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-rw-r--r--make/Makefile51
-rw-r--r--make/Makefile2962
-rw-r--r--make/stub_includes/macosx/gl-impl.c23
-rw-r--r--make/stub_includes/macosx/gl.c7
-rw-r--r--make/stub_includes/macosx/glu-impl.c3
-rw-r--r--make/stub_includes/macosx/glu.c2
-rw-r--r--make/stub_includes/win32/cg.c26
-rw-r--r--make/stub_includes/win32/gl-impl.c24
-rw-r--r--make/stub_includes/win32/gl.c9
-rw-r--r--make/stub_includes/win32/glu-impl.c3
-rw-r--r--make/stub_includes/win32/glu.c2
-rw-r--r--make/stub_includes/x11/cg.c26
-rw-r--r--make/stub_includes/x11/gl-impl.c23
-rw-r--r--make/stub_includes/x11/gl.c7
-rw-r--r--make/stub_includes/x11/glu-impl.c3
-rw-r--r--make/stub_includes/x11/glu.c2
16 files changed, 0 insertions, 1173 deletions
diff --git a/make/Makefile b/make/Makefile
deleted file mode 100644
index 5137a4049..000000000
--- a/make/Makefile
+++ /dev/null
@@ -1,51 +0,0 @@
-#
-# Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
-#
-# Redistribution and use in source and binary forms, with or without
-# modification, are permitted provided that the following conditions are
-# met:
-#
-# - Redistribution of source code must retain the above copyright
-# notice, this list of conditions and the following disclaimer.
-#
-# - Redistribution in binary form must reproduce the above copyright
-# notice, this list of conditions and the following disclaimer in the
-# documentation and/or other materials provided with the distribution.
-#
-# Neither the name of Sun Microsystems, Inc. or the names of
-# contributors may be used to endorse or promote products derived from
-# this software without specific prior written permission.
-#
-# This software is provided "AS IS," without a warranty of any kind. ALL
-# EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
-# INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
-# PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
-# MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
-# ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
-# DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
-# ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
-# DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
-# DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
-# ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
-# SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
-#
-# You acknowledge that this software is not designed or intended for use
-# in the design, construction, operation or maintenance of any nuclear
-# facility.
-#
-# Sun gratefully acknowledges that this software was originally authored
-# and developed by Kenneth Bradley Russell and Christopher John Kline.
-#
-
-
-# There are apparently some bugs in the implicit rules for Jogl
-# which require the output directories to exist before the Makefile is
-# parsed. The symptom is a failure to find a rule for building some of
-# the generated C source files. Until the problem is diagnosed more
-# completely, exec a subordinate make after ensuring the required
-# directories exist.
-
-.PHONY: default all gluegen win32 x11 macosx doc devdoc
-default clean all gluegen win32 x11 macosx doc devdoc:
- -mkdir -p ../build/obj ../build/obj/jogl ../build/obj/jogl_cg ../build/gensrc/classes/net/java/games/jogl/impl ../build/gensrc/classes/net/java/games/cg ../build/gensrc/native/jogl ../build/gensrc/native/jogl_cg ../build/classes ../build/gensrc/classes/net/java/games/gluegen/cgram
- -$(MAKE) -f Makefile2 $(MAKECMDGOALS) $(MAKEFLAGS)
diff --git a/make/Makefile2 b/make/Makefile2
deleted file mode 100644
index 4fa84b2b0..000000000
--- a/make/Makefile2
+++ /dev/null
@@ -1,962 +0,0 @@
-#
-# Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
-#
-# Redistribution and use in source and binary forms, with or without
-# modification, are permitted provided that the following conditions are
-# met:
-#
-# - Redistribution of source code must retain the above copyright
-# notice, this list of conditions and the following disclaimer.
-#
-# - Redistribution in binary form must reproduce the above copyright
-# notice, this list of conditions and the following disclaimer in the
-# documentation and/or other materials provided with the distribution.
-#
-# Neither the name of Sun Microsystems, Inc. or the names of
-# contributors may be used to endorse or promote products derived from
-# this software without specific prior written permission.
-#
-# This software is provided "AS IS," without a warranty of any kind. ALL
-# EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
-# INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
-# PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
-# MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
-# ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
-# DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
-# ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
-# DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
-# DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
-# ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
-# SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
-#
-# You acknowledge that this software is not designed or intended for use
-# in the design, construction, operation or maintenance of any nuclear
-# facility.
-#
-# Sun gratefully acknowledges that this software was originally authored
-# and developed by Kenneth Bradley Russell and Christopher John Kline.
-#
-
-
-#
-# Note: the following environment variables must be set before invoking this Makefile:
-#
-# JAVA_HOME Root path to JDK (i.e., C:/jdk1.4)
-#
-# In addition, when building the win32 target you must choose your
-# compiler by defining either VC7 or VC6. These can be set as
-# environment variables, or you can define them on the command line
-# (e.g., "make VC7=true win32")
-
-ROOT=..
-# Note: some of these directories are also coded into the .cfg files
-SRC_DIR=$(ROOT)/src
-BUILD_DIR=$(ROOT)/build
-CLASSES_DIR=$(BUILD_DIR)/classes
-GENSRC_DIR=$(BUILD_DIR)/gensrc
-GENSRC_JAVA_DIR=$(GENSRC_DIR)/classes
-GENSRC_NATIVE_DIR=$(GENSRC_DIR)/native
-NATIVE_SRC_DIR=$(SRC_DIR)/native
-JAVADOC_DIR=$(ROOT)/javadoc_public
-JAVADOC_DIR_DEVDOC=$(ROOT)/javadoc_jogl_dev
-JAVADOC_LINK=http://java.sun.com/j2se/1.4.1/docs/api/
-JAVA=java
-JAVAC=javac
-ifdef DEBUG
-JAVAC_FLAGS=-g
-endif # DEBUG
-
-OS:=$(patsubst CYGWIN%,Windows%,$(shell uname -s))
-ifneq (,$(findstring Windows,$(OS)))
