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-rw-r--r--src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java64
1 files changed, 32 insertions, 32 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java b/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java
index 6ef1e0805..ee77f8d2d 100644
--- a/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java
+++ b/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java
@@ -29,20 +29,20 @@ package com.jogamp.opengl;
import java.util.List;
-/**
- * GLRendererQuirks contains information of known bugs of various GL renderer.
+/**
+ * GLRendererQuirks contains information of known bugs of various GL renderer.
* This information allows us to workaround them.
* <p>
* Using centralized quirk identifier enables us to
- * locate code dealing w/ it and hence eases it's maintenance.
+ * locate code dealing w/ it and hence eases it's maintenance.
* </p>
* <p>
* <i>Some</i> <code>GL_VENDOR</code> and <code>GL_RENDERER</code> strings are
- * listed here <http://feedback.wildfiregames.com/report/opengl/feature/GL_VENDOR>.
+ * listed here <http://feedback.wildfiregames.com/report/opengl/feature/GL_VENDOR>.
* </p>
*/
public class GLRendererQuirks {
- /**
+ /**
* Crashes XServer when using double buffered PBuffer with GL_RENDERER:
* <ul>
* <li>Mesa DRI Intel(R) Sandybridge Desktop</li>
@@ -52,23 +52,23 @@ public class GLRendererQuirks {
* For now, it is safe to disable it w/ hw-acceleration.
*/
public static final int NoDoubleBufferedPBuffer = 0;
-
+
/** On Windows no double buffered bitmaps are guaranteed to be available. */
public static final int NoDoubleBufferedBitmap = 1;
/** Crashes application when trying to set EGL swap interval on Android 4.0.3 / Pandaboard ES / PowerVR SGX 540 */
public static final int NoSetSwapInterval = 2;
-
+
/** No offscreen bitmap available, currently true for JOGL's OSX implementation. */
public static final int NoOffscreenBitmap = 3;
-
+
/** SIGSEGV on setSwapInterval() after changing the context's drawable w/ 'Mesa 8.0.4' dri2SetSwapInterval/DRI2 (soft & intel) */
public static final int NoSetSwapIntervalPostRetarget = 4;
/** GLSL <code>discard</code> command leads to undefined behavior or won't get compiled if being used. Appears to <i>have</i> happened on Nvidia Tegra2, but seems to be fine now. FIXME: Constrain version. */
public static final int GLSLBuggyDiscard = 5;
-
- /**
+
+ /**
* Non compliant GL context due to a buggy implementation not suitable for use.
* <p>
* Currently, Mesa >= 9.1.3 (may extend back as far as 9.0) OpenGL 3.1 compatibility
@@ -82,19 +82,19 @@ public class GLRendererQuirks {
* </ul>
* </p>
* <p>
- * It still has to be verified whether the AMD OpenGL 3.1 core driver is compliant enought.
+ * It still has to be verified whether the AMD OpenGL 3.1 core driver is compliant enought.
*/
public static final int GLNonCompliant = 6;
-
+
/**
* The OpenGL Context needs a <code>glFlush()</code> before releasing it, otherwise driver may freeze:
* <ul>
* <li>OSX < 10.7.3 - NVidia Driver. Bug 533 and Bug 548 @ https://jogamp.org/bugzilla/.</li>
- * </ul>
+ * </ul>
*/
public static final int GLFlushBeforeRelease = 7;
-
- /**
+
+ /**
* Closing X11 displays may cause JVM crashes or X11 errors with some buggy drivers
* while being used in concert w/ OpenGL.
* <p>
@@ -123,14 +123,14 @@ public class GLRendererQuirks {
* </p>
*/
public static final int DontCloseX11Display = 8;
-
+
/**
- * Need current GL Context when calling new ARB <i>pixel format query</i> functions,
+ * Need current GL Context when calling new ARB <i>pixel format query</i> functions,
* otherwise driver crashes the VM.
* <p>
* Drivers known exposing such bug:
* <ul>
- * <li>ATI proprietary Catalyst driver on Windows version &le; XP.
+ * <li>ATI proprietary Catalyst driver on Windows version &le; XP.
* TODO: Validate if bug actually relates to 'old' ATI Windows drivers for old GPU's like X300
* regardless of the Windows version.</li>
* </ul>
@@ -139,7 +139,7 @@ public class GLRendererQuirks {
* </p>
*/
public static final int NeedCurrCtx4ARBPixFmtQueries = 9;
-
+
/**
* Need current GL Context when calling new ARB <i>CreateContext</i> function,
* otherwise driver crashes the VM.
@@ -159,14 +159,14 @@ public class GLRendererQuirks {
* </p>
*/
public static final int NeedCurrCtx4ARBCreateContext = 10;
-
+
/**
* No full FBO support, i.e. not compliant w/
- * <ul>
+ * <ul>
* <li>GL_ARB_framebuffer_object</li>
- * <li>EXT_framebuffer_object</li>
- * <li>EXT_framebuffer_multisample</li>
- * <li>EXT_framebuffer_blit</li>
+ * <li>EXT_framebuffer_object</li>
+ * <li>EXT_framebuffer_multisample</li>
+ * <li>EXT_framebuffer_blit</li>
* <li>EXT_packed_depth_stencil</li>
* </ul>.
* Drivers known exposing such bug:
@@ -180,18 +180,18 @@ public class GLRendererQuirks {
* Quirk can also be enabled via property: <code>jogl.fbo.force.min</code>.
*/
public static final int NoFullFBOSupport = 11;
-
+
/**
* GLSL is not compliant or even not stable (crash)
* <ul>
* <li>OSX < 10.7.0 (?) - NVidia Driver. Bug 818 @ https://jogamp.org/bugzilla/.</li>
- * </ul>
+ * </ul>
*/
public static final int GLSLNonCompliant = 12;
-
+
/** Number of quirks known. */
public static final int COUNT = 13;
-
+
private static final String[] _names = new String[] { "NoDoubleBufferedPBuffer", "NoDoubleBufferedBitmap", "NoSetSwapInterval",
"NoOffscreenBitmap", "NoSetSwapIntervalPostRetarget", "GLSLBuggyDiscard",
"GLNonCompliant", "GLFlushBeforeRelease", "DontCloseX11Display",
@@ -218,7 +218,7 @@ public class GLRendererQuirks {
bitmask |= 1 << quirk;
}
_bitmask = bitmask;
- }
+ }
/**
* @param quirks a list of valid quirks
@@ -233,7 +233,7 @@ public class GLRendererQuirks {
}
_bitmask = bitmask;
}
-
+
/**
* @param quirk the quirk to be tested
* @return true if quirk exist, otherwise false
@@ -261,7 +261,7 @@ public class GLRendererQuirks {
sb.append("]");
return sb;
}
-
+
public final String toString() {
return toString(null).toString();
}
@@ -273,7 +273,7 @@ public class GLRendererQuirks {
public static void validateQuirk(int quirk) throws IllegalArgumentException {
if( !( 0 <= quirk && quirk < COUNT ) ) {
throw new IllegalArgumentException("Quirks must be in range [0.."+COUNT+"[, but quirk: "+quirk);
- }
+ }
}
/**