diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph')
8 files changed, 197 insertions, 157 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java index 38b68702f..5b0d985ad 100755 --- a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java +++ b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java @@ -114,7 +114,7 @@ public class OutlineShape implements Comparable<OutlineShape> { /** The list of {@link Outline}s that are part of this * outline shape. */ - private ArrayList<Outline> outlines; + /* pp */ ArrayList<Outline> outlines; private AABBox bbox; /** dirty bits DIRTY_BOUNDS */ diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java index af15f9dc4..f7f51758b 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/Region.java +++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java @@ -28,159 +28,199 @@ package com.jogamp.graph.curve; import java.util.ArrayList; +import java.util.List; +import jogamp.graph.curve.opengl.RegionFactory; import jogamp.opengl.Debug; +import com.jogamp.graph.curve.opengl.GLRegion; import com.jogamp.graph.geom.AABBox; import com.jogamp.graph.geom.Triangle; import com.jogamp.graph.geom.Vertex; -/** Abstract Outline shape GL representation - * define the method an OutlineShape(s) is - * binded rendered. - * - * @see GLRegion - */ +/** Abstract Outline shape GL representation define the method an OutlineShape(s) + * is bound and rendered. + * + * @see GLRegion */ public abstract class Region { - - /** Debug flag for region impl (graph.curve) - */ + + /** Debug flag for region impl (graph.curve) */ public static final boolean DEBUG = Debug.debug("graph.curve"); - + public static final boolean DEBUG_INSTANCE = false; - /** View based Anti-Aliasing, A Two pass region rendering, slower - * and more resource hungry (FBO), but AA is perfect. - * Otherwise the default fast one pass MSAA region rendering is being used. - */ + /** View based Anti-Aliasing, A Two pass region rendering, slower and more + * resource hungry (FBO), but AA is perfect. Otherwise the default fast one + * pass MSAA region rendering is being used. */ public static final int VBAA_RENDERING_BIT = 1 << 0; /** Use non uniform weights [0.0 .. 1.9] for curve region rendering. - * Otherwise the default weight 1.0 for uniform curve region rendering is being applied. - */ + * Otherwise the default weight 1.0 for uniform curve region rendering is + * being applied. */ public static final int VARIABLE_CURVE_WEIGHT_BIT = 1 << 1; public static final int TWO_PASS_DEFAULT_TEXTURE_UNIT = 0; private final int renderModes; - private boolean dirty = true; - protected int numVertices = 0; + private boolean dirty = true; + protected int numVertices = 0; protected final AABBox box = new AABBox(); protected ArrayList<Triangle> triangles = new ArrayList<Triangle>(); protected ArrayList<Vertex> vertices = new ArrayList<Vertex>(); - public static boolean isVBAA(int renderModes) { - return 0 != ( renderModes & Region.VBAA_RENDERING_BIT ); + public static boolean isVBAA(int renderModes) { + return 0 != (renderModes & Region.VBAA_RENDERING_BIT); } /** Check if render mode capable of non uniform weights - * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, - * {@link Region#VBAA_RENDERING_BIT} - * @return true of capable of non uniform weights + * + * @param renderModes + * bit-field of modes, e.g. + * {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, + * {@link Region#VBAA_RENDERING_BIT} + * @return true of capable of non uniform weights */ + public static boolean isNonUniformWeight(int renderModes) { + return 0 != (renderModes & Region.VARIABLE_CURVE_WEIGHT_BIT); + } + + /** Create a {@link Region} defining the list of {@link OutlineShape}. + * Combining the Shapes into single buffers. + * @return the resulting Region