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-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glsl/shader/scripts/nvidia-apx/glslc-ff.bat2
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/glsl/shader/scripts/nvidia-apx/glslc.bat9
2 files changed, 10 insertions, 1 deletions
diff --git a/src/classes/com/sun/opengl/impl/glsl/shader/scripts/nvidia-apx/glslc-ff.bat b/src/classes/com/sun/opengl/impl/glsl/shader/scripts/nvidia-apx/glslc-ff.bat
index 94e5be99f..b8acba036 100755
--- a/src/classes/com/sun/opengl/impl/glsl/shader/scripts/nvidia-apx/glslc-ff.bat
+++ b/src/classes/com/sun/opengl/impl/glsl/shader/scripts/nvidia-apx/glslc-ff.bat
@@ -6,4 +6,4 @@ IF !"%JOGLDIR%"==""! GOTO YESPATH
set JOGLDIR=..
:YESPATH
-java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia redsquare.vp redsquare.fp
+java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp
diff --git a/src/classes/com/sun/opengl/impl/glsl/shader/scripts/nvidia-apx/glslc.bat b/src/classes/com/sun/opengl/impl/glsl/shader/scripts/nvidia-apx/glslc.bat
new file mode 100755
index 000000000..9cbea806f
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glsl/shader/scripts/nvidia-apx/glslc.bat
@@ -0,0 +1,9 @@
+REM
+REM You have to call it from the 'shader' directory, e.g.:
+REM scripts\nvidia-apx\glslc.bat <FileName>
+REM
+IF !"%JOGLDIR%"==""! GOTO YESPATH
+set JOGLDIR=..
+:YESPATH
+
+java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia %1