+#endif /* KHRONOS_SUPPORT_INT64 */
+
+#endif /* __gl_64bit_types_h_ */
diff --git a/make/stub_includes/opengl/gl2.c b/make/stub_includes/opengl/gl2.c
new file mode 100644
index 000000000..1d2a67ae7
--- /dev/null
+++ b/make/stub_includes/opengl/gl2.c
@@ -0,0 +1,8 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/glext.h>
diff --git a/make/stub_includes/opengl/gl2es12.c b/make/stub_includes/opengl/gl2es12.c
new file mode 100644
index 000000000..514393f0b
--- /dev/null
+++ b/make/stub_includes/opengl/gl2es12.c
@@ -0,0 +1,9 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/glext.h>
+
diff --git a/make/stub_includes/opengl/gl3.c b/make/stub_includes/opengl/gl3.c
new file mode 100644
index 000000000..ff035e40b
--- /dev/null
+++ b/make/stub_includes/opengl/gl3.c
@@ -0,0 +1,13 @@
+#define GLAPI
+
+// Define GL3_PROTOTYPES so that the OpenGL prototypes in
+// "gl3.h" are parsed.
+#define GL3_PROTOTYPES
+
+// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "gl3ext.h" are parsed.
+#define GL_GL3EXT_PROTOTYPES
+
+#include <GL3/gl3.h>
+#include <GL3/gl3ext.h>
+
diff --git a/make/stub_includes/opengl/gl3bc.c b/make/stub_includes/opengl/gl3bc.c
new file mode 100644
index 000000000..eed7c9c26
--- /dev/null
+++ b/make/stub_includes/opengl/gl3bc.c
@@ -0,0 +1,19 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/glext.h>
+
+// Define GL3_PROTOTYPES so that the OpenGL prototypes in
+// "gl3.h" are parsed.
+#define GL3_PROTOTYPES
+
+// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "gl3ext.h" are parsed.
+#define GL_GL3EXT_PROTOTYPES
+
+#include <GL3/gl3ext.h>
+
diff --git a/make/stub_includes/opengl/gl4.c b/make/stub_includes/opengl/gl4.c
new file mode 100644
index 000000000..3a3adf0f4
--- /dev/null
+++ b/make/stub_includes/opengl/gl4.c
@@ -0,0 +1,12 @@
+#define GLAPI
+
+// Define GL3_PROTOTYPES so that the OpenGL prototypes in
+// "gl3.h" are parsed.
+#define GL3_PROTOTYPES
+
+// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "gl3ext.h" are parsed.
+#define GL_GL3EXT_PROTOTYPES
+
+#include <GL3/gl3.h>
+#include <GL3/gl3ext.h>
diff --git a/make/stub_includes/opengl/gl4bc.c b/make/stub_includes/opengl/gl4bc.c
new file mode 100644
index 000000000..eed7c9c26
--- /dev/null
+++ b/make/stub_includes/opengl/gl4bc.c
@@ -0,0 +1,19 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/glext.h>
+
+// Define GL3_PROTOTYPES so that the OpenGL prototypes in
+// "gl3.h" are parsed.
+#define GL3_PROTOTYPES
+
+// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "gl3ext.h" are parsed.
+#define GL_GL3EXT_PROTOTYPES
+
+#include <GL3/gl3ext.h>
+
diff --git a/make/stub_includes/opengl/gles1.c b/make/stub_includes/opengl/gles1.c
new file mode 100644
index 000000000..ff6056ce8
--- /dev/null
+++ b/make/stub_includes/opengl/gles1.c
@@ -0,0 +1,9 @@
+#define GL_API
+#define GL_APIENTRY
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
diff --git a/make/stub_includes/opengl/gles2.c b/make/stub_includes/opengl/gles2.c
new file mode 100644
index 000000000..cbc5cf847
--- /dev/null
+++ b/make/stub_includes/opengl/gles2.c
@@ -0,0 +1,9 @@
+#define GL_APICALL
+#define GL_APIENTRY
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
diff --git a/make/stub_includes/opengl/glu.c b/make/stub_includes/opengl/glu.c
new file mode 100644
index 000000000..91020e365
--- /dev/null
+++ b/make/stub_includes/opengl/glu.c
@@ -0,0 +1,2 @@
+#include <GL/glu.h>
+
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
new file mode 100644
index 000000000..7d2704be4
--- /dev/null
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -0,0 +1,59 @@
+/* C routines encapsulating small amounts of Objective C code to allow
+ nsContext creation and manipulation to occur from Java
+
+ It's unfortunate this couldn't be placed in the macosx
+ stub_includes directory, but due to the presence of the jni.h stub
+ headers in that directory, if that is in the include path during
+ compilation then the build fails.
+*/
+
+typedef int Bool;
+
+// CGL ..
+void CGLQueryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues);
+
+// NS ..
+void* createPixelFormat(int* iattrs, int niattrs, int* ivalues);
+void queryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues);
+void deletePixelFormat(void* pixelFormat);
+
+// NS ..
+void *getCurrentContext(void);
+void *getNSView(void* nsContext);
+
+void* createContext(void* shareContext,
+ void* nsView,
+ void* pixelFormat,
+ int* viewNotReady);
+void *getCGLContext(void* nsContext);
+Bool makeCurrentContext(void* nsContext);
+Bool clearCurrentContext(void *nsContext);
+Bool deleteContext(void* nsContext);
+Bool flushBuffer(void* nsContext);
+void setContextOpacity(void* nsContext, int opacity);
+void updateContext(void* nsContext);
+void copyContext(void* destContext, void* srcContext, int mask);
+
+void* updateContextRegister(void* nsContext, void* nsView);
+void updateContextUnregister(void* updater);
+
+void* createPBuffer(int renderTarget, int internalFormat, int width, int height);
+Bool destroyPBuffer(void* pBuffer);
+void setContextPBuffer(void* nsContext, void* pBuffer);
+void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer);
+
+void* getProcAddress(const char *procName);
+
+void setSwapInterval(void* nsContext, int interval);
+
+/* Gamma-related functionality */
+Bool setGammaRamp(int tableSize, float* redRamp, float* greenRamp, float* blueRamp);
+void resetGammaRamp();
+
+/****************************************************************************************/
+/* Java2D/JOGL bridge support; need to be able to create pbuffers and
+ contexts using the CGL APIs to be able to share textures, etc. with
+ contexts created by Java2D/JOGL bridge, which are CGLContextObjs */
+
+/* Pick up copies of CGL signatures from Mac OS X stub_includes/window-system-build directory */
+#include <OpenGL/OpenGL.h>
diff --git a/make/stub_includes/openmax/OMX_Audio.h b/make/stub_includes/openmax/OMX_Audio.h
new file mode 100644
index 000000000..ef9b51fde
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Audio.h
@@ -0,0 +1,1263 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions:
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/** @file OMX_Audio.h - OpenMax IL version 1.1.1
+ * The structures needed by Audio components to exchange
+ * parameters and configuration data with the componenmilts.
+ */
+
+#ifndef OMX_Audio_h
+#define OMX_Audio_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+/* Each OMX header must include all required header files to allow the
+ * header to compile without errors. The includes below are required
+ * for this header file to compile successfully
+ */
+
+#include <OMX_Core.h>
+
+/** @defgroup midi MIDI
+ * @ingroup audio
+ */
+
+/** @defgroup effects Audio effects
+ * @ingroup audio
+ */
+
+/** @defgroup audio OpenMAX IL Audio Domain
+ * Structures for OpenMAX IL Audio domain
+ * @{
+ */
+
+/** Enumeration used to define the possible audio codings.
+ * If "OMX_AUDIO_CodingUnused" is selected, the coding selection must
+ * be done in a vendor specific way. Since this is for an audio
+ * processing element this enum is relevant. However, for another
+ * type of component other enums would be in this area.
+ */
+typedef enum OMX_AUDIO_CODINGTYPE {
+ OMX_AUDIO_CodingUnused = 0, /**< Placeholder value when coding is N/A */
+ OMX_AUDIO_CodingAutoDetect, /**< auto detection of audio format */
+ OMX_AUDIO_CodingPCM, /**< Any variant of PCM coding */
+ OMX_AUDIO_CodingADPCM, /**< Any variant of ADPCM encoded data */
+ OMX_AUDIO_CodingAMR, /**< Any variant of AMR encoded data */
+ OMX_AUDIO_CodingGSMFR, /**< Any variant of GSM fullrate (i.e. GSM610) */
+ OMX_AUDIO_CodingGSMEFR, /**< Any variant of GSM Enhanced Fullrate encoded data*/
+ OMX_AUDIO_CodingGSMHR, /**< Any variant of GSM Halfrate encoded data */
+ OMX_AUDIO_CodingPDCFR, /**< Any variant of PDC Fullrate encoded data */
+ OMX_AUDIO_CodingPDCEFR, /**< Any variant of PDC Enhanced Fullrate encoded data */
+ OMX_AUDIO_CodingPDCHR, /**< Any variant of PDC Halfrate encoded data */
+ OMX_AUDIO_CodingTDMAFR, /**< Any variant of TDMA Fullrate encoded data (TIA/EIA-136-420) */
+ OMX_AUDIO_CodingTDMAEFR, /**< Any variant of TDMA Enhanced Fullrate encoded data (TIA/EIA-136-410) */
+ OMX_AUDIO_CodingQCELP8, /**< Any variant of QCELP 8kbps encoded data */
+ OMX_AUDIO_CodingQCELP13, /**< Any variant of QCELP 13kbps encoded data */
+ OMX_AUDIO_CodingEVRC, /**< Any variant of EVRC encoded data */
+ OMX_AUDIO_CodingSMV, /**< Any variant of SMV encoded data */
+ OMX_AUDIO_CodingG711, /**< Any variant of G.711 encoded data */
+ OMX_AUDIO_CodingG723, /**< Any variant of G.723 dot 1 encoded data */
+ OMX_AUDIO_CodingG726, /**< Any variant of G.726 encoded data */
+ OMX_AUDIO_CodingG729, /**< Any variant of G.729 encoded data */
+ OMX_AUDIO_CodingAAC, /**< Any variant of AAC encoded data */
+ OMX_AUDIO_CodingMP3, /**< Any variant of MP3 encoded data */
+ OMX_AUDIO_CodingSBC, /**< Any variant of SBC encoded data */
+ OMX_AUDIO_CodingVORBIS, /**< Any variant of VORBIS encoded data */
+ OMX_AUDIO_CodingWMA, /**< Any variant of WMA encoded data */
+ OMX_AUDIO_CodingRA, /**< Any variant of RA encoded data */
+ OMX_AUDIO_CodingMIDI, /**< Any variant of MIDI encoded data */
+ OMX_AUDIO_CodingMax = 0x7FFFFFFF
+} OMX_AUDIO_CODINGTYPE;
+
+
+/** The PortDefinition structure is used to define all of the parameters
+ * necessary for the compliant component to setup an input or an output audio
+ * path. If additional information is needed to define the parameters of the
+ * port (such as frequency), additional structures must be sent such as the
+ * OMX_AUDIO_PCMTYPE structure to supply the extra parameters for the port.
+ */
+typedef struct OMX_AUDIO_PORTDEFINITIONTYPE {
+ OMX_STRING cMIMEType; /**< MIME type of data for the port */
+ OMX_NATIVE_DEVICETYPE pNativeRender; /** < platform specific reference
+ for an output device,
+ otherwise this field is 0 */
+ OMX_BOOL bFlagErrorConcealment; /**< Turns on error concealment if it is
+ supported by the OMX component */
+ OMX_AUDIO_CODINGTYPE eEncoding; /**< Type of data expected for this
+ port (e.g. PCM, AMR, MP3, etc) */
+} OMX_AUDIO_PORTDEFINITIONTYPE;
+
+
+/** Port format parameter. This structure is used to enumerate
+ * the various data input/output format supported by the port.
+ */
+typedef struct OMX_AUDIO_PARAM_PORTFORMATTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Indicates which port to set */
+ OMX_U32 nIndex; /**< Indicates the enumeration index for the format from 0x0 to N-1 */
+ OMX_AUDIO_CODINGTYPE eEncoding; /**< Type of data expected for this port (e.g. PCM, AMR, MP3, etc) */
+} OMX_AUDIO_PARAM_PORTFORMATTYPE;
+
+
+/** PCM mode type */
+typedef enum OMX_AUDIO_PCMMODETYPE {
+ OMX_AUDIO_PCMModeLinear = 0, /**< Linear PCM encoded data */
+ OMX_AUDIO_PCMModeALaw, /**< A law PCM encoded data (G.711) */
+ OMX_AUDIO_PCMModeMULaw, /**< Mu law PCM encoded data (G.711) */
+ OMX_AUDIO_PCMModeMax = 0x7FFFFFFF
+} OMX_AUDIO_PCMMODETYPE;
+
+
+typedef enum OMX_AUDIO_CHANNELTYPE {
+ OMX_AUDIO_ChannelNone = 0x0, /**< Unused or empty */
+ OMX_AUDIO_ChannelLF = 0x1, /**< Left front */
+ OMX_AUDIO_ChannelRF = 0x2, /**< Right front */
+ OMX_AUDIO_ChannelCF = 0x3, /**< Center front */
+ OMX_AUDIO_ChannelLS = 0x4, /**< Left surround */
+ OMX_AUDIO_ChannelRS = 0x5, /**< Right surround */
+ OMX_AUDIO_ChannelLFE = 0x6, /**< Low frequency effects */
+ OMX_AUDIO_ChannelCS = 0x7, /**< Back surround */
+ OMX_AUDIO_ChannelLR = 0x8, /**< Left rear. */
+ OMX_AUDIO_ChannelRR = 0x9, /**< Right rear. */
+ OMX_AUDIO_ChannelMax = 0x7FFFFFFF
+} OMX_AUDIO_CHANNELTYPE;
+
+#define OMX_AUDIO_MAXCHANNELS 16 /**< maximum number distinct audio channels that a buffer may contain */
+#define OMX_MIN_PCMPAYLOAD_MSEC 5 /**< Minimum audio buffer payload size for uncompressed (PCM) audio */
+
+/** PCM format description */
+typedef struct OMX_AUDIO_PARAM_PCMMODETYPE {
+ OMX_U32 nSize; /**< Size of this structure, in Bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels (e.g. 2 for stereo) */
+ OMX_NUMERICALDATATYPE eNumData; /**< indicates PCM data as signed or unsigned */
+ OMX_ENDIANTYPE eEndian; /**< indicates PCM data as little or big endian */
+ OMX_BOOL bInterleaved; /**< True for normal interleaved data; false for
+ non-interleaved data (e.g. block data) */
+ OMX_U32 nBitPerSample; /**< Bit per sample */
+ OMX_U32 nSamplingRate; /**< Sampling rate of the source data. Use 0 for
+ variable or unknown sampling rate. */
+ OMX_AUDIO_PCMMODETYPE ePCMMode; /**< PCM mode enumeration */
+ OMX_AUDIO_CHANNELTYPE eChannelMapping[OMX_AUDIO_MAXCHANNELS]; /**< Slot i contains channel defined by eChannelMap[i] */
+
+} OMX_AUDIO_PARAM_PCMMODETYPE;
+
+
+/** Audio channel mode. This is used by both AAC and MP3, although the names are more appropriate
+ * for the MP3. For example, JointStereo for MP3 is CouplingChannels for AAC.
+ */
+typedef enum OMX_AUDIO_CHANNELMODETYPE {
+ OMX_AUDIO_ChannelModeStereo = 0, /**< 2 channels, the bitrate allocation between those
+ two channels changes accordingly to each channel information */
+ OMX_AUDIO_ChannelModeJointStereo, /**< mode that takes advantage of what is common between
+ 2 channels for higher compression gain */
+ OMX_AUDIO_ChannelModeDual, /**< 2 mono-channels, each channel is encoded with half
+ the bitrate of the overall bitrate */
+ OMX_AUDIO_ChannelModeMono, /**< Mono channel mode */
+ OMX_AUDIO_ChannelModeMax = 0x7FFFFFFF
+} OMX_AUDIO_CHANNELMODETYPE;
+
+
+typedef enum OMX_AUDIO_MP3STREAMFORMATTYPE {
+ OMX_AUDIO_MP3StreamFormatMP1Layer3 = 0, /**< MP3 Audio MPEG 1 Layer 3 Stream format */
+ OMX_AUDIO_MP3StreamFormatMP2Layer3, /**< MP3 Audio MPEG 2 Layer 3 Stream format */
+ OMX_AUDIO_MP3StreamFormatMP2_5Layer3, /**< MP3 Audio MPEG2.5 Layer 3 Stream format */
+ OMX_AUDIO_MP3StreamFormatMax = 0x7FFFFFFF
+} OMX_AUDIO_MP3STREAMFORMATTYPE;
+
+/** MP3 params */
+typedef struct OMX_AUDIO_PARAM_MP3TYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels */
+ OMX_U32 nBitRate; /**< Bit rate of the input data. Use 0 for variable
+ rate or unknown bit rates */
+ OMX_U32 nSampleRate; /**< Sampling rate of the source data. Use 0 for
+ variable or unknown sampling rate. */
+ OMX_U32 nAudioBandWidth; /**< Audio band width (in Hz) to which an encoder should
+ limit the audio signal. Use 0 to let encoder decide */
+ OMX_AUDIO_CHANNELMODETYPE eChannelMode; /**< Channel mode enumeration */
+ OMX_AUDIO_MP3STREAMFORMATTYPE eFormat; /**< MP3 stream format */
+} OMX_AUDIO_PARAM_MP3TYPE;
+
+
+typedef enum OMX_AUDIO_AACSTREAMFORMATTYPE {
+ OMX_AUDIO_AACStreamFormatMP2ADTS = 0, /**< AAC Audio Data Transport Stream 2 format */
+ OMX_AUDIO_AACStreamFormatMP4ADTS, /**< AAC Audio Data Transport Stream 4 format */
+ OMX_AUDIO_AACStreamFormatMP4LOAS, /**< AAC Low Overhead Audio Stream format */
+ OMX_AUDIO_AACStreamFormatMP4LATM, /**< AAC Low overhead Audio Transport Multiplex */
+ OMX_AUDIO_AACStreamFormatADIF, /**< AAC Audio Data Interchange Format */
+ OMX_AUDIO_AACStreamFormatMP4FF, /**< AAC inside MPEG-4/ISO File Format */
+ OMX_AUDIO_AACStreamFormatRAW, /**< AAC Raw Format */
+ OMX_AUDIO_AACStreamFormatMax = 0x7FFFFFFF
+} OMX_AUDIO_AACSTREAMFORMATTYPE;
+
+
+/** AAC mode type. Note that the term profile is used with the MPEG-2
+ * standard and the term object type and profile is used with MPEG-4 */
+typedef enum OMX_AUDIO_AACPROFILETYPE{
+ OMX_AUDIO_AACObjectNull = 0, /**< Null, not used */
+ OMX_AUDIO_AACObjectMain = 1, /**< AAC Main object */
+ OMX_AUDIO_AACObjectLC, /**< AAC Low Complexity object (AAC profile) */
+ OMX_AUDIO_AACObjectSSR, /**< AAC Scalable Sample Rate object */
+ OMX_AUDIO_AACObjectLTP, /**< AAC Long Term Prediction object */
+ OMX_AUDIO_AACObjectHE, /**< AAC High Efficiency (object type SBR, HE-AAC profile) */
+ OMX_AUDIO_AACObjectScalable, /**< AAC Scalable object */
+ OMX_AUDIO_AACObjectERLC = 17, /**< ER AAC Low Complexity object (Error Resilient AAC-LC) */
+ OMX_AUDIO_AACObjectLD = 23, /**< AAC Low Delay object (Error Resilient) */
+ OMX_AUDIO_AACObjectHE_PS = 29, /**< AAC High Efficiency with Parametric Stereo coding (HE-AAC v2, object type PS) */
+ OMX_AUDIO_AACObjectMax = 0x7FFFFFFF
+} OMX_AUDIO_AACPROFILETYPE;
+
+
+/** AAC tool usage (for nAACtools in OMX_AUDIO_PARAM_AACPROFILETYPE).
+ * Required for encoder configuration and optional as decoder info output.
+ * For MP3, OMX_AUDIO_CHANNELMODETYPE is sufficient. */
+#define OMX_AUDIO_AACToolNone 0x00000000 /**< no AAC tools allowed (encoder config) or active (decoder info output) */
+#define OMX_AUDIO_AACToolMS 0x00000001 /**< MS: Mid/side joint coding tool allowed or active */
+#define OMX_AUDIO_AACToolIS 0x00000002 /**< IS: Intensity stereo tool allowed or active */
+#define OMX_AUDIO_AACToolTNS 0x00000004 /**< TNS: Temporal Noise Shaping tool allowed or active */
+#define OMX_AUDIO_AACToolPNS 0x00000008 /**< PNS: MPEG-4 Perceptual Noise substitution tool allowed or active */
+#define OMX_AUDIO_AACToolLTP 0x00000010 /**< LTP: MPEG-4 Long Term Prediction tool allowed or active */
+#define OMX_AUDIO_AACToolAll 0x7FFFFFFF /**< all AAC tools allowed or active (*/
+
+/** MPEG-4 AAC error resilience (ER) tool usage (for nAACERtools in OMX_AUDIO_PARAM_AACPROFILETYPE).
+ * Required for ER encoder configuration and optional as decoder info output */
+#define OMX_AUDIO_AACERNone 0x00000000 /**< no AAC ER tools allowed/used */
+#define OMX_AUDIO_AACERVCB11 0x00000001 /**< VCB11: Virtual Code Books for AAC section data */
+#define OMX_AUDIO_AACERRVLC 0x00000002 /**< RVLC: Reversible Variable Length Coding */
+#define OMX_AUDIO_AACERHCR 0x00000004 /**< HCR: Huffman Codeword Reordering */
+#define OMX_AUDIO_AACERAll 0x7FFFFFFF /**< all AAC ER tools allowed/used */
+
+
+/** AAC params */
+typedef struct OMX_AUDIO_PARAM_AACPROFILETYPE {
+ OMX_U32 nSize; /**< Size of this structure, in Bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels */
+ OMX_U32 nSampleRate; /**< Sampling rate of the source data. Use 0 for
+ variable or unknown sampling rate. */
+ OMX_U32 nBitRate; /**< Bit rate of the input data. Use 0 for variable
+ rate or unknown bit rates */
+ OMX_U32 nAudioBandWidth; /**< Audio band width (in Hz) to which an encoder should
+ limit the audio signal. Use 0 to let encoder decide */
+ OMX_U32 nFrameLength; /**< Frame length (in audio samples per channel) of the codec.
+ Can be 1024 or 960 (AAC-LC), 2048 (HE-AAC), 480 or 512 (AAC-LD).
+ Use 0 to let encoder decide */
+ OMX_U32 nAACtools; /**< AAC tool usage */
+ OMX_U32 nAACERtools; /**< MPEG-4 AAC error resilience tool usage */
+ OMX_AUDIO_AACPROFILETYPE eAACProfile; /**< AAC profile enumeration */
+ OMX_AUDIO_AACSTREAMFORMATTYPE eAACStreamFormat; /**< AAC stream format enumeration */
+ OMX_AUDIO_CHANNELMODETYPE eChannelMode; /**< Channel mode enumeration */
+} OMX_AUDIO_PARAM_AACPROFILETYPE;
+
+
+/** VORBIS params */
+typedef struct OMX_AUDIO_PARAM_VORBISTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels */
+ OMX_U32 nBitRate; /**< Bit rate of the encoded data data. Use 0 for variable
+ rate or unknown bit rates. Encoding is set to the
+ bitrate closest to specified value (in bps) */
+ OMX_U32 nMinBitRate; /**< Sets minimum bitrate (in bps). */
+ OMX_U32 nMaxBitRate; /**< Sets maximum bitrate (in bps). */
+
+ OMX_U32 nSampleRate; /**< Sampling rate of the source data. Use 0 for
+ variable or unknown sampling rate. */
+ OMX_U32 nAudioBandWidth; /**< Audio band width (in Hz) to which an encoder should
+ limit the audio signal. Use 0 to let encoder decide */
+ OMX_S32 nQuality; /**< Sets encoding quality to n, between -1 (low) and 10 (high).
+ In the default mode of operation, teh quality level is 3.
+ Normal quality range is 0 - 10. */
+ OMX_BOOL bManaged; /**< Set bitrate management mode. This turns off the
+ normal VBR encoding, but allows hard or soft bitrate
+ constraints to be enforced by the encoder. This mode can
+ be slower, and may also be lower quality. It is
+ primarily useful for streaming. */
+ OMX_BOOL bDownmix; /**< Downmix input from stereo to mono (has no effect on
+ non-stereo streams). Useful for lower-bitrate encoding. */
+} OMX_AUDIO_PARAM_VORBISTYPE;
+
+
+/** WMA Version */
+typedef enum OMX_AUDIO_WMAFORMATTYPE {
+ OMX_AUDIO_WMAFormatUnused = 0, /**< format unused or unknown */
+ OMX_AUDIO_WMAFormat7, /**< Windows Media Audio format 7 */
+ OMX_AUDIO_WMAFormat8, /**< Windows Media Audio format 8 */
+ OMX_AUDIO_WMAFormat9, /**< Windows Media Audio format 9 */
+ OMX_AUDIO_WMAFormatMax = 0x7FFFFFFF
+} OMX_AUDIO_WMAFORMATTYPE;
+
+
+/** WMA Profile */
+typedef enum OMX_AUDIO_WMAPROFILETYPE {
+ OMX_AUDIO_WMAProfileUnused = 0, /**< profile unused or unknown */
+ OMX_AUDIO_WMAProfileL1, /**< Windows Media audio version 9 profile L1 */
+ OMX_AUDIO_WMAProfileL2, /**< Windows Media audio version 9 profile L2 */
+ OMX_AUDIO_WMAProfileL3, /**< Windows Media audio version 9 profile L3 */
+ OMX_AUDIO_WMAProfileMax = 0x7FFFFFFF
+} OMX_AUDIO_WMAPROFILETYPE;
+
+
+/** WMA params */
+typedef struct OMX_AUDIO_PARAM_WMATYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U16 nChannels; /**< Number of channels */
+ OMX_U32 nBitRate; /**< Bit rate of the input data. Use 0 for variable
+ rate or unknown bit rates */
+ OMX_AUDIO_WMAFORMATTYPE eFormat; /**< Version of WMA stream / data */
+ OMX_AUDIO_WMAPROFILETYPE eProfile; /**< Profile of WMA stream / data */
+ OMX_U32 nSamplingRate; /**< Sampling rate of the source data */
+ OMX_U16 nBlockAlign; /**< is the block alignment, or block size, in bytes of the audio codec */
+ OMX_U16 nEncodeOptions; /**< WMA Type-specific data */
+ OMX_U32 nSuperBlockAlign; /**< WMA Type-specific data */
+} OMX_AUDIO_PARAM_WMATYPE;
+
+/**
+ * RealAudio format
+ */
+typedef enum OMX_AUDIO_RAFORMATTYPE {
+ OMX_AUDIO_RAFormatUnused = 0, /**< Format unused or unknown */
+ OMX_AUDIO_RA8, /**< RealAudio 8 codec */
+ OMX_AUDIO_RA9, /**< RealAudio 9 codec */
+ OMX_AUDIO_RA10_AAC, /**< MPEG-4 AAC codec for bitrates of more than 128kbps */
+ OMX_AUDIO_RA10_CODEC, /**< RealAudio codec for bitrates less than 128 kbps */
+ OMX_AUDIO_RA10_LOSSLESS, /**< RealAudio Lossless */
+ OMX_AUDIO_RA10_MULTICHANNEL, /**< RealAudio Multichannel */
+ OMX_AUDIO_RA10_VOICE, /**< RealAudio Voice for bitrates below 15 kbps */
+ OMX_VIDEO_RAFormatMax = 0x7FFFFFFF
+} OMX_AUDIO_RAFORMATTYPE;
+
+/** RA (Real Audio) params */
+typedef struct OMX_AUDIO_PARAM_RATYPE {
+ OMX_U32 nSize; /**< Size of this structure, in Bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels */
+ OMX_U32 nSamplingRate; /**< is the sampling rate of the source data */
+ OMX_U32 nBitsPerFrame; /**< is the value for bits per frame */
+ OMX_U32 nSamplePerFrame; /**< is the value for samples per frame */
+ OMX_U32 nCouplingQuantBits; /**< is the number of coupling quantization bits in the stream */
+ OMX_U32 nCouplingStartRegion; /**< is the coupling start region in the stream */
+ OMX_U32 nNumRegions; /**< is the number of regions value */
+ OMX_AUDIO_RAFORMATTYPE eFormat; /**< is the RealAudio audio format */
+} OMX_AUDIO_PARAM_RATYPE;
+
+
+/** SBC Allocation Method Type */
+typedef enum OMX_AUDIO_SBCALLOCMETHODTYPE {
+ OMX_AUDIO_SBCAllocMethodLoudness, /**< Loudness allocation method */
+ OMX_AUDIO_SBCAllocMethodSNR, /**< SNR allocation method */
+ OMX_AUDIO_SBCAllocMethodMax = 0x7FFFFFFF
+} OMX_AUDIO_SBCALLOCMETHODTYPE;
+
+
+/** SBC params */
+typedef struct OMX_AUDIO_PARAM_SBCTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels */
+ OMX_U32 nBitRate; /**< Bit rate of the input data. Use 0 for variable
+ rate or unknown bit rates */
+ OMX_U32 nSampleRate; /**< Sampling rate of the source data. Use 0 for
+ variable or unknown sampling rate. */
+ OMX_U32 nBlocks; /**< Number of blocks */
+ OMX_U32 nSubbands; /**< Number of subbands */
+ OMX_U32 nBitPool; /**< Bitpool value */
+ OMX_BOOL bEnableBitrate; /**< Use bitrate value instead of bitpool */
+ OMX_AUDIO_CHANNELMODETYPE eChannelMode; /**< Channel mode enumeration */
+ OMX_AUDIO_SBCALLOCMETHODTYPE eSBCAllocType; /**< SBC Allocation method type */
+} OMX_AUDIO_PARAM_SBCTYPE;
+
+
+/** ADPCM stream format parameters */
+typedef struct OMX_AUDIO_PARAM_ADPCMTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_U32 nBitsPerSample; /**< Number of bits in each sample */
+ OMX_U32 nSampleRate; /**< Sampling rate of the source data. Use 0 for
+ variable or unknown sampling rate. */
+} OMX_AUDIO_PARAM_ADPCMTYPE;
+
+
+/** G723 rate */
+typedef enum OMX_AUDIO_G723RATE {
+ OMX_AUDIO_G723ModeUnused = 0, /**< AMRNB Mode unused / unknown */
+ OMX_AUDIO_G723ModeLow, /**< 5300 bps */
+ OMX_AUDIO_G723ModeHigh, /**< 6300 bps */
+ OMX_AUDIO_G723ModeMax = 0x7FFFFFFF
+} OMX_AUDIO_G723RATE;
+
+
+/** G723 - Sample rate must be 8 KHz */
+typedef struct OMX_AUDIO_PARAM_G723TYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
+ OMX_AUDIO_G723RATE eBitRate; /**< todo: Should this be moved to a config? */
+ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
+ OMX_BOOL bPostFilter; /**< Enable Post Filter */
+} OMX_AUDIO_PARAM_G723TYPE;
+
+
+/** ITU G726 (ADPCM) rate */
+typedef enum OMX_AUDIO_G726MODE {
+ OMX_AUDIO_G726ModeUnused = 0, /**< G726 Mode unused / unknown */
+ OMX_AUDIO_G726Mode16, /**< 16 kbps */
+ OMX_AUDIO_G726Mode24, /**< 24 kbps */
+ OMX_AUDIO_G726Mode32, /**< 32 kbps, most common rate, also G721 */
+ OMX_AUDIO_G726Mode40, /**< 40 kbps */
+ OMX_AUDIO_G726ModeMax = 0x7FFFFFFF
+} OMX_AUDIO_G726MODE;
+
+
+/** G.726 stream format parameters - must be at 8KHz */
+typedef struct OMX_AUDIO_PARAM_G726TYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_AUDIO_G726MODE eG726Mode;
+} OMX_AUDIO_PARAM_G726TYPE;
+
+
+/** G729 coder type */
+typedef enum OMX_AUDIO_G729TYPE {
+ OMX_AUDIO_G729 = 0, /**< ITU G.729 encoded data */
+ OMX_AUDIO_G729A, /**< ITU G.729 annex A encoded data */
+ OMX_AUDIO_G729B, /**< ITU G.729 with annex B encoded data */
+ OMX_AUDIO_G729AB, /**< ITU G.729 annexes A and B encoded data */
+ OMX_AUDIO_G729Max = 0x7FFFFFFF
+} OMX_AUDIO_G729TYPE;
+
+
+/** G729 stream format parameters - fixed 6KHz sample rate */
+typedef struct OMX_AUDIO_PARAM_G729TYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
+ OMX_AUDIO_G729TYPE eBitType;
+} OMX_AUDIO_PARAM_G729TYPE;
+
+
+/** AMR Frame format */
+typedef enum OMX_AUDIO_AMRFRAMEFORMATTYPE {
+ OMX_AUDIO_AMRFrameFormatConformance = 0, /**< Frame Format is AMR Conformance
+ (Standard) Format */
+ OMX_AUDIO_AMRFrameFormatIF1, /**< Frame Format is AMR Interface
+ Format 1 */
+ OMX_AUDIO_AMRFrameFormatIF2, /**< Frame Format is AMR Interface
+ Format 2*/
+ OMX_AUDIO_AMRFrameFormatFSF, /**< Frame Format is AMR File Storage
+ Format */
+ OMX_AUDIO_AMRFrameFormatRTPPayload, /**< Frame Format is AMR Real-Time
+ Transport Protocol Payload Format */
+ OMX_AUDIO_AMRFrameFormatITU, /**< Frame Format is ITU Format (added at Motorola request) */
+ OMX_AUDIO_AMRFrameFormatMax = 0x7FFFFFFF
+} OMX_AUDIO_AMRFRAMEFORMATTYPE;
+
+
+/** AMR band mode */
+typedef enum OMX_AUDIO_AMRBANDMODETYPE {
+ OMX_AUDIO_AMRBandModeUnused = 0, /**< AMRNB Mode unused / unknown */
+ OMX_AUDIO_AMRBandModeNB0, /**< AMRNB Mode 0 = 4750 bps */
+ OMX_AUDIO_AMRBandModeNB1, /**< AMRNB Mode 1 = 5150 bps */
+ OMX_AUDIO_AMRBandModeNB2, /**< AMRNB Mode 2 = 5900 bps */
+ OMX_AUDIO_AMRBandModeNB3, /**< AMRNB Mode 3 = 6700 bps */
+ OMX_AUDIO_AMRBandModeNB4, /**< AMRNB Mode 4 = 7400 bps */
+ OMX_AUDIO_AMRBandModeNB5, /**< AMRNB Mode 5 = 7950 bps */
+ OMX_AUDIO_AMRBandModeNB6, /**< AMRNB Mode 6 = 10200 bps */
+ OMX_AUDIO_AMRBandModeNB7, /**< AMRNB Mode 7 = 12200 bps */
+ OMX_AUDIO_AMRBandModeWB0, /**< AMRWB Mode 0 = 6600 bps */
+ OMX_AUDIO_AMRBandModeWB1, /**< AMRWB Mode 1 = 8850 bps */
+ OMX_AUDIO_AMRBandModeWB2, /**< AMRWB Mode 2 = 12650 bps */
+ OMX_AUDIO_AMRBandModeWB3, /**< AMRWB Mode 3 = 14250 bps */
+ OMX_AUDIO_AMRBandModeWB4, /**< AMRWB Mode 4 = 15850 bps */
+ OMX_AUDIO_AMRBandModeWB5, /**< AMRWB Mode 5 = 18250 bps */
+ OMX_AUDIO_AMRBandModeWB6, /**< AMRWB Mode 6 = 19850 bps */
+ OMX_AUDIO_AMRBandModeWB7, /**< AMRWB Mode 7 = 23050 bps */
+ OMX_AUDIO_AMRBandModeWB8, /**< AMRWB Mode 8 = 23850 bps */
+ OMX_AUDIO_AMRBandModeMax = 0x7FFFFFFF
+} OMX_AUDIO_AMRBANDMODETYPE;
+
+
+/** AMR Discontinuous Transmission mode */
+typedef enum OMX_AUDIO_AMRDTXMODETYPE {
+ OMX_AUDIO_AMRDTXModeOff = 0, /**< AMR Discontinuous Transmission Mode is disabled */
+ OMX_AUDIO_AMRDTXModeOnVAD1, /**< AMR Discontinuous Transmission Mode using
+ Voice Activity Detector 1 (VAD1) is enabled */
+ OMX_AUDIO_AMRDTXModeOnVAD2, /**< AMR Discontinuous Transmission Mode using
+ Voice Activity Detector 2 (VAD2) is enabled */
+ OMX_AUDIO_AMRDTXModeOnAuto, /**< The codec will automatically select between
+ Off, VAD1 or VAD2 modes */
+
+ OMX_AUDIO_AMRDTXasEFR, /**< DTX as EFR instead of AMR standard (3GPP 26.101, frame type =8,9,10) */
+
+ OMX_AUDIO_AMRDTXModeMax = 0x7FFFFFFF
+} OMX_AUDIO_AMRDTXMODETYPE;
+
+
+/** AMR params */
+typedef struct OMX_AUDIO_PARAM_AMRTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels */
+ OMX_U32 nBitRate; /**< Bit rate read only field */
+ OMX_AUDIO_AMRBANDMODETYPE eAMRBandMode; /**< AMR Band Mode enumeration */
+ OMX_AUDIO_AMRDTXMODETYPE eAMRDTXMode; /**< AMR DTX Mode enumeration */
+ OMX_AUDIO_AMRFRAMEFORMATTYPE eAMRFrameFormat; /**< AMR frame format enumeration */
+} OMX_AUDIO_PARAM_AMRTYPE;
+
+
+/** GSM_FR (ETSI 06.10, 3GPP 46.010) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_GSMFRTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
+ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_GSMFRTYPE;
+
+
+/** GSM-HR (ETSI 06.20, 3GPP 46.020) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_GSMHRTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
+ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_GSMHRTYPE;
+
+
+/** GSM-EFR (ETSI 06.60, 3GPP 46.060) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_GSMEFRTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
+ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_GSMEFRTYPE;
+
+
+/** TDMA FR (TIA/EIA-136-420, VSELP 7.95kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_TDMAFRTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
+ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_TDMAFRTYPE;
+
+
+/** TDMA EFR (TIA/EIA-136-410, ACELP 7.4kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_TDMAEFRTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
+ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_TDMAEFRTYPE;
+
+
+/** PDC FR ( RCR-27, VSELP 6.7kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_PDCFRTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
+ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_PDCFRTYPE;
+
+
+/** PDC EFR ( RCR-27, ACELP 6.7kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_PDCEFRTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
+ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_PDCEFRTYPE;
+
+/** PDC HR ( RCR-27, PSI-CELP 3.45kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_PDCHRTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
+ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_PDCHRTYPE;
+
+
+/** CDMA Rate types */
+typedef enum OMX_AUDIO_CDMARATETYPE {
+ OMX_AUDIO_CDMARateBlank = 0, /**< CDMA encoded frame is blank */
+ OMX_AUDIO_CDMARateFull, /**< CDMA encoded frame in full rate */
+ OMX_AUDIO_CDMARateHalf, /**< CDMA encoded frame in half rate */
+ OMX_AUDIO_CDMARateQuarter, /**< CDMA encoded frame in quarter rate */
+ OMX_AUDIO_CDMARateEighth, /**< CDMA encoded frame in eighth rate (DTX)*/
+ OMX_AUDIO_CDMARateErasure, /**< CDMA erasure frame */
+ OMX_AUDIO_CDMARateMax = 0x7FFFFFFF
+} OMX_AUDIO_CDMARATETYPE;
+
+
+/** QCELP8 (TIA/EIA-96, up to 8kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_QCELP8TYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_U32 nBitRate; /**< Bit rate of the input data. Use 0 for variable
+ rate or unknown bit rates */
+ OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
+ OMX_U32 nMinBitRate; /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
+ OMX_U32 nMaxBitRate; /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
+} OMX_AUDIO_PARAM_QCELP8TYPE;
+
+
+/** QCELP13 ( CDMA, EIA/TIA-733, 13.3kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_QCELP13TYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
+ OMX_U32 nMinBitRate; /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
+ OMX_U32 nMaxBitRate; /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
+} OMX_AUDIO_PARAM_QCELP13TYPE;
+
+
+/** EVRC ( CDMA, EIA/TIA-127, RCELP up to 8.55kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_EVRCTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_AUDIO_CDMARATETYPE eCDMARate; /**< actual Frame rate */
+ OMX_BOOL bRATE_REDUCon; /**< RATE_REDUCtion is requested for this frame */
+ OMX_U32 nMinBitRate; /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
+ OMX_U32 nMaxBitRate; /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
+ OMX_BOOL bHiPassFilter; /**< Enable encoder's High Pass Filter */
+ OMX_BOOL bNoiseSuppressor; /**< Enable encoder's noise suppressor pre-processing */
+ OMX_BOOL bPostFilter; /**< Enable decoder's post Filter */
+} OMX_AUDIO_PARAM_EVRCTYPE;
+
+
+/** SMV ( up to 8.55kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_SMVTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannels; /**< Number of channels in the data stream (not
+ necessarily the same as the number of channels
+ to be rendered. */
+ OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
+ OMX_BOOL bRATE_REDUCon; /**< RATE_REDUCtion is requested for this frame */
+ OMX_U32 nMinBitRate; /**< minmal rate for the encoder = 1,2,3,4, default = 1 ??*/
+ OMX_U32 nMaxBitRate; /**< maximal rate for the encoder = 1,2,3,4, default = 4 ??*/
+ OMX_BOOL bHiPassFilter; /**< Enable encoder's High Pass Filter ??*/
+ OMX_BOOL bNoiseSuppressor; /**< Enable encoder's noise suppressor pre-processing */
+ OMX_BOOL bPostFilter; /**< Enable decoder's post Filter ??*/
+} OMX_AUDIO_PARAM_SMVTYPE;
+
+
+/** MIDI Format
+ * @ingroup midi
+ */
+typedef enum OMX_AUDIO_MIDIFORMATTYPE
+{
+ OMX_AUDIO_MIDIFormatUnknown = 0, /**< MIDI Format unknown or don't care */
+ OMX_AUDIO_MIDIFormatSMF0, /**< Standard MIDI File Type 0 */
+ OMX_AUDIO_MIDIFormatSMF1, /**< Standard MIDI File Type 1 */
+ OMX_AUDIO_MIDIFormatSMF2, /**< Standard MIDI File Type 2 */
+ OMX_AUDIO_MIDIFormatSPMIDI, /**< SP-MIDI */
+ OMX_AUDIO_MIDIFormatXMF0, /**< eXtensible Music Format type 0 */
+ OMX_AUDIO_MIDIFormatXMF1, /**< eXtensible Music Format type 1 */
+ OMX_AUDIO_MIDIFormatMobileXMF, /**< Mobile XMF (eXtensible Music Format type 2) */
+ OMX_AUDIO_MIDIFormatMax = 0x7FFFFFFF
+} OMX_AUDIO_MIDIFORMATTYPE;
+
+
+/** MIDI params
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_PARAM_MIDITYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nFileSize; /**< size of the MIDI file in bytes, where the entire
+ MIDI file passed in, otherwise if 0x0, the MIDI data
+ is merged and streamed (instead of passed as an
+ entire MIDI file) */
+ OMX_BU32 sMaxPolyphony; /**< Specifies the maximum simultaneous polyphonic
+ voices. A value of zero indicates that the default
+ polyphony of the device is used */
+ OMX_BOOL bLoadDefaultSound; /**< Whether to load default sound
+ bank at initialization */
+ OMX_AUDIO_MIDIFORMATTYPE eMidiFormat; /**< Version of the MIDI file */
+} OMX_AUDIO_PARAM_MIDITYPE;
+
+
+/** Type of the MIDI sound bank
+ * @ingroup midi
+ */
+typedef enum OMX_AUDIO_MIDISOUNDBANKTYPE {
+ OMX_AUDIO_MIDISoundBankUnused = 0, /**< unused/unknown soundbank type */
+ OMX_AUDIO_MIDISoundBankDLS1, /**< DLS version 1 */
+ OMX_AUDIO_MIDISoundBankDLS2, /**< DLS version 2 */
+ OMX_AUDIO_MIDISoundBankMobileDLSBase, /**< Mobile DLS, using the base functionality */
+ OMX_AUDIO_MIDISoundBankMobileDLSPlusOptions, /**< Mobile DLS, using the specification-defined optional feature set */
+ OMX_AUDIO_MIDISoundBankMax = 0x7FFFFFFF
+} OMX_AUDIO_MIDISOUNDBANKTYPE;
+
+
+/** Bank Layout describes how bank MSB & LSB are used in the DLS instrument definitions sound bank
+ * @ingroup midi
+ */
+typedef enum OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE {
+ OMX_AUDIO_MIDISoundBankLayoutUnused = 0, /**< unused/unknown soundbank type */
+ OMX_AUDIO_MIDISoundBankLayoutGM, /**< GS layout (based on bank MSB 0x00) */
+ OMX_AUDIO_MIDISoundBankLayoutGM2, /**< General MIDI 2 layout (using MSB 0x78/0x79, LSB 0x00) */
+ OMX_AUDIO_MIDISoundBankLayoutUser, /**< Does not conform to any bank numbering standards */
+ OMX_AUDIO_MIDISoundBankLayoutMax = 0x7FFFFFFF
+} OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE;
+
+
+/** MIDI params to load/unload user soundbank
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nDLSIndex; /**< DLS file index to be loaded */
+ OMX_U32 nDLSSize; /**< Size in bytes */
+ OMX_PTR pDLSData; /**< Pointer to DLS file data */
+ OMX_AUDIO_MIDISOUNDBANKTYPE eMidiSoundBank; /**< Midi sound bank type enumeration */
+ OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE eMidiSoundBankLayout; /**< Midi sound bank layout enumeration */
+} OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE;
+
+
+/** Structure for Live MIDI events and MIP messages.
