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diff --git a/src/classes/javax/media/opengl/GLCanvas.java b/src/classes/javax/media/opengl/GLCanvas.java
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-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-import java.awt.Canvas;
-import java.awt.Color;
-import java.awt.EventQueue;
-import java.awt.FontMetrics;
-import java.awt.Graphics;
-import java.awt.GraphicsConfiguration;
-import java.awt.GraphicsDevice;
-import java.awt.geom.*;
-import java.beans.*;
-import java.lang.reflect.*;
-import java.security.*;
-import com.sun.opengl.impl.*;
-
-// FIXME: Subclasses need to call resetGLFunctionAvailability() on their
-// context whenever the displayChanged() function is called on our
-// GLEventListeners
-
-/** A heavyweight AWT component which provides OpenGL rendering
- support. This is the primary implementation of {@link GLDrawable};
- {@link GLJPanel} is provided for compatibility with Swing user
- interfaces when adding a heavyweight doesn't work either because
- of Z-ordering or LayoutManager problems. */
-
-public class GLCanvas extends Canvas implements GLAutoDrawable {
-
- private static final boolean DEBUG = Debug.debug("GLCanvas");
-
- private GLDrawableHelper drawableHelper = new GLDrawableHelper();
- private GLDrawable drawable;
- private GLContext context;
- private boolean autoSwapBufferMode = true;
- private boolean sendReshape = false;
-
- private GraphicsConfiguration chosen;
- private GLCapabilities glCaps;
- private GLCapabilitiesChooser glCapChooser;
-
- /** Creates a new GLCanvas component with a default set of OpenGL
- capabilities, using the default OpenGL capabilities selection
- mechanism, on the default screen device. */
- public GLCanvas() {
- this(null);
- }
-
- /** Creates a new GLCanvas component with the requested set of
- OpenGL capabilities, using the default OpenGL capabilities
- selection mechanism, on the default screen device. */
- public GLCanvas(GLCapabilities capabilities) {
- this(capabilities, null, null, null);
- }
-
- /** Creates a new GLCanvas component. The passed GLCapabilities
- specifies the OpenGL capabilities for the component; if null, a
- default set of capabilities is used. The GLCapabilitiesChooser
- specifies the algorithm for selecting one of the available
- GLCapabilities for the component; a DefaultGLCapabilitesChooser
- is used if null is passed for this argument. The passed
- GLContext specifies an OpenGL context with which to share
- textures, display lists and other OpenGL state, and may be null
- if sharing is not desired. See the note in the overview
- documentation on <a
- href="../../../overview-summary.html#SHARING">context
- sharing</a>. The passed GraphicsDevice indicates the screen on
- which to create the GLCanvas; the GLDrawableFactory uses the
- default screen device of the local GraphicsEnvironment if null
- is passed for this argument. */
- public GLCanvas(GLCapabilities capabilities,
- GLCapabilitiesChooser chooser,
- GLContext shareWith,
- GraphicsDevice device) {
- // The platform-specific GLDrawableFactory will only provide a
- // non-null GraphicsConfiguration on platforms where this is
- // necessary (currently only X11, as Windows allows the pixel
- // format of the window to be set later and Mac OS X seems to
- // handle this very differently than all other platforms). On
- // other platforms this method returns null; it is the case (at
- // least in the Sun AWT implementation) that this will result in
- // equivalent behavior to calling the no-arg super() constructor
- // for Canvas.
- /*
- * Workaround for Xinerama, always pass null so we can detect whether
- * super.getGraphicsConfiguration() is returning the Canvas' GC (null),
- * or an ancestor component's GC (non-null) in the overridden version
- * below.
- */
- super();
- /*
- * Save the chosen capabilities for use in getGraphicsConfiguration().
- */
- chosen = chooseGraphicsConfiguration(capabilities, chooser, device);
- if (chosen != null) {
- /*
- * If we are running on a platform that
- * must select a GraphicsConfiguration now,
- * save these for later use in getGraphicsConfiguration().
