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-rw-r--r--src/classes/com/sun/opengl/impl/Debug.java91
-rw-r--r--src/classes/com/sun/opengl/impl/FunctionAvailabilityCache.java345
-rw-r--r--src/classes/com/sun/opengl/impl/GLContextImpl.java270
-rw-r--r--src/classes/com/sun/opengl/impl/GLContextLock.java118
-rw-r--r--src/classes/com/sun/opengl/impl/GLContextShareSet.java155
-rw-r--r--src/classes/com/sun/opengl/impl/GLDrawableFactoryImpl.java104
-rw-r--r--src/classes/com/sun/opengl/impl/GLDrawableHelper.java150
-rw-r--r--src/classes/com/sun/opengl/impl/GLDrawableImpl.java52
-rw-r--r--src/classes/com/sun/opengl/impl/GLPbufferImpl.java241
-rw-r--r--src/classes/com/sun/opengl/impl/GLUquadricImpl.java1050
-rw-r--r--src/classes/com/sun/opengl/impl/InternalBufferUtils.java55
-rw-r--r--src/classes/com/sun/opengl/impl/JAWT_PlatformInfo.java45
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/Java2D.java215
-rw-r--r--src/classes/com/sun/opengl/impl/NativeLibLoader.java91
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/Project.java631
-rw-r--r--src/classes/com/sun/opengl/impl/Util.java242
-rw-r--r--src/classes/com/sun/opengl/impl/error/Error.java88
-rw-r--r--src/classes/com/sun/opengl/impl/glue/Glue.java104
-rw-r--r--src/classes/com/sun/opengl/impl/macosx/MacOSXDummyGLContext.java87
-rw-r--r--src/classes/com/sun/opengl/impl/macosx/MacOSXGLContext.java261
-rw-r--r--src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawable.java78
-rw-r--r--src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawableFactory.java141
-rw-r--r--src/classes/com/sun/opengl/impl/macosx/MacOSXOffscreenGLContext.java64
-rw-r--r--src/classes/com/sun/opengl/impl/macosx/MacOSXOffscreenGLDrawable.java61
-rw-r--r--src/classes/com/sun/opengl/impl/macosx/MacOSXOnscreenGLContext.java104
-rw-r--r--src/classes/com/sun/opengl/impl/macosx/MacOSXOnscreenGLDrawable.java228
-rw-r--r--src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java101
-rw-r--r--src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLDrawable.java160
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/BuildMipmap.java1583
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract.java46
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract1010102.java87
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract1555rev.java87
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract2101010rev.java87
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract233rev.java75
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract332.java74
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract4444.java86
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract4444rev.java87
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract5551.java87
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract565.java82
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract565rev.java82
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract8888.java87
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract8888rev.java87
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractFloat.java64
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractPrimitive.java46
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractSByte.java59
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractSInt.java66
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractSShort.java66
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractUByte.java60
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractUInt.java66
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractUShort.java66
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/HalveImage.java1523
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Image.java1402
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Mipmap.java802
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/PixelStorageModes.java416
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ScaleInternal.java2437
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Type_Widget.java214
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/README-PORTING.txt40
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/internals/Arc.java274
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/internals/ArcTesselator.java449
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/internals/Backend.java377
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/internals/BasicCurveEvaluator.java50
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/internals/BasicSurfaceEvaluator.java76
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/internals/BezierArc.java42
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/internals/Bin.java147
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/internals/CachingEvaluator.java56
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/internals/Defines.java46
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/internals/NurbsConsts.java117
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/internals/NurbsException.java30
-rw-r--r--src/classes/com/sun/opengl/impl/nurbs/internals/Subdivider.java1781
-rw-r--r--src/classes/com/sun/opengl/impl/registry/Registry.java65
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/ActiveRegion.java58
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/CachedVertex.java48
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/Dict.java130
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/DictNode.java49
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/GLUface.java55
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/GLUhalfEdge.java63
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/GLUmesh.java52
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/GLUtessellatorImpl.java625
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/GLUvertex.java55
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/Geom.java308
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/Mesh.java724
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/Normal.java278
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/PriorityQ.java90
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/PriorityQHeap.java254
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/PriorityQSort.java270
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/Render.java547
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/Sweep.java1343
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/TessMono.java199
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/TessState.java50
-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsDummyGLDrawable.java97
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/windows/WindowsExternalGLContext.java77
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/windows/WindowsExternalGLDrawable.java69
-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java286
-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java502
-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsGLDrawableFactory.java223
-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsOffscreenGLContext.java64
-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsOffscreenGLDrawable.java133
-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsOnscreenGLContext.java93
-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsOnscreenGLDrawable.java198
-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsPbufferGLContext.java163
-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsPbufferGLDrawable.java399
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/x11/X11ExternalGLContext.java83
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/x11/X11ExternalGLDrawable.java212
-rw-r--r--src/classes/com/sun/opengl/impl/x11/X11GLContext.java301
-rw-r--r--src/classes/com/sun/opengl/impl/x11/X11GLDrawable.java172
-rw-r--r--src/classes/com/sun/opengl/impl/x11/X11GLDrawableFactory.java439
-rw-r--r--src/classes/com/sun/opengl/impl/x11/X11OffscreenGLContext.java74
-rw-r--r--src/classes/com/sun/opengl/impl/x11/X11OffscreenGLDrawable.java143
-rw-r--r--src/classes/com/sun/opengl/impl/x11/X11OnscreenGLContext.java95
-rw-r--r--src/classes/com/sun/opengl/impl/x11/X11OnscreenGLDrawable.java191
-rw-r--r--src/classes/com/sun/opengl/impl/x11/X11PbufferGLContext.java151
-rw-r--r--src/classes/com/sun/opengl/impl/x11/X11PbufferGLDrawable.java264
-rw-r--r--src/classes/com/sun/opengl/impl/x11/X11SunJDKReflection.java101
113 files changed, 28534 insertions, 0 deletions
diff --git a/src/classes/com/sun/opengl/impl/Debug.java b/src/classes/com/sun/opengl/impl/Debug.java
new file mode 100644
index 000000000..8d25db304
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/Debug.java
@@ -0,0 +1,91 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import java.security.*;
+import com.sun.opengl.utils.Version;
+
+/** Helper routines for logging and debugging. */
+
+public class Debug {
+ // Some common properties
+ private static boolean verbose;
+ private static boolean debugAll;
+
+ static {
+ verbose = isPropertyDefined("jogl.verbose");
+ debugAll = isPropertyDefined("jogl.debug");
+ if (verbose) {
+ System.err.println("JOGL version " + Version.getVersion());
+ }
+ }
+
+ public static boolean getBooleanProperty(final String property) {
+ Boolean b = (Boolean) AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ boolean val = Boolean.getBoolean(property);
+ return (val ? Boolean.TRUE : Boolean.FALSE);
+ }
+ });
+ return b.booleanValue();
+ }
+
+ public static boolean isPropertyDefined(final String property) {
+ Boolean b = (Boolean) AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ String val = System.getProperty(property);
+ return (val != null ? Boolean.TRUE : Boolean.FALSE);
+ }
+ });
+ return b.booleanValue();
+ }
+
+ public static boolean verbose() {
+ return verbose;
+ }
+
+ public static boolean debugAll() {
+ return debugAll;
+ }
+
+ public static boolean debug(String subcomponent) {
+ return debugAll() || isPropertyDefined("jogl.debug." + subcomponent);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/FunctionAvailabilityCache.java b/src/classes/com/sun/opengl/impl/FunctionAvailabilityCache.java
new file mode 100644
index 000000000..754e1d918
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/FunctionAvailabilityCache.java
@@ -0,0 +1,345 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import javax.media.opengl.*;
+import java.util.*;
+import java.awt.Canvas;
+import java.awt.Graphics;
+import java.awt.GraphicsConfiguration;
+import java.lang.reflect.*;
+
+/**
+ * A utility object intended to be used by implementations to act as a cache
+ * of which OpenGL functions are currently available on both the host machine
+ * and display.
+ */
+public final class FunctionAvailabilityCache {
+ private static final boolean DEBUG = Debug.debug("FunctionAvailabilityCache");
+
+ FunctionAvailabilityCache(GLContextImpl context)
+ {
+ this.context = context;
+ }
+
+ /**
+ * Flush the cache. The cache will be rebuilt lazily as calls to {@link
+ * #isFunctionAvailable(String)} are received.
+ */
+ public void flush()
+ {
+ availabilityCache.clear();
+ availableExtensionCache.clear();
+ }
+
+ public boolean isFunctionAvailable(String glFunctionName)
+ {
+ if (DEBUG) {
+ System.err.println("!!! CHECKING FOR AVAILABILITY OF: "+ glFunctionName);
+ }
+
+ Boolean available = (Boolean)availabilityCache.get(glFunctionName);
+
+ if (available == null) // not in availabilityCache
+ {
+ if (isPartOfAvailableExtensions(glFunctionName) ||
+ isPartOfGLCore(context.getGL().glGetString(GL.GL_VERSION), glFunctionName))
+ {
+ available = Boolean.TRUE;
+ }
+ else
+ {
+ available = Boolean.FALSE;
+ }
+
+ availabilityCache.put(glFunctionName, available);
+ }
+
+ if (DEBUG) {
+ System.err.println("!!! AVAILABILITY OF "+ glFunctionName + ": " + available.booleanValue());
+ }
+
+ return available.booleanValue();
+ }
+
+ public boolean isExtensionAvailable(String glExtensionName) {
+ initAvailableExtensions();
+ return availableExtensionCache.contains(glExtensionName);
+ }
+
+ protected void initAvailableExtensions() {
+ // if hash is empty (meaning it was flushed), pre-cache it with the list
+ // of extensions that are in the GL_EXTENSIONS string
+ if (availableExtensionCache.isEmpty()) {
+ GL gl = context.getGL();
+ if (DEBUG) {
+ System.err.println("!!! Pre-caching extension availability");
+ }
+ String allAvailableExtensions =
+ gl.glGetString(GL.GL_EXTENSIONS) + " " + context.getPlatformExtensionsString();
+ if (DEBUG) {
+ System.err.println("!!! Available extensions: " + allAvailableExtensions);
+ System.err.println("!!! GL vendor: " + gl.glGetString(GL.GL_VENDOR));
+ }
+ StringTokenizer tok = new StringTokenizer(allAvailableExtensions);
+ while (tok.hasMoreTokens()) {
+ String availableExt = tok.nextToken().trim();
+ availableExt = availableExt.intern();
+ availableExtensionCache.add(availableExt);
+ if (DEBUG) {
+ System.err.println("!!! Available: " + availableExt);
+ }
+ }
+
+ // Put GL version strings in the table as well
+ Version version = new Version(gl.glGetString(GL.GL_VERSION));
+ int major = version.getMajor();
+ int minor = version.getMinor();
+ // FIXME: this needs to be adjusted when the major and minor
+ // revs change beyond the known ones
+ switch (major) {
+ default:
+ if (major < 2)
+ break;
+ case 2: availableExtensionCache.add("GL_VERSION_2_0"); minor = 5;
+ case 1:
+ switch (minor) {
+ case 5: availableExtensionCache.add("GL_VERSION_1_5");
+ case 4: availableExtensionCache.add("GL_VERSION_1_4");
+ case 3: availableExtensionCache.add("GL_VERSION_1_3");
+ case 2: availableExtensionCache.add("GL_VERSION_1_2");
+ case 1: availableExtensionCache.add("GL_VERSION_1_1");
+ case 0: availableExtensionCache.add("GL_VERSION_1_0");
+ }
+ }
+
+ // put a dummy var in here so that the cache is no longer empty even if
+ // no extensions are in the GL_EXTENSIONS string
+ availableExtensionCache.add("<INTERNAL_DUMMY_PLACEHOLDER>");
+ }
+ }
+
+ protected boolean isPartOfAvailableExtensions(String glFunctionName)
+ {
+ initAvailableExtensions();
+
+ // First, find the extension to which the function corresponds
+ String extensionName = getExtensionCorrespondingToFunction(glFunctionName);
+
+ // Now see if that extension is available
+ boolean extensionAvailable = availableExtensionCache.contains(extensionName);
+
+ return extensionAvailable;
+ }
+
+ /**
+ * Returns true if the given OpenGL function is part of the OpenGL core
+ * that corresponds to the give OpenGL version string.
+ *
+ * @param glVersionString must be of the form "X" or "X.Y" or "X.Y.Z", where
+ * X, Y, and Z are integers
+ * @exception GLException if the glFunctionName passed in is
+ * not the name of any known OpenGL extension function.
+ */
+ public static boolean isPartOfGLCore(String glVersionString, String glFunctionName)
+ {
+ String funcCoreVersionString =
+ StaticGLInfo.getFunctionAssociation(glFunctionName);
+
+ if (funcCoreVersionString == null) {
+ // No extension string was found in the glext.h/wglext.h/glxext.h
+ // headers when building the StaticGLInfo class. So either it's a new
+ // extension that's not in those headers, or it's not an opengl
+ // extension. Either way it's an illegal argument.
+ throw new GLException(
+ "Function \"" + glFunctionName + "\" does not " +
+ "correspond to any known OpenGL extension or core version.");
+ }
+
+ Version actualVersion;
+ try
+ {
+ actualVersion = new Version(funcCoreVersionString);
+ }
+ catch (IllegalArgumentException e)
+ {
+ // funcCoreVersionString is not an OpenGL version identifier (i.e., not
+ // of the form GL_VERSION_XXX or X.Y).
+ //
+ // Since the association string returned from
+ // StaticGLInfo.getFunctionAssociation() was not null, this function
+ // must be an OpenGL extension function.
+ //
+ // Therefore this function can't be part of any OpenGL core.
+ return false;
+ }
+
+ Version versionToCheck;
+ try
+ {
+ versionToCheck = new Version(glVersionString);
+ }
+ catch (IllegalArgumentException e)
+ {
+ // user did not supply a valid OpenGL version identifier
+ throw new IllegalArgumentException(
+ "Illegally formatted OpenGL version identifier: \"" + glVersionString + "\"");
+ }
+
+ // See if the version number of glVersionString is less than or equal to
+ // the OpenGL specification number to which the given function actually
+ // belongs.
+ if (actualVersion.compareTo(versionToCheck) <= 0)
+ {
+ if (DEBUG) {
+ System.err.println(
+ glFunctionName + " is in core OpenGL " + glVersionString +
+ " because it is in OpenGL " + funcCoreVersionString);
+ }
+ return true;
+ }
+
+ if (DEBUG) {
+ System.err.println(
+ glFunctionName + " is NOT a part of the OpenGL " + glVersionString + " core" +
+ "; it is part of OpenGL " + funcCoreVersionString);
+ }
+
+ return false;
+ }
+
+ /** Returns the extension name that corresponds to the given extension
+ * function. For example, it will return "GL_EXT_vertex_array" when the
+ * argument is "glNormalPointerEXT".
+ *
+ * Please see http://oss.sgi.com/projects/ogl-sample/registry/index.html for
+ * a list of extension names and the functions they expose.
+ */
+ protected static String getExtensionCorrespondingToFunction(String glFunctionName)
+ {
+ // HACK: FIXME!!! return something I know is supported so I can test other
+ // functions.
+ return StaticGLInfo.getFunctionAssociation(glFunctionName);
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private HashMap availabilityCache = new HashMap(50);
+ private HashSet availableExtensionCache = new HashSet(50);
+ private GLContextImpl context;
+
+ /**
+ * A class for storing and comparing revision version numbers.
+ */
+ private static class Version implements Comparable
+ {
+ private int major, minor, sub;
+ public Version(int majorRev, int minorRev, int subMinorRev)
+ {
+ major = majorRev;
+ minor = minorRev;
+ sub = subMinorRev;
+ }
+
+ /**
+ * @param versionString must be of the form "GL_VERSION_X" or
+ * "GL_VERSION_X_Y" or "GL_VERSION_X_Y_Z" or "X.Y", where X, Y,
+ * and Z are integers.
+ *
+ * @exception IllegalArgumentException if the argument is not a valid
+ * OpenGL version identifier
+ */
+ public Version(String versionString)
+ {
+ try
+ {
+ if (versionString.startsWith("GL_VERSION_"))
+ {
+ StringTokenizer tok = new StringTokenizer(versionString, "_");
+
+ tok.nextToken(); // GL_
+ tok.nextToken(); // VERSION_
+ if (!tok.hasMoreTokens()) { major = 0; return; }
+ major = Integer.valueOf(tok.nextToken()).intValue();
+ if (!tok.hasMoreTokens()) { minor = 0; return; }
+ minor = Integer.valueOf(tok.nextToken()).intValue();
+ if (!tok.hasMoreTokens()) { sub = 0; return; }
+ sub = Integer.valueOf(tok.nextToken()).intValue();
+ }
+ else
+ {
+ StringTokenizer tok = new StringTokenizer(versionString, ". ");
+ major = Integer.valueOf(tok.nextToken()).intValue();
+ minor = Integer.valueOf(tok.nextToken()).intValue();
+ }
+ }
+ catch (Exception e)
+ {
+ throw new IllegalArgumentException(
+ "Illegally formatted version identifier: \"" + versionString + "\"");
+ }
+ }
+
+ public int compareTo(Object o)
+ {
+ Version vo = (Version)o;
+ if (major > vo.major) return 1;
+ else if (major < vo.major) return -1;
+ else if (minor > vo.minor) return 1;
+ else if (minor < vo.minor) return -1;
+ else if (sub > vo.sub) return 1;
+ else if (sub < vo.sub) return -1;
+
+ return 0; // they are equal
+ }
+
+ public int getMajor() {
+ return major;
+ }
+
+ public int getMinor() {
+ return minor;
+ }
+
+ } // end class Version
+}
+
diff --git a/src/classes/com/sun/opengl/impl/GLContextImpl.java b/src/classes/com/sun/opengl/impl/GLContextImpl.java
new file mode 100644
index 000000000..f2dfa216b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/GLContextImpl.java
@@ -0,0 +1,270 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import java.awt.Component;
+import java.nio.*;
+
+import javax.media.opengl.*;
+import com.sun.gluegen.runtime.*;
+
+public abstract class GLContextImpl extends GLContext {
+ protected GLContextLock lock = new GLContextLock();
+ protected static final boolean DEBUG = Debug.debug("GLContextImpl");
+ protected static final boolean VERBOSE = Debug.verbose();
+ protected static final boolean NO_FREE = Debug.isPropertyDefined("jogl.GLContext.nofree");
+
+ // Cache of the functions that are available to be called at the current
+ // moment in time
+ protected FunctionAvailabilityCache functionAvailability;
+ // Table that holds the addresses of the native C-language entry points for
+ // OpenGL functions.
+ private GLProcAddressTable glProcAddressTable;
+
+ protected GL gl;
+ public GLContextImpl(GLContext shareWith) {
+ setGL(createGL());
+ functionAvailability = new FunctionAvailabilityCache(this);
+ if (shareWith != null) {
+ GLContextShareSet.registerSharing(this, shareWith);
+ }
+ }
+
+ public int makeCurrent() throws GLException {
+ lock.lock();
+ int res = 0;
+ try {
+ res = makeCurrentImpl();
+ } catch (GLException e) {
+ lock.unlock();
+ throw(e);
+ }
+ if (res == CONTEXT_NOT_CURRENT) {
+ lock.unlock();
+ } else {
+ setCurrent(this);
+ }
+ return res;
+ }
+
+ protected abstract int makeCurrentImpl() throws GLException;
+
+ public void release() throws GLException {
+ if (!lock.isHeld()) {
+ throw new GLException("Context not current on current thread");
+ }
+ setCurrent(null);
+ try {
+ releaseImpl();
+ } finally {
+ lock.unlock();
+ }
+ }
+
+ protected abstract void releaseImpl() throws GLException;
+
+ public void destroy() {
+ if (lock.isHeld()) {
+ throw new GLException("Can not destroy context while it is current");
+ }
+ // Should we check the lock state? It should not be current on any
+ // thread.
+ destroyImpl();
+ }
+
+ protected abstract void destroyImpl() throws GLException;
+
+ public boolean isSynchronized() {
+ return !lock.getFailFastMode();
+ }
+
+ public void setSynchronized(boolean isSynchronized) {
+ lock.setFailFastMode(!isSynchronized);
+ }
+
+ public GL getGL() {
+ return gl;
+ }
+
+ public void setGL(GL gl) {
+ this.gl = gl;
+ }
+
+ public abstract Object getPlatformGLExtensions();
+
+ //----------------------------------------------------------------------
+ // Helpers for various context implementations
+ //
+
+ /** Create the GL for this context. */
+ protected GL createGL() {
+ return new GLImpl(this);
+ }
+
+ public GLProcAddressTable getGLProcAddressTable() {
+ if (glProcAddressTable == null) {
+ // FIXME: cache ProcAddressTables by capability bits so we can
+ // share them among contexts with the same capabilities
+ glProcAddressTable = new GLProcAddressTable();
+ }
+ return glProcAddressTable;
+ }
+
+ /**
+ * Pbuffer support; given that this is a GLContext associated with a
+ * pbuffer, binds this pbuffer to its texture target.
+ */
+ public abstract void bindPbufferToTexture();
+
+ /**
+ * Pbuffer support; given that this is a GLContext associated with a
+ * pbuffer, releases this pbuffer from its texture target.
+ */
+ public abstract void releasePbufferFromTexture();
+
+ public abstract ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
+
+ /*
+ * Sets the swap interval for onscreen OpenGL contexts. Has no
+ * effect for offscreen contexts.
+ */
+ public void setSwapInterval(final int interval) {
+ }
+
+ /** Maps the given "platform-independent" function name to a real function
+ name. Currently this is only used to map "glAllocateMemoryNV" and
+ associated routines to wglAllocateMemoryNV / glXAllocateMemoryNV. */
+ protected abstract String mapToRealGLFunctionName(String glFunctionName);
+
+ /** Maps the given "platform-independent" extension name to a real
+ function name. Currently this is only used to map
+ "GL_ARB_pbuffer" and "GL_ARB_pixel_format" to "WGL_ARB_pbuffer"
+ and "WGL_ARB_pixel_format" (not yet mapped to X11). */
+ protected abstract String mapToRealGLExtensionName(String glExtensionName);
+
+ /** Returns a non-null (but possibly empty) string containing the
+ space-separated list of available platform-dependent (e.g., WGL,
+ GLX) extensions. Can only be called while this context is
+ current. */
+ public abstract String getPlatformExtensionsString();
+
+ /** Helper routine which resets a ProcAddressTable generated by the
+ GLEmitter by looking up anew all of its function pointers. */
+ protected void resetProcAddressTable(Object table) {
+ GLDrawableFactoryImpl.getFactoryImpl().resetProcAddressTable(table);
+ }
+
+ /** Indicates whether the underlying OpenGL context has been
+ created. This is used to manage sharing of display lists and
+ textures between contexts. */
+ public abstract boolean isCreated();
+
+ /**
+ * Resets the cache of which GL functions are available for calling through this
+ * context. See {@link #isFunctionAvailable(String)} for more information on
+ * the definition of "available".
+ */
+ protected void resetGLFunctionAvailability() {
+ // In order to be able to allow the user to uniformly install the
+ // debug and trace pipelines in their GLEventListener.init()
+ // method (for both GLCanvas and GLJPanel), we need to reset the
+ // actual GL object in the GLDrawable as well
+ setGL(createGL());
+
+ functionAvailability.flush();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Initializing OpenGL extension address table for " + this);
+ }
+ resetProcAddressTable(getGLProcAddressTable());
+ }
+
+ /**
+ * Returns true if the specified OpenGL core- or extension-function can be
+ * successfully called using this GL context given the current host (OpenGL
+ * <i>client</i>) and display (OpenGL <i>server</i>) configuration.
+ *
+ * See {@link GL#isFunctionAvailable(String)} for more details.
+ *
+ * @param glFunctionName the name of the OpenGL function (e.g., use
+ * "glPolygonOffsetEXT" to check if the {@link
+ * javax.media.opengl.GL#glPolygonOffsetEXT(float,float)} is available).
+ */
+ protected boolean isFunctionAvailable(String glFunctionName) {
+ return functionAvailability.isFunctionAvailable(mapToRealGLFunctionName(glFunctionName));
+ }
+
+ /**
+ * Returns true if the specified OpenGL extension can be
+ * successfully called using this GL context given the current host (OpenGL
+ * <i>client</i>) and display (OpenGL <i>server</i>) configuration.
+ *
+ * See {@link GL#isExtensionAvailable(String)} for more details.
+ *
+ * @param glExtensionName the name of the OpenGL extension (e.g.,
+ * "GL_VERTEX_PROGRAM_ARB").
+ */
+ public boolean isExtensionAvailable(String glExtensionName) {
+ return functionAvailability.isExtensionAvailable(mapToRealGLExtensionName(glExtensionName));
+ }
+
+ /** Indicates which floating-point pbuffer implementation is in
+ use. Returns one of GLPbuffer.APPLE_FLOAT, GLPbuffer.ATI_FLOAT,
+ or GLPbuffer.NV_FLOAT. */
+ public int getFloatingPointMode() throws GLException {
+ throw new GLException("Not supported on non-pbuffer contexts");
+ }
+
+ /** On some platforms the mismatch between OpenGL's coordinate
+ system (origin at bottom left) and the window system's
+ coordinate system (origin at top left) necessitates a vertical
+ flip of pixels read from offscreen contexts. */
+ public abstract boolean offscreenImageNeedsVerticalFlip();
+
+ /** Only called for offscreen contexts; needed by glReadPixels */
+ public abstract int getOffscreenContextPixelDataType();
+
+ protected static String getThreadName() {
+ return Thread.currentThread().getName();
+ }
+
+ public static String toHexString(long hex) {
+ return "0x" + Long.toHexString(hex);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/GLContextLock.java b/src/classes/com/sun/opengl/impl/GLContextLock.java
new file mode 100644
index 000000000..7668678b7
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/GLContextLock.java
@@ -0,0 +1,118 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import javax.media.opengl.*;
+
+/** Implements the makeCurrent / release locking behavior of the
+ GLContext class. When "fail fast mode" is enabled, attempts to
+ lock the same GLContextLock on more than one thread cause
+ GLException to be raised. This lock is not recursive. Attempts to
+ lock it more than once on a given thread will cause GLException to
+ be raised. */
+
+public class GLContextLock {
+ private Object lock = new Object();
+ private Thread owner;
+ private boolean failFastMode = true;
+
+ /** Locks this GLContextLock on the current thread. If fail fast
+ mode is enabled and the GLContextLock is already owned by
+ another thread, throws GLException. */
+ public void lock() throws GLException {
+ synchronized(lock) {
+ Thread current = Thread.currentThread();
+ if (owner == null) {
+ owner = current;
+ } else if (owner != current) {
+ while (owner != null) {
+ if (failFastMode) {
+ throw new GLException("Attempt to make context current on thread " + current +
+ " which is already current on thread " + owner);
+ } else {
+ try {
+ lock.wait();
+ } catch (InterruptedException e) {
+ throw new GLException(e);
+ }
+ }
+ }
+ owner = current;
+ } else {
+ throw new GLException("Attempt to make the same context current twice on thread " + current);
+ }
+ }
+ }
+
+ /** Unlocks this GLContextLock. */
+ public void unlock() throws GLException {
+ synchronized (lock) {
+ Thread current = Thread.currentThread();
+ if (owner == current) {
+ owner = null;
+ lock.notifyAll();
+ } else {
+ if (owner != null) {
+ throw new GLException("Attempt by thread " + current +
+ " to release context owned by thread " + owner);
+ } else {
+ throw new GLException("Attempt by thread " + current +
+ " to release unowned context");
+ }
+ }
+ }
+ }
+
+ /** Indicates whether this lock is held by the current thread. */
+ public boolean isHeld() {
+ synchronized(lock) {
+ Thread current = Thread.currentThread();
+ return (owner == current);
+ }
+ }
+
+ public void setFailFastMode(boolean onOrOff) {
+ failFastMode = onOrOff;
+ }
+
+ public boolean getFailFastMode() {
+ return failFastMode;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/GLContextShareSet.java b/src/classes/com/sun/opengl/impl/GLContextShareSet.java
new file mode 100644
index 000000000..a797ae69c
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/GLContextShareSet.java
@@ -0,0 +1,155 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import java.lang.ref.*;
+import java.util.*;
+import javax.media.opengl.*;
+
+/** Provides a mechanism by which OpenGL contexts can share textures
+ and display lists in the face of multithreading and asynchronous
+ context creation as is inherent in the AWT and Swing. */
+
+public class GLContextShareSet {
+ // This class is implemented with a WeakHashMap that goes from the
+ // contexts as keys to a complex data structure as value that tracks
+ // context creation and deletion.
+
+ private static Map/*<GLContext, WeakReference<ShareSet>>*/ shareMap = new WeakHashMap();
+ private static Object dummyValue = new Object();
+
+ private static class ShareSet {
+ private Map allShares = new WeakHashMap();
+ private Map createdShares = new WeakHashMap();
+ private Map destroyedShares = new WeakHashMap();
+
+ public void add(GLContext ctx) {
+ if (allShares.put(ctx, dummyValue) == null) {
+ // FIXME: downcast to GLContextImpl undesirable
+ if (((GLContextImpl) ctx).isCreated()) {
+ createdShares.put(ctx, dummyValue);
+ } else {
+ destroyedShares.put(ctx, dummyValue);
+ }
+ }
+ }
+
+ public GLContext getCreatedShare(GLContext ignore) {
+ for (Iterator iter = createdShares.keySet().iterator(); iter.hasNext(); ) {
+ GLContext ctx = (GLContext) iter.next();
+ if (ctx != ignore) {
+ return ctx;
+ }
+ }
+ return null;
+ }
+
+ public void contextCreated(GLContext ctx) {
+ Object res = destroyedShares.remove(ctx);
+ assert res != null : "State of ShareSet corrupted; thought context " +
+ ctx + " should have been in destroyed set but wasn't";
+ res = createdShares.put(ctx, dummyValue);
+ assert res == null : "State of ShareSet corrupted; thought context " +
+ ctx + " shouldn't have been in created set but was";
+ }
+
+ public void contextDestroyed(GLContext ctx) {
+ Object res = createdShares.remove(ctx);
+ assert res != null : "State of ShareSet corrupted; thought context " +
+ ctx + " should have been in created set but wasn't";
+ res = destroyedShares.put(ctx, dummyValue);
+ assert res == null : "State of ShareSet corrupted; thought context " +
+ ctx + " shouldn't have been in destroyed set but was";
+ }
+ }
+
+
+ /** Indicate that contexts <code>share1</code> and
+ <code>share2</code> will share textures and display lists. */
+ public static synchronized void registerSharing(GLContext share1, GLContext share2) {
+ ShareSet share = entryFor(share1);
+ if (share == null) {
+ share = entryFor(share2);
+ }
+ if (share == null) {
+ share = new ShareSet();
+ }
+ share.add(share1);
+ share.add(share2);
+ addEntry(share1, share);
+ addEntry(share2, share);
+ }
+
+ public static synchronized GLContext getShareContext(GLContext contextToCreate) {
+ ShareSet share = entryFor(contextToCreate);
+ if (share == null) {
+ return null;
+ }
+ return share.getCreatedShare(contextToCreate);
+ }
+
+ public static synchronized void contextCreated(GLContext context) {
+ ShareSet share = entryFor(context);
+ if (share != null) {
+ share.contextCreated(context);
+ }
+ }
+
+ public static synchronized void contextDestroyed(GLContext context) {
+ ShareSet share = entryFor(context);
+ if (share != null) {
+ share.contextDestroyed(context);
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private static ShareSet entryFor(GLContext context) {
+ return (ShareSet) shareMap.get(context);
+ }
+
+ private static void addEntry(GLContext context, ShareSet share) {
+ if (shareMap.get(context) == null) {
+ shareMap.put(context, share);
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/GLDrawableFactoryImpl.java b/src/classes/com/sun/opengl/impl/GLDrawableFactoryImpl.java
new file mode 100644
index 000000000..37dea5c15
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/GLDrawableFactoryImpl.java
@@ -0,0 +1,104 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import java.awt.Component;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import com.sun.gluegen.runtime.*; // for PROCADDRESS_VAR_PREFIX
+import javax.media.opengl.*;
+
+/** Extends GLDrawableFactory with a few methods for handling
+ typically software-accelerated offscreen rendering (Device
+ Independent Bitmaps on Windows, pixmaps on X11). Direct access to
+ these GLDrawables is not supplied directly to end users, though
+ they may be instantiated by the GLJPanel implementation. */
+public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
+ /** Creates a (typically software-accelerated) offscreen GLDrawable
+ used to implement the fallback rendering path of the
+ GLJPanel. */
+ public abstract GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser);
+
+ /** Helper routine which resets a ProcAddressTable generated by the
+ GLEmitter by looking up anew all of its function pointers. */
+ public void resetProcAddressTable(Object table) {
+ Class tableClass = table.getClass();
+ java.lang.reflect.Field[] fields = tableClass.getDeclaredFields();
+
+ for (int i = 0; i < fields.length; ++i) {
+ String addressFieldName = fields[i].getName();
+ if (!addressFieldName.startsWith(ProcAddressHelper.PROCADDRESS_VAR_PREFIX)) {
+ // not a proc address variable
+ continue;
+ }
+ int startOfMethodName = ProcAddressHelper.PROCADDRESS_VAR_PREFIX.length();
+ String glFuncName = addressFieldName.substring(startOfMethodName);
+ try {
+ java.lang.reflect.Field addressField = tableClass.getDeclaredField(addressFieldName);
+ assert(addressField.getType() == Long.TYPE);
+ long newProcAddress = dynamicLookupFunction(glFuncName);
+ // set the current value of the proc address variable in the table object
+ addressField.setLong(table, newProcAddress);
+ } catch (Exception e) {
+ throw new GLException("Cannot get GL proc address for method \"" +
+ glFuncName + "\": Couldn't set value of field \"" + addressFieldName +
+ "\" in class " + tableClass.getName(), e);
+ }
+ }
+ }
+
+ /** Dynamically looks up the given function. */
+ public abstract long dynamicLookupFunction(String glFuncName);
+
+ /** Locks the AWT for the purposes of Java2D/JOGL integration. This
+ * is not necessary on some platforms.
+ */
+ public abstract void lockAWTForJava2D();
+
+ /** Unlocks the AWT for the purposes of Java2D/JOGL integration.
+ * This is not necessary on some platforms.
+ */
+ public abstract void unlockAWTForJava2D();
+
+ public static GLDrawableFactoryImpl getFactoryImpl() {
+ return (GLDrawableFactoryImpl) getFactory();
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/GLDrawableHelper.java b/src/classes/com/sun/opengl/impl/GLDrawableHelper.java
new file mode 100644
index 000000000..014e35f7e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/GLDrawableHelper.java
@@ -0,0 +1,150 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import java.util.*;
+import javax.media.opengl.*;
+
+/** Encapsulates the implementation of most of the GLAutoDrawable's
+ methods to be able to share it between GLCanvas and GLJPanel. */
+
+public class GLDrawableHelper {
+ private volatile List listeners = new ArrayList();
+ private static final boolean DEBUG = Debug.debug("GLDrawableHelper");
+ private static final boolean VERBOSE = Debug.verbose();
+ private boolean autoSwapBufferMode = true;
+
+ public GLDrawableHelper() {
+ }
+
+ public synchronized void addGLEventListener(GLEventListener listener) {
+ List newListeners = (List) ((ArrayList) listeners).clone();
+ newListeners.add(listener);
+ listeners = newListeners;
+ }
+
+ public synchronized void removeGLEventListener(GLEventListener listener) {
+ List newListeners = (List) ((ArrayList) listeners).clone();
+ newListeners.remove(listener);
+ listeners = newListeners;
+ }
+
+ public void init(GLAutoDrawable drawable) {
+ for (Iterator iter = listeners.iterator(); iter.hasNext(); ) {
+ ((GLEventListener) iter.next()).init(drawable);
+ }
+ }
+
+ public void display(GLAutoDrawable drawable) {
+ for (Iterator iter = listeners.iterator(); iter.hasNext(); ) {
+ ((GLEventListener) iter.next()).display(drawable);
+ }
+ }
+
+ public void reshape(GLAutoDrawable drawable,
+ int x, int y, int width, int height) {
+ for (Iterator iter = listeners.iterator(); iter.hasNext(); ) {
+ ((GLEventListener) iter.next()).reshape(drawable, x, y, width, height);
+ }
+ }
+
+ public void setAutoSwapBufferMode(boolean onOrOff) {
+ autoSwapBufferMode = onOrOff;
+ }
+
+ public boolean getAutoSwapBufferMode() {
+ return autoSwapBufferMode;
+ }
+
+ private static final ThreadLocal perThreadInitAction = new ThreadLocal();
+ /** Principal helper method which runs a Runnable with the context
+ made current. This could have been made part of GLContext, but a
+ desired goal is to be able to implement the GLCanvas in terms of
+ the GLContext's public APIs, and putting it into a separate
+ class helps ensure that we don't inadvertently use private
+ methods of the GLContext or its implementing classes. */
+ public void invokeGL(GLDrawable drawable,
+ GLContext context,
+ Runnable runnable,
+ Runnable initAction) {
+ // Support for recursive makeCurrent() calls as well as calling
+ // other drawables' display() methods from within another one's
+ GLContext lastContext = GLContext.getCurrent();
+ Runnable lastInitAction = (Runnable) perThreadInitAction.get();
+ if (lastContext != null) {
+ lastContext.release();
+ }
+
+ int res = 0;
+ try {
+ res = context.makeCurrent();
+ if (res != GLContext.CONTEXT_NOT_CURRENT) {
+ if (res == GLContext.CONTEXT_CURRENT_NEW) {
+ if (DEBUG) {
+ System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running initAction");
+ }
+ initAction.run();
+ }
+ if (DEBUG && VERBOSE) {
+ System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running runnable");
+ }
+ runnable.run();
+ if (autoSwapBufferMode) {
+ if (drawable != null) {
+ drawable.swapBuffers();
+ }
+ }
+ }
+ } finally {
+ try {
+ if (res != GLContext.CONTEXT_NOT_CURRENT) {
+ context.release();
+ }
+ } catch (Exception e) {
+ }
+ if (lastContext != null) {
+ int res2 = lastContext.makeCurrent();
+ if (res2 == GLContext.CONTEXT_CURRENT_NEW) {
+ lastInitAction.run();
+ }
+ }
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/GLDrawableImpl.java b/src/classes/com/sun/opengl/impl/GLDrawableImpl.java
new file mode 100644
index 000000000..f93ed9663
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/GLDrawableImpl.java
@@ -0,0 +1,52 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import javax.media.opengl.*;
+
+public abstract class GLDrawableImpl implements GLDrawable {
+ /** For offscreen GLDrawables (pbuffers and "pixmap" drawables),
+ indicates that native resources should be reclaimed. */
+ public abstract void destroy() throws GLException;
+
+ public static String toHexString(long hex) {
+ return GLContextImpl.toHexString(hex);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/GLPbufferImpl.java b/src/classes/com/sun/opengl/impl/GLPbufferImpl.java
new file mode 100644
index 000000000..196ea7223
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/GLPbufferImpl.java
@@ -0,0 +1,241 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import java.awt.Dimension;
+import java.awt.EventQueue;
+import java.awt.event.*;
+import java.beans.PropertyChangeListener;
+
+import javax.media.opengl.*;
+
+/** Platform-independent class exposing pbuffer functionality to
+ applications. This class is not exposed in the public API as it
+ would probably add no value; however it implements the GLDrawable
+ interface so can be interacted with via its display() method. */
+
+public class GLPbufferImpl implements GLPbuffer {
+ private GLDrawableImpl pbufferDrawable;
+ private GLContextImpl context;
+ private GLDrawableHelper drawableHelper = new GLDrawableHelper();
+ private int floatMode;
+
+ public GLPbufferImpl(GLDrawableImpl pbufferDrawable,
+ GLContext parentContext) {
+ this.pbufferDrawable = pbufferDrawable;
+ context = (GLContextImpl) pbufferDrawable.createContext(parentContext);
+ context.setSynchronized(true);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return pbufferDrawable.createContext(shareWith);
+ }
+
+ public void setRealized(boolean realized) {
+ }
+
+ public void setSize(int width, int height) {
+ // FIXME
+ throw new GLException("Not yet implemented");
+ }
+
+ public int getWidth() {
+ return pbufferDrawable.getWidth();
+ }
+
+ public int getHeight() {
+ return pbufferDrawable.getHeight();
+ }
+
+ public void display() {
+ maybeDoSingleThreadedWorkaround(displayOnEventDispatchThreadAction,
+ displayAction,
+ false);
+ }
+
+ public void repaint() {
+ display();
+ }
+
+ public void addGLEventListener(GLEventListener listener) {
+ drawableHelper.addGLEventListener(listener);
+ }
+
+ public void removeGLEventListener(GLEventListener listener) {
+ drawableHelper.removeGLEventListener(listener);
+ }
+
+ public GLContext getContext() {
+ return context;
+ }
+
+ public GLDrawable getDrawable() {
+ return pbufferDrawable;
+ }
+
+ public GL getGL() {
+ return getContext().getGL();
+ }
+
+ public void setGL(GL gl) {
+ getContext().setGL(gl);
+ }
+
+ public void setAutoSwapBufferMode(boolean onOrOff) {
+ drawableHelper.setAutoSwapBufferMode(onOrOff);
+ }
+
+ public boolean getAutoSwapBufferMode() {
+ return drawableHelper.getAutoSwapBufferMode();
+ }
+
+ public void swapBuffers() {
+ maybeDoSingleThreadedWorkaround(swapBuffersOnEventDispatchThreadAction, swapBuffersAction, false);
+ }
+
+ public void bindTexture() {
+ // Doesn't make much sense to try to do this on the event dispatch
+ // thread given that it has to be called while the context is current
+ context.bindPbufferToTexture();
+ }
+
+ public void releaseTexture() {
+ // Doesn't make much sense to try to do this on the event dispatch
+ // thread given that it has to be called while the context is current
+ context.releasePbufferFromTexture();
+ }
+
+ //----------------------------------------------------------------------
+ // No-ops for ComponentEvents
+ //
+
+ public void addComponentListener(ComponentListener l) {}
+ public void removeComponentListener(ComponentListener l) {}
+ public void addFocusListener(FocusListener l) {}
+ public void removeFocusListener(FocusListener l) {}
+ public void addHierarchyBoundsListener(HierarchyBoundsListener l) {}
+ public void removeHierarchyBoundsListener(HierarchyBoundsListener l) {}
+ public void addHierarchyListener(HierarchyListener l) {}
+ public void removeHierarchyListener(HierarchyListener l) {}
+ public void addInputMethodListener(InputMethodListener l) {}
+ public void removeInputMethodListener(InputMethodListener l) {}
+ public void addKeyListener(KeyListener l) {}
+ public void removeKeyListener(KeyListener l) {}
+ public void addMouseListener(MouseListener l) {}
+ public void removeMouseListener(MouseListener l) {}
+ public void addMouseMotionListener(MouseMotionListener l) {}
+ public void removeMouseMotionListener(MouseMotionListener l) {}
+ public void addMouseWheelListener(MouseWheelListener l) {}
+ public void removeMouseWheelListener(MouseWheelListener l) {}
+ public void addPropertyChangeListener(PropertyChangeListener listener) {}
+ public void removePropertyChangeListener(PropertyChangeListener listener) {}
+ public void addPropertyChangeListener(String propertyName,
+ PropertyChangeListener listener) {}
+ public void removePropertyChangeListener(String propertyName,
+ PropertyChangeListener listener) {}
+
+ public void destroy() {
+ context.destroy();
+ pbufferDrawable.destroy();
+ }
+
+ public int getFloatingPointMode() {
+ if (floatMode == 0) {
+ throw new GLException("Pbuffer not initialized, or floating-point support not requested");
+ }
+ return floatMode;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private void maybeDoSingleThreadedWorkaround(Runnable eventDispatchThreadAction,
+ Runnable invokeGLAction,
+ boolean isReshape) {
+ if (Threading.isSingleThreaded() &&
+ !Threading.isOpenGLThread()) {
+ Threading.invokeOnOpenGLThread(eventDispatchThreadAction);
+ } else {
+ drawableHelper.invokeGL(pbufferDrawable, context, invokeGLAction, initAction);
+ }
+ }
+
+ class InitAction implements Runnable {
+ public void run() {
+ floatMode = context.getFloatingPointMode();
+ drawableHelper.init(GLPbufferImpl.this);
+ }
+ }
+ private InitAction initAction = new InitAction();
+
+ class DisplayAction implements Runnable {
+ public void run() {
+ drawableHelper.display(GLPbufferImpl.this);
+ }
+ }
+ private DisplayAction displayAction = new DisplayAction();
+
+ class SwapBuffersAction implements Runnable {
+ // FIXME: currently a no-op
+ public void run() {
+ pbufferDrawable.swapBuffers();
+ }
+ }
+ private SwapBuffersAction swapBuffersAction = new SwapBuffersAction();
+
+ // Workaround for ATI driver bugs related to multithreading issues
+ // like simultaneous rendering via Animators to canvases that are
+ // being resized on the AWT event dispatch thread
+ class DisplayOnEventDispatchThreadAction implements Runnable {
+ public void run() {
+ drawableHelper.invokeGL(pbufferDrawable, context, displayAction, initAction);
+ }
+ }
+ private DisplayOnEventDispatchThreadAction displayOnEventDispatchThreadAction =
+ new DisplayOnEventDispatchThreadAction();
+ class SwapBuffersOnEventDispatchThreadAction implements Runnable {
+ public void run() {
+ drawableHelper.invokeGL(pbufferDrawable, context, swapBuffersAction, initAction);
+ }
+ }
+ private SwapBuffersOnEventDispatchThreadAction swapBuffersOnEventDispatchThreadAction =
+ new SwapBuffersOnEventDispatchThreadAction();
+}
diff --git a/src/classes/com/sun/opengl/impl/GLUquadricImpl.java b/src/classes/com/sun/opengl/impl/GLUquadricImpl.java
new file mode 100644
index 000000000..b56f33368
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/GLUquadricImpl.java
@@ -0,0 +1,1050 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** $Date$ $Revision$
+** $Header$
+*/
+
+/*
+ * Copyright (c) 2002-2004 LWJGL Project
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.sun.opengl.impl;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+/**
+ * GLUquadricImpl.java
+ *
+ *
+ * Created 22-dec-2003 (originally Quadric.java)
+ * @author Erik Duijs
+ * @author Kenneth Russell
+ */
+
+public class GLUquadricImpl implements GLUquadric {
+ private int drawStyle;
+ private int orientation;
+ private boolean textureFlag;
+ private int normals;
+
+ public GLUquadricImpl() {
+ drawStyle = GLU.GLU_FILL;
+ orientation = GLU.GLU_OUTSIDE;
+ textureFlag = false;
+ normals = GLU.GLU_SMOOTH;
+ }
+
+ /**
+ * specifies the draw style for quadrics.
+ *
+ * The legal values are as follows:
+ *
+ * GLU.FILL: Quadrics are rendered with polygon primitives. The polygons
+ * are drawn in a counterclockwise fashion with respect to
+ * their normals (as defined with glu.quadricOrientation).
+ *
+ * GLU.LINE: Quadrics are rendered as a set of lines.
+ *
+ * GLU.SILHOUETTE: Quadrics are rendered as a set of lines, except that edges
+ * separating coplanar faces will not be drawn.
+ *
+ * GLU.POINT: Quadrics are rendered as a set of points.
+ *
+ * @param drawStyle The drawStyle to set
+ */
+ public void setDrawStyle(int drawStyle) {
+ this.drawStyle = drawStyle;
+ }
+
+ /**
+ * specifies what kind of normals are desired for quadrics.
+ * The legal values are as follows:
+ *
+ * GLU.NONE: No normals are generated.
+ *
+ * GLU.FLAT: One normal is generated for every facet of a quadric.
+ *
+ * GLU.SMOOTH: One normal is generated for every vertex of a quadric. This
+ * is the default.
+ *
+ * @param normals The normals to set
+ */
+ public void setNormals(int normals) {
+ this.normals = normals;
+ }
+
+ /**
+ * specifies what kind of orientation is desired for.
+ * The orientation values are as follows:
+ *
+ * GLU.OUTSIDE: Quadrics are drawn with normals pointing outward.
+ *
+ * GLU.INSIDE: Normals point inward. The default is GLU.OUTSIDE.
+ *
+ * Note that the interpretation of outward and inward depends on the quadric
+ * being drawn.
+ *
+ * @param orientation The orientation to set
+ */
+ public void setOrientation(int orientation) {
+ this.orientation = orientation;
+ }
+
+ /**
+ * specifies if texture coordinates should be generated for
+ * quadrics rendered with qobj. If the value of textureCoords is true,
+ * then texture coordinates are generated, and if textureCoords is false,
+ * they are not.. The default is false.
+ *
+ * The manner in which texture coordinates are generated depends upon the
+ * specific quadric rendered.
+ *
+ * @param textureFlag The textureFlag to set
+ */
+ public void setTextureFlag(boolean textureFlag) {
+ this.textureFlag = textureFlag;
+ }
+
+ /**
+ * Returns the drawStyle.
+ * @return int
+ */
+ public int getDrawStyle() {
+ return drawStyle;
+ }
+
+ /**
+ * Returns the normals.
+ * @return int
+ */
+ public int getNormals() {
+ return normals;
+ }
+
+ /**
+ * Returns the orientation.
+ * @return int
+ */
+ public int getOrientation() {
+ return orientation;
+ }
+
+ /**
+ * Returns the textureFlag.
+ * @return boolean
+ */
+ public boolean getTextureFlag() {
+ return textureFlag;
+ }
+
+ /**
+ * draws a cylinder oriented along the z axis. The base of the
+ * cylinder is placed at z = 0, and the top at z=height. Like a sphere, a
+ * cylinder is subdivided around the z axis into slices, and along the z axis
+ * into stacks.
+ *
+ * Note that if topRadius is set to zero, then this routine will generate a
+ * cone.
+ *
+ * If the orientation is set to GLU.OUTSIDE (with glu.quadricOrientation), then
+ * any generated normals point away from the z axis. Otherwise, they point
+ * toward the z axis.
+ *
+ * If texturing is turned on (with glu.quadricTexture), then texture
+ * coordinates are generated so that t ranges linearly from 0.0 at z = 0 to
+ * 1.0 at z = height, and s ranges from 0.0 at the +y axis, to 0.25 at the +x
+ * axis, to 0.5 at the -y axis, to 0.75 at the -x axis, and back to 1.0 at the
+ * +y axis.
+ *
+ * @param baseRadius Specifies the radius of the cylinder at z = 0.
+ * @param topRadius Specifies the radius of the cylinder at z = height.
+ * @param height Specifies the height of the cylinder.
+ * @param slices Specifies the number of subdivisions around the z axis.
+ * @param stacks Specifies the number of subdivisions along the z axis.
+ */
+ public void drawCylinder(GL gl, float baseRadius, float topRadius, float height, int slices, int stacks) {
+
+ float da, r, dr, dz;
+ float x, y, z, nz, nsign;
+ int i, j;
+
+ if (orientation == GLU.GLU_INSIDE) {
+ nsign = -1.0f;
+ } else {
+ nsign = 1.0f;
+ }
+
+ da = 2.0f * PI / slices;
+ dr = (topRadius - baseRadius) / stacks;
+ dz = height / stacks;
+ nz = (baseRadius - topRadius) / height;
+ // Z component of normal vectors
+
+ if (drawStyle == GLU.GLU_POINT) {
+ gl.glBegin(GL.GL_POINTS);
+ for (i = 0; i < slices; i++) {
+ x = cos((i * da));
+ y = sin((i * da));
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+
+ z = 0.0f;
+ r = baseRadius;
+ for (j = 0; j <= stacks; j++) {
+ gl.glVertex3f((x * r), (y * r), z);
+ z += dz;
+ r += dr;
+ }
+ }
+ gl.glEnd();
+ } else if (drawStyle == GLU.GLU_LINE || drawStyle == GLU.GLU_SILHOUETTE) {
+ // Draw rings
+ if (drawStyle == GLU.GLU_LINE) {
+ z = 0.0f;
+ r = baseRadius;
+ for (j = 0; j <= stacks; j++) {
+ gl.glBegin(GL.GL_LINE_LOOP);
+ for (i = 0; i < slices; i++) {
+ x = cos((i * da));
+ y = sin((i * da));
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+ gl.glVertex3f((x * r), (y * r), z);
+ }
+ gl.glEnd();
+ z += dz;
+ r += dr;
+ }
+ } else {
+ // draw one ring at each end
+ if (baseRadius != 0.0) {
+ gl.glBegin(GL.GL_LINE_LOOP);
+ for (i = 0; i < slices; i++) {
+ x = cos((i * da));
+ y = sin((i * da));
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+ gl.glVertex3f((x * baseRadius), (y * baseRadius), 0.0f);
+ }
+ gl.glEnd();
+ gl.glBegin(GL.GL_LINE_LOOP);
+ for (i = 0; i < slices; i++) {
+ x = cos((i * da));
+ y = sin((i * da));
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+ gl.glVertex3f((x * topRadius), (y * topRadius), height);
+ }
+ gl.glEnd();
+ }
+ }
+ // draw length lines
+ gl.glBegin(GL.GL_LINES);
+ for (i = 0; i < slices; i++) {
+ x = cos((i * da));
+ y = sin((i * da));
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+ gl.glVertex3f((x * baseRadius), (y * baseRadius), 0.0f);
+ gl.glVertex3f((x * topRadius), (y * topRadius), (height));
+ }
+ gl.glEnd();
+ } else if (drawStyle == GLU.GLU_FILL) {
+ float ds = 1.0f / slices;
+ float dt = 1.0f / stacks;
+ float t = 0.0f;
+ z = 0.0f;
+ r = baseRadius;
+ for (j = 0; j < stacks; j++) {
+ float s = 0.0f;
+ gl.glBegin(GL.GL_QUAD_STRIP);
+ for (i = 0; i <= slices; i++) {
+ if (i == slices) {
+ x = sin(0.0f);
+ y = cos(0.0f);
+ } else {
+ x = sin((i * da));
+ y = cos((i * da));
+ }
+ if (nsign == 1.0f) {
+ normal3f(gl, (x * nsign), (y * nsign), (nz * nsign));
+ TXTR_COORD(gl, s, t);
+ gl.glVertex3f((x * r), (y * r), z);
+ normal3f(gl, (x * nsign), (y * nsign), (nz * nsign));
+ TXTR_COORD(gl, s, t + dt);
+ gl.glVertex3f((x * (r + dr)), (y * (r + dr)), (z + dz));
+ } else {
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+ TXTR_COORD(gl, s, t);
+ gl.glVertex3f((x * r), (y * r), z);
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+ TXTR_COORD(gl, s, t + dt);
+ gl.glVertex3f((x * (r + dr)), (y * (r + dr)), (z + dz));
+ }
+ s += ds;
+ } // for slices
+ gl.glEnd();
+ r += dr;
+ t += dt;
+ z += dz;
+ } // for stacks
+ }
+ }
+
+ /**
+ * renders a disk on the z = 0 plane. The disk has a radius of
+ * outerRadius, and contains a concentric circular hole with a radius of
+ * innerRadius. If innerRadius is 0, then no hole is generated. The disk is
+ * subdivided around the z axis into slices (like pizza slices), and also
+ * about the z axis into rings (as specified by slices and loops,
+ * respectively).
+ *
+ * With respect to orientation, the +z side of the disk is considered to be
+ * "outside" (see glu.quadricOrientation). This means that if the orientation
+ * is set to GLU.OUTSIDE, then any normals generated point along the +z axis.
+ * Otherwise, they point along the -z axis.
+ *
+ * If texturing is turned on (with glu.quadricTexture), texture coordinates are
+ * generated linearly such that where r=outerRadius, the value at (r, 0, 0) is
+ * (1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5), and at
+ * (0, -r, 0) it is (0.5, 0).
+ */
+ public void drawDisk(GL gl, float innerRadius, float outerRadius, int slices, int loops)
+ {
+ float da, dr;
+
+ /* Normal vectors */
+ if (normals != GLU.GLU_NONE) {
+ if (orientation == GLU.GLU_OUTSIDE) {
+ gl.glNormal3f(0.0f, 0.0f, +1.0f);
+ }
+ else {
+ gl.glNormal3f(0.0f, 0.0f, -1.0f);
+ }
+ }
+
+ da = 2.0f * PI / slices;
+ dr = (outerRadius - innerRadius) / loops;
+
+ switch (drawStyle) {
+ case GLU.GLU_FILL:
+ {
+ /* texture of a gluDisk is a cut out of the texture unit square
+ * x, y in [-outerRadius, +outerRadius]; s, t in [0, 1]
+ * (linear mapping)
+ */
+ float dtc = 2.0f * outerRadius;
+ float sa, ca;
+ float r1 = innerRadius;
+ int l;
+ for (l = 0; l < loops; l++) {
+ float r2 = r1 + dr;
+ if (orientation == GLU.GLU_OUTSIDE) {
+ int s;
+ gl.glBegin(gl.GL_QUAD_STRIP);
+ for (s = 0; s <= slices; s++) {
+ float a;
+ if (s == slices)
+ a = 0.0f;
+ else
+ a = s * da;
+ sa = sin(a);
+ ca = cos(a);
+ TXTR_COORD(gl, 0.5f + sa * r2 / dtc, 0.5f + ca * r2 / dtc);
+ gl.glVertex2f(r2 * sa, r2 * ca);
+ TXTR_COORD(gl, 0.5f + sa * r1 / dtc, 0.5f + ca * r1 / dtc);
+ gl.glVertex2f(r1 * sa, r1 * ca);
+ }
+ gl.glEnd();
+ }
+ else {
+ int s;
+ gl.glBegin(GL.GL_QUAD_STRIP);
+ for (s = slices; s >= 0; s--) {
+ float a;
+ if (s == slices)
+ a = 0.0f;
+ else
+ a = s * da;
+ sa = sin(a);
+ ca = cos(a);
+ TXTR_COORD(gl, 0.5f - sa * r2 / dtc, 0.5f + ca * r2 / dtc);
+ gl.glVertex2f(r2 * sa, r2 * ca);
+ TXTR_COORD(gl, 0.5f - sa * r1 / dtc, 0.5f + ca * r1 / dtc);
+ gl.glVertex2f(r1 * sa, r1 * ca);
+ }
+ gl.glEnd();
+ }
+ r1 = r2;
+ }
+ break;
+ }
+ case GLU.GLU_LINE:
+ {
+ int l, s;
+ /* draw loops */
+ for (l = 0; l <= loops; l++) {
+ float r = innerRadius + l * dr;
+ gl.glBegin(GL.GL_LINE_LOOP);
+ for (s = 0; s < slices; s++) {
+ float a = s * da;
+ gl.glVertex2f(r * sin(a), r * cos(a));
+ }
+ gl.glEnd();
+ }
+ /* draw spokes */
+ for (s = 0; s < slices; s++) {
+ float a = s * da;
+ float x = sin(a);
+ float y = cos(a);
+ gl.glBegin(GL.GL_LINE_STRIP);
+ for (l = 0; l <= loops; l++) {
+ float r = innerRadius + l * dr;
+ gl.glVertex2f(r * x, r * y);
+ }
+ gl.glEnd();
+ }
+ break;
+ }
+ case GLU.GLU_POINT:
+ {
+ int s;
+ gl.glBegin(GL.GL_POINTS);
+ for (s = 0; s < slices; s++) {
+ float a = s * da;
+ float x = sin(a);
+ float y = cos(a);
+ int l;
+ for (l = 0; l <= loops; l++) {
+ float r = innerRadius * l * dr;
+ gl.glVertex2f(r * x, r * y);
+ }
+ }
+ gl.glEnd();
+ break;
+ }
+ case GLU.GLU_SILHOUETTE:
+ {
+ if (innerRadius != 0.0) {
+ float a;
+ gl.glBegin(GL.GL_LINE_LOOP);
+ for (a = 0.0f; a < 2.0 * PI; a += da) {
+ float x = innerRadius * sin(a);
+ float y = innerRadius * cos(a);
+ gl.glVertex2f(x, y);
+ }
+ gl.glEnd();
+ }
+ {
+ float a;
+ gl.glBegin(GL.GL_LINE_LOOP);
+ for (a = 0; a < 2.0f * PI; a += da) {
+ float x = outerRadius * sin(a);
+ float y = outerRadius * cos(a);
+ gl.glVertex2f(x, y);
+ }
+ gl.glEnd();
+ }
+ break;
+ }
+ default:
+ return;
+ }
+ }
+
+ /**
+ * renders a partial disk on the z=0 plane. A partial disk is similar to a
+ * full disk, except that only the subset of the disk from startAngle
+ * through startAngle + sweepAngle is included (where 0 degrees is along
+ * the +y axis, 90 degrees along the +x axis, 180 along the -y axis, and
+ * 270 along the -x axis).
+ *
+ * The partial disk has a radius of outerRadius, and contains a concentric
+ * circular hole with a radius of innerRadius. If innerRadius is zero, then
+ * no hole is generated. The partial disk is subdivided around the z axis
+ * into slices (like pizza slices), and also about the z axis into rings
+ * (as specified by slices and loops, respectively).
+ *
+ * With respect to orientation, the +z side of the partial disk is
+ * considered to be outside (see gluQuadricOrientation). This means that if
+ * the orientation is set to GLU.GLU_OUTSIDE, then any normals generated point
+ * along the +z axis. Otherwise, they point along the -z axis.
+ *
+ * If texturing is turned on (with gluQuadricTexture), texture coordinates
+ * are generated linearly such that where r=outerRadius, the value at (r, 0, 0)
+ * is (1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5),
+ * and at (0, -r, 0) it is (0.5, 0).
+ */
+ public void drawPartialDisk(GL gl,
+ float innerRadius,
+ float outerRadius,
+ int slices,
+ int loops,
+ float startAngle,
+ float sweepAngle) {
+ int i, j, max;
+ float[] sinCache = new float[CACHE_SIZE];
+ float[] cosCache = new float[CACHE_SIZE];
+ float angle;
+ float x, y;
+ float sintemp, costemp;
+ float deltaRadius;
+ float radiusLow, radiusHigh;
+ float texLow = 0, texHigh = 0;
+ float angleOffset;
+ int slices2;
+ int finish;
+
+ if (slices >= CACHE_SIZE)
+ slices = CACHE_SIZE - 1;
+ if (slices < 2
+ || loops < 1
+ || outerRadius <= 0.0f
+ || innerRadius < 0.0f
+ || innerRadius > outerRadius) {
+ //gluQuadricError(qobj, GLU.GLU_INVALID_VALUE);
+ System.err.println("PartialDisk: GLU_INVALID_VALUE");
+ return;
+ }
+
+ if (sweepAngle < -360.0f)
+ sweepAngle = 360.0f;
+ if (sweepAngle > 360.0f)
+ sweepAngle = 360.0f;
+ if (sweepAngle < 0) {
+ startAngle += sweepAngle;
+ sweepAngle = -sweepAngle;
+ }
+
+ if (sweepAngle == 360.0f) {
+ slices2 = slices;
+ } else {
+ slices2 = slices + 1;
+ }
+
+ /* Compute length (needed for normal calculations) */
+ deltaRadius = outerRadius - innerRadius;
+
+ /* Cache is the vertex locations cache */
+
+ angleOffset = startAngle / 180.0f * PI;
+ for (i = 0; i <= slices; i++) {
+ angle = angleOffset + ((PI * sweepAngle) / 180.0f) * i / slices;
+ sinCache[i] = sin(angle);
+ cosCache[i] = cos(angle);
+ }
+
+ if (sweepAngle == 360.0f) {
+ sinCache[slices] = sinCache[0];
+ cosCache[slices] = cosCache[0];
+ }
+
+ switch (normals) {
+ case GLU.GLU_FLAT :
+ case GLU.GLU_SMOOTH :
+ if (orientation == GLU.GLU_OUTSIDE) {
+ gl.glNormal3f(0.0f, 0.0f, 1.0f);
+ } else {
+ gl.glNormal3f(0.0f, 0.0f, -1.0f);
+ }
+ break;
+ default :
+ case GLU.GLU_NONE :
+ break;
+ }
+
+ switch (drawStyle) {
+ case GLU.GLU_FILL :
+ if (innerRadius == .0f) {
+ finish = loops - 1;
+ /* Triangle strip for inner polygons */
+ gl.glBegin(GL.GL_TRIANGLE_FAN);
+ if (textureFlag) {
+ gl.glTexCoord2f(0.5f, 0.5f);
+ }
+ gl.glVertex3f(0.0f, 0.0f, 0.0f);
+ radiusLow = outerRadius - deltaRadius * ((float) (loops - 1) / loops);
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+ }
+
+ if (orientation == GLU.GLU_OUTSIDE) {
+ for (i = slices; i >= 0; i--) {
+ if (textureFlag) {
+ gl.glTexCoord2f(texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ gl.glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+ }
+ } else {
+ for (i = 0; i <= slices; i++) {
+ if (textureFlag) {
+ gl.glTexCoord2f(texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ gl.glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+ }
+ }
+ gl.glEnd();
+ } else {
+ finish = loops;
+ }
+ for (j = 0; j < finish; j++) {
+ radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+ radiusHigh = outerRadius - deltaRadius * ((float) (j + 1) / loops);
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+ texHigh = radiusHigh / outerRadius / 2;
+ }
+
+ gl.glBegin(GL.GL_QUAD_STRIP);
+ for (i = 0; i <= slices; i++) {
+ if (orientation == GLU.GLU_OUTSIDE) {
+ if (textureFlag) {
+ gl.glTexCoord2f(texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ gl.glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+
+ if (textureFlag) {
+ gl.glTexCoord2f(texHigh * sinCache[i] + 0.5f,
+ texHigh * cosCache[i] + 0.5f);
+ }
+ gl.glVertex3f(radiusHigh * sinCache[i],
+ radiusHigh * cosCache[i],
+ 0.0f);
+ } else {
+ if (textureFlag) {
+ gl.glTexCoord2f(texHigh * sinCache[i] + 0.5f,
+ texHigh * cosCache[i] + 0.5f);
+ }
+ gl.glVertex3f(radiusHigh * sinCache[i],
+ radiusHigh * cosCache[i],
+ 0.0f);
+
+ if (textureFlag) {
+ gl.glTexCoord2f(texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ gl.glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+ }
+ }
+ gl.glEnd();
+ }
+ break;
+ case GLU.GLU_POINT :
+ gl.glBegin(GL.GL_POINTS);
+ for (i = 0; i < slices2; i++) {
+ sintemp = sinCache[i];
+ costemp = cosCache[i];
+ for (j = 0; j <= loops; j++) {
+ radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+
+ gl.glTexCoord2f(texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ gl.glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0f);
+ }
+ }
+ gl.glEnd();
+ break;
+ case GLU.GLU_LINE :
+ if (innerRadius == outerRadius) {
+ gl.glBegin(GL.GL_LINE_STRIP);
+
+ for (i = 0; i <= slices; i++) {
+ if (textureFlag) {
+ gl.glTexCoord2f(sinCache[i] / 2 + 0.5f, cosCache[i] / 2 + 0.5f);
+ }
+ gl.glVertex3f(innerRadius * sinCache[i], innerRadius * cosCache[i], 0.0f);
+ }
+ gl.glEnd();
+ break;
+ }
+ for (j = 0; j <= loops; j++) {
+ radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+ }
+
+ gl.glBegin(GL.GL_LINE_STRIP);
+ for (i = 0; i <= slices; i++) {
+ if (textureFlag) {
+ gl.glTexCoord2f(texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ gl.glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+ }
+ gl.glEnd();
+ }
+ for (i = 0; i < slices2; i++) {
+ sintemp = sinCache[i];
+ costemp = cosCache[i];
+ gl.glBegin(GL.GL_LINE_STRIP);
+ for (j = 0; j <= loops; j++) {
+ radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+ }
+
+ if (textureFlag) {
+ gl.glTexCoord2f(texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ gl.glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0f);
+ }
+ gl.glEnd();
+ }
+ break;
+ case GLU.GLU_SILHOUETTE :
+ if (sweepAngle < 360.0f) {
+ for (i = 0; i <= slices; i += slices) {
+ sintemp = sinCache[i];
+ costemp = cosCache[i];
+ gl.glBegin(GL.GL_LINE_STRIP);
+ for (j = 0; j <= loops; j++) {
+ radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+ gl.glTexCoord2f(texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ gl.glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0f);
+ }
+ gl.glEnd();
+ }
+ }
+ for (j = 0; j <= loops; j += loops) {
+ radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+ }
+
+ gl.glBegin(GL.GL_LINE_STRIP);
+ for (i = 0; i <= slices; i++) {
+ if (textureFlag) {
+ gl.glTexCoord2f(texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ gl.glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+ }
+ gl.glEnd();
+ if (innerRadius == outerRadius)
+ break;
+ }
+ break;
+ default :
+ break;
+ }
+ }
+
+ /**
+ * draws a sphere of the given radius centered around the origin.
+ * The sphere is subdivided around the z axis into slices and along the z axis
+ * into stacks (similar to lines of longitude and latitude).
+ *
+ * If the orientation is set to GLU.OUTSIDE (with glu.quadricOrientation), then
+ * any normals generated point away from the center of the sphere. Otherwise,
+ * they point toward the center of the sphere.
+
+ * If texturing is turned on (with glu.quadricTexture), then texture
+ * coordinates are generated so that t ranges from 0.0 at z=-radius to 1.0 at
+ * z=radius (t increases linearly along longitudinal lines), and s ranges from
+ * 0.0 at the +y axis, to 0.25 at the +x axis, to 0.5 at the -y axis, to 0.75
+ * at the -x axis, and back to 1.0 at the +y axis.
+ */
+ public void drawSphere(GL gl, float radius, int slices, int stacks) {
+ // TODO
+
+ float rho, drho, theta, dtheta;
+ float x, y, z;
+ float s, t, ds, dt;
+ int i, j, imin, imax;
+ boolean normals;
+ float nsign;
+
+ normals = (this.normals != GLU.GLU_NONE);
+
+ if (orientation == GLU.GLU_INSIDE) {
+ nsign = -1.0f;
+ } else {
+ nsign = 1.0f;
+ }
+
+ drho = PI / stacks;
+ dtheta = 2.0f * PI / slices;
+
+ if (drawStyle == GLU.GLU_FILL) {
+ if (!textureFlag) {
+ // draw +Z end as a triangle fan
+ gl.glBegin(GL.GL_TRIANGLE_FAN);
+ gl.glNormal3f(0.0f, 0.0f, 1.0f);
+ gl.glVertex3f(0.0f, 0.0f, nsign * radius);
+ for (j = 0; j <= slices; j++) {
+ theta = (j == slices) ? 0.0f : j * dtheta;
+ x = -sin(theta) * sin(drho);
+ y = cos(theta) * sin(drho);
+ z = nsign * cos(drho);
+ if (normals) {
+ gl.glNormal3f(x * nsign, y * nsign, z * nsign);
+ }
+ gl.glVertex3f(x * radius, y * radius, z * radius);
+ }
+ gl.glEnd();
+ }
+
+ ds = 1.0f / slices;
+ dt = 1.0f / stacks;
+ t = 1.0f; // because loop now runs from 0
+ if (textureFlag) {
+ imin = 0;
+ imax = stacks;
+ } else {
+ imin = 1;
+ imax = stacks - 1;
+ }
+
+ // draw intermediate stacks as quad strips
+ for (i = imin; i < imax; i++) {
+ rho = i * drho;
+ gl.glBegin(GL.GL_QUAD_STRIP);
+ s = 0.0f;
+ for (j = 0; j <= slices; j++) {
+ theta = (j == slices) ? 0.0f : j * dtheta;
+ x = -sin(theta) * sin(rho);
+ y = cos(theta) * sin(rho);
+ z = nsign * cos(rho);
+ if (normals) {
+ gl.glNormal3f(x * nsign, y * nsign, z * nsign);
+ }
+ TXTR_COORD(gl, s, t);
+ gl.glVertex3f(x * radius, y * radius, z * radius);
+ x = -sin(theta) * sin(rho + drho);
+ y = cos(theta) * sin(rho + drho);
+ z = nsign * cos(rho + drho);
+ if (normals) {
+ gl.glNormal3f(x * nsign, y * nsign, z * nsign);
+ }
+ TXTR_COORD(gl, s, t - dt);
+ s += ds;
+ gl.glVertex3f(x * radius, y * radius, z * radius);
+ }
+ gl.glEnd();
+ t -= dt;
+ }
+
+ if (!textureFlag) {
+ // draw -Z end as a triangle fan
+ gl.glBegin(GL.GL_TRIANGLE_FAN);
+ gl.glNormal3f(0.0f, 0.0f, -1.0f);
+ gl.glVertex3f(0.0f, 0.0f, -radius * nsign);
+ rho = PI - drho;
+ s = 1.0f;
+ for (j = slices; j >= 0; j--) {
+ theta = (j == slices) ? 0.0f : j * dtheta;
+ x = -sin(theta) * sin(rho);
+ y = cos(theta) * sin(rho);
+ z = nsign * cos(rho);
+ if (normals)
+ gl.glNormal3f(x * nsign, y * nsign, z * nsign);
+ s -= ds;
+ gl.glVertex3f(x * radius, y * radius, z * radius);
+ }
+ gl.glEnd();
+ }
+ } else if (
+ drawStyle == GLU.GLU_LINE
+ || drawStyle == GLU.GLU_SILHOUETTE) {
+ // draw stack lines
+ for (i = 1;
+ i < stacks;
+ i++) { // stack line at i==stacks-1 was missing here
+ rho = i * drho;
+ gl.glBegin(GL.GL_LINE_LOOP);
+ for (j = 0; j < slices; j++) {
+ theta = j * dtheta;
+ x = cos(theta) * sin(rho);
+ y = sin(theta) * sin(rho);
+ z = cos(rho);
+ if (normals)
+ gl.glNormal3f(x * nsign, y * nsign, z * nsign);
+ gl.glVertex3f(x * radius, y * radius, z * radius);
+ }
+ gl.glEnd();
+ }
+ // draw slice lines
+ for (j = 0; j < slices; j++) {
+ theta = j * dtheta;
+ gl.glBegin(GL.GL_LINE_STRIP);
+ for (i = 0; i <= stacks; i++) {
+ rho = i * drho;
+ x = cos(theta) * sin(rho);
+ y = sin(theta) * sin(rho);
+ z = cos(rho);
+ if (normals)
+ gl.glNormal3f(x * nsign, y * nsign, z * nsign);
+ gl.glVertex3f(x * radius, y * radius, z * radius);
+ }
+ gl.glEnd();
+ }
+ } else if (drawStyle == GLU.GLU_POINT) {
+ // top and bottom-most points
+ gl.glBegin(GL.GL_POINTS);
+ if (normals)
+ gl.glNormal3f(0.0f, 0.0f, nsign);
+ gl.glVertex3f(0.0f, 0.0f, radius);
+ if (normals)
+ gl.glNormal3f(0.0f, 0.0f, -nsign);
+ gl.glVertex3f(0.0f, 0.0f, -radius);
+
+ // loop over stacks
+ for (i = 1; i < stacks - 1; i++) {
+ rho = i * drho;
+ for (j = 0; j < slices; j++) {
+ theta = j * dtheta;
+ x = cos(theta) * sin(rho);
+ y = sin(theta) * sin(rho);
+ z = cos(rho);
+ if (normals)
+ gl.glNormal3f(x * nsign, y * nsign, z * nsign);
+ gl.glVertex3f(x * radius, y * radius, z * radius);
+ }
+ }
+ gl.glEnd();
+ }
+ }
+
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private static final float PI = (float)Math.PI;
+ private static final int CACHE_SIZE = 240;
+
+ /**
+ * Call glNormal3f after scaling normal to unit length.
+ *
+ * @param x
+ * @param y
+ * @param z
+ */
+ private void normal3f(GL gl, float x, float y, float z) {
+ float mag;
+
+ mag = (float)Math.sqrt(x * x + y * y + z * z);
+ if (mag > 0.00001F) {
+ x /= mag;
+ y /= mag;
+ z /= mag;
+ }
+ gl.glNormal3f(x, y, z);
+ }
+
+ private void TXTR_COORD(GL gl, float x, float y) {
+ if (textureFlag) gl.glTexCoord2f(x,y);
+ }
+
+ private float sin(float r) {
+ return (float)Math.sin(r);
+ }
+
+ private float cos(float r) {
+ return (float)Math.cos(r);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/InternalBufferUtils.java b/src/classes/com/sun/opengl/impl/InternalBufferUtils.java
new file mode 100644
index 000000000..89639c493
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/InternalBufferUtils.java
@@ -0,0 +1,55 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import java.nio.*;
+
+/** Utility routines available only to the JOGL implementation. */
+
+public class InternalBufferUtils {
+ /** Allocates a new direct byte buffer at the given address with the
+ given capacity. This is exposed only because of glMapBufferARB
+ and its semantics; it is undesirable to allocate a new buffer
+ every frame because (a) ByteBuffers are finalizable and (b) the
+ application would typically need to re-slice the buffer every
+ frame. Instead we cache these ByteBuffer objects up in Java and
+ look them up in a HashMap by base address and capacity. */
+ public static native ByteBuffer newDirectByteBuffer(long address, int capacity);
+}
diff --git a/src/classes/com/sun/opengl/impl/JAWT_PlatformInfo.java b/src/classes/com/sun/opengl/impl/JAWT_PlatformInfo.java
new file mode 100644
index 000000000..ca101eff9
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/JAWT_PlatformInfo.java
@@ -0,0 +1,45 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+/** Marker class for all window system-specific JAWT data structures. */
+
+public interface JAWT_PlatformInfo {
+}
diff --git a/src/classes/com/sun/opengl/impl/Java2D.java b/src/classes/com/sun/opengl/impl/Java2D.java
new file mode 100755
index 000000000..7d666e138
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/Java2D.java
@@ -0,0 +1,215 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import java.awt.*;
+import java.lang.reflect.*;
+import java.security.*;
+
+import javax.media.opengl.*;
+
+/** Defines integration with the Java2D OpenGL pipeline. This
+ integration is only supported in 1.6 and is highly experimental. */
+
+public class Java2D {
+ private static boolean DEBUG = Debug.debug("Java2D");
+ private static boolean VERBOSE = Debug.verbose();
+ private static boolean isOGLPipelineActive;
+ private static Method invokeWithOGLContextCurrentMethod;
+ private static Method isQueueFlusherThreadMethod;
+ private static Method getOGLViewportMethod;
+ private static Method getOGLScissorBoxMethod;
+ private static Method getOGLSurfaceIdentifierMethod;
+
+ static {
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ if (DEBUG && VERBOSE) {
+ System.err.println("Checking for Java2D/OpenGL support");
+ }
+ // Figure out whether the default graphics configuration is an
+ // OpenGL graphics configuration
+ GraphicsConfiguration cfg =
+ GraphicsEnvironment.getLocalGraphicsEnvironment().
+ getDefaultScreenDevice().
+ getDefaultConfiguration();
+ String name = cfg.getClass().getName();
+ if (DEBUG && VERBOSE) {
+ System.err.println("Java2D support: default GraphicsConfiguration = " + name);
+ }
+ isOGLPipelineActive = (name.startsWith("sun.java2d.opengl"));
+
+ if (isOGLPipelineActive) {
+ try {
+ // Try to get methods we need to integrate
+ Class utils = Class.forName("sun.java2d.opengl.OGLUtilities");
+ invokeWithOGLContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLContextCurrent",
+ new Class[] {
+ Graphics.class,
+ Runnable.class
+ });
+ invokeWithOGLContextCurrentMethod.setAccessible(true);
+
+ isQueueFlusherThreadMethod = utils.getDeclaredMethod("isQueueFlusherThread",
+ new Class[] {});
+ isQueueFlusherThreadMethod.setAccessible(true);
+
+ getOGLViewportMethod = utils.getDeclaredMethod("getOGLViewport",
+ new Class[] {
+ Graphics.class,
+ Integer.TYPE,
+ Integer.TYPE
+ });
+ getOGLViewportMethod.setAccessible(true);
+
+ getOGLScissorBoxMethod = utils.getDeclaredMethod("getOGLScissorBox",
+ new Class[] {
+ Graphics.class
+ });
+ getOGLScissorBoxMethod.setAccessible(true);
+
+ getOGLSurfaceIdentifierMethod = utils.getDeclaredMethod("getOGLSurfaceIdentifier",
+ new Class[] {
+ Graphics.class
+ });
+ getOGLSurfaceIdentifierMethod.setAccessible(true);
+ } catch (Exception e) {
+ if (DEBUG && VERBOSE) {
+ e.printStackTrace();
+ }
+ isOGLPipelineActive = false;
+ }
+ }
+
+ if (DEBUG) {
+ System.err.println("JOGL/Java2D integration " + (isOGLPipelineActive ? "enabled" : "disabled"));
+ }
+ return null;
+ }
+ });
+ }
+
+ public static boolean isOGLPipelineActive() {
+ return isOGLPipelineActive;
+ }
+
+ public static boolean isQueueFlusherThread() {
+ if (!isOGLPipelineActive()) {
+ throw new GLException("Java2D OpenGL pipeline not active (or necessary support not present)");
+ }
+
+ try {
+ return ((Boolean) isQueueFlusherThreadMethod.invoke(null, new Object[] {})).booleanValue();
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ /** Makes current the OpenGL context associated with the passed
+ Graphics object and runs the given Runnable on the Queue
+ Flushing Thread in one atomic action. */
+ public static void invokeWithOGLContextCurrent(Graphics g, Runnable r) throws GLException {
+ if (!isOGLPipelineActive()) {
+ throw new GLException("Java2D OpenGL pipeline not active (or necessary support not present)");
+ }
+
+ try {
+ GLDrawableFactoryImpl.getFactoryImpl().lockAWTForJava2D();
+ try {
+ invokeWithOGLContextCurrentMethod.invoke(null, new Object[] {g, r});
+ } finally {
+ GLDrawableFactoryImpl.getFactoryImpl().unlockAWTForJava2D();
+ }
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ public static Rectangle getOGLViewport(Graphics g,
+ int componentWidth,
+ int componentHeight) {
+ if (!isOGLPipelineActive()) {
+ throw new GLException("Java2D OpenGL pipeline not active (or necessary support not present)");
+ }
+
+ try {
+ return (Rectangle) getOGLViewportMethod.invoke(null, new Object[] {g,
+ new Integer(componentWidth),
+ new Integer(componentHeight)});
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ public static Rectangle getOGLScissorBox(Graphics g) {
+ if (!isOGLPipelineActive()) {
+ throw new GLException("Java2D OpenGL pipeline not active (or necessary support not present)");
+ }
+
+ try {
+ return (Rectangle) getOGLScissorBoxMethod.invoke(null, new Object[] {g});
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+
+ public static Object getOGLSurfaceIdentifier(Graphics g) {
+ if (!isOGLPipelineActive()) {
+ throw new GLException("Java2D OpenGL pipeline not active (or necessary support not present)");
+ }
+
+ try {
+ return getOGLSurfaceIdentifierMethod.invoke(null, new Object[] {g});
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/NativeLibLoader.java b/src/classes/com/sun/opengl/impl/NativeLibLoader.java
new file mode 100644
index 000000000..fa535c7d5
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/NativeLibLoader.java
@@ -0,0 +1,91 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl;
+
+import java.awt.Toolkit;
+import java.security.*;
+
+public class NativeLibLoader {
+ private static volatile boolean doLoading = true;
+ private static volatile boolean doneLoading = false;
+
+ public static void disableLoading() {
+ doLoading = false;
+ }
+
+ public static void enableLoading() {
+ doLoading = true;
+ }
+
+ public static synchronized void load() {
+ if (doLoading && !doneLoading) {
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ boolean isOSX = System.getProperty("os.name").equals("Mac OS X");
+ if (!isOSX) {
+ try {
+ // On X11 systems, toolkit must be loaded before
+ // trying to resolve JAWT in order for libmawt.so to
+ // be found properly
+ Toolkit.getDefaultToolkit();
+ System.loadLibrary("jawt");
+ } catch (UnsatisfiedLinkError e) {
+ // Accessibility technologies load JAWT themselves; safe to continue
+ // as long as JAWT is loaded by any loader
+ if (e.getMessage().indexOf("already loaded") == -1) {
+ throw e;
+ }
+ }
+ }
+ System.loadLibrary("jogl");
+
+ // Workaround for 4845371.
+ // Make sure the first reference to the JNI GetDirectBufferAddress is done
+ // from a privileged context so the VM's internal class lookups will succeed.
+ JAWT jawt = new JAWT();
+ JAWTFactory.JAWT_GetAWT(jawt);
+
+ return null;
+ }
+ });
+ doneLoading = true;
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/Project.java b/src/classes/com/sun/opengl/impl/Project.java
new file mode 100755
index 000000000..655434319
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/Project.java
@@ -0,0 +1,631 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** $Date$ $Revision$
+** $Header$
+*/
+
+/*
+ * Copyright (c) 2002-2004 LWJGL Project
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+package com.sun.opengl.impl;
+
+import java.nio.*;
+
+import javax.media.opengl.*;
+import com.sun.opengl.utils.*;
+
+/**
+ * Project.java
+ * <p/>
+ * <p/>
+ * Created 11-jan-2004
+ *
+ * @author Erik Duijs
+ * @author Kenneth Russell
+ */
+public class Project {
+ private static final double[] IDENTITY_MATRIX =
+ new double[] {
+ 1.0, 0.0, 0.0, 0.0,
+ 0.0, 1.0, 0.0, 0.0,
+ 0.0, 0.0, 1.0, 0.0,
+ 0.0, 0.0, 0.0, 1.0 };
+
+ private final DoubleBuffer matrix = BufferUtils.newDoubleBuffer(16);
+ private final double[] finalMatrix = new double[16];
+
+ private final double[][] tempMatrix = new double[4][4];
+ private final double[] in = new double[4];
+ private final double[] out = new double[4];
+
+ private final double[] forward = new double[3];
+ private final double[] side = new double[3];
+ private final double[] up = new double[3];
+
+ /**
+ * Make matrix an identity matrix
+ */
+ private void __gluMakeIdentityd(DoubleBuffer m) {
+ int oldPos = m.position();
+ m.put(IDENTITY_MATRIX);
+ m.position(oldPos);
+ }
+
+ private void __gluMakeIdentityd(double[] m) {
+ for (int i = 0; i < 16; i++) {
+ m[i] = IDENTITY_MATRIX[i];
+ }
+ }
+
+ /**
+ * Method __gluMultMatrixVecd
+ *
+ * @param matrix
+ * @param in
+ * @param out
+ */
+ private void __gluMultMatrixVecd(double[] matrix, int matrix_offset, double[] in, double[] out) {
+ for (int i = 0; i < 4; i++) {
+ out[i] =
+ in[0] * matrix[0*4+i+matrix_offset] +
+ in[1] * matrix[1*4+i+matrix_offset] +
+ in[2] * matrix[2*4+i+matrix_offset] +
+ in[3] * matrix[3*4+i+matrix_offset];
+ }
+ }
+
+ /**
+ * @param src
+ * @param inverse
+ *
+ * @return
+ */
+ private boolean __gluInvertMatrixd(double[] src, double[] inverse) {
+ int i, j, k, swap;
+ double t;
+ double[][] temp = tempMatrix;
+
+ for (i = 0; i < 4; i++) {
+ for (j = 0; j < 4; j++) {
+ temp[i][j] = src[i*4+j];
+ }
+ }
+ __gluMakeIdentityd(inverse);
+
+ for (i = 0; i < 4; i++) {
+ /*
+ * * Look for largest element in column
+ */
+ swap = i;
+ for (j = i + 1; j < 4; j++) {
+ if (Math.abs(temp[j][i]) > Math.abs(temp[i][i])) {
+ swap = j;
+ }
+ }
+
+ if (swap != i) {
+ /*
+ * * Swap rows.