+ * (MIP = Maximum Instantaneous Polyphony; part of the SP-MIDI standard.)
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Port that this structure applies to */
+ OMX_U32 nMidiEventSize; /**< Size of immediate MIDI events or MIP message in bytes */
+ OMX_U8 nMidiEvents[1]; /**< MIDI event array to be rendered immediately, or an
+ array for the MIP message buffer, where the size is
+ indicated by nMidiEventSize */
+} OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE;
+
+
+/** MIDI sound bank/ program pair in a given channel
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Port that this structure applies to */
+ OMX_U32 nChannel; /**< Valid channel values range from 1 to 16 */
+ OMX_U16 nIDProgram; /**< Valid program ID range is 1 to 128 */
+ OMX_U16 nIDSoundBank; /**< Sound bank ID */
+ OMX_U32 nUserSoundBankIndex;/**< User soundbank index, easier to access soundbanks
+ by index if multiple banks are present */
+} OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE;
+
+
+/** MIDI control
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_CONFIG_MIDICONTROLTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BS32 sPitchTransposition; /**< Pitch transposition in semitones, stored as Q22.10
+ format based on JAVA MMAPI (JSR-135) requirement */
+ OMX_BU32 sPlayBackRate; /**< Relative playback rate, stored as Q14.17 fixed-point
+ number based on JSR-135 requirement */
+ OMX_BU32 sTempo ; /**< Tempo in beats per minute (BPM), stored as Q22.10
+ fixed-point number based on JSR-135 requirement */
+ OMX_U32 nMaxPolyphony; /**< Specifies the maximum simultaneous polyphonic
+ voices. A value of zero indicates that the default
+ polyphony of the device is used */
+ OMX_U32 nNumRepeat; /**< Number of times to repeat playback */
+ OMX_U32 nStopTime; /**< Time in milliseconds to indicate when playback
+ will stop automatically. Set to zero if not used */
+ OMX_U16 nChannelMuteMask; /**< 16 bit mask for channel mute status */
+ OMX_U16 nChannelSoloMask; /**< 16 bit mask for channel solo status */
+ OMX_U32 nTrack0031MuteMask; /**< 32 bit mask for track mute status. Note: This is for tracks 0-31 */
+ OMX_U32 nTrack3263MuteMask; /**< 32 bit mask for track mute status. Note: This is for tracks 32-63 */
+ OMX_U32 nTrack0031SoloMask; /**< 32 bit mask for track solo status. Note: This is for tracks 0-31 */
+ OMX_U32 nTrack3263SoloMask; /**< 32 bit mask for track solo status. Note: This is for tracks 32-63 */
+
+} OMX_AUDIO_CONFIG_MIDICONTROLTYPE;
+
+
+/** MIDI Playback States
+ * @ingroup midi
+ */
+typedef enum OMX_AUDIO_MIDIPLAYBACKSTATETYPE {
+ OMX_AUDIO_MIDIPlayBackStateUnknown = 0, /**< Unknown state or state does not map to
+ other defined states */
+ OMX_AUDIO_MIDIPlayBackStateClosedEngaged, /**< No MIDI resource is currently open.
+ The MIDI engine is currently processing
+ MIDI events. */
+ OMX_AUDIO_MIDIPlayBackStateParsing, /**< A MIDI resource is open and is being
+ primed. The MIDI engine is currently
+ processing MIDI events. */
+ OMX_AUDIO_MIDIPlayBackStateOpenEngaged, /**< A MIDI resource is open and primed but
+ not playing. The MIDI engine is currently
+ processing MIDI events. The transition to
+ this state is only possible from the
+ OMX_AUDIO_MIDIPlayBackStatePlaying state,
+ when the 'playback head' reaches the end
+ of media data or the playback stops due
+ to stop time set.*/
+ OMX_AUDIO_MIDIPlayBackStatePlaying, /**< A MIDI resource is open and currently
+ playing. The MIDI engine is currently
+ processing MIDI events.*/
+ OMX_AUDIO_MIDIPlayBackStatePlayingPartially, /**< Best-effort playback due to SP-MIDI/DLS
+ resource constraints */
+ OMX_AUDIO_MIDIPlayBackStatePlayingSilently, /**< Due to system resource constraints and
+ SP-MIDI content constraints, there is
+ no audible MIDI content during playback
+ currently. The situation may change if
+ resources are freed later.*/
+ OMX_AUDIO_MIDIPlayBackStateMax = 0x7FFFFFFF
+} OMX_AUDIO_MIDIPLAYBACKSTATETYPE;
+
+
+/** MIDI status
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_CONFIG_MIDISTATUSTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U16 nNumTracks; /**< Number of MIDI tracks in the file, read only field.
+ NOTE: May not return a meaningful value until the entire
+ file is parsed and buffered. */
+ OMX_U32 nDuration; /**< The length of the currently open MIDI resource
+ in milliseconds. NOTE: May not return a meaningful value
+ until the entire file is parsed and buffered. */
+ OMX_U32 nPosition; /**< Current Position of the MIDI resource being played
+ in milliseconds */
+ OMX_BOOL bVibra; /**< Does Vibra track exist? NOTE: May not return a meaningful
+ value until the entire file is parsed and buffered. */
+ OMX_U32 nNumMetaEvents; /**< Total number of MIDI Meta Events in the currently
+ open MIDI resource. NOTE: May not return a meaningful value
+ until the entire file is parsed and buffered. */
+ OMX_U32 nNumActiveVoices; /**< Number of active voices in the currently playing
+ MIDI resource. NOTE: May not return a meaningful value until
+ the entire file is parsed and buffered. */
+ OMX_AUDIO_MIDIPLAYBACKSTATETYPE eMIDIPlayBackState; /**< MIDI playback state enumeration, read only field */
+} OMX_AUDIO_CONFIG_MIDISTATUSTYPE;
+
+
+/** MIDI Meta Event structure one per Meta Event.
+ * MIDI Meta Events are like audio metadata, except that they are interspersed
+ * with the MIDI content throughout the file and are not localized in the header.
+ * As such, it is necessary to retrieve information about these Meta Events from
+ * the engine, as it encounters these Meta Events within the MIDI content.
+ * For example, SMF files can have up to 14 types of MIDI Meta Events (copyright,
+ * author, default tempo, etc.) scattered throughout the file.
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE{
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nIndex; /**< Index of Meta Event */
+ OMX_U8 nMetaEventType; /**< Meta Event Type, 7bits (i.e. 0 - 127) */
+ OMX_U32 nMetaEventSize; /**< size of the Meta Event in bytes */
+ OMX_U32 nTrack; /**< track number for the meta event */
+ OMX_U32 nPosition; /**< Position of the meta-event in milliseconds */
+} OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE;
+
+
+/** MIDI Meta Event Data structure - one per Meta Event.
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_CONFIG_MIDIMETAEVENTDATATYPE{
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nIndex; /**< Index of Meta Event */
+ OMX_U32 nMetaEventSize; /**< size of the Meta Event in bytes */
+ OMX_U8 nData[1]; /**< array of one or more bytes of meta data
+ as indicated by the nMetaEventSize field */
+} OMX_AUDIO_CONFIG__MIDIMETAEVENTDATATYPE;
+
+
+/** Audio Volume adjustment for a port */
+typedef struct OMX_AUDIO_CONFIG_VOLUMETYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Port index indicating which port to
+ set. Select the input port to set
+ just that port's volume. Select the
+ output port to adjust the master
+ volume. */
+ OMX_BOOL bLinear; /**< Is the volume to be set in linear (0.100)
+ or logarithmic scale (mB) */
+ OMX_BS32 sVolume; /**< Volume linear setting in the 0..100 range, OR
+ Volume logarithmic setting for this port. The values
+ for volume are in mB (millibels = 1/100 dB) relative
+ to a gain of 1 (e.g. the output is the same as the
+ input level). Values are in mB from nMax
+ (maximum volume) to nMin mB (typically negative).
+ Since the volume is "voltage"
+ and not a "power", it takes a setting of
+ -600 mB to decrease the volume by 1/2. If
+ a component cannot accurately set the
+ volume to the requested value, it must
+ set the volume to the closest value BELOW
+ the requested value. When getting the
+ volume setting, the current actual volume
+ must be returned. */
+} OMX_AUDIO_CONFIG_VOLUMETYPE;
+
+
+/** Audio Volume adjustment for a channel */
+typedef struct OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Port index indicating which port to
+ set. Select the input port to set
+ just that port's volume. Select the
+ output port to adjust the master
+ volume. */
+ OMX_U32 nChannel; /**< channel to select from 0 to N-1,
+ using OMX_ALL to apply volume settings
+ to all channels */
+ OMX_BOOL bLinear; /**< Is the volume to be set in linear (0.100) or
+ logarithmic scale (mB) */
+ OMX_BS32 sVolume; /**< Volume linear setting in the 0..100 range, OR
+ Volume logarithmic setting for this port.
+ The values for volume are in mB
+ (millibels = 1/100 dB) relative to a gain
+ of 1 (e.g. the output is the same as the
+ input level). Values are in mB from nMax
+ (maximum volume) to nMin mB (typically negative).
+ Since the volume is "voltage"
+ and not a "power", it takes a setting of
+ -600 mB to decrease the volume by 1/2. If
+ a component cannot accurately set the
+ volume to the requested value, it must
+ set the volume to the closest value BELOW
+ the requested value. When getting the
+ volume setting, the current actual volume
+ must be returned. */
+ OMX_BOOL bIsMIDI; /**< TRUE if nChannel refers to a MIDI channel,
+ FALSE otherwise */
+} OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE;
+
+
+/** Audio balance setting */
+typedef struct OMX_AUDIO_CONFIG_BALANCETYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Port index indicating which port to
+ set. Select the input port to set
+ just that port's balance. Select the
+ output port to adjust the master
+ balance. */
+ OMX_S32 nBalance; /**< balance setting for this port
+ (-100 to 100, where -100 indicates
+ all left, and no right */
+} OMX_AUDIO_CONFIG_BALANCETYPE;
+
+
+/** Audio Port mute */
+typedef struct OMX_AUDIO_CONFIG_MUTETYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Port index indicating which port to
+ set. Select the input port to set
+ just that port's mute. Select the
+ output port to adjust the master
+ mute. */
+ OMX_BOOL bMute; /**< Mute setting for this port */
+} OMX_AUDIO_CONFIG_MUTETYPE;
+
+
+/** Audio Channel mute */
+typedef struct OMX_AUDIO_CONFIG_CHANNELMUTETYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nChannel; /**< channel to select from 0 to N-1,
+ using OMX_ALL to apply mute settings
+ to all channels */
+ OMX_BOOL bMute; /**< Mute setting for this channel */
+ OMX_BOOL bIsMIDI; /**< TRUE if nChannel refers to a MIDI channel,
+ FALSE otherwise */
+} OMX_AUDIO_CONFIG_CHANNELMUTETYPE;
+
+
+
+/** Enable / Disable for loudness control, which boosts bass and to a
+ * smaller extent high end frequencies to compensate for hearing
+ * ability at the extreme ends of the audio spectrum
+ */
+typedef struct OMX_AUDIO_CONFIG_LOUDNESSTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BOOL bLoudness; /**< Enable/disable for loudness */
+} OMX_AUDIO_CONFIG_LOUDNESSTYPE;
+
+
+/** Enable / Disable for bass, which controls low frequencies
+ */
+typedef struct OMX_AUDIO_CONFIG_BASSTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BOOL bEnable; /**< Enable/disable for bass control */
+ OMX_S32 nBass; /**< bass setting for the port, as a
+ continuous value from -100 to 100
+ (0 means no change in bass level)*/
+} OMX_AUDIO_CONFIG_BASSTYPE;
+
+
+/** Enable / Disable for treble, which controls high frequencies tones
+ */
+typedef struct OMX_AUDIO_CONFIG_TREBLETYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BOOL bEnable; /**< Enable/disable for treble control */
+ OMX_S32 nTreble; /**< treble setting for the port, as a
+ continuous value from -100 to 100
+ (0 means no change in treble level) */
+} OMX_AUDIO_CONFIG_TREBLETYPE;
+
+
+/** An equalizer is typically used for two reasons: to compensate for an
+ * sub-optimal frequency response of a system to make it sound more natural
+ * or to create intentionally some unnatural coloring to the sound to create
+ * an effect.
+ * @ingroup effects
+ */
+typedef struct OMX_AUDIO_CONFIG_EQUALIZERTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BOOL bEnable; /**< Enable/disable for equalizer */
+ OMX_BU32 sBandIndex; /**< Band number to be set. Upper Limit is
+ N-1, where N is the number of bands, lower limit is 0 */
+ OMX_BU32 sCenterFreq; /**< Center frequecies in Hz. This is a
+ read only element and is used to determine
+ the lower, center and upper frequency of
+ this band. */
+ OMX_BS32 sBandLevel; /**< band level in millibels */
+} OMX_AUDIO_CONFIG_EQUALIZERTYPE;
+
+
+/** Stereo widening mode type
+ * @ingroup effects
+ */
+typedef enum OMX_AUDIO_STEREOWIDENINGTYPE {
+ OMX_AUDIO_StereoWideningHeadphones, /**< Stereo widening for loudspeakers */
+ OMX_AUDIO_StereoWideningLoudspeakers, /**< Stereo widening for closely spaced loudspeakers */
+ OMX_AUDIO_StereoWideningMax = 0x7FFFFFFF
+} OMX_AUDIO_STEREOWIDENINGTYPE;
+
+
+/** Control for stereo widening, which is a special 2-channel
+ * case of the audio virtualizer effect. For example, for 5.1-channel
+ * output, it translates to virtual surround sound.
+ * @ingroup effects
+ */
+typedef struct OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BOOL bEnable; /**< Enable/disable for stereo widening control */
+ OMX_AUDIO_STEREOWIDENINGTYPE eWideningType; /**< Stereo widening algorithm type */
+ OMX_U32 nStereoWidening; /**< stereo widening setting for the port,
+ as a continuous value from 0 to 100 */
+} OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE;
+
+
+/** The chorus effect (or ``choralizer'') is any signal processor which makes
+ * one sound source (such as a voice) sound like many such sources singing
+ * (or playing) in unison. Since performance in unison is never exact, chorus
+ * effects simulate this by making independently modified copies of the input
+ * signal. Modifications may include (1) delay, (2) frequency shift, and
+ * (3) amplitude modulation.
+ * @ingroup effects
+ */
+typedef struct OMX_AUDIO_CONFIG_CHORUSTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BOOL bEnable; /**< Enable/disable for chorus */
+ OMX_BU32 sDelay; /**< average delay in milliseconds */
+ OMX_BU32 sModulationRate; /**< rate of modulation in millihertz */
+ OMX_U32 nModulationDepth; /**< depth of modulation as a percentage of
+ delay (i.e. 0 to 100) */
+ OMX_BU32 nFeedback; /**< Feedback from chorus output to input in percentage */
+} OMX_AUDIO_CONFIG_CHORUSTYPE;
+
+
+/** Reverberation is part of the reflected sound that follows the early
+ * reflections. In a typical room, this consists of a dense succession of
+ * echoes whose energy decays exponentially. The reverberation effect structure
+ * as defined here includes both (early) reflections as well as (late) reverberations.
+ * @ingroup effects
+ */
+typedef struct OMX_AUDIO_CONFIG_REVERBERATIONTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BOOL bEnable; /**< Enable/disable for reverberation control */
+ OMX_BS32 sRoomLevel; /**< Intensity level for the whole room effect
+ (i.e. both early reflections and late
+ reverberation) in millibels */
+ OMX_BS32 sRoomHighFreqLevel; /**< Attenuation at high frequencies
+ relative to the intensity at low
+ frequencies in millibels */
+ OMX_BS32 sReflectionsLevel; /**< Intensity level of early reflections
+ (relative to room value), in millibels */
+ OMX_BU32 sReflectionsDelay; /**< Delay time of the first reflection relative
+ to the direct path, in milliseconds */
+ OMX_BS32 sReverbLevel; /**< Intensity level of late reverberation
+ relative to room level, in millibels */
+ OMX_BU32 sReverbDelay; /**< Time delay from the first early reflection
+ to the beginning of the late reverberation
+ section, in milliseconds */
+ OMX_BU32 sDecayTime; /**< Late reverberation decay time at low
+ frequencies, in milliseconds */
+ OMX_BU32 nDecayHighFreqRatio; /**< Ratio of high frequency decay time relative
+ to low frequency decay time in percent */
+ OMX_U32 nDensity; /**< Modal density in the late reverberation decay,
+ in percent (i.e. 0 - 100) */
+ OMX_U32 nDiffusion; /**< Echo density in the late reverberation decay,
+ in percent (i.e. 0 - 100) */
+ OMX_BU32 sReferenceHighFreq; /**< Reference high frequency in Hertz. This is
+ the frequency used as the reference for all
+ the high-frequency settings above */
+
+} OMX_AUDIO_CONFIG_REVERBERATIONTYPE;
+
+
+/** Possible settings for the Echo Cancelation structure to use
+ * @ingroup effects
+ */
+typedef enum OMX_AUDIO_ECHOCANTYPE {
+ OMX_AUDIO_EchoCanOff = 0, /**< Echo Cancellation is disabled */
+ OMX_AUDIO_EchoCanNormal, /**< Echo Cancellation normal operation -
+ echo from plastics and face */
+ OMX_AUDIO_EchoCanHFree, /**< Echo Cancellation optimized for
+ Hands Free operation */
+ OMX_AUDIO_EchoCanCarKit, /**< Echo Cancellation optimized for
+ Car Kit (longer echo) */
+ OMX_AUDIO_EchoCanMax = 0x7FFFFFFF
+} OMX_AUDIO_ECHOCANTYPE;
+
+
+/** Enable / Disable for echo cancelation, which removes undesired echo's
+ * from the audio
+ * @ingroup effects
+ */
+typedef struct OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_AUDIO_ECHOCANTYPE eEchoCancelation; /**< Echo cancelation settings */
+} OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE;
+
+
+/** Enable / Disable for noise reduction, which undesired noise from
+ * the audio
+ * @ingroup effects
+ */
+typedef struct OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BOOL bNoiseReduction; /**< Enable/disable for noise reduction */
+} OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE;
+
+/** @} */
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
+
diff --git a/make/stub_includes/openmax/OMX_Component.h b/make/stub_includes/openmax/OMX_Component.h
new file mode 100644
index 000000000..7f3ea777b
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Component.h
@@ -0,0 +1,567 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions:
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/** OMX_Component.h - OpenMax IL version 1.1.1
+ * The OMX_Component header file contains the definitions used to define
+ * the public interface of a component. This header file is intended to
+ * be used by both the application and the component.
+ */
+
+#ifndef OMX_Component_h
+#define OMX_Component_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+
+/* Each OMX header must include all required header files to allow the
+ * header to compile without errors. The includes below are required
+ * for this header file to compile successfully
+ */
+
+#include <OMX_Audio.h>
+#include <OMX_Video.h>
+#include <OMX_Image.h>
+#include <OMX_Other.h>
+
+/** @ingroup comp */
+typedef enum OMX_PORTDOMAINTYPE {
+ OMX_PortDomainAudio,
+ OMX_PortDomainVideo,
+ OMX_PortDomainImage,
+ OMX_PortDomainOther,
+ OMX_PortDomainMax = 0x7ffffff
+} OMX_PORTDOMAINTYPE;
+
+/** @ingroup comp */
+typedef struct OMX_PARAM_PORTDEFINITIONTYPE {
+ OMX_U32 nSize; /**< Size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Port number the structure applies to */
+ OMX_DIRTYPE eDir; /**< Direction (input or output) of this port */
+ OMX_U32 nBufferCountActual; /**< The actual number of buffers allocated on this port */
+ OMX_U32 nBufferCountMin; /**< The minimum number of buffers this port requires */
+ OMX_U32 nBufferSize; /**< Size, in bytes, for buffers to be used for this channel */
+ OMX_BOOL bEnabled; /**< Ports default to enabled and are enabled/disabled by
+ OMX_CommandPortEnable/OMX_CommandPortDisable.
+ When disabled a port is unpopulated. A disabled port
+ is not populated with buffers on a transition to IDLE. */
+ OMX_BOOL bPopulated; /**< Port is populated with all of its buffers as indicated by
+ nBufferCountActual. A disabled port is always unpopulated.
+ An enabled port is populated on a transition to OMX_StateIdle
+ and unpopulated on a transition to loaded. */
+ OMX_PORTDOMAINTYPE eDomain; /**< Domain of the port. Determines the contents of metadata below. */
+ union {
+ OMX_AUDIO_PORTDEFINITIONTYPE audio;
+ OMX_VIDEO_PORTDEFINITIONTYPE video;
+ OMX_IMAGE_PORTDEFINITIONTYPE image;
+ OMX_OTHER_PORTDEFINITIONTYPE other;
+ } format;
+ OMX_BOOL bBuffersContiguous;
+ OMX_U32 nBufferAlignment;
+} OMX_PARAM_PORTDEFINITIONTYPE;
+
+/** @ingroup comp */
+typedef struct OMX_PARAM_U32TYPE {
+ OMX_U32 nSize; /**< Size of this structure, in Bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_U32 nU32; /**< U32 value */
+} OMX_PARAM_U32TYPE;
+
+/** @ingroup rpm */
+typedef enum OMX_SUSPENSIONPOLICYTYPE {
+ OMX_SuspensionDisabled, /**< No suspension; v1.0 behavior */
+ OMX_SuspensionEnabled, /**< Suspension allowed */
+ OMX_SuspensionPolicyMax = 0x7fffffff
+} OMX_SUSPENSIONPOLICYTYPE;
+
+/** @ingroup rpm */
+typedef struct OMX_PARAM_SUSPENSIONPOLICYTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_SUSPENSIONPOLICYTYPE ePolicy;
+} OMX_PARAM_SUSPENSIONPOLICYTYPE;
+
+/** @ingroup rpm */
+typedef enum OMX_SUSPENSIONTYPE {
+ OMX_NotSuspended, /**< component is not suspended */
+ OMX_Suspended, /**< component is suspended */
+ OMX_SuspendMax = 0x7FFFFFFF
+} OMX_SUSPENSIONTYPE;
+
+/** @ingroup rpm */
+typedef struct OMX_PARAM_SUSPENSIONTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_SUSPENSIONTYPE eType;
+} OMX_PARAM_SUSPENSIONTYPE ;
+
+typedef struct OMX_CONFIG_BOOLEANTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_BOOL bEnabled;
+} OMX_CONFIG_BOOLEANTYPE;
+
+/* Parameter specifying the content uri to use. */
+/** @ingroup cp */
+typedef struct OMX_PARAM_CONTENTURITYPE
+{
+ OMX_U32 nSize; /**< size of the structure in bytes, including
+ actual URI name */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U8 contentURI[1]; /**< The URI name */
+} OMX_PARAM_CONTENTURITYPE;
+
+/* Parameter specifying the pipe to use. */
+/** @ingroup cp */
+typedef struct OMX_PARAM_CONTENTPIPETYPE
+{
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_HANDLETYPE hPipe; /**< The pipe handle*/
+} OMX_PARAM_CONTENTPIPETYPE;
+
+/** @ingroup rpm */
+typedef struct OMX_RESOURCECONCEALMENTTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_BOOL bResourceConcealmentForbidden; /**< disallow the use of resource concealment
+ methods (like degrading algorithm quality to
+ lower resource consumption or functional bypass)
+ on a component as a resolution to resource conflicts. */
+} OMX_RESOURCECONCEALMENTTYPE;
+
+
+/** @ingroup metadata */
+typedef enum OMX_METADATACHARSETTYPE {
+ OMX_MetadataCharsetUnknown = 0,
+ OMX_MetadataCharsetASCII,
+ OMX_MetadataCharsetBinary,
+ OMX_MetadataCharsetCodePage1252,
+ OMX_MetadataCharsetUTF8,
+ OMX_MetadataCharsetJavaConformantUTF8,
+ OMX_MetadataCharsetUTF7,
+ OMX_MetadataCharsetImapUTF7,
+ OMX_MetadataCharsetUTF16LE,
+ OMX_MetadataCharsetUTF16BE,
+ OMX_MetadataCharsetGB12345,
+ OMX_MetadataCharsetHZGB2312,
+ OMX_MetadataCharsetGB2312,
+ OMX_MetadataCharsetGB18030,
+ OMX_MetadataCharsetGBK,
+ OMX_MetadataCharsetBig5,
+ OMX_MetadataCharsetISO88591,
+ OMX_MetadataCharsetISO88592,
+ OMX_MetadataCharsetISO88593,
+ OMX_MetadataCharsetISO88594,
+ OMX_MetadataCharsetISO88595,
+ OMX_MetadataCharsetISO88596,
+ OMX_MetadataCharsetISO88597,
+ OMX_MetadataCharsetISO88598,
+ OMX_MetadataCharsetISO88599,
+ OMX_MetadataCharsetISO885910,
+ OMX_MetadataCharsetISO885913,
+ OMX_MetadataCharsetISO885914,
+ OMX_MetadataCharsetISO885915,
+ OMX_MetadataCharsetShiftJIS,
+ OMX_MetadataCharsetISO2022JP,
+ OMX_MetadataCharsetISO2022JP1,
+ OMX_MetadataCharsetISOEUCJP,
+ OMX_MetadataCharsetSMS7Bit,
+ OMX_MetadataCharsetTypeMax= 0x7FFFFFFF
+} OMX_METADATACHARSETTYPE;
+
+/** @ingroup metadata */
+typedef enum OMX_METADATASCOPETYPE
+{
+ OMX_MetadataScopeAllLevels,
+ OMX_MetadataScopeTopLevel,
+ OMX_MetadataScopePortLevel,
+ OMX_MetadataScopeNodeLevel,
+ OMX_MetadataScopeTypeMax = 0x7fffffff
+} OMX_METADATASCOPETYPE;
+
+/** @ingroup metadata */
+typedef enum OMX_METADATASEARCHMODETYPE
+{
+ OMX_MetadataSearchValueSizeByIndex,
+ OMX_MetadataSearchItemByIndex,
+ OMX_MetadataSearchNextItemByKey,
+ OMX_MetadataSearchTypeMax = 0x7fffffff
+} OMX_METADATASEARCHMODETYPE;
+/** @ingroup metadata */
+typedef struct OMX_CONFIG_METADATAITEMCOUNTTYPE
+{
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_METADATASCOPETYPE eScopeMode;
+ OMX_U32 nScopeSpecifier;
+ OMX_U32 nMetadataItemCount;
+} OMX_CONFIG_METADATAITEMCOUNTTYPE;
+
+/** @ingroup metadata */
+typedef struct OMX_CONFIG_METADATAITEMTYPE
+{
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_METADATASCOPETYPE eScopeMode;
+ OMX_U32 nScopeSpecifier;
+ OMX_U32 nMetadataItemIndex;
+ OMX_METADATASEARCHMODETYPE eSearchMode;
+ OMX_METADATACHARSETTYPE eKeyCharset;
+ OMX_U8 nKeySizeUsed;
+ OMX_U8 nKey[128];
+ OMX_METADATACHARSETTYPE eValueCharset;
+ OMX_STRING sLanguageCountry;
+ OMX_U32 nValueMaxSize;
+ OMX_U32 nValueSizeUsed;
+ OMX_U8 nValue[1];
+} OMX_CONFIG_METADATAITEMTYPE;
+
+/* @ingroup metadata */
+typedef struct OMX_CONFIG_CONTAINERNODECOUNTTYPE
+{
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_BOOL bAllKeys;
+ OMX_U32 nParentNodeID;
+ OMX_U32 nNumNodes;
+} OMX_CONFIG_CONTAINERNODECOUNTTYPE;
+
+/** @ingroup metadata */
+typedef struct OMX_CONFIG_CONTAINERNODEIDTYPE
+{
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_BOOL bAllKeys;
+ OMX_U32 nParentNodeID;
+ OMX_U32 nNodeIndex;
+ OMX_U32 nNodeID;
+ OMX_STRING cNodeName;
+ OMX_BOOL bIsLeafType;
+} OMX_CONFIG_CONTAINERNODEIDTYPE;
+
+/** @ingroup metadata */
+typedef struct OMX_PARAM_METADATAFILTERTYPE
+{
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_BOOL bAllKeys; /* if true then this structure refers to all keys and
+ * the three key fields below are ignored */
+ OMX_METADATACHARSETTYPE eKeyCharset;
+ OMX_U32 nKeySizeUsed;
+ OMX_U8 nKey [128];
+ OMX_U32 nLanguageCountrySizeUsed;
+ OMX_U8 nLanguageCountry[128];
+ OMX_BOOL bEnabled; /* if true then key is part of filter (e.g.
