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Diffstat (limited to 'src/classes/javax/media/opengl/util/FPSAnimator.java')
-rwxr-xr-x | src/classes/javax/media/opengl/util/FPSAnimator.java | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/src/classes/javax/media/opengl/util/FPSAnimator.java b/src/classes/javax/media/opengl/util/FPSAnimator.java new file mode 100755 index 000000000..a00a96424 --- /dev/null +++ b/src/classes/javax/media/opengl/util/FPSAnimator.java @@ -0,0 +1,123 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package javax.media.opengl.util; + +import java.util.*; +import javax.media.opengl.*; + +/** An Animator subclass which attempts to achieve a target + frames-per-second rate to avoid using all CPU time. The target FPS + is only an estimate and is not guaranteed. */ + +public class FPSAnimator extends Animator { + private Timer timer; + private int fps; + private boolean scheduleAtFixedRate; + + /** Creates an FPSAnimator with a given target frames-per-second + value. Equivalent to <code>FPSAnimator(null, fps)</code>. */ + public FPSAnimator(int fps) { + this(null, fps); + } + + /** Creates an FPSAnimator with a given target frames-per-second + value and a flag indicating whether to use fixed-rate + scheduling. Equivalent to <code>FPSAnimator(null, fps, + scheduleAtFixedRate)</code>. */ + public FPSAnimator(int fps, boolean scheduleAtFixedRate) { + this(null, fps, scheduleAtFixedRate); + } + + /** Creates an FPSAnimator with a given target frames-per-second + value and an initial drawable to animate. Equivalent to + <code>FPSAnimator(null, fps, false)</code>. */ + public FPSAnimator(GLAutoDrawable drawable, int fps) { + this(drawable, fps, false); + } + + /** Creates an FPSAnimator with a given target frames-per-second + value, an initial drawable to animate, and a flag indicating + whether to use fixed-rate scheduling. */ + public FPSAnimator(GLAutoDrawable drawable, int fps, boolean scheduleAtFixedRate) { + this.fps = fps; + if (drawable != null) { + add(drawable); + } + this.scheduleAtFixedRate = scheduleAtFixedRate; + } + + /** Starts this FPSAnimator. */ + public synchronized void start() { + if (timer != null) { + throw new GLException("Already started"); + } + timer = new Timer(); + long delay = (long) (1000.0f / (float) fps); + TimerTask task = new TimerTask() { + public void run() { + display(); + } + }; + if (scheduleAtFixedRate) { + timer.scheduleAtFixedRate(task, 0, delay); + } else { + timer.schedule(task, 0, delay); + } + } + + /** Indicates whether this FPSAnimator is currently running. This + should only be used as a heuristic to applications because in + some circumstances the FPSAnimator may be in the process of + shutting down and this method will still return true. */ + public synchronized boolean isAnimating() { + return (timer != null); + } + + /** Stops this FPSAnimator. Due to the implementation of the + FPSAnimator it is not guaranteed that the FPSAnimator will be + completely stopped by the time this method returns. */ + public synchronized void stop() { + if (timer == null) { + throw new GLException("Already stopped"); + } + timer.cancel(); + timer = null; + } +} |