+ */
+ for (k = 0; k < 4; k++) {
+ t = temp[i][k];
+ temp[i][k] = temp[swap][k];
+ temp[swap][k] = t;
+
+ t = inverse[i*4+k];
+ inverse[i*4+k] = inverse[swap*4+k];
+ inverse[swap*4+k] = t;
+ }
+ }
+
+ if (temp[i][i] == 0) {
+ /*
+ * No non-zero pivot. The matrix is singular, which shouldn't
+ * happen. This means the user gave us a bad matrix.
+ */
+ return false;
+ }
+
+ t = temp[i][i];
+ for (k = 0; k < 4; k++) {
+ temp[i][k] /= t;
+ inverse[i*4+k] /= t;
+ }
+ for (j = 0; j < 4; j++) {
+ if (j != i) {
+ t = temp[j][i];
+ for (k = 0; k < 4; k++) {
+ temp[j][k] -= temp[i][k] * t;
+ inverse[j*4+k] -= inverse[i*4+k]*t;
+ }
+ }
+ }
+ }
+ return true;
+ }
+
+ /**
+ * @param a
+ * @param b
+ * @param r
+ */
+ private void __gluMultMatricesd(double[] a, int a_offset, double[] b, int b_offset, double[] r) {
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ r[i*4+j] =
+ a[i*4+0+a_offset]*b[0*4+j+b_offset] +
+ a[i*4+1+a_offset]*b[1*4+j+b_offset] +
+ a[i*4+2+a_offset]*b[2*4+j+b_offset] +
+ a[i*4+3+a_offset]*b[3*4+j+b_offset];
+ }
+ }
+ }
+
+ /**
+ * Normalize vector
+ *
+ * @param v
+ */
+ private static void normalize(double[] v) {
+ double r;
+
+ r = Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
+ if ( r == 0.0 )
+ return;
+
+ r = 1.0 / r;
+
+ v[0] *= r;
+ v[1] *= r;
+ v[2] *= r;
+
+ return;
+ }
+
+ /**
+ * Calculate cross-product
+ *
+ * @param v1
+ * @param v2
+ * @param result
+ */
+ private static void cross(double[] v1, double[] v2, double[] result) {
+ result[0] = v1[1] * v2[2] - v1[2] * v2[1];
+ result[1] = v1[2] * v2[0] - v1[0] * v2[2];
+ result[2] = v1[0] * v2[1] - v1[1] * v2[0];
+ }
+
+ /**
+ * Method gluOrtho2D.
+ *
+ * @param left
+ * @param right
+ * @param bottom
+ * @param top
+ */
+ public void gluOrtho2D(GL gl, double left, double right, double bottom, double top) {
+ gl.glOrtho(left, right, bottom, top, -1, 1);
+ }
+
+ /**
+ * Method gluPerspective.
+ *
+ * @param fovy
+ * @param aspect
+ * @param zNear
+ * @param zFar
+ */
+ public void gluPerspective(GL gl, double fovy, double aspect, double zNear, double zFar) {
+ double sine, cotangent, deltaZ;
+ double radians = fovy / 2 * Math.PI / 180;
+
+ deltaZ = zFar - zNear;
+ sine = Math.sin(radians);
+
+ if ((deltaZ == 0) || (sine == 0) || (aspect == 0)) {
+ return;
+ }
+
+ cotangent = Math.cos(radians) / sine;
+
+ __gluMakeIdentityd(matrix);
+
+ matrix.put(0 * 4 + 0, cotangent / aspect);
+ matrix.put(1 * 4 + 1, cotangent);
+ matrix.put(2 * 4 + 2, - (zFar + zNear) / deltaZ);
+ matrix.put(2 * 4 + 3, -1);
+ matrix.put(3 * 4 + 2, -2 * zNear * zFar / deltaZ);
+ matrix.put(3 * 4 + 3, 0);
+
+ gl.glMultMatrixd(matrix);
+ }
+
+ /**
+ * Method gluLookAt
+ *
+ * @param eyex
+ * @param eyey
+ * @param eyez
+ * @param centerx
+ * @param centery
+ * @param centerz
+ * @param upx
+ * @param upy
+ * @param upz
+ */
+ public void gluLookAt(GL gl,
+ double eyex,
+ double eyey,
+ double eyez,
+ double centerx,
+ double centery,
+ double centerz,
+ double upx,
+ double upy,
+ double upz) {
+ double[] forward = this.forward;
+ double[] side = this.side;
+ double[] up = this.up;
+
+ forward[0] = centerx - eyex;
+ forward[1] = centery - eyey;
+ forward[2] = centerz - eyez;
+
+ up[0] = upx;
+ up[1] = upy;
+ up[2] = upz;
+
+ normalize(forward);
+
+ /* Side = forward x up */
+ cross(forward, up, side);
+ normalize(side);
+
+ /* Recompute up as: up = side x forward */
+ cross(side, forward, up);
+
+ __gluMakeIdentityd(matrix);
+ matrix.put(0 * 4 + 0, side[0]);
+ matrix.put(1 * 4 + 0, side[1]);
+ matrix.put(2 * 4 + 0, side[2]);
+
+ matrix.put(0 * 4 + 1, up[0]);
+ matrix.put(1 * 4 + 1, up[1]);
+ matrix.put(2 * 4 + 1, up[2]);
+
+ matrix.put(0 * 4 + 2, -forward[0]);
+ matrix.put(1 * 4 + 2, -forward[1]);
+ matrix.put(2 * 4 + 2, -forward[2]);
+
+ gl.glMultMatrixd(matrix);
+ gl.glTranslated(-eyex, -eyey, -eyez);
+ }
+
+ /**
+ * Method gluProject
+ *
+ * @param objx
+ * @param objy
+ * @param objz
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param win_pos
+ *
+ * @return
+ */
+ public boolean gluProject(double objx,
+ double objy,
+ double objz,
+ double[] modelMatrix,
+ int modelMatrix_offset,
+ double[] projMatrix,
+ int projMatrix_offset,
+ int[] viewport,
+ int viewport_offset,
+ double[] win_pos,
+ int win_pos_offset ) {
+
+ double[] in = this.in;
+ double[] out = this.out;
+
+ in[0] = objx;
+ in[1] = objy;
+ in[2] = objz;
+ in[3] = 1.0;
+
+ __gluMultMatrixVecd(modelMatrix, modelMatrix_offset, in, out);
+ __gluMultMatrixVecd(projMatrix, projMatrix_offset, out, in);
+
+ if (in[3] == 0.0)
+ return false;
+
+ in[3] = (1.0 / in[3]) * 0.5;
+
+ // Map x, y and z to range 0-1
+ in[0] = in[0] * in[3] + 0.5f;
+ in[1] = in[1] * in[3] + 0.5f;
+ in[2] = in[2] * in[3] + 0.5f;
+
+ // Map x,y to viewport
+ win_pos[0+win_pos_offset] = in[0] * viewport[2+viewport_offset] + viewport[0+viewport_offset];
+ win_pos[1+win_pos_offset] = in[1] * viewport[3+viewport_offset] + viewport[1+viewport_offset];
+ win_pos[2+win_pos_offset] = in[2];
+
+ return true;
+ }
+
+ /**
+ * Method gluUnproject
+ *
+ * @param winx
+ * @param winy
+ * @param winz
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param obj_pos
+ *
+ * @return
+ */
+ public boolean gluUnProject(double winx,
+ double winy,
+ double winz,
+ double[] modelMatrix,
+ int modelMatrix_offset,
+ double[] projMatrix,
+ int projMatrix_offset,
+ int[] viewport,
+ int viewport_offset,
+ double[] obj_pos,
+ int obj_pos_offset) {
+ double[] in = this.in;
+ double[] out = this.out;
+
+ __gluMultMatricesd(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, finalMatrix);
+
+ if (!__gluInvertMatrixd(finalMatrix, finalMatrix))
+ return false;
+
+ in[0] = winx;
+ in[1] = winy;
+ in[2] = winz;
+ in[3] = 1.0;
+
+ // Map x and y from window coordinates
+ in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset];
+ in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset];
+
+ // Map to range -1 to 1
+ in[0] = in[0] * 2 - 1;
+ in[1] = in[1] * 2 - 1;
+ in[2] = in[2] * 2 - 1;
+
+ __gluMultMatrixVecd(finalMatrix, 0, in, out);
+
+ if (out[3] == 0.0)
+ return false;
+
+ out[3] = 1.0 / out[3];
+
+ obj_pos[0+obj_pos_offset] = out[0] * out[3];
+ obj_pos[1+obj_pos_offset] = out[1] * out[3];
+ obj_pos[2+obj_pos_offset] = out[2] * out[3];
+
+ return true;
+ }
+
+ /**
+ * Method gluUnproject4
+ *
+ * @param winx
+ * @param winy
+ * @param winz
+ * @param clipw
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param near
+ * @param far
+ * @param obj_pos
+ *
+ * @return
+ */
+ public boolean gluUnProject4(double winx,
+ double winy,
+ double winz,
+ double clipw,
+ double[] modelMatrix,
+ int modelMatrix_offset,
+ double[] projMatrix,
+ int projMatrix_offset,
+ int[] viewport,
+ int viewport_offset,
+ double near,
+ double far,
+ double[] obj_pos,
+ int obj_pos_offset ) {
+ double[] in = this.in;
+ double[] out = this.out;
+
+ __gluMultMatricesd(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, finalMatrix);
+
+ if (!__gluInvertMatrixd(finalMatrix, finalMatrix))
+ return false;
+
+ in[0] = winx;
+ in[1] = winy;
+ in[2] = winz;
+ in[3] = clipw;
+
+ // Map x and y from window coordinates
+ in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset];
+ in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset];
+ in[2] = (in[2] - near) / (far - near);
+
+ // Map to range -1 to 1
+ in[0] = in[0] * 2 - 1;
+ in[1] = in[1] * 2 - 1;
+ in[2] = in[2] * 2 - 1;
+
+ __gluMultMatrixVecd(finalMatrix, 0, in, out);
+
+ if (out[3] == 0.0)
+ return false;
+
+ obj_pos[0+obj_pos_offset] = out[0];
+ obj_pos[1+obj_pos_offset] = out[1];
+ obj_pos[2+obj_pos_offset] = out[2];
+ obj_pos[3+obj_pos_offset] = out[3];
+ return true;
+ }
+
+ /**
+ * Method gluPickMatrix
+ *
+ * @param x
+ * @param y
+ * @param deltaX
+ * @param deltaY
+ * @param viewport
+ */
+ public void gluPickMatrix(GL gl,
+ double x,
+ double y,
+ double deltaX,
+ double deltaY,
+ IntBuffer viewport) {
+ if (deltaX <= 0 || deltaY <= 0) {
+ return;
+ }
+
+ /* Translate and scale the picked region to the entire window */
+ gl.glTranslated((viewport.get(2) - 2 * (x - viewport.get(0))) / deltaX,
+ (viewport.get(3) - 2 * (y - viewport.get(1))) / deltaY,
+ 0);
+ gl.glScaled(viewport.get(2) / deltaX, viewport.get(3) / deltaY, 1.0);
+ }
+
+ /**
+ * Method gluPickMatrix
+ *
+ * @param x
+ * @param y
+ * @param deltaX
+ * @param deltaY
+ * @param viewport
+ * @param viewport_offset
+ */
+ public void gluPickMatrix(GL gl,
+ double x,
+ double y,
+ double deltaX,
+ double deltaY,
+ int[] viewport,
+ int viewport_offset) {
+ if (deltaX <= 0 || deltaY <= 0) {
+ return;
+ }
+
+ /* Translate and scale the picked region to the entire window */
+ gl.glTranslated((viewport[2+viewport_offset] - 2 * (x - viewport[0+viewport_offset])) / deltaX,
+ (viewport[3+viewport_offset] - 2 * (y - viewport[1+viewport_offset])) / deltaY,
+ 0);
+ gl.glScaled(viewport[2+viewport_offset] / deltaX, viewport[3+viewport_offset] / deltaY, 1.0);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/Util.java b/src/classes/com/sun/opengl/impl/Util.java
new file mode 100644
index 000000000..b4b501659
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/Util.java
@@ -0,0 +1,242 @@
+/*
+ * Copyright (c) 2002-2004 LWJGL Project
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.sun.opengl.impl;
+
+import java.nio.IntBuffer;
+import javax.media.opengl.*;
+
+/**
+ * Util.java
+ * <p/>
+ * <p/>
+ * Created 7-jan-2004
+ *
+ * @author Erik Duijs
+ */
+class Util {
+
+ /**
+ * temp int[] of one for getting an int from some GL functions
+ */
+ private int[] scratch = new int[1];
+
+ /**
+ * Return ceiling of integer division
+ *
+ * @param a
+ * @param b
+ *
+ * @return int
+ */
+ protected static int ceil(int a, int b) {
+ return (a % b == 0 ? a / b : a / b + 1);
+ }
+
+ /**
+ * Method compPerPix.
+ *
+ * @param format
+ *
+ * @return int
+ */
+ protected static int compPerPix(int format) {
+ /* Determine number of components per pixel */
+ switch ( format ) {
+ case GL.GL_COLOR_INDEX:
+ case GL.GL_STENCIL_INDEX:
+ case GL.GL_DEPTH_COMPONENT:
+ case GL.GL_RED:
+ case GL.GL_GREEN:
+ case GL.GL_BLUE:
+ case GL.GL_ALPHA:
+ case GL.GL_LUMINANCE:
+ return 1;
+ case GL.GL_LUMINANCE_ALPHA:
+ return 2;
+ case GL.GL_RGB:
+ case GL.GL_BGR:
+ return 3;
+ case GL.GL_RGBA:
+ case GL.GL_BGRA:
+ return 4;
+ default :
+ return -1;
+ }
+ }
+
+ /**
+ * Method nearestPower.
+ * <p/>
+ * Compute the nearest power of 2 number. This algorithm is a little strange, but it works quite well.
+ *
+ * @param value
+ *
+ * @return int
+ */
+ protected static int nearestPower(int value) {
+ int i;
+
+ i = 1;
+
+ /* Error! */
+ if ( value == 0 )
+ return -1;
+
+ for ( ; ; ) {
+ if ( value == 1 ) {
+ return i;
+ } else if ( value == 3 ) {
+ return i << 2;
+ }
+ value >>= 1;
+ i <<= 1;
+ }
+ }
+
+ /**
+ * Method bytesPerPixel.
+ *
+ * @param format
+ * @param type
+ *
+ * @return int
+ */
+ protected static int bytesPerPixel(int format, int type) {
+ int n, m;
+
+ switch ( format ) {
+ case GL.GL_COLOR_INDEX:
+ case GL.GL_STENCIL_INDEX:
+ case GL.GL_DEPTH_COMPONENT:
+ case GL.GL_RED:
+ case GL.GL_GREEN:
+ case GL.GL_BLUE:
+ case GL.GL_ALPHA:
+ case GL.GL_LUMINANCE:
+ n = 1;
+ break;
+ case GL.GL_LUMINANCE_ALPHA:
+ n = 2;
+ break;
+ case GL.GL_RGB:
+ case GL.GL_BGR:
+ n = 3;
+ break;
+ case GL.GL_RGBA:
+ case GL.GL_BGRA:
+ n = 4;
+ break;
+ default :
+ n = 0;
+ }
+
+ switch ( type ) {
+ case GL.GL_UNSIGNED_BYTE:
+ m = 1;
+ break;
+ case GL.GL_BYTE:
+ m = 1;
+ break;
+ case GL.GL_BITMAP:
+ m = 1;
+ break;
+ case GL.GL_UNSIGNED_SHORT:
+ m = 2;
+ break;
+ case GL.GL_SHORT:
+ m = 2;
+ break;
+ case GL.GL_UNSIGNED_INT:
+ m = 4;
+ break;
+ case GL.GL_INT:
+ m = 4;
+ break;
+ case GL.GL_FLOAT:
+ m = 4;
+ break;
+ default :
+ m = 0;
+ }
+
+ return n * m;
+ }
+
+ /**
+ * Convenience method for returning an int, rather than getting it out of a buffer yourself.
+ *
+ * @param what
+ *
+ * @return int
+ */
+ protected int glGetIntegerv(GL gl, int what) {
+ gl.glGetIntegerv(what, scratch, 0);
+ return scratch[0];
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/error/Error.java b/src/classes/com/sun/opengl/impl/error/Error.java
new file mode 100644
index 000000000..b19fb4903
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/error/Error.java
@@ -0,0 +1,88 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.error;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.glu.GLU;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Error {
+
+ private static String[] glErrorStrings = {
+ "invalid enumerant",
+ "invalid value",
+ "invalid operation",
+ "stack overflow",
+ "stack underflow",
+ "out of memory"
+ };
+
+ private static String[] gluErrorStrings = {
+ "invalid enumerant",
+ "invalid value",
+ "out of memory",
+ "",
+ "invalid operation"
+ };
+
+ /** Creates a new instance of Error */
+ public Error() {
+ }
+
+ public static String gluErrorString( int errorCode ) {
+ if( errorCode == 0 ) {
+ return( "no error" );
+ }
+ if( (errorCode >= GL.GL_INVALID_ENUM) && (errorCode <= GL.GL_OUT_OF_MEMORY) ) {
+ return( glErrorStrings[ errorCode - GL.GL_INVALID_ENUM ] );
+ }
+ if( errorCode == GL.GL_TABLE_TOO_LARGE ) {
+ return( "table too large" );
+ }
+ if( (errorCode >= GLU.GLU_INVALID_ENUM) && (errorCode <= GLU.GLU_INVALID_OPERATION) ) {
+ return( gluErrorStrings[ errorCode - GLU.GLU_INVALID_ENUM ] );
+ }
+ if( (errorCode >= GLU.GLU_NURBS_ERROR1) && (errorCode <= GLU.GLU_NURBS_ERROR37) ) {
+ return( gluErrorStrings[ errorCode - (GLU.GLU_NURBS_ERROR1 - 1) ] );
+ }
+ if( (errorCode >= GLU.GLU_TESS_ERROR1) && (errorCode <= GLU.GLU_TESS_ERROR8) ) {
+ return( gluErrorStrings[ errorCode - (GLU.GLU_TESS_ERROR1 - 1) ] );
+ }
+ return( null );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glue/Glue.java b/src/classes/com/sun/opengl/impl/glue/Glue.java
new file mode 100644
index 000000000..5938f6e0d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glue/Glue.java
@@ -0,0 +1,104 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glue;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Glue {
+ private static String[] __gluNurbsErrors = {
+ " ",
+ "spline order un-supported",
+ "too few knots",
+ "valid knot range is empty",
+ "decreasing knot sequence knot",
+ "knot multiplicity greater than order of spline",
+ "gluEndCurve() must follow gluBeginCurve()",
+ "gluBeginCurve() must precede gluEndCurve()",
+ "missing or extra geometric data",
+ "can't draw piecewise linear trimming curves",
+ "missing or extra domain data",
+ "missing or extra domain data",
+ "gluEndTrim() must precede gluEndSurface()",
+ "gluBeginSurface() must precede gluEndSurface()",
+ "curve of improper type passed as trim curve",
+ "gluBeginSurface() must precede gluBeginTrim()",
+ "gluEndTrim() must follow gluBeginTrim()",
+ "gluBeginTrim() must follow gluEndTrim()",
+ "invalid or missing trim curve",
+ "gluBeginTrim() must precede gluPwlCurve()",
+ "piecewise linear trimming curve referenced twice",
+ "piecewise linear trimming curve and nurbs curve mixed",
+ "improper usage of trim data type",
+ "nurbs curve referenced twice",
+ "nurbs curve and piecewise linear trimming curve mixed",
+ "nurbs surface referenced twice",
+ "invalid property",
+ "gluEndSurface() must follow gluBeginSurface()",
+ "intersecting or misoriented trim curve",
+ "intersecting trim curves",
+ "UNUSED",
+ "inconnected trim curves",
+ "unknown knot error",
+ "negative vertex count encountered",
+ "negative byte-stride encountered",
+ "unknown type descriptor",
+ "null control point reference",
+ "duplicate point on piecewise linear trimming curve"
+ } ;
+
+ /** Creates a new instance of Glue */
+ public Glue() {
+ }
+
+ public static String __gluNURBSErrorString( int errno ) {
+ return( __gluNurbsErrors[ errno ] );
+ }
+
+ private static String[] __gluTessErrors = {
+ " ",
+ "gluTessBeginPolygon() must precede a gluTessEndPolygon",
+ "gluTessBeginContour() must precede a gluTessEndContour()",
+ "gluTessEndPolygon() must follow a gluTessBeginPolygon()",
+ "gluTessEndContour() must follow a gluTessBeginContour()",
+ "a coordinate is too large",
+ "need combine callback"
+ };
+
+ public static String __gluTessErrorString( int errno ) {
+ return( __gluTessErrors[ errno ] );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXDummyGLContext.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXDummyGLContext.java
new file mode 100644
index 000000000..fef5584ab
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXDummyGLContext.java
@@ -0,0 +1,87 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.macosx;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+/** This MacOSXGLContext implementation provides interoperability with
+ the NSOpenGLView Cocoa widget. The MacOSXGLImpl can be
+ instantiated without a GLContext, in which case it expects that
+ the end user will handle all OpenGL context management. Dynamic
+ function lookup is supported in this configuration by having this
+ object provide the FunctionAvailabilityTable. */
+
+public class MacOSXDummyGLContext extends MacOSXGLContext
+{
+ public MacOSXDummyGLContext() {
+ super(null, null);
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ throw new GLException("Should not call this");
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ throw new GLException("Should not call this");
+ }
+
+ public boolean canCreatePbufferContext() {
+ throw new GLException("Should not call this");
+ }
+
+ public GLDrawableImpl createPbufferDrawable(GLCapabilities capabilities,
+ int initialWidth,
+ int initialHeight) {
+ throw new GLException("Should not call this");
+ }
+
+ public void bindPbufferToTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public void releasePbufferFromTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public void resetGLFunctionAvailability() {
+ super.resetGLFunctionAvailability();
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXGLContext.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXGLContext.java
new file mode 100644
index 000000000..e7b06e32e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXGLContext.java
@@ -0,0 +1,261 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.macosx;
+
+import java.nio.*;
+import java.util.*;
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public abstract class MacOSXGLContext extends GLContextImpl
+{
+ protected MacOSXGLDrawable drawable;
+ protected long nsContext; // NSOpenGLContext
+ private CGLExt cglExt;
+ // Table that holds the addresses of the native C-language entry points for
+ // CGL extension functions.
+ private CGLExtProcAddressTable cglExtProcAddressTable;
+
+ public MacOSXGLContext(MacOSXGLDrawable drawable,
+ GLContext shareWith)
+ {
+ super(shareWith);
+ this.drawable = drawable;
+ }
+
+ public Object getPlatformGLExtensions() {
+ return getCGLExt();
+ }
+
+ public CGLExt getCGLExt() {
+ if (cglExt == null) {
+ cglExt = new CGLExtImpl(this);
+ }
+ return cglExt;
+ }
+
+ public GLDrawable getGLDrawable() {
+ return drawable;
+ }
+
+ protected String mapToRealGLFunctionName(String glFunctionName)
+ {
+ return glFunctionName;
+ }
+
+ protected String mapToRealGLExtensionName(String glExtensionName)
+ {
+ return glExtensionName;
+ }
+
+ protected boolean create() {
+ return create(false, false);
+ }
+
+ /**
+ * Creates and initializes an appropriate OpenGl nsContext. Should only be
+ * called by {@link makeCurrentImpl()}.
+ */
+ protected boolean create(boolean pbuffer, boolean floatingPoint) {
+ MacOSXGLContext other = (MacOSXGLContext) GLContextShareSet.getShareContext(this);
+ long share = 0;
+ if (other != null) {
+ share = other.getNSContext();
+ if (share == 0) {
+ throw new GLException("GLContextShareSet returned an invalid OpenGL context");
+ }
+ }
+ int[] viewNotReady = new int[1];
+ GLCapabilities capabilities = drawable.getCapabilities();
+ nsContext = CGL.createContext(share,
+ drawable.getView(),
+ capabilities.getDoubleBuffered() ? 1 : 0,
+ capabilities.getStereo() ? 1 : 0,
+ capabilities.getRedBits(),
+ capabilities.getGreenBits(),
+ capabilities.getBlueBits(),
+ capabilities.getAlphaBits(),
+ capabilities.getDepthBits(),
+ capabilities.getStencilBits(),
+ capabilities.getAccumRedBits(),
+ capabilities.getAccumGreenBits(),
+ capabilities.getAccumBlueBits(),
+ capabilities.getAccumAlphaBits(),
+ capabilities.getSampleBuffers() ? 1 : 0,
+ capabilities.getNumSamples(),
+ (pbuffer ? 1 : 0),
+ (floatingPoint ? 1 : 0),
+ viewNotReady, 0);
+ if (nsContext == 0) {
+ if (viewNotReady[0] == 1) {
+ if (DEBUG) {
+ System.err.println("!!! View not ready for " + getClass().getName());
+ }
+ // View not ready at the window system level -- this is OK
+ return false;
+ }
+ throw new GLException("Error creating nsContext");
+ }
+ GLContextShareSet.contextCreated(this);
+ return true;
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ boolean created = false;
+ if (nsContext == 0) {
+ if (!create()) {
+ return CONTEXT_NOT_CURRENT;
+ }
+ if (DEBUG) {
+ System.err.println("!!! Created GL nsContext for " + getClass().getName());
+ }
+ created = true;
+ }
+
+ if (!CGL.makeCurrentContext(nsContext, drawable.getView())) {
+ throw new GLException("Error making nsContext current");
+ }
+
+ if (created) {
+ resetGLFunctionAvailability();
+ return CONTEXT_CURRENT_NEW;
+ }
+ return CONTEXT_CURRENT;
+ }
+
+ protected void releaseImpl() throws GLException {
+ if (!CGL.clearCurrentContext(nsContext, drawable.getView())) {
+ throw new GLException("Error freeing OpenGL nsContext");
+ }
+ }
+
+ protected void destroyImpl() throws GLException {
+ if (nsContext != 0) {
+ if (!CGL.deleteContext(nsContext, 0)) {
+ throw new GLException("Unable to delete OpenGL context");
+ }
+ if (DEBUG) {
+ System.err.println("!!! Destroyed OpenGL context " + nsContext);
+ }
+ nsContext = 0;
+ GLContextShareSet.contextDestroyed(this);
+ }
+ }
+
+ public boolean isCreated() {
+ return (nsContext != 0);
+ }
+
+ protected void resetGLFunctionAvailability()
+ {
+ super.resetGLFunctionAvailability();
+ if (DEBUG) {
+ System.err.println("!!! Initializing CGL extension address table");
+ }
+ resetProcAddressTable(getCGLExtProcAddressTable());
+ }
+
+ public CGLExtProcAddressTable getCGLExtProcAddressTable() {
+ if (cglExtProcAddressTable == null) {
+ // FIXME: cache ProcAddressTables by capability bits so we can
+ // share them among contexts with the same capabilities
+ cglExtProcAddressTable = new CGLExtProcAddressTable();
+ }
+ return cglExtProcAddressTable;
+ }
+
+ public String getPlatformExtensionsString()
+ {
+ return "";
+ }
+
+ public void setSwapInterval(int interval) {
+ if (nsContext == 0) {
+ throw new GLException("OpenGL context not current");
+ }
+ CGL.setSwapInterval(nsContext, interval);
+ }
+
+ public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+ // FIXME: apparently the Apple extension doesn't require a custom memory allocator
+ throw new GLException("Not yet implemented");
+ }
+
+ protected boolean isFunctionAvailable(String glFunctionName)
+ {
+ return super.isFunctionAvailable(glFunctionName);
+ }
+
+ public boolean isExtensionAvailable(String glExtensionName) {
+ if (glExtensionName.equals("GL_ARB_pbuffer") ||
+ glExtensionName.equals("GL_ARB_pixel_format")) {
+ return true;
+ }
+ return super.isExtensionAvailable(glExtensionName);
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ throw new GLException("Should not call this");
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ throw new GLException("Should not call this");
+ }
+
+ public void bindPbufferToTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public void releasePbufferFromTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ protected long getNSContext() {
+ return nsContext;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawable.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawable.java
new file mode 100644
index 000000000..26ea8ec54
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawable.java
@@ -0,0 +1,78 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.macosx;
+
+import java.awt.Component;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public abstract class MacOSXGLDrawable extends GLDrawableImpl {
+ protected static final boolean DEBUG = Debug.debug("MacOSXGLDrawable");
+
+ protected long nsView; // NSView
+ protected GLCapabilities capabilities;
+ protected GLCapabilitiesChooser chooser;
+
+ public MacOSXGLDrawable(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ this.capabilities = (GLCapabilities) capabilities.clone();
+ this.chooser = chooser;
+ }
+
+ public void setRealized(boolean val) {
+ throw new GLException("Should not call this (should only be called for onscreen GLDrawables)");
+ }
+
+ public void destroy() {
+ throw new GLException("Should not call this (should only be called for offscreen GLDrawables)");
+ }
+
+ public void swapBuffers() throws GLException {
+ }
+
+ public GLCapabilities getCapabilities() {
+ return capabilities;
+ }
+
+ public long getView() {
+ return nsView;
+ }
+} \ No newline at end of file
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawableFactory.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawableFactory.java
new file mode 100644
index 000000000..62b7f3b93
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawableFactory.java
@@ -0,0 +1,141 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.macosx;
+
+import java.awt.Component;
+import java.awt.EventQueue;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import java.lang.reflect.InvocationTargetException;
+import java.util.ArrayList;
+import java.util.List;
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class MacOSXGLDrawableFactory extends GLDrawableFactoryImpl {
+ static {
+ NativeLibLoader.load();
+ }
+
+ public GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser,
+ GraphicsDevice device) {
+ return null;
+ }
+
+ public GLDrawable getGLDrawable(Object target,
+ GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ if (!(target instanceof Component)) {
+ throw new IllegalArgumentException("GLDrawables not supported for objects of type " +
+ target.getClass().getName() + " (only Components are supported in this implementation)");
+ }
+ if (capabilities == null) {
+ capabilities = new GLCapabilities();
+ }
+ if (chooser == null) {
+ chooser = new DefaultGLCapabilitiesChooser();
+ }
+ return new MacOSXOnscreenGLDrawable((Component) target, capabilities, chooser);
+ }
+
+ public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ return new MacOSXOffscreenGLDrawable(capabilities);
+ }
+
+ public boolean canCreateGLPbuffer() {
+ return true;
+ }
+
+ public GLPbuffer createGLPbuffer(final GLCapabilities capabilities,
+ final int initialWidth,
+ final int initialHeight,
+ final GLContext shareWith) {
+ final List returnList = new ArrayList();
+ Runnable r = new Runnable() {
+ public void run() {
+ MacOSXPbufferGLDrawable pbufferDrawable = new MacOSXPbufferGLDrawable(capabilities,
+ initialWidth,
+ initialHeight);
+ GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith);
+ returnList.add(pbuffer);
+ }
+ };
+ maybeDoSingleThreadedWorkaround(r);
+ return (GLPbuffer) returnList.get(0);
+ }
+
+ public GLContext createExternalGLContext() {
+ // FIXME
+ throw new GLException("Not yet implemented");
+ }
+
+ public boolean canCreateExternalGLDrawable() {
+ return false;
+ }
+
+ public GLDrawable createExternalGLDrawable() {
+ // FIXME
+ throw new GLException("Not yet implemented");
+ }
+
+ public long dynamicLookupFunction(String glFuncName) {
+ return CGL.getProcAddress(glFuncName);
+ }
+
+ private void maybeDoSingleThreadedWorkaround(Runnable action) {
+ if (Threading.isSingleThreaded() &&
+ !Threading.isOpenGLThread()) {
+ Threading.invokeOnOpenGLThread(action);
+ } else {
+ action.run();
+ }
+ }
+
+ public void lockAWTForJava2D() {
+ }
+
+ public void unlockAWTForJava2D() {
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXOffscreenGLContext.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXOffscreenGLContext.java
new file mode 100644
index 000000000..c1d106da8
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXOffscreenGLContext.java
@@ -0,0 +1,64 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.macosx;
+
+import java.awt.image.BufferedImage;
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class MacOSXOffscreenGLContext extends MacOSXPbufferGLContext
+{
+ public MacOSXOffscreenGLContext(MacOSXPbufferGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ return GL.GL_UNSIGNED_INT_8_8_8_8_REV;
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ return GL.GL_FRONT;
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ return true;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXOffscreenGLDrawable.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXOffscreenGLDrawable.java
new file mode 100644
index 000000000..f478f43fc
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXOffscreenGLDrawable.java
@@ -0,0 +1,61 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.macosx;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class MacOSXOffscreenGLDrawable extends MacOSXPbufferGLDrawable {
+
+ public MacOSXOffscreenGLDrawable(GLCapabilities capabilities) {
+ super(capabilities, 0, 0);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new MacOSXOffscreenGLContext(this, shareWith);
+ }
+
+ public void setSize(int width, int height) {
+ destroy();
+ initWidth = width;
+ initHeight = height;
+ createPbuffer();
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXOnscreenGLContext.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXOnscreenGLContext.java
new file mode 100644
index 000000000..9e20dd6dd
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXOnscreenGLContext.java
@@ -0,0 +1,104 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.macosx;
+
+import java.util.*;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class MacOSXOnscreenGLContext extends MacOSXGLContext {
+ protected MacOSXOnscreenGLDrawable drawable;
+
+ public MacOSXOnscreenGLContext(MacOSXOnscreenGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ this.drawable = drawable;
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ try {
+ int lockRes = drawable.lockSurface();
+ if (lockRes == MacOSXOnscreenGLDrawable.LOCK_SURFACE_NOT_READY) {
+ return CONTEXT_NOT_CURRENT;
+ }
+ if (lockRes == MacOSXOnscreenGLDrawable.LOCK_SURFACE_CHANGED) {
+ super.destroy();
+ }
+ int ret = super.makeCurrentImpl();
+ if ((ret == CONTEXT_CURRENT) ||
+ (ret == CONTEXT_CURRENT_NEW)) {
+ // Assume the canvas might have been resized or moved and tell the OpenGL
+ // context to update itself. This used to be done only upon receiving a
+ // reshape event but that doesn't appear to be sufficient. An experiment
+ // was also done to add a HierarchyBoundsListener to the GLCanvas and
+ // do this updating only upon reshape of this component or reshape or movement
+ // of an ancestor, but this also wasn't sufficient and left garbage on the
+ // screen in some situations.
+ CGL.updateContext(nsContext, drawable.getView());
+ } else {
+ // View might not have been ready
+ drawable.unlockSurface();
+ }
+ return ret;
+ } catch (RuntimeException e) {
+ try {
+ drawable.unlockSurface();
+ } catch (Exception e2) {
+ // do nothing if unlockSurface throws
+ }
+ throw(e);
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ try {
+ super.releaseImpl();
+ } finally {
+ drawable.unlockSurface();
+ }
+ }
+
+ public void swapBuffers() throws GLException {
+ if (!CGL.flushBuffer(nsContext, drawable.getView())) {
+ throw new GLException("Error swapping buffers");
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXOnscreenGLDrawable.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXOnscreenGLDrawable.java
new file mode 100644
index 000000000..e7f6537b9
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXOnscreenGLDrawable.java
@@ -0,0 +1,228 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.macosx;
+
+import java.awt.Component;
+import java.lang.ref.WeakReference;
+import java.security.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class MacOSXOnscreenGLDrawable extends MacOSXGLDrawable {
+ public static final int LOCK_SURFACE_NOT_READY = 1;
+ public static final int LOCK_SURFACE_CHANGED = 2;
+ public static final int LOCK_SUCCESS = 3;
+
+ private static JAWT jawt;
+ protected Component component;
+
+ private List/*<WeakReference<GLContext>>*/ createdContexts =
+ new ArrayList();
+
+ // Variables for lockSurface/unlockSurface
+ private JAWT_DrawingSurface ds;
+ private JAWT_DrawingSurfaceInfo dsi;
+ private JAWT_MacOSXDrawingSurfaceInfo macosxdsi;
+
+ // Indicates whether the component (if an onscreen context) has been
+ // realized. Plausibly, before the component is realized the JAWT
+ // should return an error or NULL object from some of its
+ // operations; this appears to be the case on Win32 but is not true
+ // at least with Sun's current X11 implementation (1.4.x), which
+ // crashes with no other error reported if the DrawingSurfaceInfo is
+ // fetched from a locked DrawingSurface during the validation as a
+ // result of calling show() on the main thread. To work around this
+ // we prevent any JAWT or OpenGL operations from being done until
+ // addNotify() is called on the component.
+ protected boolean realized;
+
+ // Workaround for instance of 4796548
+ private boolean firstLock = true;
+
+ public MacOSXOnscreenGLDrawable(Component component,
+ GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ super(capabilities, chooser);
+ this.component = component;
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ MacOSXOnscreenGLContext context =
+ new MacOSXOnscreenGLContext(this, shareWith);
+ // NOTE: we need to keep track of the created contexts in order to
+ // implement swapBuffers() because of how Mac OS X implements its
+ // OpenGL window interface
+ synchronized (this) {
+ List newContexts = new ArrayList();
+ newContexts.addAll(createdContexts);
+ newContexts.add(new WeakReference(context));
+ createdContexts = newContexts;
+ }
+ return context;
+ }
+
+ public void setRealized(boolean realized) {
+ this.realized = realized;
+ }
+
+ public void setSize(int width, int height) {
+ component.setSize(width, height);
+ }
+
+ public int getWidth() {
+ return component.getWidth();
+ }
+
+ public int getHeight() {
+ return component.getHeight();
+ }
+
+ public void swapBuffers() throws GLException {
+ for (Iterator iter = createdContexts.iterator(); iter.hasNext(); ) {
+ WeakReference ref = (WeakReference) iter.next();
+ MacOSXOnscreenGLContext ctx = (MacOSXOnscreenGLContext) ref.get();
+ // FIXME: clear out unreachable contexts
+ if (ctx != null) {
+ ctx.swapBuffers();
+ }
+ }
+ }
+
+ public int lockSurface() throws GLException {
+ if (!realized) {
+ return LOCK_SURFACE_NOT_READY;
+ }
+ if (nsView != 0) {
+ throw new GLException("Surface already locked");
+ }
+ ds = getJAWT().GetDrawingSurface(component);
+ if (ds == null) {
+ // Widget not yet realized
+ return LOCK_SURFACE_NOT_READY;
+ }
+ int res = ds.Lock();
+ if ((res & JAWTFactory.JAWT_LOCK_ERROR) != 0) {
+ throw new GLException("Unable to lock surface");
+ }
+ // See whether the surface changed and if so destroy the old
+ // OpenGL context so it will be recreated (NOTE: removeNotify
+ // should handle this case, but it may be possible that race
+ // conditions can cause this code to be triggered -- should test
+ // more)
+ int ret = LOCK_SUCCESS;
+ if ((res & JAWTFactory.JAWT_LOCK_SURFACE_CHANGED) != 0) {
+ ret = LOCK_SURFACE_CHANGED;
+ }
+ if (firstLock) {
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ dsi = ds.GetDrawingSurfaceInfo();
+ return null;
+ }
+ });
+ } else {
+ dsi = ds.GetDrawingSurfaceInfo();
+ }
+ if (dsi == null) {
+ // Widget not yet realized
+ ds.Unlock();
+ getJAWT().FreeDrawingSurface(ds);
+ ds = null;
+ return LOCK_SURFACE_NOT_READY;
+ }
+ firstLock = false;
+ macosxdsi = (JAWT_MacOSXDrawingSurfaceInfo) dsi.platformInfo();
+ if (macosxdsi == null) {
+ // Widget not yet realized
+ ds.FreeDrawingSurfaceInfo(dsi);
+ ds.Unlock();
+ getJAWT().FreeDrawingSurface(ds);
+ ds = null;
+ dsi = null;
+ return LOCK_SURFACE_NOT_READY;
+ }
+ nsView = macosxdsi.cocoaViewRef();
+ if (nsView == 0) {
+ // Widget not yet realized
+ ds.FreeDrawingSurfaceInfo(dsi);
+ ds.Unlock();
+ getJAWT().FreeDrawingSurface(ds);
+ ds = null;
+ dsi = null;
+ macosxdsi = null;
+ return LOCK_SURFACE_NOT_READY;
+ }
+ return ret;
+ }
+
+ public void unlockSurface() throws GLException {
+ if (nsView == 0) {
+ throw new GLException("Surface already unlocked");
+ }
+ ds.FreeDrawingSurfaceInfo(dsi);
+ ds.Unlock();
+ getJAWT().FreeDrawingSurface(ds);
+ ds = null;
+ dsi = null;
+ macosxdsi = null;
+ nsView = 0;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private JAWT getJAWT()
+ {
+ if (jawt == null)
+ {
+ JAWT j = new JAWT();
+ j.version(JAWTFactory.JAWT_VERSION_1_4);
+ if (!JAWTFactory.JAWT_GetAWT(j))
+ {
+ throw new RuntimeException("Unable to initialize JAWT");
+ }
+ jawt = j;
+ }
+ return jawt;
+ }
+} \ No newline at end of file
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java
new file mode 100644
index 000000000..048a256ea
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java
@@ -0,0 +1,101 @@
+package com.sun.opengl.impl.macosx;
+
+import java.security.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class MacOSXPbufferGLContext extends MacOSXGLContext {
+ protected MacOSXPbufferGLDrawable drawable;
+
+ // State for render-to-texture and render-to-texture-rectangle support
+ private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
+ private int texture; // actual texture object
+
+ private static boolean isTigerOrLater;
+
+ static {
+ String osVersion =
+ (String) AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ return System.getProperty("os.version");
+ }
+ });
+ StringTokenizer tok = new StringTokenizer(osVersion, ". ");
+ int major = Integer.parseInt(tok.nextToken());
+ int minor = Integer.parseInt(tok.nextToken());
+ isTigerOrLater = ((major > 10) || (minor > 3));
+ }
+
+ public MacOSXPbufferGLContext(MacOSXPbufferGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ this.drawable = drawable;
+ }
+
+ public void bindPbufferToTexture() {
+ GL gl = getGL();
+ gl.glBindTexture(textureTarget, texture);
+ // FIXME: not clear whether this is really necessary, but since
+ // the API docs seem to imply it is and since it doesn't seem to
+ // impact performance, leaving it in
+ CGL.setContextTextureImageToPBuffer(nsContext, drawable.getPbuffer(), GL.GL_FRONT);
+ }
+
+ public void releasePbufferFromTexture() {
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ if (drawable.getPbuffer() == 0) {
+ if (DEBUG) {
+ System.err.println("Pbuffer not instantiated yet for " + this);
+ }
+ // pbuffer not instantiated yet
+ return CONTEXT_NOT_CURRENT;
+ }
+
+ int res = super.makeCurrentImpl();
+ if (res == CONTEXT_CURRENT_NEW) {
+ // Initialize render-to-texture support if requested
+ boolean rect = drawable.getCapabilities().getOffscreenRenderToTextureRectangle();
+ GL gl = getGL();
+ if (rect) {
+ if (!gl.isExtensionAvailable("GL_EXT_texture_rectangle")) {
+ System.err.println("MacOSXPbufferGLContext: WARNING: GL_EXT_texture_rectangle extension not " +
+ "supported; skipping requested render_to_texture_rectangle support for pbuffer");
+ rect = false;
+ }
+ }
+ textureTarget = (rect ? GL.GL_TEXTURE_RECTANGLE_EXT : GL.GL_TEXTURE_2D);
+ int[] tmp = new int[1];
+ gl.glGenTextures(1, tmp, 0);
+ texture = tmp[0];
+ gl.glBindTexture(textureTarget, texture);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE);
+ gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0);
+ }
+ return res;
+ }
+
+ public int getFloatingPointMode() {
+ return GLPbuffer.APPLE_FLOAT;
+ }
+
+ protected boolean create() {
+ GLCapabilities capabilities = drawable.getCapabilities();
+ if (capabilities.getOffscreenFloatingPointBuffers() &&
+ !isTigerOrLater) {
+ throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later");
+ }
+ if (!super.create(true, capabilities.getOffscreenFloatingPointBuffers())) {
+ return false;
+ }
+ // Must now associate the pbuffer with our newly-created context
+ CGL.setContextPBuffer(nsContext, drawable.getPbuffer());
+ return true;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLDrawable.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLDrawable.java
new file mode 100644
index 000000000..038b1d759
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLDrawable.java
@@ -0,0 +1,160 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.macosx;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class MacOSXPbufferGLDrawable extends MacOSXGLDrawable {
+ private static final boolean DEBUG = Debug.debug("MacOSXPbufferGLContext");
+
+ protected int initWidth;
+ protected int initHeight;
+
+ protected long pBuffer;
+
+ protected int width;
+ protected int height;
+
+ // State for render-to-texture and render-to-texture-rectangle support
+ private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
+ private int texture; // actual texture object
+
+ public MacOSXPbufferGLDrawable(GLCapabilities capabilities, int initialWidth, int initialHeight) {
+ super(capabilities, null);
+ this.initWidth = initialWidth;
+ this.initHeight = initialHeight;
+
+ createPbuffer();
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new MacOSXPbufferGLContext(this, shareWith);
+ }
+
+ public void destroy() {
+ if (this.pBuffer != 0) {
+ CGL.destroyPBuffer(0, pBuffer);
+ this.pBuffer = 0;
+
+ if (DEBUG) {
+ System.err.println("Destroyed pbuffer " + width + " x " + height);
+ }
+ }
+ }
+
+ public void setSize(int width, int height) {
+ // FIXME
+ throw new GLException("Not yet implemented");
+ }
+
+ public int getWidth() {
+ return width;
+ }
+
+ public int getHeight() {
+ return height;
+ }
+
+ public GLCapabilities getCapabilities() {
+ return capabilities;
+ }
+
+ public long getPbuffer() {
+ return pBuffer;
+ }
+
+ public void swapBuffers() throws GLException {
+ // FIXME: do we need to do anything if the pbuffer is double-buffered?
+ }
+
+ protected void createPbuffer() {
+ int renderTarget;
+ if (capabilities.getOffscreenRenderToTextureRectangle()) {
+ width = initWidth;
+ height = initHeight;
+ renderTarget = GL.GL_TEXTURE_RECTANGLE_EXT;
+ } else {
+ width = getNextPowerOf2(initWidth);
+ height = getNextPowerOf2(initHeight);
+ renderTarget = GL.GL_TEXTURE_2D;
+ }
+
+ int internalFormat = GL.GL_RGBA;
+ if (capabilities.getOffscreenFloatingPointBuffers()) {
+ // FIXME: want to check availability of GL_APPLE_float_pixels
+ // extension, but need valid OpenGL context in order to do so --
+ // in worst case would need to create dummy window / GLCanvas
+ // (undesirable) -- could maybe also do this with pbuffers
+ /*
+ if (!gl.isExtensionAvailable("GL_APPLE_float_pixels")) {
+ throw new GLException("Floating-point support (GL_APPLE_float_pixels) not available");
+ }
+ */
+ switch (capabilities.getRedBits()) {
+ case 16: internalFormat = GL.GL_RGBA_FLOAT16_APPLE; break;
+ case 32: internalFormat = GL.GL_RGBA_FLOAT32_APPLE; break;
+ default: throw new GLException("Invalid floating-point bit depth (only 16 and 32 supported)");
+ }
+ }
+
+ pBuffer = CGL.createPBuffer(renderTarget, internalFormat, width, height);
+ if (pBuffer == 0) {
+ throw new GLException("pbuffer creation error: CGL.createPBuffer() failed");
+ }
+
+ if (DEBUG) {
+ System.err.println("Created pbuffer 0x" + toHexString(pBuffer) + ", " + width + " x " + height + " for " + this);
+ }
+ }
+
+ private int getNextPowerOf2(int number) {
+ if (((number-1) & number) == 0) {
+ //ex: 8 -> 0b1000; 8-1=7 -> 0b0111; 0b1000&0b0111 == 0
+ return number;
+ }
+ int power = 0;
+ while (number > 0) {
+ number = number>>1;
+ power++;
+ }
+ return (1<<power);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/BuildMipmap.java b/src/classes/com/sun/opengl/impl/mipmap/BuildMipmap.java
new file mode 100644
index 000000000..4a499420f
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/BuildMipmap.java
@@ -0,0 +1,1583 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.glu.GLU;
+import com.sun.opengl.impl.Debug;
+import java.nio.*;
+import java.io.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class BuildMipmap {
+
+ private static final boolean DEBUG = Debug.debug("BuildMipmap");
+ private static final boolean VERBOSE = Debug.verbose();
+
+ /** Creates a new instance of BuildMipmap */
+ public BuildMipmap() {
+ }
+
+ public static int gluBuild1DMipmapLevelsCore( GL gl, int target, int internalFormat,
+ int width, int widthPowerOf2, int format, int type, int userLevel,
+ int baseLevel, int maxLevel, ByteBuffer data ) {
+ int newwidth;
+ int level, levels;
+ ShortBuffer newImage = null;
+ int newImage_width;
+ ShortBuffer otherImage = null;
+ ShortBuffer imageTemp = null;
+ int memreq;
+ int maxsize;
+ int cmpts;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 );
+ assert( width >= 1 );
+
+ newwidth = widthPowerOf2;
+ levels = Mipmap.computeLog( newwidth );
+
+ levels += userLevel;
+
+ Mipmap.retrieveStoreModes( gl, psm );
+ try {
+ newImage = ByteBuffer.allocateDirect( Mipmap.image_size( width, 1, format,
+ GL.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() ).asShortBuffer();
+ } catch( OutOfMemoryError ome ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ newImage_width = width;
+
+ Image.fill_image( psm, width, 1, format, type, Mipmap.is_index( format ), data, newImage );
+ cmpts = Mipmap.elements_per_group( format, type );
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, 2 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, 0 );
+
+ // if swap_bytes was set, swapping occurred in fill_image
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, GL.GL_FALSE );
+
+ for( level = userLevel; level <= levels; level++ ) {
+ if( newImage_width == newwidth ) {
+ // user newimage for this level
+ if( baseLevel <= level && level <= maxLevel ) {
+ gl.glTexImage1D( target, level, internalFormat, newImage_width, 0, format,
+ GL.GL_UNSIGNED_SHORT, newImage );
+ }
+ } else {
+ if( otherImage == null ) {
+ memreq = Mipmap.image_size( newwidth, 1, format, GL.GL_UNSIGNED_SHORT );
+ try {
+ otherImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() ).asShortBuffer();
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ ScaleInternal.scale_internal( cmpts, newImage_width, 1, newImage, newwidth, 1, otherImage );
+ // swap newImage and otherImage
+ imageTemp = otherImage;
+ otherImage = newImage;
+ newImage = imageTemp;
+
+ newImage_width = newwidth;
+ if( baseLevel <= level && level <= maxLevel ) {
+ gl.glTexImage1D( target, level, internalFormat, newImage_width, 0,
+ format, GL.GL_UNSIGNED_SHORT, newImage );
+ }
+ }
+ if( newwidth > 1 ) {
+ newwidth /= 2;
+ }
+ }
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+
+ return( 0 );
+ }
+
+ public static int bitmapBuild2DMipmaps( GL gl, int target, int internalFormat,
+ int width, int height, int format, int type, ByteBuffer data ) {
+ int newwidth[] = new int[1];
+ int newheight[] = new int[1];
+ int level, levels;
+ ShortBuffer newImage = null;
+ int newImage_width;
+ int newImage_height;
+ ShortBuffer otherImage = null;
+ ShortBuffer tempImage = null;
+ int memreq;
+ int maxsize;
+ int cmpts;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ Mipmap.retrieveStoreModes( gl, psm );
+
+ Mipmap.closestFit( gl, target, width, height, internalFormat, format, type, newwidth, newheight );
+
+ levels = Mipmap.computeLog( newwidth[0] );
+ level = Mipmap.computeLog( newheight[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ try {
+ newImage = ByteBuffer.allocateDirect( Mipmap.image_size( width, height,
+ format, GL.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() ).asShortBuffer();
+ } catch( OutOfMemoryError ome ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ newImage_width = width;
+ newImage_height = height;
+
+ Image.fill_image( psm, width, height, format, type, Mipmap.is_index( format ), data, newImage );
+
+ cmpts = Mipmap.elements_per_group( format, type );
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, 2 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, 0 );
+
+ // if swap_bytes is set, swapping occurred in fill_image
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, GL.GL_FALSE );
+
+ for( level = 0; level < levels; level++ ) {
+ if( newImage_width == newwidth[0] && newImage_height == newheight[0] ) {
+ gl.glTexImage2D( target, level, internalFormat, newImage_width,
+ newImage_height, 0, format, GL.GL_UNSIGNED_SHORT, newImage );
+ } else {
+ if( otherImage == null ) {
+ memreq = Mipmap.image_size( newwidth[0], newheight[0], format, GL.GL_UNSIGNED_SHORT );
+ try {
+ otherImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() ).asShortBuffer();
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ ScaleInternal.scale_internal( cmpts, newImage_width, newImage_height,
+ newImage, newwidth[0], newheight[0], otherImage );
+ // swap newImage and otherImage
+ tempImage = otherImage;
+ otherImage = newImage;
+ newImage = tempImage;
+
+ newImage_width = newwidth[0];
+ newImage_height = newheight[0];
+ gl.glTexImage2D( target, level, internalFormat, newImage_width, newImage_height,
+ 0, format, GL.GL_UNSIGNED_SHORT, newImage );
+ }
+ if( newheight[0] > 1 ) {
+ newwidth[0] /= 2;
+ }
+ if( newheight[0] > 1 ) {
+ newheight[0] /= 2;
+ }
+ }
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+
+ return( 0 );
+ }
+
+ public static int gluBuild2DMipmapLevelsCore( GL gl, int target, int internalFormat,
+ int width, int height, int widthPowerOf2, int heightPowerOf2,
+ int format, int type, int userLevel, int baseLevel, int maxLevel,
+ ByteBuffer data ) { // PointerWrapper data
+ int newwidth;
+ int newheight;
+ int level, levels;
+ int usersImage;
+ ByteBuffer srcImage = null;
+ ByteBuffer dstImage = null;
+ ByteBuffer tempImage = null;
+ int newImage_width;
+ int newImage_height;
+ short[] SWAP_IMAGE = null;
+ int memreq;
+ int maxsize;
+ int cmpts;
+
+ boolean myswap_bytes;
+ int groups_per_line, element_size, group_size;
+ int rowsize, padding;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 );
+ assert( width >= 1 && height >= 1 );
+
+ if( type == GL.GL_BITMAP ) {
+ return( bitmapBuild2DMipmaps( gl, target, internalFormat, width, height, format, type, data ) );
+ }
+
+ newwidth = widthPowerOf2;
+ newheight = heightPowerOf2;
+ levels = Mipmap.computeLog( newwidth );
+ level = Mipmap.computeLog( newheight );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ levels += userLevel;
+
+ Mipmap.retrieveStoreModes( gl, psm );
+ myswap_bytes = psm.getUnpackSwapBytes();
+ cmpts = Mipmap.elements_per_group( format, type );
+ if( psm.getUnpackRowLength() > 0 ) {
+ groups_per_line = psm.getUnpackRowLength();
+ } else {
+ groups_per_line = width;
+ }
+
+ element_size = Mipmap.bytes_per_element( type );
+ group_size = element_size * cmpts;
+ if( element_size == 1 ) {
+ myswap_bytes = false;
+ }
+
+ rowsize = groups_per_line * group_size;
+ padding = ( rowsize % psm.getUnpackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getUnpackAlignment() - padding;
+ }
+
+ data.position( psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size );
+ data.mark();
+
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, 0 );
+
+ level = userLevel;
+
+ // already power of two square
+ if( width == newwidth && height == newheight ) {
+ // use usersImage for level userLevel
+ if( baseLevel <= level && level <= maxLevel ) {
+ gl.glTexImage2D( target, level, internalFormat, width, height, 0, format, type, data );
+ }
+ if( levels == 0 ) { /* we're done. clean up and return */
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( 0 );
+ }
+ int nextWidth = newwidth / 2;
+ int nextHeight = newheight / 2;
+
+ // clamp to 1
+ if( nextWidth < 1 ) {
+ nextWidth = 1;
+ }
+ if( nextHeight < 1 ) {
+ nextHeight = 1;
+ }
+ memreq = Mipmap.image_size( nextWidth, nextHeight, format, type );
+
+ try {
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ case( GL.GL_BYTE ):
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_SHORT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_INT ):
+ case( GL.GL_FLOAT ):
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ if( dstImage != null ) {
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ HalveImage.halveImage_ubyte( cmpts, width, height, data, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL.GL_BYTE ):
+ HalveImage.halveImage_byte( cmpts, width, height, data, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL.GL_UNSIGNED_SHORT ):
+ HalveImage.halveImage_ushort( cmpts, width, height, data, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_SHORT ):
+ HalveImage.halveImage_short( cmpts, width, height, data, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT ):
+ HalveImage.halveImage_uint( cmpts, width, height, data, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_INT ):
+ HalveImage.halveImage_int( cmpts, width, height, data, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_FLOAT ):
+ HalveImage.halveImage_float( cmpts, width, height, data, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ assert( format == GL.GL_RGB );
+ HalveImage.halveImagePackedPixel( 3, new Extract332(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ assert( format == GL.GL_RGB );
+ HalveImage.halveImagePackedPixel( 3, new Extract233rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ HalveImage.halveImagePackedPixel( 3, new Extract565(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ HalveImage.halveImagePackedPixel( 3, new Extract565rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract4444(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract4444rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract5551(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract1555rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract8888(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract8888rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract1010102(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract2101010rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ }
+ newwidth = width / 2;
+ newheight = height / 2;
+ // clamp to 1
+ if( newwidth < 1 ) {
+ newwidth = 1;
+ }
+ if( newheight < 1 ) {
+ newheight = 1;
+ }
+
+ myswap_bytes = false;
+ rowsize = newwidth * group_size;
+ memreq = Mipmap.image_size( newwidth, newheight, format, type );
+ // swap srcImage and dstImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+ try {
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ case( GL.GL_BYTE ):
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_SHORT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_INT ):
+ case( GL.GL_FLOAT ):
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ // level userLevel+1 is in srcImage; level userLevel already saved
+ level = userLevel + 1;
+ } else { // user's image is not nice powerof2 size square
+ memreq = Mipmap.image_size( newwidth, newheight, format, type );
+ try {
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ case( GL.GL_BYTE ):
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_SHORT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_INT ):
+ case( GL.GL_FLOAT ):
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ data.reset();
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ ScaleInternal.scale_internal_ubyte( cmpts, width, height, data,
+ newwidth, newheight, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL.GL_BYTE ):
+ ScaleInternal.scale_internal_byte( cmpts, width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL.GL_UNSIGNED_SHORT ):
+ ScaleInternal.scale_internal_ushort( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_SHORT ):
+ ScaleInternal.scale_internal_ushort( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT ):
+ ScaleInternal.scale_internal_uint( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_INT ):
+ ScaleInternal.scale_internal_int( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_FLOAT ):
+ ScaleInternal.scale_internal_float( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ ScaleInternal.scaleInternalPackedPixel( 3, new Extract332(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 3, new Extract233rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ ScaleInternal.scaleInternalPackedPixel( 3, new Extract565(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 3, new Extract565rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract4444(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract4444rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract5551(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract1555rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract8888(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract8888rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract1010102(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract2101010rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ myswap_bytes = false;
+ rowsize = newwidth * group_size;
+ // swap dstImage and srcImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+
+ if( levels != 0 ) { // use as little memory as possible
+ int nextWidth = newwidth / 2;
+ int nextHeight = newheight / 2;
+ if( nextWidth < 1 ) {
+ nextWidth = 1;
+ }
+ if( nextHeight < 1 ) {
+ nextHeight = 1;
+ }
+
+ memreq = Mipmap.image_size( nextWidth, nextHeight, format, type );
+ try {
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ case( GL.GL_BYTE ):
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_SHORT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_INT ):
+ case( GL.GL_FLOAT ):
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ // level userLevel is in srcImage; nothing saved yet
+ level = userLevel;
+ }
+
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, GL.GL_FALSE );
+ if( baseLevel <= level && level <= maxLevel ) {
+ srcImage.rewind();
+ if (DEBUG) {
+ System.err.println("GL Error(" + level + "): " + gl.glGetError() );
+ }
+ gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, srcImage );
+ if (DEBUG) {
+ System.err.println("GL Error(" + level + "): " + gl.glGetError() );
+ if (VERBOSE) {
+ try {
+ File file = new File( "glu2DMipmapJ" + level + ".bin" );
+ FileOutputStream fos = new FileOutputStream( file );
+ srcImage.limit( Mipmap.image_size( newwidth, newheight, format, type ) );
+ fos.getChannel().write( srcImage );
+ srcImage.clear();
+ fos.close();
+ } catch( IOException e ) {
+ System.err.println("IOException");
+ System.err.println(e.getMessage());
+ }
+ }
+ }
+ }
+
+ level++; // update current level for the loop
+ for( ; level <= levels; level++ ) {
+ srcImage.rewind();
+ dstImage.rewind();
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ HalveImage.halveImage_ubyte( cmpts, newwidth, newheight, srcImage, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL.GL_BYTE ):
+ HalveImage.halveImage_byte( cmpts, newwidth, newheight, srcImage, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL.GL_UNSIGNED_SHORT ):
+ HalveImage.halveImage_ushort( cmpts, newwidth, newheight, srcImage, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_SHORT ):
+ HalveImage.halveImage_short( cmpts, newwidth, newheight, srcImage, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT ):
+ HalveImage.halveImage_uint( cmpts, newwidth, newheight, srcImage, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_INT ):
+ HalveImage.halveImage_int( cmpts, newwidth, newheight, srcImage, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_FLOAT ):
+ HalveImage.halveImage_float( cmpts, newwidth, newheight, srcImage, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ assert( format == GL.GL_RGB );
+ HalveImage.halveImagePackedPixel( 3, new Extract332(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ assert( format == GL.GL_RGB );
+ HalveImage.halveImagePackedPixel( 3, new Extract233rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ HalveImage.halveImagePackedPixel( 3, new Extract565(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ HalveImage.halveImagePackedPixel( 3, new Extract565rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract4444(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract4444rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract5551(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract1555rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract8888(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract8888rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract1010102(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract2101010rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ // swap dstImage and srcImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+
+ if( newwidth > 1 ) {
+ newwidth /= 2;
+ rowsize /= 2;
+ }
+ if( newheight > 1 ) {
+ newheight /= 2;
+ }
+ // compute amount to pad per row if any
+ int rowPad = rowsize % psm.getUnpackAlignment();
+
+ // should row be padded
+ if( rowPad == 0 ) {
+ // call teximage with srcImage untouched since its not padded
+ if( baseLevel <= level && level <= maxLevel ) {
+ srcImage.rewind();
+ gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, srcImage );
+ if (DEBUG) {
+ System.err.println("GL Error(" + level + "): " + gl.glGetError() );
+ if (VERBOSE) {
+ try {
+ File file = new File( "glu2DMipmapJ" + level + ".bin" );
+ FileOutputStream fos = new FileOutputStream( file );
+ srcImage.limit( Mipmap.image_size( newwidth, newheight, format, type ) );
+ fos.getChannel().write( srcImage );
+ srcImage.clear();
+ } catch( IOException e ) {
+ System.err.println("IOException");
+ System.err.println(e.getMessage());
+ }
+ }
+ }
+ }
+ } else {
+ // compute length of new row in bytes, including padding
+ int newRowLength = rowsize + psm.getUnpackAlignment() - rowPad;
+ int ii, jj;
+ int dstTrav;
+ int srcTrav;
+
+ // allocate new image for mipmap of size newRowLength x newheight
+ ByteBuffer newMipmapImage = null;
+ try {
+ newMipmapImage = ByteBuffer.allocateDirect( newRowLength * newheight );
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ srcImage.rewind();
+ // copy image from srcImage into newMipmapImage by rows
+ for( ii = 0; ii < newheight; ii++ ) {
+ for( jj = 0; jj < rowsize; jj++ ) {
+ newMipmapImage.put( srcImage.get() );
+ }
+ if( jj < rowsize - 1 ) {
+ newMipmapImage.position( newMipmapImage.position() + rowPad );
+ }
+ }
+
+ // and use this new image for mipmapping instead
+ if( baseLevel <= level && level <= maxLevel ) {
+ newMipmapImage.rewind();
+ gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, newMipmapImage );
+ if (DEBUG) {
+ System.err.println("GL Error: " + gl.glGetError() );
+ if (VERBOSE) {
+ try {
+ File file = new File( "glu2DMipmapJ" + level + ".bin" );
+ FileOutputStream fos = new FileOutputStream( file );
+ srcImage.limit( Mipmap.image_size( newwidth, newheight, format, type ) );
+ fos.getChannel().write( newMipmapImage );
+ srcImage.clear();
+ } catch( IOException e ) {
+ System.err.println("IOException");
+ System.err.println(e.getMessage());
+ }
+ }
+ }
+ }
+ }
+ }
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+
+ return( 0 );
+ }
+
+ public static int fastBuild2DMipmaps( GL gl, PixelStorageModes psm, int target,
+ int components, int width, int height, int format, int type, ByteBuffer data ) {
+ int[] newwidth = new int[1];
+ int[] newheight = new int[1];
+ int level, levels;
+ ByteBuffer newImage;
+ int newImage_width;
+ int newImage_height;
+ ByteBuffer otherImage;
+ ByteBuffer imageTemp;
+ int memreq;
+ int maxsize;
+ int cmpts;
+
+ Mipmap.closestFit( gl, target, width, height, components, format, type, newwidth,
+ newheight );
+
+ levels = Mipmap.computeLog( newwidth[0] );
+ level = Mipmap.computeLog( newheight[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ cmpts = Mipmap.elements_per_group( format, type );
+
+ otherImage = null;
+ // No need to copy the user data if its packed correctly.
+ // Make sure that later routines don't change that data.
+
+ if( psm.getUnpackSkipRows() == 0 && psm.getUnpackSkipPixels() == 0 ) {
+ newImage = data;
+ newImage_width = width;
+ newImage_height = height;
+ } else {
+ int rowsize;
+ int group_per_line;
+ int elements_per_line;
+ int start;
+ int iter;
+ int iter2;
+ int i, j;
+
+ try {
+ newImage = ByteBuffer.allocateDirect( Mipmap.image_size(
+ width, height, format, GL.GL_UNSIGNED_BYTE ) ).order( ByteOrder.nativeOrder() );
+ } catch( OutOfMemoryError err ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ newImage_width = width;
+ newImage_height = height;
+
+ // Abbreviated version of fill_image for the restricted case.