+ * retained for query later). If false then
+ * key is not part of filter */
+} OMX_PARAM_METADATAFILTERTYPE;
+
+/** The OMX_HANDLETYPE structure defines the component handle. The component
+ * handle is used to access all of the component's public methods and also
+ * contains pointers to the component's private data area. The component
+ * handle is initialized by the OMX core (with help from the component)
+ * during the process of loading the component. After the component is
+ * successfully loaded, the application can safely access any of the
+ * component's public functions (although some may return an error because
+ * the state is inappropriate for the access).
+ *
+ * @ingroup comp
+ */
+typedef struct OMX_COMPONENTTYPE
+{
+ /** The size of this structure, in bytes. It is the responsibility
+ of the allocator of this structure to fill in this value. Since
+ this structure is allocated by the GetHandle function, this
+ function will fill in this value. */
+ OMX_U32 nSize;
+
+ /** nVersion is the version of the OMX specification that the structure
+ is built against. It is the responsibility of the creator of this
+ structure to initialize this value and every user of this structure
+ should verify that it knows how to use the exact version of
+ this structure found herein. */
+ OMX_VERSIONTYPE nVersion;
+
+ /** pComponentPrivate is a pointer to the component private data area.
+ This member is allocated and initialized by the component when the
+ component is first loaded. The application should not access this
+ data area. */
+ OMX_PTR pComponentPrivate;
+
+ /** pApplicationPrivate is a pointer that is a parameter to the
+ OMX_GetHandle method, and contains an application private value
+ provided by the IL client. This application private data is
+ returned to the IL Client by OMX in all callbacks */
+ OMX_PTR pApplicationPrivate;
+
+ /** refer to OMX_GetComponentVersion in OMX_core.h or the OMX IL
+ specification for details on the GetComponentVersion method.
+ */
+ OMX_ERRORTYPE (*GetComponentVersion)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_OUT OMX_STRING pComponentName,
+ OMX_OUT OMX_VERSIONTYPE* pComponentVersion,
+ OMX_OUT OMX_VERSIONTYPE* pSpecVersion,
+ OMX_OUT OMX_UUIDTYPE* pComponentUUID);
+
+ /** refer to OMX_SendCommand in OMX_core.h or the OMX IL
+ specification for details on the SendCommand method.
+ */
+ OMX_ERRORTYPE (*SendCommand)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_IN OMX_COMMANDTYPE Cmd,
+ OMX_IN OMX_U32 nParam1,
+ OMX_IN OMX_PTR pCmdData);
+
+ /** refer to OMX_GetParameter in OMX_core.h or the OMX IL
+ specification for details on the GetParameter method.
+ */
+ OMX_ERRORTYPE (*GetParameter)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_IN OMX_INDEXTYPE nParamIndex,
+ OMX_INOUT OMX_PTR pComponentParameterStructure);
+
+
+ /** refer to OMX_SetParameter in OMX_core.h or the OMX IL
+ specification for details on the SetParameter method.
+ */
+ OMX_ERRORTYPE (*SetParameter)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_IN OMX_INDEXTYPE nIndex,
+ OMX_IN OMX_PTR pComponentParameterStructure);
+
+
+ /** refer to OMX_GetConfig in OMX_core.h or the OMX IL
+ specification for details on the GetConfig method.
+ */
+ OMX_ERRORTYPE (*GetConfig)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_IN OMX_INDEXTYPE nIndex,
+ OMX_INOUT OMX_PTR pComponentConfigStructure);
+
+
+ /** refer to OMX_SetConfig in OMX_core.h or the OMX IL
+ specification for details on the SetConfig method.
+ */
+ OMX_ERRORTYPE (*SetConfig)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_IN OMX_INDEXTYPE nIndex,
+ OMX_IN OMX_PTR pComponentConfigStructure);
+
+
+ /** refer to OMX_GetExtensionIndex in OMX_core.h or the OMX IL
+ specification for details on the GetExtensionIndex method.
+ */
+ OMX_ERRORTYPE (*GetExtensionIndex)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_IN OMX_STRING cParameterName,
+ OMX_OUT OMX_INDEXTYPE* pIndexType);
+
+
+ /** refer to OMX_GetState in OMX_core.h or the OMX IL
+ specification for details on the GetState method.
+ */
+ OMX_ERRORTYPE (*GetState)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_OUT OMX_STATETYPE* pState);
+
+
+ /** The ComponentTunnelRequest method will interact with another OMX
+ component to determine if tunneling is possible and to setup the
+ tunneling. The return codes for this method can be used to
+ determine if tunneling is not possible, or if tunneling is not
+ supported.
+
+ Base profile components (i.e. non-interop) do not support this
+ method and should return OMX_ErrorNotImplemented
+
+ The interop profile component MUST support tunneling to another
+ interop profile component with a compatible port parameters.
+ A component may also support proprietary communication.
+
+ If proprietary communication is supported the negotiation of
+ proprietary communication is done outside of OMX in a vendor
+ specific way. It is only required that the proper result be
+ returned and the details of how the setup is done is left
+ to the component implementation.
+
+ When this method is invoked when nPort in an output port, the
+ component will:
+ 1. Populate the pTunnelSetup structure with the output port's
+ requirements and constraints for the tunnel.
+
+ When this method is invoked when nPort in an input port, the
+ component will:
+ 1. Query the necessary parameters from the output port to
+ determine if the ports are compatible for tunneling
+ 2. If the ports are compatible, the component should store
+ the tunnel step provided by the output port
+ 3. Determine which port (either input or output) is the buffer
+ supplier, and call OMX_SetParameter on the output port to
+ indicate this selection.
+
+ The component will return from this call within 5 msec.
+
+ @param [in] hComp
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the OMX_GetHandle method.
+ @param [in] nPort
+ nPort is used to select the port on the component to be used
+ for tunneling.
+ @param [in] hTunneledComp
+ Handle of the component to tunnel with. This is the component
+ handle returned by the call to the OMX_GetHandle method. When
+ this parameter is 0x0 the component should setup the port for
+ communication with the application / IL Client.
+ @param [in] nPortOutput
+ nPortOutput is used indicate the port the component should
+ tunnel with.
+ @param [in] pTunnelSetup
+ Pointer to the tunnel setup structure. When nPort is an output port
+ the component should populate the fields of this structure. When
+ When nPort is an input port the component should review the setup
+ provided by the component with the output port.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup tun
+ */
+
+ OMX_ERRORTYPE (*ComponentTunnelRequest)(
+ OMX_IN OMX_HANDLETYPE hComp,
+ OMX_IN OMX_U32 nPort,
+ OMX_IN OMX_HANDLETYPE hTunneledComp,
+ OMX_IN OMX_U32 nTunneledPort,
+ OMX_INOUT OMX_TUNNELSETUPTYPE* pTunnelSetup);
+
+ /** refer to OMX_UseBuffer in OMX_core.h or the OMX IL
+ specification for details on the UseBuffer method.
+ @ingroup buf
+ */
+ OMX_ERRORTYPE (*UseBuffer)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_INOUT OMX_BUFFERHEADERTYPE** ppBufferHdr,
+ OMX_IN OMX_U32 nPortIndex,
+ OMX_IN OMX_PTR pAppPrivate,
+ OMX_IN OMX_U32 nSizeBytes,
+ OMX_IN OMX_U8* pBuffer);
+
+ /** refer to OMX_AllocateBuffer in OMX_core.h or the OMX IL
+ specification for details on the AllocateBuffer method.
+ @ingroup buf
+ */
+ OMX_ERRORTYPE (*AllocateBuffer)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_INOUT OMX_BUFFERHEADERTYPE** ppBuffer,
+ OMX_IN OMX_U32 nPortIndex,
+ OMX_IN OMX_PTR pAppPrivate,
+ OMX_IN OMX_U32 nSizeBytes);
+
+ /** refer to OMX_FreeBuffer in OMX_core.h or the OMX IL
+ specification for details on the FreeBuffer method.
+ @ingroup buf
+ */
+ OMX_ERRORTYPE (*FreeBuffer)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_IN OMX_U32 nPortIndex,
+ OMX_IN OMX_BUFFERHEADERTYPE* pBuffer);
+
+ /** refer to OMX_EmptyThisBuffer in OMX_core.h or the OMX IL
+ specification for details on the EmptyThisBuffer method.
+ @ingroup buf
+ */
+ OMX_ERRORTYPE (*EmptyThisBuffer)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_IN OMX_BUFFERHEADERTYPE* pBuffer);
+
+ /** refer to OMX_FillThisBuffer in OMX_core.h or the OMX IL
+ specification for details on the FillThisBuffer method.
+ @ingroup buf
+ */
+ OMX_ERRORTYPE (*FillThisBuffer)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_IN OMX_BUFFERHEADERTYPE* pBuffer);
+
+ /** The SetCallbacks method is used by the core to specify the callback
+ structure from the application to the component. This is a blocking
+ call. The component will return from this call within 5 msec.
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the GetHandle function.
+ @param [in] pCallbacks
+ pointer to an OMX_CALLBACKTYPE structure used to provide the
+ callback information to the component
+ @param [in] pAppData
+ pointer to an application defined value. It is anticipated that
+ the application will pass a pointer to a data structure or a "this
+ pointer" in this area to allow the callback (in the application)
+ to determine the context of the call
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ */
+ OMX_ERRORTYPE (*SetCallbacks)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_IN OMX_CALLBACKTYPE* pCallbacks,
+ OMX_IN OMX_PTR pAppData);
+
+ /** ComponentDeInit method is used to deinitialize the component
+ providing a means to free any resources allocated at component
+ initialization. NOTE: After this call the component handle is
+ not valid for further use.
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the GetHandle function.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ */
+ OMX_ERRORTYPE (*ComponentDeInit)(
+ OMX_IN OMX_HANDLETYPE hComponent);
+
+ /** @ingroup buf */
+ OMX_ERRORTYPE (*UseEGLImage)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_INOUT OMX_BUFFERHEADERTYPE** ppBufferHdr,
+ OMX_IN OMX_U32 nPortIndex,
+ OMX_IN OMX_PTR pAppPrivate,
+ OMX_IN void* eglImage);
+
+ OMX_ERRORTYPE (*ComponentRoleEnum)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_OUT OMX_U8 *cRole,
+ OMX_IN OMX_U32 nIndex);
+
+} OMX_COMPONENTTYPE;
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
diff --git a/make/stub_includes/openmax/OMX_ContentPipe.h b/make/stub_includes/openmax/OMX_ContentPipe.h
new file mode 100644
index 000000000..c27dc9854
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_ContentPipe.h
@@ -0,0 +1,202 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions:
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/** OMX_ContentPipe.h - OpenMax IL version 1.1.1
+ * The OMX_ContentPipe header file contains the definitions used to define
+ * the public interface for content piples. This header file is intended to
+ * be used by the component.
+ */
+
+#ifndef OMX_CONTENTPIPE_H
+#define OMX_CONTENTPIPE_H
+
+#ifndef KD_EACCES
+/* OpenKODE error codes. CPResult values may be zero (indicating success
+ or one of the following values) */
+#define KD_EACCES (13)
+#define KD_EADDRINUSE (98)
+#define KD_EAGAIN (11)
+#define KD_EBADF (9)
+#define KD_EBUSY (16)
+#define KD_ECANCELED (125)
+#define KD_ECONNABORTED (103)
+#define KD_ECONNREFUSED (111)
+#define KD_ECONNRESET (104)
+#define KD_EDEADLK (35)
+#define KD_EDESTADDRREQ (89)
+#define KD_EDOM (33)
+#define KD_ERANGE (34)
+#define KD_EEXIST (17)
+#define KD_EFAULT (14)
+#define KD_EFBIG (27)
+#define KD_EHOSTUNREACH (113)
+#define KD_EINPROGRESS (115)
+#define KD_EINTR (4)
+#define KD_EINVAL (22)
+#define KD_EIO (5)
+#define KD_EISCONN (106)
+#define KD_EISDIR (21)
+#define KD_EMFILE (24)
+#define KD_ENAMETOOLONG (36)
+#define KD_ENETDOWN (100)
+#define KD_ENETRESET (102)
+#define KD_ENETUNREACH (101)
+#define KD_ENOBUFS (105)
+#define KD_ENOENT (2)
+#define KD_ENOMEM (12)
+#define KD_ENOSPC (28)
+#define KD_ENOSYS (28)
+#define KD_ENOTCONN (107)
+#define KD_ENOTDIR (20)
+#define KD_ENOTEMPTY (39)
+#define KD_ENOTSOCK (88)
+#define KD_ENOTSUP (95)
+#define KD_EPERM (1)
+#define KD_EPROTO (71)
+#define KD_ETIMEDOUT (110)
+#define KD_EILSEQ (84)
+#endif
+
+/** Map types from OMX standard types only here so interface is as generic as possible. */
+typedef OMX_U32 CPresult;
+typedef char * CPstring;
+typedef void * CPhandle;
+typedef OMX_U32 CPuint;
+typedef OMX_S32 CPint;
+typedef char CPbyte;
+typedef OMX_BOOL CPbool;
+
+/** enumeration of origin types used in the CP_PIPETYPE's Seek function
+ * @ingroup cp
+ */
+typedef enum CP_ORIGINTYPE {
+ CP_OriginBegin,
+ CP_OriginCur,
+ CP_OriginEnd,
+ CP_OriginMax = 0X7FFFFFFF
+} CP_ORIGINTYPE;
+
+/** enumeration of contact access types used in the CP_PIPETYPE's Open function
+ * @ingroup cp
+ */
+typedef enum CP_ACCESSTYPE {
+ CP_AccessRead,
+ CP_AccessWrite,
+ CP_AccessReadWrite ,
+ CP_AccessMax = 0X7FFFFFFF
+} CP_ACCESSTYPE;
+
+/** enumeration of results returned by the CP_PIPETYPE's CheckAvailableBytes function
+ * @ingroup cp
+ */
+typedef enum CP_CHECKBYTESRESULTTYPE
+{
+ CP_CheckBytesOk, /**< There are at least the request number
+ of bytes available */
+ CP_CheckBytesNotReady, /**< The pipe is still retrieving bytes
+ and presently lacks sufficient bytes.
+ Client will be called when they are
+ sufficient bytes are available. */
+ CP_CheckBytesInsufficientBytes , /**< The pipe has retrieved all bytes
+ but those available are less than those
+ requested */
+ CP_CheckBytesAtEndOfStream, /**< The pipe has reached the end of stream
+ and no more bytes are available. */
+ CP_CheckBytesOutOfBuffers, /**< All read/write buffers are currently in use. */
+ CP_CheckBytesMax = 0X7FFFFFFF
+} CP_CHECKBYTESRESULTTYPE;
+
+/** enumeration of content pipe events sent to the client callback.
+ * @ingroup cp
+ */
+typedef enum CP_EVENTTYPE{
+ CP_BytesAvailable, /** bytes requested in a CheckAvailableBytes call are now available*/
+ CP_Overflow, /** enumeration of content pipe events sent to the client callback*/
+ CP_PipeDisconnected , /** enumeration of content pipe events sent to the client callback*/
+ CP_EventMax = 0X7FFFFFFF
+} CP_EVENTTYPE;
+
+/** content pipe definition
+ * @ingroup cp
+ */
+typedef struct CP_PIPETYPE
+{
+ /** Open a content stream for reading or writing. */
+ CPresult (*Open)( CPhandle* hContent, CPstring szURI, CP_ACCESSTYPE eAccess );
+
+ /** Close a content stream. */
+ CPresult (*Close)( CPhandle hContent );
+
+ /** Create a content source and open it for writing. */
+ CPresult (*Create)( CPhandle *hContent, CPstring szURI );
+
+ /** Check the that specified number of bytes are available for reading or writing (depending on access type).*/
+ CPresult (*CheckAvailableBytes)( CPhandle hContent, CPuint nBytesRequested, CP_CHECKBYTESRESULTTYPE *eResult );
+
+ /** Seek to certain position in the content relative to the specified origin. */
+ CPresult (*SetPosition)( CPhandle hContent, CPint nOffset, CP_ORIGINTYPE eOrigin);
+
+ /** Retrieve the current position relative to the start of the content. */
+ CPresult (*GetPosition)( CPhandle hContent, CPuint *pPosition);
+
+ /** Retrieve data of the specified size from the content stream (advance content pointer by size of data).
+ Note: pipe client provides pointer. This function is appropriate for small high frequency reads. */
+ CPresult (*Read)( CPhandle hContent, CPbyte *pData, CPuint nSize);
+
+ /** Retrieve a buffer allocated by the pipe that contains the requested number of bytes.
+ Buffer contains the next block of bytes, as specified by nSize, of the content. nSize also
+ returns the size of the block actually read. Content pointer advances the by the returned size.
+ Note: pipe provides pointer. This function is appropriate for large reads. The client must call
+ ReleaseReadBuffer when done with buffer.
+
+ In some cases the requested block may not reside in contiguous memory within the
+ pipe implementation. For instance if the pipe leverages a circular buffer then the requested
+ block may straddle the boundary of the circular buffer. By default a pipe implementation
+ performs a copy in this case to provide the block to the pipe client in one contiguous buffer.
+ If, however, the client sets bForbidCopy, then the pipe returns only those bytes preceding the memory
+ boundary. Here the client may retrieve the data in segments over successive calls. */
+ CPresult (*ReadBuffer)( CPhandle hContent, CPbyte **ppBuffer, CPuint *nSize, CPbool bForbidCopy);
+
+ /** Release a buffer obtained by ReadBuffer back to the pipe. */
+ CPresult (*ReleaseReadBuffer)(CPhandle hContent, CPbyte *pBuffer);
+
+ /** Write data of the specified size to the content (advance content pointer by size of data).
+ Note: pipe client provides pointer. This function is appropriate for small high frequency writes. */
+ CPresult (*Write)( CPhandle hContent, CPbyte *data, CPuint nSize);
+
+ /** Retrieve a buffer allocated by the pipe used to write data to the content.
+ Client will fill buffer with output data. Note: pipe provides pointer. This function is appropriate
+ for large writes. The client must call WriteBuffer when done it has filled the buffer with data.*/
+ CPresult (*GetWriteBuffer)( CPhandle hContent, CPbyte **ppBuffer, CPuint nSize);
+
+ /** Deliver a buffer obtained via GetWriteBuffer to the pipe. Pipe will write the
+ the contents of the buffer to content and advance content pointer by the size of the buffer */
+ CPresult (*WriteBuffer)( CPhandle hContent, CPbyte *pBuffer, CPuint nFilledSize);
+
+ /** Register a per-handle client callback with the content pipe. */
+ CPresult (*RegisterCallback)( CPhandle hContent, CPresult (*ClientCallback)(CP_EVENTTYPE eEvent, CPuint iParam));
+
+} CP_PIPETYPE;
+
+#endif
+
diff --git a/make/stub_includes/openmax/OMX_Core.h b/make/stub_includes/openmax/OMX_Core.h
new file mode 100644
index 000000000..aecbf2b7f
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Core.h
@@ -0,0 +1,1390 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions:
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/** OMX_Core.h - OpenMax IL version 1.1.1
+ * The OMX_Core header file contains the definitions used by both the
+ * application and the component to access common items.
+ */
+
+#ifndef OMX_Core_h
+#define OMX_Core_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+/* Each OMX header shall include all required header files to allow the
+ * header to compile without errors. The includes below are required
+ * for this header file to compile successfully
+ */
+
+#include <OMX_Index.h>
+
+
+/** The OMX_COMMANDTYPE enumeration is used to specify the action in the
+ * OMX_SendCommand macro.
+ * @ingroup core
+ */
+typedef enum OMX_COMMANDTYPE
+{
+ OMX_CommandStateSet, /**< Change the component state */
+ OMX_CommandFlush, /**< Flush the data queue(s) of a component */
+ OMX_CommandPortDisable, /**< Disable a port on a component. */
+ OMX_CommandPortEnable, /**< Enable a port on a component. */
+ OMX_CommandMarkBuffer, /**< Mark a component/buffer for observation */
+ OMX_CommandMax = 0X7FFFFFFF
+} OMX_COMMANDTYPE;
+
+
+
+/** The OMX_STATETYPE enumeration is used to indicate or change the component
+ * state. This enumeration reflects the current state of the component when
+ * used with the OMX_GetState macro or becomes the parameter in a state change
+ * command when used with the OMX_SendCommand macro.
+ *
+ * The component will be in the Loaded state after the component is initially
+ * loaded into memory. In the Loaded state, the component is not allowed to
+ * allocate or hold resources other than to build it's internal parameter
+ * and configuration tables. The application will send one or more
+ * SetParameters/GetParameters and SetConfig/GetConfig commands to the
+ * component and the component will record each of these parameter and
+ * configuration changes for use later. When the application sends the
+ * Idle command, the component will acquire the resources needed for the
+ * specified configuration and will transition to the idle state if the
+ * allocation is successful. If the component cannot successfully
+ * transition to the idle state for any reason, the state of the component
+ * shall be fully rolled back to the Loaded state (e.g. all allocated
+ * resources shall be released). When the component receives the command
+ * to go to the Executing state, it shall begin processing buffers by
+ * sending all input buffers it holds to the application. While
+ * the component is in the Idle state, the application may also send the
+ * Pause command. If the component receives the pause command while in the
+ * Idle state, the component shall send all input buffers it holds to the
+ * application, but shall not begin processing buffers. This will allow the
+ * application to prefill buffers.
+ *
+ * @ingroup comp
+ */
+
+typedef enum OMX_STATETYPE
+{
+ OMX_StateInvalid, /**< component has detected that it's internal data
+ structures are corrupted to the point that
+ it cannot determine it's state properly */
+ OMX_StateLoaded, /**< component has been loaded but has not completed
+ initialization. The OMX_SetParameter macro
+ and the OMX_GetParameter macro are the only
+ valid macros allowed to be sent to the
+ component in this state. */
+ OMX_StateIdle, /**< component initialization has been completed
+ successfully and the component is ready to
+ to start. */
+ OMX_StateExecuting, /**< component has accepted the start command and
+ is processing data (if data is available) */
+ OMX_StatePause, /**< component has received pause command */
+ OMX_StateWaitForResources, /**< component is waiting for resources, either after
+ preemption or before it gets the resources requested.
+ See specification for complete details. */
+ OMX_StateMax = 0X7FFFFFFF
+} OMX_STATETYPE;
+
+/** The OMX_ERRORTYPE enumeration defines the standard OMX Errors. These
+ * errors should cover most of the common failure cases. However,
+ * vendors are free to add additional error messages of their own as
+ * long as they follow these rules:
+ * 1. Vendor error messages shall be in the range of 0x90000000 to
+ * 0x9000FFFF.
+ * 2. Vendor error messages shall be defined in a header file provided
+ * with the component. No error messages are allowed that are
+ * not defined.
+ */
+typedef enum OMX_ERRORTYPE
+{
+ OMX_ErrorNone = 0,
+
+ /** There were insufficient resources to perform the requested operation */
+ OMX_ErrorInsufficientResources = 0x80001000,
+
+ /** There was an error, but the cause of the error could not be determined */
+ OMX_ErrorUndefined = 0x80001001,
+
+ /** The component name string was not valid */
+ OMX_ErrorInvalidComponentName = 0x80001002,
+
+ /** No component with the specified name string was found */
+ OMX_ErrorComponentNotFound = 0x80001003,
+
+ /** The component specified did not have a "OMX_ComponentInit" or
+ "OMX_ComponentDeInit entry point */
+ OMX_ErrorInvalidComponent = 0x80001004,
+
+ /** One or more parameters were not valid */
+ OMX_ErrorBadParameter = 0x80001005,
+
+ /** The requested function is not implemented */
+ OMX_ErrorNotImplemented = 0x80001006,
+
+ /** The buffer was emptied before the next buffer was ready */
+ OMX_ErrorUnderflow = 0x80001007,
+
+ /** The buffer was not available when it was needed */
+ OMX_ErrorOverflow = 0x80001008,
+
+ /** The hardware failed to respond as expected */
+ OMX_ErrorHardware = 0x80001009,
+
+ /** The component is in the state OMX_StateInvalid */
+ OMX_ErrorInvalidState = 0x8000100A,
+
+ /** Stream is found to be corrupt */
+ OMX_ErrorStreamCorrupt = 0x8000100B,
+
+ /** Ports being connected are not compatible */
+ OMX_ErrorPortsNotCompatible = 0x8000100C,
+
+ /** Resources allocated to an idle component have been
+ lost resulting in the component returning to the loaded state */
+ OMX_ErrorResourcesLost = 0x8000100D,
+
+ /** No more indicies can be enumerated */
+ OMX_ErrorNoMore = 0x8000100E,
+
+ /** The component detected a version mismatch */
+ OMX_ErrorVersionMismatch = 0x8000100F,
+
+ /** The component is not ready to return data at this time */
+ OMX_ErrorNotReady = 0x80001010,
+
+ /** There was a timeout that occurred */
+ OMX_ErrorTimeout = 0x80001011,
+
+ /** This error occurs when trying to transition into the state you are already in */
+ OMX_ErrorSameState = 0x80001012,
+
+ /** Resources allocated to an executing or paused component have been
+ preempted, causing the component to return to the idle state */
+ OMX_ErrorResourcesPreempted = 0x80001013,
+
+ /** A non-supplier port sends this error to the IL client (via the EventHandler callback)
+ during the allocation of buffers (on a transition from the LOADED to the IDLE state or
+ on a port restart) when it deems that it has waited an unusually long time for the supplier
+ to send it an allocated buffer via a UseBuffer call. */
+ OMX_ErrorPortUnresponsiveDuringAllocation = 0x80001014,
+
+ /** A non-supplier port sends this error to the IL client (via the EventHandler callback)
+ during the deallocation of buffers (on a transition from the IDLE to LOADED state or
+ on a port stop) when it deems that it has waited an unusually long time for the supplier
+ to request the deallocation of a buffer header via a FreeBuffer call. */
+ OMX_ErrorPortUnresponsiveDuringDeallocation = 0x80001015,
+
+ /** A supplier port sends this error to the IL client (via the EventHandler callback)
+ during the stopping of a port (either on a transition from the IDLE to LOADED
+ state or a port stop) when it deems that it has waited an unusually long time for
+ the non-supplier to return a buffer via an EmptyThisBuffer or FillThisBuffer call. */
+ OMX_ErrorPortUnresponsiveDuringStop = 0x80001016,
+
+ /** Attempting a state transtion that is not allowed */
+ OMX_ErrorIncorrectStateTransition = 0x80001017,
+
+ /* Attempting a command that is not allowed during the present state. */
+ OMX_ErrorIncorrectStateOperation = 0x80001018,
+
+ /** The values encapsulated in the parameter or config structure are not supported. */
+ OMX_ErrorUnsupportedSetting = 0x80001019,
+
+ /** The parameter or config indicated by the given index is not supported. */
+ OMX_ErrorUnsupportedIndex = 0x8000101A,
+
+ /** The port index supplied is incorrect. */
+ OMX_ErrorBadPortIndex = 0x8000101B,
+
+ /** The port has lost one or more of its buffers and it thus unpopulated. */
+ OMX_ErrorPortUnpopulated = 0x8000101C,
+
+ /** Component suspended due to temporary loss of resources */
+ OMX_ErrorComponentSuspended = 0x8000101D,
+
+ /** Component suspended due to an inability to acquire dynamic resources */
+ OMX_ErrorDynamicResourcesUnavailable = 0x8000101E,
+
+ /** When the macroblock error reporting is enabled the component returns new error
+ for every frame that has errors */
+ OMX_ErrorMbErrorsInFrame = 0x8000101F,
+
+ /** A component reports this error when it cannot parse or determine the format of an input stream. */
+ OMX_ErrorFormatNotDetected = 0x80001020,
+
+ /** The content open operation failed. */
+ OMX_ErrorContentPipeOpenFailed = 0x80001021,
+
+ /** The content creation operation failed. */
+ OMX_ErrorContentPipeCreationFailed = 0x80001022,
+
+ /** Separate table information is being used */
+ OMX_ErrorSeperateTablesUsed = 0x80001023,
+
+ /** Tunneling is unsupported by the component*/
+ OMX_ErrorTunnelingUnsupported = 0x80001024,
+
+ OMX_ErrorMax = 0x7FFFFFFF,
+} OMX_ERRORTYPE;
+
+/** @ingroup core */
+typedef OMX_ERRORTYPE (* OMX_COMPONENTINITTYPE)(OMX_IN OMX_HANDLETYPE hComponent);
+
+/** @ingroup core */
+typedef struct OMX_COMPONENTREGISTERTYPE
+{
+ const char * pName; /* Component name, 128 byte limit (including '\0') applies */
+ OMX_COMPONENTINITTYPE pInitialize; /* Component instance initialization function */
+} OMX_COMPONENTREGISTERTYPE;
+
+/** @ingroup core */
+extern OMX_COMPONENTREGISTERTYPE OMX_ComponentRegistered[];
+
+/** @ingroup rpm */
+typedef struct OMX_PRIORITYMGMTTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nGroupPriority; /**< Priority of the component group */
+ OMX_U32 nGroupID; /**< ID of the component group */
+} OMX_PRIORITYMGMTTYPE;
+
+/* Component name and Role names are limited to 128 characters including the terminating '\0'. */
+#define OMX_MAX_STRINGNAME_SIZE 128
+
+/** @ingroup comp */
+typedef struct OMX_PARAM_COMPONENTROLETYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U8 cRole[OMX_MAX_STRINGNAME_SIZE]; /**< name of standard component which defines component role */
+} OMX_PARAM_COMPONENTROLETYPE;
+
+/** End of Stream Buffer Flag:
+ *
+ * A component sets EOS when it has no more data to emit on a particular
+ * output port. Thus an output port shall set EOS on the last buffer it
+ * emits. A component's determination of when an output port should
+ * cease sending data is implemenation specific.
+ * @ingroup buf
+ */
+
+#define OMX_BUFFERFLAG_EOS 0x00000001
+
+/** Start Time Buffer Flag:
+ *
+ * The source of a stream (e.g. a demux component) sets the STARTTIME
+ * flag on the buffer that contains the starting timestamp for the
+ * stream. The starting timestamp corresponds to the first data that
+ * should be displayed at startup or after a seek.
+ * The first timestamp of the stream is not necessarily the start time.
+ * For instance, in the case of a seek to a particular video frame,
+ * the target frame may be an interframe. Thus the first buffer of
+ * the stream will be the intra-frame preceding the target frame and
+ * the starttime will occur with the target frame (with any other
+ * required frames required to reconstruct the target intervening).
+ *
+ * The STARTTIME flag is directly associated with the buffer's
+ * timestamp ' thus its association to buffer data and its
+ * propagation is identical to the timestamp's.
+ *
+ * When a Sync Component client receives a buffer with the
+ * STARTTIME flag it shall perform a SetConfig on its sync port
+ * using OMX_ConfigTimeClientStartTime and passing the buffer's
+ * timestamp.
+ *
+ * @ingroup buf
+ */
+
+#define OMX_BUFFERFLAG_STARTTIME 0x00000002
+
+
+
+/** Decode Only Buffer Flag:
+ *
+ * The source of a stream (e.g. a demux component) sets the DECODEONLY
+ * flag on any buffer that should shall be decoded but should not be
+ * displayed. This flag is used, for instance, when a source seeks to
+ * a target interframe that requires the decode of frames preceding the
+ * target to facilitate the target's reconstruction. In this case the
+ * source would emit the frames preceding the target downstream
+ * but mark them as decode only.
+ *
+ * The DECODEONLY is associated with buffer data and propagated in a
+ * manner identical to the buffer timestamp.
+ *
+ * A component that renders data should ignore all buffers with
+ * the DECODEONLY flag set.
+ *
+ * @ingroup buf
+ */
+
+#define OMX_BUFFERFLAG_DECODEONLY 0x00000004
+
+
+/* Data Corrupt Flag: This flag is set when the IL client believes the data in the associated buffer is corrupt
+ * @ingroup buf
+ */
+
+#define OMX_BUFFERFLAG_DATACORRUPT 0x00000008
+
+/* End of Frame: The buffer contains exactly one end of frame and no data
+ * occurs after the end of frame. This flag is an optional hint. The absence
+ * of this flag does not imply the absence of an end of frame within the buffer.
+ * @ingroup buf
+*/
+#define OMX_BUFFERFLAG_ENDOFFRAME 0x00000010
+
+/* Sync Frame Flag: This flag is set when the buffer content contains a coded sync frame '
+ * a frame that has no dependency on any other frame information
+ * @ingroup buf
+ */
+#define OMX_BUFFERFLAG_SYNCFRAME 0x00000020
+
+/* Extra data present flag: there is extra data appended to the data stream
+ * residing in the buffer
+ * @ingroup buf
+ */
+#define OMX_BUFFERFLAG_EXTRADATA 0x00000040
+
+/** @ingroup buf */
+typedef struct OMX_BUFFERHEADERTYPE
+{
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U8* pBuffer; /**< Pointer to actual block of memory
+ that is acting as the buffer */
+ OMX_U32 nAllocLen; /**< size of the buffer allocated, in bytes */
+ OMX_U32 nFilledLen; /**< number of bytes currently in the
+ buffer */
+ OMX_U32 nOffset; /**< start offset of valid data in bytes from
+ the start of the buffer */
+ OMX_PTR pAppPrivate; /**< pointer to any data the application
+ wants to associate with this buffer */
+ OMX_PTR pPlatformPrivate; /**< pointer to any data the platform
+ wants to associate with this buffer */
+ OMX_PTR pInputPortPrivate; /**< pointer to any data the input port
+ wants to associate with this buffer */
+ OMX_PTR pOutputPortPrivate; /**< pointer to any data the output port
+ wants to associate with this buffer */
+ OMX_HANDLETYPE hMarkTargetComponent; /**< The component that will generate a
+ mark event upon processing this buffer. */
+ OMX_PTR pMarkData; /**< Application specific data associated with
+ the mark sent on a mark event to disambiguate
+ this mark from others. */
+ OMX_U32 nTickCount; /**< Optional entry that the component and
+ application can update with a tick count
+ when they access the component. This
+ value should be in microseconds. Since
+ this is a value relative to an arbitrary
+ starting point, this value cannot be used
+ to determine absolute time. This is an
+ optional entry and not all components
+ will update it.*/
+ OMX_TICKS nTimeStamp; /**< Timestamp corresponding to the sample
+ starting at the first logical sample
+ boundary in the buffer. Timestamps of
+ successive samples within the buffer may
+ be inferred by adding the duration of the
+ of the preceding buffer to the timestamp
+ of the preceding buffer.*/
+ OMX_U32 nFlags; /**< buffer specific flags */
+ OMX_U32 nOutputPortIndex; /**< The index of the output port (if any) using
+ this buffer */
+ OMX_U32 nInputPortIndex; /**< The index of the input port (if any) using
+ this buffer */
+} OMX_BUFFERHEADERTYPE;
+
+/* Extra Data flags */
+
+/* Quant Data Flag: This flag is set when the extra data is appended to the buffer containing quantization information */
+#define OMX_EXTRADATAFLAG_QUANT 0x00000001
+
+typedef struct OMX_OTHER_EXTRADATATYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nFlags; /* Extra Data flags */
+ OMX_U32 nDataSize; /* Size of the supporting data to follow */
+ OMX_U8 data[1]; /* Supporting data hint */
+} OMX_OTHER_EXTRADATATYPE;
+
+/** @ingroup comp */
+typedef struct OMX_PORT_PARAM_TYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPorts; /**< The number of ports for this component */
+ OMX_U32 nStartPortNumber; /** first port number for this type of port */
+} OMX_PORT_PARAM_TYPE;
+
+/** @ingroup comp */
+typedef enum OMX_EVENTTYPE
+{
+ OMX_EventCmdComplete, /**< component has sucessfully completed a command */
+ OMX_EventError, /**< component has detected an error condition */
+ OMX_EventMark, /**< component has detected a buffer mark */
+ OMX_EventPortSettingsChanged, /**< component is reported a port settings change */
+ OMX_EventBufferFlag, /**< component has detected an EOS */
+ OMX_EventResourcesAcquired, /**< component has been granted resources and is
+ automatically starting the state change from
+ OMX_StateWaitForResources to OMX_StateIdle. */
+ OMX_EventComponentResumed, /**< Component resumed due to reacquisition of resources */
+ OMX_EventDynamicResourcesAvailable, /**< Component has acquired previously unavailable dynamic resources */
+ OMX_EventPortFormatDetected, /**< Component has detected a supported format. */
+ OMX_EventMax = 0x7FFFFFFF
+} OMX_EVENTTYPE;
+
+typedef struct OMX_CALLBACKTYPE
+{
+ /** The EventHandler method is used to notify the application when an
+ event of interest occurs. Events are defined in the OMX_EVENTTYPE
+ enumeration. Please see that enumeration for details of what will
+ be returned for each type of event. Callbacks should not return
+ an error to the component, so if an error occurs, the application
+ shall handle it internally. This is a blocking call.
