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-rw-r--r--src/classes/javax/media/opengl/AWTGraphicsConfiguration.java57
-rw-r--r--src/classes/javax/media/opengl/AWTGraphicsDevice.java57
-rw-r--r--src/classes/javax/media/opengl/AbstractGraphicsConfiguration.java46
-rw-r--r--src/classes/javax/media/opengl/AbstractGraphicsDevice.java46
-rw-r--r--src/classes/javax/media/opengl/ComponentEvents.java74
-rw-r--r--src/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java235
-rw-r--r--src/classes/javax/media/opengl/GLAutoDrawable.java117
-rw-r--r--src/classes/javax/media/opengl/GLCanvas.java530
-rw-r--r--src/classes/javax/media/opengl/GLCapabilities.java340
-rw-r--r--src/classes/javax/media/opengl/GLCapabilitiesChooser.java67
-rw-r--r--src/classes/javax/media/opengl/GLContext.java190
-rw-r--r--src/classes/javax/media/opengl/GLDrawable.java132
-rw-r--r--src/classes/javax/media/opengl/GLDrawableFactory.java277
-rw-r--r--src/classes/javax/media/opengl/GLEventListener.java101
-rw-r--r--src/classes/javax/media/opengl/GLException.java68
-rw-r--r--src/classes/javax/media/opengl/GLJPanel.java1257
-rw-r--r--src/classes/javax/media/opengl/GLPbuffer.java91
-rwxr-xr-xsrc/classes/javax/media/opengl/Threading.java313
-rwxr-xr-xsrc/classes/javax/media/opengl/glu/GLUnurbs.java8
-rwxr-xr-xsrc/classes/javax/media/opengl/glu/GLUquadric.java8
-rwxr-xr-xsrc/classes/javax/media/opengl/glu/GLUtessellator.java66
-rwxr-xr-xsrc/classes/javax/media/opengl/glu/GLUtessellatorCallback.java356
-rwxr-xr-xsrc/classes/javax/media/opengl/glu/GLUtessellatorCallbackAdapter.java84
23 files changed, 0 insertions, 4520 deletions
diff --git a/src/classes/javax/media/opengl/AWTGraphicsConfiguration.java b/src/classes/javax/media/opengl/AWTGraphicsConfiguration.java
deleted file mode 100644
index 25647fc62..000000000
--- a/src/classes/javax/media/opengl/AWTGraphicsConfiguration.java
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-import java.awt.GraphicsConfiguration;
-
-/** A wrapper for an AWT GraphicsConfiguration allowing it to be
- handled in a toolkit-independent manner. */
-
-public class AWTGraphicsConfiguration implements AbstractGraphicsConfiguration {
- private GraphicsConfiguration config;
-
- public AWTGraphicsConfiguration(GraphicsConfiguration config) {
- this.config = config;
- }
-
- public GraphicsConfiguration getGraphicsConfiguration() {
- return config;
- }
-}
diff --git a/src/classes/javax/media/opengl/AWTGraphicsDevice.java b/src/classes/javax/media/opengl/AWTGraphicsDevice.java
deleted file mode 100644
index 98c7ef2bf..000000000
--- a/src/classes/javax/media/opengl/AWTGraphicsDevice.java
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-import java.awt.GraphicsDevice;
-
-/** A wrapper for an AWT GraphicsDevice allowing it to be
- handled in a toolkit-independent manner. */
-
-public class AWTGraphicsDevice implements AbstractGraphicsDevice {
- private GraphicsDevice device;
-
- public AWTGraphicsDevice(GraphicsDevice device) {
- this.device = device;
- }
-
- public GraphicsDevice getGraphicsDevice() {
- return device;
- }
-}
diff --git a/src/classes/javax/media/opengl/AbstractGraphicsConfiguration.java b/src/classes/javax/media/opengl/AbstractGraphicsConfiguration.java
deleted file mode 100644
index 18149fb68..000000000
--- a/src/classes/javax/media/opengl/AbstractGraphicsConfiguration.java
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
- * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-/** A marker interface describing a graphics configuration, visual, or
- pixel format in a toolkit-independent manner. */
-
-public interface AbstractGraphicsConfiguration {
-}
diff --git a/src/classes/javax/media/opengl/AbstractGraphicsDevice.java b/src/classes/javax/media/opengl/AbstractGraphicsDevice.java
deleted file mode 100644
index 52ad9b796..000000000
--- a/src/classes/javax/media/opengl/AbstractGraphicsDevice.java
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
- * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-/** A marker interface describing a graphics device in a
- toolkit-independent manner. */
-
-public interface AbstractGraphicsDevice {
-}
diff --git a/src/classes/javax/media/opengl/ComponentEvents.java b/src/classes/javax/media/opengl/ComponentEvents.java
deleted file mode 100644
index bfbbb957b..000000000
--- a/src/classes/javax/media/opengl/ComponentEvents.java
+++ /dev/null
@@ -1,74 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-import java.awt.event.*;
-import java.beans.PropertyChangeListener;
-
-/** Factors out the listener manipulation for the events supported by
- all of the {@link GLDrawable} implementations. Provided to reduce
- clutter in the documentation for GLDrawable. */
-
-public interface ComponentEvents {
- public void addComponentListener(ComponentListener l);
- public void removeComponentListener(ComponentListener l);
- public void addFocusListener(FocusListener l);
- public void removeFocusListener(FocusListener l);
- public void addHierarchyBoundsListener(HierarchyBoundsListener l);
- public void removeHierarchyBoundsListener(HierarchyBoundsListener l);
- public void addHierarchyListener(HierarchyListener l);
- public void removeHierarchyListener(HierarchyListener l);
- public void addInputMethodListener(InputMethodListener l);
- public void removeInputMethodListener(InputMethodListener l);
- public void addKeyListener(KeyListener l);
- public void removeKeyListener(KeyListener l);
- public void addMouseListener(MouseListener l);
- public void removeMouseListener(MouseListener l);
- public void addMouseMotionListener(MouseMotionListener l);
- public void removeMouseMotionListener(MouseMotionListener l);
- public void addMouseWheelListener(MouseWheelListener l);
- public void removeMouseWheelListener(MouseWheelListener l);
- public void addPropertyChangeListener(PropertyChangeListener listener);
- public void removePropertyChangeListener(PropertyChangeListener listener);
- public void addPropertyChangeListener(String propertyName,
- PropertyChangeListener listener);
- public void removePropertyChangeListener(String propertyName,
- PropertyChangeListener listener);
-}
diff --git a/src/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java b/src/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java
deleted file mode 100644
index 5147ab8b7..000000000
--- a/src/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java
+++ /dev/null
@@ -1,235 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-import com.sun.opengl.impl.Debug;
-
-/** <P> The default implementation of the {@link
- GLCapabilitiesChooser} interface, which provides consistent visual
- selection behavior across platforms. The precise algorithm is
- deliberately left loosely specified. Some properties are: </P>
-
- <UL>
-
- <LI> As long as there is at least one available non-null
- GLCapabilities which matches the "stereo" option, will return a
- valid index.
-
- <LI> Attempts to match as closely as possible the given
- GLCapabilities, but will select one with fewer capabilities (i.e.,
- lower color depth) if necessary.
-
- <LI> Prefers hardware-accelerated visuals to
- non-hardware-accelerated.
-
- <LI> If there is no exact match, prefers a more-capable visual to
- a less-capable one.
-
- <LI> If there is more than one exact match, chooses an arbitrary
- one.
-
- <LI> May select the opposite of a double- or single-buffered
- visual (based on the user's request) in dire situations.
-
- <LI> Color depth (including alpha) mismatches are weighted higher
- than depth buffer mismatches, which are in turn weighted higher
- than accumulation buffer (including alpha) and stencil buffer
- depth mismatches.
-
- <LI> If a valid windowSystemRecommendedChoice parameter is
- supplied, chooses that instead of using the cross-platform code.
-
- </UL>
-*/
-
-public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser {
- private static final boolean DEBUG = Debug.debug("DefaultGLCapabilitiesChooser");
-
- public int chooseCapabilities(GLCapabilities desired,
- GLCapabilities[] available,
- int windowSystemRecommendedChoice) {
- if (DEBUG) {
- System.err.println("Desired: " + desired);
- for (int i = 0; i < available.length; i++) {
- System.err.println("Available " + i + ": " + available[i]);
- }
- System.err.println("Window system's recommended choice: " + windowSystemRecommendedChoice);
- }
-
- if (windowSystemRecommendedChoice >= 0 &&
- windowSystemRecommendedChoice < available.length &&
- available[windowSystemRecommendedChoice] != null) {
- if (DEBUG) {
- System.err.println("Choosing window system's recommended choice of " + windowSystemRecommendedChoice);
- System.err.println(available[windowSystemRecommendedChoice]);
- }
- return windowSystemRecommendedChoice;
- }
-
- // Create score array
- int[] scores = new int[available.length];
- int NO_SCORE = -9999999;
- int DOUBLE_BUFFER_MISMATCH_PENALTY = 1000;
- int STENCIL_MISMATCH_PENALTY = 500;
- // Pseudo attempt to keep equal rank penalties scale-equivalent
- // (e.g., stencil mismatch is 3 * accum because there are 3 accum
- // components)
- int COLOR_MISMATCH_PENALTY_SCALE = 36;
- int DEPTH_MISMATCH_PENALTY_SCALE = 6;
- int ACCUM_MISMATCH_PENALTY_SCALE = 1;
- int STENCIL_MISMATCH_PENALTY_SCALE = 3;
- for (int i = 0; i < scores.length; i++) {
- scores[i] = NO_SCORE;
- }
- // Compute score for each
- for (int i = 0; i < scores.length; i++) {
- GLCapabilities cur = available[i];
- if (cur == null) {
- continue;
- }
- if (desired.getStereo() != cur.getStereo()) {
- continue;
- }
- int score = 0;
- // Compute difference in color depth
- // (Note that this decides the direction of all other penalties)
- score += (COLOR_MISMATCH_PENALTY_SCALE *
- ((cur.getRedBits() + cur.getGreenBits() + cur.getBlueBits() + cur.getAlphaBits()) -
- (desired.getRedBits() + desired.getGreenBits() + desired.getBlueBits() + desired.getAlphaBits())));
- // Compute difference in depth buffer depth
- score += (DEPTH_MISMATCH_PENALTY_SCALE * sign(score) *
- Math.abs(cur.getDepthBits() - desired.getDepthBits()));
- // Compute difference in accumulation buffer depth
- score += (ACCUM_MISMATCH_PENALTY_SCALE * sign(score) *
- Math.abs((cur.getAccumRedBits() + cur.getAccumGreenBits() + cur.getAccumBlueBits() + cur.getAccumAlphaBits()) -
- (desired.getAccumRedBits() + desired.getAccumGreenBits() + desired.getAccumBlueBits() + desired.getAccumAlphaBits())));
- // Compute difference in stencil bits
- score += STENCIL_MISMATCH_PENALTY_SCALE * sign(score) * (cur.getStencilBits() - desired.getStencilBits());
- if (cur.getDoubleBuffered() != desired.getDoubleBuffered()) {
- score += sign(score) * DOUBLE_BUFFER_MISMATCH_PENALTY;
- }
- if ((desired.getStencilBits() > 0) && (cur.getStencilBits() == 0)) {
- score += sign(score) * STENCIL_MISMATCH_PENALTY;
- }
- scores[i] = score;
- }
- // Now prefer hardware-accelerated visuals by pushing scores of
- // non-hardware-accelerated visuals out
- boolean gotHW = false;
- int maxAbsoluteHWScore = 0;
- for (int i = 0; i < scores.length; i++) {
- int score = scores[i];
- if (score == NO_SCORE) {
- continue;
- }
- GLCapabilities cur = available[i];
- if (cur.getHardwareAccelerated()) {
- int absScore = Math.abs(score);
- if (!gotHW ||
- (absScore > maxAbsoluteHWScore)) {
- gotHW = true;
- maxAbsoluteHWScore = absScore;
- }
- }
- }
- if (gotHW) {
- for (int i = 0; i < scores.length; i++) {
- int score = scores[i];
- if (score == NO_SCORE) {
- continue;
- }
- GLCapabilities cur = available[i];
- if (!cur.getHardwareAccelerated()) {
- if (score <= 0) {
- score -= maxAbsoluteHWScore;
- } else if (score > 0) {
- score += maxAbsoluteHWScore;
- }
- scores[i] = score;
- }
- }
- }
-
- if (DEBUG) {
- System.err.print("Scores: [");
- for (int i = 0; i < available.length; i++) {
- if (i > 0) {
- System.err.print(",");
- }
- System.err.print(" " + scores[i]);
- }
- System.err.println(" ]");
- }
-
- // Ready to select. Choose score closest to 0.
- int scoreClosestToZero = NO_SCORE;
- int chosenIndex = -1;
- for (int i = 0; i < scores.length; i++) {
- int score = scores[i];
- if (score == NO_SCORE) {
- continue;
- }
- // Don't substitute a positive score for a smaller negative score
- if ((scoreClosestToZero == NO_SCORE) ||
- (Math.abs(score) < Math.abs(scoreClosestToZero) &&
- ((sign(scoreClosestToZero) < 0) || (sign(score) > 0)))) {
- scoreClosestToZero = score;
- chosenIndex = i;
- }
- }
- if (chosenIndex < 0) {
- throw new GLException("Unable to select one of the provided GLCapabilities");
- }
- if (DEBUG) {
- System.err.println("Chosen index: " + chosenIndex);
- System.err.println("Chosen capabilities:");
- System.err.println(available[chosenIndex]);
- }
-
- return chosenIndex;
- }
-
- private static int sign(int score) {
- if (score < 0) {
- return -1;
- }
- return 1;
- }
-}
diff --git a/src/classes/javax/media/opengl/GLAutoDrawable.java b/src/classes/javax/media/opengl/GLAutoDrawable.java
deleted file mode 100644
index 5f3115da8..000000000
--- a/src/classes/javax/media/opengl/GLAutoDrawable.java
+++ /dev/null
@@ -1,117 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-import javax.media.opengl.glu.*;
-
-/** A higher-level abstraction than {@link GLDrawable} which supplies
- an event based mechanism ({@link GLEventListener}) for performing
- OpenGL rendering. A GLAutoDrawable automatically creates a primary
- rendering context which is associated with the GLAutoDrawable for
- the lifetime of the object. This context has the {@link
- GLContext#setSynchronized synchronized} property enabled so that
- calls to {@link GLContext#makeCurrent makeCurrent} will block if
- the context is current on another thread. This allows the internal
- GLContext for the GLAutoDrawable to be used both by the event
- based rendering mechanism as well by end users directly. */
-
-public interface GLAutoDrawable extends GLDrawable, ComponentEvents {
- /**
- * Returns the context associated with this drawable. The returned
- * context will be synchronized.
- */
- public GLContext getContext();
-
- /** Adds a {@link GLEventListener} to this drawable. If multiple
- listeners are added to a given drawable, they are notified of
- events in an arbitrary order. */
- public void addGLEventListener(GLEventListener listener);
-
- /** Removes a {@link GLEventListener} from this drawable. Note that
- if this is done from within a particular drawable's {@link
- GLEventListener} handler (reshape, display, etc.) that it is not
- guaranteed that all other listeners will be evaluated properly
- during this update cycle. */
- public void removeGLEventListener(GLEventListener listener);
-
- /** Causes OpenGL rendering to be performed for this GLAutoDrawable
- by calling {@link GLEventListener#display display} for all
- registered {@link GLEventListener}s. Called automatically by the
- window system toolkit upon receiving a repaint() request. this
- routine may be called manually for better control over the
- rendering process. It is legal to call another GLAutoDrawable's
- display method from within the {@link GLEventListener#display
- display} callback. */
- public void display();
-
- /** Schedules a repaint of the component at some point in the
- future. */
- public void repaint();
-
- /** Enables or disables automatic buffer swapping for this drawable.
- By default this property is set to true; when true, after all
- GLEventListeners have been called for a display() event, the
- front and back buffers are swapped, displaying the results of
- the render. When disabled, the user is responsible for calling
- {@link #swapBuffers} manually. */
- public void setAutoSwapBufferMode(boolean onOrOff);
-
- /** Indicates whether automatic buffer swapping is enabled for this
- drawable. See {@link #setAutoSwapBufferMode}. */
- public boolean getAutoSwapBufferMode();
-
- /** Returns the {@link GL} pipeline object this GLAutoDrawable uses.
- If this method is called outside of the {@link
- GLEventListener}'s callback methods (init, display, etc.) it may
- return null. Users should not rely on the identity of the
- returned GL object; for example, users should not maintain a
- hash table with the GL object as the key. Additionally, the GL
- object should not be cached in client code, but should be
- re-fetched from the GLAutoDrawable at the beginning of each call
- to init, display, etc. */
- public GL getGL();
-
- /** Sets the {@link GL} pipeline object this GLAutoDrawable uses.