+ if( psm.getUnpackRowLength() > 0 ) {
+ group_per_line = psm.getUnpackRowLength();
+ } else {
+ group_per_line = width;
+ }
+ rowsize = group_per_line * cmpts;
+ elements_per_line = width * cmpts;
+ start = psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * cmpts;
+
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ data.position( iter );
+ for( j = 0; j < elements_per_line; j++ ) {
+ newImage.put( data.get() );
+ }
+ start += rowsize;
+ }
+ }
+
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, 1 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, GL.GL_FALSE );
+
+ for( level = 0; level <= levels; level++ ) {
+ if( newImage_width == newwidth[0] && newImage_height == newheight[0] ) {
+ // use newImage for this level
+ gl.glTexImage2D( target, level, components, newImage_width, newImage_height,
+ 0, format, GL.GL_UNSIGNED_BYTE, newImage );
+ } else {
+ if( otherImage == null ) {
+ memreq = Mipmap.image_size( newwidth[0], newheight[0], format, GL.GL_UNSIGNED_BYTE );
+ try {
+ otherImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() );
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, ( psm.getUnpackSwapBytes() ? 1 : 0 ) ) ;
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ // swap newImage and otherImage
+ imageTemp = otherImage;
+ otherImage = newImage;
+ newImage = imageTemp;
+
+ newImage_width = newwidth[0];
+ newImage_height = newheight[0];
+ gl.glTexImage2D( target, level, components, newImage_width, newImage_height,
+ 0, format, GL.GL_UNSIGNED_BYTE, newImage );
+ }
+ if( newwidth[0] > 1 ) {
+ newwidth[0] /= 2;
+ }
+ if( newheight[0] > 1 ) {
+ newheight[0] /= 2;
+ }
+ }
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, ( psm.getUnpackSwapBytes() ? 1 : 0 ) ) ;
+
+ return( 0 );
+ }
+
+ public static int gluBuild3DMipmapLevelsCore( GL gl, int target, int internalFormat,
+ int width, int height, int depth, int widthPowerOf2, int heightPowerOf2,
+ int depthPowerOf2, int format, int type, int userLevel, int baseLevel,
+ int maxLevel, ByteBuffer data ) {
+ int newWidth;
+ int newHeight;
+ int newDepth;
+ int level, levels;
+ ByteBuffer usersImage;
+ ByteBuffer srcImage, dstImage, tempImage;
+ int newImageWidth;
+ int newImageHeight;
+ int newImageDepth;
+ int memReq;
+ int maxSize;
+ int cmpts;
+
+ boolean myswapBytes;
+ int groupsPerLine, elementSize, groupSize;
+ int rowsPerImage, imageSize;
+ int rowSize, padding;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 );
+ assert( width >= 1 && height >= 1 && depth >= 1 );
+ assert( type != GL.GL_BITMAP );
+
+ srcImage = dstImage = null;
+
+ newWidth = widthPowerOf2;
+ newHeight = heightPowerOf2;
+ newDepth = depthPowerOf2;
+ levels = Mipmap.computeLog( newWidth );
+ level = Mipmap.computeLog( newHeight );
+ if( level > levels ) {
+ levels = level;
+ }
+ level = Mipmap.computeLog( newDepth );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ levels += userLevel;
+
+ Mipmap.retrieveStoreModes3D( gl, psm );
+ myswapBytes = psm.getUnpackSwapBytes();
+ cmpts = Mipmap.elements_per_group( format, type );
+ if( psm.getUnpackRowLength() > 0 ) {
+ groupsPerLine = psm.getUnpackRowLength();
+ } else {
+ groupsPerLine = width;
+ }
+
+ elementSize = Mipmap.bytes_per_element( type );
+ groupSize = elementSize * cmpts;
+ if( elementSize == 1 ) {
+ myswapBytes = false;
+ }
+
+ // 3dstuff
+ if( psm.getUnpackImageHeight() > 0 ) {
+ rowsPerImage = psm.getUnpackImageHeight();
+ } else {
+ rowsPerImage = height;
+ }
+
+ rowSize = groupsPerLine * groupSize;
+ padding = ( rowSize % psm.getUnpackAlignment() );
+ if( padding != 0 ) {
+ rowSize += psm.getUnpackAlignment() - padding;
+ }
+
+ imageSize = rowsPerImage * rowSize;
+
+ usersImage = data.duplicate();
+ usersImage.position( psm.getUnpackSkipRows() * rowSize +
+ psm.getUnpackSkipPixels() * groupSize +
+ psm.getUnpackSkipImages() * imageSize );
+ usersImage.mark();
+
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, 0 );
+
+ level = userLevel;
+
+ if( width == newWidth && height == newHeight && depth == newDepth ) {
+ // use usersImage for level userlevel
+ if( baseLevel <= level && level <= maxLevel ) {
+ gl.glTexImage3D( target, level, internalFormat, width, height, depth,
+ 0, format, type, usersImage );
+ }
+ if( levels == 0 ) { /* we're done. clean up and return */
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( 0 );
+ }
+ int nextWidth = newWidth / 2;
+ int nextHeight = newHeight / 2;
+ int nextDepth = newDepth / 2;
+
+ // clamp to one
+ if( nextWidth < 1 ) {
+ nextWidth = 1;
+ }
+ if( nextHeight < 1 ) {
+ nextHeight = 1;
+ }
+ if( nextDepth < 1 ) {
+ nextDepth = 1;
+ }
+ memReq = Mipmap.imageSize3D( nextWidth, nextHeight, nextDepth, format, type );
+ try {
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ case( GL.GL_BYTE ):
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_SHORT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_INT ):
+ case( GL.GL_FLOAT ):
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memReq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+
+ if( dstImage != null ) {
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUByte(), width, height, depth,
+ usersImage, dstImage, elementSize,
+ groupSize, rowSize, imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_ubyte( cmpts, width, height, usersImage,
+ dstImage, elementSize, rowSize, groupSize );
+ }
+ break;
+ case( GL.GL_BYTE ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSByte(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_byte( cmpts, width, height, usersImage,
+ dstImage, elementSize, rowSize, groupSize );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUShort(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_ushort( cmpts, width, height, usersImage,
+ dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL.GL_SHORT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSShort(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_short( cmpts, width, height, usersImage,
+ dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUInt(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_uint( cmpts, width, height, usersImage,
+ dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL.GL_INT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSInt(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_int( cmpts, width, height, usersImage,
+ dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL.GL_FLOAT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractFloat(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_float( cmpts, width, height, usersImage,
+ dstImage.asFloatBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ assert( format == GL.GL_RGB );
+ HalveImage.halveImagePackedPixel3D( 3, new Extract332(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ assert( format == GL.GL_RGB );
+ HalveImage.halveImagePackedPixel3D( 3, new Extract233rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract565(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract565rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract4444(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract4444rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract5551(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract1555rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract8888(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract8888rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract1010102(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract2101010rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ }
+ newWidth = width / 2;
+ newHeight = height / 2;
+ newDepth = depth / 2;
+ // clamp to 1
+ if( newWidth < 1 ) {
+ newWidth = 1;
+ }
+ if( newHeight < 1 ) {
+ newHeight = 1;
+ }
+ if( newDepth < 1 ) {
+ newDepth = 1;
+ }
+
+ myswapBytes = false;
+ rowSize = newWidth * groupSize;
+ imageSize = rowSize * newHeight;
+ memReq = Mipmap.imageSize3D( newWidth, newHeight, newDepth, format, type );
+ // swap srcImage and dstImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+ try {
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ case( GL.GL_BYTE ):
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_SHORT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_INT ):
+ case( GL.GL_FLOAT ):
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memReq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+
+ // level userLevel + 1 is in srcImage; level userLevel already saved
+ level = userLevel + 1;
+ } else {
+ memReq = Mipmap.imageSize3D( newWidth, newHeight, newDepth, format, type );
+ try {
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ case( GL.GL_BYTE ):
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_SHORT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_INT ):
+ case( GL.GL_FLOAT ):
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memReq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+
+ ScaleInternal.gluScaleImage3D( gl, format, width, height, depth, type,
+ usersImage, newWidth, newHeight, newDepth, type, dstImage );
+
+ myswapBytes = false;
+ rowSize = newWidth * groupSize;
+ imageSize = rowSize * newHeight;
+ // swap dstImage and srcImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+
+ if( levels != 0 ) {
+ int nextWidth = newWidth / 2;
+ int nextHeight = newHeight / 2;
+ int nextDepth = newDepth / 2;
+ if( nextWidth < 1 ) {
+ nextWidth = 1;
+ }
+ if( nextHeight < 1 ) {
+ nextHeight = 1;
+ }
+ if( nextDepth < 1 ) {
+ nextDepth = 1;
+ }
+ memReq = Mipmap.imageSize3D( nextWidth, nextHeight, nextDepth, format, type );
+ try {
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ case( GL.GL_BYTE ):
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_SHORT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_INT ):
+ case( GL.GL_FLOAT ):
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memReq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ // level userLevel is in srcImage; nothing saved yet
+ level = userLevel;
+ }
+
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, GL.GL_FALSE );
+ if( baseLevel <= level && level <= maxLevel ) {
+ usersImage.reset();
+ gl.glTexImage3D( target, level, internalFormat, width, height, depth,
+ 0, format, type, usersImage );
+ }
+ level++;
+ for( ; level <= levels; level++ ) {
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUByte(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_ubyte( cmpts, width, height, usersImage,
+ dstImage, elementSize, rowSize, groupSize );
+ }
+ break;
+ case( GL.GL_BYTE ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSByte(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_byte( cmpts, width, height, usersImage,
+ dstImage, elementSize, rowSize, groupSize );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUShort(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_ushort( cmpts, width, height, usersImage,
+ dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL.GL_SHORT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSShort(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_short( cmpts, width, height, usersImage,
+ dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUInt(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_uint( cmpts, width, height, usersImage,
+ dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL.GL_INT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSInt(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_int( cmpts, width, height, usersImage,
+ dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL.GL_FLOAT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractFloat(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_float( cmpts, width, height, usersImage,
+ dstImage.asFloatBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract332(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract233rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract565(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract565rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract4444(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract4444rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract5551(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract1555rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract8888(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract8888rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract1010102(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract2101010rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+
+ if( newWidth > 1 ) {
+ newWidth /= 2;
+ rowSize /= 2;
+ }
+ if( newHeight > 1 ) {
+ newHeight /= 2;
+ imageSize = rowSize * newHeight;
+ }
+ if( newDepth > 1 ) {
+ newDepth /= 2;
+ }
+ if( baseLevel <= level && level <= maxLevel ) {
+ usersImage.reset();
+ gl.glTexImage3D( target, level, internalFormat, width, height, depth,
+ 0, format, type, usersImage );
+ }
+ }
+ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( 0 );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract.java b/src/classes/com/sun/opengl/impl/mipmap/Extract.java
new file mode 100644
index 000000000..12362011e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract.java
@@ -0,0 +1,46 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public interface Extract {
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents );
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel );
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract1010102.java b/src/classes/com/sun/opengl/impl/mipmap/Extract1010102.java
new file mode 100644
index 000000000..d337e5dcd
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract1010102.java
@@ -0,0 +1,87 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract1010102 implements Extract {
+
+ /** Creates a new instance of Extract1010102 */
+ public Extract1010102() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ long uint = 0;
+
+ if( isSwap ) {
+ uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+ } else {
+ uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+ }
+
+ // 11111111,11000000,00000000,00000000 == 0xFFC00000
+ // 00000000,00111111,11110000,00000000 == 0x003F0000
+ // 00000000,00000000,00001111,11111100 == 0x00000FFC
+ // 00000000,00000000,00000000,00000011 == 0x00000003
+
+ extractComponents[0] = (float)( ( uint & 0xFFC00000 ) >> 22 ) / 1023.0f;
+ extractComponents[1] = (float)( ( uint & 0x003FF000 ) >> 12 ) / 1023.0f;
+ extractComponents[2] = (float)( ( uint & 0x00000FFC ) >> 2 ) / 1023.0f;
+ extractComponents[3] = (float)( ( uint & 0x00000003 ) ) / 3.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ long uint = (((int)((shoveComponents[0] * 1023) + 0.5f) << 22) & 0xFFC00000 );
+ uint |= (((int)((shoveComponents[1] * 1023) + 0.5f) << 12) & 0x003FF000 );
+ uint |= (((int)((shoveComponents[2] * 1023) + 0.5f) << 2) & 0x00000FFC );
+ uint |= (((int)((shoveComponents[3] * 3) + 0.5f) ) & 0x00000003 );
+ packedPixel.asIntBuffer().put( index, (int)uint );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract1555rev.java b/src/classes/com/sun/opengl/impl/mipmap/Extract1555rev.java
new file mode 100644
index 000000000..1b8372e84
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract1555rev.java
@@ -0,0 +1,87 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract1555rev implements Extract {
+
+ /** Creates a new instance of Extract1555rev */
+ public Extract1555rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 00000000,00011111 == 0x001F
+ // 00000011,11100000 == 0x03E0
+ // 01111100,00000000 == 0x7C00
+ // 10000000,00000000 == 0x8000
+
+ extractComponents[0] = (float)( ( ushort & 0x001F ) ) / 31.0f;
+ extractComponents[1] = (float)( ( ushort & 0x003E ) >> 5 ) / 31.0f;
+ extractComponents[2] = (float)( ( ushort & 0x7C00 ) >> 10) / 31.0f;
+ extractComponents[3] = (float)( ( ushort & 0x8000 ) >> 15);
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 00000000,00011111 == 0x001F
+ // 00000011,11100000 == 0x03E0
+ // 01111100,00000000 == 0x7C00
+ // 10000000,00000000 == 0x8000
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) ) & 0x0000001F );
+ ushort |= (((int)((shoveComponents[1] * 31) + 0.5f) << 5) & 0x000003E0 );
+ ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 10) & 0x00007C00 );
+ ushort |= (((int)((shoveComponents[3]) + 0.5f) << 15) & 0x00008000 );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract2101010rev.java b/src/classes/com/sun/opengl/impl/mipmap/Extract2101010rev.java
new file mode 100644
index 000000000..adef3d58d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract2101010rev.java
@@ -0,0 +1,87 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract2101010rev implements Extract {
+
+ /** Creates a new instance of Extract2101010 */
+ public Extract2101010rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ long uint = 0;
+
+ if( isSwap ) {
+ uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+ } else {
+ uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+ }
+
+ // 11111111,11000000,00000000,00000000 == 0xFFC00000
+ // 00000000,00111111,11110000,00000000 == 0x003F0000
+ // 00000000,00000000,00001111,11111100 == 0x00000FFC
+ // 00000000,00000000,00000000,00000011 == 0x00000003
+
+ extractComponents[0] = (float)( ( uint & 0x000003FF ) ) / 1023.0f;
+ extractComponents[1] = (float)( ( uint & 0x000FFC00 ) >> 10 ) / 1023.0f;
+ extractComponents[2] = (float)( ( uint & 0x3FF00000 ) >> 20 ) / 1023.0f;
+ extractComponents[3] = (float)( ( uint & 0xC0000000 ) >> 30 ) / 3.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ long uint = (((int)((shoveComponents[0] * 1023) + 0.5f) ) & 0x000003FF );
+ uint |= (((int)((shoveComponents[1] * 1023) + 0.5f) << 10) & 0x000FFC00 );
+ uint |= (((int)((shoveComponents[2] * 1023) + 0.5f) << 20) & 0x3FF00000 );
+ uint |= (((int)((shoveComponents[3] * 3) + 0.5f) << 30) & 0xC0000000 );
+ packedPixel.asIntBuffer().put( index, (int)uint );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract233rev.java b/src/classes/com/sun/opengl/impl/mipmap/Extract233rev.java
new file mode 100644
index 000000000..1a3e9582e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract233rev.java
@@ -0,0 +1,75 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract233rev implements Extract {
+
+ /** Creates a new instance of Extract223rev */
+ public Extract233rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ // 11100000 == 0xe0
+ // 00011100 == 0x1c
+ // 00000011 == 0x03
+ byte ubyte = packedPixel.get();
+ extractComponents[0] = (float)((ubyte & 0x07) ) / 7.0f;
+ extractComponents[1] = (float)((ubyte & 0x38) >> 3) / 7.0f;
+ extractComponents[2] = (float)((ubyte & 0xC0) >> 6) / 3.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11100000 == 0xE0
+ // 00011100 == 0x1C
+ // 00000011 == 0x03
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ byte b = (byte)( ( (int)( ( shoveComponents[0] * 7 ) + 0.5f ) ) & 0x07 );
+ b |= (byte)( ( (int)( ( shoveComponents[1] * 7 ) + 0.5f ) << 3 ) & 0x38 );
+ b |= (byte)( ( (int)( ( shoveComponents[2] * 3 ) + 0.5f ) << 6 ) & 0xC0 );
+ packedPixel.position( index );
+ packedPixel.put( b );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract332.java b/src/classes/com/sun/opengl/impl/mipmap/Extract332.java
new file mode 100644
index 000000000..e925a2cc1
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract332.java
@@ -0,0 +1,74 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract332 implements Extract {
+
+ /** Creates a new instance of Extract332 */
+ public Extract332() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ // 11100000 == 0xe0
+ // 00011100 == 0x1c
+ // 00000011 == 0x03
+ byte ubyte = packedPixel.get();
+ extractComponents[0] = (float)((ubyte & 0xe0) >> 5) / 7.0f;
+ extractComponents[1] = (float)((ubyte & 0x1c) >> 2) / 7.0f;
+ extractComponents[2] = (float)((ubyte & 0x03)) / 3.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11100000 == 0xE0
+ // 00011100 == 0x1C
+ // 00000011 == 0x03
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ byte b = (byte)( ( (int)( ( shoveComponents[0] * 7 ) + 0.5f ) << 5 ) & 0xE0 );
+ b |= (byte)( ( (int)( ( shoveComponents[1] * 7 ) + 0.5f ) << 2 ) & 0x1C );
+ b |= (byte)( ( (int)( ( shoveComponents[2] * 3 ) + 0.5f ) ) & 0x03 );
+ packedPixel.put( index, b );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract4444.java b/src/classes/com/sun/opengl/impl/mipmap/Extract4444.java
new file mode 100644
index 000000000..b4dff1b72
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract4444.java
@@ -0,0 +1,86 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract4444 implements Extract {
+
+ /** Creates a new instance of Extract4444 */
+ public Extract4444() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ extractComponents[0] = (float)( ( ushort & 0xF000 ) >> 12 ) / 15.0f;
+ extractComponents[1] = (float)( ( ushort & 0x0F00 ) >> 8 ) / 15.0f;
+ extractComponents[2] = (float)( ( ushort & 0x00F0 ) >> 4 ) / 15.0f;
+ extractComponents[3] = (float)( ( ushort & 0x000F ) ) / 15.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 15) + 0.5f) << 12) & 0x0000F000 );
+ ushort |= (((int)((shoveComponents[1] * 15) + 0.5f) << 8) & 0x00000F00 );
+ ushort |= (((int)((shoveComponents[2] * 15) + 0.5f) << 4) & 0x000000F0 );
+ ushort |= (((int)((shoveComponents[3] * 15) + 0.5f) ) & 0x0000000F );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract4444rev.java b/src/classes/com/sun/opengl/impl/mipmap/Extract4444rev.java
new file mode 100644
index 000000000..761d057b1
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract4444rev.java
@@ -0,0 +1,87 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract4444rev implements Extract {
+
+ /** Creates a new instance of Extract4444rev */
+ public Extract4444rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 00000000,00001111 == 0x000F
+ // 00000000,11110000 == 0x00F0
+ // 00001111,00000000 == 0x0F00
+ // 11110000,00000000 == 0xF000
+
+ extractComponents[0] = (float)( ( ushort & 0x000F ) ) / 15.0f;
+ extractComponents[1] = (float)( ( ushort & 0x00F0 ) >> 4 ) / 15.0f;
+ extractComponents[2] = (float)( ( ushort & 0x0F00 ) >> 8 ) / 15.0f;
+ extractComponents[3] = (float)( ( ushort & 0xF000 ) >> 12 ) / 15.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 15) + 0.5f) ) & 0x0000000F );
+ ushort |= (((int)((shoveComponents[1] * 15) + 0.5f) << 4) & 0x000000F0 );
+ ushort |= (((int)((shoveComponents[2] * 15) + 0.5f) << 8) & 0x00000F00 );
+ ushort |= (((int)((shoveComponents[3] * 15) + 0.5f) << 12) & 0x0000F000 );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract5551.java b/src/classes/com/sun/opengl/impl/mipmap/Extract5551.java
new file mode 100644
index 000000000..047298152
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract5551.java
@@ -0,0 +1,87 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract5551 implements Extract {
+
+ /** Creates a new instance of Extract5551 */
+ public Extract5551() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 11111000,00000000 == 0xF800
+ // 00000111,11000000 == 0x07C0
+ // 00000000,00111110 == 0x003E
+ // 00000000,00000001 == 0x0001
+
+ extractComponents[0] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f;
+ extractComponents[1] = (float)( ( ushort & 0x00F0 ) >> 6 ) / 31.0f;
+ extractComponents[2] = (float)( ( ushort & 0x0F00 ) >> 1 ) / 31.0f;
+ extractComponents[3] = (float)( ( ushort & 0xF000 ) );
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) << 11) & 0x0000F800 );
+ ushort |= (((int)((shoveComponents[1] * 31) + 0.5f) << 6) & 0x000007C0 );
+ ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 1) & 0x0000003E );
+ ushort |= (((int)((shoveComponents[3]) + 0.5f)) & 0x00000001 );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract565.java b/src/classes/com/sun/opengl/impl/mipmap/Extract565.java
new file mode 100644
index 000000000..c9346ecf6
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract565.java
@@ -0,0 +1,82 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract565 implements Extract {
+
+ /** Creates a new instance of Extract565 */
+ public Extract565() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 11111000,00000000 == 0xF800
+ // 00000111,11100000 == 0x07E0
+ // 00000000,00111111 == 0x001F
+
+ extractComponents[0] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f;
+ extractComponents[1] = (float)( ( ushort & 0x07E0 ) >> 5 ) / 63.0f;
+ extractComponents[2] = (float)( ( ushort & 0x001F ) ) / 31.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11111000,00000000 == 0xF800
+ // 00000111,11100000 == 0x07E0
+ // 00000000,00111111 == 0x001F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) << 11) & 0x0000F800 );
+ ushort |= (((int)((shoveComponents[1] * 63) + 0.5f) << 5) & 0x000007E0 );
+ ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) ) & 0x0000001F );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract565rev.java b/src/classes/com/sun/opengl/impl/mipmap/Extract565rev.java
new file mode 100644
index 000000000..9b0596b3f
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract565rev.java
@@ -0,0 +1,82 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract565rev implements Extract {
+
+ /** Creates a new instance of Extract565rev */
+ public Extract565rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 00000000,00011111 == 0x001F
+ // 00000111,11100000 == 0x07E0
+ // 11111000,00000000 == 0xF800
+
+ extractComponents[0] = (float)( ( ushort & 0x001F ) ) / 31.0f;
+ extractComponents[1] = (float)( ( ushort & 0x07E0 ) >> 5 ) / 63.0f;
+ extractComponents[2] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 00000000,00111111 == 0x001F
+ // 00000111,11100000 == 0x07E0
+ // 11111000,00000000 == 0xF800
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) ) & 0x0000001F );
+ ushort |= (((int)((shoveComponents[1] * 63) + 0.5f) << 5) & 0x000007E0 );
+ ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 11) & 0x0000F800 );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract8888.java b/src/classes/com/sun/opengl/impl/mipmap/Extract8888.java
new file mode 100644
index 000000000..9f57bc39e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract8888.java
@@ -0,0 +1,87 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract8888 implements Extract {
+
+ /** Creates a new instance of Extract8888 */
+ public Extract8888() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ long uint = 0;
+
+ if( isSwap ) {
+ uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+ } else {
+ uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+ }
+
+ // 11111000,00000000 == 0xF800
+ // 00000111,11000000 == 0x07C0
+ // 00000000,00111110 == 0x003E
+ // 00000000,00000001 == 0x0001
+
+ extractComponents[0] = (float)( ( uint & 0xFF000000 ) >> 24 ) / 255.0f;
+ extractComponents[1] = (float)( ( uint & 0x00FF0000 ) >> 16 ) / 255.0f;
+ extractComponents[2] = (float)( ( uint & 0x0000FF00 ) >> 8 ) / 255.0f;
+ extractComponents[3] = (float)( ( uint & 0x000000FF ) ) / 255.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ long uint = (((int)((shoveComponents[0] * 255) + 0.5f) << 24) & 0xFF000000 );
+ uint |= (((int)((shoveComponents[1] * 255) + 0.5f) << 16) & 0x00FF0000 );
+ uint |= (((int)((shoveComponents[2] * 255) + 0.5f) << 8) & 0x0000FF00 );
+ uint |= (((int)((shoveComponents[3] * 255) + 0.5f) ) & 0x000000FF );
+ packedPixel.asIntBuffer().put( index, (int)uint );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract8888rev.java b/src/classes/com/sun/opengl/impl/mipmap/Extract8888rev.java
new file mode 100644
index 000000000..2c0d90595
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract8888rev.java
@@ -0,0 +1,87 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract8888rev implements Extract {
+
+ /** Creates a new instance of Extract8888rev */
+ public Extract8888rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ long uint = 0;
+
+ if( isSwap ) {
+ uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+ } else {
+ uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+ }
+
+ // 11111000,00000000 == 0xF800
+ // 00000111,11000000 == 0x07C0
+ // 00000000,00111110 == 0x003E
+ // 00000000,00000001 == 0x0001
+
+ extractComponents[0] = (float)( ( uint & 0x000000FF ) ) / 255.0f;
+ extractComponents[1] = (float)( ( uint & 0x0000FF00 ) >> 8 ) / 255.0f;
+ extractComponents[2] = (float)( ( uint & 0x00FF0000 ) >> 16 ) / 255.0f;
+ extractComponents[3] = (float)( ( uint & 0xFF000000 ) >> 24 ) / 255.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ long uint = (((int)((shoveComponents[0] * 255) + 0.5f) ) & 0x000000FF );
+ uint |= (((int)((shoveComponents[1] * 255) + 0.5f) << 8) & 0x0000FF00 );
+ uint |= (((int)((shoveComponents[2] * 255) + 0.5f) << 16) & 0x00FF0000 );
+ uint |= (((int)((shoveComponents[3] * 255) + 0.5f) << 24) & 0xFF000000 );
+ packedPixel.asIntBuffer().put( index, (int)uint );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractFloat.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractFloat.java
new file mode 100644
index 000000000..b1a0ee51e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractFloat.java
@@ -0,0 +1,64 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractFloat implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractFloat */
+ public ExtractFloat() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer data ) {
+ float f = 0;
+ if( isSwap ) {
+ f = Mipmap.GLU_SWAP_4_BYTES( data.getInt() );
+ } else {
+ f = data.getInt();
+ }
+ assert( f <= 1.0f );
+ return( f );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 1.0);
+ data.asFloatBuffer().put( index, (float)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractPrimitive.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractPrimitive.java
new file mode 100644
index 000000000..4ba6f734e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractPrimitive.java
@@ -0,0 +1,46 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public interface ExtractPrimitive {
+ public double extract( boolean isSwap, ByteBuffer pointer );
+ public void shove( double value, int index, ByteBuffer pointer );
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractSByte.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractSByte.java
new file mode 100644
index 000000000..f8cfcda2e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractSByte.java
@@ -0,0 +1,59 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractSByte implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractUByte */
+ public ExtractSByte() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer sbyte ) {
+ byte b = sbyte.get();
+ assert( b <= 127 );
+ return( b );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ data.position( index );
+ data.put( (byte)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractSInt.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractSInt.java
new file mode 100644
index 000000000..5411f6daa
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractSInt.java
@@ -0,0 +1,66 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractSInt implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractSInt */
+ public ExtractSInt() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer uint ) {
+ int i = 0;
+ if( isSwap ) {
+ i = Mipmap.GLU_SWAP_4_BYTES( uint.getInt() );
+ } else {
+ i = uint.getInt();
+ }
+ assert( i <= 0x7FFFFFFF );
+ return( i );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < Integer.MAX_VALUE);
+ IntBuffer ib = data.asIntBuffer();
+ ib.position( index );
+ ib.put( (int)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractSShort.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractSShort.java
new file mode 100644
index 000000000..ace44b3a9
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractSShort.java
@@ -0,0 +1,66 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractSShort implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractSShort */
+ public ExtractSShort() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer ushort ) {
+ short s = 0;
+ if( isSwap ) {
+ s = Mipmap.GLU_SWAP_2_BYTES( ushort.getShort() );
+ } else {
+ s = ushort.getShort();
+ }
+ assert( s <= 32767 );
+ return( s );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 32768.0);
+ ShortBuffer sb = data.asShortBuffer();
+ sb.position( index );
+ sb.put( (short)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractUByte.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractUByte.java
new file mode 100644
index 000000000..0c0a2716b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractUByte.java
@@ -0,0 +1,60 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractUByte implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractUByte */
+ public ExtractUByte() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer ubyte ) {
+ int i = 0x000000FF & ubyte.get();
+ assert( i <= 255 );
+ return( i );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 256.0);
+ data.position( index );
+ data.put( (byte)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractUInt.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractUInt.java
new file mode 100644
index 000000000..feba26f96
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractUInt.java
@@ -0,0 +1,66 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractUInt implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractUInt */
+ public ExtractUInt() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer uint ) {
+ long i = 0;
+ if( isSwap ) {
+ i = 0xFFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( uint.getInt() );
+ } else {
+ i = 0xFFFFFFFF & uint.getInt();
+ }
+ assert( i <= 0xFFFFFFFF );
+ return( i );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 0xFFFFFFFF);
+ IntBuffer ib = data.asIntBuffer();
+ ib.position( index );
+ ib.put( (int)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractUShort.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractUShort.java
new file mode 100644
index 000000000..1b7abd70b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractUShort.java
@@ -0,0 +1,66 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractUShort implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtracUShort */
+ public ExtractUShort() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer ushort ) {
+ int i = 0;
+ if( isSwap ) {
+ i = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( ushort.getShort() );
+ } else {
+ i = 0x0000FFFF & ushort.getShort();
+ }
+ assert( i <= 65535 );
+ return( i );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 65536.0);
+ ShortBuffer sb = data.asShortBuffer();
+ sb.position( index );
+ sb.put( (short)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/HalveImage.java b/src/classes/com/sun/opengl/impl/mipmap/HalveImage.java
new file mode 100644
index 000000000..5e854c13d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/HalveImage.java
@@ -0,0 +1,1523 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import javax.media.opengl.GL;
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class HalveImage {
+
+ private static final int BOX2 = 2;
+ private static final int BOX4 = 4;
+ private static final int BOX8 = 8;
+
+ public static void halveImage( int components, int width, int height,
+ ShortBuffer datain, ShortBuffer dataout ) {
+ int i, j, k;
+ int newwidth, newheight;
+ int delta;
+ int t = 0;
+ short temp = 0;
+
+ newwidth = width / 2;
+ newheight = height /2;
+ delta = width * components;
+
+ // Piece of cake
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.get();
+ datain.position( t + components );
+ temp += datain.get();
+ datain.position( t + delta );
+ temp += datain.get();
+ datain.position( t + delta + components );
+ temp +=datain.get();
+ temp += 2;
+ temp /= 4;
+ dataout.put( temp );
+ t++;
+ }
+ t += components;
+ }
+ t += delta;
+ }
+ }
+
+ public static void halveImage_ubyte( int components, int width, int height,
+ ByteBuffer datain, ByteBuffer dataout,
+ int element_size, int ysize, int group_size ) {
+ int i, j, k;
+ int newwidth, newheight;
+ int s;
+ int t;
+
+ // Handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_ubyte( components, width, height, datain, dataout, element_size, ysize, group_size );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+ s = 0;
+ t = 0;
+
+ int temp = 0;
+ // piece of cake
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = ( 0x000000FF & datain.get() );
+ datain.position( t + group_size );
+ temp += ( 0x000000FF & datain.get() );
+ datain.position( t + ysize );
+ temp += ( 0x000000FF & datain.get() );
+ datain.position( t + ysize + group_size );
+ temp += ( 0x000000FF & datain.get() ) + 2;
+ dataout.put( (byte)(temp / 4) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+
+ public static void halve1Dimage_ubyte( int components, int width, int height,
+ ByteBuffer datain, ByteBuffer dataout,
+ int element_size, int ysize, int group_size ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+ int temp = 0;
+
+ assert( width == 1 || height == 1 ); // Must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // widthxheight can't be 1x1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ datain.position( src );
+ temp = ( 0x000000FF & datain.get() );
+ datain.position( src + group_size );
+ temp += ( 0x000000FF & datain.get() );
+ temp /= 2;
+ dataout.put( (byte)temp );
+ /*
+ dataout.setByte( (byte)(((0x000000FF & datain.setIndexInBytes(src).getByte()) +
+ (0x000000FF & datain.setIndexInBytes( src + group_size ).getByte())) / 2 ) );
+ */
+ src += element_size;
+ //dataout.plusPlus();
+ dest++;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) { // 1 column
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ datain.position( src );
+ temp = ( 0x000000FF & datain.get() );
+ datain.position( src + ysize );
+ temp += ( 0x000000FF & datain.get() );
+ temp /= 2;
+ dataout.put( (byte)temp );
+ /*
+ dataout.setByte( (byte)(((0x000000FF & datain.setIndexInBytes(src).getByte()) +
+ (0x000000FF & datain.setIndexInBytes(src + ysize).getByte()) ) / 2 ) );
+ */
+ src += element_size;
+ //dataout.plusPlus();
+ dest++;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ }
+ assert( src == ysize * height );
+ assert( dest == components * element_size * halfWidth * halfHeight );
+ }
+
+ public static void halveImage_byte( int components, int width, int height,
+ ByteBuffer datain, ByteBuffer dataout, int element_size,
+ int ysize, int group_size ) {
+ int i, j, k;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ byte temp = (byte)0;
+
+ // handle case where there is only 1 column
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) );
+ halve1Dimage_byte( components, width, height, datain, dataout, element_size,
+ ysize, group_size );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.get();
+ datain.position( t + group_size );
+ temp += datain.get();
+ datain.position( t + ysize );
+ temp += datain.get();
+ datain.position( t + ysize + group_size );
+ temp += datain.get();
+ temp += 2;
+ temp /= 4;
+ dataout.put( temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+
+ public static void halve1Dimage_byte( int components, int width, int height,
+ ByteBuffer datain, ByteBuffer dataout,
+ int element_size, int ysize, int group_size ) {
+ int halfWidth = width / 2;
+ int halfHeight = width / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+ byte temp = (byte)0;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // widthxheight can't be 1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ datain.position( src );
+ temp = datain.get();
+ datain.position( src + group_size );
+ temp += datain.get();
+ temp /= 2;
+ dataout.put( temp );
+ src += element_size;
+ dest++;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assert only
+ } else if( width == 1 ) { // 1 column
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 ); // widthxheight can't be 1
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ datain.position( src );
+ temp = datain.get();
+ datain.position( src + ysize );
+ temp += datain.get();
+ temp /= 2;
+ src += element_size;
+ dest++;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == components * element_size * halfWidth * halfHeight );
+ }
+
+ public static void halveImage_ushort( int components, int width, int height,
+ ByteBuffer datain, ShortBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ int temp = 0;
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_ushort( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = ( 0x0000FFFF & datain.getShort() );
+ datain.position( t + group_size );
+ temp += ( 0x0000FFFF & datain.getShort() );
+ datain.position( t + ysize );
+ temp += ( 0x0000FFFF & datain.getShort() );
+ datain.position( t + ysize + group_size );
+ temp += ( 0x0000FFFF & datain.getShort() );
+ dataout.put( (short)( ( temp + 2 ) / 4 ) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( t + group_size );
+ temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( t + ysize );
+ temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( t + ysize + group_size );
+ temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ dataout.put( (short)( ( temp + 2 ) / 4 ) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_ushort( int components, int width, int height,
+ ByteBuffer datain, ShortBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // widthxheight can't be 1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < halfHeight; kk++ ) {
+ int[] ushort = new int[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( src + group_size );
+ ushort[1] = (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ } else {
+ datain.position( src );
+ ushort[0] = (0x0000FFFF & datain.getShort() );
+ datain.position( src + group_size );
+ ushort[1] = (0x0000FFFF & datain.getShort() );
+ }
+ dataout.put( (short)( (ushort[0] + ushort[1]) / 2 ) );
+ src += element_size;
+ dest += 2;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) { // 1 column
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 ); // widthxheight can't be 1
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ int[] ushort = new int[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( src + ysize );
+ ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ } else {
+ datain.position( src );
+ ushort[0] = ( 0x0000FFFF & datain.getShort() );
+ datain.position( src + ysize );
+ ushort[1] = ( 0x0000FFFF & datain.getShort() );
+ }
+ dataout.put( (short)((ushort[0] + ushort[1]) / 2) );
+ src += element_size;
+ dest += 2;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == components * element_size * halfWidth * halfHeight );
+ }
+
+ public static void halveImage_short( int components, int width, int height,
+ ByteBuffer datain, ShortBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ short temp = (short)0;
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_short( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.getShort();
+ datain.position( t + group_size );
+ temp += datain.getShort();
+ datain.position( t + ysize );
+ temp += datain.getShort();
+ datain.position( t + ysize + group_size );
+ temp += datain.getShort();
+ temp += 2;
+ temp /= 4;
+ dataout.put( (short)temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ short b;
+ int buf;
+ datain.position( t );
+ temp = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( t + group_size );
+ temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( t + ysize );
+ temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( t + ysize + group_size );
+ temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ temp += 2;
+ temp /= 4;
+ dataout.put( temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_short( int components, int width, int height,
+ ByteBuffer datain, ShortBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // can't be 1x1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ short[] sshort = new short[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ sshort[0] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( src + group_size );
+ sshort[1] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ } else {
+ datain.position( src );
+ sshort[0] = datain.getShort();
+ datain.position( src + group_size );
+ sshort[1] = datain.getShort();
+ }
+ dataout.put( (short)(( sshort[0] + sshort[1] ) / 2) );
+ src += element_size;
+ dest += 2;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) {
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ short[] sshort = new short[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ sshort[0] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( src + ysize );
+ sshort[1] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ } else {
+ datain.position( src );
+ sshort[0] = datain.getShort();
+ datain.position( src + ysize );
+ sshort[1] = datain.getShort();
+ }
+ dataout.put( (short)(( sshort[0] + sshort[1] ) / 2) );
+ src += element_size;
+ dest += 2;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == ( components * element_size * halfWidth * halfHeight ) );
+ }
+
+ public static void halveImage_uint( int components, int width, int height,
+ ByteBuffer datain, IntBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ double temp = 0;
+
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_uint( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = (0x000000007FFFFFFFL & datain.getInt() );
+ datain.position( t + group_size );
+ temp += (0x000000007FFFFFFFL & datain.getInt() );
+ datain.position( t + ysize );
+ temp += (0x000000007FFFFFFFL & datain.getInt() );
+ datain.position( t + ysize + group_size );
+ temp += (0x000000007FFFFFFFL & datain.getInt() );
+ dataout.put( (int)( ( temp / 4 ) + 0.5 ) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ // need to cast to double to hold large unsigned ints
+ double buf;
+ datain.position( t );
+ buf = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( t + group_size );
+ buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( t + ysize );
+ buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( t + ysize + group_size );
+ buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ temp /= 4;
+ temp += 0.5;
+ dataout.put( (int)temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_uint( int components, int width, int height,
+ ByteBuffer datain, IntBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // widthxheight can't be 1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < halfHeight; kk++ ) {
+ long[] uint = new long[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( src + group_size );
+ uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ } else {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ datain.position( src + group_size );
+ uint[1] = (0x00000000FFFFFFFF & datain.getInt() );
+ }
+ dataout.put( (int)( ( uint[0] + uint[1] ) / 2.0 ) );
+ src += element_size;
+ dest += 4;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) { // 1 column
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 ); // widthxheight can't be 1
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ long[] uint = new long[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( src + group_size );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ } else {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ datain.position( src + ysize );
+ uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ }
+ dataout.put( (int)( ( uint[0] + uint[1] ) / 2.0 ) );
+ src += element_size;
+ dest += 4;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == components * element_size * halfWidth * halfHeight );
+ }
+
+ public static void halveImage_int( int components, int width, int height,
+ ByteBuffer datain, IntBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ int temp = 0;
+
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_int( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.getInt();
+ datain.position( t + group_size );
+ temp += datain.getInt();
+ datain.position( t + ysize );
+ temp += datain.getInt();
+ datain.position( t + ysize + group_size );
+ temp += datain.getInt();
+ temp = (int)( ( temp / 4.0f ) + 0.5f );
+ dataout.put( temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ long b;
+ float buf;
+ datain.position( t );
+ b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ buf = b;
+ datain.position( t + group_size );
+ b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ buf += b;
+ datain.position( t + ysize );
+ b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ buf += b;
+ datain.position( t + ysize + group_size );
+ b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ buf += b;
+ dataout.put( (int)( ( buf / 4.0f ) + 0.5f ) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_int( int components, int width, int height,
+ ByteBuffer datain, IntBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // can't be 1x1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ long[] uint = new long[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( src + group_size );
+ uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ } else {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ datain.position( src + group_size );
+ uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ }
+ dataout.put( (int)( ( (float)uint[0] + (float)uint[1] ) / 2.0f) );
+ src += element_size;
+ dest += 4;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) {
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ long[] uint = new long[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( src + ysize );
+ uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ } else {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ datain.position( src + ysize );
+ uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ }
+ dataout.put( (int)(( (float)uint[0] + (float)uint[1] ) / 2.0f) );
+ src += element_size;
+ dest += 4;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == ( components * element_size * halfWidth * halfHeight ) );
+ }
+
+ public static void halveImage_float( int components, int width, int height,
+ ByteBuffer datain, FloatBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ float temp = 0.0f;
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_float( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.getFloat();
+ datain.position( t + group_size );
+ temp += datain.getFloat();
+ datain.position( t + ysize );
+ temp += datain.getFloat();
+ datain.position( t + ysize + group_size );
+ temp /= 4.0f;
+ dataout.put( temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ float buf;
+ datain.position( t );
+ buf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( t + group_size );
+ buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( t + ysize );
+ buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( t + ysize + group_size );
+ buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ dataout.put( buf / 4.0f );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_float( int components, int width, int height,
+ ByteBuffer datain, FloatBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // can't be 1x1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ float[] sfloat = new float[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ sfloat[0] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( src + group_size );
+ sfloat[1] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ } else {
+ datain.position( src );
+ sfloat[0] = datain.getFloat();
+ datain.position( src + group_size );
+ sfloat[1] = datain.getFloat();
+ }
+ dataout.put( (sfloat[0] + sfloat[1]) / 2.0f );
+ src += element_size;
+ dest += 4;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) {
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ float[] sfloat = new float[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ sfloat[0] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( src + ysize );
+ sfloat[1] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ } else {
+ datain.position( src );
+ sfloat[0] = datain.getFloat();
+ datain.position( src + ysize );
+ sfloat[1] = datain.getFloat();
+ }
+ dataout.put( ( sfloat[0] + sfloat[1] ) / 2.0f );
+ src += element_size;
+ dest += 4;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == ( components * element_size * halfWidth * halfHeight ) );
+ }
+
+ public static void halveImagePackedPixel( int components, Extract extract, int width,
+ int height, ByteBuffer datain, ByteBuffer dataout,
+ int pixelSizeInBytes, int rowSizeInBytes, boolean isSwap ) {
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) );
+ halve1DimagePackedPixel( components, extract, width, height, datain, dataout,
+ pixelSizeInBytes, rowSizeInBytes, isSwap );
+ return;
+ }
+ int ii, jj;
+
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+ int outIndex = 0;
+
+ for( ii = 0; ii < halfHeight; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float totals[] = new float[4];
+ float extractTotals[][] = new float[BOX4][4];
+ int cc;
+
+ datain.position( src );
+ extract.extract( isSwap, datain, extractTotals[0] );
+ datain.position( src + pixelSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[1] );
+ datain.position( src + rowSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[2] );
+ datain.position( src + rowSizeInBytes + pixelSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[3] );
+ for( cc = 0; cc < components; cc++ ) {
+ int kk = 0;
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= BOX4;
+ }
+ extract.shove( totals, outIndex, dataout );
+ outIndex++;
+ src += pixelSizeInBytes + pixelSizeInBytes;
+ }
+ // skip past pad bytes, if any, to get to next row
+ src += padBytes;
+ src += rowSizeInBytes;
+ }
+ assert( src == rowSizeInBytes * height );
+ assert( outIndex == halfWidth * halfHeight );
+ }
+
+ public static void halve1DimagePackedPixel( int components, Extract extract, int width,
+ int height, ByteBuffer datain, ByteBuffer dataout,
+ int pixelSizeInBytes, int rowSizeInBytes, boolean isSwap ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 );
+ assert( width != height );
+
+ if( height == 1 ) {
+ int outIndex = 0;
+
+ assert( width != 1 );
+ halfHeight = 1;
+
+ // one horizontal row with possible pad bytes
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float[] totals = new float[4];
+ float[][] extractTotals = new float[BOX2][4];
+ int cc;
+
+ datain.position( src );
+ extract.extract( isSwap, datain, extractTotals[0] );
+ datain.position( src + pixelSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[1] );
+ for( cc = 0; cc < components; cc++ ) {
+ int kk = 0;
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX2; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= BOX2;
+ }
+ extract.shove( totals, outIndex, dataout );
+ outIndex++;
+ // skip over to next group of 2
+ src += pixelSizeInBytes + pixelSizeInBytes;
+ }
+ int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+ src += padBytes;
+
+ assert( src == rowSizeInBytes );
+ assert( outIndex == halfWidth * halfHeight );
+ } else if( width == 1 ) {
+ int outIndex = 0;
+
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical volumn with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ float[] totals = new float[4];
+ float[][] extractTotals = new float[BOX2][4];
+ int cc;
+ // average two at a time, instead of four
+ datain.position( src );
+ extract.extract( isSwap, datain, extractTotals[0] );
+ datain.position( src + rowSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[1] );
+ for( cc = 0; cc < components; cc++ ) {
+ int kk = 0;
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX2; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= BOX2;
+ }
+ extract.shove( totals, outIndex, dataout );
+ outIndex++;
+ // skip over to next group of 2
+ src += rowSizeInBytes + rowSizeInBytes;
+ }
+ assert( src == rowSizeInBytes );
+ assert( outIndex == halfWidth * halfHeight );
+ }
+ }
+
+ public static void halveImagePackedPixelSlice( int components, Extract extract,
+ int width, int height, int depth, ByteBuffer dataIn,
+ ByteBuffer dataOut, int pixelSizeInBytes, int rowSizeInBytes,
+ int imageSizeInBytes, boolean isSwap ) {
+ int ii, jj;
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int halfDepth = depth / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+ int outIndex = 0;
+
+ assert( (width == 1 || height == 1) && depth >= 2 );
+
+ if( width == height ) {
+ assert( width == 1 && height == 1 );
+ assert( depth >= 2 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ float totals[] = new float[4];
+ float extractTotals[][] = new float[BOX2][4];
+ int cc;
+
+ dataIn.position( src );
+ extract.extract( isSwap, dataIn, extractTotals[0] );
+ dataIn.position( src + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[1] );
+
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+
+ // average only 2 pixels since a column
+ totals[cc]= 0.0f;
+ for( kk = 0; kk < BOX2; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= BOX2;
+ } // for cc
+
+ extract.shove( totals, outIndex, dataOut );
+ outIndex++;
+ // skip over to next group of 2
+ src += imageSizeInBytes + imageSizeInBytes;
+ } // for ii
+ } else if( height == 1 ) {
+ assert( width != 1 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float totals[] = new float[4];
+ float extractTotals[][] = new float[BOX4][4];
+ int cc;
+
+ dataIn.position( src );
+ extract.extract( isSwap, dataIn, extractTotals[0] );
+ dataIn.position( src + pixelSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[1] );
+ dataIn.position( src + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[2] );
+ dataIn.position( src + pixelSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[3] );
+
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX4;
+ }
+ extract.shove( totals, outIndex, dataOut );
+ outIndex++;
+ // skip over to next horizontal square of 4
+ src += imageSizeInBytes + imageSizeInBytes;
+ }
+ }
+ } else if( width == 1 ) {
+ assert( height != 1 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float totals[] = new float[4];
+ float extractTotals[][] = new float[BOX4][4];
+ int cc;
+
+ dataIn.position( src );
+ extract.extract( isSwap, dataIn, extractTotals[0] );
+ dataIn.position( src + rowSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[1] );
+ dataIn.position( src + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[2] );
+ dataIn.position( src + rowSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[3] );
+
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX4;
+ }
+ extract.shove( totals, outIndex, dataOut );
+ outIndex++;
+ // skip over to next horizontal square of 4
+ src += imageSizeInBytes + imageSizeInBytes;
+ }
+ }
+ }
+ }
+
+ public static void halveImageSlice( int components, ExtractPrimitive extract, int width,
+ int height, int depth, ByteBuffer dataIn, ByteBuffer dataOut,
+ int elementSizeInBytes, int groupSizeInBytes, int rowSizeInBytes,
+ int imageSizeInBytes, boolean isSwap ) {
+ int ii, jj;
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int halfDepth = depth / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * groupSizeInBytes );
+ int outIndex = 0;
+
+ assert( (width == 1 || height == 1) && depth >= 2 );
+
+ if( width == height ) {
+ assert( width == 1 && height == 1 );
+ assert( depth >= 2 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ int cc;
+ for( cc = 0; cc < components; cc++ ) {
+ double[] totals = new double[4];
+ double[][] extractTotals = new double[BOX2][4];
+ int kk;
+
+ dataIn.position( src );
+ extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes );
+ extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+
+ // average 2 pixels since only a column
+ totals[cc] = 0.0f;
+ // totals[red] = extractTotals[0][red] + extractTotals[1][red];
+ // totals[red] = red / 2;
+ for( kk = 0; kk < BOX2; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (double)BOX2;
+
+ extract.shove( totals[cc], outIndex, dataOut );
+ outIndex++;
+ src += elementSizeInBytes;
+ } // for cc
+ // skip over next group of 2
+ src += rowSizeInBytes;
+ } // for ii
+
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfDepth * components );
+ } else if( height == 1 ) {
+ assert( width != 1 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int cc;
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+ double totals[] = new double[4];
+ double extractTotals[][] = new double[BOX4][4];
+
+ dataIn.position( src );
+ extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + groupSizeInBytes );
+ extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes );
+ extractTotals[2][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes + groupSizeInBytes );
+ extractTotals[3][cc] = extract.extract( isSwap, dataIn );
+
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ // totals[red] = extractTotals[0][red] + extractTotals[1][red] +
+ // extractTotals[2][red] + extractTotals[3][red];
+ // totals[red] /= (double)BOX4;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (double)BOX4;
+
+ extract.shove( totals[cc], outIndex, dataOut );
+ outIndex++;
+ src += elementSizeInBytes;
+ } // for cc
+ // skip over to next horizontal square of 4
+ src += elementSizeInBytes;
+ } // for jj
+ src += padBytes;
+ src += rowSizeInBytes;
+ } // for ii
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfWidth * halfDepth * components );
+ } else if( width == 1 ) {
+ assert( height != 1 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int cc;
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+ double totals[] = new double[4];
+ double extractTotals[][] = new double[BOX4][4];
+
+ dataIn.position( src );
+ extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes );
+ extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes );
+ extractTotals[2][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes + groupSizeInBytes );
+ extractTotals[3][cc] = extract.extract( isSwap, dataIn );
+
+
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ // totals[red] = extractTotals[0][red] + extractTotals[1][red] +
+ // extractTotals[2][red] + extractTotals[3][red];
+ // totals[red] /= (double)BOX4;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (double)BOX4;
+
+ extract.shove( totals[cc], outIndex, dataOut );
+ outIndex++;
+ src += elementSizeInBytes;
+ } // for cc
+ // skip over to next horizontal square of 4
+ src += padBytes;
+ src += rowSizeInBytes;
+ } // for jj
+ src += imageSizeInBytes;
+ } // for ii
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfWidth * halfDepth * components );
+ }
+ }
+
+ public static void halveImage3D( int components, ExtractPrimitive extract,
+ int width, int height, int depth, ByteBuffer dataIn, ByteBuffer dataOut,
+ int elementSizeInBytes, int groupSizeInBytes, int rowSizeInBytes,
+ int imageSizeInBytes, boolean isSwap ) {
+ assert( depth > 1 );
+
+ // horizontal/vertical/onecolumn slice viewed from top
+ if( width == 1 || height == 1 ) {
+ assert( 1 <= depth );
+
+ halveImageSlice( components, extract, width, height, depth, dataIn, dataOut,
+ elementSizeInBytes, groupSizeInBytes, rowSizeInBytes, imageSizeInBytes,
+ isSwap );
+ return;
+ }
+
+ int ii, jj, dd;
+
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int halfDepth = depth / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * groupSizeInBytes );
+ int outIndex = 0;
+
+ for( dd = 0; dd < halfDepth; dd++ ) {
+ for( ii = 0; ii < halfHeight; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int cc;
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+ double totals[] = new double[4];
+ double extractTotals[][] = new double[BOX8][4];
+
+ dataIn.position( src );
+ extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + groupSizeInBytes );
+ extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes );
+ extractTotals[2][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes + groupSizeInBytes );
+ extractTotals[3][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes );
+ extractTotals[4][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + groupSizeInBytes + imageSizeInBytes );
+ extractTotals[5][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes + imageSizeInBytes );
+ extractTotals[6][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes + imageSizeInBytes + groupSizeInBytes );
+ extractTotals[7][cc] = extract.extract( isSwap, dataIn );
+
+ totals[cc] = 0.0f;
+
+ for( kk = 0; kk < BOX8; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (double)BOX8;
+
+ extract.shove( totals[cc], outIndex, dataOut );
+ outIndex++;
+
+ src += elementSizeInBytes;
+ } // for cc
+ // skip over to next square of 4
+ src += groupSizeInBytes;
+ } // for jj
+ // skip past pad bytes, if any, to get to next row
+ src += padBytes;
+ src += rowSizeInBytes;
+ } // for ii
+ src += imageSizeInBytes;
+ } // for dd
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfWidth * halfHeight * halfDepth * components );
+ }
+
+ public static void halveImagePackedPixel3D( int components, Extract extract,
+ int width, int height, int depth, ByteBuffer dataIn,
+ ByteBuffer dataOut, int pixelSizeInBytes, int rowSizeInBytes,
+ int imageSizeInBytes, boolean isSwap ) {
+ if( depth == 1 ) {
+ assert( 1 <= width && 1 <= height );
+
+ halveImagePackedPixel( components, extract, width, height, dataIn, dataOut,
+ pixelSizeInBytes, rowSizeInBytes, isSwap );
+ return;
+ } else if( width == 1 || height == 1 ) { // a horizontal or vertical slice viewed from top
+ assert( 1 <= depth );
+
+ halveImagePackedPixelSlice( components, extract, width, height, depth, dataIn,
+ dataOut, pixelSizeInBytes, rowSizeInBytes, imageSizeInBytes, isSwap );
+ return;
+ }
+ int ii, jj, dd;
+
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int halfDepth = depth / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+ int outIndex = 0;
+
+ for( dd = 0; dd < halfDepth; dd++ ) {
+ for( ii = 0; ii < halfHeight; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float totals[] = new float[4]; // 4 is max components
+ float extractTotals[][] = new float[BOX8][4];
+ int cc;
+
+ dataIn.position( src );
+ extract.extract( isSwap, dataIn, extractTotals[0] );
+ dataIn.position( src + pixelSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[1] );
+ dataIn.position( src + rowSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[2] );
+ dataIn.position( src + rowSizeInBytes + pixelSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[3] );
+ dataIn.position( src + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[4] );
+ dataIn.position( src + pixelSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[5] );
+ dataIn.position( src + rowSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[6] );
+ dataIn.position( src + rowSizeInBytes + pixelSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[7] );
+
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+ // grab 8 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX8; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (float)BOX8;
+ }
+ extract.shove( totals, outIndex, dataOut );
+ outIndex++;
+ // skip over to next square of 4
+ src += pixelSizeInBytes + pixelSizeInBytes;
+ }
+ // skip past pad bytes, if any, to get to next row
+ src += padBytes;
+ src += rowSizeInBytes;
+ }
+ src += imageSizeInBytes;
+ }
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfWidth * halfHeight * halfDepth );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Image.java b/src/classes/com/sun/opengl/impl/mipmap/Image.java
new file mode 100644
index 000000000..777434586
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Image.java
@@ -0,0 +1,1402 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import javax.media.opengl.GL;
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Image {
+
+ /** Creates a new instance of Image */
+ public Image() {
+ }
+
+ public static short getShortFromByteArray( byte[] array, int index ) {
+ short s;
+ s = (short)(array[index] << 8 );
+ s |= (short)(0x00FF & array[index+1]);
+ return( s );
+ }
+
+ public static int getIntFromByteArray( byte[] array, int index ) {
+ int i;
+ i = ( array[index] << 24 ) & 0xFF000000;
+ i |= ( array[index+1] << 16 ) & 0x00FF0000;
+ i |= ( array[index+2] << 8 ) & 0x0000FF00;
+ i |= ( array[index+3] ) & 0x000000FF;
+ return( i );
+ }
+
+ public static float getFloatFromByteArray( byte[] array, int index ) {
+ int i = getIntFromByteArray( array, index );
+ return( Float.intBitsToFloat(i) );
+ }
+
+ /*
+ * Extract array from user's data applying all pixel store modes.
+ * The internal format used is an array of unsigned shorts.
+ */
+ public static void fill_image( PixelStorageModes psm, int width, int height,
+ int format, int type, boolean index_format, ByteBuffer userdata,
+ ShortBuffer newimage ) {
+ int components;
+ int element_size;
+ int rowsize;
+ int padding;
+ int groups_per_line;
+ int group_size;
+ int elements_per_line;
+ int start;
+ int iter = 0;
+ int iter2;
+ int i, j, k;
+ boolean myswap_bytes;
+
+ // Create a Extract interface object
+ Extract extract = null;
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract = new Extract332();
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract = new Extract233rev();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract = new Extract565();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract = new Extract565rev();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract = new Extract4444();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract = new Extract4444rev();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract = new Extract5551();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract = new Extract1555rev();
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract = new Extract8888();
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract = new Extract8888rev();
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract = new Extract1010102();
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract = new Extract2101010rev();
+ break;
+ }
+
+ myswap_bytes = psm.getUnpackSwapBytes();
+ components = Mipmap.elements_per_group( format, type );
+ if( psm.getUnpackRowLength() > 0 ) {
+ groups_per_line = psm.getUnpackRowLength();
+ } else {
+ groups_per_line = width;
+ }
+
+ // All formats except GL_BITMAP fall out trivially
+ if( type == GL.GL_BITMAP ) {
+ int bit_offset;
+ int current_bit;
+
+ rowsize = ( groups_per_line * components + 7 ) / 8;
+ padding = ( rowsize % psm.getUnpackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getUnpackAlignment() - padding;
+ }
+ start = psm.getUnpackSkipRows() * rowsize + ( psm.getUnpackSkipPixels() * components / 8 );
+ elements_per_line = width * components;
+ iter2 = 0;
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ userdata.position( iter ); // ****************************************
+ bit_offset = (psm.getUnpackSkipPixels() * components) % 8;
+ for( j = 0; j < elements_per_line; j++ ) {
+ // retrieve bit
+ if( psm.getUnpackLsbFirst() ) {
+ userdata.position( iter );
+ current_bit = ( userdata.get() & 0x000000FF ) & ( 1 << bit_offset );//userdata[iter] & ( 1 << bit_offset );
+ } else {
+ current_bit = ( userdata.get() & 0x000000FF ) & ( 1 << ( 7 - bit_offset ) );
+ }
+ if( current_bit != 0 ) {
+ if( index_format ) {
+ newimage.position( iter2 );
+ newimage.put( (short)1 );
+ } else {
+ newimage.position( iter2 );
+ newimage.put( (short)65535 );
+ }
+ } else {
+ newimage.position( iter2 );
+ newimage.put( (short)0 );
+ }
+ bit_offset++;
+ if( bit_offset == 8 ) {
+ bit_offset = 0;
+ iter++;
+ }
+ iter2++;
+ }
+ start += rowsize;
+ }
+ } else {
+ element_size = Mipmap.bytes_per_element( type );
+ group_size = element_size * components;
+ if( element_size == 1 ) {
+ myswap_bytes = false;
+ }
+
+ rowsize = groups_per_line * group_size;
+ padding = ( rowsize % psm.getUnpackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getUnpackAlignment() - padding;
+ }
+ start = psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size;
+ elements_per_line = width * components;
+
+ iter2 = 0;
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ userdata.position( iter ); //***************************************
+ for( j = 0; j < elements_per_line; j++ ) {
+ Type_Widget widget = new Type_Widget();
+ float[] extractComponents = new float[4];
+ userdata.position( iter );
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract.extract( false, userdata /*userdata[iter]*/, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newimage.put( (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract.extract( false, userdata /*userdata[iter]*/, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newimage.put( (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_BYTE ):
+ if( index_format ) {
+ newimage.put( (short)( 0x000000FF & userdata.get() ) );//userdata[iter];
+ } else {
+ newimage.put( (short)( 0x000000FF & userdata.get()/*userdata[iter]*/ * 257 ) );
+ }
+ break;
+ case( GL.GL_BYTE ):
+ if( index_format ) {
+ newimage.put( userdata.get() ); //userdata[iter];
+ } else {
+ newimage.put( (short)(userdata.get()/*userdata[iter]*/ * 516 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract.extract( myswap_bytes, userdata/*userdata[iter]*/, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newimage.put( (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newimage.put( (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_SHORT ):
+ if( myswap_bytes ) {
+ widget.setUB1( userdata.get() );
+ widget.setUB0( userdata.get() );
+ } else {
+ widget.setUB0( userdata.get() );
+ widget.setUB1( userdata.get() );
+ }
+ if( type == GL.GL_SHORT ) {
+ if( index_format ) {
+ newimage.put( widget.getS0() );
+ } else {
+ newimage.put( (short)(widget.getS0() * 2) );
+ }
+ } else {
+ newimage.put( widget.getUS0() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_INT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_FLOAT ):
+ if( myswap_bytes ) {
+ widget.setUB3( userdata.get() );
+ widget.setUB2( userdata.get() );
+ widget.setUB1( userdata.get() );
+ widget.setUB0( userdata.get() );
+ } else {
+ widget.setUB0( userdata.get() );
+ widget.setUB1( userdata.get() );
+ widget.setUB2( userdata.get() );
+ widget.setUB3( userdata.get() );
+ }
+ if( type == GL.GL_FLOAT ) {
+ if( index_format ) {
+ newimage.put( (short)widget.getF() );
+ } else {
+ newimage.put( (short)(widget.getF() * 65535 ) );
+ }
+ } else if( type == GL.GL_UNSIGNED_INT ) {
+ if( index_format ) {
+ newimage.put( (short)( widget.getUI() ) );
+ } else {
+ newimage.put( (short)( widget.getUI() >> 16 ) );
+ }
+ } else {
+ if( index_format ) {
+ newimage.put( (short)( widget.getI() ) );
+ } else {
+ newimage.put( (short)( widget.getI() >> 15 ) );
+ }
+ }
+ break;
+ }
+ iter += element_size;
+ } // for j
+ start += rowsize;
+ // want iter pointing at start, not within, row for assertion purposes
+ iter = start;
+ } // for i
+
+ // iterators should be one byte past end
+ if( !Mipmap.isTypePackedPixel( type ) ) {
+ assert( iter2 == ( width * height * components ) );
+ } else {
+ assert( iter2 == ( width * height * Mipmap.elements_per_group( format, 0 ) ) );
+ }
+ assert( iter == ( rowsize * height + psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size ) );
+ }
+ }
+
+ /*
+ * Insert array into user's data applying all pixel store modes.
+ * Theinternal format is an array of unsigned shorts.
+ * empty_image() because it is the opposet of fill_image().
+ */
+ public static void empty_image( PixelStorageModes psm, int width, int height,
+ int format, int type, boolean index_format,
+ ShortBuffer oldimage, ByteBuffer userdata ) {
+
+ int components;
+ int element_size;
+ int rowsize;
+ int padding;
+ int groups_per_line;
+ int group_size;
+ int elements_per_line;
+ int start;
+ int iter = 0;
+ int iter2;
+ int i, j, k;
+ boolean myswap_bytes;
+
+ // Create a Extract interface object
+ Extract extract = null;
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract = new Extract332();
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract = new Extract233rev();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract = new Extract565();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract = new Extract565rev();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract = new Extract4444();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract = new Extract4444rev();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract = new Extract5551();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract = new Extract1555rev();
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract = new Extract8888();
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract = new Extract8888rev();
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract = new Extract1010102();
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract = new Extract2101010rev();
+ break;
+ }
+
+ myswap_bytes = psm.getPackSwapBytes();
+ components = Mipmap.elements_per_group( format, type );
+ if( psm.getPackRowLength() > 0 ) {
+ groups_per_line = psm.getPackRowLength();
+ } else {
+ groups_per_line = width;
+ }
+
+ // all formats except GL_BITMAP fall out trivially
+ if( type == GL.GL_BITMAP ) {
+ int bit_offset;
+ int current_bit;
+
+ rowsize = ( groups_per_line * components + 7 ) / 8;
+ padding = ( rowsize % psm.getPackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getPackAlignment() - padding;
+ }
+ start = psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * components / 8;
+ elements_per_line = width * components;
+ iter2 = 0;
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ bit_offset = ( psm.getPackSkipPixels() * components ) % 8;
+ for( j = 0; j < elements_per_line; j++ ) {
+ if( index_format ) {
+ current_bit = oldimage.get( iter2 ) & 1;
+ } else {
+ if( oldimage.get( iter2 ) < 0 ) { // must check for negative rather than 32767
+ current_bit = 1;
+ } else {
+ current_bit = 0;
+ }
+ }
+
+ if( current_bit != 0 ) {
+ if( psm.getPackLsbFirst() ) {
+ userdata.put( iter, (byte)( ( userdata.get( iter ) | ( 1 << bit_offset ) ) ) );
+ } else {
+ userdata.put( iter, (byte)( ( userdata.get( iter ) | ( 7 - bit_offset ) ) ) );
+ }
+ } else {
+ if( psm.getPackLsbFirst() ) {
+ //userdata[iter] &= ~( 1 << bit_offset );
+ userdata.put( iter, (byte)( ( userdata.get( iter ) & ~( 1 << bit_offset ) ) ) );
+ } else {
+ //userdata[iter] &= ~( 1 << ( 7 - bit_offset ) );
+ userdata.put( iter, (byte)( ( userdata.get( iter ) & ~( 7 - bit_offset ) ) ) );
+ }
+ }
+
+ bit_offset++;
+ if( bit_offset == 8 ) {
+ bit_offset = 0;
+ iter++;
+ }
+ iter2++;
+ }
+ start += rowsize;
+ }
+ } else {
+ float shoveComponents[] = new float[4];
+
+ element_size = Mipmap.bytes_per_element( type );
+ group_size = element_size * components;
+ if( element_size == 1 ) {
+ myswap_bytes = false;
+ }
+
+ rowsize = groups_per_line * group_size;
+ padding = ( rowsize % psm.getPackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getPackAlignment() - padding;
+ }
+ start = psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * group_size;
+ elements_per_line = width * components;
+
+ iter2 = 0;
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ for( j = 0; j < elements_per_line; j++ ) {
+ Type_Widget widget = new Type_Widget();
+
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, userdata );
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, userdata );
+ break;
+ case( GL.GL_UNSIGNED_BYTE ):
+ if( index_format ) {
+ //userdata[iter] = (byte)oldimage[iter2++];
+ userdata.put( iter, (byte)oldimage.get(iter2++) );
+ } else {
+ //userdata[iter] = (byte)( oldimage[iter2++] >> 8 );
+ userdata.put( iter, (byte)( oldimage.get(iter2++) ) );
+ }
+ break;
+ case( GL.GL_BYTE ):
+ if( index_format ) {
+ //userdata[iter] = (byte)oldimage[iter2++];
+ userdata.put( iter, (byte)oldimage.get(iter2++) );
+ } else {
+ //userdata[iter] = (byte)( oldimage[iter2++] >> 9 );
+ userdata.put( iter, (byte)( oldimage.get(iter2++) ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1,widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter, widget.getUB1() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_SHORT ):
+ if( type == GL.GL_SHORT ) {
+ if( index_format ) {
+ widget.setS0( oldimage.get( iter2++ ) );
+ } else {
+ widget.setS0( (short)(oldimage.get( iter2++ ) >> 1) );
+ }
+ } else {
+ widget.setUS0( oldimage.get( iter2++ ) );
+ }
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter+3] = widget.getUB0();
+ //userdata[iter+2] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB2();
+ //userdata[iter ] = widget.getUB3();
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter+3] = widget.getUB0();
+ //userdata[iter+2] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB2();
+ //userdata[iter ] = widget.getUB3();
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 2, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter+3] = widget.getUB0();
+ //userdata[iter+2] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB2();
+ //userdata[iter ] = widget.getUB3();
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter+3] = widget.getUB0();
+ //userdata[iter+2] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB2();
+ //userdata[iter ] = widget.getUB3();
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL.GL_INT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_FLOAT ):
+ if( type == GL.GL_FLOAT ) {
+ if( index_format ) {
+ widget.setF( oldimage.get( iter2++ ) );
+ } else {
+ widget.setF( oldimage.get( iter2++ ) / 65535.0f );
+ }
+ } else if( type == GL.GL_UNSIGNED_INT ) {
+ if( index_format ) {
+ widget.setUI( oldimage.get( iter2++ ) );
+ } else {
+ widget.setUI( oldimage.get( iter2++ ) * 65537 );
+ }
+ } else {
+ if( index_format ) {
+ widget.setI( oldimage.get( iter2++ ) );
+ } else {
+ widget.setI( (oldimage.get( iter2++ ) * 65537) / 2 );
+ }
+ }
+ if( myswap_bytes ) {
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.put( iter , widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ userdata.put( iter + 2, widget.getUB2() );
+ userdata.put( iter + 3, widget.getUB3() );
+ }
+ break;
+ }
+ iter += element_size;
+ } // for j
+ start += rowsize;
+ // want iter pointing at start, not within, row for assertion purposes
+ iter = start;
+ } // for i
+ // iterators should be one byte past end
+ if( !Mipmap.isTypePackedPixel( type ) ) {
+ assert( iter2 == width * height * components );
+ } else {
+ assert( iter2 == width * height * Mipmap.elements_per_group( format, 0 ) );
+ }
+ assert( iter == rowsize * height + psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * group_size );
+ }
+ }
+
+ public static void fillImage3D( PixelStorageModes psm, int width, int height,
+ int depth, int format, int type, boolean indexFormat, ByteBuffer userImage,
+ ShortBuffer newImage ) {
+ boolean myswapBytes;
+ int components;
+ int groupsPerLine;
+ int elementSize;
+ int groupSize;
+ int rowSize;
+ int padding;
+ int elementsPerLine;
+ int rowsPerImage;
+ int imageSize;
+ int start, rowStart;
+ int iter = 0;
+ int iter2 = 0;
+ int ww, hh, dd, k;
+ Type_Widget widget = new Type_Widget();
+ float extractComponents[] = new float[4];
+
+ // Create a Extract interface object
+ Extract extract = null;
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract = new Extract332();
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract = new Extract233rev();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract = new Extract565();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract = new Extract565rev();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract = new Extract4444();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract = new Extract4444rev();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract = new Extract5551();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract = new Extract1555rev();
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract = new Extract8888();
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract = new Extract8888rev();
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract = new Extract1010102();
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract = new Extract2101010rev();
+ break;
+ }
+
+ myswapBytes = psm.getUnpackSwapBytes();
+ components = Mipmap.elements_per_group( format, type );
+ if( psm.getUnpackRowLength() > 0 ) {
+ groupsPerLine = psm.getUnpackRowLength();
+ } else {
+ groupsPerLine = width;
+ }
+ elementSize = Mipmap.bytes_per_element( type );
+ groupSize = elementSize * components;
+ if( elementSize == 1 ) {
+ myswapBytes = false;
+ }
+
+ // 3dstuff begin
+ if( psm.getUnpackImageHeight() > 0 ) {
+ rowsPerImage = psm.getUnpackImageHeight();
+ } else {
+ rowsPerImage = height;
+ }
+ // 3dstuff end
+
+ rowSize = groupsPerLine * groupSize;
+ padding = rowSize % psm.getUnpackAlignment();
+ if( padding != 0 ) {
+ rowSize += psm.getUnpackAlignment() - padding;
+ }
+
+ imageSize = rowsPerImage * rowSize; // 3dstuff
+
+ start = psm.getUnpackSkipRows() * rowSize +
+ psm.getUnpackSkipPixels() * groupSize +
+ psm.getUnpackSkipImages() * imageSize;
+ elementsPerLine = width * components;
+
+ iter2 = 0;
+ for( dd = 0; dd < depth; dd++ ) {
+ rowStart = start;
+ for( hh = 0; hh < height; hh++ ) {
+ iter = rowStart;
+ for( ww = 0; ww < elementsPerLine; ww++ ) {
+
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ if( indexFormat ) {
+ newImage.put( iter2++, (short)(0x000000FF & userImage.get( iter ) ) );
+ } else {
+ newImage.put( iter2++, (short)((0x000000FF & userImage.get( iter ) ) * 257 ) );
+ }
+ break;
+ case( GL.GL_BYTE ):
+ if( indexFormat ) {
+ newImage.put( iter2++, userImage.get( iter ) );
+ } else {
+ newImage.put( iter2++, (short)(userImage.get( iter ) * 516 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ userImage.position( iter );
+ extract.extract( false, userImage, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ userImage.position( iter );
+ extract.extract( false, userImage, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_SHORT ):
+ if( myswapBytes ) {
+ widget.setUB0( userImage.get( iter + 1 ) );
+ widget.setUB1( userImage.get( iter ) );
+ } else {
+ widget.setUB0( userImage.get( iter ) );
+ widget.setUB1( userImage.get( iter + 1 ) );
+ }
+ if( type == GL.GL_SHORT ) {
+ if( indexFormat ) {
+ newImage.put( iter2++, widget.getUS0() );
+ } else {
+ newImage.put( iter2++, (short)(widget.getUS0() * 2) );
+ }
+ } else {
+ newImage.put( iter2++, widget.getUS0() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL.GL_INT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_FLOAT ):
+ if( myswapBytes ) {
+ widget.setUB0( userImage.get( iter + 3 ) );
+ widget.setUB1( userImage.get( iter + 2 ) );
+ widget.setUB2( userImage.get( iter + 1 ) );
+ widget.setUB3( userImage.get( iter ) );
+ } else {
+ widget.setUB0( userImage.get( iter ) );
+ widget.setUB1( userImage.get( iter + 1 ) );
+ widget.setUB2( userImage.get( iter + 2 ) );
+ widget.setUB3( userImage.get( iter + 3 ) );
+ }
+ if( type == GL.GL_FLOAT ) {
+ if( indexFormat ) {
+ newImage.put( iter2++, (short)widget.getF() );
+ } else {
+ newImage.put( iter2++, (short)( widget.getF() * 65535.0f ) );
+ }
+ } else if( type == GL.GL_UNSIGNED_INT ) {
+ if( indexFormat ) {
+ newImage.put( iter2++, (short)widget.getUI() );
+ } else {
+ newImage.put( iter2++, (short)(widget.getUI() >> 16) );
+ }
+ } else {
+ if( indexFormat ) {
+ newImage.put( iter2++, (short)widget.getI() );
+ } else {
+ newImage.put( iter2++, (short)(widget.getI() >> 15) );
+ }
+ }
+ break;
+ default:
+ assert( false );
+ }
+ iter += elementSize;
+ } // for ww
+ rowStart += rowSize;
+ iter = rowStart; // for assert
+ } // for hh
+ start += imageSize;
+ }// for dd
+
+ // iterators should be one byte past end
+ if( !Mipmap.isTypePackedPixel( type ) ) {
+ assert( iter2 == width * height * depth * components );
+ } else {
+ assert( iter2 == width * height * depth * Mipmap.elements_per_group( format, 0 ) );
+ }
+ assert( iter == rowSize * height * depth + psm.getUnpackSkipRows() * rowSize +
+ psm.getUnpackSkipPixels() * groupSize +
+ psm.getUnpackSkipImages() * imageSize );
+ }
+
+ public static void emptyImage3D( PixelStorageModes psm, int width, int height, int depth,
+ int format, int type, boolean indexFormat, ShortBuffer oldImage, ByteBuffer userImage ) {
+ boolean myswapBytes;
+ int components;
+ int groupsPerLine;
+ int elementSize;
+ int groupSize;
+ int rowSize;
+ int padding;
+ int start, rowStart, iter;
+ int elementsPerLine;
+ int iter2;
+ int ii, jj, dd, k;
+ int rowsPerImage;
+ int imageSize;
+ Type_Widget widget = new Type_Widget();
+ float[] shoveComponents = new float[4];
+
+ // Create a Extract interface object
+ Extract extract = null;
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract = new Extract332();
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract = new Extract233rev();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract = new Extract565();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract = new Extract565rev();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract = new Extract4444();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract = new Extract4444rev();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract = new Extract5551();
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract = new Extract1555rev();
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract = new Extract8888();
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract = new Extract8888rev();
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract = new Extract1010102();
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract = new Extract2101010rev();
+ break;
+ }
+
+ iter = 0;
+
+ myswapBytes = psm.getPackSwapBytes();
+ components = Mipmap.elements_per_group( format, type );
+ if( psm.getPackRowLength() > 0 ) {
+ groupsPerLine = psm.getPackRowLength();
+ } else {
+ groupsPerLine = width;
+ }
+
+ elementSize = Mipmap.bytes_per_element( type );
+ groupSize = elementSize * components;
+ if( elementSize == 1 ) {
+ myswapBytes = false;
+ }
+
+ // 3dstuff begin
+ if( psm.getPackImageHeight() > 0 ) {
+ rowsPerImage = psm.getPackImageHeight();
+ } else {
+ rowsPerImage = height;
+ }
+
+ // 3dstuff end
+
+ rowSize = groupsPerLine * groupSize;
+ padding = rowSize % psm.getPackAlignment();
+ if( padding != 0 ) {
+ rowSize += psm.getPackAlignment() - padding;
+ }
+
+ imageSize = rowsPerImage * rowSize;
+
+ start = psm.getPackSkipRows() * rowSize +
+ psm.getPackSkipPixels() * groupSize +
+ psm.getPackSkipImages() * imageSize;
+ elementsPerLine = width * components;
+
+ iter2 = 0;
+ for( dd = 0; dd < depth; dd++ ) {
+ rowStart = start;
+
+ for( ii = 0; ii < height; ii++ ) {
+ iter = rowStart;
+
+ for( jj = 0; jj < elementsPerLine; jj++ ) {
+
+ switch( type ) {
+ case( GL.GL_UNSIGNED_BYTE ):
+ if( indexFormat ) {
+ userImage.put( iter, (byte)(oldImage.get( iter2++ ) ) );
+ } else {
+ userImage.put( iter, (byte)(oldImage.get( iter2++ ) >> 8 ) );
+ }
+ break;
+ case( GL.GL_BYTE ):
+ if( indexFormat ) {
+ userImage.put( iter, (byte)(oldImage.get(iter2++) ) );
+ } else {
+ userImage.put( iter, (byte)(oldImage.get(iter2++) >> 9) );
+ }
+ break;
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, userImage );
+ break;
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, userImage );
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.putShort( iter, widget.getUB1() );
+ userImage.putShort( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_SHORT ):
+ if( type == GL.GL_SHORT ) {
+ if( indexFormat ) {
+ widget.setS0( (short)oldImage.get( iter2++ ) );
+ } else {
+ widget.setS0( (short)(oldImage.get( iter2++ ) >> 1) );
+ }
+ } else {
+ widget.setUS0( (short)oldImage.get( iter2++ ) );
+ }
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.put( iter, widget.getUB0() );
+ userImage.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB2() );
+ userImage.put( iter , widget.getUB3() );
+ } else {
+ userImage.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB2() );
+ userImage.put( iter , widget.getUB3() );
+ } else {
+ userImage.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB2() );
+ userImage.put( iter ,widget.getUB3() );
+ } else {
+ userImage.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB2() );
+ userImage.put( iter + 1, widget.getUB1() );
+ userImage.put( iter , widget.getUB0() );
+ } else {
+ userImage.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL.GL_INT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_FLOAT ):
+ if( type == GL.GL_FLOAT ) {
+ if( indexFormat ) {
+ widget.setF( oldImage.get( iter2++ ) );
+ } else {
+ widget.setF( oldImage.get( iter2++ ) / 65535.0f );
+ }
+ } else if( type == GL.GL_UNSIGNED_INT ) {
+ if( indexFormat ) {
+ widget.setUI( oldImage.get( iter2++ ) );
+ } else {
+ widget.setUI( oldImage.get( iter2++ ) * 65537 );
+ }
+ } else {
+ if( indexFormat ) {
+ widget.setI( oldImage.get( iter2++ ) );
+ } else {
+ widget.setI( ( oldImage.get( iter2++ ) * 65535 ) / 2 );
+ }
+ }
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB2() );
+ userImage.put( iter , widget.getUB3() );
+ } else {
+ userImage.put( iter , widget.getUB0() );
+ userImage.put( iter + 1, widget.getUB1() );
+ userImage.put( iter + 2, widget.getUB2() );
+ userImage.put( iter + 3, widget.getUB3() );
+ }
+ break;
+ default:
+ assert( false );
+ }
+
+ iter += elementSize;
+ } // for jj
+ rowStart += rowSize;
+ } // for ii
+ start += imageSize;
+ } // for dd
+
+ if( !Mipmap.isTypePackedPixel( type ) ) {
+ assert( iter2 == width * height * depth * components );
+ } else {
+ assert( iter2 == width * height * depth * Mipmap.elements_per_group( format, 0 ) );
+ }
+ assert( iter == rowSize * height * depth +
+ psm.getUnpackSkipRows() * rowSize +
+ psm.getUnpackSkipPixels() * groupSize +
+ psm.getUnpackSkipImages() * imageSize );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Mipmap.java b/src/classes/com/sun/opengl/impl/mipmap/Mipmap.java
new file mode 100644
index 000000000..2b4a30edc
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Mipmap.java
@@ -0,0 +1,802 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.glu.GLU;
+import javax.media.opengl.GLException;
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Mipmap {
+
+ /** Creates a new instance of Mipmap */
+ public Mipmap() {
+ }
+
+ public static int computeLog( int value ) {
+ int i = 0;
+ // Error
+ if( value == 0 ) {
+ return( -1 );
+ }
+ for( ;; ) {
+ if( (value & 1) >= 1 ) {
+ if( value != 1 ) {
+ return( -1 );
+ }
+ return( i );
+ }
+ value = value >> 1;
+ i++;
+ }
+ }
+
+ /* Compute the nearest power of 2 number. This algorithm is a little strange
+ * but it works quite well.
+ */
+ public static int nearestPower( int value ) {
+ int i = 1;
+ // Error!
+ if( value == 0 ) {
+ return( -1 );
+ }
+ for( ;; ) {
+ if( value == 1 ) {
+ return( i );
+ } else if( value == 3 ) {
+ return( i * 4 );
+ }
+ value = value >> 1;
+ i *= 2;
+ }
+ }
+
+ public static short GLU_SWAP_2_BYTES( short s ) {
+ byte b = 0;
+ b = (byte)( s >>> 8 );
+ s = (short)( s << 8 );
+ s = (short)( s | (0x00FF & b) );
+ return( s );
+ }
+
+ public static int GLU_SWAP_4_BYTES( int i ) {
+ int t = i << 24;
+ t |= 0x00FF0000 & ( i << 8 );
+ t |= 0x0000FF00 & ( i >>> 8 );
+ t |= 0x000000FF & ( i >>> 24 );
+ return( t );
+ }
+
+ public static float GLU_SWAP_4_BYTES( float f ) {
+ int i = Float.floatToRawIntBits( f );
+ float temp = Float.intBitsToFloat( i );
+ return( temp );
+ }
+
+ public static int checkMipmapArgs( int internalFormat, int format, int type ) {
+ if( !legalFormat( format ) || !legalType( type ) ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ if( format == GL.GL_STENCIL_INDEX ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ if( !isLegalFormatForPackedPixelType( format, type ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+ return( 0 );
+ }
+
+ public static boolean legalFormat( int format ) {
+ switch( format ) {
+ case( GL.GL_COLOR_INDEX ):
+ case( GL.GL_STENCIL_INDEX ):
+ case( GL.GL_DEPTH_COMPONENT ):
+ case( GL.GL_RED ):
+ case( GL.GL_GREEN ):
+ case( GL.GL_BLUE ):
+ case( GL.GL_ALPHA ):
+ case( GL.GL_RGB ):
+ case( GL.GL_RGBA ):
+ case( GL.GL_LUMINANCE ):
+ case( GL.GL_LUMINANCE_ALPHA ):
+ case( GL.GL_BGR ):
+ case( GL.GL_BGRA ):
+ return( true );
+ default:
+ return( false );
+ }
+ }
+
+ public static boolean legalType( int type ) {
+ switch( type ) {
+ case( GL.GL_BITMAP ):
+ case( GL.GL_BYTE ):
+ case( GL.GL_UNSIGNED_BYTE ):
+ case( GL.GL_SHORT ):
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_INT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_FLOAT ):
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ return( true );
+ default:
+ return( false );
+ }
+ }
+
+ public static boolean isTypePackedPixel( int type ) {
+ assert( legalType( type ) );
+
+ if( type == GL.GL_UNSIGNED_BYTE_3_3_2 ||
+ type == GL.GL_UNSIGNED_BYTE_2_3_3_REV ||
+ type == GL.GL_UNSIGNED_SHORT_5_6_5 ||
+ type == GL.GL_UNSIGNED_SHORT_5_6_5_REV ||
+ type == GL.GL_UNSIGNED_SHORT_4_4_4_4 ||
+ type == GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ type == GL.GL_UNSIGNED_SHORT_5_5_5_1 ||
+ type == GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ type == GL.GL_UNSIGNED_INT_8_8_8_8 ||
+ type == GL.GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL.GL_UNSIGNED_INT_10_10_10_2 ||
+ type == GL.GL_UNSIGNED_INT_2_10_10_10_REV ) {
+ return( true );
+ }
+ return( false );
+ }
+
+ public static boolean isLegalFormatForPackedPixelType( int format, int type ) {
+ // if not a packed pixel type then return true
+ if( isTypePackedPixel( type ) ) {
+ return( true );
+ }
+
+ // 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB
+ if( (type == GL.GL_UNSIGNED_BYTE_3_3_2 || type == GL.GL_UNSIGNED_BYTE_2_3_3_REV ||
+ type == GL.GL_UNSIGNED_SHORT_5_6_5 || type == GL.GL_UNSIGNED_SHORT_5_6_5_REV )
+ & format != GL.GL_RGB ) {
+ return( false );
+ }
+
+ // 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV &
+ // 10_10_10_2/2_10_10_10_REV are only campatible with RGBA, BGRA & ARGB_EXT
+ if( ( type == GL.GL_UNSIGNED_SHORT_4_4_4_4 ||
+ type == GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ type == GL.GL_UNSIGNED_SHORT_5_5_5_1 ||
+ type == GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ type == GL.GL_UNSIGNED_INT_8_8_8_8 ||
+ type == GL.GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL.GL_UNSIGNED_INT_10_10_10_2 ||
+ type == GL.GL_UNSIGNED_INT_2_10_10_10_REV ) &&
+ (format != GL.GL_RGBA && format != GL.GL_BGRA) ) {
+ return( false );
+ }
+ return( true );
+ }
+
+ public static boolean isLegalLevels( int userLevel, int baseLevel, int maxLevel,
+ int totalLevels ) {
+ if( (baseLevel < 0) || (baseLevel < userLevel) || (maxLevel < baseLevel) ||
+ (totalLevels < maxLevel) ) {
+ return( false );
+ }
+ return( true );
+ }
+
+ /* Given user requested textures size, determine if it fits. If it doesn't then
+ * halve both sides and make the determination again until it does fit ( for
+ * IR only ).
+ * Note that proxy textures are not implemented in RE* even though they
+ * advertise the texture extension.
+ * Note that proxy textures are implemented but not according to spec in IMPACT*
+ */
+ public static void closestFit( GL gl, int target, int width, int height, int internalFormat,
+ int format, int type, int[] newWidth, int[] newHeight ) {
+ // Use proxy textures if OpenGL version >= 1.1
+ if( Double.parseDouble( gl.glGetString( GL.GL_VERSION ).trim().substring( 0, 3 ) ) >= 1.1 ) {
+ int widthPowerOf2 = nearestPower( width );
+ int heightPowerOf2 = nearestPower( height );
+ int[] proxyWidth = new int[1];
+ boolean noProxyTextures = false;
+
+ // Some drivers (in particular, ATI's) seem to set a GL error
+ // when proxy textures are used even though this is in violation
+ // of the spec. Guard against this and interactions with the
+ // DebugGL by watching for GLException.
+ try {
+ do {
+ // compute level 1 width & height, clamping each at 1
+ int widthAtLevelOne = ( ( width > 1 ) ? (widthPowerOf2 >> 1) : widthPowerOf2 );
+ int heightAtLevelOne = ( ( height > 1 ) ? (heightPowerOf2 >> 1) : heightPowerOf2 );
+ int proxyTarget;
+
+ assert( widthAtLevelOne > 0 );
+ assert( heightAtLevelOne > 0 );
+
+ // does width x height at level 1 & all their mipmaps fit?
+ if( target == GL.GL_TEXTURE_2D || target == GL.GL_PROXY_TEXTURE_2D ) {
+ proxyTarget = GL.GL_PROXY_TEXTURE_2D;
+ gl.glTexImage2D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+ heightAtLevelOne, 0, format, type, null );
+ } else if( (target == GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X) ||
+ (target == GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X) ||
+ (target == GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y) ||
+ (target == GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y) ||
+ (target == GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Z) ||
+ (target == GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) ) {
+ proxyTarget = GL.GL_PROXY_TEXTURE_CUBE_MAP;
+ gl.glTexImage2D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+ heightAtLevelOne, 0, format, type, null );
+ } else {
+ assert( target == GL.GL_TEXTURE_1D || target == GL.GL_PROXY_TEXTURE_1D );
+ proxyTarget = GL.GL_PROXY_TEXTURE_1D;
+ gl.glTexImage1D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+ 0, format, type, null );
+ }
+ gl.glGetTexLevelParameteriv( proxyTarget, 1, GL.GL_TEXTURE_WIDTH, proxyWidth, 0 );
+ // does it fit?
+ if( proxyWidth[0] == 0 ) { // nope, so try again with theses sizes
+ if( widthPowerOf2 == 1 && heightPowerOf2 == 1 ) {
+ /* A 1x1 texture couldn't fit for some reason so break out. This
+ * should never happen. But things happen. The disadvantage with
+ * this if-statement is that we will never be aware of when this
+ * happens since it will silently branch out.
+ */
+ noProxyTextures = true;
+ break;
+ }
+ widthPowerOf2 = widthAtLevelOne;
+ heightPowerOf2 = heightAtLevelOne;
+ }
+ // else it does fit
+ } while( proxyWidth[0] == 0 );
+ } catch (GLException e) {
+ noProxyTextures = true;
+ }
+ // loop must terminate
+ // return the width & height at level 0 that fits
+ if( !noProxyTextures ) {
+ newWidth[0] = widthPowerOf2;
+ newHeight[0] = heightPowerOf2;
+ return;
+ }
+ }
+ int[] maxsize = new int[1];
+ gl.glGetIntegerv( GL.GL_MAX_TEXTURE_SIZE, maxsize , 0);
+ // clamp user's texture sizes to maximum sizes, if necessary
+ newWidth[0] = nearestPower( width );
+ if( newWidth[0] > maxsize[0] ) {
+ newWidth[0] = maxsize[0];
+ }
+ newHeight[0] = nearestPower( height );
+ if( newHeight[0] > maxsize[0] ) {
+ newHeight[0] = maxsize[0];
+ }
+ }
+
+ public static void closestFit3D( GL gl, int target, int width, int height, int depth,
+ int internalFormat, int format, int type, int[] newWidth, int[] newHeight,
+ int[] newDepth ) {
+ int widthPowerOf2 = nearestPower( width );
+ int heightPowerOf2 = nearestPower( height );
+ int depthPowerOf2 = nearestPower( depth );
+ int[] proxyWidth = new int[1];
+
+ do {
+ // compute level 1 width & height & depth, clamping each at 1
+ int widthAtLevelOne = (widthPowerOf2 > 1) ? widthPowerOf2 >> 1 : widthPowerOf2;
+ int heightAtLevelOne = (heightPowerOf2 > 1) ? heightPowerOf2 >> 1 : heightPowerOf2;
+ int depthAtLevelOne = (depthPowerOf2 > 1) ? depthPowerOf2 >> 1 : depthPowerOf2;
+ int proxyTarget = 0;
+ assert( widthAtLevelOne > 0 );
+ assert( heightAtLevelOne > 0 );
+ assert( depthAtLevelOne > 0 );
+
+ // does width x height x depth at level 1 & all their mipmaps fit?
+ if( target == GL.GL_TEXTURE_3D || target == GL.GL_PROXY_TEXTURE_3D ) {
+ proxyTarget = GL.GL_PROXY_TEXTURE_3D;
+ gl.glTexImage3D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+ heightAtLevelOne, depthAtLevelOne, 0, format, type, null );
+ }
+ gl.glGetTexLevelParameteriv( proxyTarget, 1, GL.GL_TEXTURE_WIDTH, proxyWidth, 0 );
+ // does it fit
+ if( proxyWidth[0] == 0 ) {
+ if( widthPowerOf2 == 1 && heightPowerOf2 == 1 && depthPowerOf2 == 1 ) {
+ newWidth[0] = newHeight[0] = newDepth[0] = 1;
+ return;
+ }
+ widthPowerOf2 = widthAtLevelOne;
+ heightPowerOf2 = heightAtLevelOne;
+ depthPowerOf2 = depthAtLevelOne;
+ }
+ } while( proxyWidth[0] == 0 );
+ // loop must terminate
+
+ // return the width & height at level 0 that fits
+ newWidth[0] = widthPowerOf2;
+ newHeight[0] = heightPowerOf2;
+ newDepth[0] = depthPowerOf2;
+ }
+
+ public static int elements_per_group( int format, int type ) {
+ // Return the number of elements per grtoup of a specified gromat
+
+ // If the type is packedpixels then answer is 1
+ if( type == GL.GL_UNSIGNED_BYTE_3_3_2 ||
+ type == GL.GL_UNSIGNED_BYTE_2_3_3_REV ||
+ type == GL.GL_UNSIGNED_SHORT_5_6_5 ||
+ type == GL.GL_UNSIGNED_SHORT_5_6_5_REV ||
+ type == GL.GL_UNSIGNED_SHORT_4_4_4_4 ||
+ type == GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ type == GL.GL_UNSIGNED_SHORT_5_5_5_1 ||
+ type == GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ type == GL.GL_UNSIGNED_INT_8_8_8_8 ||
+ type == GL.GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL.GL_UNSIGNED_INT_10_10_10_2 ||
+ type == GL.GL_UNSIGNED_INT_2_10_10_10_REV ) {
+ return( 1 );
+ }
+
+ // Types are not packed pixels so get elements per group
+ switch( format ) {
+ case( GL.GL_RGB ):
+ case( GL.GL_BGR ):
+ return( 3 );
+ case( GL.GL_LUMINANCE_ALPHA ):
+ return( 2 );
+ case( GL.GL_RGBA ):
+ case( GL.GL_BGRA ):
+ return( 4 );
+ default:
+ return( 1 );
+ }
+ }
+
+ public static int bytes_per_element( int type ) {
+ // return the number of bytes per element, based on the element type
+
+ switch( type ) {
+ case( GL.GL_BITMAP ):
+ case( GL.GL_BYTE ):
+ case( GL.GL_UNSIGNED_BYTE ):
+ case( GL.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ return( 1 );
+ case( GL.GL_SHORT ):
+ case( GL.GL_UNSIGNED_SHORT ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ return( 2 );
+ case( GL.GL_INT ):
+ case( GL.GL_UNSIGNED_INT ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ case( GL.GL_FLOAT ):
+ return( 4 );
+ default:
+ return( 4 );
+ }
+ }
+
+ public static boolean is_index( int format ) {
+ return( format == GL.GL_COLOR_INDEX || format == GL.GL_STENCIL_INDEX );
+ }
+
+ /* Compute memory required for internal packed array of data of given type and format. */
+
+ public static int image_size( int width, int height, int format, int type ) {
+ int bytes_per_row;
+ int components;
+
+ assert( width > 0 );
+ assert( height > 0 );
+ components = elements_per_group( format, type );
+ if( type == GL.GL_BITMAP ) {
+ bytes_per_row = (width + 7) / 8;
+ } else {
+ bytes_per_row = bytes_per_element( type ) * width;
+ }
+ return( bytes_per_row * height * components );
+ }
+
+ public static int imageSize3D( int width, int height, int depth, int format, int type ) {
+ int components = elements_per_group( format, type );
+ int bytes_per_row = bytes_per_element( type ) * width;
+
+ assert( width > 0 && height > 0 && depth > 0 );
+ assert( type != GL.GL_BITMAP );
+
+ return( bytes_per_row * height * depth * components );
+ }
+
+ public static void retrieveStoreModes( GL gl, PixelStorageModes psm ) {
+ int[] a = new int[1];
+ gl.glGetIntegerv( GL.GL_UNPACK_ALIGNMENT, a, 0);
+ psm.setUnpackAlignment( a[0] );
+ gl.glGetIntegerv( GL.GL_UNPACK_ROW_LENGTH, a, 0);
+ psm.setUnpackRowLength( a[0] );
+ gl.glGetIntegerv( GL.GL_UNPACK_SKIP_ROWS, a, 0);
+ psm.setUnpackSkipRows( a[0] );
+ gl.glGetIntegerv( GL.GL_UNPACK_SKIP_PIXELS, a, 0);
+ psm.setUnpackSkipPixels( a[0] );
+ gl.glGetIntegerv( GL.GL_UNPACK_LSB_FIRST, a, 0);
+ psm.setUnpackLsbFirst( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL.GL_UNPACK_SWAP_BYTES, a, 0);
+ psm.setUnpackSwapBytes( ( a[0] == 1 ) );
+
+ gl.glGetIntegerv( GL.GL_PACK_ALIGNMENT, a, 0);
+ psm.setPackAlignment( a[0] );
+ gl.glGetIntegerv( GL.GL_PACK_ROW_LENGTH, a, 0);
+ psm.setPackRowLength( a[0] );
+ gl.glGetIntegerv( GL.GL_PACK_SKIP_ROWS, a, 0);
+ psm.setPackSkipRows( a[0] );
+ gl.glGetIntegerv( GL.GL_PACK_SKIP_PIXELS, a, 0);
+ psm.setPackSkipPixels( a[0] );
+ gl.glGetIntegerv( GL.GL_PACK_LSB_FIRST, a, 0);
+ psm.setPackLsbFirst( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL.GL_PACK_SWAP_BYTES, a, 0);
+ psm.setPackSwapBytes( ( a[0] == 1 ) );
+ }
+
+ public static void retrieveStoreModes3D( GL gl, PixelStorageModes psm ) {
+ int[] a = new int[1];
+ gl.glGetIntegerv( GL.GL_UNPACK_ALIGNMENT, a, 0);
+ psm.setUnpackAlignment( a[0] );
+ gl.glGetIntegerv( GL.GL_UNPACK_ROW_LENGTH, a, 0);
+ psm.setUnpackRowLength( a[0] );
+ gl.glGetIntegerv( GL.GL_UNPACK_SKIP_ROWS, a, 0);
+ psm.setUnpackSkipRows( a[0] );
+ gl.glGetIntegerv( GL.GL_UNPACK_SKIP_PIXELS, a, 0);
+ psm.setUnpackSkipPixels( a[0] );
+ gl.glGetIntegerv( GL.GL_UNPACK_LSB_FIRST, a, 0);
+ psm.setUnpackLsbFirst( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL.GL_UNPACK_SWAP_BYTES, a, 0);
+ psm.setUnpackSwapBytes( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL.GL_UNPACK_SKIP_IMAGES, a, 0);
+ psm.setUnpackSkipImages( a[0] );
+ gl.glGetIntegerv( GL.GL_UNPACK_IMAGE_HEIGHT, a, 0);
+ psm.setUnpackImageHeight( a[0] );
+
+ gl.glGetIntegerv( GL.GL_PACK_ALIGNMENT, a, 0);
+ psm.setPackAlignment( a[0] );
+ gl.glGetIntegerv( GL.GL_PACK_ROW_LENGTH, a, 0);
+ psm.setPackRowLength( a[0] );
+ gl.glGetIntegerv( GL.GL_PACK_SKIP_ROWS, a, 0);
+ psm.setPackSkipRows( a[0] );
+ gl.glGetIntegerv( GL.GL_PACK_SKIP_PIXELS, a, 0 );
+ psm.setPackSkipPixels( a[0] );
+ gl.glGetIntegerv( GL.GL_PACK_LSB_FIRST, a, 0 );
+ psm.setPackLsbFirst( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL.GL_PACK_SWAP_BYTES, a, 0 );
+ psm.setPackSwapBytes( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL.GL_PACK_SKIP_IMAGES, a, 0 );
+ psm.setPackSkipImages( a[0] );
+ gl.glGetIntegerv( GL.GL_PACK_IMAGE_HEIGHT, a, 0 );
+ psm.setPackImageHeight( a[0] );
+ }
+
+ public static int gluScaleImage( GL gl, int format, int widthin, int heightin,
+ int typein, ByteBuffer datain, int widthout, int heightout,
+ int typeout, ByteBuffer dataout ) {
+ int components;
+ ByteBuffer beforeimage;
+ ByteBuffer afterimage;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ if( (widthin == 0) || (heightin == 0) || (widthout == 0) || (heightout == 0) ) {
+ return( 0 );
+ }
+ if( (widthin < 0) || (heightin < 0) || (widthout < 0) || (heightout < 0) ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+ if( !legalFormat( format ) || !legalType( typein ) || !legalType( typeout ) ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ if( !isLegalFormatForPackedPixelType( format, typein ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+ if( !isLegalFormatForPackedPixelType( format, typeout ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+ beforeimage = ByteBuffer.allocateDirect( image_size( widthin, heightin, format, GL.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() );
+ afterimage = ByteBuffer.allocateDirect( image_size( widthout, heightout, format, GL.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() );
+ if( beforeimage == null || afterimage == null ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+
+ retrieveStoreModes( gl, psm );
+ Image.fill_image( psm, widthin, heightin, format, typein, is_index( format ), datain, beforeimage.asShortBuffer() );
+ components = elements_per_group( format, 0 );
+ ScaleInternal.scale_internal( components, widthin, heightin, beforeimage.asShortBuffer(), widthout, heightout, afterimage.asShortBuffer() );
+ Image.empty_image( psm, widthout, heightout, format, typeout, is_index( format ), afterimage.asShortBuffer(), dataout );
+
+ return( 0 );
+ }
+
+ public static int gluBuild1DMipmapLevels( GL gl, int target, int internalFormat,
+ int width, int format, int type, int userLevel, int baseLevel,
+ int maxLevel, ByteBuffer data ) {
+ int levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ levels = computeLog( width );
+
+ levels += userLevel;
+ if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ return( BuildMipmap.gluBuild1DMipmapLevelsCore( gl, target, internalFormat, width,
+ width, format, type, userLevel, baseLevel, maxLevel, data ) );
+ }
+
+ public static int gluBuild1DMipmaps( GL gl, int target, int internalFormat, int width,
+ int format, int type, ByteBuffer data ) {
+ int[] widthPowerOf2 = new int[1];
+ int levels;
+ int[] dummy = new int[1];
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ closestFit( gl, target, width, 1, internalFormat, format, type, widthPowerOf2, dummy );
+ levels = computeLog( widthPowerOf2[0] );
+
+ return( BuildMipmap.gluBuild1DMipmapLevelsCore( gl, target, internalFormat,
+ width, widthPowerOf2[0], format, type, 0, 0, levels, data ) );
+ }
+
+
+ public static int gluBuild2DMipmapLevels( GL gl, int target, int internalFormat,
+ int width, int height, int format, int type, int userLevel,
+ int baseLevel, int maxLevel, Object data ) {
+ int level, levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 || height < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ levels = computeLog( width );
+ level = computeLog( height );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ levels += userLevel;
+ if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ //PointerWrapper pointer = PointerWrapperFactory.getPointerWrapper( data );
+ ByteBuffer buffer = null;
+ if( data instanceof ByteBuffer ) {
+ buffer = (ByteBuffer)data;
+ } else if( data instanceof byte[] ) {
+ byte[] array = (byte[])data;
+ buffer = ByteBuffer.allocateDirect(array.length);
+ buffer.put(array);
+ } else if( data instanceof short[] ) {
+ short[] array = (short[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 2 );
+ ShortBuffer sb = buffer.asShortBuffer();
+ sb.put( array );
+ } else if( data instanceof int[] ) {
+ int[] array = (int[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 4 );
+ IntBuffer ib = buffer.asIntBuffer();
+ ib.put( array );
+ } else if( data instanceof float[] ) {
+ float[] array = (float[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 4 );
+ FloatBuffer fb = buffer.asFloatBuffer();
+ fb.put( array );
+ }
+
+ return( BuildMipmap.gluBuild2DMipmapLevelsCore( gl, target, internalFormat,
+ width, height, width, height, format, type, userLevel, baseLevel,
+ maxLevel, buffer ) );
+ }
+
+
+ public static int gluBuild2DMipmaps( GL gl, int target, int internalFormat,
+ int width, int height, int format, int type, Object data ) {
+ int[] widthPowerOf2 = new int[1];
+ int[] heightPowerOf2 = new int[1];
+ int level, levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 || height < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ closestFit( gl, target, width, height, internalFormat, format, type,
+ widthPowerOf2, heightPowerOf2 );
+
+ levels = computeLog( widthPowerOf2[0] );
+ level = computeLog( heightPowerOf2[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ //PointerWrapper pointer = PointerWrapperFactory.getPointerWrapper( data );
+ ByteBuffer buffer = null;
+ if( data instanceof ByteBuffer ) {
+ buffer = (ByteBuffer)data;
+ } else if( data instanceof byte[] ) {
+ byte[] array = (byte[])data;
+ buffer = ByteBuffer.allocateDirect(array.length);
+ buffer.put(array);
+ } else if( data instanceof short[] ) {
+ short[] array = (short[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 2 );
+ ShortBuffer sb = buffer.asShortBuffer();
+ sb.put( array );
+ } else if( data instanceof int[] ) {
+ int[] array = (int[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 4 );
+ IntBuffer ib = buffer.asIntBuffer();
+ ib.put( array );
+ } else if( data instanceof float[] ) {
+ float[] array = (float[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 4 );
+ FloatBuffer fb = buffer.asFloatBuffer();
+ fb.put( array );
+ }
+
+ return( BuildMipmap.gluBuild2DMipmapLevelsCore( gl, target, internalFormat,
+ width, height, widthPowerOf2[0], heightPowerOf2[0], format, type, 0,
+ 0, levels, buffer ) );
+ }
+
+
+ public static int gluBuild3DMipmaps( GL gl, int target, int internalFormat,
+ int width, int height, int depth, int format, int type, ByteBuffer data ) {
+ int[] widthPowerOf2 = new int[1];
+ int[] heightPowerOf2 = new int[1];
+ int[] depthPowerOf2 = new int[1];
+ int level, levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 || height < 1 || depth < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ if( type == GL.GL_BITMAP ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+
+ closestFit3D( gl, target, width, height, depth, internalFormat, format,
+ type, widthPowerOf2, heightPowerOf2, depthPowerOf2 );
+
+ levels = computeLog( widthPowerOf2[0] );
+ level = computeLog( heightPowerOf2[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+ level = computeLog( depthPowerOf2[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ return( BuildMipmap.gluBuild3DMipmapLevelsCore( gl, target, internalFormat, width,
+ height, depth, widthPowerOf2[0], heightPowerOf2[0], depthPowerOf2[0],
+ format, type, 0, 0, levels, data ) );
+ }
+
+ public static int gluBuild3DMipmapLevels( GL gl, int target, int internalFormat,
+ int width, int height, int depth, int format, int type, int userLevel,
+ int baseLevel, int maxLevel, ByteBuffer data ) {
+ int level, levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 || height < 1 || depth < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ if( type == GL.GL_BITMAP ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+
+ levels = computeLog( width );
+ level = computeLog( height );
+ if( level > levels ) {
+ levels = level;
+ }
+ level = computeLog( depth );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ levels += userLevel;
+ if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ return( BuildMipmap.gluBuild3DMipmapLevelsCore( gl, target, internalFormat, width,
+ height, depth, width, height, depth, format, type, userLevel,
+ baseLevel, maxLevel, data ) );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/PixelStorageModes.java b/src/classes/com/sun/opengl/impl/mipmap/PixelStorageModes.java
new file mode 100644
index 000000000..990e4b90a
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/PixelStorageModes.java
@@ -0,0 +1,416 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+/**
+ *
+ * @author Administrator
+ */
+public class PixelStorageModes {
+
+ /**
+ * Holds value of property packAlignment.
