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-rw-r--r--src/classes/com/sun/opengl/impl/GLContextImpl.java11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/classes/com/sun/opengl/impl/GLContextImpl.java b/src/classes/com/sun/opengl/impl/GLContextImpl.java
index d363cfe80..fcd1e58be 100644
--- a/src/classes/com/sun/opengl/impl/GLContextImpl.java
+++ b/src/classes/com/sun/opengl/impl/GLContextImpl.java
@@ -50,7 +50,16 @@ public abstract class GLContextImpl extends GLContext {
protected static final boolean DEBUG = Debug.debug("GLContextImpl");
protected static final boolean VERBOSE = Debug.verbose();
protected static final boolean NO_FREE = Debug.isPropertyDefined("jogl.GLContext.nofree");
- protected boolean optimizationEnabled = !Debug.isPropertyDefined("jogl.GLContext.noopt");
+ // NOTE: default sense of GLContext optimization disabled in JSR-231
+ // 1.0 beta 5 due to problems on X11 platforms (both Linux and
+ // Solaris) when moving and resizing windows. Apparently GLX tokens
+ // get sent to the X server under the hood (and out from under the
+ // cover of the AWT lock) in these situations. Users requiring
+ // multi-screen X11 applications can manually enable this flag. It
+ // basically had no tangible effect on the Windows or Mac OS X
+ // platforms anyway in particular with the disabling of the
+ // GLWorkerThread which we found to be necessary in 1.0 beta 4.
+ protected boolean optimizationEnabled = Debug.isPropertyDefined("jogl.GLContext.optimize");
// Cache of the functions that are available to be called at the current
// moment in time