inclusive the generated region */ - public static boolean isNonUniformWeight(int renderModes) { - return 0 != ( renderModes & Region.VARIABLE_CURVE_WEIGHT_BIT ); + public static Region create(List<OutlineShape> outlineShapes, int renderModes) { + final Region region = RegionFactory.create(renderModes); + region.addOutlineShapes(outlineShapes); + return region; } + /** + * Create a {@link Region} defining this {@link OutlineShape} + * @return the resulting Region. + */ + public static Region create(OutlineShape outlineShape, int renderModes) { + final Region region = RegionFactory.create(renderModes); + region.addOutlineShape(outlineShape); + return region; + } + protected Region(int regionRenderModes) { this.renderModes = regionRenderModes; } /** Get current Models - * @return bit-field of render modes - */ - public final int getRenderModes() { - return renderModes; + * + * @return bit-field of render modes */ + public final int getRenderModes() { + return renderModes; } /** Check if current Region is using VBAA - * @return true if capable of two pass rendering - VBAA - */ - public boolean isVBAA() { - return Region.isVBAA(renderModes); + * + * @return true if capable of two pass rendering - VBAA */ + public boolean isVBAA() { + return Region.isVBAA(renderModes); } - /** Check if current instance uses non uniform weights - * @return true if capable of nonuniform weights - */ - public boolean isNonUniformWeight() { - return Region.isNonUniformWeight(renderModes); + /** Check if current instance uses non uniform weights + * + * @return true if capable of nonuniform weights */ + public boolean isNonUniformWeight() { + return Region.isNonUniformWeight(renderModes); } - /** Get the current number of vertices associated - * with this region. This number is not necessary equal to - * the OGL bound number of vertices. - * @return vertices count - */ - public final int getNumVertices(){ + /** Get the current number of vertices associated with this region. This + * number is not necessary equal to the OGL bound number of vertices. + * + * @return vertices count */ + public final int getNumVertices() { return numVertices; } - /** Adds a {@link Triangle} object to the Region - * This triangle will be bound to OGL objects - * on the next call to {@code update} - * @param tri a triangle object + /** Adds a {@link Triangle} object to the Region This triangle will be bound + * to OGL objects on the next call to {@code update} * - * @see update(GL2ES2) - */ + * @param tri + * a triangle object + * + * @see update(GL2ES2) */ public void addTriangle(Triangle tri) { triangles.add(tri); setDirty(true); } - /** Adds a list of {@link Triangle} objects to the Region - * These triangles are to be binded to OGL objects - * on the next call to {@code update} - * @param tris an arraylist of triangle objects + /** Adds a list of {@link Triangle} objects to the Region These triangles are + * to be binded to OGL objects on the next call to {@code update} * - * @see update(GL2ES2) - */ - public void addTriangles(ArrayList<Triangle> tris) { + * @param tris + * a list of triangle objects + * + * @see update(GL2ES2) */ + public void addTriangles(List<Triangle> tris) { triangles.addAll(tris); setDirty(true); } - /** Adds a {@link Vertex} object to the Region - * This vertex will be bound to OGL objects - * on the next call to {@code update} - * @param vert a vertex objects + /** Adds a {@link Vertex} object to the Region This vertex will be bound to + * OGL objects on the next call to {@code update} * - * @see update(GL2ES2) - */ + * @param vert + * a vertex objects + * + * @see update(GL2ES2) */ public void addVertex(Vertex vert) { vertices.add(vert); numVertices++; setDirty(true); } - /** Adds a list of {@link Vertex} objects to the Region - * These vertices are to be binded to OGL objects - * on the next call to {@code update} - * @param verts an arraylist of vertex objects + /** Adds a list of {@link Vertex} objects to the Region These vertices are to + * be binded to OGL objects on the next call to {@code update} * - * @see update(GL2ES2) - */ - public void addVertices(ArrayList<Vertex> verts) { + * @param verts + * a list of vertex objects + * + * @see update(GL2ES2) */ + public void addVertices(List<Vertex> verts) { vertices.addAll(verts); numVertices = vertices.size(); setDirty(true); } - /** - * @return the AxisAligned bounding box of - * current region - */ - public final AABBox getBounds(){ + public void addOutlineShape(OutlineShape shape) { + shape.transformOutlines(OutlineShape.VerticesState.QUADRATIC_NURBS); + List<Triangle> tris = shape.triangulate(); + if(null != tris) { + triangles.addAll(tris); + for (int j = 0; j < shape.outlines.size(); j++) { + final ArrayList<Vertex> sovs = shape.outlines.get(j).getVertices(); + for (int k = 0; k < sovs.size(); k++) { + final Vertex v = sovs.get(k); + v.setId(numVertices++); + vertices.add(v); + } + } + } + setDirty(true); + } + + public void addOutlineShapes(List<OutlineShape> shapes) { + for (int i = 0; i < shapes.size(); i++) { + addOutlineShape(shapes.get(i)); + } + setDirty(true); + } + + /** @return the AxisAligned bounding box of current region */ + public final AABBox getBounds() { return box; } - /** Check if this region is dirty. A region is marked dirty - * when new Vertices, Triangles, and or Lines are added after a - * call to update() + /** Check if this region is dirty. A region is marked dirty when new + * Vertices, Triangles, and or Lines are added after a call to update() + * * @return true if region is Dirty, false otherwise * - * @see update(GL2ES2) - */ + * @see update(GL2ES2) */ public final boolean isDirty() { return dirty; } diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java index 63713887b..e046c91cb 100755 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java @@ -27,17 +27,13 @@ */
package com.jogamp.graph.curve.opengl;
-
-import java.util.ArrayList;
+import java.util.List;
import javax.media.opengl.GL2ES2;
import com.jogamp.opengl.util.PMVMatrix;
import com.jogamp.graph.curve.OutlineShape;
import com.jogamp.graph.curve.Region;
-import com.jogamp.graph.geom.Triangle;
-import com.jogamp.graph.geom.Vertex;
-import jogamp.graph.curve.opengl.RegionFactory;
/** A GLRegion is the OGL binding of one or more OutlineShapes
* Defined by its vertices and generated triangles. The Region
@@ -55,44 +51,18 @@ public abstract class GLRegion extends Region { * Combining the Shapes into single buffers.
* @return the resulting Region inclusive the generated region
*/
- public static GLRegion create(OutlineShape[] outlineShapes, int renderModes) {
- final GLRegion region = RegionFactory.create(renderModes);
-
- int numVertices = region.getNumVertices();
-
- for(int index=0; index<outlineShapes.length; index++) {
- OutlineShape outlineShape = outlineShapes[index];
- outlineShape.transformOutlines(OutlineShape.VerticesState.QUADRATIC_NURBS);
-
- ArrayList<Triangle> triangles = outlineShape.triangulate();
- region.addTriangles(triangles);
-
- ArrayList<Vertex> vertices = outlineShape.getVertices();
- for(int pos=0; pos < vertices.size(); pos++){
- Vertex vert = vertices.get(pos);
- vert.setId(numVertices++);
- }
- region.addVertices(vertices);
- }
-
- return region;
+ public static GLRegion create(List<OutlineShape> outlineShapes, int renderModes) {
+ return (GLRegion) Region.create(outlineShapes, renderModes);
}
/**
- * Create an ogl {@link GLRegion} defining this {@link OutlineShape}
+ * Create an ogl {@link Region} defining this {@link OutlineShape}
* @return the resulting Region.