+ */
+ private int packAlignment;
+
+ /**
+ * Holds value of property packRowLength.
+ */
+ private int packRowLength;
+
+ /**
+ * Holds value of property packSkipRows.
+ */
+ private int packSkipRows;
+
+ /**
+ * Holds value of property packSkipPixels.
+ */
+ private int packSkipPixels;
+
+ /**
+ * Holds value of property packLsbFirst.
+ */
+ private boolean packLsbFirst;
+
+ /**
+ * Holds value of property packSwapBytes.
+ */
+ private boolean packSwapBytes;
+
+ /**
+ * Holds value of property packSkipImages.
+ */
+ private int packSkipImages;
+
+ /**
+ * Holds value of property packImageHeight.
+ */
+ private int packImageHeight;
+
+ /**
+ * Holds value of property unpackAlignment.
+ */
+ private int unpackAlignment;
+
+ /**
+ * Holds value of property unpackRowLength.
+ */
+ private int unpackRowLength;
+
+ /**
+ * Holds value of property unpackSkipRows.
+ */
+ private int unpackSkipRows;
+
+ /**
+ * Holds value of property unpackSkipPixels.
+ */
+ private int unpackSkipPixels;
+
+ /**
+ * Holds value of property unpackLsbFirst.
+ */
+ private boolean unpackLsbFirst;
+
+ /**
+ * Holds value of property unpackSwapBytes.
+ */
+ private boolean unpackSwapBytes;
+
+ /**
+ * Holds value of property unpackSkipImages.
+ */
+ private int unpackSkipImages;
+
+ /**
+ * Holds value of property unpackImageHeight.
+ */
+ private int unpackImageHeight;
+
+ /** Creates a new instance of PixelStorageModes */
+ public PixelStorageModes() {
+ }
+
+ /**
+ * Getter for property packAlignment.
+ * @return Value of property packAlignment.
+ */
+ public int getPackAlignment() {
+
+ return this.packAlignment;
+ }
+
+ /**
+ * Setter for property packAlignment.
+ * @param packAlignment New value of property packAlignment.
+ */
+ public void setPackAlignment(int packAlignment) {
+
+ this.packAlignment = packAlignment;
+ }
+
+ /**
+ * Getter for property packRowLength.
+ * @return Value of property packRowLength.
+ */
+ public int getPackRowLength() {
+
+ return this.packRowLength;
+ }
+
+ /**
+ * Setter for property packRowLength.
+ * @param packRowLength New value of property packRowLength.
+ */
+ public void setPackRowLength(int packRowLength) {
+
+ this.packRowLength = packRowLength;
+ }
+
+ /**
+ * Getter for property packSkipRows.
+ * @return Value of property packSkipRows.
+ */
+ public int getPackSkipRows() {
+
+ return this.packSkipRows;
+ }
+
+ /**
+ * Setter for property packSkipRows.
+ * @param packSkipRows New value of property packSkipRows.
+ */
+ public void setPackSkipRows(int packSkipRows) {
+
+ this.packSkipRows = packSkipRows;
+ }
+
+ /**
+ * Getter for property packSkipPixels.
+ * @return Value of property packSkipPixels.
+ */
+ public int getPackSkipPixels() {
+
+ return this.packSkipPixels;
+ }
+
+ /**
+ * Setter for property packSkipPixels.
+ * @param packSkipPixels New value of property packSkipPixels.
+ */
+ public void setPackSkipPixels(int packSkipPixels) {
+
+ this.packSkipPixels = packSkipPixels;
+ }
+
+ /**
+ * Getter for property packLsbFirst.
+ * @return Value of property packLsbFirst.
+ */
+ public boolean getPackLsbFirst() {
+
+ return this.packLsbFirst;
+ }
+
+ /**
+ * Setter for property packLsbFirst.
+ * @param packLsbFirst New value of property packLsbFirst.
+ */
+ public void setPackLsbFirst(boolean packLsbFirst) {
+
+ this.packLsbFirst = packLsbFirst;
+ }
+
+ /**
+ * Getter for property packSwapBytes.
+ * @return Value of property packSwapBytes.
+ */
+ public boolean getPackSwapBytes() {
+
+ return this.packSwapBytes;
+ }
+
+ /**
+ * Setter for property packSwapBytes.
+ * @param packSwapBytes New value of property packSwapBytes.
+ */
+ public void setPackSwapBytes(boolean packSwapBytes) {
+
+ this.packSwapBytes = packSwapBytes;
+ }
+
+ /**
+ * Getter for property packSkipImages.
+ * @return Value of property packSkipImages.
+ */
+ public int getPackSkipImages() {
+
+ return this.packSkipImages;
+ }
+
+ /**
+ * Setter for property packSkipImages.
+ * @param packSkipImages New value of property packSkipImages.
+ */
+ public void setPackSkipImages(int packSkipImages) {
+
+ this.packSkipImages = packSkipImages;
+ }
+
+ /**
+ * Getter for property packImageHeight.
+ * @return Value of property packImageHeight.
+ */
+ public int getPackImageHeight() {
+
+ return this.packImageHeight;
+ }
+
+ /**
+ * Setter for property packImageHeight.
+ * @param packImageHeight New value of property packImageHeight.
+ */
+ public void setPackImageHeight(int packImageHeight) {
+
+ this.packImageHeight = packImageHeight;
+ }
+
+ /**
+ * Getter for property unpackAlignment.
+ * @return Value of property unpackAlignment.
+ */
+ public int getUnpackAlignment() {
+
+ return this.unpackAlignment;
+ }
+
+ /**
+ * Setter for property unpackAlignment.
+ * @param unpackAlignment New value of property unpackAlignment.
+ */
+ public void setUnpackAlignment(int unpackAlignment) {
+
+ this.unpackAlignment = unpackAlignment;
+ }
+
+ /**
+ * Getter for property unpackRowLength.
+ * @return Value of property unpackRowLength.
+ */
+ public int getUnpackRowLength() {
+
+ return this.unpackRowLength;
+ }
+
+ /**
+ * Setter for property unpackRowLength.
+ * @param unpackRowLength New value of property unpackRowLength.
+ */
+ public void setUnpackRowLength(int unpackRowLength) {
+
+ this.unpackRowLength = unpackRowLength;
+ }
+
+ /**
+ * Getter for property unpackSkipRows.
+ * @return Value of property unpackSkipRows.
+ */
+ public int getUnpackSkipRows() {
+
+ return this.unpackSkipRows;
+ }
+
+ /**
+ * Setter for property unpackSkipRows.
+ * @param unpackSkipRows New value of property unpackSkipRows.
+ */
+ public void setUnpackSkipRows(int unpackSkipRows) {
+
+ this.unpackSkipRows = unpackSkipRows;
+ }
+
+ /**
+ * Getter for property unpackSkipPixels.
+ * @return Value of property unpackSkipPixels.
+ */
+ public int getUnpackSkipPixels() {
+
+ return this.unpackSkipPixels;
+ }
+
+ /**
+ * Setter for property unpackSkipPixels.
+ * @param unpackSkipPixels New value of property unpackSkipPixels.
+ */
+ public void setUnpackSkipPixels(int unpackSkipPixels) {
+
+ this.unpackSkipPixels = unpackSkipPixels;
+ }
+
+ /**
+ * Getter for property unpackLsbFirst.
+ * @return Value of property unpackLsbFirst.
+ */
+ public boolean getUnpackLsbFirst() {
+
+ return this.unpackLsbFirst;
+ }
+
+ /**
+ * Setter for property unpackLsbFirst.
+ * @param unpackLsbFirst New value of property unpackLsbFirst.
+ */
+ public void setUnpackLsbFirst(boolean unpackLsbFirst) {
+
+ this.unpackLsbFirst = unpackLsbFirst;
+ }
+
+ /**
+ * Getter for property unpackSwapBytes.
+ * @return Value of property unpackSwapBytes.
+ */
+ public boolean getUnpackSwapBytes() {
+
+ return this.unpackSwapBytes;
+ }
+
+ /**
+ * Setter for property unpackSwapBytes.
+ * @param unpackSwapBytes New value of property unpackSwapBytes.
+ */
+ public void setUnpackSwapBytes(boolean unpackSwapBytes) {
+
+ this.unpackSwapBytes = unpackSwapBytes;
+ }
+
+ /**
+ * Getter for property unpackSkipImages.
+ * @return Value of property unpackSkipImages.
+ */
+ public int getUnpackSkipImages() {
+
+ return this.unpackSkipImages;
+ }
+
+ /**
+ * Setter for property unpackSkipImages.
+ * @param unpackSkipImages New value of property unpackSkipImages.
+ */
+ public void setUnpackSkipImages(int unpackSkipImages) {
+
+ this.unpackSkipImages = unpackSkipImages;
+ }
+
+ /**
+ * Getter for property unpackImageHeight.
+ * @return Value of property unpackImageHeight.
+ */
+ public int getUnpackImageHeight() {
+
+ return this.unpackImageHeight;
+ }
+
+ /**
+ * Setter for property unpackImageHeight.
+ * @param unpackImageHeight New value of property unpackImageHeight.
+ */
+ public void setUnpackImageHeight(int unpackImageHeight) {
+
+ this.unpackImageHeight = unpackImageHeight;
+ }
+
+
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ScaleInternal.java b/src/classes/com/sun/opengl/impl/mipmap/ScaleInternal.java
new file mode 100644
index 000000000..e000c2043
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ScaleInternal.java
@@ -0,0 +1,2437 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.glu.GLU;
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ScaleInternal {
+
+ public static final float UINT_MAX = (float)(0x00000000FFFFFFFF);
+
+ public static void scale_internal( int components, int widthin, int heightin,
+ ShortBuffer datain, int widthout, int heightout, ShortBuffer dataout ) {
+ float x, lowx, highx, convx, halfconvx;
+ float y, lowy, highy, convy, halfconvy;
+ float xpercent, ypercent;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, yint, xint, xindex, yindex;
+ int temp;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage( components, widthin, heightin, datain, dataout );
+ return;
+ }
+ convx = (float)heightin / heightout;
+ convy = (float)widthin / widthout;
+ halfconvx = convx / 2;
+ halfconvy = convy / 2;
+ for( i = 0; i < heightout; i++ ) {
+ y = convy * ( i + 0.5f );
+ if( heightin > heightout ) {
+ highy = y + halfconvy;
+ lowy = y - halfconvy;
+ } else {
+ highy = y + 0.5f;
+ lowy = y - 0.5f;
+ }
+ for( j = 0; j < widthout; j++ ) {
+ x = convx * ( j + 0.5f );
+ if( widthin > widthout ) {
+ highx = x + halfconvx;
+ lowx = x - halfconvx;
+ } else {
+ highx = x + 0.5f;
+ lowx = x - 0.5f;
+ }
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+ area = 0.0f;
+
+ y = lowy;
+ yint = (int)Math.floor( y );
+ while( y < highy ) {
+ yindex = ( yint + heightin ) % heightin;
+ if( highy < yint + 1 ) {
+ ypercent = highy - y;
+ } else {
+ ypercent = yint + 1 - y;
+ }
+
+ x = lowx;
+ xint = (int)Math.floor( x );
+
+ while( x < highx ) {
+ xindex = ( xint + widthin ) % widthin;
+ if( highx < xint + 1 ) {
+ xpercent = highx -x;
+ } else {
+ xpercent = xint + 1 - x;
+ }
+
+ percent = xpercent * ypercent;
+ area += percent;
+ temp = ( xindex + ( yindex * widthin) ) * components;
+ for( k = 0; k < components; k++ ) {
+ totals[k] += datain.get( temp + k ) * percent;
+ }
+
+ xint++;
+ x = xint;
+ }
+ yint++;
+ y = yint;
+ }
+
+ temp = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ // totals[] should be rounded in the case of enlarging an RGB
+ // ramp when the type is 332 or 4444
+ dataout.put( temp + k, (short)((totals[k] + 0.5f) / area) );
+ }
+ }
+ }
+ }
+
+ public static void scale_internal_ubyte( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ ByteBuffer dataout, int element_size, int ysize, int group_size ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_ubyte( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * y_percent;
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ float f = 0.0f;
+ datain.position( left );
+ f = ( 0x000000FF & datain.get() ) * ( 1.0f - lowx_float );
+ datain.position( right );
+ f += ( 0x000000FF & datain.get() ) * highx_float;
+ totals[k] += f;
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * x_percent;
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() );
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (byte)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_byte( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ ByteBuffer dataout, int element_size, int ysize,
+ int group_size ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_byte( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size );
+ return;
+ }
+ convx = (float)heightin / heightout;
+ convy = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * y_percent;
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ float f = 0.0f;
+ datain.position( left );
+ f = datain.get() * ( 1 - lowx_float );
+ datain.position( right );
+ f += datain.get() * highx_float;
+ totals[k] += f;
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * x_percent;
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get();
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (byte)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_ushort( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ ShortBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_ushort( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convx = (float)heightin / heightout;
+ convy = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & ((int)Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort() ) * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & ((int)Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * y_percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & (Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort() ) * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * y_percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ float f = (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES(datain.getShort())) * ( 1 - lowx_float );
+ datain.position( right );
+ f += ((0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES(datain.getShort())) * highx_float);
+ totals[k] += f;
+ } else {
+ datain.position( left );
+ float f = ((0x0000FFFF & datain.getShort()) * ( 1 - lowx_float ));
+ datain.position( right );
+ f += ((0x0000FFFF & datain.getShort()) * highx_float);
+ totals[k] += f;
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() )) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * x_percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() )) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * y_percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()));
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort());
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (short)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_short( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ ShortBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ int swapbuf; // unsigned buffer
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_short( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convx = (float)heightin / heightout;
+ convy = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getShort() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getShort() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * ( 1 - lowx_float );
+ datain.position( right );
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * highx_float;
+ } else {
+ datain.position( left );
+ totals[k] += datain.getShort() * ( 1 - lowx_float );
+ datain.position( right );
+ totals[k] += datain.getShort() * highx_float;
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort());
+ totals[k] += swapbuf * x_percent;
+ } else {
+ totals[k] += datain.getShort() * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getShort() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf;
+ } else {
+ totals[k] += datain.getShort();
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (short)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_uint( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ IntBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_uint( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convx = (float)heightin / heightout;
+ convy = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * y_percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * y_percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ totals[k] += ((0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES(datain.getInt())) * ( 1 - lowx_float ));
+ datain.position( right );
+ totals[k] += ((0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES(datain.getInt())) * highx_float);
+ } else {
+ datain.position( left );
+ totals[k] += ((0x00000000FFFFFFFF & datain.getInt()) * ( 1 - lowx_float ));
+ datain.position( right );
+ totals[k] += ((0x00000000FFFFFFFF & datain.getInt()) * highx_float);
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * x_percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * y_percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ long tempInt0 = ( 0xFFFFFFFFL & datain.getInt( temp_index ) );
+ datain.position( temp_index );
+ long tempInt1 = ( 0xFFFFFFFFL & datain.getInt() );
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()));
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt());
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ float value = 0.0f;
+ for( k = 0; k < components; k++ ) {
+ value = totals[k] / area;
+ dataout.position( outindex + k );
+ if( value >= UINT_MAX ) {
+ dataout.put( (int)value );
+ } else {
+ dataout.put( (int)(totals[k] / area) );
+ }
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_int( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ IntBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ long swapbuf; // unsigned buffer
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_int( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convx = (float)heightin / heightout;
+ convy = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getInt() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getInt() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * ( 1 - lowx_float );
+ datain.position( right );
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * highx_float;
+ } else {
+ datain.position( left );
+ totals[k] += (datain.getInt() * ( 1 - lowx_float ));
+ datain.position( right );
+ totals[k] += (datain.getInt() * highx_float);
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * x_percent;
+ } else {
+ totals[k] += datain.getInt() * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getInt() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf;
+ } else {
+ totals[k] += datain.getInt();
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (int)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_float( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ FloatBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ float swapbuf; // unsigned buffer
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_float( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convx = (float)heightin / heightout;
+ convy = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getFloat() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getFloat() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * ( 1 - lowx_float );
+ datain.position( right );
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * highx_float;
+ } else {
+ datain.position( left );
+ totals[k] += (datain.getFloat() * ( 1 - lowx_float ));
+ datain.position( right );
+ totals[k] += (datain.getFloat() * highx_float);
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * x_percent;
+ } else {
+ totals[k] += datain.getFloat() * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getFloat() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf;
+ } else {
+ totals[k] += datain.getFloat();
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scaleInternalPackedPixel( int components, Extract extract,
+ int widthIn, int heightIn, ByteBuffer dataIn, int widthOut,
+ int heightOut, ByteBuffer dataOut, int pixelSizeInBytes,
+ int rowSizeInBytes, boolean isSwap ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+
+ // max components in a format is 4, so
+ float[] totals = new float[4];
+ float[] extractTotals = new float[4];
+ float[] extractMoreTotals = new float[4];
+ float[] shoveTotals = new float[4];
+
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outIndex = 0;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( widthIn == widthOut * 2 && heightIn == heightOut * 2 ) {
+ HalveImage.halveImagePackedPixel( components, extract, widthIn, heightIn, dataIn, dataOut,
+ pixelSizeInBytes, rowSizeInBytes, isSwap );
+ return;
+ }
+ convy = (float)heightIn / (float)heightOut;
+ convx = (float)widthIn / (float)widthOut;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convx_float;
+
+ for( i = 0; i < heightOut; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightIn)
+ highy_int = heightIn - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthOut; j++ ) {
+ // ok now apply box filter to box that goes from( lowx, lowy )
+ // to ( highx, highy ) on input data into this pixel on output data
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // calculate that value for pixels in the 1st row
+ xindex = lowx_int * pixelSizeInBytes;
+ if( (highy_int > lowy_int) && (highx_int > lowx_int) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * rowSizeInBytes;
+ percent = y_percent * ( 1 - lowx_float );
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += pixelSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * y_percent;
+ }
+ }
+ temp += pixelSizeInBytes;
+ right = temp;
+ percent = y_percent * highx_float;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ // calculate the value for pixels in the last row
+
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += pixelSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * y_percent;
+ }
+ }
+ temp += pixelSizeInBytes;
+ percent = y_percent * highx_float;
+ dataIn.position( temp );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+
+ // calculate the value for pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += rowSizeInBytes;
+ right += rowSizeInBytes;
+ dataIn.position( left );
+ extract.extract( isSwap, dataIn, extractTotals );
+ dataIn.position( right );
+ extract.extract( isSwap, dataIn, extractMoreTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += ( extractTotals[k] * ( 1 - lowx_float ) + extractMoreTotals[k] * highx_float );
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float ) * x_percent;
+ temp = xindex + lowy_int * rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * x_percent;
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + lowy_int * rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += pixelSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * y_percent;
+ }
+ }
+ temp += pixelSizeInBytes;
+ percent = y_percent * highx_float;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + lowy_int * rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + pixelSizeInBytes + ( lowy_int + 1 ) * rowSizeInBytes;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ temp += pixelSizeInBytes;
+ }
+ temp0 += rowSizeInBytes;
+ }
+
+ outIndex = ( j + ( i * widthOut ) );
+ for( k = 0; k < components; k++ ) {
+ shoveTotals[k] = totals[k] / area;
+ }
+ extract.shove( shoveTotals, outIndex, dataOut );
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthIn - 1) {
+ int delta = (highx_int - widthIn + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ assert( outIndex == ( widthOut * heightOut - 1) );
+ }
+
+ public static void scaleInternal3D( int components, int widthIn, int heightIn,
+ int depthIn, ShortBuffer dataIn, int widthOut, int heightOut,
+ int depthOut, ShortBuffer dataOut ) {
+ float x, lowx, highx, convx, halfconvx;
+ float y, lowy, highy, convy, halfconvy;
+ float z, lowz, highz, convz, halfconvz;
+ float xpercent, ypercent, zpercent;
+ float percent;
+ // max compnents in a format is 4
+ float[] totals = new float[4];
+ float volume;
+ int i, j, d, k, zint, yint, xint, xindex, yindex, zindex;
+ int temp;
+
+ lowy = highy = lowx = highx = 0.0f;
+
+ convz = (float)depthIn / depthOut;
+ convy = (float)heightIn / heightOut;
+ convx = (float)widthIn / widthOut;
+ halfconvz = convz / 2.0f;
+ halfconvy = convy / 2.0f;
+ halfconvx = convx / 2.0f;
+ for( d = 0; d < depthOut; d++ ) {
+ z = convz * ( d + 0.5f );
+ if( depthIn > depthOut ) {
+ highz = z + halfconvz;
+ lowz = z - halfconvz;
+ } else {
+ highz = z + 0.5f;
+ lowz = z - 0.5f;
+ }
+ for( i = 0; i < heightOut; i++ ) {
+ y = convy * ( i + 0.5f );
+ if( heightIn > heightOut ) {
+ highz = y + halfconvy;
+ lowz = y - halfconvy;
+ } else {
+ highz = y + 0.5f;
+ lowz = y - 0.5f;
+ }
+ for( j = 0; j < widthOut; j++ ) {
+ x = convx * ( j + 0.5f );
+ if( depthIn > depthOut ) {
+ highz = x + halfconvx;
+ lowz = x - halfconvx;
+ } else {
+ highz = x + 0.5f;
+ lowz = x - 0.5f;
+ }
+
+ // Ok, now apply box filter to box that goes from ( lowx, lowy, lowz )
+ // to ( highx, highy, highz ) on input data into this pixel on output data
+
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+ volume = 0.0f;
+
+ z = lowz;
+ zint = (int)(Math.floor( z ) );
+ while( z < highz ) {
+ zindex = ( zint + depthIn ) % depthIn;
+ if( highz < zint + 1 ) {
+ zpercent = highz - z;
+ } else {
+ zpercent = zint + 1 - z;
+ }
+
+ y = lowy;
+ yint = (int)(Math.floor( y ) );
+ while( y < highy ) {
+ yindex = ( yint + heightIn ) % heightIn;
+ if( highy < yint + 1 ) {
+ ypercent = highy - y;
+ } else {
+ ypercent = yint + 1 - y;
+ }
+
+ x = lowx;
+ xint = (int)(Math.floor( x ) );
+
+ while( x < highx ) {
+ xindex = (xint + widthIn ) % widthIn;
+ if( highx < xint + 1 ) {
+ xpercent = highx - x;
+ } else {
+ xpercent = xint + 1 - x;
+ }
+
+ percent = xpercent * ypercent * zpercent;
+ volume += percent;
+
+ temp = (xindex + ( yindex *widthIn) + (zindex * widthIn *heightIn)) * components;
+ for( k = 0; k < components; k++ ) {
+ assert( 0 <= (temp+k) && (temp+k) < (widthIn * heightIn * depthIn * components) );
+ totals[k] += dataIn.get( temp + k ) * percent;
+ }
+ xint++;
+ x = xint;
+ } // while x
+ yint++;
+ y = yint;
+ } // while y
+ zint++;
+ z = zint;
+ } // while z
+
+ temp = ( j + ( i * widthOut ) + (d * widthOut * heightOut ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ // totals should be rounded in the case of enlarging an rgb ramp when the type is 332 or 4444
+ assert( 0 <= ( temp + k ) && ( temp + k ) < (widthOut * heightOut* depthOut * components) );
+ dataOut.put( temp + k, (short)((totals[k] + 0.5f) / volume ) );
+ }
+ }
+ }
+ }
+ }
+
+ public static int gluScaleImage3D( GL gl, int format, int widthIn, int heightIn,
+ int depthIn, int typeIn, ByteBuffer dataIn, int widthOut, int heightOut,
+ int depthOut, int typeOut, ByteBuffer dataOut ) {
+ int components;
+ ShortBuffer beforeImage, afterImage;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ if( widthIn == 0 || heightIn == 0 || depthIn == 0 ||
+ widthOut == 0 || heightOut == 0 || depthOut == 0 ) {
+ return( 0 );
+ }
+
+ if( widthIn < 0 || heightIn < 0 || depthIn < 0 ||
+ widthOut < 0 || heightOut < 0 || depthOut < 0 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ if( !Mipmap.legalFormat(format) || !Mipmap.legalType(typeIn) ||
+ !Mipmap.legalType(typeOut) || typeIn == GL.GL_BITMAP ||
+ typeOut == GL.GL_BITMAP ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+
+ if( !Mipmap.isLegalFormatForPackedPixelType( format, typeIn ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+
+ if( !Mipmap.isLegalFormatForPackedPixelType( format, typeOut ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+
+ try {
+ beforeImage = ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn,
+ heightIn, depthIn, format, GL.GL_UNSIGNED_SHORT ) ).order(
+ ByteOrder.nativeOrder() ).asShortBuffer();
+ afterImage = ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn,
+ heightIn, depthIn, format, GL.GL_UNSIGNED_SHORT ) ).order(
+ ByteOrder.nativeOrder() ).asShortBuffer();
+ } catch( OutOfMemoryError err ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ Mipmap.retrieveStoreModes3D( gl, psm );
+
+ Image.fillImage3D( psm, widthIn, heightIn, depthIn, format, typeIn,
+ Mipmap.is_index( format ), dataIn, beforeImage );
+ components = Mipmap.elements_per_group( format, 0 );
+ ScaleInternal.scaleInternal3D( components, widthIn, heightIn, depthIn,
+ beforeImage, widthOut, heightOut, depthOut, afterImage );
+ Image.emptyImage3D( psm, widthOut, heightOut, depthOut, format, typeOut,
+ Mipmap.is_index( format ), afterImage, dataOut );
+
+ return( 0 );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Type_Widget.java b/src/classes/com/sun/opengl/impl/mipmap/Type_Widget.java
new file mode 100644
index 000000000..0431748e9
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Type_Widget.java
@@ -0,0 +1,214 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Type_Widget {
+
+ ByteBuffer buffer;
+
+ /** Creates a new instance of Type_Widget */
+ public Type_Widget() {
+ buffer = ByteBuffer.allocate( 4 );
+ }
+
+ public void setUB0( byte b ) {
+ buffer.position( 0 );
+ buffer.put( b );
+ }
+
+ public byte getUB0() {
+ buffer.position( 0 );
+ return( buffer.get() );
+ }
+
+ public void setUB1( byte b ) {
+ buffer.position( 1 );
+ buffer.put( b );
+ }
+
+ public byte getUB1() {
+ buffer.position( 1 );
+ return( buffer.get() );
+ }
+
+ public void setUB2( byte b ) {
+ buffer.position( 2 );
+ buffer.put( b );
+ }
+
+ public byte getUB2() {
+ buffer.position( 2 );
+ return( buffer.get() );
+ }
+
+ public void setUB3( byte b ) {
+ buffer.position( 3 );
+ buffer.put( b );
+ }
+
+ public byte getUB3() {
+ buffer.position( 3 );
+ return( buffer.get() );
+ }
+
+ public void setUS0( short s ) {
+ buffer.position( 0 );
+ buffer.putShort( s );
+ }
+
+ public short getUS0() {
+ buffer.position( 0 );
+ return( buffer.getShort() );
+ }
+
+ public void setUS1( short s ) {
+ buffer.position( 2 );
+ buffer.putShort( s );
+ }
+
+ public short getUS1() {
+ buffer.position( 2 );
+ return( buffer.getShort() );
+ }
+
+ public void setUI( int i ) {
+ buffer.position( 0 );
+ buffer.putInt( i );
+ }
+
+ public int getUI() {
+ buffer.position( 0 );
+ return( buffer.getInt() );
+ }
+
+ public void setB0( byte b ) {
+ buffer.position( 0 );
+ buffer.put( b );
+ }
+
+ public byte getB0() {
+ buffer.position( 0 );
+ return( buffer.get() );
+ }
+
+ public void setB1( byte b ) {
+ buffer.position( 1 );
+ buffer.put( b );
+ }
+
+ public byte getB1() {
+ buffer.position( 1 );
+ return( buffer.get() );
+ }
+
+ public void setB2( byte b ) {
+ buffer.position( 2 );
+ buffer.put( b );
+ }
+
+ public byte getB2() {
+ buffer.position( 2 );
+ return( buffer.get() );
+ }
+
+ public void setB3( byte b ) {
+ buffer.position( 3 );
+ buffer.put( b );
+ }
+
+ public byte getB3() {
+ buffer.position( 3 );
+ return( buffer.get() );
+ }
+
+ public void setS0( short s ) {
+ buffer.position( 0 );
+ buffer.putShort( s );
+ }
+
+ public short getS0() {
+ buffer.position( 0 );
+ return( buffer.getShort() );
+ }
+
+ public void setS1( short s ) {
+ buffer.position( 2 );
+ buffer.putShort( s );
+ }
+
+ public short getS1() {
+ buffer.position( 2 );
+ return( buffer.getShort() );
+ }
+
+ public void setI( int i ) {
+ buffer.position( 0 );
+ buffer.putInt( i );
+ }
+
+ public int getI() {
+ buffer.position( 0 );
+ return( buffer.getInt() );
+ }
+
+ public void setF( float f ) {
+ buffer.position( 0 );
+ buffer.putFloat( f );
+ }
+
+ public float getF() {
+ buffer.position( 0 );
+ return( buffer.getFloat() );
+ }
+
+ public ByteBuffer getBuffer() {
+ buffer.rewind();
+ return( buffer );
+ }
+
+ public static void main( String args[] ) {
+ Type_Widget t = new Type_Widget();
+ t.setI( 1000000 );
+
+ System.out.println("int: " + Integer.toHexString( t.getI() ) );
+
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/README-PORTING.txt b/src/classes/com/sun/opengl/impl/nurbs/README-PORTING.txt
new file mode 100644
index 000000000..df5f41782
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/README-PORTING.txt
@@ -0,0 +1,40 @@
+This is a currently incomplete port of SGI's GLU NURBS library from
+C++ to Java. There are a few reasons for doing such a port:
+
+ - The C interface is structured around function pointers. It is
+ generally difficult to bind such interfaces up to Java.
+
+ - Some people have reported crashes on certain Linux distributions
+ when trying to use any routines out of the C GLU library. To date
+ we have not been able to diagnose the root cause of these failures.
+ Porting the code involved from C++ to Java has solved these
+ problems.
+
+The port so far has been started in the internals/ directory. The C++
+sources have been gone through roughly alphabetically and
+transliterated into the appropriate files. The large Subdivider class
+was the current focus of attention at the time of this writing, and a
+closer look indicates that at least a few classes were skipped on the
+way down to some of the Subdivider's sources like intersect.cc. It may
+be a good idea to continue the port in this directory first, since it
+looks like the other directories' sources are built on top of these
+and it would be good to firm up the Java interfaces for the internals
+(and perhaps get the sources to compile) before porting lots of code
+built on top of them.
+
+A couple of notes on the translation:
+
+ - All object pool classes have been removed. The intention is to have
+ a static allocate() method on the appropriate classes which will
+ instantiate populated arrays of these types (not just arrays of
+ null references). See uses of TrimVertex.allocate().
+
+ - There are a significant number of places in the original C++ code
+ where pointer arithmetic is used. Some of these are not obvious
+ until the code has been ported and examined. Bin.java was a good
+ example of this where the algorithms needed some restructuring. At
+ the time of this writing intersect.cc was in the process of being
+ ported and it wasn't clear whether we would need to change some of
+ the APIs or add more utility routines to be able to do pointer
+ arithmetic on, for example, the TrimVertex arrays returned from the
+ allocate() routine.
diff --git a/src/classes/com/sun/opengl/impl/nurbs/internals/Arc.java b/src/classes/com/sun/opengl/impl/nurbs/internals/Arc.java
new file mode 100644
index 000000000..076c68b72
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/internals/Arc.java
@@ -0,0 +1,274 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+/* an arc, in two list, the trim list and bin */
+public class Arc {
+ public static final int SIDE_NONE = 0;
+ public static final int SIDE_RIGHT = 1;
+ public static final int SIDE_TOP = 2;
+ public static final int SIDE_LEFT = 3;
+ public static final int SIDE_BOTTOM = 4;
+
+ public static final int bezier_tag = (1 << 13);
+ public static final int arc_tag = (1 << 3);
+ public static final int tail_tag = (1 << 6);
+ public Arc prev; /* trim list pointer */
+ public Arc next; /* trim list pointer */
+ public Arc link; /* bin pointers */
+ public BezierArc bezierArc; /* associated bezier arc */
+ public PwlArc pwlArc; /* associated pwl arc */
+ public long type; /* curve type */
+ public long nuid;
+
+ private static final float ZERO = 0.00001f;
+
+ public Arc(Arc j, PwlArc p) {
+ pwlArc = p;
+ type = j.type;
+ nuid = j.nuid;
+ }
+
+ public Arc(int arcSide, long nuid) {
+ type = 0;
+ setside(arcSide);
+ this.nuid = nuid;
+ }
+
+ public Arc append(Arc jarc) {
+ if ( jarc != null ) {
+ next = jarc.next;
+ prev = jarc;
+ next.prev = prev.next = this;
+ } else {
+ next = prev = this;
+ }
+ return this;
+ }
+
+ public boolean check() {
+ Arc jarc = this;
+ do {
+ assert( (jarc.pwlArc != null) || (jarc.bezierArc != null) );
+
+ if (jarc.prev == 0 || jarc.next == 0) {
+ System.out.println( "checkjarc:null next/prev pointer");
+ jarc.print( );
+ return false;
+ }
+
+ if (jarc.next.prev != jarc) {
+ System.out.println( "checkjarc: pointer linkage screwed up");
+ jarc.print( );
+ return false;
+ }
+
+ if( jarc.pwlArc != null ) {
+ assert( jarc.pwlArc.npts >= 1 );
+ assert( jarc.pwlArc.npts < 100000 );
+ if( jarc.prev.pwlArc != null ) {
+ if( jarc.tail()[1] != jarc.prev.rhead()[1] ) {
+ System.out.println( "checkjarc: geometric linkage screwed up 1");
+ jarc.prev.show();
+ jarc.show();
+ return false;
+ }
+ if( jarc.tail()[0] != jarc.prev.rhead()[0] ) {
+ System.out.println( "checkjarc: geometric linkage screwed up 2");
+ jarc.prev.show();
+ jarc.show();
+ return false;
+ }
+ }
+ if( jarc.next.pwlArc ) {
+ if( jarc.next.tail()[0] != jarc.rhead()[0] ) {
+ System.out.println( "checkjarc: geometric linkage screwed up 3");
+ jarc.show();
+ jarc.next.show();
+ return false;
+ }
+ if( jarc.next.tail()[1] != jarc.rhead()[1] ) {
+ System.out.println( "checkjarc: geometric linkage screwed up 4");
+ jarc.show();
+ jarc.next.show();
+ return false;
+ }
+ }
+ if( jarc.isbezier() ) {
+ assert( jarc.pwlArc.npts == 2 );
+ assert( (jarc.pwlArc.pts[0].param[0] ==
+ jarc.pwlArc.pts[1].param[0]) ||
+ (jarc.pwlArc.pts[0].param[1] ==
+ jarc.pwlArc.pts[1].param[1]) );
+ }
+ }
+ jarc = jarc.next;
+ } while (jarc != this);
+ return true;
+ }
+
+ /**
+ * Checks if tail of arc and head of prev meet.
+ */
+ public boolean isDisconnected() {
+ if( pwlArc == 0 ) return 0;
+ if( prev.pwlArc == 0 ) return 0;
+
+ float[] p0 = tail();
+ float[] p1 = prev.rhead();
+
+ if( ((p0[0] - p1[0]) > ZERO) || ((p1[0] - p0[0]) > ZERO) ||
+ ((p0[1] - p1[1]) > ZERO) || ((p1[1] - p0[1]) > ZERO) ) {
+ return true;
+ } else {
+ /* average two points together */
+ p0[0] = p1[0] = (p1[0] + p0[0]) * 0.5f;
+ p0[1] = p1[1] = (p1[1] + p0[1]) * 0.5f;
+ return false;
+ }
+ }
+
+ /**
+ * Counts number of points on arc loop.
+ */
+ public int numpts( ) {
+ Arc jarc = this;
+ int npts = 0;
+ do {
+ npts += jarc.pwlArc.npts;
+ jarc = jarc.next;
+ } while( jarc != this );
+ return npts;
+ }
+
+ /**
+ * Marks each point with id of arc.
+ */
+ public void markverts( void ) {
+ Arc jarc = this;
+
+ do {
+ TrimVertex p = jarc.pwlArc.pts;
+ for( int i=0; i<jarc.pwlArc.npts; i++ )
+ p[i].nuid = jarc.nuid;
+ jarc = jarc.next;
+ } while( jarc != this );
+ }
+
+ /**
+ * Finds axis extrema on arc loop.
+ */
+ public void getextrema( Arc[4] ) {
+ float leftpt, botpt, rightpt, toppt;
+
+ extrema[0] = extrema[1] = extrema[2] = extrema[3] = this;
+
+ leftpt = rightpt = this.tail()[0];
+ botpt = toppt = this.tail()[1];
+
+ for( Arc jarc = this.next; jarc != this; jarc = jarc.next ) {
+ if ( jarc.tail()[0] < leftpt ||
+ (jarc.tail()[0] <= leftpt && jarc.rhead()[0]<=leftpt)) {
+ leftpt = jarc.pwlArc.pts.param[0];
+ extrema[1] = jarc;
+ }
+ if ( jarc.tail()[0] > rightpt ||
+ (jarc.tail()[0] >= rightpt && jarc.rhead()[0] >= rightpt)) {
+ rightpt = jarc.pwlArc.pts.param[0];
+ extrema[3] = jarc;
+ }
+ if ( jarc.tail()[1] < botpt ||
+ (jarc.tail()[1] <= botpt && jarc.rhead()[1] <= botpt )) {
+ botpt = jarc.pwlArc.pts.param[1];
+ extrema[2] = jarc;
+ }
+ if ( jarc.tail()[1] > toppt ||
+ (jarc.tail()[1] >= toppt && jarc.rhead()[1] >= toppt)) {
+ toppt = jarc.pwlArc.pts.param[1];
+ extrema[0] = jarc;
+ }
+ }
+ }
+
+ /**
+ * Prints out the vertices of all pwl arcs on a loop.
+ */
+ public void print( ) {
+ Arc jarc = this;
+
+ do {
+ jarc.show( );
+ jarc = jarc.next;
+ } while (jarc != this);
+ }
+
+ public void show( ) {
+ System.out.println( "\tPWLARC NP: " + pwlArc.npts + " FL: 1");
+ for( int i = 0; i < pwlArc.npts; i++ ) {
+ System.out.println( "\t\tVERTEX " + pwlArc.pts[i].param[0] + " " +
+ pwlArc.pts[i].param[1] );
+ }
+ }
+
+ /**
+ * Attaches a pwl arc to an arc and mark it as a border arc.
+ */
+ public void makeSide( PwlArc pwl, int arcSide ) {
+ assert( pwl != 0);
+ assert( pwlArc == 0 );
+ assert( pwl.npts > 0 );
+ assert( pwl.pts != 0);
+ pwlArc = pwl;
+ clearbezier();
+ setside( arcSide );
+ }
+
+ public boolean isTessellated() { return (pwlArc != null); }
+ public boolean isbezier() { return (type & bezier_tag) != 0; }
+ public void setbezier() { type |= bezier_tag; }
+ public void clearbezier() { type &= ~bezier_tag; }
+ public long npts() { return pwlArc.npts; }
+ public TrimVertex[] pts() { return pwlArc.pts; }
+ public float[] tail() { return pwlArc.pts[0].param; }
+ public float[] head() { return next.pwlArc.pts[0].param; }
+ public float[] rhead() { return pwlArc.pts[pwlArc.npts-1].param; }
+ public long ismarked() { return type & arc_tag; }
+ public void setmark() { type |= arc_tag; }
+ public void clearmark() { type &= (~arc_tag); }
+ public void clearside() { type &= ~(0x7 << 8); }
+ public void setside( int arcSide ) { clearside(); type |= (((long)arcSide)<<8); }
+ public int getside() { return ((type>>8) & 0x7); }
+ public int getitail() { return type & tail_tag; }
+ public void setitail() { type |= tail_tag; }
+ public void clearitail() { type &= (~tail_tag); }
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/internals/ArcTesselator.java b/src/classes/com/sun/opengl/impl/nurbs/internals/ArcTesselator.java
new file mode 100644
index 000000000..cb77dfbd0
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/internals/ArcTesselator.java
@@ -0,0 +1,449 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+public class ArcTessellator {
+ /**
+ * Constructs a bezier arc and attaches it to an Arc.
+ */
+ public void bezier( Arc arc, float s1, float s2, float t1, float t2 ) {
+ assert( arc != null );
+ assert( ! arc.isTessellated() );
+
+ switch( arc.getside() ) {
+ case Arc.SIDE_LEFT:
+ assert( s1 == s2 );
+ assert( t2 < t1 );
+ break;
+ case Arc.SIDE_RIGHT:
+ assert( s1 == s2 );
+ assert( t1 < t2 );
+ break;
+ case Arc.SIDE_TOP:
+ assert( t1 == t2 );
+ assert( s2 < s1 );
+ break;
+ case Arc.SIDE_BOTTOM:
+ assert( t1 == t2 );
+ assert( s1 < s2 );
+ break;
+ case Arc.SIDE_NONE:
+ throw new InternalError();
+ break;
+ }
+
+ TrimVertex[] p = TrimVertex.allocate(2);
+ arc.pwlArc = new PwlArc( p );
+ p[0].param[0] = s1;
+ p[0].param[1] = t1;
+ p[1].param[0] = s2;
+ p[1].param[1] = t2;
+ assert( (s1 == s2) || (t1 == t2) );
+ arc.setbezier();
+ }
+
+ /**
+ * Constructs a pwl arc and attaches it to an arc.
+ */
+ public void pwl( Arc arc, float s1, float s2, float t1, float t2, float rate ) {
+ int snsteps = 1 + (int) (Math.abs(s2 - s1) / rate );
+ int tnsteps = 1 + (int) (Math.abs(t2 - t1) / rate );
+ int nsteps = (int) Math.max(1, Math.max( snsteps, tnsteps ));
+
+ float sstepsize = (s2 - s1) / (float) nsteps;
+ float tstepsize = (t2 - t1) / (float) nsteps;
+ TrimVertex[] newvert = TrimVertex.allocate( nsteps+1 );
+ long i;
+ for( i = 0; i < nsteps; i++ ) {
+ newvert[i].param[0] = s1;
+ newvert[i].param[1] = t1;
+ s1 += sstepsize;
+ t1 += tstepsize;
+ }
+ newvert[i].param[0] = s2;
+ newvert[i].param[1] = t2;
+
+ arc.pwlArc = new PwlArc( newvert );
+
+ arc.clearbezier();
+ arc.clearside( );
+ }
+
+ /**
+ * Constructs a left boundary pwl arc and attaches it to an arc.
+ */
+ public void pwl_left( Arc arc, float s, float t1, float t2, float rate ) {
+ assert( t2 < t1 );
+
+ int nsteps = steps_function(t1, t2, rate);
+
+ float stepsize = (t1 - t2) / (float) nsteps;
+
+ TrimVertex[] newvert = TrimVertex.allocate( nsteps+1 );
+ int i;
+ for( i = nsteps; i > 0; i-- ) {
+ newvert[i].param[0] = s;
+ newvert[i].param[1] = t2;
+ t2 += stepsize;
+ }
+ newvert[i].param[0] = s;
+ newvert[i].param[1] = t1;
+
+ arc.makeSide( new PwlArc( newvert ), Arc.SIDE_LEFT );
+ }
+
+ /**
+ * Constructs a right boundary pwl arc and attaches it to an arc.
+ */
+ public void pwl_right( Arc arc, float s, float t1, float t2, float rate ) {
+ assert( t1 < t2 );
+
+ int nsteps = steps_function(t2,t1,rate);
+ float stepsize = (t2 - t1) / (float) nsteps;
+
+ TrimVertex[] newvert = TrimVertex.allocate( nsteps+1 );
+ int i;
+ for( i = 0; i < nsteps; i++ ) {
+ newvert[i].param[0] = s;
+ newvert[i].param[1] = t1;
+ t1 += stepsize;
+ }
+ newvert[i].param[0] = s;
+ newvert[i].param[1] = t2;
+
+ arc.makeSide( new PwlArc( newvert ), Arc.SIDE_RIGHT );
+ }
+
+ /**
+ * Constructs a top boundary pwl arc and attaches it to an arc.
+ */
+ public void pwl_top( Arc arc, float t, float s1, float s2, float rate ) {
+ assert( s2 < s1 );
+
+ int nsteps = steps_function(s1,s2,rate);
+ float stepsize = (s1 - s2) / (float) nsteps;
+
+ TrimVertex[] newvert = TrimVertex.allocate( nsteps+1 );
+ int i;
+ for( i = nsteps; i > 0; i-- ) {
+ newvert[i].param[0] = s2;
+ newvert[i].param[1] = t;
+ s2 += stepsize;
+ }
+ newvert[i].param[0] = s1;
+ newvert[i].param[1] = t;
+
+ arc.makeSide( new PwlArc( newvert ), Arc.SIDE_TOP );
+ }
+
+ /**
+ * Constructs a bottom boundary pwl arc and attaches it to an arc.
+ */
+ public void pwl_bottom( Arc arc, float t, float s1, float s2, float rate ) {
+ assert( s1 < s2 );
+
+ int nsteps = steps_function(s2,s1,rate);
+ float stepsize = (s2 - s1) / (float) nsteps;
+
+ TrimVertex[] newvert = TrimVertex.allocate( nsteps+1 );
+ int i;
+ for( i = 0; i < nsteps; i++ ) {
+ newvert[i].param[0] = s1;
+ newvert[i].param[1] = t;
+ s1 += stepsize;
+ }
+ newvert[i].param[0] = s2;
+ newvert[i].param[1] = t;
+
+ arc.makeSide( new PwlArc( newvert ), Arc.SIDE_BOTTOM );
+ }
+
+ /**
+ * Constucts a linear pwl arc and attaches it to an Arc.
+ */
+ public void tessellateLinear( Arc arc, float geo_stepsize, float arc_stepsize, boolean isrational ) {
+ assert( arc.pwlArc == null );
+ float s1, s2, t1, t2;
+
+ //we don't need to scale by arc_stepsize if the trim curve
+ //is piecewise linear. Reason: In pwl_right, pwl_left, pwl_top, pwl_left,
+ //and pwl, the nsteps is computed by deltaU (or V) /stepsize.
+ //The quantity deltaU/arc_stepsize doesn't have any meaning. And
+ //it causes problems: see bug 517641
+ float stepsize = geo_stepsize; /* * arc_stepsize*/;
+
+ BezierArc b = arc.bezierArc;
+
+ if( isrational ) {
+ s1 = b.cpts[0] / b.cpts[2];
+ t1 = b.cpts[1] / b.cpts[2];
+ s2 = b.cpts[b.stride+0] / b.cpts[b.stride+2];
+ t2 = b.cpts[b.stride+1] / b.cpts[b.stride+2];
+ } else {
+ s1 = b.cpts[0];
+ t1 = b.cpts[1];
+ s2 = b.cpts[b.stride+0];
+ t2 = b.cpts[b.stride+1];
+ }
+ if( s1 == s2 )
+ if( t1 < t2 )
+ pwl_right( arc, s1, t1, t2, stepsize );
+ else
+ pwl_left( arc, s1, t1, t2, stepsize );
+ else if( t1 == t2 )
+ if( s1 < s2 )
+ pwl_bottom( arc, t1, s1, s2, stepsize );
+ else
+ pwl_top( arc, t1, s1, s2, stepsize );
+ else
+ pwl( arc, s1, s2, t1, t2, stepsize );
+ }
+
+ /**
+ * Constucts a nonlinear pwl arc and attaches it to an Arc.
+ */
+ public void tessellateNonlinear( Arc arc, float geo_stepsize, float arc_stepsize, int isrational ) {
+ assert( arc.pwlArc == null );
+
+ float stepsize = geo_stepsize * arc_stepsize;
+
+ BezierArc *bezierArc = arc.bezierArc;
+
+ float size; //bounding box size of the curve in UV
+ {
+ int i,j;
+ float min_u, min_v, max_u,max_v;
+ min_u = max_u = bezierArc.cpts[0];
+ min_v = max_v = bezierArc.cpts[1];
+ for(i=1, j=2; i<bezierArc.order; i++, j+= bezierArc.stride)
+ {
+ if(bezierArc.cpts[j] < min_u)
+ min_u = bezierArc.cpts[j];
+ if(bezierArc.cpts[j] > max_u)
+ max_u = bezierArc.cpts[j];
+ if(bezierArc.cpts[j+1] < min_v)
+ min_v = bezierArc.cpts[j+1];
+ if(bezierArc.cpts[j+1] > max_v)
+ max_v = bezierArc.cpts[j+1];
+ }
+
+ size = max_u - min_u;
+ if(size < max_v - min_v)
+ size = max_v - min_v;
+ }
+
+ /*int nsteps = 1 + (int) (1.0/stepsize);*/
+
+ int nsteps = (int) (size/stepsize);
+ if(nsteps <=0)
+ nsteps=1;
+
+ TrimVertex[] vert = TrimVertex.allocate( nsteps+1 );
+ float dp = 1.0/nsteps;
+ int vi = 0; // vertIdx
+
+ arc.pwlArc = new PwlArc();
+ arc.pwlArc.pts = vert;
+
+ if( isrational ) {
+ float[] pow_u = new float[Defines.MAXORDER];
+ float[] pow_v = new float[Defines.MAXORDER];
+ float[] pow_w = new float[Defines.MAXORDER];
+ trim_power_coeffs( bezierArc, pow_u, 0 );
+ trim_power_coeffs( bezierArc, pow_v, 1 );
+ trim_power_coeffs( bezierArc, pow_w, 2 );
+
+ /* compute first point exactly */
+ float[] b = bezierArc.cpts;
+ vert[vi].param[0] = b[0]/b[2];
+ vert[vi].param[1] = b[1]/b[2];
+
+ /* strength reduction on p = dp * step would introduce error */
+ long order = bezierArc.order;
+ for( int step=1, ++vi; step<nsteps; step++, vi++ ) {
+ float p = dp * step;
+ float u = pow_u[0];
+ float v = pow_v[0];
+ float w = pow_w[0];
+ for( int i = 1; i < order; i++ ) {
+ u = u * p + pow_u[i];
+ v = v * p + pow_v[i];
+ w = w * p + pow_w[i];
+ }
+ vert[vi].param[0] = u/w;
+ vert[vi].param[1] = v/w;
+ }
+
+ /* compute last point exactly */
+ b += (order - 1) * bezierArc.stride;
+ vert[vi].param[0] = b[0]/b[2];
+ vert[vi].param[1] = b[1]/b[2];
+
+ } else {
+ float[] pow_u = new float[Defines.MAXORDER];
+ float[] pow_v = new float[Defines.MAXORDER];
+ trim_power_coeffs( bezierArc, pow_u, 0 );
+ trim_power_coeffs( bezierArc, pow_v, 1 );
+
+ /* compute first point exactly */
+ float[] b = bezierArc.cpts;
+ vert[vi].param[0] = b[0];
+ vert[vi].param[1] = b[1];
+
+ /* strength reduction on p = dp * step would introduce error */
+ long order = bezierArc.order;
+ for( int step=1, ++vi; step<nsteps; step++, vi++ ) {
+ float p = dp * step;
+ float u = pow_u[0];
+ float v = pow_v[0];
+ for( int i = 1; i < bezierArc.order; i++ ) {
+ u = u * p + pow_u[i];
+ v = v * p + pow_v[i];
+ }
+ vert[vi].param[0] = u;
+ vert[vi].param[1] = v;
+ }
+
+ /* compute last point exactly */
+ b += (order - 1) * bezierArc.stride;
+ vert[vi].param[0] = b[0];
+ vert[vi].param[1] = b[1];
+ }
+ arc.pwlArc.npts = vi + 1;
+ }
+
+ private static final float gl_Bernstein[][Defines.MAXORDER][Defines.MAXORDER] = {
+ {
+ {1, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 }
+ },
+ {
+ {-1, 1, 0, 0, 0, 0, 0, 0 },
+ {1, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 }
+ },
+ {
+ {1, -2, 1, 0, 0, 0, 0, 0 },
+ {-2, 2, 0, 0, 0, 0, 0, 0 },
+ {1, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 }
+ },
+ {
+ {-1, 3, -3, 1, 0, 0, 0, 0 },
+ {3, -6, 3, 0, 0, 0, 0, 0 },
+ {-3, 3, 0, 0, 0, 0, 0, 0 },
+ {1, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 }
+ },
+ {
+ {1, -4, 6, -4, 1, 0, 0, 0 },
+ {-4, 12, -12, 4, 0, 0, 0, 0 },
+ {6, -12, 6, 0, 0, 0, 0, 0 },
+ {-4, 4, 0, 0, 0, 0, 0, 0 },
+ {1, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 }
+ },
+ {
+ {-1, 5, -10, 10, -5, 1, 0, 0 },
+ {5, -20, 30, -20, 5, 0, 0, 0 },
+ {-10, 30, -30, 10, 0, 0, 0, 0 },
+ {10, -20, 10, 0, 0, 0, 0, 0 },
+ {-5, 5, 0, 0, 0, 0, 0, 0 },
+ {1, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 }
+ },
+ {
+ {1, -6, 15, -20, 15, -6, 1, 0 },
+ {-6, 30, -60, 60, -30, 6, 0, 0 },
+ {15, -60, 90, -60, 15, 0, 0, 0 },
+ {-20, 60, -60, 20, 0, 0, 0, 0 },
+ {15, -30, 15, 0, 0, 0, 0, 0 },
+ {-6, 6, 0, 0, 0, 0, 0, 0 },
+ {1, 0, 0, 0, 0, 0, 0, 0 },
+ {0, 0, 0, 0, 0, 0, 0, 0 }
+ },
+ {
+ {-1, 7, -21, 35, -35, 21, -7, 1 },
+ {7, -42, 105, -140, 105, -42, 7, 0 },
+ {-21, 105, -210, 210, -105, 21, 0, 0 },
+ {35, -140, 210, -140, 35, 0, 0, 0 },
+ {-35, 105, -105, 35, 0, 0, 0, 0 },
+ {21, -42, 21, 0, 0, 0, 0, 0 },
+ {-7, 7, 0, 0, 0, 0, 0, 0 },
+ {1, 0, 0, 0, 0, 0, 0, 0 }
+ }
+ };
+
+ /**
+ * Computes power basis coefficients from bezier coeffients.
+ */
+ private static void trim_power_coeffs( BezierArc bez_arc, float[] p, int coord ) {
+ int stride = bez_arc.stride;
+ int order = bez_arc.order;
+ float[] base = bez_arc.cpts;
+ int baseIdx = coord;
+
+ float[][] mat = gl_Bernstein[order-1];
+
+ for (int i = 0; i < order; i++) {
+ float[] row = mat[i];
+ float s = 0.0f;
+ int pointIdx = baseIdx;
+ for (int j = 0; j < order; j++, pointIdx += stride) {
+ s += row[j] * base[pointIdx];
+ }
+ p[i] = s;
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/internals/Backend.java b/src/classes/com/sun/opengl/impl/nurbs/internals/Backend.java
new file mode 100644
index 000000000..e99822f0b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/internals/Backend.java
@@ -0,0 +1,377 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+public class Backend {
+ private BasicCurveEvaluator curveEvaluator;
+ private BasicSurfaceEvaluator surfaceEvaluator;
+
+ public Backend( BasicCurveEvaluator c, BasicSurfaceEvaluator e ) {
+ this.c = c;
+ this.e = e;
+ }
+
+ /* surface backend routines */
+
+ /**
+ * bgnsurf - preamble to surface definition and evaluations
+ */
+ public void bgnsurf( boolean wiretris, boolean wirequads, long nuid ) {
+ wireframetris = wiretris;
+ wireframequads = wirequads;
+
+ /*in the spec, GLU_DISPLAY_MODE is either
+ * GLU_FILL
+ * GLU_OUTLINE_POLY
+ * GLU_OUTLINE_PATCH.
+ *In fact, GLU_FLL is has the same effect as
+ * set GL_FRONT_AND_BACK to be GL_FILL
+ * and GLU_OUTLINE_POLY is the same as set
+ * GL_FRONT_AND_BACK to be GL_LINE
+ *It is more efficient to do this once at the beginning of
+ *each surface than to do it for each primitive.
+ * The internal has more options: outline_triangle and outline_quad
+ *can be seperated. But since this is not in spec, and more importantly,
+ *this is not so useful, so we don't need to keep this option.
+ */
+
+ surfaceEvaluator.bgnmap2f( nuid );
+
+ if(wiretris)
+ surfaceEvaluator.polymode(N_MESHLINE);
+ else
+ surfaceEvaluator.polymode(N_MESHFILL);
+ }
+
+ public void patch( float ulo, float uhi, float vlo, float vhi ) {
+ surfaceEvaluator.domain2f( ulo, uhi, vlo, vhi );
+ }
+
+ /**
+ * surfpts - pass a desription of a surface map
+ */
+ public void surfpts(long type, /* geometry, color, texture, normal */
+ float[] pts, /* control points */
+ long ustride, /* distance to next point in u direction */
+ long vstride, /* distance to next point in v direction */
+ int uorder, /* u parametric order */
+ int vorder, /* v parametric order */
+ float ulo, /* u lower bound */
+ float uhi, /* u upper bound */
+ float vlo, /* v lower bound */
+ float vhi /* v upper bound */ ) {
+ surfaceEvaluator.map2f( type,ulo,uhi,ustride,uorder,vlo,vhi,vstride,vorder,pts );
+ surfaceEvaluator.enable( type );
+ }
+ public void surfbbox( long type, float[] from, float[] to ) {
+ surfaceEvaluator.range2f( type, from, to );
+ }
+ /**
+ * surfgrid - define a lattice of points with origin and offset
+ */
+ public void surfgrid( float u0, float u1, long nu, float v0, float v1, long nv ) {
+ surfaceEvaluator.mapgrid2f( nu, u0, u1, nv, v0, v1 );
+ }
+ /**
+ * surfmesh - evaluate a mesh of points on lattice
+ */
+ public void surfmesh( long u, long v, long n, long m ) {
+ if( wireframequads ) {
+ long v0, v1;
+ long u0f = u, u1f = u+n;
+ long v0f = v, v1f = v+m;
+ long parity = (u & 1);
+
+ for( v0 = v0f, v1 = v0f++ ; v0<v1f; v0 = v1, v1++ ) {
+ surfaceEvaluator.bgnline();
+ for( long u = u0f; u<=u1f; u++ ) {
+ if( parity ) {
+ surfaceEvaluator.evalpoint2i( u, v0 );
+ surfaceEvaluator.evalpoint2i( u, v1 );
+ } else {
+ surfaceEvaluator.evalpoint2i( u, v1 );
+ surfaceEvaluator.evalpoint2i( u, v0 );
+ }
+ parity = 1 - parity;
+ }
+ surfaceEvaluator.endline();
+ }
+ } else {
+ surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m );
+ }
+ }
+ /**
+ * bgntmesh - preamble to a triangle mesh
+ */
+ public void bgntmesh() {
+ meshindex = 0; /* I think these need to be initialized to zero */
+ npts = 0;
+
+ if( !wireframetris ) {
+ surfaceEvaluator.bgntmesh();
+ }
+ }
+ /**
+ * endtmesh - postamble to triangle mesh
+ */
+ public void endtmesh( ) {
+ if( ! wireframetris )
+ surfaceEvaluator.endtmesh();
+ }
+ /**
+ * swaptmesh - perform a swap of the triangle mesh pointers
+ */
+ public void swaptmesh( ) {
+ if( wireframetris ) {
+ meshindex = 1 - meshindex;
+ } else {
+ surfaceEvaluator.swaptmesh();
+ }
+ }
+ public void tmeshvert( GridTrimVertex v ) {
+ if( v.isGridVert() ) {
+ tmeshvert( v.g );
+ } else {
+ tmeshvert( v.t );
+ }
+ }
+ /**
+ * tmeshvert - evaluate a point on a triangle mesh
+ */
+ public void tmeshvert( TrimVertex t ) {
+ long nuid = t.nuid;
+ float u = t.param[0];
+ float v = t.param[1];
+
+ npts++;
+ if( wireframetris ) {
+ if( npts >= 3 ) {
+ surfaceEvaluator.bgnclosedline();
+ if( mesh[0][2] == 0 )
+ surfaceEvaluator.evalcoord2f( mesh[0][3], mesh[0][0], mesh[0][1] );
+ else
+ surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] );
+ if( mesh[1][2] == 0 )
+ surfaceEvaluator.evalcoord2f( mesh[1][3], mesh[1][0], mesh[1][1] );
+ else
+ surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] );
+ surfaceEvaluator.evalcoord2f( nuid, u, v );
+ surfaceEvaluator.endclosedline();
+ }
+ mesh[meshindex][0] = u;
+ mesh[meshindex][1] = v;
+ mesh[meshindex][2] = 0;
+ mesh[meshindex][3] = nuid;
+ meshindex = (meshindex+1) % 2;
+ } else {
+ surfaceEvaluator.evalcoord2f( nuid, u, v );
+ }
+ }
+ /**
+ * tmeshvert - evaluate a grid point of a triangle mesh
+ */
+ public void tmeshvert( GridVertex g ) {
+ long u = g->gparam[0];
+ long v = g->gparam[1];
+
+ npts++;
+ if( wireframetris ) {
+ if( npts >= 3 ) {
+ surfaceEvaluator.bgnclosedline();
+ if( mesh[0][2] == 0 )
+ surfaceEvaluator.evalcoord2f( (long) mesh[0][3], mesh[0][0], mesh[0][1] );
+ else
+ surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] );
+ if( mesh[1][2] == 0 )
+ surfaceEvaluator.evalcoord2f( (long) mesh[1][3], mesh[1][0], mesh[1][1] );
+ else
+ surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] );
+ surfaceEvaluator.evalpoint2i( u, v );
+ surfaceEvaluator.endclosedline();
+ }
+ mesh[meshindex][0] = u;
+ mesh[meshindex][1] = v;
+ mesh[meshindex][2] = 1;
+ meshindex = (meshindex+1) % 2;
+ } else {
+ surfaceEvaluator.evalpoint2i( u, v );
+ }
+ }
+ /** the same as tmeshvert(trimvertex), for efficiency purpose */
+ public void tmeshvert( float u, float v ) {
+ long nuid = 0;
+
+ npts++;
+ if( wireframetris ) {
+ if( npts >= 3 ) {
+ surfaceEvaluator.bgnclosedline();
+ if( mesh[0][2] == 0 )
+ surfaceEvaluator.evalcoord2f( mesh[0][3], mesh[0][0], mesh[0][1] );
+ else
+ surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] );
+ if( mesh[1][2] == 0 )
+ surfaceEvaluator.evalcoord2f( mesh[1][3], mesh[1][0], mesh[1][1] );
+ else
+ surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] );
+ surfaceEvaluator.evalcoord2f( nuid, u, v );
+ surfaceEvaluator.endclosedline();
+ }
+ mesh[meshindex][0] = u;
+ mesh[meshindex][1] = v;
+ mesh[meshindex][2] = 0;
+ mesh[meshindex][3] = nuid;
+ meshindex = (meshindex+1) % 2;
+ } else {
+ surfaceEvaluator.evalcoord2f( nuid, u, v );
+ }
+ }
+ /**
+ * linevert - evaluate a point on an outlined contour
+ */
+ public void linevert( TrimVertex t ) {
+ surfaceEvaluator.evalcoord2f( t.nuid, t.param[0], t.param[1] );
+ }
+ /**
+ * linevert - evaluate a grid point of an outlined contour
+ */
+ public void linevert( GridVertex g ) {
+ surfaceEvaluator.evalpoint2i( g.gparam[0], g.gparam[1] );
+ }
+ /**
+ * bgnoutline - preamble to outlined rendering
+ */
+ public void bgnoutline( ) {
+ surfaceEvaluator.bgnline();
+ }
+ /**
+ * endoutline - postamble to outlined rendering
+ */
+ public void endoutline( ) {
+ surfaceEvaluator.endline();
+ }
+ /**
+ * endsurf - postamble to surface
+ */
+ public void endsurf( ) {
+ surfaceEvaluator.endmap2f();
+ }
+ /**
+ * triangle - output a triangle
+ */
+ public void triangle( TrimVertex a, TrimVertex b, TrimVertex c ) {
+ bgntfan();
+ tmeshvert( a );
+ tmeshvert( b );
+ tmeshvert( c );
+ endtfan();
+ }
+
+ public void bgntfan() {
+ surfaceEvaluator.bgntfan();
+ }
+ public void endtfan() {
+ surfaceEvaluator.endtfan();
+ }
+ public void bgnqstrip() {
+ surfaceEvaluator.bgnqstrip();
+ }
+ public void endqstrip() {
+ surfaceEvaluator.endqstrip();
+ }
+ public void evalUStrip(int n_upper, float v_upper, float[] upper_val,
+ int n_lower, float v_lower, float[] lower_val) {
+ surfaceEvaluator.evalUStrip(n_upper, v_upper, upper_val,
+ n_lower, v_lower, lower_val);
+ }
+ public void evalVStrip(int n_left, float u_left, float[] left_val,
+ int n_right, float v_right, float[] right_val) {
+ surfaceEvaluator.evalVStrip(n_left, u_left, left_val,
+ n_right, u_right, right_val);
+ }
+ public void tmeshvertNOGE(TrimVertex *t) {
+ // NOTE: under undefined USE_OPTTT #ifdef
+ }
+ public void tmeshvertNOGE_BU(TrimVertex *t) {
+ // NOTE: under undefined USE_OPTTT #ifdef
+ }
+ public void tmeshvertNOGE_BV(TrimVertex *t) {
+ // NOTE: under undefined USE_OPTTT #ifdef
+ }
+ public void preEvaluateBU(float u) {
+ surfaceEvaluator.inPreEvaluateBU_intfac(u);
+ }
+ public void preEvaluateBV(float v) {
+ surfaceEvaluator.inPreEvaluateBV_intfac(v);
+ }
+
+ /* curve backend routines */
+ public void bgncurv( void ) {
+ curveEvaluator.bgnmap1f( 0 );
+ }
+ public void segment( float ulo, float uhi ) {
+ curveEvaluator.domain1f( ulo, uhi );
+ }
+ public void curvpts(long type, /* geometry, color, texture, normal */
+ float[] pts, /* control points */
+ long stride, /* distance to next point */
+ int order, /* parametric order */
+ float ulo, /* lower parametric bound */
+ float uhi ) /* upper parametric bound */ {
+ curveEvaluator.map1f( type, ulo, uhi, stride, order, pts );
+ curveEvaluator.enable( type );
+ }
+ public void curvgrid( float u0, float u1, long nu ) {
+ curveEvaluator.mapgrid1f( nu, u0, u1 );
+ }
+ public void curvmesh( long from, long n ) {
+ curveEvaluator.mapmesh1f( N_MESHFILL, from, from+n );
+ }
+ public void curvpt( float u ) {
+ curveEvaluator.evalcoord1f( 0, u );
+ }
+ public void bgnline( ) {
+ curveEvaluator.bgnline();
+ }
+ public void endline( ) {
+ curveEvaluator.endline();
+ }
+ public void endcurv( ) {
+ curveEvaluator.endmap1f();
+ }
+
+ private boolean wireframetris;
+ private boolean wireframequads;
+ private int npts;
+ private float[][] mesh = new float[3][4];
+ private int meshindex;
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/internals/BasicCurveEvaluator.java b/src/classes/com/sun/opengl/impl/nurbs/internals/BasicCurveEvaluator.java
new file mode 100644
index 000000000..3aae3674b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/internals/BasicCurveEvaluator.java
@@ -0,0 +1,50 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+public class BasicCurveEvaluator extends CachingEvaluator {
+ public void domain1f(float ulo, float uhi) {}
+ public void range1f(long type, float[] from, float[] to) {}
+
+ public void enable(long type) {}
+ public void disable(long type) {}
+ public void bgnmap1f(long type) {}
+ public void map1f(long type, float ulo, float uhi, long stride, long order, float[] pts) {}
+ public void mapgrid1f(long nu, float u0, float u1) {}
+ public void mapmesh1f(long style, long from, long to) {}
+ public void evalcoord1f(long type, float u) {}
+ public void endmap1f() {}
+
+ public void bgnline() {}
+ public void endline() {}
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/internals/BasicSurfaceEvaluator.java b/src/classes/com/sun/opengl/impl/nurbs/internals/BasicSurfaceEvaluator.java
new file mode 100644
index 000000000..f2b4a6679
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/internals/BasicSurfaceEvaluator.java
@@ -0,0 +1,76 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+public abstract class BasicSurfaceEvaluator extends CachingEvaluator {
+ public void range2f(long, float[] from, float[] to) {}
+ public void domain2f(float ulo, float uhi, float vlo, float vhi) {}
+
+ public void enable(long type) {}
+ public void disable(long type) {}
+ public void bgnmap2f(long type) {}
+ public void map2f(long type, float ulower, float uupper, long ustride, long uorder,
+ float vlower, float vupper, long vstride, long vorder,
+ float[] pts) {}
+ public void mapgrid2f(long nu, float u0, float u1,
+ long nv, float v0, float v1) {}
+ public void mapmesh2f(long style, long umin, long umax,
+ long vmin, long vmax) {}
+ public void evalcoord2f(long type, float u, float v) {}
+ public void evalpoint2i(long u, long v) {}
+ public void endmap2f() {}
+
+ public void polymode(long style) {}
+ public void bgnline() {}
+ public void endline() {}
+ public void bgnclosedline() {}
+ public void endclosedline() {}
+ public void bgntmesh() {}
+ public void swaptmesh() {}
+ public void endtmesh() {}
+ public void bgnqstrip() {}
+ public void endqstrip() {}
+
+ public void bgntfan() {}
+ public void endtfan() {}
+
+ public abstract void evalUStrip(int n_upper, float v_upper, float[] upper_val,
+ int n_lower, float v_lower, float[] lower_val);
+ public abstract void evalVStrip(int n_left, float u_left, float[] left_val,
+ int n_right, float u_right, float[] right_val);
+ public abstract void inDoEvalCoord2NOGE(float u, float v, float[] ret_point, float[] ret_normal);
+ public abstract void inDoEvalCoord2NOGE_BU(float u, float v, float[] ret_point, float[] ret_normal);
+ public abstract void inDoEvalCoord2NOGE_BV(float u, float v, float[] ret_point, float[] ret_normal);
+ public abstract void inPreEvaluateBV_intfac(float v);
+ public abstract void inPreEvaluateBU_intfac(float u);
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/internals/BezierArc.java b/src/classes/com/sun/opengl/impl/nurbs/internals/BezierArc.java
new file mode 100644
index 000000000..feac7d544
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/internals/BezierArc.java
@@ -0,0 +1,42 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+/** A bezier arc. */
+class BezierArc {
+ public float[] cpts; /* control points of arc */
+ public int order; /* order of arc */
+ public int stride; /* REAL distance between points */
+ public long type; /* curve type */
+ public Mapdesc mapdesc;
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/internals/Bin.java b/src/classes/com/sun/opengl/impl/nurbs/internals/Bin.java
new file mode 100644
index 000000000..55bec5eae
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/internals/Bin.java
@@ -0,0 +1,147 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+public class Bin {
+ private Arc head; /*first arc on list */
+ private Arc current; /* current arc on list */
+
+ /**
+ * Sets current arc to first arc of bin; advances to next arc.
+ */
+ public Arc firstarc( ) {
+ current = head;
+ return nextarc( );
+ }
+ /**
+ * Returns current arc in bin and advances pointer to next arc.
+ */
+ public Arc nextarc( ) {
+ Arc jarc = current;
+
+ assert( (jarc == null) || jarc.check() );
+
+ if( jarc != null ) current = jarc.link;
+ return jarc;
+ }
+ /**
+ * Removes first Arc from bin.
+ */
+ public Arc removearc( ) {
+ Arc jarc = head;
+
+ if( jarc != null ) head = jarc.link;
+ return jarc;
+ }
+ public boolean isnonempty( ) { return (head != null); }
+ /**
+ * Adds an Arc to head of the linked list of Arcs.
+ */
+ public void addarc( Arc jarc ) {
+ jarc.link = head;
+ head = jarc;
+ }
+ /**
+ * Removes given Arc from bin.
+ */
+ public void remove_this_arc( Arc arc ) {
+ Arc j, prev;
+ for( j = head; (j != null) && (j != arc); prev = j, j = j.link );
+
+ if( j != null ) {
+ if( j == current )
+ current = j.link;
+ if ( prev != null )
+ prev.link = j.link;
+ }
+ }
+ /**
+ * Counts number of arcs in bin.
+ */
+ public int numarcs( ) {
+ long count = 0;
+ for( Arc jarc = firstarc(); jarc != null; jarc = nextarc() )
+ count++;
+ return count;
+ }
+ /**
+ * Places an orphaned arc into its new parent's bin.
+ */
+ public void adopt( ) {
+ markall();
+
+ Arc orphan;
+ while( (orphan = removearc()) != null ) {
+ for( Arc parent = orphan.next; parent != orphan; parent = parent.next ) {
+ if (! parent.ismarked() ) {
+ orphan.link = parent.link;
+ parent.link = orphan;
+ orphan.clearmark();
+ break;
+ }
+ }
+ }
+ }
+ /**
+ * Marks all arcs with an identifying tag.
+ */
+ public void markall( ) {
+ for( Arc jarc = firstarc(); jarc != null; jarc = nextarc() )
+ jarc.setmark();
+ }
+ /**
+ * Prints out descriptions of the arcs in the bin.
+ */
+ public void show( String name ) {
+ System.out.println( name );
+ for( Arc jarc = firstarc(); jarc != null; jarc = nextarc() )
+ jarc.show( );
+ }
+ /**
+ * Prints out all arcs that are untessellated border arcs.
+ */
+ public void listBezier( ) {
+ for( Arc jarc = firstarc(); jarc != null; jarc = nextarc() ) {
+ if( jarc.isbezier( ) ) {
+ assert( jarc.pwlArc.npts == 2 );
+ TrimVertex[] pts = jarc.pwlArc.pts;
+ float s1 = pts[0].param[0];
+ float t1 = pts[0].param[1];
+ float s2 = pts[1].param[0];
+ float t2 = pts[1].param[1];
+ System.out.println( "arc ( " + s1 + "," + t1 + ") (" +
+ s2 + "," + t2 + ")");
+ }
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/internals/CachingEvaluator.java b/src/classes/com/sun/opengl/impl/nurbs/internals/CachingEvaluator.java
new file mode 100644
index 000000000..c9c8c5cf9
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/internals/CachingEvaluator.java
@@ -0,0 +1,56 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+public class CachingEvaluator {
+ public int ServiceModePlay = 0;
+ public int ServiceModeRecord = 1;
+ public int ServiceModePlayAndRecord = 2;
+
+ public int canRecord() {
+ return 0;
+ }
+
+ public int canPlayAndRecord() {
+ return 0;
+ }
+
+ public int createHandle( int handle ) {
+ return 0;
+ }
+
+ public void beginOutput( int serviceMode, int handle ) {}
+ public void endOutput() {}
+ public void discardRecording(int handle) {}
+ public void playRecording(int handle) {}
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/internals/Defines.java b/src/classes/com/sun/opengl/impl/nurbs/internals/Defines.java
new file mode 100644
index 000000000..fc284abbd
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/internals/Defines.java
@@ -0,0 +1,46 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+public class Defines {
+ /* culling constants */
+ public static final int CULL_TRIVIAL_REJECT = 0;
+ public static final int CULL_TRIVIAL_ACCEPT = 1;
+ public static final int CULL_ACCEPT = 2;
+
+ /* maximum order of a B-Spline */
+ public static final int MAXORDER = 24;
+
+ /* maximum dimension of any B-spline range space */
+ public static final int MAXCOORDS = 5;
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/internals/NurbsConsts.java b/src/classes/com/sun/opengl/impl/nurbs/internals/NurbsConsts.java
new file mode 100644
index 000000000..74c9c150c
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/internals/NurbsConsts.java
@@ -0,0 +1,117 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+public class NurbsConsts {
+ /* NURBS Properties - one set per map,
+ each takes a single INREAL arg */
+ public static final int N_SAMPLING_TOLERANCE = 1;
+ public static final int N_S_RATE = 6;
+ public static final int N_T_RATE = 7;
+ public static final int N_CLAMPFACTOR = 13;
+ public static final float N_NOCLAMPING = 0.0f;
+ public static final int N_MINSAVINGS = 14;
+ public static final float N_NOSAVINGSSUBDIVISION = 0.0f;
+
+ /* NURBS Properties - one set per map,
+ each takes an enumerated value */
+ public static final int N_CULLING = 2;
+ public static final float N_NOCULLING = 0.0f;
+ public static final float N_CULLINGON = 1.0f;
+ public static final int N_SAMPLINGMETHOD 10;
+ public static final float N_NOSAMPLING = 0.0f;
+ public static final float N_FIXEDRATE = 3.0f;
+ public static final float N_DOMAINDISTANCE = 2.0f;
+ public static final float N_PARAMETRICDISTANCE = 5.0f;
+ public static final float N_PATHLENGTH = 6.0f;
+ public static final float N_SURFACEAREA = 7.0f;
+ public static final float N_OBJECTSPACE_PARA = 8.0f;
+ public static final float N_OBJECTSPACE_PATH = 9.0f;
+ public static final int N_BBOX_SUBDIVIDING = 17;
+ public static final float N_NOBBOXSUBDIVISION = 0.0f;
+ public static final float N_BBOXTIGHT = 1.0f;
+ public static final float N_BBOXROUND = 2.0f;
+
+ /* NURBS Rendering Properties - one set per renderer
+ each takes an enumerated value */
+public static final int N_DISPLAY 3
+public static final int N_FILL 1.0
+public static final int N_OUTLINE_POLY 2.0
+public static final int N_OUTLINE_TRI 3.0
+public static final int N_OUTLINE_QUAD 4.0
+public static final int N_OUTLINE_PATCH 5.0
+public static final int N_OUTLINE_PARAM 6.0
+public static final int N_OUTLINE_PARAM_S 7.0
+public static final int N_OUTLINE_PARAM_ST 8.0
+public static final int N_OUTLINE_SUBDIV 9.0
+public static final int N_OUTLINE_SUBDIV_S 10.0
+public static final int N_OUTLINE_SUBDIV_ST 11.0
+public static final int N_ISOLINE_S 12.0
+public static final int N_ERRORCHECKING 4
+public static final int N_NOMSG 0.0
+public static final int N_MSG 1.0
+
+/* GL 4.0 propeties not defined above */
+#ifndef N_PIXEL_TOLERANCE
+public static final int N_PIXEL_TOLERANCE N_SAMPLING_TOLERANCE
+public static final int N_ERROR_TOLERANCE 20
+public static final int N_SUBDIVISIONS 5
+public static final int N_TILES 8
+public static final int N_TMP1 9
+public static final int N_TMP2 N_SAMPLINGMETHOD
+public static final int N_TMP3 11
+public static final int N_TMP4 12
+public static final int N_TMP5 N_CLAMPFACTOR
+public static final int N_TMP6 N_MINSAVINGS
+public static final int N_S_STEPS N_S_RATE
+public static final int N_T_STEPS N_T_RATE
+#endif
+
+/* NURBS Rendering Properties - one set per map,
+ each takes an INREAL matrix argument */
+public static final int N_CULLINGMATRIX 1
+public static final int N_SAMPLINGMATRIX 2
+public static final int N_BBOXMATRIX 3
+
+
+/* NURBS Rendering Properties - one set per map,
+ each takes an INREAL vector argument */
+public static final int N_BBOXSIZE 4
+
+/* type argument for trimming curves */
+#ifndef N_P2D
+public static final int N_P2D 0x8
+public static final int N_P2DR 0xd
+#endif
+
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/internals/NurbsException.java b/src/classes/com/sun/opengl/impl/nurbs/internals/NurbsException.java
new file mode 100644
index 000000000..5453807cd
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/internals/NurbsException.java
@@ -0,0 +1,30 @@
+/** Encapsulates functionality of the C GLU NURBS implementation's
+ setjmp/longjmp wrappers. */
+
+public class NurbsException extends RuntimeException {
+ private int errorCode;
+
+ public NurbsException(int code) {
+ super();
+ errorCode = code;
+ }
+
+ public NurbsException(String message, int code) {
+ super(message);
+ errorCode = code;
+ }
+
+ public NurbsException(String message, Throwable cause, int code) {
+ super(message, cause);
+ errorCode = code;
+ }
+
+ public NurbsException(Throwable cause, int code) {
+ super(cause);
+ errorCode = code;
+ }
+
+ public int errorCode() {
+ return errorCode;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/internals/Subdivider.java b/src/classes/com/sun/opengl/impl/nurbs/internals/Subdivider.java
new file mode 100644
index 000000000..155b6b7ac
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/internals/Subdivider.java
@@ -0,0 +1,1781 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+public class Subdivider {
+
+ /**
+ * Constructs a subdivider.
