diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java | 43 |
1 files changed, 40 insertions, 3 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java b/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java index 4a720a4f9..95f87be29 100644 --- a/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java +++ b/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java @@ -192,21 +192,58 @@ public class GLRendererQuirks { public static final int GLSLNonCompliant = 12; /** - * GL4 context needs to be requested via GL3 + * GL4 context needs to be requested via GL3 profile attribute * <ul> * <li>OSX >= 10.9.0 - kCGLOGLPVersion_GL4_Core may not produce hw-accel context. Bug 867 @ https://jogamp.org/bugzilla/.</li> * </ul> */ public static final int GL4NeedsGL3Request = 13; + /** + * Buggy shared OpenGL context support within a multithreaded use-case, not suitable for stable usage. + * <p> + * <i>X11 Mesa DRI Intel(R) driver >= 9.2.1</i> cannot handle multithreaded shared GLContext usage + * with non-blocking exclusive X11 display connections. + * References: + * <ul> + * <li>Bug 873: https://jogamp.org/bugzilla/show_bug.cgi?id=873</li> + * <li>https://bugs.freedesktop.org/show_bug.cgi?id=41736#c8</li> + * </ul> + * <p> + * However, not all multithreaded use-cases are broken, e.g. our GLMediaPlayer does work. + * </p> + * The above has been confirmed for the following Mesa 9.* strings: + * <ul> + * <li>GL_VENDOR Intel Open Source Technology Center</li> + * <li>GL_RENDERER Mesa DRI Intel(R) Sandybridge Desktop</li> + * <li>GL_RENDERER Mesa DRI Intel(R) Ivybridge Mobile</li> + * <li>GL_VERSION 3.1 (Core Profile) Mesa 9.2.1</li> + * </ul> + * </p> + * <p> + * On Android 4.*, <i>Huawei's Ascend G615 w/ Immersion.16</i> could not make a shared context + * current, which uses a pbuffer drawable: + * <ul> + * <li>Android 4.*</li> + * <li>GL_VENDOR Hisilicon Technologies</li> + * <li>GL_RENDERER Immersion.16</li> + * <li>GL_VERSION OpenGL ES 2.0</li> + * </ul> + * </p> + * <p> + * </p> + */ + public static final int GLSharedContextBuggy = 14; + /** Number of quirks known. */ - public static final int COUNT = 14; + public static final int COUNT = 15; private static final String[] _names = new String[] { "NoDoubleBufferedPBuffer", "NoDoubleBufferedBitmap", "NoSetSwapInterval", "NoOffscreenBitmap", "NoSetSwapIntervalPostRetarget", "GLSLBuggyDiscard", "GLNonCompliant", "GLFlushBeforeRelease", "DontCloseX11Display", "NeedCurrCtx4ARBPixFmtQueries", "NeedCurrCtx4ARBCreateContext", - "NoFullFBOSupport", "GLSLNonCompliant", "GL4NeedsGL3Request" + "NoFullFBOSupport", "GLSLNonCompliant", "GL4NeedsGL3Request", + "GLSharedContextBuggy" }; private static final IdentityHashMap<String, GLRendererQuirks> stickyDeviceQuirks = new IdentityHashMap<String, GLRendererQuirks>(); |