diff options
Diffstat (limited to 'make')
-rw-r--r-- | make/stub_includes/macosx/window-system.c | 46 | ||||
-rw-r--r-- | make/stub_includes/opengl/macosx-window-system.h | 24 |
2 files changed, 53 insertions, 17 deletions
diff --git a/make/stub_includes/macosx/window-system.c b/make/stub_includes/macosx/window-system.c index f2738b454..787d265ed 100644 --- a/make/stub_includes/macosx/window-system.c +++ b/make/stub_includes/macosx/window-system.c @@ -1 +1,47 @@ #include "macosx-window-system.h" + +/* These can not show up in the header file above because they must not be visible during the real build */ + +/* +** Attribute names for [NSOpenGLPixelFormat initWithAttributes] +** and [NSOpenGLPixelFormat getValues:forAttribute:forVirtualScreen]. +*/ +typedef enum { + NSOpenGLPFAAllRenderers = 1, /* choose from all available renderers */ + NSOpenGLPFADoubleBuffer = 5, /* choose a double buffered pixel format */ + NSOpenGLPFAStereo = 6, /* stereo buffering supported */ + NSOpenGLPFAAuxBuffers = 7, /* number of aux buffers */ + NSOpenGLPFAColorSize = 8, /* number of color buffer bits */ + NSOpenGLPFAAlphaSize = 11, /* number of alpha component bits */ + NSOpenGLPFADepthSize = 12, /* number of depth buffer bits */ + NSOpenGLPFAStencilSize = 13, /* number of stencil buffer bits */ + NSOpenGLPFAAccumSize = 14, /* number of accum buffer bits */ + NSOpenGLPFAMinimumPolicy = 51, /* never choose smaller buffers than requested */ + NSOpenGLPFAMaximumPolicy = 52, /* choose largest buffers of type requested */ + NSOpenGLPFAOffScreen = 53, /* choose an off-screen capable renderer */ + NSOpenGLPFAFullScreen = 54, /* choose a full-screen capable renderer */ + NSOpenGLPFASampleBuffers = 55, /* number of multi sample buffers */ + NSOpenGLPFASamples = 56, /* number of samples per multi sample buffer */ + NSOpenGLPFAAuxDepthStencil = 57, /* each aux buffer has its own depth stencil */ + NSOpenGLPFAColorFloat = 58, /* color buffers store floating point pixels */ + + NSOpenGLPFAMultisample = 59, /* choose multisampling */ + NSOpenGLPFASupersample = 60, /* choose supersampling */ + NSOpenGLPFASampleAlpha = 61, /* request alpha filtering */ + + NSOpenGLPFARendererID = 70, /* request renderer by ID */ + NSOpenGLPFASingleRenderer = 71, /* choose a single renderer for all screens */ + NSOpenGLPFANoRecovery = 72, /* disable all failure recovery systems */ + NSOpenGLPFAAccelerated = 73, /* choose a hardware accelerated renderer */ + NSOpenGLPFAClosestPolicy = 74, /* choose the closest color buffer to request */ + NSOpenGLPFARobust = 75, /* renderer does not need failure recovery */ + NSOpenGLPFABackingStore = 76, /* back buffer contents are valid after swap */ + NSOpenGLPFAMPSafe = 78, /* renderer is multi-processor safe */ + NSOpenGLPFAWindow = 80, /* can be used to render to an onscreen window */ + NSOpenGLPFAMultiScreen = 81, /* single window can span multiple screens */ + NSOpenGLPFACompliant = 83, /* renderer is opengl compliant */ + NSOpenGLPFAScreenMask = 84, /* bit mask of supported physical screens */ + NSOpenGLPFAPixelBuffer = 90, /* can be used to render to a pbuffer */ + NSOpenGLPFAVirtualScreenCount = 128 /* number of virtual screens in this format */ +} NSOpenGLPixelFormatAttribute; + diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h index 1d3df1a08..ed07ce74d 100644 --- a/make/stub_includes/opengl/macosx-window-system.h +++ b/make/stub_includes/opengl/macosx-window-system.h @@ -9,23 +9,13 @@ typedef int Bool; -void* createContext(void* shareContext, void* nsView, - int doubleBuffer, - int stereo, - int redBits, - int greenBits, - int blueBits, - int alphaBits, - int depthBits, - int stencilBits, - int accumRedBits, - int accumGreenBits, - int accumBlueBits, - int accumAlphaBits, - int sampleBuffers, - int numSamples, - int pbuffer, - int floatingPoint, +void* createPixelFormat(int* iattrs, int niattrs, int* ivalues); +void queryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues); +void deletePixelFormat(void* pixelFormat); + +void* createContext(void* shareContext, + void* nsView, + void* pixelFormat, int* viewNotReady); Bool makeCurrentContext(void* nsContext); Bool clearCurrentContext(void* nsContext); |