- This should only be called from within the GLEventListener's
- callback methods, and usually only from within the init()
- method, in order to install a composable pipeline. See the JOGL
- demos for examples. */
- public void setGL(GL gl);
-}
diff --git a/src/classes/javax/media/opengl/GLCanvas.java b/src/classes/javax/media/opengl/GLCanvas.java
deleted file mode 100644
index 73b3e51bf..000000000
--- a/src/classes/javax/media/opengl/GLCanvas.java
+++ /dev/null
@@ -1,530 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-import java.awt.Canvas;
-import java.awt.Color;
-import java.awt.EventQueue;
-import java.awt.FontMetrics;
-import java.awt.Graphics;
-import java.awt.GraphicsConfiguration;
-import java.awt.GraphicsDevice;
-import java.awt.geom.*;
-import java.beans.*;
-import java.lang.reflect.*;
-import java.security.*;
-import com.sun.opengl.impl.*;
-
-// FIXME: Subclasses need to call resetGLFunctionAvailability() on their
-// context whenever the displayChanged() function is called on our
-// GLEventListeners
-
-/** A heavyweight AWT component which provides OpenGL rendering
- support. This is the primary implementation of {@link GLDrawable};
- {@link GLJPanel} is provided for compatibility with Swing user
- interfaces when adding a heavyweight doesn't work either because
- of Z-ordering or LayoutManager problems. */
-
-public class GLCanvas extends Canvas implements GLAutoDrawable {
-
- private static final boolean DEBUG = Debug.debug("GLCanvas");
-
- private GLDrawableHelper drawableHelper = new GLDrawableHelper();
- private GLDrawable drawable;
- private GLContext context;
- private boolean autoSwapBufferMode = true;
- private boolean sendReshape = false;
-
- private GraphicsConfiguration chosen;
- private GLCapabilities glCaps;
- private GLCapabilitiesChooser glCapChooser;
-
- /** Creates a new GLCanvas component with a default set of OpenGL
- capabilities, using the default OpenGL capabilities selection
- mechanism, on the default screen device. */
- public GLCanvas() {
- this(null);
- }
-
- /** Creates a new GLCanvas component with the requested set of
- OpenGL capabilities, using the default OpenGL capabilities
- selection mechanism, on the default screen device. */
- public GLCanvas(GLCapabilities capabilities) {
- this(capabilities, null, null, null);
- }
-
- /** Creates a new GLCanvas component. The passed GLCapabilities
- specifies the OpenGL capabilities for the component; if null, a
- default set of capabilities is used. The GLCapabilitiesChooser
- specifies the algorithm for selecting one of the available
- GLCapabilities for the component; a DefaultGLCapabilitesChooser
- is used if null is passed for this argument. The passed
- GLContext specifies an OpenGL context with which to share
- textures, display lists and other OpenGL state, and may be null
- if sharing is not desired. See the note in the overview
- documentation on <a
- href="../../../overview-summary.html#SHARING">context
- sharing</a>. The passed GraphicsDevice indicates the screen on
- which to create the GLCanvas; the GLDrawableFactory uses the
- default screen device of the local GraphicsEnvironment if null
- is passed for this argument. */
- public GLCanvas(GLCapabilities capabilities,
- GLCapabilitiesChooser chooser,
- GLContext shareWith,
- GraphicsDevice device) {
- // The platform-specific GLDrawableFactory will only provide a
- // non-null GraphicsConfiguration on platforms where this is
- // necessary (currently only X11, as Windows allows the pixel
- // format of the window to be set later and Mac OS X seems to
- // handle this very differently than all other platforms). On
- // other platforms this method returns null; it is the case (at
- // least in the Sun AWT implementation) that this will result in
- // equivalent behavior to calling the no-arg super() constructor
- // for Canvas.
- /*
- * Workaround for Xinerama, always pass null so we can detect whether
- * super.getGraphicsConfiguration() is returning the Canvas' GC (null),
- * or an ancestor component's GC (non-null) in the overridden version
- * below.
- */
- super();
- /*
- * Save the chosen capabilities for use in getGraphicsConfiguration().
- */
- chosen = chooseGraphicsConfiguration(capabilities, chooser, device);
- if (chosen != null) {
- /*
- * If we are running on a platform that
- * must select a GraphicsConfiguration now,
- * save these for later use in getGraphicsConfiguration().
- */
- this.glCapChooser = chooser;
- this.glCaps = capabilities;
- }
- if (!Beans.isDesignTime()) {
- drawable = GLDrawableFactory.getFactory().getGLDrawable(this, capabilities, chooser);
- context = drawable.createContext(shareWith);
- context.setSynchronized(true);
- }
- }
-
- /**
- * Overridden to choose a GraphicsConfiguration on a parent container's
- * GraphicsDevice because both devices
- */
- public GraphicsConfiguration getGraphicsConfiguration() {
- /*
- * Workaround for problems with Xinerama and java.awt.Component.checkGD
- * when adding to a container on a different graphics device than the
- * one that this Canvas is associated with.
- *
- * GC will be null unless:
- * - A native peer has assigned it. This means we have a native
- * peer, and are already comitted to a graphics configuration.
- * - This canvas has been added to a component hierarchy and has
- * an ancestor with a non-null GC, but the native peer has not
- * yet been created. This means we can still choose the GC on
- * all platforms since the peer hasn't been created.
- */
- final GraphicsConfiguration gc = super.getGraphicsConfiguration();
- /*
- * chosen is only non-null on platforms where the GLDrawableFactory
- * returns a non-null GraphicsConfiguration (in the GLCanvas
- * constructor).
- *
- * if gc is from this Canvas' native peer then it should equal chosen,
- * otherwise it is from an ancestor component that this Canvas is being
- * added to, and we go into this block.
- */
- if (gc != null && chosen != null && !chosen.equals(gc)) {
- /*
- * Check for compatibility with gc. If they differ by only the
- * device then return a new GCconfig with the super-class' GDevice
- * (and presumably the same visual ID in Xinerama).
- *
- */
- if (!chosen.getDevice().getIDstring().equals(gc.getDevice().getIDstring())) {
- /*
- * Here we select a GraphicsConfiguration on the alternate
- * device that is presumably identical to the chosen
- * configuration, but on the other device.
- *
- * Should really check to ensure that we select a configuration
- * with the same X visual ID for Xinerama screens, otherwise the
- * GLDrawable may have the wrong visual ID (I don't think this
- * ever gets updated). May need to add a method to
- * X11GLDrawableFactory to do this in a platform specific
- * manner.
- *
- * However, on platforms where we can actually get into this
- * block, both devices should have the same visual list, and the
- * same configuration should be selected here.
- */
- final GraphicsConfiguration compatible = chooseGraphicsConfiguration(glCaps, glCapChooser, gc.getDevice());
-
- if (compatible != null) {
- /*
- * Save the new GC for equals test above, and to return to
- * any outside callers of this method.
- */
- chosen = compatible;
- }
- }
-
- /*
- * If a compatible GC was not found in the block above, this will
- * return the GC that was selected in the constructor (and might
- * cause an exception in Component.checkGD when adding to a
- * container, but in this case that would be the desired behavior).
- *
- */
- return chosen;
- } else if (gc == null) {
- /*
- * The GC is null, which means we have no native peer, and are not
- * part of a (realized) component hierarchy. So we return the
- * desired visual that was selected in the constructor (possibly
- * null).
- */
- return chosen;
- }
-
- /*
- * Otherwise we have not explicitly selected a GC in the constructor, so
- * just return what Canvas would have.
- */
- return gc;
- }
-
- public GLContext createContext(GLContext shareWith) {
- return drawable.createContext(shareWith);
- }
-
- public void setRealized(boolean realized) {
- }
-
- public void display() {
- maybeDoSingleThreadedWorkaround(displayOnEventDispatchThreadAction,
- displayAction);
- }
-
- /** Overridden to cause OpenGL rendering to be performed during
- repaint cycles. Subclasses which override this method must call
- super.paint() in their paint() method in order to function
- properly. <P>
-
- <B>Overrides:</B>
- <DL><DD><CODE>paint</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- public void paint(Graphics g) {
- if (Beans.isDesignTime()) {
- // Make GLCanvas behave better in NetBeans GUI builder
- g.setColor(Color.BLACK);
- g.fillRect(0, 0, getWidth(), getHeight());
- FontMetrics fm = g.getFontMetrics();
- String name = getName();
- if (name == null) {
- name = getClass().getName();
- int idx = name.lastIndexOf('.');
- if (idx >= 0) {
- name = name.substring(idx + 1);
- }
- }
- Rectangle2D bounds = fm.getStringBounds(name, g);
- g.setColor(Color.WHITE);
- g.drawString(name,
- (int) ((getWidth() - bounds.getWidth()) / 2),
- (int) ((getHeight() + bounds.getHeight()) / 2));
- return;
- }
-
- display();
- }
-
- /** Overridden to track when this component is added to a container.
- Subclasses which override this method must call
- super.addNotify() in their addNotify() method in order to
- function properly. <P>
-
- <B>Overrides:</B>
- <DL><DD><CODE>addNotify</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- public void addNotify() {
- super.addNotify();
- if (!Beans.isDesignTime()) {
- disableBackgroundErase();
- drawable.setRealized(true);
- }
- if (DEBUG) {
- System.err.println("GLCanvas.addNotify()");
- }
- }
-
- /** Overridden to track when this component is removed from a
- container. Subclasses which override this method must call
- super.removeNotify() in their removeNotify() method in order to
- function properly. <P>
-
- <B>Overrides:</B>
- <DL><DD><CODE>removeNotify</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- public void removeNotify() {
- if (Beans.isDesignTime()) {
- super.removeNotify();
- } else {
- try {
- if (Threading.isSingleThreaded() &&
- !Threading.isOpenGLThread()) {
- // Workaround for termination issues with applets --
- // sun.applet.AppletPanel should probably be performing the
- // remove() call on the EDT rather than on its own thread
- if (Threading.isAWTMode() &&
- Thread.holdsLock(getTreeLock())) {
- // The user really should not be invoking remove() from this
- // thread -- but since he/she is, we can not go over to the
- // EDT at this point. Try to destroy the context from here.
- destroyAction.run();
- } else {
- Threading.invokeOnOpenGLThread(destroyAction);
- }
- } else {
- destroyAction.run();
- }
- } finally {
- drawable.setRealized(false);
- super.removeNotify();
- if (DEBUG) {
- System.err.println("GLCanvas.removeNotify()");
- }
- }
- }
- }
-
- /** Overridden to cause {@link GLDrawableHelper#reshape} to be
- called on all registered {@link GLEventListener}s. Subclasses
- which override this method must call super.reshape() in
- their reshape() method in order to function properly. <P>
-
- <B>Overrides:</B>
- <DL><DD><CODE>reshape</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- public void reshape(int x, int y, int width, int height) {
- super.reshape(x, y, width, height);
- sendReshape = true;
- }
-
- /** <B>Overrides:</B>
- <DL><DD><CODE>update</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- // Overridden from Canvas to prevent the AWT's clearing of the
- // canvas from interfering with the OpenGL rendering.
- public void update(Graphics g) {
- paint(g);
- }
-
- public void addGLEventListener(GLEventListener listener) {
- drawableHelper.addGLEventListener(listener);
- }
-
- public void removeGLEventListener(GLEventListener listener) {
- drawableHelper.removeGLEventListener(listener);
- }
-
- public GLContext getContext() {
- return context;
- }
-
- public GL getGL() {
- if (Beans.isDesignTime()) {
- return null;
- }
-
- return getContext().getGL();
- }
-
- public void setGL(GL gl) {
- if (!Beans.isDesignTime()) {
- getContext().setGL(gl);
- }
- }
-
- public void setAutoSwapBufferMode(boolean onOrOff) {
- drawableHelper.setAutoSwapBufferMode(onOrOff);
- }
-
- public boolean getAutoSwapBufferMode() {
- return drawableHelper.getAutoSwapBufferMode();
- }
-
- public void swapBuffers() {
- maybeDoSingleThreadedWorkaround(swapBuffersOnEventDispatchThreadAction, swapBuffersAction);
- }
-
- public GLCapabilities getChosenGLCapabilities() {
- if (drawable == null)
- return null;
-
- return drawable.getChosenGLCapabilities();
- }
-
- //----------------------------------------------------------------------
- // Internals only below this point
- //
-
- private void maybeDoSingleThreadedWorkaround(Runnable eventDispatchThreadAction,
- Runnable invokeGLAction) {
- if (Threading.isSingleThreaded() &&
- !Threading.isOpenGLThread()) {
- Threading.invokeOnOpenGLThread(eventDispatchThreadAction);
- } else {
- drawableHelper.invokeGL(drawable, context, invokeGLAction, initAction);
- }
- }
-
- class InitAction implements Runnable {
- public void run() {
- drawableHelper.init(GLCanvas.this);
- }
- }
- private InitAction initAction = new InitAction();
-
- class DisplayAction implements Runnable {
- public void run() {
- if (sendReshape) {
- // Note: we ignore the given x and y within the parent component
- // since we are drawing directly into this heavyweight component.
- int width = getWidth();
- int height = getHeight();
- getGL().glViewport(0, 0, width, height);
- drawableHelper.reshape(GLCanvas.this, 0, 0, width, height);
- sendReshape = false;
- }
-
- drawableHelper.display(GLCanvas.this);
- }
- }
- private DisplayAction displayAction = new DisplayAction();
-
- class SwapBuffersAction implements Runnable {
- public void run() {
- drawable.swapBuffers();
- }
- }
- private SwapBuffersAction swapBuffersAction = new SwapBuffersAction();
-
- // Workaround for ATI driver bugs related to multithreading issues
- // like simultaneous rendering via Animators to canvases that are
- // being resized on the AWT event dispatch thread
- class DisplayOnEventDispatchThreadAction implements Runnable {
- public void run() {
- drawableHelper.invokeGL(drawable, context, displayAction, initAction);
- }
- }
- private DisplayOnEventDispatchThreadAction displayOnEventDispatchThreadAction =
- new DisplayOnEventDispatchThreadAction();
- class SwapBuffersOnEventDispatchThreadAction implements Runnable {
- public void run() {
- drawableHelper.invokeGL(drawable, context, swapBuffersAction, initAction);
- }
- }
- private SwapBuffersOnEventDispatchThreadAction swapBuffersOnEventDispatchThreadAction =
- new SwapBuffersOnEventDispatchThreadAction();
-
- class DestroyAction implements Runnable {
- public void run() {
- GLContext current = GLContext.getCurrent();
- if (current == context) {
- context.release();
- }
- context.destroy();
- }
- }
- private DestroyAction destroyAction = new DestroyAction();
-
- // Disables the AWT's erasing of this Canvas's background on Windows
- // in Java SE 6. This internal API is not available in previous
- // releases, but the system property
- // -Dsun.awt.noerasebackground=true can be specified to get similar
- // results globally in previous releases.
- private static boolean disableBackgroundEraseInitialized;
- private static Method disableBackgroundEraseMethod;
- private void disableBackgroundErase() {
- if (!disableBackgroundEraseInitialized) {
- try {
- AccessController.doPrivileged(new PrivilegedAction() {
- public Object run() {
- try {
- disableBackgroundEraseMethod =
- getToolkit().getClass().getDeclaredMethod("disableBackgroundErase",
- new Class[] { Canvas.class });
- disableBackgroundEraseMethod.setAccessible(true);
- } catch (Exception e) {
- }
- return null;
- }
- });
- } catch (Exception e) {
- }
- disableBackgroundEraseInitialized = true;
- }
- if (disableBackgroundEraseMethod != null) {
- try {
- disableBackgroundEraseMethod.invoke(getToolkit(), new Object[] { this });
- } catch (Exception e) {
- // FIXME: workaround for 6504460 (incorrect backport of 6333613 in 5.0u10)
- // throw new GLException(e);
- }
- }
- }
-
- private static GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities,
- GLCapabilitiesChooser chooser,
- GraphicsDevice device) {
- // Make GLCanvas behave better in NetBeans GUI builder
- if (Beans.isDesignTime()) {
- return null;
- }
-
- AWTGraphicsConfiguration config = (AWTGraphicsConfiguration)
- GLDrawableFactory.getFactory().chooseGraphicsConfiguration(capabilities,
- chooser,
- new AWTGraphicsDevice(device));
- if (config == null) {
- return null;
- }
-
- return config.getGraphicsConfiguration();
- }
-}
diff --git a/src/classes/javax/media/opengl/GLCapabilities.java b/src/classes/javax/media/opengl/GLCapabilities.java
deleted file mode 100644
index 0a36fe502..000000000
--- a/src/classes/javax/media/opengl/GLCapabilities.java
+++ /dev/null
@@ -1,340 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-/** Specifies a set of OpenGL capabilities that a rendering context
- must support, such as color depth and whether stereo is enabled.
- It currently contains the minimal number of routines which allow
- configuration on all supported window systems. */
-
-public class GLCapabilities implements Cloneable {
- private boolean doubleBuffered = true;
- private boolean stereo = false;
- private boolean hardwareAccelerated = true;
- private int depthBits = 24;
- private int stencilBits = 0;
- private int redBits = 8;
- private int greenBits = 8;
- private int blueBits = 8;
- private int alphaBits = 0;
- private int accumRedBits = 0;
- private int accumGreenBits = 0;
- private int accumBlueBits = 0;
- private int accumAlphaBits = 0;
- // Shift bits from PIXELFORMATDESCRIPTOR not present because they
- // are unlikely to be supported on Windows anyway
-
- // Support for full-scene antialiasing (FSAA)
- private boolean sampleBuffers = false;
- private int numSamples = 2;
-
- // Bits for pbuffer creation
- private boolean pbufferFloatingPointBuffers;
- private boolean pbufferRenderToTexture;
- private boolean pbufferRenderToTextureRectangle;
-
- /** Creates a GLCapabilities object. All attributes are in a default
- state.