- CP_SEPARATOR=;
-else
- CP_SEPARATOR=:
-endif
-
-#----------------------------------------------------------------------
-# GlueGen variables
-#
-
-GLUEGEN_DIR=$(SRC_DIR)/net/java/games/gluegen
-CGRAM_DIR =$(SRC_DIR)/net/java/games/gluegen/cgram
-GENSRC_CGRAM_DIR =$(GENSRC_JAVA_DIR)/net/java/games/gluegen/cgram
-PCPP_DIR =$(SRC_DIR)/net/java/games/gluegen/pcpp
-
-GG_GENERATED_JAVAFILES = \
- $(GENSRC_CGRAM_DIR)/StdCParser.java \
- $(GENSRC_CGRAM_DIR)/StdCLexer.java \
- $(GENSRC_CGRAM_DIR)/STDCTokenTypes.java \
- $(GENSRC_CGRAM_DIR)/GnuCParser.java \
- $(GENSRC_CGRAM_DIR)/GnuCLexer.java \
- $(GENSRC_CGRAM_DIR)/GnuCLexerTokenTypes.java \
- $(GENSRC_CGRAM_DIR)/GnuCTreeParser.java \
- $(GENSRC_CGRAM_DIR)/GnuCTreeParserTokenTypes.java \
- $(GENSRC_CGRAM_DIR)/GnuCEmitter.java \
- $(GENSRC_CGRAM_DIR)/GnuCEmitterTokenTypes.java \
- $(GENSRC_CGRAM_DIR)/GNUCTokenTypes.java \
- $(GENSRC_CGRAM_DIR)/HeaderParser.java \
- $(GENSRC_CGRAM_DIR)/HeaderParserTokenTypes.java
-
-GG_GENERATED_GFILES = \
- $(CGRAM_DIR)/expandedGnuCEmitter.g \
- $(CGRAM_DIR)/expandedGnuCParser.g \
- $(CGRAM_DIR)/expandedHeaderParser.g
-
-GG_GENERATED_TXTFILES = \
- $(CGRAM_DIR)/GNUCTokenTypes.txt \
- $(CGRAM_DIR)/GnuCTreeParserTokenTypes.txt \
- $(CGRAM_DIR)/GnuCEmitterTokenTypes.txt \
- $(CGRAM_DIR)/GnuCLexerTokenTypes.txt \
- $(CGRAM_DIR)/HeaderParserTokenTypes.txt \
- $(CGRAM_DIR)/STDCTokenTypes.txt
-
-GG_JAVAFILES = \
- $(CGRAM_DIR)/CSymbolTable.java \
- $(CGRAM_DIR)/CToken.java \
- $(CGRAM_DIR)/Define.java \
- $(CGRAM_DIR)/LineObject.java \
- $(CGRAM_DIR)/PreprocessorInfoChannel.java \
- $(CGRAM_DIR)/TNode.java \
- $(CGRAM_DIR)/TNodeFactory.java \
- $(CGRAM_DIR)/types/ArrayType.java \
- $(CGRAM_DIR)/types/BitType.java \
- $(CGRAM_DIR)/types/CVAttributes.java \
- $(CGRAM_DIR)/types/CompoundType.java \
- $(CGRAM_DIR)/types/CompoundTypeKind.java \
- $(CGRAM_DIR)/types/DoubleType.java \
- $(CGRAM_DIR)/types/EnumType.java \
- $(CGRAM_DIR)/types/Field.java \
- $(CGRAM_DIR)/types/FloatType.java \
- $(CGRAM_DIR)/types/FunctionSymbol.java \
- $(CGRAM_DIR)/types/FunctionType.java \
- $(CGRAM_DIR)/types/IntType.java \
- $(CGRAM_DIR)/types/MachineDescription.java \
- $(CGRAM_DIR)/types/MachineDescription32Bit.java \
- $(CGRAM_DIR)/types/PointerType.java \
- $(CGRAM_DIR)/types/PrimitiveType.java \
- $(CGRAM_DIR)/types/Type.java \
- $(CGRAM_DIR)/types/TypeDictionary.java \
- $(CGRAM_DIR)/types/TypeVisitor.java \
- $(CGRAM_DIR)/types/VoidType.java \
- $(PCPP_DIR)/PCPP.java \
- $(GLUEGEN_DIR)/CodeGenUtils.java \
- $(GLUEGEN_DIR)/CMethodBindingEmitter.java \
- $(GLUEGEN_DIR)/CMethodBindingImplEmitter.java \
- $(GLUEGEN_DIR)/CommentEmitter.java \
- $(GLUEGEN_DIR)/DebugEmitter.java \
- $(GLUEGEN_DIR)/FunctionEmitter.java \
- $(GLUEGEN_DIR)/GlueEmitter.java \
- $(GLUEGEN_DIR)/GlueEmitterControls.java \
- $(GLUEGEN_DIR)/GlueGen.java \
- $(GLUEGEN_DIR)/JavaConfiguration.java \
- $(GLUEGEN_DIR)/JavaEmitter.java \
- $(GLUEGEN_DIR)/JavaMethodBindingEmitter.java \
- $(GLUEGEN_DIR)/JavaMethodBindingImplEmitter.java \
- $(GLUEGEN_DIR)/JavaType.java \
- $(GLUEGEN_DIR)/MethodBinding.java \
- $(GLUEGEN_DIR)/ArrayTypes.java \
- $(GLUEGEN_DIR)/ReferencedStructs.java \
- $(GLUEGEN_DIR)/StructLayout.java \
- $(GLUEGEN_DIR)/TypeInfo.java \
- $(GLUEGEN_DIR)/runtime/BufferFactory.java \
- $(GLUEGEN_DIR)/runtime/ProcAddressHelper.java \
- $(GLUEGEN_DIR)/runtime/StructAccessor.java \
- $(GLUEGEN_DIR)/opengl/ConvertFromGL4Java.java \
- $(GLUEGEN_DIR)/opengl/CGLPAWrapperEmitter.java \
- $(GLUEGEN_DIR)/opengl/GLEmitter.java \
- $(GLUEGEN_DIR)/opengl/JavaGLPAWrapperEmitter.java \
- $(GG_GENERATED_JAVAFILES)
-
-GG_CLASSFILES = $(patsubst $(GENSRC_JAVA_DIR)/%,$(CLASSES_DIR)/%,$(patsubst $(SRC_DIR)/%,$(CLASSES_DIR)/%,$(GG_JAVAFILES:.java=.class)))
-
-
-
-#----------------------------------------------------------------------
-# package-independent variables
-#
-
-# The following variables must be set:
-#
-# JOGL_STUB_INCLUDES_DIR_PD The platform-dependent stub_includes dir for the current platform
-# JOGL_STUB_INCLUDES_DIRS_PD List of the PD stub_includes dirs that need to be searched
-# DSO_EXTENSION_PD File extension for dynamic link libraries (e.g., dll / so)
-# JAVA_INCLUDE_PATH_PD Path to PD java includes, E.g., $(JAVA_HOME)/include/win32
-# JAVA_LIBRARY_PATH_PD Path to PD java libraries
-# INCLUDE_PATH_ROOT_PD The base path to the PD OS include directory (i.e., "/usr/include")
-# LIB_PATH_ROOT_PD The base path to the PD OS library directory (i.e., "/usr/lib")
-# CC Name of the C compiler
-# CFLAGS Flags to pass to the C compiler
-# LINK Name of the C linker
-# LINKFLAGS Flags to pass to the C linker
-
-JOGL_STUB_INCLUDES_DIR=stub_includes
-JOGL_STUB_INCLUDES_DIR_WIN32=$(JOGL_STUB_INCLUDES_DIR)/win32
-JOGL_STUB_INCLUDES_DIR_X11=$(JOGL_STUB_INCLUDES_DIR)/x11
-JOGL_STUB_INCLUDES_DIR_MACOSX=$(JOGL_STUB_INCLUDES_DIR)/macosx
-
-JOGL_STUB_INCLUDES_WIN32 = \
- $(JOGL_STUB_INCLUDES_DIR_WIN32)/jni.h \
- $(JOGL_STUB_INCLUDES_DIR_WIN32)/jni_md.h \
- $(JOGL_STUB_INCLUDES_DIR_WIN32)/windows.h \
- $(JOGL_STUB_INCLUDES_DIR_WIN32)/wingdi.h
-
-JOGL_STUB_INCLUDES_MACOSX = \
- $(JOGL_STUB_INCLUDES_DIR_MACOSX)/jni.h \
- $(JOGL_STUB_INCLUDES_DIR_MACOSX)/jni_md.h
-
-JOGL_STUB_INCLUDES_X11 = \
- $(JOGL_STUB_INCLUDES_DIR_X11)/jni.h \
- $(JOGL_STUB_INCLUDES_DIR_X11)/jni_md.h \
- $(JOGL_STUB_INCLUDES_DIR_X11)/X11/Intrinsic.h \
- $(JOGL_STUB_INCLUDES_DIR_X11)/X11/X.h \
- $(JOGL_STUB_INCLUDES_DIR_X11)/X11/Xlib.h \
- $(JOGL_STUB_INCLUDES_DIR_X11)/X11/Xutil.h
-
-JOGL_GLUEGEN_INCLUDES = $(patsubst %,-I%,$(JOGL_STUB_INCLUDES_DIRS_PD))
-JAVA_INCLUDE_PATH=$(JAVA_HOME)/include
-
-# make overly-complicated path to ../build/obj to avoid makefile warning about duplicate targets
-OBJ_DIR = ../build/obj
-DSO_DIR = ../build/obj
-
-# Package-independent Win32 settings
-ifeq ($(MAKECMDGOALS),win32)
-JOGL_STUB_INCLUDES_DIR_PD=$(JOGL_STUB_INCLUDES_DIR_WIN32)
-JOGL_STUB_INCLUDES_DIRS_PD=$(JOGL_STUB_INCLUDES_DIR_WIN32) $(JOGL_STUB_INCLUDES_DIR_X11) $(JOGL_STUB_INCLUDES_DIR_MACOSX)
-JAVA_INCLUDE_PATH_PD=$(JAVA_INCLUDE_PATH)/win32
-JAVA_LIBRARY_PATH_PD=$(JAVA_HOME)/lib
-
-# Visual C++ 6.0 compiler options
-ifdef VC6
-ifdef DEBUG
-OPTFLAGS=/MD /W3 /O2 /Ob1 /GF /Gy
-# !!! FIXME: put in debug flags
-DEBUGFLAGS=
-else
-OPTFLAGS=/MD /W3 /O2 /Ob1 /GF /Gy
-DEBUGFLAGS=
-endif # DEBUG
-INCLUDE_PATH_ROOT_PD=C:/Program Files/Microsoft Visual Studio/VC98
-LIB_PATH_ROOT_PD=C:/Program Files/Microsoft Visual Studio/VC98
-# FIXME: is this VCPATHS variable correct for VC6?