+
+ The application should return from this call within 5 msec to avoid
+ blocking the component for an excessively long period of time.
+
+ @param hComponent
+ handle of the component to access. This is the component
+ handle returned by the call to the GetHandle function.
+ @param pAppData
+ pointer to an application defined value that was provided in the
+ pAppData parameter to the OMX_GetHandle method for the component.
+ This application defined value is provided so that the application
+ can have a component specific context when receiving the callback.
+ @param eEvent
+ Event that the component wants to notify the application about.
+ @param nData1
+ nData will be the OMX_ERRORTYPE for an error event and will be
+ an OMX_COMMANDTYPE for a command complete event and OMX_INDEXTYPE for a OMX_PortSettingsChanged event.
+ @param nData2
+ nData2 will hold further information related to the event. Can be OMX_STATETYPE for
+ a OMX_StateChange command or port index for a OMX_PortSettingsCHanged event.
+ Default value is 0 if not used. )
+ @param pEventData
+ Pointer to additional event-specific data (see spec for meaning).
+ */
+
+ OMX_ERRORTYPE (*EventHandler)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_IN OMX_PTR pAppData,
+ OMX_IN OMX_EVENTTYPE eEvent,
+ OMX_IN OMX_U32 nData1,
+ OMX_IN OMX_U32 nData2,
+ OMX_IN OMX_PTR pEventData);
+
+ /** The EmptyBufferDone method is used to return emptied buffers from an
+ input port back to the application for reuse. This is a blocking call
+ so the application should not attempt to refill the buffers during this
+ call, but should queue them and refill them in another thread. There
+ is no error return, so the application shall handle any errors generated
+ internally.
+
+ The application should return from this call within 5 msec.
+
+ @param hComponent
+ handle of the component to access. This is the component
+ handle returned by the call to the GetHandle function.
+ @param pAppData
+ pointer to an application defined value that was provided in the
+ pAppData parameter to the OMX_GetHandle method for the component.
+ This application defined value is provided so that the application
+ can have a component specific context when receiving the callback.
+ @param pBuffer
+ pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
+ or AllocateBuffer indicating the buffer that was emptied.
+ @ingroup buf
+ */
+ OMX_ERRORTYPE (*EmptyBufferDone)(
+ OMX_IN OMX_HANDLETYPE hComponent,
+ OMX_IN OMX_PTR pAppData,
+ OMX_IN OMX_BUFFERHEADERTYPE* pBuffer);
+
+ /** The FillBufferDone method is used to return filled buffers from an
+ output port back to the application for emptying and then reuse.
+ This is a blocking call so the application should not attempt to
+ empty the buffers during this call, but should queue the buffers
+ and empty them in another thread. There is no error return, so
+ the application shall handle any errors generated internally. The
+ application shall also update the buffer header to indicate the
+ number of bytes placed into the buffer.
+
+ The application should return from this call within 5 msec.
+
+ @param hComponent
+ handle of the component to access. This is the component
+ handle returned by the call to the GetHandle function.
+ @param pAppData
+ pointer to an application defined value that was provided in the
+ pAppData parameter to the OMX_GetHandle method for the component.
+ This application defined value is provided so that the application
+ can have a component specific context when receiving the callback.
+ @param pBuffer
+ pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
+ or AllocateBuffer indicating the buffer that was filled.
+ @ingroup buf
+ */
+ OMX_ERRORTYPE (*FillBufferDone)(
+ OMX_OUT OMX_HANDLETYPE hComponent,
+ OMX_OUT OMX_PTR pAppData,
+ OMX_OUT OMX_BUFFERHEADERTYPE* pBuffer);
+
+} OMX_CALLBACKTYPE;
+
+/** The OMX_BUFFERSUPPLIERTYPE enumeration is used to dictate port supplier
+ preference when tunneling between two ports.
+ @ingroup tun buf
+*/
+typedef enum OMX_BUFFERSUPPLIERTYPE
+{
+ OMX_BufferSupplyUnspecified = 0x0, /**< port supplying the buffers is unspecified,
+ or don't care */
+ OMX_BufferSupplyInput, /**< input port supplies the buffers */
+ OMX_BufferSupplyOutput, /**< output port supplies the buffers */
+ OMX_BufferSupplyMax = 0x7FFFFFFF
+} OMX_BUFFERSUPPLIERTYPE;
+
+
+/** buffer supplier parameter
+ * @ingroup tun
+ */
+typedef struct OMX_PARAM_BUFFERSUPPLIERTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_BUFFERSUPPLIERTYPE eBufferSupplier; /**< buffer supplier */
+} OMX_PARAM_BUFFERSUPPLIERTYPE;
+
+
+/**< indicates that buffers received by an input port of a tunnel
+ may not modify the data in the buffers
+ @ingroup tun
+ */
+#define OMX_PORTTUNNELFLAG_READONLY 0x00000001
+
+
+/** The OMX_TUNNELSETUPTYPE structure is used to pass data from an output
+ port to an input port as part the two ComponentTunnelRequest calls
+ resulting from a OMX_SetupTunnel call from the IL Client.
+ @ingroup tun
+ */
+typedef struct OMX_TUNNELSETUPTYPE
+{
+ OMX_U32 nTunnelFlags; /**< bit flags for tunneling */
+ OMX_BUFFERSUPPLIERTYPE eSupplier; /**< supplier preference */
+} OMX_TUNNELSETUPTYPE;
+
+/* OMX Component headers is included to enable the core to use
+ macros for functions into the component for OMX release 1.0.
+ Developers should not access any structures or data from within
+ the component header directly */
+/* TO BE REMOVED - #include <OMX_Component.h> */
+
+/** GetComponentVersion will return information about the component.
+ This is a blocking call. This macro will go directly from the
+ application to the component (via a core macro). The
+ component will return from this call within 5 msec.
+ @param [in] hComponent
+ handle of component to execute the command
+ @param [out] pComponentName
+ pointer to an empty string of length 128 bytes. The component
+ will write its name into this string. The name will be
+ terminated by a single zero byte. The name of a component will
+ be 127 bytes or less to leave room for the trailing zero byte.
+ An example of a valid component name is "OMX.ABC.ChannelMixer\0".
+ @param [out] pComponentVersion
+ pointer to an OMX Version structure that the component will fill
+ in. The component will fill in a value that indicates the
+ component version. NOTE: the component version is NOT the same
+ as the OMX Specification version (found in all structures). The
+ component version is defined by the vendor of the component and
+ its value is entirely up to the component vendor.
+ @param [out] pSpecVersion
+ pointer to an OMX Version structure that the component will fill
+ in. The SpecVersion is the version of the specification that the
+ component was built against. Please note that this value may or
+ may not match the structure's version. For example, if the
+ component was built against the 2.0 specification, but the
+ application (which creates the structure is built against the
+ 1.0 specification the versions would be different.
+ @param [out] pComponentUUID
+ pointer to the UUID of the component which will be filled in by
+ the component. The UUID is a unique identifier that is set at
+ RUN time for the component and is unique to each instantion of
+ the component.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp
+ */
+#define OMX_GetComponentVersion( \
+ hComponent, \
+ pComponentName, \
+ pComponentVersion, \
+ pSpecVersion, \
+ pComponentUUID) \
+ ((OMX_COMPONENTTYPE*)hComponent)->GetComponentVersion( \
+ hComponent, \
+ pComponentName, \
+ pComponentVersion, \
+ pSpecVersion, \
+ pComponentUUID) /* Macro End */
+
+
+/** Send a command to the component. This call is a non-blocking call.
+ The component should check the parameters and then queue the command
+ to the component thread to be executed. The component thread shall
+ send the EventHandler() callback at the conclusion of the command.
+ This macro will go directly from the application to the component (via
+ a core macro). The component will return from this call within 5 msec.
+
+ When the command is "OMX_CommandStateSet" the component will queue a
+ state transition to the new state idenfied in nParam.
+
+ When the command is "OMX_CommandFlush", to flush a port's buffer queues,
+ the command will force the component to return all buffers NOT CURRENTLY
+ BEING PROCESSED to the application, in the order in which the buffers
+ were received.
+
+ When the command is "OMX_CommandPortDisable" or
+ "OMX_CommandPortEnable", the component's port (given by the value of
+ nParam) will be stopped or restarted.
+
+ When the command "OMX_CommandMarkBuffer" is used to mark a buffer, the
+ pCmdData will point to a OMX_MARKTYPE structure containing the component
+ handle of the component to examine the buffer chain for the mark. nParam1
+ contains the index of the port on which the buffer mark is applied.
+
+ Specification text for more details.
+
+ @param [in] hComponent
+ handle of component to execute the command
+ @param [in] Cmd
+ Command for the component to execute
+ @param [in] nParam
+ Parameter for the command to be executed. When Cmd has the value
+ OMX_SetStateCmd, value is a member of OMX_StateType. When Cmd has
+ the value OMX_FlushCmd, value of nParam indicates which port(s)
+ to flush. -1 is used to flush all ports a single port index will
+ only flush that port. When Cmd has the value "OMX_CommandPortDisable"
+ or "OMX_CommandPortEnable", the component's port is given by
+ the value of nParam. When Cmd has the value "OMX_CommandMarkBuffer"
+ the components pot is given by the value of nParam.
+ @param [in] pCmdData
+ Parameter pointing to the OMX_MARKTYPE structure when Cmd has the value
+ "OMX_CommandMarkBuffer".
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp
+ */
+#define OMX_SendCommand( \
+ hComponent, \
+ Cmd, \
+ nParam, \
+ pCmdData) \
+ ((OMX_COMPONENTTYPE*)hComponent)->SendCommand( \
+ hComponent, \
+ Cmd, \
+ nParam, \
+ pCmdData) /* Macro End */
+
+
+/** The OMX_GetParameter macro will get one of the current parameter
+ settings from the component. This macro cannot only be invoked when
+ the component is in the OMX_IndalidState state. The nParamIndex
+ parameter is used to indicate which structure is being requested from
+ the component. The application shall allocate the correct structure
+ and shall fill in the structure size and version information before
+ invoking this macro. When the parameter applies to a port, the
+ caller shall fill in the appropriate nPortIndex value indicating the
+ port on which the parameter applies. If the component has not had
+ any settings changed, then the component should return a set of
+ valid DEFAULT parameters for the component. This is a blocking
+ call.
+
+ The component should return from this call within 20 msec.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the OMX_GetHandle function.
+ @param [in] nParamIndex
+ Index of the structure to be filled. This value is from the
+ OMX_INDEXTYPE enumeration.
+ @param [in,out] pComponentParameterStructure
+ Pointer to application allocated structure to be filled by the
+ component.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp
+ */
+#define OMX_GetParameter( \
+ hComponent, \
+ nParamIndex, \
+ pComponentParameterStructure) \
+ ((OMX_COMPONENTTYPE*)hComponent)->GetParameter( \
+ hComponent, \
+ nParamIndex, \
+ pComponentParameterStructure) /* Macro End */
+
+
+/** The OMX_SetParameter macro will send an initialization parameter
+ structure to a component. Each structure shall be sent one at a time,
+ in a separate invocation of the macro. This macro can only be
+ invoked when the component is in the OMX_LoadedState state, or the
+ port is disabled (when the parameter applies to a port). The
+ nParamIndex parameter is used to indicate which structure is being
+ passed to the component. The application shall allocate the
+ correct structure and shall fill in the structure size and version
+ information (as well as the actual data) before invoking this macro.
+ The application is free to dispose of this structure after the call
+ as the component is required to copy any data it shall retain. This
+ is a blocking call.
+
+ The component should return from this call within 20 msec.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the OMX_GetHandle function.
+ @param [in] nIndex
+ Index of the structure to be sent. This value is from the
+ OMX_INDEXTYPE enumeration.
+ @param [in] pComponentParameterStructure
+ pointer to application allocated structure to be used for
+ initialization by the component.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp
+ */
+#define OMX_SetParameter( \
+ hComponent, \
+ nParamIndex, \
+ pComponentParameterStructure) \
+ ((OMX_COMPONENTTYPE*)hComponent)->SetParameter( \
+ hComponent, \
+ nParamIndex, \
+ pComponentParameterStructure) /* Macro End */
+
+
+/** The OMX_GetConfig macro will get one of the configuration structures
+ from a component. This macro can be invoked anytime after the
+ component has been loaded. The nParamIndex call parameter is used to
+ indicate which structure is being requested from the component. The
+ application shall allocate the correct structure and shall fill in the
+ structure size and version information before invoking this macro.
+ If the component has not had this configuration parameter sent before,
+ then the component should return a set of valid DEFAULT values for the
+ component. This is a blocking call.
+
+ The component should return from this call within 5 msec.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the OMX_GetHandle function.
+ @param [in] nIndex
+ Index of the structure to be filled. This value is from the
+ OMX_INDEXTYPE enumeration.
+ @param [in,out] pComponentConfigStructure
+ pointer to application allocated structure to be filled by the
+ component.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp
+*/
+#define OMX_GetConfig( \
+ hComponent, \
+ nConfigIndex, \
+ pComponentConfigStructure) \
+ ((OMX_COMPONENTTYPE*)hComponent)->GetConfig( \
+ hComponent, \
+ nConfigIndex, \
+ pComponentConfigStructure) /* Macro End */
+
+
+/** The OMX_SetConfig macro will send one of the configuration
+ structures to a component. Each structure shall be sent one at a time,
+ each in a separate invocation of the macro. This macro can be invoked
+ anytime after the component has been loaded. The application shall
+ allocate the correct structure and shall fill in the structure size
+ and version information (as well as the actual data) before invoking
+ this macro. The application is free to dispose of this structure after
+ the call as the component is required to copy any data it shall retain.
+ This is a blocking call.
+
+ The component should return from this call within 5 msec.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the OMX_GetHandle function.
+ @param [in] nConfigIndex
+ Index of the structure to be sent. This value is from the
+ OMX_INDEXTYPE enumeration above.
+ @param [in] pComponentConfigStructure
+ pointer to application allocated structure to be used for
+ initialization by the component.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp
+ */
+#define OMX_SetConfig( \
+ hComponent, \
+ nConfigIndex, \
+ pComponentConfigStructure) \
+ ((OMX_COMPONENTTYPE*)hComponent)->SetConfig( \
+ hComponent, \
+ nConfigIndex, \
+ pComponentConfigStructure) /* Macro End */
+
+
+/** The OMX_GetExtensionIndex macro will invoke a component to translate
+ a vendor specific configuration or parameter string into an OMX
+ structure index. There is no requirement for the vendor to support
+ this command for the indexes already found in the OMX_INDEXTYPE
+ enumeration (this is done to save space in small components). The
+ component shall support all vendor supplied extension indexes not found
+ in the master OMX_INDEXTYPE enumeration. This is a blocking call.
+
+ The component should return from this call within 5 msec.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the GetHandle function.
+ @param [in] cParameterName
+ OMX_STRING that shall be less than 128 characters long including
+ the trailing null byte. This is the string that will get
+ translated by the component into a configuration index.
+ @param [out] pIndexType
+ a pointer to a OMX_INDEXTYPE to receive the index value.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp
+ */
+#define OMX_GetExtensionIndex( \
+ hComponent, \
+ cParameterName, \
+ pIndexType) \
+ ((OMX_COMPONENTTYPE*)hComponent)->GetExtensionIndex( \
+ hComponent, \
+ cParameterName, \
+ pIndexType) /* Macro End */
+
+
+/** The OMX_GetState macro will invoke the component to get the current
+ state of the component and place the state value into the location
+ pointed to by pState.
+
+ The component should return from this call within 5 msec.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the OMX_GetHandle function.
+ @param [out] pState
+ pointer to the location to receive the state. The value returned
+ is one of the OMX_STATETYPE members
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp
+ */
+#define OMX_GetState( \
+ hComponent, \
+ pState) \
+ ((OMX_COMPONENTTYPE*)hComponent)->GetState( \
+ hComponent, \
+ pState) /* Macro End */
+
+
+/** The OMX_UseBuffer macro will request that the component use
+ a buffer (and allocate its own buffer header) already allocated
+ by another component, or by the IL Client. This is a blocking
+ call.
+
+ The component should return from this call within 20 msec.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the OMX_GetHandle function.
+ @param [out] ppBuffer
+ pointer to an OMX_BUFFERHEADERTYPE structure used to receive the
+ pointer to the buffer header
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp buf
+ */
+
+#define OMX_UseBuffer( \
+ hComponent, \
+ ppBufferHdr, \
+ nPortIndex, \
+ pAppPrivate, \
+ nSizeBytes, \
+ pBuffer) \
+ ((OMX_COMPONENTTYPE*)hComponent)->UseBuffer( \
+ hComponent, \
+ ppBufferHdr, \
+ nPortIndex, \
+ pAppPrivate, \
+ nSizeBytes, \
+ pBuffer)
+
+
+/** The OMX_AllocateBuffer macro will request that the component allocate
+ a new buffer and buffer header. The component will allocate the
+ buffer and the buffer header and return a pointer to the buffer
+ header. This is a blocking call.
+
+ The component should return from this call within 5 msec.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the OMX_GetHandle function.
+ @param [out] ppBuffer
+ pointer to an OMX_BUFFERHEADERTYPE structure used to receive
+ the pointer to the buffer header
+ @param [in] nPortIndex
+ nPortIndex is used to select the port on the component the buffer will
+ be used with. The port can be found by using the nPortIndex
+ value as an index into the Port Definition array of the component.
+ @param [in] pAppPrivate
+ pAppPrivate is used to initialize the pAppPrivate member of the
+ buffer header structure.
+ @param [in] nSizeBytes
+ size of the buffer to allocate. Used when bAllocateNew is true.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp buf
+ */
+#define OMX_AllocateBuffer( \
+ hComponent, \
+ ppBuffer, \
+ nPortIndex, \
+ pAppPrivate, \
+ nSizeBytes) \
+ ((OMX_COMPONENTTYPE*)hComponent)->AllocateBuffer( \
+ hComponent, \
+ ppBuffer, \
+ nPortIndex, \
+ pAppPrivate, \
+ nSizeBytes) /* Macro End */
+
+
+/** The OMX_FreeBuffer macro will release a buffer header from the component
+ which was allocated using either OMX_AllocateBuffer or OMX_UseBuffer. If
+ the component allocated the buffer (see the OMX_UseBuffer macro) then
+ the component shall free the buffer and buffer header. This is a
+ blocking call.
+
+ The component should return from this call within 20 msec.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the OMX_GetHandle function.
+ @param [in] nPortIndex
+ nPortIndex is used to select the port on the component the buffer will
+ be used with.
+ @param [in] pBuffer
+ pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
+ or AllocateBuffer.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp buf
+ */
+#define OMX_FreeBuffer( \
+ hComponent, \
+ nPortIndex, \
+ pBuffer) \
+ ((OMX_COMPONENTTYPE*)hComponent)->FreeBuffer( \
+ hComponent, \
+ nPortIndex, \
+ pBuffer) /* Macro End */
+
+
+/** The OMX_EmptyThisBuffer macro will send a buffer full of data to an
+ input port of a component. The buffer will be emptied by the component
+ and returned to the application via the EmptyBufferDone call back.
+ This is a non-blocking call in that the component will record the buffer
+ and return immediately and then empty the buffer, later, at the proper
+ time. As expected, this macro may be invoked only while the component
+ is in the OMX_ExecutingState. If nPortIndex does not specify an input
+ port, the component shall return an error.
+
+ The component should return from this call within 5 msec.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the OMX_GetHandle function.
+ @param [in] pBuffer
+ pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
+ or AllocateBuffer.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp buf
+ */
+#define OMX_EmptyThisBuffer( \
+ hComponent, \
+ pBuffer) \
+ ((OMX_COMPONENTTYPE*)hComponent)->EmptyThisBuffer( \
+ hComponent, \
+ pBuffer) /* Macro End */
+
+
+/** The OMX_FillThisBuffer macro will send an empty buffer to an
+ output port of a component. The buffer will be filled by the component
+ and returned to the application via the FillBufferDone call back.
+ This is a non-blocking call in that the component will record the buffer
+ and return immediately and then fill the buffer, later, at the proper
+ time. As expected, this macro may be invoked only while the component
+ is in the OMX_ExecutingState. If nPortIndex does not specify an output
+ port, the component shall return an error.
+
+ The component should return from this call within 5 msec.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the OMX_GetHandle function.
+ @param [in] pBuffer
+ pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
+ or AllocateBuffer.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp buf
+ */
+#define OMX_FillThisBuffer( \
+ hComponent, \
+ pBuffer) \
+ ((OMX_COMPONENTTYPE*)hComponent)->FillThisBuffer( \
+ hComponent, \
+ pBuffer) /* Macro End */
+
+
+
+/** The OMX_UseEGLImage macro will request that the component use
+ a EGLImage provided by EGL (and allocate its own buffer header)
+ This is a blocking call.
+
+ The component should return from this call within 20 msec.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the OMX_GetHandle function.
+ @param [out] ppBuffer
+ pointer to an OMX_BUFFERHEADERTYPE structure used to receive the
+ pointer to the buffer header. Note that the memory location used
+ for this buffer is NOT visible to the IL Client.
+ @param [in] nPortIndex
+ nPortIndex is used to select the port on the component the buffer will
+ be used with. The port can be found by using the nPortIndex
+ value as an index into the Port Definition array of the component.
+ @param [in] pAppPrivate
+ pAppPrivate is used to initialize the pAppPrivate member of the
+ buffer header structure.
+ @param [in] eglImage
+ eglImage contains the handle of the EGLImage to use as a buffer on the
+ specified port. The component is expected to validate properties of
+ the EGLImage against the configuration of the port to ensure the component
+ can use the EGLImage as a buffer.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup comp buf
+ */
+#define OMX_UseEGLImage( \
+ hComponent, \
+ ppBufferHdr, \
+ nPortIndex, \
+ pAppPrivate, \
+ eglImage) \
+ ((OMX_COMPONENTTYPE*)hComponent)->UseEGLImage( \
+ hComponent, \
+ ppBufferHdr, \
+ nPortIndex, \
+ pAppPrivate, \
+ eglImage)
+
+/** The OMX_Init method is used to initialize the OMX core. It shall be the
+ first call made into OMX and it should only be executed one time without
+ an interviening OMX_Deinit call.
+
+ The core should return from this call within 20 msec.
+
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_Init(void);
+
+
+/** The OMX_Deinit method is used to deinitialize the OMX core. It shall be
+ the last call made into OMX. In the event that the core determines that
+ thare are components loaded when this call is made, the core may return
+ with an error rather than try to unload the components.
+
+ The core should return from this call within 20 msec.
+
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_Deinit(void);
+
+
+/** The OMX_ComponentNameEnum method will enumerate through all the names of
+ recognised valid components in the system. This function is provided
+ as a means to detect all the components in the system run-time. There is
+ no strict ordering to the enumeration order of component names, although
+ each name will only be enumerated once. If the OMX core supports run-time
+ installation of new components, it is only requried to detect newly
+ installed components when the first call to enumerate component names
+ is made (i.e. when nIndex is 0x0).
+
+ The core should return from this call in 20 msec.
+
+ @param [out] cComponentName
+ pointer to a null terminated string with the component name. The
+ names of the components are strings less than 127 bytes in length
+ plus the trailing null for a maximum size of 128 bytes. An example
+ of a valid component name is "OMX.TI.AUDIO.DSP.MIXER\0". Names are
+ assigned by the vendor, but shall start with "OMX." and then have
+ the Vendor designation next.
+ @param [in] nNameLength
+ number of characters in the cComponentName string. With all
+ component name strings restricted to less than 128 characters
+ (including the trailing null) it is recomended that the caller
+ provide a input string for the cComponentName of 128 characters.
+ @param [in] nIndex
+ number containing the enumeration index for the component.
+ Multiple calls to OMX_ComponentNameEnum with increasing values
+ of nIndex will enumerate through the component names in the
+ system until OMX_ErrorNoMore is returned. The value of nIndex
+ is 0 to (N-1), where N is the number of valid installed components
+ in the system.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. When the value of nIndex exceeds the number of
+ components in the system minus 1, OMX_ErrorNoMore will be
+ returned. Otherwise the appropriate OMX error will be returned.
+ @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_ComponentNameEnum(
+ OMX_OUT OMX_STRING cComponentName,
+ OMX_IN OMX_U32 nNameLength,
+ OMX_IN OMX_U32 nIndex);
+
+
+/** The OMX_GetHandle method will locate the component specified by the
+ component name given, load that component into memory and then invoke
+ the component's methods to create an instance of the component.
+
+ The core should return from this call within 20 msec.
+
+ @param [out] pHandle
+ pointer to an OMX_HANDLETYPE pointer to be filled in by this method.
+ @param [in] cComponentName
+ pointer to a null terminated string with the component name. The
+ names of the components are strings less than 127 bytes in length
+ plus the trailing null for a maximum size of 128 bytes. An example
+ of a valid component name is "OMX.TI.AUDIO.DSP.MIXER\0". Names are
+ assigned by the vendor, but shall start with "OMX." and then have
+ the Vendor designation next.
+ @param [in] pAppData
+ pointer to an application defined value that will be returned
+ during callbacks so that the application can identify the source
+ of the callback.
+ @param [in] pCallBacks
+ pointer to a OMX_CALLBACKTYPE structure that will be passed to the
+ component to initialize it with.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_GetHandle(
+ OMX_OUT OMX_HANDLETYPE* pHandle,
+ OMX_IN OMX_STRING cComponentName,
+ OMX_IN OMX_PTR pAppData,
+ OMX_IN OMX_CALLBACKTYPE* pCallBacks);
+
+
+/** The OMX_FreeHandle method will free a handle allocated by the OMX_GetHandle
+ method. If the component reference count goes to zero, the component will
+ be unloaded from memory.
+
+ The core should return from this call within 20 msec when the component is
+ in the OMX_StateLoaded state.
+
+ @param [in] hComponent
+ Handle of the component to be accessed. This is the component
+ handle returned by the call to the GetHandle function.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_FreeHandle(
+ OMX_IN OMX_HANDLETYPE hComponent);
+
+
+
+/** The OMX_SetupTunnel method will handle the necessary calls to the components
+ to setup the specified tunnel the two components. NOTE: This is
+ an actual method (not a #define macro). This method will make calls into
+ the component ComponentTunnelRequest method to do the actual tunnel
+ connection.
+
+ The ComponentTunnelRequest method on both components will be called.
+ This method shall not be called unless the component is in the
+ OMX_StateLoaded state except when the ports used for the tunnel are
+ disabled. In this case, the component may be in the OMX_StateExecuting,
+ OMX_StatePause, or OMX_StateIdle states.
+
+ The core should return from this call within 20 msec.
+
+ @param [in] hOutput
+ Handle of the component to be accessed. Also this is the handle
+ of the component whose port, specified in the nPortOutput parameter
+ will be used the source for the tunnel. This is the component handle
+ returned by the call to the OMX_GetHandle function. There is a
+ requirement that hOutput be the source for the data when
+ tunelling (i.e. nPortOutput is an output port). If 0x0, the component
+ specified in hInput will have it's port specified in nPortInput
+ setup for communication with the application / IL client.
+ @param [in] nPortOutput
+ nPortOutput is used to select the source port on component to be
+ used in the tunnel.
+ @param [in] hInput
+ This is the component to setup the tunnel with. This is the handle
+ of the component whose port, specified in the nPortInput parameter
+ will be used the destination for the tunnel. This is the component handle
+ returned by the call to the OMX_GetHandle function. There is a
+ requirement that hInput be the destination for the data when
+ tunelling (i.e. nPortInut is an input port). If 0x0, the component
+ specified in hOutput will have it's port specified in nPortPOutput
+ setup for communication with the application / IL client.
+ @param [in] nPortInput
+ nPortInput is used to select the destination port on component to be
+ used in the tunnel.
+ @return OMX_ERRORTYPE
+ If the command successfully executes, the return code will be
+ OMX_NoError. Otherwise the appropriate OMX error will be returned.
+ When OMX_ErrorNotImplemented is returned, one or both components is
+ a non-interop component and does not support tunneling.
+
+ On failure, the ports of both components are setup for communication
+ with the application / IL Client.
+ @ingroup core tun
+ */
+OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_SetupTunnel(
+ OMX_IN OMX_HANDLETYPE hOutput,
+ OMX_IN OMX_U32 nPortOutput,
+ OMX_IN OMX_HANDLETYPE hInput,
+ OMX_IN OMX_U32 nPortInput);
+
+/** @ingroup cp */
+OMX_API OMX_ERRORTYPE OMX_GetContentPipe(
+ OMX_OUT OMX_HANDLETYPE *hPipe,
+ OMX_IN OMX_STRING szURI);
+
+/** The OMX_GetComponentsOfRole method will return the number of components that support the given
+ role and (if the compNames field is non-NULL) the names of those components. The call will fail if
+ an insufficiently sized array of names is supplied. To ensure the array is sufficiently sized the
+ client should:
+ * first call this function with the compNames field NULL to determine the number of component names
+ * second call this function with the compNames field pointing to an array of names allocated
+ according to the number returned by the first call.
+
+ The core should return from this call within 5 msec.
+
+ @param [in] role
+ This is generic standard component name consisting only of component class
+ name and the type within that class (e.g. 'audio_decoder.aac').
+ @param [inout] pNumComps
+ This is used both as input and output.
+
+ If compNames is NULL, the input is ignored and the output specifies how many components support
+ the given role.
+
+ If compNames is not NULL, on input it bounds the size of the input structure and
+ on output, it specifies the number of components string names listed within the compNames parameter.
+ @param [inout] compNames
+ If NULL this field is ignored. If non-NULL this points to an array of 128-byte strings which accepts
+ a list of the names of all physical components that implement the specified standard component name.
+ Each name is NULL terminated. numComps indicates the number of names.
+ @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_GetComponentsOfRole (
+ OMX_IN OMX_STRING role,
+ OMX_INOUT OMX_U32 *pNumComps,
+ OMX_INOUT OMX_U8 **compNames);
+
+/** The OMX_GetRolesOfComponent method will return the number of roles supported by the given
+ component and (if the roles field is non-NULL) the names of those roles. The call will fail if
+ an insufficiently sized array of names is supplied. To ensure the array is sufficiently sized the
+ client should:
+ * first call this function with the roles field NULL to determine the number of role names
+ * second call this function with the roles field pointing to an array of names allocated
+ according to the number returned by the first call.
+
+ The core should return from this call within 5 msec.
+
+ @param [in] compName
+ This is the name of the component being queried about.
+ @param [inout] pNumRoles
+ This is used both as input and output.
+
+ If roles is NULL, the input is ignored and the output specifies how many roles the component supports.
+
+ If compNames is not NULL, on input it bounds the size of the input structure and
+ on output, it specifies the number of roles string names listed within the roles parameter.
+ @param [out] roles
+ If NULL this field is ignored. If non-NULL this points to an array of 128-byte strings
+ which accepts a list of the names of all standard components roles implemented on the
+ specified component name. numComps indicates the number of names.
+ @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_GetRolesOfComponent (
+ OMX_IN OMX_STRING compName,
+ OMX_INOUT OMX_U32 *pNumRoles,
+ OMX_OUT OMX_U8 **roles);
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
+
diff --git a/make/stub_includes/openmax/OMX_IVCommon.h b/make/stub_includes/openmax/OMX_IVCommon.h
new file mode 100644
index 000000000..17ccdee1f
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_IVCommon.h
@@ -0,0 +1,896 @@
+/**
+ * Copyright (c) 2007 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions:
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * @file OMX_IVCommon.h - OpenMax IL version 1.1.1
+ * The structures needed by Video and Image components to exchange
+ * parameters and configuration data with the components.
+ */
+#ifndef OMX_IVCommon_h
+#define OMX_IVCommon_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+/**
+ * Each OMX header must include all required header files to allow the header
+ * to compile without errors. The includes below are required for this header
+ * file to compile successfully
+ */
+
+#include <OMX_Core.h>
+
+/** @defgroup iv OpenMAX IL Imaging and Video Domain
+ * Common structures for OpenMAX IL Imaging and Video domains
+ * @{
+ */
+
+
+/**
+ * Enumeration defining possible uncompressed image/video formats.
+ *
+ * ENUMS:
+ * Unused : Placeholder value when format is N/A
+ * Monochrome : black and white
+ * 8bitRGB332 : Red 7:5, Green 4:2, Blue 1:0
+ * 12bitRGB444 : Red 11:8, Green 7:4, Blue 3:0
+ * 16bitARGB4444 : Alpha 15:12, Red 11:8, Green 7:4, Blue 3:0
+ * 16bitARGB1555 : Alpha 15, Red 14:10, Green 9:5, Blue 4:0
+ * 16bitRGB565 : Red 15:11, Green 10:5, Blue 4:0
+ * 16bitBGR565 : Blue 15:11, Green 10:5, Red 4:0
+ * 18bitRGB666 : Red 17:12, Green 11:6, Blue 5:0
+ * 18bitARGB1665 : Alpha 17, Red 16:11, Green 10:5, Blue 4:0
+ * 19bitARGB1666 : Alpha 18, Red 17:12, Green 11:6, Blue 5:0
+ * 24bitRGB888 : Red 24:16, Green 15:8, Blue 7:0
+ * 24bitBGR888 : Blue 24:16, Green 15:8, Red 7:0
+ * 24bitARGB1887 : Alpha 23, Red 22:15, Green 14:7, Blue 6:0
+ * 25bitARGB1888 : Alpha 24, Red 23:16, Green 15:8, Blue 7:0
+ * 32bitBGRA8888 : Blue 31:24, Green 23:16, Red 15:8, Alpha 7:0
+ * 32bitARGB8888 : Alpha 31:24, Red 23:16, Green 15:8, Blue 7:0
+ * YUV411Planar : U,Y are subsampled by a factor of 4 horizontally
+ * YUV411PackedPlanar : packed per payload in planar slices
+ * YUV420Planar : Three arrays Y,U,V.
+ * YUV420PackedPlanar : packed per payload in planar slices
+ * YUV420SemiPlanar : Two arrays, one is all Y, the other is U and V
+ * YUV422Planar : Three arrays Y,U,V.
+ * YUV422PackedPlanar : packed per payload in planar slices
+ * YUV422SemiPlanar : Two arrays, one is all Y, the other is U and V
+ * YCbYCr : Organized as 16bit YUYV (i.e. YCbYCr)
+ * YCrYCb : Organized as 16bit YVYU (i.e. YCrYCb)
+ * CbYCrY : Organized as 16bit UYVY (i.e. CbYCrY)
+ * CrYCbY : Organized as 16bit VYUY (i.e. CrYCbY)
+ * YUV444Interleaved : Each pixel contains equal parts YUV
+ * RawBayer8bit : SMIA camera output format
+ * RawBayer10bit : SMIA camera output format
+ * RawBayer8bitcompressed : SMIA camera output format
+ */
+typedef enum OMX_COLOR_FORMATTYPE {
+ OMX_COLOR_FormatUnused,
+ OMX_COLOR_FormatMonochrome,
+ OMX_COLOR_Format8bitRGB332,
+ OMX_COLOR_Format12bitRGB444,
+ OMX_COLOR_Format16bitARGB4444,
+ OMX_COLOR_Format16bitARGB1555,
+ OMX_COLOR_Format16bitRGB565,
+ OMX_COLOR_Format16bitBGR565,
+ OMX_COLOR_Format18bitRGB666,
+ OMX_COLOR_Format18bitARGB1665,
+ OMX_COLOR_Format19bitARGB1666,
+ OMX_COLOR_Format24bitRGB888,
+ OMX_COLOR_Format24bitBGR888,
+ OMX_COLOR_Format24bitARGB1887,
+ OMX_COLOR_Format25bitARGB1888,
+ OMX_COLOR_Format32bitBGRA8888,
+ OMX_COLOR_Format32bitARGB8888,
+ OMX_COLOR_FormatYUV411Planar,
+ OMX_COLOR_FormatYUV411PackedPlanar,
+ OMX_COLOR_FormatYUV420Planar,
+ OMX_COLOR_FormatYUV420PackedPlanar,
+ OMX_COLOR_FormatYUV420SemiPlanar,
+ OMX_COLOR_FormatYUV422Planar,
+ OMX_COLOR_FormatYUV422PackedPlanar,
+ OMX_COLOR_FormatYUV422SemiPlanar,
+ OMX_COLOR_FormatYCbYCr,
+ OMX_COLOR_FormatYCrYCb,
+ OMX_COLOR_FormatCbYCrY,
+ OMX_COLOR_FormatCrYCbY,
+ OMX_COLOR_FormatYUV444Interleaved,
+ OMX_COLOR_FormatRawBayer8bit,
+ OMX_COLOR_FormatRawBayer10bit,
+ OMX_COLOR_FormatRawBayer8bitcompressed,
+ OMX_COLOR_FormatL2,
+ OMX_COLOR_FormatL4,
+ OMX_COLOR_FormatL8,
+ OMX_COLOR_FormatL16,
+ OMX_COLOR_FormatL24,
+ OMX_COLOR_FormatL32,
+ OMX_COLOR_FormatYUV420PackedSemiPlanar,
+ OMX_COLOR_FormatYUV422PackedSemiPlanar,
+ OMX_COLOR_Format18BitBGR666,
+ OMX_COLOR_Format24BitARGB6666,
+ OMX_COLOR_Format24BitABGR6666,
+ OMX_COLOR_FormatMax = 0x7FFFFFFF
+} OMX_COLOR_FORMATTYPE;
+
+
+/**
+ * Defines the matrix for conversion from RGB to YUV or vice versa.