- */
- public GLCapabilities() {}
-
- public Object clone() {
- try {
- return super.clone();
- } catch (CloneNotSupportedException e) {
- throw new GLException(e);
- }
- }
-
- /** Indicates whether double-buffering is enabled. */
- public boolean getDoubleBuffered() {
- return doubleBuffered;
- }
-
- /** Enables or disables double buffering. */
- public void setDoubleBuffered(boolean onOrOff) {
- doubleBuffered = onOrOff;
- }
-
- /** Indicates whether stereo is enabled. */
- public boolean getStereo() {
- return stereo;
- }
-
- /** Enables or disables stereo viewing. */
- public void setStereo(boolean onOrOff) {
- stereo = onOrOff;
- }
-
- /** Indicates whether hardware acceleration is enabled. */
- public boolean getHardwareAccelerated() {
- return hardwareAccelerated;
- }
-
- /** Enables or disables hardware acceleration. */
- public void setHardwareAccelerated(boolean onOrOff) {
- hardwareAccelerated = onOrOff;
- }
-
- /** Returns the number of bits requested for the depth buffer. */
- public int getDepthBits() {
- return depthBits;
- }
-
- /** Sets the number of bits requested for the depth buffer. */
- public void setDepthBits(int depthBits) {
- this.depthBits = depthBits;
- }
-
- /** Returns the number of bits requested for the stencil buffer. */
- public int getStencilBits() {
- return stencilBits;
- }
-
- /** Sets the number of bits requested for the stencil buffer. */
- public void setStencilBits(int stencilBits) {
- this.stencilBits = stencilBits;
- }
-
- /** Returns the number of bits requested for the color buffer's red
- component. On some systems only the color depth, which is the
- sum of the red, green, and blue bits, is considered. */
- public int getRedBits() {
- return redBits;
- }
-
- /** Sets the number of bits requested for the color buffer's red
- component. On some systems only the color depth, which is the
- sum of the red, green, and blue bits, is considered. */
- public void setRedBits(int redBits) {
- this.redBits = redBits;
- }
-
- /** Returns the number of bits requested for the color buffer's
- green component. On some systems only the color depth, which is
- the sum of the red, green, and blue bits, is considered. */
- public int getGreenBits() {
- return greenBits;
- }
-
- /** Sets the number of bits requested for the color buffer's green
- component. On some systems only the color depth, which is the
- sum of the red, green, and blue bits, is considered. */
- public void setGreenBits(int greenBits) {
- this.greenBits = greenBits;
- }
-
- /** Returns the number of bits requested for the color buffer's blue
- component. On some systems only the color depth, which is the
- sum of the red, green, and blue bits, is considered. */
- public int getBlueBits() {
- return blueBits;
- }
-
- /** Sets the number of bits requested for the color buffer's blue
- component. On some systems only the color depth, which is the
- sum of the red, green, and blue bits, is considered. */
- public void setBlueBits(int blueBits) {
- this.blueBits = blueBits;
- }
-
- /** Returns the number of bits requested for the color buffer's
- alpha component. On some systems only the color depth, which is
- the sum of the red, green, and blue bits, is considered. */
- public int getAlphaBits() {
- return alphaBits;
- }
-
- /** Sets the number of bits requested for the color buffer's alpha
- component. On some systems only the color depth, which is the
- sum of the red, green, and blue bits, is considered. */
- public void setAlphaBits(int alphaBits) {
- this.alphaBits = alphaBits;
- }
-
- /** Returns the number of bits requested for the accumulation
- buffer's red component. On some systems only the accumulation
- buffer depth, which is the sum of the red, green, and blue bits,
- is considered. */
- public int getAccumRedBits() {
- return accumRedBits;
- }
-
- /** Sets the number of bits requested for the accumulation buffer's
- red component. On some systems only the accumulation buffer
- depth, which is the sum of the red, green, and blue bits, is
- considered. */
- public void setAccumRedBits(int accumRedBits) {
- this.accumRedBits = accumRedBits;
- }
-
- /** Returns the number of bits requested for the accumulation
- buffer's green component. On some systems only the accumulation
- buffer depth, which is the sum of the red, green, and blue bits,
- is considered. */
- public int getAccumGreenBits() {
- return accumGreenBits;
- }
-
- /** Sets the number of bits requested for the accumulation buffer's
- green component. On some systems only the accumulation buffer
- depth, which is the sum of the red, green, and blue bits, is
- considered. */
- public void setAccumGreenBits(int accumGreenBits) {
- this.accumGreenBits = accumGreenBits;
- }
-
- /** Returns the number of bits requested for the accumulation
- buffer's blue component. On some systems only the accumulation
- buffer depth, which is the sum of the red, green, and blue bits,
- is considered. */
- public int getAccumBlueBits() {
- return accumBlueBits;
- }
-
- /** Sets the number of bits requested for the accumulation buffer's
- blue component. On some systems only the accumulation buffer
- depth, which is the sum of the red, green, and blue bits, is
- considered. */
- public void setAccumBlueBits(int accumBlueBits) {
- this.accumBlueBits = accumBlueBits;
- }
-
- /** Returns the number of bits requested for the accumulation
- buffer's alpha component. On some systems only the accumulation
- buffer depth, which is the sum of the red, green, and blue bits,
- is considered. */
- public int getAccumAlphaBits() {
- return accumAlphaBits;
- }
-
- /** Sets number of bits requested for accumulation buffer's alpha
- component. On some systems only the accumulation buffer depth,
- which is the sum of the red, green, and blue bits, is
- considered. */
- public void setAccumAlphaBits(int accumAlphaBits) {
- this.accumAlphaBits = accumAlphaBits;
- }
-
- /** Indicates whether sample buffers for full-scene antialiasing
- (FSAA) should be allocated for this drawable. Defaults to
- false. */
- public void setSampleBuffers(boolean onOrOff) {
- sampleBuffers = onOrOff;
- }
-
- /** Returns whether sample buffers for full-scene antialiasing
- (FSAA) should be allocated for this drawable. Defaults to
- false. */
- public boolean getSampleBuffers() {
- return sampleBuffers;
- }
-
- /** If sample buffers are enabled, indicates the number of buffers
- to be allocated. Defaults to 2. */
- public void setNumSamples(int numSamples) {
- this.numSamples = numSamples;
- }
-
- /** Returns the number of sample buffers to be allocated if sample
- buffers are enabled. Defaults to 2. */
- public int getNumSamples() {
- return numSamples;
- }
-
- /** For pbuffers only, indicates whether floating-point buffers
- should be used if available. Defaults to false. */
- public void setPbufferFloatingPointBuffers(boolean onOrOff) {
- pbufferFloatingPointBuffers = onOrOff;
- }
-
- /** For pbuffers only, returns whether floating-point buffers should
- be used if available. Defaults to false. */
- public boolean getPbufferFloatingPointBuffers() {
- return pbufferFloatingPointBuffers;
- }
-
- /** For pbuffers only, indicates whether the render-to-texture
- extension should be used if available. Defaults to false. */
- public void setPbufferRenderToTexture(boolean onOrOff) {
- pbufferRenderToTexture = onOrOff;
- }
-
- /** For pbuffers only, returns whether the render-to-texture
- extension should be used if available. Defaults to false. */
- public boolean getPbufferRenderToTexture() {
- return pbufferRenderToTexture;
- }
-
- /** For pbuffers only, indicates whether the
- render-to-texture-rectangle extension should be used if
- available. Defaults to false. */
- public void setPbufferRenderToTextureRectangle(boolean onOrOff) {
- pbufferRenderToTextureRectangle = onOrOff;
- }
-
- /** For pbuffers only, returns whether the render-to-texture
- extension should be used. Defaults to false. */
- public boolean getPbufferRenderToTextureRectangle() {
- return pbufferRenderToTextureRectangle;
- }
-
- /** Returns a textual representation of this GLCapabilities
- object. */
- public String toString() {
- return ("GLCapabilities [" +
- "DoubleBuffered: " + doubleBuffered +
- ", Stereo: " + stereo +
- ", HardwareAccelerated: " + hardwareAccelerated +
- ", DepthBits: " + depthBits +
- ", StencilBits: " + stencilBits +
- ", Red: " + redBits +
- ", Green: " + greenBits +
- ", Blue: " + blueBits +
- ", Alpha: " + alphaBits +
- ", Red Accum: " + accumRedBits +
- ", Green Accum: " + accumGreenBits +
- ", Blue Accum: " + accumBlueBits +
- ", Alpha Accum: " + accumAlphaBits +
- ", Multisample: " + sampleBuffers +
- (sampleBuffers ? ", Num samples: " + numSamples : "") +
- " ]");
- }
-}
diff --git a/src/classes/javax/media/opengl/GLCapabilitiesChooser.java b/src/classes/javax/media/opengl/GLCapabilitiesChooser.java
deleted file mode 100644
index 9d970ff42..000000000
--- a/src/classes/javax/media/opengl/GLCapabilitiesChooser.java
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-/** Provides a mechanism by which applications can customize the
- window type selection for a given {@link GLCapabilities}.
- Developers can implement this interface and pass an instance into
- the appropriate method of {@link GLDrawableFactory}; the chooser
- will be called during the OpenGL context creation process. */
-
-public interface GLCapabilitiesChooser {
- /** Chooses the index (0..available.length - 1) of the {@link
- GLCapabilities} most closely matching the desired one from the
- list of all supported. Some of the entries in the
- <code>available</code> array may be null; the chooser must
- ignore these. The <em>windowSystemRecommendedChoice</em>
- parameter may be provided to the chooser by the underlying
- window system; if this index is valid, it is recommended, but
- not necessarily required, that the chooser select that entry.
-
- <P> <em>Note:</em> this method is called automatically by the
- {@link GLDrawableFactory} when an instance of this class is
- passed in to one of its factory methods. It should generally not
- be invoked by users directly, unless it is desired to delegate
- the choice to some other GLCapabilitiesChooser object.
- */
- public int chooseCapabilities(GLCapabilities desired,
- GLCapabilities[] available,
- int windowSystemRecommendedChoice);
-}
diff --git a/src/classes/javax/media/opengl/GLContext.java b/src/classes/javax/media/opengl/GLContext.java
deleted file mode 100644
index a70e131c8..000000000
--- a/src/classes/javax/media/opengl/GLContext.java
+++ /dev/null
@@ -1,190 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-/** Abstraction for an OpenGL rendering context. In order to perform
- OpenGL rendering, a context must be "made current" on the current
- thread. OpenGL rendering semantics specify that only one context
- may be current on the current thread at any given time, and also
- that a given context may be current on only one thread at any
- given time. Because components can be added to and removed from
- the component hierarchy at any time, it is possible that the
- underlying OpenGL context may need to be destroyed and recreated
- multiple times over the lifetime of a given component. This
- process is handled by the implementation, and the GLContext
- abstraction provides a stable object which clients can use to
- refer to a given context. */
-
-public abstract class GLContext {
- /** Indicates that the context was not made current during the last call to {@link #makeCurrent makeCurrent}. */
- public static final int CONTEXT_NOT_CURRENT = 0;
- /** Indicates that the context was made current during the last call to {@link #makeCurrent makeCurrent}. */
- public static final int CONTEXT_CURRENT = 1;
- /** Indicates that a newly-created context was made current during the last call to {@link #makeCurrent makeCurrent}. */
- public static final int CONTEXT_CURRENT_NEW = 2;
-
- private static ThreadLocal currentContext = new ThreadLocal();
-
- /**
- * Returns the GLDrawable to which this context may be used to
- * draw.
- */
- public abstract GLDrawable getGLDrawable();
-
- /**
- * Makes this GLContext current on the calling thread.
- *
- * There are two return values that indicate success and one that
- * indicates failure. A return value of CONTEXT_CURRENT_NEW
- * indicates that that context has been made current, and that
- * this is the first time this context has been made current, or
- * that the state of the underlying context or drawable may have
- * changed since the last time this context was made current. In
- * this case, the application may wish to initialize the state. A
- * return value of CONTEXT_CURRENT indicates that the context has
- * been made currrent, with its previous state restored.
- *
- * If the context could not be made current (for example, because
- * the underlying drawable has not ben realized on the display) ,
- * a value of CONTEXT_NOT_CURRENT is returned.
- *
- * If the context is in use by another thread at the time of the
- * call, then if isSynchronized() is true the call will
- * block. If isSynchronized() is false, an exception will be
- * thrown and the context will remain current on the other thread.
- *
- * @return CONTEXT_CURRENT if the context was successfully made current
- * @return CONTEXT_CURRENT_NEW if the context was successfully made
- * current, but need to be initialized.
- *
- * @return CONTEXT_NOT_CURRENT if the context could not be made current.
- *
- * @throws GLException if synchronization is disabled and the
- * context is current on another thread, or because the context
- * could not be created or made current due to non-recoverable,
- * window system-specific errors.
- */
- public abstract int makeCurrent() throws GLException;
-
- /**
- * Releases control of this GLContext from the current thread.
- *
- * @throws GLException if the context had not previously been made
- * current on the current thread
- */
- public abstract void release() throws GLException;
-
- /**
- * Copies selected groups of OpenGL state variables from the
- * supplied source context into this one. The <code>mask</code>
- * parameter indicates which groups of state variables are to be
- * copied. <code>mask</code> contains the bitwise OR of the same
- * symbolic names that are passed to the GL command {@link
- * GL#glPushAttrib glPushAttrib}. The single symbolic constant
- * {@link GL#GL_ALL_ATTRIB_BITS GL_ALL_ATTRIB_BITS} can be used to
- * copy the maximum possible portion of rendering state. <P>
- *
- * Not all values for GL state can be copied. For example, pixel
- * pack and unpack state, render mode state, and select and feedback
- * state are not copied. The state that can be copied is exactly the
- * state that is manipulated by the GL command {@link
- * GL#glPushAttrib glPushAttrib}. <P>
- *
- * On most platforms, this context may not be current to any thread,
- * including the calling thread, when this method is called. Some
- * platforms have additional requirements such as whether this
- * context or the source context must occasionally be made current
- * in order for the results of the copy to be seen; these
- * requirements are beyond the scope of this specification.
- *
- * @param source the source OpenGL context from which to copy state
- * @param mask a mask of symbolic names indicating which groups of state to copy
-
- * @throws GLException if an OpenGL-related error occurred
- */
- public abstract void copy(GLContext source, int mask) throws GLException;
-
- /**
- * Returns the context which is current on the current thread. If no
- * context is current, returns null.
- *
- * @return the context current on this thread, or null if no context
- * is current.
- */
- public static GLContext getCurrent() {
- return (GLContext) currentContext.get();
- }
-
- /**
- * Sets the thread-local variable returned by {@link #getCurrent}
- * and has no other side-effects. For use by third parties adding
- * new GLContext implementations; not for use by end users.
- */
- protected static void setCurrent(GLContext cur) {
- currentContext.set(cur);
- }
-
- /**
- * Destroys this OpenGL context and frees its associated
- * resources. The context should have been released before this
- * method is called.
- */
- public abstract void destroy();
-
- /**
- * Returns true if 'makeCurrent' will exhibit synchronized behavior.
- */
- public abstract boolean isSynchronized();
-
- /**
- * Determines whether 'makeCurrent' will exhibit synchronized behavior.
- */
- public abstract void setSynchronized(boolean isSynchronized);
-
- /**
- * Returns the GL pipeline object for this GLContext.
- */
- public abstract GL getGL();
-
- /**
- * Sets the GL pipeline object for this GLContext.
- */
- public abstract void setGL(GL gl);
-}
diff --git a/src/classes/javax/media/opengl/GLDrawable.java b/src/classes/javax/media/opengl/GLDrawable.java
deleted file mode 100644
index 6c0178474..000000000
--- a/src/classes/javax/media/opengl/GLDrawable.java
+++ /dev/null
@@ -1,132 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-// FIXME: We need some way to tell when the device upon which the canvas is
-// being displayed has changed (e.g., the user drags the canvas's parent
-// window from one screen on multi-screen environment to another, when the
-// user changes the display bit depth or screen resolution, etc). When this
-// occurs, we need the canvas to reset the gl function pointer tables for the
-// canvas, because the new device may have different capabilities (e.g.,
-// doesn't support as many opengl extensions) from the original device. This
-// hook would also be useful in other GLDrawables (for example, offscreen
-// buffers such as pbuffers, whose contents may or may not be invalidated when
-// the display mode changes, depending on the vendor's GL implementation).
-//
-// Right now I'm not sure how hook into when this change occurs. There isn't
-// any AWT event corresponding to a device change (as far as I can
-// tell). We could constantly check the GraphicsConfiguration of the canvas's top-level
-// parent to see if it has changed, but this would be very slow (we'd have to
-// do it every time the context is made current). There has got to be a better
-// solution, but I'm not sure what it is.
-
-// FIXME: Subclasses need to call resetGLFunctionAvailability() on their
-// context whenever the displayChanged() function is called on our
-// GLEventListeners
-
-/** An abstraction for an OpenGL rendering target. A GLDrawable's
- primary functionality is to create OpenGL contexts which can be
- used to perform rendering. A GLDrawable does not automatically
- create an OpenGL context, but all implementations of {@link
- GLAutoDrawable} do so upon creation. */
-
-public interface GLDrawable {
- /**
- * Creates a new context for drawing to this drawable that will
- * optionally share display lists and other server-side OpenGL
- * objects with the specified GLContext. <P>
- *
- * The GLContext <code>share</code> need not be associated with this
- * GLDrawable and may be null if sharing of display lists and other
- * objects is not desired. See the note in the overview
- * documentation on
- * <a href="../../../overview-summary.html#SHARING">context sharing</a>.
- */
- public GLContext createContext(GLContext shareWith);
-
- /**
-
- * Indicates to on-screen GLDrawable implementations whether the
- * underlying window has been created and can be drawn into. This
- * method must be called from GLDrawables obtained from the
- * GLDrawableFactory via the {@link GLDrawableFactory#getGLDrawable
- * GLDrawableFactory.getGLDrawable()} method. It must typically be
- * called with an argument of <code>true</code> in the
- * <code>addNotify</code> method of components performing OpenGL
- * rendering and with an argument of <code>false</code> in the
- * <code>removeNotify</code> method. Calling this method has no
- * other effects. For example, if <code>removeNotify</code> is
- * called on a Canvas implementation for which a GLDrawable has been
- * created, it is also necessary to destroy all OpenGL contexts
- * associated with that GLDrawable. This is not done automatically
- * by the implementation. It is not necessary to call
- * <code>setRealized</code> on a GLCanvas, a GLJPanel, or a
- * GLPbuffer, as these perform the appropriate calls on their
- * underlying GLDrawables internally..
- */
- public void setRealized(boolean realized);
-
- /** Requests a new width and height for this GLDrawable. Not all
- drawables are able to respond to this request and may silently
- ignore it. */
- public void setSize(int width, int height);
-
- /** Returns the current width of this GLDrawable. */
- public int getWidth();
-
- /** Returns the current height of this GLDrawable. */
- public int getHeight();
-
- /** Swaps the front and back buffers of this drawable. For {@link
- GLAutoDrawable} implementations, when automatic buffer swapping
- is enabled (as is the default), this method is called
- automatically and should not be called by the end user. */
- public void swapBuffers() throws GLException;
-
- /** Fetches the {@link GLCapabilities} corresponding to the chosen
- OpenGL capabilities (pixel format / visual) for this drawable.
