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-rw-r--r--src/classes/javax/media/opengl/glsl/ShaderCode.java388
1 files changed, 388 insertions, 0 deletions
diff --git a/src/classes/javax/media/opengl/glsl/ShaderCode.java b/src/classes/javax/media/opengl/glsl/ShaderCode.java
new file mode 100644
index 000000000..e8b5555b6
--- /dev/null
+++ b/src/classes/javax/media/opengl/glsl/ShaderCode.java
@@ -0,0 +1,388 @@
+
+package javax.media.opengl.glsl;
+
+import javax.media.opengl.*;
+import javax.media.opengl.util.*;
+
+import java.util.*;
+import java.nio.*;
+import java.io.*;
+import java.net.*;
+
+public class ShaderCode {
+ public static final String SUFFIX_VERTEX_SOURCE = "vp" ;
+ public static final String SUFFIX_VERTEX_BINARY = "bvp" ;
+ public static final String SUFFIX_FRAGMENT_SOURCE = "fp" ;
+ public static final String SUFFIX_FRAGMENT_BINARY = "bfp" ;
+
+ public static final String SUB_PATH_NVIDIA = "nvidia" ;
+
+ public ShaderCode(int type, int number, String[][] source) {
+ switch (type) {
+ case GL2ES2.GL_VERTEX_SHADER:
+ case GL2ES2.GL_FRAGMENT_SHADER:
+ break;
+ default:
+ throw new GLException("Unknown shader type: "+type);
+ }
+ shaderSource = source;
+ shaderBinaryFormat = -1;
+ shaderBinary = null;
+ shaderType = type;
+ shader = BufferUtil.newIntBuffer(number);
+ id = getNextID();
+ }
+
+ public ShaderCode(int type, int number, int binFormat, Buffer binary) {
+ switch (type) {
+ case GL2ES2.GL_VERTEX_SHADER:
+ case GL2ES2.GL_FRAGMENT_SHADER:
+ break;
+ default:
+ throw new GLException("Unknown shader type: "+type);
+ }
+ shaderSource = null;
+ shaderBinaryFormat = binFormat;
+ shaderBinary = binary;
+ shaderType = type;
+ shader = BufferUtil.newIntBuffer(number);
+ id = getNextID();
+ }
+
+ public static ShaderCode create(int type, int number, Class context, String[] sourceFiles) {
+ String[][] shaderSources = null;
+ if(null!=sourceFiles) {
+ shaderSources = new String[sourceFiles.length][1];
+ for(int i=0; null!=shaderSources && i<sourceFiles.length; i++) {
+ shaderSources[i][0] = readShaderSource(context, sourceFiles[i]);
+ if(null == shaderSources[i][0]) {
+ shaderSources = null;
+ }
+ }
+ }
+ if(null==shaderSources) {
+ return null;
+ }
+ return new ShaderCode(type, number, shaderSources);
+ }
+
+ public static ShaderCode create(int type, int number, Class context, int binFormat, String binaryFile) {
+ ByteBuffer shaderBinary = null;
+ if(null!=binaryFile && 0<=binFormat) {
+ shaderBinary = readShaderBinary(context, binaryFile);
+ if(null == shaderBinary) {
+ binFormat = -1;
+ }
+ }
+ if(null==shaderBinary) {
+ return null;
+ }
+ return new ShaderCode(type, number, binFormat, shaderBinary);
+ }
+
+ public static String getFileSuffix(boolean binary, int type) {
+ switch (type) {
+ case GL2ES2.GL_VERTEX_SHADER:
+ return binary?SUFFIX_VERTEX_BINARY:SUFFIX_VERTEX_SOURCE;
+ case GL2ES2.GL_FRAGMENT_SHADER:
+ return binary?SUFFIX_FRAGMENT_BINARY:SUFFIX_FRAGMENT_SOURCE;
+ default:
+ throw new GLException("illegal shader type: "+type);
+ }
+ }
+
+ public static String getBinarySubPath(int binFormat) {
+ switch (binFormat) {
+ case GLES2.GL_NVIDIA_PLATFORM_BINARY_NV:
+ return SUB_PATH_NVIDIA;
+ default:
+ throw new GLException("unsupported binary format: "+binFormat);
+ }
+ }
+
+ public static ShaderCode create(GL2ES2 gl, int type, int number, Class context,
+ String srcRoot, String binRoot, String basename) {
+ ShaderCode res = null;
+ String srcFileName = null;
+ String binFileName = null;
+
+ if(gl.glShaderCompilerAvailable()) {
+ String srcPath[] = new String[1];
+ srcFileName = srcRoot + '/' + basename + "." + getFileSuffix(false, type);
+ srcPath[0] = srcFileName;
+ res = create(type, number, context, srcPath);