*/
public static GLRegion create(OutlineShape outlineShape, int renderModes) {
- final GLRegion region = RegionFactory.create(renderModes);
-
- outlineShape.transformOutlines(OutlineShape.VerticesState.QUADRATIC_NURBS);
- ArrayList<Triangle> triangles = (ArrayList<Triangle>) outlineShape.triangulate();
- ArrayList<Vertex> vertices = (ArrayList<Vertex>) outlineShape.getVertices();
- region.addVertices(vertices);
- region.addTriangles(triangles);
- return region;
+ return (GLRegion) Region.create(outlineShape, renderModes);
}
-
+
protected GLRegion(int renderModes) {
super(renderModes);
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java index 2f078d7bb..4b7c12fea 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java @@ -53,12 +53,11 @@ public abstract class RegionRenderer extends Renderer { /** Render an {@link OutlineShape} in 3D space at the position provided * the triangles of the shapes will be generated, if not yet generated * @param region the OutlineShape to Render. - * @param position the initial translation of the outlineShape. * @param texWidth desired texture width for multipass-rendering. * The actual used texture-width is written back when mp rendering is enabled, otherwise the store is untouched. * @throws Exception if HwRegionRenderer not initialized */ - public final void draw(GL2ES2 gl, Region region, float[] position, int[/*1*/] texWidth) { + public final void draw(GL2ES2 gl, Region region, int[/*1*/] texWidth) { if(!isInitialized()) { throw new GLException("RegionRenderer: not initialized!"); } @@ -66,14 +65,14 @@ public abstract class RegionRenderer extends Renderer { throw new GLException("Incompatible render modes, : region modes "+region.getRenderModes()+ " doesn't contain renderer modes "+this.getRenderModes()); } - drawImpl(gl, region, position, texWidth); + drawImpl(gl, region, texWidth); } /** * Usually just dispatched the draw call to the Region's draw implementation, * e.g. {@link com.jogamp.graph.curve.opengl.GLRegion#draw(GL2ES2, RenderState, int, int, int[]) GLRegion#draw(GL2ES2, RenderState, int, int, int[])}. */ - protected abstract void drawImpl(GL2ES2 gl, Region region, float[] position, int[] texWidth); + protected abstract void drawImpl(GL2ES2 gl, Region region, int[] texWidth); @Override protected void destroyImpl(GL2ES2 gl) { diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java index 3c23733a5..c9cb13ad4 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java @@ -101,7 +101,7 @@ public abstract class Renderer { * Initialize shader and bindings for GPU based rendering bound to the given GL object's GLContext * if not initialized yet. * <p>Leaves the renderer enabled, ie ShaderState.</p> - * <p>Shall be called by a {@code draw()} method, e.g. {@link RegionRenderer#draw(GL2ES2, Region, float[], int)}</p> + * <p>Shall be called by a {@code draw()} method, e.g. {@link RegionRenderer#draw(GL2ES2, Region, int)}</p> * * @param gl referencing the current GLContext to which the ShaderState is bound to * @throws GLException if initialization failed diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java index 8dc41b0c0..44007ca79 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java @@ -35,36 +35,42 @@ import javax.media.opengl.GL2ES2; import jogamp.graph.curve.text.GlyphString; +import com.jogamp.graph.curve.OutlineShape; import com.jogamp.graph.font.Font; +import com.jogamp.graph.geom.Vertex.Factory; +/** + * @deprecated use {@link com.jogamp.graph.font.Font#getOutlineShapes(java.util.List, CharSequence, float, Factory)}, + * {@link com.jogamp.graph.curve.Region#create(OutlineShape, int)} + * and a {@link com.jogamp.graph.curve.opengl.RegionRenderer}. + */ public abstract class TextRenderer extends Renderer { - /** + /** * Create a Hardware accelerated Text Renderer. - * @param rs the used {@link RenderState} + * @param rs the used {@link RenderState} * @param renderModes