- Some drawables, in particular on-screen drawables, may be
- created lazily; null is returned if the drawable is not
- currently created or if its pixel format has not been set yet.
- On some platforms, the pixel format is not directly associated
- with the drawable; a best attempt is made to return a reasonable
- value in this case. */
- public GLCapabilities getChosenGLCapabilities();
-}
diff --git a/src/classes/javax/media/opengl/GLDrawableFactory.java b/src/classes/javax/media/opengl/GLDrawableFactory.java
deleted file mode 100644
index fd934195c..000000000
--- a/src/classes/javax/media/opengl/GLDrawableFactory.java
+++ /dev/null
@@ -1,277 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-import java.security.*;
-import com.sun.opengl.impl.*;
-
-/** <P> Provides a virtual machine- and operating system-independent
- mechanism for creating {@link GLDrawable}s. </P>
-
- <P> The {@link javax.media.opengl.GLCapabilities} objects passed
- in to the various factory methods are used as a hint for the
- properties of the returned drawable. The default capabilities
- selection algorithm (equivalent to passing in a null {@link
- GLCapabilitiesChooser}) is described in {@link
- DefaultGLCapabilitiesChooser}. Sophisticated applications needing
- to change the selection algorithm may pass in their own {@link
- GLCapabilitiesChooser} which can select from the available pixel
- formats. The GLCapabilitiesChooser mechanism may not be supported
- by all implementations or on all platforms, in which case any
- passed GLCapabilitiesChooser will be ignored. </P>
-
- <P> Because of the multithreaded nature of the Java platform's
- window system toolkit, it is typically not possible to immediately
- reject a given {@link GLCapabilities} as being unsupportable by
- either returning <code>null</code> from the creation routines or
- raising a {@link GLException}. The semantics of the rejection
- process are (unfortunately) left unspecified for now. The current
- implementation will cause a {@link GLException} to be raised
- during the first repaint of the {@link GLCanvas} or {@link
- GLJPanel} if the capabilities can not be met. Pbuffers are always
- created immediately and their creation will fail with a {@link
- GLException} if errors occur. </P>
-
- <P> The concrete GLDrawableFactory subclass instantiated by {@link
- #getFactory getFactory} can be changed by setting the system
- property <code>opengl.factory.class.name</code> to the
- fully-qualified name of the desired class. </P>
-*/
-
-public abstract class GLDrawableFactory {
- private static GLDrawableFactory factory;
-
- protected GLDrawableFactory() {}
-
- /** Returns the sole GLDrawableFactory instance. */
- public static GLDrawableFactory getFactory() {
- if (factory == null) {
- try {
- String factoryClassName =
- (String) AccessController.doPrivileged(new PrivilegedAction() {
- public Object run() {
- return System.getProperty("opengl.factory.class.name");
- }
- });
- String osName = System.getProperty("os.name");
- String osNameLowerCase = osName.toLowerCase();
- Class factoryClass = null;
-
- // Because there are some complications with generating all
- // platforms' Java glue code on all platforms (among them that we
- // would have to include jawt.h and jawt_md.h in the jogl
- // sources, which we currently don't have to do) we break the only
- // static dependencies with platform-specific code here using reflection.
-
- if (factoryClassName != null) {
- factoryClass = Class.forName(factoryClassName);
- } else if (osNameLowerCase.startsWith("wind")) {
- factoryClass = Class.forName("com.sun.opengl.impl.windows.WindowsGLDrawableFactory");
- } else if (osNameLowerCase.startsWith("mac os x")) {
- factoryClass = Class.forName("com.sun.opengl.impl.macosx.MacOSXGLDrawableFactory");
- } else {
- // Assume Linux, Solaris, etc. Should probably test for these explicitly.
- factoryClass = Class.forName("com.sun.opengl.impl.x11.X11GLDrawableFactory");
- }
-
- if (factoryClass == null) {
- throw new GLException("OS " + osName + " not yet supported");
- }
-
- factory = (GLDrawableFactory) factoryClass.newInstance();
- } catch (Exception e) {
- throw new GLException(e);
- }
- }
-
- return factory;
- }
-
- /**
- * <P> Selects a graphics configuration on the specified graphics
- * device compatible with the supplied GLCapabilities. This method
- * is intended to be used by applications which do not use the
- * supplied GLCanvas class but instead wrap their own Canvas or
- * other window toolkit-specific object with a GLDrawable. Some
- * platforms (specifically X11) require the graphics configuration
- * to be specified when the window toolkit object is created. This
- * method may return null on platforms on which the OpenGL pixel
- * format selection process is performed later. </P>
- *
- * <P> The concrete data type of the passed graphics device and
- * returned graphics configuration must be specified in the
- * documentation binding this particular API to the underlying
- * window toolkit. The Reference Implementation accepts {@link
- * AWTGraphicsDevice AWTGraphicsDevice} objects and returns {@link
- * AWTGraphicsConfiguration AWTGraphicsConfiguration} objects. </P>
- *
- * @see java.awt.Canvas#Canvas(java.awt.GraphicsConfiguration)
- *
- * @throws IllegalArgumentException if the data type of the passed
- * AbstractGraphicsDevice is not supported by this
- * GLDrawableFactory.
- * @throws GLException if any window system-specific errors caused
- * the selection of the graphics configuration to fail.
- */
- public abstract AbstractGraphicsConfiguration
- chooseGraphicsConfiguration(GLCapabilities capabilities,
- GLCapabilitiesChooser chooser,
- AbstractGraphicsDevice device)
- throws IllegalArgumentException, GLException;
-
- /**
- * Returns a GLDrawable that wraps a platform-specific window system
- * object, such as an AWT or LCDUI Canvas. On platforms which
- * support it, selects a pixel format compatible with the supplied
- * GLCapabilities, or if the passed GLCapabilities object is null,
- * uses a default set of capabilities. On these platforms, uses
- * either the supplied GLCapabilitiesChooser object, or if the
- * passed GLCapabilitiesChooser object is null, uses a
- * DefaultGLCapabilitiesChooser instance.
- *
- * @throws IllegalArgumentException if the passed target is either
- * null or its data type is not supported by this GLDrawableFactory.
- * @throws GLException if any window system-specific errors caused
- * the creation of the GLDrawable to fail.
- */
- public abstract GLDrawable getGLDrawable(Object target,
- GLCapabilities capabilities,
- GLCapabilitiesChooser chooser)
- throws IllegalArgumentException, GLException;
-
- //----------------------------------------------------------------------
- // Methods to create high-level objects
-
- /**
- * Returns true if it is possible to create a GLPbuffer. Some older
- * graphics cards do not have this capability.
- */
- public abstract boolean canCreateGLPbuffer();
-
- /**
- * Creates a GLPbuffer with the given capabilites and dimensions. <P>
- *
- * See the note in the overview documentation on
- * <a href="../../../overview-summary.html#SHARING">context sharing</a>.
- *
- * @throws GLException if any window system-specific errors caused
- * the creation of the GLPbuffer to fail.
- */
- public abstract GLPbuffer createGLPbuffer(GLCapabilities capabilities,
- GLCapabilitiesChooser chooser,
- int initialWidth,
- int initialHeight,
- GLContext shareWith)
- throws GLException;
-
- //----------------------------------------------------------------------
- // Methods for interacting with third-party OpenGL libraries
-
- /**
- * <P> Creates a GLContext object representing an existing OpenGL
- * context in an external (third-party) OpenGL-based library. This
- * GLContext object may be used to draw into this preexisting
- * context using its {@link GL} and {@link
- * javax.media.opengl.glu.GLU} objects. New contexts created through
- * {@link GLDrawable}s may share textures and display lists with
- * this external context. </P>
- *
- * <P> The underlying OpenGL context must be current on the current
- * thread at the time this method is called. The user is responsible
- * for the maintenance of the underlying OpenGL context; calls to
- * <code>makeCurrent</code> and <code>release</code> on the returned
- * GLContext object have no effect. If the underlying OpenGL context
- * is destroyed, the <code>destroy</code> method should be called on
- * the <code>GLContext</code>. A new <code>GLContext</code> object
- * should be created for each newly-created underlying OpenGL
- * context.
- *
- * @throws GLException if any window system-specific errors caused
- * the creation of the external GLContext to fail.
- */
- public abstract GLContext createExternalGLContext()
- throws GLException;
-
- /**
- * Returns true if it is possible to create an external GLDrawable
- * object via {@link #createExternalGLDrawable}.
- */
- public abstract boolean canCreateExternalGLDrawable();
-
- /**
- * <P> Creates a {@link GLDrawable} object representing an existing
- * OpenGL drawable in an external (third-party) OpenGL-based
- * library. This GLDrawable object may be used to create new,
- * fully-functional {@link GLContext}s on the OpenGL drawable. This
- * is useful when interoperating with a third-party OpenGL-based
- * library and it is essential to not perturb the state of the
- * library's existing context, even to the point of not sharing
- * textures or display lists with that context. </P>
- *
- * <P> An underlying OpenGL context must be current on the desired
- * drawable and the current thread at the time this method is
- * called. The user is responsible for the maintenance of the
- * underlying drawable. If one or more contexts are created on the
- * drawable using {@link GLDrawable#createContext}, and the drawable
- * is deleted by the third-party library, the user is responsible
- * for calling {@link GLContext#destroy} on these contexts. </P>
- *
- * <P> Calls to <code>setSize</code>, <code>getWidth</code> and
- * <code>getHeight</code> are illegal on the returned GLDrawable. If
- * these operations are required by the user, they must be performed
- * by the third-party library. </P>
- *
- * <P> It is legal to create both an external GLContext and
- * GLDrawable representing the same third-party OpenGL entities.
- * This can be used, for example, to query current state information
- * using the external GLContext and then create and set up new
- * GLContexts using the external GLDrawable. </P>
- *
- * <P> This functionality may not be available on all platforms and
- * {@link #canCreateExternalGLDrawable} should be called first to
- * see if it is present. For example, on X11 platforms, this API
- * requires the presence of GLX 1.3 or later.
- *
- * @throws GLException if any window system-specific errors caused
- * the creation of the external GLDrawable to fail.
- */
- public abstract GLDrawable createExternalGLDrawable()
- throws GLException;
-}
diff --git a/src/classes/javax/media/opengl/GLEventListener.java b/src/classes/javax/media/opengl/GLEventListener.java
deleted file mode 100644
index 2f4d3ac72..000000000
--- a/src/classes/javax/media/opengl/GLEventListener.java
+++ /dev/null
@@ -1,101 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-import java.util.EventListener;
-
-/** Declares events which client code can use to manage OpenGL
- rendering into a {@link GLAutoDrawable}. At the time any of these
- methods is called, the drawable has made its associated OpenGL
- context current, so it is valid to make OpenGL calls. */
-
-public interface GLEventListener extends EventListener {
- /** Called by the drawable immediately after the OpenGL context is
- initialized. Can be used to perform one-time OpenGL
- initialization such as setup of lights and display lists. Note
- that this method may be called more than once if the underlying
- OpenGL context for the GLAutoDrawable is destroyed and
- recreated, for example if a GLCanvas is removed from the widget
- hierarchy and later added again.
- */
- public void init(GLAutoDrawable drawable);
-
- /** Called by the drawable to initiate OpenGL rendering by the
- client. After all GLEventListeners have been notified of a
- display event, the drawable will swap its buffers if {@link
- GLAutoDrawable#setAutoSwapBufferMode setAutoSwapBufferMode} is
- enabled. */
- public void display(GLAutoDrawable drawable);
-
- /** Called by the drawable during the first repaint after the
- component has been resized. The client can update the viewport
- and view volume of the window appropriately, for example by a
- call to {@link javax.media.opengl.GL#glViewport}; note that for
- convenience the component has already called <code>glViewport(x,
- y, width, height)</code> when this method is called, so the
- client may not have to do anything in this method.
- */
- public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height);
-
- /** Called by the drawable when the display mode or the display device
- associated with the GLAutoDrawable has changed. The two boolean parameters
- indicate the types of change(s) that have occurred.
- <P>
-
- An example of a display <i>mode</i> change is when the bit depth changes (e.g.,
- from 32-bit to 16-bit color) on monitor upon which the GLAutoDrawable is
- currently being displayed. <p>
-
- An example of a display <i>device</i> change is when the user drags the
- window containing the GLAutoDrawable from one monitor to another in a
- multiple-monitor setup. <p>
-
- The reason that this function handles both types of changes (instead of
- handling mode and device changes in separate methods) is so that
- applications have the opportunity to respond to display changes in the most
- efficient manner. For example, the application may need make fewer
- adjustments to compensate for a device change if it knows that the mode
- on the new device is identical the previous mode.<p>
-
- <b>NOTE: Implementations are not required to implement this method. The
- Reference Implementation DOES NOT IMPLEMENT this method.</b>
- */
- public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged);
-}
diff --git a/src/classes/javax/media/opengl/GLException.java b/src/classes/javax/media/opengl/GLException.java
deleted file mode 100644
index 644042e15..000000000
--- a/src/classes/javax/media/opengl/GLException.java
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-/** A generic exception for OpenGL errors used throughout the binding
- as a substitute for {@link RuntimeException}. */
-
-public class GLException extends RuntimeException {
- /** Constructs a GLException object. */
- public GLException() {
- super();
- }
-
- /** Constructs a GLException object with the specified detail
- message. */
- public GLException(String message) {
- super(message);
- }
-
- /** Constructs a GLException object with the specified detail
- message and root cause. */
- public GLException(String message, Throwable cause) {
- super(message, cause);
- }
-
- /** Constructs a GLException object with the specified root
- cause. */
- public GLException(Throwable cause) {
- super(cause);
- }
-}
diff --git a/src/classes/javax/media/opengl/GLJPanel.java b/src/classes/javax/media/opengl/GLJPanel.java
deleted file mode 100644
index 6be6fa2b9..000000000
--- a/src/classes/javax/media/opengl/GLJPanel.java
+++ /dev/null
@@ -1,1257 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-import java.awt.*;
-import java.awt.geom.*;
-import java.awt.image.*;
-import java.beans.*;
-import javax.swing.*;
-import java.nio.*;
-import java.security.*;
-import javax.swing.JComponent;
-import javax.swing.JPanel;
-import com.sun.opengl.impl.*;
-
-// FIXME: Subclasses need to call resetGLFunctionAvailability() on their
-// context whenever the displayChanged() function is called on their
-// GLEventListeners
-
-/** A lightweight Swing component which provides OpenGL rendering
- support. Provided for compatibility with Swing user interfaces
- when adding a heavyweight doesn't work either because of
- Z-ordering or LayoutManager problems. <P>
-
- The GLJPanel can be made transparent by creating it with a
- GLCapabilities object with alpha bits specified and calling {@link
- #setOpaque}(false). Pixels with resulting OpenGL alpha values less
- than 1.0 will be overlaid on any underlying Swing rendering. <P>
-
- Notes specific to the Reference Implementation: This component
- attempts to use hardware-accelerated rendering via pbuffers and
- falls back on to software rendering if problems occur.
- Note that because this component attempts to use pbuffers for
- rendering, and because pbuffers can not be resized, somewhat
- surprising behavior may occur during resize operations; the {@link
- GLEventListener#init} method may be called multiple times as the
- pbuffer is resized to be able to cover the size of the GLJPanel.
- This behavior is correct, as the textures and display lists for
- the GLJPanel will have been lost during the resize operation. The
- application should attempt to make its GLEventListener.init()
- methods as side-effect-free as possible. <P>
-
-*/
-
-public class GLJPanel extends JPanel implements GLAutoDrawable {
- private static final boolean DEBUG = Debug.debug("GLJPanel");
- private static final boolean VERBOSE = Debug.verbose();
-
- private GLDrawableHelper drawableHelper = new GLDrawableHelper();
- private volatile boolean isInitialized;
- private volatile boolean shouldInitialize = false;
-
- // Data used for either pbuffers or pixmap-based offscreen surfaces
- private GLCapabilities offscreenCaps;
- private GLCapabilitiesChooser chooser;
- private GLContext shareWith;
- // This image is exactly the correct size to render into the panel
- private BufferedImage offscreenImage;
- // One of these is used to store the read back pixels before storing
- // in the BufferedImage
- private ByteBuffer readBackBytes;
- private IntBuffer readBackInts;
- private int readBackWidthInPixels;
- private int readBackHeightInPixels;
- // Width of the actual GLJPanel
- private int panelWidth = 0;
- private int panelHeight = 0;
- private Updater updater;
- private int awtFormat;
- private int glFormat;
- private int glType;
- // Lazy reshape notification
- private boolean handleReshape = false;
- private boolean sendReshape = true;
-
- // Implementation using pbuffers
- private static boolean hardwareAccelerationDisabled =
- Debug.isPropertyDefined("jogl.gljpanel.nohw");
- private static boolean softwareRenderingDisabled =
- Debug.isPropertyDefined("jogl.gljpanel.nosw");
- private GLPbuffer pbuffer;
- private int pbufferWidth = 256;
- private int pbufferHeight = 256;
-
- // Implementation using software rendering
- private GLDrawableImpl offscreenDrawable;
- private GLContextImpl offscreenContext;
-
- // For handling reshape events lazily
- private int reshapeX;
- private int reshapeY;
- private int reshapeWidth;
- private int reshapeHeight;
-
- // For saving/restoring of OpenGL state during ReadPixels
- private int[] swapbytes = new int[1];
- private int[] rowlength = new int[1];
- private int[] skiprows = new int[1];
- private int[] skippixels = new int[1];
- private int[] alignment = new int[1];
-
- // Implementation using Java2D OpenGL pipeline's back buffer
- private boolean oglPipelineEnabled =
- Java2D.isOGLPipelineActive() &&
- !Debug.isPropertyDefined("jogl.gljpanel.noogl");
- // Opaque Object identifier representing the Java2D surface we are
- // drawing to; used to determine when to destroy and recreate JOGL
- // context
- private Object j2dSurface;
- // Graphics object being used during Java2D update action
- // (absolutely essential to cache this)
- private Graphics cached2DGraphics;
- // No-op context representing the Java2D OpenGL context
- private GLContext j2dContext;
- // Context associated with no-op drawable representing the JOGL
- // OpenGL context
- private GLDrawable joglDrawable;
- // The real OpenGL context JOGL uses to render
- private GLContext joglContext;
- // State captured from Java2D OpenGL context necessary in order to
- // properly render into Java2D back buffer
- private int[] drawBuffer = new int[1];
- private int[] readBuffer = new int[1];
- // This is required when the FBO option of the Java2D / OpenGL
- // pipeline is active
- private int[] frameBuffer = new int[1];
- // Current (as of this writing) NVidia drivers have a couple of bugs
- // relating to the sharing of framebuffer and renderbuffer objects
- // between contexts. It appears we have to (a) reattach the color
- // attachment and (b) actually create new depth buffer storage and
- // attach it in order for the FBO to behave properly in our context.
