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-rwxr-xr-xsrc/classes/com/sun/opengl/util/texture/Texture.java82
-rwxr-xr-xsrc/classes/com/sun/opengl/util/texture/TextureIO.java10
2 files changed, 56 insertions, 36 deletions
diff --git a/src/classes/com/sun/opengl/util/texture/Texture.java b/src/classes/com/sun/opengl/util/texture/Texture.java
index 85c2da52e..4339de6bf 100755
--- a/src/classes/com/sun/opengl/util/texture/Texture.java
+++ b/src/classes/com/sun/opengl/util/texture/Texture.java
@@ -386,13 +386,21 @@ public class Texture {
aspectRatio = (float) imgWidth / (float) imgHeight;
mustFlipVertically = data.getMustFlipVertically();
- int newTarget = 0;
+ int texTarget = 0;
+ int texParamTarget = this.target;
// See whether we have automatic mipmap generation support
boolean haveAutoMipmapGeneration =
(gl.isExtensionAvailable("GL_VERSION_1_4") ||
gl.isExtensionAvailable("GL_SGIS_generate_mipmap"));
+ // Note that automatic mipmap generation doesn't work for
+ // GL_ARB_texture_rectangle
+ if ((!isPowerOfTwo(imgWidth) || !isPowerOfTwo(imgHeight)) &&
+ !haveNPOT(gl)) {
+ haveAutoMipmapGeneration = false;
+ }
+
if (data.getMipmap() && !haveAutoMipmapGeneration) {
// GLU always scales the texture's dimensions to be powers of
// two. It also doesn't really matter exactly what the texture
@@ -402,7 +410,7 @@ public class Texture {
imgHeight = nextPowerOfTwo(imgHeight);
texWidth = imgWidth;
texHeight = imgHeight;
- newTarget = GL.GL_TEXTURE_2D;
+ texTarget = GL.GL_TEXTURE_2D;
} else if ((isPowerOfTwo(imgWidth) && isPowerOfTwo(imgHeight)) ||
haveNPOT(gl)) {
if (DEBUG) {
@@ -415,7 +423,7 @@ public class Texture {
texWidth = imgWidth;
texHeight = imgHeight;
- newTarget = GL.GL_TEXTURE_2D;
+ texTarget = GL.GL_TEXTURE_2D;
} else if (haveTexRect(gl)) {
if (DEBUG) {
System.err.println("Using GL_ARB_texture_rectangle");
@@ -423,7 +431,7 @@ public class Texture {
texWidth = imgWidth;
texHeight = imgHeight;
- newTarget = GL.GL_TEXTURE_RECTANGLE_ARB;
+ texTarget = GL.GL_TEXTURE_RECTANGLE_ARB;
} else {
if (DEBUG) {
System.err.println("Expanding texture to power-of-two dimensions");
@@ -434,36 +442,23 @@ public class Texture {
}
texWidth = nextPowerOfTwo(imgWidth);
texHeight = nextPowerOfTwo(imgHeight);
- newTarget = GL.GL_TEXTURE_2D;
+ texTarget = GL.GL_TEXTURE_2D;
}
- setImageSize(imgWidth, imgHeight, newTarget);
+ texParamTarget = texTarget;
+ setImageSize(imgWidth, imgHeight, texTarget);
if (target != 0) {
// Allow user to override auto detection and skip bind step (for
// cubemap construction)
- newTarget = target;
+ texTarget = target;
if (this.target == 0) {
throw new GLException("Override of target failed; no target specified yet");
}
- gl.glBindTexture(this.target, texID);
+ texParamTarget = this.target;
+ gl.glBindTexture(texParamTarget, texID);
} else {
- gl.glBindTexture(newTarget, texID);
- }
-
- int minFilter = (data.getMipmap() ? GL.GL_LINEAR_MIPMAP_LINEAR : GL.GL_LINEAR);
- int magFilter = GL.GL_LINEAR;
- int wrapMode = (gl.isExtensionAvailable("GL_VERSION_1_2") ? GL.GL_CLAMP_TO_EDGE : GL.GL_CLAMP);
-
- // REMIND: figure out what to do for GL_TEXTURE_RECTANGLE_ARB
- if (newTarget != GL.GL_TEXTURE_RECTANGLE_ARB) {
- gl.glTexParameteri(newTarget, GL.GL_TEXTURE_MIN_FILTER, minFilter);
- gl.glTexParameteri(newTarget, GL.GL_TEXTURE_MAG_FILTER, magFilter);
- gl.glTexParameteri(newTarget, GL.GL_TEXTURE_WRAP_S, wrapMode);
- gl.glTexParameteri(newTarget, GL.GL_TEXTURE_WRAP_T, wrapMode);
- if (newTarget == GL.GL_TEXTURE_CUBE_MAP) {
- gl.glTexParameteri(newTarget, GL.GL_TEXTURE_WRAP_R, wrapMode);
- }
+ gl.glBindTexture(texTarget, texID);
}
if (data.getMipmap() && !haveAutoMipmapGeneration) {
@@ -477,7 +472,7 @@ public class Texture {
try {
GLU glu = new GLU();
- glu.gluBuild2DMipmaps(newTarget, data.getInternalFormat(),
+ glu.gluBuild2DMipmaps(texTarget, data.getInternalFormat(),
data.getWidth(), data.getHeight(),
data.getPixelFormat(), data.getPixelType(), data.getBuffer());
} finally {
@@ -492,15 +487,15 @@ public class Texture {
for (int i = 0; i < mipmapData.length; i++) {
if (data.isDataCompressed()) {
// Need to use glCompressedTexImage2D directly to allocate and fill this image
- gl.glCompressedTexImage2D(newTarget, i, data.getInternalFormat(),
+ gl.glCompressedTexImage2D(texTarget, i, data.getInternalFormat(),
width, height, data.getBorder(),
mipmapData[i].remaining(), mipmapData[i]);
} else {
// Allocate texture image at this level
- gl.glTexImage2D(newTarget, i, data.getInternalFormat(),
+ gl.glTexImage2D(texTarget, i, data.getInternalFormat(),
width, height, data.getBorder(),
