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-rw-r--r--src/jogamp/graph/curve/opengl/VBORegion2PGL3.java6
-rw-r--r--src/jogamp/graph/curve/opengl/VBORegionSPES2.java6
2 files changed, 6 insertions, 6 deletions
diff --git a/src/jogamp/graph/curve/opengl/VBORegion2PGL3.java b/src/jogamp/graph/curve/opengl/VBORegion2PGL3.java
index ac2be6097..066f43afc 100644
--- a/src/jogamp/graph/curve/opengl/VBORegion2PGL3.java
+++ b/src/jogamp/graph/curve/opengl/VBORegion2PGL3.java
@@ -53,7 +53,7 @@ public class VBORegion2PGL3 implements Region{
private IntBuffer t_vboIds;
- private ArrayList<Triangle<Vertex>> triangles = new ArrayList<Triangle<Vertex>>();
+ private ArrayList<Triangle> triangles = new ArrayList<Triangle>();
private ArrayList<Vertex> vertices = new ArrayList<Vertex>();
private GLContext context;
@@ -85,7 +85,7 @@ public class VBORegion2PGL3 implements Region{
GL3 gl = context.getGL().getGL3();
ShortBuffer indicies = Buffers.newDirectShortBuffer(triangles.size() * 3);
- for(Triangle<Vertex> t:triangles){
+ for(Triangle t:triangles){
if(t.getVertices()[0].getId() == Integer.MAX_VALUE){
t.getVertices()[0].setId(numVertices++);
t.getVertices()[1].setId(numVertices++);
@@ -342,7 +342,7 @@ public class VBORegion2PGL3 implements Region{
gl.glBindBuffer(GL3.GL_ARRAY_BUFFER, 0);
}
- public void addTriangles(ArrayList<Triangle<Vertex>> tris) {
+ public void addTriangles(ArrayList<Triangle> tris) {
triangles.addAll(tris);
dirty = true;
}
diff --git a/src/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogamp/graph/curve/opengl/VBORegionSPES2.java
index 155d35f0b..f509dbd58 100644
--- a/src/jogamp/graph/curve/opengl/VBORegionSPES2.java
+++ b/src/jogamp/graph/curve/opengl/VBORegionSPES2.java
@@ -45,7 +45,7 @@ public class VBORegionSPES2 implements Region{
private int numVertices = 0;
private IntBuffer vboIds;
- private ArrayList<Triangle<Vertex>> triangles = new ArrayList<Triangle<Vertex>>();
+ private ArrayList<Triangle> triangles = new ArrayList<Triangle>();
private ArrayList<Vertex> vertices = new ArrayList<Vertex>();
private GLContext context;
@@ -63,7 +63,7 @@ public class VBORegionSPES2 implements Region{
GL2ES2 gl = context.getGL().getGL2ES2();
ShortBuffer indicies = Buffers.newDirectShortBuffer(triangles.size() * 3);
- for(Triangle<Vertex> t:triangles){
+ for(Triangle t:triangles){
final Vertex[] t_vertices = t.getVertices();
if(t_vertices[0].getId() == Integer.MAX_VALUE){
@@ -151,7 +151,7 @@ public class VBORegionSPES2 implements Region{
render();
}
- public void addTriangles(ArrayList<Triangle<Vertex>> tris) {
+ public void addTriangles(ArrayList<Triangle> tris) {
triangles.addAll(tris);
dirty = true;
}