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-rw-r--r--src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java101
1 files changed, 101 insertions, 0 deletions
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java
new file mode 100644
index 000000000..048a256ea
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java
@@ -0,0 +1,101 @@
+package com.sun.opengl.impl.macosx;
+
+import java.security.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class MacOSXPbufferGLContext extends MacOSXGLContext {
+ protected MacOSXPbufferGLDrawable drawable;
+
+ // State for render-to-texture and render-to-texture-rectangle support
+ private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
+ private int texture; // actual texture object
+
+ private static boolean isTigerOrLater;
+
+ static {
+ String osVersion =
+ (String) AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ return System.getProperty("os.version");
+ }
+ });
+ StringTokenizer tok = new StringTokenizer(osVersion, ". ");
+ int major = Integer.parseInt(tok.nextToken());
+ int minor = Integer.parseInt(tok.nextToken());
+ isTigerOrLater = ((major > 10) || (minor > 3));
+ }
+
+ public MacOSXPbufferGLContext(MacOSXPbufferGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ this.drawable = drawable;
+ }
+
+ public void bindPbufferToTexture() {
+ GL gl = getGL();
+ gl.glBindTexture(textureTarget, texture);
+ // FIXME: not clear whether this is really necessary, but since
+ // the API docs seem to imply it is and since it doesn't seem to
+ // impact performance, leaving it in
+ CGL.setContextTextureImageToPBuffer(nsContext, drawable.getPbuffer(), GL.GL_FRONT);
+ }
+
+ public void releasePbufferFromTexture() {
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ if (drawable.getPbuffer() == 0) {
+ if (DEBUG) {
+ System.err.println("Pbuffer not instantiated yet for " + this);
+ }
+ // pbuffer not instantiated yet
+ return CONTEXT_NOT_CURRENT;
+ }
+
+ int res = super.makeCurrentImpl();
+ if (res == CONTEXT_CURRENT_NEW) {
+ // Initialize render-to-texture support if requested
+ boolean rect = drawable.getCapabilities().getOffscreenRenderToTextureRectangle();
+ GL gl = getGL();
+ if (rect) {
+ if (!gl.isExtensionAvailable("GL_EXT_texture_rectangle")) {
+ System.err.println("MacOSXPbufferGLContext: WARNING: GL_EXT_texture_rectangle extension not " +
+ "supported; skipping requested render_to_texture_rectangle support for pbuffer");
+ rect = false;
+ }
+ }
+ textureTarget = (rect ? GL.GL_TEXTURE_RECTANGLE_EXT : GL.GL_TEXTURE_2D);
+ int[] tmp = new int[1];
+ gl.glGenTextures(1, tmp, 0);
+ texture = tmp[0];
+ gl.glBindTexture(textureTarget, texture);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE);
+ gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0);
+ }
+ return res;
+ }
+
+ public int getFloatingPointMode() {
+ return GLPbuffer.APPLE_FLOAT;
+ }
+
+ protected boolean create() {
+ GLCapabilities capabilities = drawable.getCapabilities();
+ if (capabilities.getOffscreenFloatingPointBuffers() &&
+ !isTigerOrLater) {
+ throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later");
+ }
+ if (!super.create(true, capabilities.getOffscreenFloatingPointBuffers())) {
+ return false;
+ }
+ // Must now associate the pbuffer with our newly-created context
+ CGL.setContextPBuffer(nsContext, drawable.getPbuffer());
+ return true;
+ }
+}