+ * iColorMatrix should be initialized with the fixed point values
+ * used in converting between formats.
+ */
+typedef struct OMX_CONFIG_COLORCONVERSIONTYPE {
+ OMX_U32 nSize; /**< Size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version info */
+ OMX_U32 nPortIndex; /**< Port that this struct applies to */
+ OMX_S32 xColorMatrix[3][3]; /**< Stored in signed Q16 format */
+ OMX_S32 xColorOffset[4]; /**< Stored in signed Q16 format */
+}OMX_CONFIG_COLORCONVERSIONTYPE;
+
+
+/**
+ * Structure defining percent to scale each frame dimension. For example:
+ * To make the width 50% larger, use fWidth = 1.5 and to make the width
+ * 1/2 the original size, use fWidth = 0.5
+ */
+typedef struct OMX_CONFIG_SCALEFACTORTYPE {
+ OMX_U32 nSize; /**< Size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version info */
+ OMX_U32 nPortIndex; /**< Port that this struct applies to */
+ OMX_S32 xWidth; /**< Fixed point value stored as Q16 */
+ OMX_S32 xHeight; /**< Fixed point value stored as Q16 */
+}OMX_CONFIG_SCALEFACTORTYPE;
+
+
+/**
+ * Enumeration of possible image filter types
+ */
+typedef enum OMX_IMAGEFILTERTYPE {
+ OMX_ImageFilterNone,
+ OMX_ImageFilterNoise,
+ OMX_ImageFilterEmboss,
+ OMX_ImageFilterNegative,
+ OMX_ImageFilterSketch,
+ OMX_ImageFilterOilPaint,
+ OMX_ImageFilterHatch,
+ OMX_ImageFilterGpen,
+ OMX_ImageFilterAntialias,
+ OMX_ImageFilterDeRing,
+ OMX_ImageFilterSolarize,
+ OMX_ImageFilterMax = 0x7FFFFFFF
+} OMX_IMAGEFILTERTYPE;
+
+
+/**
+ * Image filter configuration
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eImageFilter : Image filter type enumeration
+ */
+typedef struct OMX_CONFIG_IMAGEFILTERTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_IMAGEFILTERTYPE eImageFilter;
+} OMX_CONFIG_IMAGEFILTERTYPE;
+
+
+/**
+ * Customized U and V for color enhancement
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * bColorEnhancement : Enable/disable color enhancement
+ * nCustomizedU : Practical values: 16-240, range: 0-255, value set for
+ * U component
+ * nCustomizedV : Practical values: 16-240, range: 0-255, value set for
+ * V component
+ */
+typedef struct OMX_CONFIG_COLORENHANCEMENTTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_BOOL bColorEnhancement;
+ OMX_U8 nCustomizedU;
+ OMX_U8 nCustomizedV;
+} OMX_CONFIG_COLORENHANCEMENTTYPE;
+
+
+/**
+ * Define color key and color key mask
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nARGBColor : 32bit Alpha, Red, Green, Blue Color
+ * nARGBMask : 32bit Mask for Alpha, Red, Green, Blue channels
+ */
+typedef struct OMX_CONFIG_COLORKEYTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nARGBColor;
+ OMX_U32 nARGBMask;
+} OMX_CONFIG_COLORKEYTYPE;
+
+
+/**
+ * List of color blend types for pre/post processing
+ *
+ * ENUMS:
+ * None : No color blending present
+ * AlphaConstant : Function is (alpha_constant * src) +
+ * (1 - alpha_constant) * dst)
+ * AlphaPerPixel : Function is (alpha * src) + (1 - alpha) * dst)
+ * Alternate : Function is alternating pixels from src and dst
+ * And : Function is (src & dst)
+ * Or : Function is (src | dst)
+ * Invert : Function is ~src
+ */
+typedef enum OMX_COLORBLENDTYPE {
+ OMX_ColorBlendNone,
+ OMX_ColorBlendAlphaConstant,
+ OMX_ColorBlendAlphaPerPixel,
+ OMX_ColorBlendAlternate,
+ OMX_ColorBlendAnd,
+ OMX_ColorBlendOr,
+ OMX_ColorBlendInvert,
+ OMX_ColorBlendMax = 0x7FFFFFFF
+} OMX_COLORBLENDTYPE;
+
+
+/**
+ * Color blend configuration
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nRGBAlphaConstant : Constant global alpha values when global alpha is used
+ * eColorBlend : Color blend type enumeration
+ */
+typedef struct OMX_CONFIG_COLORBLENDTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nRGBAlphaConstant;
+ OMX_COLORBLENDTYPE eColorBlend;
+} OMX_CONFIG_COLORBLENDTYPE;
+
+
+/**
+ * Hold frame dimension
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nWidth : Frame width in pixels
+ * nHeight : Frame height in pixels
+ */
+typedef struct OMX_FRAMESIZETYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nWidth;
+ OMX_U32 nHeight;
+} OMX_FRAMESIZETYPE;
+
+
+/**
+ * Rotation configuration
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nRotation : +/- integer rotation value
+ */
+typedef struct OMX_CONFIG_ROTATIONTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_S32 nRotation;
+} OMX_CONFIG_ROTATIONTYPE;
+
+
+/**
+ * Possible mirroring directions for pre/post processing
+ *
+ * ENUMS:
+ * None : No mirroring
+ * Vertical : Vertical mirroring, flip on X axis
+ * Horizontal : Horizontal mirroring, flip on Y axis
+ * Both : Both vertical and horizontal mirroring
+ */
+typedef enum OMX_MIRRORTYPE {
+ OMX_MirrorNone = 0,
+ OMX_MirrorVertical,
+ OMX_MirrorHorizontal,
+ OMX_MirrorBoth,
+ OMX_MirrorMax = 0x7FFFFFFF
+} OMX_MIRRORTYPE;
+
+
+/**
+ * Mirroring configuration
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eMirror : Mirror type enumeration
+ */
+typedef struct OMX_CONFIG_MIRRORTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_MIRRORTYPE eMirror;
+} OMX_CONFIG_MIRRORTYPE;
+
+
+/**
+ * Position information only
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nX : X coordinate for the point
+ * nY : Y coordinate for the point
+ */
+typedef struct OMX_CONFIG_POINTTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_S32 nX;
+ OMX_S32 nY;
+} OMX_CONFIG_POINTTYPE;
+
+
+/**
+ * Frame size plus position
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nLeft : X Coordinate of the top left corner of the rectangle
+ * nTop : Y Coordinate of the top left corner of the rectangle
+ * nWidth : Width of the rectangle
+ * nHeight : Height of the rectangle
+ */
+typedef struct OMX_CONFIG_RECTTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_S32 nLeft;
+ OMX_S32 nTop;
+ OMX_U32 nWidth;
+ OMX_U32 nHeight;
+} OMX_CONFIG_RECTTYPE;
+
+
+/**
+ * Deblocking state; it is required to be set up before starting the codec
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * bDeblocking : Enable/disable deblocking mode
+ */
+typedef struct OMX_PARAM_DEBLOCKINGTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_BOOL bDeblocking;
+} OMX_PARAM_DEBLOCKINGTYPE;
+
+
+/**
+ * Stabilization state
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * bStab : Enable/disable frame stabilization state
+ */
+typedef struct OMX_CONFIG_FRAMESTABTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_BOOL bStab;
+} OMX_CONFIG_FRAMESTABTYPE;
+
+
+/**
+ * White Balance control type
+ *
+ * STRUCT MEMBERS:
+ * SunLight : Referenced in JSR-234
+ * Flash : Optimal for device's integrated flash
+ */
+typedef enum OMX_WHITEBALCONTROLTYPE {
+ OMX_WhiteBalControlOff = 0,
+ OMX_WhiteBalControlAuto,
+ OMX_WhiteBalControlSunLight,
+ OMX_WhiteBalControlCloudy,
+ OMX_WhiteBalControlShade,
+ OMX_WhiteBalControlTungsten,
+ OMX_WhiteBalControlFluorescent,
+ OMX_WhiteBalControlIncandescent,
+ OMX_WhiteBalControlFlash,
+ OMX_WhiteBalControlHorizon,
+ OMX_WhiteBalControlMax = 0x7FFFFFFF
+} OMX_WHITEBALCONTROLTYPE;
+
+
+/**
+ * White Balance control configuration
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eWhiteBalControl : White balance enumeration
+ */
+typedef struct OMX_CONFIG_WHITEBALCONTROLTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_WHITEBALCONTROLTYPE eWhiteBalControl;
+} OMX_CONFIG_WHITEBALCONTROLTYPE;
+
+
+/**
+ * Exposure control type
+ */
+typedef enum OMX_EXPOSURECONTROLTYPE {
+ OMX_ExposureControlOff = 0,
+ OMX_ExposureControlAuto,
+ OMX_ExposureControlNight,
+ OMX_ExposureControlBackLight,
+ OMX_ExposureControlSpotLight,
+ OMX_ExposureControlSports,
+ OMX_ExposureControlSnow,
+ OMX_ExposureControlBeach,
+ OMX_ExposureControlLargeAperture,
+ OMX_ExposureControlSmallApperture,
+ OMX_ExposureControlMax = 0x7FFFFFFF
+} OMX_EXPOSURECONTROLTYPE;
+
+
+/**
+ * White Balance control configuration
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eExposureControl : Exposure control enumeration
+ */
+typedef struct OMX_CONFIG_EXPOSURECONTROLTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_EXPOSURECONTROLTYPE eExposureControl;
+} OMX_CONFIG_EXPOSURECONTROLTYPE;
+
+
+/**
+ * Defines sensor supported mode.
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nFrameRate : Single shot mode is indicated by a 0
+ * bOneShot : Enable for single shot, disable for streaming
+ * sFrameSize : Framesize
+ */
+typedef struct OMX_PARAM_SENSORMODETYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nFrameRate;
+ OMX_BOOL bOneShot;
+ OMX_FRAMESIZETYPE sFrameSize;
+} OMX_PARAM_SENSORMODETYPE;
+
+
+/**
+ * Defines contrast level
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nContrast : Values allowed for contrast -100 to 100, zero means no change
+ */
+typedef struct OMX_CONFIG_CONTRASTTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_S32 nContrast;
+} OMX_CONFIG_CONTRASTTYPE;
+
+
+/**
+ * Defines brightness level
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nBrightness : 0-100%
+ */
+typedef struct OMX_CONFIG_BRIGHTNESSTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nBrightness;
+} OMX_CONFIG_BRIGHTNESSTYPE;
+
+
+/**
+ * Defines backlight level configuration for a video sink, e.g. LCD panel
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nBacklight : Values allowed for backlight 0-100%
+ * nTimeout : Number of milliseconds before backlight automatically turns
+ * off. A value of 0x0 disables backight timeout
+ */
+typedef struct OMX_CONFIG_BACKLIGHTTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nBacklight;
+ OMX_U32 nTimeout;
+} OMX_CONFIG_BACKLIGHTTYPE;
+
+
+/**
+ * Defines setting for Gamma
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nGamma : Values allowed for gamma -100 to 100, zero means no change
+ */
+typedef struct OMX_CONFIG_GAMMATYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_S32 nGamma;
+} OMX_CONFIG_GAMMATYPE;
+
+
+/**
+ * Define for setting saturation
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nSaturation : Values allowed for saturation -100 to 100, zero means
+ * no change
+ */
+typedef struct OMX_CONFIG_SATURATIONTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_S32 nSaturation;
+} OMX_CONFIG_SATURATIONTYPE;
+
+
+/**
+ * Define for setting Lightness
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nLightness : Values allowed for lightness -100 to 100, zero means no
+ * change
+ */
+typedef struct OMX_CONFIG_LIGHTNESSTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_S32 nLightness;
+} OMX_CONFIG_LIGHTNESSTYPE;
+
+
+/**
+ * Plane blend configuration
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Index of input port associated with the plane.
+ * nDepth : Depth of the plane in relation to the screen. Higher
+ * numbered depths are "behind" lower number depths.
+ * This number defaults to the Port Index number.
+ * nAlpha : Transparency blending component for the entire plane.
+ * See blending modes for more detail.
+ */
+typedef struct OMX_CONFIG_PLANEBLENDTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nDepth;
+ OMX_U32 nAlpha;
+} OMX_CONFIG_PLANEBLENDTYPE;
+
+
+/**
+ * Define interlace type
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * bEnable : Enable control variable for this functionality
+ * (see below)
+ * nInterleavePortIndex : Index of input or output port associated with
+ * the interleaved plane.
+ * pPlanarPortIndexes[4] : Index of input or output planar ports.
+ */
+typedef struct OMX_PARAM_INTERLEAVETYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_BOOL bEnable;
+ OMX_U32 nInterleavePortIndex;
+} OMX_PARAM_INTERLEAVETYPE;
+
+
+/**
+ * Defines the picture effect used for an input picture
+ */
+typedef enum OMX_TRANSITIONEFFECTTYPE {
+ OMX_EffectNone,
+ OMX_EffectFadeFromBlack,
+ OMX_EffectFadeToBlack,
+ OMX_EffectUnspecifiedThroughConstantColor,
+ OMX_EffectDissolve,
+ OMX_EffectWipe,
+ OMX_EffectUnspecifiedMixOfTwoScenes,
+ OMX_EffectMax = 0x7FFFFFFF
+} OMX_TRANSITIONEFFECTTYPE;
+
+
+/**
+ * Structure used to configure current transition effect
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eEffect : Effect to enable
+ */
+typedef struct OMX_CONFIG_TRANSITIONEFFECTTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_TRANSITIONEFFECTTYPE eEffect;
+} OMX_CONFIG_TRANSITIONEFFECTTYPE;
+
+
+/**
+ * Defines possible data unit types for encoded video data. The data unit
+ * types are used both for encoded video input for playback as well as
+ * encoded video output from recording.
+ */
+typedef enum OMX_DATAUNITTYPE {
+ OMX_DataUnitCodedPicture,
+ OMX_DataUnitVideoSegment,
+ OMX_DataUnitSeveralSegments,
+ OMX_DataUnitArbitraryStreamSection,
+ OMX_DataUnitMax = 0x7FFFFFFF
+} OMX_DATAUNITTYPE;
+
+
+/**
+ * Defines possible encapsulation types for coded video data unit. The
+ * encapsulation information is used both for encoded video input for
+ * playback as well as encoded video output from recording.
+ */
+typedef enum OMX_DATAUNITENCAPSULATIONTYPE {
+ OMX_DataEncapsulationElementaryStream,
+ OMX_DataEncapsulationGenericPayload,
+ OMX_DataEncapsulationRtpPayload,
+ OMX_DataEncapsulationMax = 0x7FFFFFFF
+} OMX_DATAUNITENCAPSULATIONTYPE;
+
+
+/**
+ * Structure used to configure the type of being decoded/encoded
+ */
+typedef struct OMX_PARAM_DATAUNITTYPE {
+ OMX_U32 nSize; /**< Size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Port that this structure applies to */
+ OMX_DATAUNITTYPE eUnitType;
+ OMX_DATAUNITENCAPSULATIONTYPE eEncapsulationType;
+} OMX_PARAM_DATAUNITTYPE;
+
+
+/**
+ * Defines dither types
+ */
+typedef enum OMX_DITHERTYPE {
+ OMX_DitherNone,
+ OMX_DitherOrdered,
+ OMX_DitherErrorDiffusion,
+ OMX_DitherOther,
+ OMX_DitherMax = 0x7FFFFFFF
+} OMX_DITHERTYPE;
+
+
+/**
+ * Structure used to configure current type of dithering
+ */
+typedef struct OMX_CONFIG_DITHERTYPE {
+ OMX_U32 nSize; /**< Size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Port that this structure applies to */
+ OMX_DITHERTYPE eDither; /**< Type of dithering to use */
+} OMX_CONFIG_DITHERTYPE;
+
+typedef struct OMX_CONFIG_CAPTUREMODETYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex; /**< Port that this structure applies to */
+ OMX_BOOL bContinuous; /**< If true then ignore frame rate and emit capture
+ * data as fast as possible (otherwise obey port's frame rate). */
+ OMX_BOOL bFrameLimited; /**< If true then terminate capture after the port emits the
+ * specified number of frames (otherwise the port does not
+ * terminate the capture until instructed to do so by the client).
+ * Even if set, the client may manually terminate the capture prior
+ * to reaching the limit. */
+ OMX_U32 nFrameLimit; /**< Limit on number of frames emitted during a capture (only
+ * valid if bFrameLimited is set). */
+} OMX_CONFIG_CAPTUREMODETYPE;
+
+typedef enum OMX_METERINGTYPE {
+
+ OMX_MeteringModeAverage, /**< Center-weighted average metering. */
+ OMX_MeteringModeSpot, /**< Spot (partial) metering. */
+ OMX_MeteringModeMatrix, /**< Matrix or evaluative metering. */
+
+ OMX_EVModeMax = 0x7ffffff
+} OMX_METERINGTYPE;
+
+typedef struct OMX_CONFIG_EXPOSUREVALUETYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_METERINGTYPE eMetering;
+ OMX_S32 xEVCompensation; /**< Fixed point value stored as Q16 */
+ OMX_U32 nApertureFNumber; /**< e.g. nApertureFNumber = 2 implies "f/2" - Q16 format */
+ OMX_BOOL bAutoAperture; /**< Whether aperture number is defined automatically */
+ OMX_U32 nShutterSpeedMsec; /**< Shutterspeed in milliseconds */
+ OMX_BOOL bAutoShutterSpeed; /**< Whether shutter speed is defined automatically */
+ OMX_U32 nSensitivity; /**< e.g. nSensitivity = 100 implies "ISO 100" */
+ OMX_BOOL bAutoSensitivity; /**< Whether sensitivity is defined automatically */
+} OMX_CONFIG_EXPOSUREVALUETYPE;
+
+/**
+ * Focus region configuration
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * bCenter : Use center region as focus region of interest
+ * bLeft : Use left region as focus region of interest
+ * bRight : Use right region as focus region of interest
+ * bTop : Use top region as focus region of interest
+ * bBottom : Use bottom region as focus region of interest
+ * bTopLeft : Use top left region as focus region of interest
+ * bTopRight : Use top right region as focus region of interest
+ * bBottomLeft : Use bottom left region as focus region of interest
+ * bBottomRight : Use bottom right region as focus region of interest
+ */
+typedef struct OMX_CONFIG_FOCUSREGIONTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_BOOL bCenter;
+ OMX_BOOL bLeft;
+ OMX_BOOL bRight;
+ OMX_BOOL bTop;
+ OMX_BOOL bBottom;
+ OMX_BOOL bTopLeft;
+ OMX_BOOL bTopRight;
+ OMX_BOOL bBottomLeft;
+ OMX_BOOL bBottomRight;
+} OMX_CONFIG_FOCUSREGIONTYPE;
+
+/**
+ * Focus Status type
+ */
+typedef enum OMX_FOCUSSTATUSTYPE {
+ OMX_FocusStatusOff = 0,
+ OMX_FocusStatusRequest,
+ OMX_FocusStatusReached,
+ OMX_FocusStatusUnableToReach,
+ OMX_FocusStatusLost,
+ OMX_FocusStatusMax = 0x7FFFFFFF
+} OMX_FOCUSSTATUSTYPE;
+
+/**
+ * Focus status configuration
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eFocusStatus : Specifies the focus status
+ * bCenterStatus : Use center region as focus region of interest
+ * bLeftStatus : Use left region as focus region of interest
+ * bRightStatus : Use right region as focus region of interest
+ * bTopStatus : Use top region as focus region of interest
+ * bBottomStatus : Use bottom region as focus region of interest
+ * bTopLeftStatus : Use top left region as focus region of interest
+ * bTopRightStatus : Use top right region as focus region of interest
+ * bBottomLeftStatus : Use bottom left region as focus region of interest
+ * bBottomRightStatus : Use bottom right region as focus region of interest
+ */
+typedef struct OMX_PARAM_FOCUSSTATUSTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_FOCUSSTATUSTYPE eFocusStatus;
+ OMX_BOOL bCenterStatus;
+ OMX_BOOL bLeftStatus;
+ OMX_BOOL bRightStatus;
+ OMX_BOOL bTopStatus;
+ OMX_BOOL bBottomStatus;
+ OMX_BOOL bTopLeftStatus;
+ OMX_BOOL bTopRightStatus;
+ OMX_BOOL bBottomLeftStatus;
+ OMX_BOOL bBottomRightStatus;
+} OMX_PARAM_FOCUSSTATUSTYPE;
+
+/** @} */
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
diff --git a/make/stub_includes/openmax/OMX_Image.h b/make/stub_includes/openmax/OMX_Image.h
new file mode 100644
index 000000000..8a0ee5bca
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Image.h
@@ -0,0 +1,318 @@
+/**
+ * Copyright (c) 2007 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions:
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * @file OMX_Image.h - OpenMax IL version 1.1.1
+ * The structures needed by Image components to exchange parameters and
+ * configuration data with the components.
+ */
+#ifndef OMX_Image_h
+#define OMX_Image_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+/**
+ * Each OMX header must include all required header files to allow the
+ * header to compile without errors. The includes below are required
+ * for this header file to compile successfully
+ */
+
+#include <OMX_IVCommon.h>
+
+/** @defgroup imaging OpenMAX IL Imaging Domain
+ * @ingroup iv
+ * Structures for OpenMAX IL Imaging domain
+ * @{
+ */
+
+/**
+ * Enumeration used to define the possible image compression coding.
+ */
+typedef enum OMX_IMAGE_CODINGTYPE {
+ OMX_IMAGE_CodingUnused, /**< Value when format is N/A */
+ OMX_IMAGE_CodingAutoDetect, /**< Auto detection of image format */
+ OMX_IMAGE_CodingJPEG, /**< JPEG/JFIF image format */
+ OMX_IMAGE_CodingJPEG2K, /**< JPEG 2000 image format */
+ OMX_IMAGE_CodingEXIF, /**< EXIF image format */
+ OMX_IMAGE_CodingTIFF, /**< TIFF image format */
+ OMX_IMAGE_CodingGIF, /**< Graphics image format */
+ OMX_IMAGE_CodingPNG, /**< PNG image format */
+ OMX_IMAGE_CodingLZW, /**< LZW image format */
+ OMX_IMAGE_CodingBMP, /**< Windows Bitmap format */
+ OMX_IMAGE_CodingMax = 0x7FFFFFFF
+} OMX_IMAGE_CODINGTYPE;
+
+
+/**
+ * Data structure used to define an image path. The number of image paths
+ * for input and output will vary by type of the image component.
+ *
+ * Input (aka Source) : Zero Inputs, one Output,
+ * Splitter : One Input, 2 or more Outputs,
+ * Processing Element : One Input, one output,
+ * Mixer : 2 or more inputs, one output,
+ * Output (aka Sink) : One Input, zero outputs.
+ *
+ * The PortDefinition structure is used to define all of the parameters
+ * necessary for the compliant component to setup an input or an output
+ * image path. If additional vendor specific data is required, it should
+ * be transmitted to the component using the CustomCommand function.
+ * Compliant components will prepopulate this structure with optimal
+ * values during the OMX_GetParameter() command.
+ *
+ * STRUCT MEMBERS:
+ * cMIMEType : MIME type of data for the port
+ * pNativeRender : Platform specific reference for a display if a
+ * sync, otherwise this field is 0
+ * nFrameWidth : Width of frame to be used on port if
+ * uncompressed format is used. Use 0 for
+ * unknown, don't care or variable
+ * nFrameHeight : Height of frame to be used on port if
+ * uncompressed format is used. Use 0 for
+ * unknown, don't care or variable
+ * nStride : Number of bytes per span of an image (i.e.
+ * indicates the number of bytes to get from
+ * span N to span N+1, where negative stride
+ * indicates the image is bottom up
+ * nSliceHeight : Height used when encoding in slices
+ * bFlagErrorConcealment : Turns on error concealment if it is supported by
+ * the OMX component
+ * eCompressionFormat : Compression format used in this instance of
+ * the component. When OMX_IMAGE_CodingUnused is
+ * specified, eColorFormat is valid
+ * eColorFormat : Decompressed format used by this component
+ * pNativeWindow : Platform specific reference for a window object if a
+ * display sink , otherwise this field is 0x0.
+ */
+typedef struct OMX_IMAGE_PORTDEFINITIONTYPE {
+ OMX_STRING cMIMEType;
+ OMX_NATIVE_DEVICETYPE pNativeRender;
+ OMX_U32 nFrameWidth;
+ OMX_U32 nFrameHeight;
+ OMX_S32 nStride;
+ OMX_U32 nSliceHeight;
+ OMX_BOOL bFlagErrorConcealment;
+ OMX_IMAGE_CODINGTYPE eCompressionFormat;
+ OMX_COLOR_FORMATTYPE eColorFormat;
+ OMX_NATIVE_WINDOWTYPE pNativeWindow;
+} OMX_IMAGE_PORTDEFINITIONTYPE;
+
+
+/**
+ * Port format parameter. This structure is used to enumerate the various
+ * data input/output format supported by the port.
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Indicates which port to set
+ * nIndex : Indicates the enumeration index for the format from
+ * 0x0 to N-1
+ * eCompressionFormat : Compression format used in this instance of the
+ * component. When OMX_IMAGE_CodingUnused is specified,
+ * eColorFormat is valid
+ * eColorFormat : Decompressed format used by this component
+ */
+typedef struct OMX_IMAGE_PARAM_PORTFORMATTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nIndex;
+ OMX_IMAGE_CODINGTYPE eCompressionFormat;
+ OMX_COLOR_FORMATTYPE eColorFormat;
+} OMX_IMAGE_PARAM_PORTFORMATTYPE;
+
+
+/**
+ * Flash control type
+ *
+ * ENUMS
+ * Torch : Flash forced constantly on
+ */
+typedef enum OMX_IMAGE_FLASHCONTROLTYPE {
+ OMX_IMAGE_FlashControlOn = 0,
+ OMX_IMAGE_FlashControlOff,
+ OMX_IMAGE_FlashControlAuto,
+ OMX_IMAGE_FlashControlRedEyeReduction,
+ OMX_IMAGE_FlashControlFillin,
+ OMX_IMAGE_FlashControlTorch,
+ OMX_IMAGE_FlashControlMax = 0x7FFFFFFF
+} OMX_IMAGE_FLASHCONTROLTYPE;
+
+
+/**
+ * Flash control configuration
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eFlashControl : Flash control type
+ */
+typedef struct OMX_IMAGE_PARAM_FLASHCONTROLTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_IMAGE_FLASHCONTROLTYPE eFlashControl;
+} OMX_IMAGE_PARAM_FLASHCONTROLTYPE;
+
+
+/**
+ * Focus control type
+ */
+typedef enum OMX_IMAGE_FOCUSCONTROLTYPE {
+ OMX_IMAGE_FocusControlOn = 0,
+ OMX_IMAGE_FocusControlOff,
+ OMX_IMAGE_FocusControlAuto,
+ OMX_IMAGE_FocusControlAutoLock,
+ OMX_IMAGE_FocusControlMax = 0x7FFFFFFF
+} OMX_IMAGE_FOCUSCONTROLTYPE;
+
+
+/**
+ * Focus control configuration
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eFocusControl : Focus control
+ * nFocusSteps : Focus can take on values from 0 mm to infinity.
+ * Interest is only in number of steps over this range.
+ * nFocusStepIndex : Current focus step index
+ */
+typedef struct OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_IMAGE_FOCUSCONTROLTYPE eFocusControl;
+ OMX_U32 nFocusSteps;
+ OMX_U32 nFocusStepIndex;
+} OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE;
+
+
+/**
+ * Q Factor for JPEG compression, which controls the tradeoff between image
+ * quality and size. Q Factor provides a more simple means of controlling
+ * JPEG compression quality, without directly programming Quantization
+ * tables for chroma and luma
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nQFactor : JPEG Q factor value in the range of 1-100. A factor of 1
+ * produces the smallest, worst quality images, and a factor
+ * of 100 produces the largest, best quality images. A
+ * typical default is 75 for small good quality images
+ */
+typedef struct OMX_IMAGE_PARAM_QFACTORTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nQFactor;
+} OMX_IMAGE_PARAM_QFACTORTYPE;
+
+/**
+ * Quantization table type
+ */
+
+typedef enum OMX_IMAGE_QUANTIZATIONTABLETYPE {
+ OMX_IMAGE_QuantizationTableLuma = 0,
+ OMX_IMAGE_QuantizationTableChroma,
+ OMX_IMAGE_QuantizationTableChromaCb,
+ OMX_IMAGE_QuantizationTableChromaCr,
+ OMX_IMAGE_QuantizationTableMax = 0x7FFFFFFF
+} OMX_IMAGE_QUANTIZATIONTABLETYPE;
+
+/**
+ * JPEG quantization tables are used to determine DCT compression for
+ * YUV data, as an alternative to specifying Q factor, providing exact
+ * control of compression
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eQuantizationTable : Quantization table type
+ * nQuantizationMatrix[64] : JPEG quantization table of coefficients stored
+ * in increasing columns then by rows of data (i.e.
+ * row 1, ... row 8). Quantization values are in
+ * the range 0-255 and stored in linear order
+ * (i.e. the component will zig-zag the
+ * quantization table data if required internally)
+ */
+typedef struct OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_IMAGE_QUANTIZATIONTABLETYPE eQuantizationTable;
+ OMX_U8 nQuantizationMatrix[64];
+} OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE;
+
+
+/**
+ * Huffman table type, the same Huffman table is applied for chroma and
+ * luma component
+ */
+typedef enum OMX_IMAGE_HUFFMANTABLETYPE {
+ OMX_IMAGE_HuffmanTableAC = 0,
+ OMX_IMAGE_HuffmanTableDC,
+ OMX_IMAGE_HuffmanTableACLuma,
+ OMX_IMAGE_HuffmanTableACChroma,
+ OMX_IMAGE_HuffmanTableDCLuma,
+ OMX_IMAGE_HuffmanTableDCChroma,
+ OMX_IMAGE_HuffmanTableMax = 0x7FFFFFFF
+} OMX_IMAGE_HUFFMANTABLETYPE;
+
+/**
+ * JPEG Huffman table
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eHuffmanTable : Huffman table type
+ * nNumberOfHuffmanCodeOfLength[16] : 0-16, number of Huffman codes of each
+ * possible length
+ * nHuffmanTable[256] : 0-255, the size used for AC and DC
+ * HuffmanTable are 16 and 162
+ */
+typedef struct OMX_IMAGE_PARAM_HUFFMANTTABLETYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_IMAGE_HUFFMANTABLETYPE eHuffmanTable;
+ OMX_U8 nNumberOfHuffmanCodeOfLength[16];
+ OMX_U8 nHuffmanTable[256];
+}OMX_IMAGE_PARAM_HUFFMANTTABLETYPE;
+
+/** @} */
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
diff --git a/make/stub_includes/openmax/OMX_Index.h b/make/stub_includes/openmax/OMX_Index.h
new file mode 100644
index 000000000..ff7c6f5f9
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Index.h
@@ -0,0 +1,256 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions:
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/** @file OMX_Index.h - OpenMax IL version 1.1.1
+ * The OMX_Index header file contains the definitions for both applications
+ * and components .
+ */
+
+
+#ifndef OMX_Index_h
+#define OMX_Index_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+/* Each OMX header must include all required header files to allow the
+ * header to compile without errors. The includes below are required
+ * for this header file to compile successfully
+ */
+#include <OMX_Types.h>
+
+
+/** The OMX_INDEXTYPE enumeration is used to select a structure when either
+ * getting or setting parameters and/or configuration data. Each entry in
+ * this enumeration maps to an OMX specified structure. When the
+ * OMX_GetParameter, OMX_SetParameter, OMX_GetConfig or OMX_SetConfig methods
+ * are used, the second parameter will always be an entry from this enumeration
+ * and the third entry will be the structure shown in the comments for the entry.
+ * For example, if the application is initializing a cropping function, the
+ * OMX_SetConfig command would have OMX_ConfigInputCrop as the second parameter
+ * and would send a pointer to an initialized OMX_RECTTYPE structure as the
+ * third parameter.
+ *
+ * The enumeration entries named with the OMX_Config prefix are sent using
+ * the OMX_SetConfig command and the enumeration entries named with the
+ * OMX_PARAM_ prefix are sent using the OMX_SetParameter command.