-VCPATHS=C:\Program Files\Common Files\Microsoft Shared\VSA\7.0\VsaEnv\;
-endif # VC6
-
-# Visual C++ 7.0 compiler options
-ifdef VC7
-ifdef DEBUG
-OPTFLAGS=/MDd /Yd /GS /RTCs /RTCu /RTCc /W3 /Od /GF /EHsc /Zi /GS /Gy /Wp64
-DEBUGFLAGS=/Zi
-DEFINES=/D "_DEBUG"
-else
-OPTFLAGS=/MD /W3 /O2 /Ob1 /GF /EHsc /GS /Gy /Wp64
-DEBUGFLAGS=/D "NDEBUG"
-DEFINES=
-endif # DEBUG
-INCLUDE_PATH_ROOT_PD=C:\Program Files\Microsoft Visual Studio .NET\Vc7
-LIB_PATH_ROOT_PD=C:\Program Files\Microsoft Visual Studio .NET\Vc7
-VCPATHS=C:\Program Files\Microsoft Visual Studio .NET\Vc7\bin\;C:\Program Files\Common Files\Microsoft Shared\VSA\7.0\VsaEnv\;
-endif # VC7
-
-DEFINES:=$(DEFINES) /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_MBCS" /D "_WINDLL"
-INCLUDES=/I"$(INCLUDE_PATH_ROOT_PD)\PlatformSDK\Include" /I"$(INCLUDE_PATH_ROOT_PD)\include" /I"$(JAVA_INCLUDE_PATH)" /I"$(JAVA_INCLUDE_PATH_PD)"
-CFLAGS=$(OPTFLAGS) $(DEBUGFLAGS) /nologo /TC
-CC=cl.exe
-OBJ_FILE_EXT=obj
-LINK=link.exe
-LINKFLAGS=/DLL /LIBPATH:"$(LIB_PATH_ROOT_PD)\PlatformSDK\lib" /LIBPATH:"$(LIB_PATH_ROOT_PD)\lib" /LIBPATH:"$(JAVA_LIBRARY_PATH_PD)" /INCREMENTAL:NO /NOLOGO /MACHINE:IX86 /OPT:REF /OPT:ICF /SUBSYSTEM:WINDOWS $(LINKFLAGS_DEBUG)
-ifdef DEBUG
-LINKFLAGS:=/DEBUG $(LINKFLAGS)
-endif # DEBUG
-DSO_EXTENSION_PD=dll
-
-# Export a specific path so that the C compiler and its libraries can be located
-Path:=$(VCPATHS);$(Path)
-export Path
-endif # WIN32
-
-# Package-independent macosx settings
-ifeq ($(MAKECMDGOALS), macosx)
-JOGL_STUB_INCLUDES_DIR_PD=$(JOGL_STUB_INCLUDES_DIR_MACOSX)
-JOGL_STUB_INCLUDES_DIRS_PD=$(JOGL_STUB_INCLUDES_DIR_MACOSX) $(JOGL_STUB_INCLUDES_DIR_X11) $(JOGL_STUB_INCLUDES_DIR_WIN32)
-JAVA_INCLUDE_PATH_PD=/System/Library/Frameworks/JavaVM.framework/Versions/CurrentJDK/Headers
-INCLUDE_PATH_ROOT_PD=/usr/include
-OS := macosx
-JAVA_LIBRARY_PATH_PD=/System/Library/Frameworks/JavaVM.framework/Libraries
-CC=gcc
-ifdef DEBUG
- OPTFLAGS=-g -Dmacosx
-else
- OPTFLAGS=-O2 -Dmacosx
-endif
-LINK=gcc
-LINKFLAGS_DEBUG=
-LINKFLAGS=
-ifdef DEBUG
- LINKFLAGS:=$(LINKFLAGS) -g
-endif
-LIB_PATH_ROOT_PD=/usr/lib
-LINKFLAGS:=$(LINKFLAGS) -L$(LIB_PATH_ROOT_PD) -L$(JAVA_LIBRARY_PATH_PD)
-DEFINES:=$(DEFINES)
-INCLUDES=-I$(JOGL_STUB_INCLUDES_DIR_OPENGL) -I"$(JAVA_INCLUDE_PATH)" -I"$(JAVA_INCLUDE_PATH_PD)"
-CFLAGS=$(OPTFLAGS) $(DEBUGFLAGS)
-OBJ_FILE_EXT=o
-DSO_PREFIX_PD=lib
-DSO_EXTENSION_PD=jnilib
-endif # macosx
-
-# Package-independent x11 settings
-ifeq ($(MAKECMDGOALS), x11)
-JOGL_STUB_INCLUDES_DIR_PD=$(JOGL_STUB_INCLUDES_DIR_X11)
-JOGL_STUB_INCLUDES_DIRS_PD=$(JOGL_STUB_INCLUDES_DIR_X11) $(JOGL_STUB_INCLUDES_DIR_WIN32) $(JOGL_STUB_INCLUDES_DIR_MACOSX)
-JAVA_INCLUDE_PATH_PD=$(JAVA_INCLUDE_PATH)/$(OS)
-INCLUDE_PATH_ROOT_PD=/usr/include
-ifeq ($(OS), Linux)
- OS := linux
- JAVA_LIBRARY_PATH_PD=$(JAVA_HOME)/jre/lib/i386
- CC=gcc
- ifdef DEBUG
- OPTFLAGS=
- else
- OPTFLAGS=-O2
- endif
- LINK=gcc
- LINKFLAGS_DEBUG=
- LINKFLAGS=-shared
- ifdef DEBUG
- LINKFLAGS:=$(LINKFLAGS) -g
- endif
-endif # Linux
-ifeq ($(OS), SunOS)
- CPU := $(shell uname -p)
- OS := solaris
- JAVA_LIBRARY_PATH_PD=$(JAVA_HOME)/jre/lib/$(CPU)
- CC=cc
- DEFINES=
- ifdef DEBUG
- OPTFLAGS=
- else
- OPTFLAGS=-xO0 -KPIC
- endif
- LINK=cc
- LINKFLAGS=-G
- ifdef DEBUG
- # !!! FIXME: is this correct debug flag for solaris?
- LINKFLAGS:=$(LINKFLAGS) -g
- endif
-endif # Sun0S
-LIB_PATH_ROOT_PD=/usr/lib
-LINKFLAGS:=$(LINKFLAGS) -L$(LIB_PATH_ROOT_PD) -L$(JAVA_LIBRARY_PATH_PD)
-DEFINES:=$(DEFINES)
-INCLUDES=-I$(JOGL_STUB_INCLUDES_DIR_OPENGL) -I"$(JAVA_INCLUDE_PATH)" -I"$(JAVA_INCLUDE_PATH_PD)"
-# -I$(INCLUDE_PATH_ROOT_PD)
-CFLAGS=$(OPTFLAGS) $(DEBUGFLAGS)
-OBJ_FILE_EXT=o
-DSO_PREFIX_PD=lib
-DSO_EXTENSION_PD=so
-endif # x11
-
-
-
-#
-#----------------------------------------------------------------------
-
-#----------------------------------------------------------------------
-# jogl variables
-#
-
-NATIVE_GL_SRC_DIR=$(SRC_DIR)/native/jogl
-GENSRC_GL_NATIVE_DIR=$(GENSRC_NATIVE_DIR)/jogl
-
-JOGL_DIR=$(SRC_DIR)/net/java/games/jogl
-JOGL_IMPL_DIR=$(SRC_DIR)/net/java/games/jogl/impl
-JOGL_UTIL_DIR=$(SRC_DIR)/net/java/games/jogl/util
-GENSRC_JOGL_DIR=$(GENSRC_JAVA_DIR)/net/java/games/jogl
-GENSRC_JOGL_IMPL_DIR=$(GENSRC_JAVA_DIR)/net/java/games/jogl/impl
-
-JOGL_GLU_DIR=$(JOGL_DIR)
-JOGL_GLU_IMPL_DIR=$(JOGL_IMPL_DIR)
-GENSRC_JOGL_GLU_DIR=$(GENSRC_JOGL_DIR)
-GENSRC_JOGL_GLU_IMPL_DIR=$(GENSRC_JOGL_IMPL_DIR)
-
-JOGL_STUB_INCLUDES_DIR_OPENGL=$(JOGL_STUB_INCLUDES_DIR)/opengl
-
-JOGL_OBJ_DIR = $(OBJ_DIR)/jogl
-JOGL_DSO_DIR = $(DSO_DIR)
-JOGL_DSO=$(JOGL_DSO_DIR)/$(DSO_PREFIX_PD)jogl.$(DSO_EXTENSION_PD)
-JOGL_JAR=$(BUILD_DIR)/jogl.jar
-
-JOGL_JAVAFILES_WINDOWS = \
- $(JOGL_IMPL_DIR)/windows/WindowsGLContext.java \
- $(JOGL_IMPL_DIR)/windows/WindowsGLContextFactory.java \
- $(JOGL_IMPL_DIR)/windows/WindowsOnscreenGLContext.java \
- $(JOGL_IMPL_DIR)/windows/WindowsOffscreenGLContext.java \
- $(JOGL_IMPL_DIR)/windows/WindowsPbufferGLContext.java
-
-JOGL_GENERATED_JAVAFILES_WINDOWS = \
- $(GENSRC_JOGL_IMPL_DIR)/windows/BITMAPINFO.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/BITMAPINFOHEADER.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/GLProcAddressTable.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/JAWT_Win32DrawingSurfaceInfo.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/PIXELFORMATDESCRIPTOR.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/RGBQUAD.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/WGL.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/WindowsGLImpl.java
-
-JOGL_GENERATED_CFILES_WINDOWS = \
- $(GENSRC_GL_NATIVE_DIR)/WindowsGLImpl_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/WGL_JNI.c
-
-JOGL_JAVAFILES_X11 = \
- $(JOGL_IMPL_DIR)/x11/X11GLContext.java \
- $(JOGL_IMPL_DIR)/x11/X11GLContextFactory.java \
- $(JOGL_IMPL_DIR)/x11/X11OnscreenGLContext.java \
- $(JOGL_IMPL_DIR)/x11/X11OffscreenGLContext.java \
- $(JOGL_IMPL_DIR)/x11/X11PbufferGLContext.java
-
-JOGL_GENERATED_JAVAFILES_X11 = \
- $(GENSRC_JOGL_IMPL_DIR)/x11/GLProcAddressTable.java \
- $(GENSRC_JOGL_IMPL_DIR)/x11/GLX.java \
- $(GENSRC_JOGL_IMPL_DIR)/x11/GLXFBConfig.java \
- $(GENSRC_JOGL_IMPL_DIR)/x11/GLXProcAddressTable.java \
- $(GENSRC_JOGL_IMPL_DIR)/x11/JAWT_X11DrawingSurfaceInfo.java \
- $(GENSRC_JOGL_IMPL_DIR)/x11/X11GLImpl.java \
- $(GENSRC_JOGL_IMPL_DIR)/x11/XVisualInfo.java
-
-JOGL_GENERATED_CFILES_X11 = \
- $(GENSRC_GL_NATIVE_DIR)/GLX_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/JAWT_X11DrawingSurfaceInfo_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/X11GLImpl_JNI.c
-
-JOGL_JAVAFILES_MACOSX = \
- $(JOGL_IMPL_DIR)/macosx/MacOSXGLContext.java \
- $(JOGL_IMPL_DIR)/macosx/MacOSXGLContextFactory.java \
- $(JOGL_IMPL_DIR)/macosx/MacOSXOnscreenGLContext.java \
- $(JOGL_IMPL_DIR)/macosx/MacOSXOffscreenGLContext.java \
- $(JOGL_IMPL_DIR)/macosx/MacOSXDummyGLContext.java
-
-JOGL_GENERATED_JAVAFILES_MACOSX = \
- $(GENSRC_JOGL_IMPL_DIR)/macosx/CGL.java \
- $(GENSRC_JOGL_IMPL_DIR)/macosx/GLProcAddressTable.java \
- $(GENSRC_JOGL_IMPL_DIR)/macosx/JAWT_MacOSXDrawingSurfaceInfo.java \
- $(GENSRC_JOGL_IMPL_DIR)/macosx/MacOSXGLImpl.java
-
-JOGL_GENERATED_CFILES_MACOSX = \
- $(GENSRC_GL_NATIVE_DIR)/CGL_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/MacOSXGLImpl_JNI.c
-
-# The following variables must be set by in the appropriate
-# platform-dependent (PD) section below:
-#
-# JOGL_STUB_INCLUDES_PD All of the files in the PD stub_includes dir
-# (multiple directories are needed to pick up e.g. wglext.h,
-# glxext.h, and cglext.h on all platforms)
-# JOGL_JAVAFILES_PD The platform-dependent Java files
-# JOGL_GENERATED_JAVAFILES_PD The platform-dependent GlueGen-generated Java files
-# JOGL_CFG Name of the gl.cfg file
-# JOGL_IMPL_CFG Name of the gl-impl.cfg file
-# JOGL_JAWT_CFG Name of the jawt.cfg file
-# JOGL_WINDOW_SYSTEM_CFG Name of the e.g., wingdi.cfg file which provides internal
-# access to core routines in WGL, glX, etc.
