diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/GLBufferStorage.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/GLBufferStorage.java | 19 |
1 files changed, 13 insertions, 6 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/GLBufferStorage.java b/src/jogl/classes/com/jogamp/opengl/GLBufferStorage.java index 35ecf8799..d027e36d7 100644 --- a/src/jogl/classes/com/jogamp/opengl/GLBufferStorage.java +++ b/src/jogl/classes/com/jogamp/opengl/GLBufferStorage.java @@ -42,7 +42,8 @@ import java.nio.IntBuffer; * Buffer storage is created via: * <ul> * <li>{@link GL#glBufferData(int, long, java.nio.Buffer, int)} - storage creation via target</li> - * <li>{@link GL2#glNamedBufferData(int, long, java.nio.Buffer, int)} - storage creation, direct</li> + * <li>{@link GL2#glNamedBufferDataEXT(int, long, java.nio.Buffer, int)} - storage creation, direct</li> + * <li>{@link GL4#glNamedBufferData(int, long, java.nio.Buffer, int)} - storage creation, direct</li> * <li>{@link GL4#glBufferStorage(int, long, Buffer, int)} - storage creation via target</li> * <li>{@link GL4#glNamedBufferStorage(int, long, Buffer, int)} - storage creation, direct</li> * </ul> @@ -54,7 +55,8 @@ import java.nio.IntBuffer; * <ul> * <li>{@link GL#glDeleteBuffers(int, IntBuffer)} - explicit, direct, via {@link #notifyBuffersDeleted(int, IntBuffer)} or {@link #notifyBuffersDeleted(int, int[], int)}</li> * <li>{@link GL#glBufferData(int, long, java.nio.Buffer, int)} - storage recreation via target</li> - * <li>{@link GL2#glNamedBufferData(int, long, java.nio.Buffer, int)} - storage recreation, direct</li> + * <li>{@link GL2#glNamedBufferDataEXT(int, long, java.nio.Buffer, int)} - storage recreation, direct</li> + * <li>{@link GL4#glNamedBufferData(int, long, java.nio.Buffer, int)} - storage recreation, direct</li> * <li>{@link GL4#glBufferStorage(int, long, Buffer, int)} - storage recreation via target</li> * <li>{@link GL4#glNamedBufferStorage(int, long, Buffer, int)} - storage recreation, direct</li> * </ul> @@ -62,21 +64,26 @@ import java.nio.IntBuffer; * <p> * GL buffer storage is mapped via * <ul> - * * <li>{@link GL#mapBuffer(int, int)}</li> * <li>{@link GL#mapBufferRange(int, long, long, int)}</li> - * <li>{@link GL2#mapNamedBuffer(int, int)}</li> - * <li>{@link GL2#mapNamedBufferRange(int, long, long, int)}</li> + * <li>{@link GL2#mapNamedBufferEXT(int, int)}</li> + * <li>{@link GL2#mapNamedBufferRangeEXT(int, long, long, int)}</li> + * <li>{@link GL4#mapNamedBuffer(int, int)}</li> + * <li>{@link GL4#mapNamedBufferRange(int, long, long, int)}</li> * </ul> * </p> * <p> * GL buffer storage is unmapped via * <ul> + * <li>{@link GL#glDeleteBuffers(int, IntBuffer)} - buffer deletion</li> * <li>{@link GL#glUnmapBuffer(int)} - explicit via target</li> * <li>{@link GL2#glUnmapNamedBufferEXT(int)} - explicit direct</li> + * <li>{@link GL4#glUnmapNamedBuffer(int)} - explicit direct</li> * <li>{@link GL#glBufferData(int, long, java.nio.Buffer, int)} - storage recreation via target</li> * <li>{@link GL2#glNamedBufferDataEXT(int, long, java.nio.Buffer, int)} - storage recreation, direct</li> - * <li>{@link GL#glDeleteBuffers(int, IntBuffer)} - buffer deletion</li> + * <li>{@link GL4#glNamedBufferData(int, long, java.nio.Buffer, int)} - storage recreation, direct</li> + * <li>{@link GL4#glBufferStorage(int, long, Buffer, int)} - storage creation via target</li> + * <li>{@link GL4#glNamedBufferStorage(int, long, Buffer, int)} - storage creation, direct</li> * </ul> * </p> */ |