data.getPixelFormat(), data.getPixelType(), null);
- updateSubImageImpl(data, newTarget, i, 0, 0, 0, 0, data.getWidth(), data.getHeight());
+ updateSubImageImpl(data, texTarget, i, 0, 0, 0, 0, data.getWidth(), data.getHeight());
}
width /= 2;
@@ -509,7 +504,7 @@ public class Texture {
} else {
if (data.isDataCompressed()) {
// Need to use glCompressedTexImage2D directly to allocate and fill this image
- gl.glCompressedTexImage2D(newTarget, 0, data.getInternalFormat(),
+ gl.glCompressedTexImage2D(texTarget, 0, data.getInternalFormat(),
texWidth, texHeight, data.getBorder(),
data.getBuffer().capacity(), data.getBuffer());
} else {
@@ -518,24 +513,39 @@ public class Texture {
// textures where the user hasn't explicitly specified
// mipmap data; don't know about interactions between
// GL_GENERATE_MIPMAP and glCompressedTexImage2D
- gl.glTexParameteri(newTarget, GL.GL_GENERATE_MIPMAP, GL.GL_TRUE);
+ gl.glTexParameteri(texParamTarget, GL.GL_GENERATE_MIPMAP, GL.GL_TRUE);
usingAutoMipmapGeneration = true;
}
- gl.glTexImage2D(newTarget, 0, data.getInternalFormat(),
+ gl.glTexImage2D(texTarget, 0, data.getInternalFormat(),
texWidth, texHeight, data.getBorder(),
data.getPixelFormat(), data.getPixelType(), null);
- updateSubImageImpl(data, newTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight());
+ updateSubImageImpl(data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight());
}
}
}
+ int minFilter = (data.getMipmap() ? GL.GL_LINEAR_MIPMAP_LINEAR : GL.GL_LINEAR);
+ int magFilter = GL.GL_LINEAR;
+ int wrapMode = (gl.isExtensionAvailable("GL_VERSION_1_2") ? GL.GL_CLAMP_TO_EDGE : GL.GL_CLAMP);
+
+ // REMIND: figure out what to do for GL_TEXTURE_RECTANGLE_ARB
+ if (texTarget != GL.GL_TEXTURE_RECTANGLE_ARB) {
+ gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MIN_FILTER, minFilter);
+ gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MAG_FILTER, magFilter);
+ gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_S, wrapMode);
+ gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_T, wrapMode);
+ if (this.target == GL.GL_TEXTURE_CUBE_MAP) {
+ gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_R, wrapMode);
+ }
+ }
+
// Don't overwrite target if we're loading e.g. faces of a cube
// map
if ((this.target == 0) ||
(this.target == GL.GL_TEXTURE_2D) ||
(this.target == GL.GL_TEXTURE_RECTANGLE_ARB)) {
- this.target = newTarget;
+ this.target = texTarget;
}
// This estimate will be wrong for cube maps
@@ -570,6 +580,7 @@ public class Texture {
// don't need to update other mipmap levels
return;
}
+ bind();
updateSubImageImpl(data, target, mipmapLevel, x, y, 0, 0, data.getWidth(), data.getHeight());
}
@@ -615,6 +626,7 @@ public class Texture {
// don't need to update other mipmap levels
return;
}
+ bind();
updateSubImageImpl(data, target, mipmapLevel, dstx, dsty, srcx, srcy, width, height);
}
@@ -811,7 +823,6 @@ public class Texture {
return;
}
- gl.glBindTexture(newTarget, texID);
int rowlen = data.getRowLength();
int dataWidth = data.getWidth();
int dataHeight = data.getHeight();
@@ -939,7 +950,8 @@ public class Texture {
// Helper routines for disabling certain codepaths
private static boolean haveNPOT(GL gl) {
- return (!disableNPOT && gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two"));
+ return (!disableNPOT &&
+ gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two"));
}
private static boolean haveTexRect(GL gl) {
diff --git a/src/classes/com/sun/opengl/util/texture/TextureIO.java b/src/classes/com/sun/opengl/util/texture/TextureIO.java
index f1ac85ebd..fe7dacee4 100755
--- a/src/classes/com/sun/opengl/util/texture/TextureIO.java
+++ b/src/classes/com/sun/opengl/util/texture/TextureIO.java
@@ -646,7 +646,7 @@ public class TextureIO {
(height + (2 * border)) *
bytesPerPixel);
if (DEBUG) {
- System.err.println("Allocated buffer of size " + res.remaining() + " for fetched image (" +
+ System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" +
((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")");
}
gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res);
@@ -855,6 +855,10 @@ public class TextureIO {
if (img == null) {
return null;
}
+ if (DEBUG) {
+ System.out.println("TextureIO.newTextureData(): BufferedImage type for " + file + " = " +
+ img.getType());
+ }
return new TextureData(internalFormat, pixelFormat, mipmap, img);
}
@@ -867,6 +871,10 @@ public class TextureIO {
if (img == null) {
return null;
}
+ if (DEBUG) {
+ System.out.println("TextureIO.newTextureData(): BufferedImage type for stream = " +
+ img.getType());
+ }
return new TextureData(internalFormat, pixelFormat, mipmap, img);
}