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-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/Group.java85
-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/Scene.java76
2 files changed, 98 insertions, 63 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/Group.java b/src/graphui/classes/com/jogamp/graph/ui/Group.java
index f482605ea..eeaabaa3f 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/Group.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/Group.java
@@ -84,7 +84,9 @@ public class Group extends Shape implements Container {
private Shape[] drawShapeArray = new Shape[0]; // reduce memory re-alloc @ display
private final List<Shape> renderedShapesB0 = new ArrayList<Shape>();
private final List<Shape> renderedShapesB1 = new ArrayList<Shape>();
+ private final List<Shape> renderedShapesB2 = new ArrayList<Shape>();
private volatile List<Shape> renderedShapes = renderedShapesB1;
+ private int renderedShapesIdx = 1;
/** Enforced fixed size. In case z-axis is NaN, its 3D z-axis will be adjusted. */
private final Vec3f fixedSize = new Vec3f();
private Layout layouter;
@@ -313,6 +315,9 @@ public class Group extends Shape implements Container {
drawShapeArray = new Shape[0];
renderedShapesB0.clear();
renderedShapesB1.clear();
+ renderedShapesB2.clear();
+ renderedShapes = renderedShapesB1;
+ renderedShapesIdx = 1;
}
@Override
@@ -326,6 +331,9 @@ public class Group extends Shape implements Container {
drawShapeArray = new Shape[0];
renderedShapesB0.clear();
renderedShapesB1.clear();
+ renderedShapesB2.clear();
+ renderedShapes = renderedShapesB1;
+ renderedShapesIdx = 1;
if( null != border ) {
border.destroy(gl, renderer);
border = null;
@@ -401,9 +409,13 @@ public class Group extends Shape implements Container {
Arrays.sort(shapeArray, 0, shapeCount, Shape.ZAscendingComparator);
// TreeTool.cullShapes(shapeArray, shapeCount);
- final List<Shape> iShapes = renderedShapes == renderedShapesB0 ? renderedShapesB1 : renderedShapesB0;
- iShapes.clear();
-
+ final List<Shape> iShapes;
+ final int iShapeIdx;
+ switch(renderedShapesIdx) {
+ case 0: iShapeIdx = 1; iShapes = renderedShapesB1; break;
+ case 1: iShapeIdx = 2; iShapes = renderedShapesB2; break;
+ default: iShapeIdx = 0; iShapes = renderedShapesB0; break;
+ }
final boolean useClipFrustum = null != clipFrustum;
if( useClipFrustum || clipOnBounds ) {
final Frustum origClipFrustum = renderer.getClipFrustum();
@@ -411,46 +423,53 @@ public class Group extends Shape implements Container {
final Frustum frustumMv = useClipFrustum ? clipFrustum : tempC00.set( box ).transform( pmv.getMv() ).updateFrustumPlanes(tempF00);
renderer.setClipFrustum( frustumMv );
- for(int i=0; i<shapeCount; i++) {
- final Shape shape = shapeArray[i];
- if( shape.isVisible() ) { // && !shape.isDiscarded() ) {
- pmv.pushMv();
- shape.applyMatToMv(pmv);
-
- final AABBox shapeBox = shape.getBounds();
- final Cube shapeMv = tempC01.set( shapeBox ).transform( pmv.getMv() );
-
- if( ( !frustumMv.isOutside( shapeMv ) ) &&
- ( !doFrustumCulling || !pmv.getFrustum().isOutside( shapeBox ) ) )
- {
- shape.draw(gl, renderer);
- iShapes.add(shape);
- shape.setDiscarded(false);
- } else {
- shape.setDiscarded(true);
+ synchronized( iShapes ) { // tripple-buffering is just almost enough
+ iShapes.clear();
+ for(int i=0; i<shapeCount; i++) {
+ final Shape shape = shapeArray[i];
+ if( shape.isVisible() ) { // && !shape.isDiscarded() ) {
+ pmv.pushMv();
+ shape.applyMatToMv(pmv);
+
+ final AABBox shapeBox = shape.getBounds();
+ final Cube shapeMv = tempC01.set( shapeBox ).transform( pmv.getMv() );
+
+ if( ( !frustumMv.isOutside( shapeMv ) ) &&
+ ( !doFrustumCulling || !pmv.getFrustum().isOutside( shapeBox ) ) )
+ {
+ shape.draw(gl, renderer);
+ iShapes.add(shape);
+ shape.setDiscarded(false);
+ } else {
+ shape.setDiscarded(true);
+ }
+ pmv.popMv();
}
- pmv.popMv();
}
}
renderer.setClipFrustum(origClipFrustum);
} else {
- for(int i=0; i<shapeCount; i++) {
- final Shape shape = shapeArray[i];
- if( shape.isVisible() ) { // && !shape.isDiscarded() ) {
- pmv.pushMv();
- shape.applyMatToMv(pmv);
- if( !doFrustumCulling || !pmv.getFrustum().isOutside( shape.getBounds() ) ) {
- shape.draw(gl, renderer);
- iShapes.add(shape);
- shape.setDiscarded(false);
- } else {
- shape.setDiscarded(true);
+ synchronized( iShapes ) { // tripple-buffering is just almost enough
+ iShapes.clear();
+ for(int i=0; i<shapeCount; i++) {
+ final Shape shape = shapeArray[i];
+ if( shape.isVisible() ) { // && !shape.isDiscarded() ) {
+ pmv.pushMv();
+ shape.applyMatToMv(pmv);
+ if( !doFrustumCulling || !pmv.getFrustum().isOutside( shape.getBounds() ) ) {
+ shape.draw(gl, renderer);
+ iShapes.add(shape);
+ shape.setDiscarded(false);