- private boolean checkedForFBObjectWorkarounds;
- private boolean fbObjectWorkarounds;
- private int[] frameBufferDepthBuffer;
- private int[] frameBufferTexture;
- private boolean createNewDepthBuffer;
- // Current (as of this writing) ATI drivers have problems when the
- // same FBO is bound in two different contexts. Here we check for
- // this case and explicitly release the FBO from Java2D's context
- // before switching to ours. Java2D will re-bind the FBO when it
- // makes its context current the next time. Interestingly, if we run
- // this code path on NVidia hardware, it breaks the rendering
- // results -- no output is generated. This doesn't appear to be an
- // interaction with the abovementioned NVidia-specific workarounds,
- // as even if we disable that code the FBO is still reported as
- // incomplete in our context.
- private boolean checkedGLVendor;
- private boolean vendorIsATI;
-
- // Holding on to this GraphicsConfiguration is a workaround for a
- // problem in the Java 2D / JOGL bridge when FBOs are enabled; see
- // comment related to Issue 274 below
- private GraphicsConfiguration workaroundConfig;
-
- // These are always set to (0, 0) except when the Java2D / OpenGL
- // pipeline is active
- private int viewportX;
- private int viewportY;
-
- static {
- // Force eager initialization of part of the Java2D class since
- // otherwise it's likely it will try to be initialized while on
- // the Queue Flusher Thread, which is not allowed
- if (Java2D.isOGLPipelineActive() && Java2D.isFBOEnabled()) {
- Java2D.getShareContext(GraphicsEnvironment.
- getLocalGraphicsEnvironment().
- getDefaultScreenDevice().
- getDefaultConfiguration());
- }
- }
-
- /** Creates a new GLJPanel component with a default set of OpenGL
- capabilities and using the default OpenGL capabilities selection
- mechanism. */
- public GLJPanel() {
- this(null);
- }
-
- /** Creates a new GLJPanel component with the requested set of
- OpenGL capabilities, using the default OpenGL capabilities
- selection mechanism. */
- public GLJPanel(GLCapabilities capabilities) {
- this(capabilities, null, null);
- }
-
- /** Creates a new GLJPanel component. The passed GLCapabilities
- specifies the OpenGL capabilities for the component; if null, a
- default set of capabilities is used. The GLCapabilitiesChooser
- specifies the algorithm for selecting one of the available
- GLCapabilities for the component; a DefaultGLCapabilitesChooser
- is used if null is passed for this argument. The passed
- GLContext specifies an OpenGL context with which to share
- textures, display lists and other OpenGL state, and may be null
- if sharing is not desired. See the note in the overview documentation on
- <a href="../../../overview-summary.html#SHARING">context sharing</a>.
- */
- public GLJPanel(GLCapabilities capabilities, GLCapabilitiesChooser chooser, GLContext shareWith) {
- super();
-
- // Works around problems on many vendors' cards; we don't need a
- // back buffer for the offscreen surface anyway
- if (capabilities != null) {
- offscreenCaps = (GLCapabilities) capabilities.clone();
- } else {
- offscreenCaps = new GLCapabilities();
- }
- offscreenCaps.setDoubleBuffered(false);
- this.chooser = ((chooser != null) ? chooser : new DefaultGLCapabilitiesChooser());
- this.shareWith = shareWith;
- }
-
- public void display() {
- if (EventQueue.isDispatchThread()) {
- // Want display() to be synchronous, so call paintImmediately()
- paintImmediately(0, 0, getWidth(), getHeight());
- } else {
- // Multithreaded redrawing of Swing components is not allowed,
- // so do everything on the event dispatch thread
- try {
- EventQueue.invokeAndWait(paintImmediatelyAction);
- } catch (Exception e) {
- throw new GLException(e);
- }
- }
- }
-
- private void captureJ2DState(GL gl, Graphics g) {
- gl.glGetIntegerv(GL.GL_DRAW_BUFFER, drawBuffer, 0);
- gl.glGetIntegerv(GL.GL_READ_BUFFER, readBuffer, 0);
- if (Java2D.isFBOEnabled() &&
- Java2D.getOGLSurfaceType(g) == Java2D.FBOBJECT) {
- if (DEBUG && VERBOSE) {
- System.err.println("GLJPanel: Fetching GL_FRAMEBUFFER_BINDING_EXT");
- }
- gl.glGetIntegerv(GL.GL_FRAMEBUFFER_BINDING_EXT, frameBuffer, 0);
-
- if (fbObjectWorkarounds ||
- !checkedForFBObjectWorkarounds) {
- // See above for description of what we are doing here
- if (frameBufferTexture == null)
- frameBufferTexture = new int[1];
-
- // Query the framebuffer for its color buffer so we can hook
- // it back up in our context (should not be necessary)
- gl.glGetFramebufferAttachmentParameterivEXT(GL.GL_FRAMEBUFFER_EXT,
- GL.GL_COLOR_ATTACHMENT0_EXT,
- GL.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT,
- frameBufferTexture, 0);
- if (DEBUG && VERBOSE) {
- System.err.println("GLJPanel: FBO COLOR_ATTACHMENT0: " + frameBufferTexture[0]);
- }
- }
-
- if (!checkedGLVendor) {
- checkedGLVendor = true;
- String vendor = gl.glGetString(GL.GL_VENDOR);
-
- if ((vendor != null) &&
- vendor.startsWith("ATI")) {
- vendorIsATI = true;
- }
- }
-
- if (vendorIsATI) {
- // Unbind the FBO from Java2D's context as it appears that
- // driver bugs on ATI's side are causing problems if the FBO is
- // simultaneously bound to more than one context. Java2D will
- // re-bind the FBO during the next validation of its context.
- // Note: this breaks rendering at least on NVidia hardware
- gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, 0);
- }
- }
- }
-
- private boolean preGL(Graphics g) {
- GL gl = joglContext.getGL();
- // Set up needed state in JOGL context from Java2D context
- gl.glEnable(GL.GL_SCISSOR_TEST);
- Rectangle r = Java2D.getOGLScissorBox(g);
-
- if (r == null) {
- if (DEBUG && VERBOSE) {
- System.err.println("Java2D.getOGLScissorBox() returned null");
- }
- return false;
- }
- if (DEBUG && VERBOSE) {
- System.err.println("GLJPanel: gl.glScissor(" + r.x + ", " + r.y + ", " + r.width + ", " + r.height + ")");
- }
-
- gl.glScissor(r.x, r.y, r.width, r.height);
- Rectangle oglViewport = Java2D.getOGLViewport(g, panelWidth, panelHeight);
- // If the viewport X or Y changes, in addition to the panel's
- // width or height, we need to send a reshape operation to the
- // client
- if ((viewportX != oglViewport.x) ||
- (viewportY != oglViewport.y)) {
- sendReshape = true;
- if (DEBUG) {
- System.err.println("Sending reshape because viewport changed");
- System.err.println(" viewportX (" + viewportX + ") ?= oglViewport.x (" + oglViewport.x + ")");
- System.err.println(" viewportY (" + viewportY + ") ?= oglViewport.y (" + oglViewport.y + ")");
- }
- }
- viewportX = oglViewport.x;
- viewportY = oglViewport.y;
-
- // If the FBO option is active, bind to the FBO from the Java2D
- // context.
- // Note that all of the plumbing in the context sharing stuff will
- // allow us to bind to this object since it's in our namespace.
- if (Java2D.isFBOEnabled() &&
- Java2D.getOGLSurfaceType(g) == Java2D.FBOBJECT) {
- if (DEBUG && VERBOSE) {
- System.err.println("GLJPanel: Binding to framebuffer object " + frameBuffer[0]);
- }
-
- // The texture target for Java2D's OpenGL pipeline when using FBOs
- // -- either GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB
- int fboTextureTarget = Java2D.getOGLTextureType(g);
-
- if (!checkedForFBObjectWorkarounds) {
- checkedForFBObjectWorkarounds = true;
- gl.glBindTexture(fboTextureTarget, 0);
- gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, frameBuffer[0]);
- if (gl.glCheckFramebufferStatusEXT(GL.GL_FRAMEBUFFER_EXT) !=
- GL.GL_FRAMEBUFFER_COMPLETE_EXT) {
- // Need to do workarounds
- fbObjectWorkarounds = true;
- createNewDepthBuffer = true;
- if (DEBUG) {
- System.err.println("-- GLJPanel: discovered frame_buffer_object workarounds to be necessary");
- }
- } else {
- // Don't need the frameBufferTexture temporary any more
- frameBufferTexture = null;
- }
- }
-
- if (fbObjectWorkarounds && createNewDepthBuffer) {
- if (frameBufferDepthBuffer == null)
- frameBufferDepthBuffer = new int[1];
-
- // Create our own depth renderbuffer and associated storage
- // If we have an old one, delete it
- if (frameBufferDepthBuffer[0] != 0) {
- gl.glDeleteRenderbuffersEXT(1, frameBufferDepthBuffer, 0);
- frameBufferDepthBuffer[0] = 0;
- }
-
- gl.glBindTexture(fboTextureTarget, frameBufferTexture[0]);
- int[] width = new int[1];
- int[] height = new int[1];
- gl.glGetTexLevelParameteriv(fboTextureTarget, 0, GL.GL_TEXTURE_WIDTH, width, 0);
- gl.glGetTexLevelParameteriv(fboTextureTarget, 0, GL.GL_TEXTURE_HEIGHT, height, 0);
-
- gl.glGenRenderbuffersEXT(1, frameBufferDepthBuffer, 0);
- if (DEBUG) {
- System.err.println("GLJPanel: Generated frameBufferDepthBuffer " + frameBufferDepthBuffer[0] +
- " with width " + width[0] + ", height " + height[0]);
- }
-
- gl.glBindRenderbufferEXT(GL.GL_RENDERBUFFER_EXT, frameBufferDepthBuffer[0]);
- // FIXME: may need a loop here like in Java2D
- gl.glRenderbufferStorageEXT(GL.GL_RENDERBUFFER_EXT, GL.GL_DEPTH_COMPONENT24, width[0], height[0]);
-
- gl.glBindRenderbufferEXT(GL.GL_RENDERBUFFER_EXT, 0);
- createNewDepthBuffer = false;
- }
-
- gl.glBindTexture(fboTextureTarget, 0);
- gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, frameBuffer[0]);
-
- if (fbObjectWorkarounds) {
- // Hook up the color and depth buffer attachment points for this framebuffer
- gl.glFramebufferTexture2DEXT(GL.GL_FRAMEBUFFER_EXT,
- GL.GL_COLOR_ATTACHMENT0_EXT,
- fboTextureTarget,
- frameBufferTexture[0],
- 0);
- if (DEBUG && VERBOSE) {
- System.err.println("GLJPanel: frameBufferDepthBuffer: " + frameBufferDepthBuffer[0]);
- }
- gl.glFramebufferRenderbufferEXT(GL.GL_FRAMEBUFFER_EXT,
- GL.GL_DEPTH_ATTACHMENT_EXT,
- GL.GL_RENDERBUFFER_EXT,
- frameBufferDepthBuffer[0]);
- }
-
- if (DEBUG) {
- int status = gl.glCheckFramebufferStatusEXT(GL.GL_FRAMEBUFFER_EXT);
- if (status != GL.GL_FRAMEBUFFER_COMPLETE_EXT) {
- throw new GLException("Error: framebuffer was incomplete: status = 0x" +
- Integer.toHexString(status));
- }
- }
- } else {
- if (DEBUG && VERBOSE) {
- System.err.println("GLJPanel: Setting up drawBuffer " + drawBuffer[0] +
- " and readBuffer " + readBuffer[0]);
- }
-
- gl.glDrawBuffer(drawBuffer[0]);
- gl.glReadBuffer(readBuffer[0]);
- }
-
- return true;
- }
-
- private void postGL(Graphics g) {
- if (Java2D.isFBOEnabled() &&
- Java2D.getOGLSurfaceType(g) == Java2D.FBOBJECT) {
- // Unbind the framebuffer from our context to work around
- // apparent driver bugs or at least unspecified behavior causing
- // OpenGL to run out of memory with certain cards and drivers
- GL gl = joglContext.getGL();
- gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, 0);
- }
- }
-
- /** Overridden to cause OpenGL rendering to be performed during
- repaint cycles. Subclasses which override this method must call
- super.paintComponent() in their paintComponent() method in order
- to function properly. <P>
-
- <B>Overrides:</B>
- <DL><DD><CODE>paintComponent</CODE> in class <CODE>javax.swing.JComponent</CODE></DD></DL> */
- protected void paintComponent(final Graphics g) {
- if (Beans.isDesignTime()) {
- // Make GLJPanel behave better in NetBeans GUI builder
- g.setColor(Color.BLACK);
- g.fillRect(0, 0, getWidth(), getHeight());
- FontMetrics fm = g.getFontMetrics();
- String name = getName();
- if (name == null) {
- name = getClass().getName();
- int idx = name.lastIndexOf('.');
- if (idx >= 0) {
- name = name.substring(idx + 1);
- }
- }
- Rectangle2D bounds = fm.getStringBounds(name, g);
- g.setColor(Color.WHITE);
- g.drawString(name,
- (int) ((getWidth() - bounds.getWidth()) / 2),
- (int) ((getHeight() + bounds.getHeight()) / 2));
- return;
- }
-
- if (shouldInitialize) {
- initialize();
- }
-
- if (!isInitialized) {
- return;
- }
-
- // NOTE: must do this when the context is not current as it may
- // involve destroying the pbuffer (current context) and
- // re-creating it -- tricky to do properly while the context is
- // current
- if (handleReshape) {
- handleReshape();
- }
-
- updater.setGraphics(g);
-
- if (oglPipelineEnabled) {
-
- // This is a workaround for an issue in the Java 2D / JOGL
- // bridge (reported by an end user as JOGL Issue 274) where Java
- // 2D can occasionally leave its internal OpenGL context current
- // to the on-screen window rather than its internal "scratch"
- // pbuffer surface to which the FBO is attached. JOGL expects to
- // find a stable OpenGL drawable (on Windows, an HDC) upon which
- // it can create another OpenGL context. It turns out that, on
- // Windows, when Java 2D makes its internal OpenGL context
- // current against the window in order to put pixels on the
- // screen, it gets the device context for the window, makes its
- // context current, and releases the device context. This means
- // that when JOGL's Runnable gets to run below, the HDC is
- // already invalid. The workaround for this is to force Java 2D
- // to make its context current to the scratch surface, which we
- // can do by executing an empty Runnable with the "shared"
- // context current. This will be fixed in a Java SE 6 update
- // release, hopefully 6u2.
- if (Java2D.isFBOEnabled()) {
- if (workaroundConfig == null) {
- workaroundConfig = GraphicsEnvironment.
- getLocalGraphicsEnvironment().
- getDefaultScreenDevice().
- getDefaultConfiguration();
- }
- Java2D.invokeWithOGLSharedContextCurrent(workaroundConfig, new Runnable() { public void run() {}});
- }
-
- Java2D.invokeWithOGLContextCurrent(g, new Runnable() {
- public void run() {
- if (DEBUG && VERBOSE) {
- System.err.println("-- In invokeWithOGLContextCurrent");
- }
-
- // Create no-op context representing Java2D context
- if (j2dContext == null) {
- j2dContext = GLDrawableFactory.getFactory().createExternalGLContext();
- if (DEBUG) {
- j2dContext.setGL(new DebugGL(j2dContext.getGL()));
- }
-
- // Check to see whether we can support the requested
- // capabilities or need to fall back to a pbuffer
- // FIXME: add more checks?