+ */
+ public Subdivider(RenderHints hints, Backend b) {
+ renderhints = hints;
+ arctessellator = new ArcTesselator();
+ backend = b;
+ slicer = new Slicer(b);
+ }
+
+ /**
+ * Resets all state after possible error condition.
+ */
+ public void clear() {
+ // FIXME: looks like nothing to do given that we have no object pools
+ }
+ public void beginTrims() {}
+ public void beginLoop() {
+ pjarc = 0;
+ }
+
+ /**
+ * Adds a bezier arc to a trim loop and to a bin.
+ */
+ public void addArc(float[] cpts, Quilt quilt, long _nuid) {
+ BezierArc bezierArc = new BezierArc();
+ Arc jarc = new Arc(Arc.SIDE_NONE, _nuid);
+ jarc.bezierArc = bezierArc;
+ bezierArc.order = quilt.qspec.order;
+ bezierArc.stride = quilt.qspec.stride;
+ bezierArc.mapdesc = quilt.mapdesc;
+ bezierArc.cpts = cpts;
+ initialbin.addarc( jarc );
+ pjarc = jarc.append( pjarc );
+ }
+
+ /**
+ * Adds a pwl arc to a trim loop and to a bin.
+ */
+ public void addArc(int npts, TrimVertex[] pts, long _nuid) {
+ Arc jarc = new Arc( Arc.SIDE_NONE, _nuid );
+ jarc.pwlArc = new PwlArc( npts, pts );
+ initialbin.addarc( jarc );
+ pjarc = jarc.append( pjarc );
+ }
+ public void endLoop() {}
+ public void endTrims() {}
+
+ public void beginQuilts() {
+ qlist = null;
+ }
+ public void addQuilt( Quilt quilt ) {
+ quilt.next = qlist;
+ qlist = quilt;
+ }
+ public void endQuilts() {}
+
+ /**
+ * Main curve rendering entry point
+ */
+ public void drawCurves() {
+ float[] from = new float[1];
+ float[] to = new float[1];
+ Flist bpts = new Flist();
+ qlist.getRange( from, to, bpts );
+
+ renderhints.init( );
+
+ backend.bgncurv();
+ float[] pta = new float[0];
+ float[] ptb = new float[1];
+ for( int i=bpts.start; i<bpts.end-1; i++ ) {
+ pta[0] = bpts.pts[i];
+ ptb[0] = bpts.pts[i+1];
+
+ qlist.downloadAll( pta, ptb, backend );
+
+ Curvelist curvelist = new Curvelist( qlist, pta, ptb );
+ samplingSplit( curvelist, renderhints.maxsubdivisions );
+ }
+ backend.endcurv();
+ }
+ public void drawSurfaces(long nuid) {
+ renderhints.init( );
+
+ if (qlist == null) {
+ //initialbin could be nonempty due to some errors
+ freejarcs(initialbin);
+ return;
+ }
+
+ for( Quilt q = qlist; q != null; q = q.next ) {
+ if( q.isCulled( ) == Defines.CULL_TRIVIAL_REJECT ) {
+ freejarcs( initialbin );
+ return;
+ }
+ }
+
+
+ float[] from = new float[2];
+ float[] to = new float[2];
+ qlist.getRange( from, to, spbrkpts, tpbrkpts );
+ //perform optimization only when the samplng method is
+ //DOMAIN_DISTANCE and the display methdo is either
+ //fill or outline_polygon.
+ bool optimize = (is_domain_distance_sampling && (renderhints.display_method != N_OUTLINE_PATCH));
+
+ if( ! initialbin.isnonempty() ) {
+ if(! optimize )
+ {
+ makeBorderTrim( from, to );
+ }
+ } else {
+ float[] rate = new float[2];
+ qlist.findRates( spbrkpts, tpbrkpts, rate );
+
+ if( decompose( initialbin, Math.min(rate[0], rate[1]) ) )
+ throw new NurbsException( 31 );
+ }
+
+ backend.bgnsurf( renderhints.wiretris, renderhints.wirequads, nuid );
+
+ if( (!initialbin.isnonempty()) && optimize )
+ {
+ int i,j;
+ int num_u_steps;
+ int num_v_steps;
+ for(i=spbrkpts.start; i<spbrkpts.end-1; i++){
+ for(j=tpbrkpts.start; j<tpbrkpts.end-1; j++){
+ float[] pta = new float[2];
+ float[] ptb = new float[2];
+ pta[0] = spbrkpts.pts[i];
+ ptb[0] = spbrkpts.pts[i+1];
+ pta[1] = tpbrkpts.pts[j];
+ ptb[1] = tpbrkpts.pts[j+1];
+ qlist.downloadAll(pta, ptb, backend);
+
+ num_u_steps = (int) (domain_distance_u_rate * (ptb[0]-pta[0]));
+ num_v_steps = (int) (domain_distance_v_rate * (ptb[1]-pta[1]));
+
+ if(num_u_steps <= 0) num_u_steps = 1;
+ if(num_v_steps <= 0) num_v_steps = 1;
+
+ backend.surfgrid(pta[0], ptb[0], num_u_steps,
+ ptb[1], pta[1], num_v_steps);
+ backend.surfmesh(0,0,num_u_steps,num_v_steps);
+
+ continue;
+ }
+ }
+ }
+ else
+ subdivideInS( initialbin );
+
+ backend.endsurf();
+ }
+
+ public int ccwTurn_sl(Arc j1, Arc j2 ) {
+ int v1i = j1.pwlArc.npts-1;
+ int v1lasti = 0;
+ int v2i = 0;
+ int v2lasti = j2.pwlArc.npts-1;
+ int v1nexti = v1i-1;
+ int v2nexti = v2i+1;
+ TrimVertex v1 = j1.pwlArc.pts[v1i];
+ TrimVertex v1last = j1.pwlArc.pts[v1lasti];
+ TrimVertex v2 = j2.pwlArc.pts[v2i];
+ TrimVertex v2last = j2.pwlArc.pts[v2lasti];
+ TrimVertex v1next = j1.pwlArc.pts[v1nexti];
+ TrimVertex v2next = j2.pwlArc.pts[v2nexti];
+ int sgn;
+
+ assert( v1 != v1last );
+ assert( v2 != v2last );
+
+ // the arcs lie on the line (0 == v1.param[0])
+ if( v1.param[0] == v1next.param[0] && v2.param[0] == v2next.param[0] )
+ return 0;
+
+ if( v2next.param[0] > v2.param[0] || v1next.param[0] > v1.param[0] )
+ throw new NurbsException(28);
+
+ if( v1.param[1] < v2.param[1] )
+ return 1;
+ else if( v1.param[1] > v2.param[1] )
+ return 0;
+
+ while( true ) {
+ if( v1next.param[0] > v2next.param[0] ) {
+ assert( v1.param[0] >= v1next.param[0] );
+ assert( v2.param[0] >= v1next.param[0] );
+ switch( bbox( v2next, v2, v1next, 1 ) ) {
+ case -1:
+ return 1;
+ case 0:
+ sgn = ccw( v1next, v2, v2next );
+ if( sgn != -1 )
+ return sgn;
+ else {
+ v1i = v1nexti--;
+ v1 = j1.pwlArc.pts[v1i];
+ v1next = j1.pwlArc.pts[v1nexti];
+ if( v1 == v1last ) {
+ return 0; // ill-conditioned, guess answer
+ }
+ }
+ break;
+ case 1:
+ return 0;
+ }
+ } else if( v1next.param[0] < v2next.param[0] ) {
+ assert( v1.param[0] >= v2next.param[0] );
+ assert( v2.param[0] >= v2next.param[0] );
+ switch( bbox( v1next, v1, v2next, 1 ) ) {
+ case -1:
+ return 0;
+ case 0:
+ sgn = ccw( v1next, v1, v2next );
+ if( sgn != -1 )
+ return sgn;
+ else {
+ v2i = v2nexti++;
+ v2 = j2.pwlArc.pts[v2i];
+ v2next = j2.pwlArc.pts[v2nexti];
+ if( v2 == v2last ) {
+ return 0; // ill-conditioned, guess answer
+ }
+ }
+ break;
+ case 1:
+ return 1;
+ }
+ } else {
+ if( v1next.param[1] < v2next.param[1] )
+ return 1;
+ else if( v1next.param[1] > v2next.param[1] )
+ return 0;
+ else {
+ v2i = v2nexti++;
+ v2 = j2.pwlArc.pts[v2i];
+ v2next = j2.pwlArc.pts[v2nexti];
+ if( v2 == v2last ) {
+ return 0; // ill-conditioned, guess answer
+ }
+ }
+ }
+ }
+ }
+
+ public int ccwTurn_sr(Arc j1, Arc j2 ) {
+ // dir = 1
+ int v1i = j1.pwlArc.npts-1;
+ int v1lasti = 0;
+ int v2i = 0;
+ int v2lasti = j2.pwlArc.npts-1;
+ int v1nexti = v1i-1;
+ int v2nexti = v2i+1;
+ TrimVertex v1 = j1.pwlArc.pts[v1i];
+ TrimVertex v1last = j1.pwlArc.pts[v1lasti];
+ TrimVertex v2 = j2.pwlArc.pts[v2i];
+ TrimVertex v2last = j2.pwlArc.pts[v2lasti];
+ TrimVertex v1next = j1.pwlArc.pts[v1nexti];
+ TrimVertex v2next = j2.pwlArc.pts[v2nexti];
+ int sgn;
+
+ assert( v1 != v1last );
+ assert( v2 != v2last );
+
+ // the arcs lie on the line (0 == v1.param[0])
+ if( v1.param[0] == v1next.param[0] && v2.param[0] == v2next.param[0] )
+ return 0;
+
+ if( v2next.param[0] < v2.param[0] || v1next.param[0] < v1.param[0] )
+ throw new NurbsException(28);
+
+ if( v1.param[1] < v2.param[1] )
+ return 0;
+ else if( v1.param[1] > v2.param[1] )
+ return 1;
+
+ while( true ) {
+ if( v1next.param[0] < v2next.param[0] ) {
+ assert( v1.param[0] <= v1next.param[0] );
+ assert( v2.param[0] <= v1next.param[0] );
+ switch( bbox( v2, v2next, v1next, 1 ) ) {
+ case -1:
+ return 0;
+ case 0:
+ sgn = ccw( v1next, v2, v2next );
+ if( sgn != -1 ) {
+ return sgn;
+ } else {
+ v1i = v1nexti--;
+ v1 = j1.pwlArc.pts[v1i];
+ v1next = j1.pwlArc.pts[v1nexti];
+ if( v1 == v1last ) {
+ return 0; // ill-conditioned, guess answer
+ }
+ }
+ break;
+ case 1:
+ return 1;
+ }
+ } else if( v1next.param[0] > v2next.param[0] ) {
+ assert( v1.param[0] <= v2next.param[0] );
+ assert( v2.param[0] <= v2next.param[0] );
+ switch( bbox( v1, v1next, v2next, 1 ) ) {
+ case -1:
+ return 1;
+ case 0:
+ sgn = ccw( v1next, v1, v2next );
+ if( sgn != -1 ) {
+ return sgn;
+ } else {
+ v2i = v2nexti++;
+ v2 = j2.pwlArc.pts[v2i];
+ v2next = j2.pwlArc.pts[v2nexti];
+ if( v2 == v2last ) {
+ return 0; // ill-conditioned, guess answer
+ }
+ }
+ break;
+ case 1:
+ return 0;
+ }
+ } else {
+ if( v1next.param[1] < v2next.param[1] )
+ return 0;
+ else if( v1next.param[1] > v2next.param[1] )
+ return 1;
+ else {
+ v2i = v2nexti++;
+ v2 = j2.pwlArc.pts[v2i];
+ v2next = j2.pwlArc.pts[v2nexti];
+ if( v2 == v2last ) {
+ return 0; // ill-conditioned, guess answer
+ }
+ }
+ }
+ }
+ }
+
+ public int ccwTurn_tl(Arc j1, Arc j2 ) {
+ int v1i = j1.pwlArc.npts-1;
+ int v1lasti = 0;
+ int v2i = 0;
+ int v2lasti = j2.pwlArc.npts-1;
+ int v1nexti = v1i-1;
+ int v2nexti = v2i+1;
+ TrimVertex v1 = j1.pwlArc.pts[v1i];
+ TrimVertex v1last = j1.pwlArc.pts[v1lasti];
+ TrimVertex v2 = j2.pwlArc.pts[v2i];
+ TrimVertex v2last = j2.pwlArc.pts[v2lasti];
+ TrimVertex v1next = j1.pwlArc.pts[v1nexti];
+ TrimVertex v2next = j2.pwlArc.pts[v2nexti];
+ int sgn;
+
+ assert( v1 != v1last );
+ assert( v2 != v2last );
+
+ // the arcs lie on the line (1 == v1.param[1])
+ if( v1.param[1] == v1next.param[1] && v2.param[1] == v2next.param[1] )
+ return 0;
+
+ if( v2next.param[1] > v2.param[1] || v1next.param[1] > v1.param[1] )
+ throw new NurbsException(28 );
+
+ if( v1.param[0] < v2.param[0] )
+ return 0;
+ else if( v1.param[0] > v2.param[0] )
+ return 1;
+
+ while( true ) {
+ if( v1next.param[1] > v2next.param[1] ) {
+ assert( v1.param[1] >= v1next.param[1] );
+ assert( v2.param[1] >= v1next.param[1] );
+ switch( bbox( v2next, v2, v1next, 0 ) ) {
+ case -1:
+ return 0;
+ case 0:
+ sgn = ccw( v1next, v2, v2next );
+ if( sgn != -1 )
+ return sgn;
+ else {
+ v1i = v1nexti--;
+ v1 = j1.pwlArc.pts[v1i];
+ v1next = j1.pwlArc.pts[v1nexti];
+ if( v1 == v1last ) {
+ return 0; // ill-conditioned, guess answer
+ }
+ }
+ break;
+ case 1:
+ return 1;
+ }
+ } else if( v1next.param[1] < v2next.param[1] ) {
+ switch( bbox( v1next, v1, v2next, 0 ) ) {
+ case -1:
+ return 1;
+ case 0:
+ sgn = ccw( v1next, v1, v2next );
+ if( sgn != -1 )
+ return sgn;
+ else {
+ v2i = v2nexti++;
+ v2 = j2.pwlArc.pts[v2i];
+ v2next = j2.pwlArc.pts[v2nexti];
+ if( v2 == v2last ) {
+ return 0; // ill-conditioned, guess answer
+ }
+ }
+ break;
+ case 1:
+ return 0;
+ }
+ } else {
+ if( v1next.param[0] < v2next.param[0] )
+ return 0;
+ else if( v1next.param[0] > v2next.param[0] )
+ return 1;
+ else {
+ v2i = v2nexti++;
+ v2 = j2.pwlArc.pts[v2i];
+ v2next = j2.pwlArc.pts[v2nexti];
+ if( v2 == v2last ) {
+ return 0; // ill-conditioned, guess answer
+ }
+ }
+ }
+ }
+ }
+
+ public int ccwTurn_tr(Arc j1, Arc j2) {
+ int v1i = j1.pwlArc.npts-1;
+ int v1lasti = 0;
+ int v2i = 0;
+ int v2lasti = j2.pwlArc.npts-1;
+ int v1nexti = v1i-1;
+ int v2nexti = v2i+1;
+ TrimVertex v1 = j1.pwlArc.pts[v1i];
+ TrimVertex v1last = j1.pwlArc.pts[v1lasti];
+ TrimVertex v2 = j2.pwlArc.pts[v2i];
+ TrimVertex v2last = j2.pwlArc.pts[v2lasti];
+ TrimVertex v1next = j1.pwlArc.pts[v1nexti];
+ TrimVertex v2next = j2.pwlArc.pts[v2nexti];
+ int sgn;
+
+ assert( v1 != v1last );
+ assert( v2 != v2last );
+
+ // the arcs lie on the line (1 == v1.param[1])
+ if( v1.param[1] == v1next.param[1] && v2.param[1] == v2next.param[1] )
+ return 0;
+
+ if( v2next.param[1] < v2.param[1] || v1next.param[1] < v1.param[1] )
+ throw new NurbsException( 28 );
+
+ if( v1.param[0] < v2.param[0] )
+ return 1;
+ else if( v1.param[0] > v2.param[0] )
+ return 0;
+
+ while( 1 ) {
+ if( v1next.param[1] < v2next.param[1] ) {
+ assert( v1.param[1] <= v1next.param[1] );
+ assert( v2.param[1] <= v1next.param[1] );
+ switch( bbox( v2, v2next, v1next, 0 ) ) {
+ case -1:
+ return 1;
+ case 0:
+ sgn = ccw( v1next, v2, v2next );
+ if( sgn != -1 ) {
+ return sgn;
+ } else {
+ v1i = v1nexti--;
+ v1 = j1.pwlArc.pts[v1i];
+ v1next = j1.pwlArc.pts[v1nexti];
+ if( v1 == v1last ) {
+ return 0; // ill-conditioned, guess answer
+ }
+ }
+ break;
+ case 1:
+ return 0;
+ }
+ } else if( v1next.param[1] > v2next.param[1] ) {
+ assert( v1.param[1] <= v2next.param[1] );
+ assert( v2.param[1] <= v2next.param[1] );
+ switch( bbox( v1, v1next, v2next, 0 ) ) {
+ case -1:
+ return 0;
+ case 0:
+ sgn = ccw( v1next, v1, v2next );
+ if( sgn != -1 ) {
+ return sgn;
+ } else {
+ v2i = v2nexti++;
+ v2 = j2.pwlArc.pts[v2i];
+ v2next = j2.pwlArc.pts[v2nexti];
+ if( v2 == v2last ) {
+ return 0; // ill-conditioned, guess answer
+ }
+ }
+ break;
+ case 1:
+ return 1;
+ }
+ } else {
+ if( v1next.param[0] < v2next.param[0] )
+ return 1;
+ else if( v1next.param[0] > v2next.param[0] )
+ return 0;
+ else {
+ v2i = v2nexti++;
+ v2 = j2.pwlArc.pts[v2i];
+ v2next = j2.pwlArc.pts[v2nexti];
+ if( v2 == v2last ) {
+ return 0; // ill-conditioned, guess answer
+ }
+ }
+ }
+ }
+ }
+
+ public void set_domain_distance_u_rate(float u_rate) {
+ domain_distance_u_rate = u_rate;
+ }
+
+ public void set_domain_distance_v_rate(float v_rate) {
+ domain_distance_v_rate = v_rate;
+ }
+
+ public void set_is_domain_distance_sampling(int flag) {
+ is_domain_distance_sampling = flag;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ /**
+ * Determine which side of a line a jarc lies (for debugging only)
+ */
+ private int arc_classify( Arc jarc, int param, float value )
+ {
+ float tdiff, hdiff;
+ if( param == 0 ) {
+ tdiff = jarc.tail()[0] - value;
+ hdiff = jarc.head()[0] - value;
+ } else {
+ tdiff = jarc.tail()[1] - value;
+ hdiff = jarc.head()[1] - value;
+ }
+
+ if( tdiff > 0.0 ) {
+ if( hdiff > 0.0 ) {
+ return 0x11;
+ } else if( hdiff == 0.0 ) {
+ return 0x12;
+ } else {
+ return 0x10;
+ }
+ } else if( tdiff == 0.0 ) {
+ if( hdiff > 0.0 ) {
+ return 0x21;
+ } else if( hdiff == 0.0 ) {
+ return 0x22;
+ } else {
+ return 0x20;
+ }
+ } else {
+ if( hdiff > 0.0 ) {
+ return 0x01;
+ } else if( hdiff == 0.0 ) {
+ return 0x02;
+ } else {
+ return 0;
+ }
+ }
+ }
+
+ private void classify_headonleft_s( Bin bin, Bin in, Bin out, float val ) {
+ /* tail on line, head at left */
+ Arc j;
+
+ while( (j = bin.removearc()) != null ) {
+ assert( arc_classify( j, 0, val ) == 0x20 );
+
+ j.setitail();
+
+ float diff = j.prev.tail()[0] - val;
+ if( diff > 0.0 ) {
+ out.addarc( j );
+ } else if( diff < 0.0 ) {
+ if( ccwTurn_sl( j.prev, j ) != 0 )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ } else {
+ if( j.prev.tail()[1] > j.prev.head()[1] )
+ in.addarc( j );
+ else
+ out.addarc( j );
+ }
+ }
+ }
+
+ private void classify_tailonleft_s( Bin bin, Bin in, Bin out, float val ) {
+ /* tail at left, head on line */
+ Arc j;
+
+ while( (j = bin.removearc()) != null ) {
+ assert( arc_classify( j, 1, val ) == 0x02 );
+ j.clearitail();
+
+ float diff = j.next.head()[1] - val;
+ if( diff > 0.0 ) {
+ in.addarc( j );
+ } else if( diff < 0.0 ) {
+ if( ccwTurn_tl( j, j.next ) != 0 )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ } else {
+ if (j.next.tail()[0] > j.next.head()[0] )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ }
+ }
+ }
+
+ private void classify_headonright_s( Bin bin, Bin in, Bin out, float val ) {
+ /* tail on line, head at right */
+ Arc j;
+
+ while( (j = bin.removearc()) != null ) {
+ assert( arc_classify( j, 0, val ) == 0x21 );
+
+ j.setitail();
+
+ float diff = j.prev.tail()[0] - val;
+ if( diff > 0.0 ) {
+ if( ccwTurn_sr( j.prev, j ) != 0 )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ } else if( diff < 0.0 ) {
+ out.addarc( j );
+ } else {
+ if( j.prev.tail()[1] > j.prev.head()[1] )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ }
+ }
+ }
+
+ private void classify_tailonright_s( Bin bin, Bin in, Bin out, float val ) {
+ /* tail at right, head on line */
+ Arc j;
+
+ while( (j = bin.removearc()) != null ) {
+ assert( arc_classify( j, 0, val ) == 0x12);
+
+ j.clearitail();
+
+ float diff = j.next.head()[0] - val;
+ if( diff > 0.0 ) {
+ if( ccwTurn_sr( j, j.next ) != 0 )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ } else if( diff < 0.0 ) {
+ in.addarc( j );
+ } else {
+ if( j.next.tail()[1] > j.next.head()[1] )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ }
+ }
+ }
+
+ private void classify_headonleft_t( Bin bin, Bin in, Bin out, float val ) {
+ /* tail on line, head at left */
+ Arc j;
+
+ while( (j = bin.removearc()) != null ) {
+ assert( arc_classify( j, 1, val ) == 0x20 );
+ j.setitail();
+
+ float diff = j.prev.tail()[1] - val;
+ if( diff > 0.0 ) {
+ out.addarc( j );
+ } else if( diff < 0.0 ) {
+ if( ccwTurn_tl( j.prev, j ) != 0 )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ } else {
+ if( j.prev.tail()[0] > j.prev.head()[0] )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ }
+ }
+ }
+
+ private void classify_tailonleft_t( Bin bin, Bin in, Bin out, float val ) {
+ /* tail at left, head on line */
+ Arc j;
+
+ while( (j = bin.removearc()) != null ) {
+ assert( arc_classify( j, 1, val ) == 0x02 );
+ j.clearitail();
+
+ float diff = j.next.head()[1] - val;
+ if( diff > 0.0 ) {
+ in.addarc( j );
+ } else if( diff < 0.0 ) {
+ if( ccwTurn_tl( j, j.next ) != 0 )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ } else {
+ if (j.next.tail()[0] > j.next.head()[0] )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ }
+ }
+ }
+
+ private void classify_headonright_t( Bin bin, Bin in, Bin out, float val ) {
+ /* tail on line, head at right */
+ Arc j;
+
+ while( (j = bin.removearc()) != null ) {
+ assert( arc_classify( j, 1, val ) == 0x21 );
+
+ j.setitail();
+
+ float diff = j.prev.tail()[1] - val;
+ if( diff > 0.0 ) {
+ if( ccwTurn_tr( j.prev, j ) != 0 )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ } else if( diff < 0.0 ) {
+ out.addarc( j );
+ } else {
+ if( j.prev.tail()[0] > j.prev.head()[0] )
+ in.addarc( j );
+ else
+ out.addarc( j );
+ }
+ }
+ }
+
+ private void classify_tailonright_t( Bin bin, Bin in, Bin out, float val ) {
+ /* tail at right, head on line */
+ Arc j;
+
+ while( (j = bin.removearc()) != null ) {
+ assert( arc_classify( j, 1, val ) == 0x12);
+
+ j.clearitail();
+
+ float diff = j.next.head()[1] - val;
+ if( diff > 0.0 ) {
+ if( ccwTurn_tr( j, j.next ) != 0 )
+ out.addarc( j );
+ else
+ in.addarc( j );
+ } else if( diff < 0.0 ) {
+ in.addarc( j );
+ } else {
+ if( j.next.tail()[0] > j.next.head()[0] )
+ in.addarc( j );
+ else
+ out.addarc( j );
+ }
+ }
+ }
+
+ private int DIR_DOWN = 0;
+ private int DIR_SAME = 1;
+ private int DIR_UP = 2;
+ private int DIR_NONE = 3;
+
+ private void tessellate( Arc_ptr, float );
+ private void monotonize( Arc_ptr , Bin & );
+ private int isMonotone( Arc_ptr );
+ private int decompose( Bin &, float );
+
+
+ private Slicer slicer;
+ private ArcTessellator arctessellator;
+ // private Pool arcpool;
+ // private Pool bezierarcpool;
+ // private Pool pwlarcpool;
+ // private TrimVertexPool trimvertexpool;
+
+ private JumpBuffer* jumpbuffer;
+ private Renderhints& renderhints;
+ private Backend& backend;
+
+ private Bin initialbin;
+ private Arc pjarc;
+ private int s_index;
+ private int t_index;
+ private Quilt *qlist;
+ private Flist spbrkpts;
+ private Flist tpbrkpts;
+ private Flist smbrkpts;
+ private Flist tmbrkpts;
+ private float stepsizes[4];
+ private int showDegenerate;
+ private int isArcTypeBezier;
+
+ // FIXME: NOT FINISHED
+ private void samplingSplit( Curvelist&, int );
+
+ private void subdivideInS( Bin source ) {
+ if( renderhints.display_method == N_OUTLINE_PARAM ) {
+ outline( source );
+ freejarcs( source );
+ } else {
+ setArcTypeBezier();
+ setNonDegenerate();
+ splitInS( source, spbrkpts.start, spbrkpts.end );
+ }
+ }
+
+ /**
+ * Splits a patch and a bin by an isoparametric line.
+ */
+ private void splitInS( Bin source, int start, int end ) {
+ if( source.isnonempty() ) {
+ if( start != end ) {
+ int i = start + (end - start) / 2;
+ Bin left = new Bin();
+ Bin right = new Bin();
+ split( source, left, right, 0, spbrkpts.pts[i] );
+ splitInS( left, start, i );
+ splitInS( right, i+1, end );
+ } else {
+ if( start == spbrkpts.start || start == spbrkpts.end ) {
+ freejarcs( source );
+ } else if( renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM_S ) {
+ outline( source );
+ freejarcs( source );
+ } else {
+ setArcTypeBezier();
+ setNonDegenerate();
+ s_index = start;
+ splitInT( source, tpbrkpts.start, tpbrkpts.end );
+ }
+ }
+ }
+ }
+
+ /**
+ * Splits a patch and a bin by an isoparametric line.
+ */
+ private void splitInT( Bin source, int start, int end ) {
+ if( source.isnonempty() ) {
+ if( start != end ) {
+ int i = start + (end - start) / 2;
+ Bin left = new Bin();
+ Bin right = new Bin();
+ split( source, left, right, 1, tpbrkpts.pts[i] );
+ splitInT( left, start, i );
+ splitInT( right, i+1, end );
+ } else {
+ if( start == tpbrkpts.start || start == tpbrkpts.end ) {
+ freejarcs( source );
+ } else if( renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM_ST ) {
+ outline( source );
+ freejarcs( source );
+ } else {
+ t_index = start;
+ setArcTypeBezier();
+ setDegenerate();
+
+ float[] pta = new float[2];
+ float[] ptb = new float[2];
+ pta[0] = spbrkpts.pts[s_index-1];
+ pta[1] = tpbrkpts.pts[t_index-1];
+
+ ptb[0] = spbrkpts.pts[s_index];
+ ptb[1] = tpbrkpts.pts[t_index];
+ qlist.downloadAll( pta, ptb, backend );
+
+ Patchlist patchlist = new Patchlist( qlist, pta, ptb );
+ /*
+ printf("-------samplingSplit-----\n");
+ source.show("samplingSplit source");
+ */
+ samplingSplit( source, patchlist, renderhints.maxsubdivisions, 0 );
+ setNonDegenerate();
+ setArcTypeBezier();
+ }
+ }
+ }
+ }
+
+ /**
+ * Recursively subdivides patch, cull checks each subpatch
+ */
+ private void samplingSplit( Bin source, Patchlist patchlist, int subdivisions, int param ) {
+ if( ! source.isnonempty() ) return;
+
+ if( patchlist.cullCheck() == Defines.CULL_TRIVIAL_REJECT ) {
+ freejarcs( source );
+ return;
+ }
+
+ patchlist.getstepsize();
+
+ if( renderhints.display_method == NurbsConsts.N_OUTLINE_PATCH ) {
+ tessellation( source, patchlist );
+ outline( source );
+ freejarcs( source );
+ return;
+ }
+
+ //patchlist.clamp();
+
+ tessellation( source, patchlist );
+
+ if( patchlist.needsSamplingSubdivision() && (subdivisions > 0) ) {
+ if( ! patchlist.needsSubdivision( 0 ) )
+ param = 1;
+ else if( ! patchlist.needsSubdivision( 1 ) )
+ param = 0;
+ else
+ param = 1 - param;
+
+ Bin left = new Bin();
+ Bin right = new Bin();
+ float mid = ( patchlist.pspec[param].range[0] +
+ patchlist.pspec[param].range[1] ) * 0.5;
+ split( source, left, right, param, mid );
+ Patchlist subpatchlist = new Patchlist( patchlist, param, mid );
+ samplingSplit( left, subpatchlist, subdivisions-1, param );
+ samplingSplit( right, patchlist, subdivisions-1, param );
+ } else {
+ setArcTypePwl();
+ setDegenerate();
+ nonSamplingSplit( source, patchlist, subdivisions, param );
+ setDegenerate();
+ setArcTypeBezier();
+ }
+ }
+
+ private void nonSamplingSplit( Bin source, Patchlist patchlist, int subdivisions, int param ) {
+ if( patchlist.needsNonSamplingSubdivision() && (subdivisions > 0) ) {
+ param = 1 - param;
+
+ Bin left = new Bin();
+ Bin right = new Bin();
+ float mid = ( patchlist.pspec[param].range[0] +
+ patchlist.pspec[param].range[1] ) * 0.5;
+ split( source, left, right, param, mid );
+ Patchlist subpatchlist = new Patchlist( patchlist, param, mid );
+ if( left.isnonempty() )
+ if( subpatchlist.cullCheck() == Defines.CULL_TRIVIAL_REJECT )
+ freejarcs( left );
+ else
+ nonSamplingSplit( left, subpatchlist, subdivisions-1, param );
+ if( right.isnonempty() )
+ if( patchlist.cullCheck() == Defines.CULL_TRIVIAL_REJECT )
+ freejarcs( right );
+ else
+ nonSamplingSplit( right, patchlist, subdivisions-1, param );
+
+ } else {
+ // make bbox calls
+ patchlist.bbox();
+ backend.patch( patchlist.pspec[0].range[0], patchlist.pspec[0].range[1],
+ patchlist.pspec[1].range[0], patchlist.pspec[1].range[1] );
+
+ if( renderhints.display_method == NurbsConsts.N_OUTLINE_SUBDIV ) {
+ outline( source );
+ freejarcs( source );
+ } else {
+ setArcTypePwl();
+ setDegenerate();
+ findIrregularS( source );
+ monosplitInS( source, smbrkpts.start, smbrkpts.end );
+ }
+ }
+ }
+
+ /**
+ * Sets tessellation of interior and boundary of patch.
+ */
+ private void tessellation( Bin bin, Patchlist patchlist ) {
+ // tessellate unsampled trim curves
+ tessellate( bin, patchlist.pspec[1].sidestep[1], patchlist.pspec[0].sidestep[1],
+ patchlist.pspec[1].sidestep[0], patchlist.pspec[0].sidestep[0] );
+
+ // set interior sampling rates
+ slicer.setstriptessellation( patchlist.pspec[0].stepsize, patchlist.pspec[1].stepsize );
+
+ //added by zl: set the order which will be used in slicer.c++
+ slicer.set_ulinear( (patchlist.get_uorder() == 2));
+ slicer.set_vlinear( (patchlist.get_vorder() == 2));
+
+ // set boundary sampling rates
+ stepsizes[0] = patchlist.pspec[1].stepsize;
+ stepsizes[1] = patchlist.pspec[0].stepsize;
+ stepsizes[2] = patchlist.pspec[1].stepsize;
+ stepsizes[3] = patchlist.pspec[0].stepsize;
+ }
+
+ /**
+ * Splits a patch and a bin by an isoparametric line.
+ */
+ private void monosplitInS( Bin source, int start, int end ) {
+ if( source.isnonempty() ) {
+ if( start != end ) {
+ int i = start + (end - start) / 2;
+ Bin left = new Bin();
+ Bin right = new Bin();
+ split( source, left, right, 0, smbrkpts.pts[i] );
+ monosplitInS( left, start, i );
+ monosplitInS( right, i+1, end );
+ } else {
+ if( renderhints.display_method == NurbsConsts.N_OUTLINE_SUBDIV_S ) {
+ outline( source );
+ freejarcs( source );
+ } else {
+ setArcTypePwl();
+ setDegenerate();
+ findIrregularT( source );
+ monosplitInT( source, tmbrkpts.start, tmbrkpts.end );
+ }
+ }
+ }
+ }
+
+ /**
+ * Splits a patch and a bin by an isoparametric line.
+ */
+ private void monosplitInT( Bin source, int start, int end ) {
+ if( source.isnonempty() ) {
+ if( start != end ) {
+ int i = start + (end - start) / 2;
+ Bin left = new Bin();
+ Bin right = new Bin();
+ split( source, left, right, 1, tmbrkpts.pts[i] );
+ monosplitInT( left, start, i );
+ monosplitInT( right, i+1, end );
+ } else {
+ if( renderhints.display_method == NurbsConsts.N_OUTLINE_SUBDIV_ST ) {
+ outline( source );
+ freejarcs( source );
+ } else {
+ /*
+ printf("*******render\n");
+ source.show("source\n");
+ */
+ render( source );
+ freejarcs( source );
+ }
+ }
+ }
+ }
+
+ /**
+ * Renders the trimmed patch by outlining the boundary .
+ */
+ private void outline( Bin bin ) {
+ bin.markall();
+ for( Arc jarc=bin.firstarc(); jarc != null; jarc=bin.nextarc() ) {
+ if( jarc.ismarked() ) {
+ assert( jarc.check( ) );
+ Arc jarchead = jarc;
+ do {
+ slicer.outline( jarc );
+ jarc.clearmark();
+ jarc = jarc.prev;
+ } while (jarc != jarchead);
+ }
+ }
+ }
+
+ /**
+ * Frees all arcs in a bin.
+ */
+ private void freejarcs( Bin & ) {
+ bin.adopt(); /* XXX - should not be necessary */
+
+ Arc jarc;
+ while( (jarc = bin.removearc()) != null ) {
+ if( jarc.pwlArc != null ) jarc.pwlArc.deleteMe( ); jarc.pwlArc = null;
+ if( jarc.bezierArc != null) jarc.bezierArc.deleteMe( ); jarc.bezierArc = null;
+ jarc.deleteMe( );
+ }
+ }
+
+ /**
+ * Renders all monotone regions in a bin and frees the bin.
+ */
+ private void render( Bin bin ) {
+ bin.markall();
+
+ slicer.setisolines( ( renderhints.display_method == N_ISOLINE_S ) ? 1 : 0 );
+
+ for( Arc jarc=bin.firstarc(); jarc != null; jarc=bin.nextarc() ) {
+ if( jarc.ismarked() ) {
+ assert( jarc.check( ) != 0 );
+ Arc jarchead = jarc;
+ do {
+ jarc.clearmark();
+ jarc = jarc.next;
+ } while (jarc != jarchead);
+ slicer.slice( jarc );
+ }
+ }
+ }
+
+ private void split( Bin &, Bin &, Bin &, int, float );
+
+ /**
+ * Tessellates all Bezier arcs in a bin.
+ * <ol>
+ * <li> only accepts linear Bezier arcs as input
+ * <li> the Bezier arcs are stored in the pwlArc structure
+ * <li> only vertical or horizontal lines work
+ * </ol>
+ * should:
+ * <ol>
+ * <li> represent Bezier arcs in BezierArc structure
+ * (this requires a multitude of changes to the code)
+ * <li> accept high degree Bezier arcs (hard)
+ * <il> map the curve onto the surface to determine tessellation
+ * <li> work for curves of arbitrary geometry
+ * </ol>
+ *----------------------------------------------------------------------------
+ */
+ private void tessellate( Bin bin, float rrate, float trate, float lrate, float brate ) {
+ for( Arc jarc=bin.firstarc(); jarc != null; jarc=bin.nextarc() ) {
+ if( jarc.isbezier( ) ) {
+ assert( jarc.pwlArc.npts == 2 );
+ TrimVertex[] pts = jarc.pwlArc.pts;
+ float s1 = pts[0].param[0];
+ float t1 = pts[0].param[1];
+ float s2 = pts[1].param[0];
+ float t2 = pts[1].param[1];
+
+ jarc.pwlArc.deleteMe( );
+ jarc.pwlArc = null;
+
+ switch( jarc.getside() ) {
+ case Arc.SIDE_LEFT:
+ assert( s1 == s2 );
+ arctessellator.pwl_left( jarc, s1, t1, t2, lrate );
+ break;
+ case Arc.SIDE_RIGHT:
+ assert( s1 == s2 );
+ arctessellator.pwl_right( jarc, s1, t1, t2, rrate );
+ break;
+ case Arc.SIDE_TOP:
+ assert( t1 == t2 );
+ arctessellator.pwl_top( jarc, t1, s1, s2, trate );
+ break;
+ case Arc.SIDE_BOTTOM:
+ assert( t1 == t2 );
+ arctessellator.pwl_bottom( jarc, t1, s1, s2, brate );
+ break;
+ case Arc.SIDE_NONE:
+ throw new InternalError("Incorrect tesselation state");
+ break;
+ }
+ assert( ! jarc.isbezier() );
+ assert( jarc.check() != 0 );
+ }
+ }
+ }
+
+ private inline void setDegenerate( void ) { showDegenerate = 1; }
+ private inline void setNonDegenerate( void ) { showDegenerate = 0; }
+ private inline int showingDegenerate( void ) { return showDegenerate; }
+ private inline void setArcTypeBezier( void ) { isArcTypeBezier = 1; }
+ private inline void setArcTypePwl( void ) { isArcTypeBezier = 0; }
+ private inline int isBezierArcType( void ) { return isArcTypeBezier; }
+
+ /**
+ * If no user input trimming data, then create a trimming curve
+ * around the boundaries of the Quilt. The curve consists of four
+ * Jordan arcs, one for each side of the Quilt, connected, of
+ * course, head to tail.
+ */
+ private void makeBorderTrim( float[] from, float[] to ) {
+ float smin = from[0];
+ float smax = to[0];
+ float tmin = from[1];
+ float tmax = to[1];
+
+ pjarc = null;
+
+ Arc jarc = new Arc( Arc.SIDE_BOTTOM, 0 );
+ arctessellator.bezier( jarc, smin, smax, tmin, tmin );
+ initialbin.addarc( jarc );
+ pjarc = jarc.append( pjarc );
+
+ jarc = new Arc( Arc.SIDE_RIGHT, 0 );
+ arctessellator.bezier( jarc, smax, smax, tmin, tmax );
+ initialbin.addarc( jarc );
+ pjarc = jarc.append( pjarc );
+
+ jarc = new Arc( Arc.SIDE_TOP, 0 );
+ arctessellator.bezier( jarc, smax, smin, tmax, tmax );
+ initialbin.addarc( jarc );
+ pjarc = jarc.append( pjarc );
+
+ jarc = new Arc( Arc.SIDE_LEFT, 0 );
+ arctessellator.bezier( jarc, smin, smin, tmax, tmin );
+ initialbin.addarc( jarc );
+ jarc.append( pjarc );
+
+ assert( jarc.check() );
+ }
+
+ private void split( Bin &, int, const float *, int, int );
+ private void partition( Bin bin, Bin left, Bin intersections, Bin right, Bin unknown, int param, float value ) {
+ Bin headonleft = new Bin();
+ Bin headonright = new Bin();
+ Bin tailonleft = new Bin();
+ Bin tailonright = new Bin();
+
+ for( Arc jarc = bin.removearc(); jarc != null; jarc = bin.removearc() ) {
+
+ float tdiff = jarc.tail()[param] - value;
+ float hdiff = jarc.head()[param] - value;
+
+ if( tdiff > 0.0 ) {
+ if( hdiff > 0.0 ) {
+ right.addarc( jarc );
+ } else if( hdiff == 0.0 ) {
+ tailonright.addarc( jarc );
+ } else {
+ Arc jtemp;
+ switch( arc_split(jarc, param, value, 0) ) {
+ case 2:
+ tailonright.addarc( jarc );
+ headonleft.addarc( jarc.next );
+ break;
+ case 31:
+ assert( jarc.head()[param] > value );
+ right.addarc( jarc );
+ tailonright.addarc( jtemp = jarc.next );
+ headonleft.addarc( jtemp.next );
+ break;
+ case 32:
+ assert( jarc.head()[param] <= value );
+ tailonright .addarc( jarc );
+ headonleft.addarc( jtemp = jarc.next );
+ left.addarc( jtemp.next );
+ break;
+ case 4:
+ right.addarc( jarc );
+ tailonright.addarc( jtemp = jarc.next );
+ headonleft.addarc( jtemp = jtemp.next );
+ left.addarc( jtemp.next );
+ }
+ }
+ } else if( tdiff == 0.0 ) {
+ if( hdiff > 0.0 ) {
+ headonright.addarc( jarc );
+ } else if( hdiff == 0.0 ) {
+ unknown.addarc( jarc );
+ } else {
+ headonleft.addarc( jarc );
+ }
+ } else {
+ if( hdiff > 0.0 ) {
+ Arc jtemp;
+ switch( arc_split(jarc, param, value, 1) ) {
+ case 2:
+ tailonleft.addarc( jarc );
+ headonright.addarc( jarc.next );
+ break;
+ case 31:
+ assert( jarc.head()[param] < value );
+ left.addarc( jarc );
+ tailonleft.addarc( jtemp = jarc.next );
+ headonright.addarc( jtemp.next );
+ break;
+ case 32:
+ assert( jarc.head()[param] >= value );
+ tailonleft.addarc( jarc );
+ headonright.addarc( jtemp = jarc.next );
+ right.addarc( jtemp.next );
+ break;
+ case 4:
+ left.addarc( jarc );
+ tailonleft.addarc( jtemp = jarc.next );
+ headonright.addarc( jtemp = jtemp.next );
+ right.addarc( jtemp.next );
+ }
+ } else if( hdiff == 0.0 ) {
+ tailonleft.addarc( jarc );
+ } else {
+ left.addarc( jarc );
+ }
+ }
+ }
+ if( param == 0 ) {
+ classify_headonleft_s( headonleft, intersections, left, value );
+ classify_tailonleft_s( tailonleft, intersections, left, value );
+ classify_headonright_s( headonright, intersections, right, value );
+ classify_tailonright_s( tailonright, intersections, right, value );
+ } else {
+ classify_headonleft_t( headonleft, intersections, left, value );
+ classify_tailonleft_t( tailonleft, intersections, left, value );
+ classify_headonright_t( headonright, intersections, right, value );
+ classify_tailonright_t( tailonright, intersections, right, value );
+ }
+ }
+
+ /**
+ * Determine points of non-monotonicity in s direction.
+ */
+ private void findIrregularS( Bin bin ) {
+ assert( bin.firstarc() == null || bin.firstarc().check() );
+
+ smbrkpts.grow( bin.numarcs() );
+
+ for( Arc jarc=bin.firstarc(); jarc != null; jarc=bin.nextarc() ) {
+ float[] a = jarc.prev.tail();
+ float[] b = jarc.tail();
+ float[] c = jarc.head();
+
+ if( b[1] == a[1] && b[1] == c[1] ) continue;
+
+ //corrected code
+ if((b[1]<=a[1] && b[1] <= c[1]) ||
+ (b[1]>=a[1] && b[1] >= c[1]))
+ {
+ //each arc (jarc, jarc.prev, jarc.next) is a
+ //monotone arc consisting of multiple line segements.
+ //it may happen that jarc.prev and jarc.next are the same,
+ //that is, jarc.prev and jarc form a closed loop.
+ //In such case, a and c will be the same.
+ if(a[0]==c[0] && a[1] == c[1])
+ {
+ if(jarc.pwlArc.npts >2)
+ {
+ c = jarc.pwlArc.pts[jarc.pwlArc.npts-2].param;
+ }
+ else
+ {
+ assert(jarc.prev.pwlArc.npts>2);
+ a = jarc.prev.pwlArc.pts[jarc.prev.pwlArc.npts-2].param;
+ }
+
+ }
+ if(area(a,b,c) < 0)
+ {
+ smbrkpts.add(b[0]);
+ }
+
+ }
+
+ /* old code,
+ if( b[1] <= a[1] && b[1] <= c[1] ) {
+ if( ! ccwTurn_tr( jarc.prev, jarc ) )
+ smbrkpts.add( b[0] );
+ } else if( b[1] >= a[1] && b[1] >= c[1] ) {
+ if( ! ccwTurn_tl( jarc.prev, jarc ) )
+ smbrkpts.add( b[0] );
+ }
+ */
+
+ }
+
+ smbrkpts.filter();
+ }
+
+ /**
+ * Determines points of non-monotonicity in t direction where one
+ * arc is parallel to the s axis.
+ */
+ private void findIrregularT( Bin bin ) {
+ assert( bin.firstarc() == null || bin.firstarc().check() );
+
+ tmbrkpts.grow( bin.numarcs() );
+
+ for( Arc jarc=bin.firstarc(); jarc != null; jarc=bin.nextarc() ) {
+ float[] a = jarc.prev.tail();
+ float[] b = jarc.tail();
+ float[] c = jarc.head();
+
+ if( b[0] == a[0] && b[0] == c[0] ) continue;
+
+ if( b[0] <= a[0] && b[0] <= c[0] ) {
+ if( a[1] != b[1] && b[1] != c[1] ) continue;
+ if( ccwTurn_sr( jarc.prev, jarc ) == 0)
+ tmbrkpts.add( b[1] );
+ } else if ( b[0] >= a[0] && b[0] >= c[0] ) {
+ if( a[1] != b[1] && b[1] != c[1] ) continue;
+ if( ccwTurn_sl( jarc.prev, jarc ) == 0)
+ tmbrkpts.add( b[1] );
+ }
+ }
+ tmbrkpts.filter( );
+ }
+
+
+ private int bbox( TrimVertex a, TrimVertex b, TrimVertex c, int p ) {
+ return bbox( a.param[p], b.param[p], c.param[p],
+ a.param[1-p], b.param[1-p], c.param[1-p] );
+ }
+
+ private static int bbox( float sa, float sb, float sc, float ta, float tb, float tc ) {
+ assert( tc >= ta );
+ assert( tc <= tb );
+
+ if( sa < sb ) {
+ if( sc <= sa ) {
+ return -1;
+ } else if( sb <= sc ) {
+ return 1;
+ } else {
+ return 0;
+ }
+ } else if( sa > sb ) {
+ if( sc >= sa ) {
+ return 1;
+ } else if( sb >= sc ) {
+ return -1;
+ } else {
+ return 0;
+ }
+ } else {
+ if( sc > sa ) {
+ return 1;
+ } else if( sb > sc ) {
+ return -1;
+ } else {
+ return 0;
+ }
+ }
+ }
+ /**
+ * Determines how three points are oriented by computing their
+ * determinant.
+ *
+ * @return 1 if the vertices are ccw oriented, 0 if they are cw
+ * oriented, or -1 if the computation is ill-conditioned.
+ */
+ private static int ccw( TrimVertex a, TrimVertex b, TrimVertex c ) {
+ float d = TrimVertex.det3( a, b, c );
+ if( Math.abs(d) < 0.0001 ) return -1;
+ return (d < 0.0) ? 0 : 1;
+ }
+ private void join_s( Bin &, Bin &, Arc_ptr, Arc_ptr );
+ private void join_t( Bin &, Bin &, Arc_ptr , Arc_ptr );
+
+ private static void vert_interp( TrimVertex n, TrimVertex l, TrimVertex r, int p, float val ) {
+ assert( val > l.param[p]);
+ assert( val < r.param[p]);
+
+ n.nuid = l.nuid;
+
+ n.param[p] = val;
+ if( l.param[1-p] != r.param[1-p] ) {
+ float ratio = (val - l.param[p]) / (r.param[p] - l.param[p]);
+ n.param[1-p] = l.param[1-p] +
+ ratio * (r.param[1-p] - l.param[1-p]);
+ } else {
+ n.param[1-p] = l.param[1-p];
+ }
+ }
+
+ private static final int INTERSECT_VERTEX = 1;
+ private static final int INTERSECT_EDGE = 2;
+
+ /**
+ * Finds intersection of pwlArc and isoparametric line.
+ */
+ private static int pwlarc_intersect( PwlArc pwlArc, int param, float value, int dir, int[] loc ) {
+ assert( pwlArc.npts > 0 );
+
+ if( dir != 0 ) {
+ TrimVertex[] v = pwlArc.pts;
+ int imin = 0;
+ int imax = pwlArc.npts - 1;
+ assert( value > v[imin].param[param] );
+ assert( value < v[imax].param[param] );
+ while( (imax - imin) > 1 ) {
+ int imid = (imax + imin)/2;
+ if( v[imid].param[param] > value )
+ imax = imid;
+ else if( v[imid].param[param] < value )
+ imin = imid;
+ else {
+ loc[1] = imid;
+ return INTERSECT_VERTEX;
+ }
+ }
+ loc[0] = imin;
+ loc[2] = imax;
+ return INTERSECT_EDGE;
+ } else {
+ TrimVertex[] v = pwlArc.pts;
+ int imax = 0;
+ int imin = pwlArc.npts - 1;
+ assert( value > v[imin].param[param] );
+ assert( value < v[imax].param[param] );
+ while( (imin - imax) > 1 ) {
+ int imid = (imax + imin)/2;
+ if( v[imid].param[param] > value )
+ imax = imid;
+ else if( v[imid].param[param] < value )
+ imin = imid;
+ else {
+ loc[1] = imid;
+ return INTERSECT_VERTEX;
+ }
+ }
+ loc[0] = imin;
+ loc[2] = imax;
+ return INTERSECT_EDGE;
+ }
+ }
+
+ private int arc_split( Arc jarc , int param, float value, int dir ) {
+ int maxvertex = jarc.pwlArc.npts;
+ Arc jarc1, jarc2, jarc3;
+ TrimVertex v = jarc.pwlArc.pts;
+
+ int[] loc = new int[3];
+ switch( pwlarc_intersect( jarc.pwlArc, param, value, dir, loc ) ) {
+
+ // When the parameter value lands on a vertex, life is sweet
+ case INTERSECT_VERTEX: {
+ jarc1 = new Arc( jarc, new PwlArc( maxvertex-loc[1], /* &v[loc[1]] */ v, loc[1] ) );
+ jarc.pwlArc.npts = loc[1] + 1;
+ jarc1.next = jarc.next;
+ jarc1.next.prev = jarc1;
+ jarc.next = jarc1;
+ jarc1.prev = jarc;
+ assert(jarc.check());
+ return 2;
+ }
+
+ // When the parameter value intersects an edge, we have to
+ // interpolate a new vertex. There are special cases
+ // if the new vertex is adjacent to one or both of the
+ // endpoints of the arc.
+ case INTERSECT_EDGE: {
+ int i, j;
+ if( dir == 0 ) {
+ i = loc[0];
+ j = loc[2];
+ } else {
+ i = loc[2];
+ j = loc[0];
+ }
+
+ // The split is between vertices at index j and i, in that
+ // order (j < i)
+
+ // JEB: This code is my idea of how to do the split without
+ // increasing the number of links. I'm doing this so that
+ // the is_rect routine can recognize rectangles created by
+ // subdivision. In exchange for simplifying the curve list,
+ // however, it costs in allocated space and vertex copies.
+
+ TrimVertex[] newjunk = TrimVertex.allocate(maxvertex -i+1 /*-j*/);
+ int k;
+ for(k=0; k<maxvertex-i; k++)
+ {
+ newjunk[k+1] = v[i+k];
+ newjunk[k+1].nuid = jarc.nuid;
+ }
+
+ TrimVertex[] vcopy = TrimVertex.allocate(maxvertex);
+ for(k=0; k<maxvertex; k++)
+ {
+ vcopy[k].param[0] = v[k].param[0];
+ vcopy[k].param[1] = v[k].param[1];
+ }
+ jarc.pwlArc.pts=vcopy;
+
+ v[i].nuid = jarc.nuid;
+ v[j].nuid = jarc.nuid;
+ vert_interp( newjunk[0], v[loc[0]], v[loc[2]], param, value );
+
+ if( showingDegenerate() )
+ backend.triangle( v[i], newjunk[0], v[j] );
+
+ vcopy[j+1].param[0]=newjunk[0].param[0];
+ vcopy[j+1].param[1]=newjunk[0].param[1];
+
+
+ jarc1 = new Arc( jarc,
+ new PwlArc(maxvertex-i+1 , newjunk ) );
+
+ jarc.pwlArc.npts = j+2;
+ jarc1.next = jarc.next;
+ jarc1.next.prev = jarc1;
+ jarc.next = jarc1;
+ jarc1.prev = jarc;
+ assert(jarc.check());
+
+ return 2;
+
+ /***
+ // JEB: This is the original version:
+
+ TrimVertex[] newjunk = TrimVertex.allocate(3);
+ v[i].nuid = jarc.nuid;
+ v[j].nuid = jarc.nuid;
+ newjunk[0] = v[j];
+ newjunk[2] = v[i];
+ vert_interp( &newjunk[1], &v[loc[0]], &v[loc[2]], param, value );
+
+ if( showingDegenerate() )
+ backend.triangle( &newjunk[2], &newjunk[1], &newjunk[0] );
+
+ // New vertex adjacent to both endpoints
+ if (maxvertex == 2) {
+ jarc1 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk+1 ) );
+ jarc.pwlArc.npts = 2;
+ jarc.pwlArc.pts = newjunk;
+ jarc1.next = jarc.next;
+ jarc1.next.prev = jarc1;
+ jarc.next = jarc1;
+ jarc1.prev = jarc;
+ assert(jarc.check() != 0);
+
+ return 2;
+
+ // New vertex adjacent to ending point of arc
+ } else if (maxvertex - j == 2) {
+ jarc1 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk ) );
+ jarc2 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk+1 ) );
+ jarc.pwlArc.npts = maxvertex-1;
+ jarc2.next = jarc.next;
+ jarc2.next.prev = jarc2;
+ jarc.next = jarc1;
+ jarc1.prev = jarc;
+ jarc1.next = jarc2;
+ jarc2.prev = jarc1;
+ assert(jarc.check() != 0);
+ return 31;
+
+ // New vertex adjacent to starting point of arc
+ } else if (i == 1) {
+ jarc1 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk+1 ) );
+ jarc2 = new(arcpool) Arc( jarc,
+ new(pwlarcpool) PwlArc( maxvertex-1, &jarc.pwlArc.pts[1] ) );
+ jarc.pwlArc.npts = 2;
+ jarc.pwlArc.pts = newjunk;
+ jarc2.next = jarc.next;
+ jarc2.next.prev = jarc2;
+ jarc.next = jarc1;
+ jarc1.prev = jarc;
+ jarc1.next = jarc2;
+ jarc2.prev = jarc1;
+ assert(jarc.check() != 0);
+ return 32;
+
+ // It's somewhere in the middle
+ } else {
+ jarc1 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk ) );
+ jarc2 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk+1 ) );
+ jarc3 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( maxvertex-i, v+i ) );
+ jarc.pwlArc.npts = j + 1;
+ jarc3.next = jarc.next;
+ jarc3.next.prev = jarc3;
+ jarc.next = jarc1;
+ jarc1.prev = jarc;
+ jarc1.next = jarc2;
+ jarc2.prev = jarc1;
+ jarc2.next = jarc3;
+ jarc3.prev = jarc2;
+ assert(jarc.check() != 0);
+ return 4;
+ }
+ ***/
+ }
+ default:
+ return -1; //picked -1 since it's not used
+ }
+ }
+
+ private void check_s( Arc_ptr , Arc_ptr );
+ private void check_t( Arc_ptr , Arc_ptr );
+ private inline void link( Arc_ptr , Arc_ptr , Arc_ptr , Arc_ptr );
+ private inline void simple_link( Arc_ptr , Arc_ptr );
+
+ private Bin makePatchBoundary( const float[] from, const float[] to ) {
+ Bin ret = new Bin();
+ float smin = from[0];
+ float smax = to[0];
+ float tmin = from[1];
+ float tmax = to[1];
+
+ pjarc = 0;
+
+ Arc jarc = new Arc( arc_bottom, 0 );
+ arctessellator.bezier( jarc, smin, smax, tmin, tmin );
+ ret.addarc( jarc );
+ pjarc = jarc.append( pjarc );
+
+ jarc = new(arcpool) Arc( arc_right, 0 );
+ arctessellator.bezier( jarc, smax, smax, tmin, tmax );
+ ret.addarc( jarc );
+ pjarc = jarc.append( pjarc );
+
+ jarc = new(arcpool) Arc( arc_top, 0 );
+ arctessellator.bezier( jarc, smax, smin, tmax, tmax );
+ ret.addarc( jarc );
+ pjarc = jarc.append( pjarc );
+
+ jarc = new(arcpool) Arc( arc_left, 0 );
+ arctessellator.bezier( jarc, smin, smin, tmax, tmin );
+ ret.addarc( jarc );
+ jarc.append( pjarc );
+
+ assert( jarc.check() != 0 );
+ return ret;
+ }
+
+ /*in domain distance method, the tessellation is controled by two numbers:
+ *GLU_U_STEP: number of u-segments per unit u length of domain
+ *GLU_V_STEP: number of v-segments per unit v length of domain
+ *These two numbers are normally stored in mapdesc.maxs(t)rate.
+ *I (ZL) put these two numbers here so that I can optimize the untrimmed
+ *case in the case of domain distance sampling.
+ *These two numbers are set by set_domain_distance_u_rate() and ..._v_..().
+ */
+ private float domain_distance_u_rate;
+ private float domain_distance_v_rate;
+ private int is_domain_distance_sampling;
+
+}
diff --git a/src/classes/com/sun/opengl/impl/registry/Registry.java b/src/classes/com/sun/opengl/impl/registry/Registry.java
new file mode 100644
index 000000000..d1f386d83
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/registry/Registry.java
@@ -0,0 +1,65 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.registry;
+
+import java.util.regex.*;
+import javax.media.opengl.glu.GLU;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Registry {
+
+ /** Creates a new instance of Registry */
+ public Registry() {
+ }
+
+ public static String gluGetString(int name) {
+ if( name == GLU.GLU_VERSION ) {
+ return( "1.3" );
+ } else if( name == GLU.GLU_EXTENSIONS ) {
+ return( "GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess " );
+ }
+ return( null );
+ }
+
+ public static boolean gluCheckExtension( String extName, String extString ) {
+ if( extName == null || extString == null ) {
+ return( false );
+ }
+ return( Pattern.compile( extName + "\\b" ).matcher( extString ).find() );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/ActiveRegion.java b/src/classes/com/sun/opengl/impl/tessellator/ActiveRegion.java
new file mode 100644
index 000000000..b626157fe
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/ActiveRegion.java
@@ -0,0 +1,58 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+class ActiveRegion {
+ GLUhalfEdge eUp; /* upper edge, directed right to left */
+ DictNode nodeUp; /* dictionary node corresponding to eUp */
+ int windingNumber; /* used to determine which regions are
+ * inside the polygon */
+ boolean inside; /* is this region inside the polygon? */
+ boolean sentinel; /* marks fake edges at t = +/-infinity */
+ boolean dirty; /* marks regions where the upper or lower
+ * edge has changed, but we haven't checked
+ * whether they intersect yet */
+ boolean fixUpperEdge; /* marks temporary edges introduced when
+ * we process a "right vertex" (one without
+ * any edges leaving to the right) */
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/CachedVertex.java b/src/classes/com/sun/opengl/impl/tessellator/CachedVertex.java
new file mode 100644
index 000000000..70260d615
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/CachedVertex.java
@@ -0,0 +1,48 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+class CachedVertex {
+ public double[] coords = new double[3];
+ public Object data;
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/Dict.java b/src/classes/com/sun/opengl/impl/tessellator/Dict.java
new file mode 100644
index 000000000..84da2dda6
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/Dict.java
@@ -0,0 +1,130 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+class Dict {
+ DictNode head;
+ Object frame;
+ DictLeq leq;
+
+ private Dict() {
+ }
+
+ static Dict dictNewDict(Object frame, DictLeq leq) {
+ Dict dict = new Dict();
+ dict.head = new DictNode();
+
+ dict.head.key = null;
+ dict.head.next = dict.head;
+ dict.head.prev = dict.head;
+
+ dict.frame = frame;
+ dict.leq = leq;
+
+ return dict;
+ }
+
+ static void dictDeleteDict(Dict dict) {
+ dict.head = null;
+ dict.frame = null;
+ dict.leq = null;
+ }
+
+ static DictNode dictInsert(Dict dict, Object key) {
+ return dictInsertBefore(dict, dict.head, key);
+ }
+
+ static DictNode dictInsertBefore(Dict dict, DictNode node, Object key) {
+ do {
+ node = node.prev;
+ } while (node.key != null && !dict.leq.leq(dict.frame, node.key, key));
+
+ DictNode newNode = new DictNode();
+ newNode.key = key;
+ newNode.next = node.next;
+ node.next.prev = newNode;
+ newNode.prev = node;
+ node.next = newNode;
+
+ return newNode;
+ }
+
+ static Object dictKey(DictNode aNode) {
+ return aNode.key;
+ }
+
+ static DictNode dictSucc(DictNode aNode) {
+ return aNode.next;
+ }
+
+ static DictNode dictPred(DictNode aNode) {
+ return aNode.prev;
+ }
+
+ static DictNode dictMin(Dict aDict) {
+ return aDict.head.next;
+ }
+
+ static DictNode dictMax(Dict aDict) {
+ return aDict.head.prev;
+ }
+
+ static void dictDelete(Dict dict, DictNode node) {
+ node.next.prev = node.prev;
+ node.prev.next = node.next;
+ }
+
+ static DictNode dictSearch(Dict dict, Object key) {
+ DictNode node = dict.head;
+
+ do {
+ node = node.next;
+ } while (node.key != null && !(dict.leq.leq(dict.frame, key, node.key)));
+
+ return node;
+ }
+
+ public interface DictLeq {
+ boolean leq(Object frame, Object key1, Object key2);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/DictNode.java b/src/classes/com/sun/opengl/impl/tessellator/DictNode.java
new file mode 100644
index 000000000..698121392
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/DictNode.java
@@ -0,0 +1,49 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+class DictNode {
+ Object key;
+ DictNode next;
+ DictNode prev;
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/GLUface.java b/src/classes/com/sun/opengl/impl/tessellator/GLUface.java
new file mode 100644
index 000000000..225c5460c
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/GLUface.java
@@ -0,0 +1,55 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+class GLUface {
+ public GLUface next; /* next face (never NULL) */
+ public GLUface prev; /* previous face (never NULL) */
+ public GLUhalfEdge anEdge; /* a half edge with this left face */
+ public Object data; /* room for client's data */
+
+ /* Internal data (keep hidden) */
+ public GLUface trail; /* "stack" for conversion to strips */
+ public boolean marked; /* flag for conversion to strips */
+ public boolean inside; /* this face is in the polygon interior */
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/GLUhalfEdge.java b/src/classes/com/sun/opengl/impl/tessellator/GLUhalfEdge.java
new file mode 100644
index 000000000..d58df6278
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/GLUhalfEdge.java
@@ -0,0 +1,63 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+
+
+class GLUhalfEdge {
+ public GLUhalfEdge next; /* doubly-linked list (prev==Sym->next) */
+ public GLUhalfEdge Sym; /* same edge, opposite direction */
+ public GLUhalfEdge Onext; /* next edge CCW around origin */
+ public GLUhalfEdge Lnext; /* next edge CCW around left face */
+ public GLUvertex Org; /* origin vertex (Overtex too long) */
+ public com.sun.opengl.impl.tessellator.GLUface Lface; /* left face */
+
+ /* Internal data (keep hidden) */
+ public com.sun.opengl.impl.tessellator.ActiveRegion activeRegion; /* a region with this upper edge (sweep.c) */
+ public int winding; /* change in winding number when crossing */
+ public boolean first;
+
+ public GLUhalfEdge(boolean first) {
+ this.first = first;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/GLUmesh.java b/src/classes/com/sun/opengl/impl/tessellator/GLUmesh.java
new file mode 100644
index 000000000..d1ed8286b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/GLUmesh.java
@@ -0,0 +1,52 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+
+
+class GLUmesh {
+ GLUvertex vHead = new GLUvertex(); /* dummy header for vertex list */
+ com.sun.opengl.impl.tessellator.GLUface fHead = new GLUface(); /* dummy header for face list */
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eHead = new GLUhalfEdge(true); /* dummy header for edge list */
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eHeadSym = new GLUhalfEdge(false); /* and its symmetric counterpart */
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/GLUtessellatorImpl.java b/src/classes/com/sun/opengl/impl/tessellator/GLUtessellatorImpl.java
new file mode 100644
index 000000000..98a0fba3a
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/GLUtessellatorImpl.java
@@ -0,0 +1,625 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import com.sun.opengl.impl.tessellator.*;
+
+public class GLUtessellatorImpl implements GLUtessellator {
+ public static final int TESS_MAX_CACHE = 100;
+
+ private int state; /* what begin/end calls have we seen? */
+
+ private GLUhalfEdge lastEdge; /* lastEdge->Org is the most recent vertex */
+ GLUmesh mesh; /* stores the input contours, and eventually
+ the tessellation itself */
+
+ /*** state needed for projecting onto the sweep plane ***/
+
+ double[] normal = new double[3]; /* user-specified normal (if provided) */
+ double[] sUnit = new double[3]; /* unit vector in s-direction (debugging) */
+ double[] tUnit = new double[3]; /* unit vector in t-direction (debugging) */
+
+ /*** state needed for the line sweep ***/
+
+ private double relTolerance; /* tolerance for merging features */
+ int windingRule; /* rule for determining polygon interior */
+ boolean fatalError; /* fatal error: needed combine callback */
+
+ Dict dict; /* edge dictionary for sweep line */
+ PriorityQ pq; /* priority queue of vertex events */
+ GLUvertex event; /* current sweep event being processed */
+
+ /*** state needed for rendering callbacks (see render.c) ***/
+
+ boolean flagBoundary; /* mark boundary edges (use EdgeFlag) */
+ boolean boundaryOnly; /* Extract contours, not triangles */
+ GLUface lonelyTriList;
+ /* list of triangles which could not be rendered as strips or fans */
+
+
+
+ /*** state needed to cache single-contour polygons for renderCache() */
+
+ private boolean flushCacheOnNextVertex; /* empty cache on next vertex() call */
+ int cacheCount; /* number of cached vertices */
+ CachedVertex[] cache = new CachedVertex[TESS_MAX_CACHE]; /* the vertex data */
+
+ /*** rendering callbacks that also pass polygon data ***/
+ private Object polygonData; /* client data for current polygon */
+
+ private GLUtessellatorCallback callBegin;
+ private GLUtessellatorCallback callEdgeFlag;
+ private GLUtessellatorCallback callVertex;
+ private GLUtessellatorCallback callEnd;
+// private GLUtessellatorCallback callMesh;
+ private GLUtessellatorCallback callError;
+ private GLUtessellatorCallback callCombine;
+
+ private GLUtessellatorCallback callBeginData;
+ private GLUtessellatorCallback callEdgeFlagData;
+ private GLUtessellatorCallback callVertexData;
+ private GLUtessellatorCallback callEndData;
+// private GLUtessellatorCallback callMeshData;
+ private GLUtessellatorCallback callErrorData;
+ private GLUtessellatorCallback callCombineData;
+
+ private static final double GLU_TESS_DEFAULT_TOLERANCE = 0.0;
+// private static final int GLU_TESS_MESH = 100112; /* void (*)(GLUmesh *mesh) */
+ private static GLUtessellatorCallback NULL_CB = new GLUtessellatorCallbackAdapter();
+
+// #define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \
+// MAX(sizeof(GLUvertex),sizeof(GLUface))))
+
+ private GLUtessellatorImpl() {
+ state = TessState.T_DORMANT;
+
+ normal[0] = 0;
+ normal[1] = 0;
+ normal[2] = 0;
+
+ relTolerance = GLU_TESS_DEFAULT_TOLERANCE;
+ windingRule = GLU.GLU_TESS_WINDING_ODD;
+ flagBoundary = false;
+ boundaryOnly = false;
+
+ callBegin = NULL_CB;
+ callEdgeFlag = NULL_CB;
+ callVertex = NULL_CB;
+ callEnd = NULL_CB;
+ callError = NULL_CB;
+ callCombine = NULL_CB;
+// callMesh = NULL_CB;
+
+ callBeginData = NULL_CB;
+ callEdgeFlagData = NULL_CB;
+ callVertexData = NULL_CB;
+ callEndData = NULL_CB;
+ callErrorData = NULL_CB;
+ callCombineData = NULL_CB;
+
+ polygonData = null;
+
+ for (int i = 0; i < cache.length; i++) {
+ cache[i] = new CachedVertex();
+ }
+ }
+
+ static public GLUtessellator gluNewTess()
+ {
+ return new GLUtessellatorImpl();
+ }
+
+
+ private void makeDormant() {
+ /* Return the tessellator to its original dormant state. */
+
+ if (mesh != null) {
+ Mesh.__gl_meshDeleteMesh(mesh);
+ }
+ state = TessState.T_DORMANT;
+ lastEdge = null;
+ mesh = null;
+ }
+
+ private void requireState(int newState) {
+ if (state != newState) gotoState(newState);
+ }
+
+ private void gotoState(int newState) {
+ while (state != newState) {
+ /* We change the current state one level at a time, to get to
+ * the desired state.
+ */
+ if (state < newState) {
+ if (state == TessState.T_DORMANT) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_BEGIN_POLYGON);
+ gluTessBeginPolygon(null);
+ } else if (state == TessState.T_IN_POLYGON) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_BEGIN_CONTOUR);
+ gluTessBeginContour();
+ }
+ } else {
+ if (state == TessState.T_IN_CONTOUR) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_END_CONTOUR);
+ gluTessEndContour();
+ } else if (state == TessState.T_IN_POLYGON) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_END_POLYGON);
+ /* gluTessEndPolygon( tess ) is too much work! */
+ makeDormant();
+ }
+ }
+ }
+ }
+
+ public void gluDeleteTess() {
+ requireState(TessState.T_DORMANT);
+ }
+
+ public void gluTessProperty(int which, double value) {
+ switch (which) {
+ case GLU.GLU_TESS_TOLERANCE:
+ if (value < 0.0 || value > 1.0) break;
+ relTolerance = value;
+ return;
+
+ case GLU.GLU_TESS_WINDING_RULE:
+ int windingRule = (int) value;
+ if (windingRule != value) break; /* not an integer */
+
+ switch (windingRule) {
+ case GLU.GLU_TESS_WINDING_ODD:
+ case GLU.GLU_TESS_WINDING_NONZERO:
+ case GLU.GLU_TESS_WINDING_POSITIVE:
+ case GLU.GLU_TESS_WINDING_NEGATIVE:
+ case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+ this.windingRule = windingRule;
+ return;
+ default:
+ break;
+ }
+
+ case GLU.GLU_TESS_BOUNDARY_ONLY:
+ boundaryOnly = (value != 0);
+ return;
+
+ default:
+ callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+ return;
+ }
+ callErrorOrErrorData(GLU.GLU_INVALID_VALUE);
+ }
+
+/* Returns tessellator property */
+ public void gluGetTessProperty(int which, double[] value, int value_offset) {
+ switch (which) {
+ case GLU.GLU_TESS_TOLERANCE:
+/* tolerance should be in range [0..1] */
+ assert (0.0 <= relTolerance && relTolerance <= 1.0);
+ value[value_offset] = relTolerance;
+ break;
+ case GLU.GLU_TESS_WINDING_RULE:
+ assert (windingRule == GLU.GLU_TESS_WINDING_ODD ||
+ windingRule == GLU.GLU_TESS_WINDING_NONZERO ||
+ windingRule == GLU.GLU_TESS_WINDING_POSITIVE ||
+ windingRule == GLU.GLU_TESS_WINDING_NEGATIVE ||
+ windingRule == GLU.GLU_TESS_WINDING_ABS_GEQ_TWO);
+ value[value_offset] = windingRule;
+ break;
+ case GLU.GLU_TESS_BOUNDARY_ONLY:
+ assert (boundaryOnly == true || boundaryOnly == false);
+ value[value_offset] = boundaryOnly ? 1 : 0;
+ break;
+ default:
+ value[value_offset] = 0.0;
+ callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+ break;
+ }
+ } /* gluGetTessProperty() */
+
+ public void gluTessNormal(double x, double y, double z) {
+ normal[0] = x;
+ normal[1] = y;
+ normal[2] = z;
+ }
+
+ public void gluTessCallback(int which, GLUtessellatorCallback aCallback) {
+ switch (which) {
+ case GLU.GLU_TESS_BEGIN:
+ callBegin = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_BEGIN_DATA:
+ callBeginData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_EDGE_FLAG:
+ callEdgeFlag = aCallback == null ? NULL_CB : aCallback;
+/* If the client wants boundary edges to be flagged,
+ * we render everything as separate triangles (no strips or fans).
+ */
+ flagBoundary = aCallback != null;
+ return;
+ case GLU.GLU_TESS_EDGE_FLAG_DATA:
+ callEdgeFlagData = callBegin = aCallback == null ? NULL_CB : aCallback;
+/* If the client wants boundary edges to be flagged,
+ * we render everything as separate triangles (no strips or fans).
+ */
+ flagBoundary = (aCallback != null);
+ return;
+ case GLU.GLU_TESS_VERTEX:
+ callVertex = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_VERTEX_DATA:
+ callVertexData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_END:
+ callEnd = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_END_DATA:
+ callEndData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_ERROR:
+ callError = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_ERROR_DATA:
+ callErrorData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_COMBINE:
+ callCombine = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_COMBINE_DATA:
+ callCombineData = aCallback == null ? NULL_CB : aCallback;
+ return;
+// case GLU_TESS_MESH:
+// callMesh = aCallback == null ? NULL_CB : aCallback;
+// return;
+ default:
+ callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+ return;
+ }
+ }
+
+ private boolean addVertex(double[] coords, Object vertexData) {
+ GLUhalfEdge e;
+
+ e = lastEdge;
+ if (e == null) {
+/* Make a self-loop (one vertex, one edge). */
+
+ e = Mesh.__gl_meshMakeEdge(mesh);
+ if (e == null) return false;
+ if (!Mesh.__gl_meshSplice(e, e.Sym)) return false;
+ } else {
+/* Create a new vertex and edge which immediately follow e
+ * in the ordering around the left face.
+ */
+ if (Mesh.__gl_meshSplitEdge(e) == null) return false;
+ e = e.Lnext;
+ }
+
+/* The new vertex is now e.Org. */
+ e.Org.data = vertexData;
+ e.Org.coords[0] = coords[0];
+ e.Org.coords[1] = coords[1];
+ e.Org.coords[2] = coords[2];
+
+/* The winding of an edge says how the winding number changes as we
+ * cross from the edge''s right face to its left face. We add the
+ * vertices in such an order that a CCW contour will add +1 to
+ * the winding number of the region inside the contour.
+ */
+ e.winding = 1;
+ e.Sym.winding = -1;
+
+ lastEdge = e;
+
+ return true;
+ }
+
+ private void cacheVertex(double[] coords, Object vertexData) {
+ if (cache[cacheCount] == null) {
+ cache[cacheCount] = new CachedVertex();
+ }
+
+ CachedVertex v = cache[cacheCount];
+
+ v.data = vertexData;
+ v.coords[0] = coords[0];
+ v.coords[1] = coords[1];
+ v.coords[2] = coords[2];
+ ++cacheCount;
+ }
+
+
+ private boolean flushCache() {
+ CachedVertex[] v = cache;
+
+ mesh = Mesh.__gl_meshNewMesh();
+ if (mesh == null) return false;
+
+ for (int i = 0; i < cacheCount; i++) {
+ CachedVertex vertex = v[i];
+ if (!addVertex(vertex.coords, vertex.data)) return false;
+ }
+ cacheCount = 0;
+ flushCacheOnNextVertex = false;
+
+ return true;
+ }
+
+ public void gluTessVertex(double[] coords, int coords_offset, Object vertexData) {
+ int i;
+ boolean tooLarge = false;
+ double x;
+ double[] clamped = new double[3];
+
+ requireState(TessState.T_IN_CONTOUR);
+
+ if (flushCacheOnNextVertex) {
+ if (!flushCache()) {
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ return;
+ }
+ lastEdge = null;
+ }
+ for (i = 0; i < 3; ++i) {
+ x = coords[i+coords_offset];
+ if (x < -GLU.GLU_TESS_MAX_COORD) {
+ x = -GLU.GLU_TESS_MAX_COORD;
+ tooLarge = true;
+ }
+ if (x > GLU.GLU_TESS_MAX_COORD) {
+ x = GLU.GLU_TESS_MAX_COORD;
+ tooLarge = true;
+ }
+ clamped[i] = x;
+ }
+ if (tooLarge) {
+ callErrorOrErrorData(GLU.GLU_TESS_COORD_TOO_LARGE);
+ }
+
+ if (mesh == null) {
+ if (cacheCount < TESS_MAX_CACHE) {
+ cacheVertex(clamped, vertexData);
+ return;
+ }
+ if (!flushCache()) {
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ return;
+ }
+ }
+
+ if (!addVertex(clamped, vertexData)) {
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ }
+ }
+
+
+ public void gluTessBeginPolygon(Object data) {
+ requireState(TessState.T_DORMANT);
+
+ state = TessState.T_IN_POLYGON;
+ cacheCount = 0;
+ flushCacheOnNextVertex = false;
+ mesh = null;
+
+ polygonData = data;
+ }
+
+
+ public void gluTessBeginContour() {
+ requireState(TessState.T_IN_POLYGON);
+
+ state = TessState.T_IN_CONTOUR;
+ lastEdge = null;
+ if (cacheCount > 0) {
+/* Just set a flag so we don't get confused by empty contours
+ * -- these can be generated accidentally with the obsolete
+ * NextContour() interface.
+ */
+ flushCacheOnNextVertex = true;
+ }
+ }
+
+
+ public void gluTessEndContour() {
+ requireState(TessState.T_IN_CONTOUR);
+ state = TessState.T_IN_POLYGON;
+ }
+
+ public void gluTessEndPolygon() {
+ GLUmesh mesh;
+
+ try {
+ requireState(TessState.T_IN_POLYGON);
+ state = TessState.T_DORMANT;
+
+ if (this.mesh == null) {
+ if (!flagBoundary /*&& callMesh == NULL_CB*/) {
+
+/* Try some special code to make the easy cases go quickly
+ * (eg. convex polygons). This code does NOT handle multiple contours,
+ * intersections, edge flags, and of course it does not generate
+ * an explicit mesh either.
+ */
+ if (Render.__gl_renderCache(this)) {
+ polygonData = null;
+ return;
+ }
+ }
+ if (!flushCache()) throw new RuntimeException(); /* could've used a label*/
+ }
+
+/* Determine the polygon normal and project vertices onto the plane
+ * of the polygon.
+ */
+ Normal.__gl_projectPolygon(this);
+
+/* __gl_computeInterior( tess ) computes the planar arrangement specified
+ * by the given contours, and further subdivides this arrangement
+ * into regions. Each region is marked "inside" if it belongs
+ * to the polygon, according to the rule given by windingRule.
+ * Each interior region is guaranteed be monotone.
+ */
+ if (!Sweep.__gl_computeInterior(this)) {
+ throw new RuntimeException(); /* could've used a label */
+ }
+
+ mesh = this.mesh;
+ if (!fatalError) {
+ boolean rc = true;
+
+/* If the user wants only the boundary contours, we throw away all edges
+ * except those which separate the interior from the exterior.
+ * Otherwise we tessellate all the regions marked "inside".
+ */
+ if (boundaryOnly) {
+ rc = TessMono.__gl_meshSetWindingNumber(mesh, 1, true);
+ } else {
+ rc = TessMono.__gl_meshTessellateInterior(mesh);
+ }
+ if (!rc) throw new RuntimeException(); /* could've used a label */
+
+ Mesh.__gl_meshCheckMesh(mesh);
+
+ if (callBegin != NULL_CB || callEnd != NULL_CB
+ || callVertex != NULL_CB || callEdgeFlag != NULL_CB
+ || callBeginData != NULL_CB
+ || callEndData != NULL_CB
+ || callVertexData != NULL_CB
+ || callEdgeFlagData != NULL_CB) {
+ if (boundaryOnly) {
+ Render.__gl_renderBoundary(this, mesh); /* output boundary contours */
+ } else {
+ Render.__gl_renderMesh(this, mesh); /* output strips and fans */
+ }
+ }
+// if (callMesh != NULL_CB) {
+//
+///* Throw away the exterior faces, so that all faces are interior.
+// * This way the user doesn't have to check the "inside" flag,
+// * and we don't need to even reveal its existence. It also leaves
+// * the freedom for an implementation to not generate the exterior
+// * faces in the first place.
+// */
+// TessMono.__gl_meshDiscardExterior(mesh);
+// callMesh.mesh(mesh); /* user wants the mesh itself */
+// mesh = null;
+// polygonData = null;
+// return;
+// }
+ }
+ Mesh.__gl_meshDeleteMesh(mesh);
+ polygonData = null;
+ mesh = null;
+ } catch (Exception e) {
+ e.printStackTrace();
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ }
+ }
+
+ /*******************************************************/
+
+/* Obsolete calls -- for backward compatibility */
+
+ public void gluBeginPolygon() {
+ gluTessBeginPolygon(null);
+ gluTessBeginContour();
+ }
+
+
+/*ARGSUSED*/
+ public void gluNextContour(int type) {
+ gluTessEndContour();
+ gluTessBeginContour();
+ }
+
+
+ public void gluEndPolygon() {
+ gluTessEndContour();
+ gluTessEndPolygon();
+ }
+
+ void callBeginOrBeginData(int a) {
+ if (callBeginData != NULL_CB)
+ callBeginData.beginData(a, polygonData);
+ else
+ callBegin.begin(a);
+ }
+
+ void callVertexOrVertexData(Object a) {
+ if (callVertexData != NULL_CB)
+ callVertexData.vertexData(a, polygonData);
+ else
+ callVertex.vertex(a);
+ }
+
+ void callEdgeFlagOrEdgeFlagData(boolean a) {
+ if (callEdgeFlagData != NULL_CB)
+ callEdgeFlagData.edgeFlagData(a, polygonData);
+ else
+ callEdgeFlag.edgeFlag(a);
+ }
+
+ void callEndOrEndData() {
+ if (callEndData != NULL_CB)
+ callEndData.endData(polygonData);
+ else
+ callEnd.end();
+ }
+
+ void callCombineOrCombineData(double[] coords, Object[] vertexData, float[] weights, Object[] outData) {
+ if (callCombineData != NULL_CB)
+ callCombineData.combineData(coords, vertexData, weights, outData, polygonData);
+ else
+ callCombine.combine(coords, vertexData, weights, outData);
+ }
+
+ void callErrorOrErrorData(int a) {
+ if (callErrorData != NULL_CB)
+ callErrorData.errorData(a, polygonData);
+ else
+ callError.error(a);
+ }
+
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/GLUvertex.java b/src/classes/com/sun/opengl/impl/tessellator/GLUvertex.java
new file mode 100644
index 000000000..05836beda
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/GLUvertex.java
@@ -0,0 +1,55 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+class GLUvertex {
+ public GLUvertex next; /* next vertex (never NULL) */
+ public GLUvertex prev; /* previous vertex (never NULL) */
+ public com.sun.opengl.impl.tessellator.GLUhalfEdge anEdge; /* a half-edge with this origin */
+ public Object data; /* client's data */
+
+ /* Internal data (keep hidden) */
+ public double[] coords = new double[3]; /* vertex location in 3D */
+ public double s, t; /* projection onto the sweep plane */
+ public int pqHandle; /* to allow deletion from priority queue */
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/Geom.java b/src/classes/com/sun/opengl/impl/tessellator/Geom.java
new file mode 100644
index 000000000..10e3d8050
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/Geom.java
@@ -0,0 +1,308 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+class Geom {
+ private Geom() {
+ }
+
+ /* Given three vertices u,v,w such that VertLeq(u,v) && VertLeq(v,w),
+ * evaluates the t-coord of the edge uw at the s-coord of the vertex v.
+ * Returns v->t - (uw)(v->s), ie. the signed distance from uw to v.
+ * If uw is vertical (and thus passes thru v), the result is zero.
+ *
+ * The calculation is extremely accurate and stable, even when v
+ * is very close to u or w. In particular if we set v->t = 0 and
+ * let r be the negated result (this evaluates (uw)(v->s)), then
+ * r is guaranteed to satisfy MIN(u->t,w->t) <= r <= MAX(u->t,w->t).