+ } else {
+ shape.setDiscarded(true);
+ }
+ pmv.popMv();
}
- pmv.popMv();
}
}
}
renderedShapes = iShapes;
+ renderedShapesIdx = iShapeIdx;
if( null != border && border.isVisible() ) {
border.draw(gl, renderer);
}
diff --git a/src/graphui/classes/com/jogamp/graph/ui/Scene.java b/src/graphui/classes/com/jogamp/graph/ui/Scene.java
index 56756de18..55033286c 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/Scene.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/Scene.java
@@ -134,7 +134,9 @@ public final class Scene implements Container, GLEventListener {
private Shape[] displayShapeArray = new Shape[0]; // reduce memory re-alloc @ display
private final List<Shape> renderedShapesB0 = new ArrayList<Shape>();
private final List<Shape> renderedShapesB1 = new ArrayList<Shape>();
+ private final List<Shape> renderedShapesB2 = new ArrayList<Shape>();
private volatile List<Shape> renderedShapes = renderedShapesB1;
+ private int renderedShapesIdx = 1;
private final AtomicReference<Tooltip> toolTipActive = new AtomicReference<Tooltip>();
private final AtomicReference<Shape> toolTipHUD = new AtomicReference<Shape>();
private final List<Group> topLevel = new ArrayList<Group>();
@@ -490,37 +492,47 @@ public final class Scene implements Container, GLEventListener {
Arrays.sort(shapeArray, 0, shapeCount, Shape.ZAscendingComparator);
// TreeTool.cullShapes(shapeArray, shapeCount);
- final List<Shape> iShapes = renderedShapes == renderedShapesB0 ? renderedShapesB1 : renderedShapesB0;
- iShapes.clear();
-
final GL2ES2 gl = drawable.getGL().getGL2ES2();
+ final PMVMatrix4f pmv = renderer.getMatrix();
+ final List<Shape> iShapes;
+ final int iShapeIdx;
+ switch(renderedShapesIdx) {
+ case 0: iShapeIdx = 1; iShapes = renderedShapesB1; break;
+ case 1: iShapeIdx = 2; iShapes = renderedShapesB2; break;
+ default: iShapeIdx = 0; iShapes = renderedShapesB0; break;
+ }
if( null != clearColor ) {
gl.glClearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]);
gl.glClear(clearMask);
}
- final PMVMatrix4f pmv = renderer.getMatrix();
-
renderer.enable(gl, true);
- for(int i=0; i<shapeCount; i++) {
- final Shape shape = shapeArray[i];
- if( shape.isVisible() ) { // && !shape.isDiscarded() ) {
- pmv.pushMv();
- shape.applyMatToMv(pmv);
+ synchronized( iShapes ) { // tripple-buffering is just almost enough
+ iShapes.clear();
- if( !doFrustumCulling || !pmv.getFrustum().isOutside( shape.getBounds() ) ) {
- shape.draw(gl, renderer);
- iShapes.add(shape);
- shape.setDiscarded(false);
- } else {
- shape.setDiscarded(true);
+ for(int i=0; i<shapeCount; i++) {
+ final Shape shape = shapeArray[i];
+ if( shape.isVisible() ) { // && !shape.isDiscarded() ) {
+ pmv.pushMv();
+ shape.applyMatToMv(pmv);
+
+ if( !doFrustumCulling || !pmv.getFrustum().isOutside( shape.getBounds() ) ) {
+ shape.draw(gl, renderer);
+ iShapes.add(shape);
+ shape.setDiscarded(false);
+ } else {
+ shape.setDiscarded(true);
+ }
+ pmv.popMv();
}
- pmv.popMv();
}
}
- renderedShapes = iShapes;
+
renderer.enable(gl, false);
+ renderedShapes = iShapes;
+ renderedShapesIdx = iShapeIdx;
+
synchronized ( syncDisplayedOnce ) {
displayedOnce = true;
syncDisplayedOnce.notifyAll();
@@ -616,6 +628,9 @@ public final class Scene implements Container, GLEventListener {
displayShapeArray = new Shape[0];
renderedShapesB0.clear();
renderedShapesB1.clear();
+ renderedShapesB2.clear();
+ renderedShapes = renderedShapesB1;
+ renderedShapesIdx = 1;
disposeActions.clear();
if( drawable == cDrawable ) {
cDrawable = null;
@@ -1057,21 +1072,22 @@ public final class Scene implements Container, GLEventListener {
Shape visit(Shape s, final PMVMatrix4f pmv);
}
private static Shape pickForAllRenderedDesc(final Container cont, final PMVMatrix4f pmv, final PickVisitor v) {
- final List<Shape> shapes = cont.getRenderedShapes();
Shape picked = null;
-
- for(int i=shapes.size()-1; null == picked && i>=0; --i) {
- final Shape s = shapes.get(i);
- pmv.pushMv();
- s.applyMatToMv(pmv);
- picked = v.visit(s, pmv);
- if( s instanceof Container ) {
- final Shape childPick = pickForAllRenderedDesc((Container)s, pmv, v);
- if( null != childPick ) {
- picked = childPick; // child picked overrides group parent!
+ final List<Shape> shapes = cont.getRenderedShapes();
+ synchronized( shapes ) { // tripple-buffering is just almost enough
+ for(int i=shapes.size()-1; null == picked && i>=0; --i) {
+ final Shape s = shapes.get(i);
+ pmv.pushMv();
+ s.applyMatToMv(pmv);
+ picked = v.visit(s, pmv);
+ if( s instanceof Container ) {
+ final Shape childPick = pickForAllRenderedDesc((Container)s, pmv, v);
+ if( null != childPick ) {
+ picked = childPick; // child picked overrides group parent!
+ }
}
+ pmv.popMv();
}
- pmv.popMv();
}
return picked;
}