-
- j2dContext.makeCurrent();
- GL gl = j2dContext.getGL();
- if ((getGLInteger(gl, GL.GL_RED_BITS) < offscreenCaps.getRedBits()) ||
- (getGLInteger(gl, GL.GL_GREEN_BITS) < offscreenCaps.getGreenBits()) ||
- (getGLInteger(gl, GL.GL_BLUE_BITS) < offscreenCaps.getBlueBits()) ||
- // (getGLInteger(gl, GL.GL_ALPHA_BITS) < offscreenCaps.getAlphaBits()) ||
- (getGLInteger(gl, GL.GL_ACCUM_RED_BITS) < offscreenCaps.getAccumRedBits()) ||
- (getGLInteger(gl, GL.GL_ACCUM_GREEN_BITS) < offscreenCaps.getAccumGreenBits()) ||
- (getGLInteger(gl, GL.GL_ACCUM_BLUE_BITS) < offscreenCaps.getAccumBlueBits()) ||
- (getGLInteger(gl, GL.GL_ACCUM_ALPHA_BITS) < offscreenCaps.getAccumAlphaBits()) ||
- // (getGLInteger(gl, GL.GL_DEPTH_BITS) < offscreenCaps.getDepthBits()) ||
- (getGLInteger(gl, GL.GL_STENCIL_BITS) < offscreenCaps.getStencilBits())) {
- if (DEBUG) {
- System.err.println("GLJPanel: Falling back to pbuffer-based support because Java2D context insufficient");
- System.err.println(" Available Required");
- System.err.println("GL_RED_BITS " + getGLInteger(gl, GL.GL_RED_BITS) + " " + offscreenCaps.getRedBits());
- System.err.println("GL_GREEN_BITS " + getGLInteger(gl, GL.GL_GREEN_BITS) + " " + offscreenCaps.getGreenBits());
- System.err.println("GL_BLUE_BITS " + getGLInteger(gl, GL.GL_BLUE_BITS) + " " + offscreenCaps.getBlueBits());
- System.err.println("GL_ALPHA_BITS " + getGLInteger(gl, GL.GL_ALPHA_BITS) + " " + offscreenCaps.getAlphaBits());
- System.err.println("GL_ACCUM_RED_BITS " + getGLInteger(gl, GL.GL_ACCUM_RED_BITS) + " " + offscreenCaps.getAccumRedBits());
- System.err.println("GL_ACCUM_GREEN_BITS " + getGLInteger(gl, GL.GL_ACCUM_GREEN_BITS) + " " + offscreenCaps.getAccumGreenBits());
- System.err.println("GL_ACCUM_BLUE_BITS " + getGLInteger(gl, GL.GL_ACCUM_BLUE_BITS) + " " + offscreenCaps.getAccumBlueBits());
- System.err.println("GL_ACCUM_ALPHA_BITS " + getGLInteger(gl, GL.GL_ACCUM_ALPHA_BITS) + " " + offscreenCaps.getAccumAlphaBits());
- System.err.println("GL_DEPTH_BITS " + getGLInteger(gl, GL.GL_DEPTH_BITS) + " " + offscreenCaps.getDepthBits());
- System.err.println("GL_STENCIL_BITS " + getGLInteger(gl, GL.GL_STENCIL_BITS) + " " + offscreenCaps.getStencilBits());
- }
- isInitialized = false;
- shouldInitialize = true;
- oglPipelineEnabled = false;
- handleReshape = true;
- j2dContext.release();
- j2dContext.destroy();
- j2dContext = null;
- return;
- }
- j2dContext.release();
- }
-
- j2dContext.makeCurrent();
- try {
- captureJ2DState(j2dContext.getGL(), g);
- Object curSurface = Java2D.getOGLSurfaceIdentifier(g);
- if (curSurface != null) {
- if (j2dSurface != curSurface) {
- if (joglContext != null) {
- joglContext.destroy();
- joglContext = null;
- joglDrawable = null;
- sendReshape = true;
- if (DEBUG) {
- System.err.println("Sending reshape because surface changed");
- System.err.println("New surface = " + curSurface);
- }
- }
- j2dSurface = curSurface;
- }
- if (joglContext == null) {
- if (GLDrawableFactory.getFactory().canCreateExternalGLDrawable()) {
- joglDrawable = GLDrawableFactory.getFactory().createExternalGLDrawable();
- joglContext = joglDrawable.createContext(shareWith);
- } else if (GLDrawableFactoryImpl.getFactoryImpl().canCreateContextOnJava2DSurface()) {
- // Mac OS X code path
- joglContext = GLDrawableFactoryImpl.getFactoryImpl().createContextOnJava2DSurface(g, shareWith);
- }
- if (DEBUG) {
- joglContext.setGL(new DebugGL(joglContext.getGL()));
- }
-
- if (Java2D.isFBOEnabled() &&
- Java2D.getOGLSurfaceType(g) == Java2D.FBOBJECT &&
- fbObjectWorkarounds) {
- createNewDepthBuffer = true;
- }
- }
- if (joglContext instanceof Java2DGLContext) {
- // Mac OS X code path
- ((Java2DGLContext) joglContext).setGraphics(g);
- }
-
- if (DEBUG && VERBOSE && Java2D.isFBOEnabled()) {
- System.err.print("-- Surface type: ");
- int surfaceType = Java2D.getOGLSurfaceType(g);
- if (surfaceType == Java2D.UNDEFINED) {
- System.err.println("UNDEFINED");
- } else if (surfaceType == Java2D.WINDOW) {
- System.err.println("WINDOW");
- } else if (surfaceType == Java2D.PBUFFER) {
- System.err.println("PBUFFER");
- } else if (surfaceType == Java2D.TEXTURE) {
- System.err.println("TEXTURE");
- } else if (surfaceType == Java2D.FLIP_BACKBUFFER) {
- System.err.println("FLIP_BACKBUFFER");
- } else if (surfaceType == Java2D.FBOBJECT) {
- System.err.println("FBOBJECT");
- } else {
- System.err.println("(Unknown surface type " + surfaceType + ")");
- }
- }
-
- drawableHelper.invokeGL(joglDrawable, joglContext, displayAction, initAction);
- }
- } finally {
- j2dContext.release();
- }
- }
- });
- } else {
- if (!hardwareAccelerationDisabled) {
- pbuffer.display();
- } else {
- drawableHelper.invokeGL(offscreenDrawable, offscreenContext, displayAction, initAction);
- }
-
- if (offscreenImage != null) {
- // Draw resulting image in one shot
- g.drawImage(offscreenImage, 0, 0, offscreenImage.getWidth(), offscreenImage.getHeight(), this);
- }
- }
- }
-
- /** Overridden to track when this component is added to a container.
- Subclasses which override this method must call
- super.addNotify() in their addNotify() method in order to
- function properly. <P>
-
- <B>Overrides:</B>
- <DL><DD><CODE>addNotify</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- public void addNotify() {
- super.addNotify();
- shouldInitialize = true;
- if (DEBUG) {
- System.err.println("GLJPanel.addNotify()");
- }
- }
-
- /** Overridden to track when this component is removed from a
- container. Subclasses which override this method must call
- super.removeNotify() in their removeNotify() method in order to
- function properly. <P>
-
- <B>Overrides:</B>
- <DL><DD><CODE>removeNotify</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- public void removeNotify() {
- if (DEBUG) {
- System.err.println("GLJPanel.removeNotify()");
- }
- if (oglPipelineEnabled) {
- Java2D.invokeWithOGLContextCurrent(null, new Runnable() {
- public void run() {
- if (joglContext != null) {
- joglContext.destroy();
- joglContext = null;
- }
- joglDrawable = null;
- if (j2dContext != null) {
- j2dContext.destroy();
- j2dContext = null;
- }
- }
- });
- } else {
- if (!hardwareAccelerationDisabled) {
- if (pbuffer != null) {
- pbuffer.destroy();
- pbuffer = null;
- }
- } else {
- if (offscreenContext != null) {
- offscreenContext.destroy();
- offscreenContext = null;
- }
- if (offscreenDrawable != null) {
- offscreenDrawable.destroy();
- offscreenDrawable = null;
- }
- }
- }
- isInitialized = false;
- super.removeNotify();
- }
-
- /** Overridden to cause {@link GLDrawableHelper#reshape} to be
- called on all registered {@link GLEventListener}s. Subclasses
- which override this method must call super.reshape() in
- their reshape() method in order to function properly. <P>
-
- <B>Overrides:</B>
- <DL><DD><CODE>reshape</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
- public void reshape(int x, int y, int width, int height) {
- super.reshape(x, y, width, height);
-
- reshapeX = x;
- reshapeY = y;
- reshapeWidth = width;
- reshapeHeight = height;
- handleReshape = true;
- }
-
- public void setOpaque(boolean opaque) {
- if (opaque != isOpaque()) {
- if (offscreenImage != null) {
- offscreenImage.flush();
- offscreenImage = null;
- }
- }
- super.setOpaque(opaque);
- }
-
- public void addGLEventListener(GLEventListener listener) {
- drawableHelper.addGLEventListener(listener);
- }
-
- public void removeGLEventListener(GLEventListener listener) {
- drawableHelper.removeGLEventListener(listener);
- }
-
- public GLContext createContext(GLContext shareWith) {
- if (!hardwareAccelerationDisabled) {
- return pbuffer.createContext(shareWith);
- } else {
- return offscreenDrawable.createContext(shareWith);
- }
- }
-
- public void setRealized(boolean realized) {
- }
-
- public GLContext getContext() {
- if (oglPipelineEnabled) {
- return joglContext;
- } else {
- if (!hardwareAccelerationDisabled) {
- // Workaround for crashes in NetBeans GUI builder
- if (pbuffer == null && Beans.isDesignTime()) {
- return null;
- }
- return pbuffer.getContext();
- } else {
- return offscreenContext;
- }
- }
- }
-
- public GL getGL() {
- GLContext context = getContext();
- return (context == null) ? null : context.getGL();
- }
-
- public void setGL(GL gl) {
- GLContext context = getContext();
- if (context != null) {
- context.setGL(gl);
- }
- }
-
- public void setAutoSwapBufferMode(boolean onOrOff) {
- // In the current implementation this is a no-op. Both the pbuffer
- // and pixmap based rendering paths use a single-buffered surface
- // so swapping the buffers doesn't do anything. We also don't
- // currently have the provision to skip copying the data to the
- // Swing portion of the GLJPanel in any of the rendering paths.
- }
-
- public boolean getAutoSwapBufferMode() {
- // In the current implementation this is a no-op. Both the pbuffer
- // and pixmap based rendering paths use a single-buffered surface
- // so swapping the buffers doesn't do anything. We also don't
- // currently have the provision to skip copying the data to the
- // Swing portion of the GLJPanel in any of the rendering paths.
- return true;
- }
-
- public void swapBuffers() {
- // In the current implementation this is a no-op. Both the pbuffer
- // and pixmap based rendering paths use a single-buffered surface
- // so swapping the buffers doesn't do anything. We also don't
- // currently have the provision to skip copying the data to the
- // Swing portion of the GLJPanel in any of the rendering paths.
- }
-
- /** For a translucent GLJPanel (one for which {@link #setOpaque
- setOpaque}(false) has been called), indicates whether the
- application should preserve the OpenGL color buffer
- (GL_COLOR_BUFFER_BIT) for correct rendering of the GLJPanel and
- underlying widgets which may show through portions of the
- GLJPanel with alpha values less than 1. Most Swing
- implementations currently expect the GLJPanel to be completely
- cleared (e.g., by <code>glClear(GL_COLOR_BUFFER_BIT |
- GL_DEPTH_BUFFER_BIT)</code>), but for certain optimized Swing
- implementations which use OpenGL internally, it may be possible
- to perform OpenGL rendering using the GLJPanel into the same
- OpenGL drawable as the Swing implementation uses. */
- public boolean shouldPreserveColorBufferIfTranslucent() {
- return oglPipelineEnabled;
- }
-
- public GLCapabilities getChosenGLCapabilities() {
- if (oglPipelineEnabled) {
- // FIXME: should do better than this; is it possible to using only platform-independent code?
- return new GLCapabilities();
- }
-
- if (hardwareAccelerationDisabled) {
- if (offscreenDrawable != null)
- return offscreenDrawable.getChosenGLCapabilities();
- } else {
- if (pbuffer != null)
- return pbuffer.getChosenGLCapabilities();
- }
-
- return null;
- }
-
- //----------------------------------------------------------------------
- // Internals only below this point
- //
-
- private void initialize() {
- if (panelWidth == 0 ||
- panelHeight == 0) {
- // See whether we have a non-zero size yet and can go ahead with
- // initialization
- if (reshapeWidth == 0 ||
- reshapeHeight == 0) {
- return;
- }
-
- // Pull down reshapeWidth and reshapeHeight into panelWidth and
- // panelHeight eagerly in order to complete initialization, and
- // force a reshape later
- panelWidth = reshapeWidth;
- panelHeight = reshapeHeight;
- }
-
- if (!oglPipelineEnabled) {
- // Initialize either the hardware-accelerated rendering path or
- // the lightweight rendering path
- if (!hardwareAccelerationDisabled) {
- if (GLDrawableFactory.getFactory().canCreateGLPbuffer()) {
- if (pbuffer != null) {
- throw new InternalError("Creating pbuffer twice without destroying it (memory leak / correctness bug)");
- }
- try {
- pbuffer = GLDrawableFactory.getFactory().createGLPbuffer(offscreenCaps,
- null,
- pbufferWidth,
- pbufferHeight,
- shareWith);
- updater = new Updater();
- pbuffer.addGLEventListener(updater);
- shouldInitialize = false;
- isInitialized = true;
- return;
- } catch (GLException e) {
- if (DEBUG) {
- e.printStackTrace();
- System.err.println("GLJPanel: Falling back on software rendering because of problems creating pbuffer");
- }
- hardwareAccelerationDisabled = true;
- }
- } else {
- if (DEBUG) {
- System.err.println("GLJPanel: Falling back on software rendering because no pbuffer support");
- }
-
- // If the factory reports that it can't create a pbuffer,
- // don't try again the next time, and fall through to the
- // software rendering path
- hardwareAccelerationDisabled = true;
- }
- }
-
- if (softwareRenderingDisabled) {
- throw new GLException("Fallback to software rendering disabled by user");
- }
-
- // Fall-through path: create an offscreen context instead
- offscreenDrawable = GLDrawableFactoryImpl.getFactoryImpl().createOffscreenDrawable(offscreenCaps, chooser);
- offscreenDrawable.setSize(Math.max(1, panelWidth), Math.max(1, panelHeight));
- offscreenContext = (GLContextImpl) offscreenDrawable.createContext(shareWith);
- offscreenContext.setSynchronized(true);
- }
- updater = new Updater();
- shouldInitialize = false;
- isInitialized = true;
- }
-
- private void handleReshape() {
- readBackWidthInPixels = 0;
- readBackHeightInPixels = 0;
-
- panelWidth = reshapeWidth;
- panelHeight = reshapeHeight;
-
- if (DEBUG) {
- System.err.println("GLJPanel.handleReshape: (w,h) = (" +
- panelWidth + "," + panelHeight + ")");
- }
-
- sendReshape = true;
-
- if (!oglPipelineEnabled) {
- if (!hardwareAccelerationDisabled) {
- // Use factor larger than 2 during shrinks for some hysteresis
- float shrinkFactor = 2.5f;
- if ((panelWidth > pbufferWidth ) || (panelHeight > pbufferHeight) ||
- (panelWidth < (pbufferWidth / shrinkFactor)) || (panelHeight < (pbufferHeight / shrinkFactor))) {
- if (DEBUG) {
- System.err.println("Resizing pbuffer from (" + pbufferWidth + ", " + pbufferHeight + ") " +
- " to fit (" + panelWidth + ", " + panelHeight + ")");
- }
- // Must destroy and recreate pbuffer to fit
- if (pbuffer != null) {
- // Watch for errors during pbuffer destruction (due to
- // buggy / bad OpenGL drivers, in particular SiS) and fall
- // back to software rendering
- try {
- pbuffer.destroy();
- } catch (GLException e) {
- hardwareAccelerationDisabled = true;
- if (DEBUG) {
- System.err.println("WARNING: falling back to software rendering due to bugs in OpenGL drivers");
- e.printStackTrace();
- }
- }
- }
- pbuffer = null;
- isInitialized = false;
- pbufferWidth = getNextPowerOf2(panelWidth);
- pbufferHeight = getNextPowerOf2(panelHeight);
- if (DEBUG && !hardwareAccelerationDisabled) {
- System.err.println("New pbuffer size is (" + pbufferWidth + ", " + pbufferHeight + ")");
- }
- initialize();
- }
-
- // It looks like NVidia's drivers (at least the ones on my
- // notebook) are buggy and don't allow a rectangle of less than
- // the pbuffer's width to be read...this doesn't really matter
- // because it's the Graphics.drawImage() calls that are the
- // bottleneck. Should probably make the size of the offscreen
- // image be the exact size of the pbuffer to save some work on
- // resize operations...
