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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java28
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLPixelStorageModes.java4
2 files changed, 16 insertions, 16 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java b/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java
index d4ab4e4f4..b8088bd16 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java
@@ -372,29 +372,29 @@ public class GLBuffers extends Buffers {
int skipImages = 0;
if (pack) {
- alignment = glGetInteger(gl, GL.GL_PACK_ALIGNMENT, tmp);
+ alignment = glGetInteger(gl, GL.GL_PACK_ALIGNMENT, tmp); // es2, es3, gl3
if( gl.isGL2ES3() ) {
- rowLength = glGetInteger(gl, GL2ES3.GL_PACK_ROW_LENGTH, tmp);
- skipRows = glGetInteger(gl, GL2ES3.GL_PACK_SKIP_ROWS, tmp);
- skipPixels = glGetInteger(gl, GL2ES3.GL_PACK_SKIP_PIXELS, tmp);
- if (depth > 1 && gl.isGL2GL3() && gl.getContext().getGLVersionNumber().compareTo(GLContext.Version120) >= 0 ) {
- imageHeight = glGetInteger(gl, GL2GL3.GL_PACK_IMAGE_HEIGHT, tmp);
- skipImages = glGetInteger(gl, GL2GL3.GL_PACK_SKIP_IMAGES, tmp);
+ rowLength = glGetInteger(gl, GL2ES3.GL_PACK_ROW_LENGTH, tmp); // es3, gl3
+ skipRows = glGetInteger(gl, GL2ES3.GL_PACK_SKIP_ROWS, tmp); // es3, gl3
+ skipPixels = glGetInteger(gl, GL2ES3.GL_PACK_SKIP_PIXELS, tmp); // es3, gl3
+ if (depth > 1 && gl.isGL2GL3() && gl.getContext().getGLVersionNumber().compareTo(GLContext.Version1_2) >= 0 ) {
+ imageHeight = glGetInteger(gl, GL2GL3.GL_PACK_IMAGE_HEIGHT, tmp); // gl3, GL_VERSION_1_2
+ skipImages = glGetInteger(gl, GL2GL3.GL_PACK_SKIP_IMAGES, tmp); // gl3, GL_VERSION_1_2
}
}
} else {
- alignment = glGetInteger(gl, GL.GL_UNPACK_ALIGNMENT, tmp);
+ alignment = glGetInteger(gl, GL.GL_UNPACK_ALIGNMENT, tmp); // es2, es3, gl3
if( gl.isGL2ES3() ) {
- rowLength = glGetInteger(gl, GL2ES2.GL_UNPACK_ROW_LENGTH, tmp);
- skipRows = glGetInteger(gl, GL2ES2.GL_UNPACK_SKIP_ROWS, tmp);
- skipPixels = glGetInteger(gl, GL2ES2.GL_UNPACK_SKIP_PIXELS, tmp);
+ rowLength = glGetInteger(gl, GL2ES2.GL_UNPACK_ROW_LENGTH, tmp); // es3, gl3
+ skipRows = glGetInteger(gl, GL2ES2.GL_UNPACK_SKIP_ROWS, tmp); // es3, gl3
+ skipPixels = glGetInteger(gl, GL2ES2.GL_UNPACK_SKIP_PIXELS, tmp); // es3, gl3
if( depth > 1 &&
( gl.isGL3ES3() ||
- ( gl.isGL2GL3() && gl.getContext().getGLVersionNumber().compareTo(GLContext.Version120) >= 0 )
+ ( gl.isGL2GL3() && gl.getContext().getGLVersionNumber().compareTo(GLContext.Version1_2) >= 0 )
)
) {
- imageHeight = glGetInteger(gl, GL2ES3.GL_UNPACK_IMAGE_HEIGHT, tmp);
- skipImages = glGetInteger(gl, GL2ES3.GL_UNPACK_SKIP_IMAGES, tmp);
+ imageHeight = glGetInteger(gl, GL2ES3.GL_UNPACK_IMAGE_HEIGHT, tmp);// es3, gl3, GL_VERSION_1_2
+ skipImages = glGetInteger(gl, GL2ES3.GL_UNPACK_SKIP_IMAGES, tmp); // es3, gl3, GL_VERSION_1_2
}
}
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLPixelStorageModes.java b/src/jogl/classes/com/jogamp/opengl/util/GLPixelStorageModes.java
index 290033e99..7ac555f78 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLPixelStorageModes.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLPixelStorageModes.java
@@ -180,7 +180,7 @@ public class GLPixelStorageModes {
if( gl.isGL2GL3() ) {
gl.glPixelStorei(GL2GL3.GL_PACK_SWAP_BYTES, GL.GL_FALSE); // gl3
gl.glPixelStorei(GL2GL3.GL_PACK_LSB_FIRST, GL.GL_FALSE); // gl3
- if( gl.getContext().getGLVersionNumber().compareTo(GLContext.Version120) >= 0 ) {
+ if( gl.getContext().getGLVersionNumber().compareTo(GLContext.Version1_2) >= 0 ) {
gl.glPixelStorei(GL2GL3.GL_PACK_IMAGE_HEIGHT, 0); // gl3, GL_VERSION_1_2
gl.glPixelStorei(GL2GL3.GL_PACK_SKIP_IMAGES, 0); // gl3, GL_VERSION_1_2
}
@@ -251,7 +251,7 @@ public class GLPixelStorageModes {
gl.glPixelStorei(GL2ES2.GL_UNPACK_SKIP_ROWS, 0); // es3, gl3
gl.glPixelStorei(GL2ES2.GL_UNPACK_SKIP_PIXELS, 0); // es3, gl3
if( gl.isGL2GL3() ) {
- if( gl.getContext().getGLVersionNumber().compareTo(GLContext.Version120) >= 0 ) {
+ if( gl.getContext().getGLVersionNumber().compareTo(GLContext.Version1_2) >= 0 ) {
gl.glPixelStorei(GL2ES3.GL_UNPACK_IMAGE_HEIGHT, 0); // es3, gl3, GL_VERSION_1_2
gl.glPixelStorei(GL2ES3.GL_UNPACK_SKIP_IMAGES, 0); // es3, gl3, GL_VERSION_1_2
}