- */
- this.glCapChooser = chooser;
- this.glCaps = capabilities;
- }
- if (!Beans.isDesignTime()) {
- drawable = GLDrawableFactory.getFactory().getGLDrawable(this, capabilities, chooser);
- context = drawable.createContext(shareWith);
- context.setSynchronized(true);
- }
- }
-
- /**
- * Overridden to choose a GraphicsConfiguration on a parent container's
- * GraphicsDevice because both devices
- */
- public GraphicsConfiguration getGraphicsConfiguration() {
- /*
- * Workaround for problems with Xinerama and java.awt.Component.checkGD
- * when adding to a container on a different graphics device than the
- * one that this Canvas is associated with.
- *
- * GC will be null unless:
- * - A native peer has assigned it. This means we have a native
- * peer, and are already comitted to a graphics configuration.
- * - This canvas has been added to a component hierarchy and has
- * an ancestor with a non-null GC, but the native peer has not
- * yet been created. This means we can still choose the GC on
- * all platforms since the peer hasn't been created.
- */
- final GraphicsConfiguration gc = super.getGraphicsConfiguration();
- /*
- * chosen is only non-null on platforms where the GLDrawableFactory
- * returns a non-null GraphicsConfiguration (in the GLCanvas
- * constructor).
- *
- * if gc is from this Canvas' native peer then it should equal chosen,
- * otherwise it is from an ancestor component that this Canvas is being
- * added to, and we go into this block.
- */
- if (gc != null && chosen != null && !chosen.equals(gc)) {
- /*
- * Check for compatibility with gc. If they differ by only the
- * device then return a new GCconfig with the super-class' GDevice
- * (and presumably the same visual ID in Xinerama).
- *
- */
- if (!chosen.getDevice().getIDstring().equals(gc.getDevice().getIDstring())) {
- /*
- * Here we select a GraphicsConfiguration on the alternate
- * device that is presumably identical to the chosen
- * configuration, but on the other device.
- *
- * Should really check to ensure that we select a configuration
- * with the same X visual ID for Xinerama screens, otherwise the
- * GLDrawable may have the wrong visual ID (I don't think this
- * ever gets updated). May need to add a method to
- * X11GLDrawableFactory to do this in a platform specific
- * manner.
- *
- * However, on platforms where we can actually get into this
- * block, both devices should have the same visual list, and the
- * same configuration should be selected here.
- */
- final GraphicsConfiguration compatible = chooseGraphicsConfiguration(glCaps, glCapChooser, gc.getDevice());
-
- if (compatible != null) {
- /*
- * Save the new GC for equals test above, and to return to
- * any outside callers of this method.
- */
- chosen = compatible;
- }
- }
-
- /*
- * If a compatible GC was not found in the block above, this will
- * return the GC that was selected in the constructor (and might
- * cause an exception in Component.checkGD when adding to a
- * container, but in this case that would be the desired behavior).
- *
- */
- return chosen;
- } else if (gc == null) {
- /*
- * The GC is null, which means we have no native peer, and are not
- * part of a (realized) component hierarchy. So we return the
- * desired visual that was selected in the constructor (possibly
- * null).
- */
- return chosen;
- }
-
- /*
- * Otherwise we have not explicitly selected a GC in the constructor, so
- * just return what Canvas would have.
- */
- return gc;
- }
-
- public GLContext createContext(GLContext shareWith) {
- return drawable.createContext(shareWith);
- }
-
- public void setRealized(boolean realized) {
- }
-
- public void display() {
- maybeDoSingleThreadedWorkaround(displayOnEventDispatchThreadAction,
- displayAction);
- }
-
- /** Overridden to cause OpenGL rendering to be performed during
- repaint cycles. Subclasses which override this method must call
- super.paint() in their paint() method in order to function
- properly. <P>
-
- <B>Overrides:</B>
- <DL><DD><CODE>paint</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- public void paint(Graphics g) {
- if (Beans.isDesignTime()) {
- // Make GLCanvas behave better in NetBeans GUI builder
- g.setColor(Color.BLACK);
- g.fillRect(0, 0, getWidth(), getHeight());
- FontMetrics fm = g.getFontMetrics();
- String name = getName();
- if (name == null) {
- name = getClass().getName();
- int idx = name.lastIndexOf('.');
- if (idx >= 0) {
- name = name.substring(idx + 1);
- }
- }
- Rectangle2D bounds = fm.getStringBounds(name, g);
- g.setColor(Color.WHITE);
- g.drawString(name,
- (int) ((getWidth() - bounds.getWidth()) / 2),
- (int) ((getHeight() + bounds.getHeight()) / 2));
- return;
- }
-
- display();
- }
-
- /** Overridden to track when this component is added to a container.
- Subclasses which override this method must call
- super.addNotify() in their addNotify() method in order to
- function properly. <P>
-
- <B>Overrides:</B>
- <DL><DD><CODE>addNotify</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- public void addNotify() {
- super.addNotify();
- if (!Beans.isDesignTime()) {
- disableBackgroundErase();
- drawable.setRealized(true);
- }
- if (DEBUG) {
- System.err.println("GLCanvas.addNotify()");
- }
- }
-
- /** Overridden to track when this component is removed from a
- container. Subclasses which override this method must call
- super.removeNotify() in their removeNotify() method in order to
- function properly. <P>
-
- <B>Overrides:</B>
- <DL><DD><CODE>removeNotify</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- public void removeNotify() {
- if (Beans.isDesignTime()) {
- super.removeNotify();
- } else {
- try {
- if (Threading.isSingleThreaded() &&
- !Threading.isOpenGLThread()) {
- // Workaround for termination issues with applets --
- // sun.applet.AppletPanel should probably be performing the
- // remove() call on the EDT rather than on its own thread
- if (Threading.isAWTMode() &&
- Thread.holdsLock(getTreeLock())) {
- // The user really should not be invoking remove() from this
- // thread -- but since he/she is, we can not go over to the
- // EDT at this point. Try to destroy the context from here.
- destroyAction.run();
- } else {
- Threading.invokeOnOpenGLThread(destroyAction);
- }
- } else {
- destroyAction.run();
- }
- } finally {
- drawable.setRealized(false);
- super.removeNotify();
- if (DEBUG) {
- System.err.println("GLCanvas.removeNotify()");
- }
- }
- }
- }
-
- /** Overridden to cause {@link GLDrawableHelper#reshape} to be
- called on all registered {@link GLEventListener}s. Subclasses
- which override this method must call super.reshape() in
- their reshape() method in order to function properly. <P>
-
- <B>Overrides:</B>
- <DL><DD><CODE>reshape</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- public void reshape(int x, int y, int width, int height) {
- super.reshape(x, y, width, height);
- sendReshape = true;
- }
-
- /** <B>Overrides:</B>
- <DL><DD><CODE>update</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- // Overridden from Canvas to prevent the AWT's clearing of the
- // canvas from interfering with the OpenGL rendering.
- public void update(Graphics g) {
- paint(g);
- }
-
- public void addGLEventListener(GLEventListener listener) {
- drawableHelper.addGLEventListener(listener);
- }
-
- public void removeGLEventListener(GLEventListener listener) {
- drawableHelper.removeGLEventListener(listener);
- }
-
- public GLContext getContext() {
- return context;
- }
-
- public GL getGL() {
- if (Beans.isDesignTime()) {
- return null;
- }
-
- return getContext().getGL();
- }
-
- public void setGL(GL gl) {
- if (!Beans.isDesignTime()) {
- getContext().setGL(gl);
- }
- }
-
- public void setAutoSwapBufferMode(boolean onOrOff) {
- drawableHelper.setAutoSwapBufferMode(onOrOff);
- }
-
- public boolean getAutoSwapBufferMode() {
- return drawableHelper.getAutoSwapBufferMode();
- }
-
- public void swapBuffers() {
- maybeDoSingleThreadedWorkaround(swapBuffersOnEventDispatchThreadAction, swapBuffersAction);
- }
-
- public GLCapabilities getChosenGLCapabilities() {
- if (drawable == null)
- return null;
-
- return drawable.getChosenGLCapabilities();
- }
-
- //----------------------------------------------------------------------
- // Internals only below this point
- //
-
- private void maybeDoSingleThreadedWorkaround(Runnable eventDispatchThreadAction,
- Runnable invokeGLAction) {
- if (Threading.isSingleThreaded() &&
- !Threading.isOpenGLThread()) {
- Threading.invokeOnOpenGLThread(eventDispatchThreadAction);
- } else {
- drawableHelper.invokeGL(drawable, context, invokeGLAction, initAction);
- }
- }
-
- class InitAction implements Runnable {
- public void run() {
- drawableHelper.init(GLCanvas.this);
- }
- }
- private InitAction initAction = new InitAction();
-
- class DisplayAction implements Runnable {
- public void run() {
- if (sendReshape) {
- // Note: we ignore the given x and y within the parent component
- // since we are drawing directly into this heavyweight component.