+ */
+ static double EdgeEval(GLUvertex u, GLUvertex v, GLUvertex w) {
+ double gapL, gapR;
+
+ assert (VertLeq(u, v) && VertLeq(v, w));
+
+ gapL = v.s - u.s;
+ gapR = w.s - v.s;
+
+ if (gapL + gapR > 0) {
+ if (gapL < gapR) {
+ return (v.t - u.t) + (u.t - w.t) * (gapL / (gapL + gapR));
+ } else {
+ return (v.t - w.t) + (w.t - u.t) * (gapR / (gapL + gapR));
+ }
+ }
+ /* vertical line */
+ return 0;
+ }
+
+ static double EdgeSign(GLUvertex u, GLUvertex v, GLUvertex w) {
+ double gapL, gapR;
+
+ assert (VertLeq(u, v) && VertLeq(v, w));
+
+ gapL = v.s - u.s;
+ gapR = w.s - v.s;
+
+ if (gapL + gapR > 0) {
+ return (v.t - w.t) * gapL + (v.t - u.t) * gapR;
+ }
+ /* vertical line */
+ return 0;
+ }
+
+
+ /***********************************************************************
+ * Define versions of EdgeSign, EdgeEval with s and t transposed.
+ */
+
+ static double TransEval(GLUvertex u, GLUvertex v, GLUvertex w) {
+ /* Given three vertices u,v,w such that TransLeq(u,v) && TransLeq(v,w),
+ * evaluates the t-coord of the edge uw at the s-coord of the vertex v.
+ * Returns v->s - (uw)(v->t), ie. the signed distance from uw to v.
+ * If uw is vertical (and thus passes thru v), the result is zero.
+ *
+ * The calculation is extremely accurate and stable, even when v
+ * is very close to u or w. In particular if we set v->s = 0 and
+ * let r be the negated result (this evaluates (uw)(v->t)), then
+ * r is guaranteed to satisfy MIN(u->s,w->s) <= r <= MAX(u->s,w->s).
+ */
+ double gapL, gapR;
+
+ assert (TransLeq(u, v) && TransLeq(v, w));
+
+ gapL = v.t - u.t;
+ gapR = w.t - v.t;
+
+ if (gapL + gapR > 0) {
+ if (gapL < gapR) {
+ return (v.s - u.s) + (u.s - w.s) * (gapL / (gapL + gapR));
+ } else {
+ return (v.s - w.s) + (w.s - u.s) * (gapR / (gapL + gapR));
+ }
+ }
+ /* vertical line */
+ return 0;
+ }
+
+ static double TransSign(GLUvertex u, GLUvertex v, GLUvertex w) {
+ /* Returns a number whose sign matches TransEval(u,v,w) but which
+ * is cheaper to evaluate. Returns > 0, == 0 , or < 0
+ * as v is above, on, or below the edge uw.
+ */
+ double gapL, gapR;
+
+ assert (TransLeq(u, v) && TransLeq(v, w));
+
+ gapL = v.t - u.t;
+ gapR = w.t - v.t;
+
+ if (gapL + gapR > 0) {
+ return (v.s - w.s) * gapL + (v.s - u.s) * gapR;
+ }
+ /* vertical line */
+ return 0;
+ }
+
+
+ static boolean VertCCW(GLUvertex u, GLUvertex v, GLUvertex w) {
+ /* For almost-degenerate situations, the results are not reliable.
+ * Unless the floating-point arithmetic can be performed without
+ * rounding errors, *any* implementation will give incorrect results
+ * on some degenerate inputs, so the client must have some way to
+ * handle this situation.
+ */
+ return (u.s * (v.t - w.t) + v.s * (w.t - u.t) + w.s * (u.t - v.t)) >= 0;
+ }
+
+/* Given parameters a,x,b,y returns the value (b*x+a*y)/(a+b),
+ * or (x+y)/2 if a==b==0. It requires that a,b >= 0, and enforces
+ * this in the rare case that one argument is slightly negative.
+ * The implementation is extremely stable numerically.
+ * In particular it guarantees that the result r satisfies
+ * MIN(x,y) <= r <= MAX(x,y), and the results are very accurate
+ * even when a and b differ greatly in magnitude.
+ */
+ static double Interpolate(double a, double x, double b, double y) {
+ a = (a < 0) ? 0 : a;
+ b = (b < 0) ? 0 : b;
+ if (a <= b) {
+ if (b == 0) {
+ return (x + y) / 2.0;
+ } else {
+ return (x + (y - x) * (a / (a + b)));
+ }
+ } else {
+ return (y + (x - y) * (b / (a + b)));
+ }
+ }
+
+ static void EdgeIntersect(GLUvertex o1, GLUvertex d1,
+ GLUvertex o2, GLUvertex d2,
+ GLUvertex v)
+/* Given edges (o1,d1) and (o2,d2), compute their point of intersection.
+ * The computed point is guaranteed to lie in the intersection of the
+ * bounding rectangles defined by each edge.
+ */ {
+ double z1, z2;
+
+ /* This is certainly not the most efficient way to find the intersection
+ * of two line segments, but it is very numerically stable.
+ *
+ * Strategy: find the two middle vertices in the VertLeq ordering,
+ * and interpolate the intersection s-value from these. Then repeat
+ * using the TransLeq ordering to find the intersection t-value.
+ */
+
+ if (!VertLeq(o1, d1)) {
+ GLUvertex temp = o1;
+ o1 = d1;
+ d1 = temp;
+ }
+ if (!VertLeq(o2, d2)) {
+ GLUvertex temp = o2;
+ o2 = d2;
+ d2 = temp;
+ }
+ if (!VertLeq(o1, o2)) {
+ GLUvertex temp = o1;
+ o1 = o2;
+ o2 = temp;
+ temp = d1;
+ d1 = d2;
+ d2 = temp;
+ }
+
+ if (!VertLeq(o2, d1)) {
+ /* Technically, no intersection -- do our best */
+ v.s = (o2.s + d1.s) / 2.0;
+ } else if (VertLeq(d1, d2)) {
+ /* Interpolate between o2 and d1 */
+ z1 = EdgeEval(o1, o2, d1);
+ z2 = EdgeEval(o2, d1, d2);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.s = Interpolate(z1, o2.s, z2, d1.s);
+ } else {
+ /* Interpolate between o2 and d2 */
+ z1 = EdgeSign(o1, o2, d1);
+ z2 = -EdgeSign(o1, d2, d1);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.s = Interpolate(z1, o2.s, z2, d2.s);
+ }
+
+ /* Now repeat the process for t */
+
+ if (!TransLeq(o1, d1)) {
+ GLUvertex temp = o1;
+ o1 = d1;
+ d1 = temp;
+ }
+ if (!TransLeq(o2, d2)) {
+ GLUvertex temp = o2;
+ o2 = d2;
+ d2 = temp;
+ }
+ if (!TransLeq(o1, o2)) {
+ GLUvertex temp = o2;
+ o2 = o1;
+ o1 = temp;
+ temp = d2;
+ d2 = d1;
+ d1 = temp;
+ }
+
+ if (!TransLeq(o2, d1)) {
+ /* Technically, no intersection -- do our best */
+ v.t = (o2.t + d1.t) / 2.0;
+ } else if (TransLeq(d1, d2)) {
+ /* Interpolate between o2 and d1 */
+ z1 = TransEval(o1, o2, d1);
+ z2 = TransEval(o2, d1, d2);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.t = Interpolate(z1, o2.t, z2, d1.t);
+ } else {
+ /* Interpolate between o2 and d2 */
+ z1 = TransSign(o1, o2, d1);
+ z2 = -TransSign(o1, d2, d1);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.t = Interpolate(z1, o2.t, z2, d2.t);
+ }
+ }
+
+ static boolean VertEq(GLUvertex u, GLUvertex v) {
+ return u.s == v.s && u.t == v.t;
+ }
+
+ static boolean VertLeq(GLUvertex u, GLUvertex v) {
+ return u.s < v.s || (u.s == v.s && u.t <= v.t);
+ }
+
+/* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */
+
+ static boolean TransLeq(GLUvertex u, GLUvertex v) {
+ return u.t < v.t || (u.t == v.t && u.s <= v.s);
+ }
+
+ static boolean EdgeGoesLeft(GLUhalfEdge e) {
+ return VertLeq(e.Sym.Org, e.Org);
+ }
+
+ static boolean EdgeGoesRight(GLUhalfEdge e) {
+ return VertLeq(e.Org, e.Sym.Org);
+ }
+
+ static double VertL1dist(GLUvertex u, GLUvertex v) {
+ return Math.abs(u.s - v.s) + Math.abs(u.t - v.t);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/Mesh.java b/src/classes/com/sun/opengl/impl/tessellator/Mesh.java
new file mode 100644
index 000000000..f5a81f65d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/Mesh.java
@@ -0,0 +1,724 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+class Mesh {
+ private Mesh() {
+ }
+
+ /************************ Utility Routines ************************/
+/* MakeEdge creates a new pair of half-edges which form their own loop.
+ * No vertex or face structures are allocated, but these must be assigned
+ * before the current edge operation is completed.
+ */
+ static com.sun.opengl.impl.tessellator.GLUhalfEdge MakeEdge(com.sun.opengl.impl.tessellator.GLUhalfEdge eNext) {
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eSym;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge ePrev;
+
+// EdgePair * pair = (EdgePair *)
+// memAlloc(sizeof(EdgePair));
+// if (pair == NULL) return NULL;
+//
+// e = &pair - > e;
+ e = new com.sun.opengl.impl.tessellator.GLUhalfEdge(true);
+// eSym = &pair - > eSym;
+ eSym = new com.sun.opengl.impl.tessellator.GLUhalfEdge(false);
+
+
+ /* Make sure eNext points to the first edge of the edge pair */
+ if (!eNext.first) {
+ eNext = eNext.Sym;
+ }
+
+ /* Insert in circular doubly-linked list before eNext.
+ * Note that the prev pointer is stored in Sym->next.
+ */
+ ePrev = eNext.Sym.next;
+ eSym.next = ePrev;
+ ePrev.Sym.next = e;
+ e.next = eNext;
+ eNext.Sym.next = eSym;
+
+ e.Sym = eSym;
+ e.Onext = e;
+ e.Lnext = eSym;
+ e.Org = null;
+ e.Lface = null;
+ e.winding = 0;
+ e.activeRegion = null;
+
+ eSym.Sym = e;
+ eSym.Onext = eSym;
+ eSym.Lnext = e;
+ eSym.Org = null;
+ eSym.Lface = null;
+ eSym.winding = 0;
+ eSym.activeRegion = null;
+
+ return e;
+ }
+
+/* Splice( a, b ) is best described by the Guibas/Stolfi paper or the
+ * CS348a notes (see mesh.h). Basically it modifies the mesh so that
+ * a->Onext and b->Onext are exchanged. This can have various effects
+ * depending on whether a and b belong to different face or vertex rings.
+ * For more explanation see __gl_meshSplice() below.
+ */
+ static void Splice(com.sun.opengl.impl.tessellator.GLUhalfEdge a, com.sun.opengl.impl.tessellator.GLUhalfEdge b) {
+ com.sun.opengl.impl.tessellator.GLUhalfEdge aOnext = a.Onext;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge bOnext = b.Onext;
+
+ aOnext.Sym.Lnext = b;
+ bOnext.Sym.Lnext = a;
+ a.Onext = bOnext;
+ b.Onext = aOnext;
+ }
+
+/* MakeVertex( newVertex, eOrig, vNext ) attaches a new vertex and makes it the
+ * origin of all edges in the vertex loop to which eOrig belongs. "vNext" gives
+ * a place to insert the new vertex in the global vertex list. We insert
+ * the new vertex *before* vNext so that algorithms which walk the vertex
+ * list will not see the newly created vertices.
+ */
+ static void MakeVertex(com.sun.opengl.impl.tessellator.GLUvertex newVertex,
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eOrig, com.sun.opengl.impl.tessellator.GLUvertex vNext) {
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e;
+ com.sun.opengl.impl.tessellator.GLUvertex vPrev;
+ com.sun.opengl.impl.tessellator.GLUvertex vNew = newVertex;
+
+ assert (vNew != null);
+
+ /* insert in circular doubly-linked list before vNext */
+ vPrev = vNext.prev;
+ vNew.prev = vPrev;
+ vPrev.next = vNew;
+ vNew.next = vNext;
+ vNext.prev = vNew;
+
+ vNew.anEdge = eOrig;
+ vNew.data = null;
+ /* leave coords, s, t undefined */
+
+ /* fix other edges on this vertex loop */
+ e = eOrig;
+ do {
+ e.Org = vNew;
+ e = e.Onext;
+ } while (e != eOrig);
+ }
+
+/* MakeFace( newFace, eOrig, fNext ) attaches a new face and makes it the left
+ * face of all edges in the face loop to which eOrig belongs. "fNext" gives
+ * a place to insert the new face in the global face list. We insert
+ * the new face *before* fNext so that algorithms which walk the face
+ * list will not see the newly created faces.
+ */
+ static void MakeFace(com.sun.opengl.impl.tessellator.GLUface newFace, com.sun.opengl.impl.tessellator.GLUhalfEdge eOrig, com.sun.opengl.impl.tessellator.GLUface fNext) {
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e;
+ com.sun.opengl.impl.tessellator.GLUface fPrev;
+ com.sun.opengl.impl.tessellator.GLUface fNew = newFace;
+
+ assert (fNew != null);
+
+ /* insert in circular doubly-linked list before fNext */
+ fPrev = fNext.prev;
+ fNew.prev = fPrev;
+ fPrev.next = fNew;
+ fNew.next = fNext;
+ fNext.prev = fNew;
+
+ fNew.anEdge = eOrig;
+ fNew.data = null;
+ fNew.trail = null;
+ fNew.marked = false;
+
+ /* The new face is marked "inside" if the old one was. This is a
+ * convenience for the common case where a face has been split in two.
+ */
+ fNew.inside = fNext.inside;
+
+ /* fix other edges on this face loop */
+ e = eOrig;
+ do {
+ e.Lface = fNew;
+ e = e.Lnext;
+ } while (e != eOrig);
+ }
+
+/* KillEdge( eDel ) destroys an edge (the half-edges eDel and eDel->Sym),
+ * and removes from the global edge list.
+ */
+ static void KillEdge(com.sun.opengl.impl.tessellator.GLUhalfEdge eDel) {
+ com.sun.opengl.impl.tessellator.GLUhalfEdge ePrev, eNext;
+
+ /* Half-edges are allocated in pairs, see EdgePair above */
+ if (!eDel.first) {
+ eDel = eDel.Sym;
+ }
+
+ /* delete from circular doubly-linked list */
+ eNext = eDel.next;
+ ePrev = eDel.Sym.next;
+ eNext.Sym.next = ePrev;
+ ePrev.Sym.next = eNext;
+ }
+
+
+/* KillVertex( vDel ) destroys a vertex and removes it from the global
+ * vertex list. It updates the vertex loop to point to a given new vertex.
+ */
+ static void KillVertex(com.sun.opengl.impl.tessellator.GLUvertex vDel, com.sun.opengl.impl.tessellator.GLUvertex newOrg) {
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e, eStart = vDel.anEdge;
+ com.sun.opengl.impl.tessellator.GLUvertex vPrev, vNext;
+
+ /* change the origin of all affected edges */
+ e = eStart;
+ do {
+ e.Org = newOrg;
+ e = e.Onext;
+ } while (e != eStart);
+
+ /* delete from circular doubly-linked list */
+ vPrev = vDel.prev;
+ vNext = vDel.next;
+ vNext.prev = vPrev;
+ vPrev.next = vNext;
+ }
+
+/* KillFace( fDel ) destroys a face and removes it from the global face
+ * list. It updates the face loop to point to a given new face.
+ */
+ static void KillFace(com.sun.opengl.impl.tessellator.GLUface fDel, com.sun.opengl.impl.tessellator.GLUface newLface) {
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e, eStart = fDel.anEdge;
+ com.sun.opengl.impl.tessellator.GLUface fPrev, fNext;
+
+ /* change the left face of all affected edges */
+ e = eStart;
+ do {
+ e.Lface = newLface;
+ e = e.Lnext;
+ } while (e != eStart);
+
+ /* delete from circular doubly-linked list */
+ fPrev = fDel.prev;
+ fNext = fDel.next;
+ fNext.prev = fPrev;
+ fPrev.next = fNext;
+ }
+
+
+ /****************** Basic Edge Operations **********************/
+
+/* __gl_meshMakeEdge creates one edge, two vertices, and a loop (face).
+ * The loop consists of the two new half-edges.
+ */
+ public static com.sun.opengl.impl.tessellator.GLUhalfEdge __gl_meshMakeEdge(com.sun.opengl.impl.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.tessellator.GLUvertex newVertex1 = new com.sun.opengl.impl.tessellator.GLUvertex();
+ com.sun.opengl.impl.tessellator.GLUvertex newVertex2 = new com.sun.opengl.impl.tessellator.GLUvertex();
+ com.sun.opengl.impl.tessellator.GLUface newFace = new com.sun.opengl.impl.tessellator.GLUface();
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e;
+
+ e = MakeEdge(mesh.eHead);
+ if (e == null) return null;
+
+ MakeVertex(newVertex1, e, mesh.vHead);
+ MakeVertex(newVertex2, e.Sym, mesh.vHead);
+ MakeFace(newFace, e, mesh.fHead);
+ return e;
+ }
+
+
+/* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the
+ * mesh connectivity and topology. It changes the mesh so that
+ * eOrg->Onext <- OLD( eDst->Onext )
+ * eDst->Onext <- OLD( eOrg->Onext )
+ * where OLD(...) means the value before the meshSplice operation.
+ *
+ * This can have two effects on the vertex structure:
+ * - if eOrg->Org != eDst->Org, the two vertices are merged together
+ * - if eOrg->Org == eDst->Org, the origin is split into two vertices
+ * In both cases, eDst->Org is changed and eOrg->Org is untouched.
+ *
+ * Similarly (and independently) for the face structure,
+ * - if eOrg->Lface == eDst->Lface, one loop is split into two
+ * - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one
+ * In both cases, eDst->Lface is changed and eOrg->Lface is unaffected.
+ *
+ * Some special cases:
+ * If eDst == eOrg, the operation has no effect.
+ * If eDst == eOrg->Lnext, the new face will have a single edge.
+ * If eDst == eOrg->Lprev, the old face will have a single edge.
+ * If eDst == eOrg->Onext, the new vertex will have a single edge.
+ * If eDst == eOrg->Oprev, the old vertex will have a single edge.
+ */
+ public static boolean __gl_meshSplice(com.sun.opengl.impl.tessellator.GLUhalfEdge eOrg, com.sun.opengl.impl.tessellator.GLUhalfEdge eDst) {
+ boolean joiningLoops = false;
+ boolean joiningVertices = false;
+
+ if (eOrg == eDst) return true;
+
+ if (eDst.Org != eOrg.Org) {
+ /* We are merging two disjoint vertices -- destroy eDst->Org */
+ joiningVertices = true;
+ KillVertex(eDst.Org, eOrg.Org);
+ }
+ if (eDst.Lface != eOrg.Lface) {
+ /* We are connecting two disjoint loops -- destroy eDst.Lface */
+ joiningLoops = true;
+ KillFace(eDst.Lface, eOrg.Lface);
+ }
+
+ /* Change the edge structure */
+ Splice(eDst, eOrg);
+
+ if (!joiningVertices) {
+ com.sun.opengl.impl.tessellator.GLUvertex newVertex = new com.sun.opengl.impl.tessellator.GLUvertex();
+
+ /* We split one vertex into two -- the new vertex is eDst.Org.
+ * Make sure the old vertex points to a valid half-edge.
+ */
+ MakeVertex(newVertex, eDst, eOrg.Org);
+ eOrg.Org.anEdge = eOrg;
+ }
+ if (!joiningLoops) {
+ com.sun.opengl.impl.tessellator.GLUface newFace = new com.sun.opengl.impl.tessellator.GLUface();
+
+ /* We split one loop into two -- the new loop is eDst.Lface.
+ * Make sure the old face points to a valid half-edge.
+ */
+ MakeFace(newFace, eDst, eOrg.Lface);
+ eOrg.Lface.anEdge = eOrg;
+ }
+
+ return true;
+ }
+
+
+/* __gl_meshDelete( eDel ) removes the edge eDel. There are several cases:
+ * if (eDel.Lface != eDel.Rface), we join two loops into one; the loop
+ * eDel.Lface is deleted. Otherwise, we are splitting one loop into two;
+ * the newly created loop will contain eDel.Dst. If the deletion of eDel
+ * would create isolated vertices, those are deleted as well.
+ *
+ * This function could be implemented as two calls to __gl_meshSplice
+ * plus a few calls to memFree, but this would allocate and delete
+ * unnecessary vertices and faces.
+ */
+ static boolean __gl_meshDelete(com.sun.opengl.impl.tessellator.GLUhalfEdge eDel) {
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eDelSym = eDel.Sym;
+ boolean joiningLoops = false;
+
+ /* First step: disconnect the origin vertex eDel.Org. We make all
+ * changes to get a consistent mesh in this "intermediate" state.
+ */
+ if (eDel.Lface != eDel.Sym.Lface) {
+ /* We are joining two loops into one -- remove the left face */
+ joiningLoops = true;
+ KillFace(eDel.Lface, eDel.Sym.Lface);
+ }
+
+ if (eDel.Onext == eDel) {
+ KillVertex(eDel.Org, null);
+ } else {
+ /* Make sure that eDel.Org and eDel.Sym.Lface point to valid half-edges */
+ eDel.Sym.Lface.anEdge = eDel.Sym.Lnext;
+ eDel.Org.anEdge = eDel.Onext;
+
+ Splice(eDel, eDel.Sym.Lnext);
+ if (!joiningLoops) {
+ com.sun.opengl.impl.tessellator.GLUface newFace = new com.sun.opengl.impl.tessellator.GLUface();
+
+ /* We are splitting one loop into two -- create a new loop for eDel. */
+ MakeFace(newFace, eDel, eDel.Lface);
+ }
+ }
+
+ /* Claim: the mesh is now in a consistent state, except that eDel.Org
+ * may have been deleted. Now we disconnect eDel.Dst.
+ */
+ if (eDelSym.Onext == eDelSym) {
+ KillVertex(eDelSym.Org, null);
+ KillFace(eDelSym.Lface, null);
+ } else {
+ /* Make sure that eDel.Dst and eDel.Lface point to valid half-edges */
+ eDel.Lface.anEdge = eDelSym.Sym.Lnext;
+ eDelSym.Org.anEdge = eDelSym.Onext;
+ Splice(eDelSym, eDelSym.Sym.Lnext);
+ }
+
+ /* Any isolated vertices or faces have already been freed. */
+ KillEdge(eDel);
+
+ return true;
+ }
+
+
+ /******************** Other Edge Operations **********************/
+
+/* All these routines can be implemented with the basic edge
+ * operations above. They are provided for convenience and efficiency.
+ */
+
+
+/* __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that
+ * eNew == eOrg.Lnext, and eNew.Dst is a newly created vertex.
+ * eOrg and eNew will have the same left face.
+ */
+ static com.sun.opengl.impl.tessellator.GLUhalfEdge __gl_meshAddEdgeVertex(com.sun.opengl.impl.tessellator.GLUhalfEdge eOrg) {
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eNewSym;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eNew = MakeEdge(eOrg);
+
+ eNewSym = eNew.Sym;
+
+ /* Connect the new edge appropriately */
+ Splice(eNew, eOrg.Lnext);
+
+ /* Set the vertex and face information */
+ eNew.Org = eOrg.Sym.Org;
+ {
+ com.sun.opengl.impl.tessellator.GLUvertex newVertex = new com.sun.opengl.impl.tessellator.GLUvertex();
+
+ MakeVertex(newVertex, eNewSym, eNew.Org);
+ }
+ eNew.Lface = eNewSym.Lface = eOrg.Lface;
+
+ return eNew;
+ }
+
+
+/* __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew,
+ * such that eNew == eOrg.Lnext. The new vertex is eOrg.Sym.Org == eNew.Org.
+ * eOrg and eNew will have the same left face.
+ */
+ public static com.sun.opengl.impl.tessellator.GLUhalfEdge __gl_meshSplitEdge(com.sun.opengl.impl.tessellator.GLUhalfEdge eOrg) {
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eNew;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge tempHalfEdge = __gl_meshAddEdgeVertex(eOrg);
+
+ eNew = tempHalfEdge.Sym;
+
+ /* Disconnect eOrg from eOrg.Sym.Org and connect it to eNew.Org */
+ Splice(eOrg.Sym, eOrg.Sym.Sym.Lnext);
+ Splice(eOrg.Sym, eNew);
+
+ /* Set the vertex and face information */
+ eOrg.Sym.Org = eNew.Org;
+ eNew.Sym.Org.anEdge = eNew.Sym; /* may have pointed to eOrg.Sym */
+ eNew.Sym.Lface = eOrg.Sym.Lface;
+ eNew.winding = eOrg.winding; /* copy old winding information */
+ eNew.Sym.winding = eOrg.Sym.winding;
+
+ return eNew;
+ }
+
+
+/* __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg.Sym.Org
+ * to eDst.Org, and returns the corresponding half-edge eNew.
+ * If eOrg.Lface == eDst.Lface, this splits one loop into two,
+ * and the newly created loop is eNew.Lface. Otherwise, two disjoint
+ * loops are merged into one, and the loop eDst.Lface is destroyed.
+ *
+ * If (eOrg == eDst), the new face will have only two edges.
+ * If (eOrg.Lnext == eDst), the old face is reduced to a single edge.
+ * If (eOrg.Lnext.Lnext == eDst), the old face is reduced to two edges.
+ */
+ static com.sun.opengl.impl.tessellator.GLUhalfEdge __gl_meshConnect(com.sun.opengl.impl.tessellator.GLUhalfEdge eOrg, com.sun.opengl.impl.tessellator.GLUhalfEdge eDst) {
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eNewSym;
+ boolean joiningLoops = false;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eNew = MakeEdge(eOrg);
+
+ eNewSym = eNew.Sym;
+
+ if (eDst.Lface != eOrg.Lface) {
+ /* We are connecting two disjoint loops -- destroy eDst.Lface */
+ joiningLoops = true;
+ KillFace(eDst.Lface, eOrg.Lface);
+ }
+
+ /* Connect the new edge appropriately */
+ Splice(eNew, eOrg.Lnext);
+ Splice(eNewSym, eDst);
+
+ /* Set the vertex and face information */
+ eNew.Org = eOrg.Sym.Org;
+ eNewSym.Org = eDst.Org;
+ eNew.Lface = eNewSym.Lface = eOrg.Lface;
+
+ /* Make sure the old face points to a valid half-edge */
+ eOrg.Lface.anEdge = eNewSym;
+
+ if (!joiningLoops) {
+ com.sun.opengl.impl.tessellator.GLUface newFace = new com.sun.opengl.impl.tessellator.GLUface();
+
+ /* We split one loop into two -- the new loop is eNew.Lface */
+ MakeFace(newFace, eNew, eOrg.Lface);
+ }
+ return eNew;
+ }
+
+
+ /******************** Other Operations **********************/
+
+/* __gl_meshZapFace( fZap ) destroys a face and removes it from the
+ * global face list. All edges of fZap will have a null pointer as their
+ * left face. Any edges which also have a null pointer as their right face
+ * are deleted entirely (along with any isolated vertices this produces).
+ * An entire mesh can be deleted by zapping its faces, one at a time,
+ * in any order. Zapped faces cannot be used in further mesh operations!
+ */
+ static void __gl_meshZapFace(com.sun.opengl.impl.tessellator.GLUface fZap) {
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eStart = fZap.anEdge;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e, eNext, eSym;
+ com.sun.opengl.impl.tessellator.GLUface fPrev, fNext;
+
+ /* walk around face, deleting edges whose right face is also null */
+ eNext = eStart.Lnext;
+ do {
+ e = eNext;
+ eNext = e.Lnext;
+
+ e.Lface = null;
+ if (e.Sym.Lface == null) {
+ /* delete the edge -- see __gl_MeshDelete above */
+
+ if (e.Onext == e) {
+ KillVertex(e.Org, null);
+ } else {
+ /* Make sure that e.Org points to a valid half-edge */
+ e.Org.anEdge = e.Onext;
+ Splice(e, e.Sym.Lnext);
+ }
+ eSym = e.Sym;
+ if (eSym.Onext == eSym) {
+ KillVertex(eSym.Org, null);
+ } else {
+ /* Make sure that eSym.Org points to a valid half-edge */
+ eSym.Org.anEdge = eSym.Onext;
+ Splice(eSym, eSym.Sym.Lnext);
+ }
+ KillEdge(e);
+ }
+ } while (e != eStart);
+
+ /* delete from circular doubly-linked list */
+ fPrev = fZap.prev;
+ fNext = fZap.next;
+ fNext.prev = fPrev;
+ fPrev.next = fNext;
+ }
+
+
+/* __gl_meshNewMesh() creates a new mesh with no edges, no vertices,
+ * and no loops (what we usually call a "face").
+ */
+ public static com.sun.opengl.impl.tessellator.GLUmesh __gl_meshNewMesh() {
+ com.sun.opengl.impl.tessellator.GLUvertex v;
+ com.sun.opengl.impl.tessellator.GLUface f;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eSym;
+ com.sun.opengl.impl.tessellator.GLUmesh mesh = new com.sun.opengl.impl.tessellator.GLUmesh();
+
+ v = mesh.vHead;
+ f = mesh.fHead;
+ e = mesh.eHead;
+ eSym = mesh.eHeadSym;
+
+ v.next = v.prev = v;
+ v.anEdge = null;
+ v.data = null;
+
+ f.next = f.prev = f;
+ f.anEdge = null;
+ f.data = null;
+ f.trail = null;
+ f.marked = false;
+ f.inside = false;
+
+ e.next = e;
+ e.Sym = eSym;
+ e.Onext = null;
+ e.Lnext = null;
+ e.Org = null;
+ e.Lface = null;
+ e.winding = 0;
+ e.activeRegion = null;
+
+ eSym.next = eSym;
+ eSym.Sym = e;
+ eSym.Onext = null;
+ eSym.Lnext = null;
+ eSym.Org = null;
+ eSym.Lface = null;
+ eSym.winding = 0;
+ eSym.activeRegion = null;
+
+ return mesh;
+ }
+
+
+/* __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in
+ * both meshes, and returns the new mesh (the old meshes are destroyed).
+ */
+ static com.sun.opengl.impl.tessellator.GLUmesh __gl_meshUnion(com.sun.opengl.impl.tessellator.GLUmesh mesh1, com.sun.opengl.impl.tessellator.GLUmesh mesh2) {
+ com.sun.opengl.impl.tessellator.GLUface f1 = mesh1.fHead;
+ com.sun.opengl.impl.tessellator.GLUvertex v1 = mesh1.vHead;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e1 = mesh1.eHead;
+ com.sun.opengl.impl.tessellator.GLUface f2 = mesh2.fHead;
+ com.sun.opengl.impl.tessellator.GLUvertex v2 = mesh2.vHead;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e2 = mesh2.eHead;
+
+ /* Add the faces, vertices, and edges of mesh2 to those of mesh1 */
+ if (f2.next != f2) {
+ f1.prev.next = f2.next;
+ f2.next.prev = f1.prev;
+ f2.prev.next = f1;
+ f1.prev = f2.prev;
+ }
+
+ if (v2.next != v2) {
+ v1.prev.next = v2.next;
+ v2.next.prev = v1.prev;
+ v2.prev.next = v1;
+ v1.prev = v2.prev;
+ }
+
+ if (e2.next != e2) {
+ e1.Sym.next.Sym.next = e2.next;
+ e2.next.Sym.next = e1.Sym.next;
+ e2.Sym.next.Sym.next = e1;
+ e1.Sym.next = e2.Sym.next;
+ }
+
+ return mesh1;
+ }
+
+
+/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
+ */
+ static void __gl_meshDeleteMeshZap(com.sun.opengl.impl.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.tessellator.GLUface fHead = mesh.fHead;
+
+ while (fHead.next != fHead) {
+ __gl_meshZapFace(fHead.next);
+ }
+ assert (mesh.vHead.next == mesh.vHead);
+ }
+
+/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
+ */
+ public static void __gl_meshDeleteMesh(com.sun.opengl.impl.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.tessellator.GLUface f, fNext;
+ com.sun.opengl.impl.tessellator.GLUvertex v, vNext;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e, eNext;
+
+ for (f = mesh.fHead.next; f != mesh.fHead; f = fNext) {
+ fNext = f.next;
+ }
+
+ for (v = mesh.vHead.next; v != mesh.vHead; v = vNext) {
+ vNext = v.next;
+ }
+
+ for (e = mesh.eHead.next; e != mesh.eHead; e = eNext) {
+ /* One call frees both e and e.Sym (see EdgePair above) */
+ eNext = e.next;
+ }
+ }
+
+/* __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency.
+ */
+ public static void __gl_meshCheckMesh(com.sun.opengl.impl.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.tessellator.GLUface fHead = mesh.fHead;
+ com.sun.opengl.impl.tessellator.GLUvertex vHead = mesh.vHead;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eHead = mesh.eHead;
+ com.sun.opengl.impl.tessellator.GLUface f, fPrev;
+ com.sun.opengl.impl.tessellator.GLUvertex v, vPrev;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e, ePrev;
+
+ fPrev = fHead;
+ for (fPrev = fHead; (f = fPrev.next) != fHead; fPrev = f) {
+ assert (f.prev == fPrev);
+ e = f.anEdge;
+ do {
+ assert (e.Sym != e);
+ assert (e.Sym.Sym == e);
+ assert (e.Lnext.Onext.Sym == e);
+ assert (e.Onext.Sym.Lnext == e);
+ assert (e.Lface == f);
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ }
+ assert (f.prev == fPrev && f.anEdge == null && f.data == null);
+
+ vPrev = vHead;
+ for (vPrev = vHead; (v = vPrev.next) != vHead; vPrev = v) {
+ assert (v.prev == vPrev);
+ e = v.anEdge;
+ do {
+ assert (e.Sym != e);
+ assert (e.Sym.Sym == e);
+ assert (e.Lnext.Onext.Sym == e);
+ assert (e.Onext.Sym.Lnext == e);
+ assert (e.Org == v);
+ e = e.Onext;
+ } while (e != v.anEdge);
+ }
+ assert (v.prev == vPrev && v.anEdge == null && v.data == null);
+
+ ePrev = eHead;
+ for (ePrev = eHead; (e = ePrev.next) != eHead; ePrev = e) {
+ assert (e.Sym.next == ePrev.Sym);
+ assert (e.Sym != e);
+ assert (e.Sym.Sym == e);
+ assert (e.Org != null);
+ assert (e.Sym.Org != null);
+ assert (e.Lnext.Onext.Sym == e);
+ assert (e.Onext.Sym.Lnext == e);
+ }
+ assert (e.Sym.next == ePrev.Sym
+ && e.Sym == mesh.eHeadSym
+ && e.Sym.Sym == e
+ && e.Org == null && e.Sym.Org == null
+ && e.Lface == null && e.Sym.Lface == null);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/Normal.java b/src/classes/com/sun/opengl/impl/tessellator/Normal.java
new file mode 100644
index 000000000..98d4c50a1
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/Normal.java
@@ -0,0 +1,278 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Normal {
+ private Normal() {
+ }
+
+ static boolean SLANTED_SWEEP = false;
+ static double S_UNIT_X; /* Pre-normalized */
+ static double S_UNIT_Y;
+ private static final boolean TRUE_PROJECT = false;
+
+ static {
+ if (SLANTED_SWEEP) {
+/* The "feature merging" is not intended to be complete. There are
+ * special cases where edges are nearly parallel to the sweep line
+ * which are not implemented. The algorithm should still behave
+ * robustly (ie. produce a reasonable tesselation) in the presence
+ * of such edges, however it may miss features which could have been
+ * merged. We could minimize this effect by choosing the sweep line
+ * direction to be something unusual (ie. not parallel to one of the
+ * coordinate axes).
+ */
+ S_UNIT_X = 0.50941539564955385; /* Pre-normalized */
+ S_UNIT_Y = 0.86052074622010633;
+ } else {
+ S_UNIT_X = 1.0;
+ S_UNIT_Y = 0.0;
+ }
+ }
+
+ private static double Dot(double[] u, double[] v) {
+ return (u[0] * v[0] + u[1] * v[1] + u[2] * v[2]);
+ }
+
+ static void Normalize(double[] v) {
+ double len = v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
+
+ assert (len > 0);
+ len = Math.sqrt(len);
+ v[0] /= len;
+ v[1] /= len;
+ v[2] /= len;
+ }
+
+ static int LongAxis(double[] v) {
+ int i = 0;
+
+ if (Math.abs(v[1]) > Math.abs(v[0])) {
+ i = 1;
+ }
+ if (Math.abs(v[2]) > Math.abs(v[i])) {
+ i = 2;
+ }
+ return i;
+ }
+
+ static void ComputeNormal(GLUtessellatorImpl tess, double[] norm) {
+ com.sun.opengl.impl.tessellator.GLUvertex v, v1, v2;
+ double c, tLen2, maxLen2;
+ double[] maxVal, minVal, d1, d2, tNorm;
+ com.sun.opengl.impl.tessellator.GLUvertex[] maxVert, minVert;
+ com.sun.opengl.impl.tessellator.GLUvertex vHead = tess.mesh.vHead;
+ int i;
+
+ maxVal = new double[3];
+ minVal = new double[3];
+ minVert = new com.sun.opengl.impl.tessellator.GLUvertex[3];
+ maxVert = new com.sun.opengl.impl.tessellator.GLUvertex[3];
+ d1 = new double[3];
+ d2 = new double[3];
+ tNorm = new double[3];
+
+ maxVal[0] = maxVal[1] = maxVal[2] = -2 * GLU.GLU_TESS_MAX_COORD;
+ minVal[0] = minVal[1] = minVal[2] = 2 * GLU.GLU_TESS_MAX_COORD;
+
+ for (v = vHead.next; v != vHead; v = v.next) {
+ for (i = 0; i < 3; ++i) {
+ c = v.coords[i];
+ if (c < minVal[i]) {
+ minVal[i] = c;
+ minVert[i] = v;
+ }
+ if (c > maxVal[i]) {
+ maxVal[i] = c;
+ maxVert[i] = v;
+ }
+ }
+ }
+
+/* Find two vertices separated by at least 1/sqrt(3) of the maximum
+ * distance between any two vertices
+ */
+ i = 0;
+ if (maxVal[1] - minVal[1] > maxVal[0] - minVal[0]) {
+ i = 1;
+ }
+ if (maxVal[2] - minVal[2] > maxVal[i] - minVal[i]) {
+ i = 2;
+ }
+ if (minVal[i] >= maxVal[i]) {
+/* All vertices are the same -- normal doesn't matter */
+ norm[0] = 0;
+ norm[1] = 0;
+ norm[2] = 1;
+ return;
+ }
+
+/* Look for a third vertex which forms the triangle with maximum area
+ * (Length of normal == twice the triangle area)
+ */
+ maxLen2 = 0;
+ v1 = minVert[i];
+ v2 = maxVert[i];
+ d1[0] = v1.coords[0] - v2.coords[0];
+ d1[1] = v1.coords[1] - v2.coords[1];
+ d1[2] = v1.coords[2] - v2.coords[2];
+ for (v = vHead.next; v != vHead; v = v.next) {
+ d2[0] = v.coords[0] - v2.coords[0];
+ d2[1] = v.coords[1] - v2.coords[1];
+ d2[2] = v.coords[2] - v2.coords[2];
+ tNorm[0] = d1[1] * d2[2] - d1[2] * d2[1];
+ tNorm[1] = d1[2] * d2[0] - d1[0] * d2[2];
+ tNorm[2] = d1[0] * d2[1] - d1[1] * d2[0];
+ tLen2 = tNorm[0] * tNorm[0] + tNorm[1] * tNorm[1] + tNorm[2] * tNorm[2];
+ if (tLen2 > maxLen2) {
+ maxLen2 = tLen2;
+ norm[0] = tNorm[0];
+ norm[1] = tNorm[1];
+ norm[2] = tNorm[2];
+ }
+ }
+
+ if (maxLen2 <= 0) {
+/* All points lie on a single line -- any decent normal will do */
+ norm[0] = norm[1] = norm[2] = 0;
+ norm[LongAxis(d1)] = 1;
+ }
+ }
+
+ static void CheckOrientation(GLUtessellatorImpl tess) {
+ double area;
+ com.sun.opengl.impl.tessellator.GLUface f, fHead = tess.mesh.fHead;
+ com.sun.opengl.impl.tessellator.GLUvertex v, vHead = tess.mesh.vHead;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e;
+
+/* When we compute the normal automatically, we choose the orientation
+ * so that the the sum of the signed areas of all contours is non-negative.
+ */
+ area = 0;
+ for (f = fHead.next; f != fHead; f = f.next) {
+ e = f.anEdge;
+ if (e.winding <= 0) continue;
+ do {
+ area += (e.Org.s - e.Sym.Org.s) * (e.Org.t + e.Sym.Org.t);
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ }
+ if (area < 0) {
+/* Reverse the orientation by flipping all the t-coordinates */
+ for (v = vHead.next; v != vHead; v = v.next) {
+ v.t = -v.t;
+ }
+ tess.tUnit[0] = -tess.tUnit[0];
+ tess.tUnit[1] = -tess.tUnit[1];
+ tess.tUnit[2] = -tess.tUnit[2];
+ }
+ }
+
+/* Determine the polygon normal and project vertices onto the plane
+ * of the polygon.
+ */
+ public static void __gl_projectPolygon(GLUtessellatorImpl tess) {
+ com.sun.opengl.impl.tessellator.GLUvertex v, vHead = tess.mesh.vHead;
+ double w;
+ double[] norm = new double[3];
+ double[] sUnit, tUnit;
+ int i;
+ boolean computedNormal = false;
+
+ norm[0] = tess.normal[0];
+ norm[1] = tess.normal[1];
+ norm[2] = tess.normal[2];
+ if (norm[0] == 0 && norm[1] == 0 && norm[2] == 0) {
+ ComputeNormal(tess, norm);
+ computedNormal = true;
+ }
+ sUnit = tess.sUnit;
+ tUnit = tess.tUnit;
+ i = LongAxis(norm);
+
+ if (TRUE_PROJECT) {
+/* Choose the initial sUnit vector to be approximately perpendicular
+ * to the normal.
+ */
+ Normalize(norm);
+
+ sUnit[i] = 0;
+ sUnit[(i + 1) % 3] = S_UNIT_X;
+ sUnit[(i + 2) % 3] = S_UNIT_Y;
+
+/* Now make it exactly perpendicular */
+ w = Dot(sUnit, norm);
+ sUnit[0] -= w * norm[0];
+ sUnit[1] -= w * norm[1];
+ sUnit[2] -= w * norm[2];
+ Normalize(sUnit);
+
+/* Choose tUnit so that (sUnit,tUnit,norm) form a right-handed frame */
+ tUnit[0] = norm[1] * sUnit[2] - norm[2] * sUnit[1];
+ tUnit[1] = norm[2] * sUnit[0] - norm[0] * sUnit[2];
+ tUnit[2] = norm[0] * sUnit[1] - norm[1] * sUnit[0];
+ Normalize(tUnit);
+ } else {
+/* Project perpendicular to a coordinate axis -- better numerically */
+ sUnit[i] = 0;
+ sUnit[(i + 1) % 3] = S_UNIT_X;
+ sUnit[(i + 2) % 3] = S_UNIT_Y;
+
+ tUnit[i] = 0;
+ tUnit[(i + 1) % 3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y;
+ tUnit[(i + 2) % 3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X;
+ }
+
+/* Project the vertices onto the sweep plane */
+ for (v = vHead.next; v != vHead; v = v.next) {
+ v.s = Dot(v.coords, sUnit);
+ v.t = Dot(v.coords, tUnit);
+ }
+ if (computedNormal) {
+ CheckOrientation(tess);
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/PriorityQ.java b/src/classes/com/sun/opengl/impl/tessellator/PriorityQ.java
new file mode 100644
index 000000000..84c00eb82
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/PriorityQ.java
@@ -0,0 +1,90 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+abstract class PriorityQ {
+ public static final int INIT_SIZE = 32;
+
+ public static class PQnode {
+ int handle;
+ }
+
+ public static class PQhandleElem {
+ Object key;
+ int node;
+ }
+
+ public static interface Leq {
+ boolean leq(Object key1, Object key2);
+ }
+
+ // #ifdef FOR_TRITE_TEST_PROGRAM
+// private static boolean LEQ(PriorityQCommon.Leq leq, Object x,Object y) {
+// return pq.leq.leq(x,y);
+// }
+// #else
+/* Violates modularity, but a little faster */
+// #include "geom.h"
+ public static boolean LEQ(Leq leq, Object x, Object y) {
+ return com.sun.opengl.impl.tessellator.Geom.VertLeq((com.sun.opengl.impl.tessellator.GLUvertex) x, (com.sun.opengl.impl.tessellator.GLUvertex) y);
+ }
+
+ static PriorityQ pqNewPriorityQ(Leq leq) {
+ return new PriorityQSort(leq);
+ }
+
+ abstract void pqDeletePriorityQ();
+
+ abstract boolean pqInit();
+
+ abstract int pqInsert(Object keyNew);
+
+ abstract Object pqExtractMin();
+
+ abstract void pqDelete(int hCurr);
+
+ abstract Object pqMinimum();
+
+ abstract boolean pqIsEmpty();
+// #endif
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/PriorityQHeap.java b/src/classes/com/sun/opengl/impl/tessellator/PriorityQHeap.java
new file mode 100644
index 000000000..f220a207e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/PriorityQHeap.java
@@ -0,0 +1,254 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+
+
+class PriorityQHeap extends com.sun.opengl.impl.tessellator.PriorityQ {
+ com.sun.opengl.impl.tessellator.PriorityQ.PQnode[] nodes;
+ com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[] handles;
+ int size, max;
+ int freeList;
+ boolean initialized;
+ com.sun.opengl.impl.tessellator.PriorityQ.Leq leq;
+
+/* really __gl_pqHeapNewPriorityQ */
+ public PriorityQHeap(com.sun.opengl.impl.tessellator.PriorityQ.Leq leq) {
+ size = 0;
+ max = com.sun.opengl.impl.tessellator.PriorityQ.INIT_SIZE;
+ nodes = new com.sun.opengl.impl.tessellator.PriorityQ.PQnode[com.sun.opengl.impl.tessellator.PriorityQ.INIT_SIZE + 1];
+ for (int i = 0; i < nodes.length; i++) {
+ nodes[i] = new PQnode();
+ }
+ handles = new com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[com.sun.opengl.impl.tessellator.PriorityQ.INIT_SIZE + 1];
+ for (int i = 0; i < handles.length; i++) {
+ handles[i] = new PQhandleElem();
+ }
+ initialized = false;
+ freeList = 0;
+ this.leq = leq;
+
+ nodes[1].handle = 1; /* so that Minimum() returns NULL */
+ handles[1].key = null;
+ }
+
+/* really __gl_pqHeapDeletePriorityQ */
+ void pqDeletePriorityQ() {
+ handles = null;
+ nodes = null;
+ }
+
+ void FloatDown(int curr) {
+ com.sun.opengl.impl.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int hCurr, hChild;
+ int child;
+
+ hCurr = n[curr].handle;
+ for (; ;) {
+ child = curr << 1;
+ if (child < size && LEQ(leq, h[n[child + 1].handle].key,
+ h[n[child].handle].key)) {
+ ++child;
+ }
+
+ assert (child <= max);
+
+ hChild = n[child].handle;
+ if (child > size || LEQ(leq, h[hCurr].key, h[hChild].key)) {
+ n[curr].handle = hCurr;
+ h[hCurr].node = curr;
+ break;
+ }
+ n[curr].handle = hChild;
+ h[hChild].node = curr;
+ curr = child;
+ }
+ }
+
+
+ void FloatUp(int curr) {
+ com.sun.opengl.impl.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int hCurr, hParent;
+ int parent;
+
+ hCurr = n[curr].handle;
+ for (; ;) {
+ parent = curr >> 1;
+ hParent = n[parent].handle;
+ if (parent == 0 || LEQ(leq, h[hParent].key, h[hCurr].key)) {
+ n[curr].handle = hCurr;
+ h[hCurr].node = curr;
+ break;
+ }
+ n[curr].handle = hParent;
+ h[hParent].node = curr;
+ curr = parent;
+ }
+ }
+
+/* really __gl_pqHeapInit */
+ boolean pqInit() {
+ int i;
+
+ /* This method of building a heap is O(n), rather than O(n lg n). */
+
+ for (i = size; i >= 1; --i) {
+ FloatDown(i);
+ }
+ initialized = true;
+
+ return true;
+ }
+
+/* really __gl_pqHeapInsert */
+/* returns LONG_MAX iff out of memory */
+ int pqInsert(Object keyNew) {
+ int curr;
+ int free;
+
+ curr = ++size;
+ if ((curr * 2) > max) {
+ com.sun.opengl.impl.tessellator.PriorityQ.PQnode[] saveNodes = nodes;
+ com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[] saveHandles = handles;
+
+ /* If the heap overflows, double its size. */
+ max <<= 1;
+// pq->nodes = (PQnode *)memRealloc( pq->nodes, (size_t) ((pq->max + 1) * sizeof( pq->nodes[0] )));
+ PriorityQ.PQnode[] pqNodes = new PriorityQ.PQnode[max + 1];
+ System.arraycopy( nodes, 0, pqNodes, 0, nodes.length );
+ for (int i = nodes.length; i < pqNodes.length; i++) {
+ pqNodes[i] = new PQnode();
+ }
+ nodes = pqNodes;
+ if (nodes == null) {
+ nodes = saveNodes; /* restore ptr to free upon return */
+ return Integer.MAX_VALUE;
+ }
+
+// pq->handles = (PQhandleElem *)memRealloc( pq->handles,(size_t)((pq->max + 1) * sizeof( pq->handles[0] )));
+ PriorityQ.PQhandleElem[] pqHandles = new PriorityQ.PQhandleElem[max + 1];
+ System.arraycopy( handles, 0, pqHandles, 0, handles.length );
+ for (int i = handles.length; i < pqHandles.length; i++) {
+ pqHandles[i] = new PQhandleElem();
+ }
+ handles = pqHandles;
+ if (handles == null) {
+ handles = saveHandles; /* restore ptr to free upon return */
+ return Integer.MAX_VALUE;
+ }
+ }
+
+ if (freeList == 0) {
+ free = curr;
+ } else {
+ free = freeList;
+ freeList = handles[free].node;
+ }
+
+ nodes[curr].handle = free;
+ handles[free].node = curr;
+ handles[free].key = keyNew;
+
+ if (initialized) {
+ FloatUp(curr);
+ }
+ assert (free != Integer.MAX_VALUE);
+ return free;
+ }
+
+/* really __gl_pqHeapExtractMin */
+ Object pqExtractMin() {
+ com.sun.opengl.impl.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int hMin = n[1].handle;
+ Object min = h[hMin].key;
+
+ if (size > 0) {
+ n[1].handle = n[size].handle;
+ h[n[1].handle].node = 1;
+
+ h[hMin].key = null;
+ h[hMin].node = freeList;
+ freeList = hMin;
+
+ if (--size > 0) {
+ FloatDown(1);
+ }
+ }
+ return min;
+ }
+
+/* really __gl_pqHeapDelete */
+ void pqDelete(int hCurr) {
+ com.sun.opengl.impl.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int curr;
+
+ assert (hCurr >= 1 && hCurr <= max && h[hCurr].key != null);
+
+ curr = h[hCurr].node;
+ n[curr].handle = n[size].handle;
+ h[n[curr].handle].node = curr;
+
+ if (curr <= --size) {
+ if (curr <= 1 || LEQ(leq, h[n[curr >> 1].handle].key, h[n[curr].handle].key)) {
+ FloatDown(curr);
+ } else {
+ FloatUp(curr);
+ }
+ }
+ h[hCurr].key = null;
+ h[hCurr].node = freeList;
+ freeList = hCurr;
+ }
+
+ Object pqMinimum() {
+ return handles[nodes[1].handle].key;
+ }
+
+ boolean pqIsEmpty() {
+ return size == 0;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/PriorityQSort.java b/src/classes/com/sun/opengl/impl/tessellator/PriorityQSort.java
new file mode 100644
index 000000000..426c2d4ca
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/PriorityQSort.java
@@ -0,0 +1,270 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+
+
+class PriorityQSort extends com.sun.opengl.impl.tessellator.PriorityQ {
+ com.sun.opengl.impl.tessellator.PriorityQHeap heap;
+ Object[] keys;
+
+ // JAVA: 'order' contains indices into the keys array.
+ // This simulates the indirect pointers used in the original C code
+ // (from Frank Suykens, Luciad.com).
+ int[] order;
+ int size, max;
+ boolean initialized;
+ com.sun.opengl.impl.tessellator.PriorityQ.Leq leq;
+
+ public PriorityQSort(com.sun.opengl.impl.tessellator.PriorityQ.Leq leq) {
+ heap = new com.sun.opengl.impl.tessellator.PriorityQHeap(leq);
+
+ keys = new Object[com.sun.opengl.impl.tessellator.PriorityQ.INIT_SIZE];
+
+ size = 0;
+ max = com.sun.opengl.impl.tessellator.PriorityQ.INIT_SIZE;
+ initialized = false;
+ this.leq = leq;
+ }
+
+/* really __gl_pqSortDeletePriorityQ */
+ void pqDeletePriorityQ() {
+ if (heap != null) heap.pqDeletePriorityQ();
+ order = null;
+ keys = null;
+ }
+
+ private static boolean LT(com.sun.opengl.impl.tessellator.PriorityQ.Leq leq, Object x, Object y) {
+ return (!com.sun.opengl.impl.tessellator.PriorityQHeap.LEQ(leq, y, x));
+ }
+
+ private static boolean GT(com.sun.opengl.impl.tessellator.PriorityQ.Leq leq, Object x, Object y) {
+ return (!com.sun.opengl.impl.tessellator.PriorityQHeap.LEQ(leq, x, y));
+ }
+
+ private static void Swap(int[] array, int a, int b) {
+ if (true) {
+ int tmp = array[a];
+ array[a] = array[b];
+ array[b] = tmp;
+ } else {
+
+ }
+ }
+
+ private static class Stack {
+ int p, r;
+ }
+
+/* really __gl_pqSortInit */
+ boolean pqInit() {
+ int p, r, i, j;
+ int piv;
+ Stack[] stack = new Stack[50];
+ for (int k = 0; k < stack.length; k++) {
+ stack[k] = new Stack();
+ }
+ int top = 0;
+
+ int seed = 2016473283;
+
+ /* Create an array of indirect pointers to the keys, so that we
+ * the handles we have returned are still valid.
+ */
+ order = new int[size + 1];
+/* the previous line is a patch to compensate for the fact that IBM */
+/* machines return a null on a malloc of zero bytes (unlike SGI), */
+/* so we have to put in this defense to guard against a memory */
+/* fault four lines down. from [email protected]. */
+ p = 0;
+ r = size - 1;
+ for (piv = 0, i = p; i <= r; ++piv, ++i) {
+ // indirect pointers: keep an index into the keys array, not a direct pointer to its contents
+ order[i] = piv;
+ }
+
+ /* Sort the indirect pointers in descending order,
+ * using randomized Quicksort
+ */
+ stack[top].p = p;
+ stack[top].r = r;
+ ++top;
+ while (--top >= 0) {
+ p = stack[top].p;
+ r = stack[top].r;
+ while (r > p + 10) {
+ seed = Math.abs( seed * 1539415821 + 1 );
+ i = p + seed % (r - p + 1);
+ piv = order[i];
+ order[i] = order[p];
+ order[p] = piv;
+ i = p - 1;
+ j = r + 1;
+ do {
+ do {
+ ++i;
+ } while (GT(leq, keys[order[i]], keys[piv]));
+ do {
+ --j;
+ } while (LT(leq, keys[order[j]], keys[piv]));
+ Swap(order, i, j);
+ } while (i < j);
+ Swap(order, i, j); /* Undo last swap */
+ if (i - p < r - j) {
+ stack[top].p = j + 1;
+ stack[top].r = r;
+ ++top;
+ r = i - 1;
+ } else {
+ stack[top].p = p;
+ stack[top].r = i - 1;
+ ++top;
+ p = j + 1;
+ }
+ }
+ /* Insertion sort small lists */
+ for (i = p + 1; i <= r; ++i) {
+ piv = order[i];
+ for (j = i; j > p && LT(leq, keys[order[j - 1]], keys[piv]); --j) {
+ order[j] = order[j - 1];
+ }
+ order[j] = piv;
+ }
+ }
+ max = size;
+ initialized = true;
+ heap.pqInit(); /* always succeeds */
+
+/* #ifndef NDEBUG
+ p = order;
+ r = p + size - 1;
+ for (i = p; i < r; ++i) {
+ Assertion.doAssert(LEQ( * * (i + 1), **i ));
+ }
+ #endif*/
+
+ return true;
+ }
+
+/* really __gl_pqSortInsert */
+/* returns LONG_MAX iff out of memory */
+ int pqInsert(Object keyNew) {
+ int curr;
+
+ if (initialized) {
+ return heap.pqInsert(keyNew);
+ }
+ curr = size;
+ if (++size >= max) {
+ Object[] saveKey = keys;
+
+ /* If the heap overflows, double its size. */
+ max <<= 1;
+// pq->keys = (PQHeapKey *)memRealloc( pq->keys,(size_t)(pq->max * sizeof( pq->keys[0] )));
+ Object[] pqKeys = new Object[max];
+ System.arraycopy( keys, 0, pqKeys, 0, keys.length );
+ keys = pqKeys;
+ if (keys == null) {
+ keys = saveKey; /* restore ptr to free upon return */
+ return Integer.MAX_VALUE;
+ }
+ }
+ assert curr != Integer.MAX_VALUE;
+ keys[curr] = keyNew;
+
+ /* Negative handles index the sorted array. */
+ return -(curr + 1);
+ }
+
+/* really __gl_pqSortExtractMin */
+ Object pqExtractMin() {
+ Object sortMin, heapMin;
+
+ if (size == 0) {
+ return heap.pqExtractMin();
+ }
+ sortMin = keys[order[size - 1]];
+ if (!heap.pqIsEmpty()) {
+ heapMin = heap.pqMinimum();
+ if (LEQ(leq, heapMin, sortMin)) {
+ return heap.pqExtractMin();
+ }
+ }
+ do {
+ --size;
+ } while (size > 0 && keys[order[size - 1]] == null);
+ return sortMin;
+ }
+
+/* really __gl_pqSortMinimum */
+ Object pqMinimum() {
+ Object sortMin, heapMin;
+
+ if (size == 0) {
+ return heap.pqMinimum();
+ }
+ sortMin = keys[order[size - 1]];
+ if (!heap.pqIsEmpty()) {
+ heapMin = heap.pqMinimum();
+ if (com.sun.opengl.impl.tessellator.PriorityQHeap.LEQ(leq, heapMin, sortMin)) {
+ return heapMin;
+ }
+ }
+ return sortMin;
+ }
+
+/* really __gl_pqSortIsEmpty */
+ boolean pqIsEmpty() {
+ return (size == 0) && heap.pqIsEmpty();
+ }
+
+/* really __gl_pqSortDelete */
+ void pqDelete(int curr) {
+ if (curr >= 0) {
+ heap.pqDelete(curr);
+ return;
+ }
+ curr = -(curr + 1);
+ assert curr < max && keys[curr] != null;
+
+ keys[curr] = null;
+ while (size > 0 && keys[order[size - 1]] == null) {
+ --size;
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/Render.java b/src/classes/com/sun/opengl/impl/tessellator/Render.java
new file mode 100644
index 000000000..a7a126a4c
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/Render.java
@@ -0,0 +1,547 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Render {
+ private static final boolean USE_OPTIMIZED_CODE_PATH = false;
+
+ private Render() {
+ }
+
+ private static final RenderFan renderFan = new RenderFan();
+ private static final RenderStrip renderStrip = new RenderStrip();
+ private static final RenderTriangle renderTriangle = new RenderTriangle();
+
+/* This structure remembers the information we need about a primitive
+ * to be able to render it later, once we have determined which
+ * primitive is able to use the most triangles.
+ */
+ private static class FaceCount {
+ public FaceCount() {
+ }
+
+ public FaceCount(long size, com.sun.opengl.impl.tessellator.GLUhalfEdge eStart, renderCallBack render) {
+ this.size = size;
+ this.eStart = eStart;
+ this.render = render;
+ }
+
+ long size; /* number of triangles used */
+ com.sun.opengl.impl.tessellator.GLUhalfEdge eStart; /* edge where this primitive starts */
+ renderCallBack render;
+ };
+
+ private static interface renderCallBack {
+ void render(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUhalfEdge e, long size);
+ }
+
+ /************************ Strips and Fans decomposition ******************/
+
+/* __gl_renderMesh( tess, mesh ) takes a mesh and breaks it into triangle
+ * fans, strips, and separate triangles. A substantial effort is made
+ * to use as few rendering primitives as possible (ie. to make the fans
+ * and strips as large as possible).
+ *
+ * The rendering output is provided as callbacks (see the api).
+ */
+ public static void __gl_renderMesh(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.tessellator.GLUface f;
+
+ /* Make a list of separate triangles so we can render them all at once */
+ tess.lonelyTriList = null;
+
+ for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+ f.marked = false;
+ }
+ for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+
+ /* We examine all faces in an arbitrary order. Whenever we find
+ * an unprocessed face F, we output a group of faces including F
+ * whose size is maximum.
+ */
+ if (f.inside && !f.marked) {
+ RenderMaximumFaceGroup(tess, f);
+ assert (f.marked);
+ }
+ }
+ if (tess.lonelyTriList != null) {
+ RenderLonelyTriangles(tess, tess.lonelyTriList);
+ tess.lonelyTriList = null;
+ }
+ }
+
+
+ static void RenderMaximumFaceGroup(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUface fOrig) {
+ /* We want to find the largest triangle fan or strip of unmarked faces
+ * which includes the given face fOrig. There are 3 possible fans
+ * passing through fOrig (one centered at each vertex), and 3 possible
+ * strips (one for each CCW permutation of the vertices). Our strategy
+ * is to try all of these, and take the primitive which uses the most
+ * triangles (a greedy approach).
+ */
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e = fOrig.anEdge;
+ FaceCount max = new FaceCount();
+ FaceCount newFace = new FaceCount();
+
+ max.size = 1;
+ max.eStart = e;
+ max.render = renderTriangle;
+
+ if (!tess.flagBoundary) {
+ newFace = MaximumFan(e);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumFan(e.Lnext);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumFan(e.Onext.Sym);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+
+ newFace = MaximumStrip(e);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumStrip(e.Lnext);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumStrip(e.Onext.Sym);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ }
+ max.render.render(tess, max.eStart, max.size);
+ }
+
+
+/* Macros which keep track of faces we have marked temporarily, and allow
+ * us to backtrack when necessary. With triangle fans, this is not
+ * really necessary, since the only awkward case is a loop of triangles
+ * around a single origin vertex. However with strips the situation is
+ * more complicated, and we need a general tracking method like the
+ * one here.
+ */
+ private static boolean Marked(com.sun.opengl.impl.tessellator.GLUface f) {
+ return !f.inside || f.marked;
+ }
+
+ private static GLUface AddToTrail(com.sun.opengl.impl.tessellator.GLUface f, com.sun.opengl.impl.tessellator.GLUface t) {
+ f.trail = t;
+ f.marked = true;
+ return f;
+ }
+
+ private static void FreeTrail(com.sun.opengl.impl.tessellator.GLUface t) {
+ if (true) {
+ while (t != null) {
+ t.marked = false;
+ t = t.trail;
+ }
+ } else {
+ /* absorb trailing semicolon */
+ }
+ }
+
+ static FaceCount MaximumFan(com.sun.opengl.impl.tessellator.GLUhalfEdge eOrig) {
+ /* eOrig.Lface is the face we want to render. We want to find the size
+ * of a maximal fan around eOrig.Org. To do this we just walk around
+ * the origin vertex as far as possible in both directions.
+ */
+ FaceCount newFace = new FaceCount(0, null, renderFan);
+ com.sun.opengl.impl.tessellator.GLUface trail = null;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e;
+
+ for (e = eOrig; !Marked(e.Lface); e = e.Onext) {
+ trail = AddToTrail(e.Lface, trail);
+ ++newFace.size;
+ }
+ for (e = eOrig; !Marked(e.Sym.Lface); e = e.Sym.Lnext) {
+ trail = AddToTrail(e.Sym.Lface, trail);
+ ++newFace.size;
+ }
+ newFace.eStart = e;
+ /*LINTED*/
+ FreeTrail(trail);
+ return newFace;
+ }
+
+
+ private static boolean IsEven(long n) {
+ return (n & 0x1L) == 0;
+ }
+
+ static FaceCount MaximumStrip(com.sun.opengl.impl.tessellator.GLUhalfEdge eOrig) {
+ /* Here we are looking for a maximal strip that contains the vertices
+ * eOrig.Org, eOrig.Dst, eOrig.Lnext.Dst (in that order or the
+ * reverse, such that all triangles are oriented CCW).
+ *
+ * Again we walk forward and backward as far as possible. However for
+ * strips there is a twist: to get CCW orientations, there must be
+ * an *even* number of triangles in the strip on one side of eOrig.
+ * We walk the strip starting on a side with an even number of triangles;
+ * if both side have an odd number, we are forced to shorten one side.
+ */
+ FaceCount newFace = new FaceCount(0, null, renderStrip);
+ long headSize = 0, tailSize = 0;
+ com.sun.opengl.impl.tessellator.GLUface trail = null;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e, eTail, eHead;
+
+ for (e = eOrig; !Marked(e.Lface); ++tailSize, e = e.Onext) {
+ trail = AddToTrail(e.Lface, trail);
+ ++tailSize;
+ e = e.Lnext.Sym;
+ if (Marked(e.Lface)) break;
+ trail = AddToTrail(e.Lface, trail);
+ }
+ eTail = e;
+
+ for (e = eOrig; !Marked(e.Sym.Lface); ++headSize, e = e.Sym.Onext.Sym) {
+ trail = AddToTrail(e.Sym.Lface, trail);
+ ++headSize;
+ e = e.Sym.Lnext;
+ if (Marked(e.Sym.Lface)) break;
+ trail = AddToTrail(e.Sym.Lface, trail);
+ }
+ eHead = e;
+
+ newFace.size = tailSize + headSize;
+ if (IsEven(tailSize)) {
+ newFace.eStart = eTail.Sym;
+ } else if (IsEven(headSize)) {
+ newFace.eStart = eHead;
+ } else {
+ /* Both sides have odd length, we must shorten one of them. In fact,
+ * we must start from eHead to guarantee inclusion of eOrig.Lface.
+ */
+ --newFace.size;
+ newFace.eStart = eHead.Onext;
+ }
+ /*LINTED*/
+ FreeTrail(trail);
+ return newFace;
+ }
+
+ private static class RenderTriangle implements renderCallBack {
+ public void render(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUhalfEdge e, long size) {
+ /* Just add the triangle to a triangle list, so we can render all
+ * the separate triangles at once.
+ */
+ assert (size == 1);
+ tess.lonelyTriList = AddToTrail(e.Lface, tess.lonelyTriList);
+ }
+ }
+
+
+ static void RenderLonelyTriangles(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUface f) {
+ /* Now we render all the separate triangles which could not be
+ * grouped into a triangle fan or strip.
+ */
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e;
+ int newState;
+ int edgeState = -1; /* force edge state output for first vertex */
+
+ tess.callBeginOrBeginData(GL.GL_TRIANGLES);
+
+ for (; f != null; f = f.trail) {
+ /* Loop once for each edge (there will always be 3 edges) */
+
+ e = f.anEdge;
+ do {
+ if (tess.flagBoundary) {
+ /* Set the "edge state" to true just before we output the
+ * first vertex of each edge on the polygon boundary.
+ */
+ newState = (!e.Sym.Lface.inside) ? 1 : 0;
+ if (edgeState != newState) {
+ edgeState = newState;
+ tess.callEdgeFlagOrEdgeFlagData( edgeState != 0);
+ }
+ }
+ tess.callVertexOrVertexData( e.Org.data);
+
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ }
+ tess.callEndOrEndData();
+ }
+
+ private static class RenderFan implements renderCallBack {
+ public void render(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUhalfEdge e, long size) {
+ /* Render as many CCW triangles as possible in a fan starting from
+ * edge "e". The fan *should* contain exactly "size" triangles
+ * (otherwise we've goofed up somewhere).
+ */
+ tess.callBeginOrBeginData( GL.GL_TRIANGLE_FAN);
+ tess.callVertexOrVertexData( e.Org.data);
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+
+ while (!Marked(e.Lface)) {
+ e.Lface.marked = true;
+ --size;
+ e = e.Onext;
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+ }
+
+ assert (size == 0);
+ tess.callEndOrEndData();
+ }
+ }
+
+ private static class RenderStrip implements renderCallBack {
+ public void render(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUhalfEdge e, long size) {
+ /* Render as many CCW triangles as possible in a strip starting from
+ * edge "e". The strip *should* contain exactly "size" triangles
+ * (otherwise we've goofed up somewhere).
+ */
+ tess.callBeginOrBeginData( GL.GL_TRIANGLE_STRIP);
+ tess.callVertexOrVertexData( e.Org.data);
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+
+ while (!Marked(e.Lface)) {
+ e.Lface.marked = true;
+ --size;
+ e = e.Lnext.Sym;
+ tess.callVertexOrVertexData( e.Org.data);
+ if (Marked(e.Lface)) break;
+
+ e.Lface.marked = true;
+ --size;
+ e = e.Onext;
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+ }
+
+ assert (size == 0);
+ tess.callEndOrEndData();
+ }
+ }
+
+ /************************ Boundary contour decomposition ******************/
+
+/* __gl_renderBoundary( tess, mesh ) takes a mesh, and outputs one
+ * contour for each face marked "inside". The rendering output is
+ * provided as callbacks (see the api).
+ */
+ public static void __gl_renderBoundary(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.tessellator.GLUface f;
+ com.sun.opengl.impl.tessellator.GLUhalfEdge e;
+
+ for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+ if (f.inside) {
+ tess.callBeginOrBeginData( GL.GL_LINE_LOOP);
+ e = f.anEdge;
+ do {
+ tess.callVertexOrVertexData( e.Org.data);
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ tess.callEndOrEndData();
+ }
+ }
+ }
+
+
+ /************************ Quick-and-dirty decomposition ******************/
+
+ private static final int SIGN_INCONSISTENT = 2;
+
+ static int ComputeNormal(GLUtessellatorImpl tess, double[] norm, boolean check)
+/*
+ * If check==false, we compute the polygon normal and place it in norm[].
+ * If check==true, we check that each triangle in the fan from v0 has a
+ * consistent orientation with respect to norm[]. If triangles are
+ * consistently oriented CCW, return 1; if CW, return -1; if all triangles
+ * are degenerate return 0; otherwise (no consistent orientation) return
+ * SIGN_INCONSISTENT.
+ */ {
+ com.sun.opengl.impl.tessellator.CachedVertex[] v = tess.cache;
+// CachedVertex vn = v0 + tess.cacheCount;
+ int vn = tess.cacheCount;
+// CachedVertex vc;
+ int vc;
+ double dot, xc, yc, zc, xp, yp, zp;
+ double[] n = new double[3];
+ int sign = 0;
+
+ /* Find the polygon normal. It is important to get a reasonable
+ * normal even when the polygon is self-intersecting (eg. a bowtie).
+ * Otherwise, the computed normal could be very tiny, but perpendicular
+ * to the true plane of the polygon due to numerical noise. Then all
+ * the triangles would appear to be degenerate and we would incorrectly
+ * decompose the polygon as a fan (or simply not render it at all).
+ *
+ * We use a sum-of-triangles normal algorithm rather than the more
+ * efficient sum-of-trapezoids method (used in CheckOrientation()
+ * in normal.c). This lets us explicitly reverse the signed area
+ * of some triangles to get a reasonable normal in the self-intersecting
+ * case.
+ */
+ if (!check) {
+ norm[0] = norm[1] = norm[2] = 0.0;
+ }
+
+ vc = 1;
+ xc = v[vc].coords[0] - v[0].coords[0];
+ yc = v[vc].coords[1] - v[0].coords[1];
+ zc = v[vc].coords[2] - v[0].coords[2];
+ while (++vc < vn) {
+ xp = xc;
+ yp = yc;
+ zp = zc;
+ xc = v[vc].coords[0] - v[0].coords[0];
+ yc = v[vc].coords[1] - v[0].coords[1];
+ zc = v[vc].coords[2] - v[0].coords[2];
+
+ /* Compute (vp - v0) cross (vc - v0) */
+ n[0] = yp * zc - zp * yc;
+ n[1] = zp * xc - xp * zc;
+ n[2] = xp * yc - yp * xc;
+
+ dot = n[0] * norm[0] + n[1] * norm[1] + n[2] * norm[2];
+ if (!check) {
+ /* Reverse the contribution of back-facing triangles to get
+ * a reasonable normal for self-intersecting polygons (see above)
+ */
+ if (dot >= 0) {
+ norm[0] += n[0];
+ norm[1] += n[1];
+ norm[2] += n[2];
+ } else {
+ norm[0] -= n[0];
+ norm[1] -= n[1];
+ norm[2] -= n[2];
+ }
+ } else if (dot != 0) {
+ /* Check the new orientation for consistency with previous triangles */
+ if (dot > 0) {
+ if (sign < 0) return SIGN_INCONSISTENT;
+ sign = 1;
+ } else {
+ if (sign > 0) return SIGN_INCONSISTENT;
+ sign = -1;
+ }
+ }
+ }
+ return sign;
+ }
+
+/* __gl_renderCache( tess ) takes a single contour and tries to render it
+ * as a triangle fan. This handles convex polygons, as well as some
+ * non-convex polygons if we get lucky.
+ *
+ * Returns true if the polygon was successfully rendered. The rendering
+ * output is provided as callbacks (see the api).
+ */
+ public static boolean __gl_renderCache(GLUtessellatorImpl tess) {
+ com.sun.opengl.impl.tessellator.CachedVertex[] v = tess.cache;
+// CachedVertex vn = v0 + tess.cacheCount;
+ int vn = tess.cacheCount;
+// CachedVertex vc;
+ int vc;
+ double[] norm = new double[3];
+ int sign;
+
+ if (tess.cacheCount < 3) {
+ /* Degenerate contour -- no output */
+ return true;
+ }
+
+ norm[0] = tess.normal[0];
+ norm[1] = tess.normal[1];
+ norm[2] = tess.normal[2];
+ if (norm[0] == 0 && norm[1] == 0 && norm[2] == 0) {
+ ComputeNormal( tess, norm, false);
+ }
+
+ sign = ComputeNormal( tess, norm, true);
+ if (sign == SIGN_INCONSISTENT) {
+ /* Fan triangles did not have a consistent orientation */
+ return false;
+ }
+ if (sign == 0) {
+ /* All triangles were degenerate */
+ return true;
+ }
+
+ if ( !USE_OPTIMIZED_CODE_PATH ) {
+ return false;
+ } else {
+ /* Make sure we do the right thing for each winding rule */
+ switch (tess.windingRule) {
+ case GLU.GLU_TESS_WINDING_ODD:
+ case GLU.GLU_TESS_WINDING_NONZERO:
+ break;
+ case GLU.GLU_TESS_WINDING_POSITIVE:
+ if (sign < 0) return true;
+ break;
+ case GLU.GLU_TESS_WINDING_NEGATIVE:
+ if (sign > 0) return true;
+ break;
+ case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+ return true;
+ }
+
+ tess.callBeginOrBeginData( tess.boundaryOnly ? GL.GL_LINE_LOOP
+ : (tess.cacheCount > 3) ? GL.GL_TRIANGLE_FAN
+ : GL.GL_TRIANGLES);
+
+ tess.callVertexOrVertexData( v[0].data);
+ if (sign > 0) {
+ for (vc = 1; vc < vn; ++vc) {
+ tess.callVertexOrVertexData( v[vc].data);
+ }
+ } else {
+ for (vc = vn - 1; vc > 0; --vc) {
+ tess.callVertexOrVertexData( v[vc].data);
+ }
+ }
+ tess.callEndOrEndData();
+ return true;
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/Sweep.java b/src/classes/com/sun/opengl/impl/tessellator/Sweep.java
new file mode 100644
index 000000000..901207d31
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/Sweep.java
@@ -0,0 +1,1343 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Sweep {
+ private Sweep() {
+ }
+
+// #ifdef FOR_TRITE_TEST_PROGRAM
+// extern void DebugEvent( GLUtessellator *tess );
+// #else
+ private static void DebugEvent(GLUtessellatorImpl tess) {
+
+ }
+// #endif
+
+/*
+ * Invariants for the Edge Dictionary.
+ * - each pair of adjacent edges e2=Succ(e1) satisfies EdgeLeq(e1,e2)
+ * at any valid location of the sweep event
+ * - if EdgeLeq(e2,e1) as well (at any valid sweep event), then e1 and e2
+ * share a common endpoint
+ * - for each e, e.Dst has been processed, but not e.Org
+ * - each edge e satisfies VertLeq(e.Dst,event) && VertLeq(event,e.Org)
+ * where "event" is the current sweep line event.
+ * - no edge e has zero length
+ *
+ * Invariants for the Mesh (the processed portion).
+ * - the portion of the mesh left of the sweep line is a planar graph,
+ * ie. there is *some* way to embed it in the plane
+ * - no processed edge has zero length
+ * - no two processed vertices have identical coordinates
+ * - each "inside" region is monotone, ie. can be broken into two chains
+ * of monotonically increasing vertices according to VertLeq(v1,v2)
+ * - a non-invariant: these chains may intersect (very slightly)
+ *
+ * Invariants for the Sweep.
+ * - if none of the edges incident to the event vertex have an activeRegion
+ * (ie. none of these edges are in the edge dictionary), then the vertex
+ * has only right-going edges.
+ * - if an edge is marked "fixUpperEdge" (it is a temporary edge introduced
+ * by ConnectRightVertex), then it is the only right-going edge from
+ * its associated vertex. (This says that these edges exist only
+ * when it is necessary.)
+ */
+
+/* When we merge two edges into one, we need to compute the combined
+ * winding of the new edge.
+ */
+ private static void AddWinding(GLUhalfEdge eDst, GLUhalfEdge eSrc) {
+ eDst.winding += eSrc.winding;
+ eDst.Sym.winding += eSrc.Sym.winding;
+ }
+
+
+ private static ActiveRegion RegionBelow(ActiveRegion r) {
+ return ((ActiveRegion) Dict.dictKey(Dict.dictPred(r.nodeUp)));
+ }
+
+ private static ActiveRegion RegionAbove(ActiveRegion r) {
+ return ((ActiveRegion) Dict.dictKey(Dict.dictSucc(r.nodeUp)));
+ }
+
+ static boolean EdgeLeq(GLUtessellatorImpl tess, ActiveRegion reg1, ActiveRegion reg2)
+/*
+ * Both edges must be directed from right to left (this is the canonical
+ * direction for the upper edge of each region).
+ *
+ * The strategy is to evaluate a "t" value for each edge at the
+ * current sweep line position, given by tess.event. The calculations
+ * are designed to be very stable, but of course they are not perfect.
+ *
+ * Special case: if both edge destinations are at the sweep event,
+ * we sort the edges by slope (they would otherwise compare equally).
+ */ {
+ GLUvertex event = tess.event;
+ GLUhalfEdge e1, e2;
+ double t1, t2;
+
+ e1 = reg1.eUp;
+ e2 = reg2.eUp;
+
+ if (e1.Sym.Org == event) {
+ if (e2.Sym.Org == event) {
+ /* Two edges right of the sweep line which meet at the sweep event.
+ * Sort them by slope.
+ */
+ if (Geom.VertLeq(e1.Org, e2.Org)) {
+ return Geom.EdgeSign(e2.Sym.Org, e1.Org, e2.Org) <= 0;
+ }
+ return Geom.EdgeSign(e1.Sym.Org, e2.Org, e1.Org) >= 0;
+ }
+ return Geom.EdgeSign(e2.Sym.Org, event, e2.Org) <= 0;
+ }
+ if (e2.Sym.Org == event) {
+ return Geom.EdgeSign(e1.Sym.Org, event, e1.Org) >= 0;
+ }
+
+ /* General case - compute signed distance *from* e1, e2 to event */
+ t1 = Geom.EdgeEval(e1.Sym.Org, event, e1.Org);
+ t2 = Geom.EdgeEval(e2.Sym.Org, event, e2.Org);
+ return (t1 >= t2);
+ }
+
+
+ static void DeleteRegion(GLUtessellatorImpl tess, ActiveRegion reg) {
+ if (reg.fixUpperEdge) {
+ /* It was created with zero winding number, so it better be
+ * deleted with zero winding number (ie. it better not get merged
+ * with a real edge).
+ */
+ assert (reg.eUp.winding == 0);
+ }
+ reg.eUp.activeRegion = null;
+ Dict.dictDelete(tess.dict, reg.nodeUp); /* __gl_dictListDelete */
+ }
+
+
+ static boolean FixUpperEdge(ActiveRegion reg, GLUhalfEdge newEdge)
+/*
+ * Replace an upper edge which needs fixing (see ConnectRightVertex).
+ */ {
+ assert (reg.fixUpperEdge);
+ if (!Mesh.__gl_meshDelete(reg.eUp)) return false;
+ reg.fixUpperEdge = false;
+ reg.eUp = newEdge;
+ newEdge.activeRegion = reg;
+
+ return true;
+ }
+
+ static ActiveRegion TopLeftRegion(ActiveRegion reg) {
+ GLUvertex org = reg.eUp.Org;
+ GLUhalfEdge e;
+
+ /* Find the region above the uppermost edge with the same origin */
+ do {
+ reg = RegionAbove(reg);
+ } while (reg.eUp.Org == org);
+
+ /* If the edge above was a temporary edge introduced by ConnectRightVertex,
+ * now is the time to fix it.
+ */
+ if (reg.fixUpperEdge) {
+ e = Mesh.__gl_meshConnect(RegionBelow(reg).eUp.Sym, reg.eUp.Lnext);
+ if (e == null) return null;
+ if (!FixUpperEdge(reg, e)) return null;
+ reg = RegionAbove(reg);
+ }
+ return reg;
+ }
+
+ static ActiveRegion TopRightRegion(ActiveRegion reg) {
+ GLUvertex dst = reg.eUp.Sym.Org;
+
+ /* Find the region above the uppermost edge with the same destination */
+ do {
+ reg = RegionAbove(reg);
+ } while (reg.eUp.Sym.Org == dst);
+ return reg;
+ }
+
+ static ActiveRegion AddRegionBelow(GLUtessellatorImpl tess,
+ ActiveRegion regAbove,
+ GLUhalfEdge eNewUp)
+/*
+ * Add a new active region to the sweep line, *somewhere* below "regAbove"
+ * (according to where the new edge belongs in the sweep-line dictionary).
+ * The upper edge of the new region will be "eNewUp".
+ * Winding number and "inside" flag are not updated.
+ */ {
+ ActiveRegion regNew = new ActiveRegion();
+ if (regNew == null) throw new RuntimeException();
+
+ regNew.eUp = eNewUp;
+ /* __gl_dictListInsertBefore */
+ regNew.nodeUp = Dict.dictInsertBefore(tess.dict, regAbove.nodeUp, regNew);
+ if (regNew.nodeUp == null) throw new RuntimeException();
+ regNew.fixUpperEdge = false;
+ regNew.sentinel = false;
+ regNew.dirty = false;
+
+ eNewUp.activeRegion = regNew;
+ return regNew;
+ }
+
+ static boolean IsWindingInside(GLUtessellatorImpl tess, int n) {
+ switch (tess.windingRule) {
+ case GLU.GLU_TESS_WINDING_ODD:
+ return (n & 1) != 0;
+ case GLU.GLU_TESS_WINDING_NONZERO:
+ return (n != 0);
+ case GLU.GLU_TESS_WINDING_POSITIVE:
+ return (n > 0);
+ case GLU.GLU_TESS_WINDING_NEGATIVE:
+ return (n < 0);
+ case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+ return (n >= 2) || (n <= -2);
+ }
+ /*LINTED*/
+// assert (false);
+ throw new InternalError();
+ /*NOTREACHED*/
+ }
+
+
+ static void ComputeWinding(GLUtessellatorImpl tess, ActiveRegion reg) {
+ reg.windingNumber = RegionAbove(reg).windingNumber + reg.eUp.winding;
+ reg.inside = IsWindingInside(tess, reg.windingNumber);
+ }
+
+
+ static void FinishRegion(GLUtessellatorImpl tess, ActiveRegion reg)
+/*
+ * Delete a region from the sweep line. This happens when the upper
+ * and lower chains of a region meet (at a vertex on the sweep line).
+ * The "inside" flag is copied to the appropriate mesh face (we could
+ * not do this before -- since the structure of the mesh is always
+ * changing, this face may not have even existed until now).
+ */ {
+ GLUhalfEdge e = reg.eUp;
+ GLUface f = e.Lface;
+
+ f.inside = reg.inside;
+ f.anEdge = e; /* optimization for __gl_meshTessellateMonoRegion() */
+ DeleteRegion(tess, reg);
+ }
+
+
+ static GLUhalfEdge FinishLeftRegions(GLUtessellatorImpl tess,
+ ActiveRegion regFirst, ActiveRegion regLast)
+/*
+ * We are given a vertex with one or more left-going edges. All affected
+ * edges should be in the edge dictionary. Starting at regFirst.eUp,
+ * we walk down deleting all regions where both edges have the same
+ * origin vOrg. At the same time we copy the "inside" flag from the
+ * active region to the face, since at this point each face will belong
+ * to at most one region (this was not necessarily true until this point
+ * in the sweep). The walk stops at the region above regLast; if regLast
+ * is null we walk as far as possible. At the same time we relink the
+ * mesh if necessary, so that the ordering of edges around vOrg is the
+ * same as in the dictionary.
+ */ {
+ ActiveRegion reg, regPrev;
+ GLUhalfEdge e, ePrev;
+
+ regPrev = regFirst;
+ ePrev = regFirst.eUp;
+ while (regPrev != regLast) {
+ regPrev.fixUpperEdge = false; /* placement was OK */
+ reg = RegionBelow(regPrev);
+ e = reg.eUp;
+ if (e.Org != ePrev.Org) {
+ if (!reg.fixUpperEdge) {
+ /* Remove the last left-going edge. Even though there are no further
+ * edges in the dictionary with this origin, there may be further
+ * such edges in the mesh (if we are adding left edges to a vertex
+ * that has already been processed). Thus it is important to call
+ * FinishRegion rather than just DeleteRegion.
