diff options
Diffstat (limited to 'src/demos/com/jogamp')
-rw-r--r-- | src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo01.java | 6 | ||||
-rw-r--r-- | src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java | 6 |
2 files changed, 8 insertions, 4 deletions
diff --git a/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo01.java b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo01.java index 007a5403b..cac6fe77e 100644 --- a/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo01.java +++ b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo01.java @@ -191,16 +191,18 @@ public class UISceneDemo01 { pmv.gluPerspective(Scene.DEFAULT_ANGLE, ratio, Scene.DEFAULT_ZNEAR, Scene.DEFAULT_ZFAR); pmv.glTranslatef(0f, 0f, Scene.DEFAULT_SCENE_DIST); + pmv.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); + pmv.glLoadIdentity(); + // Scale (back) to have normalized plane dimensions, 100 for the greater of width and height. final AABBox planeBox0 = new AABBox(); setPlaneBox(planeBox0, pmv, x, y, width, height); final float sx = planeBox0.getWidth(); final float sy = planeBox0.getHeight(); final float sxy = sx > sy ? sx : sy; + pmv.glMatrixMode(GLMatrixFunc.GL_PROJECTION); pmv.glScalef(sxy / 100f, sxy / 100f, 1f); - pmv.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); - pmv.glLoadIdentity(); } @Override diff --git a/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java index 6cd5a9b76..433521933 100644 --- a/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java +++ b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java @@ -1092,13 +1092,15 @@ public class UISceneDemo20 implements GLEventListener { pmv.gluPerspective(Scene.DEFAULT_ANGLE, ratio, Scene.DEFAULT_ZNEAR, Scene.DEFAULT_ZFAR); pmv.glTranslatef(0f, 0f, Scene.DEFAULT_SCENE_DIST); + pmv.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); + pmv.glLoadIdentity(); + // Translate origin to bottom-left final AABBox planeBox0 = new AABBox(); setPlaneBox(planeBox0, pmv, x, y, width, height); + pmv.glMatrixMode(GLMatrixFunc.GL_PROJECTION); pmv.glTranslatef(planeBox0.getMinX(), planeBox0.getMinY(), 0f); - pmv.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); - pmv.glLoadIdentity(); } @Override |