-# JOGL_GENERATED_CFILES_PD Names of platform-dependent .c files
-# JOGL_OBJ_FILES Rule translating names of .c files to .o / .obj
-# GL_DEFINES Symbol definitions to pass to the C compiler on the command line
-# GL_INCLUDES Include files to pass to the C compiler on the command line
-# GL_C_BUILD_OBJ_CMD Command to build an a object file from C source
-# GL_LINKFLAGS Flags to pass to the linker on the command line
-# GL_C_LINK_DSO_CMD Command to link the GL shared library
-# JOGL_PD_CFILES Any platform-dependent "C" sources (currently only used on Mac OS X for
-# an Objective C file)
-
-# Win32-specific settings for jogl
-ifeq ($(MAKECMDGOALS),win32)
-JOGL_STUB_INCLUDES_PD=$(JOGL_STUB_INCLUDES_WIN32)
-JOGL_JAVAFILES_PD=$(JOGL_JAVAFILES_WINDOWS)
-JOGL_GENERATED_JAVAFILES_PD=$(JOGL_GENERATED_JAVAFILES_WINDOWS)
-JOGL_CFG=gl-win32.cfg
-JOGL_IMPL_CFG=gl-impl-win32.cfg
-JOGL_GLU_CFG=glu.cfg
-JOGL_GLU_IMPL_CFG=glu-impl-win32.cfg
-JOGL_JAWT_CFG=jawt-win32.cfg
-JOGL_WINDOW_SYSTEM_CFG=wingdi-win32.cfg
-JOGL_GENERATED_CFILES_PD=$(JOGL_GENERATED_CFILES_WINDOWS)
-
-GL_DEFINES=/D "JOGL_EXPORTS" $(DEFINES)
-GL_INCLUDES=/I"$(JOGL_STUB_INCLUDES_DIR_OPENGL)" $(INCLUDES)
-GL_C_BUILD_OBJ_CMD=$(CC) /c $< $(CFLAGS) $(GL_INCLUDES) $(GL_DEFINES) /Fo"$@"
-JOGL_DSO_LINK_ADDITIONAL_LIBS=opengl32.lib glu32.lib jawt.lib gdi32.lib kernel32.lib
-GL_LINKFLAGS=$(LINKFLAGS) $(JOGL_DSO_LINK_ADDITIONAL_LIBS)
-GL_C_LINK_DSO_CMD=$(LINK) /OUT:"$@" $(GL_LINKFLAGS)
-endif # WIN32
-
-# X11-specific settings for jogl
-ifeq ($(MAKECMDGOALS), x11)
-ifeq ($(OS), Linux)
-endif # Linux
-ifeq ($(OS), SunOS)
-endif # SunOS
-JOGL_STUB_INCLUDES_PD=$(JOGL_STUB_INCLUDES_X11)
-JOGL_JAVAFILES_PD=$(JOGL_JAVAFILES_X11)
-JOGL_GENERATED_JAVAFILES_PD=$(JOGL_GENERATED_JAVAFILES_X11)
-JOGL_CFG=gl-x11.cfg
-JOGL_IMPL_CFG=gl-impl-x11.cfg
-JOGL_GLU_CFG=glu.cfg
-JOGL_GLU_IMPL_CFG=glu-impl-x11.cfg
-JOGL_JAWT_CFG=jawt-x11.cfg
-JOGL_WINDOW_SYSTEM_CFG=glx-x11.cfg
-JOGL_GENERATED_CFILES_PD=$(JOGL_GENERATED_CFILES_X11)
-
-GL_DEFINES=$(DEFINES)
-GL_INCLUDES=-I$(JOGL_STUB_INCLUDES_DIR_OPENGL) -I"$(JAVA_INCLUDE_PATH)" -I"$(JAVA_INCLUDE_PATH_PD)" $(INCLUDES)
-GL_C_BUILD_OBJ_CMD=$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
-JOGL_DSO_LINK_ADDITIONAL_LIBS= -ljawt -lGL -lGLU
-GL_LINKFLAGS=$(LINKFLAGS) $(JOGL_DSO_LINK_ADDITIONAL_LIBS)
-GL_C_LINK_DSO_CMD=$(LINK) -o $@ $(GL_LINKFLAGS)
-endif # X11
-
-
-# macosx-specific settings for jogl
-ifeq ($(MAKECMDGOALS), macosx)
-#this is part of the os
-JAVA_HOME=/System/Library/Frameworks/JavaVM.framework/Home
-
-JOGL_STUB_INCLUDES_PD=$(JOGL_STUB_INCLUDES_MACOSX)
-JOGL_JAVAFILES_PD=$(JOGL_JAVAFILES_MACOSX)
-JOGL_GENERATED_JAVAFILES_PD=$(JOGL_GENERATED_JAVAFILES_MACOSX)
-JOGL_CFG=gl-macosx.cfg
-JOGL_IMPL_CFG=gl-impl-macosx.cfg
-JOGL_GLU_CFG=glu.cfg
-JOGL_GLU_IMPL_CFG=glu-impl-macosx.cfg
-JOGL_JAWT_CFG=jawt-macosx.cfg
-JOGL_WINDOW_SYSTEM_CFG=cgl-macosx.cfg
-JOGL_GENERATED_CFILES_PD=$(JOGL_GENERATED_CFILES_MACOSX)
-
-GL_DEFINES=$(DEFINES)
-GL_INCLUDES=-I$(JOGL_STUB_INCLUDES_DIR_OPENGL) -I"$(JAVA_INCLUDE_PATH)" -I"$(JAVA_INCLUDE_PATH_PD)" $(INCLUDES)
-GL_C_BUILD_OBJ_CMD=$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
-JOGL_DSO_LINK_ADDITIONAL_LIBS= -framework Cocoa -framework OpenGL -ljawt
-GL_LINKFLAGS=$(LINKFLAGS) $(JOGL_DSO_LINK_ADDITIONAL_LIBS)
-GL_C_LINK_DSO_CMD=$(LINK) -bundle -o $@ $(GL_LINKFLAGS)
-JOGL_PD_CFILES=$(NATIVE_GL_SRC_DIR)/MacOSXWindowSystemInterface.m
-endif # macosx
-
-JOGL_CFG_FILES = $(wildcard gl*.cfg jawt*.cfg wingdi*.cfg glx*.cfg cgl*.cfg)
-
-JOGL_HEADERS = \
- $(JOGL_STUB_INCLUDES_DIR_OPENGL)/GL/gl.h \
- $(JOGL_STUB_INCLUDES_DIR_OPENGL)/GL/glext.h \
- $(JOGL_STUB_INCLUDES_DIR_OPENGL)/GL/cglext.h \
- $(JOGL_STUB_INCLUDES_DIR_OPENGL)/GL/glxext.h \
- $(JOGL_STUB_INCLUDES_DIR_OPENGL)/GL/wglext.h \
- $(JOGL_STUB_INCLUDES_DIR_OPENGL)/GL/glx.h
-
-JOGL_GENERATED_JAVAFILES = \
- $(GENSRC_JOGL_DIR)/GL.java \
- $(GENSRC_JOGL_DIR)/WGL.java \
- $(GENSRC_JOGL_DIR)/GLX.java \
- $(GENSRC_JOGL_DIR)/CGL.java \
- $(GENSRC_JOGL_GLU_DIR)/GLU.java \
- $(GENSRC_JOGL_GLU_DIR)/GLUquadric.java \
- $(GENSRC_JOGL_GLU_IMPL_DIR)/GLUImpl.java \
- $(GENSRC_JOGL_GLU_IMPL_DIR)/GLUProcAddressTable.java \
- $(GENSRC_JOGL_IMPL_DIR)/JAWT.java \
- $(GENSRC_JOGL_IMPL_DIR)/JAWTFactory.java \
- $(GENSRC_JOGL_IMPL_DIR)/JAWT_DrawingSurface.java \
- $(GENSRC_JOGL_IMPL_DIR)/JAWT_DrawingSurfaceInfo.java \
- $(GENSRC_JOGL_IMPL_DIR)/JAWT_Rectangle.java \
- $(GENSRC_JOGL_IMPL_DIR)/StaticGLInfo.java \
- $(JOGL_GENERATED_JAVAFILES_PD)
-
-JOGL_JAVAFILES_FIRST_PASS = \
- $(JOGL_DIR)/Animator.java \
- $(JOGL_DIR)/ComponentEvents.java \
- $(JOGL_DIR)/DefaultGLCapabilitiesChooser.java \
- $(JOGL_DIR)/GLCanvas.java \
- $(JOGL_DIR)/GLCapabilities.java \
- $(JOGL_DIR)/GLCapabilitiesChooser.java \
- $(JOGL_DIR)/GLContextHelper.java \
- $(JOGL_DIR)/GLDrawable.java \
- $(JOGL_DIR)/GLDrawableFactory.java \
- $(JOGL_DIR)/GLEventListener.java \
- $(JOGL_DIR)/GLException.java \
- $(JOGL_DIR)/GLJPanel.java \
- $(JOGL_DIR)/GLPbuffer.java \
- $(JOGL_IMPL_DIR)/FunctionAvailabilityCache.java \
- $(JOGL_IMPL_DIR)/GLContext.java \
- $(JOGL_IMPL_DIR)/GLContextFactory.java \
- $(JOGL_IMPL_DIR)/GLContextShareSet.java \
- $(JOGL_IMPL_DIR)/GLDrawableHelper.java \
- $(JOGL_IMPL_DIR)/GLPbufferImpl.java \
- $(JOGL_IMPL_DIR)/JAWT_PlatformInfo.java \
- $(JOGL_IMPL_DIR)/NativeLibLoader.java \
- $(JOGL_UTIL_DIR)/BitmapCharRec.java \
- $(JOGL_UTIL_DIR)/BitmapFontRec.java \
- $(JOGL_UTIL_DIR)/BufferUtils.java \
- $(JOGL_UTIL_DIR)/CoordRec.java \
- $(JOGL_UTIL_DIR)/GLUT.java \
- $(JOGL_UTIL_DIR)/GLUTBitmap8x13.java \
- $(JOGL_UTIL_DIR)/GLUTBitmap9x15.java \
- $(JOGL_UTIL_DIR)/GLUTBitmapHelvetica10.java \
- $(JOGL_UTIL_DIR)/GLUTBitmapHelvetica12.java \
- $(JOGL_UTIL_DIR)/GLUTBitmapHelvetica18.java \
- $(JOGL_UTIL_DIR)/GLUTBitmapTimesRoman10.java \
- $(JOGL_UTIL_DIR)/GLUTBitmapTimesRoman24.java \
- $(JOGL_UTIL_DIR)/GLUTStrokeMonoRoman.java \
- $(JOGL_UTIL_DIR)/GLUTStrokeRoman.java \
- $(JOGL_UTIL_DIR)/StrokeCharRec.java \
- $(JOGL_UTIL_DIR)/StrokeFontRec.java \
- $(JOGL_UTIL_DIR)/StrokeRec.java \
- $(JOGL_JAVAFILES_PD) \
- $(JOGL_GENERATED_JAVAFILES)
-
-
-JOGL_CLASSFILES_FIRST_PASS = $(patsubst $(GENSRC_JAVA_DIR)/%,$(CLASSES_DIR)/%,$(patsubst $(SRC_DIR)/%,$(CLASSES_DIR)/%,$(JOGL_JAVAFILES_FIRST_PASS:.java=.class)))
-
-BUILD_STATIC_GL_INFO_SRC =$(SRC_DIR)/net/java/games/gluegen/opengl/BuildStaticGLInfo.java
-BUILD_STATIC_GL_INFO_CLASS=$(CLASSES_DIR)/net/java/games/gluegen/opengl/BuildStaticGLInfo.class
-
-BUILD_GL_COMPOSABLE_PIPELINE_SRC =$(SRC_DIR)/net/java/games/gluegen/opengl/BuildComposablePipeline.java
-BUILD_GL_COMPOSABLE_PIPELINE_CLASS=$(CLASSES_DIR)/net/java/games/gluegen/opengl/BuildComposablePipeline.class
-
-GL_COMPOSABLE_PIPELINE_GENERATED_JAVAFILES=$(GENSRC_JOGL_DIR)/DebugGL.java $(GENSRC_JOGL_DIR)/TraceGL.java
-
-JOGL_JAVAFILES_SECOND_PASS= $(GL_COMPOSABLE_PIPELINE_GENERATED_JAVAFILES)
-JOGL_CLASSFILES_SECOND_PASS=$(patsubst $(GENSRC_JAVA_DIR)/%,$(CLASSES_DIR)/%,$(patsubst $(SRC_DIR)/%,$(CLASSES_DIR)/%,$(JOGL_JAVAFILES_SECOND_PASS:.java=.class)))
-
-JOGL_CLASSFILES = $(JOGL_CLASSFILES_FIRST_PASS) $(JOGL_CLASSFILES_SECOND_PASS)
-
-JOGL_GENERATED_CFILES = \
- $(GENSRC_GL_NATIVE_DIR)/JAWT_DrawingSurface_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/JAWT_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/JAWTFactory_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/GLUImpl_JNI.c \
- $(JOGL_GENERATED_CFILES_PD)
-
-JOGL_CFILES = \
- $(NATIVE_GL_SRC_DIR)/JAWT_DrawingSurfaceInfo.c \
- $(JOGL_PD_CFILES) \
- $(JOGL_GENERATED_CFILES)
-
-JOGL_OBJS_TMP=$(JOGL_CFILES:.m=.$(OBJ_FILE_EXT))
-
-JOGL_OBJ_FILES=$(patsubst $(GENSRC_GL_NATIVE_DIR)/%,$(JOGL_OBJ_DIR)/%,$(patsubst $(NATIVE_GL_SRC_DIR)/%,$(JOGL_OBJ_DIR)/%,$(JOGL_OBJS_TMP:.c=.$(OBJ_FILE_EXT))))
-
-#
-#----------------------------------------------------------------------
-
-#----------------------------------------------------------------------
-# jogl.cg variables
-#
-# Cg is NVidia's high level language for programmable 3D graphics
-# http://www.nvidia.com/cg
-#
-
-# Only build the Cg binding if requested (CG=1 on the make command line)
-
-ifdef CG
-
-NATIVE_NVCG_SRC_DIR=$(SRC_DIR)/native/jogl_cg
-GENSRC_NVCG_NATIVE_DIR=$(GENSRC_NATIVE_DIR)/jogl_cg
-
-JOGL_NVCG_DIR=$(SRC_DIR)/net/java/games/cg
-JOGL_NVCG_IMPL_DIR=$(SRC_DIR)/net/java/games/cg/impl
-GENSRC_JOGL_NVCG_DIR=$(GENSRC_JAVA_DIR)/net/java/games/cg
-GENSRC_JOGL_NVCG_IMPL_DIR=$(GENSRC_JAVA_DIR)/net/java/games/cg/impl
-
-#JOGL_STUB_INCLUDES_DIR_NVCG=C:\Program Files\Nvidia Corporation\Cg\include
-JOGL_STUB_INCLUDES_DIR_NVCG=$(JOGL_STUB_INCLUDES_DIR)/cg
-
-JOGL_NVCG_OBJ_DIR = $(OBJ_DIR)/jogl_cg
-JOGL_NVCG_DSO_DIR = $(DSO_DIR)
-JOGL_NVCG_DSO= $(JOGL_NVCG_DSO_DIR)/jogl_cg.$(DSO_EXTENSION_PD)
-
-# Win32-specific settings for jogl.cg
-ifeq ($(MAKECMDGOALS),win32)
-NVCG_DEFINES=/D "JOGL_NVCG_EXPORTS" $(DEFINES)
-NVCG_INCLUDES=/I"$(JOGL_STUB_INCLUDES_DIR_OPENGL)" /I"$(JOGL_STUB_INCLUDES_DIR_NVCG)" $(INCLUDES)
-NVCG_C_BUILD_OBJ_CMD=$(CC) /c $< $(CFLAGS) $(NVCG_INCLUDES) $(NVCG_DEFINES) /Fo"$@"
-JOGL_NVCG_DSO_LINK_ADDITIONAL_LIBS= opengl32.lib cg.lib cgGL.lib /LIBPATH:"C:\Program Files\Nvidia Corporation\Cg\lib"
-NVCG_LINKFLAGS= $(LINKFLAGS) $(JOGL_NVCG_DSO_LINK_ADDITIONAL_LIBS)
-NVCG_C_LINK_DSO_CMD=$(LINK) /OUT:"$@" $(NVCG_LINKFLAGS)
-endif # Win32
-
-# X11-specific settings for jogl.cg
-ifeq ($(MAKECMDGOALS), x11)
-NVCG_DEFINES=$(DEFINES)
-NVCG_INCLUDES=-I$(JOGL_STUB_INCLUDES_DIR_OPENGL) -I$(JOGL_STUB_INCLUDES_DIR_NVCG) $(INCLUDES)
-NVCG_C_BUILD_OBJ_CMD=$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
-# !!! FIXME: what are the correct libraries on X11? Probably also need to add the library directory to the lib search path
-JOGL_NVCG_DSO_LINK_ADDITIONAL_LIBS= -lGL -lcg -lcgGL
-NVCG_LINKFLAGS=$(LINKFLAGS) -L$(JAVA_LIBRARY_PATH_PD) $(JOGL_NVCG_DSO_LINK_ADDITIONAL_LIBS)
-NVCG_C_LINK_DSO_CMD=$(LINK) -o $@ $(NVCG_LINKFLAGS)
-endif # X11
-
-JOGL_NVCG_CFG_FILES = $(wildcard cg*.cfg)
-
-JOGL_NVCG_CFG=cg-common.cfg
-
-JOGL_NVCG_HEADERS = \
- $(JOGL_STUB_INCLUDES_DIR_NVCG)/CgGL.h
-
-JOGL_NVCG_GENERATED_JAVAFILES = \
- $(GENSRC_JOGL_NVCG_DIR)/CgGL.java \
- $(GENSRC_JOGL_NVCG_DIR)/CGcontext.java \
- $(GENSRC_JOGL_NVCG_DIR)/CGparameter.java \
- $(GENSRC_JOGL_NVCG_DIR)/CGprogram.java
-
-JOGL_NVCG_JAVAFILES = \
- $(JOGL_NVCG_DIR)/CgException.java \
- $(JOGL_NVCG_GENERATED_JAVAFILES)
-
-JOGL_NVCG_CLASSFILES = $(patsubst $(GENSRC_JAVA_DIR)/%,$(CLASSES_DIR)/%,$(patsubst $(SRC_DIR)/%,$(CLASSES_DIR)/%,$(JOGL_NVCG_JAVAFILES:.java=.class)))
-
-JOGL_NVCG_GENERATED_CFILES = \
- $(GENSRC_NVCG_NATIVE_DIR)/CgGL_JNI.c
-
-JOGL_NVCG_CFILES = \
- $(JOGL_NVCG_GENERATED_CFILES)
-
-JOGL_NVCG_OBJ_FILES=$(patsubst $(GENSRC_NVCG_NATIVE_DIR)/%,$(JOGL_NVCG_OBJ_DIR)/%,$(patsubst $(NATIVE_NVCG_SRC_DIR)/%,$(JOGL_NVCG_OBJ_DIR)/%,$(JOGL_NVCG_CFILES:.c=.$(OBJ_FILE_EXT))))
-
-JOGL_NVCG_DSO=$(JOGL_NVCG_DSO_DIR)/jogl_cg.$(DSO_EXTENSION_PD)
-
-JOGL_NVCG_DOC_PKGS=net.java.games.cg
-
-endif # ifdef CG
-
-#
-#----------------------------------------------------------------------
-
-#----------------------------------------------------------------------
-# Rules
-#
-
-OUTPUT_DIRS = $(OBJ_DIR) $(JOGL_OBJ_DIR) $(JOGL_NVCG_OBJ_DIR) $(JOGL_DSO_DIR) $(GENSRC_JOGL_IMPL_DIR) $(GENSRC_GL_NATIVE_DIR) $(CLASSES_DIR) $(GENSRC_CGRAM_DIR)
-
-.PHONY: all clean doc devdoc
-all:
- @echo "********************************************************************************"
- @echo "ERROR: You must specify a platform-specific target (win32, x11, macosx, etc.)"
- @echo "********************************************************************************"
-
-doc:
- mkdir -p $(JAVADOC_DIR)
- javadoc -source 1.4 -d $(JAVADOC_DIR) -link $(JAVADOC_LINK) \
- -public -sourcepath "$(SRC_DIR)$(CP_SEPARATOR)$(GENSRC_JAVA_DIR)" \
- net.java.games.jogl \
- net.java.games.gluegen.runtime \
- net.java.games.jogl.util \
- $(JOGL_NVCG_DOC_PKGS)
-
-devdoc:
- mkdir -p $(JAVADOC_DIR_DEVDOC)
- javadoc -source 1.4 -d $(JAVADOC_DIR_DEVDOC) -link $(JAVADOC_LINK) \
- -package -sourcepath "$(SRC_DIR)$(CP_SEPARATOR)$(GENSRC_JAVA_DIR)" \
- net.java.games.jogl \
- net.java.games.jogl.impl \
- net.java.games.jogl.impl.x11 \
- net.java.games.jogl.impl.windows \
- net.java.games.jogl.impl.macosx \
- net.java.games.gluegen \
- net.java.games.gluegen.cgram \
- net.java.games.gluegen.cgram.types \
- net.java.games.gluegen.opengl \
- net.java.games.gluegen.pcpp \
- net.java.games.gluegen.runtime \
- net.java.games.jogl.util \
- $(JOGL_NVCG_DOC_PKGS)
-
-# (Iff we are not on macosx): print an error if the user has not set JAVA_HOME, since that will cause
-# builds to fail
-ifneq ($(JAVA_HOME),)
-
-win32: WIN32_COMPILER_SPECIFIED $(OUTPUT_DIRS) $(JOGL_JAR) $(JOGL_DSO) $(JOGL_NVCG_DSO)
-x11: $(OUTPUT_DIRS) $(JOGL_JAR) $(JOGL_DSO)
-# FIXME: add back the following Cg prerequisites to the above x11 rule
-# $(JOGL_NVCG_DSO)
-macosx: $(OUTPUT_DIRS) $(JOGL_JAR) $(JOGL_DSO)
-
-gluegen: $(GG_CLASSFILES)
-else
-win32: MUST_SET_JAVA_HOME
-x11: MUST_SET_JAVA_HOME
-gluegen: MUST_SET_JAVA_HOME
-macosx: MUST_SET_JAVA_HOME
-MUST_SET_JAVA_HOME:
- @echo "********************************************************************************"
- @echo "ERROR: You must set the JAVA_HOME environment variable in order to build Jogl."
- @echo "********************************************************************************"
-endif
-
-ifdef VC7
-WIN32_COMPILER_SPECIFIED:
- @echo "VC7 is defined, using Microsoft Visual C++ 7 compiler for native code."
-else
-ifdef VC6
-WIN32_COMPILER_SPECIFIED:
- @echo "VC6 is defined, using Microsoft Visual C++ 6 compiler for native code."
-else
-WIN32_COMPILER_SPECIFIED:
- @echo "********************************************************************************"
- @echo "Must specific compiler for Win32 native code, either VC6 or VC7"
- @echo "(e.g., \"make VC6=true win32\")."
- @echo "********************************************************************************"
- @exit 1
-endif
-endif
-
-clean :
- rm -rf $(BUILD_DIR)
- rm -f $(GG_GENERATED_GFILES)
- rm -f $(GG_GENERATED_TXTFILES)
- rm -f $(GG_GENERATED_TXTFILES)
-
-#
-# C parser and GlueGen build rules (requires ANTLR)
-#
-# Note: haven't been able to get ANTLR to put its output into a
-# different directory than the current working directory. Instead we
-# manually move the generated files into the gensrc dir for easy
-# cleanup.
-#
-
-$(GENSRC_CGRAM_DIR)/StdCParser.java $(GENSRC_CGRAM_DIR)/StdCLexer.java $(GENSRC_CGRAM_DIR)/STDCTokenTypes.java : $(CGRAM_DIR)/StdCParser.g
- rm -f $@
- mkdir -p $(GENSRC_CGRAM_DIR)
- cd $(CGRAM_DIR); $(JAVA) antlr.Tool StdCParser.g
- mv -f $(CGRAM_DIR)/StdCParser.java $(CGRAM_DIR)/StdCLexer.java $(CGRAM_DIR)/STDCTokenTypes.java $(GENSRC_CGRAM_DIR)
-
-$(GENSRC_CGRAM_DIR)/GnuCParser.java $(GENSRC_CGRAM_DIR)/GnuCLexer.java $(GENSRC_CGRAM_DIR)/GnuCLexerTokenTypes.java $(GENSRC_CGRAM_DIR)/GNUCTokenTypes.java : $(CGRAM_DIR)/GnuCParser.g $(CGRAM_DIR)/StdCParser.g
- rm -f $@
- mkdir -p $(GENSRC_CGRAM_DIR)
- cd $(CGRAM_DIR); $(JAVA) antlr.Tool -glib "StdCParser.g" GnuCParser.g
- mv -f $(CGRAM_DIR)/GnuCParser.java $(CGRAM_DIR)/GnuCLexer.java $(CGRAM_DIR)/GnuCLexerTokenTypes.java $(CGRAM_DIR)/GNUCTokenTypes.java $(GENSRC_CGRAM_DIR)
-
-$(GENSRC_CGRAM_DIR)/GnuCTreeParser.java $(GENSRC_CGRAM_DIR)/GnuCTreeParserTokenTypes.java : $(CGRAM_DIR)/GnuCTreeParser.g
- rm -f $@
- mkdir -p $(GENSRC_CGRAM_DIR)
- cd $(CGRAM_DIR); $(JAVA) antlr.Tool GnuCTreeParser.g
- mv -f $(CGRAM_DIR)/GnuCTreeParser.java $(CGRAM_DIR)/GnuCTreeParserTokenTypes.java $(GENSRC_CGRAM_DIR)
-
-$(GENSRC_CGRAM_DIR)/GnuCEmitter.java $(GENSRC_CGRAM_DIR)/GnuCEmitterTokenTypes.java : $(CGRAM_DIR)/GnuCEmitter.g $(CGRAM_DIR)/GnuCTreeParser.g
- rm -f $@
- mkdir -p $(GENSRC_CGRAM_DIR)
- cd $(CGRAM_DIR); $(JAVA) antlr.Tool -glib "GnuCTreeParser.g" GnuCEmitter.g
- mv -f $(CGRAM_DIR)/GnuCEmitter.java $(CGRAM_DIR)/GnuCEmitterTokenTypes.java $(GENSRC_CGRAM_DIR)
-
-$(GENSRC_CGRAM_DIR)/HeaderParser.java $(GENSRC_CGRAM_DIR)/HeaderParserTokenTypes.java : $(CGRAM_DIR)/HeaderParser.g $(CGRAM_DIR)/GnuCTreeParser.g
- rm -f $@
- mkdir -p $(GENSRC_CGRAM_DIR)
- cd $(CGRAM_DIR); $(JAVA) antlr.Tool -glib "GnuCTreeParser.g" HeaderParser.g
- mv -f $(CGRAM_DIR)/HeaderParser.java $(CGRAM_DIR)/HeaderParserTokenTypes.java $(GENSRC_CGRAM_DIR)
-
-$(GG_CLASSFILES) : $(GG_JAVAFILES)
- mkdir -p $(CLASSES_DIR)
- $(JAVAC) $(JAVAC_FLAGS) -source 1.4 -d $(CLASSES_DIR) $(GG_JAVAFILES)
-
-#
-# Jogl package build rules (once GlueGen is built)
-#
-
-
-$(BUILD_STATIC_GL_INFO_CLASS) : $(BUILD_STATIC_GL_INFO_SRC)
- $(JAVAC) $(JAVAC_FLAGS) -source 1.4 -d $(CLASSES_DIR) $(BUILD_STATIC_GL_INFO_SRC)
-
-$(JOGL_GENERATED_JAVAFILES) $(JOGL_GENERATED_CFILES) : $(JOGL_STUB_INCLUDES_PD) $(JOGL_CFG_FILES) $(GG_CLASSFILES) $(BUILD_STATIC_GL_INFO_CLASS) $(JOGL_HEADERS) $(JOGL_STUB_INCLUDES_DIR_PD)/gl.c $(JOGL_STUB_INCLUDES_DIR_PD)/gl-impl.c $(JOGL_STUB_INCLUDES_DIR_PD)/window-system.c
-
-# generate GL interface class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -C$(JOGL_CFG) $(JOGL_GLUEGEN_INCLUDES) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_PD)/gl.c
-
-# generate GL implementation class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -C$(JOGL_IMPL_CFG) $(JOGL_GLUEGEN_INCLUDES) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_PD)/gl-impl.c
-
-# generate WGL interface class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -Cgl-wgl-win32.cfg -I$(JOGL_STUB_INCLUDES_DIR_WIN32) -I$(JOGL_STUB_INCLUDES_DIR_X11) -I$(JOGL_STUB_INCLUDES_DIR_MACOSX) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_WIN32)/gl-impl.c
-
-# generate GLX interface class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -Cgl-glx-x11.cfg -I$(JOGL_STUB_INCLUDES_DIR_X11) -I$(JOGL_STUB_INCLUDES_DIR_WIN32) -I$(JOGL_STUB_INCLUDES_DIR_MACOSX) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_X11)/gl-impl.c
-
-# generate CGL interface class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -Cgl-cgl-macosx.cfg -I$(JOGL_STUB_INCLUDES_DIR_X11) -I$(JOGL_STUB_INCLUDES_DIR_WIN32) -I$(JOGL_STUB_INCLUDES_DIR_MACOSX) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_MACOSX)/gl-impl.c
-
-# generate JAWT class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.JavaEmitter -C$(JOGL_JAWT_CFG) $(JOGL_GLUEGEN_INCLUDES) -I"$(JAVA_INCLUDE_PATH)" "$(JAVA_INCLUDE_PATH_PD)/jawt_md.h"
-
-# generate WGL/GLX/CGL implementation class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -C$(JOGL_WINDOW_SYSTEM_CFG) $(JOGL_GLUEGEN_INCLUDES) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_PD)/window-system.c
-
-# generate StaticGLInfo class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.opengl.BuildStaticGLInfo net.java.games.jogl.impl $(GENSRC_JOGL_IMPL_DIR) $(JOGL_HEADERS)
-
-# generate GLU interface class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -C$(JOGL_GLU_CFG) $(JOGL_GLUEGEN_INCLUDES) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_PD)/glu.c
-
-# generate GLU implementation class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -C$(JOGL_GLU_IMPL_CFG) $(JOGL_GLUEGEN_INCLUDES) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_PD)/glu-impl.c
-
-$(JOGL_CLASSFILES_FIRST_PASS) : $(JOGL_JAVAFILES_FIRST_PASS)
- mkdir -p $(CLASSES_DIR)
- $(JAVAC) $(JAVAC_FLAGS) -source 1.4 -classpath "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" -d $(CLASSES_DIR) $(JOGL_JAVAFILES_FIRST_PASS)
-
-$(BUILD_GL_COMPOSABLE_PIPELINE_CLASS) : $(BUILD_GL_COMPOSABLE_PIPELINE_SRC)
- $(JAVAC) $(JAVAC_FLAGS) -classpath "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" -source 1.4 -d $(CLASSES_DIR) $(BUILD_GL_COMPOSABLE_PIPELINE_SRC)
-
-$(GL_COMPOSABLE_PIPELINE_GENERATED_JAVAFILES) : $(JOGL_CLASSFILES_FIRST_PASS) $(BUILD_GL_COMPOSABLE_PIPELINE_CLASS)
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.opengl.BuildComposablePipeline net.java.games.jogl.GL $(GENSRC_JOGL_DIR)
-
-$(JOGL_CLASSFILES_SECOND_PASS) : $(JOGL_JAVAFILES_SECOND_PASS)
- $(JAVAC) $(JAVAC_FLAGS) -source 1.4 -classpath "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" -d $(CLASSES_DIR) $(JOGL_JAVAFILES_SECOND_PASS)
-
-#
-# jogl.cg package rules (once jogl is built)
-#
-
-$(JOGL_NVCG_GENERATED_JAVAFILES) $(JOGL_NVCG_GENERATED_CFILES) : $(JOGL_NVCG_CFG_FILES) $(GG_CLASSFILES) $(JOGL_NVGC_HEADERS) $(JOGL_STUB_INCLUDES_DIR_PD)/cg.c
-# generate Cg java class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.JavaEmitter -C$(JOGL_NVCG_CFG) -I"$(JOGL_STUB_INCLUDES_DIR_NVCG)" -I$(JOGL_STUB_INCLUDES_DIR_PD) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_PD)/cg.c
-
-$(JOGL_NVCG_CLASSFILES) : $(JOGL_NVCG_JAVAFILES)
-# compile Cg java classes
- mkdir -p $(CLASSES_DIR)
- $(JAVAC) $(JAVAC_FLAGS) -source 1.4 -classpath "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" -d $(CLASSES_DIR) $(JOGL_NVCG_JAVAFILES)
-
-#
-# .so / .dll build rules
-#
-
-# Create the output directories
-$(OUTPUT_DIRS):
- mkdir -p $(OUTPUT_DIRS)
-
-# Build hand-coded jogl C code
-$(JOGL_OBJ_DIR)/%.$(OBJ_FILE_EXT) : $(NATIVE_GL_SRC_DIR)/%.c
- $(GL_C_BUILD_OBJ_CMD)
-
-# Build auto-generated jogl C code
-$(JOGL_OBJ_DIR)/%.$(OBJ_FILE_EXT) : $(GENSRC_GL_NATIVE_DIR)/%.c
- $(GL_C_BUILD_OBJ_CMD)
-
-# Build auto-generated jogl.cg C code
-$(JOGL_NVCG_OBJ_DIR)/%.$(OBJ_FILE_EXT) : $(GENSRC_NVCG_NATIVE_DIR)/%.c
- $(NVCG_C_BUILD_OBJ_CMD)
-
-# Build the jogl JNI dll
-$(JOGL_DSO): $(JOGL_OBJ_FILES)
- $(GL_C_LINK_DSO_CMD) $(JOGL_OBJ_FILES)
-
-# Build the jogl.cg JNI dll
-$(JOGL_NVCG_DSO): $(JOGL_NVCG_OBJ_FILES)
- $(NVCG_C_LINK_DSO_CMD) $(JOGL_NVCG_OBJ_FILES)
-
-# Hand-coded rule for the Objective C source on Mac OS X
-$(JOGL_OBJ_DIR)/MacOSXWindowSystemInterface.$(OBJ_FILE_EXT) : $(NATIVE_GL_SRC_DIR)/MacOSXWindowSystemInterface.m
- $(GL_C_BUILD_OBJ_CMD)
-
-#
-# jar build rule
-#
-
-$(JOGL_JAR): $(JOGL_CLASSFILES) $(JOGL_NVCG_CLASSFILES)
- rm -f $@
- cd $(CLASSES_DIR) ; \
- jar cvf ../jogl.jar *
diff --git a/make/stub_includes/macosx/gl-impl.c b/make/stub_includes/macosx/gl-impl.c
deleted file mode 100644
index eddcf6ff6..000000000
--- a/make/stub_includes/macosx/gl-impl.c
+++ /dev/null
@@ -1,23 +0,0 @@
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
-
-#include <GL/cglext.h>
-
-// Define GLX_GLXEXT_PROTOTYPES so that the OpenGL GLX extension prototypes in
-// "glxext.h" are parsed.