- if (!hardwareAccelerationDisabled) {
- readBackWidthInPixels = pbufferWidth;
- readBackHeightInPixels = panelHeight;
- } else {
- // Just disabled hardware acceleration during this resize operation; do a fixup
- readBackWidthInPixels = Math.max(1, panelWidth);
- readBackHeightInPixels = Math.max(1, panelHeight);
- }
- } else {
- offscreenContext.destroy();
- offscreenDrawable.setSize(Math.max(1, panelWidth), Math.max(1, panelHeight));
- readBackWidthInPixels = Math.max(1, panelWidth);
- readBackHeightInPixels = Math.max(1, panelHeight);
- }
-
- if (offscreenImage != null) {
- offscreenImage.flush();
- offscreenImage = null;
- }
- }
-
- handleReshape = false;
- }
-
- // FIXME: it isn't clear whether this works any more given that
- // we're accessing the GLDrawable inside of the GLPbuffer directly
- // up in reshape() -- need to rethink and clean this up
- class Updater implements GLEventListener {
- private Graphics g;
-
- public void setGraphics(Graphics g) {
- this.g = g;
- }
-
- public void init(GLAutoDrawable drawable) {
- if (oglPipelineEnabled) {
- if (!preGL(g)) {
- return;
- }
- }
- drawableHelper.init(GLJPanel.this);
- if (oglPipelineEnabled) {
- postGL(g);
- }
- }
-
- public void display(GLAutoDrawable drawable) {
- if (oglPipelineEnabled) {
- if (!preGL(g)) {
- return;
- }
- }
-
- if (sendReshape) {
- if (DEBUG) {
- System.err.println("glViewport(" + viewportX + ", " + viewportY + ", " + panelWidth + ", " + panelHeight + ")");
- }
- getGL().glViewport(viewportX, viewportY, panelWidth, panelHeight);
- drawableHelper.reshape(GLJPanel.this, viewportX, viewportY, panelWidth, panelHeight);
- sendReshape = false;
- }
-
- drawableHelper.display(GLJPanel.this);
-
- if (!oglPipelineEnabled) {
- // Must now copy pixels from offscreen context into surface
- if (offscreenImage == null) {
- if (panelWidth > 0 && panelHeight > 0) {
- // It looks like NVidia's drivers (at least the ones on my
- // notebook) are buggy and don't allow a sub-rectangle to be
- // read from a pbuffer...this doesn't really matter because
- // it's the Graphics.drawImage() calls that are the
- // bottleneck
-
- int awtFormat = 0;
- int hwGLFormat = 0;
- if (!hardwareAccelerationDisabled) {
- // This seems to be a good choice on all platforms
- hwGLFormat = GL.GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- // Should be more flexible in these BufferedImage formats;
- // perhaps see what the preferred image types are on the
- // given platform
- if (isOpaque()) {
- awtFormat = BufferedImage.TYPE_INT_RGB;
- } else {
- awtFormat = BufferedImage.TYPE_INT_ARGB;
- }
-
- offscreenImage = new BufferedImage(panelWidth,
- panelHeight,
- awtFormat);
- switch (awtFormat) {
- case BufferedImage.TYPE_3BYTE_BGR:
- glFormat = GL.GL_BGR;
- glType = GL.GL_UNSIGNED_BYTE;
- readBackBytes = ByteBuffer.allocate(readBackWidthInPixels * readBackHeightInPixels * 3);
- break;
-
- case BufferedImage.TYPE_INT_RGB:
- case BufferedImage.TYPE_INT_ARGB:
- glFormat = GL.GL_BGRA;
- glType = (hardwareAccelerationDisabled
- ? offscreenContext.getOffscreenContextPixelDataType()
- : hwGLFormat);
- readBackInts = IntBuffer.allocate(readBackWidthInPixels * readBackHeightInPixels);
- break;
-
- default:
- // FIXME: Support more off-screen image types (current
- // offscreen context implementations don't use others, and
- // some of the OpenGL formats aren't supported in the 1.1
- // headers, which we're currently using)
- throw new GLException("Unsupported offscreen image type " + awtFormat);
- }
- }
- }
-
- if (offscreenImage != null) {
- GL gl = getGL();
- // Save current modes
- gl.glGetIntegerv(GL.GL_PACK_SWAP_BYTES, swapbytes, 0);
- gl.glGetIntegerv(GL.GL_PACK_ROW_LENGTH, rowlength, 0);
- gl.glGetIntegerv(GL.GL_PACK_SKIP_ROWS, skiprows, 0);
- gl.glGetIntegerv(GL.GL_PACK_SKIP_PIXELS, skippixels, 0);
- gl.glGetIntegerv(GL.GL_PACK_ALIGNMENT, alignment, 0);
-
- gl.glPixelStorei(GL.GL_PACK_SWAP_BYTES, GL.GL_FALSE);
- gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, readBackWidthInPixels);
- gl.glPixelStorei(GL.GL_PACK_SKIP_ROWS, 0);
- gl.glPixelStorei(GL.GL_PACK_SKIP_PIXELS, 0);
- gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1);
-
- // Actually read the pixels.
- gl.glReadBuffer(GL.GL_FRONT);
- if (readBackBytes != null) {
- gl.glReadPixels(0, 0, readBackWidthInPixels, readBackHeightInPixels, glFormat, glType, readBackBytes);
- } else if (readBackInts != null) {
- gl.glReadPixels(0, 0, readBackWidthInPixels, readBackHeightInPixels, glFormat, glType, readBackInts);
- }
-
- // Restore saved modes.
- gl.glPixelStorei(GL.GL_PACK_SWAP_BYTES, swapbytes[0]);
- gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, rowlength[0]);
- gl.glPixelStorei(GL.GL_PACK_SKIP_ROWS, skiprows[0]);
- gl.glPixelStorei(GL.GL_PACK_SKIP_PIXELS, skippixels[0]);
- gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, alignment[0]);
-
- if (readBackBytes != null || readBackInts != null) {
- // Copy temporary data into raster of BufferedImage for faster
- // blitting Note that we could avoid this copy in the cases
- // where !offscreenContext.offscreenImageNeedsVerticalFlip(),
- // but that's the software rendering path which is very slow
- // anyway
- Object src = null;
- Object dest = null;
- int srcIncr = 0;
- int destIncr = 0;
-
- if (readBackBytes != null) {
- src = readBackBytes.array();
- dest = ((DataBufferByte) offscreenImage.getRaster().getDataBuffer()).getData();
- srcIncr = readBackWidthInPixels * 3;
- destIncr = offscreenImage.getWidth() * 3;
- } else {
- src = readBackInts.array();
- dest = ((DataBufferInt) offscreenImage.getRaster().getDataBuffer()).getData();
- srcIncr = readBackWidthInPixels;
- destIncr = offscreenImage.getWidth();
- }
-
- if (!hardwareAccelerationDisabled ||
- offscreenContext.offscreenImageNeedsVerticalFlip()) {
- int srcPos = 0;
- int destPos = (offscreenImage.getHeight() - 1) * destIncr;
- for (; destPos >= 0; srcPos += srcIncr, destPos -= destIncr) {
- System.arraycopy(src, srcPos, dest, destPos, destIncr);
- }
- } else {
- int srcPos = 0;
- int destEnd = destIncr * offscreenImage.getHeight();
- for (int destPos = 0; destPos < destEnd; srcPos += srcIncr, destPos += destIncr) {
- System.arraycopy(src, srcPos, dest, destPos, destIncr);
- }
- }
-
- // Note: image will be drawn back in paintComponent() for
- // correctness on all platforms
- }
- }
- } else {
- // Cause OpenGL pipeline to flush its results because
- // otherwise it's possible we will buffer up multiple frames'
- // rendering results, resulting in apparent mouse lag
- GL gl = getGL();
- gl.glFinish();
-
- postGL(g);
- }
- }
-
- public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
- // This is handled above and dispatched directly to the appropriate context
- }
-
- public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {
- }
- }
-
- class InitAction implements Runnable {
- public void run() {
- updater.init(GLJPanel.this);
- }
- }
- private InitAction initAction = new InitAction();
-
- class DisplayAction implements Runnable {
- public void run() {
- updater.display(GLJPanel.this);
- }
- }
- private DisplayAction displayAction = new DisplayAction();
-
- // This one is used exclusively in the non-hardware-accelerated case
- class SwapBuffersAction implements Runnable {
- public void run() {
- offscreenDrawable.swapBuffers();
- }
- }
- private SwapBuffersAction swapBuffersAction = new SwapBuffersAction();
-
- class PaintImmediatelyAction implements Runnable {
- public void run() {
- paintImmediately(0, 0, getWidth(), getHeight());
- }
- }
- private PaintImmediatelyAction paintImmediatelyAction = new PaintImmediatelyAction();
-
- private int getNextPowerOf2(int number) {
- // Workaround for problems where 0 width or height are transiently
- // seen during layout
- if (number == 0) {
- return 2;
- }
-
- if (((number-1) & number) == 0) {
- //ex: 8 -> 0b1000; 8-1=7 -> 0b0111; 0b1000&0b0111 == 0
- return number;
- }
- int power = 0;
- while (number > 0) {
- number = number>>1;
- power++;
- }
- return (1<<power);
- }
-
- private int getGLInteger(GL gl, int which) {
- int[] tmp = new int[1];
- gl.glGetIntegerv(which, tmp, 0);
- return tmp[0];
- }
-}
diff --git a/src/classes/javax/media/opengl/GLPbuffer.java b/src/classes/javax/media/opengl/GLPbuffer.java
deleted file mode 100644
index 04cf7f0ed..000000000
--- a/src/classes/javax/media/opengl/GLPbuffer.java
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-/** Provides offscreen rendering support via pbuffers. The principal
- addition of this interface is a {@link #destroy} method to
- deallocate the pbuffer and its associated resources. It also
- contains experimental methods for accessing the pbuffer's contents
- as a texture map and enabling rendering to floating-point frame
- buffers. These methods are not guaranteed to be supported on all
- platforms and may be deprecated in a future release. */
-
-public interface GLPbuffer extends GLAutoDrawable {
- /** Indicates the GL_APPLE_float_pixels extension is being used for this pbuffer. */
- public static final int APPLE_FLOAT = 1;
-
- /** Indicates the GL_ATI_texture_float extension is being used for this pbuffer. */
- public static final int ATI_FLOAT = 2;
-
- /** Indicates the GL_NV_float_buffer extension is being used for this pbuffer. */
- public static final int NV_FLOAT = 3;
-
- /** Binds this pbuffer to its internal texture target. Only valid to
- call if offscreen render-to-texture has been specified in the
- GLCapabilities for this GLPbuffer. If the
- render-to-texture-rectangle capability has also been specified,
- this will use e.g. wglBindTexImageARB as its implementation and
- cause the texture to be bound to e.g. the
- GL_TEXTURE_RECTANGLE_NV state; otherwise, during the display()
- phase the pixels will have been copied into an internal texture
- target and this will cause that to be bound to the GL_TEXTURE_2D
- state. */
- public void bindTexture();
-
- /** Unbinds the pbuffer from its internal texture target. */
- public void releaseTexture();
-
- /** Destroys the native resources associated with this pbuffer. It
- is not valid to call display() or any other routines on this
- pbuffer after it has been destroyed. Before destroying the
- pbuffer, the application must destroy any additional OpenGL
- contexts which have been created for the pbuffer via {@link
- #createContext}. */
- public void destroy();
-
- /** Indicates which vendor's extension is being used to support
- floating point channels in this pbuffer if that capability was
- requested in the GLCapabilities during pbuffer creation. Returns
- one of NV_FLOAT, ATI_FLOAT or APPLE_FLOAT, or throws GLException
- if floating-point channels were not requested for this pbuffer.
- This function may only be called once the init method for this
- pbuffer's GLEventListener has been called. */
- public int getFloatingPointMode();
-}
diff --git a/src/classes/javax/media/opengl/Threading.java b/src/classes/javax/media/opengl/Threading.java
deleted file mode 100755
index d3712c4c5..000000000
--- a/src/classes/javax/media/opengl/Threading.java
+++ /dev/null
@@ -1,313 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package javax.media.opengl;
-
-import java.awt.EventQueue;
-import java.lang.reflect.InvocationTargetException;
-import java.security.AccessController;
-import java.security.PrivilegedAction;
-
-import com.sun.opengl.impl.*;
-
-/** This API provides access to the threading model for the implementation of
- the classes in this package.
-
- <P>
-
- OpenGL is specified as a thread-safe API, but in practice there
- are multithreading-related issues on most, if not all, of the
- platforms which support it. For example, some OpenGL
- implementations do not behave well when one context is made
- current first on one thread, released, and then made current on a
- second thread, although this is legal according to the OpenGL
- specification. On other platforms there are other problems.
-
- <P>
-
- Due to these limitations, and due to the inherent multithreading
- in the Java platform (in particular, in the Abstract Window
- Toolkit), it is often necessary to limit the multithreading
- occurring in the typical application using the OpenGL API.
-
- <P>
-
- In the current reference implementation, for instance, multithreading
- has been limited by
- forcing all OpenGL-related work for GLAutoDrawables on to a single
- thread. In other words, if an application uses only the
- GLAutoDrawable and GLEventListener callback mechanism, it is
- guaranteed to have the most correct single-threaded behavior on
- all platforms.
-
- <P>
-
- Applications using the GLContext makeCurrent/release API directly
- will inherently break this single-threaded model, as these methods
- require that the OpenGL context be made current on the current
- thread immediately. For applications wishing to integrate better
- with an implementation that uses the single-threaded model, this
- class provides public access to the mechanism used by the implementation.
-
- <P>
-
- Users can execute Runnables on the
- internal thread used for performing OpenGL work, and query whether
- the current thread is already this thread. Using these mechanisms
- the user can move work from the current thread on to the internal
- OpenGL thread if desired.
-
- <P>
-
- This class also provides mechanisms for querying whether this
- internal serialization of OpenGL work is in effect, and a
- programmatic way of disabling it. In the current reference
- implementation it is enabled by default, although it could be
- disabled in the future if OpenGL drivers become more robust on
- all platforms.
-
- <P>
-
- In addition to specifying programmatically whether the single
- thread for OpenGL work is enabled, users may switch it on and off
- using the system property <code>opengl.1thread</code>. Valid values
- for this system property are:
-
- <PRE>
- -Dopengl.1thread=false Disable single-threading of OpenGL work
- -Dopengl.1thread=true Enable single-threading of OpenGL work (default -- on a newly-created worker thread)
- -Dopengl.1thread=auto Select default single-threading behavior (currently on)
- -Dopengl.1thread=awt Enable single-threading of OpenGL work on AWT event dispatch thread (current default on all
- platforms, and also the default behavior older releases)
- -Dopengl.1thread=worker Enable single-threading of OpenGL work on newly-created worker thread (not suitable for Mac
- OS X or X11 platforms, and risky on Windows in applet environments)
- </PRE>
-*/
-
-public class Threading {
- private static boolean singleThreaded = true;
- private static final int AWT = 1;
- private static final int WORKER = 2;
- private static int mode;
- // We need to know whether we're running on X11 platforms to change
- // our behavior when the Java2D/JOGL bridge is active
- private static boolean isX11;
-
- static {
- AccessController.doPrivileged(new PrivilegedAction() {
- public Object run() {
- String workaround = System.getProperty("opengl.1thread");
- // Default to using the AWT thread on all platforms except
- // Windows. On OS X there is instability apparently due to
- // using the JAWT on non-AWT threads. On X11 platforms there
- // are potential deadlocks which can be caused if the AWT
- // EventQueue thread hands work off to the GLWorkerThread
- // while holding the AWT lock. The optimization of
- // makeCurrent / release calls isn't worth these stability
- // problems.
- String osName = System.getProperty("os.name");
- boolean isWindows = osName.startsWith("Windows");
- isX11 = !(isWindows || osName.startsWith("Mac OS"));
- // int defaultMode = (isWindows ? WORKER : AWT);
- int defaultMode = AWT;
- mode = defaultMode;
- if (workaround != null) {
- workaround = workaround.toLowerCase();
- if (workaround.equals("true") ||
- workaround.equals("auto")) {
- // Nothing to do; singleThreaded and mode already set up
- } else if (workaround.equals("worker")) {
- singleThreaded = true;
- mode = WORKER;
- } else if (workaround.equals("awt")) {
- singleThreaded = true;
- mode = AWT;
- } else {
- singleThreaded = false;
- }
- }
- printWorkaroundNotice();
- return null;
- }
- });
- }
-
- /** No reason to ever instantiate this class */
- private Threading() {}
-
- /** If an implementation of the javax.media.opengl APIs offers a
- multithreading option but the default behavior is single-threading,
- this API provides a mechanism for end users to disable single-threading
- in this implementation. Users are strongly discouraged from
- calling this method unless they are aware of all of the
- consequences and are prepared to enforce some amount of
- threading restrictions in their applications. Disabling
- single-threading, for example, may have unintended consequences
- on GLAutoDrawable implementations such as GLCanvas, GLJPanel and
- GLPbuffer. Currently there is no supported way to re-enable it
- once disabled, partly to discourage careless use of this
- method. This method should be called as early as possible in an
- application. */
- public static void disableSingleThreading() {
- singleThreaded = false;
- if (Debug.verbose()) {
- System.err.println("Application forced disabling of single-threading of javax.media.opengl implementation");
- }
- }
-
- /** Indicates whether OpenGL work is being automatically forced to a
- single thread in this implementation. */
- public static boolean isSingleThreaded() {
- return singleThreaded;
- }
-
- /** Indicates whether the current thread is the single thread on
- which this implementation of the javax.media.opengl APIs
- performs all of its OpenGL-related work. This method should only
- be called if the single-thread model is in effect. */
- public static boolean isOpenGLThread() throws GLException {
- if (!isSingleThreaded()) {
- throw new GLException("Should only call this in single-threaded mode");
- }
-
- switch (mode) {
- case AWT:
- if (Java2D.isOGLPipelineActive()) {
- // FIXME: ideally only the QFT would be considered to be the
- // "OpenGL thread", but we can not currently run all of
- // JOGL's OpenGL work on that thread. See the FIXME in
- // invokeOnOpenGLThread.
- return (Java2D.isQueueFlusherThread() ||
- (isX11 && EventQueue.isDispatchThread()));
- } else {
- return EventQueue.isDispatchThread();
- }
- case WORKER:
- if (Java2D.isOGLPipelineActive()) {
- // FIXME: ideally only the QFT would be considered to be the
- // "OpenGL thread", but we can not currently run all of
- // JOGL's OpenGL work on that thread. See the FIXME in
- // invokeOnOpenGLThread.
- return (Java2D.isQueueFlusherThread() ||
- (isX11 && GLWorkerThread.isWorkerThread()));
- } else {
- return GLWorkerThread.isWorkerThread();
- }
- default:
- throw new InternalError("Illegal single-threading mode " + mode);
- }
- }
-
- /** Executes the passed Runnable on the single thread used for all
- OpenGL work in this javax.media.opengl API implementation. It is
- not specified exactly which thread is used for this
- purpose. This method should only be called if the single-thread
- model is in use and if the current thread is not the OpenGL
- thread (i.e., if <code>isOpenGLThread()</code> returns
- false). It is up to the end user to check to see whether the
- current thread is the OpenGL thread and either execute the
- Runnable directly or perform the work inside it. */
- public static void invokeOnOpenGLThread(Runnable r) throws GLException {
- if (!isSingleThreaded()) {
- throw new GLException ("Should only call this in single-threaded mode");
- }
-
- if (isOpenGLThread()) {
- throw new GLException ("Should only call this from other threads than the OpenGL thread");
- }
-
- switch (mode) {
- case AWT:
- // FIXME: ideally should run all OpenGL work on the Java2D QFT
- // thread when it's enabled, but unfortunately there are
- // deadlock issues on X11 platforms when making our
- // heavyweight OpenGL contexts current on the QFT because we
- // perform the JAWT lock inside the makeCurrent()
- // implementation, which attempts to grab the AWT lock on the
- // QFT which is not allowed. For now, on X11 platforms,
- // continue to perform this work on the EDT.
