diff options
Diffstat (limited to 'src/classes/com/sun/opengl/util/j2d')
-rwxr-xr-x | src/classes/com/sun/opengl/util/j2d/TextRenderer.java | 53 |
1 files changed, 39 insertions, 14 deletions
diff --git a/src/classes/com/sun/opengl/util/j2d/TextRenderer.java b/src/classes/com/sun/opengl/util/j2d/TextRenderer.java index b20a6c2b1..697d5068a 100755 --- a/src/classes/com/sun/opengl/util/j2d/TextRenderer.java +++ b/src/classes/com/sun/opengl/util/j2d/TextRenderer.java @@ -854,6 +854,12 @@ public class TextRenderer GL gl = GLU.getCurrentGL(); // Pop client attrib bits used by the pipelined quad renderer gl.glPopClientAttrib(); + // The OpenGL spec is unclear about whether this changes the + // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER + // binding + if (gl.isExtensionAvailable("GL_VERSION_1_5")) { + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + } if (ortho) { getBackingStore().endOrthoRendering(); } else { @@ -1014,6 +1020,12 @@ public class TextRenderer GL gl = GLU.getCurrentGL(); // Pop client attrib bits used by the pipelined quad renderer gl.glPopClientAttrib(); + // The OpenGL spec is unclear about whether this changes the + // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER + // binding + if (gl.isExtensionAvailable("GL_VERSION_1_5")) { + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + } if (isOrthoMode) { ((TextureRenderer) oldBackingStore).endOrthoRendering(); } else { @@ -1378,6 +1390,7 @@ public class TextRenderer FloatBuffer mTexCoords; FloatBuffer mVertCoords; + boolean usingVBOs; int mVBO_For_ResuableTileVertices; int mVBO_For_ResuableTileTexCoords; @@ -1387,17 +1400,21 @@ public class TextRenderer mVertCoords = BufferUtil.newFloatBuffer( kTotalBufferSizeCoordsVerts); mTexCoords = BufferUtil.newFloatBuffer( kTotalBufferSizeCoordsTex); - int[] vbos = new int[2]; - gl.glGenBuffersARB( 2, IntBuffer.wrap(vbos )); + usingVBOs = (gl.isExtensionAvailable("GL_VERSION_1_5")); - mVBO_For_ResuableTileVertices = vbos[0]; - mVBO_For_ResuableTileTexCoords = vbos[1]; + if (usingVBOs) { + int[] vbos = new int[2]; + gl.glGenBuffers( 2, IntBuffer.wrap(vbos )); - gl.glBindBuffer( GL.GL_ARRAY_BUFFER, mVBO_For_ResuableTileVertices); - gl.glBufferData( GL.GL_ARRAY_BUFFER, kTotalBufferSizeBytesVerts,null, GL.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline + mVBO_For_ResuableTileVertices = vbos[0]; + mVBO_For_ResuableTileTexCoords = vbos[1]; - gl.glBindBuffer( GL.GL_ARRAY_BUFFER, mVBO_For_ResuableTileTexCoords); - gl.glBufferData( GL.GL_ARRAY_BUFFER, kTotalBufferSizeBytesTex,null, GL.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline + gl.glBindBuffer( GL.GL_ARRAY_BUFFER, mVBO_For_ResuableTileVertices); + gl.glBufferData( GL.GL_ARRAY_BUFFER, kTotalBufferSizeBytesVerts,null, GL.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline + + gl.glBindBuffer( GL.GL_ARRAY_BUFFER, mVBO_For_ResuableTileTexCoords); + gl.glBufferData( GL.GL_ARRAY_BUFFER, kTotalBufferSizeBytesTex,null, GL.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline + } } public void glTexCoord2f ( float v, float v1 ) @@ -1432,17 +1449,25 @@ public class TextRenderer mVertCoords.rewind(); mTexCoords.rewind(); - gl.glBindBuffer( GL.GL_ARRAY_BUFFER, mVBO_For_ResuableTileVertices); - gl.glBufferSubData( GL.GL_ARRAY_BUFFER, 0, mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_VertexData, mVertCoords ); // upload only the new stuff gl.glEnableClientState(GL.GL_VERTEX_ARRAY); - gl.glVertexPointer(3, GL.GL_FLOAT, 0, 0); + if (usingVBOs) { + gl.glBindBuffer( GL.GL_ARRAY_BUFFER, mVBO_For_ResuableTileVertices); + gl.glBufferSubData( GL.GL_ARRAY_BUFFER, 0, mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_VertexData, mVertCoords ); // upload only the new stuff + gl.glVertexPointer(3, GL.GL_FLOAT, 0, 0); + } else { + gl.glVertexPointer(3, GL.GL_FLOAT, 0, mVertCoords); + } gl.glClientActiveTexture(GL.GL_TEXTURE0); gl.glEnableClientState(GL.GL_TEXTURE_COORD_ARRAY); - gl.glBindBuffer( GL.GL_ARRAY_BUFFER, mVBO_For_ResuableTileTexCoords); - gl.glBufferSubData( GL.GL_ARRAY_BUFFER,0, mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_TexData, mTexCoords ); // upload only the new stuff - gl.glTexCoordPointer(2, GL.GL_FLOAT, 0, 0); + if (usingVBOs) { + gl.glBindBuffer( GL.GL_ARRAY_BUFFER, mVBO_For_ResuableTileTexCoords); + gl.glBufferSubData( GL.GL_ARRAY_BUFFER,0, mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_TexData, mTexCoords ); // upload only the new stuff + gl.glTexCoordPointer(2, GL.GL_FLOAT, 0, 0); + } else { + gl.glTexCoordPointer(2, GL.GL_FLOAT, 0, mTexCoords); + } gl.glDrawArrays(GL.GL_QUADS,0, mOutstandingGlyphsVerticesPipeline ); |