+ */
+ FinishRegion(tess, regPrev);
+ break;
+ }
+ /* If the edge below was a temporary edge introduced by
+ * ConnectRightVertex, now is the time to fix it.
+ */
+ e = Mesh.__gl_meshConnect(ePrev.Onext.Sym, e.Sym);
+ if (e == null) throw new RuntimeException();
+ if (!FixUpperEdge(reg, e)) throw new RuntimeException();
+ }
+
+ /* Relink edges so that ePrev.Onext == e */
+ if (ePrev.Onext != e) {
+ if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(ePrev, e)) throw new RuntimeException();
+ }
+ FinishRegion(tess, regPrev); /* may change reg.eUp */
+ ePrev = reg.eUp;
+ regPrev = reg;
+ }
+ return ePrev;
+ }
+
+
+ static void AddRightEdges(GLUtessellatorImpl tess, ActiveRegion regUp,
+ GLUhalfEdge eFirst, GLUhalfEdge eLast, GLUhalfEdge eTopLeft,
+ boolean cleanUp)
+/*
+ * Purpose: insert right-going edges into the edge dictionary, and update
+ * winding numbers and mesh connectivity appropriately. All right-going
+ * edges share a common origin vOrg. Edges are inserted CCW starting at
+ * eFirst; the last edge inserted is eLast.Sym.Lnext. If vOrg has any
+ * left-going edges already processed, then eTopLeft must be the edge
+ * such that an imaginary upward vertical segment from vOrg would be
+ * contained between eTopLeft.Sym.Lnext and eTopLeft; otherwise eTopLeft
+ * should be null.
+ */ {
+ ActiveRegion reg, regPrev;
+ GLUhalfEdge e, ePrev;
+ boolean firstTime = true;
+
+ /* Insert the new right-going edges in the dictionary */
+ e = eFirst;
+ do {
+ assert (Geom.VertLeq(e.Org, e.Sym.Org));
+ AddRegionBelow(tess, regUp, e.Sym);
+ e = e.Onext;
+ } while (e != eLast);
+
+ /* Walk *all* right-going edges from e.Org, in the dictionary order,
+ * updating the winding numbers of each region, and re-linking the mesh
+ * edges to match the dictionary ordering (if necessary).
+ */
+ if (eTopLeft == null) {
+ eTopLeft = RegionBelow(regUp).eUp.Sym.Onext;
+ }
+ regPrev = regUp;
+ ePrev = eTopLeft;
+ for (; ;) {
+ reg = RegionBelow(regPrev);
+ e = reg.eUp.Sym;
+ if (e.Org != ePrev.Org) break;
+
+ if (e.Onext != ePrev) {
+ /* Unlink e from its current position, and relink below ePrev */
+ if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(ePrev.Sym.Lnext, e)) throw new RuntimeException();
+ }
+ /* Compute the winding number and "inside" flag for the new regions */
+ reg.windingNumber = regPrev.windingNumber - e.winding;
+ reg.inside = IsWindingInside(tess, reg.windingNumber);
+
+ /* Check for two outgoing edges with same slope -- process these
+ * before any intersection tests (see example in __gl_computeInterior).
+ */
+ regPrev.dirty = true;
+ if (!firstTime && CheckForRightSplice(tess, regPrev)) {
+ AddWinding(e, ePrev);
+ DeleteRegion(tess, regPrev);
+ if (!Mesh.__gl_meshDelete(ePrev)) throw new RuntimeException();
+ }
+ firstTime = false;
+ regPrev = reg;
+ ePrev = e;
+ }
+ regPrev.dirty = true;
+ assert (regPrev.windingNumber - e.winding == reg.windingNumber);
+
+ if (cleanUp) {
+ /* Check for intersections between newly adjacent edges. */
+ WalkDirtyRegions(tess, regPrev);
+ }
+ }
+
+
+ static void CallCombine(GLUtessellatorImpl tess, GLUvertex isect,
+ Object[] data, float[] weights, boolean needed) {
+ double[] coords = new double[3];
+
+ /* Copy coord data in case the callback changes it. */
+ coords[0] = isect.coords[0];
+ coords[1] = isect.coords[1];
+ coords[2] = isect.coords[2];
+
+ Object[] outData = new Object[1];
+ tess.callCombineOrCombineData(coords, data, weights, outData);
+ isect.data = outData[0];
+ if (isect.data == null) {
+ if (!needed) {
+ isect.data = data[0];
+ } else if (!tess.fatalError) {
+ /* The only way fatal error is when two edges are found to intersect,
+ * but the user has not provided the callback necessary to handle
+ * generated intersection points.
+ */
+ tess.callErrorOrErrorData(GLU.GLU_TESS_NEED_COMBINE_CALLBACK);
+ tess.fatalError = true;
+ }
+ }
+ }
+
+ static void SpliceMergeVertices(GLUtessellatorImpl tess, GLUhalfEdge e1,
+ GLUhalfEdge e2)
+/*
+ * Two vertices with idential coordinates are combined into one.
+ * e1.Org is kept, while e2.Org is discarded.
+ */ {
+ Object[] data = new Object[4];
+ float[] weights = new float[]{0.5f, 0.5f, 0.0f, 0.0f};
+
+ data[0] = e1.Org.data;
+ data[1] = e2.Org.data;
+ CallCombine(tess, e1.Org, data, weights, false);
+ if (!Mesh.__gl_meshSplice(e1, e2)) throw new RuntimeException();
+ }
+
+ static void VertexWeights(GLUvertex isect, GLUvertex org, GLUvertex dst,
+ float[] weights)
+/*
+ * Find some weights which describe how the intersection vertex is
+ * a linear combination of "org" and "dest". Each of the two edges
+ * which generated "isect" is allocated 50% of the weight; each edge
+ * splits the weight between its org and dst according to the
+ * relative distance to "isect".
+ */ {
+ double t1 = Geom.VertL1dist(org, isect);
+ double t2 = Geom.VertL1dist(dst, isect);
+
+ weights[0] = (float) (0.5 * t2 / (t1 + t2));
+ weights[1] = (float) (0.5 * t1 / (t1 + t2));
+ isect.coords[0] += weights[0] * org.coords[0] + weights[1] * dst.coords[0];
+ isect.coords[1] += weights[0] * org.coords[1] + weights[1] * dst.coords[1];
+ isect.coords[2] += weights[0] * org.coords[2] + weights[1] * dst.coords[2];
+ }
+
+
+ static void GetIntersectData(GLUtessellatorImpl tess, GLUvertex isect,
+ GLUvertex orgUp, GLUvertex dstUp,
+ GLUvertex orgLo, GLUvertex dstLo)
+/*
+ * We've computed a new intersection point, now we need a "data" pointer
+ * from the user so that we can refer to this new vertex in the
+ * rendering callbacks.
+ */ {
+ Object[] data = new Object[4];
+ float[] weights = new float[4];
+ float[] weights1 = new float[2];
+ float[] weights2 = new float[2];
+
+ data[0] = orgUp.data;
+ data[1] = dstUp.data;
+ data[2] = orgLo.data;
+ data[3] = dstLo.data;
+
+ isect.coords[0] = isect.coords[1] = isect.coords[2] = 0;
+ VertexWeights(isect, orgUp, dstUp, weights1);
+ VertexWeights(isect, orgLo, dstLo, weights2);
+ System.arraycopy(weights1, 0, weights, 0, 2);
+ System.arraycopy(weights2, 0, weights, 2, 2);
+
+ CallCombine(tess, isect, data, weights, true);
+ }
+
+ static boolean CheckForRightSplice(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edge of "regUp", to make sure that the
+ * eUp.Org is above eLo, or eLo.Org is below eUp (depending on which
+ * origin is leftmost).
+ *
+ * The main purpose is to splice right-going edges with the same
+ * dest vertex and nearly identical slopes (ie. we can't distinguish
+ * the slopes numerically). However the splicing can also help us
+ * to recover from numerical errors. For example, suppose at one
+ * point we checked eUp and eLo, and decided that eUp.Org is barely
+ * above eLo. Then later, we split eLo into two edges (eg. from
+ * a splice operation like this one). This can change the result of
+ * our test so that now eUp.Org is incident to eLo, or barely below it.
+ * We must correct this condition to maintain the dictionary invariants.
+ *
+ * One possibility is to check these edges for intersection again
+ * (ie. CheckForIntersect). This is what we do if possible. However
+ * CheckForIntersect requires that tess.event lies between eUp and eLo,
+ * so that it has something to fall back on when the intersection
+ * calculation gives us an unusable answer. So, for those cases where
+ * we can't check for intersection, this routine fixes the problem
+ * by just splicing the offending vertex into the other edge.
+ * This is a guaranteed solution, no matter how degenerate things get.
+ * Basically this is a combinatorial solution to a numerical problem.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+
+ if (Geom.VertLeq(eUp.Org, eLo.Org)) {
+ if (Geom.EdgeSign(eLo.Sym.Org, eUp.Org, eLo.Org) > 0) return false;
+
+ /* eUp.Org appears to be below eLo */
+ if (!Geom.VertEq(eUp.Org, eLo.Org)) {
+ /* Splice eUp.Org into eLo */
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eUp, eLo.Sym.Lnext)) throw new RuntimeException();
+ regUp.dirty = regLo.dirty = true;
+
+ } else if (eUp.Org != eLo.Org) {
+ /* merge the two vertices, discarding eUp.Org */
+ tess.pq.pqDelete(eUp.Org.pqHandle); /* __gl_pqSortDelete */
+ SpliceMergeVertices(tess, eLo.Sym.Lnext, eUp);
+ }
+ } else {
+ if (Geom.EdgeSign(eUp.Sym.Org, eLo.Org, eUp.Org) < 0) return false;
+
+ /* eLo.Org appears to be above eUp, so splice eLo.Org into eUp */
+ RegionAbove(regUp).dirty = regUp.dirty = true;
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym.Lnext, eUp)) throw new RuntimeException();
+ }
+ return true;
+ }
+
+ static boolean CheckForLeftSplice(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edge of "regUp", to make sure that the
+ * eUp.Sym.Org is above eLo, or eLo.Sym.Org is below eUp (depending on which
+ * destination is rightmost).
+ *
+ * Theoretically, this should always be true. However, splitting an edge
+ * into two pieces can change the results of previous tests. For example,
+ * suppose at one point we checked eUp and eLo, and decided that eUp.Sym.Org
+ * is barely above eLo. Then later, we split eLo into two edges (eg. from
+ * a splice operation like this one). This can change the result of
+ * the test so that now eUp.Sym.Org is incident to eLo, or barely below it.
+ * We must correct this condition to maintain the dictionary invariants
+ * (otherwise new edges might get inserted in the wrong place in the
+ * dictionary, and bad stuff will happen).
+ *
+ * We fix the problem by just splicing the offending vertex into the
+ * other edge.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+ GLUhalfEdge e;
+
+ assert (!Geom.VertEq(eUp.Sym.Org, eLo.Sym.Org));
+
+ if (Geom.VertLeq(eUp.Sym.Org, eLo.Sym.Org)) {
+ if (Geom.EdgeSign(eUp.Sym.Org, eLo.Sym.Org, eUp.Org) < 0) return false;
+
+ /* eLo.Sym.Org is above eUp, so splice eLo.Sym.Org into eUp */
+ RegionAbove(regUp).dirty = regUp.dirty = true;
+ e = Mesh.__gl_meshSplitEdge(eUp);
+ if (e == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym, e)) throw new RuntimeException();
+ e.Lface.inside = regUp.inside;
+ } else {
+ if (Geom.EdgeSign(eLo.Sym.Org, eUp.Sym.Org, eLo.Org) > 0) return false;
+
+ /* eUp.Sym.Org is below eLo, so splice eUp.Sym.Org into eLo */
+ regUp.dirty = regLo.dirty = true;
+ e = Mesh.__gl_meshSplitEdge(eLo);
+ if (e == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eUp.Lnext, eLo.Sym)) throw new RuntimeException();
+ e.Sym.Lface.inside = regUp.inside;
+ }
+ return true;
+ }
+
+
+ static boolean CheckForIntersect(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edges of the given region to see if
+ * they intersect. If so, create the intersection and add it
+ * to the data structures.
+ *
+ * Returns true if adding the new intersection resulted in a recursive
+ * call to AddRightEdges(); in this case all "dirty" regions have been
+ * checked for intersections, and possibly regUp has been deleted.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+ GLUvertex orgUp = eUp.Org;
+ GLUvertex orgLo = eLo.Org;
+ GLUvertex dstUp = eUp.Sym.Org;
+ GLUvertex dstLo = eLo.Sym.Org;
+ double tMinUp, tMaxLo;
+ GLUvertex isect = new GLUvertex();
+ GLUvertex orgMin;
+ GLUhalfEdge e;
+
+ assert (!Geom.VertEq(dstLo, dstUp));
+ assert (Geom.EdgeSign(dstUp, tess.event, orgUp) <= 0);
+ assert (Geom.EdgeSign(dstLo, tess.event, orgLo) >= 0);
+ assert (orgUp != tess.event && orgLo != tess.event);
+ assert (!regUp.fixUpperEdge && !regLo.fixUpperEdge);
+
+ if (orgUp == orgLo) return false; /* right endpoints are the same */
+
+ tMinUp = Math.min(orgUp.t, dstUp.t);
+ tMaxLo = Math.max(orgLo.t, dstLo.t);
+ if (tMinUp > tMaxLo) return false; /* t ranges do not overlap */
+
+ if (Geom.VertLeq(orgUp, orgLo)) {
+ if (Geom.EdgeSign(dstLo, orgUp, orgLo) > 0) return false;
+ } else {
+ if (Geom.EdgeSign(dstUp, orgLo, orgUp) < 0) return false;
+ }
+
+ /* At this point the edges intersect, at least marginally */
+ DebugEvent(tess);
+
+ Geom.EdgeIntersect(dstUp, orgUp, dstLo, orgLo, isect);
+ /* The following properties are guaranteed: */
+ assert (Math.min(orgUp.t, dstUp.t) <= isect.t);
+ assert (isect.t <= Math.max(orgLo.t, dstLo.t));
+ assert (Math.min(dstLo.s, dstUp.s) <= isect.s);
+ assert (isect.s <= Math.max(orgLo.s, orgUp.s));
+
+ if (Geom.VertLeq(isect, tess.event)) {
+ /* The intersection point lies slightly to the left of the sweep line,
+ * so move it until it''s slightly to the right of the sweep line.
+ * (If we had perfect numerical precision, this would never happen
+ * in the first place). The easiest and safest thing to do is
+ * replace the intersection by tess.event.
+ */
+ isect.s = tess.event.s;
+ isect.t = tess.event.t;
+ }
+ /* Similarly, if the computed intersection lies to the right of the
+ * rightmost origin (which should rarely happen), it can cause
+ * unbelievable inefficiency on sufficiently degenerate inputs.
+ * (If you have the test program, try running test54.d with the
+ * "X zoom" option turned on).
+ */
+ orgMin = Geom.VertLeq(orgUp, orgLo) ? orgUp : orgLo;
+ if (Geom.VertLeq(orgMin, isect)) {
+ isect.s = orgMin.s;
+ isect.t = orgMin.t;
+ }
+
+ if (Geom.VertEq(isect, orgUp) || Geom.VertEq(isect, orgLo)) {
+ /* Easy case -- intersection at one of the right endpoints */
+ CheckForRightSplice(tess, regUp);
+ return false;
+ }
+
+ if ((!Geom.VertEq(dstUp, tess.event)
+ && Geom.EdgeSign(dstUp, tess.event, isect) >= 0)
+ || (!Geom.VertEq(dstLo, tess.event)
+ && Geom.EdgeSign(dstLo, tess.event, isect) <= 0)) {
+ /* Very unusual -- the new upper or lower edge would pass on the
+ * wrong side of the sweep event, or through it. This can happen
+ * due to very small numerical errors in the intersection calculation.
+ */
+ if (dstLo == tess.event) {
+ /* Splice dstLo into eUp, and process the new region(s) */
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym, eUp)) throw new RuntimeException();
+ regUp = TopLeftRegion(regUp);
+ if (regUp == null) throw new RuntimeException();
+ eUp = RegionBelow(regUp).eUp;
+ FinishLeftRegions(tess, RegionBelow(regUp), regLo);
+ AddRightEdges(tess, regUp, eUp.Sym.Lnext, eUp, eUp, true);
+ return true;
+ }
+ if (dstUp == tess.event) {
+ /* Splice dstUp into eLo, and process the new region(s) */
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eUp.Lnext, eLo.Sym.Lnext)) throw new RuntimeException();
+ regLo = regUp;
+ regUp = TopRightRegion(regUp);
+ e = RegionBelow(regUp).eUp.Sym.Onext;
+ regLo.eUp = eLo.Sym.Lnext;
+ eLo = FinishLeftRegions(tess, regLo, null);
+ AddRightEdges(tess, regUp, eLo.Onext, eUp.Sym.Onext, e, true);
+ return true;
+ }
+ /* Special case: called from ConnectRightVertex. If either
+ * edge passes on the wrong side of tess.event, split it
+ * (and wait for ConnectRightVertex to splice it appropriately).
+ */
+ if (Geom.EdgeSign(dstUp, tess.event, isect) >= 0) {
+ RegionAbove(regUp).dirty = regUp.dirty = true;
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ eUp.Org.s = tess.event.s;
+ eUp.Org.t = tess.event.t;
+ }
+ if (Geom.EdgeSign(dstLo, tess.event, isect) <= 0) {
+ regUp.dirty = regLo.dirty = true;
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ eLo.Org.s = tess.event.s;
+ eLo.Org.t = tess.event.t;
+ }
+ /* leave the rest for ConnectRightVertex */
+ return false;
+ }
+
+ /* General case -- split both edges, splice into new vertex.
+ * When we do the splice operation, the order of the arguments is
+ * arbitrary as far as correctness goes. However, when the operation
+ * creates a new face, the work done is proportional to the size of
+ * the new face. We expect the faces in the processed part of
+ * the mesh (ie. eUp.Lface) to be smaller than the faces in the
+ * unprocessed original contours (which will be eLo.Sym.Lnext.Lface).
+ */
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym.Lnext, eUp)) throw new RuntimeException();
+ eUp.Org.s = isect.s;
+ eUp.Org.t = isect.t;
+ eUp.Org.pqHandle = tess.pq.pqInsert(eUp.Org); /* __gl_pqSortInsert */
+ if (eUp.Org.pqHandle == Long.MAX_VALUE) {
+ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+ tess.pq = null;
+ throw new RuntimeException();
+ }
+ GetIntersectData(tess, eUp.Org, orgUp, dstUp, orgLo, dstLo);
+ RegionAbove(regUp).dirty = regUp.dirty = regLo.dirty = true;
+ return false;
+ }
+
+ static void WalkDirtyRegions(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * When the upper or lower edge of any region changes, the region is
+ * marked "dirty". This routine walks through all the dirty regions
+ * and makes sure that the dictionary invariants are satisfied
+ * (see the comments at the beginning of this file). Of course
+ * new dirty regions can be created as we make changes to restore
+ * the invariants.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp, eLo;
+
+ for (; ;) {
+ /* Find the lowest dirty region (we walk from the bottom up). */
+ while (regLo.dirty) {
+ regUp = regLo;
+ regLo = RegionBelow(regLo);
+ }
+ if (!regUp.dirty) {
+ regLo = regUp;
+ regUp = RegionAbove(regUp);
+ if (regUp == null || !regUp.dirty) {
+ /* We've walked all the dirty regions */
+ return;
+ }
+ }
+ regUp.dirty = false;
+ eUp = regUp.eUp;
+ eLo = regLo.eUp;
+
+ if (eUp.Sym.Org != eLo.Sym.Org) {
+ /* Check that the edge ordering is obeyed at the Dst vertices. */
+ if (CheckForLeftSplice(tess, regUp)) {
+
+ /* If the upper or lower edge was marked fixUpperEdge, then
+ * we no longer need it (since these edges are needed only for
+ * vertices which otherwise have no right-going edges).
+ */
+ if (regLo.fixUpperEdge) {
+ DeleteRegion(tess, regLo);
+ if (!Mesh.__gl_meshDelete(eLo)) throw new RuntimeException();
+ regLo = RegionBelow(regUp);
+ eLo = regLo.eUp;
+ } else if (regUp.fixUpperEdge) {
+ DeleteRegion(tess, regUp);
+ if (!Mesh.__gl_meshDelete(eUp)) throw new RuntimeException();
+ regUp = RegionAbove(regLo);
+ eUp = regUp.eUp;
+ }
+ }
+ }
+ if (eUp.Org != eLo.Org) {
+ if (eUp.Sym.Org != eLo.Sym.Org
+ && !regUp.fixUpperEdge && !regLo.fixUpperEdge
+ && (eUp.Sym.Org == tess.event || eLo.Sym.Org == tess.event)) {
+ /* When all else fails in CheckForIntersect(), it uses tess.event
+ * as the intersection location. To make this possible, it requires
+ * that tess.event lie between the upper and lower edges, and also
+ * that neither of these is marked fixUpperEdge (since in the worst
+ * case it might splice one of these edges into tess.event, and
+ * violate the invariant that fixable edges are the only right-going
+ * edge from their associated vertex).
+ */
+ if (CheckForIntersect(tess, regUp)) {
+ /* WalkDirtyRegions() was called recursively; we're done */
+ return;
+ }
+ } else {
+ /* Even though we can't use CheckForIntersect(), the Org vertices
+ * may violate the dictionary edge ordering. Check and correct this.
+ */
+ CheckForRightSplice(tess, regUp);
+ }
+ }
+ if (eUp.Org == eLo.Org && eUp.Sym.Org == eLo.Sym.Org) {
+ /* A degenerate loop consisting of only two edges -- delete it. */
+ AddWinding(eLo, eUp);
+ DeleteRegion(tess, regUp);
+ if (!Mesh.__gl_meshDelete(eUp)) throw new RuntimeException();
+ regUp = RegionAbove(regLo);
+ }
+ }
+ }
+
+
+ static void ConnectRightVertex(GLUtessellatorImpl tess, ActiveRegion regUp,
+ GLUhalfEdge eBottomLeft)
+/*
+ * Purpose: connect a "right" vertex vEvent (one where all edges go left)
+ * to the unprocessed portion of the mesh. Since there are no right-going
+ * edges, two regions (one above vEvent and one below) are being merged
+ * into one. "regUp" is the upper of these two regions.
+ *
+ * There are two reasons for doing this (adding a right-going edge):
+ * - if the two regions being merged are "inside", we must add an edge
+ * to keep them separated (the combined region would not be monotone).
+ * - in any case, we must leave some record of vEvent in the dictionary,
+ * so that we can merge vEvent with features that we have not seen yet.
+ * For example, maybe there is a vertical edge which passes just to
+ * the right of vEvent; we would like to splice vEvent into this edge.
+ *
+ * However, we don't want to connect vEvent to just any vertex. We don''t
+ * want the new edge to cross any other edges; otherwise we will create
+ * intersection vertices even when the input data had no self-intersections.
+ * (This is a bad thing; if the user's input data has no intersections,
+ * we don't want to generate any false intersections ourselves.)
+ *
+ * Our eventual goal is to connect vEvent to the leftmost unprocessed
+ * vertex of the combined region (the union of regUp and regLo).
+ * But because of unseen vertices with all right-going edges, and also
+ * new vertices which may be created by edge intersections, we don''t
+ * know where that leftmost unprocessed vertex is. In the meantime, we
+ * connect vEvent to the closest vertex of either chain, and mark the region
+ * as "fixUpperEdge". This flag says to delete and reconnect this edge
+ * to the next processed vertex on the boundary of the combined region.
+ * Quite possibly the vertex we connected to will turn out to be the
+ * closest one, in which case we won''t need to make any changes.
+ */ {
+ GLUhalfEdge eNew;
+ GLUhalfEdge eTopLeft = eBottomLeft.Onext;
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+ boolean degenerate = false;
+
+ if (eUp.Sym.Org != eLo.Sym.Org) {
+ CheckForIntersect(tess, regUp);
+ }
+
+ /* Possible new degeneracies: upper or lower edge of regUp may pass
+ * through vEvent, or may coincide with new intersection vertex
+ */
+ if (Geom.VertEq(eUp.Org, tess.event)) {
+ if (!Mesh.__gl_meshSplice(eTopLeft.Sym.Lnext, eUp)) throw new RuntimeException();
+ regUp = TopLeftRegion(regUp);
+ if (regUp == null) throw new RuntimeException();
+ eTopLeft = RegionBelow(regUp).eUp;
+ FinishLeftRegions(tess, RegionBelow(regUp), regLo);
+ degenerate = true;
+ }
+ if (Geom.VertEq(eLo.Org, tess.event)) {
+ if (!Mesh.__gl_meshSplice(eBottomLeft, eLo.Sym.Lnext)) throw new RuntimeException();
+ eBottomLeft = FinishLeftRegions(tess, regLo, null);
+ degenerate = true;
+ }
+ if (degenerate) {
+ AddRightEdges(tess, regUp, eBottomLeft.Onext, eTopLeft, eTopLeft, true);
+ return;
+ }
+
+ /* Non-degenerate situation -- need to add a temporary, fixable edge.
+ * Connect to the closer of eLo.Org, eUp.Org.
+ */
+ if (Geom.VertLeq(eLo.Org, eUp.Org)) {
+ eNew = eLo.Sym.Lnext;
+ } else {
+ eNew = eUp;
+ }
+ eNew = Mesh.__gl_meshConnect(eBottomLeft.Onext.Sym, eNew);
+ if (eNew == null) throw new RuntimeException();
+
+ /* Prevent cleanup, otherwise eNew might disappear before we've even
+ * had a chance to mark it as a temporary edge.
+ */
+ AddRightEdges(tess, regUp, eNew, eNew.Onext, eNew.Onext, false);
+ eNew.Sym.activeRegion.fixUpperEdge = true;
+ WalkDirtyRegions(tess, regUp);
+ }
+
+/* Because vertices at exactly the same location are merged together
+ * before we process the sweep event, some degenerate cases can't occur.
+ * However if someone eventually makes the modifications required to
+ * merge features which are close together, the cases below marked
+ * TOLERANCE_NONZERO will be useful. They were debugged before the
+ * code to merge identical vertices in the main loop was added.
+ */
+ private static final boolean TOLERANCE_NONZERO = false;
+
+ static void ConnectLeftDegenerate(GLUtessellatorImpl tess,
+ ActiveRegion regUp, GLUvertex vEvent)
+/*
+ * The event vertex lies exacty on an already-processed edge or vertex.
+ * Adding the new vertex involves splicing it into the already-processed
+ * part of the mesh.
+ */ {
+ GLUhalfEdge e, eTopLeft, eTopRight, eLast;
+ ActiveRegion reg;
+
+ e = regUp.eUp;
+ if (Geom.VertEq(e.Org, vEvent)) {
+ /* e.Org is an unprocessed vertex - just combine them, and wait
+ * for e.Org to be pulled from the queue
+ */
+ assert (TOLERANCE_NONZERO);
+ SpliceMergeVertices(tess, e, vEvent.anEdge);
+ return;
+ }
+
+ if (!Geom.VertEq(e.Sym.Org, vEvent)) {
+ /* General case -- splice vEvent into edge e which passes through it */
+ if (Mesh.__gl_meshSplitEdge(e.Sym) == null) throw new RuntimeException();
+ if (regUp.fixUpperEdge) {
+ /* This edge was fixable -- delete unused portion of original edge */
+ if (!Mesh.__gl_meshDelete(e.Onext)) throw new RuntimeException();
+ regUp.fixUpperEdge = false;
+ }
+ if (!Mesh.__gl_meshSplice(vEvent.anEdge, e)) throw new RuntimeException();
+ SweepEvent(tess, vEvent); /* recurse */
+ return;
+ }
+
+ /* vEvent coincides with e.Sym.Org, which has already been processed.
+ * Splice in the additional right-going edges.
+ */
+ assert (TOLERANCE_NONZERO);
+ regUp = TopRightRegion(regUp);
+ reg = RegionBelow(regUp);
+ eTopRight = reg.eUp.Sym;
+ eTopLeft = eLast = eTopRight.Onext;
+ if (reg.fixUpperEdge) {
+ /* Here e.Sym.Org has only a single fixable edge going right.
+ * We can delete it since now we have some real right-going edges.
+ */
+ assert (eTopLeft != eTopRight); /* there are some left edges too */
+ DeleteRegion(tess, reg);
+ if (!Mesh.__gl_meshDelete(eTopRight)) throw new RuntimeException();
+ eTopRight = eTopLeft.Sym.Lnext;
+ }
+ if (!Mesh.__gl_meshSplice(vEvent.anEdge, eTopRight)) throw new RuntimeException();
+ if (!Geom.EdgeGoesLeft(eTopLeft)) {
+ /* e.Sym.Org had no left-going edges -- indicate this to AddRightEdges() */
+ eTopLeft = null;
+ }
+ AddRightEdges(tess, regUp, eTopRight.Onext, eLast, eTopLeft, true);
+ }
+
+
+ static void ConnectLeftVertex(GLUtessellatorImpl tess, GLUvertex vEvent)
+/*
+ * Purpose: connect a "left" vertex (one where both edges go right)
+ * to the processed portion of the mesh. Let R be the active region
+ * containing vEvent, and let U and L be the upper and lower edge
+ * chains of R. There are two possibilities:
+ *
+ * - the normal case: split R into two regions, by connecting vEvent to
+ * the rightmost vertex of U or L lying to the left of the sweep line
+ *
+ * - the degenerate case: if vEvent is close enough to U or L, we
+ * merge vEvent into that edge chain. The subcases are:
+ * - merging with the rightmost vertex of U or L
+ * - merging with the active edge of U or L
+ * - merging with an already-processed portion of U or L
+ */ {
+ ActiveRegion regUp, regLo, reg;
+ GLUhalfEdge eUp, eLo, eNew;
+ ActiveRegion tmp = new ActiveRegion();
+
+ /* assert ( vEvent.anEdge.Onext.Onext == vEvent.anEdge ); */
+
+ /* Get a pointer to the active region containing vEvent */
+ tmp.eUp = vEvent.anEdge.Sym;
+ /* __GL_DICTLISTKEY */ /* __gl_dictListSearch */
+ regUp = (ActiveRegion) Dict.dictKey(Dict.dictSearch(tess.dict, tmp));
+ regLo = RegionBelow(regUp);
+ eUp = regUp.eUp;
+ eLo = regLo.eUp;
+
+ /* Try merging with U or L first */
+ if (Geom.EdgeSign(eUp.Sym.Org, vEvent, eUp.Org) == 0) {
+ ConnectLeftDegenerate(tess, regUp, vEvent);
+ return;
+ }
+
+ /* Connect vEvent to rightmost processed vertex of either chain.
+ * e.Sym.Org is the vertex that we will connect to vEvent.
+ */
+ reg = Geom.VertLeq(eLo.Sym.Org, eUp.Sym.Org) ? regUp : regLo;
+
+ if (regUp.inside || reg.fixUpperEdge) {
+ if (reg == regUp) {
+ eNew = Mesh.__gl_meshConnect(vEvent.anEdge.Sym, eUp.Lnext);
+ if (eNew == null) throw new RuntimeException();
+ } else {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(eLo.Sym.Onext.Sym, vEvent.anEdge);
+ if (tempHalfEdge == null) throw new RuntimeException();
+
+ eNew = tempHalfEdge.Sym;
+ }
+ if (reg.fixUpperEdge) {
+ if (!FixUpperEdge(reg, eNew)) throw new RuntimeException();
+ } else {
+ ComputeWinding(tess, AddRegionBelow(tess, regUp, eNew));
+ }
+ SweepEvent(tess, vEvent);
+ } else {
+ /* The new vertex is in a region which does not belong to the polygon.
+ * We don''t need to connect this vertex to the rest of the mesh.
+ */
+ AddRightEdges(tess, regUp, vEvent.anEdge, vEvent.anEdge, null, true);
+ }
+ }
+
+
+ static void SweepEvent(GLUtessellatorImpl tess, GLUvertex vEvent)
+/*
+ * Does everything necessary when the sweep line crosses a vertex.
+ * Updates the mesh and the edge dictionary.
+ */ {
+ ActiveRegion regUp, reg;
+ GLUhalfEdge e, eTopLeft, eBottomLeft;
+
+ tess.event = vEvent; /* for access in EdgeLeq() */
+ DebugEvent(tess);
+
+ /* Check if this vertex is the right endpoint of an edge that is
+ * already in the dictionary. In this case we don't need to waste
+ * time searching for the location to insert new edges.
+ */
+ e = vEvent.anEdge;
+ while (e.activeRegion == null) {
+ e = e.Onext;
+ if (e == vEvent.anEdge) {
+ /* All edges go right -- not incident to any processed edges */
+ ConnectLeftVertex(tess, vEvent);
+ return;
+ }
+ }
+
+ /* Processing consists of two phases: first we "finish" all the
+ * active regions where both the upper and lower edges terminate
+ * at vEvent (ie. vEvent is closing off these regions).
+ * We mark these faces "inside" or "outside" the polygon according
+ * to their winding number, and delete the edges from the dictionary.
+ * This takes care of all the left-going edges from vEvent.
+ */
+ regUp = TopLeftRegion(e.activeRegion);
+ if (regUp == null) throw new RuntimeException();
+ reg = RegionBelow(regUp);
+ eTopLeft = reg.eUp;
+ eBottomLeft = FinishLeftRegions(tess, reg, null);
+
+ /* Next we process all the right-going edges from vEvent. This
+ * involves adding the edges to the dictionary, and creating the
+ * associated "active regions" which record information about the
+ * regions between adjacent dictionary edges.
+ */
+ if (eBottomLeft.Onext == eTopLeft) {
+ /* No right-going edges -- add a temporary "fixable" edge */
+ ConnectRightVertex(tess, regUp, eBottomLeft);
+ } else {
+ AddRightEdges(tess, regUp, eBottomLeft.Onext, eTopLeft, eTopLeft, true);
+ }
+ }
+
+
+/* Make the sentinel coordinates big enough that they will never be
+ * merged with real input features. (Even with the largest possible
+ * input contour and the maximum tolerance of 1.0, no merging will be
+ * done with coordinates larger than 3 * GLU_TESS_MAX_COORD).
+ */
+ private static final double SENTINEL_COORD = (4.0 * GLU.GLU_TESS_MAX_COORD);
+
+ static void AddSentinel(GLUtessellatorImpl tess, double t)
+/*
+ * We add two sentinel edges above and below all other edges,
+ * to avoid special cases at the top and bottom.
+ */ {
+ GLUhalfEdge e;
+ ActiveRegion reg = new ActiveRegion();
+ if (reg == null) throw new RuntimeException();
+
+ e = Mesh.__gl_meshMakeEdge(tess.mesh);
+ if (e == null) throw new RuntimeException();
+
+ e.Org.s = SENTINEL_COORD;
+ e.Org.t = t;
+ e.Sym.Org.s = -SENTINEL_COORD;
+ e.Sym.Org.t = t;
+ tess.event = e.Sym.Org; /* initialize it */
+
+ reg.eUp = e;
+ reg.windingNumber = 0;
+ reg.inside = false;
+ reg.fixUpperEdge = false;
+ reg.sentinel = true;
+ reg.dirty = false;
+ reg.nodeUp = Dict.dictInsert(tess.dict, reg); /* __gl_dictListInsertBefore */
+ if (reg.nodeUp == null) throw new RuntimeException();
+ }
+
+
+ static void InitEdgeDict(final GLUtessellatorImpl tess)
+/*
+ * We maintain an ordering of edge intersections with the sweep line.
+ * This order is maintained in a dynamic dictionary.
+ */ {
+ /* __gl_dictListNewDict */
+ tess.dict = Dict.dictNewDict(tess, new Dict.DictLeq() {
+ public boolean leq(Object frame, Object key1, Object key2) {
+ return EdgeLeq(tess, (ActiveRegion) key1, (ActiveRegion) key2);
+ }
+ });
+ if (tess.dict == null) throw new RuntimeException();
+
+ AddSentinel(tess, -SENTINEL_COORD);
+ AddSentinel(tess, SENTINEL_COORD);
+ }
+
+
+ static void DoneEdgeDict(GLUtessellatorImpl tess) {
+ ActiveRegion reg;
+ int fixedEdges = 0;
+
+ /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
+ while ((reg = (ActiveRegion) Dict.dictKey(Dict.dictMin(tess.dict))) != null) {
+ /*
+ * At the end of all processing, the dictionary should contain
+ * only the two sentinel edges, plus at most one "fixable" edge
+ * created by ConnectRightVertex().
+ */
+ if (!reg.sentinel) {
+ assert (reg.fixUpperEdge);
+ assert (++fixedEdges == 1);
+ }
+ assert (reg.windingNumber == 0);
+ DeleteRegion(tess, reg);
+/* __gl_meshDelete( reg.eUp );*/
+ }
+ Dict.dictDeleteDict(tess.dict); /* __gl_dictListDeleteDict */
+ }
+
+
+ static void RemoveDegenerateEdges(GLUtessellatorImpl tess)
+/*
+ * Remove zero-length edges, and contours with fewer than 3 vertices.
+ */ {
+ GLUhalfEdge e, eNext, eLnext;
+ GLUhalfEdge eHead = tess.mesh.eHead;
+
+ /*LINTED*/
+ for (e = eHead.next; e != eHead; e = eNext) {
+ eNext = e.next;
+ eLnext = e.Lnext;
+
+ if (Geom.VertEq(e.Org, e.Sym.Org) && e.Lnext.Lnext != e) {
+ /* Zero-length edge, contour has at least 3 edges */
+
+ SpliceMergeVertices(tess, eLnext, e); /* deletes e.Org */
+ if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException(); /* e is a self-loop */
+ e = eLnext;
+ eLnext = e.Lnext;
+ }
+ if (eLnext.Lnext == e) {
+ /* Degenerate contour (one or two edges) */
+
+ if (eLnext != e) {
+ if (eLnext == eNext || eLnext == eNext.Sym) {
+ eNext = eNext.next;
+ }
+ if (!Mesh.__gl_meshDelete(eLnext)) throw new RuntimeException();
+ }
+ if (e == eNext || e == eNext.Sym) {
+ eNext = eNext.next;
+ }
+ if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException();
+ }
+ }
+ }
+
+ static boolean InitPriorityQ(GLUtessellatorImpl tess)
+/*
+ * Insert all vertices into the priority queue which determines the
+ * order in which vertices cross the sweep line.
+ */ {
+ PriorityQ pq;
+ GLUvertex v, vHead;
+
+ /* __gl_pqSortNewPriorityQ */
+ pq = tess.pq = PriorityQ.pqNewPriorityQ(new PriorityQ.Leq() {
+ public boolean leq(Object key1, Object key2) {
+ return Geom.VertLeq(((GLUvertex) key1), (GLUvertex) key2);
+ }
+ });
+ if (pq == null) return false;
+
+ vHead = tess.mesh.vHead;
+ for (v = vHead.next; v != vHead; v = v.next) {
+ v.pqHandle = pq.pqInsert(v); /* __gl_pqSortInsert */
+ if (v.pqHandle == Long.MAX_VALUE) break;
+ }
+ if (v != vHead || !pq.pqInit()) { /* __gl_pqSortInit */
+ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+ tess.pq = null;
+ return false;
+ }
+
+ return true;
+ }
+
+
+ static void DonePriorityQ(GLUtessellatorImpl tess) {
+ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+ }
+
+
+ static boolean RemoveDegenerateFaces(GLUmesh mesh)
+/*
+ * Delete any degenerate faces with only two edges. WalkDirtyRegions()
+ * will catch almost all of these, but it won't catch degenerate faces
+ * produced by splice operations on already-processed edges.
+ * The two places this can happen are in FinishLeftRegions(), when
+ * we splice in a "temporary" edge produced by ConnectRightVertex(),
+ * and in CheckForLeftSplice(), where we splice already-processed
+ * edges to ensure that our dictionary invariants are not violated
+ * by numerical errors.
+ *
+ * In both these cases it is *very* dangerous to delete the offending
+ * edge at the time, since one of the routines further up the stack
+ * will sometimes be keeping a pointer to that edge.
+ */ {
+ GLUface f, fNext;
+ GLUhalfEdge e;
+
+ /*LINTED*/
+ for (f = mesh.fHead.next; f != mesh.fHead; f = fNext) {
+ fNext = f.next;
+ e = f.anEdge;
+ assert (e.Lnext != e);
+
+ if (e.Lnext.Lnext == e) {
+ /* A face with only two edges */
+ AddWinding(e.Onext, e);
+ if (!Mesh.__gl_meshDelete(e)) return false;
+ }
+ }
+ return true;
+ }
+
+ public static boolean __gl_computeInterior(GLUtessellatorImpl tess)
+/*
+ * __gl_computeInterior( tess ) computes the planar arrangement specified
+ * by the given contours, and further subdivides this arrangement
+ * into regions. Each region is marked "inside" if it belongs
+ * to the polygon, according to the rule given by tess.windingRule.
+ * Each interior region is guaranteed be monotone.
+ */ {
+ GLUvertex v, vNext;
+
+ tess.fatalError = false;
+
+ /* Each vertex defines an event for our sweep line. Start by inserting
+ * all the vertices in a priority queue. Events are processed in
+ * lexicographic order, ie.
+ *
+ * e1 < e2 iff e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y)
+ */
+ RemoveDegenerateEdges(tess);
+ if (!InitPriorityQ(tess)) return false; /* if error */
+ InitEdgeDict(tess);
+
+ /* __gl_pqSortExtractMin */
+ while ((v = (GLUvertex) tess.pq.pqExtractMin()) != null) {
+ for (; ;) {
+ vNext = (GLUvertex) tess.pq.pqMinimum(); /* __gl_pqSortMinimum */
+ if (vNext == null || !Geom.VertEq(vNext, v)) break;
+
+ /* Merge together all vertices at exactly the same location.
+ * This is more efficient than processing them one at a time,
+ * simplifies the code (see ConnectLeftDegenerate), and is also
+ * important for correct handling of certain degenerate cases.
+ * For example, suppose there are two identical edges A and B
+ * that belong to different contours (so without this code they would
+ * be processed by separate sweep events). Suppose another edge C
+ * crosses A and B from above. When A is processed, we split it
+ * at its intersection point with C. However this also splits C,
+ * so when we insert B we may compute a slightly different
+ * intersection point. This might leave two edges with a small
+ * gap between them. This kind of error is especially obvious
+ * when using boundary extraction (GLU_TESS_BOUNDARY_ONLY).
+ */
+ vNext = (GLUvertex) tess.pq.pqExtractMin(); /* __gl_pqSortExtractMin*/
+ SpliceMergeVertices(tess, v.anEdge, vNext.anEdge);
+ }
+ SweepEvent(tess, v);
+ }
+
+ /* Set tess.event for debugging purposes */
+ /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
+ tess.event = ((ActiveRegion) Dict.dictKey(Dict.dictMin(tess.dict))).eUp.Org;
+ DebugEvent(tess);
+ DoneEdgeDict(tess);
+ DonePriorityQ(tess);
+
+ if (!RemoveDegenerateFaces(tess.mesh)) return false;
+ Mesh.__gl_meshCheckMesh(tess.mesh);
+
+ return true;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/TessMono.java b/src/classes/com/sun/opengl/impl/tessellator/TessMono.java
new file mode 100644
index 000000000..ef2230c35
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/TessMono.java
@@ -0,0 +1,199 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+class TessMono {
+/* __gl_meshTessellateMonoRegion( face ) tessellates a monotone region
+ * (what else would it do??) The region must consist of a single
+ * loop of half-edges (see mesh.h) oriented CCW. "Monotone" in this
+ * case means that any vertical line intersects the interior of the
+ * region in a single interval.
+ *
+ * Tessellation consists of adding interior edges (actually pairs of
+ * half-edges), to split the region into non-overlapping triangles.
+ *
+ * The basic idea is explained in Preparata and Shamos (which I don''t
+ * have handy right now), although their implementation is more
+ * complicated than this one. The are two edge chains, an upper chain
+ * and a lower chain. We process all vertices from both chains in order,
+ * from right to left.
+ *
+ * The algorithm ensures that the following invariant holds after each
+ * vertex is processed: the untessellated region consists of two
+ * chains, where one chain (say the upper) is a single edge, and
+ * the other chain is concave. The left vertex of the single edge
+ * is always to the left of all vertices in the concave chain.
+ *
+ * Each step consists of adding the rightmost unprocessed vertex to one
+ * of the two chains, and forming a fan of triangles from the rightmost
+ * of two chain endpoints. Determining whether we can add each triangle
+ * to the fan is a simple orientation test. By making the fan as large
+ * as possible, we restore the invariant (check it yourself).
+ */
+ static boolean __gl_meshTessellateMonoRegion(GLUface face) {
+ GLUhalfEdge up, lo;
+
+ /* All edges are oriented CCW around the boundary of the region.
+ * First, find the half-edge whose origin vertex is rightmost.
+ * Since the sweep goes from left to right, face->anEdge should
+ * be close to the edge we want.
+ */
+ up = face.anEdge;
+ assert (up.Lnext != up && up.Lnext.Lnext != up);
+
+ for (; Geom.VertLeq(up.Sym.Org, up.Org); up = up.Onext.Sym)
+ ;
+ for (; Geom.VertLeq(up.Org, up.Sym.Org); up = up.Lnext)
+ ;
+ lo = up.Onext.Sym;
+
+ while (up.Lnext != lo) {
+ if (Geom.VertLeq(up.Sym.Org, lo.Org)) {
+ /* up.Sym.Org is on the left. It is safe to form triangles from lo.Org.
+ * The EdgeGoesLeft test guarantees progress even when some triangles
+ * are CW, given that the upper and lower chains are truly monotone.
+ */
+ while (lo.Lnext != up && (Geom.EdgeGoesLeft(lo.Lnext)
+ || Geom.EdgeSign(lo.Org, lo.Sym.Org, lo.Lnext.Sym.Org) <= 0)) {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(lo.Lnext, lo);
+ if (tempHalfEdge == null) return false;
+ lo = tempHalfEdge.Sym;
+ }
+ lo = lo.Onext.Sym;
+ } else {
+ /* lo.Org is on the left. We can make CCW triangles from up.Sym.Org. */
+ while (lo.Lnext != up && (Geom.EdgeGoesRight(up.Onext.Sym)
+ || Geom.EdgeSign(up.Sym.Org, up.Org, up.Onext.Sym.Org) >= 0)) {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(up, up.Onext.Sym);
+ if (tempHalfEdge == null) return false;
+ up = tempHalfEdge.Sym;
+ }
+ up = up.Lnext;
+ }
+ }
+
+ /* Now lo.Org == up.Sym.Org == the leftmost vertex. The remaining region
+ * can be tessellated in a fan from this leftmost vertex.
+ */
+ assert (lo.Lnext != up);
+ while (lo.Lnext.Lnext != up) {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(lo.Lnext, lo);
+ if (tempHalfEdge == null) return false;
+ lo = tempHalfEdge.Sym;
+ }
+
+ return true;
+ }
+
+
+/* __gl_meshTessellateInterior( mesh ) tessellates each region of
+ * the mesh which is marked "inside" the polygon. Each such region
+ * must be monotone.
+ */
+ public static boolean __gl_meshTessellateInterior(GLUmesh mesh) {
+ GLUface f, next;
+
+ /*LINTED*/
+ for (f = mesh.fHead.next; f != mesh.fHead; f = next) {
+ /* Make sure we don''t try to tessellate the new triangles. */
+ next = f.next;
+ if (f.inside) {
+ if (!__gl_meshTessellateMonoRegion(f)) return false;
+ }
+ }
+
+ return true;
+ }
+
+
+/* __gl_meshDiscardExterior( mesh ) zaps (ie. sets to NULL) all faces
+ * which are not marked "inside" the polygon. Since further mesh operations
+ * on NULL faces are not allowed, the main purpose is to clean up the
+ * mesh so that exterior loops are not represented in the data structure.
+ */
+ public static void __gl_meshDiscardExterior(GLUmesh mesh) {
+ GLUface f, next;
+
+ /*LINTED*/
+ for (f = mesh.fHead.next; f != mesh.fHead; f = next) {
+ /* Since f will be destroyed, save its next pointer. */
+ next = f.next;
+ if (!f.inside) {
+ Mesh.__gl_meshZapFace(f);
+ }
+ }
+ }
+
+ private static final int MARKED_FOR_DELETION = 0x7fffffff;
+
+/* __gl_meshSetWindingNumber( mesh, value, keepOnlyBoundary ) resets the
+ * winding numbers on all edges so that regions marked "inside" the
+ * polygon have a winding number of "value", and regions outside
+ * have a winding number of 0.
+ *
+ * If keepOnlyBoundary is TRUE, it also deletes all edges which do not
+ * separate an interior region from an exterior one.
+ */
+ public static boolean __gl_meshSetWindingNumber(GLUmesh mesh, int value, boolean keepOnlyBoundary) {
+ GLUhalfEdge e, eNext;
+
+ for (e = mesh.eHead.next; e != mesh.eHead; e = eNext) {
+ eNext = e.next;
+ if (e.Sym.Lface.inside != e.Lface.inside) {
+
+ /* This is a boundary edge (one side is interior, one is exterior). */
+ e.winding = (e.Lface.inside) ? value : -value;
+ } else {
+
+ /* Both regions are interior, or both are exterior. */
+ if (!keepOnlyBoundary) {
+ e.winding = 0;
+ } else {
+ if (!Mesh.__gl_meshDelete(e)) return false;
+ }
+ }
+ }
+ return true;
+ }
+
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/TessState.java b/src/classes/com/sun/opengl/impl/tessellator/TessState.java
new file mode 100644
index 000000000..5e96a20a1
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/TessState.java
@@ -0,0 +1,50 @@
+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.tessellator;
+
+
+class TessState {
+ public static final int T_DORMANT = 0;
+ public static final int T_IN_POLYGON = 1;
+ public static final int T_IN_CONTOUR = 2;
+}
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsDummyGLDrawable.java b/src/classes/com/sun/opengl/impl/windows/WindowsDummyGLDrawable.java
new file mode 100644
index 000000000..d57ddec2a
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsDummyGLDrawable.java
@@ -0,0 +1,97 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class WindowsDummyGLDrawable extends WindowsGLDrawable {
+ private long hwnd;
+
+ public WindowsDummyGLDrawable() {
+ super(null, new GLCapabilities(), null);
+ // All entries to CreateDummyWindow must synchronize on one object
+ // to avoid accidentally registering the dummy window class twice
+ synchronized (WindowsDummyGLDrawable.class) {
+ hwnd = WGL.CreateDummyWindow(0, 0, 1, 1);
+ }
+ hdc = WGL.GetDC(hwnd);
+ // Choose a (hopefully hardware-accelerated) OpenGL pixel format for this device context
+ GLCapabilities caps = new GLCapabilities();
+ caps.setDepthBits(16);
+ PIXELFORMATDESCRIPTOR pfd = glCapabilities2PFD(caps, true);
+ int pixelFormat = WGL.ChoosePixelFormat(hdc, pfd);
+ if ((pixelFormat == 0) ||
+ (!WGL.SetPixelFormat(hdc, pixelFormat, pfd))) {
+ destroy();
+ }
+ }
+
+ public void setSize(int width, int height) {
+ }
+
+ public int getWidth() {
+ return 1;
+ }
+
+ public int getHeight() {
+ return 1;
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ if (hdc == 0) {
+ // Construction failed
+ return null;
+ }
+ return new WindowsGLContext(this, shareWith);
+ }
+
+ public void destroy() {
+ if (hdc != 0) {
+ WGL.ReleaseDC(hwnd, hdc);
+ hdc = 0;
+ }
+ if (hwnd != 0) {
+ WGL.ShowWindow(hwnd, WGL.SW_HIDE);
+ WGL.DestroyWindow(hwnd);
+ hwnd = 0;
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsExternalGLContext.java b/src/classes/com/sun/opengl/impl/windows/WindowsExternalGLContext.java
new file mode 100755
index 000000000..694aa6b0d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsExternalGLContext.java
@@ -0,0 +1,77 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import java.nio.*;
+import java.util.*;
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class WindowsExternalGLContext extends WindowsGLContext {
+ private boolean firstMakeCurrent = true;
+ private boolean created = true;
+
+ public WindowsExternalGLContext() {
+ super(null, null);
+ hglrc = WGL.wglGetCurrentContext();
+ GLContextShareSet.contextCreated(this);
+ resetGLFunctionAvailability();
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ if (firstMakeCurrent) {
+ firstMakeCurrent = false;
+ return CONTEXT_CURRENT_NEW;
+ }
+ return CONTEXT_CURRENT;
+ }
+
+ protected void releaseImpl() throws GLException {
+ }
+
+ protected void destroyImpl() throws GLException {
+ created = false;
+ GLContextShareSet.contextDestroyed(this);
+ }
+
+ public boolean isCreated() {
+ return created;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsExternalGLDrawable.java b/src/classes/com/sun/opengl/impl/windows/WindowsExternalGLDrawable.java
new file mode 100755
index 000000000..f934c1d23
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsExternalGLDrawable.java
@@ -0,0 +1,69 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class WindowsExternalGLDrawable extends WindowsGLDrawable {
+ public WindowsExternalGLDrawable() {
+ super(null, new GLCapabilities(), null);
+ hdc = WGL.wglGetCurrentDC();
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new WindowsGLContext(this, shareWith);
+ }
+
+ public void setSize(int newWidth, int newHeight) {
+ throw new GLException("Should not call this");
+ }
+
+ public int getWidth() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getHeight() {
+ throw new GLException("Should not call this");
+ }
+
+ public void destroy() {
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java b/src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java
new file mode 100644
index 000000000..d4b10dbfb
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java
@@ -0,0 +1,286 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import java.nio.*;
+import java.util.*;
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class WindowsGLContext extends GLContextImpl {
+ protected WindowsGLDrawable drawable;
+ protected long hglrc;
+ private boolean wglGetExtensionsStringEXTInitialized;
+ private boolean wglGetExtensionsStringEXTAvailable;
+ private static final Map/*<String, String>*/ functionNameMap;
+ private static final Map/*<String, String>*/ extensionNameMap;
+ private WGLExt wglExt;
+ // Table that holds the addresses of the native C-language entry points for
+ // WGL extension functions.
+ private WGLExtProcAddressTable wglExtProcAddressTable;
+
+ static {
+ functionNameMap = new HashMap();
+ functionNameMap.put("glAllocateMemoryNV", "wglAllocateMemoryNV");
+ functionNameMap.put("glFreeMemoryNV", "wglFreeMemoryNV");
+
+ extensionNameMap = new HashMap();
+ extensionNameMap.put("GL_ARB_pbuffer", "WGL_ARB_pbuffer");
+ extensionNameMap.put("GL_ARB_pixel_format", "WGL_ARB_pixel_format");
+ }
+
+ public WindowsGLContext(WindowsGLDrawable drawable,
+ GLContext shareWith) {
+ super(shareWith);
+ this.drawable = drawable;
+ }
+
+ public Object getPlatformGLExtensions() {
+ return getWGLExt();
+ }
+
+ public WGLExt getWGLExt() {
+ if (wglExt == null) {
+ wglExt = new WGLExtImpl(this);
+ }
+ return wglExt;
+ }
+
+ public GLDrawable getGLDrawable() {
+ return drawable;
+ }
+
+ protected String mapToRealGLFunctionName(String glFunctionName) {
+ String lookup = (String) functionNameMap.get(glFunctionName);
+ if (lookup != null) {
+ return lookup;
+ }
+ return glFunctionName;
+ }
+
+ protected String mapToRealGLExtensionName(String glExtensionName) {
+ String lookup = (String) extensionNameMap.get(glExtensionName);
+ if (lookup != null) {
+ return lookup;
+ }
+ return glExtensionName;
+ }
+
+ /**
+ * Creates and initializes an appropriate OpenGL context. Should only be
+ * called by {@link #makeCurrentImpl()}.
+ */
+ protected void create() {
+ if (drawable.getHDC() == 0) {
+ throw new GLException("Internal error: attempted to create OpenGL context without an associated drawable");
+ }
+ hglrc = WGL.wglCreateContext(drawable.getHDC());
+ if (hglrc == 0) {
+ throw new GLException("Unable to create OpenGL context for device context " + toHexString(drawable.getHDC()));
+ }
+ // Windows can set up sharing of display lists after creation time
+ WindowsGLContext other = (WindowsGLContext) GLContextShareSet.getShareContext(this);
+ long hglrc2 = 0;
+ if (other != null) {
+ hglrc2 = other.getHGLRC();
+ if (hglrc2 == 0) {
+ throw new GLException("GLContextShareSet returned an invalid OpenGL context");
+ }
+ if (!WGL.wglShareLists(hglrc2, hglrc)) {
+ throw new GLException("wglShareLists(" + toHexString(hglrc2) +
+ ", " + toHexString(hglrc) + ") failed: error code " +
+ WGL.GetLastError());
+ }
+ }
+ GLContextShareSet.contextCreated(this);
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Created OpenGL context " + toHexString(hglrc) + " for " + this + ", device context " + toHexString(drawable.getHDC()) + ", sharing with " + toHexString(hglrc2));
+ }
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ boolean created = false;
+ if (hglrc == 0) {
+ create();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName());
+ }
+ created = true;
+ }
+
+ boolean skipMakeCurrent = false;
+ if (NO_FREE) {
+ if (WGL.wglGetCurrentContext() == hglrc) {
+ if (DEBUG && VERBOSE) {
+ System.err.println(getThreadName() + ": skipping wglMakeCurrent because context already current");
+ }
+ skipMakeCurrent = true;
+ }
+ }
+
+ if (!skipMakeCurrent) {
+ if (!WGL.wglMakeCurrent(drawable.getHDC(), hglrc)) {
+ throw new GLException("Error making context current: " + WGL.GetLastError());
+ } else {
+ if (DEBUG && VERBOSE) {
+ System.err.println(getThreadName() + ": wglMakeCurrent(hdc " + toHexString(drawable.getHDC()) +
+ ", hglrc " + toHexString(hglrc) + ") succeeded");
+ }
+ }
+ }
+
+ if (created) {
+ resetGLFunctionAvailability();
+ return CONTEXT_CURRENT_NEW;
+ }
+ return CONTEXT_CURRENT;
+ }
+
+ protected void releaseImpl() throws GLException {
+ if (!NO_FREE) {
+ if (!WGL.wglMakeCurrent(0, 0)) {
+ throw new GLException("Error freeing OpenGL context: " + WGL.GetLastError());
+ }
+ }
+ }
+
+ protected void destroyImpl() throws GLException {
+ if (hglrc != 0) {
+ if (!WGL.wglDeleteContext(hglrc)) {
+ throw new GLException("Unable to delete OpenGL context");
+ }
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Destroyed OpenGL context " + toHexString(hglrc));
+ }
+ hglrc = 0;
+ GLContextShareSet.contextDestroyed(this);
+ }
+ }
+
+ public boolean isCreated() {
+ return (hglrc != 0);
+ }
+
+ protected void resetGLFunctionAvailability() {
+ super.resetGLFunctionAvailability();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Initializing WGL extension address table for " + this);
+ }
+ resetProcAddressTable(getWGLExtProcAddressTable());
+ }
+
+ public WGLExtProcAddressTable getWGLExtProcAddressTable() {
+ if (wglExtProcAddressTable == null) {
+ // FIXME: cache ProcAddressTables by capability bits so we can
+ // share them among contexts with the same capabilities
+ wglExtProcAddressTable = new WGLExtProcAddressTable();
+ }
+ return wglExtProcAddressTable;
+ }
+
+ public String getPlatformExtensionsString() {
+ if (!wglGetExtensionsStringEXTInitialized) {
+ wglGetExtensionsStringEXTAvailable = (WGL.wglGetProcAddress("wglGetExtensionsStringEXT") != 0);
+ wglGetExtensionsStringEXTInitialized = true;
+ }
+ if (wglGetExtensionsStringEXTAvailable) {
+ return getWGLExt().wglGetExtensionsStringEXT();
+ } else {
+ return "";
+ }
+ }
+
+ protected boolean isFunctionAvailable(String glFunctionName)
+ {
+ boolean available = super.isFunctionAvailable(glFunctionName);
+
+ // Sanity check for implementations that use proc addresses for run-time
+ // linking: if the function IS available, then make sure there's a proc
+ // address for it if it's an extension or not part of the OpenGL 1.1 core
+ // (post GL 1.1 functions are run-time linked on windows).
+ assert(!available ||
+ (getGLProcAddressTable().getAddressFor(mapToRealGLFunctionName(glFunctionName)) != 0 ||
+ FunctionAvailabilityCache.isPartOfGLCore("1.1", mapToRealGLFunctionName(glFunctionName)))
+ );
+
+ return available;
+ }
+
+ public void setSwapInterval(int interval) {
+ // FIXME: make the context current first? Currently assumes that
+ // will not be necessary. Make the caller do this?
+ WGLExt wglExt = getWGLExt();
+ if (wglExt.isExtensionAvailable("WGL_EXT_swap_control")) {
+ wglExt.wglSwapIntervalEXT(interval);
+ }
+ }
+
+ public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+ return getWGLExt().wglAllocateMemoryNV(arg0, arg1, arg2, arg3);
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ throw new GLException("Should not call this");
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ throw new GLException("Should not call this");
+ }
+
+ public void bindPbufferToTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public void releasePbufferFromTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ protected long getHGLRC() {
+ return hglrc;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java b/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java
new file mode 100644
index 000000000..ae95f5505
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java
@@ -0,0 +1,502 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import java.awt.Component;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public abstract class WindowsGLDrawable extends GLDrawableImpl {
+ protected static final boolean DEBUG = Debug.debug("WindowsGLDrawable");
+
+ protected long hdc;
+ protected Component component;
+ protected GLCapabilities capabilities;
+ protected GLCapabilitiesChooser chooser;
+ protected boolean pixelFormatChosen;
+
+ protected static final int MAX_PFORMATS = 256;
+ protected static final int MAX_ATTRIBS = 256;
+
+ public WindowsGLDrawable(Component component,
+ GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ this.component = component;
+ this.capabilities = (GLCapabilities) capabilities.clone();
+ this.chooser = chooser;
+ }
+
+ public void setRealized(boolean val) {
+ throw new GLException("Should not call this (should only be called for onscreen GLDrawables)");
+ }
+
+ public void destroy() {
+ throw new GLException("Should not call this (should only be called for offscreen GLDrawables)");
+ }
+
+ public void swapBuffers() throws GLException {
+ }
+
+ public long getHDC() {
+ return hdc;
+ }
+
+ public void choosePixelFormat(boolean onscreen) {
+ PIXELFORMATDESCRIPTOR pfd = null;
+ int pixelFormat = 0;
+ if (onscreen) {
+ if (WGL.GetPixelFormat(hdc) != 0) {
+ // The Java2D/OpenGL pipeline probably already set a pixel
+ // format for this canvas.
+ if (DEBUG) {
+ System.err.println("NOTE: pixel format already chosen (by Java2D/OpenGL pipeline?) for window: " +
+ WGL.GetPixelFormat(hdc));
+ }
+ pixelFormatChosen = true;
+ return;
+ }
+
+ GLCapabilities[] availableCaps = null;
+ int numFormats = 0;
+ pfd = newPixelFormatDescriptor();
+ GraphicsConfiguration config = component.getGraphicsConfiguration();
+ GraphicsDevice device = config.getDevice();
+ // Produce a recommended pixel format selection for the GLCapabilitiesChooser.
+ // Use wglChoosePixelFormatARB if user requested multisampling and if we have it available
+ WindowsGLDrawable dummyDrawable = null;
+ GLContextImpl dummyContext = null;
+ WGLExt dummyWGLExt = null;
+ if (capabilities.getSampleBuffers()) {
+ dummyDrawable = new WindowsDummyGLDrawable();
+ dummyContext = (GLContextImpl) dummyDrawable.createContext(null);
+ if (dummyContext != null) {
+ dummyContext.makeCurrent();
+ dummyWGLExt = (WGLExt) dummyContext.getPlatformGLExtensions();
+ }
+ }
+ int recommendedPixelFormat = -1;
+ boolean haveWGLChoosePixelFormatARB = false;
+ boolean haveWGLARBMultisample = false;
+ boolean gotAvailableCaps = false;
+ if (dummyWGLExt != null) {
+ haveWGLChoosePixelFormatARB = dummyWGLExt.isExtensionAvailable("WGL_ARB_pixel_format");
+ haveWGLARBMultisample = dummyWGLExt.isExtensionAvailable("WGL_ARB_multisample");
+
+ try {
+ if (haveWGLChoosePixelFormatARB) {
+ int[] iattributes = new int [2 * MAX_ATTRIBS];
+ int[] iresults = new int [2 * MAX_ATTRIBS];
+ float[] fattributes = new float[2 * MAX_ATTRIBS];
+ int niattribs = 0;
+ int nfattribs = 0;
+ iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
+ if (capabilities.getDoubleBuffered()) {
+ iattributes[niattribs++] = GL.GL_TRUE;
+ } else {
+ iattributes[niattribs++] = GL.GL_FALSE;
+ }
+ iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB;
+ if (capabilities.getStereo()) {
+ iattributes[niattribs++] = GL.GL_TRUE;
+ } else {
+ iattributes[niattribs++] = GL.GL_FALSE;
+ }
+ iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getDepthBits();
+ iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getRedBits();
+ iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getGreenBits();
+ iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getBlueBits();
+ iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getAlphaBits();
+ iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getStencilBits();
+ if (capabilities.getAccumRedBits() > 0 ||
+ capabilities.getAccumGreenBits() > 0 ||
+ capabilities.getAccumBlueBits() > 0 ||
+ capabilities.getAccumAlphaBits() > 0) {
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_BITS_ARB;
+ iattributes[niattribs++] = (capabilities.getAccumRedBits() +
+ capabilities.getAccumGreenBits() +
+ capabilities.getAccumBlueBits() +
+ capabilities.getAccumAlphaBits());
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getAccumRedBits();
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getAccumGreenBits();
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getAccumBlueBits();
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getAccumAlphaBits();
+ }
+ if (haveWGLARBMultisample) {
+ if (capabilities.getSampleBuffers()) {
+ iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB;
+ iattributes[niattribs++] = capabilities.getNumSamples();
+ }
+ }
+
+ int[] pformats = new int[MAX_PFORMATS];
+ int[] numFormatsTmp = new int[1];
+ if (dummyWGLExt.wglChoosePixelFormatARB(hdc,
+ iattributes, 0,
+ fattributes, 0,
+ MAX_PFORMATS,
+ pformats, 0,
+ numFormatsTmp, 0)) {
+ numFormats = numFormatsTmp[0];
+ if (numFormats > 0) {
+ // Remove one-basing of pixel format (added on later)
+ recommendedPixelFormat = pformats[0] - 1;
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": Used wglChoosePixelFormatARB to recommend pixel format " + recommendedPixelFormat);
+ }
+ }
+ } else {
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": wglChoosePixelFormatARB failed: " + WGL.GetLastError() );
+ Thread.dumpStack();
+ }
+ }
+ if (DEBUG) {
+ if (recommendedPixelFormat < 0) {
+ System.err.print(getThreadName() + ": wglChoosePixelFormatARB didn't recommend a pixel format");
+ if (capabilities.getSampleBuffers()) {
+ System.err.print(" for multisampled GLCapabilities");
+ }
+ System.err.println();
+ }
+ }
+
+ // Produce a list of GLCapabilities to give to the
+ // GLCapabilitiesChooser.
+ // Use wglGetPixelFormatAttribivARB instead of
+ // DescribePixelFormat to get higher-precision information
+ // about the pixel format (should make the GLCapabilities
+ // more precise as well...i.e., remove the
+ // "HardwareAccelerated" bit, which is basically
+ // meaningless, and put in whether it can render to a
+ // window, to a pbuffer, or to a pixmap)
+ niattribs = 0;
+ iattributes[0] = WGLExt.WGL_NUMBER_PIXEL_FORMATS_ARB;
+ if (dummyWGLExt.wglGetPixelFormatAttribivARB(hdc, 0, 0, 1, iattributes, 0, iresults, 0)) {
+ numFormats = iresults[0];
+ // Should we be filtering out the pixel formats which aren't
+ // applicable, as we are doing here?
+ // We don't have enough information in the GLCapabilities to
+ // represent those that aren't...
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB;
+ if (haveWGLARBMultisample) {
+ iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB;
+ }
+
+ availableCaps = new GLCapabilities[numFormats];
+ for (int i = 0; i < numFormats; i++) {
+ if (!dummyWGLExt.wglGetPixelFormatAttribivARB(hdc, i+1, 0, niattribs, iattributes, 0, iresults, 0)) {
+ throw new GLException("Error getting pixel format attributes for pixel format " + (i + 1) + " of device context");
+ }
+ availableCaps[i] = iattributes2GLCapabilities(iattributes, iresults, niattribs, true);
+ }
+ gotAvailableCaps = true;
+ } else {
+ int lastErr = WGL.GetLastError();
+ // Intel Extreme graphics fails with a zero error code
+ if (lastErr != 0) {
+ throw new GLException("Unable to enumerate pixel formats of window using wglGetPixelFormatAttribivARB: error code " + WGL.GetLastError());
+ }
+ }
+ }
+ } finally {
+ dummyContext.release();
+ dummyContext.destroy();
+ dummyDrawable.destroy();
+ }
+ }
+
+ // Fallback path for older cards, in particular Intel Extreme motherboard graphics
+ if (!gotAvailableCaps) {
+ if (DEBUG) {
+ if (!capabilities.getSampleBuffers()) {
+ System.err.println(getThreadName() + ": Using ChoosePixelFormat because multisampling not requested");
+ } else {
+ System.err.println(getThreadName() + ": Using ChoosePixelFormat because no wglChoosePixelFormatARB");
+ }
+ }
+ pfd = glCapabilities2PFD(capabilities, onscreen);
+ // Remove one-basing of pixel format (added on later)
+ recommendedPixelFormat = WGL.ChoosePixelFormat(hdc, pfd) - 1;
+
+ numFormats = WGL.DescribePixelFormat(hdc, 1, 0, null);
+ if (numFormats == 0) {
+ throw new GLException("Unable to enumerate pixel formats of window for GLCapabilitiesChooser");
+ }
+ availableCaps = new GLCapabilities[numFormats];
+ for (int i = 0; i < numFormats; i++) {
+ if (WGL.DescribePixelFormat(hdc, 1 + i, pfd.size(), pfd) == 0) {
+ throw new GLException("Error describing pixel format " + (1 + i) + " of device context");
+ }
+ availableCaps[i] = pfd2GLCapabilities(pfd);
+ }
+ }
+
+ // Supply information to chooser
+ pixelFormat = chooser.chooseCapabilities(capabilities, availableCaps, recommendedPixelFormat);
+ if ((pixelFormat < 0) || (pixelFormat >= numFormats)) {
+ throw new GLException("Invalid result " + pixelFormat +
+ " from GLCapabilitiesChooser (should be between 0 and " +
+ (numFormats - 1) + ")");
+ }
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": Chosen pixel format (" + pixelFormat + "):");
+ System.err.println(availableCaps[pixelFormat]);
+ }
+ pixelFormat += 1; // one-base the index
+ if (WGL.DescribePixelFormat(hdc, pixelFormat, pfd.size(), pfd) == 0) {
+ throw new GLException("Error re-describing the chosen pixel format: " + WGL.GetLastError());
+ }
+ } else {
+ // For now, use ChoosePixelFormat for offscreen surfaces until
+ // we figure out how to properly choose an offscreen-
+ // compatible pixel format
+ pfd = glCapabilities2PFD(capabilities, onscreen);
+ pixelFormat = WGL.ChoosePixelFormat(hdc, pfd);
+ }
+ if (!WGL.SetPixelFormat(hdc, pixelFormat, pfd)) {
+ int lastError = WGL.GetLastError();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": SetPixelFormat failed: current context = " + WGL.wglGetCurrentContext() +
+ ", current DC = " + WGL.wglGetCurrentDC());
+ System.err.println(getThreadName() + ": GetPixelFormat(hdc " + toHexString(hdc) + ") returns " + WGL.GetPixelFormat(hdc));
+ }
+ throw new GLException("Unable to set pixel format " + pixelFormat + " for device context " + toHexString(hdc) + ": error code " + lastError);
+ }
+ pixelFormatChosen = true;
+ }
+
+ static PIXELFORMATDESCRIPTOR glCapabilities2PFD(GLCapabilities caps, boolean onscreen) {
+ int colorDepth = (caps.getRedBits() +
+ caps.getGreenBits() +
+ caps.getBlueBits());
+ if (colorDepth < 15) {
+ throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported");
+ }
+ PIXELFORMATDESCRIPTOR pfd = newPixelFormatDescriptor();
+ int pfdFlags = (WGL.PFD_SUPPORT_OPENGL |
+ WGL.PFD_GENERIC_ACCELERATED);
+ if (caps.getDoubleBuffered()) {
+ pfdFlags |= WGL.PFD_DOUBLEBUFFER;
+ }
+ if (onscreen) {
+ pfdFlags |= WGL.PFD_DRAW_TO_WINDOW;
+ } else {
+ pfdFlags |= WGL.PFD_DRAW_TO_BITMAP;
+ }
+ pfd.dwFlags(pfdFlags);
+ pfd.iPixelType((byte) WGL.PFD_TYPE_RGBA);
+ pfd.cColorBits((byte) colorDepth);
+ pfd.cRedBits ((byte) caps.getRedBits());
+ pfd.cGreenBits((byte) caps.getGreenBits());
+ pfd.cBlueBits ((byte) caps.getBlueBits());
+ pfd.cAlphaBits((byte) caps.getAlphaBits());
+ int accumDepth = (caps.getAccumRedBits() +
+ caps.getAccumGreenBits() +
+ caps.getAccumBlueBits());
+ pfd.cAccumBits ((byte) accumDepth);
+ pfd.cAccumRedBits ((byte) caps.getAccumRedBits());
+ pfd.cAccumGreenBits((byte) caps.getAccumGreenBits());
+ pfd.cAccumBlueBits ((byte) caps.getAccumBlueBits());
+ pfd.cAccumAlphaBits((byte) caps.getAccumAlphaBits());
+ pfd.cDepthBits((byte) caps.getDepthBits());
+ pfd.cStencilBits((byte) caps.getStencilBits());
+ pfd.iLayerType((byte) WGL.PFD_MAIN_PLANE);
+ return pfd;
+ }
+
+ static PIXELFORMATDESCRIPTOR newPixelFormatDescriptor() {
+ PIXELFORMATDESCRIPTOR pfd = new PIXELFORMATDESCRIPTOR();
+ pfd.nSize((short) pfd.size());
+ pfd.nVersion((short) 1);
+ return pfd;
+ }
+
+ static GLCapabilities pfd2GLCapabilities(PIXELFORMATDESCRIPTOR pfd) {
+ if ((pfd.dwFlags() & WGL.PFD_SUPPORT_OPENGL) == 0) {
+ return null;
+ }
+ GLCapabilities res = new GLCapabilities();
+ res.setRedBits (pfd.cRedBits());
+ res.setGreenBits (pfd.cGreenBits());
+ res.setBlueBits (pfd.cBlueBits());
+ res.setAlphaBits (pfd.cAlphaBits());
+ res.setAccumRedBits (pfd.cAccumRedBits());
+ res.setAccumGreenBits(pfd.cAccumGreenBits());
+ res.setAccumBlueBits (pfd.cAccumBlueBits());
+ res.setAccumAlphaBits(pfd.cAccumAlphaBits());
+ res.setDepthBits (pfd.cDepthBits());
+ res.setStencilBits (pfd.cStencilBits());
+ res.setDoubleBuffered((pfd.dwFlags() & WGL.PFD_DOUBLEBUFFER) != 0);
+ res.setStereo ((pfd.dwFlags() & WGL.PFD_STEREO) != 0);
+ res.setHardwareAccelerated(((pfd.dwFlags() & WGL.PFD_GENERIC_FORMAT) == 0) ||
+ ((pfd.dwFlags() & WGL.PFD_GENERIC_ACCELERATED) != 0));
+ return res;
+ }
+
+ static GLCapabilities iattributes2GLCapabilities(int[] iattribs,
+ int[] iresults,
+ int niattribs,
+ boolean requireRenderToWindow) {
+ GLCapabilities res = new GLCapabilities();
+ for (int i = 0; i < niattribs; i++) {
+ switch (iattribs[i]) {
+ case WGLExt.WGL_DRAW_TO_WINDOW_ARB:
+ if (iresults[i] != GL.GL_TRUE)
+ return null;
+ break;
+
+ case WGLExt.WGL_ACCELERATION_ARB:
+ res.setHardwareAccelerated(iresults[i] == WGLExt.WGL_FULL_ACCELERATION_ARB);
+ break;
+
+ case WGLExt.WGL_SUPPORT_OPENGL_ARB:
+ if (iresults[i] != GL.GL_TRUE)
+ return null;
+ break;
+
+ case WGLExt.WGL_DEPTH_BITS_ARB:
+ res.setDepthBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_STENCIL_BITS_ARB:
+ res.setStencilBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_DOUBLE_BUFFER_ARB:
+ res.setDoubleBuffered(iresults[i] == GL.GL_TRUE);
+ break;
+
+ case WGLExt.WGL_STEREO_ARB:
+ res.setStereo(iresults[i] == GL.GL_TRUE);
+ break;
+
+ case WGLExt.WGL_PIXEL_TYPE_ARB:
+ if (iresults[i] != WGLExt.WGL_TYPE_RGBA_ARB)
+ return null;
+ break;
+
+ case WGLExt.WGL_RED_BITS_ARB:
+ res.setRedBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_GREEN_BITS_ARB:
+ res.setGreenBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_BLUE_BITS_ARB:
+ res.setBlueBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_ALPHA_BITS_ARB:
+ res.setAlphaBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_ACCUM_RED_BITS_ARB:
+ res.setAccumRedBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_ACCUM_GREEN_BITS_ARB:
+ res.setAccumGreenBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_ACCUM_BLUE_BITS_ARB:
+ res.setAccumBlueBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_ACCUM_ALPHA_BITS_ARB:
+ res.setAccumAlphaBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_SAMPLE_BUFFERS_ARB:
+ res.setSampleBuffers(iresults[i] == GL.GL_TRUE);
+ break;
+
+ case WGLExt.WGL_SAMPLES_ARB:
+ res.setNumSamples(iresults[i]);
+ break;
+
+ default:
+ throw new GLException("Unknown pixel format attribute " + iattribs[i]);
+ }
+ }
+ return res;
+ }
+
+ protected static String getThreadName() {
+ return Thread.currentThread().getName();
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawableFactory.java b/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawableFactory.java
new file mode 100644
index 000000000..ae48be999
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawableFactory.java
@@ -0,0 +1,223 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import java.awt.Component;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import java.awt.Rectangle;
+import java.io.File;
+import java.lang.reflect.InvocationTargetException;
+import java.security.AccessController;
+import java.security.PrivilegedAction;
+import java.util.ArrayList;
+import java.util.List;
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class WindowsGLDrawableFactory extends GLDrawableFactoryImpl {
+ private static final boolean DEBUG = Debug.debug("WindowsGLDrawableFactory");
+ private static final boolean VERBOSE = Debug.verbose();
+
+ // Handle to GLU32.dll
+ // FIXME: this should go away once we delete support for the C GLU library
+ private long hglu32;
+
+ static {
+ NativeLibLoader.load();
+ }
+
+ public GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser,
+ GraphicsDevice device) {
+ return null;
+ }
+
+ public GLDrawable getGLDrawable(Object target,
+ GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ if (!(target instanceof Component)) {
+ throw new IllegalArgumentException("GLDrawables not supported for objects of type " +
+ target.getClass().getName() + " (only Components are supported in this implementation)");
+ }
+ if (capabilities == null) {
+ capabilities = new GLCapabilities();
+ }
+ if (chooser == null) {
+ chooser = new DefaultGLCapabilitiesChooser();
+ }
+ return new WindowsOnscreenGLDrawable((Component) target, capabilities, chooser);
+ }
+
+ public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ return new WindowsOffscreenGLDrawable(capabilities, chooser);
+ }
+
+ private boolean pbufferSupportInitialized = false;
+ private boolean canCreateGLPbuffer = false;
+ public boolean canCreateGLPbuffer() {
+ if (!pbufferSupportInitialized) {
+ Runnable r = new Runnable() {
+ public void run() {
+ WindowsDummyGLDrawable dummyDrawable = new WindowsDummyGLDrawable();
+ GLContext dummyContext = dummyDrawable.createContext(null);
+ if (dummyContext != null) {
+ GLContext lastContext = GLContext.getCurrent();
+ if (lastContext != null) {
+ lastContext.release();
+ }
+ dummyContext.makeCurrent();
+ GL dummyGL = dummyContext.getGL();
+ canCreateGLPbuffer = dummyGL.isExtensionAvailable("GL_ARB_pbuffer");
+ pbufferSupportInitialized = true;
+ dummyContext.release();
+ dummyContext.destroy();
+ dummyDrawable.destroy();
+ if (lastContext != null) {
+ lastContext.makeCurrent();
+ }
+ }
+ }
+ };
+ maybeDoSingleThreadedWorkaround(r);
+ }
+ return canCreateGLPbuffer;
+ }
+
+ public GLPbuffer createGLPbuffer(final GLCapabilities capabilities,
+ final int initialWidth,
+ final int initialHeight,
+ final GLContext shareWith) {
+ if (!canCreateGLPbuffer()) {
+ throw new GLException("Pbuffer support not available with current graphics card");
+ }
+ final List returnList = new ArrayList();
+ Runnable r = new Runnable() {
+ public void run() {
+ WindowsDummyGLDrawable dummyDrawable = new WindowsDummyGLDrawable();
+ WindowsGLContext dummyContext = (WindowsGLContext) dummyDrawable.createContext(null);
+ GLContext lastContext = GLContext.getCurrent();
+ if (lastContext != null) {
+ lastContext.release();
+ }
+ dummyContext.makeCurrent();
+ WGLExt dummyWGLExt = dummyContext.getWGLExt();
+ try {
+ WindowsPbufferGLDrawable pbufferDrawable = new WindowsPbufferGLDrawable(capabilities,
+ initialWidth,
+ initialHeight,
+ dummyDrawable,
+ dummyWGLExt);
+ GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith);
+ returnList.add(pbuffer);
+ dummyContext.release();
+ dummyContext.destroy();
+ dummyDrawable.destroy();
+ } finally {
+ if (lastContext != null) {
+ lastContext.makeCurrent();
+ }
+ }
+ }
+ };
+ maybeDoSingleThreadedWorkaround(r);
+ return (GLPbuffer) returnList.get(0);
+ }
+
+ public GLContext createExternalGLContext() {
+ return new WindowsExternalGLContext();
+ }
+
+ public boolean canCreateExternalGLDrawable() {
+ return true;
+ }
+
+ public GLDrawable createExternalGLDrawable() {
+ return new WindowsExternalGLDrawable();
+ }
+
+ public long dynamicLookupFunction(String glFuncName) {
+ long res = WGL.wglGetProcAddress(glFuncName);
+ if (res == 0) {
+ // GLU routines aren't known to the OpenGL function lookup
+ if (hglu32 == 0) {
+ hglu32 = WGL.LoadLibraryA("GLU32");
+ if (hglu32 == 0) {
+ throw new GLException("Error loading GLU32.DLL");
+ }
+ }
+ res = WGL.GetProcAddress(hglu32, glFuncName);
+ }
+ return res;
+ }
+
+ static String wglGetLastError() {
+ int err = WGL.GetLastError();
+ String detail = null;
+ switch (err) {
+ case WGL.ERROR_INVALID_PIXEL_FORMAT: detail = "ERROR_INVALID_PIXEL_FORMAT"; break;
+ case WGL.ERROR_NO_SYSTEM_RESOURCES: detail = "ERROR_NO_SYSTEM_RESOURCES"; break;
+ case WGL.ERROR_INVALID_DATA: detail = "ERROR_INVALID_DATA"; break;
+ case WGL.ERROR_PROC_NOT_FOUND: detail = "ERROR_PROC_NOT_FOUND"; break;
+ case WGL.ERROR_INVALID_WINDOW_HANDLE:detail = "ERROR_INVALID_WINDOW_HANDLE"; break;
+ default: detail = "(Unknown error code " + err + ")"; break;
+ }
+ return detail;
+ }
+
+ private void maybeDoSingleThreadedWorkaround(Runnable action) {
+ if (Threading.isSingleThreaded() &&
+ !Threading.isOpenGLThread()) {
+ Threading.invokeOnOpenGLThread(action);
+ } else {
+ action.run();
+ }
+ }
+
+ public void lockAWTForJava2D() {
+ }
+
+ public void unlockAWTForJava2D() {
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsOffscreenGLContext.java b/src/classes/com/sun/opengl/impl/windows/WindowsOffscreenGLContext.java
new file mode 100644
index 000000000..d9430638c
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsOffscreenGLContext.java
@@ -0,0 +1,64 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class WindowsOffscreenGLContext extends WindowsGLContext {
+ public WindowsOffscreenGLContext(WindowsOffscreenGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ return GL.GL_UNSIGNED_BYTE;
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ // On Windows these contexts are always single-buffered
+ return GL.GL_FRONT;
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ // We can take care of this in the DIB creation (see below)
+ return false;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsOffscreenGLDrawable.java b/src/classes/com/sun/opengl/impl/windows/WindowsOffscreenGLDrawable.java
new file mode 100644
index 000000000..7dd6d2361
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsOffscreenGLDrawable.java
@@ -0,0 +1,133 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class WindowsOffscreenGLDrawable extends WindowsGLDrawable {
+ private long origbitmap;
+ private long hbitmap;
+ // Width and height of the underlying bitmap
+ private int width;
+ private int height;
+
+ public WindowsOffscreenGLDrawable(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ super(null, capabilities, chooser);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new WindowsOffscreenGLContext(this, shareWith);
+ }
+
+ public void setSize(int newWidth, int newHeight) {
+ width = newWidth;
+ height = newHeight;
+ if (hdc != 0) {
+ destroy();
+ }
+ create();
+ }
+
+ public int getWidth() {
+ return width;
+ }
+
+ public int getHeight() {
+ return height;
+ }
+
+ private void create() {
+ BITMAPINFO info = new BITMAPINFO();
+ BITMAPINFOHEADER header = info.bmiHeader();
+ int bitsPerPixel = (capabilities.getRedBits() +
+ capabilities.getGreenBits() +
+ capabilities.getBlueBits());
+ header.biSize(header.size());
+ header.biWidth(width);
+ // NOTE: negating the height causes the DIB to be in top-down row
+ // order rather than bottom-up; ends up being correct during pixel
+ // readback
+ header.biHeight(-1 * height);
+ header.biPlanes((short) 1);
+ header.biBitCount((short) bitsPerPixel);
+ header.biXPelsPerMeter(0);
+ header.biYPelsPerMeter(0);
+ header.biClrUsed(0);
+ header.biClrImportant(0);
+ header.biCompression(WGL.BI_RGB);
+ header.biSizeImage(width * height * bitsPerPixel / 8);
+
+ hdc = WGL.CreateCompatibleDC(0);
+ if (hdc == 0) {
+ System.out.println("LastError: " + WGL.GetLastError());
+ throw new GLException("Error creating device context for offscreen OpenGL context");
+ }
+ hbitmap = WGL.CreateDIBSection(hdc, info, WGL.DIB_RGB_COLORS, 0, 0, 0);
+ if (hbitmap == 0) {
+ WGL.DeleteDC(hdc);
+ hdc = 0;
+ throw new GLException("Error creating offscreen bitmap of width " + width +
+ ", height " + height);
+ }
+ if ((origbitmap = WGL.SelectObject(hdc, hbitmap)) == 0) {
+ WGL.DeleteObject(hbitmap);
+ hbitmap = 0;
+ WGL.DeleteDC(hdc);
+ hdc = 0;
+ throw new GLException("Error selecting bitmap into new device context");
+ }
+
+ choosePixelFormat(false);
+ }
+
+ public void destroy() {
+ if (hdc != 0) {
+ // Must destroy bitmap and device context
+ WGL.SelectObject(hdc, origbitmap);
+ WGL.DeleteObject(hbitmap);
+ WGL.DeleteDC(hdc);
+ origbitmap = 0;
+ hbitmap = 0;
+ hdc = 0;
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsOnscreenGLContext.java b/src/classes/com/sun/opengl/impl/windows/WindowsOnscreenGLContext.java
new file mode 100644
index 000000000..00647e7dd
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsOnscreenGLContext.java
@@ -0,0 +1,93 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import java.util.*;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class WindowsOnscreenGLContext extends WindowsGLContext {
+ protected WindowsOnscreenGLDrawable drawable;
+
+ public WindowsOnscreenGLContext(WindowsOnscreenGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ this.drawable = drawable;
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ try {
+ int lockRes = drawable.lockSurface();
+ if (lockRes == WindowsOnscreenGLDrawable.LOCK_SURFACE_NOT_READY) {
+ return CONTEXT_NOT_CURRENT;
+ }
+ if (lockRes == WindowsOnscreenGLDrawable.LOCK_SURFACE_CHANGED) {
+ if (hglrc != 0) {
+ if (!WGL.wglDeleteContext(hglrc)) {
+ throw new GLException("Unable to delete old GL context after surface changed");
+ }
+ GLContextShareSet.contextDestroyed(this);
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Destroyed OpenGL context " + toHexString(hglrc) + " due to JAWT_LOCK_SURFACE_CHANGED");
+ }
+ hglrc = 0;
+ }
+ }
+ int ret = super.makeCurrentImpl();
+ return ret;
+ } catch (RuntimeException e) {
+ try {
+ drawable.unlockSurface();
+ } catch (Exception e2) {
+ // do nothing if unlockSurface throws
+ }
+ throw(e);
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ try {
+ super.releaseImpl();
+ } finally {
+ drawable.unlockSurface();
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsOnscreenGLDrawable.java b/src/classes/com/sun/opengl/impl/windows/WindowsOnscreenGLDrawable.java
new file mode 100644
index 000000000..b1f2d57a1
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsOnscreenGLDrawable.java
@@ -0,0 +1,198 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import java.awt.Component;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class WindowsOnscreenGLDrawable extends WindowsGLDrawable {
+ public static final int LOCK_SURFACE_NOT_READY = 1;
+ public static final int LOCK_SURFACE_CHANGED = 2;
+ public static final int LOCK_SUCCESS = 3;
+ private static JAWT jawt;
+
+ // Variables for lockSurface/unlockSurface
+ private JAWT_DrawingSurface ds;
+ private JAWT_DrawingSurfaceInfo dsi;
+ private JAWT_Win32DrawingSurfaceInfo win32dsi;
+
+ // Indicates whether the component (if an onscreen context) has been
+ // realized. Plausibly, before the component is realized the JAWT
+ // should return an error or NULL object from some of its
+ // operations; this appears to be the case on Win32 but is not true
+ // at least with Sun's current X11 implementation (1.4.x), which
+ // crashes with no other error reported if the DrawingSurfaceInfo is
+ // fetched from a locked DrawingSurface during the validation as a
+ // result of calling show() on the main thread. To work around this
+ // we prevent any JAWT or OpenGL operations from being done until
+ // addNotify() is called on the component.