+ */
+typedef enum OMX_INDEXTYPE {
+
+ OMX_IndexComponentStartUnused = 0x01000000,
+ OMX_IndexParamPriorityMgmt, /**< reference: OMX_PRIORITYMGMTTYPE */
+ OMX_IndexParamAudioInit, /**< reference: OMX_PORT_PARAM_TYPE */
+ OMX_IndexParamImageInit, /**< reference: OMX_PORT_PARAM_TYPE */
+ OMX_IndexParamVideoInit, /**< reference: OMX_PORT_PARAM_TYPE */
+ OMX_IndexParamOtherInit, /**< reference: OMX_PORT_PARAM_TYPE */
+ OMX_IndexParamNumAvailableStreams, /**< reference: OMX_PARAM_U32TYPE */
+ OMX_IndexParamActiveStream, /**< reference: OMX_PARAM_U32TYPE */
+ OMX_IndexParamSuspensionPolicy, /**< reference: OMX_PARAM_SUSPENSIONPOLICYTYPE */
+ OMX_IndexParamComponentSuspended, /**< reference: OMX_PARAM_SUSPENSIONTYPE */
+ OMX_IndexConfigCapturing, /**< reference: OMX_CONFIG_BOOLEANTYPE */
+ OMX_IndexConfigCaptureMode, /**< reference: OMX_CONFIG_CAPTUREMODETYPE */
+ OMX_IndexAutoPauseAfterCapture, /**< reference: OMX_CONFIG_BOOLEANTYPE */
+ OMX_IndexParamContentURI, /**< reference: OMX_PARAM_CONTENTURITYPE */
+ OMX_IndexParamCustomContentPipe, /**< reference: OMX_PARAM_CONTENTPIPETYPE */
+ OMX_IndexParamDisableResourceConcealment, /**< reference: OMX_RESOURCECONCEALMENTTYPE */
+ OMX_IndexConfigMetadataItemCount, /**< reference: OMX_CONFIG_METADATAITEMCOUNTTYPE */
+ OMX_IndexConfigContainerNodeCount, /**< reference: OMX_CONFIG_CONTAINERNODECOUNTTYPE */
+ OMX_IndexConfigMetadataItem, /**< reference: OMX_CONFIG_METADATAITEMTYPE */
+ OMX_IndexConfigCounterNodeID, /**< reference: OMX_CONFIG_CONTAINERNODEIDTYPE */
+ OMX_IndexParamMetadataFilterType, /** < reference: OMX_PARAM_METADATAFILTERTYPE */
+ OMX_IndexParamMetadataKeyFilter, /**< reference: OMX_PARAM_METADATAFILTERTYPE */
+ OMX_IndexConfigPriorityMgmt, /**< reference: OMX_PRIORITYMGMTTYPE */
+ OMX_IndexParamStandardComponentRole, /**< reference: OMX_PARAM_COMPONENTROLETYPE */
+
+ OMX_IndexPortStartUnused = 0x02000000,
+ OMX_IndexParamPortDefinition, /**< reference: OMX_PARAM_PORTDEFINITIONTYPE */
+ OMX_IndexParamCompBufferSupplier, /**< reference: OMX_PARAM_BUFFERSUPPLIERTYPE (*/
+ OMX_IndexReservedStartUnused = 0x03000000,
+
+ /* Audio parameters and configurations */
+ OMX_IndexAudioStartUnused = 0x04000000,
+ OMX_IndexParamAudioPortFormat, /**< reference: OMX_AUDIO_PARAM_PORTFORMATTYPE */
+ OMX_IndexParamAudioPcm, /**< reference: OMX_AUDIO_PARAM_PCMMODETYPE */
+ OMX_IndexParamAudioAac, /**< reference: OMX_AUDIO_PARAM_AACPROFILETYPE */
+ OMX_IndexParamAudioRa, /**< reference: OMX_AUDIO_PARAM_RATYPE */
+ OMX_IndexParamAudioMp3, /**< reference: OMX_AUDIO_PARAM_MP3TYPE */
+ OMX_IndexParamAudioAdpcm, /**< reference: OMX_AUDIO_PARAM_ADPCMTYPE */
+ OMX_IndexParamAudioG723, /**< reference: OMX_AUDIO_PARAM_G723TYPE */
+ OMX_IndexParamAudioG729, /**< reference: OMX_AUDIO_PARAM_G729TYPE */
+ OMX_IndexParamAudioAmr, /**< reference: OMX_AUDIO_PARAM_AMRTYPE */
+ OMX_IndexParamAudioWma, /**< reference: OMX_AUDIO_PARAM_WMATYPE */
+ OMX_IndexParamAudioSbc, /**< reference: OMX_AUDIO_PARAM_SBCTYPE */
+ OMX_IndexParamAudioMidi, /**< reference: OMX_AUDIO_PARAM_MIDITYPE */
+ OMX_IndexParamAudioGsm_FR, /**< reference: OMX_AUDIO_PARAM__GSMFRTYPE */
+ OMX_IndexParamAudioMidiLoadUserSound, /**< reference: OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE */
+ OMX_IndexParamAudioG726, /**< reference: OMX_AUDIO_PARAM_G726TYPE */
+ OMX_IndexParamAudioGsm_EFR, /**< reference: OMX_AUDIO_PARAM_GSMEFRTYPE */
+ OMX_IndexParamAudioGsm_HR, /**< reference: OMX_AUDIO_PARAM_GSMHRTYPE */
+ OMX_IndexParamAudioPdc_FR, /**< reference: OMX_AUDIO_PARAM_PDCFRTYPE */
+ OMX_IndexParamAudioPdc_EFR, /**< reference: OMX_AUDIO_PARAM_PDCEFRTYPE */
+ OMX_IndexParamAudioPdc_HR, /**< reference: OMX_AUDIO_PARAM_PDCHRTYPE */
+ OMX_IndexParamAudioTdma_FR, /**< reference: OMX_AUDIO_PARAM_TDMAFRTYPE */
+ OMX_IndexParamAudioTdma_EFR, /**< reference: OMX_AUDIO_PARAM_TDMAEFRTYPE */
+ OMX_IndexParamAudioQcelp8, /**< reference: OMX_AUDIO_PARAM_QCELP8TYPE */
+ OMX_IndexParamAudioQcelp13, /**< reference: OMX_AUDIO_PARAM_QCELP13TYPE */
+ OMX_IndexParamAudioEvrc, /**< reference: OMX_AUDIO_PARAM_EVRCTYPE */
+ OMX_IndexParamAudioSmv, /**< reference: OMX_AUDIO_PARAM_SMVTYPE */
+ OMX_IndexParamAudioVorbis, /**< reference: OMX_AUDIO_PARAM_VORBISTYPE */
+
+ OMX_IndexConfigAudioMidiImmediateEvent, /**< OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE */
+ OMX_IndexConfigAudioMidiControl, /**< reference: OMX_AUDIO_CONFIG_MIDICONTROLTYPE */
+ OMX_IndexConfigAudioMidiSoundBankProgram, /**< reference: OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE */
+ OMX_IndexConfigAudioMidiStatus, /**< reference: OMX_AUDIO_CONFIG_MIDISTATUSTYPE */
+ OMX_IndexConfigAudioMidiMetaEvent, /**< reference: OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE */
+ OMX_IndexConfigAudioMidiMetaEventData, /**< reference: OMX_AUDIO_CONFIG_MIDIMETAEVENTDATATYPE */
+ OMX_IndexConfigAudioVolume, /**< reference: OMX_AUDIO_CONFIG_VOLUMETYPE */
+ OMX_IndexConfigAudioBalance, /**< reference: OMX_AUDIO_CONFIG_BALANCETYPE */
+ OMX_IndexConfigAudioChannelMute, /**< reference: OMX_AUDIO_CONFIG_CHANNELMUTETYPE */
+ OMX_IndexConfigAudioMute, /**< reference: OMX_AUDIO_CONFIG_MUTETYPE */
+ OMX_IndexConfigAudioLoudness, /**< reference: OMX_AUDIO_CONFIG_LOUDNESSTYPE */
+ OMX_IndexConfigAudioEchoCancelation, /**< reference: OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE */
+ OMX_IndexConfigAudioNoiseReduction, /**< reference: OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE */
+ OMX_IndexConfigAudioBass, /**< reference: OMX_AUDIO_CONFIG_BASSTYPE */
+ OMX_IndexConfigAudioTreble, /**< reference: OMX_AUDIO_CONFIG_TREBLETYPE */
+ OMX_IndexConfigAudioStereoWidening, /**< reference: OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE */
+ OMX_IndexConfigAudioChorus, /**< reference: OMX_AUDIO_CONFIG_CHORUSTYPE */
+ OMX_IndexConfigAudioEqualizer, /**< reference: OMX_AUDIO_CONFIG_EQUALIZERTYPE */
+ OMX_IndexConfigAudioReverberation, /**< reference: OMX_AUDIO_CONFIG_REVERBERATIONTYPE */
+ OMX_IndexConfigAudioChannelVolume, /**< reference: OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE */
+
+ /* Image specific parameters and configurations */
+ OMX_IndexImageStartUnused = 0x05000000,
+ OMX_IndexParamImagePortFormat, /**< reference: OMX_IMAGE_PARAM_PORTFORMATTYPE */
+ OMX_IndexParamFlashControl, /**< refer to OMX_IMAGE_PARAM_FLASHCONTROLTYPE */
+ OMX_IndexConfigFocusControl, /**< refer to OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE */
+ OMX_IndexParamQFactor, /**< refer to OMX_IMAGE_PARAM_QFACTORTYPE */
+ OMX_IndexParamQuantizationTable, /**< refer to OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE */
+ OMX_IndexParamHuffmanTable, /**< For jpeg, refer to OMX_IMAGE_PARAM_HUFFMANTTABLETYPE */
+ OMX_IndexConfigFlashControl, /**< refer to OMX_IMAGE_PARAM_FLASHCONTROLTYPE */
+
+ /* Video specific parameters and configurations */
+ OMX_IndexVideoStartUnused = 0x06000000,
+ OMX_IndexParamVideoPortFormat, /**< reference: OMX_VIDEO_PARAM_PORTFORMATTYPE */
+ OMX_IndexParamVideoQuantization, /**< reference: OMX_VIDEO_PARAM_QUANTIZATIONPARAMTYPE */
+ OMX_IndexParamVideoFastUpdate, /**< reference: OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE */
+ OMX_IndexParamVideoBitrate, /**< reference: OMX_VIDEO_PARAM_BITRATETYPE */
+ OMX_IndexParamVideoMotionVector, /**< reference: OMX_VIDEO_PARAM_MOTIONVECTORTYPE */
+ OMX_IndexParamVideoIntraRefresh, /**< reference: OMX_VIDEO_PARAM_INTRAREFRESHTYPE */
+ OMX_IndexParamVideoErrorCorrection, /**< reference: OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE */
+ OMX_IndexParamVideoVBSMC, /**< reference:OMX_VIDEO_PARAM_VBSMCTYPE */
+ OMX_IndexParamVideoMpeg2, /**< reference:OMX_VIDEO_PARAM_MPEG2TYPE */
+ OMX_IndexParamVideoMpeg4, /**< reference: OMX_VIDEO_CONFIG_MPEG4TYPE */
+ OMX_IndexParamVideoWmv, /**< reference:OMX_VIDEO_PARAM_WMVTYPE */
+ OMX_IndexParamVideoRv, /**< reference:OMX_VIDEO_PARAM_RVTYPE */
+ OMX_IndexParamVideoAvc, /**< reference:OMX_VIDEO_PARAM_AVCTYPE */
+ OMX_IndexParamVideoH263, /**< reference:OMX_VIDEO_PARAM_H263TYPE */
+ OMX_IndexParamVideoProfileLevelQuerySupported, /**< reference:OMX_VIDEO_PARAM_PROFILELEVEL */
+ OMX_IndexParamVideoProfileLevelCurrent, /**< reference:OMX_VIDEO_PARAM_PROFILELEVEL */
+ OMX_IndexConfigVideoBitrate, /**< reference: OMX_VIDEO_CONFIG_BITRATETYPE */
+ OMX_IndexConfigVideoFramerate, /**< reference:OMX_VIDEO_CONFIG_FRAMERATETYPE */
+ OMX_IndexConfigVideoIntraVOPRefresh, /**< reference: OMX_CONFIG_INTRAREFRESHVOPTYPE */
+ OMX_IndexConfigVideoIntraMBRefresh, /**< reference: OMX_CONFIG_MACROBLOCKERRORMAPTYPE */
+ OMX_IndexConfigVideoMBErrorReporting, /**< reference: OMX_CONFIG_MBERRORREPORTINGTYPE */
+ OMX_IndexParamVideoMacroblocksPerFrame, /**< reference: OMX_PARAM_MACROBLOCKSTYPE */
+ OMX_IndexConfigVideoMacroBlockErrorMap, /**< reference: OMX_CONFIG_MACROBLOCKERRORMAPTYPE */
+ OMX_IndexParamVideoSliceFMO, /**< reference: OMX_VIDEO_PARAM_AVCSLICEFMO */
+ OMX_IndexConfigVideoAVCIntraPeriod, /** reference: OMX_VIDEO_CONFIG_AVCINTRAPERIOD */
+ OMX_IndexConfigVideoNalSize, /** reference: OMX_VIDEO_CONFIG_NALSIZE */
+
+ /* Image & Video common Configurations */
+ OMX_IndexCommonStartUnused = 0x07000000,
+ OMX_IndexParamCommonDeblocking, /**< reference: OMX_PARAM_DEBLOCKINGTYPE */
+ OMX_IndexParamCommonSensorMode, /**< reference: OMX_PARAM_SENSORMODETYPE */
+ OMX_IndexParamCommonInterleave, /** reference: OMX_PARAM_INTERLEAVETYPE */
+ OMX_IndexConfigCommonColorFormatConversion, /**< reference: OMX_CONFIG_COLORCONVERSIONTYPE */
+ OMX_IndexConfigCommonScale, /**< reference: OMX_CONFIG_SCALEFACTORTYPE */
+ OMX_IndexConfigCommonImageFilter, /**< reference: OMX_CONFIG_IMAGEFILTERTYPE */
+ OMX_IndexConfigCommonColorEnhancement, /**< reference: OMX_CONFIG_COLORENHANCEMENTTYPE */
+ OMX_IndexConfigCommonColorKey, /**< reference: OMX_CONFIG_COLORKEYTYPE */
+ OMX_IndexConfigCommonColorBlend, /**< reference: OMX_CONFIG_COLORBLENDTYPE */
+ OMX_IndexConfigCommonFrameStabilisation, /**< reference: OMX_CONFIG_FRAMESTABTYPE */
+ OMX_IndexConfigCommonRotate, /**< reference: OMX_CONFIG_ROTATIONTYPE */
+ OMX_IndexConfigCommonMirror, /**< reference: OMX_CONFIG_MIRRORTYPE */
+ OMX_IndexConfigCommonOutputPosition, /**< reference: OMX_CONFIG_POINTTYPE */
+ OMX_IndexConfigCommonInputCrop, /**< reference: OMX_CONFIG_RECTTYPE */
+ OMX_IndexConfigCommonOutputCrop, /**< reference: OMX_CONFIG_RECTTYPE */
+ OMX_IndexConfigCommonDigitalZoom, /**< reference: OMX_CONFIG_SCALEFACTORTYPE */
+ OMX_IndexConfigCommonOpticalZoom, /**< reference: OMX_CONFIG_SCALEFACTORTYPE*/
+ OMX_IndexConfigCommonWhiteBalance, /**< reference: OMX_CONFIG_WHITEBALCONTROLTYPE */
+ OMX_IndexConfigCommonExposure, /**< reference: OMX_CONFIG_EXPOSURECONTROLTYPE */
+ OMX_IndexConfigCommonContrast, /**< reference to OMX_CONFIG_CONTRASTTYPE */
+ OMX_IndexConfigCommonBrightness, /**< reference to OMX_CONFIG_BRIGHTNESSTYPE */
+ OMX_IndexConfigCommonBacklight, /**< reference to OMX_CONFIG_BACKLIGHTTYPE */
+ OMX_IndexConfigCommonGamma, /**< reference to OMX_CONFIG_GAMMATYPE */
+ OMX_IndexConfigCommonSaturation, /**< reference to OMX_CONFIG_SATURATIONTYPE */
+ OMX_IndexConfigCommonLightness, /**< reference to OMX_CONFIG_LIGHTNESSTYPE */
+ OMX_IndexConfigCommonExclusionRect, /** reference: OMX_CONFIG_RECTTYPE */
+ OMX_IndexConfigCommonDithering, /**< reference: OMX_TIME_CONFIG_DITHERTYPE */
+ OMX_IndexConfigCommonPlaneBlend, /** reference: OMX_CONFIG_PLANEBLENDTYPE */
+ OMX_IndexConfigCommonExposureValue, /**< reference: OMX_CONFIG_EXPOSUREVALUETYPE */
+ OMX_IndexConfigCommonOutputSize, /**< reference: OMX_FRAMESIZETYPE */
+ OMX_IndexParamCommonExtraQuantData, /**< reference: OMX_OTHER_EXTRADATATYPE */
+ OMX_IndexConfigCommonFocusRegion, /**< refer to OMX_PARAM_FOCUSREGIONTYPE */
+ OMX_IndexConfigCommonFocusStatus, /**< refer to OMX_IMAGE_CONFIG_FOCUSSTATUSTYPE */
+
+ /* Reserved Configuration range */
+ OMX_IndexOtherStartUnused = 0x08000000,
+ OMX_IndexParamOtherPortFormat, /**< reference: OMX_OTHER_PARAM_PORTFORMATTYPE */
+ OMX_IndexConfigOtherPower, /**< reference: OMX_OTHER_CONFIG_POWERTYPE */
+ OMX_IndexConfigOtherStats, /**< reference: OMX_OTHER_CONFIG_STATSTYPE */
+
+
+ /* Reserved Time range */
+ OMX_IndexTimeStartUnused = 0x09000000,
+ OMX_IndexConfigTimeScale, /**< reference: OMX_TIME_CONFIG_SCALETYPE */
+ OMX_IndexConfigTimeClockState, /**< reference: OMX_TIME_CONFIG_CLOCKSTATETYPE */
+ OMX_IndexConfigTimeActiveRefClock, /**< reference: OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE */
+ OMX_IndexConfigTimeCurrentMediaTime, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (read only)*/
+ OMX_IndexConfigTimeCurrentWallTime, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (read only)*/
+ OMX_IndexConfigTimeCurrentAudioReference, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
+ OMX_IndexConfigTimeCurrentVideoReference, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
+ OMX_IndexConfigTimeMediaTimeRequest, /**< reference: OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE (write only) */
+ OMX_IndexConfigTimeClientStartTime, /**<reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
+ OMX_IndexConfigTimePosition, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE */
+ OMX_IndexConfigTimeSeekMode, /**< reference: OMX_TIME_CONFIG_SEEKMODETYPE */
+
+
+ /* Vendor specific area */
+ OMX_IndexVendorStartUnused = 0x7F000000,
+ /* Vendor specific structures should be in the range of 0x7F000000
+ to 0x7FFFFFFE. This range is not broken out by vendor, so
+ private indexes are not guaranteed unique and therefore should
+ only be sent to the appropriate component. */
+
+ OMX_IndexMax = 0x7FFFFFFF
+
+} OMX_INDEXTYPE;
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
diff --git a/make/stub_includes/openmax/OMX_Other.h b/make/stub_includes/openmax/OMX_Other.h
new file mode 100644
index 000000000..dd2bb8deb
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Other.h
@@ -0,0 +1,325 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions:
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/** @file OMX_Other.h - OpenMax IL version 1.1.1
+ * The structures needed by Other components to exchange
+ * parameters and configuration data with the components.
+ */
+
+#ifndef OMX_Other_h
+#define OMX_Other_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+/* Each OMX header must include all required header files to allow the
+ * header to compile without errors. The includes below are required
+ * for this header file to compile successfully
+ */
+
+#include <OMX_Core.h>
+
+
+/**
+ * Enumeration of possible data types which match to multiple domains or no
+ * domain at all. For types which are vendor specific, a value above
+ * OMX_OTHER_VENDORTSTART should be used.
+ */
+typedef enum OMX_OTHER_FORMATTYPE {
+ OMX_OTHER_FormatTime = 0, /**< Transmission of various timestamps, elapsed time,
+ time deltas, etc */
+ OMX_OTHER_FormatPower, /**< Perhaps used for enabling/disabling power
+ management, setting clocks? */
+ OMX_OTHER_FormatStats, /**< Could be things such as frame rate, frames
+ dropped, etc */
+ OMX_OTHER_FormatBinary, /**< Arbitrary binary data */
+ OMX_OTHER_FormatVendorReserved = 1000, /**< Starting value for vendor specific
+ formats */
+
+ OMX_OTHER_FormatMax = 0x7FFFFFFF
+} OMX_OTHER_FORMATTYPE;
+
+/**
+ * Enumeration of seek modes.
+ */
+typedef enum OMX_TIME_SEEKMODETYPE {
+ OMX_TIME_SeekModeFast = 0, /**< Prefer seeking to an approximation
+ * of the requested seek position over
+ * the actual seek position if it
+ * results in a faster seek. */
+ OMX_TIME_SeekModeAccurate, /**< Prefer seeking to the actual seek
+ * position over an approximation
+ * of the requested seek position even
+ * if it results in a slower seek. */
+ OMX_TIME_SeekModeMax = 0x7FFFFFFF
+} OMX_TIME_SEEKMODETYPE;
+
+/* Structure representing the seekmode of the component */
+typedef struct OMX_TIME_CONFIG_SEEKMODETYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_TIME_SEEKMODETYPE eType; /**< The seek mode */
+} OMX_TIME_CONFIG_SEEKMODETYPE;
+
+/** Structure representing a time stamp used with the following configs
+ * on the Clock Component (CC):
+ *
+ * OMX_IndexConfigTimeCurrentWallTime: query of the CC�s current wall
+ * time
+ * OMX_IndexConfigTimeCurrentMediaTime: query of the CC�s current media
+ * time
+ * OMX_IndexConfigTimeAudioReferenceTime and
+ * OMX_IndexConfigTimeVideoReferenceTime: audio/video reference
+ * clock sending SC its reference time
+ * OMX_IndexConfigTimeClientStartTime: a Clock Component client sends
+ * this structure to the Clock Component via a SetConfig on its
+ * client port when it receives a buffer with
+ * OMX_BUFFERFLAG_STARTTIME set. It must use the timestamp
+ * specified by that buffer for nStartTimestamp.
+ *
+ * It�s also used with the following config on components in general:
+ *
+ * OMX_IndexConfigTimePosition: IL client querying component position
+ * (GetConfig) or commanding a component to seek to the given location
+ * (SetConfig)
+ */
+typedef struct OMX_TIME_CONFIG_TIMESTAMPTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version
+ * information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_TICKS nTimestamp; /**< timestamp .*/
+} OMX_TIME_CONFIG_TIMESTAMPTYPE;
+
+/** Enumeration of possible reference clocks to the media time. */
+typedef enum OMX_TIME_UPDATETYPE {
+ OMX_TIME_UpdateRequestFulfillment, /**< Update is the fulfillment of a media time request. */
+ OMX_TIME_UpdateScaleChanged, /**< Update was generated because the scale chagned. */
+ OMX_TIME_UpdateClockStateChanged, /**< Update was generated because the clock state changed. */
+ OMX_TIME_UpdateMax = 0x7FFFFFFF
+} OMX_TIME_UPDATETYPE;
+
+/** Enumeration of possible reference clocks to the media time. */
+typedef enum OMX_TIME_REFCLOCKTYPE {
+ OMX_TIME_RefClockNone, /**< Use no references. */
+ OMX_TIME_RefClockAudio, /**< Use references sent through OMX_IndexConfigTimeCurrentAudioReference */
+ OMX_TIME_RefClockVideo, /**< Use references sent through OMX_IndexConfigTimeCurrentVideoReference */
+ OMX_TIME_RefClockMax = 0x7FFFFFFF
+} OMX_TIME_REFCLOCKTYPE;
+
+/** Enumeration of clock states. */
+typedef enum OMX_TIME_CLOCKSTATE {
+ OMX_TIME_ClockStateRunning, /**< Clock running. */
+ OMX_TIME_ClockStateWaitingForStartTime, /**< Clock waiting until the
+ * prescribed clients emit their
+ * start time. */
+ OMX_TIME_ClockStateStopped, /**< Clock stopped. */
+ OMX_TIME_ClockStateMax = 0x7FFFFFFF
+} OMX_TIME_CLOCKSTATE;
+
+/** Structure representing a media time request to the clock component.
+ *
+ * A client component sends this structure to the Clock Component via a SetConfig
+ * on its client port to specify a media timestamp the Clock Component
+ * should emit. The Clock Component should fulfill the request by sending a
+ * OMX_TIME_MEDIATIMETYPE when its media clock matches the requested
+ * timestamp.
+ *
+ * The client may require a media time request be fulfilled slightly
+ * earlier than the media time specified. In this case the client specifies
+ * an offset which is equal to the difference between wall time corresponding
+ * to the requested media time and the wall time when it will be
+ * fulfilled.
+ *
+ * A client component may uses these requests and the OMX_TIME_MEDIATIMETYPE to
+ * time events according to timestamps. If a client must perform an operation O at
+ * a time T (e.g. deliver a video frame at its corresponding timestamp), it makes a
+ * media time request at T (perhaps specifying an offset to ensure the request fulfillment
+ * is a little early). When the clock component passes the resulting OMX_TIME_MEDIATIMETYPE
+ * structure back to the client component, the client may perform operation O (perhaps having
+ * to wait a slight amount more time itself as specified by the return values).
+ */
+
+typedef struct OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< port that this structure applies to */
+ OMX_PTR pClientPrivate; /**< Client private data to disabiguate this media time
+ * from others (e.g. the number of the frame to deliver).
+ * Duplicated in the media time structure that fulfills
+ * this request. A value of zero is reserved for time scale
+ * updates. */
+ OMX_TICKS nMediaTimestamp; /**< Media timestamp requested.*/
+ OMX_TICKS nOffset; /**< Amount of wall clock time by which this
+ * request should be fulfilled early */
+} OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE;
+
+/**< Structure sent from the clock component client either when fulfilling
+ * a media time request or when the time scale has changed.
+ *
+ * In the former case the Clock Component fills this structure and times its emission
+ * to a client component (via the client port) according to the corresponding media
+ * time request sent by the client. The Clock Component should time the emission to occur
+ * when the requested timestamp matches the Clock Component's media time but also the
+ * prescribed offset early.
+ *
+ * Upon scale changes the clock component clears the nClientPrivate data, sends the current
+ * media time and sets the nScale to the new scale via the client port. It emits a
+ * OMX_TIME_MEDIATIMETYPE to all clients independent of any requests. This allows clients to
+ * alter processing to accomodate scaling. For instance a video component might skip inter-frames
+ * in the case of extreme fastforward. Likewise an audio component might add or remove samples
+ * from an audio frame to scale audio data.
+ *
+ * It is expected that some clock components may not be able to fulfill requests
+ * at exactly the prescribed time. This is acceptable so long as the request is
+ * fulfilled at least as early as described and not later. This structure provides
+ * fields the client may use to wait for the remaining time.
+ *
+ * The client may use either the nOffset or nWallTimeAtMedia fields to determine the
+ * wall time until the nMediaTimestamp actually occurs. In the latter case the
+ * client can get a more accurate value for offset by getting the current wall
+ * from the cloc component and subtracting it from nWallTimeAtMedia.
+ */
+
+typedef struct OMX_TIME_MEDIATIMETYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nClientPrivate; /**< Client private data to disabiguate this media time
+ * from others. Copied from the media time request.
+ * A value of zero is reserved for time scale updates. */
+ OMX_TIME_UPDATETYPE eUpdateType; /**< Reason for the update */
+ OMX_TICKS nMediaTimestamp; /**< Media time requested. If no media time was
+ * requested then this is the current media time. */
+ OMX_TICKS nOffset; /**< Amount of wall clock time by which this
+ * request was actually fulfilled early */
+
+ OMX_TICKS nWallTimeAtMediaTime; /**< Wall time corresponding to nMediaTimeStamp.
+ * A client may compare this value to current
+ * media time obtained from the Clock Component to determine
+ * the wall time until the media timestamp is really
+ * current. */
+ OMX_S32 xScale; /**< Current media time scale in Q16 format. */
+ OMX_TIME_CLOCKSTATE eState; /* Seeking Change. Added 7/12.*/
+ /**< State of the media time. */
+} OMX_TIME_MEDIATIMETYPE;
+
+/** Structure representing the current media time scale factor. Applicable only to clock
+ * component, other components see scale changes via OMX_TIME_MEDIATIMETYPE buffers sent via
+ * the clock component client ports. Upon recieving this config the clock component changes
+ * the rate by which the media time increases or decreases effectively implementing trick modes.
+ */
+typedef struct OMX_TIME_CONFIG_SCALETYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_S32 xScale; /**< This is a value in Q16 format which is used for
+ * scaling the media time */
+} OMX_TIME_CONFIG_SCALETYPE;
+
+/** Bits used to identify a clock port. Used in OMX_TIME_CONFIG�s nWaitMask field */
+#define OMX_CLOCKPORT0 0x00000001
+#define OMX_CLOCKPORT1 0x00000002
+#define OMX_CLOCKPORT2 0x00000004
+#define OMX_CLOCKPORT3 0x00000008
+#define OMX_CLOCKPORT4 0x00000010
+#define OMX_CLOCKPORT5 0x00000020
+#define OMX_CLOCKPORT6 0x00000040
+#define OMX_CLOCKPORT7 0x00000080
+
+/** Structure representing the current mode of the media clock.
+ * IL Client uses this config to change or query the mode of the
+ * media clock of the clock component. Applicable only to clock
+ * component.
+ *
+ * On a SetConfig if eState is OMX_TIME_ClockStateRunning media time
+ * starts immediately at the prescribed start time. If
+ * OMX_TIME_ClockStateWaitingForStartTime the Clock Component ignores
+ * the given nStartTime and waits for all clients specified in the
+ * nWaitMask to send starttimes (via
+ * OMX_IndexConfigTimeClientStartTime). The Clock Component then starts
+ * the media clock using the earliest start time supplied. */
+typedef struct OMX_TIME_CONFIG_CLOCKSTATETYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version
+ * information */
+ OMX_TIME_CLOCKSTATE eState; /**< State of the media time. */
+ OMX_TICKS nStartTime; /**< Start time of the media time. */
+ OMX_TICKS nOffset; /**< Time to offset the media time by
+ * (e.g. preroll). Media time will be
+ * reported to be nOffset ticks earlier.
+ */
+ OMX_U32 nWaitMask; /**< Mask of OMX_CLOCKPORT values. */
+} OMX_TIME_CONFIG_CLOCKSTATETYPE;
+
+/** Structure representing the reference clock currently being used to
+ * compute media time. IL client uses this config to change or query the
+ * clock component's active reference clock */
+typedef struct OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_TIME_REFCLOCKTYPE eClock; /**< Reference clock used to compute media time */
+} OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE;
+
+/** Descriptor for setting specifics of power type. */
+typedef struct OMX_OTHER_CONFIG_POWERTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_BOOL bEnablePM; /**< Flag to enable Power Management */
+} OMX_OTHER_CONFIG_POWERTYPE;
+
+
+/** Descriptor for setting specifics of stats type. */
+typedef struct OMX_OTHER_CONFIG_STATSTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ /* what goes here */
+} OMX_OTHER_CONFIG_STATSTYPE;
+
+
+/**
+ * The PortDefinition structure is used to define all of the parameters
+ * necessary for the compliant component to setup an input or an output other
+ * path.
+ */
+typedef struct OMX_OTHER_PORTDEFINITIONTYPE {
+ OMX_OTHER_FORMATTYPE eFormat; /**< Type of data expected for this channel */
+} OMX_OTHER_PORTDEFINITIONTYPE;
+
+/** Port format parameter. This structure is used to enumerate
+ * the various data input/output format supported by the port.
+ */
+typedef struct OMX_OTHER_PARAM_PORTFORMATTYPE {
+ OMX_U32 nSize; /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+ OMX_U32 nPortIndex; /**< Indicates which port to set */
+ OMX_U32 nIndex; /**< Indicates the enumeration index for the format from 0x0 to N-1 */
+ OMX_OTHER_FORMATTYPE eFormat; /**< Type of data expected for this channel */
+} OMX_OTHER_PARAM_PORTFORMATTYPE;
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
diff --git a/make/stub_includes/openmax/OMX_Types.h b/make/stub_includes/openmax/OMX_Types.h
new file mode 100644
index 000000000..2c2d1bb85
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Types.h
@@ -0,0 +1,359 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions:
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/** OMX_Types.h - OpenMax IL version 1.1.1
+ * The OMX_Types header file contains the primitive type definitions used by
+ * the core, the application and the component. This file may need to be
+ * modified to be used on systems that do not have "char" set to 8 bits,
+ * "short" set to 16 bits and "long" set to 32 bits.
+ */
+
+#ifndef OMX_Types_h
+#define OMX_Types_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+#ifdef __arm__
+#pragma diag_remark 66
+#endif
+
+/** The OMX_API and OMX_APIENTRY are platform specific definitions used
+ * to declare OMX function prototypes. They are modified to meet the
+ * requirements for a particular platform */
+#ifdef _WIN32
+# ifdef __OMX_EXPORTS
+# define OMX_API __declspec(dllexport)
+# else
+# define OMX_API __declspec(dllimport)
+# endif
+#else
+# ifdef __OMX_EXPORTS
+# define OMX_API
+# else
+# define OMX_API extern
+# endif
+#endif
+
+#ifdef __SYMBIAN32__
+# ifdef __OMX_EXPORTS
+# define OMX_API EXPORT_C
+# else
+# define OMX_API IMPORT_C
+# endif
+#elif defined(_WIN32)
+# ifdef __OMX_EXPORTS
+# define OMX_API __declspec(dllexport)
+# else
+# define OMX_API __declspec(dllimport)
+# endif
+#else
+# ifdef __OMX_EXPORTS
+# define OMX_API
+# else
+# define OMX_API extern
+# endif
+#endif
+
+#ifndef OMX_APIENTRY
+#define OMX_APIENTRY
+#endif
+
+/** OMX_IN is used to identify inputs to an OMX function. This designation
+ will also be used in the case of a pointer that points to a parameter
+ that is used as an output. */
+#ifndef OMX_IN
+#define OMX_IN
+#endif
+
+/** OMX_OUT is used to identify outputs from an OMX function. This
+ designation will also be used in the case of a pointer that points
+ to a parameter that is used as an input. */
+#ifndef OMX_OUT
+#define OMX_OUT
+#endif
+
+
+/** OMX_INOUT is used to identify parameters that may be either inputs or
+ outputs from an OMX function at the same time. This designation will
+ also be used in the case of a pointer that points to a parameter that
+ is used both as an input and an output. */
+#ifndef OMX_INOUT
+#define OMX_INOUT
+#endif
+
+/** OMX_ALL is used to as a wildcard to select all entities of the same type
+ * when specifying the index, or referring to a object by an index. (i.e.
+ * use OMX_ALL to indicate all N channels). When used as a port index
+ * for a config or parameter this OMX_ALL denotes that the config or
+ * parameter applies to the entire component not just one port. */
+#define OMX_ALL 0xFFFFFFFF
+
+/** In the following we define groups that help building doxygen documentation */
+
+/** @defgroup core OpenMAX IL core
+ * Functions and structure related to the OMX IL core
+ */
+
+ /** @defgroup comp OpenMAX IL component
+ * Functions and structure related to the OMX IL component
+ */
+
+/** @defgroup rpm Resource and Policy Management
+ * Structures for resource and policy management of components
+ */
+
+/** @defgroup buf Buffer Management
+ * Buffer handling functions and structures
+ */
+
+/** @defgroup tun Tunneling
+ * @ingroup core comp
+ * Structures and functions to manage tunnels among component ports
+ */
+
+/** @defgroup cp Content Pipes
+ * @ingroup core
+ */
+
+ /** @defgroup metadata Metadata handling
+ *
+ */
+
+/** OMX_U8 is an 8 bit unsigned quantity that is byte aligned */
+typedef unsigned char OMX_U8;
+
+/** OMX_S8 is an 8 bit signed quantity that is byte aligned */
+typedef signed char OMX_S8;
+
+/** OMX_U16 is a 16 bit unsigned quantity that is 16 bit word aligned */
+typedef unsigned short OMX_U16;
+
+/** OMX_S16 is a 16 bit signed quantity that is 16 bit word aligned */
+typedef signed short OMX_S16;
+
+/** OMX_U32 is a 32 bit unsigned quantity that is 32 bit word aligned */
+typedef unsigned long OMX_U32;
+
+/** OMX_S32 is a 32 bit signed quantity that is 32 bit word aligned */
+typedef signed long OMX_S32;
+
+
+/* Users with compilers that cannot accept the "long long" designation should
+ define the OMX_SKIP64BIT macro. It should be noted that this may cause
+ some components to fail to compile if the component was written to require
+ 64 bit integral types. However, these components would NOT compile anyway
+ since the compiler does not support the way the component was written.
+*/
+#ifndef OMX_SKIP64BIT
+#ifdef __SYMBIAN32__
+/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
+typedef unsigned long long OMX_U64;
+
+/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
+typedef signed long long OMX_S64;
+
+#elif defined(WIN32)
+
+/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
+typedef unsigned __int64 OMX_U64;
+
+/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
+typedef signed __int64 OMX_S64;
+
+#else /* WIN32 */
+
+/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
+typedef unsigned long long OMX_U64;
+
+/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
+typedef signed long long OMX_S64;
+
+#endif /* WIN32 */
+#endif
+
+
+/** The OMX_BOOL type is intended to be used to represent a true or a false
+ value when passing parameters to and from the OMX core and components. The
+ OMX_BOOL is a 32 bit quantity and is aligned on a 32 bit word boundary.
+ */
+typedef enum OMX_BOOL {
+ OMX_FALSE = 0,
+ OMX_TRUE = !OMX_FALSE,
+ OMX_BOOL_MAX = 0x7FFFFFFF
+} OMX_BOOL;
+
+/** The OMX_PTR type is intended to be used to pass pointers between the OMX
+ applications and the OMX Core and components. This is a 32 bit pointer and
+ is aligned on a 32 bit boundary.
+ */
+typedef void* OMX_PTR;
+
+/** The OMX_STRING type is intended to be used to pass "C" type strings between
+ the application and the core and component. The OMX_STRING type is a 32
+ bit pointer to a zero terminated string. The pointer is word aligned and
+ the string is byte aligned.
+ */
+typedef char* OMX_STRING;
+
+/** The OMX_BYTE type is intended to be used to pass arrays of bytes such as
+ buffers between the application and the component and core. The OMX_BYTE
+ type is a 32 bit pointer to a zero terminated string. The pointer is word
+ aligned and the string is byte aligned.
+ */
+typedef unsigned char* OMX_BYTE;
+
+/** OMX_UUIDTYPE is a very long unique identifier to uniquely identify
+ at runtime. This identifier should be generated by a component in a way
+ that guarantees that every instance of the identifier running on the system
+ is unique. */
+typedef unsigned char OMX_UUIDTYPE[128];
+
+/** The OMX_DIRTYPE enumeration is used to indicate if a port is an input or
+ an output port. This enumeration is common across all component types.
+ */
+typedef enum OMX_DIRTYPE
+{
+ OMX_DirInput, /**< Port is an input port */
+ OMX_DirOutput, /**< Port is an output port */
+ OMX_DirMax = 0x7FFFFFFF
+} OMX_DIRTYPE;
+
+/** The OMX_ENDIANTYPE enumeration is used to indicate the bit ordering
+ for numerical data (i.e. big endian, or little endian).
+ */
+typedef enum OMX_ENDIANTYPE
+{
+ OMX_EndianBig, /**< big endian */
+ OMX_EndianLittle, /**< little endian */
+ OMX_EndianMax = 0x7FFFFFFF
+} OMX_ENDIANTYPE;
+
+
+/** The OMX_NUMERICALDATATYPE enumeration is used to indicate if data
+ is signed or unsigned
+ */
+typedef enum OMX_NUMERICALDATATYPE
+{
+ OMX_NumericalDataSigned, /**< signed data */
+ OMX_NumericalDataUnsigned, /**< unsigned data */
+ OMX_NumercialDataMax = 0x7FFFFFFF
+} OMX_NUMERICALDATATYPE;
+
+
+/** Unsigned bounded value type */
+typedef struct OMX_BU32 {
+ OMX_U32 nValue; /**< actual value */
+ OMX_U32 nMin; /**< minimum for value (i.e. nValue >= nMin) */
+ OMX_U32 nMax; /**< maximum for value (i.e. nValue <= nMax) */
+} OMX_BU32;
+
+
+/** Signed bounded value type */
+typedef struct OMX_BS32 {
+ OMX_S32 nValue; /**< actual value */
+ OMX_S32 nMin; /**< minimum for value (i.e. nValue >= nMin) */
+ OMX_S32 nMax; /**< maximum for value (i.e. nValue <= nMax) */
+} OMX_BS32;
+
+
+/** Structure representing some time or duration in microseconds. This structure
+ * must be interpreted as a signed 64 bit value. The quantity is signed to accommodate
+ * negative deltas and preroll scenarios. The quantity is represented in microseconds
+ * to accomodate high resolution timestamps (e.g. DVD presentation timestamps based
+ * on a 90kHz clock) and to allow more accurate and synchronized delivery (e.g.