+ if(null!=res) {
+ return res;
+ }
+ }
+ Set binFmts = gl.glGetShaderBinaryFormats();
+ for(Iterator iter=binFmts.iterator(); null==res && iter.hasNext(); ) {
+ int bFmt = ((Integer)(iter.next())).intValue();
+ String bFmtPath = getBinarySubPath(bFmt);
+ if(null==bFmtPath) continue;
+ binFileName = binRoot + '/' + bFmtPath + '/' + basename + "." + getFileSuffix(true, type);
+ res = create(type, number, context, bFmt, binFileName);
+ }
+
+ if(null==res) {
+ throw new GLException("No shader code found (source nor binary) for src: "+srcFileName+
+ ", bin: "+binFileName);
+ }
+
+ return res;
+ }
+
+ /**
+ * returns the uniq shader id as an integer
+ * @see #key()
+ */
+ public int id() { return id.intValue(); }
+
+ /**
+ * returns the uniq shader id as an Integer
+ *
+ * @see #id()
+ */
+ public Integer key() { return id; }
+
+ public int shaderType() { return shaderType; }
+ public String shaderTypeStr() { return shaderTypeStr(shaderType); }
+
+ public static String shaderTypeStr(int type) {
+ switch (type) {
+ case GL2ES2.GL_VERTEX_SHADER:
+ return "VERTEX_SHADER";
+ case GL2ES2.GL_FRAGMENT_SHADER:
+ return "FRAGMENT_SHADER";
+ }
+ return "UNKNOWN_SHADER";
+ }
+
+ public int shaderBinaryFormat() { return shaderBinaryFormat; }
+ public Buffer shaderBinary() { return shaderBinary; }
+ public String[][] shaderSource() { return shaderSource; }
+
+ public boolean isValid() { return valid; }
+
+ public IntBuffer shader() { return shader; }
+
+ public boolean compile(GL2ES2 gl) {
+ return compile(gl, null);
+ }
+ public boolean compile(GL2ES2 gl, PrintStream verboseOut) {
+ if(isValid()) return true;
+
+ // Create & Compile the vertex/fragment shader objects
+ if(null!=shaderSource) {
+ valid=gl.glCreateCompileShader(shader, shaderType,
+ shaderSource, verboseOut);
+ } else if(null!=shaderBinary) {
+ valid=gl.glCreateLoadShader(shader, shaderType,
+ shaderBinaryFormat, shaderBinary, verboseOut);
+ } else {
+ throw new GLException("no code (source or binary)");
+ }
+ return valid;
+ }
+
+ public void release(GL2ES2 gl) {
+ if(isValid()) {
+ gl.glDeleteShader(shader());
+ valid=false;
+ }
+ }
+
+ public boolean equals(Object obj) {
+ if(this==obj) return true;
+ if(obj instanceof ShaderCode) {
+ return id()==((ShaderCode)obj).id();
+ }
+ return false;
+ }
+ public int hashCode() {
+ return id.intValue();
+ }
+ public String toString() {
+ StringBuffer buf = new StringBuffer("ShaderCode [id="+id+", type="+shaderTypeStr()+", valid="+valid+", shader: ");
+ for(int i=0; i<shader.remaining(); i++) {
+ buf.append(" "+shader.get(i));
+ }
+ if(null!=shaderSource) {
+ buf.append(", source]");
+ } else if(null!=shaderBinary) {
+ buf.append(", binary "+shaderBinary+"]");
+ }
+ return buf.toString();
+ }
+
+ public static void readShaderSource(ClassLoader context, String path, URL url, StringBuffer result) {
+ try {
+ BufferedReader reader = new BufferedReader(new InputStreamReader(url.openStream()));
+ String line = null;
+ while ((line = reader.readLine()) != null) {
+ if (line.startsWith("#include ")) {
+ String includeFile = line.substring(9).trim();
+ // Try relative path first
+ String next = makeRelative(path, includeFile);
+ URL nextURL = getResource(next, context);
+ if (nextURL == null) {
+ // Try absolute path
+ next = includeFile;
+ nextURL = getResource(next, context);
+ }
+ if (nextURL == null) {
+ // Fail
+ throw new FileNotFoundException("Can't find include file " + includeFile);
+ }
+ readShaderSource(context, next, nextURL, result);
+ } else {
+ result.append(line + "\n");
+ }
+ }
+ } catch (IOException e) {
+ throw new RuntimeException(e);
+ }
+ }
+
+ public static String readShaderSource(Class context, String path) {