-#define GLX_GLXEXT_PROTOTYPES
-
-#include <GL/glxext.h>
-
-// Generate unimplemented stubs for wgl extensions
-#define WGL_WGLEXT_PROTOTYPES
-#define SKIP_WGL_HANDLE_DEFINITIONS
-#include <windows.h>
-#include <GL/wglext.h>
diff --git a/make/stub_includes/macosx/gl.c b/make/stub_includes/macosx/gl.c
deleted file mode 100644
index e91ee95f3..000000000
--- a/make/stub_includes/macosx/gl.c
+++ /dev/null
@@ -1,7 +0,0 @@
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
diff --git a/make/stub_includes/macosx/glu-impl.c b/make/stub_includes/macosx/glu-impl.c
deleted file mode 100644
index 2328639d8..000000000
--- a/make/stub_includes/macosx/glu-impl.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <GL/glu.h>
-
-
diff --git a/make/stub_includes/macosx/glu.c b/make/stub_includes/macosx/glu.c
deleted file mode 100644
index 91020e365..000000000
--- a/make/stub_includes/macosx/glu.c
+++ /dev/null
@@ -1,2 +0,0 @@
-#include <GL/glu.h>
-
diff --git a/make/stub_includes/win32/cg.c b/make/stub_includes/win32/cg.c
deleted file mode 100644
index 98c824285..000000000
--- a/make/stub_includes/win32/cg.c
+++ /dev/null
@@ -1,26 +0,0 @@
-// Define __gl_h_ so that GL/gl.h doesn't get bound as part of CgGL.java
-// because cgGL.h tries to include it
-#define __gl_h_
-
-// Define some types so that cgGL.h has the types it expected to get by
-// including GL/gl.h (which we disabled above)
-typedef unsigned int GLenum;
-typedef unsigned char GLboolean;
-typedef unsigned int GLbitfield;
-typedef void GLvoid;
-typedef signed char GLbyte; /* 1-byte signed */
-typedef short GLshort; /* 2-byte signed */
-typedef int GLint; /* 4-byte signed */
-typedef unsigned char GLubyte; /* 1-byte unsigned */
-typedef unsigned short GLushort; /* 2-byte unsigned */
-typedef unsigned int GLuint; /* 4-byte unsigned */
-typedef int GLsizei; /* 4-byte signed */
-typedef float GLfloat; /* single precision float */
-typedef float GLclampf; /* single precision float in [0,1] */
-typedef double GLdouble; /* double precision float */
-typedef double GLclampd; /* double precision float in [0,1] */
-
-#define CGDLL_API
-#include <CG/cgGL.h>
-
-
diff --git a/make/stub_includes/win32/gl-impl.c b/make/stub_includes/win32/gl-impl.c
deleted file mode 100644
index 8ffb057f3..000000000
--- a/make/stub_includes/win32/gl-impl.c
+++ /dev/null
@@ -1,24 +0,0 @@
-#include <windows.h>
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
-
-#include <GL/cglext.h>
-
-// Define WGL_GLEXT_PROTOTYPES so that the OpenGL WGL extension prototypes in
-// "wglext.h" are parsed.
-#define WGL_WGLEXT_PROTOTYPES
-#define SKIP_WGL_HANDLE_DEFINITIONS
-
-#include <GL/wglext.h>
-
-// Generate unimplemented stubs for glX extensions
-#define GLX_GLXEXT_PROTOTYPES
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <GL/glxext.h>
-
diff --git a/make/stub_includes/win32/gl.c b/make/stub_includes/win32/gl.c
deleted file mode 100644
index 76b7a3220..000000000
--- a/make/stub_includes/win32/gl.c
+++ /dev/null
@@ -1,9 +0,0 @@
-#include <windows.h>
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
-
diff --git a/make/stub_includes/win32/glu-impl.c b/make/stub_includes/win32/glu-impl.c
deleted file mode 100644
index 2328639d8..000000000
--- a/make/stub_includes/win32/glu-impl.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <GL/glu.h>
-
-
diff --git a/make/stub_includes/win32/glu.c b/make/stub_includes/win32/glu.c
deleted file mode 100644
index 91020e365..000000000
--- a/make/stub_includes/win32/glu.c
+++ /dev/null
@@ -1,2 +0,0 @@
-#include <GL/glu.h>
-
diff --git a/make/stub_includes/x11/cg.c b/make/stub_includes/x11/cg.c
deleted file mode 100644
index 98c824285..000000000
--- a/make/stub_includes/x11/cg.c
+++ /dev/null
@@ -1,26 +0,0 @@
-// Define __gl_h_ so that GL/gl.h doesn't get bound as part of CgGL.java
-// because cgGL.h tries to include it
-#define __gl_h_
-
-// Define some types so that cgGL.h has the types it expected to get by
-// including GL/gl.h (which we disabled above)
-typedef unsigned int GLenum;
-typedef unsigned char GLboolean;
-typedef unsigned int GLbitfield;
-typedef void GLvoid;
-typedef signed char GLbyte; /* 1-byte signed */
-typedef short GLshort; /* 2-byte signed */
-typedef int GLint; /* 4-byte signed */
-typedef unsigned char GLubyte; /* 1-byte unsigned */
-typedef unsigned short GLushort; /* 2-byte unsigned */
-typedef unsigned int GLuint; /* 4-byte unsigned */
-typedef int GLsizei; /* 4-byte signed */
-typedef float GLfloat; /* single precision float */
-typedef float GLclampf; /* single precision float in [0,1] */
-typedef double GLdouble; /* double precision float */
-typedef double GLclampd; /* double precision float in [0,1] */
-
-#define CGDLL_API
-#include <CG/cgGL.h>
-
-
diff --git a/make/stub_includes/x11/gl-impl.c b/make/stub_includes/x11/gl-impl.c
deleted file mode 100644
index eddcf6ff6..000000000
--- a/make/stub_includes/x11/gl-impl.c
+++ /dev/null
@@ -1,23 +0,0 @@
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
-
-#include <GL/cglext.h>
-
-// Define GLX_GLXEXT_PROTOTYPES so that the OpenGL GLX extension prototypes in
-// "glxext.h" are parsed.
-#define GLX_GLXEXT_PROTOTYPES
-
-#include <GL/glxext.h>
-
-// Generate unimplemented stubs for wgl extensions
-#define WGL_WGLEXT_PROTOTYPES
-#define SKIP_WGL_HANDLE_DEFINITIONS
-#include <windows.h>
-#include <GL/wglext.h>
diff --git a/make/stub_includes/x11/gl.c b/make/stub_includes/x11/gl.c
deleted file mode 100644
index e91ee95f3..000000000
--- a/make/stub_includes/x11/gl.c
+++ /dev/null
@@ -1,7 +0,0 @@
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
diff --git a/make/stub_includes/x11/glu-impl.c b/make/stub_includes/x11/glu-impl.c
deleted file mode 100644
index 2328639d8..000000000
--- a/make/stub_includes/x11/glu-impl.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <GL/glu.h>
-
-
diff --git a/make/stub_includes/x11/glu.c b/make/stub_includes/x11/glu.c
deleted file mode 100644
index 91020e365..000000000
--- a/make/stub_includes/x11/glu.c
+++ /dev/null
@@ -1,2 +0,0 @@
-#include <GL/glu.h>
-