+ * individual audio samples delivered at 192 kHz). The quantity is 64 bit to
+ * accommodate a large dynamic range (signed 32 bit values would allow only for plus
+ * or minus 35 minutes).
+ *
+ * Implementations with limited precision may convert the signed 64 bit value to
+ * a signed 32 bit value internally but risk loss of precision.
+ */
+#ifndef OMX_SKIP64BIT
+typedef OMX_S64 OMX_TICKS;
+#else
+typedef struct OMX_TICKS
+{
+ OMX_U32 nLowPart; /** low bits of the signed 64 bit tick value */
+ OMX_U32 nHighPart; /** high bits of the signed 64 bit tick value */
+} OMX_TICKS;
+#endif
+#define OMX_TICKS_PER_SECOND 1000000
+
+/** Define the public interface for the OMX Handle. The core will not use
+ this value internally, but the application should only use this value.
+ */
+typedef void* OMX_HANDLETYPE;
+
+typedef struct OMX_MARKTYPE
+{
+ OMX_HANDLETYPE hMarkTargetComponent; /**< The component that will
+ generate a mark event upon
+ processing the mark. */
+ OMX_PTR pMarkData; /**< Application specific data associated with
+ the mark sent on a mark event to disambiguate
+ this mark from others. */
+} OMX_MARKTYPE;
+
+
+/** OMX_NATIVE_DEVICETYPE is used to map a OMX video port to the
+ * platform & operating specific object used to reference the display
+ * or can be used by a audio port for native audio rendering */
+typedef void* OMX_NATIVE_DEVICETYPE;
+
+/** OMX_NATIVE_WINDOWTYPE is used to map a OMX video port to the
+ * platform & operating specific object used to reference the window */
+typedef void* OMX_NATIVE_WINDOWTYPE;
+
+/** The OMX_VERSIONTYPE union is used to specify the version for
+ a structure or component. For a component, the version is entirely
+ specified by the component vendor. Components doing the same function
+ from different vendors may or may not have the same version. For
+ structures, the version shall be set by the entity that allocates the
+ structure. For structures specified in the OMX 1.1 specification, the
+ value of the version shall be set to 1.1.0.0 in all cases. Access to the
+ OMX_VERSIONTYPE can be by a single 32 bit access (e.g. by nVersion) or
+ by accessing one of the structure elements to, for example, check only
+ the Major revision.
+ */
+typedef union OMX_VERSIONTYPE
+{
+ struct
+ {
+ OMX_U8 nVersionMajor; /**< Major version accessor element */
+ OMX_U8 nVersionMinor; /**< Minor version accessor element */
+ OMX_U8 nRevision; /**< Revision version accessor element */
+ OMX_U8 nStep; /**< Step version accessor element */
+ } s;
+ OMX_U32 nVersion; /**< 32 bit value to make accessing the
+ version easily done in a single word
+ size copy/compare operation */
+} OMX_VERSIONTYPE;
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
diff --git a/make/stub_includes/openmax/OMX_Video.h b/make/stub_includes/openmax/OMX_Video.h
new file mode 100644
index 000000000..f75614005
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Video.h
@@ -0,0 +1,1025 @@
+/**
+ * Copyright (c) 2007 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions:
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * @file OMX_Video.h - OpenMax IL version 1.1.1
+ * The structures is needed by Video components to exchange parameters
+ * and configuration data with OMX components.
+ */
+#ifndef OMX_Video_h
+#define OMX_Video_h
+
+/** @defgroup video OpenMAX IL Video Domain
+ * @ingroup iv
+ * Structures for OpenMAX IL Video domain
+ * @{
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+/**
+ * Each OMX header must include all required header files to allow the
+ * header to compile without errors. The includes below are required
+ * for this header file to compile successfully
+ */
+
+#include <OMX_IVCommon.h>
+
+
+/**
+ * Enumeration used to define the possible video compression codings.
+ * NOTE: This essentially refers to file extensions. If the coding is
+ * being used to specify the ENCODE type, then additional work
+ * must be done to configure the exact flavor of the compression
+ * to be used. For decode cases where the user application can
+ * not differentiate between MPEG-4 and H.264 bit streams, it is
+ * up to the codec to handle this.
+ */
+typedef enum OMX_VIDEO_CODINGTYPE {
+ OMX_VIDEO_CodingUnused, /**< Value when coding is N/A */
+ OMX_VIDEO_CodingAutoDetect, /**< Autodetection of coding type */
+ OMX_VIDEO_CodingMPEG2, /**< AKA: H.262 */
+ OMX_VIDEO_CodingH263, /**< H.263 */
+ OMX_VIDEO_CodingMPEG4, /**< MPEG-4 */
+ OMX_VIDEO_CodingWMV, /**< all versions of Windows Media Video */
+ OMX_VIDEO_CodingRV, /**< all versions of Real Video */
+ OMX_VIDEO_CodingAVC, /**< H.264/AVC */
+ OMX_VIDEO_CodingMJPEG, /**< Motion JPEG */
+ OMX_VIDEO_CodingMax = 0x7FFFFFFF
+} OMX_VIDEO_CODINGTYPE;
+
+
+/**
+ * Data structure used to define a video path. The number of Video paths for
+ * input and output will vary by type of the Video component.
+ *
+ * Input (aka Source) : zero Inputs, one Output,
+ * Splitter : one Input, 2 or more Outputs,
+ * Processing Element : one Input, one output,
+ * Mixer : 2 or more inputs, one output,
+ * Output (aka Sink) : one Input, zero outputs.
+ *
+ * The PortDefinition structure is used to define all of the parameters
+ * necessary for the compliant component to setup an input or an output video
+ * path. If additional vendor specific data is required, it should be
+ * transmitted to the component using the CustomCommand function. Compliant
+ * components will prepopulate this structure with optimal values during the
+ * GetDefaultInitParams command.
+ *
+ * STRUCT MEMBERS:
+ * cMIMEType : MIME type of data for the port
+ * pNativeRender : Platform specific reference for a display if a
+ * sync, otherwise this field is 0
+ * nFrameWidth : Width of frame to be used on channel if
+ * uncompressed format is used. Use 0 for unknown,
+ * don't care or variable
+ * nFrameHeight : Height of frame to be used on channel if
+ * uncompressed format is used. Use 0 for unknown,
+ * don't care or variable
+ * nStride : Number of bytes per span of an image
+ * (i.e. indicates the number of bytes to get
+ * from span N to span N+1, where negative stride
+ * indicates the image is bottom up
+ * nSliceHeight : Height used when encoding in slices
+ * nBitrate : Bit rate of frame to be used on channel if
+ * compressed format is used. Use 0 for unknown,
+ * don't care or variable
+ * xFramerate : Frame rate to be used on channel if uncompressed
+ * format is used. Use 0 for unknown, don't care or
+ * variable. Units are Q16 frames per second.
+ * bFlagErrorConcealment : Turns on error concealment if it is supported by
+ * the OMX component
+ * eCompressionFormat : Compression format used in this instance of the
+ * component. When OMX_VIDEO_CodingUnused is
+ * specified, eColorFormat is used
+ * eColorFormat : Decompressed format used by this component
+ * pNativeWindow : Platform specific reference for a window object if a
+ * display sink , otherwise this field is 0x0.
+ */
+typedef struct OMX_VIDEO_PORTDEFINITIONTYPE {
+ OMX_STRING cMIMEType;
+ OMX_NATIVE_DEVICETYPE pNativeRender;
+ OMX_U32 nFrameWidth;
+ OMX_U32 nFrameHeight;
+ OMX_S32 nStride;
+ OMX_U32 nSliceHeight;
+ OMX_U32 nBitrate;
+ OMX_U32 xFramerate;
+ OMX_BOOL bFlagErrorConcealment;
+ OMX_VIDEO_CODINGTYPE eCompressionFormat;
+ OMX_COLOR_FORMATTYPE eColorFormat;
+ OMX_NATIVE_WINDOWTYPE pNativeWindow;
+} OMX_VIDEO_PORTDEFINITIONTYPE;
+
+/**
+ * Port format parameter. This structure is used to enumerate the various
+ * data input/output format supported by the port.
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Indicates which port to set
+ * nIndex : Indicates the enumeration index for the format from
+ * 0x0 to N-1
+ * eCompressionFormat : Compression format used in this instance of the
+ * component. When OMX_VIDEO_CodingUnused is specified,
+ * eColorFormat is used
+ * eColorFormat : Decompressed format used by this component
+ * xFrameRate : Indicates the video frame rate in Q16 format
+ */
+typedef struct OMX_VIDEO_PARAM_PORTFORMATTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nIndex;
+ OMX_VIDEO_CODINGTYPE eCompressionFormat;
+ OMX_COLOR_FORMATTYPE eColorFormat;
+ OMX_U32 xFramerate;
+} OMX_VIDEO_PARAM_PORTFORMATTYPE;
+
+
+/**
+ * This is a structure for configuring video compression quantization
+ * parameter values. Codecs may support different QP values for different
+ * frame types.
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version info
+ * nPortIndex : Port that this structure applies to
+ * nQpI : QP value to use for index frames
+ * nQpP : QP value to use for P frames
+ * nQpB : QP values to use for bidirectional frames
+ */
+typedef struct OMX_VIDEO_PARAM_QUANTIZATIONTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nQpI;
+ OMX_U32 nQpP;
+ OMX_U32 nQpB;
+} OMX_VIDEO_PARAM_QUANTIZATIONTYPE;
+
+
+/**
+ * Structure for configuration of video fast update parameters.
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version info
+ * nPortIndex : Port that this structure applies to
+ * bEnableVFU : Enable/Disable video fast update
+ * nFirstGOB : Specifies the number of the first macroblock row
+ * nFirstMB : specifies the first MB relative to the specified first GOB
+ * nNumMBs : Specifies the number of MBs to be refreshed from nFirstGOB
+ * and nFirstMB
+ */
+typedef struct OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_BOOL bEnableVFU;
+ OMX_U32 nFirstGOB;
+ OMX_U32 nFirstMB;
+ OMX_U32 nNumMBs;
+} OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE;
+
+
+/**
+ * Enumeration of possible bitrate control types
+ */
+typedef enum OMX_VIDEO_CONTROLRATETYPE {
+ OMX_Video_ControlRateDisable,
+ OMX_Video_ControlRateVariable,
+ OMX_Video_ControlRateConstant,
+ OMX_Video_ControlRateVariableSkipFrames,
+ OMX_Video_ControlRateConstantSkipFrames,
+ OMX_Video_ControlRateMax = 0x7FFFFFFF
+} OMX_VIDEO_CONTROLRATETYPE;
+
+
+/**
+ * Structure for configuring bitrate mode of a codec.
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the struct in bytes
+ * nVersion : OMX spec version info
+ * nPortIndex : Port that this struct applies to
+ * eControlRate : Control rate type enum
+ * nTargetBitrate : Target bitrate to encode with
+ */
+typedef struct OMX_VIDEO_PARAM_BITRATETYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_VIDEO_CONTROLRATETYPE eControlRate;
+ OMX_U32 nTargetBitrate;
+} OMX_VIDEO_PARAM_BITRATETYPE;
+
+
+/**
+ * Enumeration of possible motion vector (MV) types
+ */
+typedef enum OMX_VIDEO_MOTIONVECTORTYPE {
+ OMX_Video_MotionVectorPixel,
+ OMX_Video_MotionVectorHalfPel,
+ OMX_Video_MotionVectorQuarterPel,
+ OMX_Video_MotionVectorEighthPel,
+ OMX_Video_MotionVectorMax = 0x7FFFFFFF
+} OMX_VIDEO_MOTIONVECTORTYPE;
+
+
+/**
+ * Structure for configuring the number of motion vectors used as well
+ * as their accuracy.
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the struct in bytes
+ * nVersion : OMX spec version info
+ * nPortIndex : port that this structure applies to
+ * eAccuracy : Enumerated MV accuracy
+ * bUnrestrictedMVs : Allow unrestricted MVs
+ * bFourMV : Allow use of 4 MVs
+ * sXSearchRange : Search range in horizontal direction for MVs
+ * sYSearchRange : Search range in vertical direction for MVs
+ */
+typedef struct OMX_VIDEO_PARAM_MOTIONVECTORTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_VIDEO_MOTIONVECTORTYPE eAccuracy;
+ OMX_BOOL bUnrestrictedMVs;
+ OMX_BOOL bFourMV;
+ OMX_S32 sXSearchRange;
+ OMX_S32 sYSearchRange;
+} OMX_VIDEO_PARAM_MOTIONVECTORTYPE;
+
+
+/**
+ * Enumeration of possible methods to use for Intra Refresh
+ */
+typedef enum OMX_VIDEO_INTRAREFRESHTYPE {
+ OMX_VIDEO_IntraRefreshCyclic,
+ OMX_VIDEO_IntraRefreshAdaptive,
+ OMX_VIDEO_IntraRefreshBoth,
+ OMX_VIDEO_IntraRefreshMax = 0x7FFFFFFF
+} OMX_VIDEO_INTRAREFRESHTYPE;
+
+
+/**
+ * Structure for configuring intra refresh mode
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eRefreshMode : Cyclic, Adaptive, or Both
+ * nAirMBs : Number of intra macroblocks to refresh in a frame when
+ * AIR is enabled
+ * nAirRef : Number of times a motion marked macroblock has to be
+ * intra coded
+ * nCirMBs : Number of consecutive macroblocks to be coded as "intra"
+ * when CIR is enabled
+ */
+typedef struct OMX_VIDEO_PARAM_INTRAREFRESHTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_VIDEO_INTRAREFRESHTYPE eRefreshMode;
+ OMX_U32 nAirMBs;
+ OMX_U32 nAirRef;
+ OMX_U32 nCirMBs;
+} OMX_VIDEO_PARAM_INTRAREFRESHTYPE;
+
+
+/**
+ * Structure for enabling various error correction methods for video
+ * compression.
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * bEnableHEC : Enable/disable header extension codes (HEC)
+ * bEnableResync : Enable/disable resynchronization markers
+ * nResynchMarkerSpacing : Resynch markers interval (in bits) to be
+ * applied in the stream
+ * bEnableDataPartitioning : Enable/disable data partitioning
+ * bEnableRVLC : Enable/disable reversible variable length
+ * coding
+ */
+typedef struct OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_BOOL bEnableHEC;
+ OMX_BOOL bEnableResync;
+ OMX_U32 nResynchMarkerSpacing;
+ OMX_BOOL bEnableDataPartitioning;
+ OMX_BOOL bEnableRVLC;
+} OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE;
+
+
+/**
+ * Configuration of variable block-size motion compensation (VBSMC)
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * b16x16 : Enable inter block search 16x16
+ * b16x8 : Enable inter block search 16x8
+ * b8x16 : Enable inter block search 8x16
+ * b8x8 : Enable inter block search 8x8
+ * b8x4 : Enable inter block search 8x4
+ * b4x8 : Enable inter block search 4x8
+ * b4x4 : Enable inter block search 4x4
+ */
+typedef struct OMX_VIDEO_PARAM_VBSMCTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_BOOL b16x16;
+ OMX_BOOL b16x8;
+ OMX_BOOL b8x16;
+ OMX_BOOL b8x8;
+ OMX_BOOL b8x4;
+ OMX_BOOL b4x8;
+ OMX_BOOL b4x4;
+} OMX_VIDEO_PARAM_VBSMCTYPE;
+
+
+/**
+ * H.263 profile types, each profile indicates support for various
+ * performance bounds and different annexes.
+ *
+ * ENUMS:
+ * Baseline : Baseline Profile: H.263 (V1), no optional modes
+ * H320 Coding : H.320 Coding Efficiency Backward Compatibility
+ * Profile: H.263+ (V2), includes annexes I, J, L.4
+ * and T
+ * BackwardCompatible : Backward Compatibility Profile: H.263 (V1),
+ * includes annex F
+ * ISWV2 : Interactive Streaming Wireless Profile: H.263+
+ * (V2), includes annexes I, J, K and T
+ * ISWV3 : Interactive Streaming Wireless Profile: H.263++
+ * (V3), includes profile 3 and annexes V and W.6.3.8
+ * HighCompression : Conversational High Compression Profile: H.263++
+ * (V3), includes profiles 1 & 2 and annexes D and U
+ * Internet : Conversational Internet Profile: H.263++ (V3),
+ * includes profile 5 and annex K
+ * Interlace : Conversational Interlace Profile: H.263++ (V3),
+ * includes profile 5 and annex W.6.3.11
+ * HighLatency : High Latency Profile: H.263++ (V3), includes
+ * profile 6 and annexes O.1 and P.5
+ */
+typedef enum OMX_VIDEO_H263PROFILETYPE {
+ OMX_VIDEO_H263ProfileBaseline = 0x01,
+ OMX_VIDEO_H263ProfileH320Coding = 0x02,
+ OMX_VIDEO_H263ProfileBackwardCompatible = 0x04,
+ OMX_VIDEO_H263ProfileISWV2 = 0x08,
+ OMX_VIDEO_H263ProfileISWV3 = 0x10,
+ OMX_VIDEO_H263ProfileHighCompression = 0x20,
+ OMX_VIDEO_H263ProfileInternet = 0x40,
+ OMX_VIDEO_H263ProfileInterlace = 0x80,
+ OMX_VIDEO_H263ProfileHighLatency = 0x100,
+ OMX_VIDEO_H263ProfileMax = 0x7FFFFFFF
+} OMX_VIDEO_H263PROFILETYPE;
+
+
+/**
+ * H.263 level types, each level indicates support for various frame sizes,
+ * bit rates, decoder frame rates.
+ */
+typedef enum OMX_VIDEO_H263LEVELTYPE {
+ OMX_VIDEO_H263Level10 = 0x01,
+ OMX_VIDEO_H263Level20 = 0x02,
+ OMX_VIDEO_H263Level30 = 0x04,
+ OMX_VIDEO_H263Level40 = 0x08,
+ OMX_VIDEO_H263Level45 = 0x10,
+ OMX_VIDEO_H263Level50 = 0x20,
+ OMX_VIDEO_H263Level60 = 0x40,
+ OMX_VIDEO_H263Level70 = 0x80,
+ OMX_VIDEO_H263LevelMax = 0x7FFFFFFF
+} OMX_VIDEO_H263LEVELTYPE;
+
+
+/**
+ * Specifies the picture type. These values should be OR'd to signal all
+ * pictures types which are allowed.
+ *
+ * ENUMS:
+ * Generic Picture Types: I, P and B
+ * H.263 Specific Picture Types: SI and SP
+ * H.264 Specific Picture Types: EI and EP
+ * MPEG-4 Specific Picture Types: S
+ */
+typedef enum OMX_VIDEO_PICTURETYPE {
+ OMX_VIDEO_PictureTypeI = 0x01,
+ OMX_VIDEO_PictureTypeP = 0x02,
+ OMX_VIDEO_PictureTypeB = 0x04,
+ OMX_VIDEO_PictureTypeSI = 0x08,
+ OMX_VIDEO_PictureTypeSP = 0x10,
+ OMX_VIDEO_PictureTypeEI = 0x11,
+ OMX_VIDEO_PictureTypeEP = 0x12,
+ OMX_VIDEO_PictureTypeS = 0x14,
+ OMX_VIDEO_PictureTypeMax = 0x7FFFFFFF
+} OMX_VIDEO_PICTURETYPE;
+
+
+/**
+ * H.263 Params
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nPFrames : Number of P frames between each I frame
+ * nBFrames : Number of B frames between each I frame
+ * eProfile : H.263 profile(s) to use
+ * eLevel : H.263 level(s) to use
+ * bPLUSPTYPEAllowed : Indicating that it is allowed to use PLUSPTYPE
+ * (specified in the 1998 version of H.263) to
+ * indicate custom picture sizes or clock
+ * frequencies
+ * nAllowedPictureTypes : Specifies the picture types allowed in the
+ * bitstream
+ * bForceRoundingTypeToZero : value of the RTYPE bit (bit 6 of MPPTYPE) is
+ * not constrained. It is recommended to change
+ * the value of the RTYPE bit for each reference
+ * picture in error-free communication
+ * nPictureHeaderRepetition : Specifies the frequency of picture header
+ * repetition
+ * nGOBHeaderInterval : Specifies the interval of non-empty GOB
+ * headers in units of GOBs
+ */
+typedef struct OMX_VIDEO_PARAM_H263TYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nPFrames;
+ OMX_U32 nBFrames;
+ OMX_VIDEO_H263PROFILETYPE eProfile;
+ OMX_VIDEO_H263LEVELTYPE eLevel;
+ OMX_BOOL bPLUSPTYPEAllowed;
+ OMX_U32 nAllowedPictureTypes;
+ OMX_BOOL bForceRoundingTypeToZero;
+ OMX_U32 nPictureHeaderRepetition;
+ OMX_U32 nGOBHeaderInterval;
+} OMX_VIDEO_PARAM_H263TYPE;
+
+
+/**
+ * MPEG-2 profile types, each profile indicates support for various
+ * performance bounds and different annexes.
+ */
+typedef enum OMX_VIDEO_MPEG2PROFILETYPE {
+ OMX_VIDEO_MPEG2ProfileSimple = 0, /**< Simple Profile */
+ OMX_VIDEO_MPEG2ProfileMain, /**< Main Profile */
+ OMX_VIDEO_MPEG2Profile422, /**< 4:2:2 Profile */
+ OMX_VIDEO_MPEG2ProfileSNR, /**< SNR Profile */
+ OMX_VIDEO_MPEG2ProfileSpatial, /**< Spatial Profile */
+ OMX_VIDEO_MPEG2ProfileHigh, /**< High Profile */
+ OMX_VIDEO_MPEG2ProfileMax = 0x7FFFFFFF
+} OMX_VIDEO_MPEG2PROFILETYPE;
+
+
+/**
+ * MPEG-2 level types, each level indicates support for various frame
+ * sizes, bit rates, decoder frame rates. No need
+ */
+typedef enum OMX_VIDEO_MPEG2LEVELTYPE {
+ OMX_VIDEO_MPEG2LevelLL = 0, /**< Low Level */
+ OMX_VIDEO_MPEG2LevelML, /**< Main Level */
+ OMX_VIDEO_MPEG2LevelH14, /**< High 1440 */
+ OMX_VIDEO_MPEG2LevelHL, /**< High Level */
+ OMX_VIDEO_MPEG2LevelMax = 0x7FFFFFFF
+} OMX_VIDEO_MPEG2LEVELTYPE;
+
+
+/**
+ * MPEG-2 params
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nPFrames : Number of P frames between each I frame
+ * nBFrames : Number of B frames between each I frame
+ * eProfile : MPEG-2 profile(s) to use
+ * eLevel : MPEG-2 levels(s) to use
+ */
+typedef struct OMX_VIDEO_PARAM_MPEG2TYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nPFrames;
+ OMX_U32 nBFrames;
+ OMX_VIDEO_MPEG2PROFILETYPE eProfile;
+ OMX_VIDEO_MPEG2LEVELTYPE eLevel;
+} OMX_VIDEO_PARAM_MPEG2TYPE;
+
+
+/**
+ * MPEG-4 profile types, each profile indicates support for various
+ * performance bounds and different annexes.
+ *
+ * ENUMS:
+ * - Simple Profile, Levels 1-3
+ * - Simple Scalable Profile, Levels 1-2
+ * - Core Profile, Levels 1-2
+ * - Main Profile, Levels 2-4
+ * - N-bit Profile, Level 2
+ * - Scalable Texture Profile, Level 1
+ * - Simple Face Animation Profile, Levels 1-2
+ * - Simple Face and Body Animation (FBA) Profile, Levels 1-2
+ * - Basic Animated Texture Profile, Levels 1-2
+ * - Hybrid Profile, Levels 1-2
+ * - Advanced Real Time Simple Profiles, Levels 1-4
+ * - Core Scalable Profile, Levels 1-3
+ * - Advanced Coding Efficiency Profile, Levels 1-4
+ * - Advanced Core Profile, Levels 1-2
+ * - Advanced Scalable Texture, Levels 2-3
+ */
+typedef enum OMX_VIDEO_MPEG4PROFILETYPE {
+ OMX_VIDEO_MPEG4ProfileSimple = 0x01,
+ OMX_VIDEO_MPEG4ProfileSimpleScalable = 0x02,
+ OMX_VIDEO_MPEG4ProfileCore = 0x04,
+ OMX_VIDEO_MPEG4ProfileMain = 0x08,
+ OMX_VIDEO_MPEG4ProfileNbit = 0x10,
+ OMX_VIDEO_MPEG4ProfileScalableTexture = 0x20,
+ OMX_VIDEO_MPEG4ProfileSimpleFace = 0x40,
+ OMX_VIDEO_MPEG4ProfileSimpleFBA = 0x80,
+ OMX_VIDEO_MPEG4ProfileBasicAnimated = 0x100,
+ OMX_VIDEO_MPEG4ProfileHybrid = 0x200,
+ OMX_VIDEO_MPEG4ProfileAdvancedRealTime = 0x400,
+ OMX_VIDEO_MPEG4ProfileCoreScalable = 0x800,
+ OMX_VIDEO_MPEG4ProfileAdvancedCoding = 0x1000,
+ OMX_VIDEO_MPEG4ProfileAdvancedCore = 0x2000,
+ OMX_VIDEO_MPEG4ProfileAdvancedScalable = 0x4000,
+ OMX_VIDEO_MPEG4ProfileMax = 0x7FFFFFFF
+} OMX_VIDEO_MPEG4PROFILETYPE;
+
+
+/**
+ * MPEG-4 level types, each level indicates support for various frame
+ * sizes, bit rates, decoder frame rates. No need
+ */
+typedef enum OMX_VIDEO_MPEG4LEVELTYPE {
+ OMX_VIDEO_MPEG4Level0 = 0x01, /**< Level 0 */
+ OMX_VIDEO_MPEG4Level0b = 0x02, /**< Level 0b */
+ OMX_VIDEO_MPEG4Level1 = 0x04, /**< Level 1 */
+ OMX_VIDEO_MPEG4Level2 = 0x08, /**< Level 2 */
+ OMX_VIDEO_MPEG4Level3 = 0x10, /**< Level 3 */
+ OMX_VIDEO_MPEG4Level4 = 0x20, /**< Level 4 */
+ OMX_VIDEO_MPEG4Level4a = 0x40, /**< Level 4a */
+ OMX_VIDEO_MPEG4Level5 = 0x80, /**< Level 5 */
+ OMX_VIDEO_MPEG4LevelMax = 0x7FFFFFFF
+} OMX_VIDEO_MPEG4LEVELTYPE;
+
+
+/**
+ * MPEG-4 configuration. This structure handles configuration options
+ * which are specific to MPEG4 algorithms
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nSliceHeaderSpacing : Number of macroblocks between slice header (H263+
+ * Annex K). Put zero if not used
+ * bSVH : Enable Short Video Header mode
+ * bGov : Flag to enable GOV
+ * nPFrames : Number of P frames between each I frame (also called
+ * GOV period)
+ * nBFrames : Number of B frames between each I frame
+ * nIDCVLCThreshold : Value of intra DC VLC threshold
+ * bACPred : Flag to use ac prediction
+ * nMaxPacketSize : Maximum size of packet in bytes.
+ * nTimeIncRes : Used to pass VOP time increment resolution for MPEG4.
+ * Interpreted as described in MPEG4 standard.
+ * eProfile : MPEG-4 profile(s) to use.
+ * eLevel : MPEG-4 level(s) to use.
+ * nAllowedPictureTypes : Specifies the picture types allowed in the bitstream
+ * nHeaderExtension : Specifies the number of consecutive video packet
+ * headers within a VOP
+ * bReversibleVLC : Specifies whether reversible variable length coding
+ * is in use
+ */
+typedef struct OMX_VIDEO_PARAM_MPEG4TYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nSliceHeaderSpacing;
+ OMX_BOOL bSVH;
+ OMX_BOOL bGov;
+ OMX_U32 nPFrames;
+ OMX_U32 nBFrames;
+ OMX_U32 nIDCVLCThreshold;
+ OMX_BOOL bACPred;
+ OMX_U32 nMaxPacketSize;
+ OMX_U32 nTimeIncRes;
+ OMX_VIDEO_MPEG4PROFILETYPE eProfile;
+ OMX_VIDEO_MPEG4LEVELTYPE eLevel;
+ OMX_U32 nAllowedPictureTypes;
+ OMX_U32 nHeaderExtension;
+ OMX_BOOL bReversibleVLC;
+} OMX_VIDEO_PARAM_MPEG4TYPE;
+
+
+/**
+ * WMV Versions
+ */
+typedef enum OMX_VIDEO_WMVFORMATTYPE {
+ OMX_VIDEO_WMVFormatUnused = 0x01, /**< Format unused or unknown */
+ OMX_VIDEO_WMVFormat7 = 0x02, /**< Windows Media Video format 7 */
+ OMX_VIDEO_WMVFormat8 = 0x04, /**< Windows Media Video format 8 */
+ OMX_VIDEO_WMVFormat9 = 0x08, /**< Windows Media Video format 9 */
+ OMX_VIDEO_WMVFormatMax = 0x7FFFFFFF
+} OMX_VIDEO_WMVFORMATTYPE;
+
+
+/**
+ * WMV Params
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eFormat : Version of WMV stream / data
+ */
+typedef struct OMX_VIDEO_PARAM_WMVTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_VIDEO_WMVFORMATTYPE eFormat;
+} OMX_VIDEO_PARAM_WMVTYPE;
+
+
+/**
+ * Real Video Version
+ */
+typedef enum OMX_VIDEO_RVFORMATTYPE {
+ OMX_VIDEO_RVFormatUnused = 0, /**< Format unused or unknown */
+ OMX_VIDEO_RVFormat8, /**< Real Video format 8 */
+ OMX_VIDEO_RVFormat9, /**< Real Video format 9 */
+ OMX_VIDEO_RVFormatG2, /**< Real Video Format G2 */
+ OMX_VIDEO_RVFormatMax = 0x7FFFFFFF
+} OMX_VIDEO_RVFORMATTYPE;
+
+
+/**
+ * Real Video Params
+ *
+ * STUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * eFormat : Version of RV stream / data
+ * nBitsPerPixel : Bits per pixel coded in the frame
+ * nPaddedWidth : Padded width in pixel of a video frame
+ * nPaddedHeight : Padded Height in pixels of a video frame
+ * nFrameRate : Rate of video in frames per second
+ * nBitstreamFlags : Flags which internal information about the bitstream
+ * nBitstreamVersion : Bitstream version
+ * nMaxEncodeFrameSize: Max encoded frame size
+ * bEnablePostFilter : Turn on/off post filter
+ * bEnableTemporalInterpolation : Turn on/off temporal interpolation
+ * bEnableLatencyMode : When enabled, the decoder does not display a decoded
+ * frame until it has detected that no enhancement layer
+ * frames or dependent B frames will be coming. This
+ * detection usually occurs when a subsequent non-B
+ * frame is encountered
+ */
+typedef struct OMX_VIDEO_PARAM_RVTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_VIDEO_RVFORMATTYPE eFormat;
+ OMX_U16 nBitsPerPixel;
+ OMX_U16 nPaddedWidth;
+ OMX_U16 nPaddedHeight;
+ OMX_U32 nFrameRate;
+ OMX_U32 nBitstreamFlags;
+ OMX_U32 nBitstreamVersion;
+ OMX_U32 nMaxEncodeFrameSize;
+ OMX_BOOL bEnablePostFilter;
+ OMX_BOOL bEnableTemporalInterpolation;
+ OMX_BOOL bEnableLatencyMode;
+} OMX_VIDEO_PARAM_RVTYPE;
+
+
+/**
+ * AVC profile types, each profile indicates support for various
+ * performance bounds and different annexes.
+ */
+typedef enum OMX_VIDEO_AVCPROFILETYPE {
+ OMX_VIDEO_AVCProfileBaseline = 0x01, /**< Baseline profile */
+ OMX_VIDEO_AVCProfileMain = 0x02, /**< Main profile */
+ OMX_VIDEO_AVCProfileExtended = 0x04, /**< Extended profile */
+ OMX_VIDEO_AVCProfileHigh = 0x08, /**< High profile */
+ OMX_VIDEO_AVCProfileHigh10 = 0x10, /**< High 10 profile */
+ OMX_VIDEO_AVCProfileHigh422 = 0x20, /**< High 4:2:2 profile */
+ OMX_VIDEO_AVCProfileHigh444 = 0x40, /**< High 4:4:4 profile */
+ OMX_VIDEO_AVCProfileMax = 0x7FFFFFFF
+} OMX_VIDEO_AVCPROFILETYPE;
+
+
+/**
+ * AVC level types, each level indicates support for various frame sizes,
+ * bit rates, decoder frame rates. No need
+ */
+typedef enum OMX_VIDEO_AVCLEVELTYPE {
+ OMX_VIDEO_AVCLevel1 = 0x01, /**< Level 1 */
+ OMX_VIDEO_AVCLevel1b = 0x02, /**< Level 1b */
+ OMX_VIDEO_AVCLevel11 = 0x04, /**< Level 1.1 */
+ OMX_VIDEO_AVCLevel12 = 0x08, /**< Level 1.2 */
+ OMX_VIDEO_AVCLevel13 = 0x10, /**< Level 1.3 */
+ OMX_VIDEO_AVCLevel2 = 0x20, /**< Level 2 */
+ OMX_VIDEO_AVCLevel21 = 0x40, /**< Level 2.1 */
+ OMX_VIDEO_AVCLevel22 = 0x80, /**< Level 2.2 */
+ OMX_VIDEO_AVCLevel3 = 0x100, /**< Level 3 */
+ OMX_VIDEO_AVCLevel31 = 0x200, /**< Level 3.1 */
+ OMX_VIDEO_AVCLevel32 = 0x400, /**< Level 3.2 */
+ OMX_VIDEO_AVCLevel4 = 0x800, /**< Level 4 */
+ OMX_VIDEO_AVCLevel41 = 0x1000, /**< Level 4.1 */
+ OMX_VIDEO_AVCLevel42 = 0x2000, /**< Level 4.2 */
+ OMX_VIDEO_AVCLevel5 = 0x4000, /**< Level 5 */
+ OMX_VIDEO_AVCLevel51 = 0x8000, /**< Level 5.1 */
+ OMX_VIDEO_AVCLevelMax = 0x7FFFFFFF
+} OMX_VIDEO_AVCLEVELTYPE;
+
+
+/**
+ * AVC loop filter modes
+ *
+ * OMX_VIDEO_AVCLoopFilterEnable : Enable
+ * OMX_VIDEO_AVCLoopFilterDisable : Disable
+ * OMX_VIDEO_AVCLoopFilterDisableSliceBoundary : Disabled on slice boundaries
+ */
+typedef enum OMX_VIDEO_AVCLOOPFILTERTYPE {
+ OMX_VIDEO_AVCLoopFilterEnable = 0,
+ OMX_VIDEO_AVCLoopFilterDisable,
+ OMX_VIDEO_AVCLoopFilterDisableSliceBoundary,
+ OMX_VIDEO_AVCLoopFilterMax = 0x7FFFFFFF
+} OMX_VIDEO_AVCLOOPFILTERTYPE;
+
+
+/**
+ * AVC params
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nSliceHeaderSpacing : Number of macroblocks between slice header, put
+ * zero if not used
+ * nPFrames : Number of P frames between each I frame
+ * nBFrames : Number of B frames between each I frame
+ * bUseHadamard : Enable/disable Hadamard transform
+ * nRefFrames : Max number of reference frames to use for inter
+ * motion search (1-16)
+ * nRefIdxTrailing : Pic param set ref frame index (index into ref
+ * frame buffer of trailing frames list), B frame
+ * support
+ * nRefIdxForward : Pic param set ref frame index (index into ref
+ * frame buffer of forward frames list), B frame
+ * support
+ * bEnableUEP : Enable/disable unequal error protection. This
+ * is only valid of data partitioning is enabled.
+ * bEnableFMO : Enable/disable flexible macroblock ordering
+ * bEnableASO : Enable/disable arbitrary slice ordering
+ * bEnableRS : Enable/disable sending of redundant slices
+ * eProfile : AVC profile(s) to use
+ * eLevel : AVC level(s) to use
+ * nAllowedPictureTypes : Specifies the picture types allowed in the
+ * bitstream
+ * bFrameMBsOnly : specifies that every coded picture of the
+ * coded video sequence is a coded frame
+ * containing only frame macroblocks
+ * bMBAFF : Enable/disable switching between frame and
+ * field macroblocks within a picture
+ * bEntropyCodingCABAC : Entropy decoding method to be applied for the
+ * syntax elements for which two descriptors appear
+ * in the syntax tables
+ * bWeightedPPrediction : Enable/disable weighted prediction shall not
+ * be applied to P and SP slices
+ * nWeightedBipredicitonMode : Default weighted prediction is applied to B
+ * slices
+ * bConstIpred : Enable/disable intra prediction
+ * bDirect8x8Inference : Specifies the method used in the derivation
+ * process for luma motion vectors for B_Skip,
+ * B_Direct_16x16 and B_Direct_8x8 as specified
+ * in subclause 8.4.1.2 of the AVC spec
+ * bDirectSpatialTemporal : Flag indicating spatial or temporal direct
+ * mode used in B slice coding (related to
+ * bDirect8x8Inference) . Spatial direct mode is
+ * more common and should be the default.
