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-rw-r--r--src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java38
-rw-r--r--src/jogl/classes/com/jogamp/opengl/impl/awt/AWTThreadingPlugin.java11
2 files changed, 25 insertions, 24 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java
index 35bb93899..d434f5175 100644
--- a/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java
+++ b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java
@@ -1,5 +1,6 @@
/*
* Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
@@ -41,6 +42,7 @@ import com.jogamp.common.JogampRuntimeException;
import com.jogamp.common.util.*;
import javax.media.nativewindow.NativeWindowFactory;
import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
/** Implementation of the {@link javax.media.opengl.Threading} class. */
@@ -73,14 +75,11 @@ public class ThreadingImpl {
// while holding the AWT lock. The optimization of
// makeCurrent / release calls isn't worth these stability
// problems.
- hasAWT = ReflectionUtil.isClassAvailable("java.awt.Canvas", cl) &&
- ReflectionUtil.isClassAvailable("javax.media.opengl.awt.GLCanvas", cl);
+ hasAWT = GLProfile.isAWTAvailable();
String osType = NativeWindowFactory.getNativeWindowType(false);
_isX11 = NativeWindowFactory.TYPE_X11.equals(osType);
- // boolean isWindows = NativeWindowFactory.TYPE_WINDOWS.equals(osType);
- // int defaultMode = (isWindows ? WORKER : ( hasAWT ? AWT : WORKER ) );
int defaultMode = ( hasAWT ? AWT : WORKER );
mode = defaultMode;
@@ -92,7 +91,7 @@ public class ThreadingImpl {
} else if (workaround.equals("worker")) {
singleThreaded = true;
mode = WORKER;
- } else if (workaround.equals("awt")) {
+ } else if (hasAWT && workaround.equals("awt")) {
singleThreaded = true;
mode = AWT;
} else {
@@ -102,10 +101,16 @@ public class ThreadingImpl {
printWorkaroundNotice();
Object threadingPluginObj=null;
- // try to fetch the AWTThreadingPlugin
- try {
- threadingPluginObj = ReflectionUtil.createInstance("com.jogamp.opengl.impl.awt.AWTThreadingPlugin", cl);
- } catch (JogampRuntimeException jre) { /* n/a .. */ }
+ if(hasAWT) {
+ // try to fetch the AWTThreadingPlugin
+ Exception error=null;
+ try {
+ threadingPluginObj = ReflectionUtil.createInstance("com.jogamp.opengl.impl.awt.AWTThreadingPlugin", cl);
+ } catch (JogampRuntimeException jre) { error = jre; }
+ if(AWT == mode && null==threadingPluginObj) {
+ throw new GLException("Mode is AWT, but class 'com.jogamp.opengl.impl.awt.AWTThreadingPlugin' is not available", error);
+ }
+ }
return threadingPluginObj;
}
});
@@ -161,12 +166,12 @@ public class ThreadingImpl {
}
switch (mode) {
- case AWT:
- return true;
- case WORKER:
- return GLWorkerThread.isWorkerThread();
- default:
- throw new InternalError("Illegal single-threading mode " + mode);
+ case AWT:
+ throw new InternalError();
+ case WORKER:
+ return GLWorkerThread.isWorkerThread();
+ default:
+ throw new InternalError("Illegal single-threading mode " + mode);
}
}
@@ -195,8 +200,7 @@ public class ThreadingImpl {
switch (mode) {
case AWT:
- r.run();
- break;
+ throw new InternalError();
case WORKER:
if (!GLWorkerThread.isStarted()) {
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTThreadingPlugin.java b/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTThreadingPlugin.java
index 07bf2f2db..a91ab785b 100644
--- a/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTThreadingPlugin.java
+++ b/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTThreadingPlugin.java
@@ -1,5 +1,6 @@
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
@@ -55,13 +56,9 @@ public class AWTThreadingPlugin implements ThreadingPlugin {
public boolean isOpenGLThread() throws GLException {
switch (ThreadingImpl.getMode()) {
case ThreadingImpl.AWT:
- if (Java2D.isOGLPipelineActive()) {
- // FIXME: ideally only the QFT would be considered to be the
- // "OpenGL thread", but we can not currently run all of
- // JOGL's OpenGL work on that thread. See the FIXME in
- // invokeOnOpenGLThread.
- return (Java2D.isQueueFlusherThread() ||
- (ThreadingImpl.isX11() && EventQueue.isDispatchThread()));
+ // FIXME: See the FIXME below in 'invokeOnOpenGLThread'
+ if (Java2D.isOGLPipelineActive() && !ThreadingImpl.isX11()) {
+ return Java2D.isQueueFlusherThread();
} else {
return EventQueue.isDispatchThread();
}