+ ClassLoader contextCL = (null!=context)?context.getClassLoader():null;
+ URL url = getResource(path, contextCL);
+ if (url == null && null!=context) {
+ // Try again by scoping the path within the class's package
+ String className = context.getName().replace('.', '/');
+ int lastSlash = className.lastIndexOf('/');
+ if (lastSlash >= 0) {
+ String tmpPath = className.substring(0, lastSlash + 1) + path;
+ url = getResource(tmpPath, contextCL);
+ if (url != null) {
+ path = tmpPath;
+ }
+ }
+ }
+ if (url == null) {
+ return null;
+ }
+ StringBuffer result = new StringBuffer();
+ readShaderSource(contextCL, path, url, result);
+ return result.toString();
+ }
+
+ public static ByteBuffer readShaderBinary(Class context, String path) {
+ try {
+ URL url = getResource(context, path);
+ if (url == null) {
+ return null;
+ }
+ return readAll(new BufferedInputStream(url.openStream()));
+ } catch (IOException e) {
+ throw new RuntimeException(e);
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ public static URL getResource(Class context, String path) {
+ ClassLoader contextCL = (null!=context)?context.getClassLoader():null;
+ URL url = getResource(path, contextCL);
+ if (url == null && null!=context) {
+ // Try again by scoping the path within the class's package
+ String className = context.getName().replace('.', '/');
+ int lastSlash = className.lastIndexOf('/');
+ if (lastSlash >= 0) {
+ String tmpPath = className.substring(0, lastSlash + 1) + path;
+ url = getResource(tmpPath, contextCL);
+ }
+ }
+ return url;
+ }
+
+ public static URL getResource(String path, ClassLoader context) {
+ URL url = null;
+ if (context != null) {
+ url = context.getResource(path);
+ } else {
+ url = ClassLoader.getSystemResource(path);
+ }
+ if(!urlExists(url)) {
+ url = null;
+ try {
+ url = new URL(path);
+ } catch (MalformedURLException e) { }
+ }
+ if(!urlExists(url)) {
+ url = null;
+ try {
+ File file = new File(path);
+ if(file.exists()) {
+ url = file.toURL();
+ }
+ } catch (MalformedURLException e) {}
+ }
+ return url;
+ }
+
+ private static boolean urlExists(URL url) {
+ boolean v = false;
+ if(null!=url) {
+ try {
+ URLConnection uc = url.openConnection();
+ v = true;
+ } catch (IOException ioe) { }
+ }
+ return v;
+ }
+
+ private static String makeRelative(String context, String includeFile) {
+ File file = new File(context);
+ file = file.getParentFile();
+ while (file != null && includeFile.startsWith("../")) {
+ file = file.getParentFile();
+ includeFile = includeFile.substring(3);
+ }
+ if (file != null) {
+ String res = new File(file, includeFile).getPath();
+ // Handle things on Windows
+ return res.replace('\\', '/');
+ } else {
+ return includeFile;
+ }
+ }
+
+ private static ByteBuffer readAll(InputStream stream) throws IOException {
+ byte[] data = new byte[1024];
+ int numRead = 0;
+ int pos = 0;
+ do {
+ int avail = data.length - pos;
+ if (avail == 0) {
+ int newSize = 2 * data.length;
+ byte[] newData = new byte[newSize];
+ System.arraycopy(data, 0, newData, 0, data.length);
+ data = newData;
+ avail = data.length - pos;
+ }
+ numRead = stream.read(data, pos, avail);
+ if (numRead > 0) {
+ pos += numRead;
+ }
+ } while (numRead >= 0);
+ ByteBuffer res = BufferUtil.newByteBuffer(data, 0, pos);
+ return res;
+ }
+ protected String[][] shaderSource = null;
+ protected Buffer shaderBinary = null;
+ protected int shaderBinaryFormat = -1;
+ protected IntBuffer shader = null;
+ protected int shaderType = -1;
+ protected Integer id = null;
+
+ protected boolean valid=false;
+
+ private static synchronized Integer getNextID() {
+ return new Integer(nextID++);
+ }
+ protected static int nextID = 1;
+}
+