+ * nCabacInitIdx : Index used to init CABAC contexts
+ * eLoopFilterMode : Enable/disable loop filter
+ */
+typedef struct OMX_VIDEO_PARAM_AVCTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nSliceHeaderSpacing;
+ OMX_U32 nPFrames;
+ OMX_U32 nBFrames;
+ OMX_BOOL bUseHadamard;
+ OMX_U32 nRefFrames;
+ OMX_U32 nRefIdx10ActiveMinus1;
+ OMX_U32 nRefIdx11ActiveMinus1;
+ OMX_BOOL bEnableUEP;
+ OMX_BOOL bEnableFMO;
+ OMX_BOOL bEnableASO;
+ OMX_BOOL bEnableRS;
+ OMX_VIDEO_AVCPROFILETYPE eProfile;
+ OMX_VIDEO_AVCLEVELTYPE eLevel;
+ OMX_U32 nAllowedPictureTypes;
+ OMX_BOOL bFrameMBsOnly;
+ OMX_BOOL bMBAFF;
+ OMX_BOOL bEntropyCodingCABAC;
+ OMX_BOOL bWeightedPPrediction;
+ OMX_U32 nWeightedBipredicitonMode;
+ OMX_BOOL bconstIpred ;
+ OMX_BOOL bDirect8x8Inference;
+ OMX_BOOL bDirectSpatialTemporal;
+ OMX_U32 nCabacInitIdc;
+ OMX_VIDEO_AVCLOOPFILTERTYPE eLoopFilterMode;
+} OMX_VIDEO_PARAM_AVCTYPE;
+
+typedef struct OMX_VIDEO_PARAM_PROFILELEVELTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 eProfile; /**< type is OMX_VIDEO_AVCPROFILETYPE, OMX_VIDEO_H263PROFILETYPE,
+ or OMX_VIDEO_MPEG4PROFILETYPE depending on context */
+ OMX_U32 eLevel; /**< type is OMX_VIDEO_AVCLEVELTYPE, OMX_VIDEO_H263LEVELTYPE,
+ or OMX_VIDEO_MPEG4PROFILETYPE depending on context */
+ OMX_U32 nProfileIndex; /**< Used to query for individual profile support information,
+ This parameter is valid only for
+ OMX_IndexParamVideoProfileLevelQuerySupported index,
+ For all other indices this parameter is to be ignored. */
+} OMX_VIDEO_PARAM_PROFILELEVELTYPE;
+
+/**
+ * Structure for dynamically configuring bitrate mode of a codec.
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the struct in bytes
+ * nVersion : OMX spec version info
+ * nPortIndex : Port that this struct applies to
+ * nEncodeBitrate : Target average bitrate to be generated in bps
+ */
+typedef struct OMX_VIDEO_CONFIG_BITRATETYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nEncodeBitrate;
+} OMX_VIDEO_CONFIG_BITRATETYPE;
+
+/**
+ * Defines Encoder Frame Rate setting
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * xEncodeFramerate : Encoding framerate represented in Q16 format
+ */
+typedef struct OMX_CONFIG_FRAMERATETYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 xEncodeFramerate; /* Q16 format */
+} OMX_CONFIG_FRAMERATETYPE;
+
+typedef struct OMX_CONFIG_INTRAREFRESHVOPTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_BOOL IntraRefreshVOP;
+} OMX_CONFIG_INTRAREFRESHVOPTYPE;
+
+typedef struct OMX_CONFIG_MACROBLOCKERRORMAPTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nErrMapSize; /* Size of the Error Map in bytes */
+ OMX_U8 ErrMap[1]; /* Error map hint */
+} OMX_CONFIG_MACROBLOCKERRORMAPTYPE;
+
+typedef struct OMX_CONFIG_MBERRORREPORTINGTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_BOOL bEnabled;
+} OMX_CONFIG_MBERRORREPORTINGTYPE;
+
+typedef struct OMX_PARAM_MACROBLOCKSTYPE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nMacroblocks;
+} OMX_PARAM_MACROBLOCKSTYPE;
+
+/**
+ * AVC Slice Mode modes
+ *
+ * OMX_VIDEO_SLICEMODE_AVCDefault : Normal frame encoding, one slice per frame
+ * OMX_VIDEO_SLICEMODE_AVCMBSlice : NAL mode, number of MBs per frame
+ * OMX_VIDEO_SLICEMODE_AVCByteSlice : NAL mode, number of bytes per frame
+ */
+typedef enum OMX_VIDEO_AVCSLICEMODETYPE {
+ OMX_VIDEO_SLICEMODE_AVCDefault = 0,
+ OMX_VIDEO_SLICEMODE_AVCMBSlice,
+ OMX_VIDEO_SLICEMODE_AVCByteSlice,
+ OMX_VIDEO_SLICEMODE_AVCLevelMax = 0x7FFFFFFF
+} OMX_VIDEO_AVCSLICEMODETYPE;
+
+/**
+ * AVC FMO Slice Mode Params
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nNumSliceGroups : Specifies the number of slice groups
+ * nSliceGroupMapType : Specifies the type of slice groups
+ * eSliceMode : Specifies the type of slice
+ */
+typedef struct OMX_VIDEO_PARAM_AVCSLICEFMO {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U8 nNumSliceGroups;
+ OMX_U8 nSliceGroupMapType;
+ OMX_VIDEO_AVCSLICEMODETYPE eSliceMode;
+} OMX_VIDEO_PARAM_AVCSLICEFMO;
+
+/**
+ * AVC IDR Period Configs
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nIDRPeriod : Specifies periodicity of IDR frames
+ * nPFrames : Specifies internal of coding Intra frames
+ */
+typedef struct OMX_VIDEO_CONFIG_AVCINTRAPERIOD {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nIDRPeriod;
+ OMX_U32 nPFrames;
+} OMX_VIDEO_CONFIG_AVCINTRAPERIOD;
+
+/**
+ * AVC NAL Size Configs
+ *
+ * STRUCT MEMBERS:
+ * nSize : Size of the structure in bytes
+ * nVersion : OMX specification version information
+ * nPortIndex : Port that this structure applies to
+ * nNaluBytes : Specifies the NAL unit size
+ */
+typedef struct OMX_VIDEO_CONFIG_NALSIZE {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_U32 nPortIndex;
+ OMX_U32 nNaluBytes;
+} OMX_VIDEO_CONFIG_NALSIZE;
+
+/** @} */
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
+
diff --git a/make/stub_includes/win32/jni.h b/make/stub_includes/win32/jni.h
new file mode 100644
index 000000000..be01d0187
--- /dev/null
+++ b/make/stub_includes/win32/jni.h
@@ -0,0 +1,78 @@
+/* Stub header for JNI which provides needed declarations without more
+ complicated and unnecessary constructs */
+
+/*
+ * JNI Types
+ */
+
+#include "jni_md.h"
+
+typedef unsigned char jboolean;
+typedef unsigned short jchar;
+typedef short jshort;
+typedef float jfloat;
+typedef double jdouble;
+
+typedef jint jsize;
+
+struct _jobject;
+
+typedef struct _jobject *jobject;
+typedef jobject jclass;
+typedef jobject jthrowable;
+typedef jobject jstring;
+typedef jobject jarray;
+typedef jarray jbooleanArray;
+typedef jarray jbyteArray;
+typedef jarray jcharArray;
+typedef jarray jshortArray;
+typedef jarray jintArray;
+typedef jarray jlongArray;
+typedef jarray jfloatArray;
+typedef jarray jdoubleArray;
+typedef jarray jobjectArray;
+typedef jobject jweak;
+
+typedef union jvalue {
+ jboolean z;
+ jbyte b;
+ jchar c;
+ jshort s;
+ jint i;
+ jlong j;
+ jfloat f;
+ jdouble d;
+ jobject l;
+} jvalue;
+
+struct _jfieldID;
+typedef struct _jfieldID *jfieldID;
+
+struct _jmethodID;
+typedef struct _jmethodID *jmethodID;
+
+/*
+ * jboolean constants
+ */
+
+#define JNI_FALSE 0
+#define JNI_TRUE 1
+
+/*
+ * possible return values for JNI functions.
+ */
+
+#define JNI_OK 0 /* success */
+#define JNI_ERR (-1) /* unknown error */
+#define JNI_EDETACHED (-2) /* thread detached from the VM */
+#define JNI_EVERSION (-3) /* JNI version error */
+#define JNI_ENOMEM (-4) /* not enough memory */
+#define JNI_EEXIST (-5) /* VM already created */
+#define JNI_EINVAL (-6) /* invalid arguments */
+
+/*
+ * used in ReleaseScalarArrayElements
+ */
+
+#define JNI_COMMIT 1
+#define JNI_ABORT 2
diff --git a/make/stub_includes/win32/jni_md.h b/make/stub_includes/win32/jni_md.h
new file mode 100644
index 000000000..0c020e8e9
--- /dev/null
+++ b/make/stub_includes/win32/jni_md.h
@@ -0,0 +1,10 @@
+#define _JNI_IMPORT_OR_EXPORT_
+#define JNIEXPORT
+#define JNIIMPORT
+#define JNICALL
+
+typedef int jint;
+typedef __int64 jlong;
+typedef signed char jbyte;
+
+typedef long JNIEnv;
diff --git a/make/stub_includes/win32/wglext.c b/make/stub_includes/win32/wglext.c
new file mode 100644
index 000000000..9c6120411
--- /dev/null
+++ b/make/stub_includes/win32/wglext.c
@@ -0,0 +1,13 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+
+// Bring in the wgl extensions
+#define WGL_WGLEXT_PROTOTYPES
+#define SKIP_WGL_HANDLE_DEFINITIONS
+#include <windows.h>
+#include <GL/wglext.h>
diff --git a/make/stub_includes/win32/window-system0.c b/make/stub_includes/win32/window-system0.c
new file mode 100644
index 000000000..c5c5d37b9
--- /dev/null
+++ b/make/stub_includes/win32/window-system0.c
@@ -0,0 +1,2 @@
+#include <windows.h>
+#include <wingdi.h>
diff --git a/make/stub_includes/win32/window-system1.c b/make/stub_includes/win32/window-system1.c
new file mode 100644
index 000000000..f74488c63
--- /dev/null
+++ b/make/stub_includes/win32/window-system1.c
@@ -0,0 +1,2 @@
+#include <windows.h>
+#include <winwgl.h>
diff --git a/make/stub_includes/win32/windows.h b/make/stub_includes/win32/windows.h
new file mode 100644
index 000000000..20d424a79
--- /dev/null
+++ b/make/stub_includes/win32/windows.h
@@ -0,0 +1,41 @@
+/* Windows #defines and typedefs required for processing of extracts
+ from WINGDI.H and jawt_md.h */
+
+#define FAR
+#define WINBASEAPI
+#define WINGDIAPI
+#define WINUSERAPI
+#define WINAPI
+#define APIENTRY
+#define CONST const
+#define VOID void
+typedef int BOOL;
+typedef unsigned char BYTE;
+typedef char CHAR;
+typedef unsigned int DWORD;
+typedef int INT;
+typedef int INT32;
+typedef __int64 INT64;
+typedef float FLOAT;
+typedef struct _handle* HANDLE;
+typedef HANDLE HBITMAP;
+typedef HANDLE HDC;
+typedef HANDLE HGDIOBJ;
+typedef HANDLE HGLRC;
+typedef HANDLE HMODULE;
+typedef HANDLE HPALETTE;
+typedef HANDLE HWND;
+typedef long LONG;
+typedef const char* LPCSTR;
+typedef void* LPVOID;
+typedef struct _proc* PROC;
+typedef unsigned int* PUINT;
+typedef unsigned int UINT;
+typedef unsigned short USHORT;
+typedef unsigned short WORD;
+
+/* Necessary handle typedefs for parsing wglext.h */
+
+typedef HANDLE HPBUFFERARB;
+typedef HANDLE HPBUFFEREXT;
+typedef HANDLE HGPUNV;
diff --git a/make/stub_includes/win32/wingdi.h b/make/stub_includes/win32/wingdi.h
new file mode 100644
index 000000000..4a034e81c
--- /dev/null
+++ b/make/stub_includes/win32/wingdi.h
@@ -0,0 +1,193 @@
+/*
+ * Essential wgl and supporting routines and data structures extracted
+ * from WINGDI.H.
+ *
+ * Copyright (c) 1985-1997, Microsoft Corp. All rights reserved.
+ *
+ */
+
+#ifndef WGL_GDI_VERSION_1_X
+
+/**
+typedef struct tagRECT
+ {
+ LONG left;
+ LONG top;
+ LONG right;
+ LONG bottom;
+ } RECT; */
+
+typedef struct tagRGBQUAD {
+ BYTE rgbBlue;
+ BYTE rgbGreen;
+ BYTE rgbRed;
+ BYTE rgbReserved;
+} RGBQUAD;
+typedef RGBQUAD FAR* LPRGBQUAD;
+
+typedef struct tagBITMAPINFOHEADER{
+ DWORD biSize;
+ LONG biWidth;
+ LONG biHeight;
+ WORD biPlanes;
+ WORD biBitCount;
+ DWORD biCompression;
+ DWORD biSizeImage;
+ LONG biXPelsPerMeter;
+ LONG biYPelsPerMeter;
+ DWORD biClrUsed;
+ DWORD biClrImportant;
+} BITMAPINFOHEADER, FAR *LPBITMAPINFOHEADER, *PBITMAPINFOHEADER;
+
+typedef struct tagBITMAPINFO {
+ BITMAPINFOHEADER bmiHeader;
+ RGBQUAD bmiColors[1];
+} BITMAPINFO, FAR *LPBITMAPINFO, *PBITMAPINFO;
+
+/* constants for the biCompression field */
+#define BI_RGB 0
+#define BI_RLE8 1
+#define BI_RLE4 2
+#define BI_BITFIELDS 3
+
+/* DIB color table identifiers */
+
+#define DIB_RGB_COLORS 0 /* color table in RGBs */
+#define DIB_PAL_COLORS 1 /* color table in palette indices */
+
+/* Pixel format descriptor */
+typedef struct tagPIXELFORMATDESCRIPTOR
+{
+ WORD nSize;
+ WORD nVersion;
+ DWORD dwFlags;
+ BYTE iPixelType;
+ BYTE cColorBits;
+ BYTE cRedBits;
+ BYTE cRedShift;
+ BYTE cGreenBits;
+ BYTE cGreenShift;
+ BYTE cBlueBits;
+ BYTE cBlueShift;
+ BYTE cAlphaBits;
+ BYTE cAlphaShift;
+ BYTE cAccumBits;
+ BYTE cAccumRedBits;
+ BYTE cAccumGreenBits;
+ BYTE cAccumBlueBits;
+ BYTE cAccumAlphaBits;
+ BYTE cDepthBits;
+ BYTE cStencilBits;
+ BYTE cAuxBuffers;
+ BYTE iLayerType;
+ BYTE bReserved;
+ DWORD dwLayerMask;
+ DWORD dwVisibleMask;
+ DWORD dwDamageMask;
+} PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, FAR *LPPIXELFORMATDESCRIPTOR;
+
+/* pixel types */
+#define PFD_TYPE_RGBA 0
+#define PFD_TYPE_COLORINDEX 1
+
+/* layer types */
+#define PFD_MAIN_PLANE 0
+#define PFD_OVERLAY_PLANE 1
+#define PFD_UNDERLAY_PLANE (-1)
+
+/* PIXELFORMATDESCRIPTOR flags */
+#define PFD_DOUBLEBUFFER 0x00000001
+#define PFD_STEREO 0x00000002
+#define PFD_DRAW_TO_WINDOW 0x00000004
+#define PFD_DRAW_TO_BITMAP 0x00000008
+#define PFD_SUPPORT_GDI 0x00000010
+#define PFD_SUPPORT_OPENGL 0x00000020
+#define PFD_GENERIC_FORMAT 0x00000040
+#define PFD_NEED_PALETTE 0x00000080
+#define PFD_NEED_SYSTEM_PALETTE 0x00000100
+#define PFD_SWAP_EXCHANGE 0x00000200
+#define PFD_SWAP_COPY 0x00000400
+#define PFD_SWAP_LAYER_BUFFERS 0x00000800
+#define PFD_GENERIC_ACCELERATED 0x00001000
+#define PFD_SUPPORT_DIRECTDRAW 0x00002000
+
+/* PIXELFORMATDESCRIPTOR flags for use in ChoosePixelFormat only */
+#define PFD_DEPTH_DONTCARE 0x20000000
+#define PFD_DOUBLEBUFFER_DONTCARE 0x40000000
+#define PFD_STEREO_DONTCARE 0x80000000
+
+/* OpenGL error codes (from winerror.h) */
+/* FIXME: these should have a trailing "L" but apparently PCPP doesn't handle that syntax */
+#define ERROR_INVALID_PIXEL_FORMAT 2000
+#define ERROR_NO_SYSTEM_RESOURCES 1450
+#define ERROR_INVALID_DATA 13
+#define ERROR_PROC_NOT_FOUND 127
+#define ERROR_INVALID_WINDOW_HANDLE 1400
+
+/*
+ * ShowWindow() Commands
+ */
+#define SW_HIDE 0
+#define SW_SHOWNORMAL 1
+#define SW_NORMAL 1
+#define SW_SHOWMINIMIZED 2
+#define SW_SHOWMAXIMIZED 3
+#define SW_MAXIMIZE 3
+#define SW_SHOWNOACTIVATE 4
+#define SW_SHOW 5
+#define SW_MINIMIZE 6
+#define SW_SHOWMINNOACTIVE 7
+#define SW_SHOWNA 8
+#define SW_RESTORE 9
+#define SW_SHOWDEFAULT 10
+#define SW_FORCEMINIMIZE 11
+#define SW_MAX 11
+
+#endif /* WGL_GDI_VERSION_1_X */
+
+#ifndef WGL_GDI_VERSION_1_X
+#define WGL_GDI_VERSION_1_X
+
+// Windows routines
+WINBASEAPI DWORD WINAPI GetLastError(VOID);
+
+// OpenGL-related routines
+WINGDIAPI int WINAPI ChoosePixelFormat(HDC, CONST PIXELFORMATDESCRIPTOR *);
+WINGDIAPI int WINAPI DescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
+WINGDIAPI int WINAPI GetPixelFormat(HDC);
+WINGDIAPI BOOL WINAPI SetPixelFormat(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
+WINGDIAPI BOOL WINAPI SwapBuffers(HDC);
+
+/* --- FIXME: need to handle these entry points!
+WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
+WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
+WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);
+#ifdef UNICODE
+#define wglUseFontBitmaps wglUseFontBitmapsW
+#else
+#define wglUseFontBitmaps wglUseFontBitmapsA
+#endif // !UNICODE
+*/
+
+// Routines related to bitmap creation for off-screen rendering
+WINGDIAPI HDC WINAPI CreateCompatibleDC(HDC);
+WINGDIAPI HBITMAP WINAPI CreateDIBSection(HDC, CONST BITMAPINFO *, UINT, VOID **, HANDLE, DWORD);
+WINGDIAPI BOOL WINAPI DeleteDC(HDC);
+WINGDIAPI BOOL WINAPI DeleteObject(HGDIOBJ);
+WINGDIAPI HGDIOBJ WINAPI SelectObject(HDC, HGDIOBJ);
+
+// Routines for creation of a dummy window, device context and OpenGL
+// context for the purposes of getting wglChoosePixelFormatARB and
+// associated routines
+HWND CreateDummyWindow( int x, int y, int width, int height ) ;
+WINUSERAPI BOOL WINAPI ShowWindow(HWND hWnd, int nCmdShow);
+WINUSERAPI HDC WINAPI GetDC(HWND);
+WINUSERAPI int WINAPI ReleaseDC(HWND hWnd, HDC hDC);
+WINUSERAPI BOOL WINAPI DestroyWindow(HWND hWnd);
+
+// Routines for changing gamma ramp of display device
+WINGDIAPI BOOL WINAPI GetDeviceGammaRamp(HDC,LPVOID);
+WINGDIAPI BOOL WINAPI SetDeviceGammaRamp(HDC,LPVOID);
+
+#endif /* WGL_GDI_VERSION_1_X */
+
diff --git a/make/stub_includes/win32/winwgl.h b/make/stub_includes/win32/winwgl.h
new file mode 100644
index 000000000..27b43f915
--- /dev/null
+++ b/make/stub_includes/win32/winwgl.h
@@ -0,0 +1,72 @@
+/*
+ * Essential wgl and supporting routines and data structures extracted
+ * from WINGDI.H.
+ *
+ * Copyright (c) 1985-1997, Microsoft Corp. All rights reserved.
+ *
+ */
+
+#ifndef WGL_GDI_VERSION_1_X
+
+/* layer types */
+#define WGL_SWAP_MAIN_PLANE 1
+#define WGL_SWAP_OVERLAY1 2
+#define WGL_SWAP_OVERLAY2 4
+#define WGL_SWAP_OVERLAY3 8
+#define WGL_SWAP_OVERLAY4 16
+#define WGL_SWAP_OVERLAY5 32
+#define WGL_SWAP_OVERLAY6 64
+#define WGL_SWAP_OVERLAY7 128
+#define WGL_SWAP_OVERLAY8 256
+#define WGL_SWAP_OVERLAY9 512
+#define WGL_SWAP_OVERLAY10 1024
+#define WGL_SWAP_OVERLAY11 2048
+#define WGL_SWAP_OVERLAY12 4096
+#define WGL_SWAP_OVERLAY13 8192
+#define WGL_SWAP_OVERLAY14 16384
+#define WGL_SWAP_OVERLAY15 32768
+#define WGL_SWAP_UNDERLAY1 65536
+#define WGL_SWAP_UNDERLAY2 0x20000
+#define WGL_SWAP_UNDERLAY3 0x40000
+#define WGL_SWAP_UNDERLAY4 0x80000
+#define WGL_SWAP_UNDERLAY5 0x100000
+#define WGL_SWAP_UNDERLAY6 0x200000
+#define WGL_SWAP_UNDERLAY7 0x400000
+#define WGL_SWAP_UNDERLAY8 0x800000
+#define WGL_SWAP_UNDERLAY9 0x1000000
+#define WGL_SWAP_UNDERLAY10 0x2000000
+#define WGL_SWAP_UNDERLAY11 0x4000000
+#define WGL_SWAP_UNDERLAY12 0x8000000
+#define WGL_SWAP_UNDERLAY13 0x10000000
+#define WGL_SWAP_UNDERLAY14 0x20000000
+#define WGL_SWAP_UNDERLAY15 0x40000000
+
+#endif /* WGL_GDI_VERSION_1_X */
+
+#ifndef WGL_GDI_VERSION_1_X
+#define WGL_GDI_VERSION_1_X
+
+// OpenGL-related routines
+WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT);
+WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
+WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC);
+WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID);
+WINGDIAPI HDC WINAPI wglGetCurrentDC(VOID);
+WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC);
+WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC);
+WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
+WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT);
+
+/* --- FIXME: need to handle these entry points!
+WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
+WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
+WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);
+#ifdef UNICODE
+#define wglUseFontBitmaps wglUseFontBitmapsW
+#else
+#define wglUseFontBitmaps wglUseFontBitmapsA
+#endif // !UNICODE
+*/
+
+#endif /* WGL_GDI_VERSION_1_X */
+
diff --git a/make/stub_includes/x11/X11/Intrinsic.h b/make/stub_includes/x11/X11/Intrinsic.h
new file mode 100644
index 000000000..558d3791b
--- /dev/null
+++ b/make/stub_includes/x11/X11/Intrinsic.h
@@ -0,0 +1 @@
+#include <X11/X.h>
diff --git a/make/stub_includes/x11/X11/X.h b/make/stub_includes/x11/X11/X.h
new file mode 100644
index 000000000..239836ee4
--- /dev/null
+++ b/make/stub_includes/x11/X11/X.h
@@ -0,0 +1,35 @@
+#ifndef _X_H_
+#define _X_H_
+
+typedef struct {} * XID;
+typedef int Bool;
+typedef struct {} Display;
+typedef int Status;
+typedef struct {} Visual;
+typedef unsigned long VisualID;
+typedef XID Colormap;
+typedef XID Cursor;
+typedef XID Drawable;
+typedef XID Font;
+typedef XID GContext;
+typedef XID KeySym;
+typedef XID Pixmap;
+typedef XID Window;
+
+typedef struct __GLXcontextRec *GLXContext;
+//typedef void *GLXContext;
+typedef XID GLXPixmap;
+typedef XID GLXDrawable;
+/* GLX 1.3 and later */
+typedef struct __GLXFBConfigRec *GLXFBConfig;
+//typedef void *GLXFBConfig;
+typedef XID GLXFBConfigID;
+typedef XID GLXContextID;
+typedef XID GLXWindow;
+typedef XID GLXPbuffer;
+
+// Hacks for glXGetProcAddress
+typedef void (*__GLXextFuncPtr)(void);
+typedef unsigned char GLubyte; /* 1-byte unsigned */
+
+#endif /* defined _X_H_ */
diff --git a/make/stub_includes/x11/X11/Xlib.h b/make/stub_includes/x11/X11/Xlib.h
new file mode 100644
index 000000000..558d3791b
--- /dev/null
+++ b/make/stub_includes/x11/X11/Xlib.h
@@ -0,0 +1 @@
+#include <X11/X.h>
diff --git a/make/stub_includes/x11/X11/Xutil.h b/make/stub_includes/x11/X11/Xutil.h
new file mode 100644
index 000000000..32c8d5be5
--- /dev/null
+++ b/make/stub_includes/x11/X11/Xutil.h
@@ -0,0 +1,37 @@
+#ifndef _XUTIL_H_
+#define _XUTIL_H_
+
+#include <X11/X.h>
+#include <X11/Xlib.h>
+
+/*
+ * Information used by the visual utility routines to find desired visual
+ * type from the many visuals a display may support.
+ */
+
+typedef struct {
+ Visual *visual;
+ VisualID visualid;
+ int screen;
+ int depth;
+ int c_class; /* C++ */
+ unsigned long red_mask;
+ unsigned long green_mask;
+ unsigned long blue_mask;
+ int colormap_size;
+ int bits_per_rgb;
+} XVisualInfo;
+
+#define VisualNoMask 0x0
+#define VisualIDMask 0x1
+#define VisualScreenMask 0x2
+#define VisualDepthMask 0x4
+#define VisualClassMask 0x8
+#define VisualRedMaskMask 0x10
+#define VisualGreenMaskMask 0x20
+#define VisualBlueMaskMask 0x40
+#define VisualColormapSizeMask 0x80
+#define VisualBitsPerRGBMask 0x100
+#define VisualAllMask 0x1FF
+
+#endif /* #defined _XUTIL_H_ */
diff --git a/make/stub_includes/x11/glxext.c b/make/stub_includes/x11/glxext.c
new file mode 100644
index 000000000..67906a088
--- /dev/null
+++ b/make/stub_includes/x11/glxext.c
@@ -0,0 +1,14 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+
+// Define GLX_GLXEXT_PROTOTYPES so that the OpenGL GLX extension prototypes in
+// "glxext.h" are parsed.
+#define GLX_GLXEXT_PROTOTYPES
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glxext.h>
diff --git a/make/stub_includes/x11/jni.h b/make/stub_includes/x11/jni.h
new file mode 100644
index 000000000..be01d0187
--- /dev/null
+++ b/make/stub_includes/x11/jni.h
@@ -0,0 +1,78 @@
+/* Stub header for JNI which provides needed declarations without more
+ complicated and unnecessary constructs */
+
+/*
+ * JNI Types
+ */
+
+#include "jni_md.h"
+
+typedef unsigned char jboolean;
+typedef unsigned short jchar;
+typedef short jshort;
+typedef float jfloat;
+typedef double jdouble;
+
+typedef jint jsize;
+
+struct _jobject;
+
+typedef struct _jobject *jobject;
+typedef jobject jclass;
+typedef jobject jthrowable;
+typedef jobject jstring;
+typedef jobject jarray;
+typedef jarray jbooleanArray;
+typedef jarray jbyteArray;
+typedef jarray jcharArray;
+typedef jarray jshortArray;
+typedef jarray jintArray;
+typedef jarray jlongArray;
+typedef jarray jfloatArray;
+typedef jarray jdoubleArray;
+typedef jarray jobjectArray;
+typedef jobject jweak;
+
+typedef union jvalue {
+ jboolean z;
+ jbyte b;
+ jchar c;
+ jshort s;
+ jint i;
+ jlong j;
+ jfloat f;
+ jdouble d;
+ jobject l;
+} jvalue;
+
+struct _jfieldID;
+typedef struct _jfieldID *jfieldID;
+
+struct _jmethodID;
+typedef struct _jmethodID *jmethodID;
+
+/*
+ * jboolean constants
+ */
+
+#define JNI_FALSE 0
+#define JNI_TRUE 1
+
+/*
+ * possible return values for JNI functions.
+ */
+
+#define JNI_OK 0 /* success */
+#define JNI_ERR (-1) /* unknown error */
+#define JNI_EDETACHED (-2) /* thread detached from the VM */
+#define JNI_EVERSION (-3) /* JNI version error */
+#define JNI_ENOMEM (-4) /* not enough memory */
+#define JNI_EEXIST (-5) /* VM already created */
+#define JNI_EINVAL (-6) /* invalid arguments */
+
+/*
+ * used in ReleaseScalarArrayElements
+ */
+
+#define JNI_COMMIT 1
+#define JNI_ABORT 2
diff --git a/make/stub_includes/x11/jni_md.h b/make/stub_includes/x11/jni_md.h
new file mode 100644
index 000000000..449786272
--- /dev/null
+++ b/make/stub_includes/x11/jni_md.h
@@ -0,0 +1,15 @@
+#define _JNI_IMPORT_OR_EXPORT_
+#define JNIEXPORT
+#define JNIIMPORT
+#define JNICALL
+
+typedef int jint;
+#ifdef _LP64 /* 64-bit Solaris */
+typedef long jlong;
+#else
+typedef long long jlong;
+#endif
+
+typedef signed char jbyte;
+
+typedef long JNIEnv;
diff --git a/make/stub_includes/x11/window-lib.c b/make/stub_includes/x11/window-lib.c
new file mode 100644
index 000000000..9affa8427
--- /dev/null
+++ b/make/stub_includes/x11/window-lib.c
@@ -0,0 +1,78 @@
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+// Routines needed from Xlib.h and Xutil.h (placed here to avoid having
+// XVisualInfo generated multiple times)
+#ifndef _Xconst
+#define _Xconst const
+#endif /* _Xconst */
+
+extern Bool XSynchronize(Display *display, Bool onoff);
+
+extern int XFlush(Display *display);
+extern int XSync(Display *display, Bool discard);
+
+extern char *XDisplayString(Display *display);
+
+extern Display *XOpenDisplay(
+ _Xconst char* /* display_name */
+);
+
+extern int XCloseDisplay(Display *display);
+
+extern void XLockDisplay(Display *display);
+
+extern void XUnlockDisplay(Display *display);
+
+extern Window RootWindow(Display *display, int screen_number);
+extern int DefaultScreen(Display *display);
+
+extern XVisualInfo *XGetVisualInfo(
+ Display* /* display */,
+ long /* vinfo_mask */,
+ XVisualInfo* /* vinfo_template */,
+ int* /* nitems_return */
+);
+
+extern Pixmap XCreatePixmap(
+ Display* /* display */,
+ Drawable /* d */,
+ unsigned int /* width */,
+ unsigned int /* height */,
+ unsigned int /* depth */
+);
+
+extern int XFreePixmap(
+ Display* /* display */,
+ Pixmap /* pixmap */
+);
+
+extern int XFree(
+ void* /* data */
+);
+
+// Helper routine for querying whether Xinerama is enabled.
+Bool XineramaEnabled(Display* display);
+
+// Routines for changing gamma settings.
+// Note that these are not currently supported on Solaris.
+Bool XF86VidModeGetGammaRampSize(
+ Display *display,
+ int screen,
+ int* size);
+
+Bool XF86VidModeGetGammaRamp(
+ Display *display,
+ int screen,
+ int size,
+ unsigned short *red_array,
+ unsigned short *green_array,
+ unsigned short *blue_array);
+
+Bool XF86VidModeSetGammaRamp(
+ Display *display,
+ int screen,
+ int size,
+ unsigned short *red_array,
+ unsigned short *green_array,
+ unsigned short *blue_array);
diff --git a/make/stub_includes/x11/window-system1.c b/make/stub_includes/x11/window-system1.c
new file mode 100644
index 000000000..e718aee97
--- /dev/null
+++ b/make/stub_includes/x11/window-system1.c
@@ -0,0 +1,14 @@
+// Define GLX_GLXEXT_PROTOTYPES so that the OpenGL GLX extension prototypes in
+// "glxext.h" are parsed.
+#define GLX_GLXEXT_PROTOTYPES
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glx.h>
+
+// Routines needed from Xlib.h and Xutil.h (placed here to avoid having
+// XVisualInfo generated multiple times)
+#ifndef _Xconst
+#define _Xconst const
+#endif /* _Xconst */
+
diff --git a/make/validate-properties.xml b/make/validate-properties.xml
new file mode 100644
index 000000000..3afb12bd5
--- /dev/null
+++ b/make/validate-properties.xml
@@ -0,0 +1,52 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!--
+ - A validator for all of the user-defined properties. It will be called
+ - from build.xml in the "init" task.
+ -->
+<project name="Configuration validator" default="validate">
+
+ <!-- ================================================================== -->
+ <!--
+ - Ensure that "antlr.jar" is set.
+ -->
+ <target name="antlr.jar.validate" unless="antlr.jar">
+ <fail>
+
+ *****************************************************************
+ ** The property "antlr.jar" was not set in the JOGL properties **
+ ** file **
+ ** "${user.properties.file}" **
+ ** (or this file was not found). **
+ ** **
+ ** Please set "antlr.jar" to to the full path of the ANTLR jar **
+ ** including the jar itself. **
+ *****************************************************************
+ </fail>
+ </target>
+
+ <!--
+ - Make sure that jogl.jar is not on the CLASSPATH; this can cause
+ - builds to fail since if this Java process has the jar file open
+ - we can not overwrite it.
+ -->
+ <target name="java.class.path.validate">
+ <available property="jogl.jar.on.class.path" classname="javax.media.opengl.GL" />
+ <fail if="jogl.jar.on.class.path">
+
+ ******************************************************************
+ ** Your CLASSPATH environment variable appears to be set (some **
+ ** JOGL classes are currently visible to the build.) This can **
+ ** cause the build to fail. Please unset your CLASSPATH **
+ ** variable and restart the build. **
+ ******************************************************************
+ </fail>
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Validate the required properties
+ -->
+ <target name="validate" depends="antlr.jar.validate, java.class.path.validate"
+ description="Validate required properties" />
+
+</project>
diff --git a/make/versions.xml b/make/versions.xml
new file mode 100644
index 000000000..75c035f5a
--- /dev/null
+++ b/make/versions.xml
@@ -0,0 +1,46 @@
+<!-- This file is the one canonical location containing the version
+ numbers for the various components such as JOGL and Newt. -->
+
+<project name="versions">
+
+ <!-- This is the base version of JOGL. For official release builds,
+ and nightly builds, this should be in the form "x.y{.z}", for
+ example, "2.0" or "2.1.1". Nightly builds will have a "-pre-"
+ and a timestamp automatically added to this version number. For
+ intermediate release builds, this should be in the form, for
+ example, "2.0-beta1" or "2.0-rc1". For large releases, push
+ betas before release candidates to give the community time to
+ react.-->
+ <property name="jogl_base_version" value="2.0" />
+
+ <!-- Uncomment this property in order to produce a JOGL release
+ build without running the "RI" (Reference Implementation)
+ target in build-jogl.xml. This should be uncommented for
+ official release builds and intermediate release builds, but
+ commented out for nightly builds. -->
+ <!-- <property name="jogl.ri" value="true" /> -->
+
+ <!-- Base version of the NativeWindow interface, following the same
+ rules as above -->
+ <property name="nativewindow_base_version" value="1.0" />
+
+ <!-- Uncomment this property in order to produce a NativeWindow
+ build without running the "RI" (Reference Implementation)
+ target in build-nativewindow.xml. This should be uncommented for
+ official release builds and intermediate release builds, but
+ commented out for nightly builds. -->
+ <!-- <property name="nativewindow.ri" value="true" /> -->
+
+ <!-- Base version of the Newt library, following the same
+ rules as above -->
+ <property name="newt_base_version" value="1.0" />
+
+ <!-- Newt isn't covered by a JSR at the moment, so there is little
+ value in having a different reference implementation
+ vs. intermediate build numbering scheme, but for the moment
+ let's keep things symmetric. This should be uncommented for
+ official release builds and intermediate release builds, but
+ commented out for nightly builds. -->
+ <!-- <property name="newt.ri" value="true" /> -->
+
+</project>