either {@link com.jogamp.graph.curve.opengl.GLRegion#SINGLE_PASS} or {@link com.jogamp.graph.curve.Region#VBAA_RENDERING_BIT} */ public static TextRenderer create(RenderState rs, int renderModes) { return new jogamp.graph.curve.opengl.TextRendererImpl01(rs, renderModes); } - + protected TextRenderer(RenderState rs, int type) { super(rs, type); } - + /** Render the String in 3D space wrt to the font provided at the position provided * the outlines will be generated, if not yet generated * @param gl the current GL state * @param font {@link Font} to be used - * @param str text to be rendered - * @param position the lower left corner of the string + * @param str text to be rendered * @param fontSize font size - * @param texWidth desired texture width for multipass-rendering. + * @param texWidth desired texture width for multipass-rendering. * The actual used texture-width is written back when mp rendering is enabled, otherwise the store is untouched. * @throws Exception if TextRenderer not initialized */ public abstract void drawString3D(GL2ES2 gl, Font font, - String str, float[] position, int fontSize, int[/*1*/] texSize); + String str, int fontSize, int[/*1*/] texSize); /**Create the resulting {@link GlyphString} that represents * the String wrt to the font. @@ -77,11 +83,11 @@ public abstract class TextRenderer extends Renderer { if(DEBUG_INSTANCE) { System.err.println("createString: "+getCacheSize()+"/"+getCacheLimit()+" - "+Font.NAME_UNIQUNAME + " - " + str + " - " + size); } - final GlyphString glyphString = GlyphString.createString(null, rs.getVertexFactory(), font, size, str); - glyphString.createRegion(gl, renderModes); + final GlyphString glyphString = GlyphString.createString(null, rs.getVertexFactory(), font, size, str); + glyphString.createRegion(gl, renderModes); return glyphString; } - + /** FIXME public void flushCache(GL2ES2 gl) { Iterator<GlyphString> iterator = stringCacheMap.values().iterator(); @@ -89,10 +95,10 @@ public abstract class TextRenderer extends Renderer { GlyphString glyphString = iterator.next(); glyphString.destroy(gl, rs); } - stringCacheMap.clear(); + stringCacheMap.clear(); stringCacheArray.clear(); } */ - + @Override protected void destroyImpl(GL2ES2 gl) { // fluchCache(gl) already called @@ -101,42 +107,42 @@ public abstract class TextRenderer extends Renderer { GlyphString glyphString = iterator.next(); glyphString.destroy(gl, rs); } - stringCacheMap.clear(); + stringCacheMap.clear(); stringCacheArray.clear(); } - + /** * <p>Sets the cache limit for reusing GlyphString's and their Region. * Default is {@link #DEFAULT_CACHE_LIMIT}, -1 unlimited, 0 turns cache off, >0 limited </p> - * + * * <p>The cache will be validate when the next string rendering happens.</p> - * + * * @param newLimit new cache size - * + * * @see #DEFAULT_CACHE_LIMIT */ public final void setCacheLimit(int newLimit ) { stringCacheLimit = newLimit; } - + /** * Sets the cache limit, see {@link #setCacheLimit(int)} and validates the cache. - * + * * @see #setCacheLimit(int) - * + * * @param gl current GL used to remove cached objects if required * @param newLimit new cache size */ public final void setCacheLimit(GL2ES2 gl, int newLimit ) { stringCacheLimit = newLimit; validateCache(gl, 0); } - + /** * @return the current cache limit */ public final int getCacheLimit() { return stringCacheLimit; } - - /** + + /** * @return the current utilized cache size, <= {@link #getCacheLimit()} */ public final int getCacheSize() { return stringCacheArray.size(); } - + protected final void validateCache(GL2ES2 gl, int space) { if ( getCacheLimit() > 0 ) { while ( getCacheSize() + space > getCacheLimit() ) { @@ -144,7 +150,7 @@ public abstract class TextRenderer extends Renderer { } } } - + protected final GlyphString getCachedGlyphString(Font font, String str, int fontSize) { return stringCacheMap.get(getKey(font, str, fontSize)); } @@ -160,13 +166,13 @@ public abstract class TextRenderer extends Renderer { } /// else overwrite is nop .. } } - + protected final void removeCachedGlyphString(GL2ES2 gl, Font font, String str, int fontSize) { final String key = getKey(font, str, fontSize); GlyphString glyphString = stringCacheMap.remove(key); if(null != glyphString) { glyphString.destroy(gl, rs); - } + } stringCacheArray.remove(key); } @@ -177,7 +183,7 @@ public abstract class TextRenderer extends Renderer { glyphString.destroy(gl, rs); } } - + protected final String getKey(Font font, String str, int fontSize) { final StringBuilder sb = new StringBuilder(); return font.getName(sb, Font.NAME_UNIQUNAME) @@ -186,8 +192,8 @@ public abstract class TextRenderer extends Renderer { /** Default cache limit, see {@link #setCacheLimit(int)} */ public static final int DEFAULT_CACHE_LIMIT = 256; - - private HashMap<String, GlyphString> stringCacheMap = new HashMap<String, GlyphString>(DEFAULT_CACHE_LIMIT); - private ArrayList<String> stringCacheArray = new ArrayList<String>(DEFAULT_CACHE_LIMIT); - private int stringCacheLimit = DEFAULT_CACHE_LIMIT; + + private final HashMap<String, GlyphString> stringCacheMap = new HashMap<String, GlyphString>(DEFAULT_CACHE_LIMIT); + private final ArrayList<String> stringCacheArray = new ArrayList<String>(DEFAULT_CACHE_LIMIT); + private int stringCacheLimit = DEFAULT_CACHE_LIMIT; }
\ No newline at end of file diff --git a/src/jogl/classes/com/jogamp/graph/font/Font.java b/src/jogl/classes/com/jogamp/graph/font/Font.java index e2b3fe5d7..97510bcd0 100644 --- a/src/jogl/classes/com/jogamp/graph/font/Font.java +++ b/src/jogl/classes/com/jogamp/graph/font/Font.java @@ -27,7 +27,12 @@ */ package com.jogamp.graph.font; +import java.util.List; + +import com.jogamp.graph.curve.OutlineShape; import com.jogamp.graph.geom.AABBox; +import com.jogamp.graph.geom.Vertex; +import com.jogamp.graph.geom.Vertex.Factory; /** * Interface wrapper for font implementation. @@ -82,8 +87,11 @@ public interface Font { public Font getFont(); public char getSymbol(); + public short getID(); + public float getScale(float pixelSize); public AABBox getBBox(float pixelSize); public float getAdvance(float pixelSize, boolean useFrationalMetrics); + public int hashCode(); } @@ -107,6 +115,22 @@ public interface Font { public AABBox getStringBounds(CharSequence string, float pixelSize); public boolean isPrintableChar( char c ); + + /** + * @param glyph source of the created OutlineShape + * @param vertexFactory factory for vertices + * @return OutlineShape of the glyph + */ + public OutlineShape getOutlineShape(Glyph glyph, Factory<? extends Vertex> vertexFactory); + + /** + * @param shapes optional storage of OutlineShapes passed by user, new shapes are appended + * @param string source of the created OutlineShapes + * @param pixelSize + * @param vertexFactory factory for vertices + * @return List of OutlineShapes, one OutlineShape per character + */ + public List<OutlineShape> getOutlineShapes(List<OutlineShape> shapes, CharSequence string, float pixelSize, Factory<? extends Vertex> vertexFactory); /** Shall return {@link #getFullFamilyName()} */ public String toString(); diff --git a/src/jogl/classes/com/jogamp/graph/geom/AABBox.java b/src/jogl/classes/com/jogamp/graph/geom/AABBox.java index 87f084919..834b1a9e4 100644 --- a/src/jogl/classes/com/jogamp/graph/geom/AABBox.java +++ b/src/jogl/classes/com/jogamp/graph/geom/AABBox.java @@ -320,7 +320,8 @@ public class AABBox implements Cloneable { } public final String toString() { - return "[ "+low[0]+"/"+low[1]+"/"+low[1]+" .. "+high[0]+"/"+high[0]+"/"+high[0]+", ctr "+ - center[0]+"/"+center[1]+"/"+center[1]+" ]"; + return "[ dim "+getWidth()+" x "+getHeight()+" x "+getDepth()+ + ", box "+low[0]+" / "+low[1]+" / "+low[2]+" .. "+high[0]+" / "+high[1]+" / "+high[2]+ + ", ctr "+center[0]+" / "+center[1]+" / "+center[2]+" ]"; } } |