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+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package demo;
+
+import com.jogamp.opengl.util.GLBuffers;
+import java.nio.*;
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.texture.Texture;
+import com.jogamp.opengl.util.texture.TextureData;
+
+public class ReadBufferUtil {
+ protected int readPixelSizeLast = 0;
+ protected Buffer readPixelBuffer = null;
+ protected TextureData readTextureData = null;
+ protected Texture readTexture = new Texture(GL.GL_TEXTURE_2D);
+
+ public Buffer getPixelBuffer() { return readPixelBuffer; }
+ public void rewindPixelBuffer() { readPixelBuffer.rewind(); }
+
+ public TextureData getTextureData() { return readTextureData; }
+ public Texture getTexture() { return readTexture; }
+
+ public boolean isValid() {
+ return null!=readTexture && null!=readTextureData && null!=readPixelBuffer ;
+ }
+
+ public void fetchOffscreenTexture(GLDrawable drawable, GL gl) {
+ int readPixelSize = drawable.getWidth() * drawable.getHeight() * 3 ; // RGB
+ boolean newData = false;
+ if(readPixelSize>readPixelSizeLast) {
+ readPixelBuffer = GLBuffers.newDirectGLBuffer(GL.GL_UNSIGNED_BYTE, readPixelSize);
+ readPixelSizeLast = readPixelSize ;
+ try {
+ readTextureData = new TextureData(
+ gl.getGLProfile(),
+ // gl.isGL2GL3()?gl.GL_RGBA:gl.GL_RGB,
+ GL.GL_RGB,
+ drawable.getWidth(), drawable.getHeight(),
+ 0,
+ GL.GL_RGB,
+ GL.GL_UNSIGNED_BYTE,
+ false, false,
+ false /* flip */,
+ readPixelBuffer,
+ null /* Flusher */);
+ newData = true;
+ } catch (Exception e) {
+ readTextureData = null;
+ readPixelBuffer = null;
+ readPixelSizeLast = 0;
+ throw new RuntimeException("can not fetch offscreen texture", e);
+ }
+ }
+ if(null!=readPixelBuffer) {
+ readPixelBuffer.clear();
+ gl.glReadPixels(0, 0, drawable.getWidth(), drawable.getHeight(), GL.GL_RGB, GL.GL_UNSIGNED_BYTE, readPixelBuffer);
+ readPixelBuffer.rewind();
+ if(newData) {
+ readTexture.updateImage(readTextureData);
+ } else {
+ readTexture.updateSubImage(readTextureData, 0,
+ 0, 0, // src offset
+ 0, 0, // dst offset
+ drawable.getWidth(), drawable.getHeight());
+ }
+ readPixelBuffer.rewind();
+ }
+ }
+
+ @SuppressWarnings("deprecation")
+ public void dispose() {
+ readTexture.dispose();
+ readTextureData = null;
+ readPixelBuffer.clear();
+ readPixelBuffer = null;
+ readPixelSizeLast = 0;
+ }
+
+}
+