- int width = getWidth();
- int height = getHeight();
- getGL().glViewport(0, 0, width, height);
- drawableHelper.reshape(GLCanvas.this, 0, 0, width, height);
- sendReshape = false;
- }
-
- drawableHelper.display(GLCanvas.this);
- }
- }
- private DisplayAction displayAction = new DisplayAction();
-
- class SwapBuffersAction implements Runnable {
- public void run() {
- drawable.swapBuffers();
- }
- }
- private SwapBuffersAction swapBuffersAction = new SwapBuffersAction();
-
- // Workaround for ATI driver bugs related to multithreading issues
- // like simultaneous rendering via Animators to canvases that are
- // being resized on the AWT event dispatch thread
- class DisplayOnEventDispatchThreadAction implements Runnable {
- public void run() {
- drawableHelper.invokeGL(drawable, context, displayAction, initAction);
- }
- }
- private DisplayOnEventDispatchThreadAction displayOnEventDispatchThreadAction =
- new DisplayOnEventDispatchThreadAction();
- class SwapBuffersOnEventDispatchThreadAction implements Runnable {
- public void run() {
- drawableHelper.invokeGL(drawable, context, swapBuffersAction, initAction);
- }
- }
- private SwapBuffersOnEventDispatchThreadAction swapBuffersOnEventDispatchThreadAction =
- new SwapBuffersOnEventDispatchThreadAction();
-
- class DestroyAction implements Runnable {
- public void run() {
- GLContext current = GLContext.getCurrent();
- if (current == context) {
- context.release();
- }
- context.destroy();
- }
- }
- private DestroyAction destroyAction = new DestroyAction();
-
- // Disables the AWT's erasing of this Canvas's background on Windows
- // in Java SE 6. This internal API is not available in previous
- // releases, but the system property
- // -Dsun.awt.noerasebackground=true can be specified to get similar
- // results globally in previous releases.
- private static boolean disableBackgroundEraseInitialized;
- private static Method disableBackgroundEraseMethod;
- private void disableBackgroundErase() {
- if (!disableBackgroundEraseInitialized) {
- try {
- AccessController.doPrivileged(new PrivilegedAction() {
- public Object run() {
- try {
- disableBackgroundEraseMethod =
- getToolkit().getClass().getDeclaredMethod("disableBackgroundErase",
- new Class[] { Canvas.class });
- disableBackgroundEraseMethod.setAccessible(true);
- } catch (Exception e) {
- }
- return null;
- }
- });
- } catch (Exception e) {
- }
- disableBackgroundEraseInitialized = true;
- }
- if (disableBackgroundEraseMethod != null) {
- try {
- disableBackgroundEraseMethod.invoke(getToolkit(), new Object[] { this });
- } catch (Exception e) {
- // FIXME: workaround for 6504460 (incorrect backport of 6333613 in 5.0u10)
- // throw new GLException(e);
- }
- }
- }
-
- private static GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities,
- GLCapabilitiesChooser chooser,
- GraphicsDevice device) {
- // Make GLCanvas behave better in NetBeans GUI builder
- if (Beans.isDesignTime()) {
- return null;
- }
-
- AWTGraphicsConfiguration config = (AWTGraphicsConfiguration)
- GLDrawableFactory.getFactory().chooseGraphicsConfiguration(capabilities,
- chooser,
- new AWTGraphicsDevice(device));
- if (config == null) {
- return null;
- }
-
- return config.getGraphicsConfiguration();
- }
-}