+ protected boolean realized;
+
+ public WindowsOnscreenGLDrawable(Component component,
+ GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ super(component, capabilities, chooser);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new WindowsOnscreenGLContext(this, shareWith);
+ }
+
+ public void setRealized(boolean realized) {
+ this.realized = realized;
+ if (!realized) {
+ // Assume heavyweight widget was destroyed
+ pixelFormatChosen = false;
+ }
+ }
+
+ public void setSize(int width, int height) {
+ component.setSize(width, height);
+ }
+
+ public int getWidth() {
+ return component.getWidth();
+ }
+
+ public int getHeight() {
+ return component.getHeight();
+ }
+
+ public void swapBuffers() throws GLException {
+ boolean didLock = false;
+
+ if (hdc == 0) {
+ if (lockSurface() == LOCK_SURFACE_NOT_READY) {
+ return;
+ }
+ didLock = true;
+ }
+
+ if (!WGL.SwapBuffers(hdc) && (WGL.GetLastError() != 0)) {
+ throw new GLException("Error swapping buffers");
+ }
+
+ if (didLock) {
+ unlockSurface();
+ }
+ }
+
+ public int lockSurface() throws GLException {
+ if (!realized) {
+ return LOCK_SURFACE_NOT_READY;
+ }
+ if (hdc != 0) {
+ throw new GLException("Surface already locked");
+ }
+ ds = getJAWT().GetDrawingSurface(component);
+ if (ds == null) {
+ // Widget not yet realized
+ return LOCK_SURFACE_NOT_READY;
+ }
+ int res = ds.Lock();
+ if ((res & JAWTFactory.JAWT_LOCK_ERROR) != 0) {
+ throw new GLException("Unable to lock surface");
+ }
+ // See whether the surface changed and if so destroy the old
+ // OpenGL context so it will be recreated (NOTE: removeNotify
+ // should handle this case, but it may be possible that race
+ // conditions can cause this code to be triggered -- should test
+ // more)
+ int ret = LOCK_SUCCESS;
+ if ((res & JAWTFactory.JAWT_LOCK_SURFACE_CHANGED) != 0) {
+ ret = LOCK_SURFACE_CHANGED;
+ }
+ dsi = ds.GetDrawingSurfaceInfo();
+ if (dsi == null) {
+ // Widget not yet realized
+ ds.Unlock();
+ getJAWT().FreeDrawingSurface(ds);
+ ds = null;
+ return LOCK_SURFACE_NOT_READY;
+ }
+ win32dsi = (JAWT_Win32DrawingSurfaceInfo) dsi.platformInfo();
+ hdc = win32dsi.hdc();
+ if (hdc == 0) {
+ // Widget not yet realized
+ ds.FreeDrawingSurfaceInfo(dsi);
+ ds.Unlock();
+ getJAWT().FreeDrawingSurface(ds);
+ ds = null;
+ dsi = null;
+ win32dsi = null;
+ return LOCK_SURFACE_NOT_READY;
+ }
+ if (!pixelFormatChosen) {
+ choosePixelFormat(true);
+ }
+ return ret;
+ }
+
+ public void unlockSurface() {
+ if (hdc == 0) {
+ throw new GLException("Surface already unlocked");
+ }
+ ds.FreeDrawingSurfaceInfo(dsi);
+ ds.Unlock();
+ getJAWT().FreeDrawingSurface(ds);
+ ds = null;
+ dsi = null;
+ win32dsi = null;
+ hdc = 0;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private JAWT getJAWT() {
+ if (jawt == null) {
+ JAWT j = new JAWT();
+ j.version(JAWTFactory.JAWT_VERSION_1_4);
+ if (!JAWTFactory.JAWT_GetAWT(j)) {
+ throw new RuntimeException("Unable to initialize JAWT");
+ }
+ jawt = j;
+ }
+ return jawt;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsPbufferGLContext.java b/src/classes/com/sun/opengl/impl/windows/WindowsPbufferGLContext.java
new file mode 100644
index 000000000..edfc70e5f
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsPbufferGLContext.java
@@ -0,0 +1,163 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class WindowsPbufferGLContext extends WindowsGLContext {
+ private static final boolean DEBUG = Debug.debug("WindowsPbufferGLContext");
+
+ // State for render-to-texture and render-to-texture-rectangle support
+ private WindowsPbufferGLDrawable drawable;
+ private boolean rtt; // render-to-texture?
+ private boolean hasRTT; // render-to-texture extension available?
+ private boolean rect; // render-to-texture-rectangle?
+ private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
+ private int texture; // actual texture object
+
+ public WindowsPbufferGLContext(WindowsPbufferGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ this.drawable = drawable;
+ }
+
+ public void bindPbufferToTexture() {
+ if (!rtt) {
+ throw new GLException("Shouldn't try to bind a pbuffer to a texture if render-to-texture hasn't been " +
+ "specified in its GLCapabilities");
+ }
+ GL gl = getGL();
+ WGLExt wglExt = getWGLExt();
+ gl.glBindTexture(textureTarget, texture);
+ if (rtt && hasRTT) {
+ if (!wglExt.wglBindTexImageARB(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT_ARB)) {
+ throw new GLException("Binding of pbuffer to texture failed: " + wglGetLastError());
+ }
+ }
+ // FIXME: comment is wrong now
+ // Note that if the render-to-texture extension is not supported,
+ // we perform a glCopyTexImage2D in swapBuffers().
+ }
+
+ public void releasePbufferFromTexture() {
+ if (!rtt) {
+ throw new GLException("Shouldn't try to bind a pbuffer to a texture if render-to-texture hasn't been " +
+ "specified in its GLCapabilities");
+ }
+ if (rtt && hasRTT) {
+ WGLExt wglExt = getWGLExt();
+ if (!wglExt.wglReleaseTexImageARB(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT_ARB)) {
+ throw new GLException("Releasing of pbuffer from texture failed: " + wglGetLastError());
+ }
+ }
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ if (drawable.getHDC() == 0) {
+ // pbuffer not instantiated (yet?)
+ if (DEBUG) {
+ System.err.println("pbuffer not instantiated");
+ }
+ return CONTEXT_NOT_CURRENT;
+ }
+
+ int res = super.makeCurrentImpl();
+ if (DEBUG && VERBOSE) {
+ System.err.println("WindowsPbufferGLContext: super.makeCurrentImpl() = " + res);
+ }
+ if (res == CONTEXT_CURRENT_NEW) {
+ GLCapabilities capabilities = drawable.getCapabilities();
+
+ // Initialize render-to-texture support if requested
+ rtt = capabilities.getOffscreenRenderToTexture();
+ rect = capabilities.getOffscreenRenderToTextureRectangle();
+ GL gl = getGL();
+
+ if (rtt) {
+ if (DEBUG) {
+ System.err.println("Initializing render-to-texture support");
+ }
+
+ if (!gl.isExtensionAvailable("WGL_ARB_render_texture")) {
+ System.err.println("WindowsPbufferGLContext: WARNING: WGL_ARB_render_texture extension not " +
+ "supported; implementing render_to_texture support using slow texture readback");
+ } else {
+ hasRTT = true;
+
+ if (rect && !gl.isExtensionAvailable("GL_NV_texture_rectangle")) {
+ System.err.println("WindowsPbufferGLContext: WARNING: GL_NV_texture_rectangle extension not " +
+ "supported; skipping requested render_to_texture_rectangle support for pbuffer");
+ rect = false;
+ }
+ if (rect) {
+ if (DEBUG) {
+ System.err.println(" Using render-to-texture-rectangle");
+ }
+ textureTarget = GL.GL_TEXTURE_RECTANGLE_NV;
+ } else {
+ if (DEBUG) {
+ System.err.println(" Using vanilla render-to-texture");
+ }
+ textureTarget = GL.GL_TEXTURE_2D;
+ }
+ int[] tmp = new int[1];
+ gl.glGenTextures(1, tmp, 0);
+ texture = tmp[0];
+ gl.glBindTexture(textureTarget, texture);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE);
+ gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0);
+ }
+ }
+ }
+ return res;
+ }
+
+ public int getFloatingPointMode() {
+ return drawable.getFloatingPointMode();
+ }
+
+ private static String wglGetLastError() {
+ return WindowsGLDrawableFactory.wglGetLastError();
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsPbufferGLDrawable.java b/src/classes/com/sun/opengl/impl/windows/WindowsPbufferGLDrawable.java
new file mode 100644
index 000000000..8e660cc51
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsPbufferGLDrawable.java
@@ -0,0 +1,399 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class WindowsPbufferGLDrawable extends WindowsGLDrawable {
+ private int initWidth;
+ private int initHeight;
+
+ private WGLExt cachedWGLExt; // cached WGLExt instance from parent GLCanvas,
+ // needed to destroy pbuffer
+ private long buffer; // pbuffer handle
+ private int width;
+ private int height;
+
+ private int floatMode;
+
+ public WindowsPbufferGLDrawable(GLCapabilities capabilities,
+ int initialWidth,
+ int initialHeight,
+ WindowsGLDrawable dummyDrawable,
+ WGLExt wglExt) {
+ super(null, capabilities, null);
+ this.initWidth = initialWidth;
+ this.initHeight = initialHeight;
+ if (initWidth <= 0 || initHeight <= 0) {
+ throw new GLException("Initial width and height of pbuffer must be positive (were (" +
+ initWidth + ", " + initHeight + "))");
+ }
+
+ if (DEBUG) {
+ System.out.println("Pbuffer caps on init: " + capabilities +
+ (capabilities.getOffscreenRenderToTexture() ? " [rtt]" : "") +
+ (capabilities.getOffscreenRenderToTextureRectangle() ? " [rect]" : "") +
+ (capabilities.getOffscreenFloatingPointBuffers() ? " [float]" : ""));
+ }
+
+ createPbuffer(dummyDrawable.getHDC(), wglExt);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new WindowsPbufferGLContext(this, shareWith);
+ }
+
+ public void destroy() {
+ if (hdc != 0) {
+ // Must release DC and pbuffer
+ // NOTE that since the context is not current, glGetError() can
+ // not be called here, so we skip the use of any composable
+ // pipelines (see WindowsOnscreenGLContext.makeCurrentImpl)
+ WGLExt wglExt = cachedWGLExt;
+ if (wglExt.wglReleasePbufferDCARB(buffer, hdc) == 0) {
+ throw new GLException("Error releasing pbuffer device context: error code " + WGL.GetLastError());
+ }
+ hdc = 0;
+ if (!wglExt.wglDestroyPbufferARB(buffer)) {
+ throw new GLException("Error destroying pbuffer: error code " + WGL.GetLastError());
+ }
+ buffer = 0;
+ }
+ }
+
+ public void setSize(int width, int height) {
+ // FIXME
+ throw new GLException("Not yet implemented");
+ }
+
+ public int getWidth() {
+ return width;
+ }
+
+ public int getHeight() {
+ return height;
+ }
+
+ public GLCapabilities getCapabilities() {
+ return capabilities;
+ }
+
+ public long getPbuffer() {
+ return buffer;
+ }
+
+ public int getFloatingPointMode() {
+ return floatMode;
+ }
+
+ public void swapBuffers() throws GLException {
+ // FIXME: this doesn't make sense any more because we don't have
+ // access to our OpenGL context here
+ /*
+ // FIXME: do we need to do anything if the pbuffer is double-buffered?
+ // For now, just grab the pixels for the render-to-texture support.
+ if (rtt && !hasRTT) {
+ if (DEBUG) {
+ System.err.println("Copying pbuffer data to GL_TEXTURE_2D state");
+ }
+
+ GL gl = getGL();
+ gl.glCopyTexSubImage2D(textureTarget, 0, 0, 0, 0, 0, width, height);
+ }
+ */
+ }
+
+ private void createPbuffer(long parentHdc, WGLExt wglExt) {
+ int[] iattributes = new int [2*MAX_ATTRIBS];
+ float[] fattributes = new float[2*MAX_ATTRIBS];
+ int nfattribs = 0;
+ int niattribs = 0;
+
+ if (DEBUG) {
+ System.out.println("Pbuffer parentHdc = " + toHexString(parentHdc));
+ System.out.println("Pbuffer caps: " + capabilities +
+ (capabilities.getOffscreenRenderToTexture() ? " [rtt]" : "") +
+ (capabilities.getOffscreenRenderToTextureRectangle() ? " [rect]" : "") +
+ (capabilities.getOffscreenFloatingPointBuffers() ? " [float]" : ""));
+ }
+
+ boolean rtt = capabilities.getOffscreenRenderToTexture();
+ boolean rect = capabilities.getOffscreenRenderToTextureRectangle();
+ boolean useFloat = capabilities.getOffscreenFloatingPointBuffers();
+ boolean ati = false;
+
+ // Since we are trying to create a pbuffer, the pixel format we
+ // request (and subsequently use) must be "p-buffer capable".
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+
+ if (rtt && !rect) {
+ throw new GLException("Render-to-texture-rectangle requires render-to-texture to be specified");
+ }
+
+ if (rect) {
+ if (!wglExt.isExtensionAvailable("GL_NV_texture_rectangle")) {
+ throw new GLException("Render-to-texture-rectangle requires GL_NV_texture_rectangle extension");
+ }
+ }
+
+ if (useFloat) {
+ if (!wglExt.isExtensionAvailable("WGL_ATI_pixel_format_float") &&
+ !wglExt.isExtensionAvailable("WGL_NV_float_buffer")) {
+ throw new GLException("Floating-point pbuffers not supported by this hardware");
+ }
+
+ // Prefer NVidia extension over ATI
+ if (wglExt.isExtensionAvailable("WGL_NV_float_buffer")) {
+ ati = false;
+ floatMode = GLPbuffer.NV_FLOAT;
+ } else {
+ ati = true;
+ floatMode = GLPbuffer.ATI_FLOAT;
+ }
+ if (DEBUG) {
+ System.err.println("Using " + (ati ? "ATI" : "NVidia") + " floating-point extension");
+ }
+ }
+
+ if (useFloat && ati) {
+ if (rtt) {
+ throw new GLException("Render-to-floating-point-texture not supported on ATI hardware");
+ } else {
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_FLOAT_ATI;
+ }
+ } else {
+ if (!rtt) {
+ // Currently we don't support non-truecolor visuals in the
+ // GLCapabilities, so we don't offer the option of making
+ // color-index pbuffers.
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB;
+ }
+ }
+
+ iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
+ if (capabilities.getDoubleBuffered()) {
+ iattributes[niattribs++] = GL.GL_TRUE;
+ } else {
+ iattributes[niattribs++] = GL.GL_FALSE;
+ }
+
+ iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getDepthBits();
+
+ iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getRedBits();
+
+ iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getGreenBits();
+
+ iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getBlueBits();
+
+ iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
+ iattributes[niattribs++] = capabilities.getAlphaBits();
+
+ iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
+ if (capabilities.getStencilBits() > 0) {
+ iattributes[niattribs++] = GL.GL_TRUE;
+ } else {
+ iattributes[niattribs++] = GL.GL_FALSE;
+ }
+
+ if (capabilities.getAccumRedBits() > 0 ||
+ capabilities.getAccumGreenBits() > 0 ||
+ capabilities.getAccumBlueBits() > 0) {
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_BITS_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ }
+
+ if (useFloat && !ati) {
+ iattributes[niattribs++] = WGLExt.WGL_FLOAT_COMPONENTS_NV;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ }
+
+ if (rtt) {
+ if (useFloat) {
+ assert(!ati);
+ if (!rect) {
+ throw new GLException("Render-to-floating-point-texture only supported on NVidia hardware with render-to-texture-rectangle");
+ }
+ iattributes[niattribs++] = WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ } else {
+ iattributes[niattribs++] = rect ? WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : WGLExt.WGL_BIND_TO_TEXTURE_RGB_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ }
+ }
+
+ iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+
+ int[] pformats = new int[MAX_PFORMATS];
+ int nformats;
+ int[] nformatsTmp = new int[1];
+ if (!wglExt.wglChoosePixelFormatARB(parentHdc,
+ iattributes, 0,
+ fattributes, 0,
+ MAX_PFORMATS,
+ pformats, 0,
+ nformatsTmp, 0)) {
+ throw new GLException("pbuffer creation error: wglChoosePixelFormatARB() failed");
+ }
+ nformats = nformatsTmp[0];
+ if (nformats <= 0) {
+ throw new GLException("pbuffer creation error: Couldn't find a suitable pixel format");
+ }
+
+ if (DEBUG) {
+ System.err.println("" + nformats + " suitable pixel formats found");
+ // query pixel format
+ iattributes[0] = WGLExt.WGL_RED_BITS_ARB;
+ iattributes[1] = WGLExt.WGL_GREEN_BITS_ARB;
+ iattributes[2] = WGLExt.WGL_BLUE_BITS_ARB;
+ iattributes[3] = WGLExt.WGL_ALPHA_BITS_ARB;
+ iattributes[4] = WGLExt.WGL_DEPTH_BITS_ARB;
+ iattributes[5] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE_ARB : WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS_ARB);
+ iattributes[6] = WGLExt.WGL_SAMPLE_BUFFERS_EXT;
+ iattributes[7] = WGLExt.WGL_SAMPLES_EXT;
+ iattributes[8] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB;
+ int[] ivalues = new int[9];
+ for (int i = 0; i < nformats; i++) {
+ if (!wglExt.wglGetPixelFormatAttribivARB(parentHdc, pformats[i], 0, 9, iattributes, 0, ivalues, 0)) {
+ throw new GLException("Error while querying pixel format " + pformats[i] +
+ "'s (index " + i + "'s) capabilities for debugging");
+ }
+ System.err.print("pixel format " + pformats[i] + " (index " + i + "): ");
+ System.err.print( "r: " + ivalues[0]);
+ System.err.print(" g: " + ivalues[1]);
+ System.err.print(" b: " + ivalues[2]);
+ System.err.print(" a: " + ivalues[3]);
+ System.err.print(" depth: " + ivalues[4]);
+ System.err.print(" multisample: " + ivalues[6]);
+ System.err.print(" samples: " + ivalues[7]);
+ if (useFloat) {
+ if (ati) {
+ if (ivalues[5] == WGLExt.WGL_TYPE_RGBA_FLOAT_ATI) {
+ System.err.print(" [ati float]");
+ } else if (ivalues[5] != WGLExt.WGL_TYPE_RGBA_ARB) {
+ System.err.print(" [unknown pixel type " + ivalues[5] + "]");
+ }
+ } else {
+ if (ivalues[5] != 0) {
+ System.err.print(" [float]");
+ }
+ }
+ }
+
+ if (ivalues[8] != 0) {
+ System.err.print(" [pbuffer]");
+ }
+ System.err.println();
+ }
+ }
+
+ long tmpBuffer = 0;
+ int whichFormat = 0;
+ // Loop is a workaround for bugs in NVidia's recent drivers
+ do {
+ int format = pformats[whichFormat];
+
+ // Create the p-buffer.
+ niattribs = 0;
+
+ if (rtt) {
+ iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FORMAT_ARB;
+ if (useFloat) {
+ iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FLOAT_RGB_NV;
+ } else {
+ iattributes[niattribs++] = WGLExt.WGL_TEXTURE_RGBA_ARB;
+ }
+
+ iattributes[niattribs++] = WGLExt.WGL_TEXTURE_TARGET_ARB;
+ iattributes[niattribs++] = rect ? WGLExt.WGL_TEXTURE_RECTANGLE_NV : WGLExt.WGL_TEXTURE_2D_ARB;
+
+ iattributes[niattribs++] = WGLExt.WGL_MIPMAP_TEXTURE_ARB;
+ iattributes[niattribs++] = GL.GL_FALSE;
+
+ iattributes[niattribs++] = WGLExt.WGL_PBUFFER_LARGEST_ARB;
+ iattributes[niattribs++] = GL.GL_FALSE;
+ }
+
+ iattributes[niattribs++] = 0;
+
+ tmpBuffer = wglExt.wglCreatePbufferARB(parentHdc, format, initWidth, initHeight, iattributes, 0);
+ ++whichFormat;
+ } while ((tmpBuffer == 0) && (whichFormat < nformats));
+
+ if (tmpBuffer == 0) {
+ throw new GLException("pbuffer creation error: wglCreatePbufferARB() failed: tried " + nformats +
+ " pixel formats, last error was: " + wglGetLastError());
+ }
+
+ // Get the device context.
+ long tmpHdc = wglExt.wglGetPbufferDCARB(tmpBuffer);
+ if (tmpHdc == 0) {
+ throw new GLException("pbuffer creation error: wglGetPbufferDCARB() failed");
+ }
+
+ // Set up instance variables
+ buffer = tmpBuffer;
+ hdc = tmpHdc;
+ cachedWGLExt = wglExt;
+
+ // Determine the actual width and height we were able to create.
+ int[] tmp = new int[1];
+ wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_WIDTH_ARB, tmp, 0 );
+ width = tmp[0];
+ wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_HEIGHT_ARB, tmp, 0 );
+ height = tmp[0];
+
+ if (DEBUG) {
+ System.err.println("Created pbuffer " + width + " x " + height);
+ }
+ }
+
+ private static String wglGetLastError() {
+ return WindowsGLDrawableFactory.wglGetLastError();
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/x11/X11ExternalGLContext.java b/src/classes/com/sun/opengl/impl/x11/X11ExternalGLContext.java
new file mode 100755
index 000000000..4d329ba24
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/x11/X11ExternalGLContext.java
@@ -0,0 +1,83 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.x11;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class X11ExternalGLContext extends X11GLContext {
+ private boolean firstMakeCurrent = true;
+ private boolean created = true;
+
+ public X11ExternalGLContext() {
+ super(null, null);
+ lockAWT();
+ try {
+ context = GLX.glXGetCurrentContext();
+ } finally {
+ unlockAWT();
+ }
+ GLContextShareSet.contextCreated(this);
+ resetGLFunctionAvailability();
+ }
+
+ protected void create() {
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ if (firstMakeCurrent) {
+ firstMakeCurrent = false;
+ return CONTEXT_CURRENT_NEW;
+ }
+ return CONTEXT_CURRENT;
+ }
+
+ protected void releaseImpl() throws GLException {
+ }
+
+ protected void destroyImpl() throws GLException {
+ created = false;
+ GLContextShareSet.contextDestroyed(this);
+ }
+
+ public boolean isCreated() {
+ return created;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/x11/X11ExternalGLDrawable.java b/src/classes/com/sun/opengl/impl/x11/X11ExternalGLDrawable.java
new file mode 100755
index 000000000..371930013
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/x11/X11ExternalGLDrawable.java
@@ -0,0 +1,212 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.x11;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class X11ExternalGLDrawable extends X11GLDrawable {
+ private int fbConfigID;
+ private int renderType;
+ private int screen;
+ private long readDrawable;
+
+ public X11ExternalGLDrawable() {
+ super(null, null, null);
+ lockAWT();
+ try {
+ display = GLX.glXGetCurrentDisplay();
+ drawable = GLX.glXGetCurrentDrawable();
+ readDrawable = GLX.glXGetCurrentReadDrawable();
+
+ // Need GLXFBConfig ID in order to properly create new contexts
+ // on this drawable
+ long context = GLX.glXGetCurrentContext();
+ int[] val = new int[1];
+ GLX.glXQueryContext(display, context, GLX.GLX_FBCONFIG_ID, val, 0);
+ fbConfigID = val[0];
+ renderType = GLX.GLX_RGBA_TYPE;
+ GLX.glXQueryContext(display, context, GLX.GLX_RENDER_TYPE, val, 0);
+ if ((val[0] & GLX.GLX_RGBA_BIT) == 0) {
+ if (DEBUG) {
+ System.err.println("X11ExternalGLDrawable: WARNING: forcing GLX_RGBA_TYPE for newly created contexts");
+ }
+ }
+ GLX.glXQueryContext(display, context, GLX.GLX_SCREEN, val, 0);
+ screen = val[0];
+ } finally {
+ unlockAWT();
+ }
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new Context(shareWith);
+ }
+
+ public void setSize(int newWidth, int newHeight) {
+ throw new GLException("Should not call this");
+ }
+
+ public int getWidth() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getHeight() {
+ throw new GLException("Should not call this");
+ }
+
+ public void destroy() {
+ }
+
+ class Context extends X11GLContext {
+ Context(GLContext shareWith) {
+ super(X11ExternalGLDrawable.this, shareWith);
+ this.drawable = drawable;
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ if (drawable.getDrawable() == 0) {
+ // parent drawable not properly initialized
+ // FIXME: signal error?
+ if (DEBUG) {
+ System.err.println("parent drawable not properly initialized");
+ }
+ return CONTEXT_NOT_CURRENT;
+ }
+
+ // Note that we have to completely override makeCurrentImpl
+ // because the underlying makeCurrent call differs from the norm
+ lockAWT();
+ try {
+ boolean created = false;
+ if (context == 0) {
+ create();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName());
+ }
+ created = true;
+ }
+
+ if (!GLX.glXMakeContextCurrent(drawable.getDisplay(),
+ drawable.getDrawable(),
+ readDrawable,
+ context)) {
+ throw new GLException("Error making context current");
+ } else {
+ mostRecentDisplay = drawable.getDisplay();
+ if (DEBUG && VERBOSE) {
+ System.err.println(getThreadName() + ": glXMakeCurrent(display " + toHexString(drawable.getDisplay()) +
+ ", drawable " + toHexString(drawable.getDrawable()) +
+ ", context " + toHexString(context) + ") succeeded");
+ }
+ }
+
+ if (created) {
+ resetGLFunctionAvailability();
+ return CONTEXT_CURRENT_NEW;
+ }
+ return CONTEXT_CURRENT;
+ } finally {
+ unlockAWT();
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ lockAWT();
+ try {
+ if (!GLX.glXMakeContextCurrent(drawable.getDisplay(), 0, 0, 0)) {
+ throw new GLException("Error freeing OpenGL context");
+ }
+ } finally {
+ unlockAWT();
+ }
+ }
+
+ protected void create() {
+ // We already have the GLXFBConfig ID for the context. All we
+ // need to do is use it to choose the GLXFBConfig and then
+ // create a context with it.
+ int[] iattributes = new int[] {
+ GLX.GLX_FBCONFIG_ID,
+ fbConfigID,
+ 0,
+ 0
+ };
+ float[] fattributes = new float[0];
+ int[] nelementsTmp = new int[1];
+ GLXFBConfig[] fbConfigs = GLX.glXChooseFBConfig(display, screen, iattributes, 0, nelementsTmp, 0);
+ int nelements = nelementsTmp[0];
+ if (nelements <= 0) {
+ throw new GLException("context creation error: couldn't find a suitable frame buffer configuration");
+ }
+ if (nelements != 1) {
+ throw new GLException("context creation error: shouldn't get more than one GLXFBConfig");
+ }
+ // Note that we currently don't allow selection of anything but
+ // the first GLXFBConfig in the returned list (there should be only one)
+ GLXFBConfig fbConfig = fbConfigs[0];
+ // Create a gl context for the drawable
+ X11GLContext other = (X11GLContext) GLContextShareSet.getShareContext(this);
+ long share = 0;
+ if (other != null) {
+ share = other.getContext();
+ if (share == 0) {
+ throw new GLException("GLContextShareSet returned an invalid OpenGL context");
+ }
+ }
+ // FIXME: how to determine "direct" bit?
+ context = GLX.glXCreateNewContext(display, fbConfig, renderType, share, true);
+ if (context == 0) {
+ String detail = " display=" + toHexString(display) +
+ " fbconfig=" + fbConfig +
+ " fbconfigID=" + toHexString(fbConfigID) +
+ " renderType=" + toHexString(renderType) +
+ " share=" + toHexString(share);
+ throw new GLException("context creation error: glXCreateNewContext() failed: " + detail);
+ }
+ GLContextShareSet.contextCreated(this);
+
+ if (DEBUG) {
+ System.err.println("Created context " + toHexString(context) +
+ " for GLXDrawable " + toHexString(drawable.getDrawable()));
+ }
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/x11/X11GLContext.java b/src/classes/com/sun/opengl/impl/x11/X11GLContext.java
new file mode 100644
index 000000000..ed9736f22
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/x11/X11GLContext.java
@@ -0,0 +1,301 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.x11;
+
+import java.nio.*;
+import java.util.*;
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public abstract class X11GLContext extends GLContextImpl {
+ protected X11GLDrawable drawable;
+ protected long context;
+ private boolean glXQueryExtensionsStringInitialized;
+ private boolean glXQueryExtensionsStringAvailable;
+ private static final Map/*<String, String>*/ functionNameMap;
+ private GLXExt glXExt;
+ // Table that holds the addresses of the native C-language entry points for
+ // GLX extension functions.
+ private GLXExtProcAddressTable glXExtProcAddressTable;
+ // Cache the most recent value of the "display" variable (which we
+ // only guarantee to be valid in between makeCurrent / free pairs)
+ // so that we can implement displayImpl() (which must be done when
+ // the context is not current)
+ protected long mostRecentDisplay;
+
+ static {
+ functionNameMap = new HashMap();
+ functionNameMap.put("glAllocateMemoryNV", "glXAllocateMemoryNV");
+ functionNameMap.put("glFreeMemoryNV", "glXFreeMemoryNV");
+ }
+
+ public X11GLContext(X11GLDrawable drawable,
+ GLContext shareWith) {
+ super(shareWith);
+ this.drawable = drawable;
+ }
+
+ public Object getPlatformGLExtensions() {
+ return getGLXExt();
+ }
+
+ public GLXExt getGLXExt() {
+ if (glXExt == null) {
+ glXExt = new GLXExtImpl(this);
+ }
+ return glXExt;
+ }
+
+ public GLDrawable getGLDrawable() {
+ return drawable;
+ }
+
+ protected String mapToRealGLFunctionName(String glFunctionName) {
+ String lookup = (String) functionNameMap.get(glFunctionName);
+ if (lookup != null) {
+ return lookup;
+ }
+ return glFunctionName;
+ }
+
+ protected String mapToRealGLExtensionName(String glExtensionName) {
+ return glExtensionName;
+ }
+
+ /** Helper routine which usually just turns around and calls
+ * createContext (except for pbuffers, which use a different context
+ * creation mechanism). Should only be called by {@link
+ * makeCurrentImpl()}.
+ */
+ protected abstract void create();
+
+ /**
+ * Creates and initializes an appropriate OpenGL context. Should only be
+ * called by {@link create()}.
+ */
+ protected void createContext(boolean onscreen) {
+ XVisualInfo vis = drawable.chooseVisual(onscreen);
+ X11GLContext other = (X11GLContext) GLContextShareSet.getShareContext(this);
+ long share = 0;
+ if (other != null) {
+ share = other.getContext();
+ if (share == 0) {
+ throw new GLException("GLContextShareSet returned an invalid OpenGL context");
+ }
+ }
+ context = GLX.glXCreateContext(drawable.getDisplay(), vis, share, onscreen);
+ if (context == 0) {
+ throw new GLException("Unable to create OpenGL context");
+ }
+ GLContextShareSet.contextCreated(this);
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ // FIXME: in offscreen (non-pbuffer) case this is run without the
+ // AWT lock held
+ boolean created = false;
+ if (context == 0) {
+ create();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName());
+ }
+ created = true;
+ }
+
+ if (!GLX.glXMakeCurrent(drawable.getDisplay(), drawable.getDrawable(), context)) {
+ throw new GLException("Error making context current");
+ } else {
+ mostRecentDisplay = drawable.getDisplay();
+ if (DEBUG && VERBOSE) {
+ System.err.println(getThreadName() + ": glXMakeCurrent(display " + toHexString(drawable.getDisplay()) +
+ ", drawable " + toHexString(drawable.getDrawable()) +
+ ", context " + toHexString(context) + ") succeeded");
+ }
+ }
+
+ if (created) {
+ resetGLFunctionAvailability();
+ return CONTEXT_CURRENT_NEW;
+ }
+ return CONTEXT_CURRENT;
+ }
+
+ protected void releaseImpl() throws GLException {
+ if (!GLX.glXMakeCurrent(drawable.getDisplay(), 0, 0)) {
+ throw new GLException("Error freeing OpenGL context");
+ }
+ }
+
+ protected void destroyImpl() throws GLException {
+ lockAWT();
+ if (context != 0) {
+ GLX.glXDestroyContext(mostRecentDisplay, context);
+ if (DEBUG) {
+ System.err.println("!!! Destroyed OpenGL context " + context);
+ }
+ context = 0;
+ mostRecentDisplay = 0;
+ GLContextShareSet.contextDestroyed(this);
+ }
+ unlockAWT();
+ }
+
+ public boolean isCreated() {
+ return (context != 0);
+ }
+
+ protected void resetGLFunctionAvailability() {
+ super.resetGLFunctionAvailability();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Initializing GLX extension address table");
+ }
+ resetProcAddressTable(getGLXExtProcAddressTable());
+ }
+
+ public GLXExtProcAddressTable getGLXExtProcAddressTable() {
+ if (glXExtProcAddressTable == null) {
+ // FIXME: cache ProcAddressTables by capability bits so we can
+ // share them among contexts with the same capabilities
+ glXExtProcAddressTable = new GLXExtProcAddressTable();
+ }
+ return glXExtProcAddressTable;
+ }
+
+ public synchronized String getPlatformExtensionsString() {
+ if (drawable.getDisplay() == 0) {
+ throw new GLException("Context not current");
+ }
+ if (!glXQueryExtensionsStringInitialized) {
+ glXQueryExtensionsStringAvailable =
+ (GLDrawableFactoryImpl.getFactoryImpl().dynamicLookupFunction("glXQueryExtensionsString") != 0);
+ glXQueryExtensionsStringInitialized = true;
+ }
+ if (glXQueryExtensionsStringAvailable) {
+ lockAWT();
+ try {
+ String ret = GLX.glXQueryExtensionsString(drawable.getDisplay(), GLX.DefaultScreen(drawable.getDisplay()));
+ if (DEBUG) {
+ System.err.println("!!! GLX extensions: " + ret);
+ }
+ return ret;
+ } finally {
+ unlockAWT();
+ }
+ } else {
+ return "";
+ }
+ }
+
+ protected boolean isFunctionAvailable(String glFunctionName)
+ {
+ boolean available = super.isFunctionAvailable(glFunctionName);
+
+ // Sanity check for implementations that use proc addresses for run-time
+ // linking: if the function IS available, then make sure there's a proc
+ // address for it if it's an extension or not part of the OpenGL 1.1 core
+ // (post GL 1.1 functions are run-time linked on windows).
+ assert(!available ||
+ (getGLProcAddressTable().getAddressFor(mapToRealGLFunctionName(glFunctionName)) != 0 ||
+ FunctionAvailabilityCache.isPartOfGLCore("1.1", mapToRealGLFunctionName(glFunctionName)))
+ );
+
+ return available;
+ }
+
+ public boolean isExtensionAvailable(String glExtensionName) {
+ if (glExtensionName.equals("GL_ARB_pbuffer") ||
+ glExtensionName.equals("GL_ARB_pixel_format")) {
+ return GLDrawableFactory.getFactory().canCreateGLPbuffer();
+ }
+ return super.isExtensionAvailable(glExtensionName);
+ }
+
+
+ public void setSwapInterval(int interval) {
+ // FIXME: make the context current first? Currently assumes that
+ // will not be necessary. Make the caller do this?
+ GLXExt glXExt = getGLXExt();
+ if (glXExt.isExtensionAvailable("GLX_SGI_swap_control")) {
+ glXExt.glXSwapIntervalSGI(interval);
+ }
+ }
+
+ public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+ return getGLXExt().glXAllocateMemoryNV(arg0, arg1, arg2, arg3);
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ throw new GLException("Should not call this");
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ throw new GLException("Should not call this");
+ }
+
+ public void bindPbufferToTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public void releasePbufferFromTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ protected long getContext() {
+ return context;
+ }
+
+ // These synchronization primitives prevent the AWT from making
+ // requests from the X server asynchronously to this code.
+ protected void lockAWT() {
+ X11GLDrawableFactory.lockAWT();
+ }
+
+ protected void unlockAWT() {
+ X11GLDrawableFactory.unlockAWT();
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/x11/X11GLDrawable.java b/src/classes/com/sun/opengl/impl/x11/X11GLDrawable.java
new file mode 100644
index 000000000..1d4f5389b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/x11/X11GLDrawable.java
@@ -0,0 +1,172 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.x11;
+
+import java.awt.Component;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public abstract class X11GLDrawable extends GLDrawableImpl {
+ protected static final boolean DEBUG = Debug.debug("X11GLDrawable");
+
+ protected long display;
+ protected long drawable;
+ protected long visualID;
+ protected Component component;
+ protected GLCapabilities capabilities;
+ protected GLCapabilitiesChooser chooser;
+
+ public X11GLDrawable(Component component,
+ GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ this.component = component;
+ this.capabilities = (capabilities == null) ? null :
+ ((GLCapabilities) capabilities.clone());
+ this.chooser = chooser;
+ }
+
+ public void setRealized(boolean val) {
+ throw new GLException("Should not call this (should only be called for onscreen GLDrawables)");
+ }
+
+ public void destroy() {
+ throw new GLException("Should not call this (should only be called for offscreen GLDrawables)");
+ }
+
+ public void swapBuffers() throws GLException {
+ }
+
+ public long getDisplay() {
+ return display;
+ }
+
+ public long getDrawable() {
+ return drawable;
+ }
+
+ //---------------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ protected XVisualInfo chooseVisual(boolean onscreen) {
+ if (display == 0) {
+ throw new GLException("null display");
+ }
+
+ // FIXME
+ if (onscreen) {
+ // The visual has already been chosen by the time we get here;
+ // it's specified by the GraphicsConfiguration of the
+ // GLCanvas. Fortunately, the JAWT supplies the visual ID for
+ // the component in a portable fashion, so all we have to do is
+ // use XGetVisualInfo with a VisualIDMask to get the
+ // corresponding XVisualInfo to pass into glXChooseVisual.
+ int[] count = new int[1];
+ XVisualInfo template = new XVisualInfo();
+ // FIXME: probably not 64-bit clean
+ template.visualid((int) visualID);
+ lockAWT();
+ XVisualInfo[] infos = GLX.XGetVisualInfo(display, GLX.VisualIDMask, template, count, 0);
+ unlockAWT();
+ if (infos == null || infos.length == 0) {
+ throw new GLException("Error while getting XVisualInfo for visual ID " + visualID);
+ }
+ // FIXME: the storage for the infos array is leaked (should
+ // clean it up somehow when we're done with the visual we're
+ // returning)
+ return infos[0];
+ } else {
+ // It isn't clear to me whether we need this much code to handle
+ // the offscreen case, where we're creating a pixmap into which
+ // to render...this is what we (incorrectly) used to do for the
+ // onscreen case
+
+ int screen = 0; // FIXME: provide way to specify this?
+ XVisualInfo vis = null;
+ int[] count = new int[1];
+ XVisualInfo template = new XVisualInfo();
+ template.screen(screen);
+ XVisualInfo[] infos = null;
+ GLCapabilities[] caps = null;
+ lockAWT();
+ try {
+ infos = GLX.XGetVisualInfo(display, GLX.VisualScreenMask, template, count, 0);
+ if (infos == null) {
+ throw new GLException("Error while enumerating available XVisualInfos");
+ }
+ caps = new GLCapabilities[infos.length];
+ for (int i = 0; i < infos.length; i++) {
+ caps[i] = X11GLDrawableFactory.xvi2GLCapabilities(display, infos[i]);
+ }
+ } finally {
+ unlockAWT();
+ }
+ int chosen = chooser.chooseCapabilities(capabilities, caps, -1);
+ if (chosen < 0 || chosen >= caps.length) {
+ throw new GLException("GLCapabilitiesChooser specified invalid index (expected 0.." + (caps.length - 1) + ")");
+ }
+ if (DEBUG) {
+ System.err.println("Chosen visual (" + chosen + "):");
+ System.err.println(caps[chosen]);
+ }
+ vis = infos[chosen];
+ if (vis == null) {
+ throw new GLException("GLCapabilitiesChooser chose an invalid visual");
+ }
+ // FIXME: the storage for the infos array is leaked (should
+ // clean it up somehow when we're done with the visual we're
+ // returning)
+
+ return vis;
+ }
+ }
+
+
+ // These synchronization primitives prevent the AWT from making
+ // requests from the X server asynchronously to this code.
+ protected void lockAWT() {
+ X11GLDrawableFactory.lockAWT();
+ }
+
+ protected void unlockAWT() {
+ X11GLDrawableFactory.unlockAWT();
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/x11/X11GLDrawableFactory.java b/src/classes/com/sun/opengl/impl/x11/X11GLDrawableFactory.java
new file mode 100644
index 000000000..f4523c95e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/x11/X11GLDrawableFactory.java
@@ -0,0 +1,439 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.x11;
+
+import java.awt.Component;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import java.awt.GraphicsEnvironment;
+import java.security.*;
+import java.util.ArrayList;
+import java.util.List;
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class X11GLDrawableFactory extends GLDrawableFactoryImpl {
+ private static final boolean DEBUG = Debug.debug("X11GLDrawableFactory");
+
+ // There is currently a bug on Linux/AMD64 distributions in glXGetProcAddressARB
+ private static boolean isLinuxAMD64;
+
+ static {
+ NativeLibLoader.load();
+
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ String os = System.getProperty("os.name").toLowerCase();
+ String arch = System.getProperty("os.arch").toLowerCase();
+ if (os.startsWith("linux") && arch.equals("amd64")) {
+ isLinuxAMD64 = true;
+ }
+ return null;
+ }
+ });
+ }
+
+ public X11GLDrawableFactory() {
+ // Must initialize GLX support eagerly in case a pbuffer is the
+ // first thing instantiated
+ resetProcAddressTable(GLX.getGLXProcAddressTable());
+ }
+
+ private static final int MAX_ATTRIBS = 128;
+
+ public GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser,
+ GraphicsDevice device) {
+ if (capabilities == null) {
+ capabilities = new GLCapabilities();
+ }
+ if (chooser == null) {
+ chooser = new DefaultGLCapabilitiesChooser();
+ }
+ if (device == null) {
+ device = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
+ }
+
+ int screen = X11SunJDKReflection.graphicsDeviceGetScreen(device);
+ // Until we have a rock-solid visual selection algorithm written
+ // in pure Java, we're going to provide the underlying window
+ // system's selection to the chooser as a hint
+
+ int[] attribs = glCapabilities2AttribList(capabilities, isMultisampleAvailable());
+ XVisualInfo[] infos = null;
+ GLCapabilities[] caps = null;
+ int recommendedIndex = -1;
+ lockAWT();
+ try {
+ long display = getDisplayConnection();
+ XVisualInfo recommendedVis = GLX.glXChooseVisual(display, screen, attribs, 0);
+ int[] count = new int[1];
+ XVisualInfo template = new XVisualInfo();
+ template.screen(screen);
+ infos = GLX.XGetVisualInfo(display, GLX.VisualScreenMask, template, count, 0);
+ if (infos == null) {
+ throw new GLException("Error while enumerating available XVisualInfos");
+ }
+ caps = new GLCapabilities[infos.length];
+ for (int i = 0; i < infos.length; i++) {
+ caps[i] = xvi2GLCapabilities(display, infos[i]);
+ // Attempt to find the visual chosen by glXChooseVisual
+ if (recommendedVis != null && recommendedVis.visualid() == infos[i].visualid()) {
+ recommendedIndex = i;
+ }
+ }
+ } finally {
+ unlockAWT();
+ }
+ int chosen = chooser.chooseCapabilities(capabilities, caps, recommendedIndex);
+ if (chosen < 0 || chosen >= caps.length) {
+ throw new GLException("GLCapabilitiesChooser specified invalid index (expected 0.." + (caps.length - 1) + ")");
+ }
+ XVisualInfo vis = infos[chosen];
+ if (vis == null) {
+ throw new GLException("GLCapabilitiesChooser chose an invalid visual");
+ }
+ // FIXME: need to look at glue code and see type of this field
+ long visualID = vis.visualid();
+ // FIXME: the storage for the infos array, as well as that for the
+ // recommended visual, is leaked; should free them here with XFree()
+
+ // Now figure out which GraphicsConfiguration corresponds to this
+ // visual by matching the visual ID
+ GraphicsConfiguration[] configs = device.getConfigurations();
+ for (int i = 0; i < configs.length; i++) {
+ GraphicsConfiguration config = configs[i];
+ if (config != null) {
+ if (X11SunJDKReflection.graphicsConfigurationGetVisualID(config) == visualID) {
+ return config;
+ }
+ }
+ }
+
+ // Either we weren't able to reflectively introspect on the
+ // X11GraphicsConfig or something went wrong in the steps above;
+ // we're going to return null without signaling an error condition
+ // in this case (although we should distinguish between the two
+ // and possibly report more of an error in the latter case)
+ return null;
+ }
+
+ public GLDrawable getGLDrawable(Object target,
+ GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ if (!(target instanceof Component)) {
+ throw new IllegalArgumentException("GLDrawables not supported for objects of type " +
+ target.getClass().getName() + " (only Components are supported in this implementation)");
+ }
+ return new X11OnscreenGLDrawable((Component) target);
+ }
+
+ public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ return new X11OffscreenGLDrawable(capabilities, chooser);
+ }
+
+ private boolean pbufferSupportInitialized = false;
+ private boolean canCreateGLPbuffer = false;
+ public boolean canCreateGLPbuffer() {
+ if (!pbufferSupportInitialized) {
+ Runnable r = new Runnable() {
+ public void run() {
+ long display = getDisplayConnection();
+ lockAWT();
+ try {
+ int[] major = new int[1];
+ int[] minor = new int[1];
+ if (!GLX.glXQueryVersion(display, major, 0, minor, 0)) {
+ throw new GLException("glXQueryVersion failed");
+ }
+ if (DEBUG) {
+ System.err.println("!!! GLX version: major " + major[0] +
+ ", minor " + minor[0]);
+ }
+
+ int screen = 0; // FIXME: provide way to specify this?
+
+ // Work around bugs in ATI's Linux drivers where they report they
+ // only implement GLX version 1.2 but actually do support pbuffers
+ if (major[0] == 1 && minor[0] == 2) {
+ String str = GLX.glXQueryServerString(display, screen, GLX.GLX_VENDOR);
+ if (str != null && str.indexOf("ATI") >= 0) {
+ canCreateGLPbuffer = true;
+ }
+ } else {
+ canCreateGLPbuffer = ((major[0] > 1) || (minor[0] > 2));
+ }
+
+ pbufferSupportInitialized = true;
+ } finally {
+ unlockAWT();
+ }
+ }
+ };
+ maybeDoSingleThreadedWorkaround(r);
+ }
+ return canCreateGLPbuffer;
+ }
+
+ public GLPbuffer createGLPbuffer(final GLCapabilities capabilities,
+ final int initialWidth,
+ final int initialHeight,
+ final GLContext shareWith) {
+ if (!canCreateGLPbuffer()) {
+ throw new GLException("Pbuffer support not available with current graphics card");
+ }
+ final List returnList = new ArrayList();
+ Runnable r = new Runnable() {
+ public void run() {
+ X11PbufferGLDrawable pbufferDrawable = new X11PbufferGLDrawable(capabilities,
+ initialWidth,
+ initialHeight);
+ GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith);
+ returnList.add(pbuffer);
+ }
+ };
+ maybeDoSingleThreadedWorkaround(r);
+ return (GLPbuffer) returnList.get(0);
+ }
+
+ public GLContext createExternalGLContext() {
+ return new X11ExternalGLContext();
+ }
+
+ public boolean canCreateExternalGLDrawable() {
+ return canCreateGLPbuffer();
+ }
+
+ public GLDrawable createExternalGLDrawable() {
+ return new X11ExternalGLDrawable();
+ }
+
+ public long dynamicLookupFunction(String glFuncName) {
+ long res = 0;
+ if (!isLinuxAMD64) {
+ res = GLX.glXGetProcAddressARB(glFuncName);
+ }
+ if (res == 0) {
+ // GLU routines aren't known to the OpenGL function lookup
+ res = GLX.dlsym(glFuncName);
+ }
+ return res;
+ }
+
+ public static GLCapabilities xvi2GLCapabilities(long display, XVisualInfo info) {
+ int[] tmp = new int[1];
+ int val = glXGetConfig(display, info, GLX.GLX_USE_GL, tmp, 0);
+ if (val == 0) {
+ // Visual does not support OpenGL
+ return null;
+ }
+ val = glXGetConfig(display, info, GLX.GLX_RGBA, tmp, 0);
+ if (val == 0) {
+ // Visual does not support RGBA
+ return null;
+ }
+ GLCapabilities res = new GLCapabilities();
+ res.setDoubleBuffered(glXGetConfig(display, info, GLX.GLX_DOUBLEBUFFER, tmp, 0) != 0);
+ res.setStereo (glXGetConfig(display, info, GLX.GLX_STEREO, tmp, 0) != 0);
+ // Note: use of hardware acceleration is determined by
+ // glXCreateContext, not by the XVisualInfo. Optimistically claim
+ // that all GLCapabilities have the capability to be hardware
+ // accelerated.
+ res.setHardwareAccelerated(true);
+ res.setDepthBits (glXGetConfig(display, info, GLX.GLX_DEPTH_SIZE, tmp, 0));
+ res.setStencilBits (glXGetConfig(display, info, GLX.GLX_STENCIL_SIZE, tmp, 0));
+ res.setRedBits (glXGetConfig(display, info, GLX.GLX_RED_SIZE, tmp, 0));
+ res.setGreenBits (glXGetConfig(display, info, GLX.GLX_GREEN_SIZE, tmp, 0));
+ res.setBlueBits (glXGetConfig(display, info, GLX.GLX_BLUE_SIZE, tmp, 0));
+ res.setAlphaBits (glXGetConfig(display, info, GLX.GLX_ALPHA_SIZE, tmp, 0));
+ res.setAccumRedBits (glXGetConfig(display, info, GLX.GLX_ACCUM_RED_SIZE, tmp, 0));
+ res.setAccumGreenBits(glXGetConfig(display, info, GLX.GLX_ACCUM_GREEN_SIZE, tmp, 0));
+ res.setAccumBlueBits (glXGetConfig(display, info, GLX.GLX_ACCUM_BLUE_SIZE, tmp, 0));
+ res.setAccumAlphaBits(glXGetConfig(display, info, GLX.GLX_ACCUM_ALPHA_SIZE, tmp, 0));
+ if (isMultisampleAvailable()) {
+ res.setSampleBuffers(glXGetConfig(display, info, GLX.GLX_SAMPLE_BUFFERS_ARB, tmp, 0) != 0);
+ res.setNumSamples (glXGetConfig(display, info, GLX.GLX_SAMPLES_ARB, tmp, 0));
+ }
+ return res;
+ }
+
+ public static int[] glCapabilities2AttribList(GLCapabilities caps,
+ boolean isMultisampleAvailable) {
+ int colorDepth = (caps.getRedBits() +
+ caps.getGreenBits() +
+ caps.getBlueBits());
+ if (colorDepth < 15) {
+ throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported");
+ }
+ int[] res = new int[MAX_ATTRIBS];
+ int idx = 0;
+ res[idx++] = GLX.GLX_RGBA;
+ if (caps.getDoubleBuffered()) {
+ res[idx++] = GLX.GLX_DOUBLEBUFFER;
+ }
+ if (caps.getStereo()) {
+ res[idx++] = GLX.GLX_STEREO;
+ }
+ res[idx++] = GLX.GLX_RED_SIZE;
+ res[idx++] = caps.getRedBits();
+ res[idx++] = GLX.GLX_GREEN_SIZE;
+ res[idx++] = caps.getGreenBits();
+ res[idx++] = GLX.GLX_BLUE_SIZE;
+ res[idx++] = caps.getBlueBits();
+ res[idx++] = GLX.GLX_ALPHA_SIZE;
+ res[idx++] = caps.getAlphaBits();
+ res[idx++] = GLX.GLX_DEPTH_SIZE;
+ res[idx++] = caps.getDepthBits();
+ res[idx++] = GLX.GLX_STENCIL_SIZE;
+ res[idx++] = caps.getStencilBits();
+ res[idx++] = GLX.GLX_ACCUM_RED_SIZE;
+ res[idx++] = caps.getAccumRedBits();
+ res[idx++] = GLX.GLX_ACCUM_GREEN_SIZE;
+ res[idx++] = caps.getAccumGreenBits();
+ res[idx++] = GLX.GLX_ACCUM_BLUE_SIZE;
+ res[idx++] = caps.getAccumBlueBits();
+ if (isMultisampleAvailable && caps.getSampleBuffers()) {
+ res[idx++] = GLXExt.GLX_SAMPLE_BUFFERS_ARB;
+ res[idx++] = GL.GL_TRUE;
+ res[idx++] = GLXExt.GLX_SAMPLES_ARB;
+ res[idx++] = caps.getNumSamples();
+ }
+ res[idx++] = 0;
+ return res;
+ }
+
+ // JAWT access
+ private static JAWT jawt;
+ public static JAWT getJAWT() {
+ if (jawt == null) {
+ JAWT j = new JAWT();
+ j.version(JAWTFactory.JAWT_VERSION_1_4);
+ if (!JAWTFactory.JAWT_GetAWT(j)) {
+ throw new RuntimeException("Unable to initialize JAWT");
+ }
+ jawt = j;
+ }
+ return jawt;
+ }
+
+ public static void lockAWT() {
+ if (!Java2D.isOGLPipelineActive() || !Java2D.isQueueFlusherThread()) {
+ getJAWT().Lock();
+ }
+ }
+
+ public static void unlockAWT() {
+ if (!Java2D.isOGLPipelineActive() || !Java2D.isQueueFlusherThread()) {
+ getJAWT().Unlock();
+ }
+ }
+
+ public void lockAWTForJava2D() {
+ lockAWT();
+ }
+ public void unlockAWTForJava2D() {
+ unlockAWT();
+ }
+
+ // Display connection for use by visual selection algorithm and by all offscreen surfaces
+ private static long staticDisplay;
+ public static long getDisplayConnection() {
+ if (staticDisplay == 0) {
+ lockAWT();
+ try {
+ staticDisplay = GLX.XOpenDisplay(null);
+ } finally {
+ unlockAWT();
+ }
+ if (staticDisplay == 0) {
+ throw new GLException("Unable to open default display, needed for visual selection and offscreen surface handling");
+ }
+ }
+ return staticDisplay;
+ }
+
+ private static boolean checkedMultisample;
+ private static boolean multisampleAvailable;
+ public static boolean isMultisampleAvailable() {
+ if (!checkedMultisample) {
+ long display = getDisplayConnection();
+ String exts = GLX.glXGetClientString(display, GLX.GLX_EXTENSIONS);
+ if (exts != null) {
+ multisampleAvailable = (exts.indexOf("GLX_ARB_multisample") >= 0);
+ }
+ checkedMultisample = true;
+ }
+ return multisampleAvailable;
+ }
+
+ private static String glXGetConfigErrorCode(int err) {
+ switch (err) {
+ case GLX.GLX_NO_EXTENSION: return "GLX_NO_EXTENSION";
+ case GLX.GLX_BAD_SCREEN: return "GLX_BAD_SCREEN";
+ case GLX.GLX_BAD_ATTRIBUTE: return "GLX_BAD_ATTRIBUTE";
+ case GLX.GLX_BAD_VISUAL: return "GLX_BAD_VISUAL";
+ default: return "Unknown error code " + err;
+ }
+ }
+
+ public static int glXGetConfig(long display, XVisualInfo info, int attrib, int[] tmp, int tmp_offset) {
+ if (display == 0) {
+ throw new GLException("No display connection");
+ }
+ int res = GLX.glXGetConfig(display, info, attrib, tmp, tmp_offset);
+ if (res != 0) {
+ throw new GLException("glXGetConfig failed: error code " + glXGetConfigErrorCode(res));
+ }
+ return tmp[tmp_offset];
+ }
+
+ private void maybeDoSingleThreadedWorkaround(Runnable action) {
+ if (Threading.isSingleThreaded() &&
+ !Threading.isOpenGLThread()) {
+ Threading.invokeOnOpenGLThread(action);
+ } else {
+ action.run();
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/x11/X11OffscreenGLContext.java b/src/classes/com/sun/opengl/impl/x11/X11OffscreenGLContext.java
new file mode 100644
index 000000000..e1c8eb3d1
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/x11/X11OffscreenGLContext.java
@@ -0,0 +1,74 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.x11;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class X11OffscreenGLContext extends X11GLContext {
+ private X11OffscreenGLDrawable drawable;
+
+ public X11OffscreenGLContext(X11OffscreenGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ this.drawable = drawable;
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ return GL.GL_UNSIGNED_INT_8_8_8_8_REV;
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ if (drawable.isDoubleBuffered()) {
+ return GL.GL_BACK;
+ }
+ return GL.GL_FRONT;
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ // There doesn't seem to be a way to do this in the construction
+ // of the Pixmap or GLXPixmap
+ return true;
+ }
+
+ protected void create() {
+ createContext(false);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/x11/X11OffscreenGLDrawable.java b/src/classes/com/sun/opengl/impl/x11/X11OffscreenGLDrawable.java
new file mode 100644
index 000000000..2d7dedd7f
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/x11/X11OffscreenGLDrawable.java
@@ -0,0 +1,143 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.x11;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class X11OffscreenGLDrawable extends X11GLDrawable {
+ private long pixmap;
+ private boolean isDoubleBuffered;
+ // Width and height of the underlying bitmap
+ private int width;
+ private int height;
+
+ public X11OffscreenGLDrawable(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ super(null, capabilities, chooser);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new X11OffscreenGLContext(this, shareWith);
+ }
+
+ public void setSize(int newWidth, int newHeight) {
+ width = newWidth;
+ height = newHeight;
+ if (pixmap != 0) {
+ destroy();
+ }
+ create();
+ }
+
+ public int getWidth() {
+ return width;
+ }
+
+ public int getHeight() {
+ return height;
+ }
+
+ private void create() {
+ display = X11GLDrawableFactory.getDisplayConnection();
+ XVisualInfo vis = chooseVisual(false);
+ int bitsPerPixel = vis.depth();
+
+ lockAWT();
+ try {
+ int screen = GLX.DefaultScreen(display);
+ pixmap = GLX.XCreatePixmap(display, (int) GLX.RootWindow(display, screen), width, height, bitsPerPixel);
+ if (pixmap == 0) {
+ throw new GLException("XCreatePixmap failed");
+ }
+ drawable = GLX.glXCreateGLXPixmap(display, vis, pixmap);
+ if (drawable == 0) {
+ GLX.XFreePixmap(display, pixmap);
+ pixmap = 0;
+ throw new GLException("glXCreateGLXPixmap failed");
+ }
+ isDoubleBuffered = (X11GLDrawableFactory.glXGetConfig(display, vis, GLX.GLX_DOUBLEBUFFER, new int[1], 0) != 0);
+ if (DEBUG) {
+ System.err.println("Created pixmap " + toHexString(pixmap) +
+ ", GLXPixmap " + toHexString(drawable) +
+ ", display " + toHexString(display));
+ }
+ } finally {
+ unlockAWT();
+ }
+ }
+
+ public void destroy() {
+ if (pixmap != 0) {
+ if (DEBUG) {
+ System.err.println("Destroying pixmap " + toHexString(pixmap) +
+ ", GLXPixmap " + toHexString(drawable) +
+ ", display " + toHexString(display));
+ }
+
+ // Must destroy pixmap and GLXPixmap
+ lockAWT();
+
+ if (DEBUG) {
+ long cur = GLX.glXGetCurrentContext();
+ if (cur != 0) {
+ System.err.println("WARNING: found context " + toHexString(cur) + " current during pixmap destruction");
+ }
+ }
+
+ // FIXME: workaround for crashes on NVidia hardware when
+ // destroying pixmap (no context is current at the point of the
+ // crash, at least from the point of view of
+ // glXGetCurrentContext)
+ GLX.glXMakeCurrent(display, 0, 0);
+
+ GLX.glXDestroyGLXPixmap(display, drawable);
+ GLX.XFreePixmap(display, pixmap);
+ unlockAWT();
+ drawable = 0;
+ pixmap = 0;
+ display = 0;
+ }
+ }
+
+ public boolean isDoubleBuffered() {
+ return isDoubleBuffered;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/x11/X11OnscreenGLContext.java b/src/classes/com/sun/opengl/impl/x11/X11OnscreenGLContext.java
new file mode 100644
index 000000000..d6b79cb8f
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/x11/X11OnscreenGLContext.java
@@ -0,0 +1,95 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.x11;
+
+import java.util.*;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class X11OnscreenGLContext extends X11GLContext {
+ protected X11OnscreenGLDrawable drawable;
+
+ public X11OnscreenGLContext(X11OnscreenGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ this.drawable = drawable;
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ try {
+ int lockRes = drawable.lockSurface();
+ if (lockRes == X11OnscreenGLDrawable.LOCK_SURFACE_NOT_READY) {
+ return CONTEXT_NOT_CURRENT;
+ }
+ if (lockRes == X11OnscreenGLDrawable.LOCK_SURFACE_CHANGED) {
+ if (context != 0) {
+ GLX.glXDestroyContext(mostRecentDisplay, context);
+ GLContextShareSet.contextDestroyed(this);
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Destroyed OpenGL context " + toHexString(context) + " due to JAWT_LOCK_SURFACE_CHANGED");
+ }
+ context = 0;
+ }
+ }
+ int ret = super.makeCurrentImpl();
+ return ret;
+ } catch (RuntimeException e) {
+ try {
+ drawable.unlockSurface();
+ } catch (Exception e2) {
+ // do nothing if unlockSurface throws
+ }
+ throw(e);
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ try {
+ super.releaseImpl();
+ } finally {
+ drawable.unlockSurface();
+ }
+ }
+
+ protected void create() {
+ createContext(true);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/x11/X11OnscreenGLDrawable.java b/src/classes/com/sun/opengl/impl/x11/X11OnscreenGLDrawable.java
new file mode 100644
index 000000000..49000fc14
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/x11/X11OnscreenGLDrawable.java
@@ -0,0 +1,191 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.x11;
+
+import java.awt.Component;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class X11OnscreenGLDrawable extends X11GLDrawable {
+ public static final int LOCK_SURFACE_NOT_READY = 1;
+ public static final int LOCK_SURFACE_CHANGED = 2;
+ public static final int LOCK_SUCCESS = 3;
+
+ // Variables for lockSurface/unlockSurface
+ private JAWT_DrawingSurface ds;
+ private JAWT_DrawingSurfaceInfo dsi;
+ private JAWT_X11DrawingSurfaceInfo x11dsi;
+
+ // Indicates whether the component (if an onscreen context) has been
+ // realized. Plausibly, before the component is realized the JAWT
+ // should return an error or NULL object from some of its
+ // operations; this appears to be the case on Win32 but is not true
+ // at least with Sun's current X11 implementation (1.4.x), which
+ // crashes with no other error reported if the DrawingSurfaceInfo is
+ // fetched from a locked DrawingSurface during the validation as a
+ // result of calling show() on the main thread. To work around this
+ // we prevent any JAWT or OpenGL operations from being done until
+ // addNotify() is called on the component.
+ protected boolean realized;
+
+ public X11OnscreenGLDrawable(Component component) {
+ super(component, null, null);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new X11OnscreenGLContext(this, shareWith);
+ }
+
+ public void setRealized(boolean realized) {
+ this.realized = realized;
+ }
+
+ public void setSize(int width, int height) {
+ component.setSize(width, height);
+ }
+
+ public int getWidth() {
+ return component.getWidth();
+ }
+
+ public int getHeight() {
+ return component.getHeight();
+ }
+
+ public void swapBuffers() throws GLException {
+ lockAWT();
+ try {
+ boolean didLock = false;
+
+ if (drawable == 0) {
+ if (lockSurface() == LOCK_SURFACE_NOT_READY) {
+ return;
+ }
+
+ didLock = true;
+ }
+
+ GLX.glXSwapBuffers(display, drawable);
+
+ if (didLock) {
+ unlockSurface();
+ }
+ } finally {
+ unlockAWT();
+ }
+ }
+
+ public int lockSurface() throws GLException {
+ if (!realized) {
+ return LOCK_SURFACE_NOT_READY;
+ }
+ if (drawable != 0) {
+ throw new GLException("Surface already locked");
+ }
+ ds = getJAWT().GetDrawingSurface(component);
+ if (ds == null) {
+ // Widget not yet realized
+ return LOCK_SURFACE_NOT_READY;
+ }
+ int res = ds.Lock();
+ if ((res & JAWTFactory.JAWT_LOCK_ERROR) != 0) {
+ throw new GLException("Unable to lock surface");
+ }
+ // See whether the surface changed and if so destroy the old
+ // OpenGL context so it will be recreated (NOTE: removeNotify
+ // should handle this case, but it may be possible that race
+ // conditions can cause this code to be triggered -- should test
+ // more)
+ int ret = LOCK_SUCCESS;
+ if ((res & JAWTFactory.JAWT_LOCK_SURFACE_CHANGED) != 0) {
+ ret = LOCK_SURFACE_CHANGED;
+ }
+ dsi = ds.GetDrawingSurfaceInfo();
+ if (dsi == null) {
+ // Widget not yet realized
+ ds.Unlock();
+ getJAWT().FreeDrawingSurface(ds);
+ ds = null;
+ return LOCK_SURFACE_NOT_READY;
+ }
+ x11dsi = (JAWT_X11DrawingSurfaceInfo) dsi.platformInfo();
+ display = x11dsi.display();
+ drawable = x11dsi.drawable();
+ visualID = x11dsi.visualID();
+ if (display == 0 || drawable == 0) {
+ // Widget not yet realized
+ ds.FreeDrawingSurfaceInfo(dsi);
+ ds.Unlock();
+ getJAWT().FreeDrawingSurface(ds);
+ ds = null;
+ dsi = null;
+ x11dsi = null;
+ display = 0;
+ drawable = 0;
+ visualID = 0;
+ return LOCK_SURFACE_NOT_READY;
+ }
+ return ret;
+ }
+
+ public void unlockSurface() {
+ if (drawable == 0) {
+ throw new GLException("Surface already unlocked");
+ }
+ ds.FreeDrawingSurfaceInfo(dsi);
+ ds.Unlock();
+ getJAWT().FreeDrawingSurface(ds);
+ ds = null;
+ dsi = null;
+ x11dsi = null;
+ display = 0;
+ drawable = 0;
+ visualID = 0;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private JAWT getJAWT() {
+ return X11GLDrawableFactory.getJAWT();
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/x11/X11PbufferGLContext.java b/src/classes/com/sun/opengl/impl/x11/X11PbufferGLContext.java
new file mode 100644
index 000000000..0cb945de7
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/x11/X11PbufferGLContext.java
@@ -0,0 +1,151 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.x11;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class X11PbufferGLContext extends X11GLContext {
+ private X11PbufferGLDrawable drawable;
+
+ public X11PbufferGLContext(X11PbufferGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ this.drawable = drawable;
+ }
+
+ public void bindPbufferToTexture() {
+ // FIXME: figure out how to implement this
+ throw new GLException("Not yet implemented");
+ }
+
+ public void releasePbufferFromTexture() {
+ // FIXME: figure out how to implement this
+ throw new GLException("Not yet implemented");
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ if (drawable.getDrawable() == 0) {
+ // pbuffer not instantiated (yet?)
+ if (DEBUG) {
+ System.err.println("pbuffer not instantiated");
+ }
+ return CONTEXT_NOT_CURRENT;
+ }
+
+ // Note that we have to completely override makeCurrentImpl
+ // because the underlying makeCurrent call differs for pbuffers
+ lockAWT();
+ try {
+ boolean created = false;
+ if (context == 0) {
+ create();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName());
+ }
+ created = true;
+ }
+
+ if (!GLX.glXMakeContextCurrent(drawable.getDisplay(),
+ drawable.getDrawable(),
+ drawable.getDrawable(),
+ context)) {
+ throw new GLException("Error making context current");
+ } else {
+ mostRecentDisplay = drawable.getDisplay();
+ if (DEBUG && VERBOSE) {
+ System.err.println(getThreadName() + ": glXMakeCurrent(display " + toHexString(drawable.getDisplay()) +
+ ", drawable " + toHexString(drawable.getDrawable()) +
+ ", context " + toHexString(context) + ") succeeded");
+ }
+ }
+
+ if (created) {
+ resetGLFunctionAvailability();
+ return CONTEXT_CURRENT_NEW;
+ }
+ return CONTEXT_CURRENT;
+ } finally {
+ unlockAWT();
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ lockAWT();
+ try {
+ if (!GLX.glXMakeContextCurrent(drawable.getDisplay(), 0, 0, 0)) {
+ throw new GLException("Error freeing OpenGL context");
+ }
+ } finally {
+ unlockAWT();
+ }
+ }
+
+ public int getFloatingPointMode() {
+ return drawable.getFloatingPointMode();
+ }
+
+ protected void create() {
+ if (DEBUG) {
+ System.err.println("Creating context for pbuffer " + drawable.getWidth() +
+ " x " + drawable.getHeight());
+ }
+
+ // Create a gl context for the p-buffer.
+ X11GLContext other = (X11GLContext) GLContextShareSet.getShareContext(this);
+ long share = 0;
+ if (other != null) {
+ share = other.getContext();
+ if (share == 0) {
+ throw new GLException("GLContextShareSet returned an invalid OpenGL context");
+ }
+ }
+ context = GLX.glXCreateNewContext(drawable.getDisplay(), drawable.getFBConfig(), GLXExt.GLX_RGBA_TYPE, share, true);
+ if (context == 0) {
+ throw new GLException("pbuffer creation error: glXCreateNewContext() failed");
+ }
+ GLContextShareSet.contextCreated(this);
+
+ if (DEBUG) {
+ System.err.println("Created context for pbuffer " + drawable.getWidth() +
+ " x " + drawable.getHeight());
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/x11/X11PbufferGLDrawable.java b/src/classes/com/sun/opengl/impl/x11/X11PbufferGLDrawable.java
new file mode 100644
index 000000000..2a1248405
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/x11/X11PbufferGLDrawable.java
@@ -0,0 +1,264 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.x11;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class X11PbufferGLDrawable extends X11GLDrawable {
+ private int initWidth;
+ private int initHeight;
+
+ // drawable in superclass is a GLXPbuffer
+ private GLXFBConfig fbConfig;
+ private int width;
+ private int height;
+
+ protected static final int MAX_PFORMATS = 256;
+ protected static final int MAX_ATTRIBS = 256;
+
+ public X11PbufferGLDrawable(GLCapabilities capabilities, int initialWidth, int initialHeight) {
+ super(null, capabilities, null);
+ this.initWidth = initialWidth;
+ this.initHeight = initialHeight;
+ if (initWidth <= 0 || initHeight <= 0) {
+ throw new GLException("Initial width and height of pbuffer must be positive (were (" +
+ initWidth + ", " + initHeight + "))");
+ }
+
+ if (DEBUG) {
+ System.out.println("Pbuffer caps on init: " + capabilities +
+ (capabilities.getOffscreenRenderToTexture() ? " [rtt]" : "") +
+ (capabilities.getOffscreenRenderToTextureRectangle() ? " [rect]" : "") +
+ (capabilities.getOffscreenFloatingPointBuffers() ? " [float]" : ""));
+ }
+
+ createPbuffer(X11GLDrawableFactory.getDisplayConnection());
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new X11PbufferGLContext(this, shareWith);
+ }
+
+ public void destroy() {
+ lockAWT();
+ if (drawable != 0) {
+ GLX.glXDestroyPbuffer(display, drawable);
+ }
+ unlockAWT();
+ display = 0;
+ }
+
+ public void setSize(int width, int height) {
+ // FIXME
+ throw new GLException("Not yet implemented");
+ }
+
+ public int getWidth() {
+ return width;
+ }
+
+ public int getHeight() {
+ return height;
+ }
+
+ public void createPbuffer(long display) {
+ lockAWT();
+ try {
+ if (display == 0) {
+ throw new GLException("Null display");
+ }
+
+ if (capabilities.getOffscreenRenderToTexture()) {
+ throw new GLException("Render-to-texture pbuffers not supported yet on X11");
+ }
+
+ if (capabilities.getOffscreenRenderToTextureRectangle()) {
+ throw new GLException("Render-to-texture-rectangle pbuffers not supported yet on X11");
+ }
+
+ int[] iattributes = new int [2*MAX_ATTRIBS];
+ float[] fattributes = new float[2*MAX_ATTRIBS];
+ int nfattribs = 0;
+ int niattribs = 0;
+
+ // Since we are trying to create a pbuffer, the GLXFBConfig we
+ // request (and subsequently use) must be "p-buffer capable".
+ iattributes[niattribs++] = GLXExt.GLX_DRAWABLE_TYPE;
+ iattributes[niattribs++] = GLXExt.GLX_PBUFFER_BIT;
+
+ iattributes[niattribs++] = GLXExt.GLX_RENDER_TYPE;
+ iattributes[niattribs++] = GLXExt.GLX_RGBA_BIT;
+
+ iattributes[niattribs++] = GLX.GLX_DOUBLEBUFFER;
+ if (capabilities.getDoubleBuffered()) {
+ iattributes[niattribs++] = GL.GL_TRUE;
+ } else {
+ iattributes[niattribs++] = GL.GL_FALSE;
+ }
+
+ iattributes[niattribs++] = GLX.GLX_DEPTH_SIZE;
+ iattributes[niattribs++] = capabilities.getDepthBits();
+
+ iattributes[niattribs++] = GLX.GLX_RED_SIZE;
+ iattributes[niattribs++] = capabilities.getRedBits();
+
+ iattributes[niattribs++] = GLX.GLX_GREEN_SIZE;
+ iattributes[niattribs++] = capabilities.getGreenBits();
+
+ iattributes[niattribs++] = GLX.GLX_BLUE_SIZE;
+ iattributes[niattribs++] = capabilities.getBlueBits();
+
+ iattributes[niattribs++] = GLX.GLX_ALPHA_SIZE;
+ iattributes[niattribs++] = capabilities.getAlphaBits();
+
+ if (capabilities.getStencilBits() > 0) {
+ iattributes[niattribs++] = GLX.GLX_STENCIL_SIZE;
+ iattributes[niattribs++] = capabilities.getStencilBits();
+ }
+
+ if (capabilities.getAccumRedBits() > 0 ||
+ capabilities.getAccumGreenBits() > 0 ||
+ capabilities.getAccumBlueBits() > 0) {
+ iattributes[niattribs++] = GLX.GLX_ACCUM_RED_SIZE;
+ iattributes[niattribs++] = capabilities.getAccumRedBits();
+ iattributes[niattribs++] = GLX.GLX_ACCUM_GREEN_SIZE;
+ iattributes[niattribs++] = capabilities.getAccumGreenBits();
+ iattributes[niattribs++] = GLX.GLX_ACCUM_BLUE_SIZE;
+ iattributes[niattribs++] = capabilities.getAccumBlueBits();
+ }
+
+ int screen = 0; // FIXME: provide way to specify this?
+
+ if (capabilities.getOffscreenFloatingPointBuffers()) {
+ String glXExtensions = GLX.glXQueryExtensionsString(display, screen);
+ if (glXExtensions == null ||
+ glXExtensions.indexOf("GLX_NV_float_buffer") < 0) {
+ throw new GLException("Floating-point pbuffers on X11 currently require NVidia hardware");
+ }
+ iattributes[niattribs++] = GLX.GLX_FLOAT_COMPONENTS_NV;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ }
+
+ // FIXME: add FSAA support? Don't want to get into a situation
+ // where we have to retry the glXChooseFBConfig call if it fails
+ // due to a lack of an antialiased visual...
+
+ iattributes[niattribs++] = 0; // null-terminate
+
+ int[] nelementsTmp = new int[1];
+ GLXFBConfig[] fbConfigs = GLX.glXChooseFBConfig(display, screen, iattributes, 0, nelementsTmp, 0);
+ if (fbConfigs == null || fbConfigs.length == 0 || fbConfigs[0] == null) {
+ throw new GLException("pbuffer creation error: glXChooseFBConfig() failed");
+ }
+ int nelements = nelementsTmp[0];
+ if (nelements <= 0) {
+ throw new GLException("pbuffer creation error: couldn't find a suitable frame buffer configuration");
+ }
+ // Note that we currently don't allow selection of anything but
+ // the first GLXFBConfig in the returned list
+ GLXFBConfig fbConfig = fbConfigs[0];
+
+ if (DEBUG) {
+ System.err.println("Found " + fbConfigs.length + " matching GLXFBConfigs");
+ System.err.println("Parameters of default one:");
+ System.err.println("render type: 0x" + Integer.toHexString(queryFBConfig(display, fbConfig, GLX.GLX_RENDER_TYPE)));
+ System.err.println("rgba: " + ((queryFBConfig(display, fbConfig, GLX.GLX_RENDER_TYPE) & GLX.GLX_RGBA_BIT) != 0));
+ System.err.println("r: " + queryFBConfig(display, fbConfig, GLX.GLX_RED_SIZE));
+ System.err.println("g: " + queryFBConfig(display, fbConfig, GLX.GLX_GREEN_SIZE));
+ System.err.println("b: " + queryFBConfig(display, fbConfig, GLX.GLX_BLUE_SIZE));
+ System.err.println("a: " + queryFBConfig(display, fbConfig, GLX.GLX_ALPHA_SIZE));
+ System.err.println("depth: " + queryFBConfig(display, fbConfig, GLX.GLX_DEPTH_SIZE));
+ System.err.println("double buffered: " + queryFBConfig(display, fbConfig, GLX.GLX_DOUBLEBUFFER));
+ }
+
+ // Create the p-buffer.
+ niattribs = 0;
+
+ iattributes[niattribs++] = GLXExt.GLX_PBUFFER_WIDTH;
+ iattributes[niattribs++] = initWidth;
+ iattributes[niattribs++] = GLXExt.GLX_PBUFFER_HEIGHT;
+ iattributes[niattribs++] = initHeight;
+
+ iattributes[niattribs++] = 0;
+
+ long tmpBuffer = GLX.glXCreatePbuffer(display, fbConfig, iattributes, 0);
+ if (tmpBuffer == 0) {
+ // FIXME: query X error code for detail error message
+ throw new GLException("pbuffer creation error: glXCreatePbuffer() failed");
+ }
+
+ // Set up instance variables
+ this.display = display;
+ drawable = tmpBuffer;
+ this.fbConfig = fbConfig;
+
+ // Determine the actual width and height we were able to create.
+ int[] tmp = new int[1];
+ GLX.glXQueryDrawable(display, drawable, GLXExt.GLX_WIDTH, tmp, 0);
+ width = tmp[0];
+ GLX.glXQueryDrawable(display, drawable, GLXExt.GLX_HEIGHT, tmp, 0);
+ height = tmp[0];
+
+ if (DEBUG) {
+ System.err.println("Created pbuffer " + width + " x " + height);
+ }
+ } finally {
+ unlockAWT();
+ }
+ }
+
+ public int getFloatingPointMode() {
+ // Floating-point pbuffers currently require NVidia hardware on X11
+ return GLPbuffer.NV_FLOAT;
+ }
+
+ public GLXFBConfig getFBConfig() {
+ return fbConfig;
+ }
+
+ private int queryFBConfig(long display, GLXFBConfig fbConfig, int attrib) {
+ int[] tmp = new int[1];
+ if (GLX.glXGetFBConfigAttrib(display, fbConfig, attrib, tmp, 0) != 0) {
+ throw new GLException("glXGetFBConfigAttrib failed");
+ }
+ return tmp[0];
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/x11/X11SunJDKReflection.java b/src/classes/com/sun/opengl/impl/x11/X11SunJDKReflection.java
new file mode 100644
index 000000000..0760399ab
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/x11/X11SunJDKReflection.java
@@ -0,0 +1,101 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.x11;
+
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import java.lang.reflect.*;
+import java.security.*;
+
+/** This class encapsulates the reflection routines necessary to peek
+ inside a few data structures in the AWT implementation on X11 for
+ the purposes of correctly enumerating the available visuals. */
+
+public class X11SunJDKReflection {
+ private static Class x11GraphicsDeviceClass;
+ private static Method x11GraphicsDeviceGetScreenMethod;
+ private static Class x11GraphicsConfigClass;
+ private static Method x11GraphicsConfigGetVisualMethod;
+ private static boolean initted;
+
+ static {
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ try {
+ x11GraphicsDeviceClass = Class.forName("sun.awt.X11GraphicsDevice");
+ x11GraphicsDeviceGetScreenMethod = x11GraphicsDeviceClass.getDeclaredMethod("getScreen", new Class[] {});
+ x11GraphicsDeviceGetScreenMethod.setAccessible(true);
+
+ x11GraphicsConfigClass = Class.forName("sun.awt.X11GraphicsConfig");
+ x11GraphicsConfigGetVisualMethod = x11GraphicsConfigClass.getDeclaredMethod("getVisual", new Class[] {});
+ x11GraphicsConfigGetVisualMethod.setAccessible(true);
+ initted = true;
+ } catch (Exception e) {
+ // Either not a Sun JDK or the interfaces have changed since 1.4.2 / 1.5
+ }
+ return null;
+ }
+ });
+ }
+
+ public static int graphicsDeviceGetScreen(GraphicsDevice device) {
+ if (!initted) {
+ return 0;
+ }
+
+ try {
+ return ((Integer) x11GraphicsDeviceGetScreenMethod.invoke(device, new Object[] {})).intValue();
+ } catch (Exception e) {
+ return 0;
+ }
+ }
+
+ public static int graphicsConfigurationGetVisualID(GraphicsConfiguration config) {
+ if (!initted) {
+ return 0;
+ }
+
+ try {
+ return ((Integer) x11GraphicsConfigGetVisualMethod.invoke(config, new Object[] {})).intValue();
+ } catch (Exception e) {
+ return 0;
+ }
+ }
+}