- if (Java2D.isOGLPipelineActive() && !isX11) {
- Java2D.invokeWithOGLContextCurrent(null, r);
- } else {
- try {
- EventQueue.invokeAndWait(r);
- } catch (InvocationTargetException e) {
- throw new GLException(e.getTargetException());
- } catch (InterruptedException e) {
- throw new GLException(e);
- }
- }
- break;
-
- case WORKER:
- if (!GLWorkerThread.isStarted()) {
- synchronized (GLWorkerThread.class) {
- if (!GLWorkerThread.isStarted()) {
- GLWorkerThread.start();
- }
- }
- }
- try {
- GLWorkerThread.invokeAndWait(r);
- } catch (InvocationTargetException e) {
- throw new GLException(e.getTargetException());
- } catch (InterruptedException e) {
- throw new GLException(e);
- }
- break;
-
- default:
- throw new InternalError("Illegal single-threading mode " + mode);
- }
- }
-
- /** This is a workaround for AWT-related deadlocks which only seem
- to show up in the context of applets */
- static boolean isAWTMode() {
- return (mode == AWT);
- }
-
- private static void printWorkaroundNotice() {
- if (singleThreaded && Debug.verbose()) {
- System.err.println("Using " +
- (mode == AWT ? "AWT" : "OpenGL worker") +
- " thread for performing OpenGL work in javax.media.opengl implementation");
- }
- }
-}
diff --git a/src/classes/javax/media/opengl/glu/GLUnurbs.java b/src/classes/javax/media/opengl/glu/GLUnurbs.java
deleted file mode 100755
index 2641115d0..000000000
--- a/src/classes/javax/media/opengl/glu/GLUnurbs.java
+++ /dev/null
@@ -1,8 +0,0 @@
-package javax.media.opengl.glu;
-
-/**
- * Wrapper for a GLU NURBS object.
- */
-
-public interface GLUnurbs {
-}
diff --git a/src/classes/javax/media/opengl/glu/GLUquadric.java b/src/classes/javax/media/opengl/glu/GLUquadric.java
deleted file mode 100755
index bcb21fb90..000000000
--- a/src/classes/javax/media/opengl/glu/GLUquadric.java
+++ /dev/null
@@ -1,8 +0,0 @@
-package javax.media.opengl.glu;
-
-/**
- * Wrapper for a GLU quadric object.
- */
-
-public interface GLUquadric {
-}
diff --git a/src/classes/javax/media/opengl/glu/GLUtessellator.java b/src/classes/javax/media/opengl/glu/GLUtessellator.java
deleted file mode 100755
index cb7bd9d76..000000000
--- a/src/classes/javax/media/opengl/glu/GLUtessellator.java
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
-* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
-* All rights reserved.
-*/
-
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** NOTE: The Original Code (as defined below) has been licensed to Sun
-** Microsystems, Inc. ("Sun") under the SGI Free Software License B
-** (Version 1.1), shown above ("SGI License"). Pursuant to Section
-** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
-** you under an alternative license ("Alternative License"). This
-** Alternative License includes all of the provisions of the SGI License
-** except that Section 2.2 and 11 are omitted. Any differences between
-** the Alternative License and the SGI License are offered solely by Sun
-** and not by SGI.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-** Author: Eric Veach, July 1994
-** Java Port: Pepijn Van Eeckhoudt, July 2003
-** Java Port: Nathan Parker Burg, August 2003
-*/
-package javax.media.opengl.glu;
-
-/**
- * The <b>GLUtessellator</b> object is used to hold the data, such as the
- * vertices, edges and callback objects, to describe and tessellate complex
- * polygons. A <b>GLUtessellator</b> object is used with the
- * {@link GLU GLU} tessellator methods and
- * {@link GLUtessellatorCallback GLU callbacks}.
- *
- * @author Eric Veach, July 1994
- * @author Java Port: Pepijn Van Eechhoudt, July 2003
- * @author Java Port: Nathan Parker Burg, August 2003
- */
-public interface GLUtessellator {}
diff --git a/src/classes/javax/media/opengl/glu/GLUtessellatorCallback.java b/src/classes/javax/media/opengl/glu/GLUtessellatorCallback.java
deleted file mode 100755
index 253b50743..000000000
--- a/src/classes/javax/media/opengl/glu/GLUtessellatorCallback.java
+++ /dev/null
@@ -1,356 +0,0 @@
-/*
-* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
-* All rights reserved.
-*/
-
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** NOTE: The Original Code (as defined below) has been licensed to Sun
-** Microsystems, Inc. ("Sun") under the SGI Free Software License B
-** (Version 1.1), shown above ("SGI License"). Pursuant to Section
-** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
-** you under an alternative license ("Alternative License"). This
-** Alternative License includes all of the provisions of the SGI License
-** except that Section 2.2 and 11 are omitted. Any differences between
-** the Alternative License and the SGI License are offered solely by Sun
-** and not by SGI.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-** Author: Eric Veach, July 1994
-** Java Port: Pepijn Van Eeckhoudt, July 2003
-** Java Port: Nathan Parker Burg, August 2003
-*/
-package javax.media.opengl.glu;
-
-/**
- * <b>GLUtessellatorCallback</b> interface provides methods that the user will
- * override to define the callbacks for a tessellation object.
- *
- * @author Eric Veach, July 1994
- * @author Java Port: Pepijn Van Eeckhoudt, July 2003
- * @author Java Port: Nathan Parker Burg, August 2003
- */
-public interface GLUtessellatorCallback {
- /**
- * The <b>begin</b> callback method is invoked like
- * {@link javax.media.opengl.GL#glBegin glBegin} to indicate the start of a
- * (triangle) primitive. The method takes a single argument of type int. If
- * the <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_FALSE</b>, then
- * the argument is set to either <b>GL_TRIANGLE_FAN</b>,
- * <b>GL_TRIANGLE_STRIP</b>, or <b>GL_TRIANGLES</b>. If the
- * <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_TRUE</b>, then the
- * argument will be set to <b>GL_LINE_LOOP</b>.
- *
- * @param type
- * Specifics the type of begin/end pair being defined. The following
- * values are valid: <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
- * <b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.
- *
- * @see GLU#gluTessCallback gluTessCallback
- * @see #end end
- * @see #begin begin
- */
- public void begin(int type);
-
- /**
- * The same as the {@link #begin begin} callback method except that
- * it takes an additional reference argument. This reference is
- * identical to the opaque reference provided when {@link
- * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called.
- *
- * @param type
- * Specifics the type of begin/end pair being defined. The following
- * values are valid: <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
- * <b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.
- * @param polygonData
- * Specifics a reference to user-defined data.
- *
- * @see GLU#gluTessCallback gluTessCallback
- * @see #endData endData
- * @see #begin begin
- */
- public void beginData(int type, Object polygonData);
-
-
- /**
- * The <b>edgeFlag</b> callback method is similar to
- * {@link javax.media.opengl.GL#glEdgeFlag glEdgeFlag}. The method takes
- * a single boolean boundaryEdge that indicates which edges lie on the
- * polygon boundary. If the boundaryEdge is <b>GL_TRUE</b>, then each vertex
- * that follows begins an edge that lies on the polygon boundary, that is,
- * an edge that separates an interior region from an exterior one. If the
- * boundaryEdge is <b>GL_FALSE</b>, then each vertex that follows begins an
- * edge that lies in the polygon interior. The edge flag callback (if
- * defined) is invoked before the first vertex callback.<P>
- *
- * Since triangle fans and triangle strips do not support edge flags, the
- * begin callback is not called with <b>GL_TRIANGLE_FAN</b> or
- * <b>GL_TRIANGLE_STRIP</b> if a non-null edge flag callback is provided.
- * (If the callback is initialized to null, there is no impact on
- * performance). Instead, the fans and strips are converted to independent
- * triangles.
- *
- * @param boundaryEdge
- * Specifics which edges lie on the polygon boundary.
- *
- * @see GLU#gluTessCallback gluTessCallback
- * @see #edgeFlagData edgeFlagData
- */
- public void edgeFlag(boolean boundaryEdge);
-
-
- /**
- * The same as the {@link #edgeFlag edgeFlage} callback method
- * except that it takes an additional reference argument. This
- * reference is identical to the opaque reference provided when
- * {@link GLU#gluTessBeginPolygon gluTessBeginPolygon} was called.
- *
- * @param boundaryEdge
- * Specifics which edges lie on the polygon boundary.
- * @param polygonData
- * Specifics a reference to user-defined data.
- *
- * @see GLU#gluTessCallback gluTessCallback
- * @see #edgeFlag edgeFlag
- */
- public void edgeFlagData(boolean boundaryEdge, Object polygonData);
-
-
- /**
- * The <b>vertex</b> callback method is invoked between the {@link
- * #begin begin} and {@link #end end} callback methods. It is
- * similar to {@link javax.media.opengl.GL#glVertex3f glVertex3f},
- * and it defines the vertices of the triangles created by the
- * tessellation process. The method takes a reference as its only
- * argument. This reference is identical to the opaque reference
- * provided by the user when the vertex was described (see {@link
- * GLU#gluTessVertex gluTessVertex}).
- *
- * @param vertexData
- * Specifics a reference to the vertices of the triangles created
- * byt the tessellatin process.
- *
- * @see GLU#gluTessCallback gluTessCallback
- * @see #vertexData vertexData
- */
- public void vertex(Object vertexData);
-
-
- /**
- * The same as the {@link #vertex vertex} callback method except
- * that it takes an additional reference argument. This reference is
- * identical to the opaque reference provided when {@link
- * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called.
- *
- * @param vertexData
- * Specifics a reference to the vertices of the triangles created
- * byt the tessellatin process.
- * @param polygonData
- * Specifics a reference to user-defined data.
- *
- * @see GLU#gluTessCallback gluTessCallback
- * @see #vertex vertex
- */
- public void vertexData(Object vertexData, Object polygonData);
-
-
- /**
- * The end callback serves the same purpose as
- * {@link javax.media.opengl.GL#glEnd glEnd}. It indicates the end of a
- * primitive and it takes no arguments.
- *
- * @see GLU#gluTessCallback gluTessCallback
- * @see #begin begin
- * @see #endData endData
- */
- public void end();
-
-
- /**
- * The same as the {@link #end end} callback method except that it
- * takes an additional reference argument. This reference is
- * identical to the opaque reference provided when {@link
- * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called.
- *
- * @param polygonData
- * Specifics a reference to user-defined data.
- *
- * @see GLU#gluTessCallback gluTessCallback
- * @see #beginData beginData
- * @see #end end
- */
- public void endData(Object polygonData);
-
-
- /**
- * The <b>combine</b> callback method is called to create a new vertex when
- * the tessellation detects an intersection, or wishes to merge features. The
- * method takes four arguments: an array of three elements each of type
- * double, an array of four references, an array of four elements each of
- * type float, and a reference to a reference.<P>
- *
- * The vertex is defined as a linear combination of up to four existing
- * vertices, stored in <i>data</i>. The coefficients of the linear combination
- * are given by <i>weight</i>; these weights always add up to 1. All vertex
- * pointers are valid even when some of the weights are 0. <i>coords</i> gives
- * the location of the new vertex.<P>
- *
- * The user must allocate another vertex, interpolate parameters using
- * <i>data</i> and <i>weight</i>, and return the new vertex pointer in
- * <i>outData</i>. This handle is supplied during rendering callbacks. The
- * user is responsible for freeing the memory some time after
- * {@link GLU#gluTessEndPolygon gluTessEndPolygon} is
- * called.<P>
- *
- * For example, if the polygon lies in an arbitrary plane in 3-space, and a
- * color is associated with each vertex, the <b>GLU_TESS_COMBINE</b>
- * callback might look like this:
- * </UL>
- * <PRE>
- * void myCombine(double[] coords, Object[] data,
- * float[] weight, Object[] outData)
- * {
- * MyVertex newVertex = new MyVertex();
- *
- * newVertex.x = coords[0];
- * newVertex.y = coords[1];
- * newVertex.z = coords[2];
- * newVertex.r = weight[0]*data[0].r +
- * weight[1]*data[1].r +
- * weight[2]*data[2].r +
- * weight[3]*data[3].r;
- * newVertex.g = weight[0]*data[0].g +
- * weight[1]*data[1].g +
- * weight[2]*data[2].g +
- * weight[3]*data[3].g;
- * newVertex.b = weight[0]*data[0].b +
- * weight[1]*data[1].b +
- * weight[2]*data[2].b +
- * weight[3]*data[3].b;
- * newVertex.a = weight[0]*data[0].a +
- * weight[1]*data[1].a +
- * weight[2]*data[2].a +
- * weight[3]*data[3].a;
- * outData = newVertex;
- * }</PRE>
- *
- * @param coords
- * Specifics the location of the new vertex.
- * @param data
- * Specifics the vertices used to create the new vertex.
- * @param weight
- * Specifics the weights used to create the new vertex.
- * @param outData
- * Reference user the put the coodinates of the new vertex.
- *
- * @see GLU#gluTessCallback gluTessCallback
- * @see #combineData combineData
- */
- public void combine(double[] coords, Object[] data,
- float[] weight, Object[] outData);
-
-
- /**
- * The same as the {@link #combine combine} callback method except
- * that it takes an additional reference argument. This reference is
- * identical to the opaque reference provided when {@link
- * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called.
- *
- * @param coords
- * Specifics the location of the new vertex.
- * @param data
- * Specifics the vertices used to create the new vertex.
- * @param weight
- * Specifics the weights used to create the new vertex.
- * @param outData
- * Reference user the put the coodinates of the new vertex.
- * @param polygonData
- * Specifics a reference to user-defined data.
- *
- * @see GLU#gluTessCallback gluTessCallback
- * @see #combine combine
- */
- public void combineData(double[] coords, Object[] data,
- float[] weight, Object[] outData,
- Object polygonData);
-
-
- /**
- * The <b>error</b> callback method is called when an error is encountered.
- * The one argument is of type int; it indicates the specific error that
- * occurred and will be set to one of <b>GLU_TESS_MISSING_BEGIN_POLYGON</b>,
- * <b>GLU_TESS_MISSING_END_POLYGON</b>, <b>GLU_TESS_MISSING_BEGIN_CONTOUR</b>,
- * <b>GLU_TESS_MISSING_END_CONTOUR</b>, <b>GLU_TESS_COORD_TOO_LARGE</b>,
- * <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> or <b>GLU_OUT_OF_MEMORY</b>.
- * Character strings describing these errors can be retrieved with the
- * {@link GLU#gluErrorString gluErrorString} call.<P>
- *
- * The GLU library will recover from the first four errors by inserting the
- * missing call(s). <b>GLU_TESS_COORD_TOO_LARGE</b> indicates that some
- * vertex coordinate exceeded the predefined constant
- * <b>GLU_TESS_MAX_COORD</b> in absolute value, and that the value has been
- * clamped. (Coordinate values must be small enough so that two can be
- * multiplied together without overflow.)
- * <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> indicates that the tessellation
- * detected an intersection between two edges in the input data, and the
- * <b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback was not
- * provided. No output is generated. <b>GLU_OUT_OF_MEMORY</b> indicates that
- * there is not enough memory so no output is generated.
- *
- * @param errnum
- * Specifics the error number code.
- *
- * @see GLU#gluTessCallback gluTessCallback
- * @see #errorData errorData
- */
- public void error(int errnum);
-
-
- /**
- * The same as the {@link #error error} callback method except that
- * it takes an additional reference argument. This reference is
- * identical to the opaque reference provided when {@link
- * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called.
- *
- * @param errnum
- * Specifics the error number code.
- * @param polygonData
- * Specifics a reference to user-defined data.
- *
- * @see GLU#gluTessCallback gluTessCallback
- * @see #error error
- */
- public void errorData(int errnum, Object polygonData);
-
- //void mesh(com.sun.opengl.impl.tessellator.GLUmesh mesh);
-}
diff --git a/src/classes/javax/media/opengl/glu/GLUtessellatorCallbackAdapter.java b/src/classes/javax/media/opengl/glu/GLUtessellatorCallbackAdapter.java
deleted file mode 100755
index bf6f2d29a..000000000
--- a/src/classes/javax/media/opengl/glu/GLUtessellatorCallbackAdapter.java
+++ /dev/null
@@ -1,84 +0,0 @@
-/*
-* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
-* All rights reserved.
-*/
-
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** NOTE: The Original Code (as defined below) has been licensed to Sun
-** Microsystems, Inc. ("Sun") under the SGI Free Software License B
-** (Version 1.1), shown above ("SGI License"). Pursuant to Section
-** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
-** you under an alternative license ("Alternative License"). This
-** Alternative License includes all of the provisions of the SGI License
-** except that Section 2.2 and 11 are omitted. Any differences between
-** the Alternative License and the SGI License are offered solely by Sun
-** and not by SGI.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-** Author: Eric Veach, July 1994
-** Java Port: Pepijn Van Eeckhoudt, July 2003
-** Java Port: Nathan Parker Burg, August 2003
-*/
-package javax.media.opengl.glu;
-
-/**
- * The <b>GLUtessellatorCallbackAdapter</b> provides a default implementation of
- * {@link GLUtessellatorCallback GLUtessellatorCallback}
- * with empty callback methods. This class can be extended to provide user
- * defined callback methods.
- *
- * @author Eric Veach, July 1994
- * @author Java Port: Pepijn Van Eechhoudt, July 2003
- * @author Java Port: Nathan Parker Burg, August 2003
- */
-
-public class GLUtessellatorCallbackAdapter implements GLUtessellatorCallback {
- public void begin(int type) {}
- public void edgeFlag(boolean boundaryEdge) {}
- public void vertex(Object vertexData) {}
- public void end() {}
-// public void mesh(com.sun.opengl.impl.tessellator.GLUmesh mesh) {}
- public void error(int errnum) {}
- public void combine(double[] coords, Object[] data,
- float[] weight, Object[] outData) {}
- public void beginData(int type, Object polygonData) {}
- public void edgeFlagData(boolean boundaryEdge,
- Object polygonData) {}
- public void vertexData(Object vertexData, Object polygonData) {}
- public void endData(Object polygonData) {}
- public void errorData(int errnum, Object polygonData) {}
- public void combineData(double[] coords, Object[] data,
- float[] weight, Object[] outData,
- Object polygonData) {}
-}