diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/math')
-rw-r--r-- | src/jogl/classes/com/jogamp/math/FloatUtil.java | 32 |
1 files changed, 26 insertions, 6 deletions
diff --git a/src/jogl/classes/com/jogamp/math/FloatUtil.java b/src/jogl/classes/com/jogamp/math/FloatUtil.java index e75e86b7f..94182baec 100644 --- a/src/jogl/classes/com/jogamp/math/FloatUtil.java +++ b/src/jogl/classes/com/jogamp/math/FloatUtil.java @@ -1428,7 +1428,11 @@ public final class FloatUtil { } /** - * Return true if both values are equal, i.e. their absolute delta < <code>epsilon</code>. + * Returns true if both values are equal, i.e. their absolute delta < {@code epsilon} if 0 != {@code epsilon}, + * otherwise == {@code 0}. + * <p> + * {@code epsilon} is allowed to be {@code 0}. + * </p> * <p> * Implementation considers following corner cases: * <ul> @@ -1440,7 +1444,8 @@ public final class FloatUtil { * @see #EPSILON */ public static boolean isEqual(final float a, final float b, final float epsilon) { - if ( Math.abs(a - b) < epsilon ) { + if( 0 == epsilon && Math.abs(a - b) == 0 || + 0 != epsilon && Math.abs(a - b) < epsilon ) { return true; } else { // Values are equal (Inf, Nan .. ) @@ -1513,7 +1518,11 @@ public final class FloatUtil { } /** - * Return true if both values are equal, i.e. their absolute delta < <code>epsilon</code>. + * Returns {@code -1}, {@code 0} or {@code 1} if {@code a} is less, equal or greater than {@code b}, + * taking {@code epsilon} into account for equality. + * <p> + * {@code epsilon} is allowed to be {@code 0}. + * </p> * <p> * Implementation considers following corner cases: * <ul> @@ -1527,7 +1536,8 @@ public final class FloatUtil { * @see #EPSILON */ public static int compare(final float a, final float b, final float epsilon) { - if ( Math.abs(a - b) < epsilon ) { + if( 0 == epsilon && Math.abs(a - b) == 0 || + 0 != epsilon && Math.abs(a - b) < epsilon ) { return 0; } else { return compare(a, b); @@ -1535,11 +1545,21 @@ public final class FloatUtil { } /** - * Return true if value is zero, i.e. it's absolute value < <code>epsilon</code>. + * Returns true if value is zero, i.e. it's absolute value < {@code epsilon} if 0 != {@code epsilon}, + * otherwise {@code 0 == a}. + * <p> + * {@code epsilon} is allowed to be {@code 0}. + * </p> + * <pre> + * return 0 == epsilon && 0 == a || 0 != epsilon && Math.abs(a) < epsilon + * </pre> + * @param a value to test + * @param epsilon optional positive epsilon value, maybe {@code 0} * @see #EPSILON */ public static boolean isZero(final float a, final float epsilon) { - return Math.abs(a) < epsilon; + return 0 == epsilon && a == 0 || + 0 != epsilon && Math.abs(a) < epsilon; } /** |