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-rw-r--r--src/classes/javax/media/opengl/GLUniformData.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/classes/javax/media/opengl/GLUniformData.java b/src/classes/javax/media/opengl/GLUniformData.java
index 929a59a2a..40368e4e7 100644
--- a/src/classes/javax/media/opengl/GLUniformData.java
+++ b/src/classes/javax/media/opengl/GLUniformData.java
@@ -130,7 +130,7 @@ public class GLUniformData {
* Sets the determined location of the shader uniform
* This is usually done within ShaderState.
*
- * @see javax.media.opengl.util.glsl.ShaderState#glUniform(GL2ES2, GLUniformData)
+ * @see javax.media.opengl.glsl.ShaderState#glUniform(GL2ES2, GLUniformData)
*/
public void setLocation(int location) { this.location=location; }