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Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java b/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java new file mode 100644 index 000000000..38a8deef8 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java @@ -0,0 +1,189 @@ +/** + * Copyright 2012 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package com.jogamp.opengl; + +import javax.media.nativewindow.AbstractGraphicsDevice; +import javax.media.nativewindow.NativeSurface; +import javax.media.nativewindow.WindowClosingProtocol; +import javax.media.nativewindow.WindowClosingProtocol.WindowClosingMode; +import javax.media.opengl.GLAutoDrawable; +import javax.media.opengl.GLContext; +import javax.media.opengl.GLDrawable; +import javax.media.opengl.GLDrawableFactory; +import javax.media.opengl.GLException; + +import com.jogamp.common.util.locks.LockFactory; +import com.jogamp.common.util.locks.RecursiveLock; + +import jogamp.opengl.GLAutoDrawableBase; +import jogamp.opengl.GLContextImpl; +import jogamp.opengl.GLDrawableImpl; + + +/** + * Fully functional {@link GLAutoDrawable} implementation + * utilizing already created created {@link GLDrawable} and {@link GLContext} instances. + * <p> + * Since no native windowing system events are being processed, it is recommended + * to handle at least: + * <ul> + * <li>{@link com.jogamp.newt.event.WindowListener#windowRepaint(com.jogamp.newt.event.WindowUpdateEvent) repaint} using {@link #windowRepaintOp()}</li> + * <li>{@link com.jogamp.newt.event.WindowListener#windowResized(com.jogamp.newt.event.WindowEvent) resize} using {@link #windowResizedOp()}</li> + * <li>{@link com.jogamp.newt.event.WindowListener#windowDestroyNotify(com.jogamp.newt.event.WindowEvent) destroy-notify} using {@link #windowDestroyNotifyOp()}</li> + * </ul> + * </p> + * <p> + * See example {@link com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT TestGLAutoDrawableDelegateNEWT}. + * </p> + */ +public class GLAutoDrawableDelegate extends GLAutoDrawableBase implements GLAutoDrawable { + /** + * @param drawable a valid and already realized {@link GLDrawable} + * @param context a valid {@link GLContext}, may not be made current (created) yet. + * @param upstreamWidget optional UI element holding this instance, see {@link #getUpstreamWidget()}. + * @param ownDevice pass <code>true</code> if {@link AbstractGraphicsDevice#close()} shall be issued, + * otherwise pass <code>false</code>. Closing the device is required in case + * the drawable is created w/ it's own new instance, e.g. offscreen drawables, + * and no further lifecycle handling is applied. + * @param lock optional custom {@link RecursiveLock}. + */ + public GLAutoDrawableDelegate(GLDrawable drawable, GLContext context, Object upstreamWidget, boolean ownDevice, RecursiveLock lock) { + super((GLDrawableImpl)drawable, (GLContextImpl)context, ownDevice); + if(null == drawable) { + throw new IllegalArgumentException("null drawable"); + } + if(null == context) { + throw new IllegalArgumentException("null context"); + } + if(!drawable.isRealized()) { + throw new IllegalArgumentException("drawable not realized"); + } + this.upstreamWidget = upstreamWidget; + this.lock = ( null != lock ) ? lock : LockFactory.createRecursiveLock() ; + } + + // + // expose default methods + // + + /** Default implementation to handle repaint events from the windowing system */ + public final void windowRepaintOp() { + super.defaultWindowRepaintOp(); + } + + /** Implementation to handle resize events from the windowing system. All required locks are being claimed. */ + public final void windowResizedOp(int newWidth, int newHeight) { + super.defaultWindowResizedOp(newWidth, newHeight); + } + + /** + * Implementation to handle destroy notifications from the windowing system. + * + * <p> + * If the {@link NativeSurface} does not implement {@link WindowClosingProtocol} + * or {@link WindowClosingMode#DISPOSE_ON_CLOSE} is enabled (default), + * a thread safe destruction is being induced. + * </p> + */ + public final void windowDestroyNotifyOp() { + super.defaultWindowDestroyNotifyOp(); + } + + // + // Complete GLAutoDrawable + // + + private Object upstreamWidget; + private final RecursiveLock lock; + + @Override + protected final RecursiveLock getLock() { return lock; } + + @Override + public final Object getUpstreamWidget() { + return upstreamWidget; + } + + /** + * Set the upstream UI toolkit object. + * @see #getUpstreamWidget() + */ + public final void setUpstreamWidget(Object newUpstreamWidget) { + upstreamWidget = newUpstreamWidget; + } + + /** + * {@inheritDoc} + * <p> + * This implementation calls {@link #defaultDestroy()}. + * </p> + * <p> + * User still needs to destroy the upstream window, which details are hidden from this aspect. + * This can be performed by overriding {@link #destroyImplInLock()}. + * </p> + */ + @Override + public final void destroy() { + defaultDestroy(); + } + + @Override + protected void destroyImplInLock() { + super.destroyImplInLock(); + } + + @Override + public void display() { + defaultDisplay(); + } + + // + // GLDrawable delegation + // + + @Override + public final GLDrawableFactory getFactory() { + return drawable.getFactory(); + } + + @Override + public final void setRealized(boolean realized) { + } + + @Override + public final void swapBuffers() throws GLException { + defaultSwapBuffers(); + } + + @Override + public String toString() { + return getClass().getSimpleName()+"[ \n\tHelper: " + helper + ", \n\tDrawable: " + drawable + + ", \n\tContext: " + context + ", \n\tUpstreamWidget: "+upstreamWidget+ /** ", \n\tFactory: "+factory+ */ "]"; + } +} |